#satisfactory
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Bc you're not inflicting more force on any object, unless you consider the ground an object
it fits the game, I don't see how it doesn't. but that's jsut my opinion. hope they change their mind and add it.
In which case you could technically
it's too broken, and would desentivise getting more advanced power options
but the energy used during somehting, its all very weird and cursed, i thought we tyringto convert joules into push ups
I wouldn't mind the skin/texture of solar, added to the game for rooftops. But not the function.
theres also nothing in the writing that makes ficsit appear to be a company that cares about the enviroment. the game is all about exploiting natural resources and building massive factories
mods exist, they are pretty easy to use afaik
because free infinite energy which is also green energy isn't really what the game is about, and would insanely break balance
Unless you figured out how much heat calorie burn is in joules, we can't
commercial doesn't go on roof tops.
August 22nd, 2023 Livestream
Q&A: Will there be energy sources like solar & wind power?
https://youtu.be/WEB9-SgYExg
how we feel it is that there's always like something you need to deal with you know so we call we have to deal with water and that whole process and with the fuel it's like producing the fuel with nuclear it's handling the the waste for nuclear so like we don't want power to be free in the game
commercial and residential panels are even different as a whole.
True, I just like the aesthetic, that's all.
then it would hurts my feetsies when i walk on my roof
mb, i meant watts, so time affects it, (i dont excersise so idk if theres an "industry standard" push up with a time lenght)
agreed. the solid black panels look super slick. I had my wifes moms house setup with 40 panels on battery backiup.
didnt jace explain a lot abt a lot of things in that video that goes smth like why were not adding these 10 things
6
oh ok, its been a while
hold on a moment. counterpoint to "no free power"
geothermal
boom, arguments destroyed π
it wouldn't be free by all means. Devs need to do some research on solar and how it's built and ran. It'd be far from free in the game. But I respect their decisions, hopefully things change in the future. For me, spending time even setting up a nuclear plant and all that is a total waste as there's no benefit from it and you can't do shit with the waste but story it in a storage factory. just the materials you would need to build a battery bank to store the energy. there's definitely a way to work it in where it's just setting up panels and y ou're g2g.
it's unstable 'free power'
oh no it's very stable free power
unless you're water-cooling solar panels, solar panels in satisfactory would have zero maintenance, thus running contrary to the design goals of the game
nothing unstable agbout it, you just have to hunt down the greysers and run power to them and boom stable power
It's emergency power, don't rely on it for actual grid power
so is the wind and sun π the sun isnt always out, and the wind doesnt always blow
not unlimited
untrue as hell. you have a lot of maitenance. panels, batteriese, inverters, etc etc.
the main problem with wind/solar is that they are unlimited
speaking in terms of game mechanics, not real-world shit.
it's far from that simple. I have commerical solar for my business and residential solar. there's a lot of maintenance that goes into solar that ppl do not have it don't understand.
Dude just give it up, it doesn't go with the games message, nor would it be balanceable
There's already way more power options than there really needs to be in the game; there's no niche for something like solar power in the game
That said, there's mods which add that sort of thing, should you want it. :)
the power system in satisfactory doesn't do transmission loss, no AC/DC inversion either.
Geothermal can be rushed w/ crash site finds if you want some early "free" power. :)
can't fli p the narativei to fit your agenda. because I can make that arguement about all the power in the game, there's no maintenance at all. especailly with the built in cheats and access to the cheat console by pressing `
That's the beauty of this game, if you want to mod your game to your liking nobody will judge you, nor will they care.
turn on no fuel and boom no maintenace for any power
biomass burner maintenance: gotta constantly supply with fuel
coal gen maintenance: gotta constantly supply with fuel and water
nuclear gen maintenance: gotta constantly supply with fuel and water, plus deal with waste
geothermal maintenance: gotta account for fluctuations in output, is also relatively whimpy amount of power across entire map
And i have an invisible tractor that I cant interact with, its just stuck there with a marker...
I haven't used biomaass burners since phase 2
person flipping narrative accusing other people of flipping narrative is sign of person having indefensible pov 
Besides, renewables are antithetical to the point of the game.
Gee its almost like we've been saying that for 10 minutes???
Crazy
Counter point. renewables reduce how much you need to rely on bioburners early game, meaning you need to farm less plants and cut down less trees and this can be more productive in factory production over just powering your dang factory and thus increasing employee productivity and speed at which they can transition to bigger factories for MORE productivity before coal
you dont think ficsit would want you to get doing stuff faster?
Counter-counterpoint: ADA considers destroying the environment equally as productive as building a factory
But that's the point, Bio burners are DESIGNED to be as inconvenient as they are to incentivize getting coal and beyond
counter-counter-counterpoint: that is all
what did I just read through lmao
counter point: sharp marble corner
Yeah I saw this already and im not talking from a gameplay standpoint. more of a 'you can be more productive faster and do more for the company' not that it should actually be added
counter-counter-counter-counterpoint: Your argument doesn't work bc No.
counter point: you haven't got quartz or any semiconductor materials to build solar panels yet at that stage 
we just need them to add a way to destroy the enviroment even more efficiently than chainsaws, to incentivise biomass burners. maybe we should have greenhouses that need water and power to automate biomass
rando: I want solar
devs: no
rando: because why
devs: [explains]
rando: you're wrong
they could have just commission the creation of a mod or smth instead of just going "no" when the devs say "no" 
What we should actually do is place a generator on the core of the planet and farm the heat from it to build project assembky then once the energy has been farmed we leave the planet to rot without an atmosphere
mod already exists
REFINED POWER
Well yes obviously, if wind and solar power was in the game they cant be perfect, just a transition stage between bioburner and coal. like maybe it produces less energy than a bio burner but in return it doesnt need matiance and is large, clunky, needs space. the point really is just so you can ignore needing to refill the bioburners until you can get to coal. im not saying it should be added simply how it could logically fit into the game. idk how it would be balanced but i was just throwing a funny idea out
then what is the complain even about lol 
Exactly lmao
XKCD 386
Btw, check #off-topic-general if anyone cares to go there
I didn't wanna derail this convo by asking here
Ur missing the point, a windmill or solar is renuable energy, and despite the ore nodes being infinite, we will eventually use all of the rescource sof the planet
that is a good point made. but wouldnt they prefer you to be able to work faster? as bioburner work is time consuming the more you get done in a short time span the better (and thus technically more ecological destruction)
continent
???
we cant go to other continents, other pioneers are already there π
Of course they would, but that's on you for being an imperfect little squishy, and not an actual machine. FICSIT doesn't accept that responsibility or blame
we are on 1 continent on the planet
I agree with the devs, the current state of the power is good (if not for rocket fuel being a lil OP) 
understatement of the century
if we gonna get any renewable energy, it should be lizard doggo "exercercise" wheels
too op, thats gotta be like 1k GW right there
xiao main spotted, hello there, been maining him since first banner 
At least it fits with the EXPLOIT part of our mission lmao
*1TW
1kkMW
1kMkWk
1MMW
1 Γber-watt
fight me, but mili should be 1/1000000 because M is Mega (million), so smaller m (mili) should be 1/million
there are 1 million milimeters in a kilometer
supposedly there are units above kilometer, like the megameter, but i dont believe it
Just screw the entire history of Latin roots, i guess
gigameter 
yeah it says that the gigameter exists, but i still dont believe it
and the terameter? no way
Of course, it does, we just dont use it often
The moon is 384 Mm away
why not? its just any prefix and "meter"
light year is funny because it's literally speed x time, but speed is distance / time, so it's just distance x time/time
the world only has a diameter of 12,756 km, we dont need anything above km
Astronomy??
lightyears
Come on bruv, I just gave an example
DKm
The moon is how many light years away?
use space metrics for space stuff, not earth stuff
light minutes?
Not even that, 1.1 light seconds
But it is 384 megameters
i dont want anyone to say to me that insert planet is "1 gigameter" away from the earth. that would be a death sentence right there
yeah but how long would that take a factory cart driving full speed?
I guess from here to the sun can be measured in light minutes then
About 2.2 seconds
Yeah, 8.3 lm
see, you can measure things properly if you put your minds to it
thats thinking with your space numbers
we all know those are called kilomegameters when it's a distance thing
BTW does the game ever say how far away the Akycha system is from Earth?
i dont think so
0.5 c, very cool, the engineers of this thing need all the awards
(idk if thats how lightspeed is measured)
that factory cart has to have at least a 200cc motor
all it says is we probably need to use ||portal technology|| to get to earth and ||save the day||
(spoilers for game)
that's alot of free energy, I definitely think a ficsit cart hamster wheel could work as a renewable generator
A Turkish robot
mb that was a typo
I was told it could function as a boat but mine sank off the west coast of the map π
maybe the "desinged" glass leaked all the water
They should make them so that panels fall off while you're driving
They're already so awful to steer
Just lean into it more
can a factory cart that's accelerating to .5c within 2 minutes on wheels alone going about the equator generate enough reaction forces to affect the planet's rotation speed 
the panels should also discolor when parked under trees
it will reach escape velocity, but it will also lose grip as it basically starts to orbit the planet
pretty sure thats how it works
What if it had really good tires, though
just build it an upsidedown track (basically a loop, but as big as the equator itself), and only launch when it's at the right angle and has enough velocity
if the tires dont touch the ground then its still capped at orbital velocity (at the surface)
clever
spin launch tech with factory carts?
cheapest way to fast travel (cross-planetary)
or you could make one of those SpinLaunch things that they are using to launch things into space
just launching a factory cart at .5c at other planets, definitely enough energy to do "some" damage, maybe even blasting planets apart
(anybody got the weight data of a factory cart?)
OK is there anything i can do about a vanished tractor? its still on my minimap and hud but otherwise it seems to be just gone, i can walk through where it parked, cant interact, cant dismantle or anything. or is it just stuck there permanently?
have you tried reloading the save?
reloading the save is what got me into this in the first place
how do you walk thorugh it if you dont see it?
does the map say its where it was
have you tried the scim save editor then?
I know where i parked it/its still on the hud compass
can that delete vehicles?
it could be underground
right?
it could delete my pets so.. probably?
possibly but i still cant interact with it if so
I love the game but been too busy lately, 14 days without satiscracktory 
the interactive map could help
yeah that was mentioned a minute ago, im giving it a try
never dealt with trucks or vehicles with the map, but idk
i'm pretty sure it allows you to delete anything you have placed in the world, even those crates from when you die or things get deconstructed on a full inventory
yeah i use it for that one glitched crate that spawns at 0 0 and i tried to find it ingame but i couldnt (ig it was underground), so i just used the map
idk if thats been fixed but it happened a while ago
im guessing probably not, since i have one of the crates on my map in a place ive never explored
is it near the center of the map? if you hover over it, the coords might be 0 0 or the origin
if so then you prob cant access it ingame like my crate
yup its 0,0
yeah you probably dont need to go there and try to colect it bcs you probably cant
keyword: probably
SCIM would let you reposition or delete it, at least
yeah its not there
im assuming that if the crate cant be place at a position near you or the thing you deconstructed, it defaults to 0,0
I fixed my tractor, somehow its Z axis became like positve 60K or something like that when it should have been negative 2k
Are they gonna lower the price now that we are on autumn sales?
so it was just flying?
I guess! I have no clue what happened or how, i reloaded my save becuase i accidently died and just. it was gone
CSS does tend to participate in most of the "big" sales. You can see their past sale participation history at steamdb, as usual: steamdb.info/app/526870/
As with other publishers, though, they don't generally announce in advance which sales they'll participate in
can anyone tell me how to play satisfactory on linux?. i already pre-downloaded on windows and try to play it on linux but it get looped when i click play
On my system, ever since 1.0, I have to force Vulkan mode by setting the launch args to -vulkan
Not everyone on Linux needs that, but it could be worth a try
anyway first time setting up steel this run, which should i produce extra of? steel pipes, steel beams, encased steel beams?
IMO, just make whatever you need Right Now. Then when you need more of something later, make more. :)
Which ones you need more of will depend greatly on what recipes you choose, and what rates you build out
I need a bit of everything lol
Trying to "future-proof" your production is, IMO, largely impossible
I only have base recipes atm, just didnt know if there was one I should make extra off right off the bat
with my current setup i make 2 pipes, 1 steel beams, 1 encased industrial beams for my very basic setup that isnt part of further production
You're either going to undershoot (in which case you need to build more anyway), or overshoot (in which case you've "wasted" work, though of course if you had a good time making the factory then the time wasn't really wasted, but I digress)
still not working though
well my planned factory will be.. under preforming for a while i guess until i get what i need for mk2 miners and unlock mk3 belts
ive found that 1 constructor of steel beams provides more than enough for my belts, although i would have 2 if my nodes were better
Start a #1038092680493801533 thread with your full specs and any logs that might get generated
Ok they just changed the price
30% off
perfecttttt
finally done with phase3
why does steel ingots produce such an awkward number
you think about 5.6k mw is enough for most of the game?
Doubt it
probably not
i dont know the numbers, but the only way that would work is maybe if you had the bare minimum
Soft introduction to get you to stop caring about "awkward" numbers. Numbers just be numbers; you're gonna see far weirder than that by the time you're done. :)
pure copper for example 
how long can you make a single elevator ride in this game?
outta curiosity for... dramatic purposes
not long enough π
infinite elevators mod it is then π
You can build another one on top of the max height (196m)
Sandwich
What i wanna know is what happens if you try to put more floor stops than there are buttons. I assume it just won't let you place more than a certain amount on a single shaft.
I really wish there was voice lines for you spamming the call buttons
Similar to how Ada starts throwing shade at you for researching too quickly in the MAM
set up steel production and my power consumption jumped from like 300 to 580. uhhhh yeah i might need to increase power supply (i have 600 power limit)
You only have 600MW of power right now?
yeah you probably want about 2k
yeah, it was my first set up of coal power this run, it has been doing fine.. up till this point
theres basically no such thing as too much power once you get to automation
I'm so stinking hyped for the Xbox/console release!
Might need a lot more coal power before you build some decent production lines in tier 3
Good starting number for power being produced could be like 2-3k
yeah for a mid-size factory that pushed me through phase 2 i was using about 2.7k
wait you guys use so much power?
right now I am rebuilding my factory but yeah I am trying to get all my stuff all neat and tidy
Agreed, but i had to get it thrown together as I needed more power so I could support the factory requirment to MAKE more coal power stuff, i didnt have the infrastructure in place to make more water extracters or mass produce coal gens nor pipes.. it was thrown together so I could get all that going and then exapdn power later
How much power folks use is, of course, directly related to how "big" they build. Power requirements certainly go up as the game progresses, but you can keep your power generation quite small if you intentionally keep it that way
of course i did have a arms factory going at the same time, stocking up nobelisks and rebar
but i need hundreds of nobelisks
yall use alloy iron recipe with the solid steel recipe?
I have never really got high high with power despite trying.
i got that high without really trying, maybe you dont have enough pure nodes?
but maybe this time I will get some real power usage going because I wanna make engines and lots of them
I mean probably not
I get all my stuff from the plains biome
I always start in the northern forest, so i have lots of nodes to work with. 4 pure iron nodes to say the least
but then again I also don't use the node indiviually either...I end up grouping them together and shipping them to my base
all of my production is node basically right outside of the node. i dont find much of a benefit to moving the raw material far
but if you are in the plains, alot of your nodes are probably impure, which is 1/4 of a pure node
does it matter for me when I am having everything shipped out to blue crater?
or does shipping totally mess up my factories
Hey all, I wanted to follow the guide on making an ADA voice but it looks like Google updated their cloud TTS to be AI-generated. Anyone know of a way to access the old one?
it doesnt mess it up, but it also doesnt really save anything
it works for making a mega factory, but i dont know if making a megafactory is a good idea for a new player. im not saying it isnt, i just dont know
(Correction: it looks like Wavenet was in fact using AI generation, but using the older DeepMind model from 2016. The newer stuff uses Gemini.)
sorry i dont know anything about that stuff
There's a lot of different things that people might mean when they say "megafactory," so that's a difficult question to answer.
If you are a brand new player, my advice is: Ignore Discord, ignore youtube, ignore streamers. Just play the game, learn, and have fun.
You'll make mistakes; make sure they're your mistakes, not somebody else's mistakes
i mean having all of the stuff being taken to one location and everything being processed in 1 large building
which is what i thought most people meant by "megafactory"
My personal opinion is that no matter what you mean by "megafactory," it's better to Not Do That. :) For new players I'll generally recommend https://satisfactory.wiki.gg/wiki/Tutorial:Independency instead
That's one of the "sounds easier, is actually way harder" things (megafactory, especially if you haven't finished the game since launch at least once)
i havent tried to do it, but with the amount of production i was getting into during phase 3 it seems like it would be an awful idea if you arent experience, or at least no better than have independant factories
Good lord... I forgot to place container and dimensional depo at the end of my motor factory... two hours ago -_-
Oh noooo
Is there a way to turn off the new warnings regarding epilepsy?
I need to be more time efficient playing this game, can't waste 30 seconds on warnings
why can i not place the oil extractor on the oil nodes?
I think there's a somewhat weird key you can hold down during startup to bypass them (like left alt or something); otherwise I think there's a mod out there to disable them
a mod would probably be the best way, so you dont have to remember to hold down a button
If it's like other games you might be able to just find the video files and delete them from your drive, though they'd probably pop back up whenever there's a game patch if you do that. :D
hi which developer do i harass to get 2 keys to play with my (gay) friends? thanks
#rules > β’ Please don't beg for keys/free copies of the game.
Oil node as in a puddle of oil on the ground, or a cracked looking hole coming up from the ground? The oil nodes need the regular oil extractors while the other, cracked hole looking ones, need the resource wells, which is tier 7-8
any developing studio with a job offering i guess
im not "begging" for keys i am threatening for them
(also Please refrain from pinging the Coffeestainer roles - they are working. This includes replies in Discord as this results in a ping as well as Direct Messages.)
I guarantee you there are better things you can do with your time than what you're doing right now. :)
having a poke around on this...
is there a way to send photos to show the node i am trying to place on?
Like getting a job probably to pay for the game legitly
#screenshots and then link it here(or people can look)
#screenshots channel. WIndows button + Shift + S for screenshot/snipping tool
Or, much better than the screenshots channel: #1038092680493801533
Thanks, I'm investigating still but it looks like Deepmind and the trained Wavenet models aren't open-source so there's no way to just... run an ADA voice locally, for instance. You have to ping Google's cloud server, assuming they even are still hosting the WaveNet voices at all.
listen here buddy, there's 2 things i do. looking at armpits and crying.
i didnt even know abt that channel thanks
#screenshots is really just meant for showing off pretty screenshots. If you need help with something and a screenshot is useful, #1038092680493801533 is a far better place. :)
but oil nodes are beutiful
and another thing, bucko, i dont appreciate your tone 
ocd makes me wanna organize everything even wiring but its pissing me off at the same time
organizing power poles and wires is fun
and you gotta have those crisp 90 degree belt angles
Even going through the Vertex AI Studio doesn't allow for Wavenet voices to be selected, though I can't post a screenshot.
belts are crisp even using mk5 belts even thoe they not needed just look nicer lol
Wonder if the CSSfolk have a way to still access the old voice models
models are still available, but cost monies to use api rather than being freely-available on google's "try it" page
Ah, gotcha
booo hiss, boo google
Was wondering if this was yet another case of "don't rely on Google for anything in your workflow" or not. :)
Were you able to find the old models? I can only see the Gemini- and Chirp-based ones.
using google is probably like having a tier 1 belt in the middle of your tier 6 production line π
A tier 1 belt which can disappear without warning at any time. :)
"Oh the new ones are more smooth and natural-sounding" okay buddy but I'm trying to make a robot voice.
my math is telling me i need 7.5 foundrys for my steel line am i suppose to cut one in half ima have to either overclock or add and underclock rather overclock what yall think
"That sure is a nice useful service you're using there. Would be a shame if something were to... happen to it."
Do yβall use the highest tier belts you can all the time, or the lowest required tier? Iβm a firm lowest tier required believer
i use the one thats the easiest to make while suiting my needs. tier 3 is a beauty
Yeah, can clock 'em however you want so long as the total production is 750%
I always upgrade to highest-possible if I have abundant resources to do so. In part because I'm liable to run across any of them for a speed boost at any time.
refer to @gaunt tulip's post, https://www.reddit.com/r/SatisfactoryGame/comments/1nsqgia/how_can_i_made_custom_ada_voice_lines/
The en-US-Wavenet-C premium (more natural) voice (part of the Legacy TTS models) is available (long list / scroll down), and limited to 1 million text characters per month for free. "Hello" is 5 characters.
After the free tier has been reached, Text-to-Speech is priced per 1 million characters of text processed..
but also
Need More Help? Login to the Official Satisfactory Game Discord (Invite) and ask the experts there. It would be great if you referred to a Reddit Post to assist discussion.
not sure who the experts would be in this case π
(You could also just build 8, leave them at 100%, and live with the fact that parts of it will go idle about 6% of the time)
Oh damn, funny that I'm not the only person to be asking about it. I wonder how recently they changed that page?
debating if i should just keep 6 and overclock 2 evenly
just to match the factory because i have 6 foundrys under for iron transferring above to make steel and out across to another factory to make pipes and beams and out to make incased beams and so on
So basically I have to activate a Google Cloud billing account, get the API key, and then make the request to the API endpoint... that's too much work, ugh. I'm sure the processing time to take their training data and make it sound good was expensive, but bleh. The cost isn't even the problem ($16 for one million characters), it's the hoops they make you jump through so that they can be sure that you're paying them.
calculated wrong holy i need 11.25 foundrys, too much iron
there'll be ready-made apps that make it easier
also maybe ask around on the modding discord, since they're more likely to have made custom ada messages?
The problem is that Google has to open-source the Wavenet models for that to be possible. I'll ask the modding discord, though, thanks for the suggestion!
nu, I mean apps that ping the api
so you don't have to write the code yourself.
Oh, yeah, writing the JSON call is easy (web dev). It's just similar enough to work that I don't wanna do it unless I'm getting paid lol.
Hey guys
Im totally new, have done satisfactory a bit earlier, but I just crafted my space elevator
It needs smart plating, but I cant find anywhere where that supposed to be
it's made in an assembler
Ahh, thats why I couldnt find it!
If you don't know how to make something, remember you can open up the codex to search for it -- will show you all recipes you know to make the item
What is codex
o opens the Codex directly, or n pops up a smaller search bar (which is also a calculator!)
On the other hand, the first elevator delivery only needs 50, so with a single Smart Plating machine, that's like 25 minutes
You can spend far longer than that just decorating your Smart Plating factory while it runs. :)
I keep running out of biofuel, like the solid one, is there a way to collect dozens of it easily or
(or going exploring for a bit)
chainsaw
Chainsaw is the fastest, but don't sweat it too much. Once you finish this elevator delivery you'll be right at the stage where you get fully-automated power
Please say so, lol. Im getting tired of it
Kinda missed the conversation, but yeah, it's "easy" to stay small if you want to. Finished phase 5 at 12k MW.
Sorry if you dont agree guys, but constant refueling is insane
Heh, nah, nobody enjoys biomass collection. :) (Well, presumably someone does, but y'know)
Might be this lego10man
Basically meant to just be extra incentive to get that elevator done and get to the next power level. :)
You can build multiple machines and then turn that 2 per minute into 100 per minute
What?
Sounds more effective, love it
At least now we've got belt-fed bio burners. Pre-1.0 we had to stock each one by hand. :)
yoo what's the command to know where i can pu tmy bp ?
Just messing with you, we were talking about someone likes biofuel
That was, literally the worst lol
The best thing about the update lol
That or stackable portable miners. :D
Oh right
thats also good, i was confused when they started stacking
(recipe change for the portable miners was nice too)
i was like "dont these normally take up half my inventory"
I bought myself 3 more copies of satisfactory so I can fill up my MP servers when my friends claim they have to do work
oh yeah, those used to 3 resources so you needed manufacturers to automate them
Lmao, 4 solid biofuel gave me 320 solid biofuel
Tbh, I somersloop my solid bio fuel constructors early game
Thats insane increase
I didn't know zooping can make turns #screenshots message
Especially on dune desert start, it really helps stretch it out
What do you mean?
i dont think it normally can? when i use foundations it doesnt do that. maybe railing only for some reason?
I used a chainsaw to gather some biofuel
Oh, you meant you used 4 as fuel to earn 320, I see
it sounded like some sort of bug/exploit
like you somehow got 320 when you were supposed to get 4 or something like that
I've never known zooping to turn 90 degrees
Regardless, looks like a useful safety fence!
yeah
No the chainsaw is just overpowered
no its solid biofuel powered
it would kind of be pointless if it didnt give much more than doing it by hand π€·
and if it barely gave enough to fuel itself, it wouldnt be very useful for fueling the generators
Finally done with phase 3 im transferring liquids now
time to make my packaged fuel factory
I have like 18harddrives still non claimed
You want a blueprint??
I have one that make packaged fuel out of crude and water with no byproducts.
Wait a min u can do that?
I'll send you the non-blender one, give me a little bit.
Yes, diluted fuel recipe
could you send dms?
Yes
Bro i HAVE RESEARCHED SO KANY HARDRIVES WHY DO I GET DODO ONES
bro when do u get that recipe still havnt got it yet
You can get diluted packaged fuel as soon as you have refineries, but the regular one needs a blender, so you can't get it till later.
do i jeed to unlock blender for that recipe or what
need it for power asap
I see
I need a new power factory
2250MW is nothing now
There are no dodo recipes, only recipes you have yet to learn to appreciate!
think u need to unlock blender for that recipe cuz im already on tier 8 but i destroyed all my factories to redo them with other recipes
Lmao power is the main struggle until you get to rocket fuel.
Whens that
(although much as I agree with the "all recipes are at least situationally useful" sentiment, I admit that I find biocoal and charcoal are, um, special)
You gotta do MAM research for it, and get blenders
Cuz it needs nitric acid
I got alien augmenter should i veaft it?
i gotta unlock blender first?
More fluids wow
i can unlock it rn
Do it
appreciate my bio coal throws dark rock
No need to wait until the Blender to start doing Diluted Fuel, btw! (I mean, if you do have the Blender available, then the Blender version is definitely the better one)
Biocoal > Converter Magic > Sulfur
Which one
A 2x Packager + 1x Refinery closed-packaging-loop system can fit inside the 4x4 blueprinter, and you can even pre-stock it with Empty Canisters, so it becomes a little mini-blender that you can place down with one click
Sulfur chain, right side, experimental power generation
I see
Hiw hard is nuclear pasta
Say goodbye to all your copper
Even for 50??!
50 nuclear pasta?
You will need a lot more than 50 π
Phase 4 rn and just found one copper node
If you just mean the "last steps" to get from PCCs to NP, then it's not bad; just extremely copper-hungry
WHat is pcc and np
If you include the entire production line from ore -> NP then it's a pretty chonky chain, of course
Guys what do yall do when you are building a massive bp like 50 times ?
Pressure Conversion Cube, and Nuclear Pasta
Rip me
Do you just grab the important resources into inventory or do you just wait for the dd?
Grab
id get dd asap not too hard just time consuming
i dm'd you
Appreciate it

ngl, I really love the HMF -> FMF -> PCC -> NP production chain. So satisfying that you're just sort of refining a single object along the line
multiple uploaders on critical mats
Would be nice if MFs were also 1:1 but I admit it kind of makes sense that you've gotta spend multiple of those
it really is a quite satifying factory to build
yeah especially because the quantity is low enough you can easily move them with factory carts
wow so i just opened a blueprint file in Notepad π³ why does it look like Matrix code? π
Because you're trying to view binary data with a text editor. :)
youre not supposed to open 3d files in notepad!!!
4d notes
yeah you're supposed to use MS Paint!
i dont have ms paint installed on my pc
i terminated it π«
but how do you create poorly made memes to send to your friends?
I do it in photoshop
I said poorly made!
discord bot
Lmao, im on my first playtrought to the game, 20hr in, I just built my factory for 2 inputs of iron ore. ANd Now I find 3 iron ores next to eachother
Gotta do some planning now
clearly you havent seen my photoshopping skills π
guys is it smart moving nuclear fuel with trains and then using a manifold to feed them into the nuclear gens?
Would work fine. Obviously you'll have a degree of ambient radiation around places where it's stored up, but that's generally not a problem so long as you don't mind the clicking
If anyone else wants a BP for a packaged fuel depot (water+crude in, packaged fuel out, no byproducts), hit me up.
I have two versions, one with blender and one without.
If you automate as little as 5/min Iodine filters you could spend literally the rest of the game with radioactive material in your inventory and never get hurt from it so long as you occasionally replenish the filters. So a little bit out in the world somewhere isn't much of an issue. :)
when you guys need to reconfigure your entire factory, do you just remove power from the miner and let everything finish processing, or how do you guys deal with all the excess materials?
Personally I just avoid reconfiguring my factories. Once they're done, they're done! When I need more stuff I just make a new factory. :)
Tearing down old stuff is an absolute drag, IMO
Even if you do decide to completely abandon your old factories, IMO just leave 'em there and build new regardless
neither of those seems like a good option when upgrading from mk 1-mk 2 miners, or 2-3, or belt upgrades
Still: why bother upgrading? Just make a new factory instead. Can upgrade the miner and split its output, if you want to consolidate on nodes
You're building roughly the same number of buildings anyway, and if you just build new then you're saving yourself all the hassle of dismantling.
thats unsatisfying
That said, nowadays at least the game does attempt to consolidate dismantle crates, so I suppose inventory management for dismantling is easier than it's been in the past
IMO it's more satisfying to allow my previous work to continue doing its job. :D
If I dismantle a factory, it feels like wasted time that I built it in the first place
Personal preference, of course. But it does have the advantage that I never spend time dismantling things. :)
(well, I mean, obviously I dismantle things as a factory evolves while building. but you know what I mean.)
I do admit that I often dismantle my Phase 1 factories once I've got coal power up, so I'm at least slightly a hypocrite
But those tend to be tiny little things just built to get me to Phase 2
think ima need that bro got the blender now had to automate computers and slooped em to get em quick
Everything I do from Phase 2 onward is permanent. :)
id like to think that but when u get all the recipes u can make everything more effecient
Sure! Then the next factory I build can be more efficient. :)
One more reason to only build what you need Right Now instead of trying to future-proof your production; you get to try out different production lines as you go through the game
I think my 1.0 save used four different aluminum production chains across all my aluminum factories
i literally destroyed every factory except for power after getting mk3 miners and all the recipes im able to get atm
I basically never worry about maxing out ore usage because I'm extremely unlikely to ever actually hit hard map resource limits
well i guess thats one tip ill take to heart. instead of trying to automate all of the motors and modular frames and all that right now, and just automate what i need to get phase 2 finished
There's far more resources on the map than most folks realize
I'm not gonna sweat it if some factories aren't being as ore-efficient as they could be
any ideas how to get motivated to do a 1500 turbo fuel plant
do something more fun
im just making everything effecient n then i think im gonna transfer everything to one place near water for nuclear atleast whatevers needed
I only have 2700 mw and I dont have rocket fuel sO I got no choice
just rush for rocket fuel that what im gonna do to make a rocket fuel plant and also diluted fuel both for power and packaged
more cole
I already rushed to phase 4 im so behind in this world
i've got 1800 MW off of half of a pure coal node
that reminds me i need to double that
oil power is the best if ur at phase 4 already
use diluted fuel one of the best powers from what i heard
ive just found an easy way to move incredibly fast on flat areas without the need of the blade runners. hold the crouch button and if you jump just after you land you gain a ton of speed if you do that a few times
you get moer speed with blade runners
yeah its 1:1 with packagers but thats gonna be insane for a turbo fuel plant
I already have a calculation of whats needed I just have to do it
oh no doubt but i dont have it unlocked yet, ive got up to t5/6 and not built any permanent factories yet, just thought it was cool that i found a way to move as fast if not faster along the more flat areas without the blade runners
im rushing for rocket fuel and ionized atm barely finished my steel but im making 500/m so im trynna convert it to other things rn
I can't do ionized cuz I don't have automation of power shards
oh thats one of the first things i go out and get. i'm tier 3/4
And I don't have aluminum not any infrastructure to make it so I need 50kMW of turbo to get what I need until I can do 100k of rocket
i havent played the game in 3 years so im still figuring things out again.
ohh shit i forgot i need that still just need to automate time crystals
Yeah I made thar mistake by sacrificing 500 power shards in my 130 hour world
i always save my slugs till i unlock sloops for duping em meanwhile till i get crystals ready
I did dupe mine but losing 500 still hurts
It will "hurt" less when you have 5000 of them in a box from phase 5 synthetic shards π€·
yeah it does i see what u mean ive only gotten as far as nuclear plants had 2 running but started getting frustrated automating hella things to craft the things needed
real
Ionized Fuel is not good for power generation, btw. It's a great jetpack fuel (and presumably quite good in vehicles/drones), but definitely don't use it for power. Stick with Rocket Fuel for that, if you're doing oil power
ohh really ok gotcha thanks
im about to get rocket fuel rn
need to automate aluminum which is easy ill build the same factory i always build for it
do yall use alt recipes and scip using crystal ?
for aluminum
I use pure aluminum and the other alt for scrap
for yield on super lategame builds, yes. Otherwise no, sloppy + electrode + pure is nice
regular aluminum ingot recipe basically converts complexity and quartz into aluminum, but you can mostly just.. go get another bauxite node, so that's not important. It's not a gamechanging yield increase, but it's enough to be good sometimes.
I use a variety of recipes depending on what the local nodes look like (and what my target production needs are)
i usually build it up north above 2 big lakes if u know where im talking about im gonna automate sheets and casings and transfer with train or drone possibly
Hey guys, how would I go about making the logistics for a central storage location without getting loads of spaghetti?
I tend to just max out one bauxite node at a time, and end up with a number of aluminum recipes across the map
Keeps things interesting, I get to use varying production chains, and can have fun building in various environments. :)
ahh gotcha
It's definitely a lot more of a challenge than many folks often think. :D
I assume so, cramming so many conveyors next to eachother canβt be very simple
On my 1.0 save I made very heavy use of sushi belts to keep things organized; you've gotta keep close watch on your belt throughputs to make sure you're not overloading at any point, and need to aggressively buffer on vehicle/train/drone deliveries so no one delivery can bottleneck another, but sushi can often really help
Dimensonal Depot? xD
I had bulk sushi deliveries getting sorted out into floor-specific sushi belts, which then got sorted out into their bins (which was also where I had the majority of my Depot intake configured), with overflows to sink per-floor
That seems.. very complicated
programmable splitters is typing...
But yeah, if your only goal is to just make sure you have material available for your build gun, building out your Dimensional Depots is long-term a much easier solution than Central Storage
if you have sushi deliveries, you should send some my way. all i have is some frozen spicy california rolls
I donβt think I even have smart splitters
It does take a nontrivial amount of effort to get all the spheres necessary to upgrade everything and then build out all the Depots, but it's a lot less work than managing Central Storage, and once you're fully upgraded it does nearly completely obsolete Central Storage
IMO there's still a reasonable usecase for some kind of storage system up until midgame or so, but Depots do really crush it after the fact. Central Storage has become a labor of love, mostly. :)
Yeah, if you're not doing sushi then you've really just got to cope with Lots Of Belts
Iβm trying to get my phase 2 materials completely automated with modular factories, But getting all the materials into one spot is my issue if I want to automate parts
In the end, it's just practice, perseverance, and a willingness to abandon ideas which aren't quite working right that'll help get things sorted without it looking bad. :)
And Iβm not even sure what sushi belts are, Iβm only familiar with the load balancers and regular manifolds
you throw everything onto 1 belt, and use smart splitters to filter it
"sushi belts" just means having more than one kind of item on the same belt (like in some sushi restaurants which have conveyor belts you grab plates off of)
there's always the magnificent cartifold... but then you have to cope with lots of truck stations
Ohhkay
But you do need Smart Splitters for that, and handling them can take some getting used to
(Programmable Splitters are quite handy space-savers sometimes, but you don't actually need those)
and if you dont have an overflow section it will back up and you will suffer
Yeah, the key for using sushi is "keep it moving"
You never want the sushi belt to pause waiting for something
why scrystal oscillator is so badass? XD
because crystal goes sparkle sparkle
I made a compact sushi slug and remains processor AND found without jet pack and hoverpack it's a pain in the ass to manage π I may have to make it less compact
IA limiter will be used in t4 and t5 ?
because they are os(some)lators
π€ good question, my doggos seem to love giving me them
the info is not really relevant though for you
"Best of the best" objectively for steel
Yeah, that's one of the few recipes which has pretty wide acceptance as a "good" recipe
Though it does technically have downsides. :)
i dont believe you
unlike coke steel which is pure upside and all awesome
more complexity for one
just made a factory with that recipe lol
making 450 steel per min
smelting is more complexity?
i mean i guess technically, but it doesnt seem like much
its not like i have to crush it down, run it through water, combine it back together, and then smelt it
unless you are doing pure iron ingots i guess, then thats partially true
just need more foundries but i used iron alloy recipe and overclocked steel foundrys
One extra step, yeah, more complexity
A bit more space as well
They are admittedly downsides that most folks aren't gonna care too much about in the face of the resource savings, but there is a tradeoff in there. :)
^
not if you overclock depending on how much u need as well thoe
Whats the best way to do a continuation of a circle at the edge of another circle?
If you overclock one, you can overclock the other, and still use morr space
okay that wasnt cool game. i took a path i've taken many times in satisfactory, but i guess at night, and where there was normally just some hogs there was one of those elite stinger things
i only overclocked 2 and used excess iron for wire
i saw an enemy warning, but i didnt see where it was, and then one of those stingers was just in my face
I mean that OCing is not an argumrnt for using more/less space
if i build 2x dimensional depot, where input same resource, i insert x2 speed or not?
yes
Yea resources is not really an issue in this game unless one wishes to "take over the word" AND "building space" is a joke... this game has more "building space" than any factory game i've ever played
yeee thanks!
if i didnt overclock id be using 12 foundys with one underclocked instead im using 6 with two overclocked and excess for wire? im confused
We're talking about solid steel using more space than normal steel
I just stack them π€· and even that is not needed
ahh most def ma b
Complexity on the other hand is referenced quite often
Yep, lots of alts are "shortcuts" with some other "cost" and sometimes that is "worth it" to some folk
Like the bolted alts that use more screws. I love screws
Conversation earlier today was screwhate... now it's screwlove xD
is the only valid opinion
That emoji π€―
died in U2
Lucky, he gets to use external emojis
For some reason they trust us with more perms
Weird
Definitely won't backfire
what is the point in saying the fuel can work on a train but the locamotive is electric?
who are the screw lovers?
need names
Me
Where does it say it can work on trains?
The Pioneer's club of Screw Lovers
@atomic notch im sending you up to the higher ups via space elevator, good luck, hope you get screwed up

Bolted fused frame. Bolted pasta
Where do i report people?
Maybe open a ticket. Idk
oh right tickets
Never had to report someone usually im the one getting reported
if you want to report @atomic notch for using screws do that in #open-a-ticket message
@amber sun is some DM scam bot, ban IT please
same?
Okay!!! I have quite a few alt recipes to choose from!!! And I need your help on deciding frβ¦
We got:
fine concrete/steel cast plate
Recycled rubber/adhered iron plate
Encased industrial pipe/quick wire cable
Biocoal/diluted fuel packaging
Caterium circuit board/bolted iron plates
Coated iron canister/wet concrete
Fused quartz crystal/caterium wire
All of these are rescannable except the top one
one thing i can tell you, is definetly never biocoal or charcoal
Right
keep the recipes in the mam just dont unlock them
Caterium circuit board, Wet Concrete, Recycled rubber, Encased industrial pipe, (If you want to go through the hassle) diluted fuel packaging all "good stuff"
Don't listen to Big Screw, they just want everyone to use screws to help their profits
Okay I have two more recipes
TAKE THE LEFT ONE NO MATTER WHAT!!!
Tempered copper ingot/plastic ai limiter
Rigor motor/heavy flexible frame
Screws are transient, they need only exist for a fleeting moment
can you rescan them?
Nope
man
Asking here which alt to pick is a bad idea, you'll just get people either telling you they are all good, or arguing about it.
If you really don't want to think about it yourself, roll a dice. If odd number pick the left one, if even number pick the right one. Simple
Those were the rescans
ig plastic ai limiter and rigot motor it is?
plastic ai limiter is good, if you got the spare plastic
Aight
you need to tell them what they want to hear!!!
does anybody have a tutorial on how to balance splitters?
isnt rigot motor what happens when a person dies or smth? idk
why would you balance them when you can use a manifold
Itβs like a tree branch, you split it in half
no its a motor
I say what I think and I think what I say. If someone likes it cool, if someone doesn't, sounds like a them problem π
I do default motor and... (Braces for impact) Copper Rotor
i think they mean when you need to not just straightforward split it, and merge lines back to get like 15 going left and 5 going right
it's not really something you can just give a basic tutorial on
if you have a mind for math, then it's easy enough to work out yourself
if you don't and need help, then tell us exactly what you're trying to balance and someone will give you the answer that fits that specific scenario
Only steamed copper sheets are "needed" to make it "worth it" resource wise
well thanks for making my suffering worth it game. if you are going to throw 3 alpha stingers at me, you can at least give me 67 heavy modular frames
Why suffer... build panic room, ez-mode #screenshots message
that doesnt help when the stinger is jumping off an arch onto my face
and then another one farther down
How does being in a invulnerable room, where you can hurt them (shoot out of) and they can not hurt you "not help"?
because by the time i know i need to hurt them, they are already hurting me
and im on a precarious platform built to try and avoid such things
Sounds like a panic room on hotbar solution to me
its like saying "how does knowing you should've have hit that fallen tree not help you go back in time and not hit that tree" the milk has already been spilt
or in this case, my body several hundred meteres below my platform because i was scared off
anybody know why i only see an arrow when trying to place a blueprint i cant see the pre build
I've seen that happen, not sure
Might be due to the stuff mentioned here: #1415402841174048808 message
decide for yourself π if you need/want/like a recipe, get it
there's no wrong choice really, and you can get all recipes anyway
My indecisiveness is horrendous
flip a coin then
that encounter with the stingers has made me not want to continue my hard drive search. so i am going to wait until i have a rifle or something
did what it says didnt work thoe
oh wait 18 of the frames i got were "fused" modular frames, which seem like a higher tier than ive ever used
Yup, theyβre made with nitrogen
Modular frames have a whole evolution line throughout the game I love it
just to make sure. the crab nests are an enemy that dont respawn right?
there are crabs in this game?
yeah it is kinda cool
!wikisearch flying crab
Flying Crab HatcherElite Flying Crab HatcherFlying Crab
Flying Crab Hatchers are nest-like objects often found near rivers, cliff edges, Resource Nodes, Power Slugs, Artifacts, and Crash Sites. They periodically spawn Flying Crabs when aggroed.
They will respawn eventually unless you've built up sufficiently near their spawnpoint (after 3 days, I think?)
damnit
I donβt remember what the qualifier is but I think itβs something like you have to have a powered functional machine within a certain radius
Yeah, powered buildings tend to be the most effective and squashing enemy spawns
Though AFAIK you can disable a spawnpoint with sufficient building-up even if there's nothing powered
1 or 2 connected Power Storages nearby tend to be enough to disable a spawn, which is a handy way of building something just for the hell of it which could still serve a bit of purpose
the nests in question are 20-30m away from my steel production, im hoping that qualifies
Oh, yeah, that should be more than sufficient
messed with the game files i fixed it thansk bro
where do i find satisfactory screenshoits
You generally never have to worry about enemy spawns near your factories; the do-not-spawn radius is pretty decent for that
If you clear out an enemy spawn of any sort and then start building nearby, you'll likely never see that spawn again
(the only real exception is that in the past, some map updates to the game have caused unintentional respawns, but theoretically CSS have fixed that up now)
well ive spent enough time being scared that i've saved up 2,400 modular frames, plus my assemblers have backed up. so that means i havent made any significant advances towards my phase 2 parts in 4 hours
There was one memorable update where crab-hatchers suddenly became extremely spawn-happy and just Wouldn't Go Away, amusingly enough. :D
that wouldnt amuse me. the crabs arent as bad as stingers, but i still hate them
stupid question does the train give power or take power i remembered it giving power been 1 year or so since i played
They use power but the brakes generate a teeny bit
There's always peaceful or retaliate in the game settings, of course. Combat isn't considered a primary gameplay loop
last i heard if you hook the train up to your power lines, the other end can transfer power far away
idk if that is still or ever was true
Yes, rails transmit power; been true I think as long as trains have been in the game
yup
As long as thereβs a station to connect a power cord to you can use your rails to transfer power anywhere
Hey guys im still kinda new to satisfactory but i have been loving it! i stream on twitch and normally only get like 1-2 viewers when i stream. It would mean a lot if anyone wanted to stop in and say hello!
thats what it was thanks
Wouldve been funny if you said hey guys im back
Phase 3 "bois"! Jetpack time, I can kiss ladders goodbye
for my stators and rotors is it easier to just use the iron pipes recipe and steel rotors, and then just make everything in 1 spot unreliant on steel?
Hell yeah
yup just made a factory with that
Screw ladders im out here hub hoppin
just need hella iron i also used the iron alloy recipe for more iron
Smart
The alloy recipes are nice. I'm especially fond of using them in factories which require both iron + copper
I just unlocked trains, how do i calculate how much i need from the train while its going back and forth. So i have a constant flow of items?
i dont know if i can find the recipe yet, but i only have copper alloy so far, but i dont need more copper
i assume i should be able to, since it should be a foundry alt
if you have foundry unlocked u can get it bro
Just get a nice little practically-free resource boost just by having both of 'em there
Yeah, it's essentially the same thing: add iron to copper to get more copper
if u want a blueprint i can make the one i used if youd like
steeled frame or fused wire
So if you're using both you can just line up the foundries using the same manifolds and get more output; quite handy IMO
2 story bulding out to an assembler making motors
steeled frame looks to me at a quick glance like its a good alt, but i dont have enough experience
Basically all alt recipes are at least situationally useful. They give you options while building: trade one resource for another, or trade complexity for resource-efficiency or power or whatever
I admit it can be pretty overwhelming if you're still just getting used to the game in general
im using that rn as well on my steel factory to make heavy modular frames
Or the bolted recipes that just add more screws
So Steeled Frame might be good in one factory but not another, based on local resource availability, or even just how you're feeling at factory-build time
if you used the iron pipes alt, would that even have that much of a difference compared to just using iron rods?
One great way to compare recipes is using sftools, btw: https://www.satisfactorytools.com/1.0/production
Plug in a target Modular Frame number and then use the "recipes" tab to choose which recipes the solver considers
Can trivially see how various recipes impact the chain, which can be nice for deciding which ones to use for any given factory
for some reason it isnt including the steeled frame recipe in its calculations
Yeah, you may have to deselect the vanilla one, if it's preferring that
its doing all the other alts, but still using rods instead of pipes
Vanilla recipes: https://www.satisfactorytools.com/1.0/production?share=TVL7D6fMq5PxhVfCcSQW versus Iron Pipe + Steeled: https://www.satisfactorytools.com/1.0/production?share=ctlOvU4NHZTI2QCxPIC9
alot of iron is needed thats prolly why lol
(when clicking on share links like that, you'll have to wait for the tab to pop up and then auto-switch; doesn't put you right at the linked chain)
i underclocked even thoe im producing more than enough iron
but i want to use stitched plates with iron wire, iron pipes, and steeled frames. why cant it just let me do all iron π
It will include/disclude recipes based on your parameters. Setting a max of a certain resource or whether you choose "maximize" vs entering a specific amount to be made will change the tree
Yeah, you can definitely get it to do what you want; may just have to tweak either active recipes or active inputs
In your case, if you want to avoid coal altogether, can deselect all coal from the "Inputs" tab
(get in the habit of deselecting SAM before you do anything on a new production)
Yeah, the way the solver weights resources, it tends to like introducing SAM-based resource conversion. :D
yeah thats what im planning to do
I think you can make motors wholly from iron with alts itβs pretty cool
copper can leave my life. i'm an iron purist
what better way to learn to play the game, than to make life harder on yourself. dont use easy recipes, make everything out of 1 resource when you arent using the others
heh
Iron-only motors can be quite tempting. Depending on how you look at it, it's pretty resource-inefficient, but then again you've also got iron coming out of your ears, so who cares. :)
i have 3 pure nodes im not even using
i'm also making 120 regular steel pipes per minute, but i might need those or smth
FWIW thereβs so much iron in the world that iron pipes are almost neutral in resource consumption if you weigh resources by total available
i also have 4,063 encased industrial beams for some reason, but i might need those later as well
Like per minute???
no kekw
Oh
i just have one of the larger storage bins 90% full
Youβll need all of them and more for conveyer belts
oh yeah the tier 4, which arent as nice as 3
i really want to get to tier 6 conveyor belts so i can have pretty glowing belts π
Yea coal "conservation" is pretty easy with geothermals and Solid Steel Ingots. Much more so than iron pipe π€·, it is nice for areas where there is no coal and one wants some pipe
Or just for the sake of convenience
You can make Sam fluctuations out of just iron and Sam which is useful if you donβt wanna belt in coal and copper (me)
sadly steel is still mandatory for phase 2, because you cant make steel beams out of iron(yet?)
Yeah Iβm not saying never make steel, Iβm just saying iron pipe has its uses
it would just be nice if you could do all of phase 2 with just iron
or at least interesting
Doggos were slackin' on the plastic! Had to buy some with coupons cuz yes... I AM that lazy π
u can thats what i did
Steel is one of my favorites actually because of how much the production multiplied with alts
Pure iron ingot, solid steel ingot, molded steel, can all fit into the same chain and you get so much extra
DO want liquid biofuel now π
Liquid biofuel is awesome bc burn time
OH yea the synergy bonuses are real
versitile framework requires steel beams
Exactly
using that also things like steel screws alt recipe for other alt recipes with the manufacturer
is there a way to destroy a liquid i dont need?
put it in one of those tanks, and flush it
thats what i do with oil bi-products prior to actually needing it
or to be kind of lazier
Not directly. You can package it and then sink it
But youβll have to be making the packages
Wet concrete is a good option for water
Package it, the packages can get sent to the sink
Or if you're talking about water, use it to make something cool
YES! I love it because one can transition old solid biofuel production directly into a refinery and BAM! Need to hand feed some plastic for the containers though π€ π
i am producing loads of fuel but i can only package like 1/5 of it, is there anything i can do with fuel
Maybe I should do a run where I require myself to use as many different raw resource types as possible in each factory
Bonus points for using multiple recipes per item within the factory
I can get ~1k m distance with a slide jump + liquid bio fuel + tap tap tap combo, It's "super effective"
That might be a fun solver to write...
well since i havent really built a factory during phase 2 and i have enough production to finish it, i guess ill wait to build my factory until phase 3 and i actually know what i need to be producing
So I am working on a new factory and this is what I have so far
looking good or looking awful?
looks wayy better then wtf i be building its nice ss above you is mine looks like shit next to that
"Star Trek" doors when set to automatic don't close when doggos are near π€ #screenshots message
Woh... it does close, it may have a huge proximity sensor on close but not on open?
No... it's not predictable it seems π classic Satisfactory
jsut waisted all my time thinking that fuel generators require packaged fuel so i over complicated it beyond belief 
been there, done that on my first playthru, don't worry, you can have fun and use packagers to unpack your fuel.
OOooooof
Being human...
Need some of that packaged fuel for unlocks anyway
and can be used in vehicles and jetpacks.
Liquid biofuel is wayyyyyy better than all that though
I don't usually argue fuel for jet packs. They all have merit
Data does not need arguments, it either is or it isn't π€· https://satisfactory.wiki.gg/wiki/Jetpack
I think the purposes table on that page is pretty clear.
LBF and ionized fuel is the only fuel thatβs good change my mind πππ
Turbofuel is enough to climb most cliff-faces, and doesn't requires a bauxite source to package.
" Packaged Liquid Biofuel 12.5 s 53 s 4.5 m/s 56 m Cannot be fully automated." π€
okay, phase 2 parts automated, now to watch youtube for the next 200 minutes
bio fuel is hard to automate cuz alien protein gets turned from like 1 alien protein to 100 biomass
Go find hard drives instead!
the nearest hard drives all require plastic, some sort of quantum stuff, or have spoopy spiders. i need to wait until i have a real gun
u in the north?
probably near the swamp
yeah
Oh thatβs rough
thats where i spawned too
i went out and collected a bunch, and basically wasted them because i got all the good recipes for this tier
I mean you cant really waste harddrives
i almost had to choose bio coal
u really cant im usingg some i thought i wouldnt use
also because you get enough for every recipe eventually
true
you never have to take any recipe
eventually getting them doesnt mean that i have them in abuncance now. they were wasted because i had them and didnt get anything useful out of them, i could've waited for the next tier
well i got the miner recipe so it wasnt a complete waste, but i pretty much had to choose one of them. if only so it would stop taunting me
Basher and a dreamβ¦
Or you use 
my high grades explosive factory isnt up yet
and i dont want to be in melee range of any alpha stingers. i hate those monsters
i had to be like 50 feet up and he jumped at me
they just want a hug
and i want it to be dead
i did it, but not until after i jumped off a cliff and fell to my death because i hated it so much
which is probably what i would do if it happened irl
"Panic room" blueprint on hotbar fixes everything π€·... Can it go back into the past and not have spiderbro surprise you? No, and nothing can so... do what you can with what you got
get back to me when they can travel to the past
Ive never realized that a panic room blueprint could be useful in this game lol
Do you have one yourself?
I'll link a screenshot in a sec
^ There we go, discord was being strange with jumping to searchs
Chat question if I wanted too make something a megaprint how does one do this
Like I have the building in my world and loaded in the interactive map
mods
I believe SCIM will give you the option once you have things selected
I've only done it once myself so I don't remember precisely, but I think some extra icons might show up on the left hand toolbar
That or some stuff will be in the right-click menu
As I spend time playing, my FPS dips sometimes AND if I switch to "some other" Fullscreen mode, the change "fixes" the FPS like magic π€ Super strange
im glad that i overclocked my smart plates, i didnt realize it only produced 2/min at the base rate, so i would've had to wait for 8 hours. i could've just made more assemblers for it, but then i would have to make more of everything else
Check this out guys #screenshots message
It took me awhile to make that outer big circle lol
I would not want to make it again lmfao
Think you did some math wrong there
This game has so much stuff to do everywhere it's sometimes diffcult to do "one thing" π
Oh wait are you on phase 1 or 2
im not that bad at math
Spire Coast has a lot of computers π€ good to now for early manual depot uploader
Figured it out
Kinda annoying too do
At least pasting it
Plus ig it won't technically work for the next train station
As the next one will be 3 belts of 780
I can't word
The question is do I combine the 3 belts of coal there too
Okay training things in is gonna make this take a bit longer
I discovered the dash, crouch, jump method of moving
I move no other way now (other than a tractor uphill)
Thereβs a dash ingameβ¦?π€
sprint, what ever potato patato
potato potato
more like potato tomato
Patuto!
Am off now that took me some hours todo lol
π
@sullen gull hi have you look at what I shared in screenshots at all ?
Am building a huge round factory on the lake lol
I see, been busy lol. Just a tip, the concrete styles (both std and coated) would cut down on the noticeable Z fighting. Looking good though! π
Whats z fighting?
You see how the textures aren't all "align" and onlly bits and pieces of randome foundations are poking through?
Using the two mentiond types can help limit that a bit, as well as plaing with the different colors.
@sullen gull ive changed the material so most of those black border lines are not tobe seen but the rest i can get them painted to go away also
Ahh ok, gotcha
#design-and-architecture message this could help a bit too
So its different now ive been changing it and adding blue colour to it got more todo yet though
Right on. What are you planning on it being a factory for?
Not bad
Another of interest about what I was referring. Though in your case, it'd be a lot of work: #design-and-architecture message
One from totalxclipse as well posted by Cobalt: #design-and-architecture message
Well i am needing to craft stuff for the last tier 8 they want turbo engine or so and heat sinks are needed so will be producing thos and other stuff and also blender is going tobe needed to blend Nitrogen and water and some others to make i think the turbo engine
You'll need to make some Aluminum for the heatsinks. All the bauxite should be a decent trek to the east of you. And can't recall what else is required atm. But yeah, keep up with the progress report! π
A Nitro is right there, so that's nice too.
It do goid to get away from my starting location factory and then work on something proper and I can feel it already its going look great hopefully been having little look at people's builds and they are awesome so those try to open my mind up abit with trying yo build good
Just remember the 6 P's .. Poor Prior Planning Presents Poor Perfomance π
Sorry, it's the 7 P's lol. "Proper Planning and Preparation Prevents Piss Poor Performance."
Ive already just recently build Aluminium factory but am going to place one in this new one i think its only r8ggt to try get everything produced in the same factory like having water and Nitrogen right there is a win win like i already set uo starter farm for Nitrogen and sorted translations out for it and alot more tracks leasing to my starting location stations
Ahh ok, right on. Sounds like you got it well set!
only 50 more minutes of waiting to finish phase 2 π°
Am trying my mind is not fully open with designing but I am trying todo my best
Nice
I feel ya. It can take some practice for sure.
Each time you improve as well
Just remember to tick that "Use from inventory before the dimensional depot" checkbox π€£
Sorry dont quite understand?
In your inventory on the side
Yeah
Check the box
If you have done the mam research for being able to upload things to the dimensional depot, you will have a checkbox at the top
Lol
Cuz otherwise, you dismantle stuff, it goes to your inventory, then it takes another batch of mats from the depot when you rebuild.
And your inventory just fills and fills.
Because its been using what in there first and when I delete things they go into a crate Because my inventory is already full lol
And you can't put it back into the DD cause it keeps filling π
Probably cuz you didn't check the box π
That's one thing that prompted me to just break and start using a creative (and the mega bluepinter π€£ ) for "prototyping"
Lmfao
Yeah it is kind of annoying that happening lol
@sullen gull my mind is starting to open now with this circle build and what I want to try
Lol, resist! π€£
Sleep on it π
Lol
@sullen gull i mite create several ramp bridges leading from the beach up to the factory
Fyi, making blueprints of machine setups will make your life a ton easier when trying to route and line up things on curved foundations. Also, remember that foundations snap to the machines as well, so you can do that and use them to line up floor holes and such if needed.
well all things considered, these dimensional depot upgrades arent horendously expensive
Ok yeah ill give it a another try with it
just to double check since i've never used it. uploading from inventory is the first upgrade i want for the depot right?
Yeah defo
Eh, I guess it could go either way depending on goals? I usually go for the other side first as it's a "standard" with the way I build π€·ββοΈ
And then worry about the inventory upload later.
@sullen gull check DM
Live. Laugh. Consume. 
is reanimated same something i need to stockpile? because i have 4800 of it now
It has it's uses throughout the game.
Why do the big hogs have the range of God himself with the damn rocks
Fair enough π
I'm flying out of range of them and I see a rock just fly past meπ
Early game it's good for the alien technology research when you make them into Sam fluctators and a couple of other tibits
But Sam fluctators are ludicrous early game for sink points
well i just slapped a couple more industrial storage containers, so im going to be saving up over 12k of them
If you can, I'd turn them into fluctuators
i dont have manufacturers yet π
you'll need a lot for research and depots
just give me another 26 minutes to let my 1 smart plating assembler get me to phase 3
Make more assemblers
"i could've just made more assemblers for it, but then i would have to make more of everything else" me- earlier
I mean more smart plating is like a 15 minute job
kid of crazy how simple the early game is compared to later stuff
yeah so ill just wait an extra 10 minutes so i dont have to do that work
smart plating seemed so complex and now im spending like 20+ hours per factory
I genuinely feel like phase 4 is a legitimate quantum leap in complexity
I mean, that's the goal though, to "ease" into it lol
and phase 5 is the same jump from 4 as 4 is from 3
Phase 1....okay...phase 2....fair enough.....phase 3....ehhhh okay...it's aight....
Phase 4 1000 yard stare
Noooooo, phase 5 is unfortunatley a bit cake compared to 4
yeah ive heard 5 is ez pz(comparatively)
ive been having a lot of trouble with it compared to phase 4 but i think thats just how im playing

