#satisfactory
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first it was terrible beltwork and piping for waste disposal and that took a while to figure out
I sometimes use power towers + zipline + hover-pack to treasure hunt pre-jet and Ion fuel π€
does anyone know if theres a mod that will take stuff from the cloud automatically when i try to research stuff in the mam?
and then after it was running for a while it stopped making enough fuel rods (this was because of bad quickwire belting but mainly drone issues that stemmed from when i swapped the fuel from turbofuel to plutonium that resulted in there not being enough uranium)
there was also a minor issue when i disconnected the wrong power pole which resulted in me missing out on 600 uranium
but now the only machines that are idle are the ones in the waste disposal system because the reactor manifold hasnt filled up yet
very cool, nuclear definitely has some wrinkles while you're still learning π
yes
at least if i ever make another one on this scale i know enough to double check everything and test it properly before really booting it up
yeah my first nuclear setup had water issues then conveyor issues then train issues before we finally got it stable
nuclear uses so much stuff it's a bigger logistics challenge than like normal fuel or rocket fuel
i like it a lot more tho
it's a fun project for sure
and you dont really have to deal with pipe problems that much
with anything that isnt sulphuric or nitric acid you can just overproduce
Is there a console command to unlock the whole map?
i think you can do that in SCIM although i dont know exactly how
It's called "go place radar towers" π (/s)
oh i totally forgot those were a thing thanks
ill do that
Everytime i build i improve more
ALL I DO IS WIN WIN WIN NO MATTER WHAT
Thats what I need todo rebuild my radar tower
that should be the idea, unless your name is Josh
I'm so used to having an obscene amount of spare power I literally forgot about power limits in this new base and tried to power 2 portals off a single fuel gen π€¦
Nice its what you want it dont even know what am building i just start building lol
Lol
Who is Josh lol
He did this video series called 'Lets Game it out'
I see lol
just so i make sure im looking in the right places. are somersloops in caves, or are they anywhere?
Yes, every episode things got worse
Anywhere mainly
The map is handy to find them.
But guarded
They are everywhere, generally in 'hard to reach' places, which is often in caves, but not always
so far all i've been finding is mercer spheres. i've got 10 of them, and thats 10 more than i need
Unless you are unlucky as I was once. Where things got stuck in my cloud storage buffer.
I have this double storage bin filled with extra somersloops. Because they'd just sit there every time reload
I think it's a known bug
so basically just look for them wherever i would try to find hard drives, power slugs, or the aforementioned mercer spheres
you can use the map and scanner to help you find them.
have you unlocked the object scanner yet?
@meager fern wait until you can start to scan for them lol
And if you load your save into it, it can tell you what ones you've already picked up
from what the mam says, i need to find one to scan for them
ah yeah well theres some in every starter zone so my suggestion is to climb up high and look around if you don't have the scanner yet. You can often find them up on tall cliffs, though there is also usually something guarding it, either enemies or gas cloud plants or some such thing.
if you have unlocked catwalks those are pretty cheap to build ramps up to the higher cliffs.
well i've got weapons and a bunch of inhalers, so i should be fine
i found 5 of them when they were still a w.i.p pre 1.0, without ever needing them, and now i cant remember where any of them are. i feel like there might've been one in that spider cave near the northern forest starting area but that might've been a mercer sphere
@meager fern you need gas mask and filters fir it
or i can just use a bunch of inhalers π€·
make sure you bring a parachute too if you're climbing cliffs
True lol
parachute is quite handy with any inclines.
in game or irl, you can jump off any height at least once
is there a known issue where long belts with many mergers are not fully utilized? i should have 480 items on it but it keeps getting stuck, even when sinking it all
what do you mean by stuck?
usually if something isnt flowing right its because a connection was missed or there is a small bit of belt that is of a lower tier slowing things down
i have a 480 belt of ingots, and i use all of it, there is nothing left over, but the input still stutters on the line a bit
meaning theres gaps?
no the belt stops every so briefly. and the throughput monitors say its only like 400 pm
What am I supposed to feed into alien power augmenter?
oooh i think i found it maybe. i had to feed another full belt into the same line and jused t4 after the merge. but when i merge a full 480 into a non-full belt (like 60pm left over), i cant continue a t4 belt becase its already full
well in that case if you are positive you have enough machines to use all 480 then either the craft times of all those machines is just slow enough that occasionally the full machines are all mid craft at the same time so there's actually nowhere for the stuff to go for a few seconds, or i would think maybe you missed an input belt on one or a few of them accidentally during your build.
For troubleshooting i would start with checking all the inputs drawing from the belt and make sure they are both all connected and all using belts fast enough to input the required items/min from the belt to the machine. If you build fast or with blueprints its easy to make tiny mistakes and not notice at first.
yeah i just checked the "mid feed" belts again and the were merging two t4s (one fuill, one used with space left over) onto another t4
which of course doesnt work because thers not enough space on it
yes that makes sense
the merger needs to have an output belt that supports the full volume of the previous two belts, and if its less than the max throughput of any belt then there will be gaps, if its lower there will be stoppage. Glad thats all it was
mid feed belts really mess with my brain
personally don't use them unless i need a factory to work right now. Otherwise just wait for the manifolds to spool up.
can take a while i admit
but how do you handle when you need like idk 600 item inputs for a factory when you only have 480 belts
in that case what i do is just build a seperate belt for the rest after the first belt is exhausted and don't combine the two belts
so one belt will go to the first 70% or so, then the other 30% has its own dedicated belt
do you underclock the last machine then?
if necessary yes
Injection manifolds are good when you have big builds but low belt speed
can u build ramps vertical?
oh yeah its a perfectly valid way to do it, im just saying i don't typically use it
ok so basically you do "i have 480, that feeds 6,78 machines and then the next belt goes in the line
@sudden dagger if you mean a smooth ramp that turns from horizontal to vertical, there are some curved foundations you can unlock that have a curve built in, but if you mean rotating the foundations on anything other than the vertical axis, i have not found a way to do so without mods.
aw man
the item that you can research under the APA in the mam
yeah thats how i generally do it. though if i have belts that deliver more than required, i usually don't worry about stoppages due to oversaturation, just machine stoppage due to starvation
Alien power Matrix or something
is there an easy way to see which alt recipes i've unlocked? Searching for 'alt' in the codex doesn't do it π
look in the mam?
i think for the codex you just have to look at the items and see whats listed. im not sure if it lets you search for alternate
i think they all just have unique names
if you look in the MAM I don't see how to see which alts have been unlocked - is there?
recipe list is easier to look up stuff than M.A.M.
i think they mean to look at the list of researched hard drives. If you've already chosen the recipes though that list is cleared
π
Not really in-game, no. If you use the codex to search for a resource, you'll see all your alt recipes related to that resource, but that's not quite the same thing
Outside of the game, the easiest is to just load your save into SCIM (https://satisfactory-calculator.com/en/interactive-map)
ty!
i have not discovered a way other that looking at the individual items in the codex and seeing which recipes are listed. If you have all the ones for a particular item there will be no more ? entries
Satisfactory is cool
did you unlock nobelisks yet ?
I havent played the game in ages i literally just started a new save
Using Biofuel is painful
Hold down E key π€·
It's more I forget to get more biofuel and then my production stops
Oh right, container into bio fuel gen works
πͺ
Its not hard at all
I never said it was hard I said it was painful
Just get as much leaves and wood as possible abd turn it into aload of biomass
It's why T2.2 should be everyone first milestone. Solid Biofuel makes biofuel slightly less painful.
Tbh I dont mind doing this even is this was the only way to power everything lol
what the most effective way to make trains go up?
Its also not painful lol
Yeah I'm kinda crafting a ton then and hoping I can get coal before it runs out... Spoiler I wont
okay, also what i thought just wanted to know if there was a more effective way
Train Stations at bottom -> Conveyor Lifts going up -> Train Stations for a different train network up at the top. :)
its my first train network just moving some rubber and plastic
prob gonna rework it later, for now i just used ramps
("effective" is a pretty vague term; whatever works will do the trick. If your train will go up the incline then it'll make its deliveries. Can add more engines to help with acceleration if the train is getting slow on the slopes)
Some people like doing rail spirals for vertical movement
Lots of options; any of them will work so long as material is getting from A to B
how can i add more engines? is it a new tier or what
is it the advanced railwork thing?
Nah, just add more engines to the train
Like instead of just adding freight cars
If mouse over leaf and E + TAB the game glitches and holds down E key for auto harvest sometimes π€· that may make it less painful, I know it does for me at least
oh i understand
Note that the train will still stop at the front engine at stations, so if you have more than one up front, be sure to account for the space with an Empty Platform or whatever
Use a y = 1:4x (2m per x) ramp for optimal efficiency
isnt satisfactory very CPU intense i wonder how its gonna hold up on ps5
It's only CPU intensive if you have a megafactory
so its CPU intensive
its optimised really well
π€¦
My CPU is trash and I don't have any problems with limits there
it runs on the steam deck, the PS5 is gonna be fine
You can run it on an i5-3570 3.4ghz 4 core cpu
oh okay
GPU on the other hand... that is the real issue
i think the ps5 pro should be good i hope
It's console so... they'll gimp the quality enough to maintain FPS
yea a game like this i honestly dont care about res
if its locked 60 most of time im happy
I have 4k monitor and do 50% upscale with a GTX1080 and can maintain 60FPS so... I would assume a modern console is better than that
4k monitor with a gtx 1080 is wild hahaha
today i learned fused modular frames can be obtained at t0
Yea, it would not happen at all without upscale
Renders at 1/2 the resolution (2k) and then scales it up
consoles go for 24 lmao
How.dat?
Doggos π₯°
OH yea...
nope
why does my train say next stop unreachable? lol
If one is sneaky enough they can "rob" a drop ship while the guards are not looking
or while they are looking if they are quick enough
Does crouch "sneakyness" work for other creatures besides the hatchers? π€
iunno
It does not
Disassemble is OP early on for dropship scraps
i was really hoping i would get the stitched iron plates recipe before i revamped my factory
Keep looking, you'll get it
You can't be too far off, right?
i guess i should just handcraft the stuff for the cargo scanner upgrade
That is not an awful idea
depending in which tier you are, there aren't that many recipes in the pool
ive completed every hub/mam unlock in phase 1
That's a good point, one could "milk" the tier timing to limit the alt pool π€
there's only 6 possible recipes to get then. unless you did some MAM research too
well, 6 recipes plus the inventory expansion so 7 rewards
So the strat may be don't do MAM research and do early HD hunts to get stitched plates π€
Anyone know how much aluminum I would need for just mk5 belts
yeah, MAM adds like 5 more alts. even more if you unlock some things with found high-tier parts
I'm guessing it's specific MAM research that adds those 5 alts π€
mam things that unlock new craftables
yeah, quartz, silica, caterium, and caterium ingots
Thanks
I guess I can go without blader runners for a while then π
and you could unlock AI limiters, HS connectors, oscillators and black powder, which all add atls
some of these don't even use post-phase-1 items
This is a better strat than building a blueprint that does not use stitched iron plate π€ π
i have a setup i can make for producing alot of screws, but i'd rather not use screws
I guess I can get a rebar gun and use a panic room to get the hard drives
still, even if you do all that, 10 HDDs should guarantee any one recipe. just don't take any other ones
Getting 10 HDD with no tech may be rough π€ good thing I got stinky cheese panic room π
well my 3 hard drives that i rescanned didnt give it to me, so the odds arent in my favor
it's 3 HDDs without MAM (cause 7 rewards)
I'm estimating max 10 HDDs with all MAM
pre phase 1 completion ofc
Yep, new play through is still phase 1 last I recall
is there going to be crossplay between ps5 and pc ?
according to steam achievments more people have gotten a sommersloop than bouncing on the space giraffe tick penguin thing, and i have to say im disappointed
why ?
the devs said it's more difficult than console to console so it's not coming at release. they might add it later but no promises
The main reason that I've heard given (which may or may not still be the case) is that they didn't want to have to tie PC updates to console updates, since console updates have to go through a sometimes-lengthy acceptance process. They want to be able to patch the PC version whenever they want, without having to wait for Sony/Microsoft to give their okay
PC updates already only come once a year and a half
not including hotfixes
Heh, I'm just repeating the reasons which I have heard given by CSS. :)
And post-release there are often a series of relatively quick patches, if nothing else
And I'm just disagreeing with their reasoning
@white dawn
what you're missing is that release delay wouldn't just be for major updates
Reading is hard! :) mea culpa
oh no, they actually have to fix more bugs in a not-live-service game
they'll have to hire more QA playtesters
oh no
won't anyone think of the smol AA studio
you can always tell the people who don't know about software dev π
You can always tell who played consoles back in the day and who didn't
I don't think that they were concerned about their own development resources. It's just that, for instance, if they want to push out a day-1 patch after a big update, if they had committed to cross-platform play then that PC patch would have to wait for Sony/Microsoft console acceptance as well
ahh yes, the famously bug free games that existed before the internet
Which could turn that day-1 patch into a day-N patch, in a worst-case scenario
oh no, day-N patch, whatever shall we do
Whereas they wanted to retain the freedom to do that day-1 patch on PC, at least, free of any acceptance protocols by consoles
Just break crosscompatibility for the month or so until Microsoft and Sony let the patch through
I mean, sure, it's obviously a decision they made. They could have just as easily decided to do crossplatform play and live with the fact that their PC releases would be shackled to console timelines
I'm pretty sure this guy just wants to be angry about everything not learn
or that works too
They just chose the other option. It's not an "oh poor us" type of situation. It's just one or the other, and they chose the other. (or the one. I forget which is which. :)
Both options have upsides and downsides; they decided that the balance for them was in favor of "no crossplay." c'est la vie!
Factory was making it out to be a "poor us" situation, hence why I broke out the sarcasm
I... think you misread the intent there quite a bit, but I'll shut up about it. :)
I'm autistic, also, text doesn't carry tone
(I mean, all they said was "what you're missing is that release delay wouldn't just be for major updates." That's not implying "poor us" at all; it's just saying that hotfixes/day-1 patches would have to wait for console acceptance too)
"this guy doesn't understand anything about us software devs"
your "sarcasm" was suggesting they should just throw more QA at it which is very much not the norm in any type of software development these days
I'd love to sit and code structural text all day having headaches about fixing bugs in a game instead of fixing bugs in a PLC and stressing about other people's ladder logic and whether if I make one change if I'll cause a cascading effect down the line that will get the plant shut down.
I'd absofuckinglutely love it
So excuse me if I don't have any sympathy for your white collar problems, factory.
if satisfactory was a cereal, right now it would be "oops all mercer spheres" because sommersloops dont seem to exist
yeah but did you ever get one of those bags that's only lucky charms marshmallows? it's way more disgusting than no somersloops
i loved eating the lucky charms marshmallows
i would open up a bag of lucky charms and seperate all of the marshmallows to eat them
you need the little not-cheerios pieces to balance out all the sugar though π
sorry that i wasnt born with a weak bloodline that cant handle pure sugar π
you should help CSS design a satiscereal
15/10 ficsit pioneers would recommend this cereal that is part of a satisfactory breakfast
"we got lazy with the cereal shapes so here's a half dozen different colored lumps of ore"
you know what, they should put like.. minerals in cereal to make it healthier
there's 236 mercer spheres, and only 106 sloops in the game
they do. they also put a metric fuckton of sugar in it to make it unhealthy
hey, but the minerals cancel out the sugar
it's super weird how that's the exact same ratio as lucky charms cereal:marshmallows
the universe is full of coincidences
every 1 mineral should delete 1 sugar when you eat cereal
i feel like you are lying to me, im pretty sure ive found way more than 6-10
that's where "part of a balanced diet" comes from I think
what else can you get in P1 without MAM?
Cast Screws,
Iron Wire,
Bolted Frame,
Bolted Iron Plate,
Copper Rotor,
Stiched Iron Plate,
+6 inventory
the breakfast isnt, the cereal is
yeah you need to add milk that way the sugar, minerals, protein, and fat all balance each other
nevermind you werent the liar(technically) but i am. apparently i chose the stitched plate recipe without noticing
then you pick out the marshmallows and you leave behind the cereal because that shit aint no honey nut
i must've picked it before i took a break
idk if steamed copper sheets is from mam(i dont think it would be) but that is one
that's unlocked with coal power, which is after phase 1
phase 1 of the space elevator
steamed copper sheets is an alt recipe from a drive
i know that because i listed it as a recipe, but i also realize that there was a misunderstanding, i was saying i had done all the unlocks in phase 1 of the space elevator, but they thought i meant phase 1 of the hub
my b i guess
I meant phase one of the elevator
There is no hub phase 1
Hub has tiers
phase 1 of the elevator has steel, which gives the foundry, which unlocks steamed copper sheets
steel is after phase 1
i can assure you that phase 2 of the space elevator is requiring me to produce a steel recipe
automated wiring, phase 2 part, requires steel pipes
once you place the elevator, you're in phase 1. after you deliver the 50 smart plating, you're in phase 2
steel becomes available after completing phase 1
#screenshots message personally i wouldnt argue with the game
yeah i am in phase 1. i delivered the 50 smart plating which put me in phase 1. phase 2 requires steel
why would you be in phase 1 after completing it?
i dont have the things granted to me by completing phase 2, so i am not in that tier of unlocks
it says complete phase 2. when you complete, you are no longer in phase 2
tip all the items from phase 2 are needed in phase 3 incase u want to automate them gonna need alot more of them
yeah i do know that, i've gotten to oil in a multiplayer game pre 1.0
Weird way to spell iron pipes
https://satisfactory.wiki.gg/wiki/Milestones#Tier_3
Tier 3 milestones are available starting in Phase 2.
tier 3 is in phase 2
not 1
u get oil after phase 2
yeah, and i started producing some of the parts
i just got that alt so i couldnt make it before. a tier list recommends steel screws over iron pipes, but i dont want screws
Gotta say it's insane the time it takes to complete phase 4 compared to completing phase 3 and 5 lol
You'd think phase 5 would be harder but all the new stuff in phase 5 you can make really easily and the project parts is just doing logistics
cast screws is better anyways
yeah i picked up that one, just in case i ever did need it
that's because the tier lists are garbage π
^^^
its actually nice how much stuff i can make with just iron. iron wire, iron pipes, and steel rotors can cut out the need for actual steel or screws
basically everything in this game depends on location/how far you want to go with logistics and the best recipe is usually gonna be whatβs best for that spot
but i feel like the issue im going to run into with all these alt recipes, is that in the past i've found that they dont have good numbers, so i end up having to mess around trying to make them work
Question real quick: for a 8 coal generator 3 water extractor build I need 120 coal per minute to supply right?
except default HMFs. those are utter trash in every single possible situation
yes
Ok thanks
Once you get used to overclocking/underclocking, you stop worrying about how the numbers look (or at least that's often the case)
It helps if you're using a solver/calculator to spit out factory plans, of course; it's nicer for a computer to do the math for you if there are more interesting numbers involved
you can also just straight up ignore the ratios. it has been working perfectly for me for the last few hundred hours
(I almost said "complex" instead of "interesting," but it's probably for the best that we don't have to worry about imaginary numbers. :)
well whenever i start trying to clock them, i end up getting decimals
Yeah, there's that too; if you overbuild, the machines will just occasionally go idle
and those decimals feed into more decimals
and?
Embrace the decimals!
i dont want to make 5.127 rotors a minute, thats not nice to work with
Remember that you can literally type in "5.127" into the output number in the machine's control panel and it'll adjust the clock appropriately, btw (though if the number you plug in is higher than the "vanilla" rate, you'll need to preload the machine with some shards to allow the overclocking)
it's a number like any other
You're not limited to just moving the slider around
decimals are an inevitability unless you really want to overproduce every intermediate and sink them, i have a couple factories where i do that, but its not worth it
if I need that many, then that's exactly how many I'll be making.
but the more you change one, the more others will get affected. like if you need 60.27 iron ingots a minute, then you will need a decimal of ores
or just underclock one
no, just use a production planner and plug in the numbers it gives you, and dont worry about it
that's a very "fist playthrough" mentality lol
I agree it can seem intimidating at first, but getting used to clocking is a good skill.
Though as KYO297 said, you can just overbuild.
Like if a factory plan says you need 3.834 assemblers, you can just build 4 and leave 'em at 100%
up until the endgame you will always have more room for machines than shards
They'll collectively go idle about 4.15% of the time, but eh?
literally though, clock speeds have a 4 decimal accuracy, meaning an error of like 1 item per month or something
there's one asterisk to that. if the machine is connected to a sink and/or a container, it does need to be clocked properly. otherwise, it might consume more than planned, which can be bad
I mean, that means one will be less efficient unless you underclock one.
i need that 100%
number
probably better to just underclock the last one to 83.4% tho
the difference in power efficiency is marginal
but to me it matters, and besides it hurts when everything isn't 100%.
not to self: dont try and load the save with almsot 600 hours on it while trying to send a message
other than power efficiency, it doesn't really matter. and the power gains are tiny. to me, it's not worth the effort to spend a few seconds to set that clock speed
if my factory isnt running at 100% then i sink things to make it run at 100%
Oh, I'm definitely all about tuning my clocking to ensure that machines are running 100% of the time. But if someone finds that intimidating, they can always just bruteforce it. :)
in my pre 1.0 save i had an entire floor for disposal, where i would funnel any items in the production line to get sinked if they were backing up
when i need 51 machines, and 10 in a BP, I'll often paste 60 and leave them all at 100%. are 9 of them completely useless? yes. is it worth my time to delete them? not really. is it worth it to underclock them? also no
will a prodction line for motors/sators be a good idea?
Production lines are always a good idea. :D
motors? absolutely. stators? not really. they aren't needed for any buildable
since rn im just making a store of a bunch of base stuff
But yeah, Stators aren't ever used by the Build Gun, so you probably don't need a dedicated factory just for those
then i will complet phase 2 at last
Anyone interested in joining the playtest for our Factory Cart Tower Obstacle Race? It's the one pinned to the top of the subreddit. We could really use help testing out the servers on Sunday.
64 players per server lol. In case you were wondering why the playtest.
The level we are playtesting is difficult. I posted a little promo type thing in #streams-and-videos
you need them for motors
Which you don't make with the Build Gun. :)
you still need to mass produce them for motors.
(ie: make Stators in factories which need Stators, yeah, but IMO no need to have a dedicated factory for them, since you have no need to accumulate them for personal use)
I still stand by my recommendation. :)
counterpoint: handcrafting
ok what about a proudction line for Ai liminters and cyrstal oscillators?
(For storage)
you run out of motors and need some more quickly, plop down a crafting bench and- oh wait, you didn't build a stator factory, so you're screwed
both are useful in small amounts for building
counter-counterpoint: ewwwww, handcrafting. :D
My solution to that is Don't Do That, Then. :)
I know Ai limiters gonna be used a decient amount, what about the other one?
Uh chat
how else do you think I'm gonna make motors to get my power grid back online
both are used for more advanced items
ok it wont hurt to get it down now then
leading edge production iirc
Trying too figure out what I need too make it
what is small ammount?
tier 8 leading-edge production
im making 250 crystal oscilattor and 100 ai limiters per minute
also, it literally does say that
https://satisfactory.wiki.gg/wiki/Miner#Mk.3-0
like 5/min?
are we talking about building or factory usage?
How viable is handcrafting it
Prolly just make a small aluminum factory first
do not handcraft anything after phase 1 lol
A lot of folks do handcraft things. I think that it's an important technique for speedrunners and stuff
Cuz I wanna make a big one but mk3 miners and belts good idea first
Personally I feel like I've failed whenever I have to handcraft anything (apart from Equipment, of course), so I avoid at all costs. :)
Why hit space go do a dab and it's done
with motors i can elevator max
just build a few slooped, OCd and handfed machines if you need something quickly
My life has a greater purpose now
I mean I only wanna handcraft the bigger parts
handcrafting at that stage is a terrible idea
gonna go so hard on elevators ima make a new warp god
Conversely, automating the bigger parts is why I'm playing the game, so that's where I go. :)
But yeah, some folks do enjoy handcrafting some stuff. c'est la vie!
Yeah but I want an aluminum factory first
But mk5 belts and better miners would be good before that
then build as if you had those and upgrade it later?
it'll be slower at first but at least it'll work
Ig fair
not really aluminum is easy to produce with the right factory
and then you can upgrade everything in-place, without rebuilding anything
I'm thinking the factory will make like 2k a min idk how much I need but good ballpark I assume
But idk if that's using alts
That was quick look at what it would use with the available ore there
alot more lol if ur using mk3 u might need to oc some machines
just farm hd's and get passed phase 3 and try to get the alts for aluminum
yo someone check screenshots and lmk if theres a more optimal way to do it
yes lmao
lifts
what phase do u unlock that at
tier 1
can u make conveyer lifts go donw???
thought they only went up
no they go up and down
ur lying.. I thought of doing it but I wasnt sure how to make it go down..
you do the up, but go down instead
start dragging it from the top, or from the bottom in reverse mode
depending on where you put the input. Is the input ontop, and you drag it down, it goes down, is it from the bottom and drag up, it goes up
thanks everyone but to be fair I have 18 hours on this game and never have had to transfer items down
you're gonna need it....ALOT π
in future obviosuly
i had to make things go down a couple of hours into the game when i started
bring things up, ship them down
rlly?
never had to ngl I just suspended stuff up
I lowkey pick the straight option on conveyer belts most of the time bc it looks nicer than default or curve
once you reach mid game youll be working with stacking a bunch of shit to safe space
wdym by woring?
i meant working
once you start working with thousands of things a minute, that you need as part of 1 production line, you probably wont want to have to drag all of that all over the map
is this in response to having 4 compounds?
mostly to the saving space thing that samira mentioned
@rancid current mine didnt want to go straight down like urs
look in screenshot, that is 1 elevator transporting down
hacks >:D (No but if you line up a floor hole, which u can buy in the shop, the elevator all of a sudden doesnt have a height limit)
oh how i hate these damn spiders
I alr have a floor hole thingy cause my friend was usin it so I wanted it too
thats why i have a nuke factory supplying me with endless nukes to deal with em!
its definetly easier than having to slap down a conveyor wall hole
yes but not a lot
you need it for 1 other useless ietm
lowkey who cares about saving earth i'm doing all this to get nukes and nuke those spiders
especially those pesky green ones
i only hate them when i dont know where they are. when there are 5 of them scuttling around i cant focus on them all at once
so then i guess ill have to repurpose my farm then
yup
also bc i'm a new player and i fell into a huge hole, had 0 hp left and now i have to somehow climb back down into that hole and back out
just sink the smart platting or use the RIP and rotors for something else
ook
i just sent in screenshot my longest elevator xD
can u make multiple sinks
I saw its pretty short ngl
as many as youd like
Yes
yes, you can make as many as you want
the only things that have limits afaik are the hub and maybe? the space elevator. idk ive never wanted more than one
THEY CAN JUMP AW HELL NAHHHH
the elite ones can
Yes...Yes they can
i'm just a pioneer what is this
it's almost as if they don't want me to exploit their home, so weird
sparta
yes
couldnt be me loads nukes
i have a sink for every production line to make sure they are always working
yeah that's what i'm doing
do yall play this game in like waves like 2 hours a day or play like for 12 hours then take like a 3 day break
both
6hrs when its workweek, 12-17h when its weekend
and then have like 9months off
12h a day then take a break of 12h to repeat the cycle
sleep is just thinking about satisfactory but automated for the sake of efficiency
what if i just put doof in the blue crater
tribby didnt mean to reply to u in screenshots
peak base idea?
i mean π
might do that and then have smaller satelite buildings shaped like ones from the tri state area
then it will look like he actually did take over the tri-state-area
and then the actual doof building be literally "shitass tall"
say 6 elevators tall maybe?
epic embed fail but peak
70 foundations wide, 1200 meters taqll
but yeah i'd rather not waste blue crater
i could do it in grass fields but there's not that many resources there
rocky desert is taken
i could do it in the very far northeast
Not really a big issue for me, but for some resson i cant slide jump
or well slide
c just makes me crouch
sprint at same time
U can only slide if youre flat or going down
anything that remotly looks like it goes up and you only crouch
i am platform gaming
When i do it nothing happens
You can somewhat slide up
hmm
You sure you got enough velocity?
u mean sideways up?
THIS IS MY PLATFORM THIER ARE ALOT LIKE IT BUT THIS ONE IS MINE
i got blade runners
You can slide without them too
I know
You just need a lot of velocity
wait, lemmi check if its maybe due to a keybind thing
ok ima make a ramp and see if that dose anything
nope
why build some giant ass building that'll be barely used?
"science isn't about asking why, it's about asking why not!" -Cave Johnson
yea slope dont work and my parashot dosent seem to do anything with it
tried restarting game?
I dont feel like playing satisfactory what do i doto like feel like playing satisfactory again
been like that for a bit
(I have all ready reloaded in the world a few times basicly)
Take a break and go back idk
Pick one of the like 20 games of the year that came out this year lmao
If u have a lot of hours in recently, yeah take a break. You'll be ready when you start hearing "the factory needs to grow" in your dreams
also i'd recomend to put signs around the world to remind you of things when you come back from break, certianly helps me alot
i thought the maps were hand crafted why is the closest thing of coal 1k meters away I just started
They hand crafted the coal 1k meters away from spawn
you can put personal notes in the todo list you know
diffrent spawn zones got diffrent resource avaiblitys
I have like 60 hours in the past 2 weeks and ive been playing for more than 2 weeks
oh lmao i made the base twice as large as it needs to be
i know, that as well
sounds awesome
im waiting for the steam sale to buy any games...
same xD yeah no take a break dude
not the base base, the base of the tower
U got a steam I'll gift silksong lmao
nonononoono its oaky
π€·ββοΈ
36 foundations by 36 foundations at the base
ill try and figure out something to play
not that large tbh except it'll be 1200 meters tall
what are you making thats 1200 meters tall
Oh yeah go search some satisfactory tip videos on YouTube that'll make you want to play again
doofenshmirtz evil incorporated
It makes me want to play again lmao
i already have like 3 things planned but its like too much
Do it just piece by piece and you'll have it set up in... Some time
and its like rough beacuse im starting to re build EVERYTHING starting from like ingots and stuff
Just run away from home and start a new base
so i have an aluminum factory planned out
the factory is everywhere.
There's gotta be more map for you to explore
I have a global train network
"the factory NEEDS to grow bigger"
the factory needs to consume every square inch of the planet
theres no where left bro
you dont need trains, you need belts everywhere
No fucking way lmao actually got global trade
go up, vertical
Silksong key is still on offer lmao
you know what if your okay with it sure ^^
Dm steam or smth
friend code or username?
thats right no embeds here
Either or
me when 1200 metre tall tower
can someone explain how my 10 fuel generators only generate 2000 mw at 100% efficiency?
what fuel are you using
Just normal fuel
thats why
different fuel generates different amounts of power
different fuel has different burn rates*
still produces 250 MW in a gen at default clocks
so presumably, two of your gens either aren't hooked up to your grid or aren't running
ahhh im stupid, what he said
yeah that happens
#screenshots message i dont want to but its in the way
I was gonna say nuke it but I see you already have one ready
ok so i need to build 252 nuclear reactors for full utilisation
and i now have this fuckass HUGE tower
i have an idea....
Cube
dodecahedron
Mf building the dyson sphere
Reminds me of The Phantom Toolbooth. Love it
peak book
overclocking i think
Redid my entire base (since i unlocked mk2 belts and wanted to maximize output, and everything was spaghetti) with 16 smelters ready to go!.. i only need 4 to get the entire build I was planning for the time being. I really underestimated how much 4 smelters do on their own
Lmao gotta read the rates
Go get more veins lol
You already built it, fuck it, cut em up
Got it AND oooof π #screenshots message
with tier 2 miners and tier 3 belts, should i just overclock the miners to get the full 270 on a pure node?
Yeee
Go for the plates, cuz even using copper wire, it's still more resource-efficient
Copper wire is 5:10 compared to Iron wire's 5:9
I like this strat where you "turtle" the phases to "milk" out the good alts
I had to use foundation cheese on two of the 3 hard drives π
Got Cast Screws and Copper Rotoar on the other two, seems good
Sadly im lacking the supplies to do that efficiently atm. I will have them once i build up this factory im building, since i only need 4 smelters for my build I'll just double it i guess
is compacted coal actually worth spending a hard drive on?
it's a prerequisite for rocket fuel, so yes.
In my defense I only got like 70 hours and haven't played since early Access
so basically, not right now, because im nowhere near rocket fuel
π mf got more hours than me.
i only have 85 hours in the steam version, and probably the same in epic games early access
what i've been doing? no idea because i still suck
i should clarify, it's a prereq for turbofuel, rocket fuel, and ionized fuel. So if you are interested in any of those you'll need to unlock compacted coal at some point
i'll probably get them at some point, but probably not right now because i'll probably get some good alt recipes that are useful before then
i only have 450hrs, 200 of them are the last 2 months ;-;
i hate having belt botteneck
until the alt. turbo blend fuel, that one is amazing
you're not getting past it π even at mk.5 its a bottleneck
my bad xD
no it ok
hit 6 instead of 5 ;-;
6 goes up to 1200
nice
awee i was trying to not spoil xD
yea i mean i guess i could kind of redsign my storage but i fel like still be a bit of a bottlenetck
i fine tribby it ok
π
it doest spoil the fun
How are all the pioneers doing today
tbh the only kind of bottleneck you should be getting with mk6 belts is with screws or something
stil lgot to get there and still fun doing it π
The factory NEEDS to grow bigger
Actually, trains too
my ideas are beyond your comprehension >:D i need like a 2700 belt or something
Iirc I remember seeing somewhere that trains bottleneck a Mk6 belt too
i guess but 1200/min is enough for trains
i just split that up into 4 cars and then add trains until throughput is what its supposed to be
I have 10carts that needs to be unloaded with raw ore each time xD
I mean you don't have to
You could always run the belt across the map if you wanted to 
bet
Guess what Iβm doing right now 
Pioneer 2000 hours into the game discovers train technology with a fully developed belt network that traverses the entire map
wat the max output of a t5
780
so tell me is there any way a belt would max out at 780
or is that even possible to ge tthe max output of a belt
yes
Sushi belts
No
i doing a susui belt
that not putouting max
the problem i seeing is if the ouput of a belt is 780 right
yeah
has anyone got a uobject limlt
Listen I will run my sushi belts if I want to and max them out with any recipe involving screws
donβt join the dark sideβ¦

It is too late for me
So I have this Electromagnetic Control Rod factory and the math is 100% correct, and there is an awesome sink that sinks any overflow, the belts are all mark 5 and so are the lifts, the part counter thing says it makes 25 per min which is what it is supposed to make. but! The Copper Sheet and the A.I Limiter will back up in the last 3 machines and will drop to 80% or less efficiency, could this be a bug?
I can make sushi belts work I swear..
Just don't look in the basement where I store the sinks
well shit
i need 101 water pipes to fuel my nuclear generators
and i'm building them in a tower
-# Water Tower 
how do i change the direction im going with the hyper tube junction?
e
-# thereβs a way to transport and infinite amount of liquid up an infinite amount of meters btw just saying
Water tower thing
water tower
It's in the fluids guide
right i was gonna look at that
I pray twice a day to the fluid gods that they bless me with good fluid dynamics
could it be that the time it takes the part to reach the machine, is to long so the machine is done finish the part before reciving the other it needs to begin? i had this problem because of long belts 
I donβt remember it correctly but if you pump 1 pipe of liquid up and then bring it down to the water extraction plant and input the already at the top being liquid into the system the entire plant should get a shit ton of head lift
ah
i just tweaked my junction and noticed the E, idk if it was there before
interesting interesting
thanks, I thought you were just shitposting lol
but i still need 504 extractors
put on a good song xD
I know someone who had a prime solution for this........ his name is Josh....
Blueprint π€
I miss the days you could speak with ada in game
you can't bp water extractors i don't think
-# Let's game it out josh?
Yea
oh dear god yes, he had good ideas
wait is it still limited to 600/min?
Not sure if it work but you could try to nudge the bp builder into water no?
I don't think you can do that anymore
I think you used to be able to do that but can't anymore
if you use the head lift glitch do you get unlimited throughput or is that different
That's different
how do you do that
you can bp water extractors with certain mods or by downloading an already existing bp with extractors
damn
i may just Overclock instead but i'll still need 201.6
Mass extinction of power slugs incoming
i'm in creative mode
slug jesus didnt die so you could commit these types of sins
you can straight up place the bp builder in water, but the water extrator will clip through it and the bp wont allow its placement
-# synthetic slugsπ€
should i manifold my 252 nuclear reactors or balance them (/j)
sushi belt them......
i think a manifold should be consistent enough
is your factory so hungry it straight up needs sushi?!
Yes
;-;
My factory FEASTS on programmable splitters
My factory is more into....Spaghetti π
but we call em "logistical floors" right?.....right?
I actually wanna make a central storage hub that uses a massive amount of programmable splitters to sort stuff, I know dimensional depot exists but....the fun in programming all those splitters
why is the nuclear plant so tall
do you just enjoy pain?????
I enjoy making FICSIT proud
The holy sushi belt that just has every item in the game on it
you know what, i would actually want to see that ngl
should i overclock my nuclear generators so i only need to build 100.8 instead of 252
Except for nuclear stuff, I dump that into the water
I would love to 0.8 of a reactor
(Wrapping back around to the book) kinda like the 0.52 of a boy on the Stairway to Infinity
this is why i hate alt recipes. i'm trying to figure out what i want to do with my first official factory, and looking at the numbers i would have to make 8 assemblers worth of stitched iron plates to have a nice whole number of production, and that would take up half of my iron
well half of my iron if im stupid and make everything out of iron
Yes
when I was playing with my friend I was mid build and this mf would unlock alt recipes like wtf do I do with this I can't redo my maths on the fly like this lmao
alrighty then
i guess i could just make things "easier" on myself and just make cast screws instead of iron wire, and make regular plates
i would recommend using the alloy recepie if you have both copper and iron close helps craft alot more since the ouput is roughly 100 at 100%
i guess i have copper. but then i wouldnt have 150 copper wire per minute just going into some random storage container, and 60 cable per minute doing the same thing
and my 4 smelters that literally arent doing anything because i dont need all that cable and wire
i assure you i need thousands of copper wire and cable when i dont even have a functioning factory
youll need them for other alt recipes either way thats how my factory is setup but i have 2 copper nodes and 2 iron nodes all pure mk2 going into 16 foundries split evenly
thats if you wanna be effecient n produce as much as possible but u can do whatever u want really just a suggestion
Good luck 
because each reactor takes an entire 600 pipe on it's own i can't even blueprint it
I was trying to make a hypertube cannona and now im stuck in a loop
Anyone know the a good way to keep trains from getting backed up at intersections?
it makes things much nicer
so that you just set up 5 water extractors in a line (or 2 when overclocking), put that pipe into a bus, and then each reactor gets one pipe
Okay, I caved and bought the big box set
just reached phase 3 at 80 hours everyone pls pray for me
take your time
I'm at 250+ and I haven't even started anything to do with phase 4 yet
There's people who have thousands of hours and not even finished the game yet
if you care about aesthetics the game will take a lot longer
I've been stuck building roads and truck stations for easy transport to a mall for the last 10 hours or so
which are probably eventually going to transport from that mall to a bigger mall via train once I unlock them
thats another thing, I've been building all open modular factories with no walls or anything. waiting for the right opportunity to make them look pretty.
I have played many different starts since the game launced in early access. I have never completed Phase 4 until this playthrough. I am 2 elevator parts away from Phase 5 being done. I am trying to do this as minimally as I can. Like 1 or less per minute of the super complex parts. I made all 1100 Nuclear Pasta with 1 particle accelerator.
I can do the crazy go big build next time. I have got to get to the finish line first
Even with that being said, I am still encasing all my factories in buildings with all roofs and walls and inputs all through wall holes etc
the only things I leave outside are miners/extractors/train stations and power plants.
Next build π
I have barely made trains
I have a 3 car shuttle that goes back and forth on a single line and a larger loop train with 5 cars that goes between 2 big building sites with a copper pickup half way.
I will probably build another train out to the desert where I plan to make the last 2 elevator parts.
#screenshots message this is the train station for my phase 5 random junk factory
I build basic ass buildings lol
a couple of drone ports/small stations for the stuff i need in smaller amounts
and then 2 really big ones for the 8400 coal and 12600 limestone i'll be needing
foundation, walls. flat glass roof. But I do use a Frame Foundation for anything that smelts/burns indoors to simulate ventilation
I just paint the floors above my smelters black with soot lmao.
how do I split 360 into 45 evenly with only mark 3 conveyor belts
45 separate belts, or belts with 45/min on them?
I wish you actually had to deal with ventilation if you put refinery/smelter etc inside of a building
45/min
Source speeds?
either set up a balancer that splits it into 8 belts or manifold it
it would be cool if the whole building would smoke up without actual fans or holes open to the outside
cant manifold it because i have mark 3 conveyor belts
what is that
You need 2 belts to bring it then too
can just plug the other belt in after the main 240 runs out
Build a 2:2 leveler, then split each belt into 4
explain it to me like I know 0 terminology
Split both belts.
Merge one belt from each splitter.
= leveler
oh that not a bad idea
i only need 3 floors of nuclear reactors
Then you have two belts at 180
44 reactors each floor
who tf told me this game was simple
someone who has never gone beyond phase 1
It is, but you're choosing the hard way
wait but it would be unbalanced
because I have one belt thats 240 and another thats 120
The leveler fixes that
It takes 120 from one and 60 from the other, and merges them
you could also just take a mk1 belt from the 240 and give that to the 120
i think thats what they're saying
my brain is either fried or im stupid
and then split each of those into 3
load balancing gets everyone the first few times around i think, especially when numbers dont end in nice 0s
ive never done load balancing in my life
I can send you a 2:2 leveler BP when I get to my desk
only been doing manifolds
Super simple
so I have 3 120 belts side by side, what do I do with them
to end up with 8 belts that have 45 each
for basically everything manifolds will be the easier answer, and sometimes the only sane one
Don't do that, 120 isn't divisible by 45
This is hands down my favvorite PC game of all time.
ok so I merge 2 of the 120 belts into 240 and keep 120
Scroll back
take 60 (just a mk1 belt) from the 240 and connect that to the 120, and then split the 2 now 180 belts into 3
Read what I said
should be 8 belts of 45 afterwards
ok i get what u mean
180/3 β 45
right i am also cooked
180/4 = 45 so that method is perfect
split them into 2 and then those into 2
Levelers really aren't that complicated, guys
ive never done this in my life
Especially ones with 3 or fewer inputs/outputs
Brother
Read then
ββΏβ°ββ ββββ βββ°ββ βββ βββββ ββββ ββββ???
its like a different language
So to restate :
240+120 = (120+120)+(60+60)
= (120+60)+(120+60)
= 180 + 180
= 90 + 90 + 90 + 90
= 45 + 45 + 45 + 45 + 45 + 45 + 45 + 45
Weaponized incompetence, I see
i understand now
Skill issue
ok
Exactly this
Math is the true universal language
Apparently not for this guy.
Eh, it happens. There's always a way to explain, but the same way doesn't work for all people.
(Which is why teacher is a much fucking harder job than people believe)
I don't know of any simpler way to explain a simple 2:2 leveler than what I described, unless I talk in caveman speak
This (felt as a teacher, of math, no less)
I'm not paid in here, so expect to catch the occasional salt from me if you're being obtuse.
π«€
I'll still send that blueprint if you want it
i already did it
Nice
just use a manifold ffs
They are belt speed limited
How?
360 in total, mk 3 belts
combine into two, manifold 2
How many input belts do you have
i can only imagine
2 (240+120)
manifolded nuclear?
im not there yet
Graphs are also a good way to showcase design patterns :
(Triple Backticks/grave accents for code-blocks make it easy)
---240--(S)---120-------120---T
L----120---T |
| |
---120--(S)--60----(M)---180) |
L---60--------------(M)---180)```
wait what
mine does not look like that
I took 60 out of 240 to make 180 and 180
and then I split those up till I got 45
wait thats what u got too
That is literally the leveler I was describing
As long as you've got your double 180 you're good
Wait you are so right I should apply my skills as a design engineer to this game
I should make technical drawings
I'm applying my skills as a software-engineer-who's-forced-to-make-silly-drawing-in-Visio-to-explain-stuff-to-clueless-businessmen to this game π
Can't relate, too busy drawing
can't relate, currently making factory cart production chain
i found out i just wasted 30 mins of my life on something that cant be automated π
That's not the FICSIT attitude I want to see "can't be automated" isn't in the FICSIT dictionary
To anyone who wants to try their hand and don't have a grave-accent compatible keyboard to put out the codeblock syntax, the syntax is :
```
The stuff you want here
```
for
The stuff you want here
Tell that to inhalers π
Okay
(Wait, didn't mean to answer to you, Loonbah)
Hey inhalers
That's not the FICSIT attitude I want to see "can't be automated" isn't in the FICSIT dictionary
There I told it to inhalers what not
Automated Inhalers mod unlocked
"Health is not a part of the FICSIT Health Managment Program", after all. ADA doesn't lie.
It's fine I don't have asthma anyway
Yeah, I'm still hoping they introduce recipes for automated inhalers, eventually
Only if they also give us greenhouses (which they won't)
Gardening......in satisfactory
That's like.....the opposite of what you are supposed to do
You are supposed to pollute the goddamn planet not grow it
I wanna make a putting green
that goes against the "optional" sidequest of destroying all organic matter with pollution created by factories
What better way to destroy a planet than by putting a big golf course on it?
There is a better way
It's called pumping copious amounts of greenhouse gases into it
then all the rich ficsit billionaires have somewhere to go to avoid paying taxes!
Eh, we've got automatable recipes to turn leaves+grass+remains into various products; inhalers could be set up the same
NOT THE GARDENING TYPE
True true
I don't mind having to manually dump some exploration spoils in a bin and then have them get processed from there
I'll put a lookout tower overlooking the green on hole 5
Yes that's a reference, no I won't elaborate
I want more types of power towers
I want a 4-ladder one.
omg i just realized ur name has FEAR in it
look at this warden bruh
Actually I want to make a proper substation at some point
That would look cool
Actually oh my god I'm realising now, I can make actual busbars by using round concrete with the metallic paint
So is the gun any good?
Which one
the rifle
its a gun in a game in a game not about fighting where the creatures can be turned to passive without any consequence.
its ok. stun rebars most fun on multiplayer
I don't know about you, but I would rather blast any stinger on sight
Passive or not. It dies.
one way to deal with arachnophobia
I actually remember reading on the table of the anniversary trailer "mother stinger boss"
Coffee Stain if this is an actual idea you have cooking up, don't.
Please. No.
Well, it'll be a while since I've just got the materials trickling in, but I've automated the last parts of Phase 5.
Looking at just under two hours, assuming my production chain doesn't run out of materials.
Good thing my memory is not very good for where all the treasure is at π I get to play a "new" game every time
I ended up not using trucks as much as I thought I might, and not using trains at all. Lots of drones zipping around the map though.
The throughput isn't the best, but drones are super easy to set up.
I think next time, probably after the next major update, I'm going to try to make myself use trains.
The rifle is fantastic, but the ammo determines the damage
The game isn't about combat, but fighting critters is fun, especially earlier on before you get top-tier mobility.
Makes it more thrilling when you can't just blast off to safety π
Need to figure out something to kill time while the next 750-ish biomechancial sculptors are crafted.
Homing rifle ammo on top
Homing ammo is actually the weakest (3 dmg) but it is nice to not have to aim
Hell yeah, brother
hugs his rebar gun
that loaded with explosive rebar is the backup
Hey, big guns, small guns, guns as big as your head, welcome to Murica, baby
then nuke nobelisks if all else fails
Truly American.
"Our guns come in three sizes; big, huge, and 'don't point that at my planet!'"
What is that from? That's great π
I want to say the "don't point that at my planet" class of guns comes from a paper-and-dice RPG that an old friend of mine was talking about many years ago, but I'll be damned if I know what it was.
That's hella funny, im gonna use that at some point
A little bit of Googling says it comes from "Tales of the Floating Vagabond"
Nice
well that went about as poorly as i expected. i'm just hoping that unlocking blueprints will save me from this hell
threw some shards into the blenders, now I'm getting 20/min instead of 8/min. That'll make this go much faster.
#screenshots message this is why i dont use alt recipes. it throws me off completely and causes this to happen
That looks decent, what are you complaining about?
I've seen/done much worse
those 2 smelters you can see backed up on the bottom rightish arent connected to anything, and there are really long conveyor belts that look awful
they dont really fit in anywhere in my numbers so they are just sitting there
you cant really see it in a screenshot, but its a similar situation with the rest of it. belts going through belts and things being produced inefficiently because my brain cant keep the numbers straight and i hate this production planner thing
Alt recipes can make certain things much simpler. I don't think I have anything using screws outside of the little starter factory that I never got around to dismantling.
Do you think the devs will ever make drones many to many
Not using alts because of your own poor planning is like not using trains because you don't understand high throughput. Its still up to you, but it doesn't make you right
with screws i at least have this neat compact setup that looks cool even if it is space inneficient. the numbers are also easier to make it look good and balance it. with the alt recipe and the decimals everytime i have to change 1 number all the other ones get changed
i sat here for 2 hours trying to plan it
a simple modular frame line
before it just started giving me a headache
Thats not the recipe's fault. the recipe doesn't cause confusion. your misunderstanding of game mechanics does.
my misunderstanding of what mechanics?
being bad at math and calculating the best amount of things to make to simplify the production line doesnt have much to do with mechanics
everytime i find one set of numbers that seems good and simple, there ends up being something else that i would have to balance or mess around with underclocking/overclocking
The math does get kinda hairy, but the game has a calculator built in. I only recently learned you can put a formula into the target production.
Like you can put in "150/6" and it'll set the output to 25/min.
thats kind of handy to know
You can always just use a manifold to feed machines, btw -- no need to balance things unless you want to. As for underclocking/overclocking, if you really don't want to dive into that, you can just leave all the machines at 100% and let them occasionally go idle as they starve a bit. If a production plan wants you to make 3.5 constructors, just make 4, manifold 'em, and you're done
(That said, if a production plan wants you to make 3.5 constructors, you could also just have 3 of them at 100% and then the fourth at 50%, but leaving the fourth at 100% will make things work just fine anyway)
it feels like what i actually need to be doing, is just smelting all of the iron i produce, and then shipping it off to get turned into something, instead of smelting each thing of iron as part of the production line
a smelting array or whatever you call it
No, that over complicates things early game, cuz you don't have good distribution systems
i was just as bad at mathing things out in factorio
That's one strategy, but would probably be better for when you have trains and such.
Bring ore in on one train, send out ingots on another
I recommend (especially early game) drawing your own production trees with pencil and paper, and working out the math by hand
splitters and mergers run as fast as the belt that run out of them correct? as im sending 120 items through double mergers (30/30/30 in the first. followed by a 120 belt pulling 90 items into the next merger so its 90/30. and another 120 belt leading out and the 120 belt going until the end so theres no slow down). despite this for some reason my system is running slow? like on the triple one they keep getting stopped despite the fact the system is still taking on fresh resources and the belt is moving well, 120 exactly
How many machines, how many resources, etc.