#satisfactory

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boreal musk
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hold the crouch button

versed mesa
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And theres animals near by

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Ive needed to step away just to get health up

boreal musk
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can always use ranged weapon to kill hatchers

u can hit it with rebar while crouching so it doesnt spawns the small bees

versed mesa
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I'll retry in a few moments

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@boreal musk thanks ive done it

limpid cairn
hexed phoenix
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Cuz Guns that shoot Boom Boom is equal Fun

plucky plank
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why are my water extractors not extracting anything, they are placed on 'deep water' and have pipes coming out of them

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and yes they have power

limpid cairn
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same as miners

plucky plank
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the light at the top is red even though they are on power

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and when i open it it doesnt say no power

limpid cairn
plucky plank
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it does

limpid cairn
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did you connect the extractor to another extractor maybe?

sterile blade
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And jump and fly too hehe

plucky plank
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nope they are all going into a junction

limpid cairn
plucky plank
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nope the power lin es are all connected to an extractor

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could it be the depth of the water ?

boreal musk
limpid cairn
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the depth doesnt matter unless you cant place the extractor

plucky plank
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i have no idea what the issue is

limpid cairn
scarlet storm
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why tf do my train tracks stay red regardless of how many or what type of signal i put down smh

steady glade
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is the track really flat?

boreal musk
plucky plank
boreal musk
#

check again

plucky plank
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i just checked

boreal musk
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if its connected to power, its always yellow or green

plucky plank
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im reopening my game

scarlet storm
scarlet storm
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without even having a sign down the whole track is red right here

dense violet
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you could show overhead images of how close your rails are to each other and show the signal block colours? but I have to go cuddle my rats now . Other rail nerds can help I'm sure

sand orchid
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Hello o/ I have a little question. Is it possible to off the hub music from the event? It was fun on the first hour of gameplay but still comes more and more annoying on long time.

dense violet
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I'm really impressed how annoyed people are about this music considering you can barely hear it once you leave the room

limpid cairn
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@stray herald how many coupons did you use to get to phase 5?

small notch
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Can you burn compacted coal

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I assume you can

limpid cairn
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yes

crystal siren
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you can either put it in coal generators or create turbofuel with it

limpid cairn
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guys, i killed a bean

crystal siren
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straight to jail

silk rose
unreal plover
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I have a question

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Do anyone know where is water ๐Ÿ˜ญ ? Have been looking for like 2 hours in game and I don't find anything

unreal plover
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yes

limpid cairn
crystal siren
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there are just a few small water sources, yes. But there is a lake nearby to the northwest or you could go to the sea in the west

unreal plover
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Thank you both

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I didn't knew there was a map, I play on controller

boreal musk
peak wasp
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hi all!
for wire, copper wire, is best use standard recipe or alternative with caterium?

i not know in late game if caterium is used or not

crystal siren
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caterium is the more rare resource

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used in late-game recipes

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so better not waste it (depends on how much of the world you even need later though)

peak wasp
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oky perfect, thanks ^^

boreal musk
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it really depends on the recipe u are going to use

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you can either use more quartz less caterium or more caterium less quartz

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especially when youre doing electronic items

peak wasp
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oh oky

shy mulch
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In my experience there's plenty caterium, it's one of the last things I'd worry about running out of

limpid cairn
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i killed another bean

dim adder
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I just got back into this game today and am really set on getting further than I did before, I am so scared though๐Ÿ˜… but I am really excited. I just finished Project Assembly 1 after 7 hours and after I told myself about 3hours ago that I would go to bed.

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I also whipped out a new notebook so I can do all the maths and plan everything properly ๐Ÿ˜…

mortal ginkgo
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Guys I got a big issue and I need your help.

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Whenever I see a Beryl Nut, I go grab it.

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Now you might say, whats wrong. Whats wrong is I got like 2k of it stored already.

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But whenever I see that nut, I go get it. How do I stop this?

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Thank you in advance. Much appreciate your time.

reef glacier
mortal ginkgo
reef glacier
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oh

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that is a problem

shy mulch
mortal ginkgo
small notch
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Is molded beam better for value then normal steel beam

tall lantern
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like most alts, depends what resources you have to hand

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there's always tradeoffs

mortal ginkgo
tall lantern
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(though with some recipes people neglect said tradeoffs)

mortal ginkgo
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if you have them closeby and you want to do something more efficient, sure.

small notch
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I donโ€™t like concrete tbh but I also donโ€™t like giving 60 steel for 15 beams

dense violet
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gotta decide what's better for you at the time ๐Ÿ™‚

mortal ginkgo
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so it is not bad as much as it looks like

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steel pipes on the other hand are in demand by almost everything and my mom

small notch
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Yh tbf I would prob be ok with just 15 beams per min then the 90 Iโ€™m making rn

dense violet
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you can also replace beams with pipes for encased pipes

small notch
small notch
mortal ginkgo
dense violet
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easy but it fucking chews through iron.

small notch
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Yh

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Good job Iโ€™m in a place with a lot of it

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I donโ€™t mind making some sub factories for ingots anyways

unkempt blade
versed mesa
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Need help with my oil rig setup please

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The machine is not making plastic it make 200 amd then none more could anyone tell me why this is please ?

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For the power am running 3 Bio gens

unkempt blade
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default plastic recipe?

versed mesa
unkempt blade
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  1. it's not getting power at some point (you ran out of biofuel?)
  2. it's not getting oil at some point (maybe related to power too)
  3. there's nowhere for the plastic output to go, add some storage or something
  4. there's nowhere for the heavy oil residue to go, try flushing the pipes and see if it starts up again
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if it's not one of those problems then I'm stumped too ๐Ÿ˜†

versed mesa
unkempt blade
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crude oil goes in => plastic and HOR comes out - so if either output becomes full it'll stop the production until there's room for it to go somewhere

dense violet
versed mesa
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Right

dense violet
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easiest way to manage it is probalby to turn it to petro coke and sink it

versed mesa
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Its say 50 heavy oil

unkempt blade
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yeah I think that's "full"

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turning it into petro coke like Cobalt suggested is what I'd normally do too

versed mesa
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Hiw do I make it u full?

dense violet
unkempt blade
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click the pipe section for the output and flush the network (temporary solution) or turn it into something else

versed mesa
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Ok let me try something a min

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I flushed it and still shows 50

dense violet
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it'll refill

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Connect the output to another system that will process the HOR into another material.

versed mesa
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Should I add a valve to the pipe?

dense violet
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no

unkempt blade
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if you want to test it out you can do a pipe from the output to a liquid buffer and see if it keeps running

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that's not a permanent fix but it'll give it room to run for a few minutes to see if it works

versed mesa
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Ok ive choosed to craft something else

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Why do I have to keep changing it when it's full why can't it just keep making plastic ?

ebon marsh
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@grand dew

grand dew
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what?

grand dew
dense violet
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what is it you do not understand about that?

ebon marsh
dense violet
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look at the recipe. It says right on it that it makes both Plastic and Heavy oil residue

ebon marsh
versed mesa
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Like I have storage units fir plastic to go to

dense violet
versed mesa
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Ok

versed mesa
shy mulch
versed mesa
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So hiw can I extract heavy oil while still crafting plastic ?

shy mulch
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there are multiple outputs on the machine

versed mesa
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Hold on kettle me show picture or 2

shy mulch
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I'm guessing from the context you have a refinery and are sending crude oil into the input
That produces plastic and heavy oil residue
If either of those outputs gets full and has nowhere to go, production will stop
You need a conveyor to take the plastic away and a pipe to take the residue away
Both need to go somewhere so they never get full

shy mulch
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If you don't want to do anything with the residue, you can put it into a refinery to make into petroleum coke then send that to the sink
Or if you prefer, you can send the residue to a refinery to make fuel which you can send into a fuel generator

limpid cairn
versed mesa
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Ok i think I understand abit more now

mortal ginkgo
versed mesa
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So ill just do that then send heavy oil else where

dusky plume
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you should probably make fuel with it, and burn it for power

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but you can send it elsewhere too... just suggesting that you make power where you can when you can

versed mesa
dusky plume
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it's not too bad, just place a few refineries in a row for now

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but once you understand more, try to place several refineries side by side to do the same thing

light wasp
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anybody wants to play normal save? (mic witch bad English and play for fun)

versed mesa
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Ah i was about to ask should I just build another refinery

dusky plume
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I'll step you through it as you need if you want, but it's extract, refine into plastic/rubber, take the oil residue into another refiner level for fuel, then take that into a fuel generator. take it step by step and explore each thing yada yada

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you'll have to play with balancing, like combine 2 or 3 oil extractors to a single pipe system, run that pipe parallel to like, 5 or 6 refineries for plastic, rubber, both

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then run all of those to 2 or so refineries for fuel,

shy mulch
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Best way to learn is to just do it and see
You could ask here all day and get multiple explanations and walkthroughs
But just build a refinery and build another refinery, connect them with a pipe and just get a feel for it
WIll be 100x easier and faster for you to learn that way

dusky plume
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yup just dooo ittttt

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it'll be fiiiine

shy mulch
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The majority of things that get asked here are people who imagine something is complicated so they ask for information about it before trying it, but it's actually very simple

versed mesa
shy mulch
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What time is it for you

dusky plume
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lol, it's more that the brain is overwhelmed stacking new information and trying to tie it together maybe? It's like this game finds that uncomfortable spot somehow for everyone

versed mesa
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Around 10pm

green fiber
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most of the time if you unlock stuff too quickly you'll have a hard time understanding everything properly

dusky plume
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too true

versed mesa
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Your right

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Mind you crafting alot of stuff manually i believe ive not rushed it for completing 2 phases

green fiber
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yeah if you craft most stuff manually you end up underprepared

light wasp
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anybody wants to play normal save? (mic witch bad English and play for fun)

green fiber
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because you cannot keep up handcrafting your way through everything

versed mesa
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Lol

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Ok i think I just about understand it now

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So one refinery is crafting plastic and 2nd is crafting Coke

shy mulch
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yes

daring stag
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sup men, is there a 1.2 in the work or is satisfactory "done"?

dense violet
mighty rivet
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the spaghetti is getting out of control i think i will just ficsit ๐Ÿ‘

unkempt blade
hard ivy
unkempt blade
twilit tinsel
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I finally unlocked mk 6 belts after 185 hours on one save and 550 total on saves that never got past phase 3 โค๏ธโ€๐Ÿฉน

daring stag
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man I finished everything including achievements on my first save but wish I didn't. I'd have played longer with multiple saves

twilit tinsel
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no like 11 year old me did not know what i was doing so i just restarted i was only on like steel i think but i restarted like 3 times in total

unkempt blade
daring stag
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I'm achievement driven

dusky plume
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I don't think I'll ever beat the game... going for 5000 hours on one world lol

daring stag
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they need to add 200 new achievements

shy mulch
daring stag
shy mulch
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If that's what makes you happy. Play the game whatever way you want

unkempt blade
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The satis achivements mostly just track the progress of the game. There aren't really any that are super difficult or chase achievements the way some other games have

daring stag
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yeah that's a pity

mighty rivet
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maybe when i get tier 9 i will use a mk3 miner and mk6 conveyor and wrap it around the whole world ๐Ÿ˜ฎ

daring stag
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the only "hard" achievement is the golden nut statue

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I wanted achievements like "have a power output of 500GW" or something

twilit tinsel
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im gonna make a 15600 iron ingot/m factory next :3

mighty rivet
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for now i am semi-skipping tier 2 for coal and then i will remake my whole factory to be no spaghetti, i have learned a lot from my other saves (tier 6 and onwards)

unkempt blade
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Yeah that's what I mean when I say design your own

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or do vanity projects like a global train or something

dusky plume
daring stag
shy mulch
daring stag
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could be cool to play that in coop maybe yea

unkempt blade
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then self-imposed limit I've been suggesting for people is to roll a dice when picking what recipes to build instead of picking the "best one"

dusky plume
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or beat the game on controller? lol unless u already did

shy mulch
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There's also mods that make the game a lot more complicated, if that's your bag

leaden turret
twilit tinsel
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i need to like automate things i still havent even gotten like fused modular frames automated or almost any phase 3 thing

daring stag
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I started playing the game on controller actually. but when I saw all the keyboard/mouse tricks, it was impossible to go back

daring stag
shy mulch
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Try completing the space elevator while only using biomass burners for power ๐Ÿ˜„

dusky plume
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I need the spooky factory mod that's some sort of ficsit themed dungeon crawl to fight off radioactive stinger infestations

daring stag
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I think playing the game in coop could be nice but for it to work like a mmo you need a 24/7 server I understood

mighty rivet
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is there only a limited amount of fuel for biomass burners? or does it regenerate?

leaden turret
daring stag
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like 4 players, one start in each biome. and you trade etc. that sounds fun. and server always up

leaden turret
daring stag
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and rocket parts needed are multiplied by 16 or smth

mighty rivet
dusky plume
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....Satis...faCataan?

mighty rivet
sour vessel
mighty rivet
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should i go for compacted coal for power or just normal coal? i am near a lake and 3 pure coal nodes (near rocky desert spawn)

spiral summit
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why does the saturation crank the hell up in the spire coast

weak dragon
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hi guys I got a little dog hours ago, got some materials but now the dog disappeared idk where it is. I think it was bugged in the ground, what should I do now ? It can respawn ?

mighty rivet
digital basalt
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So, How Many Mercer Spheres Do You Need?

If you're using 1 Mercer Sphere per item (as a label or marker above a small container, like an item trophy depot), then:

Storage Goal Spheres Needed
Mobile Utility Kit (~80 items) 80 Mercer Spheres
All Useful Items (~120 items) 120 Mercer Spheres
Full Game Coverage (~160 items) 160 Mercer Spheres

is this right? trying to get a central storage going

weak dragon
sour vessel
digital basalt
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i already know abvout that. i was just asking pure storage related

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im keeping track of the ones used already for research that is do

mighty rivet
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on the wiki it says for mk.1 pure node of coal being mined you need 3 water extractors on 100%, and 8 coal generators but 3 * 120 is 360 which is more then the 300m3/min that the mk.1 pipes can handle do i need to do 1.5 water extractors and 4 coal generators?

fossil iceBOT
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Official Satisfactory Wiki

The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator produces 75 MW at 100%

dense violet
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you'll appreciate it later

mighty rivet
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like 360 coal/min, 9 extractors, 24 coal generators?

dense violet
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360 water per min to 8 coal generators that need 120 coal pm

dense violet
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do 3x groups of those

dense violet
# mighty rivet thanks

whenever possible, keep fluid systems in smaller chunks on their own. Makes managing them much easier

dusky plume
dense violet
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often the manifolds benefit from looping when you're using high flow with mk2 pipes

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not always, but often

mighty rivet
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time to manually craft everything needed for tier 3 - coal power

upbeat charm
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Wait so I can't grab the doggo from other biome to add near my house?

leaden turret
shy mulch
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I feel like I'm lazy not properly automating it. But I've just lined up a manufacturer to make iodine filters and put storages in front of it to feed the items. There's enough in the input storages to make 7000 filters. That'll be enough forever, right?

upbeat charm
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but the new one disappear

shy mulch
vague flame
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Can someone tell me why the entry signals for one block need to be the same? I don't see why a junction cant have both block and path signals?

shy mulch
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If there is a way into the junction that doesn't involve going through a path signal, then none of the path signals can function

dusky plume
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imagine it like the block is a night club and you brought in security, they have to cover all entrances to ensure coverage!

shy mulch
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It's a lot easier to manage at the other end if each item has a different carriage. Whether or not you have all the cars on the same train is up to how you want to manage things

limpid cairn
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small trains

spiral summit
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if youre using every single node does it even matter ๐Ÿฅ€

peak wasp
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i have a vertical pipe mk2 who trasport water, from ground to sky (around 70-80m). I not understand why the last
last section of the pipe no recive water, ever if i add a pump

shy mulch
hard ivy
#

That 1 train would have to have like 100 wagons

fluid sapphire
hard ivy
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1 train per node cluster makes the most sense

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Plus separate trains and stations for each resource

fluid sapphire
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Me out here with usually 1 train per node xd

shy mulch
spiral summit
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split trains are obviously just more convenient because they arrive to the dropoff more frequently

shy mulch
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dropping off more frequently isn't just a nice to see thing, it's practical, because you don't need to store as big a buffer
if your factory is using 30k ores per minute and your train takes 30 minutes to do a full loop of all your stations before dropping off, you need a lot of storages to make sure your factory isn't running dry

fluid sapphire
mighty dew
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@open bramble

spiral summit
peak wasp
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i have a vertical pipe mk2 who trasport water, from ground to sky (around 70-80m). I not understand why the last
last section of the pipe no recive water, ever if i add a pump

sorry reply

shrewd palm
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mk2 pumps only do 50m of headlift

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so you'll need another one

upper gale
peak wasp
shrewd palm
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also one thing i've noticed since 1.1 is that sometimes pumps wont work because the bottom pipe bugs out

spiral summit
shrewd palm
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so just replace that

spiral summit
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i think if the headlift needle reaches the orange region it means you need another pump

versed mesa
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Am trying to refine polymer resin but for some reason the 4 m fuel is not going to the other refiner then into storage where Coke is in

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What would yous say my issue is there ?

dusky plume
sterile blade
versed mesa
dusky plume
#

๐Ÿ™ƒ

shy mulch
dusky plume
#

you're taking oil into first refiner, makin fuel a resin... but the fuel wont leave? show pic

silk rose
#

any way to disable music in hub????

scenic mirage
#

what happened to my railway? i used scim to align everything to the world grid and i just realized this happened?
#screenshots message

versed mesa
#

@shy mulch ive posted them

dusky plume
sterile blade
#

For the love of Ficsit, please learn how to take screenshots on your device (wether you're on desktop or mobile, it's quite handy)

versed mesa
scenic mirage
#

๐Ÿ˜ญ not that

sterile blade
hard ivy
shy mulch
#

Not sure what the first picture is meant to show, that's a storage not a refinery
But the second one clearly has no oil going into it

versed mesa
# sterile blade Picture 2

But picture one that one i have oil going into to craft polymer but abd trying to get the fuel to over to 2nd refiner and it's nit happening

shy mulch
#

Look at your first picture again. It's not a refinery. That's a storage container

versed mesa
#

Sorry my bad made mistake fir refinery 1 pic

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@shy mulch ok sorted it niw take a look

dusky plume
#

I would assume that refiner one has no oil input pipe and refiner 2 has no fuel out pipe

shy mulch
#

So you've got 2 refineries set up the same, but one is getting oil and the other isn't
Look at your pipes

versed mesa
dusky plume
#

if refiner 2 does have a fuel output pipe, you need to make sure it's properly connected to a fuel burning generator and make sure that generator is burning enough fuel to clear the system

versed mesa
dusky plume
#

you might have to delete and replace it... sometimes things don't work too well when you move a bunch of things

shy mulch
versed mesa
#

Unless maybe i still need the single blueprint Fuel on its own just like Coke

dusky plume
#

ok

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both of your refineries are making fuel

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you need to send the output pipes to a generator to burn the fuel off

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the crude oil goin in? you can't just flush it over from one refiner to the other

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you need to figure out how to pump crude oil through the pipes effectively from the oil extractor

versed mesa
shy mulch
dusky plume
#

send that to a generator

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with a pipe

versed mesa
shy mulch
dusky plume
#

u... didn't unlock it yet did you

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go check ur hub for the power generation tier

versed mesa
#

Or crap

dusky plume
#

take all ur plastic and rubber

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lmao

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i'm dying

versed mesa
#

Yeah i think your right lmfao

dusky plume
#

I LOVE THIS GAME

versed mesa
#

I did not know about fuel generator I think i had seen it but forgotten about it

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Maybe ill be better when am rested lol

shy mulch
#

Another way to get rid of fuel is to make empty containers with plastic, then combine the empty containers with the fuel to make packaged fuel, then you can send that to the awesome sink

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But it makes more sense just to send it to a fuel generator, cos that way you're not wasting plastic and you get more power

dusky plume
#

you'll need to unlock the packager

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it makes more sense to burn it

zenith pecan
#

Considering the power generation opportunity, why not use the fuel.

shy mulch
versed mesa
#

Em I think i unlocked it many minutes ago the packager

dusky plume
#

it's like a cult in here... BUUUURN the wittttttch

feral geyser
#

Don't package and sink fuel, wtf

shy mulch
zenith pecan
dusky plume
#

FIGHT

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ur right. import coal, and sulfur, and sink smokless pow

versed mesa
#

Well with the fuel I was hoping tido the same as what I did with Coke fir that to get sent into a unit from refinery 2 after it's crafted

feral geyser
#

Bruh, you all disgust me

unreal hollow
#

did they add other gear like the blade runners you can find in the lizard cave anywhere else on the map?

versed mesa
shy mulch
dusky plume
#

hee hee they just playin

feral geyser
#

So much waste

dusky plume
#

i'm gonna build a gagillion screws with three pure nodes, ship them by train across the desert, and sink em

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screw you and ur puppies and kittens

shy mulch
#

it's actually a travesty that you only get 5k points for sinking ionized fuel

feral geyser
#

Heh, screw sf_screw

versed mesa
#

@dusky plume @shy mulch so I can't get fuel crafted and sent to a storage unit because thats what am trying todo because am wanting to craft polymer resin

dusky plume
#

you have to make plastic, make containers, place a packager

shy mulch
feral geyser
#

Or use fluid buffers

dusky plume
#

run a pipe to the packager, insert the containers. or feed with constructor making containers

shy mulch
#

fluid buffers are from the 7th circle of hell

feral geyser
#

You are only using them for storage until you can burn the fuel, right?

versed mesa
dusky plume
#

yeah. just flush it. can u drag any fluid to inv trash or just water

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ummm

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place a packager on the same level as the refiner ??

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or on the ground?

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it's like a constructor, but with one fluid one solid in, one fluid one solid out

shy mulch
#

I'm curious, have you been handcrafting everything to get this far? How do you get to tier 5 without learning how to connect 2 machines in seires

versed mesa
#

Ok i just come off now and go have a sleep now

versed mesa
naive orchid
#

im still handcrafting radio control units in phase 8

dense violet
#

why do you hate yourself?

shy mulch
# versed mesa Yeah ive been working bench crafting all to phase 2 and I finish phase 2 now eve...

the game progresses in such a way that it encourages you to automate stuff, each step gets a tiny bit more complex, if you automate as you go you learn how it all works and each step is a very easy thing to learn to build on what you already know
if you've only been handcrafting and not learned to string stuff together, you're only making it exponentially harder for yourself as you progress upwards

feral geyser
#

Tbf, I've finished the game and never fully automated Turbo Motors

versed mesa
#

Woah phase 6 lol

naive orchid
#

and all the project assembly parts arent automated they are all temporary for when i need them

feral geyser
#

I still don't have a turbo motor factory.

shy mulch
#

I'm unhappy if I'm not automating things fast enough, need to keep scaling up

versed mesa
naive orchid
#

yo what do i do while waiting for all my modular engines to make thermal propulsion rockets

shy mulch
feral geyser
#

Get some remains for DNA points

naive orchid
#

im searching for somersloops and i might just give up

#

feels like i collected all of them

feral geyser
#

You might find spheres, or slugs, or aliens for remains

shy mulch
naive orchid
#

every single somersloop in the blue crater lake and close to that

#

every single somersloop in the northern forest

feral geyser
#

There are like, 100+

shy mulch
#

there's 106 ๐Ÿ™‚

naive orchid
#

but it just feels like it

#

i searched all around the world

feral geyser
#

You could go setting up radar towers

#

It'll help you know how many are left and narrow them down a bit

shy mulch
#

if you consider SCIM to be ok to use, then just look them up on that, some people would see that as "cheating"
otherwise, use radar towers

feral geyser
#

Also help you find any last few hard drives.

versed mesa
#

In the mean time am off to my bed to get some rest later i should be way better hopefully

naive orchid
feral geyser
versed mesa
#

Thanks for trying to help me guy ill be back again later for more help lol

naive orchid
feral geyser
#

Minor issue, you have power towers

versed mesa
#

Am guessing with Coke you can use as Coal in a coal generator right?

feral geyser
#

It burns coke at 25/min (same water use)

versed mesa
# feral geyser Yes

But ill still have to get water going into it still so good job and next to the ocean now

feral geyser
#

Yes

#

Which is why residual fuel will ultimately be better

feral geyser
#

You can put it into a fuel gen and get more power out of the HOR and also without needing water

versed mesa
#

Sweet

#

Maybe later i should redo my refiners and have them in a line side by side

hidden sparrow
rocky rock
#

Are there any feedback channels in here that the developers actually monitor?

limpid cairn
#

is it worth to use both inputs for trains btw?

#

as long as you also use both outputs

shy mulch
manic topaz
#

oops

versed mesa
#

I was going ask something but it dont matter lol

rocky rock
#

I started a satisfactory playthrough for 1.1 and I'm remembering how bad of a start the grassy fields are

versed mesa
#

Can I see your guys oil set ups please

limpid cairn
rocky rock
#

Once you get past the basic resources nothing is nearby

versed mesa
rocky rock
#

I'm about to rip everything up and relocate

versed mesa
versed mesa
unkempt blade
feral geyser
#

@naive orchid I'm proud to announce that F.E.E.T. has awarded you a medal for A.S.S. (Awesome Somersloop Searching)

#

๐Ÿ… ๐Ÿซก

rocky rock
#

Also random tangent but the devs really missed the mark for the late game with map traversal with stubbornly refusing to add flying player vehicles "because it would make the map feel too small" when hypertube cannons exist and also made portals stupidly expensive to operate and unlock way too late despite the dimensional depot unlocking relatively early and using no energy

naive orchid
#

yo i found 2 more near my nitrogen site

#

lets gooo

unkempt blade
hidden sparrow
versed mesa
hidden sparrow
#

700 too many jace_smile

rocky rock
#

I get wanting to encourage players to build infrastructure and not just teleport items everywhere and in the early/mid game not totally trivializing map exploration, but in my 1.0 playthrough by the end it was just painfully tedious getting around the map to manage my factories and get the last few collectibles

unkempt blade
versed mesa
#

I must be atleast near 50 hours in lol

manic topaz
versed mesa
manic topaz
#

factory carts are glorious
i have been enlightened

zenith pecan
#

If you want to fly that badly, just turn on the advanced game thingy ๐Ÿคทโ€โ™‚๏ธ

unkempt blade
rocky rock
#

Plus the logical disconnect between drones and dimensional depot existing but having weird illogical limitations on them

versed mesa
#

So let me ask something about dimensional depod what does it actually do i know something with your resources but I still could not make our from the description in game but soon ill craft one to look into it more

unkempt blade
rocky rock
# shy mulch What do you find illogical

That we don't have a flying player controllable vehicle to explore the map with when drones show we absolutely have the tech for it, and dimensional depots being able to magically transport items for free to the player but not anywhere else, and the endgame portals using stupidly expensive nuclear pasta as a consumable to operate

shrewd palm
#

anything in the depot can be used just as if it were in your inventory

shy mulch
deep pier
shrewd palm
deep pier
#

๐Ÿ™ ggs

shrewd palm
#

same with equipment

versed mesa
rocky rock
shrewd palm
#

the ionized fuel in question

leaden turret
#

also nobody said dystopian space capitalism was resource-efficient

rocky rock
unkempt blade
#

why not just get a mod to turn flying on/off when you feel like it?

shy mulch
versed mesa
#

@shy mulch the depot ive already unlocked just need to craft my first one to test it out lol

leaden turret
zenith pecan
rocky rock
#

I ended up doing map exploration with the big power towers, zipline hook and hover pack

naive orchid
#

7 loops

versed mesa
#

What ever yous do dont get me started onto mods since ive just recently started playing the game

shy mulch
#

Or stick a hypertube cannon in a blueprint and stamp them all over the map. Easy

rocky rock
#

It works but feels silly and unrealistic, I guess that's mostly what I'm getting at, the current game technically works but to me at least doesn't feel good with the decisions the devs ultimately made

versed mesa
#

I want to build me a hyperloop

leaden turret
shy mulch
unkempt blade
#

I do agree with you that portals would be more useful/interesting if you didn't unlock them at the very end of progress stuff

hard ivy
shy mulch
leaden turret
versed mesa
rocky rock
#

Hypertube cannons feel like a physics glitch, and the regular hypertube speed is way too slow, if it was 10x faster it would be much more viable

shrewd palm
shy mulch
#

Watch three body problem. They basically made a hypertube cannon ๐Ÿ˜‚

unkempt blade
versed mesa
#

How big are the hypertube i bet they same size as hyperloop tubes

rocky rock
upper gale
rocky rock
#

I got to ionized fuel in my last playthrough

dim flint
#

Anyone here have a some experiance with FicsIt-Networks?

unkempt blade
versed mesa
#

Say what now lol

upper gale
versed mesa
#

@upper gale hi mate

shy mulch
upper gale
mortal ginkgo
# unkempt blade I do agree with you that portals would be more useful/interesting if you didn't ...

while I agree, I think it is a "reward" for you to push game to the limits.

I don't blame people thinking otherwise but I got a hot take: If you are finishing the game before having a truly large factory game that makes 20/min final items of elevator stage, many portals fully active around, using all uranium as much as possible or needed, crafting a statue of your mom etc, you really dont need portals in the first place.

versed mesa
shy mulch
#

I have 18 active portal pairs atm, and when I finish the factory I'm working on atm I'll have 43

shrewd palm
mortal ginkgo
#

I humbly think it is a game's own "sand box design flaw" that we can literally finish phases but letting them just go for a long time with one assembler or two.

shy mulch
#

That should be enough I think

unkempt blade
zenith pecan
#

The map isn't really large enough for flying vehicles tbh, you can already cross it in a couple of minutes as is.

upper gale
dim flint
versed mesa
#

@shy mulch ive got to say something to yous

shy mulch
rigid fractal
#

I see thereโ€™s a tier 9 now. Is there a phase 5 for the space elevator?

versed mesa
shrewd palm
#

thankfully there is nothing beyond that

rigid fractal
# rustic hare yes

Sweet! Iโ€™m on phase 4 now. Last time I played there wasnโ€™t anything past 4

shrewd palm
#

if there was i'd probably become a homunculus or something

rocky rock
# shy mulch What's wrong with a hypertube cannon? Just do that with ionized jetpack and you ...

Again, it's more about this whole thing feeling super clunky and at odds with the rest of the game. Technically yes that works, but having a flying vehicle that can hover and let me have a nice chill aerial view of the map and land near points of interest is something we have irl and is a scifi staple so it feels weird that we have to do silly things like this and feather the jetpack input to hover and get around

versed mesa
#

When can we build space rocket factories

shy mulch
scenic mirage
#

#screenshots message
yeah im gonna cry now ๐Ÿ™ i didnt see the poor guy when i was clearing some trees

shrewd palm
upper gale
unkempt blade
plain gate
#

does the 9 3/4 cannon still work

versed mesa
#

So yous would not want a rocket factory then ?

rocky rock
cunning siren
#

I use cannons ๐Ÿคท

naive orchid
#

omg i saw a somersloop say look trough the window and witness a thread

#

isnt that kinda rare

zenith pecan
#

In other words, you just want to utterly trivialise the game, got it.

velvet crow
#

what is your bomb factorys size

scenic mirage
naive orchid
rocky rock
zenith pecan
upper gale
rocky rock
plain gate
#

there's the train blueprint teleporter isnt there too?

#

did get patched

rocky rock
cunning siren
#

Throughput on drones is not like 100% though. I'll take a nice MK6 belt or train over a drone when I want all the throughputs

shrewd palm
upper gale
cunning siren
#

Why is there not a drone train? ๐Ÿค”

shrewd palm
#

hoverpack for short distances, hypertubes/jetpack if you want to get around and explore, portals if you want to go from point a to point b with little effort beyond pressing W

#

and most of the wheeled vehicles do a pretty good job of getting around, even if their collisions with terrain can be janky

rocky rock
versed mesa
#

Catch yous later keep enjoying the game

unkempt blade
#

they did it for hogs! why no cart jetpacks?

shrewd palm
#

then you can transport your items across the map in seconds!

zenith pecan
unkempt blade
#

I was severely disappointed I couldn't take carts throuygh portals when I saw them

rocky rock
#

That's really where a flying vehicle would shine, land it on a plateau to grab late game collectibles instead of building awkward foundation ramps or power lines to get up, plus it would just be awesome to fly a proper vehicle over the map to enjoy the view of your factories

naive orchid
#

if everything goes according to the plan i will finish half of phase 4 soon

#

and its my first world barely 100 hours in

cunning siren
shrewd palm
#

although if they were adding a dlc where you got to explore more of the planet then a flying vehicle would probably fit right in

flint coral
#

how do u get uneaven splits to work like lets say i have 120 iron ingots and i need a flow of 75, 25 and 20 is that possible or not?

shrewd palm
#

i guess you'd use it to set up bases where you could connect a portal, and thats where portals would be more useful too

shrewd palm
hard ivy
upper gale
#

They can let you tame the flying manta ray and ride it, easy

zenith pecan
neon summit
#

Do you guys think it's fine to give yourself copons to get decoration things?

unkempt blade
flint coral
feral geyser
#

I think we should be able to get in a car and have it self-drive still like a train.

hard ivy
neon summit
naive orchid
upper gale
plain gate
#

doesn't matter how you connect it

naive orchid
neon summit
rocky rock
#

Also on the topic of portals instead of making them use stupidly expensive consumables just make them unlock in the mam from the dimensional depot tree and require a mercer sphere for each endpoint and a significant amount of power, that way they're still limited but available much earlier, have the power cost high enough that it will take endgame power generation to actively use more than a handful of them, maybe use power per item teleported so it's not a replacement for traditional infrastructure

unkempt blade
neon summit
unkempt blade
slate heart
#

Just finished up my aluminum factory and realizing that I just want to rebuild every other factory system.
Is there a "best" chain of production? As in would you better recommend making a separate factory to process ores, then ship that to whatever factories need the products, etc? At what stages do I split off products and send them to another factory?
Right now I have it set up to bring everything to a small "mall" area, but I am seeing that its causing some organizational problems as I try to branch back out

neon summit
upper gale
feral geyser
#

Go hunting for a bit, somersloop the machine to get double protein, then double capsules, and boom, hella coupons

feral geyser
#

Also, keeping doggos is nice cuz they can bring late game stuff that you won't necessarily need so you can sink it.

upper gale
rocky rock
shy mulch
feral geyser
#

Plus... cutedoggo ๐Ÿฅบ

shy mulch
#

I have loads of portals but often use hypertube cannons because it's often faster. Really it's a complete non issue

rocky rock
feral geyser
shy mulch
unkempt blade
#

nothing about satis is really hard sci fi so just calling it magic and not trying too hard to make it all be 100% coherent science is usually the answer

rocky rock
#

Again it's not like any of these things are unworkable with existing tools, it's more that there's weird limitations on the player having drones but not a proper flying vehicle, and the dimensional depot introduces cheap item teleportation early on and the portals are at the other extreme of cost

unkempt blade
#

give it the ol' star wars treatment and call it a day ๐Ÿ˜„

upper gale
#

You can tell it's just how they wanted you to use portals. They didn't want you to spam it or have it too early. The game is mostly about logistics after all, and teleportation is kinda the opposite

shy mulch
sick dragon
#

or you can make a hypertube cannon

shy mulch
sterile blade
#

Note: "item teleportation" is limited to player's inventory, not any machine's inventory (or anything with an output belt)

rocky rock
hard ivy
#

my issue with T9 stuff is that half the things seem like the devs just wanted something "cool" and didn't consider if it'll be useful

shy mulch
sick dragon
#

the map is really smaller than it feels. you look at the map and go wow thats far than you traverse its like "oh its past this rock and around the corner"

cunning siren
#

Its silly that I've done 6 playthroughts and only on this recent one did I figure out parts purchase with coupons grants a STACK of the items and not a single item ๐Ÿ˜† the game is SOOOO much more simple this way

hard ivy
tired axle
#

Is there any way to stop that anniversery party. I'm going insane

sterile blade
flint coral
tired axle
rocky rock
flint coral
#

cause i imagine that it needs to fill up the ones that are getting more than they need and vice versa

plain gate
#

yes fill it up first

cunning siren
#

I love hypertube cannons, they are fun to use and cheap AF in comparison to portals

hard ivy
rocky rock
sterile blade
upper gale
digital basalt
#

How many shpere is good to start a storage depo before focusing on upgrade (my choice)

plain gate
digital basalt
#

still having trouble deciding

hard ivy
cunning siren
digital basalt
#

Negative

plain gate
#

for my bp of aluminum smelters it takes a LONG time

flint coral
#

but i should match it when i can right?

plain gate
#

12x 250% smelters

digital basalt
#

Im speaking about a Central Storage

sterile blade
digital basalt
#

a one stop for any item i would need being at this location

upper gale
cunning siren
plain gate
sick dragon
#

in unrelated news im lowkey annoyed that the oil node in the swamp is fully impure

hard ivy
plain gate
#

they're not expensive to build

#

i wouldn't know anyways i havent played with build cost in 3 years

hard ivy
#

plus manifolds fill much faster if you use smart splitters

upper gale
rocky rock
# upper gale They want you to build more too, using hypertubes as intended would mean buildin...

That's kind of my point, I don't mind difficulty getting around the map in the early and mid game since I do agree the goal is to build infrastructure. However once we get to the late game and we're building our endgame factories it should be easy and fast to hop around the map, but right now unless you're comically flinging yourself across the map with hypertube cannons there's a big gap before teleporters which come too late to be actually useful and are more of a vanity item

plain gate
digital basalt
upper gale
cunning siren
upper gale
digital basalt
#

for the 3rd time, just doing it right this time and getting things the way i want them

rigid glen
digital basalt
#

just been battling with a number of depots to have, i have a blueprint from a streamer called Totaleclipse and its 4 on each side so 8 total to make the Blueprint

upper gale
digital basalt
#

much appreciated if you help me track down a number, so far i came up with like 32?

cunning siren
upper gale
#

It's a bit funny hearing the audio when going through a 24 entrance cannon

hard ivy
digital basalt
#

but i also found this earlier

If you're using 1 Mercer Sphere per item (as a label or marker above a small container, like an item trophy depot), then:

Storage Goal Spheres Needed
Mobile Utility Kit (~80 items) 80 Mercer Spheres
All Useful Items (~120 items) 120 Mercer Spheres
Full Game Coverage (~160 items) 160 Mercer Spheres

golden nexus
digital basalt
#

@cunning siren i know just making a Mall/Storage Depot/ Whatever you wanna call it ๐Ÿ˜„

upper gale
cunning siren
merry perch
#

my cannon from ~middle of map to grassy fields barely gets me there and its at 15 iirc

shy mulch
merry perch
#

i have 20 from grassy to desert

shy mulch
merry perch
#

i dont want to

#

uses fuel

shy mulch
#

Extremely tiny amount of fuel and would cut in 1/3 the number of hypertubes you need

upper gale
rigid glen
#

Not using one of your main mobility devices is insane lol

merry perch
#

i use it but i just dont wanna use it for hypertubes

upper gale
#

If i'm not paying attention I might use up too much jetpack fuel then have none left for landing

shy mulch
#

Seems very counterproductive

rigid glen
#

Why xy, jetpack hopping, especially with liquid biofuel, is key to getting the most distance

merry perch
#

its nice to just be plopped down onto your factories

#

and hypertube cannon segments barely take up space/power

rigid glen
#

other people are fascinating lol

shy mulch
upper gale
rigid glen
#

Like, if you want Factorio, go there ๐Ÿ˜›

upper gale
#

We just see those people cuz the ones enjoying the game are just playing it and aren't as vocal

shell creek
#

hi guys i have got a question. is satisfactory worth it. i mean its 40โ‚ฌ. i thought about buying the game.

shrewd palm
#

absolutely 100% yes

static bramble
#

guys what do u think about my factory of steel ? #screenshots

#

any advice ?

shrewd palm
#

satisfactory is genuinely one of the most fun games ive played

#

and it lasts for a LONG time too

rigid glen
rustic hare
cunning siren
#

Anybody's mouse become laggy / stuttering when ALT + TAB out of game and using browser? The even stranger bit is it seems to be fine with Discord ๐Ÿค” WTF? It's like If I alt + tab to discord first it fixes it but if to browser laggy?

rigid glen
#

windowed*

cunning siren
hard ivy
upper gale
rigid glen
rigid glen
cunning siren
shell creek
#

ok thank u. all of u. the point is that i m not swimming in cash right now. so i thouth about a lot. but all in all i like this type of games

crisp edge
#

I'm in salt lake City for a few days for work and I just got my steam deck hooked up to the TV in my hotel to build factory. Wings are on the way and keyboard and mouse are working, time to have a day

#screenshots message

deep pier
#

is there any downsides to overclocking generaters?

upper gale
stray herald
hard ivy
upper gale
#

Or uh, it's not doing it anymore rip

#

Oh there we go is working now

crisp edge
upper gale
#

Have to keep the text box focused

deep pier
rustic hare
crisp edge
hard ivy
rigid glen
shy mulch
cunning siren
#

Is this math correct... Sinking Silica is a 122% point improvement over Quartz Crystal at 11% per raw quartz?

shy mulch
#

sounds about right

rigid glen
upper gale
#

Ask Kyo to calculate it fr and then he can maths

rigid glen
#

I mean, sure, I get not wanting to build more, but why are you setting that much power without moving to nuclear?

upper gale
rocky rock
#

I started building a nuclear plant, not really worth it over rocket fuel and fuel generators with all the extra complexity and resources unless you're specifically doing it for the challenge

#

Since 1 pure oil node can run a stupid number of fuel generators with appropriate recipes

rigid glen
#

Kibitz just did a series on setting up full nuclear in 1.1, it was nmind numbing in it's size and complexity

unkempt blade
#

you all are crazy and should just be using several thousand biofuel burners instead

upper gale
#

Have power for a glorious few seconds

#

But you did it with hard work

rigid glen
mortal ginkgo
mortal ginkgo
mortal ginkgo
mortal ginkgo
rigid glen
mortal ginkgo
rocky rock
#

Eventually I want to turn the central pink/red forest plateau into a monolith with the space elevator at 0,0 map coordinates

tired axle
#

Do leaves regrow?

rigid glen
#

I think hand picked leaves and small bushes come back

#

but anything destroyed by chainsaw are gone\

#

(but I stil lthink some come back sometimes when a save is loaded)

rocky rock
#

Plants do regrow if they're far enough from active buildings

#

A powered building (not a power pole though) suppresses plant/enemy respawn

#

Had problems with hatchers spawning under my foundations until my factory expanded enough

mortal ginkgo
mortal ginkgo
cunning siren
#

WOH, it's 156x constructors in 6x builds to convert 1,800 Raw Quartz into Silica ๐Ÿค”

#

How am I gonna fit that into this cave?

sick dragon
#

distilled silica

#

your welcome

#

or whatever it is. dissolved?

cunning siren
feral geyser
hard ivy
#

it's less efficient than cheap silica if you don't need the crystals

cunning siren
#

I'm trying to sink this for points

hard ivy
#

why would you sink silica for points lmao

feral geyser
#

But they're doing the standard silica recipe

cunning siren
#

OH but if I do the conversion in the cave the 3:5 ratio makes it harder to train places ๐Ÿค” OK... this is why I did not do this before

peak wasp
#

Man having a hard go here when it comes to moving to blue crater

cursive totem
#

is it a common things that pipes somehow "lose" fluids through wall connectors etc?

peak wasp
#

These cliffs and amount of enemies are brutal

brisk crane
#

how can i use the fondations in the floor and remain a constant level does anyone know like do just put them floating in the terrain

cunning siren
#

โค๏ธ how hoverpack can get the camera in the perfect spot to judge alignment for building

#

It's much better for pasting configs too

shrewd palm
stone topaz
#

Struggling to understand how to transition to mid game. I'm working on T4 things right now. I've just unlocked steel and got that going. Unlocked Mk 2 miners, but I'm having trouble reconciling when I should start thinking in terms of mega factories and transporting items. right now I just have everything being made at their own nodes and some alien depots on them, but not really sure what to do to bring it all together, if that makes sense

deep pier
#

for amount of canisters do I put 1:1 or do I put extra to keep them running smoothly?

deep pier
shrewd palm
#

one of the nice things about the depot is that it lets you make a lot more "outpost" factories that only produce a couple of things, so that mega factories for building parts and stuff arent really necessary

cunning siren
#

OH the curve belt option can allow for some stuff the other options do not allow ๐Ÿค”

full vale
#

yo, im having problems with the signaling of a railroad crossing and im running out of ideas to fix it. is there anyone here who would help me or maybe yall have better troubleshooting ideas than i do. please message me in private if you do.

cunning siren
#

Explosion radius for rebar blows up the bee things now? That seems new

wise junco
#

Hi there! Odd question I can't seem to find anything on... for the first time, I'm wanting to build a centralized line across the major areas of the map before I go any further.

Is there a map anywhere of "suggested" main line areas?

void cliff
stray herald
#

Yeah I have almost a loop around the entire map with branching stations and 'u-turn' zones

severe plover
#

is it possible to have road barriers snap to foundation ramps?

shrewd palm
sick dragon
shrewd palm
#

not without infinite nudge anyways

cloud sigil
#

please๐Ÿ™

deep pier
#

for packagers is it better to just have the total amount that they need or to make extras?

deep pier
# white dawn What do you mean?

like for diluted fuel each packager needs 120 canisters, do I only give them 120 each or do I put a whole stack in each, like which one makes it run smoother?

merry perch
#

shouldnt both of them run the same?

white dawn
#

Can put in a whole stack if you're feeling extravagant, though

merry perch
#

120 is exactly what it needs so there shouldnt be any downtime and a full stack should also do that but theres more

white dawn
merry perch
#

either way i'd add like 10-20 more just to be safe

white dawn
#

I'm not sure where that "120" number is coming from

merry perch
#

overabundance in this scenario shouldnt hurt stuff i think

white dawn
#

Right, as I say, if you're feeling extravagant, can just throw a full Empty Canister stack into the water packager

#

Though at least if your machines are running at 100%, 20 should be more than enough

deep pier
white dawn
#

Each machine in the loop has a cycle that just lasts a couple of seconds, you don't actually need very many in there

white dawn
deep pier
white dawn
slate heart
#

Dealing with decimals for inputs and outputs, is it better to be just barely over or just under when considering a decimal input? (example, I have 160 heavy oil residue and I can either consume 159.5 of it or 160.1)

shrewd palm
#

over

slate heart
#

Thank you

frail sleet
shrewd palm
#

sure its more efficient for plutonium fuel rods

#

but is making that many pressure cubes for a little bit more power really worth it

frail sleet
shrewd palm
#

yeah

#

i just use the default recipes for nuclear

#

much better for getting rid of nuclear waste i think

stable berry
#

Is there a way to get more sloops like there is way to get more powsershards

frail sleet
#

no (outside of cheating)

shrewd palm
#

nope

#

you only have the 106 on the map if you dont use cheats

stable berry
#

So I can just dupe them

tired axle
#

Does a machine use power when it's not working but also not turned off?

stable berry
#

I found a way

frail sleet
shrewd palm
stable berry
shrewd palm
#

not if you turn on advanced game settings

stable berry
#

I mean I got no issue I can just continue duping em

frail sleet
shrewd palm
#

there isnt really any reason for infinite sloops tho tbh

stable berry
#

I need em for optimization

shrewd palm
#

you're never going to either need that much power or make that much items

stable berry
#

Dont want my pc to die

limpid cairn
stable berry
#

I mean I got 130 ish now I cant send ss

severe plover
stable berry
cunning siren
#

Awwww, I like the using the hotbars to store and organize blueprints! Screw using the blueprint menu and setting up some organization there, waste of time especially since it rests per game

stable berry
cunning siren
frail sleet
# stable berry Dont want my pc to die

Unless you are using very weak hardware, you are probably having performance issues because of having machines placed too closely together

From my experience, the performance that you get on the CPU is overwhelmingly determined by how many machines are within X radius of you, say 100 meters. Stuff that is in low LOD barely seems to affect performance, even with many thousands of machines.

On the other hand if you stack machines really densely and stand in the middle, you can get really bad FPS.

stable berry
#

But Im playing on 4k

frail sleet
#

that doesn't increase the cpu load meaningfully

hard ivy
shrewd palm
hard ivy
#

because that CPU can handle anything you can build in 1000h

frail sleet
#

https://i.imgur.com/t4khaoY.jpeg

^on this build i still have 150fps building, and if i go stand in a corner it goes over 250 (before framegen). It's over 4000 machines and 500km of belts so far.

In another save but with fewer buildings densely packed in a small area, i had only 50 IIRC.

shrewd palm
#

^^ that CPU is not going to be struggling with anything unless you make a truly massive factory

upper gale
#

The 4k will definitely affect gpu though

frail sleet
stable berry
#

My cpu is on 60-ish% loand when Im at my mainbase and it sometimes crashes

frail sleet
#

so if it's GPU bound, 10 or 100 machines will run at similar fps

shrewd palm
#

im on a 3060ti with max settings and the game is perfectly fine unless im around factories, although the game really only tanks in fps when im near really big ones

limpid cairn
upper gale
#

My monitor can do 2k but I just play at 1080p cuz the difference isn't too noticeable on my small monitor

limpid cairn
frail sleet
#

The best way to see if you're CPU or GPU bound is to look at the GPU load %. If it's over 90% then you're GPU bound. If it's not, and you're not at a perfectly locked FPS cap (like exactly 60), you'll be CPU bound.

RAM performance modifies CPU performance when it's utilised (it's basically an L4 cache for the CPU)

stable berry
#

Can I send you ?

limpid cairn
proper thicket
frail sleet
#

4x framegen has been revolutionary for Satisfactory. Cracks start to show if base FPS gets down to 100ish though, and when i have 200x4 and drop to 150x4 mid-turn i can feel the latency changing mid-swipe.

stable berry
limpid cairn
# stable berry Sent it

Forgot to tell you that Iโ€™m unable to help you with crashes, but I assume someone else will probably help you with it ๐Ÿซก

peak wasp
frail sleet
proper thicket
hard ivy
limpid cairn
peak wasp
proper thicket
frail sleet
hard ivy
stable berry
shrewd palm
#

you dont notice what you're missing out on until you play higher than 120fps

limpid cairn
#

Im playing on 2 fps and its fine yall are just spoiled

white dawn
#

Here I am perfectly happy so long as the game I'm playing gets 30. :)

shrewd palm
#

i am lucky to get 20 in some areas of my world

peak wasp
cunning siren
white dawn
#

Yeah, my endgame saves often dip below 30 at times too

peak wasp
#

My monitor can do up to 360hz

fickle walrus
#

Skill issue

peak wasp
#

That said there is one thing I would never go back to

deep pier
#

is there a pipeline junction with more sides?

frail sleet
peak wasp
#

IPS or LCD panels

white dawn
#

If it really is the mere exposure to stuff like 120FPS which makes lower rates feel unbearable, I'm pleased as punch to never bother trying for it. :)

shrewd palm
hard ivy
#

imagine the height issues with 6 sided junction lmao

unkempt blade
feral geyser
#

Technically, don't your eyes only function at what is effectively 40-50 fps?

deep pier
proper thicket
#

@frail sleethow does auto connect work?

frail sleet
shrewd palm
pale vine
#

Is there a splitter that splits a specific amount like 2.5 or things like that

frail sleet
cunning siren
stable berry
pale vine
white dawn
peak wasp
hard ivy
shrewd palm
#

anything that would need a splitter like that can just be manifolded

frail sleet
white dawn
#

Either rely on "manifold logic" (ie: just send stuff wherever and it'll even out eventually), or make machines which output the exact rates that something else needs, and don't "mix" your streams

cunning siren
proper thicket
white dawn
static bramble
#

hello guys how can we calculate the ratio/mn with the vehicle like the tractor ?

stable berry
shrewd palm
white dawn
static bramble
white dawn
#

I generally don't bother trying to calculate that kind of thing; just set up the route and see if it's sufficient. If you need another tractor on the route, you can always build another one and assign it the same route

limpid cairn
frail sleet
unkempt blade
shrewd palm
#

to get it to run at 240fps

white dawn
#

(Though to be fair, I'd expect to be able to play Minesweeper at 240FPS. :P)

limpid cairn
unkempt blade
white dawn
#

Has anyone Balatro'd Minesweeper yet? Just a matter of time, if not.

upper gale
# frail sleet If you don't have money for it, that's fine. There are other priorities. I just ...

Gonna have to disagree, there is a point where it starts making almost no difference or very little. Like over 120 or 144 you're entering the pro gamer territory, esports players can notice tiny changes because they've trained their eyes to do so. Also every bit matters for them. But most people will never need 240+ fps no matter how much it's marketed everywhere as being amazing. It's kinda like diminishing returns

shrewd palm
#

yeah there isnt much of a reason to go above 144fps on most things

#

only thing that matters to me is consistent fps

#

i dont really care so long as its consistent and at least 60

upper gale
#

Adrenaline or increased heartrate can also make you "see" more fps (things slow down) I mean if you're really locked in to that valorant match ahah

upper gale
#

Consistent fps is way better than inconsistent with high points

shy fog
upper gale
#

Yeah the monitor will always display what you set it to

shy fog
#

or it's limitations, so going above it is useless

upper gale
#

Our eyes are mostly stable but sometimes variable

shy fog
#

need a 240Hz monitor to do 240 fps

turbid salmon
#

Looking for a new challnge. Any ideas. I have done some semi speedruns. A 10X run, and some SF+ (waiting for a bit more polish there) Any suggestions?

upper gale
#

Power limit

#

(depending on phase)

turbid salmon
wicked grove
turbid salmon
#

I generally don't sink to keep production going. I store...

white dawn