#satisfactory
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new power source idea:
9.99$ -> 1000mw infinite battery.
Also EV. I would like to see an EV truck i guess
But batteries in it and it's an EV XD
Wait, we can do this?
sure
u can also put in uranium rods
i know it works with drones, i assume it also works on trucks
Pretty sure trucks take basically anything solid with an energy value
ur mom
How many power storage units can we have hooked up to 2 Geothermal generators?
Cyber Wagon not EV? ๐ค Sus
I am thinking alots is good then lots more power stored
Then it can help with supporting the grid power
I've got ~256 in this save, I build them in the corner of the desert on the water so they are never rendered by GPU
Infinite
Buy a video card that isn't ~10 years old? ๐ค Nahhhh, I'll just build more walls ๐
the only caterium vein that was near me (800m) has a boulder ontop of it ๐ญ
cant even place miner
Too small
I'm thinking of the size of truck
The game truck not our normal truck
Oooof, time to ---> ๐งจ
I'd rather build more power than more power storage
Power storage is only really useful for booting up a new power plant that wouldn't be able to run at your current production but will sustain itself after it's up
This is what ill have to do. Ive just unlocked blenders and have created 4800 rocket fuel but i cant power it all currently
Omg, I just realised how even more fun Satisfactory is
power storage is amazing for friendproofing multiplayer saves ๐
Im getting addicted, the factory must grow
Indeed
Hey Ducky
True I guess just wanting to find out more with geo and adding power storage units
I'm going to disagree with the rest of chat and say power storage is especially good for newer players who are still figuring the game out. Building some power storage is way less annoying than resetting your power grid is after you overload it
So ive reached swamp area what should I do there ive got a little idea but nit sure if its the best idea and am going to try and build theys shapes factories almost like a circle but not and have lifts set up in the middle of each to go to each floor its alot like Domes but they like they are cut in half like walls would of been there but ill remove them going all the way round then themat open bit I was thinking something fancy like lights signs or what ever
Your right I agree they really do help to get power flowing when you building up specially for best power machines
A big project am going try and work on
To try get everything needed crafted in each building to put together to create something else like am working toward that Nukeclear stuff and the Uranium lol
What do yous think good i dea maybe ?
Its just a little though
Some of my "buildings" remind me of those one sided movie / TV sets where the other side is compleatly open. Some are not buildings so to say, more like "FPS shields" ๐
nah nvm then
ive finished the game a while ago but i want to 100% it
for that i need 1k tickets for golden nut
what would be the best way to get there? (ideally with the least ammount of suffering)
BWD sinking is what I did / am doing and I can nut twice already this playthorugh, 10 /min is not so bad as long as you plan out sloop usage well
bwd?
basically pick your favorite spaceship parts and automate them then sink them
all of them seem quite painful to do
if you haven't done lots of the dna coupons already those add up pretty fast too
yeah that's why they're worth tons of points
I agree, that's why I used a planner that supports a full supply chain slooping and overclocking. My math is not that great so... ๐คท why not have these computer things do the math right? Thats one of the reasons I bought it ๐
is it worth it to sloop anything but the very end of the chain?
you could automate any item you want really it'll just take more of that item to get the coupons
I do copper powder and casings ๐คท but, I am kind of an oddball
And lazy
you could sloop more than just the end of the chain, there's no real downside for slooping as long as you have the extra power to use them
automating ballistic warp drives seems a bit overkill as according to a calculator i found it would only take 10 hours to get to 1000 tickets
and with how big the chain is it would probably take me considerably more than 10 hours to build the factory
I'm not an "expert" at this game and this is how I'm sinking 10 BWD in current playthrough #screenshots message
๐คท you can sink anything you want, they're just worth different numbers of points
The pink spots are where the sloops are
that's honestly a lot fewer buildings than I expected it to be ๐
I love to slooooOOOOOOP!
That build also builds more than it needs to and sinks what I don't use
any1 got an good idea what i can do for power in the beginning of Phase 4 and where i could build it
any of the available options
near resources it needs
my vote is for 4000 biomass burners and anywhere you want to build it
Check out the SE corner of the map and the Nitro Rocket Fuel recipe. Basically all you need unless you have big plans of your own
depending on how-beginning of P4 he's at he might need to unlock the blender and some alt recipes
i already got blenders but i didnt unlock the stuff for like better aluminum and drones and stuff
does nitro rocket fuel or turbo fuel generate more MW?
Diluted fuel + heavy oil residue is a standard choice for power. Beyond that you'd use those going into some sort of rocket fuel probably
First one yes, second one... lets not talk about the second one
alright cause i didnt get rocket fuel yet
GET dat!
they burn for longer per unit so you can run more generators off of the same quantity of that fuel type
which milestone is it?
OH it's a MAM unlock
but there's also always 4000 biomass burners....
yeah idk bout that
ooh or here's an unconventional choice - petroleum coke!
yeah or i just dont use that
But you could! Think of all that sweet sweet coal generator power
how much is enough per minute when it comes to production? is there a sweet number or just however much i think i might need?
Compacted coal gens everywhere! ALL the coal nodes!
๐คข
I did not make a single coal gen this run ๐
depends on the item and what part of the game you're in and what recipes you use but generally just produce as much as you can all the time and sink the extras
sounds good, thank you :D
are you still biofuel only?
Nooooo, I switched to geo ASAP
Then went to Nitro Rocket
I had a 15 biogen setup
I might have to try skipping coal sometime and see how it changes things up. I usually rush straight for it and end up with 40ish coal gens before moving on to something oil-based
Coal is not bad, I was very rusty at playing this game and did not know how to run pipe for ๐ฉ, I've been playing probably to much and that has helped my game knowladge a bit now. Maybe next playthrough I can go gonzo on some coal gens
how do people become better factory designers
Practice
it blows my mind seeing some aesthetically pleasing builds
Love this idea
My builds run well, they are not very pleasing to the eye though ๐
They play a whole lot. Figuring out a style you like helps a lot though. It's mostly just building patterns you can reuse or adapt for other buildings
time to sink my entire life into this game
go outside once in a while, maybe you can get inspired by real buildings ๐
How many coupons do you get for that though
this is late stage space capitalism so you're probably not going to like the answer
The main usage for them is to cover the difference between peak and average power draw when using things with variable power addition/consumption.
They can significantly expand the amount of power that you can draw on average without tripping the grid (double digit %) while being much easier and faster to build than the same amount of additional continuous power.
They also cost nothing to operate, so they're "free" in that sense. A world with them is simply better than a world without.
lmao
Ok guys which one do I do first
why is scannable caterium ore a reward for completing the petroleum power milestone?
did the devs think that someone might have just not cared enough to research it prior to getting to tier 5? LMAOO
Factory that makes shit ton of rubber and plastic or all world bauxite aluminium factory first
Yes, a large fraction of people do that.
wow, thats so sad to think about
that people didnt discover the beauty of caterium for that long
yeah
i need 90coal per min is it better tu build a mk2 and underclock or mk1 and overclock?
quartz for blade runners is worse ๐
Not everyone enters the games knowing what's good what's bad
always use max miner
ok
Yeah, there is A LOT to pick up and it's not clear where to focus when unless you've done a lot of wiki diving spoilering.
not the point i was making, im saying it's sad that theres people that werent curious what this thing is and never researched it for example
whatever i was finding out and about i was trying to see if it was researchable
I did half of P2 before i ever found a caterium rock, i didn't even know that it was in the game. That rock wasn't enough to research properly.
A friend hunted for quite a while to find a proper node. That node had a rock on it, so we made caterium stuff in late P2 by spamming portable miners and hand-feeding crates.
Pretty typical experience from what i've heard.
woah
Tbf a 20 minute YouTube guide will make your start twice as fast
Personally I never buy a game without watching gameplay prior
Unless it's something like GTA VI lol
yes but hard to distinguish the good from the bad if you know nothing, and also takes away from the game if somebody gives you a list of what to do when, beforehand.
how good is the stitched iron plate alt rec?
no screws, no copper if you have iron wire ๐
Best alt personally use with iron wire
damn i need to go harddrive hunting
cast iron screws be blessed upon me ๐ ๐งโโ๏ธ
Man it took me 31 hard drives to get solid steel ingot
https://www.youtube.com/watch?v=hs5oLYiB2Cg
Pioneer with hard drives
the only reason some of my factories look a lil like spaghetti is because of screws
changed link cause that one had a stupid meme in it ๐
I watched it 3 times confused
New one makes more sense
๐ญ
There's not much you can do in early game honestly but some recipes like cast screw help a lot
also question, why should you always use an overclocked miner than an underclocked one?
Higher ranked miner.
Using a lower ranked miner either throws away material or costs more power to OC
build the screws right before they get used
the power consumption is negligible, just build whatever miner + clocking you need to extract the ore pm you have a goal.
Power is easy fast and essentially infinite
ah alright makes sense :D
What's the best method to get tech support for Satisfactory? After years my game has just decided to become a constant crashing nightmare. I've tried updating BIOS, reinstalling graphics drivers, changing to DirectX 11 and a heap of other suggestions online. I'm tearing my hair out over here after 6500 hours
what's your cpu and ram
i7-13700KF, where the heck do I find what my RAM is again?
hwinfo
I know it's 13th gen, but my BIOS is up to date, only just become an issue in Satisfactory 2 days ago, not affecting anything else
You probably don't do anything else which loads the cpu heavily and checks for errors
i give it at least 80% odds that it's broken
the BIOS updates don't reverse damage that has already happened, they just slow further damage.
A brand new CPU installed after the latest updates should, probably, last 5+ years. One that was installed before the updates? Very likely failing in this manner after months to a few years.
I use Ableton which really loads it up with stuff to do, no issues there ever
And the BIOS was updated a long time ago not long after getting it
About the only thing I have left to try is disabling XMP
I doubt ableton checks for errors. It's a large additional workload that doesn't make any sense to do as it will just slow down the program.
XMP is overclocking, you should turn overclocks off first if you're having a problem.
But you can go and run some CPU tests like in OCCT, or ycruncher - they check for errors
cheers I'll give them a go
If it's happy passing multiple programs like that for many hours, it's less likely to be cpu fault, but still on the table. Marginal instability may only show in very specific workloads, or rarely, and you can't prove stability (only disprove instability with increasing confidence)
Something that can crash Satisfactory regularly though shouldn't be that hard to catch.
If it fails them, it's 100% cpu instability which you can prove. If the CPU says 2+2=5 then the CPU or RAM is definitely not working.
I got cast screws as an alternate recipe is that good enough
imagine using alterantive recipies
i struggle and cry when i find a good spot with lots of iron and no copper.
like a real pioneer
No copper in a starting area? Thats news to me
I pet my belts, they sing for me
I agree, factory cart highways are way better
YESSS
500 factory carts
no fuel meta
are all the caterium nodes covered with stone?
start using radar dishes or online maps, lots of copper
i use online maps
thats the problem
i found the perfect spot for a factory
bad thing is its far from my plastic factory
and the elevator
so ill rpolly have to use train phase 3
trains are good, embrace them, start very simple but hold the expectation in your mind that you will rebuild and improve later
Welcome to "expanding across the map!" :D
i already did
but this is the first one that cant work independently
unless i do 2 extractors with overclock to 250 and 200%
honestly it could work
i mean yeah it would be just a big loop
unless i can make the train reuse the track with some sort of split
my lizard doggo just gave me a yellow power slug??? where did you get this???
wait till it gets uranium and you wont be able to come close to him
...why is that even a thing ๐ญ
i mean i dont think it can find uranium
but if it has uranium in its inv
it will be radioactive
it wont die too, so you have a small radioactive dog following you
Sun
Yea... the game seems to do it's own lighting
I wanna light up my underground areas
it's dark af down here
but not high enough for street lights
Hey guys, if I wanted to transport fuel, should I go for packaged fuel or pack turbo fuel ?
oh nooooo, having to use the game mechanics and spread out as intended ๐
depends what you're using for and where you are
yk usually trains are like a late game tool aint they?
Just to fuel some gens above starting point 1:P
you unlock them very early
why transport it at all then?
Dont transport it then
Theres no oil there
much more efficient to have em near refinerries
burn it where you're making it. Don't transport it
Should I transport the coal and etc there instead ?
for turboe fuel ? it's easier to move solids yes.
but if you make diluted fuel you'll have tons of power
and don't need coal
https://imgur.com/a/kzq1cXP, great spot, i have 32 coal gens here
and I have my "production base" above starting point 1
so make fuel and burn it there
YES thats my prod base there!
Is there oil there :O?
I have nfi what you're even trying to say anymore
Bro, theres no point in moving either oil and fuel if you wanna use them for power generation
I'm assuming troll at this point
I see thought fuel gens would be more "efficient"
huh
efficient how?
No, I wanted to move fuel to power fuel gens near my coal base
why move it to your coal base in the first place?
LMAO I thought fuel gens would be better and give more power. It might have been completely useless idea
But it was jsut and idea lol
They are better than coal gens. But why would you put them near your coal gens???
Yeah I got that, im trying to explain my thought cause you assumed I was trolling. If you take a second and try to read to understand you would get that.
I got it now ty ๐
Coal gens go near coal, fuel gens go where you're making fuel
In this game theres no concept of ressistance across power lines
it is absolutely not clear.
coal gens go near WATER and then coal
this is my small plant @spare ice https://imgur.com/a/g67uZFE
as you can see, powerplants are next to oil
small yelow boxes are extractors and green are powerplants
+1 Im gonna build more coal gens, Just thought if it would be "easier" to transport fuel thats all ๐
But I see ๐ Dont mix and match
i got 32 if you want i can show you em too
a lil plant setup
Power is the easiest to transport, next are items and fluids are the worst to move long distances
FYI im on phase 3 not even started creating the items. if everything seems a bit unclear in my questions ๐
Holy f...
i did that phase 2
This isn't even that big
literally every other channel accepts images.
there's a whole channel dedicated for it
I see ;)I
i think its pretty avarage size, id say even really big
Question, what did the 1.1 update exactly add?
I got 5 coal gens running and having trouble to find more space
(Came after it)
let's see your coal power plant then!
build up
I know now to build on the height
Yupp excatly! ๐
look on steam
I mean it's definitely above average ๐
But it is not that big either lol
๐ง
It amazes me people build so neatly and everything planned
Use calculators
i like to put everything side to side if im building lots of the same buildings
instructions unclear! math is perfect and spaghetti is all over the place!
Yeah I just might to pass phase 3 tbh
I do alot of running around moving items _
https://imgur.com/a/j2w9t2a , i turned off powerline visibility
Let it be known, ive played for 1 week
Oh...
same here, i just got some expirience with ratioes from other game
LMAO ffs ๐
i have only 48 h
you're amazing and talented and I believe in you to finish phase 3
HOOOOOW, you must be efficient as hell!
Tytyty ;:D I will do it1
Calculators lol
im using 2 since they have features that the other one doesnt
Do you mind linking?
@unkempt blade i'll build a factorycartpark in my new world just for u
this will prolly be enough for you
just watch the miner and extractor production and use it to figure out the numbers
Should i demolish and restart lmao ๐ hmmmmmmmmmmm
thats also where the second one comes in
i jsut set what miner and ore i have and it tells me how many miners i need
this is the one
Need to put some time into it ๐
proly not
you can just make it more efficient
after phase 3
๐
I only kept my first base running to fill depots
https://imgur.com/a/nUTlByE this is just belts btw
i turned off buildings
i haven't untangled the mess there to act as a reminder
of what not to do in the future
of the good ol times
LMAOOOO ๐
I see
BTW noob questions, how do you upload to that site to show you the belts buildings etc?
AHhhh
it will open a folder where you need to find "factorygame"
C:\Users\ ()\AppData\Local\FactoryGame\Saved\SaveGames i think is the directory
Alright ๐
that works too
tyyy ๐
I didn't actually watch the stream yet but I assume it was entirely about the mk2 factory cart?
guys
it is a bug that i can delete ficsonium in the inventory but not in the sink
bcs i thought anything you cant sink also cant be deleted manually
i think its just for power
yo should i buy satisfactory even though i never played a automation type game
no there are a few things you cant sink.
if you want to play it sure. watch a video and see if you want to do it
you should listen to your heart there's nothing else you can do
if you like math along with the satisfaction of a job well done then yes
imo
*math is optional if you just ignore all the min/maxing and uptime numbers
Satisfactory is the nerdiest game I know and Iโm so here for it
My most played game on steam lol
It's normal that my visual quality is enormously reduced while I'm in ultra for but other games the quality remains good but on satisfactory it is reduced ?
Is there a setting I set incorrectly?
Factorio is more for nerds๐ค
I donโt know the specifics of factorio
factorio also requires less hand eye coordination and is a 2d pixel game
i could in theory just use a satisfactory calculator to build factories and have the same overall exipernce but then whats the point
Just made my first coal power plant! I made it bigger than what I can use so half of it is offline but eventually we will get it fully running!
Had a few hiccups with some pipes that gave me a mini heart attack xD
I was starting to do my new building and I messed the first part of the foundation up and I said nah thats not right and I think amtrying to go for a pentagon shape with about 12 or so
Is not easy when your tired lol
Almost done with phase 2
I'm getting tired of coal
Is phase 3 really as hard as people say it is
Iโve just entered it and so far life is good
Who said phase 3 is hard?
Almost completed my versatile framework & got faster belts and flight
It's hard but in the "oh man my technical debt needs to be paid NOW" kind of way not in the "oh man I can't do this" hard imho
Wdym by technical debt
Phase X is exponentially more complex than Phase Y, where X-Y=1
It's a commonly used phrase, Google it
Have you ever looked upon your field of spaghetti and despaired
Truest thing Iโve seen today
Spaghetti will always be part of life
example: it looks good but when you look a little closer..
In theory: Perfect Symmetry ๐ฐ
in practice: italian cooking ๐ค
Maybe my brain just works differently or something, but even when I was first learning the game, on my first playthrough, no guides or YouTube videos or anything like that, just doing my own thing at my own pace and figuring it out, I never ended up with kind of absolute batshit spaghetti I see in some of the screenshots, how do people end up building like that without thinking they are taking a bad path
Probably on purpose
Nah there's a lot of people who post asking for help and their factories are complete random mayhem. You can tell when it's on purpose vs when it's just brainless
Back in my day, you had to count two ticks off your belt to turn 90ยฐ!!
Oh probably because that seems like the easiest and most efficient way
As of now my factory is producing the last of the versatile frameworks needed
โI need X resource to get from point a to point bโ x 100 will add up
I'm not convinced they think at all about whether something is easier or more efficient. Just working at all, in any way possible, seems to be good enough for some
Personally, this is HOW I've been learning to organize my ADHD brain. This is playhtru 4 and after getting to Vulcanus in my current Factorio run I feel able-minded enough to tame the spaghette
Thatโs so good that this game helps you
Honestly the only reason I keep my stuff above the ground (as seen in that screenshot for example) is cuz I know for a fact things will break if I go any lower. I keep em together because thatโs the easiest option (just stack another stackable pole thing and im done)
Otherwise id be making more spaghetti than the most Italian Italians
yeah it would be interesting how many people like that have never played any sort of other factory builder or like a city builder or strategy game or anything like that where some minimal amount of thought where you place stuff actually improves the experience
if all you've ever played is like FPS or platformers or something I could see why you're maybe not thinking about organizing early on
I expect it's often a case of players both sticking to the centralization/expand-existing-factories mindset and simply not being prepared for the complexity that ends up requiring. (Combine with not realizing how much of a gamechanger foundations are)
I know on my own first playthrough, my "starter" factories were absolutely getting spaghettified despite my best efforts due to stuff like that. You get a bit of sunk cost and don't want to tear stuff down (and/or haven't yet realized the wisdom in just Starting A Different Factory), and things kind of snowball from there
The early game is pretty forgiving of centralization/expansion but then as more and more get added in you're splitting these production areas up all over the place and it becomes a nightmare 'cause you're not prepared for it
So, y'know, in the end: sure, probably your brain works differently, or at least it defaulted to some insights which other folks don't necessarily get. :)
Maybe I'm being really naive or whatever. But I find it difficult to even conceive of the idea of not putting any thought into it. I'd have to actually force myself to place things badly and do it on purpose to get into the level of mess I see people getting into, who appear to be legitimately trying to do it better.
I can only really speak to my own experience, of course, but for me it was 100% not a case of not putting any thought into it. It was a case of making some decisions which turned out to be bad for Making Organized Factoriesโข, and sticking with them despite the indications that it wasn't turning out great. :D
(I mean, I suspect my starter factory didn't quite reach the levels of the screenshots you're specifically referring to, but I can tell you it still wasn't pretty. :D)
The criteria in at least my mind during my first playthrough was "does it solve specifically this issue I have right now?" and if the answer was yes, I would implement the solution however was most convenient.
Some folks obviously enjoy building ๐ for the sake of it, so I'm sure at least sometimes it's intentional
Even down to basic things like belts clipping through each other instead of taking an extra 2 minutes to rearrange things so they don't need to clip. A lot of people don't even consider that for a second, it's just not on their mental radar at all. And it winds me up haha. I'm not expecting a glorious perfect YouTuber build. But some basic structure and order should at least be considered
But I do think a lot of times it's, y'know, "Oh, I need more screws, so I'm gonna expand this screw area" and then you're sending tons of belts all over the place. Or "I need more RIPs" but you didn't quite leave yourself enough room to expand that manifold, so you just kind of awkwardly add a second level and deal with it. And the decisions just keep compounding with each other. :)
(Heh, I still sometimes don't care about belt clipping, depending on circumstance. :)
A lot of people absolutely do it on purpose, those people are not the subject of the conversation. I'm talking about the people who absolutely don't do it on purpose, they just don't have any internal concept of doing it any other way and put zero thought towards order and structure
I mean, again, I diagree with the "zero thought" assumption
I think it's more often just decisions they've made which turn out to be "bad" ones (at least from an organizational standpoint), but they get stuck in a sunk cost fallacy of sorts
(And, yeah, I'm sure there are cases where it's a "zero thought" type thing, where someone's just zoning out and enjoying making a janky li'l factory. And that's fine too)
Anyway, I guess what my point is is just maybe don't let how other people are building bother you so much? :D
Again, my own first-playthrough starter factories ended up pretty awful. I remember looking at it thinking "I wasn't trying to emulate LGIO"
"Deleting things is okay and sometimes the best course" is a thought people often need to sit on a little bit
I had my plans, I made some decisions, and it turned out to result in quite a mess. (I even did the whole tear-down-the-factory-and-rebuild thing!)
I guess I just bristle a bit at being lumped into a "zero thought" bin, because I know that wasn't the case. :)
Are we talking about spaghetti or spaghetti here
One's just a bit weird looking but the other makes factories hell to debug/understand
Twitch Dev video keeps freezing.. is it available in YouTube yet?? Apparently 1080p60 can't steam over all wifi networks and there no lower quality available.. i get about 5 seconds, then loading for 20 sec..
but also - be comfortable wallowing in your mess because a running factory has value still ๐
Sometimes it's good to delete and rebuild though
I am about to do this to the production at my coal plants.
ive always heard that aluminium was difficult to set up but ive just done it for the first time and it was no where near as difficult as other things i have done in phase 2
there's a lot of hyperbole about certain game stuff if you ask the channel ๐
The main thing that trips people up is what to do with the "waste" water, but you've got lots of options for that
Folks have run into byproducts before, but generally not byproducts that they're tempted to route back into earlier steps of the system. :D
for example, cast screws is a really great alt recipe and is useful throughout the entire game
i didnt do this but i had a nearby project that needed copper so i just used pure copper
Packaging Rocket Fuel requires Empty Tanks, which are made of aluminum, yeah. Though for power purposes you don't need to package it in the first place
(Also, extracting the Nitrogen you need to make rocket fuel requires Resource Well Pressurizers, which I believe require aluminum to build)
Make more aluminum! :)
Well I'm making 780
i didnt realise that... my rocket fuel plant is MILES away from my aluminium plant
I just realised fandom is so outdated that itโs still has the old hard drive model
(Unsure if there is an old one but it clearly has a different one๐ซ )
I think I mentioned this a day or two ago, but: really, just resign yourself to the fact that you're almost certainly gonna have to Make More Stuff at some point
There's no good way to know how much of anything you're gonna need, so just make whatever feels right, and then when you need more, make more
Probs but I think fused frames I wanna make from aluminum
As for Rocket Fuel in particular, if you're just using it for power, you don't need to package it in the first place
I should be fine I just dislike using it for this I think it's dumb I can't use steel or something
Doing both
ive automated elctromagnetic control rods without realising i dont get them until nuclear power ๐
Have a plant that consumes 2500 oil I think
250 of it goes too rocket fuel for drones the rest for power
thats a silly number
Its what the resource wells gave me actually there's a full node left
fair enough
2150 for oil
I thought I used all the nodes there but I forgot one so I just didn't use it
Sink the excess material for coupons
im already making like 1.5m points perminute
a little more makes little difference
I'm gonna oc but I can get those down too 2 blenders right
Drone stuff is gonna be compact after placing what I think almost 200 blenders I wanna make it a small footprint
anyone got a factory build planner other than satisfactory tools or modeler?
i wanna be able to plan the actual layout of the production machines and stuff like that
pen and paper
I dislike modeler
whats wrong with modeler :(
Like it's cool I just never see the use for it
yeah same, satisfactory tools was nice for the early stuff
If I'm gonna do something that complex why not just do it in game
I also don't know how it works
its easier to plan it out before hand?
but now the factories are getting too big and i don't wanna keep dismantling and rebuilding over and over
So could be a skill issue but just doesn't seem useful for me
for that the best planner is the game itself
Do you think the 1.5 million points per minute came in one big go or do you think they came because you started sinking small stuff over and over again?

Ye like I'd rather just test it out in game too plan if it works than modeler
literally everything i make overflows into a sink
Proving my point kind of no?
damn that sucks
I have 1.2m parts per min on my 180h save currently
Idk if decent but yummy coupons
it's actually great - you plan in the same environment, and once you finish planning, you've also finished building
(and most of the time you can just build manifolds and it will work, so you rarely need any advanced plan)
We love manifolds
when it comes to stuff like the heavy modular frames , the factories are so big im constantly rebuilding it because i can't figure out how much space i need
Build bigger then
which is getting really annoying and making me wanna stop playing, hence why i wanted something to plan ahead lol
I have a factory making I think 16.85 a min
Is there a quick way to check all learned recipes or do I have to go manually?
Always build bigger than u need and cut down later if u can
O
Do you over clock stuff?
That should show u stuff you've unlocked
not always no
That's what I'm doing with my drone plant cuz fuck placing more blenders
Yeah but I mean do I Have to click at each item to see the recipes ive learned? ๐
start from the nodes and just expand. You also have verticality, it's very hard or even impossible to run out of space
Use the mechanic if space runs out / use it on big buildings
Running out of space is just something u make up
U always have space
Even when I would build on one floor I didn't run out of space
does anyone know if there is a fix for the issue with conveyor lift spines always facing the same direction when placed on floor holes?
Idk what im doing half the time, and now im forcing myself to make things look nice which is causing this little space hurdle
I like that my glasses got up and walked away last night
I wanna play the dang game
does anyone know if different tier belts coming out of a splitter can cause clogging?
my manifold has this slight backup and i just can't understand why
what do you mean by backup, do you mean stuff sitting on the lines?
or do you mean machines not having enough mats to run because they arent getting things fast enough?
yeah stuff sitting on the lines mainly
thats not a problem. Manifolds work better when they are saturated.
if a manifold is running with no product then the machines further along the line are going to end up starved
i know but the input should be equal to the amount needed
so stuff sitting on the main line is a problem because it means something isn't getting what it needs
yes true, but if the manifold is empty then the last machine in the manifold is going to get material extremely slowly compared to all the machines before it
I have too route more nitro gas here bruh
manifolds need to be saturated for the machines to reliably supply materials immediately when machines need it, thats why its reccomended to pre-fill machines using a manifold
yeah but the problem is stuff backing up after the manifold is saturated
well in that case i would first confirm that nothing is backing up the machines themselves
is anything slowing down the machine outputs?
i usually see mainline supply backups when the machines being supplied are not able to fully unload their products
i feel like it might be a problem of a similar backup further on in the line
which prevents them from emptying, yes
yeah probably can be fixed with a sink if you want to easiest solution
I'd rather avoid wasting resources so i might just try upgrading the belts to the next tier
resources are infinite in this game, they cant be wasted except by using them for an item you don't actually need that prevents making an item you do need
hey i've got about a 1000 MW difference between my max consumption and my actual consumption. my max power right now is around 15000MW. I went through my world and tried to make sure all my factories are ratio'd but the difference is still there. any ideas on why they're so different?
well, you're not wasting anything, resources are infinite
yeah fair enough
usually means some factories are not running at 100% due to backups
thats what i was thinking but i went and fixed all the backups and its still like that
maybe you missed a factory accidentally? cant really be positive without looking at your factory in depth
are you sure it might not be the hover pack or something like that? haven't gotten there yet but i heard it's a common confusion
no i dont have that yet either lol
oh
honestly i dont think its a huge problem personaly. my max consumption and current are about 20k apart from each other and i know it means a lot of stuff isnt running 100% but i don't think its causing me any major problems.
hey everyone, i hate trains and dont understand them well enough to troubleshoot. can someone help me out? ive got a single loop train with one station atm for testing, and it is stuck docking forever. does it need a second station to function?
yes
wheres it going to go without a destination? need a point a and point b to make a train schedule
fair, i was having issues with the tracks of multiple lines being too close and counting as a single block and was trying to solve that before setting up full lines
i think its been stated that train rails should be at least 8m apart to avoid that
my lines are 3 foundations wide with rails on the outer 2 and i havent noticed that issue.
i was definitely pushing the my luck lol, i was building them right next to eachother, not knowing that was a thing, i now have them each set up centered on a foundation, so each foundation gets one track. seems to work so far
yeah i think that works, foundations are 8m wide so centered on each is 8m apart technically
i put a 3rd foundation in the middle to make sure it was 8m separated from the edges
It bugs me when people say resources are infinite. They are infinite over an infinite amount of time. But that's an irrelevant measure. Pretty much everything is measured in 'per minute', and resources per minute are not infinite
the argument is meant to combat the opinion that sinking things is wasteful. its not wasteful because you can always make it again you will never run out of the resources needed to make it in the first place.
doing stuff with them has an opportunity cost at that moment but like you said over time you can get infinitely more
rate-limited infinite resource
that works ๐
"Inexhaustible" is what you're looking for
Ooh I like that one!
New theory: ||the pioneer is simply the schizophrenic niece or nephew of an extremely rich or influential person, and are sent to the planet a la Shutter Island. Resources are inexhaustible due to the family member constantly resupplying the planet from the inside||
pioneer is canonically female
does the interactive map not work anymore? i put in my save and its telling me there's resource nodes where there are none and I have resource nodes in my game that dont show up on the interactive map
||the truman show except you're watching someone do math and pull their hair out||
when was the last time you played?
started my world when 1.0 came out but i've been playing consistantly and the game is updated to 1.1 now
nodes changed in 1.0, but if you started after that then that's not the issue
thats why im confused lol
are you playing with any mods that modify resource nodes? SCIM seems to work fine for me regarding resource nodes
||new theory, it's a game and you aren't processing resources, you are processing solutions to simple problems. ||
nah i wont download any mods till i beat vanilla
hmm
are you perhaps looking at nodes on scim that require well pressurizers to harvest from?
thats the only thing i can think of for why it might be different than what you expect.
or is it possible the node you are looking for is actually underground? there are caves with nodes inside them that the map doesnt necessarily inform you is below ground
Are you looking for a node that is probably in a cave? (SAM and Uranium)
as for nodes not showing up on the map that you ahve in game, the only thing i can think of is having a node category turned off on the map, like i know its possible to turn off the display of impure nodes for example
does this game ever not crash
hardly ever crashes for me, including in EA ๐
no i actually noticed it when making turbo fuel. I had 4 oil nodes right next to me above ground that didnt show up in the interactive map. went to look around my map after that to see if it was a fluke and found a few more nodes that dont show up on the interactive map and I looked for a few that do show up on the map that arent there, above or below ground. Its not every node, there are some that show up on the map and in my game but its more often wrong than right now and idk what caused it
yeah i cant explain that then. If its not well pressurizers being the issue.
on my map/game everything has lined up so far
why was it decided power lines can go 12.5 tiles and not either 12 or 13
because tiles are 8m and 12.5 is 100m so its a round number for length of cables, would be my guess.
tiles are 8 meters? im referring to a basic foundation thats a square
yes
i need to teach CSS how to use a ruler
8m square and either 1,2, or 4m tall
fair enough reasoning then
they're swedish, they know metric.
what did i do wrong #screenshots message
nvm i figured it out
i should use my brain before aksing for other brains
When did that happen?! I've heard from CMs there canonically is no gender associated with the pioneer
practically at release I'd say
dunno which CMs you've been speaking to
November 26th, 2024 Livestream
Q&A: Is there a reason the Pioneer is female, is there a plan for a male character?
https://youtu.be/Od10aFVuVUc
the Pioneer is female
It's possible I misheard or had my own schizo moment, but I had that understanding from the Jace/Snutt days
March 9th, 2019 Livestream
Q&A: What gender is the character model?
https://youtu.be/eoMeAy8w2Fs
it is female
Hrm. Does anybody think the alternate recipe for aluminum that just uses scrap is worth using? I might just switch to it lol
We love gaslighting ourselves
Every aluminum alt has pros and cons
for me it depends on where im building, if im on the west side of the map with the three bauxite nodes on top of the cliff with closets quartz being 1.3km away i use the pure recipe, but everywhewre else i plug in quartz
they could have made everyone happy by giving you the old switcheroo when you beat the game and get sucked into the mirror universe
then the mirror universe goatee would make a lot more sense
could just stick a goatee on the Pioneer
<@&370483737957236737> if FICSIT is space capitalism, is mirror universe FICSIT space socialism?
is a-b b and 456b in the same timeline?
it's already hiding under the helmet after you beat the game but I agree a goatee sticker on the facemask would be really classy
everyone gets a pkanets for themself
satisfactory and subanutica
subwaterca
Ah. Im trying to figure out how to make heatsinks the best way as i need them for plutonium rod construction
abb is satisfactory subna is 456b are they in the same timeline? thats what i ment
satisnautica
anyone know the answer?
they're made by completely different people so the answer is whatever you want to believe
this
OH nvm thought they were by same ppl
they're definitely bother in the same universe as Fraser though
anyone know why im not getting anymore dismantling crates?
Because you already have one somewhere and everything ends up in there
oh...
i have no idea where that crate went tbf
I see people fly without ever stopping. Is that like a creative mod or is that vanilla?
Because I dont see any jetpack fuel usage
hoverpack?
Just both left and right hand holding something weird
mmh ill have a look into that
upon reaching phase 4 its unlockable basically uses power from power poles and any connected strucutres
It's both on your compass and the map. Unless you turned the markers off
no i mean i just cant find it even if im standing on top of it
maybe ill look into it somedayu
Above or below then
probs in a foundation or something
Lol i am always getting while flying with the jetpack thrown up like 20 meters in the air when the Autosafe finishes
THATS the cause of that?
never happened to me
like idk maybe it because of the angle i hit something but it always happens in the lag of the Autosave. maybe The angle i hit something and the Autosave lag combined idk
hi i'm mentally ill so i like doing math what can i do to maximize the amount of math i have to do
Math the Angle i need to hit and time the next Autosave hits to replecate that bug
i'm not engineer level ur cooked
phase 5 100/min every project part
idk if physically possible but have a crack at it calculat if it is
like i am just the builder guy. Like i have traintracks to connect all of the map but no like calculated machines that produce anything else then the building materials
Watching a blind playthrough and this man's is making 1gw and max consumption is 2.4gw and he's using 1.2gw his power storage only has about 50 mins left and he says he's gonna kick that can down the road 
Cuz he just got the notification one of his storages is draining
Not the worst but should be fun too watch hes going for oil power
But little does he know he needs power for it lol
Use balancers for absolutely everything. Figure out what are the optimal recipes for any given scenario by hand
verging on masochistic but hell yeah
after killing a hog there was a big explosion and a jetpack dropped?
Congratulations, you've found Johnny
You sound like a perfect candidate for the cartifold. It's peak logistical awesomeness/headaches
what that
Yeah, the second one might be a little masochistic. But computers can do it in fractions of a second, it can't be that bad to do by hand, right? Right???
it's a manifold using factory carts and truck stations instead of conveyors between blocks of stuff
that's based
the only thing you need is just more space as you need truck station for each building. it is doable to be fair
just delete the "Stop" signs that appear when a cart get close to a Station if you dont want it to stop but still pass through
it would have a longer saturation time but it would totally work once saturated ๐
have another cart to saturate, momenterily.
now I could say "put stuff in yourself" but no.
we go full Cart yoloswag here
also I am still sad that Carts dont go through natural ground properly
I know they are FACTORY Carts for a reason but I wish I could send stuff to Elevator via them using natural roads
yeah they really want foundations to not spin out every couple of meters
Hey guys quick question ๐ Im planning something on satis tools, and it says 3x 100% and 1x 80%. Can I just build 3x but overclock them to be 380 in total ? Or does that mess up somehow?
not even close the only possible one is maybe magnetic field generators
Yes it works like that as you stated.
Or you can have 4 buildings with one underclocked.
Thank you! ๐
Incase you wanna save on power but exploit the place more
pretty sure pasta is possible
116200 copper/min
alt recips
i will check
Guys i need help im currently making a Nuclear plant and am wondering how I can get the fuel rods (which im bringing in from a drone) into each plant I have 6 currently and a manifold setup and i would need like a butt tone of them and I dont have that
it is better to wait it out so they are well buffered
you cant / shouldnt risk temporal depletions etc
Ok
use sloops on rod production for a while if you want it to be faster
take the sloops out if you are happy with the amount etc
Ok
it'd be 50k copper still exceeds
I may try to get plutonium i have a huge resierver of waste but thought it would be a pain to do that but i may look into it
plot fuel rod can be sinked and not extremely advanced to make unlike fisconium
even if you want to use plot rods for power, their waste is extremely low compared to uranium waste
really i didnt know that
you can have a storage that can last you until Satisfactory 2 - Revenge of the Blood Singers with plut rods if really want to use them for power
I may be wrong but plut rod waste is like 1/min. It is truly low compared to uranium one.
can turn quartz into copper
some people just have storage space for like 10k game time hours lol
same thing for sulfur
you need quartz for bunch of stuff and they are kinda rare as well
you really really dont need 100/min though. If nothing gonna burn you out, putting refinieries and water systems will. kek
nah we just sayingi if its physically possible to make 100/min of phase 5 space parts
im saying it is
yeah I dont think it is possible. I think Copper and SAM are the big stoppers.
48k/min copper
are you not making Ballistic Warp Drives?
nah thats whats needed for 100 pasta a min
phase 5 needs BWD. What am I missing here?
so far i got 99.39/min
this is all hypothetical
Definitely not without sloops
it is
ok... I guess.
using every recource youll have just enough to make 100/min
ya you need to use quite literally all SAM all copper and all sulfur in the world to make 100/min practical most likely not doable yes it is
idk how much energy that would take but ya possible
there is some misunderstanding going on between you and the rest of us I think
what do you mean
im saying this is all hypothetical not practical
if you meant "all parts 100/min possible", it is not possible. We know it.
If you meant "each 100/min only", it is still not possible without slooping.
@cinder ferry we have an answer yes its possible

im just saying 100/min of pasta
like all seperately ๐ญ
obvs not possible to do it all at once
you can make 4884/min magnetic field generators
someone should do this
why are we doing all this maths
I did no maths
this would take days i don't care about math THAT much
"if its physically possible to make 100/min of phase 5 space parts" "I am saying it is."
You used plural...
this aint no english class breh
Pasta is not the only part so... but if its gonna make you feel better, yes, you can make 100 pasta.
i already said that ๐ญ
i mean you could also interpret that of individual parts
breh, you know enough English to know between "parts" and "part" ๐
and you would be wrong on that.
but enjoy 100/min pasta I guess.
buddy this aint english 101
not enough resources or CPU power.
i literally proposed a hypothetical question it really cannot be that deep
so I can't make the whole map a factory?
at some point you'll run either out of FPS, or out of resources
This "limit" can be increased at the risk of Game Save corruption, but there have been reports of many players doing so and not having any issues (but the risk remains), so frequent manual saves and backups is strongly recommended.
just quickly did a reddit search
I wanna make my factory look like a forge hiveworld
or like that one gmod main menu background where the trains running through
I assume you're referring to the "UObject Limit" -- there's an internal Unreal Engine thing called a UObject. Not everything's a UObject (like foundations are not), but a lot of things are, and there's a limit to how many the engine will support. (They're used for things like rendering the menus, too; it's not just in-game objects. And a single building in Satisfactory might take multiple UObjects to implement). You've gotta build quite big before you're in danger of hitting it, but some folks do end up running into it. As mentioned, the limit can be raised via tweaks to the game's INI files.
No changes as it is the engine, not the game. The warnings are basically that IF things go wrong, there is no support. So do at your own risk. That said, I have it set to 10 000 000 and some minor crashes, which might or might not have been due to that.
more reddit searches
as like the 99.99% of the population who wanted to do that, things that you may encounter:
1- Low FPS
2- CPU not being strong enough
3- Sometimes Crashes (even if you dont increase object limit)
4- Boredom
5- Repitition of doing the same thing over and over
6- Your mom
7- Satisfactory 2 - Revenge of the Blood Singers will be released by the time you get to 10% of your project.
8- Hi.
and so forth.
I want to make a factory that is so large and intricate that you can only move through catwalks and its a bottomless pit of machinery below you
I may suggest simply not going for it and simply imagine it while in bed at night before sleep.
ya i agree physically not possible no pc can handle that exept maybe if its ran on an nvidia server somehow
not that large
UNLIKE MY 100 PASTA/MIN
I wonder if it's possible on dysonshere or factorio
thats small icl
it is with mods but even then the repitition is crazy
its just... not worth your time
500 by 500 and you move through catwalks through machinery
At some point VU upgrade will be meaningless as you will already be at extreme speed of mining with %0.000000000000000000000001 usage of a resource.
Vessel Speed takes so much research jello at late stages that you will be seeing not much difference going on as you will only be waiting much longer than it is fun to pave one more planet.
finite resources also makes the effort not worth it
At VU 100+, resources are not finite, technically. You just cant deplete them.
If you are interested, there is a reddit guy who put Dyson Sphere x10 on each star possible with largest spheres possible 3 years ago. Save was 8GB.
The amount of time to load that save: Yes
280G memory alloc of DSP process needed as well
so just normal desktop stuff, let's dyson all the spheres!
DSP lacks carts smh
its .1 per minute
holy
lasts for 600 seconds in nuclear power plant
which is 10 minutes
no need for fisco, kek
compared to 5 of uranium
i fully moved all my items to the rocky desert to make a bigger base but idk how or where to start since i not a architect
like how can i put put mines or production stuff in a nice looking building
If you have a backlog of items to build with, you should look up ways to make miner cases. Little building that's hold mining drills are a nice way to get something small done and push you off to start.
i have stuff up to like steel stuff
but idk how to start making it since i don't got any of the fancy building parts
Do you have dna stuff to sink?
Would you like a hand?
would appreciate it since i feel lost
honestly, make functional first, then focus on making it good (if you want to)
but i want it to look good and not a mess
but i don't just want to copy someones stuff 1:1
or how to make it look good with all the conveyors everywhere
i could try to get a lot of stuff from the shop but getting coupons takes a while
without dna
but if i grab everything i could make something work
just gonna be a while
idk what stuff gives a lot of points
It's honestly pretty straightforward... Plan/map out your manifold lines and use straight mode
Also practice
i guess
But yeah if you have to make steel to progress, go for a steel plant ๐
well i'd have to rebuild mine
is there a button to only have it be straight or do you mean by mainly straightening it
look under your build cursor when building items - there's different modes available to you
i saw simple mode i think that was it was
but i hit m3 but i did nothing so i forgot about it
ah
build new, don't rebuild ๐
Can you purify nodes?
but node purity basically doesn't matter for 95% of the time you're going up the tiers anyway.
you'll be limited by your belt speed
Im at T4 now and trying to figure out trains....but the majority of the nodes ive found are impure.
idk. feels bad. but i figured you couldnt
the vast majority of nodes aren't impure.
it also doesn't make a difference? they're just numbers. Plan factories in locations based on what is avaiable.
Purity basically doesn't matter
Fun conversation.
mk3 miners put in crazy work on pure nodes though :(
i love my 1200 coal a minute (my factory needed 45)
only if you get to mk6 belts
otherwise pure nodes don't put out much more than normal
from the greedy minmax rat perspective i would replan my entire factory around the extra 180 ore
Isn't 1200 pointless how much is a mk6 belt
1200
Ah so maxes it out
you essentially have infinite resources where ever you need, you can always import more and you can never fully process everything on teh map
you get trains very early on
That sounds like a challenge
please, set your computer on fire. I'll be entertained
I will process everything
Yeah, I mean. Currently, for me, my belts are 480 and my miners put out 120 base.
and 80% of the nodes ive found near base are impure
But I guess purity doesnt matter for me becuse some guy on discord said so
does a 1 step process underclocked on every ore count
overclock your miners
also, they are still just numbers
if an area has an available 1000 ore pm with your tech, then it has 1000 or in the area
I am taking my time to explain to someone on discord that 120*2.5 is < 480 and i dont know why
either find another area or manage with it
somersloop ur power slugs and power shards will bless u with prosperity
thanks for the answers. Just wanted to know if it was possible to purify somehow
and? unless someone is planning on murdering you for un full belts that's still not an argument
iโm planning that fill your belt up
Not sure why you thought this had to be an argument in the first place.
But its probably the same reason you started shoving paragraphs of opinions down my throat when I asked a simple Y/N question.
trian
So I'm curious of something
Are leeched recipes worth it?
Seems to be a upgraded version of pure
Meh
Imo no but if u have the sulfur too spare it's good
For large amounts of ingots pure is still better
Atleast when I plug into tools it tells me too use pure instead of it
I am hanging out in blue crater plenty of sulfur here
Also plenty of sulfur for rocket fuel down the line
But there's also a lot of water
I mean if u wanna use it go ahead me personally I'm just gonna stick with pure for the most part
indeed lots of everything
Its a good spot for rocket fuel with so much oil there
So I'd rec the sulfur goes too that and then use the water for pure
That's just what I would do that also depends on if u need power
But that's where I built my first power plant which was just standard fuel
May eventually make it plastic or rubber as the 30gw it gives compared too the roughly 300gw rocketfuel plant it kinda isn't needed
What do you guys do with excess polymer resin
Sink or turn into plastic
like all recipes, depends on you. If you have sulfur nearby you dont need? why not
I do both
i try to use any poly resin i come into posession of to make plastic containers
or zero sulfur for rocket fuel
i try to always set up a refinery making fabric out of it too
Fair
My factory makes both normal turbo fuel and alt turbofuel
i need to make a rocket fuel plant but i am absolutely NOT setting up a rocket fuel power plant
if i have the patience to put down 4 bazillion fuel gens then kill me
#screenshots message this is mine
then don't? nuclear is great and simple
Just oc the gens
nuclear pasta :(
nuclear gens have nothing to do with nuclear pasta ๐
I can't wait too be done with this plant too start with making progress again
Don't have a single phase 4 part automated yet
i have to do with nuclear pasta
hello im using the blueprint maker and the box is in the way is there a way to delete it
bigger blueprint maker machine
amazing.
Right now I'm working on what I'd expect to be 35,556.25mw
Plus power boost bonus
is there any way to flatten out the land/remove large trees and stone towers
use foundations to create a flat space. Most trees can be blown up
nobelisks can remove a lot of trees n towers
How do you have the "new" marker if you've been here since 2021!? Left and rejoined?
Just pave over it
all shall perish under the 9 belt stack monstrosity
Hahaha. Yes. Left and rejoined
you guys wanna see my stupid method of feeding machines?
Sure.
are those just mk3 belts clipped through the mk5s?
First time playing satisfactory got phase one complete, needing to wait for phase 2 to complete
automated everything and my friend said it looked ugly orginized
that's normal
17 hrs and it is the waiting game basically other than me needing to get a new metal
that's just splitters and mk 5 belts and they are designed to put in about 533 sulfur and 533 coal into the machines
this isn't an idle game. Go exploring and collect items, hard drives, scout out new factory locations.
or build more factory so you don't have to wait
okay and I think I have figured it all out
I hope my new design doesn't piss you guys all off
that's certainly a trollish comment
I am always worried my designs are cringe and won't work well
how is that trollish...because it feel like I get something done then find a better way to do it later
then I rip it all down and then start again
I've accidentally placed a conveyor under the ground and now I can't get rid of it to upgrade, is there a way to delete things under the map?
because this is the dumb thing I am currently doing
putting something out and saying you hope it doesn't piss people off? just comes off like you're putting it there for that effect
make a giant goat out of beams if you like. Do what's fun
I always thought in games where efficiency is the goal if you aren't being optimal you'd piss the community off
there's no single optimal path in this game, or goal for that matter
your goal could, for example, make giant beam goats
and honestly that's the best part.
same reason why there's no 'best' recipe
well okay...mind if I ask your opinion on my turbo fuel setup?
sure?
I'd be worried about flow issues
both from the fluid buffers and that your inputs don't seem to be looped manifolds
I have two belts and two sets of pipes...the only issue I see is near the end and that needing about 711 heavy fuel residue
I'd make 2 groups of HOR consumers
using 711/2 HOR each for simplicity.
unless there's extra design constraints that would make having asymmetric sections better for you
hmmmm I mean it's mostly the fact I am used to using straight lines in my builds so far
well can't really see how everything is set up. But definitely make it into 2 systems.
and get rid of hte fluid buffers
then there is the fact I have no idea how I am supposed to transfer about
transfer what about?
2133m3 turbo fuel
Whatโs wrong with fluid buffers?
at best they do nothing, at worst they cause flow issues
that would have to be four groups of different pipes
best to just not have them to avoid potential issues
I'd probably break it down further tbh
the lower the flow rate in a pipe the more leeway you have in having less than perfect piping
I see
then there is the issues of trying to figure out another massive issue I am probably gonna have
the only real place they're needed are train stations, where you require buffers on either end.
otherwise there's always better solutions than buffers
which is ?
about that....
that's like 200m, just pipe it across
this power system is held together with duct tape xD
so far making like 330gw
but the heavy oil is causing issues
I did that math wrong
either need too just wait it out
71,112 MW
making enough aluminom to belt all the resources in
Does heavy oil not work like water
Have one hor ref per 1 pet coke refinery and it isn't enough
uh, what do you mean?
Idk bandaids fixed it I just hate fluids
I know the general advice is to let fluid pipes fill completely before you turn on the next step in the proceess, whether that's generators or further processing
They were full
Had all my hor back up well I was making everything
I valued downstream cuz it was I think sending too much down idk why and then just slooped 2 refs and that has fixed it
I'm too lazy too get it too work properly
since i know i have the blueprint tool upgrade. what are peoples opinions on using a second save to make base designs than placing them piece by piece to another save? is it a bad thing to do or is it fine
I mean, that's unconventional, aree you looking to do a speed run or something?
no i just want nice looking factories
if it's a bit skeptical with the community then i wont do it
just wanted to ask before i did it
I don't see any issue with it, I was just puzzled why you're doing it on a separate save is all
I mean
a bit inefficient, as someone else said. seems like extra steps
true
to do it in another save file
just wanted to ask
any dedi server owners on here toninght
idk why i even thought it was be a good idea in the first place
shouldn't be a huge issue
I mean, it's not the worst idea if you are somehow able to play at work and want to takee blueprints home
you keep making messy fluids, it's to be expected
not sure what you mean, just making BPs in another save and port them over?
