#satisfactory

1 messages · Page 288 of 1

stray herald
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IT doesn't at all? Even if you have the extractor?

feral geyser
#

They're different each game

next plover
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Are they? Mine have been pretty consistent, the ones I remember anyway

limpid cairn
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how do use tha tool?

feral geyser
#

I'm pretty sure, but now that I've typed it out loud, I'm not so certain

fluid sapphire
#

i seem to get the same deposits reappearing after a while, at the same spots, after i remove them

hard ivy
feral geyser
#

Yeah, I think that's it

hard ivy
# limpid cairn how do use tha tool?

ask for an item, set an amount and Tools gives you the most resource efficient recipe combination it can given set constraints (recipes, resources, machines)

limpid cairn
sour ledge
#

i love that tool so much. i used to have huge, sprawling running notes in notepad++ calculating "Okay I have this much ore/m i can produce in this area, can import this many of a thing from another factory, and i need this thing...."

limpid cairn
#

it was because turbo fuel counts as an alt recipe

misty urchin
#

Hola que tal?
Como andan ?

hard ivy
edgy python
#

I just remember and hope it’s correct

jade frigate
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Is there an item limit in ||dimensional depot||? If so how big

edgy python
#

Yes

edgy python
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It starts at 1 stack

hard ivy
stray herald
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of ANY item, so if you want to store 1 stack of 200 items, you can

edgy python
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And every time u upgrade in mam it increase the stack limit

tall plover
#

ok what ive painfully learned:

Do not use drones to supply large quantities of material

edgy python
#

Is that not a thing you realise just by seeing how small the cargo hold is

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Plus trains are better(for me)

tall plover
#

they are

jade frigate
tall plover
#

its just my first playthrough and i didnt use em yet

edgy python
#

First play through is always terrible

tall plover
#

and i thought "hmm, you get late access to them, surely they cant be that bad"

hard ivy
jade frigate
tall plover
#

they are infact that bad

hard ivy
tall plover
#

yea but nothing for large scale factories

edgy python
tall plover
#

eh this save is cooked anyways

edgy python
hard ivy
unkempt blade
tall plover
edgy python
edgy python
tall plover
#

enough for 70/m

prime jasper
#

It seems we can set up two different travels at a single drone station? How does that work exactly?

edgy python
tall plover
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about 15k per min

#

with drones

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in hinsight, yea that was a bad idea

edgy python
#

That was in no world ever gonna work

hard ivy
#

yeah, that's gonna be like 30-40 drones lol

tall plover
#

m o r e

unkempt blade
edgy python
#

Did you even think about the fact that if you wanted to use like 2 drone stations you’d need mk.5 conveyers and lots of them

edgy python
hard ivy
tall plover
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i accidentally made 100 HMF/m

unkempt blade
edgy python
#

Are batteries the fastest?

#

Can I use plutonium rods

hard ivy
unkempt blade
edgy python
#

Ok

edgy python
#

I just send them straight into the sink

tall plover
jade marlin
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What would be a good number of items/minute in a storage facility that will feed the dimensional depot? (anything above 240/min makes no sense because items that are this heavily used will have to have additional depots somewhere else. but creating 240/min of every item is overkill when somewhat advanced)

hard ivy
edgy python
#

Got it — you’re basically trying to figure out a reasonable baseline throughput per item for a central storage facility that feeds a dimensional depot, without overbuilding production. Let’s think it through systematically:

  1. Hard Upper Limit
    • As you said: 240 items/min is the practical ceiling.
    • Any item with higher sustained demand will need specialized production + dedicated depots.
    • So storage is for general-purpose, moderate-demand items.

  1. Item Categories & Typical Demand

Not every item needs the same throughput. A balanced setup usually scales something like this:
• Bulk materials (plates, rods, circuits, low-tier stuff):
Used in most recipes. These are what bottleneck if you set them too low.
→ Recommend 120/min baseline. (Half the ceiling, good for mid-to-late game.)
• Mid-tier crafted components (motors, gears, reinforced plates, etc.):
These show up often, but rarely in huge quantities.
→ Recommend 60/min. Enough to sustain multiple production lines without eating storage.
• Advanced parts / late-game intermediates (engines, computers, turbines, exotic stuff):
They’re used in smaller batches, usually 1–10 at a time.
→ Recommend 30/min baseline.
• Rare / “final assembly” items (rocket parts, singularities, specialty science stuff):
Not practical to buffer them at scale in storage.
→ Recommend 10–15/min, or skip central storage entirely and do on-demand production.

  1. Why These Ratios Work
    • 120/min bulk = you can feed multiple small production lines from storage without worrying.
    • 60/min mid-tier = covers steady consumption but doesn’t waste space if unused.
    • 30/min advanced = ensures you’ve always got stock, but doesn’t overload belts.
    • 10–15/min rare = “trickle buffer” for items you don’t always craft.

This way, your storage depot remains useful well into advanced stages, but it doesn’t try to be a mega-factory by itself.

#

✅ Final Suggested Baseline Setup:
• 120/min bulk (plates, circuits, rods, basic fuels)
• 60/min mid-tier (motors, reinforced plates, mid electronics)
• 30/min advanced (computers, turbines, quantum parts)
• 10–15/min rare (supercomputers, satellites, rockets, etc.)

Do you want me to draft a tiered table (bulk → rare) with example items in each category? That way you can quickly map your storage throughput to what you’re actually producing.

tall plover
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holy chatgpt

edgy python
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Fr

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I mean I definitely write it

hard ivy
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also bad advice lol

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and nonexistent items

edgy python
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I tried using ChatGPT for so many satisfactory things and it does not work

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Would not recommend

tall plover
jade marlin
tall plover
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also satellites

edgy python
tall plover
jade marlin
edgy python
#

??

tall plover
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duh

edgy python
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I don’t know

tall plover
#

Im starting to understand why youre using chatgpt for satisfactory stuff

edgy python
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No I’ve never heard of turbines in satisfactory

edgy python
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Is it a mod

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Like wind turbines

jade marlin
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"turbines" exist in the base game as cosmetics. but its more like fans

edgy python
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Ohh

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The factory fans in the awesome shop

jade marlin
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they look somewhat like turbines (though there are for sure mods with actual turbines)

small notch
#

With oil residue is the only way to dispose of it to package it and sink it

jade marlin
hard ivy
edgy python
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Never dispose of heavy oil residue

small notch
#

Ahh I didn’t know you could make fuel with it

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Ty

edgy python
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Also I think you can make diluted fuel

jade marlin
hard ivy
surreal meteor
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Are there any problems in the long run with using belts overlapping with each other?

small notch
#

Can’t you make turbo fuel with it too

hard ivy
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I wouldn't bother, but yes

small notch
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Is turbo fuel even any good

hard ivy
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it's more oil efficient than fuel but that's it

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but considering that with the right alts, you can make 20 GW from 600 oil and some water, that's not particularly useful imo

small notch
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Ok

edgy python
hard ivy
upper gale
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@hard ivy Btw how come you don't like turbo heavy?

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The alt

hard ivy
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and diluted fuel takes water

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turbo heavy takes compacted coal

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why would you spend compacted coal on turbo heavy when you could use water on diluted and get the same amount of power

surreal meteor
upper gale
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Hm okay I see, thanks. I'm gonna go take a look at them

hard ivy
surreal meteor
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Not to fuel, to overlapped conveyor belts

hard ivy
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like you can just not overlap them

surreal meteor
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Like stacking them? Then sometimes it would be too steep

hard ivy
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it's only aesthetic

surreal meteor
#

Isn't there a steepness limit?

hard ivy
#

use lifts then

surreal meteor
#

I could try that

bronze dagger
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the game didnt like just update

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did it

upper gale
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I'm gonna use turbo heavy since don't have blender unlocked yet

unkempt blade
hard ivy
upper gale
unkempt blade
upper gale
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Would diluted packaged fuel be better?

calm dune
#

What did they release in this 4GB update?

solid storm
#

Is it a known bug that the Packager machine is invisible until you hook up the power? #screenshots message

upper gale
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The packager is just an introvert

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Alright so it'll only be better once I have blender

hard ivy
upper gale
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Yeah but

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Then I turn the fuel into turbofuel

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Or am I not supposed to

hard ivy
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default turbofuel takes fuel

unkempt blade
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this is all way too complicated I think I'm just going to stick to biofuel

upper gale
unkempt blade
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or package it and sink it and stick to biofuel the way god and nature intended for us

restive knot
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Is there a health restoration item I can fully automate? All the medical inhalers need berries/nuts/bacon

hard ivy
upper gale
unkempt blade
unkempt blade
sour vessel
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ahhh fair enough

unkempt blade
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I need more points to spend on gold statues

prime jasper
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I heard we could power drone with nuclear rods.

In that case, where doe she waste go once it is depleted?

It is pretty easy to understand that it goes to the output for a nuclear plant, but for a drone I don't see where this goes. And if it removes the waste would be too beautiful isn't it?

I can't try it yet by myself because I haven't started my production of uranium cells yet sadly.

hard ivy
prime jasper
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If there is basically no waste for vehicules this is huge.🤔

sour vessel
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Would the vehicles not be... spicy? (i haven't unlocked nuclear yet, so im not sure)

unkempt blade
hard ivy
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except drones. they do not carry fuel as items

sour vessel
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oh i see

prime jasper
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That kind of trivialise batteries I guess.😯

atomic iron
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It takes like 10 seconds to quick save my world is so big 😭😭😭

bronze dagger
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is there a bug that causes server crashing if someone alt f4ed after dying and didnt respawn

hard ivy
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10s is still better than 2 min

wicked nacelle
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I only use nuclear drones at my nuclear facilities.

true mulch
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if a single fuel rod is burned for fuel, the energy is stored in the vehicle and does not emit radiation

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as mentioned, drones don't carry their fuel as items, so the fuel never causes them to emit radiation

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if you insert 1 fuel rod into a truck, it won't be radioactive, but if you insert 50, it will burn 1 and the remaining 49 will remain in the fuel slot and emit radiation

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truck stations and drone ports hold items and thus emit radiation as usual

unkempt blade
wicked nacelle
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Yeah I’ve never been buzzed by a radioactive drone. Trains are somehow one-way radiation proof and one-way not.

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Or maybe the engine is radiation proof I guess. I want a suit made out of factory cart 🙂

wicked nacelle
bronze dagger
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where do I get the save to drop into satisfactory calculator

true mulch
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trains do not care about the stuff of mortals like poison gas, radiation or the physics of anything beside other trains

true mulch
wicked nacelle
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%localappdata% / some stuff

hard ivy
unkempt blade
wicked nacelle
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Probably gets on the windshield of a factory cart

unkempt blade
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that's ok, they can handle it

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they're surprisingly durable

wicked nacelle
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Maybe have them do it more often on the cybertruck and have it rust 🙂

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I wish sat+ would update. I have too much free time.

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Oh wait. They did?

unkempt blade
wise zinc
wicked nacelle
wise zinc
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Exactly

unkempt blade
wicked nacelle
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For me it’s usually the guy in the past that made a bunch of spaghetti and now wants me to increase production 25%

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That guy keeps following me everywhere

placid stirrup
bronze dagger
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is there a fly or teleport command or do they not work

wicked nacelle
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Yeah they work

bronze dagger
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how do you type em

wicked nacelle
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Fly is advanced game settings. Teleport is a console command. Dunno if just google it

bronze dagger
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i dont think those will work, Im trying to find my friends dead body (hes logged out)

wicked nacelle
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Maybe there’s no teleport but I swear I’ve used it to move friends to me when they join a game but it’s been a while

bronze dagger
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i dont think it exists though

wicked nacelle
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Dead body drops death crate that shows on map

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Logged out players show as players

bronze dagger
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he had keep inventory on

wicked nacelle
#

You can beat the death crate out of them if they didn’t have the courtesy to drop one

unkempt blade
strong fiber
#

How big is statisfactory on pc like by gigabytes

hard ivy
strong fiber
heavy pine
#

I had forgotten how complicated plutonium rods are to make. Still, I need to get my head around it and if I want to actually have nuclear power in this run.

limpid cairn
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Guys

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Is it a good idea to bring the HOR from my turbo fuel plant to an empty RF plant ?

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basically, turbo fuel will get empty and rf (hopefully) will get up before turbo fuel runs out

heavy pine
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I'd say if you're going to switch from one power source to another, set up a whole bunch of power storage batteries to give the new system time to fully come online and stabilize.

wicked nacelle
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It's good to have a bunch of charged offline power storages just sitting around for any type of need - put 'em on a priority power switch and you can flip it on from anywhere

frank lance
#

Question: Radar towers for finding and taming LizzardDoggo

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It appears that the towers show off spawn points, and not actual tamed creatures... when did this change?

limpid cairn
heavy pine
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Depending on how much you're using, that may be enough. I'd say run a test; disconnect your power production from the grid and see how long it says your batteries will last.

hard ivy
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I'd aim for at least an hour of backup

undone pendant
#

hey guys when my friend joins my world it keeps on crashing and solutions?

wicked nacelle
frank lance
undone pendant
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no we dont

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weve joined each other worlds both of them keep crashing

frank lance
#

is your hub in a strange spot? friends always spawn in the hub first time

undone pendant
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nooo

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weve been playing it for a while now and have had no issues prior

heavy pine
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Maybe as a test, see what happens if one of you starts a new game.

frank lance
#

are you sure all mods are off? (both him and you)

undone pendant
#

we js tried that it doesnt work

undone pendant
heavy pine
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Do you both crash when one person joins, or just one of you?

frank lance
#

maybe both run the "validate game files" from your loader/installer

undone pendant
#

just thats the host

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trying yhat now

frank lance
#

how about the version number... you both on 432215

undone pendant
#

ty for the help it worked with validating

stray herald
#

Man idek what to do at this point ☠️
I need ideas

I reached phase 5 and I have NOTHING relevant that's automated
Cooling systems? I have 0 nitrogen extractors, I actually have zero fused modular frames, and zero heat sink production
zero radio control unit production, zero high speed connectors, zero turbo motors
Why? It's because I bought the stuff I needed for phase 4 from the Aweesome shop 💔

dense violet
stray herald
# hard ivy ... why?

Because my previous production numbers don't match up to the new demand (e.g I was making 10 computers, but I needed more than that per minute for super computers so I got discouraged and bought the other items

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Because I cared too much about clean even numbers

shy fog
#

... I just keep building by bench though...

stray herald
#

I somerslooped the entirety of phase 4 lol

dense violet
#

Oof

clear aspen
#

i just made code for a smart splitter with python code

hard ivy
clear aspen
#

dm me if yall wanna see it

dense violet
stray herald
stray herald
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Gotta fix that now

next plover
#

After 1000 I'm starting over lol

limpid cairn
#

is there an alt recipe for compacted coal?

hard ivy
opal ledge
#

is this game dead

#

or do ppl still play

limpid cairn
hard ivy
#

!wikisearch compacted+coal

fossil iceBOT
#
Official Satisfactory Wiki

Compacted Coal is an improved version of Coal made by combining it with Sulfur. It is used in a small number of alt recipes, particularly most versions of Turbofuel, or can be burned in a Coal Generator. While it does not directly generate more power than regular Coal when burned, the burn time is more...

distant pulsar
opal ledge
hard ivy
#

people genreally don't love playing this game with strangers

opal ledge
hard ivy
opal ledge
opal ledge
#

well i just bought it anyways solo AWAY!!

rigid mist
#

85 pasta done

sweet tusk
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Train stations only need to be placed at the front of the whole unloading station right? Not the front and back?

rigid mist
#

yes

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250 automated control unit thingys boutta be sinked

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*adaptive

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23 million points per minute over 30 seconds

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should i have sinked about 3000 modular engines? probably not.
did i? Hell yeah

shrewd palm
#

i uh

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am 400 away from the golden nut

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i might get it by the time i finish phase 5

rigid mist
#

lol

shrewd palm
#

if i didnt spend a whole bunch on parts i'd probably have it by now

rigid mist
#

i've been spending my tickets as i got them
i've unlocked everything so the statues might be a bit of a ways away

sweet tusk
#

Does anybody else's train station rails always look like they are z-fighting or something?

shrewd palm
#

are you running tracks through them?

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train stations have rails so you just need to connect to them

sweet tusk
#

No, I just placed the station by itself. No rails anywhere around

surreal meteor
#

What's a good place with a lot of resources to build a factory?

rigid mist
#

depends

stray herald
#

@rigid mist Don't you need like lots of them for Phase 4?

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I was using somersloops and needed ~600

rigid mist
#

i'm reautomating them

stray herald
#

Ah

rigid mist
#

it's just easier

stray herald
#

Good

carmine aspen
surreal meteor
#

What place makes that the easiest? I want open space and a fair amount of ore

heavy pine
#

🎶 Oh give me a home, where the lizard dogs roam, where the hogs and the spitters play. Where never is heard an inefficient word, and the skies are not cloudy all day. 🎶

OK, maybe that needs a bit of work.

rigid mist
#

my plastic backed up so i wasn't making any petroleum coke, which then means i my steel stopped, stopping my HMF
my HMF stopping stopped my FMF, stopping PCC, stopping the pasta

unkempt blade
rigid mist
#

that's what i did
god i love the sink
and it works for coke backup too

dim flint
#

If only you could easily sink fluids... sometimes I just really want to spill water back into the ocean.

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I still don't understand fluid dynamics enough to trust loops even though the one I have tend to work.

rigid mist
#

just package it

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or use wet concrete, limestone is goddamn everywhere

dim flint
#

That involves wasting plastic or aluminum 🙁

rigid mist
#

wet concrete only works for water though, but alternates exist for other fluids iirc

coral glacier
carmine aspen
dim flint
rigid mist
rigid mist
dim flint
rigid mist
dim flint
#

I'm looking forward to doing plutonium.

heavy pine
#

How many days are there in a MASSAGE-2(A-B)b year?

dim flint
#

Is that the planet we're on?

rigid mist
carmine aspen
shy fog
#

consider we have no means of actually determining seasons

heavy pine
#

Just curious because it's been 242 days since my last notable safety incident.

shy fog
#

obviously not factorying hard enough to get osha ADA's attention

heavy pine
#

Nah, I've just got flight and god mode enabled. 😛

dim flint
#

Snow would be wild.

carmine aspen
smoky nimbus
#

what's byfar the prettiest base location in the entire game that has at least some resources nearby? i looked at the waterfall in the grass fields, didn't like that, and the northern beach doesn't have enough space for what i'm planning

smoky nimbus
smoky nimbus
#

i don't want skyscrapers 😭

dense violet
#

much much harder to make endless sprawl look good or interesting

smoky nimbus
#

cool

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i don't want skyscrapers

stray herald
smoky nimbus
#

oh you're talking about those crater lakes, not blue crater

dense violet
#

I mean you can also build over northern forest while keeping it flat w/o sky scrapers. but gl

smoky nimbus
#

sure, i'll check it out, thanks

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i wanna incorporate the terrain and make it look more organic for my main base

calm dawn
#

what was the site where you upload your world file?

dim flint
calm dawn
#

thanks

dim flint
knotty walrus
#

I have a theory...

mellow elm
#

Has anyone come across the issue where if you deconstruct something that has uranium in it, your radation meter goes to 100%. But destroying the uranium out of your inventory doesn't remove the radiation? Exiting and re-entering doesn't fix it. The only fix is to die, and go pick up your stuff.

dim flint
#

Crater lake was my first expansion spot. Absolutely love that area.

knotty walrus
# knotty walrus I have a theory...

I think that if you have blade runners on and then run -> crouch to slide -> then jump right out of said slide, you might jump higher than if you run -> jump with the bladerunners on

mellow elm
clear cosmos
#

How do yall get yalls build so even?

dim flint
dense violet
dense violet
mellow elm
dense violet
#

dump the uranium

mellow elm
#

I did. Read my message again. 🙂

dim flint
clear cosmos
#

I mean like even on both sides of a spliter

noble topaz
dense violet
mellow elm
#

Sorted my inventory? What would that do?

dense violet
#

bugs it out and make sradiation permanenet even if yo uget rid of hte items

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have to save and reload to get rid of it

dim flint
#

Oh I sort habitually, maybe that was it.

boreal musk
#

it triggers the permanent radiation bug

shrewd palm
#

thats pretty cool

#

probably just an eaaster egg on the map, you should be able to check it out if you want to

sick dragon
#

Thoughts on instant scrap vs the normal alt recipe aluminum loop?

boreal musk
#

instant scrap adds sulfur as additional resources

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prob good pair with battery

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but my go to alts is always

sloppy + pure

stark summit
stray herald
#

Good catch:D

mellow elm
zenith pecan
dense violet
boreal musk
dense violet
#

I doubt it'll happen soon. It's abit of a nothing bug. As far from game braking almost as just vidual glitches

mellow elm
#

I would say being bugged and killing the player is pretty awful. Even if it is avoidable.

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Also reloading the save doesn't fix it.

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The only fix is dying.

frank lance
#

something is wrong with the radiation/autosort of menu

dense violet
#

avoidable rare and trivial to avoid. Almost any bug will rate higher

zenith pecan
#

I never ran into it because I never use the sort feature, I've always put things where I wanted them to my own positions, nasty bug though.

dense violet
#

yeah I've mined uranim by hand like twice in 4000hrs xD

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never sorted my inv. Only know about it because random people keep wanting to be the next Marie Curie

frank lance
#

doh @mellow elm i didnt realize someone already said the same thing ... lol,

zenith pecan
dense violet
#

they died doing science

boreal musk
#

i rarely mined uranium unless i want to get the mercer sphere inside the uranium deposit

mellow elm
#

I'm OCD AF. I'm sure there are plenty more like me in this genre of game that use the sort button fairly often. But w/e. Doesn't matter. I know now.

frank lance
#

i think its almost a meme at this point, everyone's first play through the first time you spot a uranium node.. you go hand mine something, and die.... then you go pickup your corpse box, and die again... welcome to satisfactory 🙂

zenith pecan
#

Tbh the sort button actually rearranges things in a manner that does my head in.

frank lance
#

up till you spot uranium, the game trains you "pickup something" - > Examine in MAM - > new tech... oh look uranium, something I can go take to the MAM and examine... nope, you die 🙂

dense violet
#

like it'll magically stop killing them when in the inventory

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'if I put it as close to my body as possible surely it won't harm me then' xD

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rubs uranium moisteriser into self

frank lance
#

The game also has a bug, where if you clean up a uranium deposit then "trash" the uranium out of your inventory, the radiation of the area is still there... even though the deposit is gone. Such as the ones piled around some of the HDD spots. if you save after "cleaning up a deposit" then reload that save, the uranium deposit is back, But you can then re-clear it, and re-trash the uranium, but this time its gone, and so is the radiation from the area.

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I wonder... . If you accidently "sort" the inventory with uranium in the inventory. can you mine up more uranium... move it into the spot that the old uranium was in... then trash, would the radiation go away then?

boreal musk
#

only one way to find out

wicked nacelle
#

Ask on Reddit!!!

shy fog
#

inform anyone on reddit that it doesn't work

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people are more willing to discredit than prove

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you don't even need to ask if it's wrong, just declare it doesn't work

stray herald
#

Which Nobelisk is best for deforestation?

boreal musk
#

nuke and cluster

mortal summit
#

Can stuff randomly break? i swear that miners/conveyor belts/power connections keep disappearing at random

stone python
#

flaten it all

mortal summit
dense violet
#

sometimes due to lag things won't build properly, as in it'll look connected, but won't be

#

happens more often if you build very fast and have poorer connections

mortal summit
#

its stuff thats been there for hours though and just now happened

dense violet
#

are the pieces actually disapearing?

mortal summit
#

a dismantle crate spawned like 5 minutes ago on a spot (conveyor belts) while me and my friend were like 1000m away

#

so i dont know whats going on xd

dense violet
#

I haven't messed with MP in a long time, but is it being password protected a possibility? I know you really want a password on a server

mortal summit
#

i mean if there was a 3rd player or somewhat f'ing with us, we would see him on the map or no?

dense violet
#

probalby if you're looking at it while they were on. Just trying to narrow it down

#

how often has the deletion happened?

#

just the once?

mortal summit
#

happened the 3rd time on this playthrough and weve been on it for around 20-30hours

dense violet
#

happened with any other map?

mortal summit
#

so like once per 10 hours and im just confused xd

dense violet
#

oih yeah it's super weird

mortal summit
boreal musk
dense violet
dense violet
#

belts self deleting

dense violet
dense violet
#

like not a troll or prank bone in their body?

mortal summit
#

so ye im sure

dense violet
#

you saw the crate come in as it spawned?

#

that's a bit random

mortal summit
#

i was looking into the direction and it just popped in at the compass

wide helm
#

yea it is. i think its the 2nd time it has happened now

mortal summit
#

while i was like 2k meters away

wide helm
#

3rd*

dense violet
#

weird.
Well, assuming you don't find anything similar using google with a solution, if it keeps happening I might copy past the world to a new save, see if that does anything

#

it's annoying but it's a good way to save a world with hte save editor

#

maybe the save file is a bit corrupted

mortal summit
#

i mean it doesnt really affect us as its happening like once per 10 hours im just hella confused

boreal musk
#

does it actually gone or just invisible?

#

texture issue?

mortal summit
#

i mean it disappears and leaves a dismantle crate even tho nobody was there to dismantle it

dense violet
wide helm
#

this shidd is going to turn into a creepy pasta ong

dense violet
#

and later on you get systems that can clog and crash terribly if they stop continuously running

#

plus how annoying would it be seeing thing start to starve a couple hours after a miner is disconnected from a large system?

keen coral
#

Seems the game has some kind of memory/asset leak when working inside the blueprint designer? After enough pasting/removing blueprints inside the blueprint designer i get a crash with this error


Fatal error: [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectArray.cpp] [Line: 534] Maximum number of UObjects (2162688) exceeded when trying to add 1 object(s), make sure you update MaxObjectsInGame/MaxObjectsInEditor/MaxObjectsInProgram in project settings. ```

Any fixes for this or just... deal with it?
cunning glade
#

Is it worth training poly resin too a plant too make more rubber

#

Cuz I'm setting up a big power factory and after this I'm doing a plastic factory

cunning glade
#

1275m of poly resin a min

#

I think

#

If my math is mathing

zenith pecan
#

I meant the power facility.

cunning glade
#

Uh it's 1700 fuel a min

#

Idk which number exactly u want maybe my brain isn't real

#

Cuz RN just planning it with the numbers I have

#

It's 2550 oil a min

dense violet
zenith pecan
#

Ahh, not colossal then, mine burns 7200 rocket fuel per minute, shouldn't be too much of an issue to fix if it goes awry.

dense violet
#

but just sinking it is probably easier

cunning glade
#

Cuz this is just for power

#

That would be 21 refineries for plastic

zenith pecan
manic arrow
boreal musk
#

you can do 90GW in phase 3

manic arrow
#

would yall consider this spaghetti

cunning glade
#

No clue how much power this is gonna make we will see

dense violet
cunning glade
cunning glade
zenith pecan
cunning glade
#

Do u have the refinerys for fuel at the very top?

#

Cuz that's my plan

#

Refineries then gens then storage

zenith pecan
#

The refineries and blenders are on the bottom three floors of each tower, since rocket fuel is a gas, I need no pumps to get all the floors gassed up.

cunning glade
#

Thinking building taller wouldn't hurt now

#

I see I'm still dealing with oil

zenith pecan
#

Are you using dilute packaged or just straight up fuel?

cunning glade
#

Just fuel

zenith pecan
#

That will impact your power some but you should have plenty of byproduct for rubber and plastic.

sick dragon
cunning glade
sick dragon
#

think ima go with the alts just because i can also make 1600 concrete out of the swamp bauxite

cunning glade
#

Cuz that's next I already have a rubber plant making what 600 a min I think

zenith pecan
cunning glade
#

Cuz I plan too have plastic in one spot then train it around

#

Is the plan atleast

boreal musk
cunning glade
#

I'm sitting at 260fps at 4k

#

Rn at least unless it gets below 165hz I don't really care

zenith pecan
cunning glade
#

Real

#

Ight I'm gonna do a dab and lock in I have so many plans but man building them takes forever

boreal musk
#

its fun, my starter factory used the entire grassy plain

cunning glade
#

Are trains a decent speed?

boreal musk
#

they peaked at 120km/h

zenith pecan
cunning glade
#

Saw a mod too make them faster and it was tempting

boreal musk
#

but trains isnt about speed, its about transporting item in large throughput

cunning glade
#

Ik but speed is fun

boreal musk
#

also, mods like that will ruin the save if youre not using it, so that entire save will depend on it

#

same with infinite splines

cunning glade
#

Infinite splines?

boreal musk
#

you can place belts, wires, pipes, and rail as long as you want

#

each segment

cunning glade
#

Ah that seems very nice and exactly what I wanted at one point

shy fog
#

*finally finishes leading edge production

boreal musk
#

but it does makes them into different entities and will be gone if you load the save without the mod

#

breaking everything related to it

#

so i never really touched these kind of mods unless im going full modded save

shy fog
#

I think I should really stop hand building now...

cunning glade
#

I see I only have small mods as it's supposed too be a mostly vanilla save

stray herald
shrewd palm
#

no the big trees arentr

#

almost all others are tho

topaz shale
shrewd palm
stray herald
shrewd palm
#

trains dont have any collision with terrain/buildings, only other trains and maybe (?) other vehicles

stray herald
#

Thanks!:)

#

Your username sounds like a Souls boss lol

shrewd palm
#

yes

#

souls boss of never going outside

stray herald
#

😭

limpid cairn
#

Honestly going outside these days is kinda not needed

#

You can get literally everything online and delivered to you these days 😂

shut valley
#

if i have a power plant offsite and i wanna see how much power i have left to work with, whats the best way to check without going to the source?

shrewd palm
#

check a power pole

#

machines that make power and power poles show your production stats and everything

#

so do augmenters

shut valley
#

ahhh sweet cheers

outer scarab
#

I'm thinking of doing a city grid. maybe a block of 4 11x11 buildings surrounded by a road?

#

Not sure how to incorporate the environment though, hem

desert pier
#

does anyone know how to remove my friends body that’s on the ground?

#

like when he logged off of my world

outer scarab
#

is he not dead?

#

punch it until he dies

desert pier
#

gotcha thank you

shrewd palm
#

theres a truck with one of my friends epic accounts on there that i cant get rid of

desert pier
#

I hope so lmao i only invited him to look at the world now his body is here lmao

shrewd palm
#

and they dont play satisfactory on epic so its there forever

sturdy jacinth
#

if i need plastic, etc. to make something like circuit boards, what is the best way to move that over a potentially long distance? should i move the crude oil and process it at the destination? this would also give more flexibility to produce other crude oil-based items

shrewd palm
#

im pretty sure theres someone else in the middle of the ocean that i gave a tour to before i took down the factory there

desert pier
#

lmfaoo

shrewd palm
sturdy jacinth
#

i dont have access to drones yet :(

shrewd palm
#

if higher than that and/or over long distance (like the entire map) probably best to use a train

#

if its only a biome or two i'd probably just belt it over

sturdy jacinth
#

when you say belt it, do you mean package + belt, or use pipelines? specifically for fluids

#

or do you mean, produce whatever items i need at the source, then belt that

shrewd palm
#

make the plastic somewhere else (using all the oil from a biome like the golden coast with a recycling loop will be more than enough) and then move that around however you like

outer scarab
#

What I do is I ship the resin on a belt to my base then make it by some water

sturdy jacinth
#

hkmm ok. if i need to make multiple crude oil-based items at a base, should i still follow that practice, or just move the raw stuff (crude oil/resin/whatever)

shrewd palm
#

whatever's best for you

#

i have a big plastic/rubber factory and then i can move that around however

#

if it needs some other oil product im usually building somewhere where theres a couple oil nodes or a well fairly close by

boreal musk
#

or just move anything you need to the oil site?

#

i rather bring solid than fluids

sturdy jacinth
boreal musk
#

bcs its easier

shrewd palm
#

fluids are a pain to do long distance

sturdy jacinth
#

due to height or just being buggy

shrewd palm
#

its more efficient to package and throw into a regular freight car rather than a fluid freight car

#

if you want to do drones you have to package them

#

i havent had any problems with piping over long distance, although it can be easy to miss a pump

slate python
#

How do you do the strait up or slant part of a hypertube cannon

outer scarab
slate python
#

Yes

#

How do I do that

shrewd palm
#

make a hypertube and when you're placing the last support dont double click

#

click once to get the location, then you can move it up/down and holding ctrl + scroll will rotate it

#

and then clicking again will place

slate python
#

My keyboard doesn’t have an page up key only the little 4 arrow keys in the bottom right

coral glacier
#

yes

slate python
#

What

coral glacier
#

yes

slate python
#

What is the page up key

coral glacier
#

Those are the Pg Up/Dn keys

sturdy jacinth
#

is there a way to make lizard doggo sit

shrewd palm
slate python
#

The why do they only mage it horizontally

coral glacier
sturdy jacinth
#

i dont want to leave him stranded

shrewd palm
sturdy jacinth
#

how far will he follow me

shrewd palm
#

and i want to say theres a way to make them sit but i dont know how, the only lizard doggo i've had is probably dead

#

and if it isnt i have no idea where it would be

coral glacier
#

oof

outer scarab
#

is there an always day concol command?

shut valley
#

if i drive a car off of a cliff will it explode lol

shrewd palm
#

nope

shut valley
#

sweet 🙂

outer scarab
#

its actaully a good way to get down early game

#

love me a fiscit kart

coral glacier
shut valley
#

good to know ty lol

wicked nacelle
#

You may be able to delete it in SCIM. Not sure

#

But yeah constantly doing it trying to get rid of nuclear waste isn’t a good idea

coral glacier
#

That too

wicked nacelle
#

That’s what doggos are for

#

Or spending a LOT of time on the toilet

coral glacier
#

Me: "Stupid FICSIT for not letting me flush radioactive materials down the commode."

wicked nacelle
#

Wait you can’t?

coral glacier
#

(FICSIT is not stupid, this is a joke)

coral glacier
#

Used to be that you could destroy plutonium waste in an awesome sink, but even that doesn't work anymore.

#

Although you can turn plutonium waste into ficsonium fuel rods which don't produce waste when burned.

wicked nacelle
#

Before 1.0 from when I started

shrewd palm
#

just sink the plutonium rods

coral glacier
#

But i want to have more power :(

shrewd palm
#

not really any point in burning them tbh, uranium gives you all the power you need and ficsonium isnt worth it

coral glacier
#

But i must have ALL OF THE REACTORS!

#

Ficsonium i just use as a "dump" jace_smile

shrewd palm
#

if you're going with a max setup at least, if you're not using every last ounce of uranium you're probably better off with rocket fuel

coral glacier
#

How many uranium reactors can the game handle?

shrewd palm
#

with all the uranium you get 252 reactors

#

101 if you overlock

coral glacier
#

and with the waste converted to plutonium?

shrewd palm
#

and if you go with plutonium + ficsonium you roughly double that

coral glacier
#

huh.

shrewd palm
#

a little bit more, iirc a maxed out setup going all the way to ficsonium is 1.4TW

#

im not sure if sloops are involved with that tho

#

all uranium gets you 630GW

#

without sloops*

coral glacier
shrewd palm
#

i think the true max amount of uranium fuel rods is like 220 fuel rods or something with converters and sloops

coral glacier
#

I'm making a large plutonium plant, but i'm starting to think the game won't be able to support it. tired_jace

shrewd palm
#

my nuclear plant runs at 20fps lmao

#

most of the time its between 10 and 20

coral glacier
#

and uh, how many reactors is that?

shrewd palm
#

100 reactors all overclocked

coral glacier
#

Oh no.

shrewd palm
#

50.4 fuel rods/min

#

and then turning the waste into 12.6 plutonium rods

coral glacier
#

Is the waste to fuel ratio for uranium to plutonium 1:5 or 1:2?

shrewd palm
#

depends on the recipe

boreal musk
shrewd palm
#

im using the combo of recipes thats the best for getting rid of waste

coral glacier
#

For my uranium section, that's gonna be the opposite.

#

Most waste possible for the plutonium reactor fuel production.

shrewd palm
#

if i was using the most efficient recipes it would be roughly close to 1:2

#

50.4:22.4

coral glacier
#

mmm

shrewd palm
rugged ore
#

H

grand dew
strong fiber
#

yo guys

coral glacier
#

Anyone know how to align two water extractors with a pipe junction?

boreal musk
#

place the junction first and then hold ctrl the extractor to the junction?

#

it wont work if the junction is too high

coral glacier
#

Didn't work

outer scarab
#

it might clip into something and not work also

coral glacier
#

Junction is very close to the same level

sullen gull
#

Ahhhh, good to be home. Let the building continue! Oh, and hey all ya pioneers! 👋

outer scarab
#

is it on a foundation? that might help

sullen gull
coral glacier
shrewd palm
#

A good thing to do with water extractors is to place foundations a couple meters below the water surface

outer scarab
#

is there any reason to not do it the other way?

shrewd palm
#

Then you can snap them to foundation and it makes lining them up a lot easier

outer scarab
#

you can just hold ctrl and they snap too

coral glacier
outer scarab
#

it wont snap if there is another pump near it and it will clip it

#

or if its too shallow

heavy pine
#

It amuses me that I can crouch and use my jetpack to approach a hatcher without alerting it to open up and spew bugs at me.

coral glacier
#

Amazing bug

#

10/10

sullen gull
feral geyser
#

It is finally complete. I joined a world from someone here, and I finally made the ultimate Pioneer Industrial Safety and Security factory.

Standard, Shatter, Stun, and Explosive rebars at 10/min
Nobelisk at 10/min; pulse, cluster, and gas at 5/min (gas has a biomass tank we can fill as needed -.- )
Rifle ammo at 225/min, turbo ammo at 250/min, homing ammo at 25/min.
Gas filters and iodized filters, each at 3.75/min.

Everything is made in-house except aluminum casings, which are flown in. All outputs are buffered and depoted.

heavy pine
#

Pioneer Industrial Safety and Security? So you're taking the PISS?

feral geyser
#

Precisely

#

It will go well to equip my FEET (Forward Exploration and Examination Team)

#

Listen, if you aren't coming up with bullshit acronyms, are you even doing space travel?

heavy pine
#

I used to be a member of a group in City of Heroes that was called the Super Human Investigation Team. Until someone took issue with our acronym and reported it to the GM's.

feral geyser
#

Hella rude

rigid glen
outer scarab
#

Acronyms are the life blood of the Military. I have seen entire reports where only acronyms were used

heavy pine
#

You can play it again; there are a few server groups, but Homecoming actually has a license from NCSoft to run the game legit.

solid storm
#

Kinda wish there was a take/do not take toggle for the dimensional storage so it doesn't take items from there first when crafting and I have that item in my inventory. That way I wouldn't have to keep filling it up after crafting.

outer scarab
#

there is

rigid glen
outer scarab
#

you can set it to use form your invintory first or last

solid storm
feral geyser
rigid glen
#

above the upper left search bar, or just below it

heavy pine
#

A checkbox on your inventory. "TAke from inventory before depot"

outer scarab
#

"Man I really wish the game would throw down the item I'm placing in the wrong spot because my mouse moved 1 micron when pushing mouse 1" said no one ever

solid storm
outer scarab
#

anyone use the water gyser?

rigid glen
#

Do you mean the water pressure well or the small geyser hole for power?

sullen gull
#

LIke this?

coral glacier
#

Yes, that

#

I was trying to align it using different height methods with foundations, but i didn't think of that 🤔 Thanks!

sullen gull
#

I feel that the majority of the time, the answer is always beams 🤣

sullen gull
coral glacier
#

interesting

sullen gull
#

Another way is to do that, and then run a pipe between, then snap the junction to the pipe. Only 'issue' with that method is having something for the junction to snap to so it is dead center. Otherwise the junction has to be lined up 'manually' it seems.

Unless someone else knows a way around that.

#

Personally, the beam method is my "go-to"

wary perch
#

I WANT TEA IN MY COFFEE CUP

sullen gull
#

I think, you mean to say, you want a tea dispenser in the hub? 😏

heavy pine
#

Woo, Mk.6 belts baby! Get them parts zipping around and Mach Eleventy Bajillion

upper gale
#

If they add tea they have to add a spilling mechanic
And then we spill the tea

upper gale
#

Yes that too

coral glacier
sullen gull
coral glacier
#

And i don't have any mental characteristics that i know of either so that may or may not be a thing simon_smile

boreal musk
#

well even if you align the junction with extractor, you still need to aligns the pipes going straight

sullen gull
#

They are straight 😏

boreal musk
#

not the pipe from extractor to junction, but from junction to the foundation

#

bcs the pipe support is higher than the nudged junction

#

and you need to do it every segment

upper gale
#

More nudged junctions then

sullen gull
upper gale
#

That's a lot of work

boreal musk
#

exactly

sullen gull
#

But, at some point, it will have to go up to the floor junction height, yes .

cobalt blaze
#

Hello, can someone help me? I want to add one thread to the looking-for-group, but when I write it, I can't click on 'Post'.

coral glacier
#

That's odd

#

Should be a large blue button

#

Try reloading discord

trim token
#

anyone know of any glitches in the game like dupe glitches or somehting

solid storm
#

tag

cobalt blaze
#

What I do with that?

upper gale
#

It just gives people some information about your post

#

Pick a few and then try posting

coral glacier
#

When i place things like foundations and overall buildings, as they spawn in, the orange forming VFX happens, and i get a lag spike.
Does anyone know if there is a way i can turn a setting down like lowering the visuals of this effect or something to reduce fps loss?

#

I would fix this myself but unfortunately i don't know everything. simon_smile

sullen gull
#

If you've been running for a bit, maybe try to save and reload.

coral glacier
#

I've done that, seems to be doing it regardless 🤔

#

Me to Mikael: "This is nice, but my computer doesn't like it. So it needs a toggle switch in the video sub-section of the options-section menu jace_smile"

sullen gull
#

Perhaps by lowering some of the video settings to not tax the card/computer as much would be my first guess.

coral glacier
#

I could try lowering the VFX, see if that works

#

Appears to be the VFX setting 🤔

#

That makes sense since it's probably loading in the texture and the light dynamics at the same time. thinking_helmet

#

And with multiple foundations being spawned in at the same time it buffers? 🤔

boreal musk
#

that happens to me when i place my 1st million foundation

sullen gull
boreal musk
#

blueprint also lagged the shit of my game as well, especially when using them a lot at once

coral glacier
sullen gull
coral glacier
#

I AM BEING EFFICIENT sf_xeno_basher

#

🤣

sullen gull
#

Anyone pretty much always disable fog? I'm torn.

boreal musk
#

not much, disabling fog makes everything looks darker with lumen

dim dock
#

is there a setup for making fuel cannisters from crude oil without any sink? perhaps a combination of recipes

boreal musk
#

you can

#

by using said byproduct to make alien power matrix

sullen gull
boreal musk
#

oh wait i misread, canister as in packaged fuel?

#

its just simple loop

#

packager > refinery > unpackager > loop back to packager

vale grotto
boreal musk
#

that packaged fuel will still backed up, resulting to backed up plastic to backed up resin

dim dock
#

i was hoping based on the output of different recipe routes, 1:1 could perhaps be achieved in some way.

boreal musk
#

well no, you want continuous production? use sinks

#

you already in refinery stage, sink only cost 30MW, its not that much

dim dock
#

it's not that. i wanted to make a mini setup for packagers without using any sink

boreal musk
#

doesnt matter how small or big, the byproduct you dont want to use will backed up and kill the main production

dim dock
#

that's why i said combination of recipes. whether using the right ratio of different recipes could get a 1:1 at the end

coral glacier
#

I love when flying that i drop down on a foundation at the exact moment to start flying again i get locked in a stand-still pose. jace_smile

dense violet
coral glacier
#

I just float towards things. 🤣

dim dock
dense violet
boreal musk
#

good luck trying to figure that out

dense violet
#

I’m not sure why that would be a ‘challenge’ though even if possible, just a recipe chain

Like you can do super computers with just oil and caterium, but that’s not a ‘challenge’

feral geyser
#

if you're okay with adding water, then yes, with a balance of the standard and residual recipes, you can get it to work

dim dock
#

i was thinking... two recipe routes side by side. when one resource backs up, the other recipe takes over until something backs up again. atleast that way it'll keep going.

feral geyser
#

hmmmm

boreal musk
#

that residual recipes will get backed up at one point

dense violet
#

you still get by product with the resin recipe

dim dock
dense violet
#

well water is an extra input but yeah go wild I guess

feral geyser
#

of course you still get byproduct, but HOR can be turned into fuel, resins can be turned into plastic.

boreal musk
#

the amount of plastic you get from byproduct resin are more/less than you need from the packaging

#

its not 1:1

dim dock
dense violet
feral geyser
dense violet
#

it's fairly standard

boreal musk
#

what balancing has to do?

dim dock
dim dock
dense violet
#

shrug it's efficient. Just use less oil

dim dock
#

but yeah, that works i guess.

outer scarab
#

Is there a way to delete stuff you put through the ground without noclip mod?

dense violet
#

then yeah if you allow water it's easy and probalby the most common way to make plastic

dim dock
#

yeah water is allowed. like i said, else resin goes to waste. if it's not and i go for primary recipes, i'd be creating too much plastic and not enough fuel

dim dock
boreal musk
#

whats the reason youre against sink anyway?

dim dock
feral geyser
#

closed-loop engineering is part of the fun of refineries/blenders

boreal musk
#

its not like aluminum where waste water is less than what we need for the solutions

#

its easy to recycle it back

feral geyser
#

that is indeed one of the fun things

#

like my scrap blenders, you give em just the difference and let em "simmer"

sleek token
#

what are the lights I see people using to outline structures called?

dim dock
#

my first implementation of that aluminum water setup was using a train to pick up waste water first, before picking up fresh water. worked like a charm. no backing up.

outer scarab
#

if you dont want to use a sink then store the resin until you use more plastic than you can make

feral geyser
#

set them all white and turn off the emission strength

outer scarab
#

I always need a ton of plastic end game

dim dock
feral geyser
#

yeah, y'all are missing their point

outer scarab
#

then use up the plastic sooner than later

feral geyser
#

the point is, crude (+ water) in, packaged fuel only out

outer scarab
#

or use more coal power

feral geyser
boreal musk
#

the amount of plastic you can make from resin byproduct isnt enough for the canisters, you will inevitable need other resources to make up with the canister demand

#

not enough canister = more fuel = fuel backing up = no resin

dim dock
boreal musk
#

its just not possible

dim dock
#

in production it'll automatically produce based on which resource isn't backing up.

boreal musk
#

if you backing up on fuel, your resin production stopped cuz its a byproduct

#

no resin = no plastic = no canisters made

#

you will eventually need some gens to burn the overflow fuel

dim dock
#

i'm thinking make the CO -> Plastic + HOR on a higher altitude than HOR -> Diluted fuel recipe. that way when plastic gets produced, HOR won't clog the system.

feral geyser
dim dock
#

but yeah. depending on autobalancing isn't as reliable if i can get the numbers exact.

boreal musk
#

theres no sweet spot or anything

dim dock
#

time to solve some simultanous equations.

boreal musk
#

the only way to do this without gen or sink IS to bring another resources to keep up with the each side demands

boreal musk
dense violet
#

they said no generators

dim dock
boreal musk
#

heres some math

60 oil > 40 plastic + 20 hor > 80 canisters + 40 fuel (diluted fuel) > you still left with 40 canister overflow

feral geyser
#

You basically need 2 parts fuel, 1 part plastic, cuz the plastic goes 1:2 into containers

dim dock
#

yeah... although i think i'll tinker with hard drives a bit. before diluted fuel, the recipe hits 1/3 on fuel too much. diluted fuel should make the ratio a bit better.

feral geyser
#

And also, you can do diluted packaged fuel, so that might save blenders.

boreal musk
#

i already did all the possible recipes and theres just no way to keep them from clogging without sink/generators

dim dock
#

yeah that's the one. blenders yet to be unlocked on this playthrough

spark hawk
#

Im having issues trying to keep my eletrical grids going, and i have no source of biofuel to collect passively

#

yet

feral geyser
dim dock
#

did you try combining recipes parallelly? Lowest Common Multiple says it should be possible.

spark hawk
boreal musk
#

i did, its either too much canisters or too much fuel

no inbetween

feral geyser
dim dock
boreal musk
#

ping me if you really did find something

feral geyser
feral geyser
dim dock
#

yes i'll go unlock the packaged diluted fuel recipe first so i can dive into the number properly.

boreal musk
dim dock
#

coal power not unlocked?

feral geyser
boreal musk
#

have u applied that for this exact scenario?

feral geyser
#

That's what we're working on

dim dock
#

when you have one recipe that produces more of item 1, and another recipe that produces more of item 2, then having those recipes in a certain ratio could produce 1:1. that's what simultaneous equations are for.

feral geyser
#

And you're saying it's too much one way or the other

#

But there is a continuous slider from one side to the other, so there must be a sweet spot.

boreal musk
#

certain ratio could produce 1:1

#

thats just mean its not mini build anymore

#

the number gets bigger and bigger

feral geyser
#

?

dim dock
#

that is the challenge. to see if it can be a smaller number. i already know it's possible with bigger numbers. raw multipliers it's definitely possible.

blissful atlas
#

is it possible to lift up the quartz/sam in the cave in the north east to the surface instead of moving all the way back round the tunnel

dim dock
#

not to mention we also have underclocking/overclocking. that will help with the 'mini' part.

sullen gull
blissful atlas
sullen gull
blissful atlas
#

oh

#

that clips the surface?

#

like it drills a hole through and through?

sullen gull
#

Click to start it in the cave, hold it, run out and up to the surface, and clip it to the bottom of another.

blissful atlas
#

ahhh

sullen gull
stray herald
#

Are hypertubes slower than trains?

dim dock
#

if the depth is more than the max length of one stretch of conveyor lift, it'll be difficult to clip it through

dim dock
sullen gull
sullen gull
stray herald
sullen gull
stray herald
#

I'm guessing trains would be faster?

dim dock
#

floor-hole to floor-hole can be infinite?

sullen gull
dim dock
#

pretty damn long is not infinite.

coral glacier
#

With one end of the map to the other? :)

sullen gull
#

Since I am near there ... gimme a few miniutes.

coral glacier
sullen gull
dim dock
#

in my experience conveyor lifts max out at somewhere around 50meters. that's 10~15 foundations

sullen gull
#

In the sense of accessibility of the world, I'd say that's "infinite" enough 😏

open viper
#

Hello

sullen gull
dim dock
#

getting coal from a node to the train station takes 3~4 of those stretches

#

vertically

open viper
#

I have not gotten to trains yet

dim dock
#

trains are fun 😌

open viper
#

I know

Kibitz

coral glacier
#

pat pat

#

Oh wait

open viper
spark hawk
#

i really feel stupid to ask how i put the fuel in the chainsaw

coral glacier
coral glacier
open viper
#

Oh

#

Nimv

coral glacier
solid storm
dim dock
coral glacier
sullen gull
open viper
#

Has anyone here gone around the WHOLE map in just a factory cart?

open viper
coral glacier
#

I had no intention whatsoever, i should've been more aware of what i was doing.
Lots of buttons. tired_jace

dim dock
open viper
coral glacier
#

Would you have a lizard doggo irl OR a nuclear power plant jace_smile

open viper
#

Liz dog

He gives me stuff

Including nuclear waste

dim dock
#

if floor holes allow bypassing this limit, then sure.

dim dock
#

the first thing a lizard doggo ever gave me was nuclear waste

sullen gull
coral glacier
#

I honestly prefer a nuclear power plant because it, with proper maintenance, can live forever.

#

:)

#

And ofc refueling.

#

Waste processing, etc.

sullen gull
#

If you could somehow turn off the world limits, then, yes, you could go to "infinity", if you don't fry the pc or die building it first (irl)

dim dock
blissful atlas
sullen gull
#

Sec.

#

@dim dock Even farther... (Not going to continue to the edge... "I aint be bovverd" ) #screenshots message

sullen gull
#

That last one ended up making 316m

plucky plank
#

what is the most efficient radio control unit recipe

sullen gull
blissful atlas
#

doing it in plain sight is easy

#

im thinking of using power towers to get the location of the hole

#

then just follow the wire down

vale grotto
sullen gull
dense violet
blissful atlas
plucky plank
vale grotto