#satisfactory
1 messages · Page 323 of 1
Huh
all the cool kids are doing it!
any beginner tips? i just bought the game
just play the game
Place fondations as soon as you start being able to, they make your factory look nicer
once you unlock factory carts build a skatepark for them
Really lmfao
ya it's excellent beginner advice
Awesome lol
definitely spam them out, makes your world lively
More seriously, almost all ressources in the game are fully renewable so don't stress about quantity and think in terms of quantity/minute
And when you unlock a building, mess around with it until you understand it
no. they're (mostly) trolling. factory carts only have 1 slot and are only functional for very low transfer rates
Why would that mean you shouldn't build a skatepark though
What am after doing in the designer is create R shape rail but not cap R but its like your going straight be also it has a curve too it because I want it to go across if I want to go to the oil depot because am building oil storage depot but will also keep used fir producing some products that I need
That said, if you add multiple factory carts to the same route, depending on the specific item stacksize, you can get some pretty decent throughput on a cart-run route
very high transfer rates! #screenshots message
So we can only own 1
I can't remember if it was between mk3+mk4 or mk4+mk5 for 100-stack items; been awhile
best beginner tip is don't copy anything I've done unless you really want to book in for surgery to have your brain removed
good call, build the brain removal structure before you forget how to do it
Do your own style
how did you get 16k/min transfer rate on a truck station
Lots of factory carts
Beginner tips? Juzt play it lol
it was empty to start with, it would be gated by belt speed given enough time
aha gotcha
Its not that hard
Plays it at your own style simple but its still no harm asking fir help and advice
An individual Truck Station would be limited by the loading time; if you add enough carts (or whatever) to a route, they'll end up patiently lining up and waiting while the one ahead of them loads
So there is definitely a cap to throughput with factory carts, once that waiting period exceeds the time it takes to fill up a complete stack
I've got a screenshot for this too because it comes up when we talk about this a lot 😆 #screenshots message
I've discovered a flaw in my plan
Wdym by that
So I figured u could have empty train carts and weren't forced too load or unload them
you can, what's the problem?
Uhh yes what?
Oh I don't have enough sleep too explain this
Sleep it’s already 23:00 at night for me
But basically I have a factory that's making computers and needs rubber and plastic
You're 8 hours ahead of me. What's it like in the future?
Nighttime not much but it’s the start of autumn
I was gonna have the same station unload rubber and plastic and then load computer and send them
But
What happen
Issue is I can't have the carts before the computers empty
you can do that, just not in the same carriages
why not?
I just realised our timezone is strange after all these years living here lol
Cuz my factorys that make rubber and plastic unload rubber or plastic into all 4 containers
Conveyor belts is easy
well don't put it into all 4 then?
"What do you mean 8? Who is 8? Isn't that open ocean?"
or make the train a bit longer
Well too late unfortunately
wdym?
I could do this
use another train? I wouldn't even put plastic and rubber into one train, nevermind even comuters on top of that
you should keep the train for plastic/rubber and set up a factory cart route for the computers since you'll be moving fewer of those
I wish winter had more snow
I'm in Spain and it's 16:00, why are we on GMT+2 
TIME ZONES
I'm not in same time zone as you
Shouldn't we be on GMT or +1
Exactly, we should be
This has to be something to do with transport infrastructure
we should just use the same timezone everywhere and make places decide on local schedules using that time
It’s late summer/VERY early autumn
I think I'll figure it out idk tbh I should've slept
It's already almost noon
Wtf
That's what GMT is
I am aware but I am suddenly even more aware that we should never be GMT+2, geographically
and yet I'm trapped here in a +5 offset!
You used to be. Franco changed it during WW2 to be same as Germany time zone because he wanted to be friends with them
Well yeah
That +5 is the local schedule that was decided :p
POV you just lost your important items
POV you just lost your gazillion power slugs Mercer spheres and summer sloops by falling into the abyss
Wait maybe this will work I need too go checkout my rubber setup
i have a quick question, how long did it take you all to reach stage 5?
One of my friend currently has a slug and a sphere stuck in the stratosphere from climbing on the rocket
Jeez
This makes sense
I take it badly
Crying, yelling, etc
More seriously what's your question exactly x)
I haven't I've been too busy messing around & making things pretty
Think I've been playing a couple months
Aah
Depends on how much goofing around you do, it's about ~200-300 hours on a first blind playthrough afaik
oh jeez, how many hours
the closer you get to stage 5 the further away you are from finishing it
Pretty long game, saying it like that x)
I realistically should sleep and come back and could figure this out but I'm gonna just figure it out now
227.1hr according to Steam, can't check in-game right now because I had to make room for a bunch of scientific data on my drive lol
Why is every carnivore just targeting you for some reason they KNOW that they can eat OTHER predators right? RIGHT?
GG I gotta sleep man
Ur less work
america?
that's insulting, I'm definitely not a chatbot who was fed context instructing it what opinions to have about factory carts
Good knight?
Gang affiliations
They do fight each other though
I have a rebar gun and a thing
is the cybertruck any good now that you say that?
unlocked it by accident
or pure intent ig
Honestly who says they're not herbivores though
The spiders attack everything else but the rest could just be pigs and deers
do you know what the beef between spiders and hogs is?
i was getting molested by a spider and it suddenly aggroed the hogs
no, it's a meme both in the game and in real life
so i shouldnt waste my tickets
It's a toy for grown ups with something to prove
guys hear me out
what if the "planet" we're extracting, exploiting and automating is just a training field, hence why its tiny and the cliffs that stretch into oblivion
i just reached like 550 tickets, and the increase in tickets is gross
I think 300-350h.
Some of that was building a big power plant though. 750GW.
Tickets aren't rare enough you can't use a few on going vroom vroom in a silly car though
WHAT
you got a screenshot of it perchance?
stage 4 was the most fun imo, but stage 5 wouldnt have been half bad if I hadn't been worn out at that time
I always wanted one of these mini cars, partly because it's the only class of vehicle I'll ever be able to afford 
My power plant? Probably
i really really want the golden nut tho
fair
i need to see what on earth you have done to achieve 750gw
i was proud using a couple hours on a turbofuel plant generating 50k mw
you just crushed my dreams
That's 150 nuclear plants if my math is mathing
with how tall trucks and SUVs are getting I doubt they'll even see those over the hood soon 🙁
max uranium nuclear is already 630 GW
add 120 GW of RF and you're there 
my solid biofuel "power plant" doesnt even generate 400 mw 😭
factory cart and mk6 conveyor belt is typing
only person i could think of using that kind of power is kibitz
I love when this game tells me a conveyer belt is invalid even tho it should clearly work
No one here has either trucks or SUVs it's all old work vans & light vehicles
truly a paradise
holy
I made that kind of power (and more) three times before, but yeah, I never used this much before
The real tragedy is people pointing and laughing at your road cart though 
let me take a guess, yall get hella females
Could someone look in screenshots and let me know if my first blueprint looks fine please
2017 generators.
3 floors
54 blenders iirc
6k coal and sulfur each I think
Idk even everytime I hop out of the water it opens the build menu then I fall back in jump up same thing
is it ionized?
Its happening to me also
No.
Built it before stage 9
my god
Almost [current year] generators need a few more
oh yeah, ive been having a huge problem with pipe sloshing, i have enough turbofuel to supply my generators, but still some wont get the fuel
Whole "building" is bigger than the blue cratee
Now if you're really cool you'll dress the whole building up like an enormous engine assembly
Had similar issues. Kinda fixed it though by building more pipes than I need
how many factory carts for all of that?
more pipes = more better good?
You don't run into the MK2 issue with 600m2 throughput
that's also why I move all my liquids with factory carts
guess what
factory cart
factory fart
These pipes are evil
thats a lot of pipe
Wicked, even
Nah they're like the house centipede, just misunderstood
If you're happy with it, it's fine
Because mk2 specific issues do not exist 🙂
Thanks i am and am not lol
how do I get my freight platform to load cargo onto freight car?
is it on load mode?
Ah yes me when I pass the station I'm supposed too be going too
Let's see what dumb shit it's gonna try and do
yeah
I've gone in a circle?
Nearest coal deposit is 800 tiles away, am i supposed to make a long conveyor belts just to transport it...?
so instead of it turning left and just flicking the little arrow on the track it decides too do a full circle on autodrive neat
Use a truck or tractor
Or build a conveyor belt
Haven't unlocked it, but I'm working on it
What's up with it?
Is it for steel?
It's kinda fine to build an outpost right there. You don't need that much early on
Fr
hey how do you mute the party music in the hub help
turn music to 0 
Coal generator
doesnt the game also have music?
That doesn't help actually
Can't use biomass forever
can i not just mute that thing
You can't, you gotta disable seasonal events
Use nodes in vicinity of the water
(yeah it's annoying)
What?
Cuz u still need water for coal power and transporting coal is easier than water.
Try to find some coal near water
I do live close to water
A giant lake
They're saying that you don't need to transport the coal to the hub, but to water
Then a simple power line can carry the power everywhere
Building centrally is generally not a great plan
I just made a large water extraction facility that delivers (packaged) water where it's needed via train
You only build a few coal gennies at the beginning and unlock better power generation later on.
Just build it wherever it's the best spot.
There's a settings tabs for unloading shit
I know, the biggest reason I'm trying to build one is to learn how it works
I'll re do the train tomorrow but omg
You will still need water extraction though
Considering he is only at coal currently that's not viable.
However pretty nice to have later on if you need water
I suppose
I did actually make my rail stations before oil lol
I just looted the needed components from exploration
Than just belt it.
You can loot a frighteningly large amount of high end components in one trip by using the dimensional depot
& liquid biofuel gets you where you need to go (you do need steel canister though.)
Man I just watched a video about Alfred Nobel's life. From his sickly youth, to his economic ascension in creating various explosives and his end, creating the Noble prize, giving almost all his fortune away in the mission to support research and peace instead of being remembered as a merchant of death.
And then we have Ficsit handling us cute explosives called Nobelisks lmao
Or find other coal close to water.
I suppose you started in the default region.
There is this nice spot where you can build a nice coal setup for the beginning #screenshots message
Hate grass fields tbh
Yeah. So many low purity nodesw
Northern Forest is the best imo
nah too little space to build
U get 100 reinforced plate which is perfect for getting a factory going
Build floating and then connect it later
I just built vertically
Then you can either abandon it or turn the initial vertical slice into a logistics elevator up to the real building (Ficsit does not waste)
Northern forest is just goated
he should have stuck to factory carts instead of explosives
The northern forest "crater" is a fun starting point, love how much iron you have
Okay computers automated
Next is hmf and then I think I can start phase 3 stuff
Have just the 500 and 100 left forget there names
What happens if you keep scanning hard drives without ever claiming the rewards? Once you hit remaining-recipes/2, does the MAM simply not let you scan? (Hypotethical question... for now)
#satisfactory-memes message I just bhop around the pole because I’m not building towers
yeah, it tells you that no more rewards are available and doesn't take your drive
Does main bus work in this game
yes, though not very well
says you can´t scan harddrive
What I figured
so dont press f12 while in photo mode
there is a video of a factorio player playing satisfactory and it´s a charm
Is it the one n with the vtuber too?
Lil indigestion?
That's who I'm watching now
It's fun so far but him not using foundations till 10 hours in hurt
Psyche897 is who I watched before
thats the 1 i mean
Idk who else I've watched recently
Yeah the one with a vtuber
Too my knowledge the girl with him is a vtuber
Unless I understood wrong
Or same concept 🤷
i wasn't even a factorio player and this is what i did at first, i made a giant skyway of conveyors (then i realised i shouldn't)
only watched the first episode
This game made me play Factorio
And it's peak
Once me and my friend finish this it's onto that then the dlc then the space age mod pack
not really. It "works" as in "is possible to build", but that's about it
If I'm making 10 Smart plating a min it's a good idea too route that up into a modular engine manufacturers at this point I assume?
well i sometimes use it when i make multiple modular production but that´s about it
iron
steel concrete and iron
Ig fair
with alts you don't need steel
I was looking at flexible yeah
screws if you want to be cool
because encased beams need steel and concrete
modular frames only iron
screws only iron
steel pipe steel
Ight prolly easiest too just up the production of my steel plant and train it and then train it too where I make these
i use the alt rec for concrete steel pipe modular frames and encased beams
ew, use flexible
As I have a lot of unused coal and iron at my steel plant
I'd recommend procuing things where you need them
and also use encased pipes =)
It's currently only used too make flexible framework and automated wiring and basic steel stuff
Well hmf I'm gonna make a good amount of them just train/drone eventually
Cuz that's what I just did with computers
Made 15 a min
if you build near nodes, you don't need to train/drone it 😉
I mean I am but it's easier too just make another factory
another factory... near nodes 😉
No spoilers but I assume I get mk3 miners soon and that prolly calls for a big re do of home base
"soon"
Yeah that's the plan but I already have a plant making steel and I can have it make a lot more and then train it there
... sure
Too where I have alot of limestone although where it's at might have enough hold
phase 4
Bro can't read

yeah I wouldn't just build things ahead of time that way, but it's your save 🤷
if you don't want spoilers you shouldn't even be here tbh
It's making steel that's being used but it can make more
I mean I normally don't mind
but I legit was like no spoilers
are the "stacked" bps on scim doable ingame or is it some bug / saveeditor kinda thing?
ew shorts
All he had too do was ||This text is a spoiler||
I ain't upset I assumed so anyways just preferred not knowing if I was right or not
what yall think :> #screenshots message
That's reasonable. I was trying to avoid spoilers my first time too, and my friend told me ||oh my god I cant believe you feel for it, you're such a tool.||
Which phase are drones in
oh is that tier?
So hyped too deal with concrete again cuz I have pure
I teyed to creat my first blueprint but its not clipping onto a station for some reason and it never added to my category I created for it
I mite just download some rail blueprints
Does limestone become more needed down the line
This or a megaprint is nice
Its always needed to make concrete and use it for other stuff
Yeah thats what I need ill be there to long and not get anywhere i want something instantly
Now one assumes 15 a min for hmf is a decent amount?
Pretty respectable
ok chat how do i get 2 satisfactory keys to play coop with my friends
i am considering theft and robbery
Mods
A job💯
Oop forgot the tag
i cant do that or else i wont be considered a girlfailure anymore

there's a pretty cool method, what you do is you go to steam, log in, find satisfactory, and buy it
It will not interfere, you will always be a failure
typical feet fan
I made a line rail and added curve onto it following another little line to try fit a shape needed to turn around by going forward if I want to and maybe I want to collect some oil from the storage depot what am working on building next to my oil factory so basically kind of 2 oil factories with rails in the middle of both factories
I just noticed that the material cost of foundations is different depending on the material you have selected, really doesn't affect me just amazed it took me this long to notice it haha
This is 16/min
#screenshots message
That's why people love the concrete/asphalt ones, no need for plates.
I might do 16.85
That gives me 6 machines
This may just be a whole new factory tbh
That's a lot of mats
Computers was easy
by the time you're placing enough foundations for it to even matter, surely you'd be producing plenty of those things anyway, so it shouldn't ever really have an impact
It makes a big difference if you unlock them early game
do the amount you need, what are you producing them for
Too hold ur mom up
Where do I go to download blueprints and look at them please ?
Sorry
Well for now space parts for phase 3
But I wanna overproduce so I don't need too worry then upgrade down the line if needed
feet expert and doesn't even have a feet tag
Plus I can just train them around very easily
you don't need any HMF for phase 4, elevator do you?
oh, you do, for nuclear pasta, my bad
and ACUs for ADSs
but idk why would you automate SE parts
just handfeed them from storage
Aha right enough. Just had a look, total of 1900 HMF needed for phase 4 elevator including all tier 7 and 8 milestones.
Honestly I'd just build one manufacturer with 4 industrial storages in front of it, add 4 sloops and 3 shards, fill the storages with the necessary things and come back to it in a couple hours
wrong number
3
but if needed for next phase then even more of a reason too do it now
only downsides are its mk2 instead of mk3
but i can always upgrade later
I don't wear any tags except toe tags
Also, where is that tag from?
click on it
the amount needed is so low, I'd just make 1 machine and put storages in front of it with the things you need, leave it for a little while and come back and it's all done. if you wait and automate it later once you have higher tier things to work with, then you can make it bigger and easier
But that's not fun
but it's efficient
I don't think it'll be that hard rn
but since tier 5/6, I just build everything as I unlock it. next tiers mostly just give faster belts, and that's not enough of a benefit for me to wait with automation
Eh. Besides, F.E.E.T. means something different from "feet"
boooooring
F.E.E.T. = Forward Exploration and Examination Team
We're the branch of factory operations tasked with finding new sights and sites around the planet, and bringing home the bacon (agaric).
Heyyy y'all ❤️ sup?
Could also mean Fungal Exuberance Expert Tactician
We do bring lizard doggos, and I'm sure some are female?
🎋
"My milk feet brings all the girls to the yard"
OH wait that was the other feet guy
Milky feet? 👀
?
I left my lizard doggos for so long they formed two factions based on a radical religion where they worship waterfalls, one side developed ficsonium power and wiped out the other faction and enslaved the nuclear spiders, and now 35% of my map is too dangerous to build in. Does anyone know how to fix this?
Dam all the waterfalls
Honestly though, worshipping waterfalls is one of the less crazy bases of religion I've ever heard.
how does power work for train stations? do u just power the 2 stations and it powers it the whole way?
you only need to power one side. rails transfter power
my thing keeps derailing i have no idea why
It's hitting something
There's some cool blueprint designs out there
Also, while you can send power through rails, I suggest still using power towers to transfer power too, cuz if you ever need to rebuild the train line, you won't interrupt power.
its derailing at that specific spot for whatever reason
Even after my 3rd save i still forgot how to use a chainsaw
oh yeah ur right
Damn for real lmfao
there's so many disconnected rails i was using blueprint auto conncet idk why it's like that
Many poems with a spiritual message have been written about water 🤷 🤔
Even Alan Watts famous analogy uses water
It feels so nice when you finally get the copper iron and limestone system working
You can finally concentrate on crafting and less on gathering recourses
ikr
Put 5 depots on concrete and forget about it
Be nice if devs actually fixed bugs and actually did something to improve the game instead of making it more unstable. Just sayin.
Also, shouldn't it be "Winny Widi Wici"? 😏
Why w?
Seems perfectly stable for me. What issue are you experiencing?
Ancient Latin pronunciation
Pronunciation ≠ spelling
I know, it was a joke 😭
Romani Eunt Dommus? Domum? Conjugate the verb... oh never mind
I knew feet expert wasn't out knowing me in latin
Mah 1080 hates DX12 🤷 DX11 fixed that though 🤔
A fellow traumatized Latin student?
Just a monty python fan
Fair enough
I am not a Latin expert, but I know my Greek alphabet (because of math)
And i know my Hebrew because of 3 years of Hebrew school when I was younger
You know your greek Alpha Beta 😛
Aleph Bet Gimmel Daled
I II III IV V
Oon Doo Trah Kat 😮
Eins Zwei Drei Vier
Huh?
Never been a fan of French
I couldn't do french, four years of trying lead me to failure.
I only know two things in Spanish
Una mesa paro quattro por favor
Dos cerveza por favor
I get mixed up a lot. I said Ola to the French border guard at the channel tunnel once, that was awkward
Try speaking french to them next time... even more awkward 😆
I'm limited to English, Really bad English & Русский, and I'm not great at the latter.
More than most people
Да 🤣
It sounds like you may be saying the hotbar 1-0 ceases to function sometimes and you have to restart to fix it? 🤔
Check if you are hitting ALT + mouse wheel as that will cycle the hotbars and that could cause that
One issue with learning the cyrillic alphabet, the fun and games of faux cyrillic, д is not an A 🤦♂️
I've done thst and wondered wth with my hotbar.
Gets even more fun when you can guess the word from the context but think about it in the wrong language. I saw Дa and said Ja in my head
Close, sounds like Da 😀
#screenshots message What is radioactive in my inventory?
Same meaning 😄
Nothing, it's a bug, relog
My radiaton bar is full
ok
did you pick up uranium and pressed Sort? Then reload the save.
You sorted your inventory while carrying something radioactive
We assume that bug will be fixed in Satisfactory 2 - Revenge of Spheres
If you sort while there is something radioactive in your inventory, then it makes the radioactivity stay forever until you reload your save
do all awesome sinks sync up the tickets or do u have to go grab the tickets from each one
all items sunk add to the same point/ticket pool
The sinks sunk and then syncs 😆
is there any way to take items out of the interdimensional storage with conveyors?
That'd be way too OP
thought so but i was hoping i was wrong
They already are super powerful
just like factory carts
i was just hoping to avoid some of the mess off conveyors
Only if you have a bunch of "friends" or friends doing that for you.
Because depot is not limited by distance, only by upload speed of one unit.
vehicles don't need as many conveyors 😄
the only vehicle i have is the cyber truck
I seem to enjoy how easy it is to fix stuff IF it's in a blueprint vs. when it is not. Dismantle mode: Blueprint ALONE is worth it IMO 🤔
what do blueprints actually do?
Do you want spoilers?
yes please
Just logged in after a long hiatus and went into the hub. Thanks for wishing me a Happy Birthday game 🤣
Happy birthay, we're celebrating game's anniversary!
(Or not, ADA is always telling to be efficient)
oh so it makes it easier to redo factories?
It's more than that and yes
If you use standard templates.
i might do that one after advanced steel then
I've seen streamers do crazy advanced stuff with blueprints, I'm not that experinced, yet
I probably should use blueprints more, especially with the size of my builds.
if i buy the steam version now, can i transfer my Early acces supporter bonuses from Epic over somehow?
doubtful
For production you can use blueprints to build groups of same machines with conveyors already connected to them.
Or build different connected machines, to have parts of production lines ready for specific recipe.
Or anything of above, but each machine already has a recipe set up, so you won't need to do that later - just connect the power and start your new factory!
A lot of my lines are bespoke.
My baux refiney smelter floor was maddening to setup due to the amount of ingots it produces.
If the limitations on building stuff were less so, similar to Factorio where you "zoop" shit everywhere you can reach for as far as you can "run / fly", I would be less intrested in this games blueprint system
I guess there is an unlimited zoop mod? Kind of hesitant to get into mods yet
yeah, there's a mod that increases the limit. you can also bp foundation if you need to cover large areas.
Sadge about power lines not auto connecting 😭
OH yea! I'm attempting to do something like that now #screenshots message
do hypertubes need power?
Yes, power every entrance.
The tubes themselves, no. But the entrances do
Thus guy builds are insanely good https://youtu.be/qf_yEz6vRCI?si=HRerfmzi24bhEOom
does it take much power?
10 MW each
I dont my mind is capable of doing anything like those builds
and is that at both entrances or just 1?
Quite a lot if you're building accelerators
It's per entrance ofc
ah ok probably not worth it right now then
It's fine, it can even work a few seconds from a battery powered by a biomass burner with a bit of fuel.
(Some people use that setup in a blueprint to "take off' anywhere)
20 MW per route isn't really a lot. it only becomes a lot when you start building linear accelerators with a dozen entrances each
my stuff isnt spread out too much aside from some miners so i will probably research it later
For exploration i chose different alternative: zipline + power tower.
oh so do people use them to get back after exploring?
Mhmm, or go forward.
no, I use esc -> respawn for that
Or move between bases.
Ooo, death travel! Just like in some games i know!
i have drop items on death on
Put them in Dimensional Depot.
i cant be wasting that many mercer spheres at this stage sadly
I wish I could do that still 🙁
It's hard to beat hypertube cannon for travel, super fast, super cheap
why not? just enable keep inventory
My game crashes if I respawn at my mega factory
and I REFUSE to move my HUB right now
Ooof
big oof indeed
Petition to have either multiple HUBs or "Respawn Points" in the game so I can select a spot that won't crash my game?
how do u guys actually make factorys, i used to want to make big buildsings for everything but now i just pave a massive slab of foundations
I make a slab of foundations
Put your conveyors/pipes to "Curved" mode and put down so many you can't see the ground anymore
do you guys find that using a manifold lane on the output of a row of machines causes a ton of problems? because I feel like every single time i try to put outputs in a line of mergers the ones at the back of the line just have their outputs full. i did recently discover priority mergers, and that helps a bit, but isn't there a better way to handle outputs that doesn't require the priority version of the merger?
Sounds like you have more total output, than what your belt / next stage machine can carry
I use manifolds without any issues. if items are backing up, either the belt is not fast enough, or you're not consuming everyting you're producing, or you need to wait
Like smelters only output at 30 items per minute so a mk1 belt is fine but with faster belts when they merge into the main sections
unless you're merging more than what your belt can handle, you should be fine
i really think smelter mk 2 and 3s should exist
I always use the fastest belt I have available, only except mk2, which is too expensive to use everywhere at the early game
that's what overclocking is for
I mostly build around my 🥔 hardware so that means smelting and initial processing happens directly at the resource nodes where I can "hide them away" from my gimpy GPU 😆
but before you can manufacture powershards
it's called a refinery
before that you can handcraft them
Sounds like a worthy challenge of Satisfactory though.. Complete Phase 5 with only Mk1 Belts :D
super easy. Direct input ftw
Don’t hand craft them, craft them with a somerlooped constructor!!!
no reason to bother with practically infinite resource
? slugs aren't infinite
and neither is the time you can spend collecting them
it just seems like it would be a relatively easy and nice addition
power shards are
you can craft power shards using time crystals n stuff
only in t9
yeah but I think it would be neat to have the end game decision to focus on efficiency of materials...pure ingot recipes on refineries and churning through ore quickly with mk2 and mk3 smelters...honestly I think it would add some end game variety
Not sure the world map has enough place to do Direct input, Ballistic Warp Drive factory :D
@hard ivy tagging both of you. i've tried two ways of setting these up. 1. changing belt speed as we go down the line(i.e. smelter outputs 30/min, so the belt after the first merger is mk1, after 2nd is mk1, after 3rd is mk2, etc until we reach the end of the line), and 2. putting something like a mk5 belt on the line that connects all the mergers while still leaving the output from the machines to mergers at the proper belt speed for the amount they produce per machine. both of them have the problem where the machines at the back of the line just keep their outputs full, because they just can't merge with the main belt, even if the belt is empty at the front of the row
even before
doggos are slow af
it has. It's practically the same amount of machines, with a few limitations where the machines need more than 60/min
that doesn't make it not infinite
is it worth it to sloop the power shards?
yes? no reason not to
as always, "worth" depends on you
personally i think powershards should be used as minor overclocks to round out a number or reduce conveyor clogging, not having every single machine in your factory overclocked 250%
why tf would I waste a shard on a minor overclock
I think powershards should be used on every single power plant though
This game tends to reward those who are able to "plan ahead" for when they may need to extend their smelting line to 40x (Maximum) if needed. The reward is you can be ultra lazy on power and save some overclocking shards for some other situation. Since 40x smelters DOES take up a bit of room most folk either plan ahead with layouts or they build on an elevated platform where the geography no longer imposes any limit 🤷
Please give me some numbers to crunch :)
Whats the output you're manifolding (I.E. How many machines x output of each machine)
And what is the destination of your manifolded output, and how much is the input requiring ?
saves space
hi, do you have any info about upcoming discounts on steam, or when they will be available?
if the machines are backing up and the output belt has space, you're just using belts that are too slow
I'd heavily disagree with this. The game is perfectly fine without planning ahead, and I'd say it's even easier to play without planning ahead
think more if you want to build a small little extension without completely building a whole factory. ex: i need an extra 30 screws per minute for this one tiny thing, but i dont want to build something completely new to support it
Opinion noted
I like using the sinks to stress test a factory because you know nothing will backup
could i use manual depot uploader for that?
I just put a sink on the output of the whole factory
oh just realised i dont have the orange server looking things i need to research that
yeah, no problem, let me boot the game and get you an example
impossible. if a machine puts out 30/min and i have 5 machines with a mk5 belt running between them, i'm well over spec
it's also impossible to have both space on the output belt, and items backing up in machines if you're using the same speed of belt everywhere
hence my confusion
Yeah, you can also put multiple + cargo container and connect them all to increase upload speed (blueprint that too).
I just started another playthru after not playing for a long long time; should i throw super computers into the awesome sink? or are they worth keeping?
I wish the coffee cup could be filled with different liquids that were as infinite as the current coffee
By “just” how long ago did you start to already have supercomputers
yo when i launched the pod there was a fist which pressed the button but it didnt happen the next time
Am I able to duplicate my survival world and turn it into creative? Trying to precisely plan out a 320 turbo fuel burner power plant
YEA! The rare fist smash is a RNG thing
Congrats
sent you a dm
I do a bit of both with a box of them with a Depot uploader on it and a smart splitter dumping the overflow into the sink (when the box is full) for a good amount of points
This does eat more power and shared resources if that is how you roll. If you have ample of both, party on
You can get rid of the gas rocks with nobelisks 😱
Wait till you get explosive rebar 🤯 so handy
There is no way the space elevator wants this much stuff
Might as well just start a mega smelter
With 20 crafters an 20 smelters (for now
Am i exaggerating?
Do it
almost definitely
I heard there was some mk6 belt problem in Satisfactory, where apparently even though you require it to transport 1200 parts per minute, it wouldn't. Does this issue still persist? Had to know
what phase
bro just place a few constructors and let them make items for a while
good luck on the last phase if you think thats a lot
I'm gonna need it
How much is a few
idk, 2? 3?
3 or 4 should do it
For each resource, correct?
Its not that hard just dont let these guys over complicate it for you
no, just in total
That's not gonna cut it
you can swap the recipes around when you need a different resource
i keep a slooped constructor sitting in my main base that i just change the recipe on when i need slugs or solid biomass or whatever
And 6 biofuel reactors
thats a lot of biofuel reactors for a lil setup twin
Also should i put all my constructors in one place or separate them based on the resource and only put the crates near the hub
I like to overshoot
Yep, it got patched! AND now we have a handy belt throughput monitor device to validate!
Thanks a lot man, I really needed this confirmation. Otherwise everything would go to waste
They also fixed the strange lag with megabases for placing specificly MK.6 belts
So just to confirm, if I attach a mk3 miner completely overclocked to a pure node, I'll be getting 1200 ore per min right?
Demn that's nice didn't know that. Ig I shud be more active with the patch notes and socials lol
Help me out pls
i assume the amount of points per coupon caps at some point right?
yes, at ~250M
oh jeez
does anyone actually get to that point
and what do u even sink to get them at that much
Some folk do one or the other or mix and match 🤷 figure out what you want to do I guess
it happens at 3000 coupons printed
I think I got there once
or almost there
1200 supercomputers a minute
so if you dont print any coupons the ammount stays the same? 
i got 18 cooling systems from my dog should i keep them or sink
I'll be real, I've rebuilt my factory a lot, I wouldnt be stressed about getting it perfect first go lol
One dude on here is making a 25 /min ballistic warp drive factory 😆 dude is gonna be swimming in coupons like Scruge McDuck
they'll be useful for unlocks in phase 4
Should I just dump a supercomputer in the sink? I found one in a wreck; and I'm barely into coal power so i figured not useful rn
heres a little secret: sink all you coupons to double them
actually, max theoretical sink points is around 500M/min. 2 coupons/min
satisfactrory may have the best first person hands
I'm at the 249.5m points/coupon cap in my main save
Boooosh... 😆
Idek man im just sinking overflows it cant be that high
Although i did dump an isc full of nuclear pasta idk if that did anything
what does a man do with 22 coupons
you can get there by sinking overflow if you just build large enough by the endgame
sink one and buy a cyber wagon
I'd buy floor holes
Fair enough
I'll put every recourse near it's mining points for now
Since it's getting clustered near the hub
buy the cyber wagon trust
buy factory cart blueprint
I did that in a friends world; and spawned a few into a wall; and now they'r estuck under the map forever LMAO
Wall outlets
Should i first complete all the milestones in the hub before i construct the elevator?
imma be honest, I have deployed a factory cart exactly once in my life
Do whatever u want man
The ultra steep stairs on Modern Catwalks is pretty nice for early exploration, there are many situations where the standard 4 m ramp foundation won't "do the job" to gain elevation. Ladder works too of course 🤷
Not essential but generally reccomended
people who insist upon using factory carts and trucks just dont understand the simplistic beauty of the cyber wagon
that sharp 45 degree angle at the top...
the largest windshield wiper on any commercial vehicle...
I can already mentally visualise the amount of spaghetti
unless something doesn't look useful you, then maybe don't bother, but otherwise it's a good idea to unlock everything you can as soon as you can
Are jump pads useful for something?
i never used them
fun? sure. useful? not really
yeeting lizard doggos into the void
parachute+ hypertube loop
(packed with plutonium waste)
is there a convenient way to build long flying conveyors?
my current technique is just building a large vertical foundation as a midpoint, then deleting it after but its quite impractical for longer distances
Blueprints can do this
ah, yes, i have seen that, like nice bridges and stuff. excepting that, just for on the fly stuff, there is no other alternative?
🤔 I'm not sure and I want to say no 🤷
A while ago I decided to make the resource empty island in the south west of the map a nature reservoir.
For Kittens and Puppies, you know...
Now I'm building 35 Nuclear Powerplants right next to it.
Rate my ethics.
ok thank you :D
Exploit. Exploit. Exploit.
WILL buy kittens and puppies for coupons!
Nah, I have 900 coupons saving for the statue
What's the most coupons you can have in the machine? Does it stop going up at one point and you need to collect them?
It just goes on and on but you can only print 500 at once
Hmmm OK thanks. Might just leave it forever and see how high I can take it go 😂
Will take forever eventually. If you play with "advanced settings" I recommend resetting the counter via interactive map
What do you mean by 'will take forever eventually'
I don't use AGS or save editing
Like 500 Mil per coupon
It's possible/probable that there's a MAXINT limit to the number of coupons that can be stored in the sink, pre-printing. So either ~4.3 billion or ~18.4 quintillion, depending on the datatype it's stored as. :) (Or half that if they used a signed value by accident)
No, 249.5m per coupon is max
oh
I'm almost there then
Thought the limit was higher
its totally intentional to bhop at ridiculous speeds right/
Hah I don't think I'll get to that. I'm gonna assume it's a 2.1b cap because there are other numbers that cap out at that so they probably just used the same data type for everything
ficsit values effciency over following the laws of physics
You should make a "pool" of coupons and swim in them 😆
Go go go you can do it 😁
im a bit confused about lifts, im using a lift to input into a splitter, which works on one splitter
however, on the other splitter. it has blue "output" arrows coming out of the top and i cant attach my conveyor
thought on my central factory ? #screenshots
Press R to reverse the lift direction
Dude needs a "coupon shooting gun" so he can "make it rain"
yo whats the point of the automated miner recipe bro
so you can automate them into the depot and never have to worry about miners again
hmm, either in default or reversed i get the same sort of thing, so i'm not really sure? i always see the stuff moving upwards regardless of build type
You sure the splitter/merger is oriented correctly?
What is the best starting location?
just afk craft them for like 10 mins and youll have more than youll ever need lol
Good location and first glance looks like good ratios. Put some walls/ architecture up and you got yourself a factory
so uh, spaghetti is fine right? Like i've done manifolds to optimise, but Its kinda spaghetti BOH (i hide most of the manifolds UNDER ground)
spaghetti is good
I tried to hide it, but i gave up about 20 minute later
a straight line is always the quickest path
yeah this is why i put my machines one level above, to do like the mini concrete factory you can see with the depot, thanks bro
the quickest path is it clipping through several constructors and warping physics all together
also i did my maths with mk3 miners, so i will just need to change the miners when i will unlock them and add belts and nothing else to change
All of them are pretty good accept the noob one IMO. That one attempts to slowly ease you into the game at the cost of all the resources being very far away
In fairness, Its really well built; kinda proud of my ability to do basic division 
how do i place blueprints?
ahhh okay I was about to ask about some conveyors I noticed unchained. I figured it was future expansion. I'll reply in screenshots to where I was looking.
yeah its for future expansion
sweeet yeah man thats super good planning. I'm bad at that. I'll plan to Mk 1/ Mk 2 then redo the whole factory by Mk 3. Buuuuuut I usually want to update my factory with newer, more efficient ideas by that time anyway lol
Is there some kind of filter for the freight platform, so that I can say that Iwant half of it to be filled with rubber and when half the platform is filled with rubber it just cuts off my rubber supply?
do not mix items in a platform if you want to keep your sanity
i just use satisfactory modeler, it is so useful. personally i prefer do new factory of new product instead of destroying my own to rebuild it
I don't even mix items in a train
why not, you can use intelligent splitter ?
Within a single train is fine, but yeah, keep cars and stations to single item.
gulp
you have to sink overflow or it'll deadlock. and there are throughput issues
stitched iron plate or steel frame?
oh okay i didnt get to train and intelligent splitters yet anyway
I'd want both
ok but i can only pick 1 so whats better
im kinda thinking frame cos stitched plate doesnt give a nice amount per minute
whichever one you're more likely to use sooner
3.625 bro what is tha
Smart splitters work fine, just be aware of throughput
all numbers are nice
29/8
That's a good rule of thumb I guess, make a bunch of stations for each part and you don't have to micro manage as much 🤔 I tend to avoid trains and I may try this idea for some stuff
Hi guys im a relatively new player and i dont understand why people prefers use multiple constructions rather than using a power shard ?
I create my builds and put a lot of shards and work well
More power efficiency
because it's harder to get a power shard to build an extra machine. plus overclocking uses more power
I've never run into an issue transporting different items within a single train as long as each freight car only carries one type of item.
1 constructor at 200% uses more power than 2 constructors at 100%
It's only because of power ? I saw shards can be created artificially
oh okay good to know
Creating them artificially is a late game thing
in tier 9. by that point, sure, I overclock everything to 250%. but before that, shards are too hard to get to use on everything
I have 🤷 being human is like that, mistakes happen. Why I try and build stuff so the human aspect is not relied on because it can not be obvi
you can only get max throughput and traffic efficiency if you put only one item type in the entire train
Whats a good spot for coal power in the dune desert?
Another reason is expandability. If I design a factory with lots of machines and put effort into the design, then later decide I want to increase the output. Then I can do that eosily by just adding power shards. If I fully over clock everything initially, then I don't have that option
northeast
hmm, why? You can use two mk6 per freight.
Water spots are kind of rare so that is the challenge on that start
can someone help me please
because of the stop settings. defaults are inefficient because they don't guarantee the wagons are always full when the train is moving. the other setting does. but you can't really use it well with a mix of different items in the train
there are like 2 or 3 good spots but they're all on the edges
There's plenty water along the east coast down the cliff
I guess if one wanted to "dink around" with the river water that may also be an option 🤔
ah, you must be using a lot more resources than my build.
probably, but it's not even about that. if you only set the train to only depart when empty/full and the train doesn't have much to transport, it'll drive its route very infrequently, reducing traffic
oh, I have it running continuously.
Im new to the game and i just finished researching coal power and i have found a coal node near my base but there is no useable water source near the node what should i do
Find water
Belt coal to water if feasable
If not look for coal next to water
the next closest water is over a thousands meters away
I have 2 trains connected to the same freight cart, both go in the opposite direction. When I try to the the train in the back to drive backwards to the other station, it just says that the station is unreachable.
Hummm, sounds like you are at the Grass Fields perhaps?
do you have signals?
Is the station facing the right direction?
Stations can only be approached from one direction
i think so i dont remeber exactly i know the coordinates though
The coal gen ratio is 8 to 3 pumps right?
*extractors, not pumps, but yes
8 gens to 3 water extractors
smart spliters feel so glichy now
Wait what direction does it need to be in, if I want the front train to drive backwards?
I am confused... Ive unlocked the xeno-basher milestone... and did not receive the extra hand slot
Does your starting area look like a big open grassy area with a massive sky sting ray looking thing that sounds like a blue wale?
wym
it aculty has pylomer as it left output and it has plyomer coming in
but the shit just not doing anythbing
the locomotives themselves cannot reverse.
Locomotives only pull. if one cannot pull the train to the next station, then they switch and the other one pulls instead (if it faces the right direction)
you can see the direction of arrival when building a station. thats the big orange arrow
yes
reconnect the belts
they're bugged now. you got more than you should have at the start, so the next few upgrades don't work
OK yes, that is a "easy" start for first-time players AND it's hard cuz most of the resources are very far away 🤷
how do I get them to switch. Also do I need 2 stations one for each locomotive. Since i only have one station for each platform.
oh now it just raadmoly start working
i have iron, limestone and copper already and i have found a pure coal node about 300m away but there is no water to use so im not sure what to do
and it stop in a few mins
You need one station per arrival direction
if you have a stop that is supposed to be reached from 2 sides - front and back - then it needs 2 train stations, one on each end
the locomotives switch based on shortest path.
If the front one could keep driving and then drive in a loop, it would do that
if it cannot turn around, then instead they switch and the other one drives back
ok watever i sure this is gonna be a furstation i gonna have to deal with for the next 4 hours
great
sing the blood song
and it stops agin
that will make it work 100 percent
lol wtf man
Yea, it's rough laying down foundations and belting 2x MK.1 belts a long way for that first coal build. I would consider starting at one of the deserts IMO 🤷
have you seriously never picked up a mercer or somersloop?
so should i remove everything and find somewhere else
I have
i just dont always pay attention to it lol
i know im a horrible person for not 🙁 lol
Yea, that is also an option
what is my other optioin
New Game, new start
im going to move everything what are some good coords to move to
If you follow the west shore you'll hit rocky desert 🤷 that's a good plan
Be careful though cuz your respawn is either at the HUB OR back where you started 😆 so yea, thats the price for this plan
ok but do you know any coords for a open spot with a good amount of resources
take the hub with you so you can build a respawn shelter before doing something dangerous
-161,603 -35,303
thanks
idk if I understood that, but I just placed another station down that goes backwards, so i have 2 one that goes backwards and the other goes forward... The trains still do not switch. Does it have something to do with the route i want them to take?
your stations could be placed down the wrong way.
also, any signals?
no signals.. Dont you only need them if you have multiple independent trains?
yes.
Yes, be sure to delete the HUB and rebuild it to "save your progress" on the journey and so you can rebuild it at the desert location. Basically if you are gonna die rebuild hub fast 😆 until you get to the end location
I just wanted to make sure
the problem is then probably that the stations are the wrong way around
Images would help a lot #screenshots
or make a #1038092680493801533 post
check this first #1419719894483861545 message
OMFG the other station where i wanted to transport the items, was turned the wrong way....
Well... first coal power gen done... now I can automate steel production and use all fo the power up 😄
What a silly mistake! Nobody else does that here, especially not 5 times for a single factory... 👀
spent 40 minutes trying to figure out how i'm missing 500MW only for it to be a fuel generator that's not connected to the grid
Whats a decent number for first steel production ... probably just for my use about 90% time 30 beams 30 pipes and 6 encased?
I like to find some coal and iron together and just use all of it on the ingots, then split those up for beams and pipes.
for first steel? I made do with 120/min starting out, but it's probably better to start with your project parts/minute and work back from that. Also, this would be an excellent time to go hunting for hard drives.
you'll want way more encased for mk4 belts
I usually like tossing a mk2 miner on iron & one on coal at steel as the initial build
Right... guess I could make steel pipes with the iron pipes recipe somewhere else and use more of the steel for the encased pipes
you can get the encased pipe alt and make them without steel
Ill be building the factory with MK2 miner in mind and faste belts but dont have them yet 😄
yeah, it's easy to upgrade the belts right after you start making some beams
@solar hamlet what was your starting spot?
well, hardrives were not willing yet, but I am trying to get it 😄
Just remember to finish upgrading when you start on it. I turned off my basic steel production in order to upgrade it with faster miners and belts, then got sidetracked and forgot to actually do the upgrading until I started running out of beams for Mk.3 belts.
Dune desert... didnt start there yet before... my eyes kinda hurt from all the reddish orange 😄
oh, dune desert! I ended up making my first steel up near that crater in the middle of the dunes, I believe. Coal plant was way northeast, on foundations over the river, iirc, too.
what i like doing for the initial steel build is finding the solid steel recipe before i even bother with it. When i do so, i'll use a couple of normal nodes to supply it, and build it out for 240->360/min. that build will support a 600->900 ingot overclock after more tech unlocks
Ive found enough crap to even unlock the Mk3 belts and MK2 miners before starting to build... but not enough to build it 😄
(the SAM node northwest is hard to find, and has spiders, by the way, especially if you follow the ground level cave to run a belt of SAM through the rock wall for easier pickup.)
how you process that btw pipes and beams is personal choice, but i find that doing 2 constructors on beam and the rest on pipe is the way to go.
All late game/rare nodes are closely and heavily guarded
eh, some have spitters instead of spiders, though. Much easier.
I'll take a half a dozen alpha spitters over a singlee rad hog, TBH
there's a few sam nodes that aren't that badly guarded. the one in dune desert is pretty light. there's one in blue crater that isn't badly guarded but is a real pita to access
how long does it normally take to get a reply in the help section please?
that sam node at the bottom of the pit in the green fields is more guarded by fall damagee than anything.
yeah, there's an alt path to that one if you go in from the cave entrance down at the bottom of the map
yeah, though don't you need nobelisks at one point for that route?
iirc, you need a gas mask to get through there though
i think the path isn't blocked, but has gas and a bunch of small spooders
Whats a gas mask? Just blow up the fungus towers
you never need a gas mask. both gas sources can be blown up
yep, or a bunch of inhalers
You can also just place your HUB nearby, die, then keep running in til you've got everything
You may need to AFK to regen some hp though
you might not need a gas mask for gas, but iirc you do need it as part of being safer around spicy rocks.
just blow them all up
can't blow up spicy rocks.
It probably won't be til November at the earliest
oh, those spicy rocks. but I don't think you need a gas mask for those. just the hazmat suit
I thought you needed iodine filters for the gas mask for them
for a teaser?? no way
is overclocking a machine to 150% the same as having one at 100% and one at 50% in terms of power and stuff?
in terms of production, yes, in terms of power, no. the 1 @150% will take 22% more than 1@100+1@50
Big thing is the console launch right now, and letting console players enjoy the game & Ficsmas - I'd say maybe a teaser in November then more info in the new year but I'm just rollin' dice and makin' rice
oh so really why would you ever overclock unless you were tight on space or just didnt want to split it?
when you have unlimited shards and you need to place 1000 machines. with OC, it's only 400
oh ig
Just place 1000 duh, more spaghetti, more winning
fun fact: replacing all of your machines with 100x more machines at 1% will save you nearly 80% of the power consumption 
oh my god I think I've found my new world plan
I think I'd actually have to give up spaghetti for that world
precisely the opposite irl tho
Most Helpful Priority Order: 🤔
-
- Solid Steel Ingot - Highest impact, saves the most resources (especially coal)
-
- Pure Iron Ingot - Enhances the Solid Steel recipe further and provides ~30% iron production boost
-
- Iron Pipe - Lower priority, mainly useful for specific pipe-heavy builds
eh, I think solid steel has lost a lot of its importance due to iron pipe
like I barely use steel anymore
why would I bring in coal when I can just use the iron I already have
industrial beams for conveyors?
Is it really just the lower the underclocking, the more 'efficient' your factory is on power? All the way to 1%?
yes, because power scales exponentially, and production scales linearly. 250% speed uses 34% more power than 100%, 10% speed uses 52% less, 1% speed 77% less. can't go below 1% sadly
and that's per item produced, not per machine
Power efficiency at the cost of sanity efficiency. :)
any common solutions to trains not going to their station? it just keeps going in a loop around the other stations/junctions. there is a clear route to the proper station(i can literally drive it there) but the self driving wont get it there
set its timetable to the correct station?
yeah its set correctly
it doesnt stop at the other sstations it just aimlessly drives ariund the tracks lol
that doesn't sound like something trains are not capable of doing
About to scrap my old power plant and build a new one with this cylinder design. 20+ floors. Was using the wrong recipe lol (stuff top left is testing)
#screenshots message
Thoughts on design? Not sure what to do
why is my train's outgoing rate 300 when i'm feeding it 480 coal per minute
should i tell the train to wait more at the station?
Damn. I'm actually gonna have to create a world that does 1% factories now. That's gonna be a world where I need to use blueprints.
Won't have to worry about power though >:)
because the train is not able to move more than 300 with the setup you have
trains aren't magic and don't have infinite throughput
hey all... so ehm, i sthere a way to turn off the music in the Hub?? Its driving me mad hahaha
so when are we going to get a report post feature on the QA site? its getting spammed every day
Guys I told my friend about load balancers 15 minutes ago and now he somehow knows more than me
they aren't that hard
Depends on the tier and what you need atm
any one here use interactive map for their builds?
I'm not a huge fan of the pure recipes, largely beecause I don't like dealing with pipes
good thing is that you can easily play the game without them 🙂
i barely used them untl after i completed project assembly
I think most here use an interactive map to collect stuff like hard drives slugs etc etc
without the pure recipes? Sure, though it can be a good investment, like pure caterium to make that go further.
so if I make a sloped surface with t1 1 mtr foundations I find that the rail track no longer remains parrallel to the track clips to it as if it is still a flat surface 🙁
But-but- how am I supposed to create 50 nuclear pasta per minute without them

oh wait I forgot you can just sloop particle accelerators
Copper Alloy or Tempered Copper:
that noise in the distance is your power grid screaming for mercy
50 particle accelorators clocked 200% each using 1000-3000MW
1.5 if my maths right
I don’t think there’s enough oil on the map lol
oh wow there is enough oil
youll still need more than 10k oil
oh wow you need 42k petrolum coke per min
A small price to pay for ridiculous amounts of pasta
Use the pasta to make the pasta
hey man, some people want to finish phase 5 in 20 min
You're already gonna spend multiple hours building that factory
also you need a shit ton of nuclear pasta if you are going to 100% waste free ficsonium, i think at least
But sinking plutonium seems so boring
It took forever for me to finally build my nuclear plant and start sinking the plutonium rods. I think I'd sooner go into the advanced cheat settings and disable the need for power than to go through all that again for Ficsonium.
I'd like to expand my nuclear plant at some point but I'm running short on SAM so I won't be able to do ficsonium
one could also sloop dem SAM constructors
Is a 600m tower in the blue lagoons going to reach height limit?
i dont know if splitters should float but they do on my world lol
What are the chances of finding my first coal deposit and it's pure?
about 1 in 4
the 2 closest coals in the grasslands are pure
That's the first one in map selection right?
Actually plains it's pretty easy as well, 2 out of 3 directions you can go you hit pure coal first
Well around when i scan for coal only 3 marker pops up
Wonder if one of them is also pure
You can open the map and check
that's always the case. the scanner shows 3 closest nodes/groups of nodes
I know
Why is the map so detailed
explain this bs
Huh, are the maps randomly generated or...?
Nope!! There's only one map in the whole game
You just get to pick where you start
Which spawn is this one?
So the terrain is always the same
Yes indeed
For every player in every save
What a shame