#satisfactory
1 messages · Page 416 of 1
but for factories no.
if a factory needs 120/min cable and you only make 30/min, a container wont fix the fact that you dont make enough
Do we know when they will have a fix for the Console part for the Multiplayer? I'm on Series X Console which doing everything alone is getting the best of me..😆 running ragged trying to make sure power isn't interrupted..😆 🤣
hopefully next week... ish?
Epic games is such a bad option for friends bro wtf
It’s ONLY to get MAXIMUM of each component right now, first factory, without ANY foundations, just trying to have automated systems with countainers full of each component at the end of each chain
the console update process is a lot slower than pc as i understood
in that case 1 or 2 containers is usually enough
if its not enough then you might actually need more production
Yeah, I'm actually struggling with the Smart Plates, Motors & etc
sounds like you need more coal power plants
I'm still using the Burners I have 8 up & running..
The closest Coal Node is on top of a mountain top that i cant get up there to.. I only have Up to Tier 4 but not everything is unlocked yet
please consider unlocking coal power
Hello, I'm new here. How many alternative recipes are there currently?
Tier 3/4 and no coal power is literally torture
i just thoght that it would be nice if for liquids like water you could simply have the pipes conected to a river or ocean and dump the water there so that its much easier to manage
For now I’m thinking 2 full countainers of every component
like 100+
Wow 💀
Just curious what do I need to have just a storage for the Coal from the Mines then go directly to a Coal Power Plant or do i have to have a Smelter or constructor too
Many players think that.
"Why do i have to recycle this shit?"
Because CSS wants you to, thats really it.
go directly into coal power plants
You need Water for the Coal Power Plant correct?
60/min coal is enough for 4 generators and each one makes 75 MW
i gues its a good answear but still would be cool for non harmfull stuff
and yes, it needs water.
build the generators near water
and belt the coal over to water.
the other way around is a lot more difficult if you never did pipes before
Well that could be a problem.. I'm no where near water unless I build power lines back to my Main Base
The Only water that is near me is like a little pond
build all the stuff near water and only bring the power back to your base
unlock coal power and see how many water extractors it can fit.
if its at least 3 then thats good enough
Just bought concrete foundations from the awesome shop but can't find them, any ideas?
customizer menu
Ohhh ta
its a "skin" you can apply to the normal foundations
The Only Coal Node i have is on top of Mountain sorta.. My Main Hub is At Coords -35, 2822 on the map
imma guess you are in a grassy area...?
Yeah, I started on the Balanced one..
Grass fields it is then.
Grass fields is kinda notorious for that.
Can you actually go to the other area via traveling or is it just one area
Okay, I'm glad..😆
i think i know the one. theres a giant crater in the ground near there too, right?
Have you been to the Water Fall area?
More of a 1.3 to 1 ratio iirc
i have been everywhere i think
I guess I could have the Generators there if there is a Coal Node near there..
nope.
No clue what recipe you are using.
But default wire to default cable is exactly 2 to 1
@green fiber let’s make it 3 COUNTAINERS per item ✌️✨
must be old info then, haven’t played since update 8 :)
that quite old indeed
we have a wiki btw guys
!wikisearch constructor
Is it okay if I DM you on this because I will have to scroll back which will get longer as time passes.. @green fiber
sure. i may or may not be awake by the time you do write me tho 
Possibly.. lmao.. Its 3:33pm for me.. I'm generally up until 3am or so depending on if I'm tired
not really
Then why cant i place no more
Yeah, there is but not sure how long.. but it can go on infinitely just got to start a new line on the same line
a single segment has a limit, but if you keep chaining them you can just keep going
do you have enough materials for it?
Yeah that was the problem
the thingy turned off and i didnt know
Hey not my fault gng
I literally couldnt see that
you can hide the menu with T i think
Your power got turned off?
unless you are on console, no clue what button it is there
no
yeah i mightve clicked t
i tend to go to options and active "only show missing recipe costs" in gameplay options
Oh that thing i thought my game was bugged..
i play as it is default
then it doesnt show as much on screen, only if something is missing
Well now my alu plates aint filling
I thought I know I unlocked this and it wasn't showing up then I found out I turned it off to show what I could make..
Try turning the power off & back on.. sometimes I do that because its not working as it should but I'm enjoying the game though..
usually if something doesnt work its not the power that needs to be turned off and back on
aluminum scrap production?
yeah thats... not good lol
i need to start packing iot and sinking
What are those Spires that look like wasp hives but its putting out Green mist that damages you
cuz dunno what to do
gas nodes
You can burn it?
coal gens use water
Should I keep 1 iron and 1 copper nodes running fully on ingots? And fill some countainers full of ingots, just for later in the game?
Why does a Coal Plant Need water exactly?
ah yeah for that you really just need to reduce alumina production
What do you think happens with the coal in a plant
its a steam turbine and it boils water
the same reason as it does irl
I would keep them
Both the best powerplants (nuclear) and coal ones need water irl
Oh didn't know that.. I learnt something new today..lol
Listen, if its related to power generation its prolly steam based
I knew Nuclear power plants needed Water to keep from going into a meltdown
coal plants are not like diesel engine generators
Like 90% of the time
they dont need just a fuel to spin something
They also turn a turbine
Is 13 x 15 a good factory platform?
depends.
literally not enough info to give advice
Yeah? How many countainers?
Its never enough.
Dont future proof, leave it as it is
use it once you need it
Yeah.. just a question have amy of yall gotten to Nuclear power plants ?
Not sure how else to explain it.
making em rn
Yeah you’re right
just try it.
It all depends on what, how and how many youre making of what
Because I tried it in a Custom Mode but how does one protect themselves from Radiation
Phase 4 stuff
theres protective gear for that and that requires special filters to keep out the radiation
usually just evasion
Because in the Custom mode.. It was irradiated an huge area which I died from it
why didnt you just activate godmode then
red forest?
There isn't any storage that blocks out radiation
I mean I spawned in like 1,000 Plutonium Rods & my character died like instantly
no, only you yourself can be protected from radiation with protective gear
The Plutonium Rods seems like the Best ones to use for Nuclear power plants
if you are using Advanced game settings to cheat, just activate godmode
then you dont die
I beleive it is better to sink them
Well, I thought in that mode it was already practically Godmode anyways..😆 🤣 😂
in theory only not in practice unless you tick the box for it lol
Well, I found that out pretty quickly when I died a few times straight in a row from being close to the Rods
train paths are gonna make me end it all does anyone want to help me
I had figured they would have a Dedicated Storage for The Nuclear Rods before it is fed into the Nuclear Power Plant
What’s going on?
90% of the time the second station is facing the wrong way.
hard to tell without images
I'd if I could but consoles Multiplayer will have to be Stabilized before I can do Multiplayer
The other 90% it’s the signal on split bug
making up for 180% of all train bugs
the remaining 320% is signalling issues 
I Done the Train in custom.. I was like why isnt the Train moving & found out I needed a Train Station to power up the Tracks..😆
I liked the Train though I have thought of Putting it around Factories that are far away once I get to that point
@gleaming yew we are good at helping with train issues usually it’s something simple and a quick description of the problem gets it solved
ok lemme get on and take a screenshot
yeah and sometimes the answer is just to use factory carts instead
the problem is the paths at the junctions
Make sure you have a signal you’re holding to show rail colors
What error are you seeing? Do the signals have an error on them or trains just not behaving?
And of course you can always just not use path signals and switch them to block signals to make things simpler and rule out certain issues.
You never need to use a path signal.
that's my motto and its partially why I have intersections like #screenshots message
make a N x M foundation blueprint and pave as needed?
N x M?
cursed
Just make it however big you need it to be to do what you want. Why do you even have to figure out a foundation size ahead of time?
whatever blueprint you have avialable, I guess 4x4 at the start
Make the factory do what you want first then retroactively pretty it up if you desire
You clearly just haven't played enough Skylines before coming to this game
valid, never played
Leads to more creative aesthetic designs anyhow
Death waves ruined that game for me
How the heck they decided that was good. It’s like fluids in this game. How did that even ship much less never get fixed
would packaged fuel vs biomass make my explorer faster? or does it just last alot longer
Once you unlocked some of the better buildings it got silly-easy to scale from there. Early-mid game had the worst pop mechanics
But traffic is way stupider than my swarm of factory cart routes is. CSS did way better at vehicles
Wiki always gives this information.
swarm of factory carts, I like this phrase
!wikisearch explorer
The Explorer is an all-terrain vehicle. It is faster and more agile compared to both Tractor and Truck and has improved drifting capabilities. The explorer grips or "grapples" the terrain, allowing it to climb steep surfaces and handles rough terrain well, though it has a tough time climbing surfaces...
a factory cart has one space to hold things right? can the vehicle building load and unload them?
For example with drones it breaks it out in detail by fuel type because it does change. So if you don’t see it then it doesn’t change
it can?!
yeah they work with truck stations
oh my
You just have to be a sillymonster to actually use them
@unkempt blade they called you a monster
I like this idea
ty
that's fine, he's allowed to be wrong about factory carts 😄
A sillymonster to be precise
where should i put the screenshot
it wont let me put it in this channel
Screenshot channel
@green fiber so 4 Coal Generators can run off of a Miner 1? Or should I go for miner 2
depends on miner mk and node quality
put the miner down and check what it spits out
do you have footage of a swarm of factory carts in action :?
60/min coal is needed for 4 generators
I have a picture of them in a queue at my station #screenshots message
guys what do you think is the future of satisfactory? I finished my first world and basically never got to it myself, other then with other people. Will we get new phases? I know it's mostly just me, but I struggle to find a reason to play after having done everything and finished the game
Bomen are you combining one way and two way rails? Also damn colors. Red and orange are too close and one spot is hidden behind a building’s it’s hard to see.
What I'm asking is say I want to make sure I don't run out of power or use over the limit.. Can Miner 2 Power more than 4 Coal Generators?
as with most factory games, the reason to play is up to the person, you can stop playing, you can aim for self-set goals, whatever you like
whooooo, i wonder what the theoretical max throughput is per saturated truck station
yes imma try to get a better picture
it's a sandbox game after you've finished achievements. If you don't enjoy "make number of [something] go up" or more creative building you might just be done
It seems like it’s basically done for now. And honestly the game doesn’t need more phases. The last one was already pretty dull in that it adds nothing of interest to your logistics
again: depends on node quality
im doing max nuclear fuel and 30 ballistic warp drives a minute
check the output
Holy fuck uranium rod production is expensive
I'm new here, so sorry if this has been asked many times... But is it possible to rent a server for this game, if on xbox?
afaik no, no servers for console
80 per minute is a fun challenge though not sure you can get there with max nuclear
yeah I get it, but I mean, such a game can be expanded sooo much, with sooo many new buildings. Do you think it will be done? I get the whole "player based progression", but just wondering if we will actually get more. It's not that it needs it, but I mean, they're probably not just gonna stop working on it and that's it, so I guess there will eventually be completely new content
max nuclear and all the resources in teh world doesnt get you beyond 42.9406 if the satisfactory calc is to be believed
That’s when I decided I was done with the game. 80 you really start running up against resource limits and have to be very careful (if you’re not just using a planner to do all the design)
What does it say max is without max nuclear power? It should say around 150 I think
planner says max is 73.1841 with everything in the world (ignoring sloops)
We only know what's in #announcements and #dev-streams which at the moment doesn't sound like that level of new stuff. You cold check out the mod discord maybe
That’s wrong.
without sloops.
Ahh. Yes. That sounds right then. Max points at 100% speed machines is 480M/m
And it’s mostly BWD
I see. I'll look more into it, but I rlly do think they can add so much new content if the want to. Think of, maybe underground stuff, maybe caves, lava and so on. Or maybe new minerals, and new biomes too. I just think there's so much that cold be done
Say the Node is Normal
Anyone any tips for tractors? I'm a fairly experienced player but avoided trucks and tractors forever cos they just seemed hassle. But I'm giving them a try now and I was right, they seem so unpredictable. Just for testing, I made 2 stations, one set to load, one set to unload, made a tractor and drove it a route (this seems an annoyingly imprecise way to set a route, but regardless...) I turned on autopilot and half the time it doesn't even follow the route, it does spins and random circles and sometimes drives miles away from the route. Wtf is the deal with these things
trying to set it up so i can have little nuggest of factory everywhere, not centralising things - and im taking efficiency hits for convenience (disabling recipes i dont want to have to deal with)
then you get exactly as much as the miner say it will do in the build menu description
a tier 3 miner on a pure node, maximally overclocked, yields 1200.
every step away from that halves things iirc
i put another screenshot if anybody has any ideas
Yes miner tier and node tiers each half output each step
Sure looks like some of your signals are facing backwards. Like on the rail on the right of the second screenshot the one in the middle ish seems backwards.
The side with only
One “screen” in the middle is the back and a train can’t go through that (unless there’s also a forward one on the other side in that same rail spot)
the forward direction of a signal is the side with the 2 lights
a train can only go past a signal if it sees the 2 lights.
(exceptions apply - but not here)
any console people have a fix for the game crashing 10 seconds after connecting to epic services?
It looks like your signals are randomly facing forward/backward on the same rail. There doesn’t seem to be any rhyme reason in how you placed them on which side of track or which facing
Usually you want them on the right side of the tail when facing the way the train will go. There is a toggle to reverse that but you likely don’t want to use that
generally, if you want a train to drive along a track, the signals on that track should keep facing in the same direction
aka the side with 2 lights should all face the same way along that rail direction
play the pc version. (jk - I'm sorry man 😅)
Apparently there are issues. You on Xbox?
is there anyway to make 100 copper ore go one way and 200 the other way
Sure. A splitter and combine two outputs into one
100 each output then 100+100 is 200
Should hopefully have a fix this week, per #announcements message
oh i get it now
25 hours in and not completed phase 2 yet. Am I cooked?
no
Nah, some folks take hundreds of hours to finish the game
(For whatever value of "finish" makes sense. :)
It’s easy to do thirds and halves in the game. Other stuff is harder but you can combine thirds and halves over and over. 25% is a splitter with two belts then a splitter on each of those
A sixth is half a third etc
oooh, what I'd really like is a variable power switch - you build it from several power shards and switch ingredients, and it power-shards everything downstream (but only downwards)
Time is not important, only enjoyment of what is now
so i can make my sub-factory operate at 50% to save power
You’re just “relaxed” 🙂
A little bit but it’s not really worth it
wouldnt really be a core gameplay mechanic, more just for the fun of it
While power scaling is exponential which sounds scary you’re capped how far into exponential you can go and the curve is very flat in that range
make a copy of that sub factory that is underclocked, and then power that one on and the main floor off when you have low power 
slightly cursed
heh, slightly cursed indeed
heh, best I can come up with is to create vertical slices of factory and power each through a separate switch
I can never find my dog I swear... I wish there was a Ficsit™ branded doghouse that it'd stay around, so I could always find that lil thing. After they improved the stuff they find for you, they're pretty useful.
anyone of you guys able to help us/me? me (xbox) and my friend (ps) are trying to play together but cant invite each other as its opening up the console specifik invite screen, any help/a fix would be appreciated
The achievement for collecting all three power slug types is broken on PS5. You only need to collect 3 power slugs of any type.
Hey! When building a large storage hug with smart splitters, do I set the outputs to Any Undefined or Overflow? Currently when I set them to e.g. Iron Part + Overflow, undefined things get stuck in the splitter. But when something is actually overflowing, Any Undefined will clog my belt, right?
overflow + sink at the end works
Have I got the blueprint for you: #screenshots message
Omg 😢
I think Overflow only allows passing of the overflow of the item that you chose to filter. I think you want All for everything (including the overflow) to continue.
why do stingers have such a large agro range i just had 3 of them chase me around before one started fighting with some hogs
I think, and don't quote me, but the overflow would be used to feed another container, if you wanted to fill two (but then why not just have two containers joined with a belt or lift?). Perhaps one use might be to feed, say, rods into a constructor to make screws, but when that had filled it's lot of screws and stopped needing rods, the rest could go to another machine to make something else.
How big of a foundation do I need for space elevator
Power in this game is so oversimplified that no amount of power management is actually useful. Only thing that makes any sense is a charged bank of offline power storage but even that is really optional
thank you for the info. items certainly dont seem to get stuck in the splitters with an Any output anymore, so thats an improvement.
Not sure if you ran into it but mergers splitters built on belt seams are bugged
Returning player here, (Console release yippiee) i need a refresher on good hard drive rolls. Ive got 3 rn all with re-rolls. What are the best ones to look for in the early game? Ive got cast screws (i remember thats a good one) and stitched iron plates rn. Any tips?
at least 6x6 i think
What do you mean by "belt seams"? Is that where you added a splitter/merger to the middle of a belt, but ended up placing it where two belt sections had been joined?
Just hold on to the options u til you find one you want to use. It blocks out those same recipes from showing up again if you don’t pick any
So that’s the best way to see the options available.
whichever you find more convenient for your next build
anyone who tells you there are tiers of recipes is a fool or hates you
If you build a belt off a belt where the two come together is a seam
I found this post the other week whilst looking around as well for this reason.
If you put a splitter across that seam it may not work
why do you hate them?
Most recipe value is based on play style. Other than basically the four key oil alts everything else is just different play styles
Yall are amazing! Thanks pioneers
Hey hey. Some of them are nice
I see, I guess I would not have considered placing one across a seam, I usually just put the splitter/merger down, then join it to the belts with new belts.
@turbid merlin
recipes vary on 'good' depending on your situation, what other parts you're making, what other recipes you're using, what resources you have locally and what other recipes you're using in the chain
simply ranking them by tiers is as good as rolling a die.
yeah, that's as good as a random list
I know it’s all down to the individual pioneer and their available resources and play style
There are generalist recipes, that, by their name, have general purpose. Mostly low tier items like ingots
then specialist recipes, that have more niche uses but very powerful with what they do
For me it just happens sometimes without thinking about it. If I come back to an old belt or something.
then all you're doing is handing out a list to make people stop thinking about their choices.
"best ones" heavily depend on your personal preferences. Any tier lists are just that - personal preference of someone, most likely not aligned with your own preferences
Heavy oil reside/diluted (packaged) fuel/recycled rubber and plastic are the only four I’d say are essentially mandatory otherwise you’re likely to be very frustrated with oil
Availability
Well, as I said, it would not have ocurred to me to put one in the middle of a belt without removing some of the belt to make room for it.
Snapping splitters on existing belts is an awesome way to build
Hold control and just boom boom boom boom slap em down perfectly lined up
I've been doing that on lifts, but that can be trickier.
yep. annoying part about lifts is that if you build a new lift off a merger/splitter its snap points are "1/2 unit" off. You have to do it again to get it back on what the snap point spacing you really want it on again
is there a way to stop a conveyor belt temporarily?
Looks like Any is not the right setting. After testing it, about half the items didn't land in the right box and were sent to the sink. That leaves Any Undefined I guess
Ah, that's why my splitters didn't line up with my biomass burners.
delete a section
you can stop items from going down it but not the belt itself
or just put a nothing smart splitter on it
how to stop items?
do you have smart splitters? make it so no item can go out any exit
delete a section. Of belt
Hm, now I'm going to have to do some experimenting with smart splitters/mergers and sushi belts.
I see we have found a sadist
i went thru all the signals and they are all going the right direction so idk what im doind wrong
one more screenshot pls with your changes
make a post in #1038092680493801533 where people can post images and actually reply. Not in #screenshots
yeah, at this point it's probably worth posting there instead
Can someone Dm me with tips and help or smt? I just got satisfactory and I want some help to speed up early game (anyone can Dm me and links are welcome)
also is your train on the right hand side or left hand side of the path?
Hardly, but consider it a science experiment.
just do whatever the unlocks are in the HUB and build a MAM and look at those unlocks. as long as you're progressing through those then you're making good progress
honestly just mess around with it. It'll take longer explaining everything and you won't absorb it all anyway. You'll learn faster by trying
ask specific questions if you have a problem you don't understand
left
make a post then
when is patching routine for console/how can i find out
will do
⚠️ Guys, I JUST DIDN’T TAKE THE TIME TO EAT today but I have (I’m still tier 2) factories (one per node) that produce Iron Plates, Iron Rodes, Cables, Wires, Screws and Concrete (for each material, 3 countainers).
Everything’s running with the help of 8 Biomass Burners alimented by Solid Biofuel.
I THINK it’s time to move on.
does anybody know how to adjust launch pad angle on xbox???
yeaaa you might wanna invest in some coal
When building a storage hub on PC (console may behave differently), I have always used Left Output (item), Right Output (item), Center Output (overflow), and it runs just fine. If on a dedicated server, sometimes the splitters take a while to start working properly... usually a server restart is sufficient.
you adjust angle while building it
Still no foundations. So just basic first factory to keep me going on.
yea but like how
i’ve tried every button
having a screw factory will lead only to frustration because belts can't carry enough screws to handle your needs. instead just ship in iron ingots and make screws right near the machines that need them.
in almost at phase 2 and i still haven’t used foundations
a belt of iron ingots can make a LOT more screws than that same belt carrying screws
Yeah that’s my next step but honestly Solid Biofuel is REAAAALLY good
early game it’s fine, power can be an annoying resource
it should be the same buttons that tilts things or move them up and down while building ?
it's the same amount of power
Too late I have a Screw factory
once you have chainsaw and have automated wood->biomass->solid biofuel->bioburners then yeah, but your power requirements are going to go up a LOT
what I'm saying is that that approach is going to frustrate you quickly
wait your right mb
i was thinking that you would split the screws from a single constructed and send them to multiple locations
so when the time comes, don't make a bigger screw factory
A single geothermal gen is screwing my FPS 🤷 Whelp... time to get deleted geo 😆
may be time to delete your upipeline cache or something. it shouldn't be causing problems
i don’t know how to do that either…
Yeah that’s what I did, with 8 Biomass Burners, works well enough for now
i'd inspect the keybindings you have in settings
alrighty i will
I don’t get the problem, what’s the matter with Screws?
nothing wrong with screws, just can be awkward if you don't build around them
IVE DONE IT
mostly just make screws right before you need to use them. Otherwise you need tons of belts
what, found your caps lock?
I JUST BOUGHT SATISFACTORY
@dense violet Yeah but he said something about belts and screws?
i figured it out but i have no idea what i pressed
yeah same thing
screws take a lot more belt space as they expand.
More belts
Oh, I have very short belt circuits for my screws for now but the 3 countainers are slowly filling
sure, but you really don't need tons of screws stored. They aren't used for anything except building other parts, so just use them
for parts you need
#screenshots message these BWDs are bad for my health, first time I've ever had to actually use my battery array....
Looks like it's holding on though.
Got it. Well, it’s done anyway. i’ll have thousands and thousands of screws.
I might start feeding them to the alien generators just to get more power later on XD
Phase 5 is so power hungry
what is a bwd
ok i need a console player because i have no idea how tf i’m supposed to do this
you don't have enough power to make matrices worth using lol
i play console!
how do you adjust launch pad angles??
a phase 5 elevator part
lmao i have never used them and im halfway through phase 4
😭 well lmk if you find out
the same button as rotate but at the second placement stage
oh my goodness i had no idea there was a second placement stage
it is probably just a matter of rotating them before u construct and after u confirm location
like with hypertubes if u have used them
Yeah it might be more efficient for me to just outright turn off the entire BWD manufacturing line, but it's also about the only way I can get power. Only sloop and geo energy, and a little bit of leftover coal.
Alright.. Gonna start satisfactory tomorrow.
sometimes it isnt pressing the rotate button but its moving either your camera or your character and it moves
I had to take down one of the power augmenters to get a little more production...
you'll spend more making them than get out of them. they require ~18 GW to make 5/min (enough for 1 augmenter). unless you overclock every encoder, particle accelerator and converter to 1% kekw
that thing's making 2 bwd/min slooped so at least this part won't last too long
@dense violet Wait, what if I use my Screw factory to feed a Reinforced Iron Plate production?
Ah then yeah I only make 2 anyway
I'd have to have a large battery array to get anything out of it
that's fine? but you still just make however many screws you need. Tons of screws in storage don't really do anything
Wait no
If you want a real hack for screws, get the one that takes steel beams and turns them into 260 screws/min. Then sloop it.
520 screws/min for almost nothing
let’s goooo
@dense violet Constructors CAN’T produce Reinforced Iron Plates
Hey guys does anybody know if satisfactory is crossplay on ps5 and xbox
Or save your
and just OC it... it's not like you are doing anything with your steel ingots anyway 😆
Yeah lol it's just for mk3 track
and a couple of other things
You can get alt recipes that use pipes for almost everything, and they're way less fuss to make
Yes just not to pc sadly
a real hack for screws is to not make them at all
yes, you need assemblers. I don't know what you're trying to say
Oh okay thank you
I think screws are fine tbh, I hate wire way more
I thought I could do Reinforced Iron Plates with a Constructor but obviously I can’t. I should move on to tier 3 now!
Why are all my buildings at 36 percent or less. I am new and dunno what that means
Yea, gotta' do "fancy stuff" for wire until Mk.5 belts then not so much
it means they aren't running constantly
not a huge deal, you're new
How does one fix this
Actually how do you even see that percentage
I don't think I've ever seen usage percentage
math the numbers so you feed the right amount of parts per min in systems
Somehow at endgame and have legit never stumbled into it
the efficiency meters in machine uis
also, just as a thing, those meters aren't very reliable.
Got it
just math things out, see if the lights on the machiens flicker
yellow means its not working, green/blue working.
if they flip yellow it means it's stalling for some reason
Most are green but the belts arnt full. Some go from green to yellow
Ohh you're talking about that thing in the middle
Yep
That's so small I didn't even notice it XD
XD
I don't even pay attention to that thing, I just balance the inputs and outputs close enough and everything else takes care of itself
Every single thing in this game can be boiled down to recursively examining input and then the next input, and then the next input, and figuring out what you need to match it
Or sometimes when everything's making 0.25's or 0.75s, I just ballpark it, PITA lol
My brain hurts
weren't you just saying how awesome they were?
HA HA (nelson impression)
i don't even own satisfactory, there's only one copy in my library 😭
they shouldn't empty out that fast tbh, but you should really rush coal power asap
having to worry about power is an annoyance unique to p1
indeed
Yeah that’s my next goal
set up 4 coal stations
why is that?
just spam more coal power, no?
I don't have any fuel generators...
OH you mean phase
lol coal wouldn't even help here at this point
since bioburners only use fuel as needed, just adding even one coal burner drastically decreases biofuel burn rate
don't you have nuclear power?
setting up nuclear power sucks
This game is dumb in using synonyms to mean drastically different things.
nuclear power IRL is incredibly autistic
or is super fun if you just enjoy logistics
no?
it is... especially TWR and GCR designs
True, once you have the first one going then its fun.
it's awful except better than all the other base load options
any design that breeds U238/Th232 into fuel is autistic
I'm doing only sloop power and geothermal power. It's kind of a challenge when buildings start using 7GW+ when slooped...
when is geothermal power unlocked?
#screenshots message see pic lol
pick a spot with most of the materials you need
logistic in the materials extra you need
done
you can drone the Uranium Rods to the ocea to be burnt.
drone the waste to be processed (if you want)
or just transport everything you need back to one main base.
That's what I did, didn't mind it at all tbh
is there any nice way to use the power zipline
If I was doing nuclear at all, I would probably set it up somewhere far away though.
I want to traverse across multiple poles at once
hop between the poles
i don wanna
well, yeah. but its alot of different lines and materials. to me its worse then creating a heavy modular frame megafactory in the desert
then use hyper tubes.
or possibly power towers
Like I would just set up nuclear in the arse end of the map almost at the point where it starts damaging you.
once you have plutonium refinement and sink it it's not hard to keep the radiation footprint to a minimum -- you'd never know if you didn't go right near it
even if you didn't you could just burn it whereever and then send it somewhere remote
Don't you kind of still have to transport the uranium in though
only the spent fuel is significantly radioactive IRL
from here you can change alt recipes to reduce and simplify if you want https://www.satisfactorytools.com/1.0/production?share=eWHkbwFmaTq415syoMoO
assuming you are wearing the radiation vest a train car of uranium going by you eats nearly zero filters
and the uranium has to come from the same places, so you can't MAKE the uranium ore somewhere remote so you still need the radiation filters
Hmm... eh I'd still put it out in the middle of nowhere though, like where that one set of islands is past grasslands with nothing on it
Plenty of water over there too
and spent fuel is significantly mroe radioactive in this game too 
I tend to drone the fuel rods out to the middle of the ocean where my reactors are, then dump the waste on the island on the bottom left
do nuclear reactors cause radiation
Idk how far I'll keep playing after I finish phase 5, but I guess if I do, I'll just set up nuclear for funsies.
Fuel is boring
not the reactor, but the fuel & waste, right?
not the reactor itself, but the fuel and waste in it yes
Wouldn't it be weird for the reactor itself to be radioactive
yeah
Then again I guess your granite countertops are radioactive and so are bananas
and I have nothing to do for about 1 hour while all of these BWDs just pile in there >_>
bruh why is there an alt recipe for charcoal
I can't build anything because I would crash the grid
why not?
can't be automated
cant turn off your pasata?
so? some things don't need to be constnatly on
well I realized that the recipe only uses 0.5 pasta/min anyway. So I just took the sloop out of it
This is already with the pasta at regular clock speed
lol
if the pasta was slooped I'm pretty sure I'd be screwed
I had to sloop the stupid dark matter crystal thing
you never have to dupe anything >.>
wait could the switches facing the oposite way be a reason for my tracks not working?
you could set up a bunch of batteries since the particle accelerator doesn't draw a constant power
any tips for getting into quartz caves
sword the spiders
No I already did like... that's with batteries
oh, rip
n like finding the entrances
the one in the rocky desert?
yeah
it has entrances on the east and west, next to the shores
do I just look around?
#screenshots message These spikes are going over the production regularly. I think if I slooped another particle accelerator, the average load would be too much to handle
its a fair way away from where the deposit shows on the map. The enterance is a long tunnel into the ground
Well 84/100 hard drives for the achievement so maybe I'll try to find some
Scan for coal, go either east or west, you will find the entrance near the coal.
The western one needs to be cracked open with Nobs
There is also a small entrance on the north shore a little ways away from the sulfur, but it's small and easy to miss, don't go for that one
me when the Satisfactory is Satisfying (what?)
I’m confused I thought we could have angled beams
What is a stable ppm for sheets and casings? (Just for inventory not crafting)
... if this is how a mountain goat that has returned from extinction climbs, I'm not very impressed
Oh well
Change build mode
is it worth automating tons of batteries and just manually filling like 2-3 containers for each drone port with them manually
Thanks a lot
what
how did you know
not very much
The description for the explorer from the AI lol
yeah
Like 20 should be good right?
"Climbs like a mountain goat that has returned from extinction"
how did you know I just made it
because I just did lol
wanted to use it for hard drive exploration but this thing sucks, power towers better
finished supercomputer production on a multiilayer server
sheets are only used in mk5 belts so you'll want a decent amount (10/min is probably enough once your storages fill up but it'll take a while to do that, 20 would probably be good)
casings are only used for a couple buildings so you'll probably want at most 10
...................are you kidding me
Alr thanks!
i'm not streaming my game rn...
actually sheets might also be used in something else but i cant remember
maybe nuclear reactors?
okay seriously does anyone know how to expand icon tooltips on the map
I still have no idea how to view node purity on the map with a controller, or expand radio towers
I've tried like every button
I just realized each of my 9 Biomass Burner is charged with like 150-200 Solid Biofuel
so you just overloaded it?
So Biomass Burners INDEED are reaaaaally good
No, they’re just loaded
i thought you said you ran out of powa
Yeah I thought so
that's not usually osmething people get confused about.. ??
Well I thought I was going to
yeah one good load of wood will run your early factory for quite a while
Then are realized the Biomass burners were all charged
Yep
I just found a pure coal node
Next to my started base
Don’t think so, look, it’s the one at south
you have to run it down the coast from the waterfall up north
make sure you bring LOTS of copper plating -- and I suggest you bring 2-3 pipes of water down while you're doing it
because you'll eventually get mark 2 miner and be able to run double the coal burners there but you'll need double the water
drinking fancy wine out of the bottle - nothing says lazy saturday like that 🙂
They really needed to make an amphibious vehicle in this
dunno why all of them just can't be submerged it's pretty garbage when I'm sitting over here making theoretical quantum stuff but I'm stuck with a dune buggy
@wicked nacelle can I really use that particular coal node on the island at south?
At least make it a quantum dune buggy
what do you mean?
wdym the southwest is quite literally an ocean
???
southwest of the map?
yes - by the pure coal - there's no convenient water
I'm looking at the map right now
there's a waterfall into the void (from the water you mentioned) as you follow the coast up to the north/northwest
Being very very far from water right?
yea @sharp basin just use that one for steel
You might be better off just bringing the coal to the water, I did that a lot
bring the water down or bring teh coal up. - either is fine, the coal up may be easier for sure
The better coal spot is the lake to the northwest ish of the fields.
4 normal coals, a pure iron, copper and sulfur also nearby
Well hopefully they add more vehicles to the game at some point
This is kinda crap but at least you can't be killed in it
1.2 adds the stupid liquid tanker.. but really vehicles in this game all suck. Jetpack and hoverpack are what you use
the map sucks for vehicles.
Or just learn how to use the Explorer better, it really does drive pretty solidly.
I’ll look into coal and water cooling and everything very soon

but as with all vehicles, there's just no reason. there are just better alternatives for EVERYTHING they do
Well like what's silly is we have drones...
Autonomous drones
Ride in them? NOOOOPE
but those are useful. I'm really confused honestly. "more worthless stuff, less useful stuff"??
Stand on top of them and watch as they have no problems taking off with you on them?
Yep! lol
I want to pilot one...
why not just make them pilotable...
It wouldn't even be that OP considering how late you get them anyway
I've always found the existing transportation options to be more than sufficient. and that includes the late game portals to be dumb as hell.
how do I use the nobelisk detonator
I think power lines are ok, but I still do think this game could use a flying vehicle
hover pack
Not just because it'd be fun and useful but because... it's already there.
put power sockets everywhere
I just unlocked trains for the first time
Like the game... has autonomous drones
hold lmb (assumedly right trigger) to throw nobelisk, press rmb (assumedly left trigger) to explode
Fastest pioneer alive!
Just make it pilotable
now the tism can fully take hold
Neat.
that got rid of those studpid trees
you can also throw multiple nobelisks before detonating them
I haven't got automatic sulfur mining yet
Well maybe one day they'll add pilotable drones. I probably wont' be playing by then tho
you can grab a few stacks of sulphur and a few stacks of coal and that should set you up with nobelisks for a while
Hi, is there multiplayer Co-Op feature in this game and server browse or any kind of join other as public session, I'm on Xbox
Cyber wagon (forget what you need to do to make it fly though)
there is multiplayer but no server browser
Just from a gameplay perspective it makes no sense that a drone can transport like a bajillion stacks of ore but not one human pilot lol
i dont know how the multiplayer stuff on console works but you can find groups and stuff in #1201555265942724758
It makes no sense that the player inventory is massive
well the ore is inside but the pioneer is stuck on the outside
The amount of mass in copper powder stack is stupid as hell
and its a drone afterall, so no pilot needed
it’s a pocket dimension
would you mind to explain it and is it like matchmaking or join oter world by listing session.
because there is a join button but nothing showing there
the way it works on pc is you can set up a dedicated server and have people join it (i assume with a server ID, ive never done it) or you can host your own game and people can join via invite or pasting the session ID
im guessing its pretty similar on console but again, i dont play on console so i really have no idea
ok, thank you very much
okay so how terrible is this idea
add however many drone ports i need next to my battery factory which feeds into each one (probably just one per drone being used so they aren’t ever stuck waiting to dock although this will use so much fucking power) and just set all of my drones to pick up the batteries for fuel there instead of running around the map filling up containers with batteries
it would be much better to just have a "central" drone port that distributes batteries across your world
and then the drones that do things that arent batteries just refuel at their home port or whatever
alright, wont they take a while to dock if i have quite a lot of drones though? also can i set them to wait until the fuel is full until taking off
the drone docking time is set and they fill up pretty quick (they'll take whatevers in the drone port and fill their inventory/fuel with that)
and in general it would be best to have at most 2 drones per drone loop (1 for one port and 1 for the other)
1 drone should be enough for most things and 2 will probably be overkill unless you're picking up things above 300/min
Is oil power a good source of power?
wait yall i have a question
if i have 120 iron ore/min, would 2 or 3 foundries be more efficient?
either 2 and i have a good amount of extra, or 3, but each one would be 40/min instead of the needed 45 for max efficiency
I'm guessing so right?
thats where ur going to optimed what ur miner
okay so have one central drone point with lets say 30 batteries/min input for now or something then add it to all of my drone timetables?
3 clocked down to consume 40 each
it’d be miner mk1 on pure iron node
alright that would make more sense, thank you!
sure? easier to make lots of power
also how many batteries can fit into one stack and how many does a drone use per minute
hm.
cuz I just unlocked it and idk it seems a bit annoying to do whilst trying to make it look decent
200 per stack, and the longest path in the game uses barely 5/min (north coast nitrogen to the corner of Blue Crater)
Im watching videos right now to get ideas and whatever but ill get there
everything early on is annoying to make look decent
you lack practice and skills and objects and tools to make it easier 🙂
imo, I wouldn't worry about prettiness until after you've unlocked everything
oh alright thats a lot less/min than i assumed, is there any way to make the drones go to grab fuel from a central port ONLY IF they’re low on fuel?
thanks
No
learn the game, finish the tiers, then you basically play in a sand box mode creating your own projects 🙂
What I meant is u should underclock ur miner to what u actually need
yessir
Do NOT do that
idk what that means
using rocket fuel as a base here, regular fuel is good enough to last until rocket fuel and turbofuel is better off skipped imo
produces about the same power as nuclear, with basically no downside (can be set up in an afternoon as opposed to a few days minimum, uses less resources, and is much nicer on your computer
have you unlocked 'clocking' in the MAM yet?
uh nope
Do the Power Slug chain
alrighty
ok, go to your MAM and find out what you need to research for it (power slugs) and unlock it
it's your single most useful tool in the entire game for planning out your factories
Get it, then you can down clock to make numbers match
alright thats unfortunate, can i at least make it lets say 1 is central fuel, 2 is production line input and 3 is production line output. can i set the timetable to go 2-3-2-3-2-3 (however many times i’ll do the math) then back to 1?
oh shoot alright thank yall
There is no timetable for drones.
using clocking to plan things out will stop like 90% of your problems before they exist
They only fly back and forth between home and destination.
is this for drones?
Already answered
hmmm I see also why rocket fuel and not ionized? more difficult? and what do u mean by regular fuel?
fuel > turbo > rocket > ionised
ionized is a better jetpack/vehicle fuel but the power cost to produce it is WAY more than rocket fuel, by regular fuel i mean the stuff you unlock with oil processing
there isnt? so would i need to make another drone just for refueling per drone port?
No, not per port.
I see I see thanks
rocket fuel is really boring though and you need hundreds and hundreds of generators to make a big system
thats why i prefer nuclear
mmmm
just 1 to any location you need to refuel things
dang lots of option alright
the game is basically built around all your choices. Very little is 'wrong' 🙂
except sky infrastructure. I'll kill on that hill.
alright im confused, so i can have one drone refueling multiple ports?
you can build in the sky just make sure that you connect it to the ground
well that makes my life a lot easier
So is it just me or is xbox multi-player having issues?
nobody likes floating buildings
ty
yeah I guess u right I just wanna play in a certain way where it's like the most optimal, efficient and nice looking ig. but I gotta stop worrying abt that too much until I unlock everything
hey first time using trains and i have tons of questions lol i am watching some videos about the basics and how to use them, i just wanted to know how much can a freight station hold i want to transport plastic and rubber i am making 200 per minute for each....if i load one freight station with both of them how many freight wagon should i use and will the one freight station be enough?
pinged you in other channel
there's no single 'most optimal' path for anythign you choose to do. Sorry
honestly in my personal experience focusing on whats the most optimal/efficient is the least fun. lately ive been focusing more on aesthetics while trying not to commit any major pipe crimes and ive been having a lot more fun
does the blue dotted lines represent belts?
I guess so yeah
shit you literally said that lmao im slow
yeah u right
also, it's essentially impossible to use all the resources on the map, so 'most efficient' can also take a back sseat
no stress 🙂
it's why it's convenient to have multiple drones share the same destination.
but honestly even if you have a lot of A to B paths, it's not a huge issue to have dedicated refueling drones for all of them
i wish finding hard drives was easier right now.. just starting ps5
exploring in general is hard w/o the right gear
jet pack
zip line
medical inhaler
better weapons
guns
but becomes very easy with those
probably better to wait until you have the jetpack and a decent weapon ngl, exploring is very painful before phase 3
oh parachute is also still useful
i have a beating stick and exo feet 😂
And in my experience doing something inefficient with no practical benefit to justify it feels like a waste of time and is extremely unfun
keep unlocking stuff in the MAM , tons of useful thigns for exactly what yo uwant to do 🙂
yeah all of my factories are scattered around the map and im using some of my older factories for new stuff to save time (e.g motors making turbo motors) so i wouldn’t really be able to transport the fuel like that, i’ll most likely need a fuel drone and port for each drone
and get to oil production for the jet pack
starting to see the advantages of mega factories
not a huge deal 🙂 once each destination if full of fuel the fuel drone will pause there until unloaded
eh. If you don't start off from the ending poitn and plan every single step mega factories are more of a nightmare
im d1 Space Giraffe-Tick-Penguin-Whale Thing jumping athlete.
at least if you care about it being efficient at all or tidy
i dont really mean that i like to play inefficiently, its just that building with the best recipes or small little optimization things has taken a backseat to making builds look like something other than a bunch of machines on a concrete slab
Space Giraffe-Tick-Penguin-Whale Thing jumping is the best and most efficient thing to do in satisfactory.
well tomorrow i’m gonna get a shit ton of power then
should i do nuclear or will it just cause more of a headache than anything else
or you can just jump on a Space Giraffe-Tick-Penguin-Whale Thing
i say i’m gonna do something big and end up doing some stupid shit like that
You can be efficient without much planning or tidiness, but tidiness is the thing that takes planning
up to you but imo you should
no no that is the biggest thing you can do.
i like it the most out of any other power source and its not overly difficult to get hundreds of gigawatts going
nothing beats it
a growing mega factory be eficient?
when you don't know what you want later how can you make the right or enough materials first?
at best you could just really shrink your new systems down to manage and/or probalby have to sink a ton of stuff to keep production going
it's possible but it's an ass ton more work
i keep most of my stuff tidy as far as i can but i never end up making good looking factories
hundreds of gigawatts? i have like 9000mw lol
it's just basic math. As you get better belts all you have to do is upgrade the miner and split off another line to make more foundaries/refineries, whatever
It doesn't take much planning to look at inputs and see how much you're using to make something
Mega factory can be done on the fly very easily, just takes planning to make it look good
right
all the uranium on the map gets you to 630GW, taking that to ficsonium you can push out iirc 1.4TW (but you wont have very much left on the map to use it on)
you can do the same with rocket fuel but that would be using most if not all of the sulphur and nitrogen on the map i think
can i do plutonium fuel rods out of nuclear waste before tier 9 or not
ficsonium is t9 right?
yes
personally, I would just sink the P rods or use them in drones though
or trucks too
yeah thats what i did last run
12.6 plutonium rods being used for the global drone network, rest was for the sink
iirc 1 P rod pm = about 250 batteries pm for fueling drones
something like that
so how much power can i push out from a single normal uranium node without plutonium rods
its like 0.001 P rods/min that vehicles use i think
jeez i might do that instead of battery factory
that's a ways off though and you'll probably want drones to make the uranium and plutonium rods 🙂
and i think its only that low because of the rounding the game does, in practice its basically infinite
I'm off to do some spring cleaning, gl with your drones and nuclear 🙂
How long does one p rod keep a drone fueled?
about 250x longer than a battery 😛
@dim cradle ^^
so like 1000 minutes for one fuel rod i think
you ever try to purposely make chaos in a factory cube
it's not based on time, it's distance, btw. A drone can fly forever on minimal fuel of any type
spaghetti is more fun
I don't need to, I'm pretty sure my "mega factory" is chaos enough to pure chaos lol
#screenshots message it looks a little """better""" now that I'm making BWDs but yeah >.>
Although it all makes sense in my head since I know where most stuff is
I"ve been wondering that, so you can just keep using fuel in drones right
I don't quite understand your question, but a drone will hover forever if it's trying to land at a port that is in use - that consumes no fuel and they can never crash
I have one that's using 60/min to transport nitrogen so I was wondering if it needed to fly even further to the point where it exceeded the fuel stack size (100) if it would just be impossible
no, the drone won't take off without the ability to make a round trip, I believe - though it can refuel at the half way mark if the fuel type is matching (??)
satisfactory story theme kinda reminds me of portal
and yes, I think the worst fuel types can make certain trips impossible
question with the bi product the oil power generates. I put it in a storage container of course but then eventually it'll be full what do most people do with the overflow? just awesome sink?
cant sink fluids so turn it into something else
"oil power" isn't a recipe
are you talking about resin? resin is great for making plastic/rubber
i think mostly people will first make plastic/rubber, and then will turn the remaining oil and byproduct into fuel and burn that
and also fabric
eventually you want the alt called "heavy oil residue" which is different than the liquid of the same name. then you make diluted fuel from the HOR made with the HOR alt and then the resin gets used to make rubber (which is 2x efficient than using it to make plastic)
HOR?
heavy oil residue
i see
anyhow, early game just turn the waste HOR into resin and either sink it or make plastic/rubber from it
but keep an eye out for those alts -- they're 2 of the best ones in the game by far
heavy oil residue is just a hard drive optainable alt recipe right?
yes, the HOR alt recipe is a hard drive research
You can also refine HOR into residual fuel and burn it for a little extra energy.
and then also you want diluted (packaged) fuel (there are two -- one packaged one not -- but the packaged one is available a lot earlier)
can you?
Yes
You won't get as much as diluting, but the recipe is available as soon as you get fuel gens
what is this for sorry?
Oh, mb. base fuel recipe gives resin directly.
you feed the HOR from the HOR alt into the diluted (packaged) fuel -- it doubles your fuel production (or maybe even more I forget)
woah what...
you add water and somehow water makes more fuel. water in the satisfactory world is basically magic
oil -> hor -> diluted fuel
yes there is "diluted packaged fuel" which is available early but requires packaging/unpackaging. there is "diluted fuel" which uses a different machine that you get much later but the production is.. somewhat simpler
and then (and this is where it gets a little weird) -- you can use fuel to make LOTS of rubber and plastic with two other alts -- recycled plastic and recycled rubber.
dang
those four recipes are basically the most powerful alt combination in the game
other than cast screws.
sure.
lol
anyways so right now I prolly should just get the HOR alt recipe and worry abt the rest later.
HOR is pretty useless without one of the diluted fuel recipes. but just those two will get you a LOT of power from fuel generators
just those two are very good.
oh I see
but if you see it, grab it 🙂 -- either one
ye i'll do my trick to get it
HoR alt recipe and Diluted Fuel recipe let you get 10 Gw of power from a single 300 node. It's so nice.
Also, save my brain... Why do I keep trying to figure out a way to make a base that is "underground" and above ground at the same time.
isn't it 150/300/600?
underground for ur converyors? to make it nice?
No, like in a cave system...
pure is 240
then idk
is there an option to skip the loading screens ta the start of the game
unless there is a mk 2 oil miner
!wikisearch crude_oil
Crude Oil is a mid-game resource found in the world. It is refined in Refineries into Plastic, Rubber and Fuel, whilst producing the Heavy Oil Residue and Polymer Resin byproducts. It is a fluid resource obtained from Resource Nodes, and is extracted using Oil Extractors instead of Miners. It can be...
it's 600 at 250% -- which is the only number that matters. You need to shard all your oil rigs
right right ok
I shard everything once I start duplicating them. Which I don't make power shards until I can duplicate them. lol
yeah you know about slooping power shard production right? you turn slugs into shards in a constructor that is slooped
also next to my oil nodes thing I have another one nearby that looks like a geyser but it is a oil node thing how do I obtain it?
that doesn't unlock until later -- when you unlock nitrogen. There are also water and nitrogen things like that
it's basically a fracking machine
Slugs and Monster Parts can be sloop'd in constructors to produce double mats, meaning you get twice the Power Shards and twice the Alien Samples. Shards for Machines, Samples for the Sink.
wait so power shards are more than just overclocking? it can make sommersloop?
You can double sloop the DNA that you sink for coupons
Add water to anything to make more thing. Copper sheets copper ingots, any ingots fuel, etc lol
no, you can make double the shards from a slug if you do it in a slooped constructor instead of by hand on the bench
OOOOH
YEEEEAAAAHHHH
yeah yeah well I knew it then forgot then now I will remember
I should do that... Sloop the Remains and then Sloop the Samples...
and with the monster parts, you can sloop that in the first constructor and the sloop it again as you turn it into DNA to sink
Unfortunately there's no Diluted Dark Matter though
there's a mod that lets you make your own custom recipes 🙂
lots of people use that for turning refinery recipes into packager recipes since they have the same inputs
I don't have any mods, but if I was gonna grab a mod it'd probably the power armor one if it still exists
well ever since they let you wear jet pack and blade runners it's not nearly as necessary
it used to be you had to pick just one augment at a time and it was brutal
Eh from what I remember, which isn't too much since it was years ago, at later stages that power armor was insanely good
Health regen and all of the resistances all in one and stuff
fast as heck and everything
you can have poison and radiation and jetpack and blade runners now stock, though.
You could legitimately walk to the edge of the world and just stand there
well at endgame anyway
Turned you into some super cyborg
hoverpack running on batteries would be cool - it would make batteries actually useful again -- uniquely useful at least
used to be you could only run drones on batteries... which are odd because power storage is a huge battery yet is massively easier to produce than batteries
I always put my baby Fuel Factory on the Gold Coast, along with a small Weapons Factory, and then Packaged Rocket Fuel for my Jetpack. Hoverpack doesn't have power enough for me. lol
yeah I do something quite similar
The Crater Lake is for the massive Rocket Fuel power factory, to be turned into other things later. lol
if they fix liquids in 1.2 then I'll convert my oil back out of fully-packaged back to piped. packaging all my fuel distrubtion killed my FPS but it makes the flow rates SOOO nice
I think when we played 3 years ago we started in grasslands and put all of our fuel stuff on the coast so probably the same thing
This time from the desert I opted to go to that one crater area and put a fluid train there
has a lot of oil sources
I really want to try doing an actual start in the Desert, instead of turning that into my final Megafactory area... But then I start Grasslands or Rocky Desert regardless. lol
No it's in the south, has like one geothermal pure node in the middle
It's just one mostly circular water area
has like 6 oil nodes
desert start is fun. my second biggest save is there and it's fun
Crater Lake.
sounds like Blue Crater
Was probably it yeah, I set up a loooong train station right in the middle of the lake lol
then train goes up and drops it onto the factory from tubes in the sky
Late game the beach is probably even better though
Has that one oil fracking source
How well is the PS5 version holding up mid game for yall
BWDs are the most complicated item in the game btw, right
So the middle two items of phase 5 should be easier right?
Haven't looked at them much
I still haven't beaten Phase 5... I started a whole new world for 1.0... And then another new world for 1.1...
I got both alt recipes 🙂
Kenichi, if you'd like it simplified so you can figure out how to make the blueprints easily, then TotalXclipse on youtube has a video he put out like... a month or two ago? It has how to build the blueprints, proper ratios for the machines, everything.
I will
I typically watch dekoba and his playthroughs and not just blueprints videos but I prolly will with this
also does anybody uses the geysers for power?
If you search for Diluted Packaged Fuel setup, then it's titled "This Recipe will 4x Power in Satisfactory" which I mean, technically right.
Geysers are "for fun" power... They're not stable. But they're a passive source. So tap em, just don't rely on em.
You can rely on geysers just fine
the easy way? don't go over the minimum they produce?
the slightly more work? build some power storage as back up
and then you can use the average power supply
thats what I thought as soon as derplyte said the are not that reliable so I was thinking once I get to a certain phase I;ll build a giant power storage there just incase
geysers don't oscillate all that much, so it's not hard to rely on them. Until you get to phase 5 and everything needs so much that all of the geysers on the map is what it takes to barely keep one production line of it going...
I just like watching the Pumps go "gwooo" on them... lol
How have I played this game for this long and I'm still amused by the stupidest things...
Oh and 9 power augmentors.
if I was only using geothermal I'd already be screwed
it's like the equivalent of Goku raising his hands to gather all of everyone's energy for the spirit bomb and it looks like a peanut
I wonder if I should build my Megabase for this save in the Red Forest... Just a giant sprawling tower system that overlooks the world...
I would do a megabase in red forest just to drastically reduce the spider population of the planet.
_>
While you're at it, make one in the swamp, too
I wish I would have planned more around having a silly amount of power shards for things, would have made the refineries and fuel gen areas much smaller
You know normally I try to keep things as natural looking as possible but the swamp is one place I could pave over and not feel bad about at all
No Mason, that just means you need to build MORE!
There's building more and then there's me having to make 9 floors of 3 refineries each just to process the capacity of one pure caterium ore source with a mk2 miner because that's what it would take.
don't even need a giant one 🙂
Where I could have reduced that by 2.5x if I just overclocked everything...
somewhat big is the plan lol
giant to me
you do you 🙂 You could try to build everything under ground if you really want
many options in the game.
I mean, let's be honest, the biggest "constraint" in this game falls to one of two things. Either you build all of your factories really close and your PC implodes. Or you run out of power because you can't build enough Ficsonium Reactors to power them all. lol
the 2nd one is essentially impossible
power is a non issue
I hope I dont get to the point where my computer cant handle the game
Power is an issue for me, but I guess that's self imposed
build more power 🙂 it's easy and basically infinite
I looked it up and the its more cpu demanding than it is gpu
I'd be worried about consoles not being able to handle your factory long before a PC will have issues
thats often the case for games
if you wanted 500,000mw of power you coul easily enough build it
This is thee joke.