#satisfactory
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yeah, i have factories using 600 just fine as well, but i've since learned to target less as it's much easier to pull off
though often times a loopback pipe on the manifolds allow it to work
any way to mute elevator music?
I kinda learned to target 599/min then 1 pipe works fine, a round 600/min just doesn't seem to work, like 600m^3/min of rocket fuel should fuel 144 gens, but it's only stable fueling 143.5 gens
i personally target 300/min in my RF setup
that allows me to sloop the blenders in order to fill the pipes, and operate with lots of headroom normally
slooping to fill pipes is a gigabrain move, its not mentioned often enough
idk if the game is fucking with me, but same thing happens with water coming into my alu plant lol, the mk2 pipe with pumps displaying 600m^3/min does just a little lesss than that and my refineries are stuck at 97%-99% efficiency just because it runs out of water once in a while
it's not the game fucking up no
it's intended to be difficult, 600/min is the absolute max
aready did pre-fill the pipes btw
so if it ever drops below for any reason (such as backflow), it is impossible to average 600
oh right, backflow, that sucks
so I shouldnt have a full mk2 pipe going into my oil refinery?
but often times, just create a loopback pipe on your manifold
and problems go away
so the end of the manifold connects to the start of the manifold
that allows for some slosh in the pipes
I'll try that
usually looping the pipe fixes it
is there a battry or something cause my 4 coal generators work weirdly and keep popping the fuse even though they have moree than enough power
Can you show us your setup? #screenshots
Can you show me the coal generators
Both the inputs and the control panel in one of the coal generators
Okay looks fine to me
So unplug all the generators
Wait until they all have 100 coal and the belt is full of coal
Then replug them in one by one
the water doesnt seem to be going in all that fast
i unplugged 2 so there are 2 and the water generator makes enough for 3 i think but they are still not full of water
Can you show me your pipes?
never mind it works i think
The idea with power plants is to always fill them up before starting them
yea they are and then i plug in 2 water things and then they fuse blow
A good system is the manifold, I can show you how I do mine:)
why in screenshots, we can't write there
just go to #1038092680493801533
anytime i use over like 20 MW they blow even though they have water and coal so they should make 140 MW
My behavior in this Discord is the same as the game, morbidly inefficient
HJow much coal is IN them?
filled
the water is somehow the issue i dont get why tho, i have 2 water things
So it's a water issue, can you post screenshots of the entire pipe in #1038092680493801533 ?
hey so adding just one loopback pipe fixed it, who would have guessed ๐ thinking about it, I built the alu plant when I didn't know much about fluids
Yeah but are you having fun with it? That's what matters. Also go use some factory carts!
My lv 2 iron factory is now done :)
Now to mess around making a better concrete factory so I canโt ship it for encased beams
10 rip, 10 mod frames, 10.6 rotors should do me for now untill I find a nice spot to do a bigger one
This is after making a 4x8:3 coal gen setup. Feels super nice having a large amount of headroom
i remember building my first coal plant a year ago, feels nostalgic now xd
My first was pretty small and am absolute mess. That was last run. This runs one is super organised and 4 times bigger
Went from 240mw on biomass to 2.4gw on coal
Later Iโll find another coal place to do another if I need it
and then back to biomass with 24 GW!
take a deep breath and go build a factory cart skate park until it feels less overwhelming
Liquid bio?
Just a random question, what would you concider a spagetthi belt?
a belt with spaghetti on it
I never actually played with liquid bio. I planned to set one up to depo myself fuel for jet packs when I can and trucks
Usually my fuel generators are just overflow for my plastics and rubber lol
for me, clipping or unorganized, one or both of these
A belt not placed with the straight build mode
Multiple infact
It just always feels like i plan something out and it doesnt work
it definitely has a red sauce and meatballs otherwise it's not actually spaghetti
can't even trust the straight build mode, the turns arent an exact 90 degree turn
Maybe with liquid biofuel I can run an rtx 5090!
my belts often dont turn out perfect either, just kinda settle in the end for something that looks more or less OK
Cleaner than what Iโd end up doing lol
straight mode seemingly has a bigger turn radius
that's just learning to play the game, you're probably doing great ๐
Thanks
so for tight connections it can fail to actually remain straight, opposed to the default
oh is that what it is?
it's not by much but that's from my brief observation
in cases where the default belt mode would make a 90 degree turn into an input and end, straight mode fails because it can't turn like that
I just know that when you do a straight build mode around a tight turn and build off of it, you don't get the visual confirmation that its straight
feel free to play around with it with that in mind
I'm also interested in the details of this
hey guys how are you?
Iike to plan around straight mode anyway
i have this grand idea that i am gonna make some really cool belt systems but then the end result is always something like this, with a few bumps and a patchwork of stuff
#screenshots message
Unless in specific cases then I do it myself
yeah fs, I just find myself using default and being all perfectionist with it
just to be safe
that is CRAZY orginized compared to me ๐ญ
i have a bit of a strange question
its just leaving some space, right angles, and leveraging floor holes sometimes, not a lot to it
Alright I'll keep it in mind
i try to bundle stuff together where i can
like here the belts on top of pipes and whatnot
ive just started playing and i unlocked all tiers 1, 2, 3 and 4, now i have to do the second step for the space elevator but i need steel to do it, as well as iron. where i placed my space elevator there is no iron near coal so how do i make this efficent without making super long treadmills?
you dont need to build where you built your space elevater, explore and expand to build where coal might be closer
Tractors and Truck Stations. You can bring coal with a Tractor to iron node and also feed it Coal as fuel at the same time
you can also remove elevator and rebuild it somewhere where there is coal and iron together
however I think no starter area has it like this to make you explorer, use long distance, or rebuild somewhere else etc
what game doesn't tell you is it is ok to remove Elevator and put it somewhere else
i see! didnt consider trucks at all cause theyre a bit messy with the driving but ill try!
I built steel where there was both and truck it back home
even if i already delivered some of the stuff?
make a silly road for them if you must, also it is totally ok to make long ass belts, some do that
Yes
yup, its perfectly fine
oh damn then thats nice! thanks for the tips guys!
Hey, truck roads are fun
๐ญ
๐ญ tho
bro no blz
Can those actually be automated and move materials?
yes, they also dont ask for fuel, however they can only carry one stack of items
Do you need a truck station?
yes ofc
Has there been a BAD history with SF and Steam Link? Seems to crash the game for me on hotspot. PC is just fine, runs it for over 40 hours at a time. Just, my MacBook crashes the game when trying to connect to it
If not, I'll ask the modding server because I am running mods as well
question, do backwards facing locomotives add to the power of the train?
two locomotives at the front of a train, one forwards and one backwards. do they both help, or only the front facing one?
OH man, looks like loads of good stuff has happend in the last few years ๐ค
why not place it forward instead? a backward locomotive in the middle of the train doesn't do anything differently than a forward facing one does
Yes, all locomotives add power
You can have <loco][loco>[freight][freight]
not only can they, they're the best at it!
because i like the way it looks!!
LMAOOOO PHASE 4 NEEDS BOTH PHASE 2 AND PHASE 3 ITEMS AND I DID BOTH THESE PHASES BY HAND ๐
I'M COOKED
That's what I get for saying 'I'll automate next phase'
Automation is the aim of the game afterall ๐
dont worry, i did too, for phase 4 i am gonna plan everything xd
just do phase 4 by hand too, phase 5 is way easier
Chat is this true?
no, automation is easier, doing by hand is for us bench pressers
phase 3 had 3100 space ship parts, he's already hit peak requirements quantity
it's all downhill from there
honestly once you have basic automation done for minimal production it's all just time
not even power really...
you can (technically) get by with biomass burners the whole game if you want but it's inefficient
especially if you're making all your spaceship parts by hand, think of the power savings!
yes, that's firsthand knowledge. I am the benchpresser group
working on unlocking nuclear power atm... no idea why because I'm not using power save for the alien
which yes... I started at
for the love of the game!
factually I started with alien power ๐
you could finish the game with just the burners on the hub
Can bio burners charge batteries yet? That would be handy
~1 year ago I made a skyscraper of batteries for the lulz #screenshots message was fun to be super lazy with power. I think I did mostly geothermal that run ๐
are the batteries a total of 1000 mw an hour charge or 1000 mw per battery?
power storage only charges off excess production, which bio burner does not
bc if its for all of theem combined wouldnt that be likee 1000 hours to charge lol
100 MWh of capacity, 100 MW max charge rate, infinite max discharge rate
oh ok but my queestion remains is it 100 charge rate for the whole network or 100 mw per hour
I thought mine was bad, support tower has 7776 power stores on 24 floors.
this is all per 1 power storage
ok word
Back then (a year ago) I recall that skyscraper of batteries would lag my game, maybe I'll build it on the other side of the map this time. Maybe that will fix it while being at "main base" ๐ค
cover it in opaque walls. should help
Shouldn't be that much of a problem, I have that support tower at the rocket fuel plant producing a shed load of power, a steel plant making 4800 ingots and the waste resin going to rubber/plastic, all fits neatly into the blue crater.
I tried that and it did not help ๐ญ
Though the towers being visible from anywhere on the map is still crazy.
I run on gimpy hardware though 1080 GTX
i have a skyscraper almost exactly like that, with 8000 cells
it powered everything i was doing for about 300 hours
My place doesn't hit the skybox though #screenshots message
Yea I stoped building partly cuz skybox limit
mine is only 400m tall
I guess if I had put all the generators within one tower it would have hit the skybox, I didn't feel like having all that piping in a single column along with all the blenders and refineries.
ah, we are talking about different towers
my generators are also a pretty tall tower, about 1km, its cool to see from afar for sure
#screenshots message
In my case, the slightly taller tower on the left is the one chock full of power stores.
aaah
I had to clad the towers in glass though #satisfactory-experimental message , the place would look naked otherwise, I really didn't want more skeleton factories on my map.
Hello :)
i use a fair bit of glass myself, but i have to pump the breaks because my gpu cant xd
i would make all my walls glass if i only could
That's Insane ๐ฅ
My gpu is a couple of generations old.
what kind of walls are those?
looks like honeycomb window
the honeycomb glass iirc, I'm not on my home pc.
no the metal walls is that just basic walls ?
looks like regular walls with some kind of paint
ficsit walls with unpainted for the structure, honeycomb glass.
looks like the carbon steel finish
I do tend to go mildly overboard with building, here's another example ๐คฃ #screenshots message , I moved all the worlds SAM to one location under the map to reanimate.
nice, we are playing a different game
the amount of steel ts would eat up is insanity
steel?
i dont think thats for fluctuators
steel pipes, wires, and reanimated sam
Some of it is making ficsite ingots, the rest is being sent to the surface.
Keep in mind, I'm the one who decided on having a 1km by 1,1km turbofuel facility as the backup to my mains power in my prior save.
based
fr fr
"yea bro satisfactory is so fun and you can play at your own pace and shit"
the pace in question:
road barrier strat
Small scale turbofuel ftw https://www.youtube.com/watch?v=_rLV_YcVt8s ๐คฃ , power was limited to 133,200mw, compared with what we can do nowadays, that is a little space inefficient.
sir, you need to increase your security
Surely. I saw 2 inside the logistics floor the other day. Like, brotherman.
please don't ever use the words "limited to" and "133,200 MW" in the same sentence ever again
The particle accelerator is SO expensive to maintain
jokes on you i dont even know what a particle acceleration is!
only 26GW when slooped and OWed
I have one building using 23,000 ๐ญ
im out here making CONCRETE HOE
Gotta do it quick
Fresh pioneers be like
its not looking right, nothing is alligned properly and its very off colour
Why not, this is the total output of my three towers facility #satisfactory-experimental message ๐
? wdym very off color
I did't want to automate the ||nuclear pasta|| so I just bought the parts from the shop
damn, ya'll out here doing architecture n sht
hey gang idk what to tell you but you might be a little extra because what are we doing here
-noob
@spark oracle You'll need tons of concrete good that you have that emergency crate
lmao
i had 4 depots hooked up to my concrete but that "outpost" was from my very first day and I have wet concrete now so imma ficsit
The fun part is, the three towers will eventually become the backup when I get nuclear power going ๐
do you even need nuclear atp or is it just the love of the game
I have a bit of a habit of building biome swallowing facilities.
i wish i could build a factory
power is mandatory, what is not mandatory is how much power you generate or use
My old gamesave at the end required 47gb of ram to even load.
unfort i am not smart or organized enuf
What big changes happend in the last year?
pardon my french but what the fuck
what do you mean... probably was a 98% game complete factory
or Josh...
possibly just flat out Josh mode...
good point Zula are you lets game it out on a secret account?
My world was way more ordered than Josh's chaos.
the one where he you play the exact opposite of his your videos
speaking of Josh I saw he was active again
My approach to power stores #design-and-architecture message , that place was slightly huge.
dude my discord just started tweaking
could you explain why you build whole ass backrooms maps on your saves
I did innervate the entire map with tunnels,
and the lighting
Well, tunnels and backrooms allow me to keep everything in order.
and the tunnels and the vibes and the everything else
Is processing nuclear waste once NOT enough? I can't sink plutonium?
nope
I thought you were making concrete ๐
I am
I'm out
I do build on the surface too, here's where all the worlds bauxite goes #screenshots message
gango you cannot be doin all ts I dont even know what the hell bauxite is (i do but thats because of spoilers :p )
Eww, my laptop battery is about to die ๐ , oh well, I'll be back home in a few hours, take care folks.
If only our battery tech was as good IRL as it is in this game ๐ 100% charge and discharge efficiency 0% loss over time
What important things have I missed in the last two months while Iโve been gone?
idk, hope this helps tho
ew, anime meme
I don't see the problem but okay
anime dislike joek
type shit
thats it pal death penalty for you
๐ญ
is there a way to find lost lizard doggo's?(or atleast check if they are dead)
i really do wish there was some kind of loss. would give incentive to ensure backup power was always functional.
while the game is chill, my previous playthrough 10 power storages saved me from a borked fuse. they are the heroes
for some people it is fun to build them, it is also great way to store immense power while making nuclear power etc
you can also store power like this to kickstart your factory by unplugging them and only plug them after a crash
it can also be a good failsafe if you made a big nuclear setup and screwed somewhere so you had to shut it down to keep things going for a while until you fix the issue
of course. i'm talking about micro discharge though. you leave a battery disconnected, it slowly discharges over time.
ElevADA NEEDS to accept power shards
ah I thought you meant "as a reason to use them".
I mean.. I don't think we gain something from such game logic
that would be harmful for the pioneer. you shouldn't use FICSIT property to cause damage to FICSIT property.
Anybody wanna play satisfactory with me.
you guys are making me want to make a big ole tower of batteries
But it would be more efficient to have the elavator arrive and not need to wait 7 business years after falling a max elevator height
i made 4 towers of 8 floors of 5x5 power storages around my fuel factory
it's a genuinely stupid amount of wires and modular frames
If I give a Somersloop into the elevada will I have 2 pioneers on the other side?
now that, i do want.
Energy to pioneer conversion
That would also enable us to measure how much power = 1 pioneer and thus calculate the value of a human life mathematically
one iron rod should be about right
ADA makes it seem much more worth considering her 4th wall break telling me pioneers dont grow on trees after I fell off the map the 4th time
But then they would grow on elevADAs I suppose
Through a phenomenon called the traversal quantum split, the pioneer can now snapshot themselves while travelling in an ElevADA. On the event of a pioneer's death, their twin takes over from the moment they came out of the ElevADA. This feature was added as there was little guarantee that said pioneers wouldn't accidentally terminate themselves through reasons as silly as fickleness.
are there like auto turrets or something
im tired of the massive fucking things wandering into my factory and just sitting themselves in the middle of my production lines
Dear Coffee Stain,
There I was, playing with my friend Thuggish, when we were discussing how much we liked this game, but were disgruntled with how dedicated servers have been just left behind for so many updates.
It would be amazing if we could have at least 1 update that solely focused on improvements in the dedicated server.
Things like:
- Not having to log out and back when:
- Saving a Blueprint
- Placing down concrete after a short period of time.
- Going idle
It's clear to us that the server is actually running well, but that the client connectivity can't keep up with the message queue system for managing updates between server and client.
Thank you for your time.
Sincerely,
Your Thuggish's Best Friend
P.S. - I hope you like my Crash Reports.
dear person
coffee stain doesn't read this chat (usually)
sincerely, everyone
Mikel does. He's my other best friend.
Personnel elevators, that's new to me. Not sure I'll ever use them though ๐
i realized that was a channel a bit ago
i have no idea how to use the new discord. I have a red 2 next to design, how do I read those
so why did my 16000 solid biofuel get deleted when I tried to move my crates :/
care to explain devs????
is this a drill or not a drill
you sure you didn't leave a crate behind where you were standing when you deconstructed those?
it probably teleported to another crate
16,845 biofuel ๐
yes, the distance is bugged and it can indeed go to another crate
ok thanks๐ฎโ๐จ
what the helly you were right @mortal ginkgo
its in my break in case of emergency concrete box
ofc I was, kek.
so now i have 25000 concrete AND 17000 biofuel in a dismantle crate
I am the best player. I am always right.
wonderful
Worst case game autosaves every 5 minutes
i changed it to 15
that seems like its your fault then ;P
but irrelevant bc now i have the ever fortuitous crate of concrete and biofuel
indeed
anyone wanna vc
If I full overclock with somersloop a single refinery it ends up using over 50% of my total power consumption 
what is your power consumption
how so little tho
Mostly around 50%
do you not sink anything
I sink the spelavator parts after theyre done
Building 10 furnaces at 10% consumption each instead of 1 at 100% is one hell of a power saver xde
guys do i use 23 of my 31 mercer spheres to unlock the last storage upgrade or just keep them for depots
use them and farm more
elaborate
you go out and find some
debatable
๐ฎ
also update i just figured out i have a storage container of ai limiters to sink
I think over 700MW of the 800MW I use are miners xd
+15000 sink points/min
sink your mercer spheres
oh I mistyped its 300,000 points
Sink your spheres or you got no spheres in your pants
you rite im a woman
sht
And you canโt anyhow
then flush them
(i am not a woman)
Still no spheres tho
anyone know of a good base spot that looks good while also having good resources near the desert?
I personally dgaf about resource availability cause Im gonna train everything anyways so I always build on the waterfalls in the grassy fields
thats where i was considering but EVERYONE builds there
because its pretty
You can build multiple factories btw
I based at the right of the dune desert once, it was nice & there is a lake or two
You're not restricted to just one building location
In fact, you're encouraged to build multiple factories
yeah i'm doing modular factories but I want a main base for my depot and space elevator
In that case, the resources shouldn't matter too much for your main base
If I underclock a foundry for example to 50%, will I use 50% less power?
Just pick the coolest looking spot
its exponential, so I don't think so
One location when starting off, and then later branching out
started in grass fields, built my 150 fuel gen power plant in blue crater
My power comes from byproducts of plastic and geothermal at this point xd
don't geothermal gens produce like.. max 400MW?
600 on a pure
still not great
underclock your factory instead of overclock
well this freak said they would use 10 10% foundries intead of 1 normal
you barely need any, 2 pure could run my whole thing rn
im using 6000MW with 35000MW production right now
i'd rather not use 10 thousand refineries
Just put them in a blueprint with 1 input 1 output
i would literally need 800+ refineries for my oil power
wait no
680 refineries
wait no again
i make more fuel than you ๐
i plan on switching to nuclear
yappity yap yap just take the L :yawn:
computer
u think so
caterium computer + electrode circuit board is a godsend
i have silicon circuit board bc silica is ez
idek if im gonna fw heavy fuel in general
i dont have blenders unlocked so only diluted packaged fuel for me ;/
I'm thinking of going for max power
everyone does tickets per min
going to make a power plant
lots of people make plants that burn all the uranium
Have fun making 15 or 19 TW (depending on whether you want waste-free or not)
my ore scanner had random capitilzation, tf? ๐ญ
@restive knot So does 10 machines at 10% actually consume less power than 1 machine at 100% If so, I definitely gotta consider it
"how can I brutally torture myself?"
They actually consume less than half the power
yup
I did a test and found that running at 1% uses so much less power you can actually make some things for negative power cost at one point
How is 10 machines minimalist
checkmate power optimalists
have fun making 500 manufacturers late game or waiting 2 weeks for the space elevator to fill up
4.4x less power is not negative power
so for every 1 factory, just make 100 factories and you will save ton of power
I run my plastic at ~25-50%depending on my machine and the equivalent of 100% plastic makes ~80MW of surplus power
they fixed it before 1.0 that is what I was referancing
Pretty sure power vs clock speed was always exponential
yah but you get rounding errors and divide by zero
again, blueprints.
good luck making it look nice (within a reasonable time span)
if you watch the satisfactory speed runners, they actually don't use power
Usually pretty easy most low power builds allow direct insertion and dont need manifolds in the build or anything
also minimal returns for a large amount of effort
and theres nothing wrong with manifolds??
I'm in the camp "250% everything I can"
making your factory productive and making it look good are 2 different things that don't require either
real
I did that once upon a time and got fed up after hearing the power off sound every 5 min
my first factory was in space and was ugly as sin
because you failed to prepare properly by building a proper power plant
i always make sure I have 200% power
Oh excuse me for not knowing the in depths of the game in my first 100 hours good sir
turning power back on is not fun
Skill issue. Just build a big enough power plant. Also, between 250% and 100%, the difference in power is only 34%
I can only repeat myself
he just mad you don't get all your answers from youtube players
Also, fun fact, the difference in energy per item at 1% vs 250% is only 6x. But in exchange you need 250x more machines
As I stated before 1 somerslooped 250% refiner would be half my total energy usage rn
so it does make quite the significant difference
but resources are infinite.... so having 250x more machines doesn't matter
you really don't
navigating your factory becomes actual hell when you have thousands of machines because you didn't invest into fuel
what do you mean hell?
THAT seems like the real skill issue just make blueprints 1 in 1 out you can even wall them into neat littlle sections of their own
ok but like.... doing all this so that an entire phase whatever save uses like 500 mw of power is NOT useful
Your computing resources aren't infinite tho
sounds like a money issue
Power seems to be somewhat trivial in this game, I abuse sloops as much as possible, so I can be as lazy as possible ๐
The best PC money can buy can only run 20-30k machines by my (admittedly rough) estimates
you calculated this?
is that in view or can you run more if they are on the other side of the map
this server needs the cpt picard face palm emoji react
perchance may i ask why sir
realistically if you are placing thousands of machines there is no "other side of the map" theres only other end of the assembly line
Just existing
build vertically
Didn't they make it so that stuff unloads when out of view? I remember lag issues being solved by boxing in stuff
stack 10 machines on top if you wanna go for that 10 machine build
same distance to run as 1 then
just because stuff isn't rendered doesn't mean the game doesn't calculate what the machines are doing
The machines have to be processed regardless
You just don't see them
i'm sorry there is literally no way you can possibly make this look good if you spam it
I feel like the only lag I got was from objects loading not them existing
verticality is fun, not when its everywhere
do you regularly place down 10k machines or is that just me
How many machines did you have at most in one world?
i'm literally making a city of sky scrappers.... so yes it can look good
because they're wide
and built in a place where they look nice
I have no idea how many I had, or a way of telling
not 1-machine thin buildings
SCIM can tell
I did a mod mass delete and ended up with like 300,000 objects
I could guess its under 10,000 if i had to guess
I dont think this looks half bad, I like the open view but just close it if you prefer
i'm sorry the hot pink is searing my eyes
thats not hot pink
pastel pink
the accent is hot pink
please if you're going to do that utilize framed walls and structures
didnt have that at the time
thats still the 1st floor of my factory
some screws for 100% of motors
I dont understand the point of making factories look good then boxing them in so you cant see them
of course you use screws
well my box is open after all
I think you can actually avoid all screws
please god my best advice to any satisfactory player is to immediately get alternate recipies and elimate screws from the equation
they are such a pain in the ass
I don't bother making anything look good at any stage
yet again, my first setup on that save for motors
Me either ๐
runs on 62% clock speed so not even that slow
I have played too many times to not want to make the factory look good
I'm all function 0 form
Aesthetics do not make the factory any more efficient and are therefore superfluous
yes but there is nothing to work towards once you get to the end
my temp base is a mess, i think my turbo plant looks nice
Some folk do sandbox mode kind of playthrough at that point
There is. Like max nuclear for example. Did it 3 different times till now. Working towards the 4th rn
it's like playing with legos. You can stick them all together, or you can make something out of them
I would apply the same principles as I do in my code, apply best practices and make it pretty (readable) so you have an easier time fixing/expanding it
If I had told my senior in my 1st position function over form he wouldve hit me with at least 3 best practice books
why are my messages in screenshots being deleted ๐
I want to see someone make a good looking base without foundations
not possible
why do you think that?
no grid
it would be organic looking
you can make stuff look good with no grid
but can you build walls without foundations?
dont think so
you can
oh you can
then ye i think you could defo make some "foundations" using walls and roofs
i mean the point is not to cover the ground
There is a grid tho. Once you build the first machine, you can align the others to it
I mean i can have a floating factory but it won't look realistic
use steel screws and use screws everywhere isntead
i dont remember who it was... maybe imkibitz who made a whole video about why they dont use the world grid anymore and they just basically said they have their own world grid based off the first factory they made so that everything connects together organically ๐คท
i hate you.
I actually love the details where if you build 2 constructors next to eachother they actually overlap without clipping
this is what I do, i don't use the world grid
i hate screws
bolted plate + bolted frame + steel screw. So good
dont forget to underclock them
screws are the enemy
And waste resources without a benefit to make up for that. Great idea. I give it a solid ๐
stitched iron plates + caterium wires
screw you
there is no such thing as a waste of infinite resources
ok I'm not being a shit in saying this: skill issue
most people hate screws because they don't know how to manage them
and early on that's normal
i didn't say I don't use thhem
Nodes aren't infinite tho
i just said i hate them
no i hate them because you need so many
no people hate screws because I don't want to spend 3 hours doing beltwork
you don't need to with a tiny bit of management
infinity + 1 = still infinity
you make the screws right before you use them
Infinity isn't a number so that is an invalid operation
ecks dee
then you clock them for direct insertion :)
25 motors a second takes 1250 screws.
it actually is
that's like ... 2 or 3 constructors
Ore/min is not infinite
And that's exactly what permanent factories consume
they produce infinitely but not infinite resource
takes up 300 iron btw
you said resources though
and even if there was no llimit to how much they could mine theres a limit to how much you could extract bc max throughput on belts
for 25 motors pm that's not bad. But again, you're ignoring the glorious Steel Screw recipe
My friend, who got me into this game, would build 1 drill, 1 smelter, 1 constructor to make 1 item then afk for 10 hours
Yes, because no sane person here thinks in individual ore items
im not routing coal when I don't need coal.
the ever forgiving cast screws:
you're using iron pipe? gross
you have no right to complain about using too much iron anymore
motors need stators need steel
i LOVE iron pipes
waste
They don't. Iron pipe
use steel rotor
iron pipe is good for boxes b/c you dont need coal
iron pipe is for people who don't know how to plan and barely have any experience in the game.
orrrrrr.... people who dont want to make steel for stators
no it's for people who like to make items on site then ship the goods
I think iron ore is a trash resource and should be used liberally without thought
and iron pipe uses too much iron for me
Iron pipe is for people who can't be bothered to get coal when they already have iron anyway
I think iron is a valuable resources that makes up mostly everything in the game
which is why you waste tons of it on pipes?
it is also
iron pipe is a good recipe but you shouldn't be using it for steel motors because you're going to be making beams, encased beams and normal pipe on-site anyway
I dont think I have ever made wet iron... or found a need to make it
the most? abundant resource in the game
iron pipe has usecases but if you use it everywhere thats on you
now you are moving the goal post
theres sooo many coal/iron patches on the map.
not next to eachother though
still much more iron around the map
that you have to then move around a bunch. You run into transport issues very quickly if you're making any sizeble system
I make goods on site by picking a central location to the nodes then ship the final good
it uses literally 5x as much iron as the standard recipe
which is trading off for a few drips of coal
valuable coal vs abundant iron
its still a shit ton
I can burn coal for power, cant burn iron for power
is that enough though?
I built 5 computers a minute and that's not enough
I remember having to dedicate 4 pure iron nodes to making nothing but screws because of the requirements befor alt recipies
Idk I'd rather get 4 iron than 1.5 iron and 1.5 coal. That's only a third more items to transport, and it's only a single kind of item instead of 2
thats why i dont like screws
It's not the screws' fault. All but one recipe using them just sucks ass
I also use stitched plate with iron wire
no alternate screws 12.5 iron to 50 per minute?
so i dont need to use coper
putahs don't take screws
They used to
not anymore
No but heavy frames do and I'm always short heavy frames, I feel like I need 30 per minute but then I need encased beams and steel which I need a surmountable stack of
if you don't use heavy encased frames you are a masochist that is torturing yourself.
HMFs are easy if you use the right recipes
please go get the encased frame alternate.
you can make heavy frames with just iron and a little sand
what the fuck is sand
I do use them but I haven't built a proper train network before idk how they work
the yellow shit in bags
concrete? ๐ญ
Concrete lol
sure if thats what you think that is
Does any pony use wet concrete
Or limestone if we're talking about the rock
me
my friend usues wet concrete to sink water
It's better isn't it?
^^^
I use all pure-type recipes. Free resources
pure recipes?
you are the reason we have a drought
pure iron ingot, pure copper ingot, wet concrete, etc
add water, get free shit
oh right, I need more hard drives
Pure iron, pure copper, pure caterium, pure quartz, wet concrete
ore + water = more output
make explosive rebar and go on a murder spree
Pure fuel ๐
True explosive rebar is super fun. Get that and the rifle and jetpack ur set for exploring
oil residue + diluted fuel + turbofuel
only correct if you consider oil residue a fuel
Turbofuel is meh tho
worth it in blue crater
all water is basically rocket fuel pre-seperation...
coal + crude + sulfur all nearby
all waster is rocket fuel post seperation too
slap nitrogen on that and you got rocket fuel
hydrogen rockets produce water as waste
I still wouldn't bother setting up the assemblers for comp coal.
I just use regular fuel
ignition btw, it's a chemical reaction that makes water, not seperation
I had a map were I piped all the oil into the desert
sad turbo fuel sucks though I'd rather go straight for RF with alts
like every single oil
Piped? Not trained? Insane behaviour tbh
Used to be before RF
It really wasn't. Like ever
it was a 4x8 line of pipe
how do you figure it wasnt best?
nuclear was the only thing better and it created waste you couldnt remove
The only thing TF does better than regular Fuel is the oil efficiency. Everything else is as good or worse
yah which means you get more power
No reason to bother making TF unless you specifically need the oil efficiency
Just get more oil
I completed the game several times pre-1.0 on 200-400 gens burning fuel
Tapped maybe 2 or 3 oilfields for that
ok good for you?
I'm just saying. Instead of getting the coal and sulfur, it's literally easier to just go get more oil
The game isn't over until there is nothing else to do
if you can make more, then the game continues
Unless you're literally running out of oil, there's nothing useful that TF does
yes, obviously
how do i chajnge the preffered ammo for rebar gun
hold R
Not really obviously. I wouldn't say that about RF, because it actually is easier to make and use than regular fuel. Turbofuel really isn't
i mean before blinders you had to box your fuel as part of the step
that was annoying

whar
to get diluted fuel you had to box it up and then unbox it
so you would have this line of boxes to keep getting refilled
it was dumb and i'm glad they removed the need for it
is there a key combination or hotkey to quickly empty a portable miner?
is the crafting process of one space elevator upgrade suppose to take a WHOLE DAY or am I doing something wrong?
I just built my first factory using the diluted fuel recipe into fuel gens and I also made the canisters a closed loop, as the first time doing it, it took a lot of brain power to figure out on my own
pressing shift and clicking on the item you want will move the one stack of items to your inventory, pressing ctrl and clicking on the item you want will move all stacks of that item
no thats good it gets a lot worse later
with t5 if you're playing casually you're probably looking at like 2 weeks or so if its your first run through the game (and if you tore down the factory for t4)
not if you somersloop with slugs
modular engines would have taken 6 hrs but got it down to only 2
I would love to do that but I had to ticket solid bioful just to keep the assembler going
I just went crazy with fuel gens lol
Research alt recipes on mam, use enemy carcasses to repurpose as biofuel. 1 gives like 100 solid biofuel
No coal?
Or not yet
You might be earlier than I think
I do be coalless my good sir
How many people have beat satisfactory (1.0+)?
I beat it 1.0 space elevator phase 4
Im tier 6 in my first playthrough
I got to automating power slugs before i had to start over
I just went down the crazy rabbit hole of the diluted fuel recipe lol
If you just handfeed a single slooped and overclocked machine making each space elevator part, you could be done in a few hours
im just starting t5
I mean like how many people beat the game total, like using the achievements from steam
finished a nuclear plant last week so now im trying to plan out a factory for t5 parts and then i'll have beaten the game
You mean phase 5?
yeah
i think i almost would have if i didnt turn on advanced settings lmao
spiders are spooky
W, I beat it about 3 months ago. Took me like 1 month of trouble shooting for the 100% efficient power plant
real
How many of later item parts do you all make? space elevator parts etc
i spent a few days on my waste setup lmao, my beltwork was scuffed
just waiting for some of the machines to get filled with uranium and then it'll be going at 100% efficiency
it is very possible i am going to use all 800GW im making
Ngl my belts made Italians impressed so I encased that part in concrete ๐ญ
50 50 25 25
slooped to 60 pasta for yummy full mk1 belt :p
I could not beat this game without satisfactory modeler
aiming for 7.5 BWDs, 10 expansion servers, 6.25 pasta, 20 sculptors
could go higher but im not exactly sure how much SAM im using
Thinking about how many HMFs to build still idk why it's such a bottle neck every playthrough
im trying to go for 40
I might just turn the entire desert into a hmf farm cause why not
the way i built my factory was very lazy tho so im gonna have to rebuild it it and now that i have some more alts i can make a lot more i think
Quick question, What is y'all's least fav part to automate?
think about pcc and work your way down
PCC?
yeah
space eleator parts
Feels like outside of the SE they're useless asides sink points
Then don't automate them lol
I mean normal parts
Facts lol
HMF (or anything that needs screws) and non fissile uranium
I must automate everything my last playthrough peaked when I automated weaponry
I HATE automating anything with large amounts of heavy frames
HMFs don't need screws if you make them right
Gonna try and go for 30 per minute in the desert
HMFs are my favourite item to automate tbh
Do it for me I hate it
yeah im gonna do that soon
I don't mind automating them, they just take so many resources
its basically just some iron and limestone if you want to go with screws
Eh, it's just iron, limestone, maybe coal
also plastic if you're using that one iron plate recipe
It's the same without screws. In fact, it's more with screws than without
Mostly just early game
another common screw L
FFFFFFacts
Just tested and yeah, underclocking does use less power exponentially. Thank you those that responded earlier
Chat is 10 heavy frames per minute fine when starting out
is a lot
You could make do with 5 if you really wanted
what in particular are we referring to
It was just a question I asked earlier #satisfactory message
sounds like a ficsonium setup lmao
Guessing those are crazy to make, I haven't gotten there yet
-# mostly from restarting so much
i haven't either. but from what i've gleaned, uranium power produces waste, which you then refine into plutonium, which produces waste, which you make into ficsonium fuel rods, which burn at a rate that apparently make them consume more power to make them than they generate. but you can't sink nuclear waste, so you basically have to at least refine the uranium waste into plutonium fuel rods(which i think you can sink). someone who knows how to do nuclear power will have to weigh in for accurate info here
Seems like a lot of steps. Was in nuclear once few years ago in a co-op, it was funny because there were no... there was nothing else after waste at that time. The only solution was to shove it in a storage container tower at the corner of the map, creating a massive radiated zone that my friend would die in. So, absolutely hilarious. But looking forward to that tier
ficsonium isn't worth it. make plutonium rods then sink the plutonium rods
@upper gale pinging you for this as well
unless you're doing absolutely massive megaprojects, you don't need ficsonium
Oh alr noted
or if you just want to do everything the game has to offer
Ikea lamp
what phase are you at right now?
Phase 3 on both solo saves, and just joined a dedicated server some days ago which is on phase 2 I think
About 5 saves deleted before these i cri
phase 4 here, first and only save file
I really wish this game had a flat world option...
Yea
Closest is the ocean
Yea True
But like a full blank area, would be nice
I say that but I literally got bored of building on the ocean
It's so much space! But, without the challenge of working with the terrain
Sometimes you have to though
Oil processing takes so much space
I feel you, I am kinda tired of building in the air XD
You should
disagree there. it's not too bad, compared to something like 1 assembly director system perminute
Did you fall a lot before jetpack?
I have fly mode
Yeah rip
It's a god pioneer in the air!!
hehe yeah
this is my starter factory, and i did occasionally fall before jetpack, but mostly only a couple floors down, i think i only fell to my death a couple times
Oou not bad it still looks kinda spaceous and manageable
My brain has this tendency to need to fill in some kinda percieved empty space
Did you make the rail supports too
just built a new floor every 12m for a new part. from the bottom to the top i did
floor 1- iron plate/rod/screw
2- copper wire/sheet/cable
3-concrete/encased beam
4- reinforced plate
5- rotor
6- smart plate
7-versatile frame
8-motor/modular engine
it just keeps going
what rail supports?
oh the conveyor lifts coming in from out of frame? no i just brought sam in via a floating foundation belt that's like 1000m long or some shit. it's horrendous
Pinged you there
Ahh gotcha
Sometimes you gotta do what you gotta do ๐น
Oh okay those supports you got is neat
The correct answer is "Yes."
thank you! i spent a little over an hour putting them together and i still don't like some of the angles but don't know how to fix them lmao
Aye bruh why is ADA ||flirting with the entity|| ?
side note, how do you guys deal with train stations starting from high altitude? i'm finding myself putting supports for rails in midair and it's not a good look lol
just crediting you with your skywalk pillars
Oh oh got it.
she got game
I see you've made a similar train design! Very pretty.
i for sure took inspiration from you
They both give me sci-fi vibes and I love that
Some people create train spirals, to lower it's elevation first. But everything in between, have no idea. I guess really tall pillars
I have a 'pillar' BP which is a 2x2x2 cube of metal pillars and I add more as needed to smooth the curve
right now i'm literally just setting a hologram on top of my current pillar, then locking it and using pg down and arrow keys to move it to a spot in midair, lowering a few meters per pillar
figure i can make the legs reach the ground after with a leg extension BP, but it's a lot of concrete
Then it gets to a point it's just a few meters off the ground but you're too lazy to put individual foundation pieces so you just throw another pillar blueprint in. That pillar is now 90% inside the ground and took all your concrete
yeah so let's not make the leg bp too tall lmao
You could make 3 different sizes but eeeh
lmao just got the build 5km of railway achievment and i haven't even connected all the way to the other side yet
Damn forgot about satis achievements
did you disable them by activating god mode or smth
Even worse she is condescending towards me it's like rubbing salt on the wound
you like it
HR be like
I've made it to the desert biome, which is perfect because of the amount of mercer spheres and nodes there
are hyper tubes faster for personal transport than trains
Lmfao I never got the "complete onboarding" achievement
Severely depends on how the hypertube is built. Train is a lot more consistent, but hypertube can be faster
Can also be a lot slower
i'll bet you didn't read the owner's manual to your car either did you
There's a manual??
Jk
Ooh there's a golden nut achievement. Always wanted the golden nut
Once I made a BP of a simple 8 gate cannon, I use them a lot and can mostly cross the map in 2 cannons and using liquid biofuel in the rocketpack
I mean if we're talking cannons
Hypertube wins by a longshot
This is the last one I need, and it's SO slow because I don't want to rebuild giant factories for end game parts to sink
For real it is so slow
It's the best, drop the the BP, find power and you're off, I love them
Did you decorate it
You should make a fancy one
A tiny bit, but I have an idea for a larger build so the cannon is up on a lit platform
I see
#streams-and-videos message
the hog shenanigan that just happened
also whoever said "theres pure coal node near my base" few days ago
thanks that took me whole mountain climb to find it, how tf am i supposed to transport it
Hog yeets itself into the void
He saw you approaching with the rifle
And chose to die as a free hog
I guess don't transport it, just build the machines right there
so far finding nothing but coal and water around here
i mean its good for coal gen iguess but what else
Did somebody say..... CONCRETE!?!?
ChoooclATTTE
My first attempt
Concrete insanity
Very clean!
thanks, so boring lol
I could see it connecting to some kinda road
I'm using polished concrete for my plutonium reactor plant. :)
It's a great look
What it feels like to live in luxury, rolls royce, rollex, and coated concrete floors
What it feels like to live in Luxury: Rolls Royce, Rollex, Satisfactory's Coated Concrete Floors

Gotcha, XD
love using coated concrete as walls
Do I need to unlock Turbo fuel in the MAM before I can roll the Turbo fuel alternate recipe?
Yes, I believe it's included in the base turbofuel unlock in the MAM
And turbo heavy Fuel unlocks with compacted coal
research
yeah i just am curious if I can reroll some hard drives and maybe get the alternate recipe before actually getting it in the MAM
OH so if I have compacted Coal, it should roll in the hard drives
thats not what the wiki says
"The Turbo Heavy Fuel and Turbo Blend Fuel recipes are unlocked by scanning Hard Drives in the MAM"
Then what is that column in the wiki link, says Turbo Heavy Fuel unlocked by Compacted Coal MAM
weird, one second
are you sure youre using official wiki?
The regular recipe is unlocked by the MAM
The alternate recipes are unlocked via hard drives
why can i see a train across the map from an infinite distance through terrain as a red highlight?
visual bug, just hover your build gun in dismantle mode to those freight cars and it will fix it
Is 6 hours for coal power a decent time?
this is the first time I really rushed it
Sounds good to me, I'm never that fast
if you know what youre doing, you can cut that number in half even without rushing
i take my time, and i always reach coal in 1-3hrs without rushing at all
30-60mins if i want to rush
I mean, I do (kinda) know what I'm doing ๐
just returning to the game after playing in EA. I think the last update I played was U4
Im new and I love this game. Its so challenging but a lot of fun
it's peak factory game
it is 100%
love the math calculations
whats the best way to transport coal (at the level that you need it for steel production)
belts
damn
aight
and use nearest coal for your steel stuffs
use coals that are further away for power
is making 30 pasta overkill
like idk how much i should make like there is no limting factor here
if i make 30 i am gone have 300 singulraty cell which i can make 60 warp drive woth them but idk if that is a lot
and i dont want to do nuclur so there is no other good use of the cells
do nuclear, its so worth it.
So fun doing nuclear
i am scared in my currnet plan i will get 555 thousand MW from rocket fuel
i like to be boring beside i might do it as a fun project after i finish phase 5
Im gonna have to build a bigger nuclear for my fun projects anyway
if my coal gen is far away and i want to check the current wattage without going to the plant, is there an easy way to do that?
Power pole?
You can get a switch too but i never really messed with them
You can always look at how much power youre makin by checking a power pole
Just finished making a heavy modular frame production, and as of now, for the first time in my singleplayer playthrough, I don't have anything to do
get hard drives and skugs
slugs*
I meant in terms of creating a production
make more stuff for ur invintory
DO you have dimensional depots set up?
About to finish phase 4 right now:D
@surreal meteor Are you a new player? Factory looking good early:D More organized than me 300 hours in lol
Oh w ow tier 9 is something else
trying to do an @ everyone is surely a crazy move
at least you got someone with a bait nickname 
LOL they postd on #screenshots
wow, I got a self own there and it made me giggle ๐
I got FOOLED
They have belts clipping through each other ๐คฎ
But it's layed out nicely mine literally looks like a caveman dicovering fire
laid*
@stray herald lol I like what you did with that screenshot! XD
ahhh I can't play satiscracktory today, I feel itchy, signs of withdrawal?
Have you looked at how many dark matter crystals you will need to make for 60 BWD. Plan that out too before you commit
100%
Nah it's actually legit
when the devs realize they have free will
Huh? You didnt put the text in???
Oh dang lmao
๐คฃ
That is what it says ingame
the more and more you progress, the less serious and more unhinged the game gets ๐
Yes. Makes you realise the devs actually enjoy it too
I thought about making a real life version of a a tier 6 conveyor belt ๐
So I hve a question
I have acrylic panels for it
Why not a factory cart
If I randomly make a factory that makes 12 computers a minute, then suddenly in the next phase I need 15 per minute, I get so discouraged
Answer is 42
Whatt's the remedy here
42x power consumption
have you completed al lthe tiers yet?
Build your factories with lots of space for expansion, so it's easy to extend
that's why you don't shard it and leave space, then just shard it and feed it more resources when you need higher production rates
No but I made a 10 computer/ min factory, but needed 14 ors omething for one of the assembly items
Stacking stuff is a great way to make stuff modular if you need more in the future
So make a stackable design per component
so that is limiting factor thanks
Yeah I think my issue is I try to find some area with close resources then build everything to exact numbers
that's why you either
make dedicated factories, so in this case, make part of the new one make some more computers
reduce the new factory to less than 10 comps per min
just let things over flow and don't make things efficiently. It'll flood eventually
how many steel beams are needed to make a 1000 versatile frame work?(I tried to do the math but I don't think I did it right)
Like recipe needs 202.5 copper wire? I do exactly that
I build all my sattelite factories without overclocking. So if I discover some incorrect arithmatic I can fix it with overclocking and only problem to actually solve is feeding in more input materials
why ๐ญ
12 beams per 1 framework, right?
per 2
6K

