#satisfactory
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rookie numbers i can make much more with the whopping 2,700 ive got at my disposal just gotta refine it lol
not worth it personally
also I dont have phase 5
I'm not even using it all I'm only making 216GW raw right now
the rest I'm turning into packaged for drones and personal use and a bit left for overflow
thats rookie numbers even for that
OH dang, I forgot quick search also works as a calculator π€―
hol up lemme get my list out
If only I could do my math homework in satisfactory
sometimes my geinus is its almost frightening
how much energy does that make
but damn thats a lot of alum
Depends what recipes you use. You can get a lot better than that ratio
gotta run le numbers but ide assume more than 1.21 gigawatts!
Guys, my energy consumption is this equation and I can't solve it, quickly what is Sin(90β°)
I was planning on using this for alum https://www.satisfactorytools.com/1.0/production?share=Xc8nXp2eByHh622yAg6E
I'm procrastinating making it
I have a temporary factory rn making a few
this is the one I used for rocket fuel https://www.satisfactorytools.com/1.0/production?share=tYq9nNq4ezNEhLrqH8aK
I require royalties for any procrastination
30,000 = turbo
50,625 + rocket
Ion is for drones and trucks only so a whopping 80,625MW of power
sloppy + electrode + Pure = enough foil to wrap the planet like a baked potato
Would be nice if the blueprint designer let us place floor holes without having to place a floor. :I
how would it know how long it had to be?
ah ah ah remember "if you cannot figure out how to make it fit within the designer it just shows your inefficiency"
ahh right, "You're playing the game wrong.", how could I forget?

as my dad would say "very carefully"
that still has nothing to do with 'how would the hole know how far down to go'
as i said very carefully
that's a troll answer, and thus worthless
no no its priceless
just because you cant scan it doesint mean its worthless it just means you gotta move your thumb
or uncrinkle the corner in case of frozend bags of stuff
i dont give em a chance to flee 3 wacks and there shells pop off like a car hood
the bigger ones? i just stick some boom barrels to em and blast the roof off
cant wack em blast em
either way DNA for the shop
nah
My original oil/plastic/rubber/fuel setup is so bad and uglythat I basically stopped progging the game days ago so I could build enough nuclear to replace the power generation and then bulldoze/rebuild the oil complex.
ok now the question
where is the green goo going
π§
Beeg stack of "I'll worry about this later".
thats why I went for rocket fuel
Something that I canβt believe is that hogs are herbivores so just by attacking me they are putting a GIANT hit me sign on them
technically rocket fuel is just as hard as nuclear if you don't recycle nuclear
but idk I never did nuclear I'm scared of green goo
How do I find purple crystals
Quartz?
Each nuke plant running at 250% fills a stack of Goo every 40 minutes, and every Industrial Storage then provides 32 hours of "no worries, mate".
I accidentally touched uranium while I was making a railway to the bamboo forest
No the purple ones in the mam the alien tech ones
good evening chat any linux gamers know any specific steps they might've taken to improve performance? getting some heavy stutter when looking in certain directions, changing graphics settings has no effect
Oh Sam
sloops or mercers? either way, around
There's a few nodes about, usually underground
again, "purple crystals" == SAM
Oh I thought u ment something else
But I never seen one underground just slugs and shrooms
do your alien research tree and you can ping them
waaaaaay underground, usually a beeg underground
there's a bunch on or near the surface too though
Where
I never see em I mean it feels like uranium is more common
there's about 10k pm sam ore on hte map. 2k uranium
Uhh ok
You need to explore the map regardless to get Sloops/Spheres/HDDs so you're going to stumble across SAM while you're doing that
It's on high elevations and very low ones in caves mostly π€·, some of it is kind of out in the open though
Ok
Idk
I canβt wait to play when the game releases on console
define 'as good' ?
you can't automate it?
is that good or bad for you?
whats the website ppl use to map out their factories on a 2d plane
if you mean a planner? this is probably the best one. https://www.satisfactorytools.com/
If you have sloops that is a good place to put em
i dont have that yet, too lazy to unlock it
Doggos can gift computers, that helps
Keep going! Soon enough you'll be eating motor factories for breakfast. :)
Many of the Crash Sites that are "more guarded" may have computers laying around them too
Why doesn't mine ever gift me a 4090 then
I am 200 hours in with 300gw production and I haven't automated motors either
how do i manage cables so im not just placing them whenever i need them i have no idea how im supposed to do this.. #screenshots message
I'm building like 120 CO p/m to make crystal motors rn tho
and maybe crystal computer
π€ IDK, my last run was super light on the high speed connectors though... Maybe doggos slackin'?
π
it's not even a joke
I just manually fed the stuff into a slooped machine to make them
Another person making me question my crystal oscillator factory
containers of rotors + a machine making stators feeding into motor machine
Early on yea there will be many poles π€·
but i dont want it to get out of control
π
you're too early don't worry abt that
You don't even have foundations
you sure??
Anyone wanna talk about their BEST MOMENTS in game?
buying the game
You can purchase the wall mounted (floor ceiling) versions that need something to mount too like a painted beam. They take up less space but require more managment and planning to make it "Pretty"
My best moment in game was closing it down
how do you do it?
a good method many enjoy are sockets. Put a socket next to the machine and keep going. 1 socket per machine
How about near death experiences in sadisfactory (not irl)
its not even like wanting it to be pretty its just managing it like i can connect a power pole to 2 machines then i need another pole to connect to 2 more machines and then that repeated over and over again
I've lost all my sense of identity and replaced all of my memories with the perfect configuration of factories for maximum efficiency
As a FICSIT employee, personal memories are inefficient use of brain storage capacity
I had my cursor over the exit button once
Uhh
as ada would say "Memories and other enjoyment methods not relating to exploiting the enviroment are insignificant" or something like that
I don't know if it's considered cheeating but whenever I die I reload a save
I fell of a cliff in 0.1 hp
real talk though why is ada so mean
YES, you'll be spamming poles to get free connections. There are upgrades with the Caterium Research tree in the MAM to if it bugs you that much, requires quickwire though π€·
I mean It's my way of playing the game and I find it fun
mainly I do it because of risky hypertube cannons
Save scummer! Jk
using mk2 and mk3 poles like that is even messier
I mean good as in do they make a good amount of power
but honestly I barely die to fauna since I discovered I could build cage blueprints
It appears it's more about effort and less about "prettyness"
that and packaged rocket fuel
sure? but also, you can't automate it. So do you really want unreliable power/
I stay away from fauna as they terrify me more than they pose a threat to me
Also how does one place signs on the ground
management , not prettiness. Spider webs of mess is not management. Besides, like a lot of things blueprints voids the 'effort' part
guys why is ada so mean
clip another obj into the ground, put sign on that
More of a I have leaves or wood I can put it in and have extra power π€· prolly doesn't make sense too ig
Why do you have emotions to consider her mean? What are you? Emotional?
Get back to work! We don't have time for emotions
would you really be building factories relying on that power though?
liquid bio fuel is a solid choice for jet packs though
Based on this comment I'm not really sure if that is part of the issue for this person π€· #satisfactory message
Fair that was the plan but I figured I'd have extra so
I see
The biomass is better suited to biomass burners
LBF is a perfectly vialbe alternative to TF for jet packs. So will keep you going to rocket or iodised rocket for it
Fuel generators will burn regardless of whether or not there is usage for them
Keeping it to biomass burners is better because it'll only use it up when it needs to
it feels so good to press this shiny red button with a rocket on it
do people use LBF for anything other than jetpack
Rocket fuel is good
at the point you get refineries you're not using biomass burners
Or whatever I picked some up
and putting LBF in fuel gen is a no brainer
the thing I don't like about the LBF for the jetpack is it's significantly slowly speed compared to TF
I think lbf is better than tf in every way aside from speed
the real question is rocket fuel or lbf
you guys are talking about some random things i do not understand and frankly dont think i will like wth is lbf and tf.
rocket fuel is better vertically and lbf horizontally
nah, just having TF equipped gives you better air control (ability to curve your trajectory left/right/etc). Rocket fuel does so even more.
I use both but I'm more a fan of rocket fuel
Rocket fuel
... how so? it's temp power, you can't automate it
Rocket fuel is outright better
I want more
Its like a drug
I got a taste of it and now the jetpack feels slow without it
rocket fuel can't fly as far or as long. Ionized is better, at that point the only advantage of LBF is more controllable thrust which some consider a positive.
huh apparently LBF has a much longer flight time compared to RF
like double
Yeah but the distance you travel is a lot less
you guys are talking about some straight gibberish
LBF goes further because it's in the air for longer
It just doesn't accelerate vertically as well
only vertically. And jet packs aren't really a 'vertical' transport method. More coasting along with teh speed you made
True I guess
yeah I meant to say it's something dumb
my English is not the best
Although I'm more interested in the fact solid biofuel is faster than LBF in vertical speed
π
That is funny to see
I mean it lasts a second
Ionized fuel is pretty bad ass though, sort of a mix of Rocket and LBF π€
Yeah but it's still the fact it's faster in vertical speed despite being the very first fuel you get for it that's funny
i forgot i was mining limestone and came to see what you guys were talking about and now i have 940 limestone...
I'm out to build a pyramid in the desert, I know how original...
Rocket fuel is pretty amazing thought as long as you take "jump breaks" to refuel
I don't like the vertical speed of LBF tbh, its more a feel thing for me, I like the initial jump more
Most folk go ez-mode though with hoverpack + power pole spam
the only problem I see with projects like that is that it's so easy to dwarf the landscape like that. Makes all structures feel weird
I like turbo fuel
And it's not like I'm ever gonna be in short supply of it anyway if I have it hooked up to dimensional depot
"oh no I'm low, oh, now I'm back to normal again"
true, picking the size carefully too
What I want is a mod that makes all objects and player like 1/4 the size they are. And probably adds a bunch of rocks and trees to make up for it. Huge up the map more
Are you getting the hogs to haul the bricks up the pyramid for you?
I want my factory nestled against a mountain, not being bigger than one
With nudge one can use power towers from lower altitudes to reach higher ones π it's kind of "stinky cheese" AND π€· it works
Zipline pretty OP
tbf that's also valid for RF and Ionized
Nothing is stopping you from deleting them later π€·
Nah, my power poles are railways
My radar towers are.....
as much as I hate elevating power towers, I hate elevating power poles more
I have a thing about having my radar towers up high
Well, I put my new power plant together in creative, the two blueprints fit together, but, the vertical logistics for the solid biofuel in the power plant (the top part) are on the opposite side of the plant from the output of the biofuel factory below.
Not fixing it tonight.
I wish underground cables were a thing
One "trick" I've used is to make max height lifts place a pole on the lift and repeat π€·
I mean technically they are
But....then it's clipping
At some point I'm going to completely revamp my power infrastructure and drop using power poles entirely
And use custom blueprinted 3 phase poles with wall outlets
I remember reading that was part of the radar tower text to place them high for better effectiveness, I think that's no longer a thing though now
So, you're not using the floor hole to make the lift any height?
Not always
I mean, as I understand it, that allows for a lift as high as you can put the hole.
Eh I did it exclusively for aesthetic purposes
This I wanna question because I had an incident where this didn't work
I recall trying to use a floor hole for a conveyor lift and it still capping out for some reason
Well, unless they "fixed" that.
Nope
I had it when I was doing my aluminium production for batteries because I was trying to drop a high up bauxite node down lower
And I tried to lift it down and ended up having to chain lifts to get it down despite it going through a floor hole
What I do is make a blueprint of floor holes so there is much less possibility for misalignment issues. Once it's connected you can make adjustments after
Sometimes it's hard to know from various distances with floor holes
I wonder if there is a specific order which you have to follow (from the bottom to the top, or vice-versa)/
Another thing as well, is I find it odd that conveyer wall holes on their own are blacked out at the entry/exit point but are completely transparent on conveyer walls
If both sides have a floor hole no
If one side only does THEN yes
I assume that whichever hole you connect to first is the source.
it's more that it runs out and you have to land to reload, which can be annoying (and kills your speed)
Like belts.
I tap it out
It annoying when you do it with no momentum tho yea
But if you can build some up before using turbo fuel you can go pretty far on one load
It's so much more forgiving to work with floor hole to floor hole as long as I'm not doing splitters off it I try to use them as much as possiible
Have the floor holes always been an end point in and of themselves (in other words, if there's a floor hole, the lift stops there and the head doesn't keep on going through the floor)?
I'm pretty sure you can clip a "normal" lift in the same space a floor hole is
Well, recently I've placed the lift through several floors to connect two things, placing the floor holes afterward for looks.
Yea, that's kind of required in some situations as there are bugs with lifts and using them with splitters and mergers + floor holes so π€· do what ya gotta' do
Heh. I've started making blueprints of vertical load balancers, but I realized today that, to be thorough, I would need to make versions with each level of lift. That could get a bit tedious (not to mention confusing if you make, say, 6 different lengths/designs of load balancer, then have to make them for each level of lift). For now, I'm just making them all Mk 3.
that sure sounds like a lot of work, yes
I saw a video talking about (and giving examples of) all kinds of different connections for lifts. It would be nicer if we could nudge the lift so it would clip into both ends. Hm, perhaps that's something I could use floor holes to do.
Lifts CAN be nudged in some situations AND yes, only one part will "autoconnect" (Tink sound)
That is fine if the other end is a belt or a splitter / merger π€·
Yeah, with my biofuel burners I was trying to have them closer together horizontally. I may try the floor holes to see if they would help, since you seem to be connecting to the hole, not to the thing on the other side of it.
Anyway, it's time I got out of here. I work early in the morning, so, catch you guys later.
Sounds like you ran into the same problem I did π #screenshots message
Oh, you took it to the next level π
Mine's in a building, with walls. The base is hexagonal and fits in a 4x4 square (but parts above stick out from there).
I was rather disappointed in the power output of my 12 coal generators. It's better, but I thought it would be more.
Coal is better than biofuel AND worse than geothermal IMO π€· π
Well, that's probably why I was disappointed, I had geothermal before coal.
Yep, if you can do that then the option to skip coal is 100%
I mean you can skip basically anything but biofuel
I'm building some of each power plant on principle, though.
There is a lot of coal just doin' nothing so... π€· go for it
I don't know if you saw my coal power plant, but I made a blueprint for 4 stacked power plants, then set 3 next to each other.
(No, you can't put the top two power plants in till you place the blueprint, but you can put the stubs for the logistics for the top two, and place the bottom two, that saves some time.)
That is, the bottom two are in the blueprint, the top two have markers for where they go.
mod that makes them drop biomass π
You monster
sustainable green energy
Have you heard of geothermal
less fun
Have you heard of coal
Or you could just chop some trees and turn that into biocoal
v boring π
is there any way to make all your base one color without doing everything manually
You mean foundations?
Oh base
change teh default colour swatch you're using
Does anyone else feel bad if they place things and leave them clearly unsupported or will I get over it?
depends on you. It's pretty fast putting suport pilars in though
Hello all good morning
I feel bad that the only drink i can drink is coffee and not several other beverages out of my ingame coffee cup
Berryl nut juice?
was wondering what is the best way to continue after lvl 4. i got 8 coal plants and all basic suff produced. due to power limit i need to build new powerplant. should i futurewise concentrate more on ore melting in different areas? and keep my first base to make a bit of everything. so i later on move stuff to other places to craft more advanced stuff?
anyone know why my trains cannot reach its next destination even though it clearly can?
I SAVED THE DAY
pretty much just pick a milestone and go π
I'd aim to find 3-4 coal nodes next to water and turn it all to power
48-64 coal gens is pretty reasonable before hitting fuel power
does sounds like a lot, but it prob get worse π€£
Guys the game finally clicked for me
I was playing the game then I realized "what if I just play this like factorio"
Boom instantly fully optimized everything
The answer really was the games we played along the way
Make a #1038092680493801533 post with screenshots of your stations. They have a set arrival direction, not a departure direction
Guys I highly recommend a dedicated server even for solo play, allows you to scale a lot higher and take a lot of load of your cpu. You can also have machines produce while no one is logged on saving GPU power
Another really good advantage is you can go work all day etc and have your buddies log onto the server to do work
it's not too bad π especially if you put a machine with all the pipe/belt/power line hook ups. makes it ver yfast.
and if you want a lot of power but not a ton of generators later, you want nuclear. The later fuel stuff means you need many hundreds of fuel gens evey over clocked for big power
very feasible
Say I want to reduce 4 mostly full belts down to 3 full belts with one left over for remainder. What layout of splitters and mergers do I use? Is there a name for this I can look up on the wiki?
Ive seen some youtubers use them, looks like a triangle shape of a bunch of splitters and mergers. Thought Id ask here if anyone happened to know.
Ah this is the video I remember. I forgot who made it. Thanks
in general the easiest thign to do is clock and group machines up so you have the parts per min o nthe belt you need in the first place π clocking and selective merging is your most powerful tool
yay, im sick! I can play in da mornin
Good timezone chat, finally set up that power augmentation device #screenshots message
feels good to be producing over 4000Mw more than I am consuming it
school, even tho i dont like missing 11th grade, this time its serious
im still with coal
yeah, but if i miss test, i ahve to write it and i know nothing..
Coal is still very reliable thereβs no shame in being at that stage
^ this is correct
pasta?
Spaghetti
huh?
Oh we are on different wavelengths
But yes spaghetti is essential and also non essential depending on the context
yeah, what is that damn spaghetti?
ohh
Practical in the short term but itβs a massive headache in the long term
idk how to fix it..wanted
I mean the further you progress the less your earlier builds will be vital
So thereβs no harm in tearing them down and rebuilding
wont iron, and stuff be needed tho?
ore like rotors
Thereβs like 500 iron nodes on the map you could like make a better dedicated factory for iron and reuse the old space for smth else
also itβs just really satisfying to see some organization despite the early chaos
Like uhhh
there are?
Well idk if itβs 500 but itβs like one of the most common resources in the game
well yea, i have lot of iron nearby
Thereβs areas Iβve discovered that have upwards of 3+ nodes in like 20ft of each other
so thats like 50m??
huh?
Iβm not that well versed im just winging the specifics
Point is thereβs places you can better make efficient iron farms
i see i see
Also compared to my arse factory (Farsectory)? Youβve got some proper organization and thatβs cool
Truly
oh, i thought its not organised
Compacted coal is kinda useless :/
You learn as you go and itβs a start
Like
Something Iβve learned is foundations solve everything
You can run off normal coal till you get turbo fuel and then just use that
And coal is the limiting factor in diamond production
yea thats true, i dont even have much to upgarde to mk2 most stuff lol
So you need it for that
Agreed, I didnβt even unlock compact coal until today and Iβm already well underway with fuel processers and geysers
Just use coal, a geyser or 2 if if you really need it and ato youre well past turbo fuel research so you can just use that
Atp*
The most useless item for me has been Polymer Resin because outside of my gas filter factory I do not see a use for it
Meh its a stepping stone
I mean itβs nice to have automated fabric at least
I need it bc without it i wouldnt have enough power to set up nuclear
are hyper tubes good?
Yes
okay
If you do it right you barely have any polymer resin
Is nuclear really necessary
Bc like
Atleast untill nuclear fasta
The what whar
why sometimes that woman glitches?
ohh
-# /j
Thereβs a lady in my head that berates me for dying on the job
Truly the pinnacle of technology and human integration
Youβre never far away from workplace inadequacy
i see
Spooky radical aliens of spookiness
Nooooo spoilers aaaaa
Itβs fine thatβs like what the typical glad0s thing to do
Anyways I gotta say that my favorite part about the game is the little bits of worldbuilding you can make up on your own based on what you end up building
Like for me Iβve been hard at work designating zones with specific actual names and purposes
Like Extraction Site Messina Station Factory Hydra etc etc, I love that aspect of being able to put your own touch on your approach to the playthrough
Satisfactory 2: Satisfiedtory
No, I just bought it on steam again 
If I spent 200 bucks on snowrunner and most of its dlcs, css deserves to get 100 for 2 copies of the game and the soundtrack
Does the music play all the time or are you meaning through the boombox? I usually have youtube or netflix running on other screen while I'm playing so I don't bother with the music and/or don't notice it
it does feel like i learned so much i could be doing it all over much better haha
fs I need a faster car, my friends are comparing their 100-200 times and mine won't even do 200 π
When you say Epidemic, what kind of Epidemic. Like a Pandemic? or a widespread occurrence of an infectious disease in a community at a particular time? xD
I would use public transport more if it was actually useful and could get me where I need to be in a reasonable amount of time
There's only 3 places I actually travel to
Visit son: 45 min by car, 2.5hr by public transport
Visit parents: not possible by public transport, they live 5 miles from nearest any kind of station/stop
Shopping: 10 min by car, 30 min by public transport
Also sounds like a pathogen xD
Try visiting my parents. Basically have to fly. or 9 hours by car xD
UK
Of course
it's very common
How do you get from London to Inverness.. you don't drive, you fly
I find it amusing how much americans don't understand europe/uk
europe is about same land area as USA and has 2x the population
but americans act like it is a tiny thing
what even is that question XD
oh for sure
screw planes
give me high speed rail
Of course you can fly in the UK, it's called domestic flights
Negative feedback loop. Noone rides the bus, so it's dangerous and underfunded, so it has poor service, so noone rides the bus
funding is the start, not a consequence
tomorrow I am travelling for work to another city, about 650Km, train takes 5.5hr, plane takes 1hr, I have driven this journey once and it took me 9hr, won't do that again lol, I will fly when possible
Train is expensive, and slow. Taking the train to Edinburgh is like (return) 200 quid. Flying is like 40 quid. Faster.. cheaper xD
this is why government needs to act and fund unprofitable routes and be patient
Fly --> 55 minutes.. Train --> 9 hours xD
I don't like budget airlines, my work uses more expensive ones but I don't pay so it doesn't matter, I think the train would work out about same cost anyway
The UK situation is ridiculous. Where I live trains run 3 or 4 times an hour and are covered by the ticket pass
sounds like you're taking the wrong planes π
Well if work pays it's not a problem xD
Oh trains run every 15 minutes. Still takes 9 hours to get to Inverness xD
The UK is bigger than you imagine
No.. Nuclear Power
One time I went on school excursion to Prague, it was so silly, 4 hours on bus to get there, then about 4 hours in the city, have lunch, see some tourist things, then 4 hours on bus to return, my only real memory was being bored on the bus π
ECML/WCML is electrified
dont remind me π΅
I don't think the power in satisfactory really follows physics, so you can't really say if it is ac or dc π
i still dont understand how AC works
how is "moving electrons back and forth" doing work
i get DC, that makes sense
Ready to blow your mind? Even in DC, the electronis don't really move. Electricity is more like an electromagnetic shockwave
Someone once said that since you have to connect everything directly it's probably closer to DC
i know thats a hot debate yeah
We also don't really deal with phases the same way as in AC
I think Veritasium did a video about this
I miss him π
Best internet
Me too
Tom Scott doesn't make youtube videos any more
Yes he quit
oh i though you meant electroboom
He still does other things, but his YT videos were amazing
Tom Scott
yeah tom scott was a delight in the space
but i get his reasoning for why he stopped and its fine honestly
Anyway, back to the UK. It's bigger than you think. It might surprise you that we fly in the UK. Because it's quite far to get up north xD
You ever do the NC500? I'd love to drive that some day
come on π
I visited Skye last year, I'd love to go further north and see it all
Never done it no xD But it looks amazing
I've got work to do anyway, enjoy your day everyone π
Offtopic would be boring.. and then the mods would get involved xD
this is a channel for talking about satisfactory things. Scotland looks very satisfactory.
as im nearing the end of my playthrough i keep thinking; would it actually be good to have a dedicated factory for every item that just exands more and more as you need more items? currently im going "build (almost) everything from scratch at each new step" but i feel especially in the late game this gets problematic quickly
Scotland is Satisfactory xD
It would be an acceptable plan
maybe ill do that next time around
getting resources to those places will be the bottleneck
although im dreading how big the base item fabs will be lol
yeah and that as well. dragging huge amounts of ore around idk
If i do a third playthrough I want to bring every single resource node on the map to a central location
belts or with trains
how do you even calculate throughput with trains btw? like with belts i know exactly what im getting, but trains?
doenst the train station show throughput
it will yes
We're building nuclear power. Maybe you should too xD
i know but for me this doesnt seem to update properly
I went in with what I thought was a simple plan to recycle nuclear waste and that base ended up being my second biggest base lol
with waste management?
im playing with 2 friends that have never played a factory game before lol
should i wait for nuclear waste managment to do power or no
I just store it all
i have a plan for nuclear but just the waste is such a hassle omg
does ficsium produce waste
store it until you need to deal with it later
no, thats the only thing that doesnt
okkayyyy
you can also sink plutonium rods if you want to opt out
trueeee
Waste management is an issue but we are a nuclear nation. Sellafield will deal with it
pellets too? they come even before i think
but i was planning like a 1TW power plant in the future
I dont think you can sink pellets
SCIM my beloved
i hit 1k hours on the 2d one but im aiming for the same on satisfactory
wouldn't recommend SCIM for planning
I got laid off from my job and just put in a 140hr game to finish off all the achievements
why?
why
hmm?
it can't deal with loops or byproducts, can't use multiple recipes for same item and sometimes produces very weird layouts, especially in realistic mode
imean i just use it for item amounts and then scale down if needed
ah, i dont use the calculator anyway just the map
many mid-lategame productions are impossible to show on SCIM
I use the belt method of scaling
if the belt is empty I make more until belt is full
unfathomable
even the nuclear rods
are like broken on the graph
that still runs into what I said π€·
i only use the interactive map and the modeler. its soooo good omg
I was for some reason thinking about the math for this today
okay cuz i can kinda code should i make a better calc that also deals with byproducts and loops
modeller isn't a calculator either, it's mostly logistical planner
there are several
i can use it as one?
if you have products in intermediate steps that take the same inputs it's actually quite hard to calculate
like whats the difference even
for the beggining scim is the simplest ithink
that other calculators take a few seconds at most to give you whole production line, in modeller you take several minutes to painstakingly make it yourself
i dont care, i like that
i was making like a huge ikea style factory that just makes the simple products fr builds
even if it is good for early game basic setups, why get used to using a tool that you won't be able to use later, when a better tool is free and is right in front of you
and the scim plan was huge and painful
Welcome to the UK. Have you been to Torness or one of our nuclear plants. It will change your mind
Some people like to torture themselves π
That's what Thai massage is for
if anything i use the tools for calculation then i guess
it's going to be decomissioned in 3 years
so modeler, tools and interactive map
Yes but go to it
best spot for t7/8 factory
near resources it needs
It will change your mind about nuclear power
im maybe going to Edinburgh next month
change it how? I'm pro nuclear power is it gonna make me anti-nuclear power?
I prefer our power though, we use water here
Just go there. Look at it. It will change your mind. It's absolutely amazing. You are standing on the reactor hall. It's completely silent. It's amazing. 1600 MW right under your feet. You have to be there to believe it
the Dam near me does 2480 MW :>
also fun fact I was a firefighter there for 10 years
Just go there
10 fuel generators
LOL
or
1 nuclear
is there a way to look at player stats like how many km of belts placed or how many buldings places
It's the most amazing thing you will ever see
scim is the way
It would have to be the most amazing thing I would ever see because scotland is a 12 hour flight for me
was responding to this
It's not waste if you can't see it
says your proctologist
π
π©
its locked at 30fps using the quality preset on the pro
Jason: is typing
me: worried I finally made a bad enough pun
pinned comment for any console FAQ before next dev stream?
I thought console came out at xmas time ish?
Go to Torness, take the tour. it's the most amazing thing you will ever see
thats a good idea, ive been gathering some new ones already from the YT video
nov 4!
I'll let my friends know
off topic but is there any plans to add a way to automate biomass?
and other bio things
Like growing trees you mean?
semi, already is.
fully? only modded at the moment, would require vanilla version of modded farming content.
yeah or mushrooms cause could either make coal or fabric
So... Nov 24.0? π
not at this time, though i am quite annoying with the team about adding farming
which year? 
20XX
What kinda farming? Slug ranching?
when ficsit is real
out of the two of you & Mikael, which is megaman?
also this, as an early game alternative for the time crystals
Am I going to get blocked again π
the kinda farming where we continuously pester <@&370483737957236737> as to whether Lizard Doggo has a butthole or cloaca so we know from whence the fertiliser comes from.
omg imagine slug ranching minigame but its like slime rancher
i liked playing as protoman as a kid so lets say mikael is megaman
i have a few ideas for the slug farming but i might just turn that into a mod myself
i am way too deep in certain communities for that line of thought omg
I have a response but it might be against the #rules π
I'd really love a mid-game "teleport" option I think it would be cool if the drones had a passenger handle that you can hold on to (not that it stops me riding them anyway)
again? when/why did you get blocked lol
there is, its called a hypertube cannon π π
hypertube cannons LETS GOOOO
My wife has protoman pyjamas that she's repaired and kept for the last 25 years π
Is there a easy way to make hypertube cannons except trail and error
what do you mean?
Like
i point the blueprint in the general direction i want to go, check that its high enough and done
So trail and error
I played a 200 hour savefile and forgot to even build tubes D:
I just play drone rodeo and hope I dont die
I had 2 savefiles one where in 12h we didnβt even finish phase 2
its not really error because generally you dont fail i feel. unless you want them to land perfectly on a spot
And the other where it was done in like 4-5
kids?
Oh one cat
I got him because I thought he wouldnt be much work but he came with a whole personality
that just means youre catting correctly
So many times I've explained to him the factory im making
they remind me of this discord
I think I might actually be a cat
I have all the correct personality traits
- Ignores you when you want me
- Sits on your face when you're trying to work
- Has a party when you're trying to sleep
- Sits inside boxes
Mine is a traitor. I used to feed him the right amount of food but then my wife came along and he can do the slightest meow in her direction and then the bowl is full. Now he sleeps on her head.
cat sits in box.
house is box.
human sits in house.
human is cat.
precisely
my cat will sleep in my arm all night and i will wake up with not BO, but just one smelly cat breath armpit
i am encouraging the off topic shenanigans, get it out of your systems folks
also, flashback to snutt memes:
Are the modding tools for Satisfactory 3rd party right now?
yes
flashback to the time when I was cat sitting and I had to keep my bedroom door open because the cat would snuggle for a bit then go and sleep by themselves in the middle of the night
Topic suggestions: worst questions people have asked you (this idea was inspired by some of my clients this morning)
Is there any chance of modding support or updates coming? I've played since very early beta and I see the game as complete but I'd totally pay for an expansion

I would love to see the factorio style insanity of modding make it over here
they refuse to understand that their graph is useless because you cant move the nodes such that it becomes readable without your reordering getting destroyed as soon as you enter a new value and that that in particular drags one clearly to modeller exactly because you have to "painstakingly" (note the defensive, pointless gaslighting) model the fac yourself. but fwiw they did a full tool on their own which is pretty impressive.... but the discussion goes on forever
modding support is "good enough" at the moment, so unless there's something aside from wwise issues that "proper" mod support would be worth the effort of CSS adding, I don't see it happening any time soon.
the good reason is I would lose all my free time
im confused who is "they" here π
there's a mod that replaces
with jace/snutt/mikael/(& probably jason too by now), I'm not sure why you think satis modding isn't hype
greeny, the maker of sftools
oh
its a sdensitive topic for them
ooooooh well that explains it haha
i do like sftools for a quick check of what i should build, and then copy that into modeler for proper planning tho. i see the benfit in both
im reading the docs now
ye .. its not about to bullshit sftools. modeler just has a clear advantage they deem useless without reason (besides being defensive)
I used a steam planner called Modeler today, it seems very handy and intuitive π€
Modeler charts are absolutely unreadable at any zoom level regardless of complexity. Doesn't even list recipe names
I don't really like modeler. I tend to use SFT the same way you do, then the actual planning I just do on paper
i do see the hassle of modelling everything
I built my own planner π
but the control is kinda the point
I just place machines down until belts are full
you still have to reorder them nodes yourself.. but at least their position wont be reset then
i can cluster machines, naturally extract outposts from that and everything
Don't order them until you're happy with the numbers...?
id prefer a tool that generates a readable graph right away... but thats nearlyimpossible. also because different people want to look at different aspects
hence reordering (persistently) is a crucial feature for such tool
i would love to have the ability to manually add curves / corners to edges so they can be more easily followed in sftools
You can't solve modeler charts being unreadable no matter what you do
how are they unreadable i dont understand
id use sftools only for the very reason they claim (it being fast in workflow) if only the grqph would persist positioning
Lacks something as basic as recipe names, for starters
just hover the machine?
that too, yeah. but having custom edges would be even better as a second step
I can't hover a screenshot when someone shares it
yes but im considering how easy each feature is to add.. persisting positions is a no brainer
The charts aren't persistent at all, they're generated live when you open the page
sharing plans is indeed a weakness of modeler
sftools alows you to share the full graph, not just an image
but with its crap ordering π
I have no issues with it myself
There are export and import buttons though, do those not work?
thats great for you
Here's a crazy idea
I use the things I like
You use the things you like
Problem solved
@reef basin, the developer, is aware of the missing functionality, the answer is that usually such seemingly simple things to implement would require significant rework of the planner. I'll let him answer if he wants though
just use both π§
By communicating with others, I have to deal with them using things I don't like
You get a .sfmd file lol. How am I supposed to open that without having modeler installed (on mobile for example)
ultimately yes.. im not neglecting either, thats the whole pointll both tools have their use
I think he's made it abundantly clear that current version of tools should not expect any updates
All the funtionality people are asking for will be in the new version, but ETA on that is "eventually"
Which is absolutely fine, it's a free service and it's his personal time, we should be patient π
So it sounds like the "weakness" of modeler is that it requires modeler to read the exports? π€
ah good to know.. at least thats possible. as the tool is for free its alright
the only weakness is its workflow can be slower the rest is nitpicking because some people feel offended when sftools get criticized.. which is the actual thing im making funof/complaining here π
Also, if somebody uses a lot of outposts, you have to click through a lot of windows to even read it
Tools plans can be read at a glance
I've used sftools for years, the different tools seem to offer different things
outside?
Good news! You can!
man i just built some of my endgame stuff in the titan forest
its a gorgeous landscape but what a b*** to build in
pure quartz and coal for pink diamonds?
nah just random bits of stuff
ahh ok... i built a diamondn factory in nuclear forrest 2 days ago π
and then connected my train network.. the ride t the next station is longer than the longest track i had before that
wdym by "ordering"?
when i visited it, my eyes hurt from the green tint and the geiger was ticking all the time
we taked about that
this #screenshots message is the current state of things. the red painted stuff are new "shortcut" tracks i want to build next so things can have shorter routes
i can tell although i hav passive aliens.. but just the number of them tells me how much the pain
such statements are one of his worst enemies
I talked with 1000s of people about 1000s of different things, no offense, but I don't really remember what we talked about π
we talked and finished
no need t reiterate
Alright then, keep your secrets
its no secret.. its all in the conversation you only read 50% of
speaking of knowing it all π
no idea why the aggressive stance, I just saw a ping, replied to a message and didn't understand what do you mean so asked for clarification
no idea where you got the "know it all"
also we concluded by giving props to your tool.. no need to defend
it's quite literally not about defending tools or me wanting praise or anything. I just want to know what the problem is you're having.
I know current Tools have a lot of issues, I'm trying to not repeat those issues in the future, so getting to know what's annoying/bad/improvable for people is part of why I ask
you can just double tap spacebar, no need to put something on it
Lemme check
in short; persisting the position when moving nodes around beteween calculations
Yoooo your smart
ah fair. Though way more complex issue than many seem to think π I have some ideas for that for new Tools π
sounds neat, looking forward to it
yeah, which is one of many reasons why the feature isn't "easy to add" π
just get AI to do it
π§
π
I don't hate you guys THAT much
AI ....
Just a little bit xD
That Nitro rocket fuel alt makes the build super ez-mode. 4x OC'ed blenders and ~3 refineries = 45 GW /yawn π
Why cant we just do some cost cutting snd make fused modular frames out of wood π
Im sure itd work just as well
we already got heat-treated wood.
is charcoal.
Charcoal modular frames
hey all, I got a question: can you somehow make it so certain power generators have priority over others? for example:
Lets say you have a coal generator, and a few biomass generators.
I don't want the biomass generators consuming ANY biomass UNLESS power consumption exceeds what the coal generator can produce.
In other words, I want the coal generator to do 100% of the electricity generation, unless demand exceeds its production.
Is there any way to do this?
I want the biomass generators to essentially serve as emergency backup power, but not consume any fuel as long as the coal generator is below capacity
I know batteries exist, but im not at that stage yet
There is literally a thing called priority switch
Wait
Isnt that just electricity storage
oooh, neat, when/how do I unlock it? I'm currently on tier 4, and my next goal is to actually construct a coal generator
Its in the caterium mam tree
Catreium tree
oh ic ic
Also get organized
I havent built a mam yet prolly should do that first
Definitely
wym?
Unlock everything as soon as tou can unlock it in the mam
will do yeah
Your factory isn't even a noodle is a straight up instant ramen
oh, are you talking about the pic in screenshots? yeah it's all still temporary setup
Start using foundations twin π
Why do you need backup power?
I am, I am, the part of my factory that ISNT on foundations is just the copper wire production, everything else is on foundations. It's just some leftover setup from before I unlocked foundations
Because biomass energy is stupid
That's why he wants to unlock coal generstor
<How the snap points for splitters on lifts don't snap to a grid> ReeeeEEEEEEE! π
He has coal, no?
planning on building coal now, that's the next goal, I need it to get steel for t4
Ohh alr
not yet. I've played satisfactory before, but my last time was like, 2-4 years ago
like, I think I last played update 5 or something
Can I make a whole factory with water extractors and connect them to 20 coal generators and just share the energy like that
I wanted to hold out on building anything too permanent until I unlock a lot more stuff, so I don't have to re-design too much stuff
every setup I have right now is a temp setup
Smart decision
everything will be scrapped
The time to start making semi-permanent/long-term stuff (in my opinion) is when you unlock mk2 miner and mk4 belts
Solar panels defeat the whole purpose of the game
The point of biomass is to sort of push you to progress
posted a few more screenshots in the channel, if you want a better view of my current progress
all the new stuff I build is on foundations
the building with the beige walls is concrete production, that area is the most "permanent" out of everything atm
Like a wheel where water flows constantly
cuz im buidling it with future scaling in mind
Anything automated defeats the point
Concrete is easiest to grind lowkey
This game goal is automation
Yes
You start off without automation which shows how good automation is and pushes you to automate throughout the game
I used to mine minerals manually cuz I didint knew abt the mini miner
posted a view from inside the concrete plant
Are you planning on killing that big leg girafe whale
nah, not anytime soon at least
it's been there for ages
it got stuck on the roof
Id trap it somewhere
I mean, it IS trapped right now, lol
And keep it As a friend
on top of the roof
No like make him a cage
I can do that, sure, when I have some time to kill. rn, i got some stuff to take care of
- mam
- coal
- steel
what do you think of the lil equipment station?
Steel is very fun to make imo since its 1:1 ratio iron to coal
yeah, I've gotten to the end of oil stage before
although I've never completed nuclear stage before
it always required me to rebuild WAY too big of a section of my factory
Nuclear is pointless
but, that's why right now im not going to "optimise" my factory yet untill I reach that stage
Completely unnecessary
well yeah, but I mean, I've never completed the final stages
I have a habit of wanting to make my factory look really nice
Same...
so I don't wanna scrap parts that I've "finalized"
thats why rn im holding off on that part until later
hence why my factory looks like a mess, still. it's all still temp stuff waiting to be scrapped.
except for the concrete section, for the most part
Mine looked like a mess until i got mk 3 belts
Wait until you make a effiecnt aluminum factory
that's the part I never got to
Im scared of aluminium
Feels impossible
Thats sort of my next project
yeah
Nuclear power plants easier than aluminium
every time I do a new playthrough, I leave more room for stuff that I know from previous playthroughs I'll need to have room for. Train station, for example.
my first 4 playthroughs I did not account for needing to build a train station, my entire factory was built real close to one another, was difficult to even drive a truck through it
This my fuel setup for power
On this save I'm at phase 2 and my brain cant comprehend making 1k smart plates and other stuff
oooh that looks nice, I like
Looks scary
I recommend not automating smart plating, versatile framework
Im making factories in GRASLAND
Im in the rocky desert
Resources aren't that good
Mostly impure or normal
But I got a factory which makes me like 200 screws 100 iron rods and 100 iron plate every minute
They're all impure down in the grassy fields
Only a pure catreium node
And limestone
I can't believe I just witnessed the AI pronounce mycelia as my-cell-ia
π€π€π€
Is everyone there playing on 1.1
Yep
Over in the rocky desert there is an invisible limestone node that you can still place a miner on it but im scared theyre gonna remove it later so i aint using it
I got a save on 1.0 and I keep playing on it
I never played 1.0
I played like 40 hours at release and started playing when 1.1 dropped
I wanna make a closed factory
Like walls and stuff
But is js weird
Cuz I might do stuff in the future
What you gotta do
Is build a big square foundation and if you need more room you build up
And add more floors
And plan to put an elevator in it when you unlock them
no factory is ugly
the 200m elevator height limit, limited buttons etc were quite aggravating
I had to use like five elevators and some vertical hypercannons for transit
It's mostly the pink that I just couldn't stand ;p
WHAT PINK
oh wait
discord just bugged out and didn't actually take me to your message
I looked at somebody else's factory instad
that looks insane, I like it tho
hating on me over nun
I also ran into this issue so I got the infinite elevator mod
I wanted to cover the exterior and complete the square for a full Monolith appearance but got lazy
I wish I could see your factory but no screenshot are loading for me 
OH MY GOD
it just loaded
That is INSANE
I cant imagine how much of a pain in the ass getting all the resources to one place is
a lot less than you might think, because conveyor holes have infinite reach
When I was building mine I ran out of resources in the the rocky desert so instead of moving shit to the factory i built a new factory
I mean from the nodes to the factory
ah yeah
turns out the south-west ocean just has a lot of nodes that aren't too far away
probably the furthest I had to go was for aluminium
What about oil and water ? How'd you get that all the way up
I'm built on the ocean so just place water etractors underneath and pipe+pump the way up
msot of the water consumption is low down with pure iron/copper/wet concrete
That sounds painful
How good it plutonium fuel unit? It technically consume less plutonium per fuel rod.
But on other hand it means that a plutonium fuel unit recipe will get you rid of less radioactive waste than the regular recipe would. And you end up with less plutonium to deal with.
What is the best way to go? Maximize the amount of waste being produced or increase plutonium fuel rod yield ?
less annoying than having to go and get another resource node from offsite
The higher the yield the better
i used somersloops the first time yesterday, to double the amount of turbomotors i get
felt like a good use for it
The higher up the crafting tree you use them the more powerful they are
I used a shit ton when automating heavy modular frames
oh yeah i see that
i have phase 5 planned out for each project part at 1/minute so i dont need that much of anything now
Im planning to make 30 nuclear pasta per minute
any reason or just because
Why not
fair, just asking
Fun project
By the way what is your crafting tree for heavy modular frame? There is so many things to choose from.
Once you choose your heavy modular frame recipe you can then chose your regular frame recipe and then your reinforced plate etc etc..
It looks like we can do it in so much different ways.
my goal is to finish the game primarily now, so 1/m is enough for me haha
I would tell you how I did it but Im not at my computer right now. I have it all planned out on excel/satisfactory modeler
just my take; i always chose the recipes that minimize the different kind of resources i need. iron pipes, iron wire my beloved
We need a "Strongest essentialist Vs weakest nuclear pasta enjoyer" meme.
Well if you remember me next time you get on your PC I am interested.
I know I used heavy encased frames and stitched reinforced plates
stitched plates, cast screws are goated
also anything to not use coal for steel
prefer using copper over caterium etc
basically, for me, try to use the lowest possible amount of high end resources
Thr alts you use really depends on the situation. If you have more of resource A and less kf resource B you wanna minimise the use of resource B
make everything from iron and copper because thats basically everywhere
Exactly
I built my HMF in the dune desert so i had fuck ton of iron
But little coal
theres only a very few recipes that require certain resources
like you cant get around them obviously
but the more you can do from the low tier resources, the better (to me right now at least)
if youre going for peak efficiency that might change ofc
I mean if you wanted peak efficiency used use pure iron, copper and wet concrete recipes
e.g. im gonna use caterium for trigons, because using aluminum for that is a hassle for me
But thats just not worth the effort on smaller projects
Anything to use less aluminium is AMAZING to me
I hate aluminium
Yep π
i do like aluminmum because its the first loop production which i just think is pretty cool and challenging on a technical level
but yeah in reality its just too valuable to use for too many things
I think its definitely a cool concept and challenge but its just soooo much effort on a large scale
i think my aluminum production is like 3-4 refineries and thats it haha
I always build big
just because you need some of it
im pretty streamlined. because otherwise i will lose interest too fast. i just wanna finish the game now π
People were telling me to make like 2 heavy modular frames/m but i made 40
I used like 3000 iron for heavy modular frames alone
large factories are cool. thats why i watch kibitz so i dont have to do it hahaha
I love watching kibitz
its an unfair comparison ofc, its literally his job and i only have like 3 hours every day to play
Yeah
I definitely take a lot of inspiration from his builds
I'd rather build big and it take me months to complete than build small. I can understand people losing interest on long term projects though
for that kind of build, to me at least, i would need bigger blueprints / actual copy paste
then i could maybe see doing it
In most of my projects the hardest part is building the factory itself and getting the resources on site. The machines are the easiest part
