#satisfactory

1 messages · Page 313 of 1

zenith pecan
#

I've sometimes had a pump facing the wrong way and wondered why it wouldn't work.

tacit trellis
#

Bro thank God it's not like irl and you don't actually burst pipes lmao

shy fog
#

oh, and 824/1000 heavy modular frames done...

#

last thing before I have to manufacturer

zenith pecan
#

And the worst of all, I cut a power cable in a refit, that actually shut off the electric to 27 entire buildings, which knocked out my entire nuclear industry once 😄

peak wasp
#

Also how the fuck would this not work?

#

So question for liquids

tacit trellis
peak wasp
#

If I have one long pipe for liquids in power grids

tacit trellis
#

Wym?

peak wasp
#

I need to pipe 360m3 liquids in a mark 1 pipe

shy fog
#

... that... doesn't work

peak wasp
#

Could I put 240 worth of pumps on one side of the pipe that flows towards the middle and then have the other 120 on the other side of the pipe

shy fog
#

mk1 pipes max at 300

tacit trellis
peak wasp
zenith pecan
peak wasp
#

Let me show you guys

next plover
#

How do you drop a paleberry with the controller? My daughter NEEDS to tame the doggo lol

tacit trellis
tacit trellis
#

Can't help you but aww that's cute

peak wasp
#

why wouldn't this work?

zenith pecan
next plover
#

We tried 'drop' but it just went back into inventory

peak wasp
honest bloom
#

Okay. I feel really dumb to ask this. Since the last great version change I have not been able to start Satisfactory. I am bumbed out. I tried to completely uninstall then reinstall. When I start the game I can only see a magnified opening screen (the top left corner. How do I remove all remnants of Satisfactory? I am guessing that is what I need to do. Thanks in advance.

tacit trellis
#

Gotta follow the proper LOTO procedures before you start work mate

peak wasp
#

there is techinally 360m3 worth of liquids in these pipes...but it doesn't make sense that making the 240m3 side wouldn't get eaten by the 8 power plants on that other side

honest bloom
#

LOTO? What is that?

zenith pecan
tacit trellis
#

Lock out tag out

peak wasp
#

like seriously

zenith pecan
#

Oh loto, not lotto.

peak wasp
#

I am so damn confused with how liquids work in this game

tacit trellis
#

Y'all inside workers or smth

zenith pecan
tacit trellis
#

Bro ain't been on the job site

peak wasp
#

like when you have 8 machines all sucking down 45m3 between the one side and the other wouldn't that mean there is room in the pipes by the time the water meets in the middle

zenith pecan
tacit trellis
#

Don't you just manifold out from 3 water extractors and then into two trains of 4?

peak wasp
#

which doesn't make very much sense because let me show you how its setup

zenith pecan
tacit trellis
zenith pecan
#

A better view after I expanded it, the water pipes are a bit more visible, in this screen it is basically two 8:3's built next to one another #design-and-architecture message

zenith pecan
tacit trellis
#

CG?

dense violet
#

oi. that's a long down time

#

coal generator

tacit trellis
#

I gotta redesign my water extractors lmao I over designed for water and I have like 6 water extractors feeding into 3 coal plants lmao

zenith pecan
peak wasp
#

which I can add doesn't work

dense violet
#

the link Taro put up has decent beginner diagrams

dense violet
peak wasp
dense violet
#

you've done something weird then

tacit trellis
dense violet
zenith pecan
peak wasp
#

primed?

tacit trellis
#

Fill lines with water first before connecting

zenith pecan
#

Shit off a generator or two and allow the water to completely fill, see what happens.

tacit trellis
#

Where tf does the air go when we prime the lines btw lmao

zenith pecan
#

Out of the system never to return I hope, I hate generators coughing.

tacit trellis
#

Bro I really gotta fix my like 8:4 coal plant lmao

zenith pecan
#

I've learned painfully that overbuilding coal is a colossal waste of time.

plain gate
tacit trellis
#

That.... Doesn't work tho

zenith pecan
tacit trellis
#

I'm probs just gonna set up like 16 tbh

#

How much coal does a mk2 miner make?

dense violet
peak wasp
plain gate
#

600

versed mesa
#

Ive got 2 Fuel gens running at this moment

tacit trellis
#

And make a couple buffer tanks

versed mesa
#

Am producing what I wanted to start with

peak wasp
#

don't think I have those yet?

dense violet
zenith pecan
plain gate
#

assuming you have the 780 belts

tacit trellis
#

I have like 4 normal nodes

zenith pecan
plain gate
tacit trellis
#

Oh so like just 2 mk 2 miners on 2 nodes

versed mesa
#

Its not easy to get everything right and working ypu need to think about how you going to keep the fuel going

#

And will not last for ever once storage units are full

tacit trellis
#

Mk 2 containers are so nice for manifolding man

versed mesa
#

Am getting close to me playing for 24 hours and ive been in the sane location for some time now lol

#

Trying work on my first proper factory well i say proper I did a good job with my starting location is at a sweet spot

#

Sorry am talking to my self lol

feral geyser
#

As long as you aren't answering yourself too.

peak wasp
#

Systems primed with 800m3 of buffer

versed mesa
peak wasp
#

Testing now

tacit trellis
zenith pecan
#

Buffers tend to mask issues.

feral geyser
#

I like compact setups, or rather, setups where belts are hidden under the machine using them.

versed mesa
tacit trellis
#

Bro I need to build off the ground floor for that shit but like double stacking them feels juicy

peak wasp
#

There shouldn't be any issues

stuck glacier
#

I need someone to DM me the sound of powerplants shutting down when overloaded so I can play them over discord

feral geyser
#

Just record it yourself, or check the wiki, it might have the sound file

stuck glacier
#

I'll be doing that tonight then

zenith pecan
#

I sort of wish I got a video of me doing what should have been impossible, blowing a fuse on a circuit that only had 18 geothermal generators and 7200 power stores, with a hover pack and a bad decision.

versed mesa
#

Look in screenshots channel

#

7.2 m3 is not good right lol

tacit trellis
#

After discovering how to manifold by fucking around this shit is op and I gotta use it on all my plants lmao

marsh garnet
#

hello

zenith pecan
#

Load balancing still has a place, typically with either very small systems, or anything moving radioactive parts.

peak wasp
#

hmmm that's strange

tacit trellis
#

Manifolding is so much easier just because you need less brainpower to do it

hollow onyx
#

my HOR refineries are idling because theyre full of HOR but my fuel refineries are idle because theyre missing HOR anybody got tips

peak wasp
#

for some reason the 120m3 pump side's buffer was running down a bit

#

so I ownclocked it to 130m3 and that fixed it

zenith pecan
marsh garnet
#

how's everyone doing? i was wandering if i can get a hand with train signalling, i tried following guides, but a lotta people seem to have my same problem, everything turns red

tacit trellis
marsh garnet
#

joined here as kind of a last resort ahah

peak wasp
#

no its still running down....wtf is going on

zenith pecan
marsh garnet
#

fair, i am like barely 100 hours into the game, i am just tryin to get hang of things

heavy pine
#

Oh no, I've run into the dreaded ```Maximum number of UObjects (2162688) exceeded when trying to add 1 object(s), make sure you update MaxObjectsInGame/MaxObjectsInEditor/MaxObjectsInProgram in project settings.

zenith pecan
#

I hate that error.

marsh garnet
#

let that awesome sink in

zenith pecan
# peak wasp do you like trains?

I only ever really had one train of any success, I just never managed to get the travel time vs throughput thing down which has caused issues so I avoid it entirely with multi kilometre tunnels with belts.

heavy pine
#

Hrm. I could increase that limit, or I could be sensible and remove some of those roads I'm not using. It would seem that the city block method I was planning to use isn't optimal.

zenith pecan
glad drum
#

Never woulda fit a constructer near my HUB without it

rocky rock
#

Making all the parts to finish the game

gray garden
#

hello guys

#

how are you ?

glad drum
#

So for now I'll just run my conveyors and catwalks through the spaces in the space elevator happily

zenith pecan
turbid salmon
#

100X Elevator parts. Any tried it here?

plain gate
#

not possible

#

max you can do without cheating sloops is around 35

#

45? maybe if youre pushing it

turbid salmon
#

Are you suggesting that 100X is impossible?

wicked nacelle
#

What do you mean by 100x? 100x what?

turbid salmon
#

Elevator parts

wicked nacelle
#

But 100x what number?

turbid salmon
#

Base number.

#

So, all phases all items are 100X what they would be normally.

wicked nacelle
#

Maybe I just came in in the middle of the convo. You can make any number of parts you want the only limit is the rate at which you can make them. I’ve easily made 100x the last elevator parts and probably 10000x the BWDs

turbid salmon
#

Yes, but finishing a 100X run is substaintially harder than a normal run.... like 100x harder.

wicked nacelle
#

The problem with elevator parts is that they’re a count and not a rate. So you can achieve any count with any rate. The only variable is time.

turbid salmon
#

Phase 1 would be 5000 all with biofuel options.

marsh garnet
#

i am really really trying but the way the train intersection breaks makes no sense

wicked nacelle
#

Meh. Just sounds annoying not hard.

marsh garnet
#

i don't know what to do

wicked nacelle
marsh garnet
#

gimme a sec

wicked nacelle
#

Ok. Make sure you’re holding a signal so the rails are colored

turbid salmon
#

The idea would be to finish it in a reasonable amount of time.

marsh garnet
wicked nacelle
#

Okay so first of all don’t do double signals like you’re doing. Second your signals on the left have the rail split bug. Delete the duplicates then move the signals away from the split/merge a bit

#

By double signals I mean like how you have 4 on the path going up. Just two.

#

If the rail isn’t a different color on each side of a signal then you have the bug (almost always)

#

You just have to move the signals down the track a little

#

Sometimes it’s legit the track loops into itself but usually not and not in your case

marsh garnet
#

ok i removed the double signals

#

moving stuff back

dim flint
wicked nacelle
#

Okay now on the track going left move the signals a bit further left

#

You can also rebuild the track and if you do it enough times that signal placement can work but moving them further back always works

marsh garnet
#

oh my god

#

it's fixed thanks so much

wicked nacelle
#

Yeah it’s a 1.1 but that they apparently don’t consider a big deal

marsh garnet
#

i would have not expected a freaky train bug

quiet plinth
#

do you guys have any idea how to fix MAM not giving a 4th hand equipment slot? i go back in saves and try again but it never gives me one

wicked nacelle
#

The track will always change color across a signal if it’s built right

marsh garnet
#

thanks man

wicked nacelle
#

Good news is it’s only a bug while building. It will work perfectly forever now

marsh garnet
#

also this server has no voice channel?

wicked nacelle
#

There is one other bug that’s less common where the game will forget a switch is a switch. You just rebuild the incoming track to fix that

covert sphinx
wicked nacelle
marsh garnet
#

alr just curious

wicked nacelle
#

I’ve helped a lot of people that way

covert sphinx
#

honestly it’s as simple as clicking a profile and pressing the call button

#

no need to public vc channels

jolly lava
#

Has anyone ever had a thing where their lights are literally miniature suns, like if you look in their direction they white out your screen

versed mesa
#

How long does 100 pachaged heavy oil last in a truck ?

jolly lava
#

Even from across the map they show up as flares

wicked nacelle
jolly lava
#

What would that have to do with pipelines?

wicked nacelle
#

Upipelinecache had nothing to do with game pipes.

jolly lava
#

Mmm I'll try it ig and see

#

It's multi-player and other players can see them too so ik its not necessarily just client side but def smtn wrong w my files somehow even tho I just did a fresh install

dim flint
versed mesa
#

My oil factory I was able to super charge everything that currently running

#

Stocking up on a load of pachaged goods

#

Even have jetpack fuel alot of it

#

Forr every produced item they got 5 twin storage units

#

So a total of like 25 units lol

solemn crystal
#

Good morning

#

I woke up

#

From slep😴

pulsar escarp
#

Hey! has anyone deconstructed any battery storage and had their game crash? this just keeps happening to me now

rose lotus
#

is there a non-painful way to make blueprints "belt agnostic"

#

making a BP of a refinery/assembler/etc setup does not really work well when you then have to spend just as long upgrading all the belts as it would take to build them

#

and making a variant for each belt tier is not an option because when combined with the various input permutations (direction and presence) then it gets to be an insane number of variants

cunning siren
#

Make 4 versions with 3-6MK belts? 🤷

rose lotus
#

I literally just said why that is not an acceptable option

cunning siren
#

I also make ones that feed and output from front too then feed from back and output from front

#

The system is imperfect 🤷 what can you do?

fresh copper
#

truck station lol

cunning siren
#

I hear Factorio has a more "perfect" blueprint system, maybe play that game?

fresh copper
#

nvm, has to be in docking range. guess i gotta give up on full power stability :(

upper gale
teal geyser
#

At least when I get mk4 belts again, I can load up each of my blueprints in the designer and upgrade the belts

cunning siren
#

If it's not acceptable the option is to leave the situation to one that is, or suffer that is also an option 🤷

heavy pine
#

Got my nuclear power up and running, but ran into a problem with my silica supply; apparently when I futzed around with the converor lift and lift splitters things didn't reconnect quite right, so I wasn't getting any quartz to the silica constructors.

dim adder
#

I never thought I would spend 2 hours doing math for a video games and have fun🫠

dense violet
cursive totem
#

Thanks snuttcry it's 480 crude oil input

vale grotto
rose lotus
dense violet
#

I guess? Build with the highest at the time and just upgrade as you go? have some basic sections for refineries, assemblers ect and you're good to go

#

you really don't need many sections of machinery as you go up the tiers have one for each machine type as you slap things together.

rose lotus
dense violet
#

suuuure... but when you unlock mk5 belt go into hte bp machine and upgrade what you need. It doesn't take long unless you've made dozens and dozens of blueprints

#

make a BP for Smelters

then upgrade the belts in 10 seconds when you get a new one

cursive totem
rose lotus
#

the point of blueprints is to save time

dense violet
#

how many bps are you making?

rose lotus
#

???

dense violet
#

if yo'ure making tons of complicated bps as you're just going up the tiers , then you're spending an ass ton of time on them anywya

rose lotus
#

I make my blueprints once and then never again

#

half of them I made in U8

#

but that does not solve the problem

dense violet
#

yes, but how many of each machine type are you building? You can easily get away with like 1 bp of each machine type to get your through the tiers

rose lotus
#

per save? hundreds to thousands

dense violet
#

ok so you are creating a giant mess for yourself. Got it

rose lotus
#

most machines have many possible logistic permutations

#

for example take the blender, which is one of the most complex

dense violet
#

do basic permutations until you get mk6 belts. It's very simple

rose lotus
#

what are you talking about

dense violet
#

make a bp of even just ONE machine, with all the logistics connected, and lego them how you like

rose lotus
#

not to mention you are also ignoring direction

#

I have sixteen blueprints for manufacturers alone

#

for the different combinations of directions

cursive totem
#

Are we actually arguing blueprints are bad rn?

rose lotus
#

and that is just for T1 belts

dense violet
#

what I'm saying though, is if your focus is end tier products and getting to it, you can make a basic refinery bp that is all purpose

#

if you, then decide to make 100 version of a refinery being fed, then start complaining about the extra work, I'm baffled at what you're valueing here as you are already doing 100x the work than you need to progress

rose lotus
#

except I am not complaining about the variants for the different logistics states

dense violet
#

yes you are, because now you "have to" up grade them

rose lotus
#

I was asking about avoiding multiplying that again by factors of 100 to handle all belt types on top of that

dense violet
#

to avoid the problem you are facing, you actually do less work. Do less work to end up doing less work

rose lotus
#

for example your recipe needs 130/min of something of one type

dense violet
#

make 1 bp for each machine type. do a quick upgrade. when you get a new belt.

#

you end up with like ... 12? bps

rose lotus
#

but the issue is upgrading everything in world

dense violet
#

you mean already placed things?

rose lotus
#

if I have placed 200 instances of a BP using T4 belts then unlock T5 now I need to go around and click 1800 belt segments

#

that takes hours

dense violet
#

so your issue isn't with BPs it's that the world doesn't auto upgrade for you

rose lotus
#

and the net time saving is negative relative to just building from scratch

dense violet
#

there's also nothing forcing you to upgrade every belt in the world the factory will keep being a factory and do it's thing

rose lotus
#

at 4% duty cyucle yes

dense violet
#

that goes back to 'don't rebuild all your things' , build new things

#

but why would you need to rebuild those belts if you aren't heavily modifying them?

#

like if you extrac 2x as much ore you'll probably need 2x the machiens right?

upper gale
#

Rebuilding is always a lot of work. Do it where it counts

dense violet
#

and if , as it sounds, your problem is upgrade your whole world post building

if you're now extracting a ton more raw resources, you don't actually ahve to upgrade your belts

split the ores at the node and use your old BPS

rose lotus
#

the issue is not when upgrading resource extraction but when unlocking a new belt that is "needed" for an already-built factory

#

very frequently you unlock recipes that to use them properly need belts you do not yet have access to

dense violet
#

can you please explain 'needed for already built factories' ?

#

how did you build these factories w/o what they needed?

rose lotus
#

so you build it with lower tier belts, temporarily bottlenecked

upper gale
rose lotus
#

as an example take my current HMF factory - I built it with the highest tier of belt available being 480/min, yet much of its areas need 900/min and several need >1000/min

dense violet
#

Look, you're not going to like this, but you're the one creating more work for yourself.

can you build like this? sure. But it's gonna be a ton of work and you don't have to do this

rose lotus
#

as such it is running at maybe 30% efficiency

dense violet
#

the solution is 'don't do this'.
The reason why people don't generally build like this is probably because of the issues you're complaining about

#

Build a new system.

or like Xy and myself have mentioned, split the source ore at the outputs and just build another section of factory

#

instead of building 200 machines now, build 100 machines , then with a higher belt speed, output more ore and build another 100 machines

upper gale
#

It's kinda cool I guess. But maybe not as practical as expected

upper gale
cursive totem
#

Why would I go back and upgrade existing factories? Building from scratch is so much more fun

#

Tear it down, make it better

dense violet
upper gale
#

So real, some playstyles really are painful ahah. And when you want something done in a certain way

dense violet
#

cough building all on curves cough

versed mesa
#

Its satisfying watching your factory work lol

upper gale
dense violet
#

it was fun tbh, figuring out how to design stuff and what you could do

upper gale
#

But it does look cool

dense violet
#

was pretty fast after I got the hang of it

versed mesa
dense violet
upper gale
cunning siren
#

I tend to enjoy keeping something as simple as possible without effecting performance 🤔

glad drum
dense violet
#

I mean you can do that, but I think the spag would take away from it

glad drum
#

but the horizontal curved-only would be cool without spaghetti i mean

versed mesa
#

What can be done with the designer module ?

#

And also what is pachaged water for is there water machine or something

upper gale
#

You really like packaging your resources don't you

upper gale
versed mesa
upper gale
#

Oh yeah understandable

versed mesa
upper gale
#

People usually package it for easier transport

versed mesa
#

I was needing canisters also for making computers lol

upper gale
#

There it is lol another oil factory slowly turning into computer factory

versed mesa
#

Not sure when ill have a train up and running tbh am scared because idk where to begin

upper gale
#

Keep it real simple and it should work

upper gale
#

Just one rail and two stations (with it's freight platforms attached)

versed mesa
#

@upper gale what am wondering is how do you make them travel high above ground

#

Wondering is theres more fir train to be unlocked

upper gale
#

Build it a really long ramp. Using 2m ramp foundations

#

-# Building a spiral is the other way but you'd have to know what you're doing

versed mesa
upper gale
#

Sure it can, if you can get the rail there

versed mesa
#

Wondering how

#

And where would I travel to lol

#

Ive been awake now for 24 hour playing lmao

upper gale
#

Likely traveling to a resource node that you need to use. And you'll bring that packaged stuff on the train so you can unload it and make better stuff

upper gale
versed mesa
upper gale
#

That's a good habit tbh lol a lot of people don't bother checking

#

Then they find bottlenecks later

#

Or they don't find it, then post about it complaining here lmfao

versed mesa
cunning siren
#

Trains are part of the gird but we can not link power poles off the track? Sadge

upper gale
versed mesa
#

Am in my bed ready to crash lol

#

@upper gale hopefully ill dream about my oil factory build lmfao

upper gale
versed mesa
#

I think they could be getting ready to drop an update

upper gale
versed mesa
#

Magic

cunning siren
upper gale
#

Nah power can't auto connect

cunning siren
#

So place a print with a power node in it and manually connect ok

upper gale
#

It feels kinda odd yeah lol

#

But that's the only way pretty much

#

But really I just started spamming those tall power towers

#

(not in a blueprint but)

cunning siren
#

I've played a few games like Factorio and Mindustry that have pretty fantastic blueprint systems so I'm kind of spoiled 😆

upper gale
#

Satisfactory is my only real automation game. But yeah I can def see why you'd feel like blueprinting everything

mortal ginkgo
# cunning siren I like that idea AND I dislike that the blue print size is smaller than the long...

it is indeed the lowest point of this game, the blueprint system that is.

if you are wondering about the lore, devs were against the idea at first because they wanted the feeling of making a factory manuelly to be consistently there other than "plop blueprints and call it a day".

they eventually made this system due to high demand so it is what it is.

if you are interested on mods, there are much bigger blueprint maker sizes too

cunning siren
mortal ginkgo
frail sleet
cunning siren
mortal ginkgo
#

I am not a mod user so cant know. there are maby variations so pick from what they say

mortal ginkgo
#

I can definitely understand making mk2 to mk3 upgrading but beyond mk4 I am sure its just frustrating.

frail sleet
#

i was watching under the assumption that people who are gonna do an 800 hour build (hell, i'm halfway through one myself) would look into the recipies that are appropriate for their goals before doing so, rather than after - and i couldn't watch the pipe replacement video with all of the pipe crimes being committed, advised and generally misunderstood

mortal ginkgo
frail sleet
#

Yeah i do wish i could boop sometimes

#

i often do something that could be "booped" and it's like 7 hours of work

#

I screwed up my Quartz processing and just went with it because i did not have the heart to rip up a few days worth of stuff and try to fill the space with something from another processing stage. Cheap Silica is almost as good as Quartz Purification + Cheap Silica for me.

mortal ginkgo
# frail sleet Yeah i do wish i could boop sometimes

ah yes, the boop magic that we all wish for water piping jace_smile

also I am unsure how correct he is about using pumps and saying it is to prevent sloshing..

Pumps create pressure when when put horizontally but I am unsure how it solves the manifold issue of pipes.

I dont think he is maxing mk2 pipe usage to a point that sloshing is an issue but dunno

frail sleet
#

I can forgive peeps for not having a full understanding of satisfactory fluids because i am like 70% there and sometimes it's just magic 😄

#

AFAIK, pumps don't directly impact pressure - but they act as a valve, and they create headlift.

Valves don't create headlift, only pass it on with a delay - and there is actually a valve bug which can cause them to incorrectly nullify headlift which can negatively impact flow

mortal ginkgo
frail sleet
#

so basically using a pump as a valve set to 100% is valid

mortal ginkgo
#

so the one with pump was emptied almost fully

frail sleet
#

I think static or dynamic pressure no - but headlift is a pathway to many abilities, some considered to be.. unnatural

mortal ginkgo
frail sleet
mortal ginkgo
#

This is madness I give up.

frail sleet
#

https://i.imgur.com/W7pza68.png

take a look at this

Manifold slosh happens when fluid flowing from B to C locks out fluid that should be flowing from A to C.

This one is pretty simple, B pipe gets more full and thus more pressure than C because it takes more fluid than it can drain out the other end.

mortal ginkgo
#

I will go live in mountains.

mortal ginkgo
frail sleet
#

the headlift priority stuff i am not even gonna pretend to understand 😄

#

There's a VIP junction which is.. not exactly bugged, at least not taking advantage of the classic vertical junction bug, but it has a valve on the low prio connection and a pump on the high prio connection

#

and i think it basically works by screwing up the headlift propagation

#

which has some trouble going through lots of pipe objects and through valves, especially multiple valves in series

mortal ginkgo
#

can you check at 3:58 mark?

#

this is what I mean where a pump is causing full priority almost

#

even as horizontal

restive knot
#

Is my math off or do I get more copper ing per ore on pure ingots than I get on on leached ingots?

frail sleet
restive knot
#

why would you balance it that way I mean water is effectively free

frail sleet
#

iunno

mortal ginkgo
#

there is a valve to prevent that flow direction tho

frail sleet
#

Yeah it's tricky! That experiment is not well controlled though, the pipe capacities before and after the pump/valve are different

#

but yeah there is something with liquid priority and headlift

#

that only really seems to affect things when there are multiple competing liquid sources with different amounts of headlift, though.

e.g. if you're feeding 600 with 500+500 it might eat 500+100, instead of the 300+300 you would expect

mortal ginkgo
frail sleet
#

What i mean is, e.g, having a 4m pipe + valve + 6m pipe actually behaves differently than 5m pipe + valve + 5m pipe

#

if it affects the experiment significantly or not, i dunno - but it's best to control for that

#

i believe that the liquid priority stuff is based on headlift and headlift propagation rather than directly in the static and dynamic pressure calcs

#

that's the understanding i got from the guys looking at the code, and there's ingame evidence of that with e.g. adding a pump not increasing flow rate at all in most scenarios

mortal ginkgo
# restive knot why would you balance it that way I mean water is effectively free

leached copper uses almost 2x less refinery so you win in power and space.

you also win on not caring about water and its setup.

space and power is not an issue end game so the only reason to use leaches copper is if have spare sulfur or sulfur nearby, or you dont want to lose sanity with pipe setups.

It is still a meh recipe due to sulfur not being around a lot naturally and is used by end game recipes so take what you will and yolo.

mortal ginkgo
#

anyway I give up regardlesss

#

mountains call for me

#

I just think headlift is increased regardless of a pipe or pumps location

#

and junctions care about that "fake headlift bro"

#

ah, a bug. now it all makes sense

frail sleet
#

most of the others use the vertical junction bug and he just doesn't realise

mortal ginkgo
#

Aeryn. I am at work bro. Please dont cause a borken fuse in my head.

frail sleet
#

the pump vs valve one doesn't, and i think that's headlift related (which comes into play when choosing which of multiple fluid sources to draw from when all of them can't fit)

mortal ginkgo
#

the one that I stated in time

#

it is not about verticality at all

#

yet using a pump causss extra "fake headlift" which creates priority for that horizontal connection

frail sleet
#

and the game is choosing which 600 to take

#

I'l have to play with aluminum some more

mortal ginkgo
frail sleet
#

refinery centipede

mortal ginkgo
frail sleet
#

refinery 5 runs on waste from refinery 4 which runs on waste from refinery 3 which runs on waste from refinery 2 which runs on waste from refinery 1

#

waste asymptotically approaches zero

mortal ginkgo
#

I dont care anymore and obviously ficsit doesnt either

#

we will talk once again when water is a finite resouce in game, if it ever comes to that

#

cutedoggo 👍

restive knot
mortal ginkgo
#

Maybe not as much as the pure one. hehe

#

I am just trying to defend a F tier recipe cut me some slack will you brotherman

restive knot
#

Still need to move a liquid from a to b and have water in it somewhere xd

mortal ginkgo
#

REEEEEEE-

restive knot
#

xd

elder jackal
mortal ginkgo
cunning siren
#

Learning all the quirks of this game takes a long time it seems 🤔

restive knot
cunning siren
#

It seems more reliable to build splitters and mergers directly on the ends of lifts than it does to attempt to connect them otherwise 😆

restive knot
#

You just dont need copper ore in anything so I bring ingots xd

restive knot
mortal ginkgo
restive knot
cunning siren
mortal ginkgo
restive knot
mortal ginkgo
cunning siren
mortal ginkgo
mortal ginkgo
#

it happens extremely alot if you try to make lifts by using belt supports that have no belt on them

#

where you want to make pretty lifts that are not possible, such as small distance ones etc

restive knot
#

wasnt there a build mode that automatically places belts between my manifolds?

cunning siren
#

Yea, I'm messing around with infinate lifts from a sky train 200m up and having all sorts of wonkyness

restive knot
mortal ginkgo
#

you still need at least one belt sticking out of your manifold

restive knot
#

Oh man all the buttons listed on the bottom and I fail to see the big field in the middle

mortal ginkgo
#

so both sides should have a belt

restive knot
#

wdym?

#

they do?

#

Or you mean the belt wont connect into the splitter?

mortal ginkgo
#

so both splitters need to stick their tongue out if you want them to kiss

#

yes, I used adult themes to explain. live with it.

restive knot
#

But that screws with my ✨ aesthetics ✨

dull flare
restive knot
#

Im 26 Ive seen people kiss before

mortal ginkgo
dull flare
mortal ginkgo
feral geyser
#

Two girls kissing

#

Shit this isn't google

gleaming owl
#

Is there a europe based merchandise shop?

restive knot
#

There are a lot

Idk if any of them are satisfactory themed though

gleaming owl
#

yeah sorry for not being clear but I mean for statisfactory

#

I was thinking since its a swedish based studio it would maybe also produice in EU

reef basin
#

well they don't make their own merch

cunning siren
#

What is the trick to getting floor hole mounted lifts to connect "more flush" by one nudge to factories? Sometimes it does not seem to work?

mortal ginkgo
#

than put another floor hole as a decoration

#

you can also nudge up your machines if that tickles your fancy

gleaming owl
cunning siren
mortal ginkgo
#

Guys I just witnessed a tragedy that words cant express my sadness: I just put 6 berries as a decoration to where my lizard doggos are.

They.. They consumed them! No remorse, no second thoughts! Berries are gone.. just like that.

...

cutedoggo

lament pike
#

Hey, i found many reddit posts about factories going idle for no actual reason. Many of them states it's caused by hoverpack. I do not have a hoverpack, I don't even have it researched yet now that i finally got to my first oil extractor and refineries the whole thing goes idle for some reason. The worst of all is I can only restart it by re selecting the recipe in each single refinery BY HAND. Any solutions for this bug?

sour vessel
shy mulch
#

A machine won't operate if its output is full

lament pike
#

Why doesn't it say that instead of idle?

shy mulch
#

It is idle, because it's not producing anything

#

You can see the outputs on the machine

lament pike
#

Yeah but for a newbie thats no reason 😄

#

What am I even supposed to do with the heavy oil residue?

shy mulch
#

That isn't telling you a reason, it's telling you a state. It's either idle or active

#

send the heavy oil residue to another refinery and process it into something else

#

probably best option is to turn it into fuel, and send that to a fuel generator which will make you some more power

lament pike
#

Okay, thanks, I'll try

sour vessel
#

you can also send some to a packager to get fuel canisters, which are more efficient at powering things like your chainsaw/jetpack/vehicles

lament pike
#

I think I don't have a packager yet

sour vessel
#

in my factory, i have the heavy residue go into the packager first, then into 2 fuel gens (that don't have a 100% uptime just to take care of the excess)

lament pike
#

Yeah, no packager

sour vessel
#

unlocked in tier 5, the fuel is worth it imo

shy mulch
#

you can unlock packaging at the same tier you are already in, it won't take you long

boreal musk
#

everyone had a problem where everytime you save a blueprint, it doesnt actually save until you reload your save?

sour vessel
#

for reference, one biofuel lasts just under 3 seconds in the jetpack, packaged fuel lasts 5

cursive totem
boreal musk
boreal musk
sour vessel
cursive totem
#

hmm ok then not

lament pike
sour vessel
#

for now, just turn the excess into residual plastic/rubber

hasty lion
#

what do you guys think could be in 1.2?

leaden turret
#

boat physics but no boats

reef basin
sour vessel
#

more trains me hopes

#

i like trains

vale grotto
#

God I hope it's more trains
I would pay like $15 for a DLC that literally just adds more decorative variations on trains

#

Give me different models of train that don't function any differently but just look nice and I would pay without hesitation

sour vessel
#

gimme diesel electric trains instead of monorails

#

gimme diesel hydraulic too

vale grotto
#

Gimme monorail diesel electrics

sour vessel
#

I wanna drive a DE6

vale grotto
#

Gimme trains that I can power with solid fuel input into the train station

leaden turret
#

liquid fuel trains would have to be supplied with packaged liquid fuel, otherwise you'd not be able to refuel them when you're manually driving them around

sour vessel
#

Just allow the packaged fuel to be used as a liquid input (trains only)

vale grotto
#

Could have a spot in the menu when you click on the train that lets you manually insert a packaged fuel yeah

dusky plume
#

biplane

sour vessel
#

(no ik that's not a feasible solution but one can hope)

#

An S060 would be fun too

#

steam trains to cut down on (nonexistant) pollution

leaden turret
sour vessel
#

Exactly! :D

vale grotto
sour vessel
#

(less carbon footprint than refining oil)

peak wasp
vale grotto
#

Gimme a boiler that turns water into steam that I then pipe into trains

dusky plume
#

nightmare mode where it's dark longer and the spiders come out to degrade your factories

sour vessel
#

hence why steam locomotives have water tanks, which boil into steam to power a turbine to produce torque

leaden turret
#

unlike the real world, there's no transmission loss in pooting electricity through cables & electrified rails

sour vessel
#

my immersion 🫠

pliant prawn
#

time to handcraft a ton of canistters! sulfuric transport loop almost ready lets goooo

sour vessel
#

why transport packaged when you can use liquid cars? 🤔

pliant prawn
#

Drones

sour vessel
#

ahhhh i see

#

I have yet to get drones

shy mulch
#

Drones are a lot of fun

vale grotto
sour vessel
#

I still need to automate modular engines and the other thing

pliant prawn
#

verry fun. First time really messing deeply with a packing and unpacking line, so its been a good time

leaden turret
leaden turret
sour vessel
#

I want drones, but I'm producing 25 versatile framework/min, while making 0 of the other 2 spelevator parts a min 😔

pliant prawn
#

I need to make soo much lol. In phase 5 but only just working now on nuclear power. these converters, encoders, and accelerators are hungry haha

sour vessel
#

I can't wait to conquer aluminum, it sounds like a fun process 😁

shy mulch
#

Always worth building a large and robust power grid, so you never need to worry about power when working on space elevator parts

sour vessel
#

I've got 8 fuel gens and 12 coal gens running 100% of the time

#

i could probably up it, but i just tore down my starter iron factory to repurpose it for modular engines

pliant prawn
#

ah yissss. let the rebuilding happen

barren dove
#

Do drones see droneports as sector hights?

Been testing with one to see how it will fly and went down to the flightpath in the sector. Built about 10 more set them up and now they all fly up and over the ports 🤦 while it was designed to fly down like the test port 🤣

shy mulch
#

fuel scales really well, so you can quite easily create a large amount of fuel gens with a relatively small amount of oil

sour vessel
pliant prawn
sour vessel
#

but those aren't visually appealing to me

pliant prawn
#

fair enough. I just find them easier to work with. the lines are easier to aim with

shy mulch
#

God, mergers/splitters placed on conveyor lifts are really annoying to work with. I get them working eventually but there's so many strange little quirks. I hope they get made a bit more intuitive/flexible in the next update

faint reef
#

does anyone else dreading starting a new game beacuse you have to collect every somersloop, mercer sphere and hard drives again? I have done it on two playthroughs now and I just cant get myself to do it again

reef basin
faint reef
#

ags?

reef basin
#

advanced game settings

faint reef
#

wow i never even opened this setting before lol

reef basin
#

no there's no size difference, they are all 8x8m

#

height is 1/2/4m

#

but do you know what specific point the mod counts as "foundation position"?

#

then that information is basically useless 🙂

#

which is possible, but then again - do you know what the game counts as position of foundation? the point can be anywhere

shy mulch
#

I did notice something a bit strange, there is a very tiny mismatch in heights, it gets worse as I go higher, where a factory that includes 1m foundations doesn't line up nicely with vertical splitters, it's tiny tiny differences you can barely see, but it's just enough to prevent a straight belt being placed. Not sure if it's an issue with 1m foundations or with vertical splitters, or both, but there's definitely something weird going on. I'll need to investigate more to figure out what exactly is causing it. I'll post a screenshot in a min

reef basin
#

can also be just decimal shenanigans

undone kestrel
shy mulch
#

https://discordapp.com/channels/370472939054956546/553550313533997057/1418172229497389117
On the lower floors it lines up perfectly, but each splitter as I go up the factory becomes a tiny bit more offset than the one below it, after 2 splitters I can no longer place a straight belt and need to move the left a bit further back so I can have the belt on a bit of a slope up to the vertical splitter. Second image is what it looks like on the 6th floor.

boreal musk
#

thanks, now i cant unsee it for the rest of my life

vestal cedar
#

Anyone else get the bug where the M.A.M. 200 Silica research doesn't grant the +6 Inventory Slots?

solemn crystal
shy mulch
brazen swallow
#

those who've finished phase 4 - how long did it take?

boreal musk
#

20hrs (my fastest)

solemn crystal
#

I was speedrunnibg

#

Didnt take too much time to think and i already had a plan in mind

brazen swallow
#

i've been making a factory for 2 days just to get 1 half of the first item in phase 4

solemn crystal
brazen swallow
#

yea it's my first playthrough

solemn crystal
#

makes sense

#

I took 100+ hours for phase 3 back then and i still didnt have a fully efficient factory

vestal cedar
#

I've got coming up to 900 hours in game (not in my current world, just started) but I've never finished the game. Found spending a week building a factory for 1 item kinda wasnt what I was looking for back when I use to play a lot

#

Now that I'm incredibly bored, it's the perfect game to play. A week of doing something to get a small output, result!

solemn crystal
#

And unlike satisfactory, products have infinite variation

vestal cedar
#

I just wish my game wasnt bugged rn

#

gunna have to probably restart my world to fix

#

or mod it

solemn crystal
vestal cedar
#

tried

#

didnt work

solemn crystal
#

Maybe its the game itself

vestal cedar
#

maybe

#

But not getting the inventory upgrade is a little annoying

solemn crystal
#

Take the save and store it somehwere safe, then reinstall satisfactory, put the save back in, and try

solemn crystal
vestal cedar
#

I aint reinstalling satisfactory on my internet.

solemn crystal
#

Fine, are you steam or epic

vestal cedar
solemn crystal
#

i think rhats where it is

#

it basically checks for any corrupted files

vestal cedar
#

Verifying now

#

completed, gunna load the world see if they're there, if not revert 45 minutes and do the research again

#

Nope, not here, gunna revert

#

Well, nevermind, because I reverted twice already and the game continues from that save, I have no save of before doing the research unless I revert 3 hours ago lmao

#

well, time for mods I guess

unkempt blade
#

throw it in SCIM and undo the research you're having trouble with then try again? 🤷

vestal cedar
#

what is SCIM?

solemn crystal
#

Webpage

#

Basically a save file editor

unkempt blade
#

And if you've put a lot of time into the save I'd say maybe just ignore the bug and keep going. 6 slots of inventory isn't going to make or break the playthrough especially with dimensional depot now

boreal musk
#

just use 300+ inv slot mod, you will never have to worry about it again

solemn crystal
boreal musk
#

my 120k concrete says otherwise

#

my 1200/min concrete depot cant keep up

primal pecan
#

why does the APA have a conveyor input, what goes in there?

zenith pecan
#

Tho poer boosty things, they up the power boost from 10% to 30%

limber atlas
#

what’s the appeal to using 2m and 4m foundations instead of 1m

leaden turret
#

twice and four times as awesome as 1m foundations mikaelsmile

#

using multiple 1m foundations to raise up something a bit when one single 2m or 4m foundation would be a bit odd

hard ivy
reef basin
frozen ingot
#

and possibly more concrete 🤣

hard ivy
#

Yeah, I only need the inventory space when dismantling a lot of BPs because messed up placing them

frail sleet
hard ivy
leaden turret
barren dove
#

Lets build the last elevatorpart from scratch they said, it will be fun they said 😭

frail sleet
#

so looks very weird

unkempt blade
leaden turret
unkempt blade
#

could also probably double layer walls with the half foundation if you want them to look chonkier

primal pecan
shy mulch
#

Might just be my graphics settings or something, but I find sometimes if there's a large flat wall at certain angles it glitches and becomes transparent

#

Kinda ruins the vibe of having a big monolithic building if you can suddenly see through it

hard ivy
#

Use foundations as walls lol

#

Actually, aren't there half foundations?

#

Your walls don't even need to be 8m thick

zenith pecan
vital mango
#

Hello ^^

indigo pine
#

is there a way to move stuff down in the blueprint designer without rebuilding the whole thing?

compact dome
#

can i make a circular building shape without spending 10 hour

rustic hare
dense violet
#

it's pretty quick when you get the hang of it

compact dome
#

ive seen a lot of those cool circular buildings and was wondering do they spend a ton of hours or is it actually simple

dense violet
# compact dome ive seen a lot of those cool circular buildings and was wondering do they spend ...

depends.
I consider there being 3 basic type of circular building

1st - just some curved architecture - external stuff like walls, roads ect. Pretty simple and fast
2nd - having some machines on a set of curves. Not too hard as long as you're keeping it to single layers
3rd - multiple interlinking curves that have to line up. You pretty much have to have mods to do it or spend your whole life doing it

compact dome
#

Ohkay, I'm pretty much on my second save since I wanted to have a better start, I started making aluminum and got a hoverpack and that was the end of my first playthrough. I also just built big concrete slabs or just open machinery on the ground with not a single decorated place so I would like to change that too , hence why I'm asking about circular buildings.

dense violet
compact dome
#

Nicee, how long did that take?

dense violet
#

150hrs? there's more no in that pic and behind it

#

faster than my first circular build

zenith pecan
compact dome
#

my total satisfactory playtime is 204 hours so 150 hours for 1 build is insane

dense violet
zenith pecan
shy mulch
# hard ivy Use foundations as walls lol

yeah I've ended up doing that in some places, makes walls kinda pointless though, I end up putting walls on on the foundations just for the look, so the foundations are literally only there to prevent the building being transparent

dense violet
shy mulch
hasty lion
#

does anyone know if there are mods which allow to upload images to signs/billboards? could really use it for things like advertisings and logos

dense violet
#

....

damn bot is still dead

dense violet
#

best to ask in the modding discord

limpid cairn
#

just gotta make it yourself 🤫

zenith pecan
#

Bot still on break - Блять!

limpid cairn
#

this is what @dense violet wanted to link btw

hasty lion
#

well, thank yall, im going to take a look into it

limpid cairn
hasty lion
limpid cairn
#

well theres a start for everything

#

also basic coding skills are enough for modding

hasty lion
shy fog
#

final piece of stage 4 (the part I can't manually build) now in the manufacturer

#

woooo

#

earlier than I expected

shrewd palm
#

huge

dense violet
#

is your fastest belt mk4?

#

and you're tryign to move 2 full mk4 belts on one platform?

#

ok but how many platforms are moving 960?

#

yeah so first of all , you physically cannot move 2 full belts on one platform

#

sure, but what happens when a train docks?

#

the belts stop moving , yes. For 27 seconds

#

platforms stop loading or unloading while the train is docked. a 27 second pause

shy fog
#

silly mods changing the basic game because you're not willing to do as intended

dense violet
#

also ignore any throughput counters, they're pointless here

keen dome
#

when satisfactory 2

dense violet
#

yeah ignore them

#

so? they aren't reliable. All the deliveries come in bursts

#

also, if your limestone is also 2 full belts being delievered in one platform? it's definitely wrong

shy fog
#

the instant you start using mods you no longer have any case here. It's an absolute fact that you stopped playing the game as intended.

dense violet
#

You often can't move more than 1 full belt on a platform. Often less

mossy quest
#

Hello, is the liquid sinking a thing or will be soon ???

shy fog
#

no, you can flush liquid or bottle it to send into a sink

mossy quest
#

i guess i'll just sink petrolum coke then, thanks

shy fog
#

easiest way to sink it initially, later it's better to make fuel generators to eat it

dense violet
#

in any case, you're going to have to redesign your belts and platforms

try 1 belt per platform, and you'll need to properly buffer each platform

dense violet
#

then yo udon't need to consume full throughput of whatever you're moving

but it is physically impossible to move 2 full belts of material from one platform

#

look at the belts when the train is docked. They stop accepting items

shy fog
#

cobalt, he moded, it's not worth time

dense violet
#

oh? yeah, do whatever then

#

because don't rely on them. gl

remote depot
#

hi, with a friend i just discover i can duplicate item, u know how to resolve this prob to not spoil the game ?

reef basin
#

given you can just enable AGS and give yourselfs thousands of any items, it's not a big deal

#

the only person you're cheating is yourself

dense violet
#

the one dupe method I know of should have been fixed? afaik you had to build a dupe machine pretty specifically

so the solution is: don't build the dupe machine

remote depot
#

a dupe machine ? i dont need any machine for that

dense violet
#

what effect are yo uusing to dupe items?

zenith pecan
#

What dupe machine, I thought coffee stain fixed that after my last report?

remote depot
dense violet
remote depot
dense violet
#

ok, just out of curiosity, is this a recent and legal copy? I haven't heard of a dupe bug like this one ever.

atomic notch
#

Cant wait to dupe all my leaves

remote depot
dense violet
#

that's very weird. Have you restarted the server?

remote depot
reef basin
dense violet
#

we'll find out soon 🙂

plain gate
dense violet
#

lots of old bugs have existed

remote depot
dense violet
#

restarts often fix things 🙂

reef basin
#

yeah then it's a networking error or bug, not dupe glitch

remote depot
#

thanks guys

dense violet
#

glad it was such an easy fix 🙂

feral geyser
#

I have experienced a glitch before, I'm not exactly certain how to cause it, but it will duplicate things that are in my inventory's upload queue.

hard ivy
#

kill yourself. no reall, that's how that glitch happens. or rather, when you die with items in the manual upload

feral geyser
#

Cuz usually I'll upload stuff like leaves, wood, berries, etc before logging off, and i have seen them dupe. I actually have like, 8 object scanners rn.

feral geyser
#

I'll have to take note of circumstances and see if I can record it.

latent meadow
#

i curious how many coal generators will a mk1 support with full boost

#

or should

feral geyser
latent meadow
#

mk1 water pipe

feral geyser
latent meadow
#

???

#

could just give me a simple answer could ya

latent meadow
#

pipe

feral geyser
#

The pipe carries 300/min
Each machine uses 45/min
300/45 = 6.6666

latent meadow
#

oh you did sorry

feral geyser
#

I don't know how much easier to make it.

latent meadow
#

no your right you did

zenith pecan
#

Just make a standard 8:3 with mk1 pipes split.

hard ivy
latent meadow
#

or you talkinga about geneators to water pump

cunning siren
#

Gens : PUMPS

latent meadow
#

ahh ok ty

cunning siren
#

PUUUUMP it

latent meadow
#

got ya

zenith pecan
feral geyser
latent meadow
#

ok so right now i running about 5

hard ivy
#

pumps do not create water

cunning siren
#

Yea, I was making a joke as there is a song with PUMP it

latent meadow
#

right now it mainly water i having issues with though i always had issue trying to get fluids correct this game

feral geyser
feral geyser
zenith pecan
#

I can't link my usual examples, I'm at work on my phone, I really hate using the mobile discord 😜

shy fog
#

hey Speck, I'm on the final item being made right no w

#

phase 4 will complete today

mighty rivet
#

50 hrs on this world and still tier 3 🙏

cunning siren
#

🤷

#

Did you enjoy it though?

azure scarab
#

Whats an item, that easy to make, that also gives a lot of fiscit tickets?

cunning siren
#

Cables, Uranium, Raw Quartz, Concrete, Quickwire, Reanimated SAM, Slooped Alien DNA Capsules, AI Limiter

mighty rivet
#

i am only automating iron rods and plates so far 🙁

mighty rivet
shy fog
latent meadow
#

interestng it seem that for me lenth of the pipe seem to be an issue

mighty rivet
#

but when i get trucks i will expand my empire and maybe get 200 iron a minute 😮

zenith pecan
#

Installing windows is already блять, Installing it on 22 laptops one after enougher is epic 💤

shy fog
#

200 iron a minute here is pretty easy...

mighty rivet
shy fog
#

oh trucks is WAY easier than you'd think, you merely need to drive in a circle

mighty rivet
#

do they bug out

shy fog
#

always

#

want video of it?

mighty rivet
#

how often do i need to fix them

hard ivy
shy fog
#

just... don't ride without a parachute, or jetpack...

#

driving is fine though

mighty rivet
#

so should i go through the effort of making "neat" conveyors to my base

shy fog
#

for what item are you shipping to your base?

#

that's the entire question really

mighty rivet
#

iron ore, copper and limestone

#

and the other ores

shy fog
#

any reason you need to not smelt ore where it is?

mighty rivet
#

id rather do it in one place

dense violet
#

it gets messy doing it that way, especially if you're new. good to segment your factory

zenith pecan
cunning siren
#

~30 FPS with 7 year old GPU on motherboard 😆, not bad 🤔

#

Does 60 when I look at the sky

limpid cairn
feral geyser
cunning siren
#

Got a 1080 GTX external though, that does ~60 mostly though so, that fixes the CPU and GPU being on the same tiny thermal solution 😆

#

Games often crash if it's hot outside and I run the internal CPU and GPU both "maxed out" 😭

heavy pine
#

Got my nuclear power running stable. I think my next project will be to collect all the SAM and make it reanimated. #screenshots message

rigid glen
#

Are you storing the waste or processing it

heavy pine
#

Processing and then sinking.

#

I had a few whoopsies I had to fix; silica supply broke, didn't have MK.2 pipes all along the nitrogen gas line, and wasn't properly balancing the waste.

cunning siren
#

Anybody have experience with the "FICSIT Blueprints Extensions" mod? Says it can cause crashes 😭 not sure I want to deal with that for what it may provide

unkempt blade
dense violet
rigid glen
#

It's way too complicated for me, I don't plan well and mostly build on the fly

unkempt blade
rigid glen
#

I'm not an idiot, I do fine mostly up top tier 7

unkempt blade
cunning siren
#

I did nuclear one playthrough... I built a massive box network in the absolute highest furthest NW corner of the map. Was a lot of work in comparison to a Rocket Fuel Gen build 😆

zenith pecan
#

My very first nuclear setup was made when waste could be recycled, so I started with a 0 rad 0 waste system.

cunning siren
#

Noice

pine wolf
#

think anyone can help me out? stuck on phase 2 cause I'm wanting to build modular factorys to clean up the area but I have no clue how :>

cunning siren
#

Do you understand manifolds and ratios yes?

pine wolf
#

no :C

cunning siren
#

Ok

#

I would start there

hollow halo
#

I avoided satisfactory cause I was sick, just to play rivals

#

I’m now back and ready to weep, mainly cause I sound like ass still…

heavy pine
#

I have no interest in Marvel Rivals until/unless they add Rogue to the roster.

#

She's the reason my default factory color scheme is green and yellow. 😄

junior crescent
#

anyone knows what are the alternative recipes for modular frames?

dense violet
junior crescent
#

I'm tryna help my friend on his save rn

junior crescent
hard ivy
dense violet
# junior crescent ight

of course you'll also want to follow the items backwards, lots of alt recipes all the way up to them

hard ivy
zenith pecan
dense violet
#

the start of hte AI uprising

zenith pecan
#

First the AI slop, then the revolution.

rigid glen
#

If they can move my conciousness onto the net, I say let them come

zenith pecan
cunning siren
#

Sadge, Ziplines do not work on 100% vertical wires 😭

rigid glen
cunning siren
#

Wanted a "Firemans" pole 😆

dense violet
leaden turret
rustic pier
#

Do you let your devices back up or adjust ratios so they are always producing something even if you have nothing using the parts its producing lol

rigid glen
#

I started adding sinks everywhere to avoid stopped productions,

dense violet
#

depends. Going up the tiers? I let things back up into buffers. get lots of parts and makes it easy to make new productions

#

after unlocking everything? I make perfect factories

rigid glen
#

Afterf large storage buffers are full of course

rustic pier
cunning siren
hard ivy
rustic pier
#

Since a majority of my machines are not producing actively.

cunning siren
rustic pier
tacit trellis
#

wait lmao you can liquid check your pipes by standing next to them and putting your ear up to it lmoa

#

that's what i do irl crazy

cunning siren
#

🤔 I've been considering a ultra cheap 5.1 sound system, i've got a lot of content that supports it. I know this game does some of that too

tacit trellis
#

it does really replicate that industrial clang but minus the ear damage

cunning siren
#

OH yea... worked in a Tool & Die factory for ~10 years

tacit trellis
#

idk about a 5.1 system i think it's just like snake oil kinda shit

cunning siren
#

Nothing like a 5 story press smashing down all day

cunning siren
# tacit trellis idk about a 5.1 system i think it's just like snake oil kinda shit

Naw, some content has distinct sound channels and now with Dolby Atmos there is even more metadata in relation to position. Most satellite speaker systems separate the sound frequencies in a big way too allowing lower frequencies to be sent to a computer designed box that is paired to the speaker. It can get pretty high tech for very little money. Even some have built in mics and software to automatically adjust to the room acoustics

shy mulch
#

Man I'm having to have so much restraint right now. I could finish my final factory in a couple hours if I don't care at all about how it looks. But I know I'm going to spend weeks on this. I'm determined to not do boring big flat foundation factories any more

#

I hope it's worth it 😎

cunning siren
#

In my experience If I can enjoy what I am doing now I will not regret it

crystal siren
#

for many people building the factory is the actual fun

mystic oriole
cunning siren
#

Fun tends to be an illusive metric for most

#

Not sure what it would look like if "everybody" had it "figured out"

mystic oriole
#

I think gaming is like garage sales. One mans garbage is another man's treasure.

rustic pier
heavy anvil
#

remember, happiness is merely an illusion designed by ficsit's competitors in an attempt to slow down our pioneers meeting quota!

white dawn
#

Okay hear me out: underclock a Diluted Fuel blender to 60%, add a short packaging loop to either the water input or the fuel output, blueprint it, and you've got a drop-in replacement for your Diluted Packaged Fuel refinery blueprint! jace_smile

crystal siren
next plover
#

I've been psyching myself out. I want to setup a factory but I don't want to delete all the things

regal lantern
#

Just remove all the things and take time

#

Or build a platform in the sky and move all the stuff there

#

Then scrap the old when you've built the new

next plover
#

That's a good idea, just build over it

regal lantern
#

Has anyone ever had belts starting to flicker when they've gotten some massive factory/belt setups going?

next plover
#

Flicker?

regal lantern
#

I've gotten to that point, I don't know if it's the wacky amount of resources I'm moving around

next plover
#

Sounds more like your GPU struggling?

regal lantern
#

Yeah, like they're failing to render

#

Maybe, I don't think it is though

next plover
#

There's a setting for belts that might help

regal lantern
#

I have 48 T6 belts, they don't render properly when I'm moving around

#

That's all this is lol

shy mulch
regal lantern
#

I like making some designs work

#

Even if it's a dumb idea to do in the first place

next plover
regal lantern
#

I wouldn't recommend people package up 28800 water/m to move it to coal plants though

#

Getting it all to work out is worth the effort though

next plover
#

Getting dumb ideas to work is my favorite

regal lantern
#

And I've figured out some pretty aesthetically pleasing belt layouts in the process

#

Mostly using curved belts to take a horizontal setup to a vertical one, tends to look pretty nice

cunning siren
fleet crest
#

I swear the game looked so much better in very early access, why are the textures so blurry or stretched now

cunning siren
#

Different settings, drivers maybe lots of variables

fleet crest
#

now textures are extremely blurry and stretched especially on ore rocks and cliffs

atomic notch
regal lantern
#

Just changing it to TSR helped, thanks

#

I still have it at 90

fleet crest
#

and I swear there was some polish back then that was lost (probably due to engine upgrades though)

scenic mirage
cunning siren
atomic notch
#

Does tsr actually help? I have it set to none rn

shy mulch
green fiber
fleet crest
#

at least in my opinion

cunning siren
#

Maybe

fleet crest
#

textures are just stretched and blurry in places and I don't quite know why

cunning siren
fleet crest
#

ima try taj's graphical overhaul mod later, it seemed like it increased the textures' resolution

peak wasp
#

It could have been a development decision to use lower res textures on unimportant items to free up some processing and memory

limber crag
#

Keeping rendering distances down was probably necessary for consoles too

#

Traveling by hypertube tends to be the most picturesque rendering imo.

scenic mirage
scenic mirage
green fiber
#

the signal for some reason doesnt think so. have you checked the color of the blocks?

strange basalt
#

Is Turbo fuel worth it for generators in tier 5-6 or is it a waste of time to make it into turbo fuel?

cunning siren
#

My GPU hates DX12 😆

strange basalt
cunning siren
strange basalt
#

I have a RTX 3050

green fiber
#

GTX 1060 here. Its fine with DX12 in my case

cunning siren
spice patio
green fiber