#satisfactory
1 messages Β· Page 359 of 1
I would if you want the best
At my starting location they all are mixed because at start I did not know there was different quality Nodes lol
But when I build in new place I'd look for the best
Wish I could respond to peoples screenshots with send reply in there
How do you guys cope with trying to connect factories that have misaligned foundations
You can copy the message link and ping them here
Build on the world grid to prevent that in the first place π
Or ok thanks
The what huh what
Flying factory build tomorrow lol
Hold ctrl when placing foundations
Good to know for when I do more factories up north
What does that do ?
Snaps them to the world grid
Ive finally beat my last record and gotten steel up woohoo
Does exactly what he just asked about π
(its literally 1 steel beam and 2 steel pipe constructors but its done)
Hmm I think i know but I play with Xbox controller lol
there is plans for 4 steel beam and 10 steel pipes
That'll do. Now get that elevator upgraded and get into the next phase!
Go to settings and look at controls
waiting on enough pipes to do sommersloop reserch to dupe power shards to upgrade miners
Am not playing right mow and also the text is there has been blurred and small very hard to see sometime if am lucky when I next look i shows abit clear but still small
Glasses+GOOGLE
Nah i already wear glasses and they are newly ones lol
Im going to get 4 and 10 by upgrading miner and belts before completling phase 2, also need ti upgrade power plant from 900mw to 2700 Mw
AHHHHHHHH I need circuit boards
The Hyper Tube system should have an upgrade that lets you use it for logistics transport.
after unlocking liquid packaging you get another hub milestone that adds the Hyper Tube Logistics unit.
it has entrance and exit points for the HT network built in, along with two inputs and outputs for belts.
one input and output point for the belts is marked for empty packages only. the machine can also store and use packages that it empties if the output belt isnt built.
the machine accepts 1 item input, when it has a full stack it packages it and sends it down the HT line to a pre-selected packager set by the player.
if this isnt making sense I can draw up a diagram.
hate radioactive hogs
TLDR I want hyper tubes to be used to their full potential. currently they exist only to break physics.
I know you had the "world grid" recommended to you; personally I don't like that. I'd much prefer to build "with" the local geography. I find strict N/S/E/W-oriented stuff to be kind of boring.
Fortunately there's a lot of ways to disconnect disparate grids, if you want to do so. A search for "satisfactory merge grid" should bring up a bunch; here's one: https://www.youtube.com/watch?v=uX_2i8T3Dbw
Allowing your factories and such to be at angles can also make for more interesting-looking factories in general. I'll often use differently-oriented grids in different "wings" of factories just for aesthetics
There's various foundation materials which make z-fighting relatively invisible (can also use micro-nudging via mods to basically eliminate z-fighting entirely, though I've never done that personally)
Or just use trains
Or JuSt UsE TrAiNs
ok then why even have trackors, or trucks, or dune buggies, or drones, or the DD.
more freedom redditor brain.
yeesh sorry for lashing out but thats the worst possible response.
you have tons of ways to transport stuff
hypertubes are for personal transport
I mean, I think it was (presumably somewhat jokingly) brought up because rail can already be built in a hypertubeish fashion. A few blueprints and you could have some hypertube-lookin' trains all over the place!
why not more penumetic tubes exist irl, theres a good basis for this.
i imagine it fills the same role as drone, but ealier and requires more setup.
Tractors, trucks, explorers, and drones aren't as easily analagous. :D
eh, given it would just be more expensive belt, I don't think it will have a reasonable place
true but i've only starte using the tube recently and I love the concept.
I'd be surprised if CSS wants to shake up material transport or pioneer transport at this stage of the game, but we'll see what future updates hold, of course. :)
it uses copper sheets and steel tubes my guy. but ok
well I mean that it will use power, cost to build is usually pointless to look at, I'm talking about cost to maintain
Could program a mod which makes conveyor belts look like hypertubes
probably 4mw, same as the constructor
(actually, could also swap actual hypertubes for something belt-lookin. No more zooming around facefirst! Crossed-leg travel ftw!)
still 4MW more than belts, hence "expensive"
only the packager uses the power, not the whole tube. one packager can take multiple inputs, just filter when belting stuff out, and it'd be more efficient, since tubes can be vertical and it moves a whole stack.
for example, screws have a stack limit of 500. a t1 belt moves at 60 items/min. so thats more then five minutes. the HTL unit would just send the whole stack at once- and at the same speed as the player in the HT.
oh i forgot to add originally, the HT tubes should be able to have entrances added onto them at any poin to function as accelerator rings.
we already make them ourselves so its not game breaking, and it'd make this method more viable.
I mean, in the end, if you do want the devs to see your suggestion, the place for it is the Questions site. They read everything on there, other folks can upvote it, and it's the best avenue you have for getting feature requests like that in the game
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @white dawn
thanks
As I say, I'd personally be shocked if CSS feel like messing with the current balance of logistics + transport options, but you never know. A far more likely way to get something like that in the game would be mods, though. Might be time to pick up some programming skills. :)
as every tuesday night, routine maintenance means it may be down for some time
only if not plugging them in closes them π
so you get stuck in tube π
@white dawn powered hypertube junction, toggles which is open based on whether power is supplied.
its like saying "why have lizard dog we have factories" its cause its fun.
am I hallucinating? is there no such thing as a "blank" train car?
last I checked if you plant a car down but never load it, it doesn't become a freight/liquid freight car
Well I'm starting to dedicate trains to demand-side stations, so I thought I'd just have blank cars that are never loaded with product they don't need, but I guess they'll all just pick up extras. :I
and here I went all the way back to the HUB to check that I didn't forget to unlock extra cars. [I also thought that fluid cars were specifically built]
You're right to be skeptical of trains when the answer is quite likely to be factory carts instead of or in addition to trains
so close and yet so far from phase 5 completion... finally doing the work
factory carts are the choice of true masochists gamers
Hm, I wish we had a sort of walkway the width of a belt that we could route like belts but that we could walk on. I'm currently considering building a sort of path over my belts and parts of my machines out of signs.
why use one vehicle when a dozen vehicles is better more vehicles
... why not just walk on belts?
why not have more options and more fun?
ADA finally got you with one of her puppies and kittens propagandas to complete phase 5? π
if we go down the spillery slope of "a better option already exists" we end up with paperclip maker instead of satsifactory.
na, allergic to animal dander...
it's a fun thing to learn about as a kid, "I went and hugged the giant puppy and now my eyes can't open"
granted the sheepdog did not understand what was going on either
Because I don't want a moving sidewalk, I want something I can stand on to turn machines on and off, yet access areas where I have to go between machines to get to them.
they made a goat simulator before they made satisfactory, it wouldn't be surprising if they made a paperclip simulator.
the hoverpack is an awesome method to do that
I don't have that, I'm looking for an early game solution.
a lizard doggos allergy-safe since they're scaley not furry?
plush is furry
Something that's built into my construct, not built into me.
That already exists. Look it up its a text game.
Its also technically the most optimized βthis is a better gameplay mechanicβ game ever
That's just a funny looking doggo then! They ruined the lizard part
Lizards shed dander bro
hmm... early game... like... catwalks?
they do? that's crazy!
I had Clippy attempt to steal some of my microscopic 800 x 600 resolution CRT monitor and 16 megabytes (Not gigabytes) of RAM "back in the day" NOPE!
Worst paper clip evah
clippy was way better than copilot though
Similar in how they are unwanted resource eaters
Catwalks are too wide. Consider two biomass burners or two constructors side-by-side, you have to jump to get over part of one to get through. Catwalks would clip into both machines.
what kind of factory should I work on until my pumpkin bread is done baking?
wait... so you're looking for something that fits between things that aren't supposed to be walked between?
My thoughts are very cloudy, lets talk after you share that pumpkin bread? π
for that I usually just make an overwalk with foundations straight thru the object in question...
I'm looking for a way to make compact builds navigable.
it takes like an hour and I also want it right now so I need to distact myself until then
Without a lot of clipping stuff.
compact builds are never navigable...
if you're looking for something much sillier like... exterior controls? use the switches
Anyway, let me work with my signs and see if I can make something that looks reasonable, then I'll get back to you all with some screenshots.
just need to equip your hoverpack and thread the needle aisle you left open
Do whatever you can enjoy now π€·
that doesn't work when you have 30 buildings stack in eachother
Again, I don't have the hoverpack, yet.
have you considered taking your life into your hands and using a jetpack instead?
speaking of which I'm gonna be dooming my fps once I start using blueprints of shenanigans on a non-run for stupid things
I can fly around in creative, but I'm looking for a reasonable way to navigate a compact, early-game design when I can't fly.
just flutter the gas exactly right so you don't get stuck
how do yall make your factories look so pretty man, i always end up with a big mess of spaghetti and i dont know what goes where
Jon, the biggest problem is that you think you have to make it pretty. the first time is to learn how to make it work at all
Practice
Looooots of practice
I have 10k hours, I could make a beautiful factory, I don't because I don't want it to be pretty. I want it to work
i made like a little tower for my automated wiring and honestly im pretty proud of the throughput etc, but it sure aint pretty
I just try to make the rows neat and then I wrap them in a lot of colorful stuff like #screenshots message
You know, someone asked a similar question of a corporate CEO: "How do you get into a job like that?" Answer 1: "Don't make mistakes." Question 2: "How do you keep from making mistakes?" Answer 2: "Make lots of mistakes."
thats the inspiration
trust me, you have seen Josh's nuclear tornado
woah thats quite cool
fair enough
this is like my second run, first one i abandoned like before finishing phase 1
heh... second run... he's just a baby people
Oooof
remember the golden rule at all times. HAVE FUN
It's mostly just practice + figuring out what style you like. You're probably comparing yourself against people who have spent like hundreds or thousands of hours building stuff
got questions, quierys, posers? beat this chat up for info... or use the wikis
i am having quite fun, altough it is worrying that my computer is heating up when im still pretty early on in the game
that's just your hardware complimenting your build, totally normal
this is not a low end game... but you can adjust settings a bit...
if you need potato mode it's probably best to not go with agro mobs...
I have to "tweak things" every time i start! It's nutty AND as long as I can get some solid 60 FPS I'm ok with the extra steps
Mine defaulted to uncapped framerate and just setting that to what my monitor can actually run made a huge difference
oh wait that probably has alot to do with it
heres the factory so far
#screenshots message
I get ~43 FPS on game launch at the first menus. I have to re-set the, "Screen Percentage: 50" setting as the game changes it to 75 on every start. That change alone gets me to ~56 FPS THEN I toggle fullscreen modes and hit apply AND BAMN! 60 FPS
hmm... still in tiny factory mode...
we very much know how it feels when you think you built something huge and impressive. but remember everything is about "can I stand near it when it's running or will it blow up my gpu?"
it looks so much smaller when you look at it from the sky
Mah GPU hates the Blue Crater area after I built the rocket fuel π€· other than that game runs ok
A lot of YouTube videos and hours.
It is trial and error tbf
The first save that I liked I made with already 500 hours in
How much power did you make?
I built 240gw in there my fps drops to 1/3 if I look at it
~67.5 GW with 6 blenders and 4 refineries π so silly how easy it is
No way
I used what? Over 140 refineries and like... 60-80 blenders?
I only drop frames when I "look" in certain directions in Blue Crater, my GPU usage tanks so it's likely some kind of game bug
Not including the 360 oc gens
Yea, if you OC a Nitro Rocket Fuel alt build, it's very small and very simple BUT it also eats a lot of sulfur
Sulphur is also less of a constraint post 1.0 thanks to the mk6 belts, you can pull 1200 out of a pure node instead of a max of 780 of early access, so I guess that balances some.
Looking back to early access, I was able to build an oversized turbofuel plant, use all the uranium for nuclear power, make a shed load of batteries and still have ammunition.
I think they added some more sulfur nodes, too
Or at least one
I know there are production paths that would contradict this but sulfur is also mostly just fuel, nuclear stuff, or batteries with how I play
But yeah, even with sulfur you've really got to work to actually exhaust the map
Even without new nodes, it is still an extra 420 sulphur per pure π
My old save still had 37 sulphur left over π€£
Is there any reason to have a "permanent" synth power shard build? π€ Seems like once I have a box or two of those... why more? π€·
Ionised fuel if you want to make that, or make alien poer matrix to buff the power augmentor.
Ok, I can see that
I make ionized fuel for jetpack AND I think a few boxes of power shards is more than enough for that
better question: once you have it set up and it fills a box why stop having it?
Because I need those items for sweet sweet coupons! I have an addiction to golden statues and I'll thank you to respect that
Is there way to see the visualization for Head Lift other than when holding a hologram of a Pipeline Pump?
measure the height increase with walls
I am about 200m up so far
yup walls. One of the reasons to avoid sky infrastructure
but how will people know how awesome I am if I'm not in the penthouse factory?
because of that π
that seems like something a person who couldn't afford true verticality would say
to the moon! pumps be damned
'afford' π
power has an opportunity cost!
not really. You can't reallistically use all the resources on the map anyway. Inclusive of resources that make power
an excellent reason to spend it all on pump infrastructure
then you're losing out on the opportunity cost of makign infinite roller coasters
Anyone know where the music on the Songs of Conquest tape come from? Id like to add them to a spotify playlist.
I'm more of a "diving from my penthouse into a tiny pile of jello" type of thrillseeker so that's ok with me
I like pumps, they solve things π€· and besides there is a good Belgian song that gets stuck in my head when I think of pumps
I just rerolled cast screws... I hit alt-f4 so fast.
that's crazy talk, cast screws is a great recipe
That's why I forced a crash.
Time to play the... "WHERES mah Sloops!" game again π
Okay so am I doing my math wrong or is rocket fuel just absurdly busted?
By my calculations, one OC'd and
'd blender can make 36GW of nitro rocket fuel
YEEEES!
shout out to satisfactory being my favorite automation game of all time
Don't sloop power if you can avoid it though
I just discovered what those pesky mercer spheres can do! (I haven't played since before 1.0)
This game is awesome!
Even OC is a waste on production but essental on gens
I OC on my production because yes... sometimes I am just that lazy π
slooping uranium rods sounds like a pretty good idea to me...
We can sloop when we want to
We can leave your friends behind
'Cause your friends don't sloop
And if they don't sloop
Well they're no friends of mine
Man big projects are fun but I suck at starting them
Like I'm what I need too do just it feels like so much that my brain freezes
I blame my ADHD but it's really annoying
C H U N K! Yea... that's right, break up what ever is wanted to be done into tiny bits and write that in the to do list in game so it's ALWAYS relentlessly staring at you! AND do one thing at a time
Also, the HUB has unlimited refills on coffee so π€· β
The toilet is an unlimited void and the coffee is also unlimited π€ possibly related? π
Yeah I just need too like actually start on it
Looking at a friend's save who has a decent sized rocket fuel plant
Then gonna smoke and music and hopefully start
Make the first item on the to do list: "Start to do list"
I already have stuff on it tbh I don't think I need too I just need too place down the 80 refineries I need and find a decent layout that I like a long with one that works for pipe and go from there
Low-key kinda upset we don't get cats in game
Like we have doggos and the cat mode for spiders but actual pet cats should've been added
Blueprints make your life a thousand times easier. Use them
Specially when it comes to blenders
Some of them needed like 4 inputs and 2 outputs and you had to place 40 of those
Life saver when I built my rocket fuel plant
In some situations yea blender blue prints are nice, in others I find myself spending more time "pruning" it cuz the recipe does not use all the pipes or inputs ect... π the trade offs π€·
I somehow managed to fit 4 blenders in a MK2 blueprint
TIL: Stacking Encoders vertically boosts the aura effect π€
And all of them had 4 inputs and 2 outputs
That was some wild stuff
I don't know how it works at 100% but it does
See
I think about making them then never do
im gonna berunning essentially a "creative mode" world at the same time as my normal one and i need to ask waht is the most efficent power system
AGS lets you enable a "no power required" checkbox, btw
yeah i know that the creative part of it is really just gonna be flight godmode and no building cost
insulated cable or pure caterium ingot?
Flip a coin!
define what you mean by 'most efficient'?
I'm almost certain multiple people have told you on a number of times there's no single path or optimal way to do a thing unless you make very specific requirements
In terms of net power from the system it's probably Rocket Fuel or Uranium
the coin exploded
neither then
that was my bad cause i genuinely dont know what i meant by that question
usually the problem when you don't understand your question π
imo uranium is the most fun. It's not very complex but more so than rocket fuel, plus you don't need to build huge fields of ugly gens. 1 nuclear gen is worth 10 fuel
Less obliquely: alt recipes are generally just to give you options while building. In the absence of personal preference there's often not a lot to say that you'd prefer one over the other
uranium sounds very fun...
uranium also doesn't really have a use other than power
In that case, you're either increasing cable yield by adding oil, or increasing Caterium yield by adding water and power
@analog robin i love the hallway in your screenshot do you have a blue print for it?!
There are more drives on the map than you can use, so you'll get all recipes eventually (so long as you keep at it)
So don't worry too much about what to pick, IMO. I always say just pick a random one and then go find more drives. :)
I do, i just made it
still working on it
are you willing to share once its all done?! π im not sure how i would use it but i think it looks great π
(others will recommend leaving them unchosen in your HD library until you do have an opinion on them, but IMO that just leads to a lot of recipes you'll never even try, 'cause they won't be available while factory-building)
of course!
does anyone know why my base could be blowing a fuse, i only have biofuel so far, im not past the power limit, and i have plenty of biofuel. my only other guess is my biofuel factory isn't producing fast enough?
if your fuse blows it's because you're going over your capacity, or connecting it to another , already blown, circuit
probably running out of fuel in some bio burner
I do the same thing
in the creative one I use mods to make my life easier
and then replicate what I do there in my main world
yknow whagt i decided im turning no power on what should i automate for fun since i dont need anything
Turbo Diamonds is a strange alt, it "saves coal and power" AND can not be overclocked so the default recipe grants more diamonds for less machines at the cost of more power and coal π€
I guess if one is "maxing out" the coal it's worth it
Like they want as much diamonds per coal as possible
anyone playin
i cant understand why my biofuel generators are running out of fuel when theyre only consuming 36 solid biofuel per minute but im producing 60 per minute
do most people play experimental?
wdym experimental
like advanced settings?
wdym wdim
wdym wdym wdym
there's not experimental and there's experimental
holy shit bro i spent 20 minutes figuring out why my damn biofuel isnt working and its cuz i had leaves connecting to wood biofuel π€¦ββοΈ
they need to fix chargers this is such bs when they do a back to back to back instantly and can instant kill you
are they running out of fuel or getting their fuses blown because theres a certain limit on how much stuff you can have connecting to it since theres like the max consume thing or sumn meaning its using up too much power too fast
can i play toooo
i had a box full of leaves on a conveyer to a wood biofuel constructor, vice versa
bruh just build a platform and kill them from it if you cant figure out the mechanics lol
I should start a brand new game of Satisfactory.
ah to fix this problem you should probably turn it into biofuel first because no matter what you made it with it can stack
like if you made biofuel with leaves it can stack on biofuel made from wood
biofuel is biofuel
#screenshots message this is the bp I told you about, but it was WIP
i was gonna ask you this but like, mods?? how
what do you mean how?
how do i get them
#screenshots message this is the final version, changed colours and added input and output. works just fine
the turbofuel is overflowing because I'm not using all the 4k rocket fueo /min yet
but all the gens are working full time
hey unnormal since im doing some creative stuff right now what should i automate for fun?
6 pipes carrying 600 rocket fuel /min 24/7 #screenshots message
probably a lot of concrete
then i got to find a lot of limestone right next to eachother
what tier are u at
ngl i turned on unlock everything in advanced settings..
damn
so you should totally give me a random item to automate
lemme just open the codex and scroll till i see something cool
oops nevermind
thats to search stuff up
nevermind again i just clicked on somthing and now i can see every itme
wah my uranium factory is taller than personnel elevators are willing to go T_T

give me some uranium for real
im hungry
[drops a stack of uranium in your inventory]
i forgot to put a hazmat suit on first
you guys know how you can press 1 2 3 or 4 to use those shortcut things well the little wheel says 9 how do i get it back to 1
hold control to switch bars?
I'm new to recycled plast and rubber and attempting to map it out with Modeler AND I'm not sure if this program does loops π€· is the basic idea you feed each build with it's own stuff? Like you DO get high on your own supply π
or is it alt... one of the two, I never use more than the first
It does, but it's very specific with how they have to be built
Any hints?
I'm guessing it's one of those "gotta' prime" the system for it to get going
And be sure to sink overflow
are you recycling from fuel into the other?
Okay, I have the new power plant design working now, just a few visual edits inside to do. #screenshots message
You are probably looking for the reddit post SatisfactoryGame/comments/gc4u5s/plasticrubber_loop/
Poly resin is only really used for fabric right?
Ig besides plastic and rubber which I currently don't need more of
For now tho I don't
And if I do I can just use the alts I have and make a shit ton
Since I'm using a few full 600 pipes per
And there made with defaults
TIL: Liquid junctions snap vertically to foundations
How many hours have I played this game to not know this? π
im trying to figure out how to maximize the number of coal generators i can use with 3 pure coal deposits, is there a calculator or something of the sorts i can use to figure this out
Oh yea. There are loads of planning tools
I'm using one called Satisfactory Modeler, can download it on steam
i guess what im trying to ask tho is, whats the most efficient splitter path? if that makes sense
Whelp, thats a complex question cuz belt tech miner tech ect...
The Modeler program lets you set all that stuff and "figures" it out for you
yeah im tryna figure it out on that rn
what you have unlocked determines what you can produce which also determines what you can make
you got layers of question there
and that's not including overclocking/underclocking
this will at least give you a clue on output of the node https://satisfactory.wiki.gg/wiki/Miner
i cant find a normal splitter on the modeler just weird variations
or unless a priority splitter is a normal splitter
wait nvm
im trying to build with no belt clipping at all but can we all agree belt cliping is ok SOMETIMES in like logistic spesific areas?
discord has changed a bit, how do I read the comments directed to me with the red number from that channel?
I think light clipping is fine and I also let belts go thru each other sometimesπ€· but play how u want
if you need to do something and it's a mess, consider putting it all on a single 4m high floor and then blocking it off
If you're on the web/desktop client: Search, type: mentions: Talo -- as you type "mentions" it'll pop up an autocomplete thing which'll put the word "mentions" in a little box, and then give you a dropdown autocomplete for your name as well
If you're on a mobile client, I think you have to click a "filters" button and then choose "mentions" from there. (On the web/desktop client you can just type, though)
this is how i mean here, not sure how else to build a system like this with out the clipping
you are trying to do too many things at once. You need to split off the belt first before you cross
im trying to build a primary bus of 24 belts for my iron ingots that if not being used will be sinked
Honestly in a casual play, I always clip belts, but if you want to see my bus I have a solution
Build a lift and run it a little bit above
Oh, and if whatever mentioned you got deleted (like it was a spambot or something, or just someone who got kickbanned), you'll still have the red-number notification but searching will yield nothing. A bit annoying, that one -- I wish the client would at least tell you that whatever caused the notification got deleted
here ill post my iron bus in design
give me a min
posted
I removed the glass so you could see it better
do pipe junctions just act like a merger/splitter if you treat it like one
they just allow what is in the pipe to flow in any direction must use pipes or gravity to direct it π
you can not evenly split per say but if you split your line and the outputs are equal to half the input it will even out π
pipes are a very very complex and confusing part of the game
ts got me scratching my head n shit
i have like nearly 2k hours and still struggle with it
maybe send a screenshot and i can help π
gotchu one sec
@crisp jetty werent you literally just talking about biomass and now you're on coal? π
well thats the problem
im trying to set up my coal, easier said than done
but i unlocked the milestone
damn but you were trying to get biomass working firt so could have time to get coal going
is that why you were talking about biomass?
see heres a tip, maybe just make biomass with the leaves instead of just yknow using leaves
what
bruh dont be a jerk
hes asking for help
sorry that was not meant to be that rude
i was genuinely trying to say make the leaves and wood into biomass so you wouldnt have that problem
im sorry
ohh no ur good no offense taken, i was just confused
@crisp jetty that not a great photo or a great set up but i sent that photo for you to look at
thank u bro, ik its not great im hella new and hella confused lol
You can have valves and a priority system but it's best to just have the exact amount that you need flowing or more
each gen takes 45 water each pipe can hold 300 so just divide 300/45 and thats how many gens you cna use per pipe π
do either of u know if theres a better way i could set up the splitters connected to the coal
Whatβs your current setup
its on the screenshots channel
You should use a manifold
Fingers crossed second time lucky on powering up the particle accelerator and ive got much more power for it let have I get the rest of the pasta needed almost there lol
Are no particle shows like max it go to 11k lol
Its going to blow up
Lmfao
Big fan of manifolds.
what's manifold
Its basically a more tidy way lol
Abd help with things to work correctly each time lol
Are you on the game atm?
Yeah
Could you send one of your manifolds in screenshots or something?
Hearing the sound from the particle accelerator care case everything may go capute I think we good thought
Tbh I am new to hearing Manifold also be i have made some first time blueprint recently if thats what you mean
Just type it on YouTube
Satisfactory manifolds
Nice ive upload all 100 pasta just need 500 of this one item
And phase 4 is done
a load balancer is splitting up a belt into multiple so that each machine gets the exact amount it needs, however these start to get very annoying and tricky to deal with when you start getting weird numbers like decimals or things that end in 5s. this is where manifolds become more useful
a manifold is putting a splitter in front of a machine and connecting them with a belt, then throwing a new belt on to another part of the splitter and sending it to the next machine/splitter combo. this makes it so that over time each machine in the manifold gets the exact amount of resources it needs, however manifolds often take a while to fill up.
overall its going to be a lot easier to just manifold all your machines, although load/belt balancers can be useful when you want to make all your belts of one item be the same amount
also i guess its good to point out that these work for pipes too although they can sort of end up blending into the same thing depending on how you build it
for coal i just use splitters in front of the gens
Yeah I just have a manifold for coal
Itβs incredibly stable
its also easily upgradable b/c you get mk3 and mk4 belts right after
Yepp
about how many coal gens should i get for early game? im thinking 36 because i have 2 pures close by
thats good for a while, each one makes 75MW i think
where are you gonna be building?
how does running a pipe uphill affect it
near that SAM node in the middle of the lake, gonna be belting the SAM and a pure coal back to my base
the one in the crater plateau?
it wont so long as you have enough headlift to get whatever fluid you're using up the hill
what is headlift?
how far the fluid in a pipe can travel upwards
yes! that's the one, right in crater lake
how much headlift would i have to have for a perfectly vertical pipe
all machines that produce liquids have a base 10m headlift, with pumps you can increase that indefinitely
the length of the pipe is what matters
if you want to go up 25m, you'll need 25m of headlift. that's what pumps are for
as a rule of thumb i'd make the headlift over what you need just to prevent any sloshing
also if you lock a pump on to a pipe by pressing H you can see a little ring that goes in the direction of the pump and that can tell you how much headlift you're making
nice, are you using the other pure node there for steel?
im using that spot for some of my phase 5 stuff
are there ladders you can unlock?
despite using all 3600 coal and the couple thousand oil nearby i still need 8000 more coal and almost 13000 limestone 
lmao
yes, there should be some in the AWESOME shop
you also unlock a jetpack and eventually hoverpack in the later tiers
for me i did one in like, i think it's called maze canyon where there's 3p and 1n
it's funny. when i first started my friend did the majority of power stuff so i could have fun with other logistical nonsense
ive thought about building there but ive always thought of that area as more of a main base location because of the terrain and i already have all that set up in the grassy fields
im set up near that giant canyon that runs through half of the map
you should build coal on water and then belt the coal to the gens
oh i am
as long as you arent going up more than 10m water wont need pumps
crater lake is right next to where im building
I usually just run one pipe in front of the gens with the pumps on the other side, I dont bother with the math
i know how to do fluid logistics... remnds me of when i built my first computer plant at the very end of the canyon where it goes into like,a savannah like area?
mk6 pipes my beloved (those things never work istg)
37.5 comps per minute. Used the excess HOR to make diluted fuel and power some fuel gennies
h u h?
if you dont build things properly mk6 pipes are prone to problems
oh right, there's a pipe mod that adds those
unless you're looping manifolds and all that fun stuff it can be tricky to run them at 600/min if they're not coming directly from harvesters
sorry i am very tired, i mean mk2 pipes
i just use mk1 pipes and connect them like -+-+-+-+-
i should probably be using mk1s more often
i used mk2 pipes without incident on my first playthrough
they look better than mk2s with the clean finish anyways
well, i had one incident
ive only had 2 major ones with them so far i think
the first one was with my nuclear plant and i forgot to place a pump somewhere and that left me very confused for like half a day
yeah.... my nuclear plant was the incident.
and the other is with my plastic/rubber factory running at like 90% because i cant get the HOR pipes to run at 600/min for the life of me
i thought i had quadruple checked every single pipe and it was all good to go...
then the rads spiked immensely and the power grid fell by 75%
i am very glad that the majority of problems with my nuclear plant were ones that could be solved by connecting a manifold properly or forgetting to put fuel in a drone
hah no mine was a complete disaster
backing up on waste my beloved π―
Where can I find ladders and catwalks i cant find them anfmd ive bought them
It seems I have an aversion to using drones? π€ Strange this is
They so handy, yet I try to avoid using
should be somewhere in the AWESOME shop
probably in an architecture tab or something
I dont have this tab i was looking
oh wait i cant read
have you got an architecture tab when you press Q to open the building menu
No
and you're sure you bought them right
Yeah
Idk what to do to maje them show
it is almost 1 am and i spent 3 hours in the gym today i am very tired
both of you need to sleep my gods above and below
Mods should not remove them right
no
Thats weird
Even though ive unlocked unlocked them I bet it wants me to still but but it shows that ive gotten them but no where to be seen
Thus really needs reporting since ive already bought them but are not showing
I remember i did once see them but now now like even concrete pillars they not tobe seen also and many other things
When next on ill have try turn off mids and see if they show after I do that
OH, the mk6 lifts are THICC π€ seems to clip in spots where mk5 did not
Keep going !!!
Ficsit needs you
Lmfao
@cunning siren do you know the reason why items ive purchased are no where tobe seen in build list?
Like from the awesome shop?
@limpid cairn well am still awake but in my bed lol
What did you purchase?
Start the steamdeck!!!
Yeah when I first bought them I had seen them let's say pillars I had seen them but they no longer to be seen and other stuff like ladders and catwalks and more not there
Type ladder in search
I dont own only Rog Ally
Can it launch steam & satisfactory?
Well am not currently playing i need sleep lol
You got to launch steam to launch satisfactory
Thatβs why there is an &
Yeah lmfao
@limpid cairn its windows Rog Ally the first version
@cunning siren yeah is weird am thinking about turning mods off to see if they show again
Was only recently i did see them
Its really odd to not be there many of things
@limpid cairn what do you play on ?
Pc 
Ah so basically the same
tbh I think majority here plays on pcs
Yeah they do lol
@limpid cairn I play with Xbox controller
What's a pc
Personal chair or something? I think?
Oh, I do play on my own chair, fair
I play this on my smart fridge
No you don't
Private circuit
Those darn Russians
This server has a channel for suggestions?
Roses are Red, We all love oil, Destroy the trees and pollute the soil
Roses are red, violets are red, my eyes are red, everything's red, oh my god I've been stabbed someone call 911
Can toilet flush power shards? π€
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @hard ivy
^ @light junco
It's strange when a game gives one the ability to make unlimited amounts and no way to delete them π€
I guess you can make fuel
Pretty sure it can flush absolutely anything
1 at a time tho
I think there is 1 thing it cant but i forget what it was
i think it was nuclear waste or something
Honestly cant find how to post something there xD
You need to create an account
ah so the in game account and the site arent linked?
These stingers are gonna give me ptsd istg
<@&370483737957236737> imagine Cats (the musical) is arachnophobia mode on, now imagine ||arachnophobia mode off||
I went to the swamp for the first time and got chased by 5 green spiders π
made an account on the suggestion link but Im not getting a verification mail, tried 2 mails. Does it usually take a lot of time to get one? XD
oof
I remember the first time i went to the swamp, i hadn't even seen any spiders. I see the warning on the screen that enemy has spotted you or whatever it says, and i can't see anything. And then a huge ass spider just jumps onto me from orbit
πββοΈ

I still haven't gone back to the swamp after that
Why are the spiders so big
I feel like it would be scarier having a big ass cat png chasing you tbh
they evolved on a planet without newspapers
True
Scientifically peer reviewed studies have confirmed this
I was hunting for biggest spiders yesterday. Gave me a heart attack a few times but once I calmed down I went back for more. I felt that they had to be exterminated and someone had to do it
You're a hero
May history remember you
lol, fav spider hunting spot is lush green forest next to the pink forest
lol
i downloaded this megaprint for a railroad system so i don't have to build it myself
I think they should make a spider that is a bit bigger and faster... more aggressive basically
that way getting rid of it feels nicer
We're all entitled to our opinions
even if they're wrong
Nu-uh!
i already shit my pants everytime i see them
I wish there was farming so i could automate healing items
Ive thought about doing this but I doubt id ever use something of such a large scale
I found a music tape called Conquest in game yesterday. are there more like this?
There's 2 iirc
I found the one near the northern forest but where can I find the other
It's really nice, however adding stations to it is gonna be a challenge, making it look as good as the ones that already exist
That is beautiful
A DRG one is on the map somewhere near the "coal lake" near grassy fields
coal lake?
Yeah the lake up north where there's 4 coal nodes
This calls for an intercontinental ballistic missile
I call it that because it's the perfect coal power plant set up
Ill check it out
I know exactly where it is but id rather have you go on an adventure :3
It is somewhere there though
My coal powerplants produce 6000 Kw using 3 nodes and for the most part regular coals. I could prolly place even more with dense coal
what tier do i unlock editable splitters?
You mean smart splitters? programmable splitters? not sure what you're asking for
one that can split stuff by what they are
smart splitters - look in the caterium tree
That's in the MAM, not a tier
ohh, damn it, stil lot to unlock there
it's pretty easy to get once you are mining caterium and copper (that's all that's needed)
well, im at tier 5 only, just got there
can do it at 1 π
well, if you like hand crafting - you can do it when you get the ma
i cant scan it, so finding would be hard
ah, and depends on where you started - it's easy to find in the deserts - and look for the rock spire things you can mine everywhere
im in fields
Bout to do the last part of mah first "sink grind attempt" a 27,245,092 point /min 9.41 BWD build, feels exciting π€―
there is one to the south of the map (but it's under rocks) - you can still put portable miners tho
if you feel 'cheaty' (not sure if it is or not) - https://satisfactory-calculator.com
you can show where veins are - even load your game to see what has been explored
im hand doing yep
i ran out of milk, i do not have enough for a cup of coffee, and i need to expand the factory more. damn it
i was focusing on main missions that i havent done anything besides it lol. GOtta get some stuff (stuff i saw on YT)
anyone in for a quick looksie with some tips on how to improve my factory?
#screenshots message <--- OOOOoH yeah! It's golden nut time Soon β’
Maximum radiation distance is 80m no matter what, right?
No lmao
Followup, then: There is an edge to the map, yes? At some point I'll stop being able to zoop and I can build the radioactive waste dump?
Idk if there's a limit to where you can build. The edge of a map kills you, not prevents you from building
That is good to know.
Well, I've built out far enough that I can barely even see the nuke plant through the haze, so... "good enough"?
Also, the killzone up in the air is 1.5-2km up. You'd need millions or waste barrels for radiation to even get close to that
Yeah every industrial storage gets me about 30 hours of a single uranium plant running, but who knows how long it's going to take to to get to plutonium. Β―_(γ)_/Β―
π€ So... stock up on inhalers and try to reach infinity and beyond?!?!?
Well I also want to build this inside a blueprinter... <_<;
There's an instakill zone that you can't outheal
It turns to an insta-kill line after a certain point.
I tested it after trying to get the map to reveal heh.
Yeah, I just checked and for radiation to reach 2km away, you'd need millions of containers full of waste
The zone is damn high and depending where you are pretty far away from the shore. So you can easily build a lot of storage there. Enough to last you a lifetime of playing
Millions of containers? So one can store waste to the point where it blocks out the sun and it's all good in the hood on the surface?
yes
I have documented my crimes: #screenshots message
Hey guys I have a general question thats probably asked a lot in here: How do you build your factories? E.g. I want to automate motor production, do you build one factory for rotors, one factory for strators and one factory for motors or do you build one factory for motors alone where you also build rotors and strators?
I made one of those pre 1.0 and the game "hated it", when attempting to place it, total freak out
either way works.
depends on where you're at, what recipes you have and what you personally find convenient π
freak out how? the game or you because you hated it so much?
for example there's a rotor recipe that uses teh same materials as the stators, makes it very easy to combine in that case.
or you just make the stators and rotors next to each other in their own section and then combine then
The game like, went all glitchy and would not let me place it
big emphasis on the "what you personally find convenient"
Im currently doing the latter on phase 3 but I find it kind of inconvenient to always extent the already built factories to get a new part out of it in the end. I thought maybe building factories for every existing component so that I can just add to the factories without changing the overall end product they are producing
I mean ultimately there are three kinds of things you're going to be making:
- Project Parts.
- Parts to build buildings.
- Fuel.
thats certainly fine π I personally just cram everything together as needed and let parts overflow to feed sections. It's messier but gets the job of going up the tech tiers faster
though you probalby learn less about how to manage factories that way
- Project Parts from Phase N are going to be part of th recipe for Phase N+1, so build those factories to be extensible.
- Parts parts you don't necessarily need to make at a fast rate, you just need a large enough buffer to cover a building spree.
- Fuel is just going to be "build to suit", though I suppose Oil and Nuclear need consideration for extension later.
yeah, you're not going to run out of space
shit I just sent all my nuclear fuel out to the dump instead of into the machine and I don't know wtf happened there but it's going to be a massive pain to bring it back. T_T
I might just pocket it a try to outrun death
Alright thanks guys
Load autosave
how radioactive could 163 Uranium Fuel Rods possibly be in my pocket?
tbh I wouldn't "extend" project part factories, I'd just build new ones
I wouldn't even build project part factories
a lot
Max, probably
lol 7 radiation filters to get them back to a place I can dump them back into the feed
3 uranium rods in your inventory max out the meter lol
maybe I'm just happy to see you? :3c
Time to descend into learning the black magic of plast and rubber recycling π€
I am now allowed to sleep. #screenshots message
Why build 5 different copies of the same factory?
because it's not the same factory?
It's really simple if you do it right and quite difficult if you don't
it may use different resources and/or different recipes, since it will need to produce different product, it'll probably need a better place where we have the resources for the product, it may need to be produced in a different amount, ...
like sure, if for some reason the current production suffices, go ahead and reuse it. But whether that will be possible or not depends on your plans for next phase, which you usually don't know while building the previous phase, hence why I recommend not locking into "I need to reuse this" mode and instead think about how would you make the production at this time
I thought I got banned for heresy, but it was just my Internet going out. :I
can road barriers be rotated onto a ramp?
Not uphill
Anyhow, the way I see it you just bolt a storage container onto project part N and it'll be overfilled before N+1 and the previous efficiency is immaterial. You're only ever going to need bursts of project parts.
How many uranium ore per minute is there in the entire world?
2100
2100 /min
Ok, i think i got it π€ π€·
since there's little uranium per minute available, it actually makes sense to convert other stuff to uranium for some optimal builds (let alone for flavor)
as that can double the amount of available uranium or more
for most scales though, 2100 uranium is more than plenty. With the easiest wasteless recipies that's still around 300 GW net, so you don't really benefit from having more uranium unless you want more than 300 GW.
those would be good builds for the "make a radioactive zone the size of the entire map" challenge
If you converted 1 uranium per minute into plutonium then ficsonium. How much power would you make per uranium ore
pre-plutonium this required the game to run for over two years nonstop with most optimal placement of everything just to produce the waste
I assume with plutonium waste and conversion the numbers will be different π€
(source: my math, so take it with grain of salt - https://www.reddit.com/r/SatisfactoryGame/comments/m96kuy/how_to_irradiate_the_whole_world/ )
Yk the Montreal metro stations look really cool on the inside I wonder if I can do that for my trains
And then have the trains running below the map so I can have a true metro system
Depends on the recipes
Thats true. Kinda forgot alt recipes existed for a second
Should be possible
How do you get below the map
Hybertupes
Now the question of today is, do I want to progress or do I want to start thinking out how I'm gonna develop Paradise Island...
2 teleporters 
I feel there are easier ways
there are indeed easier ways but teleporters are the best way if you dont want to take hypertubes etc always
quick question does anyone keep getting the intro while booting the main game on default version?
i pretty new to the game and did a setup for basic materials doin a double manifald for all products. should i put an injection after x machines, if so how many? i got lvl 3 belts. do i use lvl 3 belts for output too?
can u sent a picture of the factory from above in #screenshots (you can press P to enter photo mode and then R to free cam)
sended dm.
very cool! I imagine slooping and SAM stuff could speed it up a little bit too but it's interesting that it takes/took that long
I deleted everything, rebuilt teady factory..and it doesnt make enough stuff..
hey yall, what are some of the best awesome sink dump materials? as in, the most ticket gain compared to electricity/resource cost
I am on tier 4 right now. The best I can think of as a dump material is caterium wire
I dumped motors, discs, rotors, not to bad of points
I don't have steel automated yet, so I am still in need of those
Rotor
wait wtf, xeno-basher is worth 17800k
Why would you dump...it
https://satisfactory.wiki.gg/wiki/AWESOME_Sink#Farming_points has some notes for you. I mostly just do spaceship parts when they're not needed + overflow all my factories once the depot is full
3k worth of wire
2k worth of modular frames
100 worth of iron rod
4k worth of xeno-zapper
points if all components dumped into sink: +-9k
points for xeno-basher: 17.8k
that's almost an 8k profit
am I onto something here?
You onto going to make another
wym?
You cant automate it
well, I know
anything that's handcraft-only is probably not a good scaleable idea
but I just need something for a ton of quick, points
also I can dump the caterium wire at the same time
I like always crafting something in the bg if im not out building or exploring
Id say, automate something, so even if ya do smth, it gets points
You do you, I'm just explaining why it doesn't scale the way going out and automating almost anything would π
I have caterium wire fully automated rn, but nothing it goes into yet, so it seems like a prime candidate
why not just sink the caterium wire and then go automate something else?
Thats on ya, im still on tier 5 and trying to make my factory clean..
thats what im gonna do yeah, sink the quickwire, then craft some manual stuff at the same time
No, that's how sink points work. The vast majority of items are worth twice as much as the ingredients they use
just seems like a very easy way to get points (at my stage at least) for very little effort
It gets harder very quickly
wouldn't it be almost 2 minutes of handcrafting time per basher or is my math off?
only phase 4 is hard
you need to make the little basher then the big basher
What is the deal with refineries and packagers? Is there some trick to getting them to work 100%?
I mean getting points gets harder exponentially
could be, but as I craft, the factory keeps going, and I can keep handcrafting in the background. I just need to press space, then I can afk for a bitr
oh yall are talking about points lol
Yes lol
Huh? It is hard after too 
i just jumped into the convo i appologise
Phase 4 is the hardest
phase 5 is significantly easier than phase 4 if you automated most parts in in phase 4
Doing a single ionized refinery to a single packager both 200 /min AND ~75% production time on the packager? π€ wtf?
Idk, i did 4, now onto 5. And its not looking good
You mean tier or phase?
I have automated, but not high quantities
Uhh, whats the diff?
Space elevator phases are different to hub tiers
Well, nvm then, im on third i think, and tier 5
hrmm other than making sure they always have enough packages+liquid and that there's somewhere for the packaged item to go I don't think I ever really needed any special magic
yooooo DNA coming in clutch rn
I tried making my factory better, but it doesnt make stuff i need fast, so most time factories do nothing, and i just remade it..
just put 21 canisters in, got 10 coupons from that
Well, its still hella hard
now I can finally get the items I was doing this all for in the first place: hypertube wall and floor holes
just over flow extra of whatever you're making
I just unlocked hypertubes and I wanted wall and floor holes so I could make a proper line between my hub and my coal plant
and once thats all done, imma go exploring for hard drives and slugs
weee
oh hypertubes, I've missed you
I've never used these new junctions before
really useful for adding little stops
Guys just to confirm is there a way to reorder stuff in dimensional Depot list?
oh, right, when do you unlock that? dimentional depot I mean
Im at a similar stage also but phase 4 is even harder
Trough MAM
Welp, its hard bc its slow..
Can you not just make more of everything
what's slow?
When i built it, i didnt put more faktories. Now i will have to wipe lot of stuff again, and add more..but yeah, i thought 2 factories for each stuff is enough..
Everything, rods, screws, moters, everything
... so make more
Instead of replacing everything just build more somewhere else
any item is slow if you don't make much
Easy to say, hard to do. I didnt build factory for that, factory for that. I connected everything 
It would make hard to navigate where is everything
"A factory is only as good as the foundations it is constructed upon" - me
just takes a little practice. Put a bit of space between each section, make multiple floors
easily doable
Oh right.i should have not done everything on one floor

it would make it a bit harder to organise yea
The first time is never gonna be perfect and to expect perfection from your first play through is silly
That is true, but i dont wanna it to be messy. (Everything below factory is)
I mean, all stuff coming from diff places makes it messy..idk how could it be better, and cannot hide whole map
Organisation is really difficult with a million belts going around
Takes a lot of practice
Yeah, this time, ground gonna be mess..ill try rebuilding everything with more factories on diff floors. Maybe will help more
But like, if i need rods for screws, do i take from my factory or make another for that factory..?
If you have room on the factory for screws then build it at your main factory
Main factory? There dhould be more than one? Huh?!
Noo
where your hub is
Every factory is near hub
I personally plan on finding every alt recipe required to just do away with screws alltogether
they are a pain in the ah because of the large quantities
I have everything on one platform rn..
Except power
Yeah, but as i said everything is connected, so from Iron ore to iron advanced plates (not real name but yeah) and to like motor, rotor or whatever
I should make different factories for each stuff prob, atleast on another floors. No?
I think the best way is to have different raw resources for each item. So I have iront plates being made separately from another part that may require iron plates
Way da minute, hold up, if i undarstand correctly, ya have factory for like iron rods. And than another factory that makes iron rods to make screws? Bc you wrote so complicated
If yes, i should do that too, but i have to make like lot trips to new veins..
Dont want to interrupt at all but thats an awesome name + pfp @grim ermine
Thanks β€οΈ
Yes
But only build the amount that you need and no more so your not wasting resources
How do i know amount i need?
Like when it says "uses 30/min" like rods for screws. Make exacly 30?
Yes
Makes sense..
Thanks, i will rebuild my factory, to maximise all that. Also, how many water pumps for how many coal generators best? Like i got right now 10 extractors for 10 generators. But all water puses are connected to each other.
Well a pipe can only carry 300 water per minute
If you look inside the water extractor it says how much it makes a minute
Each coal generator uses 45 water per minute and a pipe carries 300 therfore 300Γ·45 = 6.6
So one full pipe only carries enough water for 6 and a bit coal generators
guys im new to satisfactory so and im only on phase 2 of the space elevator. i dunno what im building up there, would it be spoilers to know at this stage of the game? π€¨βοΈ
ye, if you want to know y ou can go ask in #story-spoilers
ahh nvm then. if its like "wow omg ive been building THAT???" type spoilers, i dont wanna know until ive done it myself. thx alot tho 
ye, then you def don't want to know.
ok sick, im more excited now, thx :)
whats the best spot for aluminum production?
I may just satisfactory instead of do any work from home today
Anywhere with bauxite, oil or coal, and optionally quartz
So basically anywhere with bauxite
alright, i figured i would do it in the swamp. Am i gonna use that for another production later?
So better to have diff, understood
Yeah, when i watch YT, i skip some parts that look like spoilers too (new too)
spoilers are info hazards, i slime anyone that tells me spoilers (RIP my lil brother ππ₯)
Wut..
had to be done
sacrifices had to be made π₯
...?
court judge let me off scott free, "reasonable crashout" π
Ahhhh, feels good to max out the alien tech tree
I need to do my homework and study for a test. But i also need to build a smart plating factory... What do i do?
also i need more power for the factory...
do homework, build power factory, then study and build smart plate factory π
Nice plan π
I have 16 hours and didnt even make 1 smart plating
i got my first 100h in 2 weeks an only got till basic stuff π
feeding all to get more tickets to unlock all, i want to decorate stuff.
Have your study set play in your headphones on tts while building the factory
Multitasking
impossible for me
Like u don't have headphones
is there a mod that adds tower defense?
trying to do 20 smart plating for phase 2 rn
I don't think so but you can check the discord or website
ficsit.app
it takes more then what my belts can handle
Use 2 belts π
yes
i can probs split it up
also i can all ready see the reworks im gonna have to do for the stuff i all ready built
non of it is producing rn
I'm at a train station right now and all I can think about is how inefficient this is.....clearly not a satisfactory player....
Everything is push pull.....
And they have too many freight wagons, they are harming their throughout....
How do I tell these people they can just build their train lines up into the sky.....
#screenshots message @tawdry charm wait till you meet the dimensional depot
I am making road blueprints, Straight, L-Turn, T-Turn, X-Turn, UP-Ramp and Down-Ramp. Have I missed anything?
the milestones are your tutorial, you're just starting, so pick a goal and go π
by being lame and building sky infrastructure π
or get a mod that flattens the map I guess
True, I could just tell my country to download that mod
Sky infrastructure boring
Sky infrasturcture lazy
You are required to make your life as hard as possible for no reason'
Other than it looking 0.0001% better
I realize you can nudge smaller increments by holding CTRL, but is there an even smaller increment? I still can't seem to get Conveyer Lift Floor Holes to line up sometimes
build walls up from the lower foundation up, then build foundations from that and they always line up
Yep, I got that trick, but this one is specifically trying to align it to a train freight platform's unloading section.
there are tricks involving sliding objects, possibly foundations, on pipes , beams or barriers?
other than that, mods
Move the train
The Depot is the reason i stopped using no build cost
fair
The back an forth to get items use to erk me
I can't imagine how I'd play the game with no build cost
All factories I build are for building materials...and nothing else
I do use it for some of the big blue prints i have because the sheer items needed
I know the jetpack fuel changes how high you can go. But does it also change flight duration?
Hey guys, new to satisfactory. I was just wondering, is there anyway to "overview/change output" without having to run to the constructor and changing ?
no, everything is pretty much manual, except for trains(theyre smart enough to no take a turn they dont need to)
I see π is there anything you would recommend for new players? mods etc for qol improvements :p?
No build cost but whenever you build something you manually take the would-be required build costs and manually flush 'em down the HUB toilet
peak gaming
I wanted to build a train network with two-way trains (network will still use left and right tracks, however), because my build-design isn't going to let me make loops after stations. but i don't know how this affects the amount of freight cars i can have on one train. could i still have 4 freight cars/1 forward loco/1 backward loco without running into issues?
not really, theres a bunch of qol in the tech tree (MaM)
I'd recommend the opposite, play the game in vanilla at least once
I wouldn't recommend using mods until you've done a full playthrough, unless there's something really specific which is bothering you about the game which a mod would resolve
Other than that: my usual advice is: Ignore Discord, ignore youtube, ignore streamers. Just play the game at your own pace, enjoy it, and make your own mistakes instead of someone else's. :)
Alright I see π
One thing to keep in the back of your mind is to keep power slugs till you get somersloops as they will double power shard production you get from each slug
Having huge output problems where I have to craft manually to keep up π
I have not used any power slugs just yet π Thanks for the tip
Mod wise I like Always daytime and unlimited autosaves
power shards, used on anythign other than miners/extractors, only save you space. You can always build more machines
and yeah, avoid mods until you've played through the tiers vanilla at least once. there's lots in the game to manage
Alrigth thank you guys for hte input :d
Satisfactory is probably one of the most QoL focused games. Literally everything is done to make your playing as enjoyable as possible
Dont worry about trying to make neat factory's first up. when you get deeper in the game you will rebuild them. The map is massive so give your self room.
Is there a list of all time played notifactions. i always miss them and i want to print a few.
is anybody able to play multiplayer at this moment?
Would I just divide the output rate by how my machines need to figure out how long I can make a working manifold
screws exist
cast screws
still screws.
Cast screws solve all issues
steel screws are the most power efficient
thats what i tell myself to justify not have cast screws unlocked on most saves
screws are a skill issue
They barely solve anything
How can I calculate how long I can make a manifold before itβs too long to support my factory
is it normal for there to be power slugs under the ground lol
Nothing wrong with screws. Besides, alu beams + steel screws pwns hard
I don't have cast or steel screws unlocked on the last 3? 4? of my saves
If in a cave
ahhh makes sense
Okay
anohther screw hater in this economy?
So if drones are close too each other use trains?
Divide belt speed by 1 machine's production/consumption, round down. That's how many machines you can connect to a single belt
For belts, just look at the machine input and calc with whatever your max belt speed. Belt manifolds can pretty much be as long as you want, so long as the supply >= demand.
Cuz I'm trying too figure out droneing out the fuel and then taking the canisters back cuz i can do that?
Ye but canβt they be longer than that cuz of the overflow mechanic
Why even ask a question if you're just gonna go "nah" when someone answers?
How are you gonna get items to the end if the input belt is already full?
And what's so bad about them?
I wasnβt tryna undermine your answer mb
they screw me up 
(jokes a side, they clog up early game belts too much)
early game belts?
man they clog every belt
dont you need like 3 constructors with steel screws to clog up a 1200 belt?
they're good if you use a blueprint that feeds screws directly into a machine depending on the recipe
but if you pretend on manifolding screw machines
holy moly
im using them on manifolds 
? Anyone knows this?
yes, the wiki
Allright
yes, search wiki for jetpack, many different fuels got different properties
liquid biofuel is best to keep you go as it has the longest duration to stay afloat
then comes rocket fuel and ionized fuel at late game
Yeah ive looked at the table but its really weird and I dont understand it good
it isn't bad for height
Thanks this was what I searched
it's main thing is horizontal but it works vertically pretty well too if you ask me
not as good as ionized or rocket but still
once you get jetpack, you understand what they mean. basically, different fuels not only let you stay longer afloat, but they can also make you go HIGH UP faster
solid biofuel is the real bad one
Im myself not the best at english. Yes im learning and when I saw the website I saw all those things with weird numbers and meaning and all and my brain shut off faster then my bioplanr
for example turbofuel can get you high up REALLY fast but it got bad duration of staying afloat compared to liquid biofuel
Thank you. And you can get the fuel by using packagers for the fuel
exactly
I got it now thanks
i meant relative to other fuels
So rocket fuel will produce a canister back when consumed by drones or am I mistaken
it won't
The empty packages are then dropped by drones as they are made and can kill you if they land on your head
if ithis a know issue that u cant put anything besides normal ammo in the rifle?
the canisters are made out a special material that is then burned by the drones for a small fuel boost. ficsit does not waste
hold R
controller?
Hold the "reload" button
doesnt work
Are upgraded miners unlocked through milestone or molecular analysis