#satisfactory
1 messages ยท Page 519 of 1
ill try it in 10mins give me a moment, but its sounds like what im searching for
i have the infinite elevator mod installed and it doesnt work. am i mising something like a config?
how sould it look like when you open it ?
not using it so
you can edit the session name in-game and with SCIM
you can try changing it in game first and saving again, but idk if it won't change the session name of all other saves
ig you can try saving twice, copying one save out of the save folder, changing the session name of the first, and pasting the other back in
or just change the save's session name with SCIM
unreadable except for the first couple lines, in there is sessionName=[world name]
i guess changing that would split it off into a new world
i mean idk i've never tried it, but it might work?
God I wish I could define passenger train stations to be bidirectional.
can i ask what mod you are thinking of i may have the wrong one lol
Oh shit, I brought down my portal network's power!
It's not the most resource efficient if you're going for minimum plutonium and ficsonium, but it greatly simplifies waste processing and it's the best if you're going max plutonium.
Good choice on smaller powerplants (say 250gw rather than 1tw+) regardless.
oh but is there a change that i brake my entie world ?
yeah i mean obviously do this on a backup save, but worst case it will only break that save, i mean that's the only file you're modifying
anyone else get like really weird lighting changes when it goes from day to night?
hmmmm ill try it i just copied the whold folder where my world saves are stored in
honestly always good to maintain a backup anyway, css recommended it until 1.0
how do i put signals on my train network
do i just throw a block signal at every intersection
Yes, you use to define blocks and if multiple trains should be allowed through a given block
didnt work i renamed the session name and now it vanished
block signals-obviously allow only one train to go through a given block, path signals-allow multiple trains to go through a given block assuming they save safely pass each other and not hit
hmm, maybe try creating a world with the destination name first then?
how can i targed one spesific file?
in the default menu you cant access smthng like that ?
no i mean start a new world with [name] then edit the save you want to keep solo to sessionName=[name]
didnt work either
hmmmm
aha, i should have tried this first - save editor has this option
i did open a ticket named Want a Copy World of mine where i can .... in #1038092680493801533
if its better to wirte in there ?
what is save editor ?
I gotts build 228 fuel gens bruh
load a dupe up in here, then options > map options has the session name editable ๐
then you can download the save, move it back into you saves folder and you'll have a new folder in satisfactory load menu - tested and confirmed this works
Only to feed it through one tiny cable
Why
Gonna need an over clocked powerpole for allat
Im gonna put it on a priority power switch
yyyyyaaaaaaaayyyyyyy it worked rly rly rly rly rly thank you
okay, time to do what ive been putting off all day and do factory math
Factory math
yeah
black starting 142 GW will be fun lol
And still gotta setup some water extractors and bring sulfur and nitrogen gas
I been putting that off because i got no infrastructure out where the nitrogen gas and sulfur is at
im probably gonna start it one floor at a time
@magic yoke 120 gennys? that'll take you to finish if you build medium small and recycle production lines
personally i'd want a bit more overhead, but i like my grid fat and healthy (over 100% power redundancy)
hiii!!
can i attach the pwoer line on first smelter (or other production structure) then attach each structure with other structure??
in short word: i can no create N power line when N is the number of structure ?
is no beatiful to watch XD
no. Each machine (apart from power storage) can only have one connection
i got a tray of 200 screws in my advent calendar today ๐ฆ meh,
sigh รง_รง thanks
just unlocked nuclear energy what should i focus on?
its my first playthough and i thought i want as much power out of oil as i can get that why i used 100% of the Oil at the lake
I processed it into the purple oil thing > purple thing with alternate recepie with water bottles into fuel kanisters > fuel with compact coal into turbo fuel but the last step is in progress and rn i only power everything fith fuel
i did want the MK5 Belts and MK3 miners first bevor i do the last step and yeah
One way to effectively do that is with blueprints, btw. Can use beans and such to position a wall socket "onto" a building (dismantling the beams afterwards), and then daisy-chain them that way
Can someone look at the screenshots channel and the picture i just posted? I need to know if my eyes are playing tricks on me
(Technically you could do that without blueprints too, of course, but blueprints make it far more convenient)
Questions which require screenshots are often best posted in #1038092680493801533 btw
vertical splitters/mergers are a thing now
Right but i looks like it connected to the lift as one big piece, it looks like a belt that feeds right into the splitter will bring it down the lift...either that or they just clipped into each other
making your own goals ๐
OMG they do work as one! That changes EVERYTHING. I dont need parallel belts!
Yes, that works. And you can do some clean looking builds with how lifts snap to splitters and mergers.
aaa
i really dont like that sudden lighting change when it becomes night
its like the sun just vanished instantly
same thing when it becomes day, feels like i just got flashbanged lmao
oh ok i try
Me and a friend are playing multiplayer on steam. We made a mega factory together... I'm the host, he oftentimes crashed, but it was okay. Today he suddenly started to crash all the time. He enters the game, walk 4-5 steps, the game crashes again.
The error is the same this guy reports:
https://www.reddit.com/r/SatisfactoryGame/s/fPrzgOuAlh
If this is really because the factory is too big and the game doesn't handle that for the hosted it means we cannot play together anymore, which is kinda sad cause our factory was getting good
Anyone else experienced this or have a solution? (Please ping me for answers)
sloop'n?
Hello, I was asking this question via Reddit:
https://www.reddit.com/r/SatisfactoryGame/s/q0OnIqXwN0
Basically, since all FICSMAS participants are using the same tag, how is there a distinguish between who's submitting for PC and Console? Do we need to put it in the title and/or comments or should there be a couple of tags created, one for console and one for PC?
Hi greeny
there's like 3 ways to do that
What are they
Ik of the lizard dogo method i
Is it possible to scan hard drives faster
sloops, slugs from doggos and synthetic
I have 95 hard drives
๐
Wdym synthetic
should've been scanning them while you were collecting them
NOPE COPY BUILDING AND PLACE
that's not free
Those arn't free
yea I thought they were useless so I only stored them
They should be taking shards from inevtory or DD
NOPE
Not free
Dude they aren't free
I guess you can also add the dupe glitch, AGS and SCIM, but those aren't really legit
What about the DD?
Kyo has been in the discord for 5 years now i think he knows
So wdym @hard ivy synthetic
power shards can be made without slugs in tier 9
Well, must be pulling from somewhere. Otherwise, it would do the copy with only the shards you have avaliable (adds 1 or 2 if that's all you have, or none)
You're gonna be spending about 15 hours and 50 minutes scanning.
i dont think so thats werid
Ah so that's how inozid fual is worth it
nothing in this game is useless
Biocoal
its okay I will push through
Maybe not so much I've already invested into like 30 rocket fuel burners lol
Only "worth it" for making some for the jetpack. Not really "worth" using for power generation
I feel like turbo is the best for power besides rocket of course
it's worse than fuel imo
Rocket or nuke. Or bust ๐
nvm
Turbo gives less power then fual??
God I'm still phase four on my xbox I'm not even thinking of nuclear power right now let alone making clean nuclear power setup lol ๐
nuclear so boring
for the amount of effort it takes to build, I'd say yes
I made turbofuel and tripled my power
Im setting up a huge turbo fual plant but im willing to put in the effort for the extra power
Especially an alt
both turbofuel alts are terrible to burn directly for power lol
No i mean the alt for regular fual
At that point, just research rocket fuel and go "all the way" (All the way technically would be ionized, but I say that's not worth it for the effort due to net loss vs net gain)
Im only going to finish teir 3 soon so I made the turbo fual in gold coast and im making rocket fual in blue crater then I will convert my gold coast to rocket
with the best fuel alts, you get 20 GW for 600 oil. no point in making turbo when you can just make fuel and then rocket
Hi Addicted, I'm Tinker! o/
Hi Tinker! o/ I'm Nerdmojer
should've scanned them while searching for them
no, one turbofuel gives 2000 MJ, one fuel gives iirc 750 MJ
is it possible to run satisfactory on a laptop
why would it not be?
true
it just needs to be powerful enough
just doubting my self whether it can on mine since performance is on the floor when i dont have the charger in
typical laptop behaviour
mine is 2x slower without a charger plugged in
and it doesn't even have a DGPU
but when my laptop is plugged in it does better
hey guys, im new to satis factory and just got to basicsteel production, How would i automate biofuel if there is a way to do that?
You can turn off those throttling settings I believe... But battery life would probably be through the floor.
Biofuel can't be fully automated. At this point, you should be making a Coal gen power factory.
noted thanks!
what would that be under
Where are you on the map?
Erm, sorry, I am not 100% sure.
that doesn't answer the question lol
So, grass lands. FYI, it's all the samne map
thanks
Nah, it does.
I'd say rocky desert is easiest
I'd tend to agree, but the game states otherwise ๐
@bright sail This is a very good spot to make coal power: #screenshots message
thanks so much!
hi tinker, i just bought the game and i think im addicted to a new drug
My ~4900 hours clocked over the last year may mean we should be going to the same meetings ๐คฃ
there's only one map
For the gun, it used to be that tapping R reloaded, but holding R brought up the menu to select ammo type before reloading. Now it reloads to the same ammo type even when I hold R, and only allows me to switch ammo type after the reload is complete and I hold R again. Is anyone else seeing that or is it just me. I'm playing modded, but none of my mods involve the gun or its behavior.
I'm so intimidated to start working on phase 3
or is it phase 2
i have no idea but I just unlocked oil processing
Phase 5 was fun! You'll get there
That's where the fun starts!
how many walls high is blueprint mk3 again
I thought the fun was designing factories lol
12?
Just got the game and have movement difficulties but love it so far. Would there be any pioneers willing to come help me set up things properly I have a lot set up but feel like I need help streamlining.
is there any build limit in Satisfactory ?
yes but you're unlikely to hit it
There is a UObject limit. But only a rare few may hit it
do you know exact numbers ?
It's 48m cubed, so 12 wall high.
damn that fucking crazy
2,162,688 UObjects
crazy
I'm past the UObject limt, and I just bumped the config file up 50% and I'm still going. Don't recall the exact limit, but it's hard to know anyway because one object in the game does not equal one UObject.
yep, 48m tall, each wall is 8m wide and 4m tall hence 12 walls
There is a mod that will show you current count
Yeah, I know. Just don't need to know. I got an error when I hit it and it was on a save with nearing 2000 hours and had every biome built up, foundations for 250km+ of track, a couple dozen factories. It took a very long time to hit it and, apart from a brief moment to exit, bump up the number in the config file and restart, it was uneventful.
Not like you lose your save.
Anyone else leave a few main portals around with a small storage of singularity cells just in case you want to turn it on?
That error can be mis leading as there is an issue with the garbage collection and the number can increas over the course of playing.
well if you are drinking ... cheers... i have straight kentucky bourbon called makers mark ๐ฅ
That's good stuff. There are better, I know, but it's definitely good enough for day drinking. lol.
Screwball here ๐
cheers ๐บ
BTW, when you open the build menu for the BP Designers, it'll tell you the size of each in the description on the right.
@bright sail Can't do text replies in #screenshots
yeah i said i couldnt even comprehend whats going on in that photo
@bright sail Also, given your name, I surley expect to see a lot of 5S and effeciency in your factories! ๐
yes but mk3 hasn't been unlocked yet
i have a small question, i just reached phase 4 and i'm about to destroy my entire current spaguetti setup to remake it clean. I have 3 normal node i'm planning to upgrade to mk3 and have it made 360 iron rod and 1440 screw. SHould i instead wait for the hard drive recipe for ingot into screw? or if i need to update, is it gonna need a lot of change?
i just got some hog bits from 2 of my doggos ๐ธ
One good use for Satisfactory Modeler is to be able to setup multiple different builds with different alts to see what you may want to do.
Well, least you know that one can hold it's own ๐
to go from bars to ingots is simple, you just remove the bar making constructor
i'm also checking on steel screw recipe to reduce the size of factory
cast iron screws are the best if you can find the recipe. (Best meaning easy)
But, Ideally, on the first playthoughs, its usually recomended to not rebuild and just go build new somehwhere else.
yeah haha, or a lucky find, but then 2 or them both gave me hog bits, i think they are a tag team or hit doggos ๐ธ
there is no contructor mk2
Only machine that goes up in version is the Miner.
No, but a single Somersloop makes it produce twice as many.
still i'm looking at over 50 contructor
is there a trick i can use to survive picking up the 'totally normal gifts'?
i live sloops... 
Which is mainly useful for biomass/fuel, slugs, and "end items"
there's one here, and im actually down to my last couple nobelisks so like... i wanna pick it up. But not if im gonna die.
flying works
I mean, you can set the setting to "Keep everything" to make it less annoying ๐
Oh, yeah, and when on the hoverpack, it increases the interaction range ๐
oooo that's a protip right there. im waaaaaay afield so the hoverpack is a no-go, but i think thep arachute works the same... ill try it
yes you can reach things from an amzing distance vs on foot
๐ 
i have the advanced modes on in my game, i can just fly all the time
what did you all get in your advent calendars today, i got 200 screws ๐ฆ
I am being a 'good pioneer', according to ADA, and concentrating on building factories ๐คฃ
ok haha well i finished this game ages ago and im just messing about now with not much that i have to do at all, im a pioneer of leisure
Oh, same, thrice over lol.
Now I'm messing about trying to build "pretty" things ๐คฃ #screenshots message
oh i only did it over the once, i have 2 completed saves, this is the 2nd one
1st was with no advanced settings, i did it raw lol
yee, thats nice, i like the train station too very neat ๐บ
One for initial entry to the game (after 1.0 and there was an "end" in place of course, started in U8), once to test a whole bunch of stuff (Mainly pipes), and the last one was to get all the Achievements. Except for the Golden Nut... waiting until I feel I "deserve" that one ๐คฃ
Lol, not mine actually. It's Hornslets 1.0 global train network. Just threw it in here as a bit of a "reference"
well i started my 1st game well before 1.0, it was more of a pain back then being new at it, but im well comfy with the game now, i just dont really want to do it all again tbh, i cant be bothered ๐ i could have got the golden nut but seeing as i am hoarding my vouchers that wont happen
Holy crap, you can make SOO much rocket fuel with very little resources.. am i missing something ? ๐ค
no you do get lots of some things on this game, quite rare tho i do understand
Nah, it's a pretty resource-efficient fuel for sure
The main downside is just Endless Fuel Gen Spamโข, though that can be mitigated somewhat with overclocking and blueprints
What part is rare? if im mathing right you can run like 50 generators off of like impure versions of every input .. not even overclocked
Like building tons of generators you mean ?
Yeah
I love how the devs have falling trees collisions.
ah, yea i overclock them all to 250% for sure
I personally much prefer building out an equivalent in nuclear, 'cause I find the build far more interesting
But Rocket Fuel can be fun too. Why Not Do Both, etc. :D
quite rare to get lots of something in this game..
I havent delved into nuclear yet, just got done building my 50 computers per minute factory
50 a min is a good bit
heck ya ๐
I only have 5 computers a min and that gets me by fine
Also im using 600 crude to make 1200 rocket fuel so yes it is very efficient
Thats 10 times less, your factory must be tiny and puny and small
It also makes ai limiters and high speed connecters
And radio control units
and malnourished
And once my rocket fuel plant is complete im gonna make supercomputers with it
and yet another factory has been built.... slowly this planet becomes a factory in itself
nice
Pollution go crazy
The true endgame is turning the planet into an ecumenopolios
Glass frame all the hard drive crashes and add exhibit signage
You are aware you can dismantle them now?
NEVER
i did see that though
I last played like 0.8 I think, the game is so much freakin better
soomersloops are so coool
Consume.
You GOTSta have some spahget in there too now ๐
my cybertruck was floating around lol
its now upside down behind my space elevator ๐ธ
Sounds about right ๐
hehe yee, i noticed it in the sky before, i came back and its crashed ๐
So drones can make Stops at diff stations ? Picking up and dropping off at each one?
I never thought try this before. If I make a train with two connected locomotives facing opposite direction, could I effectively make a monorail where instead of needing a roundabout, it just goes back and forth?
no, drone only goes from home port to other port
they go from their home port to one other port and then back
roundabout is msot crap junction ever
but you can send a diff drone to the same port right? like a fuel drone
You can send multiple drones to the same port, yeah
drones simply have a single home port
And a single destination port
kinda sweems a need for a mega drone fuel port ๐
Now if I do two locomotives, do I need a dock for each?
Only the front one
What's the best Caterium recipe
For ingots? Pure
Leached gives more ingots per ore
Though at the cost of sulfur
Also uses refineries ๐
But you can make.Second port home.of another drone?
depends, how do you define "best"?
I take it thats a higher end recipe?
Best ore to ingot ratio
Every drone port can have a drone placed on it
which ore? also ignoring other resources?
Suddenly feel like I don't make enough computers ....
16 refineries @250 for a normal caterium using pure.
Then that is leached. Then second is pure, possibly tempered?
When can I unlock that?
Need to uograde ally mines to mk3 miners and mk5 belts lol and
as with most alt recipes, get a hard drive and scan it in MAM
I have exhausted the available alt recipes aside bio coal and charcoal or whatever
i have yet to use leeched recipes, they're new to me
Even with Mk3, only normal need mk3 with the miner at 250%. The pure nodes would need a mk6 and impure, mk4
They are good for cat and Iron IF you don't mind wasting sulfur and lugging it in imo.
the sulfur lugging is what didnt get me to try them last save
well, more options get unlocked as you progress through tiers
Ye, I'm at phase 3
Ah, looked it up, I see
I kinda skipped coal XD
why tf would you do that lol
Fuel is usually next. All depends on how you want to go though
no, there's fuel in-between
You could just ride coal, if you make enough, before nuclear, but that's usually not "typical"
coal is low output so some will skip that
oh yeah i only watched like the first few episodes of a lets play
also holy coal makes so much power and its so awesome
I explored and looted crash sites/sloops until I was able to build power augmenters, then I looted more to then build geothermal.
The power augmenter boosts geothermal on top of providing power in of themselves
not as much as a fuel burning power station
One coal gen is 75.... A fuel gen is 250, 625 if overclocked.
A single power augmenter provides 500 MW on top of giving you a 10% boost to power production to everything on the same grid, which comes to 550 MW output for just 1 augmenter and nothing else
They take 10 sloops to make though ๐ญ
Sloops are easy to find
i have 11 of them ๐ธ
If I want to break even for rotor assembly, is 8 rod constructors and 15 screws constructors the correct answer?
You can't have 11?
the answer is always no more screws ๐
oh yes i can lol
There's only 107 sloops or so?
There are 106 on the map
no
depends on recipes
That equals 10
that's not the only recipe tho
i imported sloops in to my game and i have way more than a few hundred
What
Ah so ye cheated!
there's so many alts, that you really need to specify which recipes you use
Okay so I am still in early game and only have access to iron, not past phase 1 yet because my friends are slower pioneers
So I am using rod and screw currently to make rotors
you could look at it that way but, this game already has cheats if you want to call them that added to it, it is in advanced mode which is in the game so hardly cheating
screws are just, meh
that's just skill issue tbh
screws suck
screws are completely fine
lol, its a count needed vs belt capaicty IMO
i got them in my advent calendar
well why are you putting them on one belt?
wtf ๐
i'm not, i avoid them as much as i can ๐
the whole "screws are needed in large quantities" is an issue of "don't try to merge them onto one belt, build them in front of machines that need them instead"
no one wants to work anymore!
But in that way I did the math and said:
Assembler needs:
20/min iron rods
100/min screws
Constructor produces:
15min/iron rod; 30[2] 45[3] 60[4] 75[5] 90[6] 105[7] 120[8]
40/min screw; 80[2] ... 600[15]
Conclusion
8 assemblers with 8 iron rod construction and 15 screws construction
But apparently this math is wrong
well, no reason to do that, but you do you
i got like 20 belts of screws in my base and more coming in from outside
i dont see a gain from not avoiding them when you can do so
I don't see a gain from avoiding them
you can never have enough screws
you can, if you make the amount you need
well i have mow but going through the game you just seem to always need more screws
that depends on recipes you use
I cut concrete out of my supply chains and added screws back in. 2026 is a new year for screws!
and if you build new factory, you make the ingredients for it as well
i'm lazy atm and still have my "seed" factory so far 1 machine per item ๐
But this is also like very inefficient because it needs like. 9 iron veins
Which is unlikely that I find 9 iron veins and hook it all up
or is it the most efficient because that's using the most common resource on the map?
I wish I had alternate cast. I hate screw
there's like 100 of them
that doesn't help with screws at all
That doesn't really help with much?
I disagree with these guys. Cast screws is the best alt recipe
find hard drives and get the alt recipe
cast screw is a really good recipe for the time at which you find it
for like... 2 hours
eh, those are the 2 most difficult hours when you have very few resources and infrastructure, no blueprints, etc
I am lazy
so I think that's still reasonably valid
I make rotor by hand
they are super easy, recipes have like 0 difficulty at that point lol
the recipes have 0 difficulty, but I also have 0 automated power, 0 DDs, and even constructors and assemblers feel expensive to build
only expensive if you don't automate
meanwhile I'm just trying to rush to coal asap
automating more means more biomass power which is the exact thing I want to avoid
well you're gonna have to do the automation anyway
so I don't see a reason to make my life harder by postponing it
I'm gonna automate minimally until I have coal power at least, and cast screw reduces that
cast screw is not much helpfull
Then don't avoid it. 20-30 biomass burners really isn't a lot. And with them, you can automate everything comfortably
if you want gain for that, use stitched plate
you're never going to convince me to build a single more biomass burner than I absolutely have to
it's painful enough to gather fuel for 10 of them
I'm not trying to do that. I'm trying to say that stitched plates give you way more than cast screwws
that was for the other guy ;p
Cast screws would've saved me a whole 6 constructors. And I fully automated everything. If you're avoiding automation, it saves like 2. It's a waste of a drive imo. Especially when stitched plates save more
I'm not saying stitched plate is a bad alt or even not better
I just usually don't have that much copper in my start location compared to iron so I don't have that much experience with it
iron wire
yeah I've been thinking about using iron wire more
but so far I didn't get any runs with both iron wire and stitched plate as options in the early game
cast screw is nice because you only need 1 hard drive to use it
and never use the recipe again
just get more drives? I always have both of these before coal
eh
so you need to get one more drive to get the things you want
it's not that bad to have eliminated a recipe from the pool for future drives
if you want that, keep in the the MAM
I don't want that
or to be more clear, I don't want only that
cast screw is a mix of both; it's an alt I'll make use of here and now, and then a recipe eliminated for future, which is a tradeoff against holding two recipes I don't want
cast screws + steel screws is my favourite drive to keep in the library forever. right next to bolted plate + bolted frame
My rocket fuel plant is complete #screenshots if you wanna see it
I feel like I need to hire a lumberjack to clear all the trees clipping through my train tracks.
stupid pumps ;/ - in desert, got 1 extract, 2 pumps to get water from hole (with a fluid buffer in between - going to 3 coal generators and they keeps stop pumping water
Extractors only give 10m headlift. Maye need to move/add the pump closer
Where is it, links to another SS xD
we got extractor -> pump -> buffer - and pump keeps stopping
Is the pipe full?
Not sure probably my potatobrain fails
bolted iron plate? am i missing something on the wiki it looks like an objectively worse recipe
the pipe next to the buffer is full... the file rate of the buffer has dropped to 0
Links to The Big Noot
yeah, that is why it's my favourite drive to keep in the library. all 4 of these recipes are trash
My rocket fuel plant is massive unlike yalls puny malnurished fuel plants
Also be aware that buffers can add to the amount of headlift required.
Try to remove the buffer first and see if that helps
buffers (and valves) never fix anything
oh okay, well i like and use cast screws a fair bit personally but yeah i didnt know alternate recipes could be objectively worse; bolted iron plate literally just costs more screws than base lmao
You need more headlift
Then most likely the first pump is not within ~8-10m of the extractors
Aura.. like again xD I am too old, I can't be a' scollin'. I reserve that behaviour for Reddit xD
Its at the bottom ๐ญ
What moves up the top is gone forever xD
Its at the bottom tho
Link xD
ion even know how to do that fr
Right click copy message etc etc xD
You have to cater for lazy asses like me XD
You took a cellphone photo.. Have you heard of Win+Shift+S
There u old head
but also, how is that image relevant to a pump?
We wasnโt talking about no pump
and guessing you need some privs to be able to send a url
Thats not a url just an image
damn i'm racking my brain trying to make the casted screw ration work with smelters
and builder
ok, i'll rephrase, i don't seem to be able to seend an image to this channel ๐
Make a thread in #1038092680493801533 and post your images there for help
you cant
Use #screenshots for showing off.
nobody can. at least not directly
Keeps the chat clean
Except owners
Like the devs
But thats about it
they keep saying clean but i do not think it means what they think it means ๐
I meant more like regular chat channels get spammed with images/videos, so they wanted to filter it out somehow
sure sure, ruin my inconceivable ref ๐
the only channel with disabled images perms is this one
I wonder how hard it would be to make the game accept a bidirectional transit train station.
depends what do you mean by that
I have the transit station mod (soo good), but the trains still go way out of the way to enter the "correct" direction, which for my monorail is a moot point.
I just want the auto path finding to consider either direction valid.
Everything works fine manually.
yeah, that isn't happening. But you can put two stations on ends and name each differently to allow trains to come from both directions afaik
Why isn't that happening? Seems like actually a pretty simple thing.
hey is it normal literally every ore deposit in the desert area is impure
every map is the same.
there's several pures out there
so am i bad at finding stuff
because the front engine is the one doing the pathfinding
desert has a lot of node density, just not super high quality.
Front engine?
the first one in direction of train travel
I'm just saying that a station could advertise itself as having two directions.
that'd mess up with the train car order anyway
It would obviously have to be an extension to the Transit Station mod.
The dune desert has the most pures on the map thats crazy u only find impures
and since trains never repath, there's not much use of allowing the station to be approached from both directions
That's fine. You cannot attach cargo/fluid bays to the transit station.
There's an obvious use case for it when you're building a monorail.
not sure wdym by "monorail" given that monorail is the track we have ๐
My entire main rail line is 3 tracks. 2 for directional routes, with cargo. 1 for a bidriectional passenger line.
I use the Transit Stations mod (one of the few mods I use) to easily attach stations to the top "monorail"
But because the game still treats it as directional, sometimes I will go through the station I'm trying to get to and all the way to the next rotary to turn around and come back.
For my directional lines, I design them with some space to allow either direction to come and go. But the idea of the Transit Station is that it's just the size of a normal track, so you can add them anywhere.
place two, name them e.g. S/N or E/W
Not ideal, but maybe it's the best I can do. I'd love to see how hard this would be in the modding.
Des franรงais pour jouer ?
english only server #rules
๐คช
Finally found out how to climb down a ladder in the game
Honest, I keep forgetting to
go to the ladder and turn your back to the ladder, then look straight forward and press and hold your walk back key
then you will grip the ladder without falling
I just jump down
Catch the ladder along the way
i miss that sometimes and then still break the pioneers back ๐
The humble landing pad:
god i am tired, i was reading up on the math behind dna capsule couple points and read cost(n) as cos(n) and i was like what, where is there trigonometry here
most people here can't even divide properly, imagine the chaos if there was trig going on
Most people here can't do basic math, let alone divide xD
i unfortunately cannot relate
hey guys i have a machine making 30 per minute, but i need 60 per minute, omg this is too hard, can someone help
Not sure if stuck on a console or just can't write floats xD
as an engineer i've seen things not even god would like to witness
my fave is 22/7
Yeah ask him why it doesnโt calculate nuclear right.
double it and give it to the next person
i want to transport 2 items with a drone from one spot to another, how can i ensure, that one of these items always gets through. One item is mass produced, and would normally flood the drone. But i have to ensure that the slowly productet item gets through
i did electronic engineering at university, the mathematics part would make most peoples heads spin, im sure you've seen just as bad
ive seen doors get opened that can no longer be closed
2 drones
My tech support life would be so much easier if consoles didn't exist xD Probably mostly because PC attracts intelligent people. Console attracts morons
I wouldn't categorise it quite like that
Have you dealt with my parents? xD
yes
I'd say consoles attract casual gamers, and people with only a passing interest. PCs attract gamers who are a lot more committed to the games. The level of commitment and the level of understanding are clearly correlated. It's not that console players know less because they are necessarily less intelligent, they know less because they have no interest in knowing more
Typical phone call with a fam PC user -> open firewall.cpl and show me the ruke
Typical phone call with a XBox user --> open firewall.cpl and show me the ruke.. "What is a cat?"
why would an xbox user be opening firewall.cpl ?
I have no idea xD
to brick their xbox
with great power comes great responsibility
I'll take responsibility over power
build a man a fire and he will be warm for a day
set a man on fire and he will be warm for the rest of his life
67% of my time is dealing with consoles
why would you put yourself through that
you need to have the receiving side empty out the high throughput item, if you can't sink it/use it on that end then you need two drones
33 years has led me to desperation
- Valve Corp has been instrumental
- Consoles should not exist - XBOX runs winsows 11
- Sony, through nixxes have made some of the best PC port ever
Consoles should not exist
If you can't say that nixxes aren't the best PC port studio ever made, take some pills bro xD
Hey what are the spots on the map with the most purple power slugs?
Nixxes has been instrumental. When Sony Int.. bro it has been a good time Ghost, Horizon. FF.. It has been good
just started nuclear reactor, what do i do with the waste
just the awkward to reach spots
Nixxes and Sony have been the best thing that has come to Triple-A video gaming in recent years
Alright, I'll take a look where I don't want to then
honestly if you just sloop your slugs just grab whatever slugs you find laying around, you'll get lots
Yea issue is just the first couple ones because the somersloop doesnt count
sloop something else first. or use a blue slug that are absolutely everywhere
but having 1 non slooped slug, at worst, is worth the cost of slooping all the rest
Oh I can sloop something else and then change recipes?
it should
Alright
but there's enoiugh slugs on the map for 5000 shards, you'll be fine
Eat it
but srsly, it doesnt really make sense to start with nuclear power until i can do smth with it right?
wdym 'do something with it' ?
the waste?
i can later use the waste to craft plutonium right?
you can - but you can also store it forever. Build a large storage facility with blueprints
imo the best use of plutonium rods is to sink it or use it as drone/truck fuel
Last i did Nuclear - I just had a super storage, to hold about 2 days of Waste, then eventually you'd be ready to use the Waste to produce next tier Fuel rods :)
use a mk3 blueprint of connected up storages and you could build a storage for 10,000hrs pretty fast
relative to how much waste you're generating
even doing max uranium it's not hard
Would low key be a funny way to handle waste - just have a million Factory Carts with a route that expands the entire map, and just have them randomly drive around the map :D
that's one way to make mobile storage
max uranium generates 2520 waste per minute which fills a big buffer in just 9 minutes
You can fit a lot of them in a blueprint , and you can spam blueprints fast
10000 hours would require 66,666.666 (repeating) big storages
1,333,333.3333 (repeating) steel beams/pipes to manufacture said storages
if you're doing max uranium, you might as well recycle the waste atp
10k hrs?
ok? a mk3 bp can hold a lot of containers.
it can't hold that many
... that's why it's a blueprint. It's something you build a lot of ...
But with auto connect you can spam them quiet easy if made correctly
UMMMMMMMMMMMMMMMMMMM i did a thing
shuffling 1 million steel into your inventory is going to be the main thing that takes time, obviously
you can also move a train filled to the gills with it.
all you're showing right now is that you can't come up with simple solutions to basic building problems
Anyway.. as said, if the goal is to maximize the Uranium for maximum effort.. Then I'd probably have the Plutonium and Ficsonium production made as well so I don't have to handle the waste storage..
you can only fit 216 big containers in a single mk3 blueprint
why have ficsonium in the first place? save yourself some trouble
sure, 308 blueprints isn't the end of the world, but it's still not nothing, especially compared to managing 1.3 million each of steel beams and pipes
or just unlocking plutonium
Can u sink it? (I honeslty havn't tried, i made the production in my last save where I did Nuclear as i assumed it wasn't sinkable)
all I'm showing is that storing 10000 hours of maximum uranium waste is not a good use of time
you can sink plutonium rods yes ๐
that was basically the entire reason they were added to teh game.
because lots of people didn't want to engage with the nuclear system with permanent waste
Meh well - I dont waste :D - I had Uranium, Plutonium and Ficsonium production running ๐
and imo ficsonium was introduced because fools couldnt stop themselves from burning P rods and bitched about permanent waste
Honestly - if the measurement is 10.000 hours of waste.. You could might as well just make it 1 billion hours.. Because i would bet that 99% would have quit before that point anyway..
or just dead
I've done 3500hrs so far total - once I start a massive project I could see myself doing 5k in a map
but yeah the 10k hours was a big number to essentially say 'permanent solution to waste'
most people I'm sure could do a 2,000 hour waste system and be tooooottallly fine
it's way faster to unlock plutonium and make 10000 hours storage for that, max is only 244
probably 1,000 hrs would suit the vast majority of people tbh
you only need a dozen or so storage cubes
Can see i really low balled it - By saying 2-3 days of ingame time of storage - to give you time to setup a production line for recycling the waste :D
well depending on how you design things and how fancy you get 72hrs might not be enough time to set up recycling
I've spent 250hrs on a fuel station before
Is there a way to freeplace on foundations? Instead of snapping?
Fuel station is also pain in the arse - because you're working with marginal numbers per machine compared to input - so utilizing just 600 Crude Oil / Minute with a proper fuel setup, gives you quiet a setup of buildings and generators - So can easily imagine it can escalate quiet much
realizing this game will stop overwhelming you if you just enjoy the little steps you take to solve whatever problem you have
Do fluid buffers cancel out up stream head lift?
marginal numbers?
fluid buffers reset healift and provide variable headlift on the output
generally just don't use them
in general the only real place that need fluid buffers are train platforms, otherwise just don't put them places, they won't help at best and cause flow issues at worst
Ahh ye, I see
Might be phrased wrong :)
I don't know which fuel type it was, if its just regular Fuel or Turbo Fuel ect..
But if you just take 600 Crude Oil / Min and convert into regular Fuel using HOR and Diluted Fuel recipe - you're looking at roughly 100 buildings - and thats without having setup any Fuel Generators yet..
So my point was that you're setting up quiet a lot of buildings to make Fuel setup :)
Naturally overclocking will reduce the count alot
ah right sure.
my 250hrs though was entirely because of how I was building xD
Was learning how to do weird things. I culd rebuild it now in 50hrs or less now though I think
Yeah designing and planning takes time :D
very little planning - just a lot of fiddling
Stuff like that is above my paygrade of architecture :D - I don't have the patient to design that, but its hecka pretty when done
Yo that's cool you did that?
everyone likes different things about the game ๐
yeah, got into curved builds ages ago. Was my first try
How do you make curves
how much faster is it to transport fluids packaged in trains vs in fluid cars
- some people like how it lets them have fun
- some weird people like how it lets them do sushi belting
- some weirder people like to shit upon how others have fun
depends on what the end goal is. A lot of times I just pick one of hte vanilla methods, but for complext stuff a mod
both are basically the same
though it's often easier to design teh system that needs the fluids to use it on location
with packaged though you have to loop the canisters right?
the cars can carry 2x as much in 1 car, but you need a 2nd car to bring back the empties, yeah
ok
about 2x for liquids if you do it right
i just do fluid cars no packaging so i dont have to deal with looping the canisters
for christ sake is there a way to stop the nudge being done at an angle with stuff like blueprints
Nitrogen Gas is the exception though, gas compresses 4x in cannisters and gasses really don't play well with the buffers
And some super weird people use the world grid in every build
nah, sushi belters are weirder ๐
You can use a second station to bypass the need for a second set of wagons for the empties. Then you get 2x capacity, but lose some throughput for the additional 1 minute of loading/unloading. But you can gain that back and more thanks to "depart when empty/full", which is impossible to use with fluids. So it usually ends up being 2x for liquids, 4x for rocket and ionized fuel (if you for some reason choose to transport them via train) and 8x for nitrogen
i might need to touch grass if i have dis hrs total
i got 18khr on TOTAL on Satisfactory
there's non-plastic canister alts, so you can sink the canisters instead of looping them without having to worry about oil
I got 200 and cuz i like to explore im only now starting to finish teir 3
Why would you want to swim where fish pee
only tier 3 thats like... phase 1 or 2
what does sinking canisters have to do with swimming?
I tried them. If you use the right type of sushi belt its good for certain things
I mean phase 3
so is the right type of chocolate fireguard useful as a fireguard 
Bros doing the last thing he said Is weirder
200 hrs in and i havent spent a single hr in singlplayer
I love single player but nuking people seems fun
Just got my big box collection! SOOOO worth it! The little factory cart build set is so cute!
tried sushi belt and it shutdown nuclear
do not reccomend
"i made a bad plan and it failed" hmmm
what
i have over 1000hours in and only have anout 2 hours in multiplayer
i attempted multiplayer then realised i cant do it with infinite nudge
literally 1984
infinite nudge terrorist
what does infinite nudge do
i confused it with infinite zoop but nudge can be ridiculous xD
infinite nudge poses the ficsit banned technology known as "rotating foundations and walls on the other axis"
Stations are twice as long now, but at least I didn't need to fork them or anything. I can place the stations inline and this works well enough.
As well as being able to nudge in smaller increments
What was on your sushi belt that shut your nuclear down?
Rolls Sashimi
#screenshots message guys what you tink
In your second screenshot, what do you have all mashed together in that cube?
oh thats just power lines
i need power for the factory yk
But need nowhere near that many power ~~lines ~~ poles....
why not
Must be a meme thing he was doing
of course he needs that many power poles
my friend is making more
also i love how THAT is what we are picking out of this screenshot
not the space elevator sitting on the mountain in the background LOL
or everything else in the background lmao
The closer to the sky, the faster the production! Don'tcha know!?!
what if its turned upside down?
wanna see what we call the rats nest
i love the floating foundations as well just vibing there next to the space elevator
yeowch
i've had my game running for 9 hours
I haven't played for more than 6 of them
somehow looks better than all of my factories that are just... boxes
you and I both boss
the mining area is even worse
I don't even wall in my factories lol
i am constantly complaining "its too damn dark in here" as i refuse to put any lights in my dark boxes
why do boxes
why do your machines need to be enclosed there isnt any outside elements
tHERE iS sNOw!
Opps to caps, but leaving it ๐
when a recipe says "8 per minute" do I multiply that by the number on the output? Or is tht included?
Ok so help me out here. 2 trains on 1 track itโs possible to make only 1 train turn and go to a station and pick up an item while the other ignores it and continues on the main line correct?
for example, a recipe says 7 circuit boards, and then the production rate says 8 per minute. does that mean I should multiply 8 by 7?
idk connect conveyors until it works
go for it'
Left side is input, right side is output. The only number that really matters is the parts/minute number. In your case it would be 8/minute
#screenshots message I found this recipe so I'm guessing it's a very good one
Some people like that one, I prefer electrode circuits
looks way better than the default recipe, and honestly I got it in time
I'm about to automate computers and just realized how much I need circuit boards, so I was goign to build a mega-factory just for circuit boards
Mega factory =/= large factory
base circujt is good too lol
What about Steamed Copper Sheets + Silica = Circuit Boards?
Wait... there are milestones after P5?
semantics. but yeah I mean just a big factory to feed other stuff
Your sister?
MEEEEEEEEEEEEEE
I guess so, but base recipe is 7/min while the caterium one -I think- is like 48?
how much power you got?
dying
Congrats Ecplipse
what d'you know? #screenshots message
now i do a modded playthrough (:<
I like that one because its just an oil node
yeah, I noticed. man searching for other nodes is such a PAIN
I don't see the appeal in starting over.
Are you using the resource scanner?
yeah lol
it's just the range is kind of limited, and I'm looking for pute nodes for copper. with this recipe I'll just find a normal caterium node
A lot of people forget about it :p
didn't know that was possible
please advise me which to choose::
encased industrial steel beam / iron alloy ingot / reroll?
I mean, forgetting about the scanner
screen shot?
eh. I don't know. the iron alloy ingot is useless since iron ingots are easy. the only question is is the recipe on the left better than the default?
The alt recipes for plastic and rubber look like they double the yeild when you refine the polymer into rubber/plastic, is this as it looks?
ok. well it's so much like the default. it's only a little more or less efficient. but I can get something that might use a different ingredient in a way that could be truly convenient.
thanks that's helpful advice I think I'll reroll
Ok so help me out here. 2 trains on 1 track itโs possible to make only 1 train turn and go to a station and pick up an item while the other ignores it and continues on the main line correct?
not sure if I understand your question, but you can set a time table for trains. the time table programs them so that they only go to the stations you choose
Was just trying to make sure if 2 trains shared the same track I can tell one train to go left into a station while the other stayed on the main rail network
yes. if you set the time tables right
for example, you can set one station to go to Station A - B - C, and the other train A - C
Disregard this entire sentence, im goofy
Ok well another stupid question. Would it be possible to have it use an empty freight car.
So at 1 station I have it picking up 3 items. But would like it to go to another station to pick up 1 item. Would prefer if the items didnโt share the same car
I believe so, but I think that requires setting up the train stations right
Encased is really good
the locomotive will always stop at the train station itself, so you have to set up the right freight platforms with the rigth freight cars
Honestly I wouldn't pick it until I needed it
Thank you FICSMAS, for giving me 50 hog protein. I can finally make inhalers!
Yes
Mod called Ficsit Farming (I think) exists.
aw shoot, I ought to figure out how to integrate mods into vanilla
Just download the Mod Manager from ficsit.app. Very easy.
sweet
HELP
Anybody know why my train isn't unloading? It has full cargo and is set to unload at this station but it just sits here and does nothing
Is there power to it? Is the freight platform full?
Yes and the freight platform has nothing in it
i would post a picture but i guess i left this server at one point so im too new to do that
No, you just can't post them in this channel.
oh
#screenshots message new addition!
hmm wait i might have a solution
i see ok!
If you are still having problems, you could make a post in #1038092680493801533 and you can upload all the screenshots in there. Better diagnosis abbility in that channel
i just finished my new iron production factory (just need to power with wire and set up the manufactors). Does anybody has a good recommendation on how to not make my factory look like "just a block"?
facepalm and a half
so it was not in fact set to unload
thatโs annoying, fluid cars are so much cooler
"Just a block" meaning that you put walls around it?
yes
i tried putting windows and changing material/color on my last factory but it still looked like a brick
you have to physically make it not a brick, if it's a brick it's always going to look like a brick
Have you tried using pillars to spice things up on the outside?
most people who care favor making "walls" out of foundations so it's easier to play with depth
I thought you meant the timetable, mb
i ahven't unlocked all the wall yet
they are cool, and it's legal to use them. idk why people always get hung up on the theoretically better throughput of packaged fluids. how much fluid are you even shipping? 300/m per car is good enough and gives you period arrival times of 5 minutes.
you can ship both fluid and gas this way and nobody can stop you
The fear of potential headlift issues stops me from using fluid cars
there are no issues, stations act like every other fluid producer
#screenshots message break the conditioning (this is gas though)
i'm working with that #screenshots message
I found no reason to ship liquid other than a little bit of fuel
there was even a big rock in the middle that i managed to build around
well, not making it a cube is a good start to not making it look like a cube
but, idk, to me, personally, using walls as exterior walls does usually end up looking flatter than I'd like. I think it's pretty hard to make anything that looks good on that kind of scale using walls.
unless you spend a lot of time with beams and signs adding more details that the walls don't provide
i'l try but when i see some people literally making a necron monolith, my factory look terrible
they're usually a lot bigger than that
uhhh
nuclear waste and silica so maybe it was my fault
scale matters a lot, you can add way more detail with these huge parts when it's bigger
you have to use fiddly stuff like beams when it's that small
it's all relative
me, I give up on building walls at all โบ๏ธ
floating concrete square for the win
๐ฅฒ
I connect them to the ground at least! Mostly.
Yikes
wow you're so sophisticated i could never
it worked for a while like 1hr before my stack of storages filled with nuclear waste
then i rebuilt nuclear at a larger scale and used trains instead of drones
Honestly trying to build a train system is difficult to learn
ugh my ambition is bottlenecked by my willpower how do i fix this
keep them simple ๐
2 lanes, stations off to the side, block signals. Basically all you need for the infrastructure
well the thing is the way i built it is a bit complex
anything in this game can be really complex if you make it that way ๐
but simple is always an option
yeaaaa lol can i send a screenshot of what it looks like?
controlled substances
where is it? so i dont accidently post in the wrong spot
the channel named screenshots
Medicinal inhalers?
oh yeah ๐๏ธ ๐ ๐๏ธ
alright i posted it
trains never change the route the ytake, so you can't make wait areas
this is not a thing that will work in this game without mods
ripppp
you're also better off keeping it to 1 train per station most of the time
that would explain why the constantly queue behind eachother
platforms have limited throughput
so instead of a queue yard should i make a single line that queues behind it?
well as I just mentioned, you really don't want a ton of trains stopping at the same station
oooh okay
why not, you can totally do that. i have up to nine trains stopping at the same station. as long as you set it up so that one is queued behind another before it takes off the spacing stays fine.
-
Platforms have limited throughput, so unless each train is dropping off a small fraction of 1 belt per platform in throughput you'll choke them out
-
every time a train docks it locks out throughput for 27 seconds, reducing the throughput potential of all the platforms
this is what i mean #screenshots message
Quick question guys:
I'm planning my first megafactory, is there anywhere I should know before I go into it?
so lets say you have 5 trains stopping at the train station in a 5 mintue period . that's 5x27 secon lock outs.
so in that 5 minute span, you only have 2.5 minutes of througphut
use trains
why would you ever do that, even a 1200/m ore car only needs to arrive every 2 minutes
- have you completed all the phases at least once before and do you have everything unlocked?
- are you working from a totally planned end goal for it?
spacing the trains using the wait function and queuing 1 of them prevents this
No I have not unlocked every single phase at least once, this is my second run, in both I got to almost tier 3.
I'm just planning a huge building that produces a ton of stuff.
I planned already most of it and checked the numbers for production for the endgame.
ok do yo ucare if it's efficienjt and not a giant mess?
Yes, definitely, I'm planning to build different floors and have all the products end in one giant area
ok then my advice is: don't
the first time you build a big system is a different challenge and won't turn out like you expect. You really need to plan out logistical layouts
the second big issue you have is tacking on new processes once you unlock them
it's a difficult challenge for experienced players who have unlocked everything and working to a specific goal
I'd try a large factory first with a dedicated end goal and multiple steps. Like ... 100 super computers pm. See how that goes for you. And once you unlock everything, make a total plan and plan every step
NOW. If you don't care about effciency or looks and happy to just slap things together? ... east swamp has everything you need nearby?
100 supercomputers per minute is an insane goal bruh
I don't even know what those are lmao
I thought it would've been fine especially since the raw materials list is not even that absurd
just keep unlocking the tiers ๐ if you like sand box games treat the milestones like a really good tutorial
you're looking at tapping the entire map of caterium and making fused quickwire to do that
it gets absurd fast having everything in one spot w/o a dedicated plan
the biggest problem with megabases is the framerate
I think I might've misused the term megafactory then cause I do NOT need that much quickwire๐ญ
well the term is vague - usuaslly it's 'making everythign in one spot'
Oh Jesus Christ no I'm not doing that
semantics are so evil
brb
I'm doing one factory for:
Tier 3 required items
IA connectors
Computers
And stuff like that
I just decided to smash it all in one building since I got other factories near that
Is that not what a megafactory is?
ok then, yeah make a dedicated plan in like Satisfactory tools, sort out your basic resources, then scout out a location ๐
depending on teh recipes you use your needs could be VERY different
certain people in this room will argue with you about what a megafactory is for six hours straight
Got the modeler already thanks to the recommendation of a nice bloke here
Also this is the raw materials list
Iron ore: 1โฏ080 /min
Coal: 480 /min
Copper ore: 720 /min
Caterium ore: 300 /min
Quartz: 200 /min
Crude oil: 600โฏmยณ/min
I assumed this much stuff would qualify as a megafactory, apparently I was mistaken
๐ถ factory
I'd really suggest https://www.satisfactorytools.com/1.0/
it's faster and modeler is more of a layout tool
you can swap out recipes much faster and change the system to see the changes
is using rocket fuel for drones good? or better to use batteries?
Then I misused the term, my bad
every factory is a megafactory if it's the biggest one you've ever made
It would be the biggest one I ever made
Especially since I barely ever worked on multiple floors
And this one would have a decent amount of them
Thanks ๐
I've tried to give it a look but it's a bit confusing, I'll try to dive into it better tomorrow
it takes a little learning but is super worth it
No way... is the max height of the elevator really 196m?
I think it's better to find optimal resource/recipe use given certain constraints, but acttually planning all your factories is way easier in modeler...
Hello there mate
hey
I got it thanks to this dude right here
since modeler doesn't have a solver... they're really two completely different tools
I mean? How isn't it a "solver"? You mean in the way of automagically making the full chain using some sort of algorithm to determine the "most efficient"? Otherwise, if all one need is numbers, machines required, items, etc, then Modeler does that very well. Also with the ability to toy with clock rates to get whole numbers of machines, etc.
that is literally what a solver is
modeler models, calculator solves
try posting in #screenshots
apparently not. production rate is production rate
@compact flicker I should've picked the other recipe
Its one of my favourites for a reason :p
I thought the difference in production was significant, but it wasn't
I've been playing Satisfactory since June 2021 and I just today finally Saved the Day.

in screenshots is that alright to do?
what does signal loops into itself mean
its generic
either signals are too close- tracks arnt connected correctly (id hold the block signal and make sure theres a different color between every block) or there is no signal after that one
#screenshots message so its likely bc i havent finished the third track?
likely, yes. otherwise the rails might not be "snapping" correctly and need replaced
Have you made xmas cards lately... I can't write. I haven't written for years
sometimes the signals dont attatch to the junctions or the rails correctly. sometimes just picking things up and putting them down gets it fixed
but id put all your block signals down first, then troubleshoot
add a little more rail and put another block signal and it should push the error down the track
turns out the bottom 2 ones were just a matter of picking up and putting down
how do path signals differ from blocks anyways
Just reconnect and blueprints totally suck in Satis... This ain't Factorio xD
nice, glad to hear
cant you make self replicating factories in factorio with blueprints or something
path signals will check intersecting rails in the block and make sure the trains wont run into each other if they go- so you can have a left turning train and a right turning train across from each other and both can go instead of just one
Probably, someone went to the end of the world
also-
never ever ever ever ever ever ever ever put intersections at the top of hills without like 3-4 train lengths before it.
if they are laden with cargo they WILL NOT get enough power to go up the hill. and sadly, sticking an extra locomotive at the back (like irl) wont fix it
they will get stuck and clog everything
does the game calculate train weight? or is it just the number of cars
I love Satisfac but Factorio literally destroys it with blueprinting, even the copy/paste system makes satisfac look like a basic lego toy
it does.
factorio is also garbage, so there's a big trade off
also , a completely different game
the concept of automation is about the only thing they have in common
it does. i have a train thats 5 cars long. when its laden with empty fluid bottles it will get stopped on an up-hill track, before an intersection, get the green light, slide backwards from releasing the breaks and try to go forward, but the power will get to the max 110mw and fail to generate enough horsepower to go up... i have to manually take the inventory of the first car to get it rolling again
Why is it garb
all of it. The whole idea of it.
grabs the pitch forks and tiki torches
yeeeaaa different game thats similar is bad
Just add another engine to it :p
different game that is different is bad
it doesnt work? i tried...
like, it's substantially different
One of the most successful and optimizsed video games in history? Yeah bro....
Afaik it should, thats odd
fucktoriyo
ill check again but
I don't want a solved efficiency tower defense game. It's boring.
also good morning chat
lets play: "who lives in the EU" ;P
lol thanks, just poking fun
Gato
we have unfinished busines ๐
Yes xD
i think thats fair point
factorio is solved
Central America?
I don't get why my train isn't working. I have a single section of track with a station at each end. Cargo at each end and a train with two locos.
Just says Station is Unreachable
we were having a talk yesterday about it ๐
Poland?