#satisfactory
1 messages ยท Page 444 of 1
guys should i del my current power? and switch to fully nuclear
(trust me thats how it would go for me)
don't delete it
or just cook up more power ๐คท
bro needs more power storages ๐ญ
have the same battery size as the maximum power u generate = 1 hour
Yes, this way when your power sturggles a secction of your world shuts down not your whole grid.
you can place only like 1 with full depot buh
No?
i made a blueprint with 25 of them, stacked them up about 8 times
just requires lots of wires lol
just placed 25
look at dms ill show u what i did
depot empty
coz i cant send ss here
hey guys, i'm new to the game. so i found out that you should build modular factories to maintain fps (i'm playing on not so great PC). i've just reached phase 2, completed some goals from phase 1, so now i wonder how do i start building modular factory that's spread all across the map?
also wym by ''depot empty''
no wire in depot
all i got was drop graphics as low as possible if ur cpu bound then buy a new one
oh u mean that ๐
power need not struggle at all
if you're in phase 2 i wouldn't really worry about it
When the advent calendar is coming ?
december 1st
Bruh.
until january 18th
you gotta have it in ur inventory for design i made it requires (5,000 wire) (500 modular frame ) rest is hella cheap
Okok i see
its an advent calendar what do you expect
On some games it comes on novembre
its not an advent calendar then now is it
I see
i have like 80% cpu load in my most complex factory, so i think i will eventually be cpu bond
are blueprints limited to one game file? or could u like transfer it... or would you need mods
- it has doors.
- it has the days in december on the doors.
- you get treats behind the doors.
is an advent calendar.
you cna mess in game files im pretty sur
in Jugos case it was in november not december
it has the days in december on the doors
GGs lil bro, best thing u can do is lower convoy maybe make it so it doesn't render in the items but other than that maybe tweak settings, try and optimise the game more or buy a better cpu. what cpu have you got rn? or maybe even performance mods
blueprints on console are different.
on pc they're cross-save so you can share them easily,
on console they're baked to save, so nope.
my cpu is kinda old
PC, so i could save this blueprint go into a diff world and it would be there?
name? we don't judge here :)
๐ค
I honestly forget. might have to copy/paste stuff manually.
hmm i see
looks at brain
looks at age
mine too.
i5-8500
Eighth gen is more than fine.
hmmm best bet would be to either jump to lga1700 or am5
eh maybe for normal games but in big projects it will become an issue
I still have a perfectly functional 8700k that I'm experimenting with.
idk, i has like 6 cores, which are 3000 GHz
so that's like really not so good
Definitely, my current machine can fold up under load.
its 3 GHz not 3,000 GHz lol
imagine though
ofc
Ahh, non K series?, I got the 8700k at 5000 ๐
Eh i mean i guess but it rlly depends
nice heater lol the TDP would require a powerplant just to run it ๐ญ
well i got a 7600 and it sits around 50-60%
can you download maps in this games? cause i think i should stress test it on some mega factory
diff cpu though
icl what gpu do you have?
because when it comes to this game chances are u will get gpu capped unless u have a decent one
rtx 2080
Mine is a 12900k that is ridiculously overclocked, my old world back in update 7 had an impact on its fps still.
eh yeah in a mega base depending on the settings that will give way before the cpu
the good old 12900k shame intel loves the new sockets every 2 yrs
icl might need to cop a 9950x3d
but my 6600 should probably get upgraded first ๐คฃ
Yeah, tell me about it, tbh my next build is liable to be AMD after intels huge missteps.
honestly i dont think it matters, just dont build a megabase and you will be fine. i used to play on i5-8500 and rx580 and it was fine
atp whats the point playing ๐ญ
WE NEED TO BUILD!!!!!!!!!
you can build large stuff, i am talking about a scale of thousands of machines, at that point it will struggle, somewhere in the low hundreds should be OK still, you might get some drops, but playable
I can send you some if you want
we do what we must because we can 
probably already CPU bound
game doesn't use all cores equally, can't
how fast are mk6 belts?
1200
!wikisearch Conveyor+Belts
Mk.1Mk.2Mk.3Mk.4Mk.5Mk.6
Conveyor Belts are structures used to transport items between buildings. They come in six marks with different building costs, throughput, and appearance. Conveyor Belts can only be built between building connection ports or Conveyor Poles. Placing down a Conveyor Belt on the...
if @grave burrow sends you a save file, run screaming
It's true ๐ a few even break the unreal engine
what cpu/ram/settings do you use btw BL
i decided to use a full pure bauxite node fully
1440 aluminum after using 1800 silica
dang
here is a question for yall is the train worth setting up? some guy on reddit said it out performs MK5 belts assuming its running efficiently but is it worth it?
or no silica actually :P
My opinion is generally no, unless you are going to make a big enough network with path signals and with stations off the main track (which is rather difficult)
The advantage comes from being able to send trains along previously laid path, re-using the rail without having to run another belt from A to B. A rail can move ~100k/min of stuff.
plus it doesnt look like ass (belts going across the maps) ๐ it looks nice but i assume its the time and cost it takes to set up said machine just is not worth it
Amd 9950x cpu, 128gb (2x dimms) and a 5090. (Game is on raided m.2 SSD 12tb drive.) I play in 4k max settings since by the time I start dropping frames, it's due to the unreal engine being the bottleneck.
GIMEEEEEEEEEEEEEEEEEEE
have you done RAM OC? infinity fabric OC?
the max it can do is 100k ?
A 9950x3d with RAM/fabric OC has almost double the FPS of a stock 9950x
After about 100k/min, the rail is always occupied by a cart passing. You can only fit one cart on each rail section at any given moment.
every form of transportation is "outperformed" by belts, as they are all capped by belts
the point of trains is reusing infrastructure and moving multiple cars at once
I still mess with trains like a giant train set and cause so many derailments ๐คฃ
No overclock on anything as its really not needed. I barely push 40% usage even on the largest save files. Heck the largest save file I have that's over 2gb uses like 3% hardware usage lol
It will be CPU bound if you're not at >90% GPU load. It just doesn't report 100% CPU because the load isn't equally spread over 32 threads. In some of the lowest FPS scenarios, load can be concentrated heavily on even just 1 thread.
ok buddy no need to flex
Yeah but it won't be any better for Satisfactory. The extra cache can't be utilized. I've done so much testing.
I have also, to say this. Vcache CCD's consistently get way higher CPU FPS than standard ones.
Happy to A/B test with you if you want. It's pretty easy to load up same save same settings and check fps, i'm pretty sure that you can do a lot more before the game is dropping FPS too much or breaking if you have vcache &/or mem OC
Not trying to argue or anything, just ran even more numbers recently and i think this kind of info is of a lot of value to peeps like us ๐
@grave burrow have you made a save that gets you back to the pre-optimisation memory usage yet?
Not yet but been planning and designing a factory that will. Gonna start it very soon and it will literally have millions of buildings. Been planning it since April lol
gotta make it before 1.2 lands in case they optimise it even more ๐
ooh, also; given the stuff on the sounds, have you tried making something that breaks the reverb/occlusion system?
Yeah that's an easy one lol just build like 500 power storage buildings lol really messes with the sounds. 3 million power storage buildings kills barrier around the map and 15 million power storage buildings disable all sounds and creature spawning lol ๐ game gets funky when you are building well beyond what the engine is supposed to handle lol
I have a section with hundreds of pumps overlapping their sound and it breaks the game there ๐
Yeah pumps and extractors work too xD
Yeah and you can get through that hard lock death zone if traveling fast enough lol then you just fly on forever
500 nukes will do it
50GW?
500 nukes in a small space detonated at once? How did you time it for exiting the hypertube?
what about other things like making the game think you're in a small room when visually you're outdoors or some nonsense like that?
Last time I set off that many nukes, I was just clearing flora.
Any way to dump excess water?
Yeah the explosive rebar can detonate bombs all at once if shot lol
๐ฝ
no, why do you wanna do that?
you can clear the pipe, or you can make concrete and then sync it.
so many ways to use excess water
Only thing I can think of is reducing the view distance to where everything is invisible but still in a room ๐
||scaled down beams in just the right place to trigger ray casting||
I mean I would hope power cables don't get cast
Inb4 1.2 gives us a fluid sink 
Fluids do have point values in the code, after all
but why would you want to sync fluid? When it could be used.
You would also only need to sink it if you extracted more than you wanted to use, which is an easy choice/fix, just declock / delete the extractors
could you theoretically lock a foundation before the zone, deploy a chute right after it, and then zoop the foundation to you so you can build outside the death zone?
then you place a portal, drone port, packager, and a sink so you can send fuel by drone to there to fuel the platform and the portal
wait
WAIT
ITS YOU.
yes, I can see someone going there with fuel to power it
how big is the killbox tho
no idea to be honest, i've not experimented with exiting the map with enough speed to avoid instant kill.
hmm
only really exploration, as that giant hell hole looked interesting
config a cannon or smth so that it works just barely
put the game in like 0.01x speed
bind nudge towards yourself to smth you can autoclicker
lock platform, nudge towards yourself and down, past the killbox
bring some packaged turbo, leaves and mats for the specified items
setup an island
skyfactoyr
satisfactory skyblock :3
makes me wonder
could you make a randomizer mod that would place you on floating islands like for skyblock
What method are you guys using that allows you to travel fast enough to get through the killbox while still having an active foundation hologram. Holograms go away when you enter a tube, no?
i thought of placing it right after you exit the tube
You'd need to be soooooo fast
put the game to 1% speed
Is that possible in vanilla?
place it
put game to 100% speed
go past barrier, 1%,nudgenudgenudgenudgenudgenudgenudge
probably not
i dont think theres a gamespeed setting
Ah, not for me then. I'm only here for vanilla ๐
If anyone figures out a way to do it ingame in vanilla then I'd love to hear it
Save editing is the same as modding in my eyes, it's just creative mode with zero limits. My enjoyment comes from figuring out how to use what we have in unplanned ways
I pretty much feel that way and generally avoid modding, though I have found SCIM handy for simple navigation as an actual map since it shows what I've built where, something I wish the in-game map did.
Is it possible to clear all items from the belts or i just need to remove whole factory ?
delete the belt
or pick them up i guess
You can divert the output belt into a sink to empty it that way, turn off inputs and change the machines if you want to alter production (the stuff in machines goes in your pocket) assuming I'm understanding you correctly.
ill try. idk why devs still not add something like clear belt or etc
mk6 is pretty clear
Clear like make belts empty from items i meant
I couldn't imagine a "flush belts" function in the same way as pipes, I would expect a colossal mess of junk on the floor if you could just tip it over to empty ๐คฃ
oh right lamo
yeh that would be v nice
but deleting the belt isnt really a big deal if the factory is clean
if its spaghetti it can be terrible
yeah if you misconnect belts for a second you can screw over hundreds of machines that each have to have their input belts deleted and recreated because you can't see that last item on the belt to pick it up
Unless a particular belt system was a pain to build, it is generally faster to just delete and recreate the belt, otherwise just divert to a sink and watch it empty that way.
too bad we don't have a 'reverse belt' change
it's not "the belt" its each of the feeder belts into each building because you can't pick up that item that's hidden on the belt in the machine
that would maek blueprints SO much more useful and if autoconnect would automatically reverse belts on the blueprint one to flow the right way to connect to whatever it's autoconnecting to
its me now
it's been all of us ๐
yeah, miss connect belts anon meeting going on right now eh?
I'd say spaghetti makes it easier to have other belts to misclick to but once the items are on the wrong belt it doesn't matter your design.
the best cleanup is reload from autosave
at least for any sufficiently complex system where cleanup (including the stuff you miss on the first pass) takes longer than your autosave timer
it takes a particular kind of person to enjoy making spaghetti factories
I make spaghetti factories but mostly because I enjoy making fast forward progress not because I enjoy the spaghetti per se
and it's usually a organized set of machines but then their inputs/outputs to other sections is spaghetti as the recipes increase in complexity and quantity needs
trying to speed run the game eh?
I just like building bigger and bigger stuff. And I don't enjoy "build exactly what the production planning tool says". You can basically solve the game and then jsut be a build robot but meh
true testament to the game, the many ways to enjoy it
that's right, so many ways, just enjoy. No stress and no wrong way of playing.
its not like there is a single way to build a production graph, i dont think its robotic at all
there is no graph telling me i need to build 20km of pipes where 2 would do xd
and if the graph is boring, there are ways to make it more interesting, you can bake the logistics into it
Why is my lizard dog just standing still
it just went up to 1500 Mw
whats your headroom
?
Guys?!
anyone know why a splitter i just set up isn't working?
how much power you cookin up, and how much is unused?
WHATS GOING ON
uh 6000Mw and none
i am running off of batterys
hope you have enough hehe
Hello?
ill sent my grid stuffs
is that a question or an exclamation at something that happened?
My lizard dogo isint moving
What is going on
It isint moving
if it went up to 1500 and you didnt trip, and your batteries are holding, you are fine
my issue is its not giving the batterys time to charge
reload save
Okay
imma be real, 6GW is not a lot of power at that stage of the game
Yay
isnt working how
im aware i need to setup more oil stuffs or go to nuclear
it's only moving items through the center path
One reason I overbuild power for like a complete lunatic, black starting systems I knock out is quite maddening.
it's not actually splitting the conveyor
your certain both are connected
yes
smart splitter?
smart splitter?
Hallo!
i'll put it in #screenshots
that must mean your belts are not connected
they are
well, there is no other explanation, try deleting and rebuilding them
sometimes things can look connected, but are not
Iโm starting again from scratch
Where I built my new hub I acquired a pet
He keeps walking back and forth
I need to know how to get him to go
Pale berries
Then trap it in a box
If you build a splitter on the seam between two belt segments it wonโt work
Foundations and a wall
Splitter must entirely be on one belt segment.
Go find some
I havenโt got that far yet
What
Paleberries are like everywhere.
Where did you spawn
Theyโre actually not. There are large biomes where they are rare and very hard to find without a scanner
๐คทโโ๏ธ Not that hard.
If he spawned at the dune desert or rocky desert then yes but the other 2 then no they're everywhere
Iโve helped people with this question before and went to where they were with a scanner and still had to fly around a bit to find them and then they were somewhat hidden up on a cliff
Iโm not saying theyโre super rare but when youโre looking and not finding them they feel that way for sure
it's like they're the factory carts of exploration collectibles or something
I'm usually just stumbling across them and horde them like a madman, I risk filling industrial cans with the results ๐
I've got 50 things that make them around me
Yes if you stop looking for anything youโll find tons of them ๐
anyone wana start a world with me
I generally don't hunt for them but always kicking them over.
I gotta remake all my factories now
because they were too awesome the first time and it's embarassing your friends?
Nah i got miners mk2
why remake for that? just build more
Eh they're poorly built as well
And quite small
build the expansion right next to the original so you can see how much better you are at building now
No
you don't want to celebrate your growth?
No
That saddens me. I hope you're at least using factory carts in the V2 factory
No
would it be better for me to convert crude oil directly into fuel + resin OR crude oil into rubber and plastic with the heavy residual fuel being turned into fuel
which would make more fuel?
Rubber and plastic
Eh, it depends what you want out of your production
If you're not doing the complex Recycled-recipe loops, the "direct" recipes will give you the highest oil-to-product ratio for the thing it's making
my petrol gens keep dipping in power cuz they dont got enough fuel
Crude Oil -> Fuel will give you more fuel than Crude Oil -> Rubber|Plastic -> Fuel
But if you're making Rubber|Plastic anyway, then sure, you can then turn those byproducts into Fuel as well
i see
you have to plan the right number of gens for hte right number of fuel pm you produce :\
Ahh, bah, you reminded me I need to build a new oil pipeline in the spire to swallow all the oil for rubber & plastic, that build is going to take ages!
There's a specific loop involving four alt recipes (plus one of the vanillas) which gives you some kind of insane oil->product production, but if you're just going "direct," the shortest step will give the most for that product
it should be 240production to 240 consuming
i think its something with how its flowing idk
make a post in #1038092680493801533 with overhead images of your set up
alr leme get a good ss
I might try a more distributed approach this time though, building each refinery cluster above its well and moving the products via the tunnels.
One possibility to consider, btw, though it would require rebuilding: Instead of combining all your fuel output into one set of pipes, have the refineries output their fuel to exactly the amount of Fuel Gens they support
Far less likelihood of running into weird fluid problems
So each fuel-producting refinery is its own little "module," with an attached fuel gen or two
maximizing pipe throughput is overrated
I vote for "take all the oil in the spire and use trains to move it all the way to the other side of the map"
Except for where itโs easy like nuclear power I totally agree
Packaged, via carts, yes? :)
Donโt spoil me but do heavy modular frames get used more in tier 4 or is it not worth to make a factory for them
But since itโs trivial to do for belts people assume that pipes would work similarly. Especially because the game gives no indicstion otherwise
packaging is optional, lots of fluid cars could be fun too
they get used all the way to the end of the game
all of them
That's the approach I'm considering with the spire coast rubber & plastics production, though I do hope to get the refinery platforms to work with the landscape there for looking cool instead of nuking everything to clear it.
No, no those are NOT fun.
could just wait for 1.2 and use the mk2 factory carts with liquids instead
dont think you should make your whole game supply right now, even 1 per minute is enough to start, make more later
#screenshots message guys are these efficient
you can put them on literally anything considering you can nudge them any way you want
no like
in a "supported" way
as in they snap
there is functionally no difference
ya ther is a lot of things you can snap them to
But @fluid sapphire is correct. with beams and nudging you can place them anywhere
other than my brain gets a bit more of the happy element
do they make you happy? the only efficiency than matters is happiness efficiency
Yeah the architectural tools are actually remarkably powerful if you know the black magic of how to combine them in nonobvious ways
Feels like itโs mostly just emergent behavior
Can laggs cause an entire Factory to shut down for second ?
certainly the coolest set of tools i have encountred in a sandbox game
is it worth making the alien power augmenter?
quite expensive
worth it
Sort of. Depending on your goals there can be much better ways to spend those sloops. But great part of this game is basically any decision can be undone at no penalty
If you find a better use for those sloops you can build more power and reclaim them.
you know what does make me happy?
i ask that because ill have to make adaptive control units, and idk if ill have enough power to everything
In full world all resources used builds for maximum build potential you donโt have an alien power augmenter. But thatโs way past the end of the story
pumpkin spice lattes
My cat is named pumpkin spice.
he sounds delicious
Thatโs crazy
no
#screenshots message this
YOO!! Iโve finally done it, made it from the grassy fields to the dune desert with no heals, no vehicle, no materials, and no hypertubes! Just sliding! Very cool but thereโs nothing here so Iโm gonna let myself die
there's tons of resources
Start fresh and make some more factories to supply parts for higher tier stuff. Thereโs lots of great resource nodes out there
I love it. It's nearly as amazing as @wicked nacelle 's cat
time to check on my powerplant that blackouted
You see Iโd love to but I gotta finish phase 2, Iโm very early in the game (halfway done with tier 4) I saw letโs game it out go there and it looked cool, it wasnโt a fun thirty minutes so I came back to my home
hmm doing great
i'd recommend you make bladerunners if you haven't yet
that's the biggest single improvement in the game IMHO of all the tools
just being able to jump on top of a splitter is massive for early building
When do I get those? Is it MAM research or is it unlocked in a tier?
ffrrr
imagine bladerunners mk2
in the MAM, quartz tree
bladerunners are already silly when you watch someone else with them in MP
you should be able to get it right now
Alright, what exactly are they if you donโt mind me asking?
faster running higher jumping less fall damage
!wikisearch blade_runners
a lifesaver
you know the portal 2 shoes? pretty much that but better because FICSIT
pretty much essential
the stuff in the MAM are pretty essential
people who don't like them are maniacs
yeah, I suggest splitting your time pretty evenly between HUB and MAM research unlocks -- keeping them sort of in line with each other helps you be more efficient at both things.
I didn't know you could jump in this game
The more you know, Doug, the more you know
The more I know what
Does it make my slide jumping faster? My slide jumping is how I survived everything from the grassy fields to the dune desert after all, if you know what Iโm talking about of course
yes, slide speed is based on run speed
random facts about the game
All my jumps are slide jumps
Youโre a doofus bro
Am I the only one that DESPISES using plastic and rubber in recipes? Also, unrelated question, is it possible to finish the game by cutting out plastic and rubber from the parts recipes?
Smashing your face against a rock with a parachute to gain elevation.
Yes
no.
enjoy
plastic and rubber is the easier version of aluminum -- are you at aluminum yet? cuz you need to solve plastic/rubber
Canโt find quartz, that sucks
The approach I like is to have a big factory for plastic/rubber and then attach it to train lines so I can easily ship it anywhere. Same with aluminum -- they're both restricted in where the source material is located on the map. So I build products from that on site and then shi
better keep looking
I am at aluminum, kind of, I'm about to automate HMF before I do aluminum
look for the small deposits that you have to pickaxe then do the first ore research of that in the mam -- that puts it on your scanner
Thanks
There are lots of quartz deposits all over the map that you should be able to find fairly quickly - then once it's scannable you can find the big ore nodes trivially -- though quartz is often soft locked behind difficulty (spiders) or boulders (nobelisks to get rid of)
Tbh I may do this, but I'll cut them out as much as possible, I just finished my computer factory using the silicone circuit boards and oscillators recipes
that's insane to me that you'd choose oscillators instead of plastic/rubber. Those things are my nemesis
lizard activity
fields and fields full of manufacturers to make those stupid oscillators
this is one of 3 I think oscillator factories I have https://cdn.discordapp.com/attachments/553550313533997057/1440138143369138226/image.png?ex=691d10a9&is=691bbf29&hm=680cf905e826dfc58b71e3330fdffd830310ea0e5745d63d1519360f3963fb3a& -- 50 manufacturers I think
I just want to shoot myself when I get to supercomputers
those are annoying but I hate turbo motors way more
Okay so that's nuts, I just making 5 per minute so I can make 10 computers per minute
I think I'm around 200/m -- and that's not needed at all to just beat the game at all but if you keep playing to build more and more... it becomes necessary
I aimed for 60 just for stores, the rest will be considered later.
the lion does not concern himself with the issues of making 5/m of an important item
nor "using too many power shards" or "exactly how many refineries is that?"
the lion does not concern himself with building hypertubes - 10 nobelisks + a turbofuel jetpack is a portable hypercannon
this game is missing the idea of rocket/explosion jumping
oh wait no pulse nobes? I don't think I've ever made one
pulse nobelisks:
literally like in titanfall
Well I made a dumb mistake today.
I learned do not combine raw ore on one conveyor line.
like different types?
ok so can one loop of mark 1 pipes feed 540 m3 of water?
I was trying to do a Black Powder factory ๐
How far are you in the game
you just have to envision if there's a path the water could take without any single section of pipe having to flow more than 300/m
that's pretty easy to sushi belt if you do it right....just put 1 of 1, 1 of the other... repeat
Just working on getting Phase 2 done.
What is a โSushiโ belt?
so because there's 2 routes of 300, it maxes out at 600 m3 it can supply on one loop?
where you combine multiple inputs to a machine on one belt in the right ratio
Same
Researched alternate Polymer Resin, and that looks good?! Oil into heavy oil and resin
sort of -- but you could feed it in the middle of the loop where stuff "eats" fluid before it gets there...
you can feed 300 from both ends but maybe another 300 in the middle for example if there was 450 consumption on each side of the "middle" feed
you want the other version of that -- Heavy Oil Residue alt (that's the recipe name)
heavy oil residue is the useful part and the HOR alt makes mostly HOR
Ah, I see. Okay, will skip that one for now then
Gotcha. Mainly I was trying to โSmartโ split the ore into the assemblers. But the normal splitter was splitting the coal and sulphur in one direction, so I had to build two separate belts for the ore.
The reason being the other alt you really want is called "diluted fuel" or "diluted packaged fuel" -- and that wants the heavy oil residue to make a TON more fuel from the same oil
you can feed both inputs on the same belt right into the assembler you don't have to split it back off
i.e. you can run a 2-input-type assembler recipe off just one input belt
Understood.
So wait I can just feed the coal & sulfur in the one input channel?
diluted fuel doesn't unlock as an available alt until you get blenders which is a ways after you unlock fuel. diluted packaged fuel unlocks right away
You just have to make sure that the input ratio is PERFECT or it will back up and clog. But for black powder it's trivially 1:1
That make sense. Iโm just in tier 6, and Iโm just out there exploring as much I can.
Finding a lot of sphere and HD atm
Found a few of splatoons.
I did not know that. Shit I feel stupider.
don't forget you can plop down a mam anywhere while you're exploring and start another hard drive right away -- and just leave the recipes it unlocks in your recipe library until you're ready
Yup, been doing that
it's not exactly an obvious thing... like it makes sense after you hear it since the different inputs don't say which one you have to use for which recipe input type... but the first time someone said that to me I was like.. "oh... yeah"
Now I know.
Oh, out of bounds. Gotchu
Anyway good news almost done with Phase 2 just a waiting game.
but it's a fragile design and if you interupt supply of one of them temporarily all your machines may clog and have to be reset by emptying their internal buffer inventories. But it looks sexy. You can feed an entire manufacturer off one input
make sure you're looking at doing the somersloop research when you can -- it's AMAZING for elevator parts
Noted
jfc pipes and fluid flow in this game is sloppier than certain groups respect for others. just bulldoze the whole system wow
Is compressed coal worth getting up and running?โ
yes most people find it frustratingly opaque because of the hidden mechanics behind the simulation.
depends. its pretty good for steel if ytou have the alt recipe
I donโt have any alternative recipes yet.
yes, once you get the upgraded fuel types in the sulfur tree it's quite good. some would say TOO good
imo, save your HD for alternative recipes.
Thereโs plenty on the map.
wdym?
it's not even the hidden stuff, it's how bad it is at it. apparently you can't "just place a pump on a pipe" no you gotta "place the pump on the pipe, then delete the pipe, and put the pipe back on because otherwise the game throttles it"
I've never seen that.
Oh, Iโm basing it off my walkthrough. I havenโt really seen the use for it yet, so if heโs still early game, then alt recipes might be more useful?
wth i can't link satisfacotories OWN wiki???
its the GG wiki not the fandom
!wikisearch recipes
Recipes are conversions from a set of resources (ingredients) to another set of resources (products). There are three types of recipes:
Crafting recipes โ Used to craft items and fluids in factory buildings, the Craft Bench, or Equipment Workshop. They are non-reversible; once a resource is crafted,
I have plenty of spheres. I feel I should focus on the upload but is stack more useful at mid game?
Stack is priority imo
just keep them within one of ecah other since the cost goes up. I find the opposite -- I find if I'm using more than the number of stacks I have the rate they refill is more important. But I always do tier-X of one then tier-X of the other before going to X+1
Yeah, I actually the upload more than the stack, but yeah, Iโm just unlocking the 13 sphere requirement. Iโm half tempted to go out exploring again to find more so at least that way, I have one more left for each to finish the tree
within the same research tier of each I wouldn't worry about it either way if you "misclicked" or whatever ๐
yeah, with the way each tier multiplies in price, that's gotta be the way to go
What would happen if I collected and used every single hard drive without having every phase unlocked?
you could only unlock the recipes you can unlock
you'd stop being able to click the "research" button
it will tell you "no awards available at this time" or something
this can also happen if you have too mayn unselected recipes in your library -- you may have to select some to put the other one back in the pool to get on a research
and eventually you can have hard drives remaining after you've literally unlocked everything... so put them on a conveyor belt to show them off ๐
Okay so I can't accidentally miss out on late game alternates cuz I got excited lol, thanks!
Havenโt bought the game yet and it finally became available on console, would it be good to buy and play solo or is it better to play with friends?
Well hope friends get the game and then play anyways
you are effectively never locked out of any content.
it's super fun both ways IMHO
Iโm enjoying it by myself. And Iโm on PS5 too
it's a different challenge between single player and multiplayer IMHO -- best thing about multiplayer is if you have one guy that loves building factories and another that loves exploring
depends w hat you want out of the game - if you're hoping for a good sand box where you become good at your own projects? definitely learn on your own first
Oh. I just used splatoon for the first time in a machine.
It doubles the output?! Thatโs insane.
sloop and yes. double the output for the same input but MASSIVELY increased power
they're fantastic for making elevator parts
I mean you're duping things. So yes.
Yeah, I noticed that. Itโs like 200MW for this machine. Geez.
BUT you can also use them to build the alien power augmenter which can DRASTICALLY increase your power supply
how long are in-game days???
whew. I unlocked that too. Havenโt bothered checking it out yet but that is handy. Definitely need more sloop
They are quite handy ๐
I use it to open crash sites ๐
Back to exploring thenโฆafter doing few things first.
Thanks for the help btw.
You're welcome ๐
Hello all
hello
Whats yous upto ?
Janky but if I dump sulfur and coal into a depot I can handcraft nobelisk explosives with them until I get an actual setup, right?
yeah, but you might craft the powder atp
I just need like a few nobelisks for now and it would be way faster to just dump sulfur into a depot atm
i mean fair, if it works
How many factories do yous have in each biomes producing ammo ?
5 regular nobelisks/m and 5 explosive nobelisks/m in a single blue crater factory ๐
And what's the ideal number ti have ?
factories?
Yes
just 1 on the map -- and use dimensional depots to upload
1 should be enough
its the output you shold worry abt
Ok
and honestly even quite slow production will build up quickly. When you're actually playing the game if you use a nobelisk a minute that's a lot (considering you use 0 while building factories)
Some times people mite buikd more just for something todo
I would argue one nobelisk every FIVE minutes is over production
except for pulse if you're like me
(nobelisk launchers)
yeah you really don't use that many even if you might use a bunch in a row
You mite be making an Army lmao
Armys to patrol each Biome lol
Is there cross plat from pc to console or console to console
After all that thought about handcrafting nobels I just remembered that setup in grassy where they put coal and sulfur literally kissing so that you can make nobelisks on the spot lmfao
I'm so bad at this game
When can we make our Satisfactory Armys factories for producing AI army
I dont think from pc I mite be wrong
just console to console
Damn
You and me both but I could be slite better than you but still terrible lmfao
Those who have it on both console and pc is the controller support feel the same? Iโm not use to gaming m&k and Iโm hoping the controller support for the game is good on pc
Love the comedy of underclocking a pure coal node to 15 coal/min for starting obelisks
I play on steam deck sometimes and that works well though that has touch pads
I would never CHOOSE to play it on controller if I had mouse/keyboard but .. it's not unplayable even for someone who hates controllers
Playing this game with a controller is how I would torture the worst people
I eventually want to go full pc switch but I donโt know when Iโll stop using my Xbox, the area my pc is at isnโt very optimal for air circulation but itโs the only place itโll fit but Iโm not sure how well my game will perform with a 2070
anyone seen this? one block signal into a section is red but one is green https://cdn.discordapp.com/attachments/553550313533997057/1440155901674786928/image.png?ex=691d2133&is=691bcfb3&hm=ab3595c8656740e10cde98181c9f8eca2741e48894a82a030b025761e8f691ba& if I drive a train in manually the green one turns red (as expected). Also , reloading didn't fix it. rebuilding the signal doesn't fix it
2070 is fine?
as long as your cpu isn't a rock
you'll morelikely be bottle necked by that
CPU matters way more than GPU
You can turn your graphics down, you can't turn the sim down
Found the recipe.
diluted fuel? or HOR
Alternate Heavy Oil Residue
once you get a diluted fuel recipe -- put those two together and you'll be bathing in fuel -- which is great for both power AND two of the other best two alts in the game -- recycled rubber and recycled plastic -- that basically make plastic/rubber from oil (once you bootstrap it)
Is it alternate diluted packaged fuel or Iโm looking for the fuel itself?
diluted packaged fuel alt
then there are upgrade fuel types in the sulfur tree in the mam (that require a hdd to research) - those also multiply fuel efficiency for both power and other uses
I got that too, havenโt really picked up stuff from HD until now, just left them in the library while I figured out which is good
But yeah, I got that one too. Ayyy
that's a great approach to not pick a recipe until you want to use it -- because it means you'll get two new recipes to look at each time you research a HDD. That's super important as you're learning the game
I figured, as I saw from the beginning at tier 1 that I couldnโt unlock anymore recipes, until tier 3 opened up. Lightbulb went off, decided to just save them up and see what stuff I could unlock.
That way, I can ask advice for which to grab first for easier mid game.
other than the oil recipes I mentioned -- all the other alts just look at them and ask yourself "hey does this make my life easier right now?" and if it does, take it. All the other ones are basically optional if you want to use them or not
Make sense. I see Iron Wire too, that sounds useful.
yes, many of the recipes change the base type you make things out of and those can be super useful. That is a great example -- you can build wire/cable without copper
Praise the Lord. Copper are somewhat annoying to try and reach other node in rocky desert.
you still often need copper sheets but yeah, it can make your life more convenient in a lot of circumstances. And when you combine it with something like stitched plates (reinforced plates that don't need screws but do need wire) -- then it gets you back to an all-iron build
Sick
that said hatred of screws is overblown here. If you make them as you need them and right where you need them, they're not actually annoying.
I donโt mind screwsโฆfor now.
screws are fine
Tell me about it, hell I used the classic screw recipe in this place #screenshots message , the numbers gave me whole figures that resulted in 0 yellow lights once the place was up to speed.
oh I figured out my signal issue -- I had a rogue path signal before those signals
see's the the P button isn't listed in keybinds
also me: confused pikachu face...how did i learn that i could enter this flying drone mode then?
anyway the photo drone is great from a builders perspective. i really wish we could
-interact (like press E) while in that mode as well. as well as for a builder,
-have it show if the camera is level and to lock it into a level state
great way to eyeball things without the trouble of moving my character around
it would go up a level if i could
-read pipes or look at a buildings stats while in that mode...
-oh it would be fire if i could see those stats without clicking on the building (like it showed up as a text overlay while looking directly at the building/pipe)
--and if i could pin that text overlay so that i could see it even when i'm not looking right at it
Is the Packaged Diluted Fuel alt worth the extra power cost of unpacking the fuel? Like is there a net gain in power rather than it being cancelled out by increased cost of producing?
It's worth it
HUGE power gain -- especially once you start multiplying that with the more efficient fuel types. The "diluted fuel" alt that uses blenders is SLIGHTLY more power efficient but it's not a LOT more power efficient
I wait for the blended alt.
Honestly you don't need the extra power in most cases
You have access to so much crude
It does have good ratios when it comes to building
having the ability to make more either power or plastic/rubber in one location has logistical benefits though.
and late game extra oil makes super easy diamonds
and you can blueprint the packaged diluted fuel loop trivially even including enough empty containers so that it's trivial to set up
Has anyone realized that the Stupenduim predicted 2 major changes in the game way back when he made his first satisfcatory song?
You double your fuel production but have to deal with packaged water.
I'm guessing "who?" would be an answer to that question
but you can do that entirely within a small blueprint
and just pipe normal water into that blueprint and have that be the only interaction point
I'm in phase 3 rn. I got the Diluted packaged alt recipe from a HDD and was trying to determine if I should use it or not. If the extra power impact doesn't greatly affect it then I think I will use it especially when I get the HOR alt
In his song 6 years ago he said "you're saving the day", and every chorus was Construct, Automate, Explore, and Exploit. Back then, it was Construct, Explore, Exploit, Automate.
yes, it's only really useful with the HOR alt -- neither is useful on its own really.
The blended fuel is also around the corner but to each their own
Okay, so I only just now realized that the belts actually said the limit per minute in their description, I've been guessing this whole time trying to even out the output with the input just by reading how much goes out versus how much it's getting mined at a time xD
which one?
I think they mean the one that uses the blender
Yep the blender one ๐
ah, diluted fuel. Yeah turns out blender is quite a ways away though. two phases or tiers or whatever -- past aluminum into nitrogen.
once you make a blueprint once the advantage of the blender is essentially zero.
ever so slightly less power but not meaningful
How do I go about doing the blueprint?
have you made any blueprint before?
By the time I get access to recycled plastic and rubber im normally close to needing lots of fuel
I haven't. I know that you use the bp designer though
yeah you just build whatever you want to be able to "stamp out" inside the machine, save it with a name then at the top of your build gun there's a tab called "blueprints" and you just pick it. You can assign them to your hotbars too
there's a little computer terminal on the blueprint designer that you use to save it
and there are 3 sizes of blueprint designers -- 4x4, 5x5 and very late game 6x6
That's cool. I've been meaning to make one for my hypertube accelerator entrance that launches me through a hypertube at the speed of sound
Yep, that's one of my most used blueprints.
AND if you put inventory (like empty cannisters) in a building in your blueprint that becomes part of your blueprint so for diluted packaged fuel your blueprint can have all the containers/cannisters/whatever you need for the whole loop. so just HOR and water in and fuel out -- you never have to mess with the packaged stuff after you make the blueprint
How do I setup the one for the container recycler thing
Oh you answered my question as I was typing
Lol
basically this (except I built it too close to the edge) https://cdn.discordapp.com/attachments/553550313533997057/1440166914369392783/image.png?ex=691d2b75&is=691bd9f5&hm=cc519ec30f7f86a18693e9aa8189bb6be0c0bf45f690e24281bbe822ee05b975& so I couldn't actually place the empty return belt (that's why it's red)
Quick question because I'm super curious. If I were to use the power switches and priority power switches to make separate grids for each factory I make could I potentially put a battery connected to each of those grids and if the power generators end up needing to cut some off would they still get cut off and would the batteries keep those factories running? Maybe my explanation on what I was wanting to do is confusing but that's honestly the best way I can describe my plan
you can make it nicer than I did -- that's just an example
the power system in the game is INCREDIBLY simplistic. The power storage stuff will keep everything on before smart switches start turning things off. Basically there's no benefit to doing "clever" power stuff in this game other than having a bank of charged power storage machines that are offline that you can switch on. I like to have ~30m of offline power available
That's super helpful. Thanks!
this sucks, i made a new world, and after 12 hours into it, i felt compelled to reload my oold world.....and see how far i gotten in the same amount of time....and by golly i was smokin it, 20x the production kicking arse....i feel bad now, how can i be slower/worse ugh
so you'd pipe in water to the packager, HOR to the refinery, and then pipe fuel out of the unpackager
oh, and put like... 100 empty water containers in the packager in the blueprint
and make sure you're uploading empty cannisters to the dimensional depot from somewhere ๐
im in a different location (north east desert, lower part).....and i have been focusing on just making a ton of foundations.... in preparation for non spagetti goodness...
otherwise you won't be able to build your blueprint easily
zooping is okay for foundations but making a 4x4 or 5x5 blueprint of foundations is better, IMHO. Faster to build, faster to unbuild
I also use "infinite zoop" mod on PC which lets you zoop out a rectangular grid of foundations not just a line
yeah, and after 10 hours into my new save, i found out they added zoop
oh wow, that sounds sublime
I'm starting to see how useful blueprints are
the only problem is there's no "infinite unzoop"
hehe
I found a lot of easily repeatable blueprints, especially with the smart splitters
Should be even simpler once I unlock the programmable ones, but I don't have access to computers until phase two is complete
They're useful for very specific things. It's VERY easy to spend more time getting a blueprint just right than you save from using it. My biggest two are a 4-refinery one for making pure-ingots and my hypertube cannon one. I have probaly 30 others but they were probably a net waste to make
That's what a save editor is for ๐
programmable splitters are nearly useless beyond what you get from smart splitters
I mean that's if you want to
I mean that's if you want to still send stuff down. Sushi belts is what those are for
After exploiting everything in the grass fields, im tasked with things like phase 3 and oil production, where should I go next?
i dunno feeling discouraged bc my 1st save that i eventually logged 200 hours into, i was killing it, production wise, and the spagetti.....i wonder if i was right to begin with...dunno /depression
There's a really nice oil field along the west coast about midway up ๐
Sushi belts are underrated, you just need to overflow them into a sink
That's what I've been doing right now they're awesome
Ill check it out thanks
I just watched a video about sushi belts
Any overflow I just throw into the sink
what do you need a sink for?
and sucks now, because i stacked my conveyor belts, tons of effort, now i see we got a belt stacker
Make sure it doesn't back up
But I'm also running a one-line belt for everything right now or at least all the basic components
thats what i did legman
Slow process but it definitely streamlines it
I used it for my frame factory
ran miles of conveyor belts, and ran them to my "manufactoring" portion...
I don't get it. If your ratios are right then there's no reason to overflow anything. It can just wait on the belt until you want it. or I'm missing something
It is quite nice to see all the items move down the line
instead of making basic end products at the mining site
Overflow happens when I have too much of one material so that just gets transported to the sink
Otherwise it holds the whole lineup
Modulars dont help?
it was beautiful....i'd zoom back to base, go back to do something else, then look over see my ore/minerals just arriving, was great
is there a way to keybind to mb4 and/or mb5?
Oh, I'm definitely using a modular setup where I have smelters and foundries on the first floor, then constructors on the second floor and then assemblers on the third floor
Just makes the belt work easier
But you have to program the splitters
Granted I don't have everything yet, but it's just for the products to make a lot of the frames and automated wiring
But that's what blueprints are for
Not even close to that point yet. Just got it before the weekend
you click on the action in the menu and hit mb4 or 5
I absolutely have bluepritns that take in iron ingots and output either reinforced plate or frames. and the overflow iron ingots just go right into the next copy of the blueprint
Right now I currently have lines running for iron, copper, coal and limestone as well as gold,
I have a spot for sulfur but I haven't ran that line yet
And quartz
oh
it worked ๐ญ mb i swear to god last week it wasnt working
computers: the only thing where you can do the same thing and can logically expect a different result
It probably would run slightly faster if I had direct lines from the resources into the stuff that needs it immediately, but I have it set up with two buffers between the first set of constructors and the assemblers, being that I linked 2 containers up together and had a splitter in between them so that if the first one gets stuffed full of materials, it'll move up to the second one and that one goes on directly up to the assembler line.
||i like how satisfactory is secretly a cult game that brainwashes americans into using the metric system||
how do people change their crosshair?
diffirent things have diffirent crosshairs
or mods probably
there aren't really any meaningful unit conversions so you can just pretend they're anything you want
ISO date is the only way
iso?
look up ISO 8601
Wassup fellow pioneers!?
YYYY-MM-DD
does the ammo change the crosshair?
it's numerically sortable digit by digit to sort dates
anything else is just arbitrary
what the hell
DDMMYY or MMDDYY are both "linguistically" meaningless
you could've just said YYYY-MM-DD ngl
the - are part of the standard tho
mb
as long as month is between the days and years its good ngl
yes
I know it changes from standard rebar to explosive rebar.
each ammo has a diffirent crosshair iirc
Hello there,
Hello ๐
welcome
I have a doubt someone here might be able to answer,thanks for the welcome ๐
What's the question
Simce they released on console does that mean i can use my pc controller to play satisfactory from my Pc?
i dont think so
you already could -- that was added in 1.1 and you can play on steam deck which is controller too
unless you get steam link on your console
I thought PC had controller support
controller support was added in 1.1 as they prepared for console port
You might need to download something to map the buttons I know I did for my switch controller for other games
O jesus i had no idea I could ill take a look at it then thanks for the asist now I can be productive even in a more comfortable position.
if you just googled satisfactory controller support you would have found your answer immediately
arstechnica .... .com/gaming/2025/04/satisfactory-now-has-controller-support-so-theres-no-excuse-for-your-bad-lines/
stupid link remover
Yes, but I just discovered the Discord channel through tiktok scrolling and wanted to say Hi, I was going to go look it up on the morning.
It was kind of an Ice braker question
In ops defence it only says partial support on steam
Anyway thanks for the help y'all see you around the factories ๐๐
no vcs in this server?
Nope
no. If someone wants to VC with you you can easily just DM call them.
the idea is to keep all the converstaion in chat where everyone can see it and contribute/benefit
When do you get nitrogen (and therefore rocket fuel)?
next phase after aluminum
that's also when you can use the different water and oil fracking sites
you're already making turbo fuel I assume? The different fuel types scale nicely with corresponding tech tier power requirements and you can use the same fuel generators as you increase the fuel types
so there's no downside to building out your fuel generator array before you get the later fuels
nope, moderation would be hell
okay. Priority power switch groups what do they do?
honestly nothing of use.
๐
just have enough power
Well changing the fuel type can be a nightmare
just disconnect it from production and "flush fluid system" or whatever it is
i meant specifically the groups part of it
shut down lower priority networks in case of overload before shutting down the higher ones
higher ones usually being networks that supply your power plant
but honestly, never used it, just produce a lot of excess power
D.U.N.
if you're not making enough power it can shut down differnet parts of your factory to not blow a fuse... but it's not really useful.
im chuggin along with my 13 MW
Might have changed but I would get fuel with tiny bits of excess fuel
Had to manually empty them
I mean specifically the GROUPS
I don't know what that means but if there's no inputs flushing pipe system resets the pipe to "unknown" liquid type or whatever - the groups are prioritized by number I think in terms of what shuts off first/next/etc
yes that's what I was talking about
and 20 MW max consumtion
unless you're the kind of player who never wants machines to turn off, max consumption isn't that meaningufl
The buffer in the fuel gen
I meant the number groups go make a priority power switch and go to circut breaker priority
if you have a cable going out of your power station to the rest of hte world , and have a priority switch on it, you can make it so your power station never shuts off
I am not currently making turbo fuel. I am deciding on whether to start making turbo fuel or wait until I unlock rocket fuel. I just finished Space elevator phase 3.
you do that by making it the highest priority group
each group will shut off in order until power requirements are met
i know what a priority power switch does im taling about the groups ๐
cobalt's answer is naive for more complex power systems that require external sources to keep running. If your train shuts down then anything you delivery by train won't get there and your power station will shut down
literally just explained that
and so did I
you said nothing about the groups
depends on you, but personally I skipped from normal fuel directly to rocket using the alt recipe, never went through making turbo
so 1 will shut off last? Am i getting that right and 8 will shut off first?
What happens if I drink rocket fuel?
Can't recall what the number order is. You can look at the wiki for that. But basically yes
Just donโt fart by an open flame
idk, try 
Hey it tastes pretty go
so I'm allowed to burp?
Turns you into a human pulse nobelisk
Days since last accident resets
Mine is -63 days since last accident.. I think it means Iโm too good at living
-1. I have an accident scheduled for tomorrow
Kiss me baby one more time
I think that jest means you have had 63 days of back to back accidents
Hey Iโm gonna try drinking rocket fuel again.. it tastes a bit like flatline noises
okay, it tastes really good. like lemonade
10/10 would drink and die again
dude ๐ญ
satisfactory is getting harder to run than helldivers 2 LOL
Helldivers 4 when
You can't drink a gas
my ps5 can run HD2 better than satisfactory
what is it vaporization temperature? maybe I can chill it down enough?
my pc's cpu is worse than a ps5's.
Super earth should invade satisfactory
anyways i need to expand my power grid i dont wanna go nuclear power as that was a pain in the ass to manage what should i use?
Which alt recipe? Most of the alt recipes I've found have been pretty trash.
Turns out we are working for the automatons
Fuel generators
To start plastics, should I first look for oil fields?
Yes
GUYS! IMMA DRINK SOME FUEL!
๐ is this why we keep needing new engineers?
How else are petro engineers made
๐ญ
ada has 500 clones on standby. Iโll go through them in about a week.
riddle me this batman, WE are down below, pump, and then coal plants up high.
why oh why, when i turned the WE off to see what would happen - did the TOP most tank up high drain, instead of the bottom tank first?
the bottom tank has a pump between it an the top, so thinking about it: the pressure should drain the bottom tank first yes?
We can call it crude engineering
I answer ๐
hey do you want to try drinking some fuel? It tastes like orange SODA
i can only hear Biden's voice when you say "SODA" in all caps ๐ญ
MINESODA!
That's something a spitter would say
biomass
with clones that transfer your concious, so many deadly but maybe not so fun but fun possibilities
since base nuclear is very very simple
so true, ngl. i dreaded it for a while, then i tried it. its not all that tricky. just gotta sweep the mess (waste) under the rug and into containers.
You can finish the game with just rocket fuel
yeah very easy to store it if you don't want plutonium rods for sink or drones
Yummy ๐คค
I like the default recipes beyond fuel. Super simple and the recycling loops are incredibly straightforward
You can finish the game on bioburners, technically
You can finish the game on geothermal too
nitro rocket fuel, skips the step of making turbo
but then how else am I going to eat wood pellets like a hamster
you say that like geothermal is bad
technically, ifff we can craft everything by hand (which we can't), a no electricity run would be possible 
you just need batterys
I think even Josh from LGIO would rather die than do that.
On the speed running version you don't even need power
Just dupe everything and call it a day
Chat.. do not eat the caterium
why, I can't have shiny teeth?
Have a server of pioneer where everything is handcrafted and hand mined
It tastes so bad, like eating chalk
best way to use friends
Gillโs bringing back slavery with this idea
Where did you start? If grasslands I have a suggestion.
Doggo harvesting facility next
my friend has his own way, just lead a hog back to me and let it target me 
also we have the zapper remember hehe
yes
I sentence you.. TO THE HATCHERS!
I know how to crouch to not agro them
well you don't need oil that is in a field.
any oil would do
Hey, do you want to drink some crude oil with me? It tastes like grapesoda
slavery was never gone, it just transformed from one form to another 
Facts.
a lil thick to be tasty though
Itโs called blending it with the blood of your dead clones to make it thinner
Ficsit does not waste
And it is not cannibalism if you eat yourself
is there anything that indicates your location height wise?
-# I cannot begin to imagine the sheer confusion on outsiders coming into chat right now.
Struggling to line up train stations
There's a spot on the southeast of the map (roughly east/northeast of the grasslands) with several oil nodes, plus coal and sulfur for when you upgrade to turbo fuel, plus nitrogen for when you get rocket fuel. Oh and more water than you need for processing plastic.
that would probably not be the easiest oil to get to from the grassy fields >.>
I build a train line to where I want to place the station, then align the station to that, and the factory to the train line 
Query, I drank an entire crude oil node. What do I do?
but if you are suggesting doing fuel in the crater then it's not a great place for long term, high volume plastic production, is it?
don't tell the US.
:(
did you drink it dry?
they'll want to 'liberate' you from 'socialism'
HOW ABOUT I DRINK YOUR BLOOD NEXT?
I think you need some good old fashioned Democracy
def hide it from the US then
you just saved us from a bunch of carbon emissions, great job
Iโm gathering my dead corpses to blend it into a me smoothie, want some?
depends on how those corpses were created
uh i think my clone smoked something because i'm seeing colors in the sky
But it's the most future proof I've found and the only issue is occasionally the fauna.
how the hell am I supposed to remember how I dies 45 times?
I like to stick a nuke to my friends and blow them up at a random time
wasn't it the same each time?
No??
Lack of heartbeat each time
One time I died by eating uranium, another time from drinking rocket fuel.. twice.. and other various animal and factory related incidents
hm, then I'd like to drink that one time your adrenaline content was highest, prob falling down to the kibitz hole
The what?
the kibitz hole, did I flinch?
The time my adrenaline content was the highest was when I made a hypertube that shot me through the sky and to the killbox
nice, gimme that
how in the fuck do I find that body??
the same way you found the body that was shot into oblivion
Okay, found it, I scraped some of the somehow remaining innards into a barrel and blended it up (with the barrel ofc). Here is a me smoothie :>
So the world is flat after all
great, tasting it now flatline noises from euphoria
blending dead corpses noises good biofuel
futureproofing is pointless - you end up doing more work since you don't know what layout or production rates you'll need
Sir, what do you think about TRAPEZOIDS!
pre-marinated with blended crude oil, body remains and barrel material
you end up having to rebuild things and take longer all the while the tiers are basically just a tutorial to progress along
No strong feelings one way or another
I wonder if I huff nitrogen, will I get high?
It's still a useful thing to have a spot where you know you have what you need for the future.
the online map always exists and 'knowing what you ahve for the future' doesn't require any building
bad arguments
Wait what map?
you'll get light that's for sure
online maps exist - but also you can just go there. make a couple notes, and be done with it
head explodes
I think at this point we're talking past each other and we enjoy different aspects of the game.
Worth it.
Now Iโll be right back while I snort 15 lines of petroleum coke
have your ada spoken up about your "tests" yet
Iโm enjoying the exploration in this game, but if I go back to my hub, how do I return to the previous area? Hypertube set up is tedious
Yeah, she left me on read
Snorting intensifies
bhop there obviously 
(unless you have the jetpack & a canon)
Hey, do you want some petroleum coke?
also it's sorta funny how I can apply the bhop I learned from satisfactory in cyberpunk (both are on the ue5 engine)
yes please, they look crunchy, can I dip it into milk?
You snort it
There are many ways to play but giving yourself space to expand it's the best way I have found to plan. Space to upgrade smelters for mk 2 and 3 miners.
Space for belts and pipes for future production.
Space for trucks, trains and drones.
Iโm eating quartz, is cromchy mmmm
kinda want to build a dystopian city like cyberpunk within satisfactory now, with it's own lore and mega corpos
crunch crunch you want sum? Is very yum
wait wait, let me finish coughing blood from that time I ate petroleum coke
You shouldโve snorted it dumbass. That way you get brain hemorrhages. Bloods supposed to stay in the body, right?
do you serve mercer sphreres?
Noโฆ I force fed them to a lizard doggo and now itโs purple.. and floating 2 feet off the ground
huh, I thought it worked like a shrink ray to inorganic matter
it acts different for organic matter?
shrugs
Hereโs some quartz and SAM. Is cromchy
do you like it?
you mean megacorp, as its all FICSIT
Fiscit is all. Ficsit is god.
i like how in the things we wont be adding to satisfactory video they talk about not adding renewable energy yet they have GEOTHERMAL GENERATORS
And geysers
thats not renewable energy. the planet will eventually run out of energy. it just will take a lot longer than we have to worry about. Don't forget the company slogan "Short term solutions to long term problems"
That's basically what I've done. I've got all the oil nodes in the blue crater at max overclock, which can feed up to 17 max overclocked refineries making fuel. Currently I am using about 6 of those refineries on bog standard fuel fed straight into generators. I can use the rest for planning turbo fuel.
Sounds good
And with all the pollution we generate, itโll be so horrid with smog that the planet will die โค๏ธ
by that logic solar isnt renewable
Do hypertube entrances just use 10 MW at all times?
If I have a pipe going in a 90 degree Z shape and want to put down a pump bringing fluids up, where is the best place to put it? The top or bottom facing horizontal, or the middle facing up?
Hmmm.. because we have clones, what if we turned our dead clones into biofuel, wouldnโt that technically be renewable?
maybe
as long as it's under the max headlift you already have it generally doesn't matter
no, because with geothermal, we are actually removing things from the system, solar is just collecting energy that is being given out regardless.
yes
Should prob stop building so many hypercannons everywhere then :3
the sun will run out too, just like geothermal
also true
what are we removing???
or at least put them on their own circuit
energy from the system
same with solar -_-
People having multiple seperate electric systems sounds like insane behaviour
like you said the heat is being given out regardless
no, thats collection of energy. difference
solar energy being delivered to the surface is much more than the geothermal energy.
its still being delivered regardless do you understand what geothermal is?
How do I switch the scanner? Like I need to change it so I can scan harddrives (on console)
right trigger
Man I need to balance 1200 + 900 into 1050/1050 and that sounds ugly
It doesnโt work..
are you using the item scanner
Yes, does it need to be object scanner?
What does SAM do?
Is yummy
interesting
there is the recource scanner (for stuff like coal iron) and item scanner (for somersloops mercerspheres and nuts)
item scanner is an item
recource scanner is up on the d-pad
to use the item scanner hold right trigger
moved to the location below for peak server efficiency
tru
SAM is needed in the MAM for the "alien tech" tree.
mainly useful in late game
And mid game, given you need to get some before you can use Sloops.
Am I able to choose what fuel my jetpack uses?
I meant mainly but what you said is true
you can choose a preferance
How?
hover over the jetpack with your curser you should see a thing to โchange fuel preferanceโ
It's used in the mam to unlock the best QOL features in the game
just started my second play thru and first hard drive is cast screws
take the other recipe ๐
guys quick question for the slightly more experienced ones:
I just unlocked phase 2 and was thinking of moving my whole base since I'm placed too south west, far from a lot of stuff
should I wait for petrol energy before moving or should I do it now?
you should not "move your base" (neither you should have just one base)
you should build multiple factories all over the map (near resources they need) and keep old factories, no reason to move, if you can just build new
the game forces you to expand - it's just part of the problem solving
I was thinking of just having one base, different factories scattered all across the map, and having the resources converge into one place that I would use as my main base
Yeah you shouldn't replace things unless you have to, you should expand.
You can make a new base or bring what you need to you really up to what you feel is best for you and your style.
Mega warehouse?
if you mean "storage", then yeah, you can have that, but the game gives you tools that make it not needed
as you're learning the game you'll be continuously expanding - it's not really feasible while you're still learning w/o knowing final item goals
Basically
Just getting started on p5 anyone wanna join up
eh, central storages weren't really mechanically valuable even before deimentional depots
Bet ty
they were if you build infrastructure for it (and still are if you want to do depotless run ๐ )
I was just thinking of having like ipertubes going to the different factories
you can have that, but "main base" is imo just where your hub and space elevator is. I wouldn't really build any storage or ship resources to central point
You think so?
yeah, I don't see a reason to do it
It kinda depends on the items if you ask me. I am probably going to set up a train to get my plastic and rubber to my main factory. At the moment the only way I just passed phase 3 was because I filled my inventory with plastic to drop off in specific boxes at my main base to build computers.
It also depends on how much quick travel infrastructure you have set up.
For example it takes 3 times longer for me to go from my fuel plant to my main factory than the other way around because I only have a hyper tube cannon in one of those places.