#satisfactory

1 messages · Page 395 of 1

hybrid crystal
#

I spent some time on this just now, but I've cleared out most of the map pretty well. I did find a couple Mercer Spheres.

shy mulch
#

there's almost 300 to collect

cunning siren
hybrid crystal
hybrid crystal
shy mulch
fallow stream
#

I have a minor problem with bauxite processing. I just noticed it is bottlenecked due to my rafineries needing more than 600 water/min (2x360/min) i have a prio pipe merger for the water outputed (240/min) and water from my pipes (600/min) and then I split it to my two rafineries, my question is, if I keep the outputed water as is (basically just a straight connection) and instead of the pump water merging before the split to my rafineries I split it and merge two ends right before my rafineries (probs with prio mergers?) will it remedy my issue? or will there be some sort of problem with sloshing or something like that?

shy mulch
#

you like a speedrunner or something? you should relax a bit 😛

shy mulch
fallow stream
#

i'm saying 2x360

cunning siren
hybrid crystal
charred sandal
#

Is there a way to quickly delete stuff in invo ? Like a hot key

hybrid crystal
shy mulch
#

taking a bit of time to comprehend what you're asking, the sentence runs on a bit lol
just as long as no pipe ever needs to move more than 600/min then you'll be fine in any configuration really

shrewd palm
shy mulch
charred sandal
#

ooooo ty so much

hybrid crystal
hybrid crystal
#

I don't think I want to use SCIM to find them

shy mulch
#

I don't think it shows items in the black areas, does it?

hybrid crystal
#

I was way off on my Mercer Sphere estimate, lol. 207/298 Mercer Spheres, 81/106 Somersloops, 105/118 Hard Drives

cunning siren
#

Thats still pretty good

hybrid crystal
#

Thanks, I'm pretty happy with it

#

I guess I'm still 8 Hard Drives short on being able to unlock every alt

cunning siren
#

I don't use many of the alt's so I pick what I do use and leave the rest from cluttering my menus

hybrid crystal
#

Yeah, that's what I've been doing. I have all the alts available to me in the Hard Drive Library if I need them

fallow stream
stoic spear
#

what are some location i could put turbo fuel

shrewd palm
#

blue crater is the best and easiest spot i think

stoic spear
#

ok

hybrid crystal
#

I did rocket fuel just west of the swamp

ornate saffron
#

both are good

charred sandal
#

Can you rotate splitters/convergers that are already placed if theres no belt?

Can you turn belts around?

ornate saffron
#

not sure where to put this but im board at work so i made a quick table of all the Phase parts needed

charred sandal
#

Put it here, i want it

#

I hit phase 4 2 weeks ago on my 2nd day playing and I havnt touched it. Just expanding

ornate saffron
sly oriole
#

yo, im having a little problem with my reinforced iron plates machines, can anyone help me, my power stopped working even though it worked for a while then it just stopped

ornate saffron
sly oriole
#

im new to the game and the only power that i mainly use is Biomass lol, i will start coal and water powered machines once i unlock it

shy mulch
#

if you're using more power than you're producing, then the fuse will trip and everything stops until you sort it out

sly oriole
#

how do i lower it though, im very clueless about this

ornate saffron
shy mulch
#

each biomass burner produces 30MW, except the 2 attached to the hub that produce 20MW each

#

machines use power, each one tells you how much power it uses

ornate saffron
#

then click on a power pole and flip the breaker

unkempt blade
sly oriole
ornate saffron
iron idol
#

How do I change the custom swatch?

#

nvm i found it

sly oriole
ornate saffron
ornate saffron
white dawn
white dawn
#

It's always kind of annoying having to flip back and forth between channels to get images and such (which is why #1038092680493801533 exists. :)

sly oriole
#

sorry my brain isnt keeping up with what your saying

ornate saffron
#

one second im bad at explain lol

sly oriole
#

dont worry

#

do you have time to hop in a call to explain it easier?

shy mulch
#

your screenshot shows one biomass burner in the foreground and what looks like another one in the background, if that's correct, and there's no more, then you have 60 MW

#

you need to either make sure your machines are using less than 60 MW total, or make more biomass burners

ornate saffron
shy mulch
#

don't use a call to sort stuff like this out, that's a terrible way to solve a problem like this

wary osprey
#

how do i put the pin for this sever back on my profile

sly oriole
#

im still very confused on what to do

wary osprey
#

how do i put the pin for this sever back on my profile

sly oriole
#

which pin? Like the one i am using?

wary osprey
#

yes

sly oriole
#

your probably on PC so left top is says Satisfactory, click on it and press server tag

wary osprey
#

yes, thank you

sly oriole
#

no worries

wary osprey
#

will you buy it on a consoul

ornate saffron
feral geyser
#

Dang, bro ditched Astroneer for Satisfactory 😭

wary osprey
#

lol

feral geyser
#

That's kinda valid though, i did the same

wary osprey
#

i like them both

feral geyser
#

I used to love Astroneer with all my heart

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But then I got this game

wary osprey
#

i still a fun game im now waiting till the new dlc

feral geyser
#

Eh

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It took too long for them to do it

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Now I'm not that interested.

wary osprey
#

i cant till the 4th i have a pc but play games on xbox

ornate saffron
wary osprey
#

what

feral geyser
#

I'm a pencil and paper enjoyer myself

wary osprey
#

same

shy mulch
#

I use both

wary osprey
#

i use my pc for editing

warm pendant
#

im using 8 fuel gen with 300per cubic in 1 pure crude deposite. if i use a industrial buffer can i add more fuel gens?

winter salmon
#

i am wondering if we r going to get upgrades to pipes

feral geyser
#

If I'm using my PC or planning, I'm doing it in Paint 😭

shy mulch
warm pendant
ornate saffron
shy mulch
feral geyser
#

300/min is enough to run 15 gens @ 100% though.

green fiber
#

if you uncrease storage space you cant magically run more machines

#

you need to produce more to run more machines

feral geyser
#

So you don't even need buffers, just more gens

warm pendant
#

first time using gens in fuel since i didnt use in coal xD

wary osprey
warm pendant
feral geyser
proud hill
#

is automated energy accessible before tier 3? i really dont want to build a burner setup just to manually input biomass

feral geyser
#

But no, coal is the first fully-automateable power source

proud hill
#

dang

ornate saffron
hard ivy
ornate saffron
#

then cosplayed as a Age of empires villager

warm pendant
ornate saffron
#

once you get coal you can go find the Biocoal recipe. With Somers loops you can turn one hog meat into 920 bio coal. then make the game a rage simulator

feral geyser
#

And you don't find them around wreckages, do you? I'm actually not sure on that

hard ivy
#

or get them from doggos

feral geyser
#

Yeaaahhhhh

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I guess it is doable, but that'd be more annoying than just making biomass or getting coal.

ornate saffron
#

just saying it is possible lol ( im being ridiculous)

warm pendant
#

the time it takes just to gather those resources is insane

hard ivy
feral geyser
#

Precisely

hard ivy
#

and then it's 550 MW, which isn't that much

warm pendant
#

augmentor only produce that much?

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for a single sommersloop

feral geyser
#

Yeah, 500 + 10%

hard ivy
feral geyser
#

No, 10 sloops

warm pendant
#

wait what.. damn

feral geyser
#

Each one costs 10 to build

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So all things said and done, just do coal first 🥴

ornate saffron
#

never siad it was a good idea lol.

But this is a sandbox game sometimes you gotta give yourself goals to make it interesting

dim cradle
#

I definitely got sloop energy right after getting my coal plants, but it wasn't too easy

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Also each sloop generator increases every other sloop's output, too

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So at 10 of them I guess it's 100% total so 10k from just themselves

ornate saffron
dim cradle
#

Wouldn't say it's exponential just additive boost ? 🤔

warm pendant
#

do really 300/min crude can provide for 15 fuel gens? im really bad at math in this game for now

#

using 10 refinery for heavy and 3 for fuel

ornate saffron
#

so lets say you have 100 power. the first gives you 10%of that so total of 110

the second takes the 110 and give you 10% of that adn so on

ornate saffron
hybrid crystal
white dawn
#

Yeah, the percent increase doesn't compound

ornate saffron
#

Ah. I thought they did

feral geyser
#

it is not exponential, but you do get better-than-linear increases

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power consumption from clocking is exponential

wicked nacelle
#

it used to be really painful but they nerfed the exponent a ton a few years ago

#

It's close enough to linear that you really don't have to think much about it vs the power that's easy to generate

last viper
#

hey guys,
im trying to split 2 uneven belts (60/m and 120/m) into 2 even belts. i only got mark 2 unlocked so how do i do that best?

feral geyser
white dawn
#

Though the better question might by "why do you want to do that?" :D There's a good chance you don't have to

wicked nacelle
#

but you just put a splitter on each then a merger on each further down on each and connect each splitter to the opposite merger

feral geyser
#

120 + 60 = 60+60 + 30+30 = 90 + 90

last viper
white dawn
#

Just send the 60/min into 4 coal gens, and the 120/min into 8 coal gens

feral geyser
#

just don't merge the two miners in the first place

white dawn
#

8 coal gens is often the best "unit" of coal gens to produce on account of the water extractors -- 3 water extractors give 360/min water, which is exactly what 8 coal generators need. And then the gens work well in groups of 120/min coal delivery

#

Doing "half" units with just 4 coal gens is pretty easy too

wicked nacelle
last viper
lament niche
#

hey @shy mulch @feral geyser @hexed phoenix and @green fiber what kind of IRL valve does the valve in satisfactory act like?

wicked nacelle
#

so each splitter makes two paths with half the belt then each belt gets half from itself and half of the other.

green fiber
glass pagoda
#

Hello I'm new to satisfactory is there any place that I can explore that is like super cool looking

white dawn
lament niche
glass pagoda
hybrid crystal
#

That's a wrap, folks. We have Saved the Day

green fiber
#

yeah, non-return

wicked nacelle
white dawn
feral geyser
#

i don't know enough about hydraulics to say for sure

lament niche
green fiber
wicked nacelle
green fiber
#

the valve doesnt let fluid flow back.
that does not mean that the energy of the flow rate is just cancelled

#

backward slosh does not actually travel back through the valve

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its just a wave suddenly hitting a dead end and turning around

lament niche
green fiber
#

yes

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just imagine a big flap inside the valve if you want

lament niche
green fiber
#

yeah or that, but giant

lament niche
#

obv

glass pagoda
#

Someone told me that this place called the red forest is cool and safe for beginners so im gonna check it out

white dawn
#

Yeah, it's technically not letting backflow through, but it can often effectively be the exact same thing. Backflow happens on the "far" side, new fluid tries to get through on the "near" side but there's no room, the fluid starts backflowing on the near side too

glass pagoda
#

Huh

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Huh

lament niche
glass pagoda
#

Alr

green fiber
#

you can imagine that the valve internally has 2 seperate valves:
one is the non-return which is either a flap or a ball/spring

wicked nacelle
green fiber
#

and the other is either a vane or a ball that changes angle as the valve is limited

lament niche
wicked nacelle
#

hopefully they just make it work as most people expect in 1.2 and we can forget all these pointless details

lament niche
#

like, a legitimate manifold

green fiber
#

its in-line

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not really any branching

glass pagoda
#

Are there any bosses. I assume not

wicked nacelle
lament niche
glass pagoda
wicked nacelle
#

If you run into a big green spider probably get ready to respawn 🙂

green fiber
#

depends on what type of manifold you mean

#

if i look up manifold is describes branching pretty explicitly

shrewd palm
#

it was a giant crab that you could find in the gold coast that would make a bunch of flies

glass pagoda
#

I HATE FLIES THOSE STUPID PLANTS THAT PRODUCE THEM ARE SO ANNOYING

shrewd palm
#

you can crouch to hide from them btw

wicked nacelle
#

just sneak up on them and beat them to death 🙂

glass pagoda
#

Ty

shrewd palm
#

they wont even attack if you beat them to death

wicked nacelle
#

also effective for getting rid of idle multiplayer people :O)

glass pagoda
#

I love this game but the thing I hate the most is those fart fire ant mound thingys

wicked nacelle
#

There’s only four enemy types and none are that??

last viper
glass pagoda
#

The gas things

wicked nacelle
#

Five if you include those damn birds that always get in the way

glass pagoda
wicked nacelle
glass pagoda
#

Yahooo

feral portal
#

are there any mods that add tilted windows?

lament niche
lament niche
wicked nacelle
# last viper yeah true but all for the looks

You can easily balance up to three belts with the strategy I gave earlier and then you can combine that to
Then balance balanced belts 3 ways again so you can make a 9 belt balancer with 6 three belt balancers in a grid of 3x2

green fiber
glass pagoda
#

So what are the enemies i know that there are the spiders the hogs and the fucked up bird head things but nothing else

feral portal
lament niche
wicked nacelle
#

Spiders hogs spitters flies

lament niche
glass pagoda
#

Spitters

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?

lament niche
feral portal
wicked nacelle
#

Those are the four different types of remains you can process into dna. Only different between tiers of enemies are how many they drop per kill

glass pagoda
wicked nacelle
lament niche
glass pagoda
wicked nacelle
#

Spiders ers are probably the only type that is much more dense in certain locations and almost none others

glass pagoda
#

OOO WAIT IS THAT THE DINO LOOKING THING

green fiber
# lament niche yes.

those usually are more complex components that still tend to have branching.
If one wants to be pendantic then i guess you could look into whats the minimum connection number to constitute a manifold.
but from what i saw, 1 in and 1 out does not count as manifold
But like.... you wouldnt call a simple throttle check valve a manifold....
you could if you want i guess if it actually counts but i dont think many people would agree there.
It would lead to confusion

glass pagoda
#

The thing with a huge red mouth

wicked nacelle
#

Two nukes will take it out.

glass pagoda
#

Im sorry nukes?

wicked nacelle
#

🙂

#

Time to start working on your MAM research paths

glass pagoda
#

Alr i only have the slug one and it's almost complete complete becuse i love those silly things

wicked nacelle
#

Okay well then time to get to work on your hub goals to get more mam research 🙂

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Or find deposits of new ore types and research those

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But if you don’t then hub goals will unlock them on your scanner automatically

glass pagoda
#

Alr bye

lament niche
hexed phoenix
green fiber
#

thats just the literal definition of manifold.
Regardless, whats your point?

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Or is there another question to it that requires knowing if it is a manifold or not

feral portal
green fiber
#

those seem a bit too complex to describe our manual valves.
but the idea is there i guess

#

i think the proportional valves are the ones that are usually mounted onto a hydraulic block manifold though

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i remember them from work

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we got proportional ones and simple on/off there

hexed phoenix
#

Well my thought, was some analogue signal to control a 0-100% opening of a valve :)

Proportional Valves are used in many scenarios, commonly in hydraulic systems - but also variations for water pumps stations have I commissioned systems using these valve types :)

green fiber
#

guess we are thinking about this from 2 different angles

hexed phoenix
kind flicker
#

anyone down to join my supermarket together world?

the world code is: 109775244667314516

bold ice
#

Does devs know about drones fuel bug?

hard ivy
raven axleBOT
bold ice
quick barn
glass pagoda
#

A radioactive hellscape

quick barn
#

None of my cohort ever called it that naturally - its so clearly pink when I started seeing "red forrest" in this server i thought my monitor was broken.

feral geyser
#

Pink is just red + white

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"I don't know why they call it a blue sky when it's clearly azure"

slender hatch
#

Time to build a 50 heavy modular frame factory... wish me luck i have 6 hours avaible

quick barn
feral geyser
#

Brown is just low-luminosity orange

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Had that fun discussion in Astroneer when someone asked where to find the "orange soil"

wet flint
#

hello

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oh

primal obsidian
#

hi

dawn tulip
#

so when I set up the truck rout do I need to stop at the truck station or will it automatically do that

primal obsidian
#

when do i get automatic power

zenith fractal
dawn tulip
#

when you get to coal

wet flint
#

tipps for nuclear power?

zenith fractal
wet flint
#

thanks

zenith fractal
#

or do the entire nuclear energy line of uranium waste to plutonium fuel to plutonium waste to ficsonium

wet flint
#

how many should i build?

zenith fractal
#

as ficsonium fuel has no waste

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as many as you like

wet flint
#

oh

zenith fractal
#

or need

primal obsidian
mystic oriole
#

ficsonium takes more power than it produces

zenith fractal
zenith fractal
mystic oriole
zenith fractal
#

true

dawn tulip
#

aight is it just me or vehicle teleports back to where you got on sometimes after you leave it?

quick barn
quick barn
wet flint
#

how many items can the Train transport per minute?

green fiber
#

depends on the transport time

#

and your available belt tier as well as item stack size

wicked nacelle
wet flint
#

thanks

wicked nacelle
#

max possible is 2,247.83/min

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from one freight platform

primal obsidian
#

if i havce a really long pipe do i need to put pumps on it even if it isnt ghoing up?

shy mulch
#

Pumps are for height. Length is irrelevant

ornate saffron
shy mulch
ornate saffron
#

im not sure what has been fixed ^_^

primal obsidian
#

i fell into a hole and spent the last 15 mionuts trying to get out before i realized i can place foundations

mystic oriole
#

bravo. You didn't want to polute your save with odd foundations in places.

#

You wanted to parkor your issues.

feral geyser
#

as though dismantling is that hard

primal obsidian
#

and then i fell into one of the endless looking chasms

ornate saffron
mystic oriole
#

grass lands chasms eh? I did that one too in a truck don't feel too bad.

graceful loom
#

Good evening, does anyone know if there's a mod that allows me to split the exact amount I want to pass through the conveyor belt?

hard ivy
feral geyser
#

just build your system better

graceful loom
#

I need to send 194.5/min of iron ingot to a 15.56x constructor. How do I distribute this evenly across the conveyor belt?

#

Could you give me a suggestion?

dense violet
graceful loom
#

Can you take a look at the image I'm going to send in the screenshots, just so I can see if I understand correctly?

quick barn
dense violet
quick barn
#

I use manifolds most of the time. And yeah, just make sure you have like 1ppm more than you need and it will fill eventually. You can pre-load the consumers by hand too so speed up the saturation process if you want.

dense violet
#

it'll run perfectly smoothly with +0 ppm

quick barn
cunning siren
#

Sliding down metal catwalk staircases gotta' be rough on the buttocks 🤔

dense violet
graceful loom
quick barn
graceful loom
#

Are they all in a straight line, like you showed in the photo?

quick barn
dense violet
dense violet
quick barn
#

Should be "Never more than you need or things will break someday"

feral geyser
#

😳 🍿

quick barn
#

Someone told me that recently

dense violet
#

it's accurate, and you're being a troll

#

whether they want to go beyond that afterwards that'll be their design

quick barn
#

Its not the whole story and people can be led astray

#

Ohhh i see so that works for your advice and not anyone else's. Got it.

dense violet
quick barn
#

I find a new person to block on discord everyday apparently.

feral geyser
#

I would never manifold if the system required the exact count the belt is carrying, but that's just me.

cunning siren
#

Seems to be some kind of bug related to deleting stuff over a span of time. Mah computer gets all stuttery when deleting stuff then crashes 😭 . On reload works for a while until I delete more stuff

graceful loom
#

Thanks for helping

quick barn
#

Obviously wont work for waste products - but thats not this conversation.

pulsar niche
#

Oh, you can pet dead lizard doggos

dense violet
#

<@&387163995947270144>

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not that satisfactory accounts really makes sense

quick barn
#

Probably the worst way to buy a copy of a game. Tends to be a scam.

Careful with this stuff folks.

#

That was fast!

empty hill
#

reminds me of people selling Runescape accounts a while ago

#

My Satisfactory Account has 92000 Awesome Shop tickets in its inventory

feral geyser
#

If you made a new save, it would not have those

empty hill
#

well today we've invented Satisfactory Accounts so anything goes

pulsar niche
feral geyser
#

MODS

#

Ban this sociopath

empty hill
#

unlimited voice lines for ADA shaming the pioneer sounds right

quick barn
#

Could be a use for AI I can get behind. Never ending supply of ADA shame.

feral geyser
#

No

pulsar niche
quick barn
empty hill
#

i do like the voicelines for when you interrupt ADA with new researches

weak radish
#

hiii

ornate saffron
#

hii

quick idol
#

how many Turbomotors per minute is enough to produce for the beginning with turbomotors?

spare ice
#

Hey guys, how do you get compressed steam on the refined power mod ? 😄

wicked nacelle
pulsar niche
#

but what I definitely know now is that it eventually stops

pulsar niche
#

the ada messages after killing lizard doggos

feral geyser
#

You'll probably want to up it to 10 or 20 by the time of phase 5 though

shrewd palm
#

a lot of stuff in phase 5 needs them for building tho so yeah you'll want extra

reef basin
peak wasp
spark sky
#

If you have a switch between power storage and your grid and you shut it off after the power storage is charged, will it discharge because it is not connected?

gleaming carbon
#

Hi guys, I am trying to use nobelisk on smaller rocks and they dont get destroyed? Is there something I'm missing?

dense violet
#

only cracked rocks blow up and some smaller debris

spark sky
gleaming carbon
#

The ones I'm takling about are just small and round pebble like

#

Theyre all over the pink forest

dense violet
#

soemthigns can't be blown

shrewd palm
spark sky
#

Or the stone collumns with the green gas coming from them.

charred sandal
#

What happens if you fall off the map?

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Does ur stuff spawn on the edge somewhere

lament niche
#

pwetty

fierce quartz
charred sandal
#

I see.

white dawn
#

Well, the game does try to spawn the death crate at the last point of land where you were standing. Often it's not too bad to get to

#

But yeah, sometimes that code screws up

#

Note that you can change the game settings to keep all your inventory on death, instead, if you like

wicked nacelle
#

You can use SCIM to move your death crate somewhere accessible or just give yourself anything important like spheres sloops

dim cradle
#

Why does the repair for a pod door need some dark matter portal alien tech ...

#

Had to look up wtf a superposition oscillator was

shrewd palm
#

oh that

#

i think those were put as a joke pre 1.0 or something

dim cradle
#

was a good joke to make a crash pod need one...

shrewd palm
#

theres more than enough for all the alts and stuff

reef basin
wicked nacelle
#

There were items that were only available during certain events but the drop pods were always in the game. It wasn’t a joke but it wasn’t good game design.

reef basin
#

it was reward for ficsmas

wicked nacelle
#

They also removed .. quantum computer??.. item and the drop pod for it

shrewd palm
#

i think they renamed quantum computers to superposition oscillators

wicked nacelle
#

ahh, maybe

shrewd palm
#

not entirely sure tho 1.0 was a while ago

dim cradle
#

Those oil/water/nitrogen sources with the cracked rocks require fracking or something right

shrewd palm
#

rtesource well pressurizers

dim cradle
#

Lol I really need to just turn in the parts for phase 3, been sitting on them

wicked nacelle
#

yes, you unlock that pretty late game

#

same time that you start needing nitrogen

dim cradle
#

yeah our save 3 years ago I'm pretty sure we were using those. What phase are they in

dim cradle
#

oh so just the next one

#

Well I've been marking their locations since the radar doesn't do it

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At least not yet

shrewd palm
#

they should be mid phase 4 i think

#

after aluminum but before nuclear/space elevator

dim cradle
#

lol says I collected 150 mercers...

#

I'm kind of beginning to realize they're pretty much everywhere

wicked nacelle
#

yeah there's a lot. There's like.. almost enough to double every item type you'd want to upload and do all the research

white dawn
shrewd palm
#

ahh

white dawn
#

Quantum Computers were just removed entirely, but they updated the model for Supercomputers to use the old Quantum Computer one 'cause they liked it better

shrewd palm
#

i think so anyways

white dawn
#

Yep. :)

shrewd palm
#

i still need to go on a big collecting spree

#

almost have a hypertube cannon set up so maybe soon

dim cradle
#

I'm not even looking for them, I'm looking for sloops. Just grabbing them if they're on the way

#

I have a hypertube cannon but honestly it's not anywhere near as good as just using power lines and radar towers

#

first thing that comes to my mind when I think "sloop" is "where are the spiders" and sure enough I hear spiders nearby must be a sloop nearby

shrewd palm
#

the idea is just to launch myself to where i'll build my HMF factory and then work my way back along the west coast/desert

dim cradle
#

yep one tiny stupid hole in the ground, looks like it's gonna be hoppin

#

I wouldn't bother, just ziplining between the large power towers and plopping down radars in zones is a lot better imo

shrewd palm
#

and that should get me enough mercer spheres and sloops and hard drives for now

dim cradle
#

The radar tower really helps narrow down where they might be once you clear a zone out

dim cradle
#

wow

#

a sloop in a cave... but there were no spiders

#

what am I even playing

shrewd palm
#

not satisfactory thats for sure

dim cradle
#

Spiderfactory

zenith fractal
#

catto

peak wasp
#

anyone wanna play im new

gleaming carbon
#

Is there any technique to making painted beam curves? I know you can with the bigger blocks just curious if you can with the painted beams alone.

exotic nymph
#

how do yall handle smelters

#

like do you put them inside your enclosed factorys

#

or outside

dim cradle
#

I have an expandable vertical 9 stack I use for my smelters, I just plop it down when I need nuggets

peak wasp
#

anyone wanna play

exotic nymph
#

i put mine inside but sometimes smoke goes through the ceiling and it just looks unrealistic to have black smoke inside a factory

frail sleet
dim cradle
frail sleet
#

as a rough guide, i make/recommend floors between 16m and 48m high (4-12 of the thickest foundations)

dim cradle
#

just a blueprint where they're all glued together, guess to give it support I could have put walls in lol

exotic nymph
#

i also thought of keeping my smelters outside my factory

#

but ill just keep the ceilings high and add a lot of fans and vents

#

thx for the help

dim cradle
#

I like expandable vertical stacks because it doesn't take up floor space

#

Guess kids don't like almond joys, so much candy to finish...

#

Oh I thought of a perfect use for a truck route.

#

Time to see this thing fail miserably but it will be hilarious

spark sky
#

Well, I guess one way to play Satisfactory is to discover all the epic fails you can.

#

I know I've had to rebuild some of my vertical load balancers because the items got to the first splitter and went nowhere from there.

dim cradle
#

My vertical load balancers seem to have been working just fine. Don't think I've had any hiccups from them

#

I'm just using manifolding lately because it's less trouble but I set this up a while ago and it's been chugging away on a few of my iron nugget factories #screenshots message

#

well also it used a metric crapton of resources to just make the load balancer because I put in extra vertical lifts to bring the inputs and outputs to the bottom

spark sky
#

Well, one thing that got me messed up was trying to split a working one between two building blueprints, having floor lift holes, and not realizing when I put them together that I started the connection from the wrong floor hole.

#

So the lift was going backwards to the desired flow.

spark sky
dim cradle
#

It's just the way I built it by stacking the cubes together to minimize the footprint

spark sky
#

But, these vertical load balancers are fed from the center, so there is a central lift to bring the material up to the center.

#

I'm actually using 8 vertical load balancers in my biofuel power plant.

#

Hm, I don't have anything that complicated, yet.

dim cradle
#

it was completely pointless

#

The 9-1-9 tower basically just took 9 inputs, merged them into one, then split them back up into up to 9 outputs

#

and then I added a bunch of lifts to bring the inputs and outputs down, which made the cost of the thing rise to a kind of stupid degree

spark sky
#

I have 3 floors of 12 biomass burners in my latest blueprint, each vertical load balancer feeds 3 floors of 3 biomass burners, with each pair of them fed from the middle.

dim cradle
#

then yeah I guess you could use my design but eh

#

it's definitely a... chunk...

#

that I never used again

spark sky
#

The tricky part was building the top and bottom blueprints, then putting them together with a normal splitter between them, connected to them with lifts.

#

It's kind of difficult to describe, you would have to watch me stream how I did it.

dim cradle
#

I was thinking about trying to augment my vertical smelter design by hanging a vertical lift underside and overside to connect input and output automatically but I don't think I have enough room for that on the mk1 blueprint

#

rn I have the inputs connecting, but not the outputs

spark sky
#

Are you autoconnecting them?

dim cradle
#

Yeah so the backside of the smelter stack is the input to the manifold

#

that part autoconnects

#

but linking outputs so they flow up to down requires me making a quick set of 2 lifts on the top and bottom between them and linking them

#

I'm thinking I could probably get that working if I just raised the blueprint a bit...

#

or maybe I could just route an input lift up hmm

#

I was tired when I made it so maybe I didn't think it through

#

yeah actually that would prob work let me try it

spark sky
#

Well, one thing I've discovered is, you can make a blueprint that you can paste into your world, but though you can load it into the blueprint designer, you can't paste it into the blueprint designer, because it's either too tall or too wide (some part of it overlaps the edge or top of the blueprint designer). This could be a wall on the border or a piece of a machine sticking up out of the blueprint designer. It let you place the machine, but the blueprint itself has a larger hitbox.

dim cradle
#

nah my vertical smelter stack is well within the bounds of a mk1 I think

#

I generally haven't had that issue though it's just hard to line up sometimes

spark sky
#

I'm not currently in the game, but, let me look up a screenshot I already posted...

#

@dim cradle This shows I can place the biomass burner in there, with the power light sticking out of the top of the blueprint designer, but the resulting blueprint cannot be pasted back into the blueprint designer because it's too tall (yet I can load and edit it just fine). #screenshots message

#

The same problem occurs if you build walls at the edge of the blueprint designer.

wicked nacelle
#

blueprint machines are a pile of bugs for sure

#

another one of those parts of the game you just have to learn how to deal with the bugs

spark sky
#

Well, I'm just glad they work.

#

A lot of this game is trying things till you get something to work.

#

It's easy to mismatch a layout (placing something just off enough that a belt or pipe won't connect).

#

Now, that one that someone posted yesterday was interesting, the belt was level and the game said it was too steep.

dim cradle
#

#screenshots message yay I made my vertical smelter blueprint fully recursive, now it just auto hooks both input and output

#

Probably

#

tabun

#

Although now it can't be stacked horizontally as easily. Oh well.

#

could prob fix that tho

opaque zenith
#

is satisfactory just a 3d factorio

viscid rune
#

That might be more CoI's claim.

dense violet
opaque zenith
#

that works

dim cradle
#

your base can only be destroyed by your own incompetence, they play very differently

#

But just in terms of "it's a factory game" sure.

#

I dunno why people hate screws quite that much, I think I hate wire and cable a lot more

ivory condor
#

Screws are awful🙂

cunning siren
#

IMO default screws builds are usually "big" (In comparison to others) AND require more throughput than a single belt may offer for the output in some situations forcing the player to do "extra things" in order to make it work. Strange thing is Quickwire is the same way 🤷 and nobody complains about that? Maybe cuz Quickwire is mostly optional and screws is less so 🤔. I can "do screws" and "not do screws" 🤷 don't matter much to me

warm pendant
#

is this right? i tried prompting chatgpt to calculate me on how many fuel gen i can build using 600/min it says it can support up to 66 fuelgens.

dim cradle
#

well depending on your blueprint anyway

cunning siren
feral geyser
#

also, it's literally just 20/min / generator if you're doing fuel

warm pendant
#

just tried it but i didn't build what chatgpt said xD

cunning siren
#

Input requirements for screws is very high on average too, look at Copper Rotors as an example 195 is rough, even with Mk.5 belts 4x builds is maxing out a single manifold. Why it's a good plan to make screws per Assembler and feed Iron Ingots to the build 🤷

elder apex
# cunning siren IMO default screws builds are usually "big" (In comparison to others) AND requir...

The reason is because the recipes that use screws require 50-100% more screws than the recipes that use wire. For example, bolted plates take 50 screws for 3 plates, while stitched plates take only 20 wire for the same 3 plates. While you can sometimes get a bit more total output from the recipes that require screws, the alternatives to screws require a disproportionately lower amount of machines and work.

feral geyser
#

all the recipes with screws have 2-4x the output rate as the other ones though

#

that's not insignificant, especially since steel screws are piss easy to make

#

one constructor making regular steel beams can max out a Mk 5 belt with screws

#

it's all just balancing what you have, what you want, and what you need

cunning siren
#

What else are you gonna use steel beams for anyway? 😆 They are basically obsolete with Iron Pipe + Encased Industrial Pipe + Mk.4 belts 🤷

feral geyser
#

exactly

#

i think people who hate screws in the same way most people hate Nickelback: cuz someone told them it was cool to hate them

cunning glade
#

Ada defends the whale things if u kill them

#

I love screws tbh

#

I like high output items it's cool

feral geyser
#

screws are really not bad, people just like to bitch and moan about something, and they are an easy target

elder apex
#

I don't hate screws, I just have found so many better alternatives to using them that they are mostly a non-issue after phase 1

feral geyser
#

btw, yes i do like Nickelback

cunning glade
#

Cast screws goated for Early game

feral geyser
#

Heavy Flexible frame is premium recipe, idc what you say

cunning siren
#

I sloop everything after heavy frames so that makes it so I need 3.07 /min to make 10 BWD /min happen 😆 Heavy Encased Frame does that ez without needing to make more rubber after the first pluber build 🤷

clear aspen
#

chat, shes defrosting...

feral geyser
#

please, god no

small pebble
#

do trains care about gracvity? for example, can i make them go at a steep vertical without issues?

dense violet
small pebble
#

HUH

feral geyser
dense violet
#

you can technically make them a little steeper but it's annoying

small pebble
#

oh my god lol

#

im tryna go cross country with this train

dense violet
#

plan your routes around big elevation changes, it's pretty easy

cunning siren
#

Make SkyTrains, no need to change elevation 🤷 😆

dense violet
#

gross

cunning siren
#

The way you play is gross too 🙄

dim cradle
#

Ugh all this work to just increase my oscillators to 11/min

#

it truly is an unrewarding recipe, but I want more radar towers

feral geyser
#

alternately, you could leave your rate alone and just go exploring while they craft and upload

dim cradle
#

I was going to, but one manufacturer making 2/min wasn't even going to keep me supplied while I explore

feral geyser
#

oh yeah.

dim cradle
#

so I figured if I was gonna build more might as well build a lot more

feral geyser
#

go hard or go home 😎 and ADA ain't shipping us home 😭

dim cradle
#

today's gonna be our lucky day...

elder apex
dim cradle
#

Wait you're probably not making a Halo reference

cunning siren
#

Superposition Oscillator eats those anyway so 🤷 they'll be useful later too

dim cradle
#

I have a feeling by that stage 11/min will be a drop in the bucket

#

well I made a huge storage stack for them lol

cunning siren
#

With sloopage 11/min is overkill without, about enough

#

Assuming 10 BWD /min if you want to go more than that then obvi not enough 😆

charred sandal
#

Is there no way to get a train to go steeper then 2:4?

small pebble
#

my train just full sent up almost a straight hill

charred sandal
#

I wanted to make my big factory off the west coast with the trains at a very low altitude...

#

hm. maybe im mistaken

small pebble
#

yeah this train just went up way steeper than a 4m

charred sandal
#

I cant get it to go on an incline of 4 at all

shy mulch
#

Why would that be a mistake? Seems like a reasonable plan

small pebble
#

and it went just fine with 8 freight cars

charred sandal
#

how

#

Im trying to lie it straight on a stretch of 4m ramps

#

and it just says too steep

shy mulch
#

I use spirals when I make trains go up or down a cliff

small pebble
#

mine worked jsut fine haha

feral geyser
dim cradle
#

I guess I'm at 9 sloop generators now

#

so there are 10 sloops left in the world since I'm using 3 of them in constructors

frail sleet
#

@cunning siren

AND require more throughput than a single belt may offer for the output in some situations

Extremely rarely in P3-P5, if you're a belt tier behind, you have to run a machine below 100% - that's all. It happens zero times in P0, P1, P2.

dim cradle
#

Tbh I just opted to sacrifice 10/min of my steel beams to make 520 screws in 2 belts

#

was very compact

#

Meanwhile wire for me has been... big...

#

and annoying...

frail sleet
#

what recipe consumes more than 1 belt of wire

dim cradle
#

I'm still use mk3 belt, so I have smelters making 270/min of copper ingots, then to use that I think I had to split my manifolded constructors into 2 sets of 9?

#

Then feed that to an array of constructors to make cable at half that

#

then take that to input into 7 crystal oscillators, some of which are overclocked just enough

#

well 7 manufacturers making them

feral geyser
#

Insulated Oscillator is a better recipe

dim cradle
#

A lot of things just use a lot of either wire or cable, just not a fan of it

#

I don't have it yet

feral geyser
#

No cable, fewer crystals

charred sandal
#

There a way to place two train track BPs against eachother and connect or nah

frail sleet
#

for crystal oscillator default recipe they need 14 cable, which needs 28 wire, which you make from feeding it 14 ingots. That fits on a mk1 belt.

It sounds like you're connecting as many machines as you can to one belt and exceeding belt capacity because of that, but that's a really suboptimal way to build logistically

feral geyser
#

Bring them close enough to show the link, click once, then stretch to size, click again to place.

dim cradle
#

I mean I've got 270/min copper ingots, so sending that to a manifolded set of constructors seems pretty standard to me if I want to use the whole thing.

charred sandal
#

cool, hope it works with what im doin :3

dim cradle
#

Which I kind of need to either way

frail sleet
#

if your way is easier, what's the problem with wire?

dim cradle
#

that doesn't make sense as a question. I'd have a problem with it no matter what I was doing

frail sleet
#

I don't have a problem with wire, and you're saying that what you are doing is easier than what i said. I don't see how that can be true if it's giving you wire problems

frail sleet
#

I agree manifolding can be easier/faster - but that means manifolding the ore into the smelters, there is no need to connect all of the smelters output together afterwards - or the wire made from that output, etc. It's extra work, extra difficulty and adds behaviors which make the factory run objectively worse.

feral geyser
#

I mean, yes, if you are manifolding mk3 belts with 270 in to make wire, that will make 540 out, so you gotta split your outputs into two manifolds at least.

dim cradle
#

We're also different people. I don't see how splitting ingots early into separate machines then making separate wire to fit into each of them is any better than duplicating a blueprint 3-4 times. I just don't like how much space it takes up, and don't like how much wire is pumped out with it

feral geyser
#

Or... don't manifold that many and do smaller individual machines feeding directly into the manufacturer using them

dim cradle
#

And also feels like that's all I'm using the copper for which gets annoying for some reason

frail sleet
#

Merging it all together to move it a few meters and then splitting it all up again is the bad part, especially if it hits a belt throughput limit.

dim cradle
#

I have a blueprint for 9x smelter array already, the ingots are all one belt from one source input...

frail sleet
#

You can work with that, use the ingots as input, it doesn't mean that you have to merge all of the wire together and then split it back out to cable machines

dim cradle
#

I mean that's just how the constructor array comes out. I would have to instead go and break it apart at multiple stages and then feed that separately into cable makers, when all of the cable does fit on one line and I can just split the inputs of the wire

charred sandal
#

Yall just arguin about preferential play styles?

dim cradle
#

Instead of just taking that cable and inputting it into a manufacturer manifold

#

I guess?

#

I guess I'm fighting for my right to complain about wire lol

charred sandal
#

Crazy when screws exist

dim cradle
#

That's the weird part I don't care about screws

#

they're fine to me mostly

#

especially when there's a recipe where you just turn a little bit of steel into them

charred sandal
#

I manifold all the intermediate like you, but just because im new and havnt figured out how to make it look good the normal way

dim cradle
#

I'm pretty sure manifolding is the standard way to do things

#

the blueprint machine lends itself to manifolding

#

I even manifolded my refineries

feral geyser
#

My blueprints always have either 3 or 6, with just a simple splitter/merger at the front/back.

#

That way, I can expand them to grouped manifolds if I want, or break them down to individuals easily enough if I need.

dim cradle
#

It kind of depends on what it is, for smelting I developed a vertical manifold since I know later on I'm going to need a lot of smelters to keep up with the amount of ore you can get from miners: #screenshots message

That way it won't take up much horizontal space though I know putting it down is a bit annoying.

#

For everything else I just have simple horizontal ones so far.

feral geyser
#

My manifolds almost always have an elevated main belt, that splits and passes down to a group of three machines.

dim cradle
#

Because screws have the iron screw recipe I find them pretty easy. I don't think I've had anything take up as much space as wire and cable does in my factory, except maybe my plastic/rubber feedback loop because those are refineries

#

Maybe I should try another wire recipe sometime too

feral geyser
#

I'm still not seeing your issue. Screws go 1:4, and wire goes 1:2, so if you don't have issues with screws, you shouldn't have issues with wire.

dim cradle
#

you can saturate a whole mk3 belt with 1 machine making screws from 5 steal beams/min though...

feral geyser
#

Yes?

#

And?

charred sandal
#

Yeah I actually entirely cut out iron ingots (Hope i didnt miss anything)

#

Gonna do 100% steel

feral geyser
charred sandal
#

whats that

feral geyser
#

Reinforced Iron Plates

#

Cuz plates themselves will always need iron

charred sandal
#

oh yeah, i did figure that out already. Havnt decided if im gonna make them at the steel factory with iron or ship iron to base

dim cradle
# feral geyser And?

The whole point was I kind of didn't like how many hoops I had to jump through to separate outputs and manage the sprawl of cable/wire production. I find it tedious. For screws I can just take a smidgen of something I'm already mass producing and instead mass produce screws.

feral geyser
#

So yeah, your problem is literally just over-merging

#

Don't do that

dim cradle
#

I don't understand what you mean when you say that.

feral geyser
#

You are trying to merge too many outputs together.

charred sandal
#

That only matters if you cap on belt speed , right?

feral geyser
#

It may not be "too many" for your belt speed, but if you then have to go and separate them again, then you're causing your own headache

dim cradle
#

No that's just how the manifold blueprint comes out.... I just break it into sets of 9 merged outputs, but that doesn't take much time (like 3 seconds) nor is really my main issue with them...

feral geyser
#

So is this a case of "i just want something to bitch about" then?

#

It seems like you know the problem and the solution

dim cradle
#

Sure dude whatever.

charred sandal
#

Why does seperating it cause headaches tho

dim cradle
#

It's not the separating it, I just don't like the sprawl of it to just make some low tier ingredient. Maybe I just didn't get a better wire/cable recipe yet.

charred sandal
#

nah was askin what nyaz meant

manic topaz
feral geyser
#

If you are merging things just to separate them later, you're doing double work

manic topaz
#

guess not though

civic reef
#

realistically what's the most amount of oil that should be spent on fuel gen power for t5/6

charred sandal
#

I think X machines going into 1 belt which later goes into Y other machines is exponentially less work than X machines with Z belts going into Y machines in a spaghetti like fashion

silk ocean
#

There's no answer for these types of questions - how much do I need of x,y,z.. how much should I be making, etc. Just make what you need and it depends on your factory and how fast you want things to be made

dense violet
#

4 coal nodes can get you to tier 7 w/o much effort

dim cradle
#

I'm using full geothermal and 9 sloop generators atm... hopefully that lasts me

charred sandal
#

o.O

dim cradle
#

It's around 26GW

dense violet
#

but it really depends on how big a power system you need and how you want to go about things

you can do diluted fuel pretty early

civic reef
dim cradle
#

Kinda? I mean I got some coal plants from early on

#

I'm just not using any oil

feral geyser
#

Lmao fragile ass folks in here

#

It's funny when people block me

civic reef
#

i swear i cant remember who here was doing like, the full ass clean energy run

feral geyser
#

Imagine hating me

dim cradle
#

It's more of a clean meme run than anything, if you count extradimensional space energy as clean

#

Idk, a full clean run would be really hard

#

Because bio burners aren't even clean, they're smogging it up

charred sandal
#

Managed to BP a quarter section and just rotate it 90 degrees

civic reef
#

woah that's pretty

feral geyser
#

Very nice

charred sandal
#

I tried to attach wall outlets along it so I could spin down it for fun, but couldnt get the placement good

dim cradle
#

Maybe I need to just make a vertical constructor manifold to deal with the cable annoyance to be honest. The issue isn't that I have to break it up, I just hate how many constructors I need to make in general to make that cable

#

🤔 I guess that'll be the next blueprint

feral geyser
#

Caterium wire is really good for saving space, if that's your concern.

#

But since I'm blocked, you won't know that 😏

charred sandal
#

Is cat wire a good recipe, i skipped it a bunch

dim cradle
#

I need to do something like that, I just derped some ramps up and didn't bother

feral geyser
#

It is, Caterium isn't toooo hard to get

#

And once you can leach, you can get a better return on it

dim cradle
#

that would def minimize space taken to go up although your transit time is goign to go up a lot

charred sandal
#

Im making 600 cat ingots/min atm and im hoping itll last me forever

dim cradle
#

because you're making no horizontal gains while making vertical ones

civic reef
#

not me cheating in literally all the artifacts because goddamnit i did that in save one and i am omega turbo lazy

cunning siren
#

Never used cat wire 🤔 never "needed" to yet

#

Iron Wire so good

dim cradle
#

Iron wire makes so little tho compared to the input

#

but then again there's so much iron on the map...

feral geyser
#

Iron Wire is worse return than regular, but iron is plentiful

civic reef
#

i just wanna build my sprawling roads and bridges to gather all the resources in the world

silk ocean
#

Caty Computers xD

dim cradle
#

Are cat computers good?

#

I think I have that in my MAM ready for choosing

cunning siren
frail sleet
silk ocean
#

I make them yea, not sure if they are any better tho, just an alternative if you have cat nearby

dim cradle
charred sandal
#

Yeah Ill prob just stick base recipe for wire tbh.

One pure node outputting 3k ingots/min feels like infinity

dim cradle
#

shouldn't be too much different from my smelter one

#

3k? I guess you must have mk3 miners up, and overclocked....?

charred sandal
#

all resource machines are fully overclocked

dim cradle
#

Are you using Pure recipe?

charred sandal
#

and then I just process the max on location

#

Yes

cunning siren
charred sandal
#

Theres that spot with 1 pure copper and 3 pure iron ingots.

I truck in 600 comp coal/min and I make 3k copper ingots and 2400 steel ingots in that spot and send it to base

dim cradle
#

Maybe I need to make a vertical refinery stack somehow too lol

charred sandal
#

and ofc 3k iron

dim cradle
#

Oh you mean like a set of nodes

#

I was like how is he getting 3k from one single node

charred sandal
#

3k ingots from 1 single node

#

1200 ore > 3k ingots with pure recipe

frail sleet
#

2228 iron ingots, but yes 3000 copper ingots 😄

civic reef
#

you guys use trucks?

charred sandal
#

sometimes

dim cradle
#

I haven't tried yet but I want to try a truck for giggles

dim cradle
charred sandal
#

Not yet tbh lmao. I just futureproofed by setting it up for 1200 belts

#

im on the 780 belts

dim cradle
#

Ah okay so you can't actually make that much yet

charred sandal
#

nah its technically making 1950

#

until I upgrade the belt from miner to first splitter

cunning siren
#

A 1200 wire Iron Wire manifold is ~54 machines 😆 B I G

charred sandal
#

Wish you could just attach splitters to miners in base game

dim cradle
#

That's part of why I made that vertically recursive smelter instead of a horizontal one

#

I know later game I'm gonna be needing a really tall stack to process all of that crap lol

charred sandal
#

Didnt realize pure iron ingots were slightly worse then pure copper

dim cradle
#

Although I'm wondering if I could maybe make a vertical refiner stack somehow too

#

but god they're so tall

#

and I'd have to deal with pumps

#

maybe should just default to one pump per level

cunning siren
charred sandal
#

what

feral geyser
#

Yeah idk either

cunning siren
feral geyser
#

That sounds like it shouldn't happen

cunning siren
#

I know right?

charred sandal
#

Also, the lift has the exact same limitation as the belt, so whats that do

dim cradle
charred sandal
#

i dont understand what ur saying tbh

cunning siren
feral geyser
#

I mean, you can do that anyway

dim cradle
#

Oh are you the type that processes your stuff on the spot

cunning siren
#

Sometimes

feral geyser
#

Just use a curved belt

#

But i can see the appeal for design aesthetic

charred sandal
#

Im tired. Are you saying theres a way to by pass the belt limitation from a miner or nah

dim cradle
#

Okay I was pretty confused because I was like, "why do I care if it's grid aligned lol"

cunning siren
#

I build "UP" so I can go flat 🤷 why lifts from miners works for me

feral geyser
#

It's just letting you connect things that aren't perfectly grid aligned with each other

charred sandal
#

k.

dense violet
charred sandal
#

seems like a weird response to what i was sayin but maybe im just too tired, gn all

dim cradle
#

I kind of just belt it back home and/or to the train station so yeah

feral geyser
#

Caterium is one metal that makes sense to process in situ, because of the 3:1 compression with ingots

#

Less to transport

cunning siren
feral geyser
dim cradle
#

I think my first response to every miner I make currently is, "well time to shove 3 slugs into it so it can saturate 1 belt"

feral geyser
#

That's a natural response

cunning siren
feral geyser
cunning siren
#

You can use the lift as a mount point for splitters though and that's often much simpler than attempting to align a belt from a miner as it's not grid aligned

untold moat
#

T minus 3 days

feral geyser
#

I just drop the lift down from the grid to the level of the miner, then do a belt to the lower lift head

dim cradle
#

So weird though, I have radars on most of the map already. They're only showing at most 5 sloops left rn...

feral geyser
#

But it kinda depends a bit, I tend to not plan out buildings very well

dim cradle
#

I guess a lot of them must be in those places I didn't put one...

#

Oh nevermind there's like one zone with 5 of them

cunning siren
civic reef
#

gah why do my precious blenders have to be locked behind Phase 4

dim cradle
#

I have 93 of them

cunning siren
dim cradle
#

There should be exactly 10 left

dim cradle
#

I went Pokemon champion on this sh

civic reef
#

i just want to have my clean, ridiculously overpowered diluted fuel

cunning siren
civic reef
#

the waht now

dense violet
feral geyser
#

Assuming that's what they need blenders for

#

There are lots of other blender recipes than just that

civic reef
#

yeah i can package it, but i dont want to package it

dim cradle
#

You can just unpackage right back out

#

Which kind of seems like a silly loop to do but apparently it works

cunning siren
#

I've never done the packaged diluted fuel thing, seemed to silly for me, I'll just wait

feral geyser
#

It's nice for a fuel depot to fuel trucks

#

You can get a decent amount for very little oil

gilded sequoia
#

how do i prevent my frames from going from 60 to 10 every once in a while(its not my factory causing it)

cunning siren
#

I did do 2x 250% OC Turbo Diamonds builds though, making that much packaged turbo fuel was kind of silly 🤷 I had diamonds for days though

warm pendant
#

uhh guys how do i destroy the stone on the oil reserve?

leaden turret
civic reef
warm pendant
#

nobelisk didnt work

dim cradle
#

I don't think that's a stone on it

civic reef
#

you need a different machine for that

dim cradle
#

you're probably talking about those special sources

gilded sequoia
civic reef
#

it's a... fracking thing?

dim cradle
#

yeah I think it's a fracking thing

warm pendant
#

how do i use that reserve with stones?

leaden turret
gilded sequoia
dim cradle
leaden turret
cunning siren
civic reef
leaden turret
#

@north cloud I thought the bot was supposed to delete fandom links, not leave them behind after warning?

dim cradle
#

I may have sinned but not in vain (that doesn't make sense)

gilded sequoia
dim cradle
#

Hmm... I got like 300 coupons now, what do I even use these on...

civic reef
#

i love elevators so much

cunning siren
gilded sequoia
dim cradle
#

Better question is exactly what GPU and whatnot do you have

civic reef
cunning siren
leaden turret
warm pendant
#

ahh i need well extractor then

#

thanks @dim cradle

#

and @leaden turret

civic reef
#

sweet baby jesus there really is a god, diluted packaged fuel from the first harddrive scan

dim cradle
#

oh so you're doing the degen huh

civic reef
#

hm?

dim cradle
#

Yeah that adhered iron plate looks pretty good

#

not using much of my rubber for anything

#

except making plastic faster

civic reef
#

yeah i pulled that second from a reroll

cunning siren
#

If you plan to sink BWD you'll use some rubber later

civic reef
#

im being blessed rn

dim cradle
#

if you're playing solo you can just save scum it anyway tho >.>

civic reef
#

ew why would i do that

dim cradle
#

do what you want because a factory owner is free

civic reef
#

professionals have some standards

cunning siren
#

Using rubber to make more iron plates seems like a bad plan, iron is super ez-mode compared to rubber IMO

dim cradle
#

you're a factory owner

leaden turret
#

worker*

#

FICSIT is the owner

dim cradle
#

They'll take over my dead body... or their dead body whoever has jurisdiction

civic reef
#

how many train cars should my trains have? like, what's the upper limit?

dim cradle
feral geyser
dim cradle
#

Like one loop of almost no oil use can make like something like 1k of both plastic and rubber?

feral geyser
#

900/900 for a pure vein

cunning siren
feral geyser
cunning siren
#

Pluber seems like a lot of work for an "eventually" somewhat optional product. I experimented with avoiding plubber last run and found it to be handy. Pluber can spare other resources though 🤷 so I get why it can be an efficent way to do stuff

dim cradle
#

... oh I'm nearly 1500 adaptive control units...

#

I should really turn these in sometime......

#

Okay so if I make a vertical refinery stack, will one mk1 pump per floor be fine? idk what the height of a refinery is

cunning siren
#

I doubt it

#

Maybe if you clip the smoke stack

gilded sequoia
dim cradle
#

What are your specs

#

it's hard to guess what the issue is without knowing what you're workign with

cunning siren
#

I gain some FPS running Fullscreen 🤷

dim cradle
#

My laptop with a 4060 can run this without any issues

cunning siren
#

Yea but... 4060 🤷 😆

#

I'm using a 1080

dim cradle
#

The only other thing I can think of is maybe you have G-Sync capable display and are turning V Sync on, that could cause a lot of issues

#

I have a 1080 from when I RMA'd a 980 Ti

#

It's a good card.

cunning siren
#

They gave you a 1080 for an RMA'd 980?

dim cradle
#

980 Ti, not just 980

#

but yeah they sent me a 980 Ti first but it was also dead so they just sent a 1080

cunning siren
#

Nice

dim cradle
#

I'm not using it tho, the cards I have in active duty atm are my 4090, 3080 Ti, 2080, and this 5070 Ti

cunning siren
#

Woh, you got an army of GPUs

dim cradle
#

just kinda happens... anyway the experience playing this on my laptop is about the same as on any of my other PCs, I don't really think it's very demanding

#

2080 has no issues either

#

So I reckon their comp is just way older than they think or there's something fishy afoot

versed mesa
#

Hi good morning all

cunning siren
#

4060 is great for power consumption to FPS ratio, makes perfect sense in a laptop

dim cradle
#

I actually did a full scale fps vs $ chart when I was shopping laptops, for laptops 4060 is where it's at, or was when I got it

#

Runs this game buttery smooth

cunning siren
#

I'm shocked I can finagle this 1080 to run so well on this game

dim cradle
#

y'know I don't even remember what I was using 3 years ago when I last played this through nuclear...

#

similarly ran just fine even at huge sizes

cunning siren
#

The TSR Upscaling setting makes a HUGE difference in my situation. It would look and run bad without that

quiet summit
#

@indigo hare may be you're train station is must be turn at 180°

dim cradle
#

what DID I have 3 years ago lol.... probably the 3080 Ti if I had to guess

#

that thing was a strong card tho, no wonder it would chew this up and spit it out

versed mesa
#

Either today or tomorrow am going to get back on the game and work on building my Nuclear power plant i did go to start it but I really need to get cracking on it so I can produce the other stuff to work on completing phase 5

indigo hare
#

It's definitely the right way

#

Oh my god nvm

#

How have I done this

quiet summit
quiet summit
indigo hare
#

Well that's embarassing, I just spent 10 minutes tracing the whole route and checking each signal, and the issue was a backwards train station

cunning siren
#

It's funny how slugs early game are like slimy gold and end game they are kind of a meme cuz sythentic shards 😆

dim cradle
#

haven't gotten to synth shard but even then got so many slugs lol

dim cradle
#

from hunting down these sloops

quiet summit
dim cradle
#

Alright 10 sloops left on the entire map puts on Rambo bandanna

#

oh wait 2 of them are inside of uranium

#

takes off Rambo bandanna

quiet summit
dim cradle
#

Lol I built a little panic hut just for tarantula combat

#

because they're basically in every sloop cave

#

The way I know there's a sloop cave is I hear them crawling through the wall

pine magnet
#

Woah-

quiet summit
cunning siren
dim cradle
#

Technically...

pine magnet
#

Um guys im kinda looking for a group-? Or friends to say um who could help me in satisfactory

I dont mind vcing! And stufff
I put mah thingy in looking for groups

I just need a bit of guidance is allll plus i wanna socialize-