#satisfactory
1 messages · Page 285 of 1
Nice!! Getting trains going makes a lot of things a lot easier
I usually make it to tier 8 and then burn myself out lol
When satisfactory is coming on ps5 can't wait anymore
This time I'm setting myself proper goals and also not trying to optimize literally everything, so I'll hopefully avoid as much burnout
I'm trying different alternates, the ones that aren't "meta" for variety!!
Currently designing an HMF factory using heavy flexible frame, coke steel ingot, and no recycled rubber or plastic
Oh and fine concrete as well!
Try rubber concrete 😄
lol so real
I considered, but I wanted an excuse to use an explorer to bring over quartz :3
Annnnnd learning from Kibitz, it's going to be ran on it's own sub power system and not the main grid so when power goes out for some reason it'll still be operable and i'll be able to access each part of my reactor farm.
Unlike Kitbitz, who had the power supplying the hyperloop system being from the main grid*
It didn't work when he had a reactor plant fail.
I meant to say that it will have its own independent power system, incase of main power failure.* 
Plus it wouldn't be affected regardless of if it's on/off because of it being connected to an independent power system. 
(This was the power grid that supplied power to his entire world.
So it'd be a safe precaution to have the hyperloop system on its own grid.

I have multiple power plants all over the world, all working in completely different and independent ways. Everything is connected to a single grid. I'd need 2 of my power plants to completely fail at the same time to be at risk of the fuse going
How big are these plants?
Largest one is 360GW
Good morning guys
I fried some dumplings again
[No lizard doggos were harmed during this process]
Pelmeni
Does the flow of items into a awesome sink affect how much power it uses because u can not locate what’s causing my consumption to go up and down I’ve checked all my machines and miners and my other factories so does the resource intake of a awesome sink affect how much power it takes
Sometimes machines can stop especially if you use manifolds
No it does not
Il send the setup in screenshots
So you use balancers?
Idk I just put 2 mk1 miners that produce 30 iron/min onto a belt of 60 and then split that belt back up into 2 belts of 30 into 2 smelters
As a precaution I always consider my poweruse to be the 'Max consumption', this way I never have accidients
I don’t have power problems I have efficiency problems
That can also cause power use to fluctuate
How new are you to the game?
I guess the playthrough
I have 1000hours
This is my third save I’ve never had this problem before
I’ve isolated it to this factory but everything is running at 100%
How many?..,
How many what
You have 1000 hours and THREE SAVES?
What’s wrong with that the first one was when I joined in early access and it’s terrible and inefficient the second one I got to last tier and I want to start over now
I have 3 saves and I'm at 1200 hours
I have 3 saves and im at 303 hours
I have 10 saves and I'm at 300 ☠️
30hour per save
I canNOT commit
I don’t know what to do with my factory and what is causing the power fluctuations
This time I gotta finish the game. I need my achievements
It has to be a awesome sink acting it because the power fluctuates by 30-60w and each sink takes 30w
Sink is either on or off. If there's nothing going in then it uses less power
Why does it matter?
Easy enough to test
I’ve been ripping apart my factory to see why the power is fluctuating
I thought you were asking if more items = more cons
AH, there was a super simple solution to that: Don't care about it.
If you OCD about things like that then you're going to make the game 100x harder for yourself. That's fine if you want to do that, but just be prepared and understand what you're getting yourself into
My power bounces about all over the place, I'd love to care but if I tried to fix it, that's all I'd ever do, and I'd never make any progress
Most of my factories are on standby, like my motor factory
Ok I know later on with particle accelerators and trains it will always fluctuate but if I need to make exactly 8.888 modular frames I’m gonna want to make sure everything is 100% working since if it’s not il produce less then I need to causing everything to be inefficient down the line
yeah there's a big gap between my actual and potential consumption
I have that too
I intentionally vey slightly overproduce at every step, so there's always a bit extra to back up the lines, so if anything ever fails it doesn' have any impact
For example if I have a machine that needs 300 screws, I'll send it 305
I only do that with trains because if it’s by conveyer belt then for me most of the time it’s gonna be good
Mmmmmmm trains
I dont bother with calculating everything precisely
I just know that i need 30 circuits, and that will be 4 assemblers for 8,75(or8,5)
trains and drones. my lifeblood
Those are cool
Still can’t figure out how to make a good railway
Don't. That's the trick. Make a rubbish one. Then make a slightly less rubbish one. Then make a small improvement.
Continue like that. You're 15th one will be awesome
People who try to do something for the first time and get upset and frustrated because it's not as good as kibitz, slow down
I hate when my headphones cord gets under the keyboard
One of the most common questions I see is "hey, can anyone help me, this is my first railway and I don't really understand signals, here's a screenshot" and it's some absolute monster of a junction with 15 entrances and 19 exits. Like, relax. Make a T junction, then a crossroads, then do multiple lanes, then do a roundabout, build it up and you'll get the hang of it in time
I follow the principle(i guess thats the word) of 1 train = 1 railway
build large enough power infrastructure and you wouldn't even notice a second of 30MW drop
I tried doing that at first, but I have about 60 trains now so it wouldn't really be feasable
also, having endgame machines that fluctuates like PA and encoder makes it doesnt really matter
I just do roundabouts
and also trains in that regard
Being able to reuse railways is one of the key advantages trains have over other methods of transport
Single train railways can still be beneficial but you benefit greatly from a connected global railway system
having to plan infrastructure in advance is one of the key disadvantages
Only somewhat
I can finally play the game, my 10/pm Heavy modular frame factory is done! First big build ive made
Just build a blueprint it’s pretty easy also you can always add to your railway later
(I stopped using trains because by the time I had unlocked trains & had enough resources to start building out trains, the viaducts had too many "temporary" belts on)
The only thing that needs a bit of planning is the central station at base, otherwise you always just build double tracks wherever you're going
Oh yeah I avoid such problems by rushing trains and avoiding anything long distance
Might even buy the stuff from the shop to unlock them instantly
define "long distance", cos "spanning just the entirety of rocky desert" is too much for me 😛
Even that can end up getting messy sometimes, always plan for expansion. I accidentally made a rail hub with about 18 stations lol, oops
yooooo u helped me w my rocket fuel
I did?
ye
Oh yeah my steel factory on the edge of RD isn't connected to base in any way, I just drive there with a tractor. Might not connect it at all if I upgrade the depot enough
That makes me happy 😛
lemme show you my design it kinda like yours maybe ul remember
gotta go there first
one supposes I could get back into trains by using temporary tractors on viaducts instead of temporary belts on viaducts...
Building roads defeats any advantages trucks have over other methods
are the green rocks radioactive?
If it's not faster to build than a belt then it's a waste of time
Yea
those it hurts you when youre near it?
how do I not take dmg from them?
Hazmat suit in tier 7 (?)
ggs
I am not picking them up but there is something I want like in the middle of them
is confused in the context of "use tractors until ready to build rails and swap out truck station with train station"
Looks great!
have a healing asthma spray ready and use it, you can quickly get the slug or mercer sphere or whatever you wanna collect
ty
Hmm well I guess if you use the road to build the railway later it won't be such a waste
Wrong reply @leaden turret
My 3 saves are 13h, 186h, 930h. Total 1129. But steam says I am 1203. Did I really spend 72 hours sitting on the loading screen? lool
74*
swapping truck station with train station? Train station will be like 10x as big 
crazy XD
That's entire playthroughs of several other games lol
yep haha
It's insane how the time spent in a game doesn't translate into the value or impact it leaves
I remember games with <20 hours of play time yet I have 2000 on Satis
my 40hrs of alien isolation felt like forever than my 1.2k hrs of satisfactory
I've only been playing this since 1.0 was released. God, imagine my hours if I started early lol
I've got a few games I've sunk 7-10k hours in, none will affect my sanity as my 400 hours of SF
Most of that sanity damage is committing to something dumb and realising how dumb it is half way through
And being too committed to undo it all
Like building 256 coal plants in the sky with 96 extractors and an ungodly amount of packagers to get water to the plants
"Yes"
When did you start playing?
"Yes."
How many Hours do you have?
"Yes."
How many saves do you have?
"Four."
close enough
Hey, i'm sure you'd have more than three saves in who knows how many hours.
how many saves do you have?
"none. I deleted them all."
Unless you're insane
why
I am insane
My 930h save, I am quite sure I'll still be playing at 5k

How long does it take to load that save?
@violet oyster lets talk here
2000 years, later.
Depends
My modest 320h monstrosity takes a good few seconds to load
Whats a good PM for a first aluminium factory? I just hit stage 4 and finished a modular frame factory
I dont have the HDD for any recipes yet
at least its not as bad as pre ue5, where load and autosave took long ass time
back then, if your save is big enough, autosave can freeze the game for good 3-5 minutes
How many reactors do you have?
Nuclear reactors?
Yes?
Also i lied
I didnt notice that i checked regular frames.
That factory (#screenshots message) produces only 5 pm
About 320
Uranium?
But in theory i can clock everything to 200 percent and it will be 10
Not sure the split between Uranoium, Plutonium and Ficsonium anymore
are you making components elsewhere? How is it so compact for even 5pm
It's been a while since I ventured to that side of the map
No, i just use alts
Plutonium is better than uranium in every way in terms of power production and fuel consumption rate.
Damn, Alts must be good haha
Ficsonium is a joke and should only be used as a "dump" for plutonium waste.
Oh yeah, I don't need to worry about power for anything ever again
Made my nuclear setup a while ago
I just hit aluminium, whats a good PM for a first aluminium factory with no alts
Let me check what i have
This is my first playthrough and im loving this game, nearlt 300 hours (probably like 100 actually playing)
this is 24/min, its very compact
#screenshots message
With alts?
Im so excited when i'll be able to post my plutonium farm :)
i did use some alt
wet concrete
pure iron ingot
heavy encased frame
cast screw
steel frame
pipe beam
Should I just invest the time and get all the HDDs before I progresd?
go for it, if you think its worth your time
I used (God forgive me for i have sinned) iron alloy
HEF
Steel modular frame
Also wet concrete
Concrete my Beloved.
iron alloy is decent tho, better paired with copper alloy
Without Concrete, i couldn't make my precious Nuclear Power Plant
I used caterium wire for stiched iron plates
So no screws needed
oh forgot to mention, this factory used 10GW power
(Wait, does steel modular frame exist?)
Alrighty, I think the plan is gonna be get all the sloops, hdds and mercers. Then unlock MK5 belts, then alt recipes, then basic aluminium.
I also really need to get my trains going, I have the tracks laid out, But no trains yet haha, they are scary
Spoiler
Bring copper to aluminum plant
Only when transporting Uranium
It just seems confusing to setup with the stop and go signs
this is what it looks like with fully load balanced 2/min default recipe hmf
#screenshots message
Wow that pretty
How do you plan for where things will go so well?
and yet not a single factory cart in sight so there's still room for improvement 
We cant all play the bleeding edge of absolute chad meta.
Hey don't underestimate yourself. You're an amazing talented person who is totally capable of using factory carts to achieve true greatness
#screenshots message
thats what led to this scuffed mega factory i have to feed all my needs for build gun
How do you see your monitor over your huge junk?
🎵Там, где пехота не пройдёт
И бронепоезд не промчится,
Тяжёлый танк не проползёт -
Там пролетит стальная птица!🎵
(Its a fragment from the soviet march called "Стальная эскадрилья" but i think that this particular fragment fits the theme of drones)
When loading my game the blueprints are always in another random order than before where I sorted them. Is there any known fix so they stay in the defined order?
actually, adding some carts circling around my factory would be fun
(What makes me think that is the fact that drones can really go anywhere except caves)
I'm going to be upset when they add MK7 Conveyors
Running this amount of belts has been a lot so far and I'm only half way done
Even more mad when we get MK8 in 4 patches
I should have used trains lol
Pretty sure they can go to caves too. They just clip through whatever is over them last I saw
Im looking out for the MK308 belts in 2245
Good thing it won’t happen
Quantum belts, moving resources immediately from one point to another
drones doesnt have collision on terrain as far as im aware
they will clip, but they will try their best to not to
That is facinating 👀
Correct, I can confirm this because in LGIO josh makes them clip like crazy and they still work
I've been suggesting "portal pipes" along those lines 😆
quantum screws
Reverse dimensional depots.
you need to make them totally unavoidable in certain production chains for maximum community support

Perhaps a resource that has some kind of half life that reduces its potency with time.
if it's on a belt for more than 30 meters it halves into quantum nails
@violet oyster a little more strees and that power grid is gonna say 0.0mw
I like to live dangerously.
Maybe add some batteries
My lord fellow get some power storages
Yeh its probably time
Are we allowed to talk about mods here
I'm not sure, are they factory cart related mods?
I mean a mod that changes liquid physics to nitrogen physics, that is to say, remove them
sure, but you might wanna go to the modding discord instead, depending on the question
you know what doesn't have to worry about headlift? factory carts
how many cups of water can the cart transport xd
one full stack worth
in short, casually yes! refer to our #rules channel for more info on specifics tho 🙂
Cool. Was just wondering if anyone know of a mod that turned the liquid physics in to nitrogen physics
That's pretty much the only thing I don't like about the game, the liquid physics
There should be one called "all fluids are gasses" or something like that
I might be wrong about what it's called, but I'm pretty sure it exists
Thanks. I'm sure I'm not the only one that wanted it so I was pretty sure there was one haha
you're correct, lots of people have big feelings about pipe behavior
Yeah I know it makes sense to some, but when you got an exact amount going in and out of the connection with no headlift and it still doesn't do it evenly I just lose my mind
like splitting 300/m in to three buildings but one of them just doesn't get the amount it needs
is the one that doesnt get enough straight ahead?
You don't have to explain it, really. I've looked at a bunch of tutorials and I pretty much know how to fix most issues with it
But it's just unneccessary work in my opinion
Maybe today ill finally buy helldivers 2
It's such a good game
Yea
FINALLY 576 POWER SHARDS
it needs more factory carts otherwise what are we even fighting for?
#screenshots message --- in case you didn't know, you can squeeze 2 assemblers on the edges of another assembler - with very minimal clipping!
gotta be efficient with your space, pioneers
especially with such a well organized factory!
It's super well organized! I know where everything is at all times...
Now where did i make my iron plates...
Easy! It's under the pile
is that in awesome shop
ye normal is cool to get an indicator of what goes in but i hate it
can anyone help me? IDK what to do next I just got the coal thing but all the nods are far away and IDK how to connect them and water then have power in the base
Do tractors and trucks use different stations? I don't have trucks yet but I'm planning on switching to them later and I want to be sure to give more space for a larger station if I need to.
do you know why only those 4 have it tho
not sure, i thought you had those already
no i just bought them
yes its the same
yeah thats right! top box under the pile, 2nd stack from the hub 🙂 see, organized
the 2 connected lakes north of the grass fields have 4 or 6 nodes and water
This was an interesting structure. #screenshots message
water's a bit far from the nodes but you can belt the coal around
sorry I am slow can you be a little more specifc on where that is?
||-814, 1532||
OMG that's so helpful thanks
and so I build a base there or is there a way to move the power from there?
you should belt over the close nodes, overclock them to get as much coal as you can
you'll have to use the normal poles until you get a better way to move power
btw you should reasearch in the mam
My biggest grip is even gas in pipes cannot be delivered at 600m3, aka mk2 pipes feel broken, like actually something wrong with it
i can move fluids at 600m3 if im deliberate with piping
Is there a way to drop only a certain amount of items off with a train ?
Yes true, but if you just do a pipe manifold and think surely 600m3 will work with it, your in for a harsh lesson
not exactly, there are hacks but at best you can move a number of stacks
yeah manifolds take like an hour to stabilize but it works for the most part
yes. pull exactly that amount from the platforms. the train won't drop off more than is being removed
I do but what's in there that I should be looking for?
Problem i have found is just a regular manifold never stabilizes at 600m3, closet i have seen on some is like 560m3 and it will fluctuate even lower, worse still the pipe itself also won't ever get completely full, even if you try to prefill it, that pipe will slowly empty and never recover
do everything you can but 1st clue is ||caterium||
And this is with gas,which you think should be fine but alas
that was the case until 1.1 for me, and i found out the last few things that caused issues for me
like minimal elevation changes and snapping junctions to pipes
Problem is for me the problems exist in 1.1 with pipes to
And this is all straight manifolds, aka no elevation, and it still fails
would you mind sending me your save please? so i can see whats up
Sure i even sent it to Guru, thats probably still giving them nightmares 
when going at nuclear power for the first time should we start small, like 1 impure node at 300/m? or even smaller? and what about dealing with waste, is the next tier of fuel rod really the only way, cuz that's a lot of work lol
depends how much effort you wanna put into it
you could just make containers waay up in the sky or you can try to setup the 1st recycling line
well enjoy my cursed rocket fuel blender manifolds in that save file
I'm sure Guru is still waking up at night in a cold sweat
I was thinking of just taking a train of the uranium out to the ocean, since water seems like a pain with only mk2 pipes, with a large flat space like that i dont really mind doing a large factory because building costs atp are quite cheap, but also that much water kinda scares me, that's a lot of pipes and i have already had my fair share of fluid issues... also for recycling i really would like to avoid just putting it somewhere to rot XD that's just creating an annoying problem for future me
Waste can either be stored ot turned into the next tier of rod
ah dang so it really is only that option, pain
ok i get to the point where i can cant continue build if i dont tear my generator but im so worry that i will run out of stuff before i finish the new one
should i leave and upgrade my coal power plant?
Power lines. You unlock longer range ones also, but you can very easily make a chain of power poles that has arbitrary length
are you just worried about running out of power? if so just make some power storages
unless he's planned it out, itll take soo many power storages to compensate
oh yeah
since he's talking about coal power i'm assuming we're under like 5kmw here, so power storages arent too bad of an option
i havent bring coal and sulfur in yet i still run out of space
I would not really bother with uranium, since a plutonium plant makes like 1/20'th of the waste per gigawatt - but if you really want simple and don't want nitro rocket fuel, then it's doable.
600 uranium = 180 GW gross.
If you do plutonium, then 200 uranium into uranium fuel unit, plutonium fuel unit to make 180GW gross.
You definitely don't need to use 2100 uranium regardless 😛
Make more power*
oh you're doing turbofuel...
yeah
Just use regular fuel for now till you got the other stuff ready
thats like 30-50 power storages per hour to maintain operations for 1h, maybe half assuming he made nothing too huge
im temporarily running every thing with 10 fuel generator
i mean, prolly wont work to offset a fuel gen setup cuz you'd need so many, but power storages are a godsend if you need to work on your power generation for a bit and disconnect it without powering everything down
thats the point
they are in my way
if that's not overclocked then power storages are possible lol
or just use regular fuel in general. turbo is very meh
refinery are soo chonky
but it's cooler
Usually I'd just build new, not disconnect anything
idr, does turbofuel increase fuel gen output or does it just have a slower burn rate
u read my mind =))
it just burns slower
better fuels burn slower
slower brun rate
It has more energy, gens make same power no matter the fuel
7.5 compare to 20 with normal fuel
calling turbofuel and ionized fuel "better" fuels is questionable
Are you really close to your power limit right now?
true
better for jetpack at least ig
i mean getting a lot more power out of the same amount of oil is nice but maybe that's a non issue at that point in the game?
Oof yeah it is troublesome. You might need to shut down some things to give yourself power to work with
my heavy mordular frame
has there been any talk of mk3 pipes being a possibility?
Yeah that's prob a lot of machines right there
1k4 mw
Turbo isn't even better than LBF for the jetpack lol
Yes, and they're an impossibility
lol, well that's good to know at least
I use jetpack for it's verticality so turbofuel all the way. And zipline for distance
If you're using jetpack for distance then yeah LBF
there's no sustainable way to make it tho right? that always scared me away from doing it
satisfactory mob farm when
hypertube cannon for distance
that with the jetpack is like the standard for travelling long distance lol
liquids are finicky, i've had a few cases of pipes just not transferring fluids even though they're directly connected and even going downhill
is there any way to zipline without holding left mouse?
right click once
Click right
oh
i think there's also a setting for it?
Sloops in every step and 1 creature remains becomes 533 packaged LBF. Or like 8 hours of flying
ope
okay, i know what my next miniproject is when i play tomorrow
actually yeah, i can prolly just decimate a local forest and have lbf for eons
how good is it? i've never used it iirc
It's slow but lasts a very long time
Perfect for building, getting high up and hypercannoning
i'd heard it was really efficient, how's the thrust compared to reg fuel, that's what we're on rn
Speed is basically the same lol
Is it?
Lasts like 2-3x longer
I feel really slow using it 🤷
i was about to say, if it's half the thrust that seems worse than biofuel lol
solid i mean
I messed up and did a long conveyor the wrong direction - there's no easy way to reverse the direction is there?
!wikisearch jetpack
wait it's better than reg fuel lol
wait solid biofuel is better than fuel? man i really dont know my stuff, maybe it was placebo
Checked a video of the jetpack fuels from 1.0 and it showed turbofuel 50m height and LBF 58m height so welp I may be wrong
it'd be nice if they had some way to do horizontal thrust
Zipline would be useless after that hehe
I just like zipline because sometimes it takes skill to stay on the line
Kinda fun trying not to hit the poles
use power towers lol
Yeah you'll be zoomin on those, faster holding shift
turbo and LBF are equal turbo just is faster in height acceleration iirc
Sounds about right
im gonna turn my 49 hog remains into 462.23333 hours of fligt time
The rest of your save file
i wish im almost 90 hours in and havent started anything phase 3 exceept hand feeeding versatilee frameworks
Real
I want to redo literally everything to make only basic resources from resource nodess and feed it to one central area but my brain cant comprehend logistics
doesnt help that i spent like 12 hours making HALF of my oil rig
also i ran out of encased beams for mk4 belts so i have to sully my beatiful steel factory with a quick n dirty beam setup
are you using alt recipes for steel?
Yeah when you start using mk4 you just don't stop
Becomes an addiction
"more calorific fuels"
480 iron
768 limestone
960 coal
plus more limestone for wet concrete for the beams
1440 steel is worth it tho
i wanna learn better logistics like connecting factories bc the way im making my factories rn is NOT sustainable for more complicated parts
The impending spaghetti consumes us
id rather start over than let the spaghetti happe
Idk if I'd consider connecting factories a "better" way of doing logistics lol
Is there alr something known about the price of the console version of satisfactory?
None of my factories are connected with anything except power
well better than what im doing rn
reading the chat above I feel like trying LBF for jetpack now. I've been using ionized for so long, but never tried LBF. I only really use jetpack when cannoning or the rare cases when I am going away from a power source, I'm mostly on hoverpack
so far ive just been doing 1 node to 1 product
but i dont wanna keep making the same product that i have a ton of excess of for each factory
Anybody here that could help me with train split? I made a post on #1038092680493801533
One message removed from a suspended account.
a 30% discount just finished less than a week ago
you should probably just get new friends, these ones seem to have bad taste
<@&370483737957236737> dare you to do a €1 discount per year since 1.0 each year 😛
Maybe just different taste. I bought satis for 2 friends before, for one of them the game just didn't click. And the other one found it good but not addictive
I think you need a certain type of mind to get hooked on this game, else it won't really stick
I mean it's not colorful instant dopamine like Fortnite. You gotta work for it
embrace the spaghett https://communityhighlights.satisfactory.video/meta-search/?q=spaghett
That's some good looking spaghett
exactly! he needs some new friends 😄
that's what #1201555265942724758 is for 😛
LBF has more thrust than Fuel and also lasts like 2-3x as long - there's basically no scenario where using fuel for jetpack makes sense, since LBF unlocks at the same time and is trivial to produce in the neccesary quantities
mikael is out of office until october btw. we wont have a promotion for satisfactory next week, but also idk when the next time itll be under 20 euros. my apologies to your friends
<20 EUR would require a 50% discount. I sincerely doubt that's gonna happen anytime soon
or ever
ok, correction: or ever again
Maybe the biggest automation sale on steam ever or something. But we don't get big sales like we used to
before launch, though? The game was cheaper in early access
you've got to act like the borderlands ceo did and tell them if they're real fans friends they'll find $40
you missed a 0
before launch, yes. but 50% is 50%
Still costs less than most big games
Good lord man have you no shame???
Lmao
anyone else crash when rerouting teleporters
jfc
TIL if you hold CTRL while dragging ore (anything) to the trash, it trashes it all.
I don't build like that 😛
this is what your community does to your game 😁
because you're on the factory cart hype train and you don't need as many belts now?
no, I am more firmly in the school of lasagn https://communityhighlights.satisfactory.video/meta-search/?q=lasagn AND belts
oh 🙁
neat chaos greater than messy chaos
real
How does this auto connect work for blueprints? Like can I have 2 streetlights in a row and connect their wires automatically between blueprints? What does that setting do?
idk if it works for power but if you have a bp with belts or pipes it will try to connect them if they are close/lined up
so for belts it just auto lays the orange dotted connections I can see when placing a new manifold for example?
wait now that i thnk about it im 99% sure they dont connect power lines
pretty much if you turn it on it will show the connections they are making when you see the blueprint hologram
okay thanks
np
i really appreciate this latest update devs! i've been using the object scanner here recently as i just unlocked it and all of a sudden i can't even use it anymore?? well looks like im uninstalling until its fixed
I dont think thats the update
unless there's a function or something i'm missing, i'm also just going to change my review to negative
literally ruined the entire game
What
the object scanner works fine lmao
nobody online has anything related to the issue i'm having. i was having a blast running around collecting power slugs until i got up pretty high to get one with the scanner out, and then all of a sudden i "have no range" or whatever the stupid icon flashing on the scanner is. i just gave up because that pretty much ruined the enthusiasm i had.
bro doesn't know how the scanner works and blames the game 💀 💀 💀
I had an issue where I couldnt use my hotbar a restart of the game fixed it tho
iterally skill issue
and on top of that the entire game gives you no prompts either
go change your review of yourself to negative instead lmao
i just returned it to the void by permanently removing it from my library
whats the easiest way to do nuclear power without waste? and have the least amount of refining?
sink plutonium rods
and make the bare miniumum of them
ohh okay, but what do you mean by bare minimum of them?
you can make between 1/4 and 4/3 as many plutonium rods as uranium rods burned
for sinking make the minimim, so 1/4
making more than that is just a waste of resources
this game is literally engineered for the unemployed. i'm glad i removed it
that one just isn't true
alternatively, only make uranium rods and then fill trains with uranium waste and have them drive around your factory
alternatively you could get a job
I have a job, I play satis during it 😄
get rekt employment shamer, go use some factory carts or something
my job feels like i'm playing satis during it
alternatively tou could just get out of here and stop complaining
plutonium fuel rods no? is it not possible to sink the plutonium pellets?
i'll take "op pulled some shit out their ass" for 500
no. only plutonium rods
stick a plutonium rod where the sun doesn't shine please
i got 5 iron ingot > 9 copper wire should i get that? sounds ugly to use that but alternative is 6 inventory slots
<@&387163995947270144> this seems like one for you all
@swift forum any particular reason why you just join the server to start crap like this?
it's especially good with stitched iron plate, steel rotor and probably a few other things
I would say "personality" is the reason xd
i dont understand why is it good if i can just use copper instead is same speed
brother has a bible verse in his bio too 😭
And talks like hes on reddit
iron is very easy and cheap. plus the other things take iron anyway, so you just use more iron instead of having to get copper on top of that
so just to be clear the no signal icon showed up when you were out of range of any slugs... like the object scanenr is supposed to?
god i hate when the game works as intended
6/10 ragebait
phone has no signal in cave, cave is pants
Are there any things in the awesome shop I dont see immediately and only see after progressing the game? Or do I see everything from the beginning?
yes to the first part
you unlock stuff in the MAM research
and i think some hub upgrades too?
Well yes but theres thinks I see and they say I need research,
oh i havent heard of these easter eggs
so theres also things I dont see that need research still?
oh no thats my bad i think everything you see is whats there besides this alleged easter egg stuff and seasonal things
possibly
are any of those easter eggs light related stuff? Cause Im planning my indoor lighting rn
my knowledge is out-of-date but says no
k thx
you can clap lights on and off
i love satisfactory devs
you can add and remove everything but maybe I wanna shape my whole building different and dont wanna redo an hour worth of work because of something I didnt know exist
satisfactory devs:
- added eggplants to the map
- made alpha stingers jump way higher without telling anyone
- added johnny
- removed the walls with two separate faces on, leaving my factories inside out
and youre grateful
you're gah damn right I am
unannounced changes alpha stinger jump height tweaks & johnny; CSS path to a healthy colon for their community
CSS, keeping you regularl via spoopy stuff
you can use them toilet rentals you were googling for 😛
my roommate can confirm i was screaming the first time I found the alpha spiders
is this blue print ok?#screenshots
Pioneer greenscreened into swedish porta potty
riiiiiight. the porta potties i was conveniently renting while filming
looks great 🙂
logistics floor is kinda big for me but thats just my opinion otherwise looks nice
(i dont make logistics floors i make logistics nightmares)
organized people tell scary stories about me around the campfire
i didnt know there is logistic floor till this evening
I can't remember who it was, but I remember seeing on twitter one of the Coffee Stainers enjoying a clip of a player getting the crapped scared out of them when they found out the hard way that the jump height had been increased
i wouldnt have to rebuild this soo many time
i love the videos of devs reacting to josh's playthrough of satisfactory
every 5 seconds is "oh i didnt know we could do that" or "oh I don't think we should do that"
alternate idea: ||hop into a porta potty, use it as a TURDIS and land on MASSAGE-2(A-B)b||
||step in as human, step out as pioneer||
👀 Clips Archive YouTube channel is 5 years old 👀
Tysm for your work 
40 hours and ive finally completed phase 2
if im doing a diluted packaged fuel into unpackager loop, i would assume its a good idea to prefill the whole system before letting it all run together right?
quick question about the hoverpack, I see that I can descend with "C" but is there a way to just cut it and fall?
ah got it
double tap c
That’s what I did
Otherwise it takes a long time for the canisters to come back
yeah 1200 split to mk2 is probably the best
that is litteraly the last step to my rocket fuel factory
other than make it look better outside
ill post a SS of what im doing in the channel here based off of only 600 oil
Holy twin me too
When I get home in like an hour or so I’ll send a ss of my I’ll setup lol
yeah im only producing like 4.5k of power RN so i have to fill it slowly or it will just trip
i'm about to finish my 432,000MW fuel factory
its been like a 40 hour project
Hi there
I'm a reliable, responsible, full-stack blockchain developer with 7+ year's of experience.
My technology stack is as follows:
Frontend: React.js, Vue.js, Ethers.js, Web3.js, Tailwind CSS, Chakra UI etc
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If anyone have a great idea or project, please contact me.
I'll make your idea a reality.
I've seen this one before, whatever you do, don't develop an app with him.
do you wanna develop an app?
Just when I was thinking about developing an app, this must be destiny
And completely wrong channel to spew such self-promotion, which is against the #rules anyways.
common don't be a Jerry for once in your life.
i dont have tier 3 researched but im starting to build a big factory for every material ( mistake probably idk? )
how many connections does the coal generator give? i dont know if i research it first and use it or if i keep using bio gens
Can you make an app that'll evaluate the dumb designs I choose to make and stop me before I start committing to them?
how many energy poles can i connect to coal power generator?
1
nyani
You can connect many things to the poles though
Hello chat
oh right im stupid
nvm me :>
how much does it generate then
hm
well probably worth making it
@elfin berry why’d u put red on my screen shot is it wrong?
is there any mods that optimizes graphics?
check #screenshots
ya yours looks somewhat more organized than mine lol
let me get a better aerial shot
thats only half the generators 😭
i took my ss midair being shot out of a hypertube so it looks like shit
there put a better aerial lol
it helps supplement my plastic production bc so far my computers eat all of the rubber from my experiment with oil
yeah once i get more resources and power ill just be using every node at max for oil and bringing it somewhere on the map
I loved your color scheme! ❤️🔴
Oh tysm
my energy poles are spending like 0.7mw but no machine is turned on
What tier are you at? Possibly hoverpack?
tier 3
can you somehow export blueprints?
they are connected to machines that have the yellow energy color cause they dont have resources
I want to say there's a passive consumption from machines but someone fact check me on that. @white dawn would probably know
i wish blueprints was tied to account, so i could take them between saves..
you can import/export
oh how?
They're in your game files
Folder next to game saves I believe
so on multiplayer where im not the host, i have to send them the file?
To add to that session, yes, if you haven't created the BP on that save
booo
It takes 5sec
no
i have to find the folder, then send it to someone, they have to download it, they have to find the folder and put it in.
Thats a solid minute of just annoyance, every time i make a new blueprint on a different save
🎻
ggrrrrrrrr minor inconvienence grrrrr
Hey guys im having a brain fart and i apologize for the noob question. im mainly the researcher and my buddy does a lot of the buildiing but he's not here so......im building a coal factory but while doing that all out fuses blew and i can't figure out the source of the power. Like im tracing back the poles but....what powers the poles?
even the biomass burners need power but what powers the power?
the power powers the power
Using photo mode to check the status of far away buildings/belts is a great little trick.
i dont know what that means
honestly i dont either but im confused by your question
Finally got fused modular frames being made. Hell yeah.
I'm not getting power. i built everything im supposed to and hooked it up but where do the power lines through the cables get their power?
where do i run those to? im not getting any power even tho the connections are correct
can you send a screenshot of your setup?
if the coal generators have coal and water they should work as soon as theyre connected to the power lines
Are you out of biofuel in your biofuel burners?
are the generators working?
it would be too many screen shots mate we're all over the place.
dm them to me its fine
it says the fuse blew all of it everywhere
can't figure out what exactly needs fixed.
the fuse blew bc you used more power than ur making
how do i make more power? more water plant things?
I would just disconnect the coal gens, turn it back on and reconnect them after turning off a couple machines
basically you need to power your miners and water extractors to get the coal power started again, you will have to use biomass burners for that
you should probably disconnect the generators from the rest of the grid before you try this
how do i power the miners with no power though
hmmm i'll check that i guess i have no idea how to do this
i just told you, biomass burners
if the gens are full which they should be then they might not even need to power the extracters and miners right?
biomass burners are made...but they need power. i dont have any
i've got 7200 rocket fuel/min using one sulfur node
no bro, they need fuel, get some leaves or something
put biofuel in the burners
they provide power
oh. i thought everything needed to be hooked up to power
well, yes, but different angles
generators and burners provide power to the grid when hooked up, other machines consume power
in both cases, yes, they need to be connected to the grid
the biomass burners are FULL and the que for the biofuel is forever long....they didn't run out of power
i know i can google it and a map comes up but which interactive map do yall use if you use one?
does "conveyor is too steep" actually stop the thing?
SCIM
can you send a screenshot of your power grid? like click e on a pole and send a screenshot of the graph
if you have a global grid, then the biomass burners having fuel doesnt matter, if you blow a fuse, then everything stops working, biomass burners only burn fuel when they are needed
as nothing is working, they dont burn anything
you exceeded your total power capacity
^ like i mean stop the items from moving on it or what does it mean?
i'll look up how to do a "global grid"
its not a specific term, i am just assuming you have everything hooked up on a single grid
thanks for the input guys i'll try a few things and report back
lol it gets overwhelming so fast
you should probably disconnect some machines from the grid, if you have sub-sections
its all good, we have all experienced fuses blowing
its a lesson to keep an eye on your power consumption
i messaged ya
might be better off making a thread on #1038092680493801533 , then its more than just me that can chime in
Since your working on coal, your water collectors probably blew your fuse. SInce you need water to generate power, you need power for power. So popping in more Biomass burners will power your water collectors to provide water for your coal gens
oh. i didnt even consider what kind of situation this is
were you in the process of building a coal power plant, or is the plant already built and you were doing something else?
peak spaghetti in #screenshots for yall to enjoy
@wary field hey what mods are u using for decorations?
@spark oracle If you press R while building conveyors it changes the mode from default to s traight then curved. These make it look way cleaner!
Wait... you can just put uranium fuel rods right in the trash? No need to feed them back into a machine or leave them on the ground. Amazing!
why are you even making them in the first place if you are trashing them?
I picked up 8 thinking I would run over to my other reactors to cold start them... boy I didn't have enough masks for that.
aah
whats the trick on hypertubes to curve tight without making it going noodles?
guys Im still kinda new to satisfactory I'm early into midgame and I've had it since August 26th and I wanna know how to make my conveyors look less like spaghetti I recently got the achievement for 5km of conveyors and I've barely explored the map without using cheats and I've barely explored the map even with cheats
hold T when you're placing conveyors, then use 'straight' mode.
also, don't be afraid to use the conveyor lifts.
additionally, try to use conveyors less over long distances, and use other modes of transport like trucks, trains.
again, this is just opinion. ultimately it's your choice.
I think the keybind is different, if you mean the change placement mode key, for mine it's bound to R by default
For less spaghetti, use foundations and stacked conveyor lifts to your advantage
Also remember that blueprints are very useful, I use them quite regularly
Use trucks before you get trains!!
not really needed
it's a choice. and trucks are kinda messy, true.
Not needed at all, but very fun to see them rolling around :)
I like trains
heavily depends on the use case, I spawned in rocky deserts, and trucked my coal from the west coast up to the 4 pure iron nodes for steel when I started out
I spawned in the plains
That's almost exactly what I did in my last save!! Remind me to grab some screenshots here in a bit lol
i dont have the patience to drive the truck to set up a route, only to see it keeps destroying all foliage in its path.
so it's probably my thing.
how come you've spent 18 hours in satisfactory
I got school
I wish I could do it tho
I just tore that setup down like 200hr ish ago and converted that 4 coal nodes to fuel my rocket power gens lol
got a 2 week break, also I slept for 6hrs to test the stability of my power system
nice, you can now rest assured, one of the most stable power sources in the game besides APA
I want apa but I can't find somersloops
satisfactory calculator 
I have only one apa
bro i haev 6
found it thanks tho
WHAT
i said i have 6
Howwwwww
6 x 10 = 60 somersloops
just spent some more hours setting up advanced settings for my trains and reworking train buffering system of the main station for higher throughput and resolving clogs, also merged some routes together, nice optimizations to allow further expansion
whats the issue here
thers 103 somersloops on the map
and i got all of them
spent 60 of them on APA
How do I unlock the gold factory cart
||feed the employee of the planet cup to the sink|| and it should be at the shop for 50 tickets
And how to get ||the employee of the planet cup||?
complete phase 5
||finish the game, which you do by doing the final space elevator thing||
||Ok I thought it was phase 4||
Thanks
need help please. posted in questions as well titled hypertube help
so i may or may not have made 16,845 solid biofuel.......
maybe overboard perchance
That's CRAZY
i used like half my hog remains 😭 i need some jetpack fuel
planning to finish the game with only biomass burners?
LMAO
i just want to fly for a long time bc im eons from getting the hoverpack
also unrelated but just thinking out loud I need to learn trains so i can connect my steel and iron factories to start making this phase 3 shit
How far f rom oil are you?
hell yeah, trains is where sht gets real
im on oil i sent a picture of my "oil rig" in screenshots earlier
only halfway complete but a nice 10k MW boost
i am but fuel sucks
Hello everypeoples
You can convert the heavy oil residue from plastics to fuel if you don't want the hassle
turbo fuel
I have an infinite amount of fuel but biofuel is way better
regular fuel is like the worst thing for the jetpack for real
This way you get some fuel to get the jetpack going. If you attach a dimensional depot to it you've got infinite fuel
Really?
yea its awful
I thought it was biofuel
no packaged biofuel is like 2nd best
👋
solid biofuel and packaged fuel are not great (but good enough for basic movement)
i think only turbo/rocket fuel match it in flight time
Wasnt sure how dimensional depots work and im on phase 9 still havent used them 🙁
WHATTTTTTT
just my feelings, i would take liquid biofuel over regular oil fuel any day, for fuel, the burn time sucks and the lift isnt enough to make up for it
impossible
well almost phase 9
how do you live i would quick in phase 3 if they didnt exist
They are soooo important!
That's crazy
you need to use those
lunatic behavior
It's like having wireless materials
Idk what im doing i need help lmao
research them now
its really simple
Just research them and add one on top of every storage container for important materials
you can look up a video but basically you plug a conveyor into one like a storage container and it "infinitely" supplies you with them
okay so what if you move them
deconstruct it and move them
You keep your storage
(unrelated sorta, but) I recently started trying to learn how to do hoses with my pipes and I think I am very satisfied with how my learning is going, has anyone else tried doing hoses?
Put one on top of an industrial storage container and vertical belt into it for access to the materials. Do this at the end of production for each material.
so the materials inside it dont dissappear?
you can watch a really quick video too but they're super easy to understnad
do you know how the ender chests work in minecraft?
they only store 1 stack of materials
and they upload into a second screen in ur inventory
I see
I agree the lift is cheeks but I didn't even think it could be worse than biofuel lol
its the burn time, its really bad imo
packaged biofuel burn time is incredible
Up to 5 I think
yes so theyre like ender chests?
You can upgrade for more stacks.
the actual depot 1 stack, but your personal depot invenotry can be more
except you can access from ur inventory
yes^
the function like ender chests, yes
Yes except you can have X stacks of ANY material
Basically at level 1 you can have 1 stack of anything, and you get another stack per level
ok chat i gtg see yall later
👋
btw you need a shit ton of mercer spheres so get to that
you can have one stack of everything
okay i have it upgraded to 200% and i have idk like 66 mercer rn
not one stack, 5
at max level 5 yes
Farming spheres is kinda fun once you have a good gun.
but at level one you get one stack of everything
passive mode says hi
nvm i used a few i have 23 left lmao
I like FPS tho
yeah that's plenty, you only need one per uploader you build
Yeah, I think idle machines still consume 0.1MW
Lights should really use way less power.
sweet, yeah this will defintely help so I dont have to have a full inventory all the time XD and you can access the dimentional depot in ur inventory anywhere on the map?
tyes
sweet
That's the beauty.
and if you buy the middle upgrade, you can upload from anywhere too
Changes the game tbh.
sure, for me just after 300 hours i got tired of fighting, it stopped being fun, the loot wasnt worth it anymore, and every enemy is a pushover, only takes a long time to fight
so you can remotely plop your slugs, spheres, shards, and sloops in it as well to clear out space
Turboammo fixes that.
it cant fix me being tired of fighting
my life just got so much easier lmao
yep
and, extra bonus
if you are trying to build a big concrete foundation for example, and you run out of concrete iyour inventory, but you have some in your depot, you can directly build with it (the build gun has access to the dimensional depot)
anything you deconstruct will still go into your normal inventory though
so what would yall recommend i do here on out since I have a train with resources and a bunch of smelters and what not all built around mk2 miners and mk 5 belts, ive been contemplating tearing everything down and rebuilding, but also thinking if i should just add more smelteries
just build more stuff elsewhere?
I couldn't say, I'm still at early/midgame myself
sorry mk 4 belts, i jsut unlocked mk3 miner and mk 5 belt
my goal is to automate one of every item as efficiently as possible and if i unlock better stuff thats a ton of resources that could potentionally be used, not being used
How do y'all organize trains? One train per factory? One per resource?
I have one train now going from red forest to rocky desert to oil islands west, it grabs batteries and electromagnetic rods and brings them to my supercomputer factory
the map is gigantic, you cant reasonably use everything anyway
one train per product type, amount of trains depends on factory (sometimes multiple for same type)
Almost 400 power shards from one little area of farming slugs. I love that.
simplest for me
So basically one train for plastic and rubber for example?
If you have somersloop tech unlocked, you can double shards from slugs:)
I sure did.
well, for those in particular, i have the source stations, one for each, and then one train per factory that needs to import
per product
depends on the stack size and route of the trains, I grouped one of my iron train with concrete to go to the main base because they just happen to be on the same path, and concrete had a giant stack size so it didn't really need a dedicated train, meanwhile a steel station just 1km away needs 2 train because 100 items stack size is tinyy and mk6 belts empty it out so fast
you can do some advanced stuff with trains for sure, i just personally like it simple
I just learned this like two days ago after some 300 hours so every time someone mentions slugs I mention sloops 😭
and DNA
if you always sloop the maximum you can get is like 5300 shards or something
Well then synthetics.
daaamn
right, but that's tier 9 stuff
Was it a thing in update 8 tho?
Slooping to boost? Most my playtime was U8 this is my first post-launch world
I mean, if you have 5300 shards and aren't in teir 9, you're insane.
Doubles your gain from a single slug.
I don't think I even used more than 100 shards so far, the only thing I oc all of the time are harvesters 
Yes but did it exist in U8?
I shard a lot of stuff... my power isn't ideal.
idk, sry.
yknow what's good abt building a bigass factories without shards besides power saving?
I would bet I'm around 500-600 shards.
What?
big factories just look extra cool?
just shard them later when you need higher throughput 
Yea.
Mine ain't cool at all LMAO
I usually have a ground floor, then one piece of wall going up to a second floor, etc
I'm working on a factory now with no shards in the base design, though I'm not building in a lot of headroom to the belts.
instead of having to expand the floor plan, just make a giant one that isn't overclocked, then when you need more of the resource, just sloop/shard it, no need to rebuild/expand the structure 
mine are all very similar looking open boxes with some glass on the edges eheheh, i am no architect
I want this factory to be pretty low power and give base amounts of all the "basics" (non quantum) stuff.
I have one problem when it comes to architecture, is that I tend to think of machine placement in grids, so my factories always turn out to be rectangular/square and that doesn't leave any point of interest to design around lol
also I wish mk6 vertical belts were see-through
I have sorta the same issue haha. But at least the machines are very organized this way
embrace the square
I want to build a factory of nothing but triangles at some point.
Pentagons for manufacturers would be cool too.
yeah, I do the math, 4800m^3/min of fuel, that can do 1152 plants, then I start doing divisions and square root and shit just to come out with a 12x12x8 square block lol
At when in the game do you get artificial power shards
last phase
Remember to sloop your slugs to get more power shards out of them
Wait that’s smart I haven’t been doing that 
I used to always forget
Gotta remember this
why place 60 smelters when i can place 200
#screenshots message
regarding trains, there are also 20 train stations in this factory#screenshots message
tf is that train setup lmao
7 stations to import bauxite, 7 for iron, 1 to import copper, 2 to export aluminum, 1 to export copper powder
pardon me but I have never seen so many stations in one place before
Hmmm, I'm averaging about 800K p/min from the sink.
nor have i xd
this is one moment where you can go "sheeessh"
it took weeks to set it all up, if i include all the source stations, to import 4500 bauxite, 3850 iron, 3000 coal and 600 copper
My friend I mistakenly let play on my map for a while built 9 10 stations all only connected to one side of the bidirectional tracks and just made an ungodly mess.
literally lmao
I bet that's massive overhead
Still lol
for iron I have 3 freight platform, 6 mk6 belts transferring 6680 iron/min
theres actually a bunch of iron nearby, i just built all the source stations before i decided the location of the actual factory and figured if i built them, i will use them
But why do that instead of, say, 'Let's make computers here and ship them'
it depends quite alot, if the resources for that specific item are close enough, I'll make it on the spot and ship them
fe. the chain of iron, steel, concrete to make heavy frame is pretty closely tied, yet the resource nodes I want to take from are not close enough to eachother, so I train them to one station to make the heavy frame
And if you have 6k Iron being produced, how do youdistribute it efficiently?
belt balancer under the station, so all freight platforms get the full 2x mk6 speed at all times, and I place the amount of carts as needed at that point, so if a factory uses 4k iron/min, 2 carts are used, I also stack multiple stations to allow the dynamic selection of what freight gets loaded
can be described as a dynamic indexing system for the station so I can quickly select which freight gets loaded
it was a gradual process, it didn't happen in one day lol
i have caveman systems fr
😭
all that just to have compact stations with as little freight stations as needed 
also, buffer before and after the freight stations + belt balancers really do wonders, it ensures your multi-line system gets used up evenly, so all freights get utilized
i struggle a bit with my platform balance where the amount transported exceeds belt capacity
most of my trains carry less than that of one belt, so no need to balance
but my 1800 coal station is a pain in the ass
you got mk6 yet?
built a kind of pseudo balacing system, so far so good, but only time will tell
nope
that might be a while
before I got the mk6 belt, I did a 4 to 4 balancer with mk5 belts for my 1800 coal station
make a 16 splitter and feed one back to the input to achieve a 15 splitter, you can also do a 15 split by pairing a 5 split with 3 split
all my stations have 8 platforms: i made like 5 main lines, and i split the 3 other evenly between the first 5, then divided the 5 into 3 each
i tried something like that, but it didnt pan out
I literally made an entire train track to deliver 12 electromagnetic rods a minute
😭
can there be a crashsite without the hard drive thing?
must have already collected it
maybe you can reuse it for other stuff later?
thats the greatest strength of rail i think
can rail truly ever beat making really long conveyor belts?
I mean hopefully xD I built a lot of rails
https://discordapp.com/channels/370472939054956546/553550313533997057/1413628560052191254
You can find crash sites where the hard drive container is separate from the rest of the crash site. If you haven't already collected it, you'll want to look around.
depends on whether you love your pc
i was just about to start packaging oil from a distant resource well to transport by train to a factory across the map, but then i remembered fluid cars exist. haven't used them though, so i just want to know if building a fluid platform comes with a fluid car or if i have to unlock fluid cars and i don't have them yet
@rustic hare oh, thats a lot smaller than i thought it would be. i should look into balancers more. generally i try to avoid them, but for trains they do seem quite handy
glad i run it through geforce 😂
you'd need to add one or more lines to your conveyor bundle if you want to add a resource to the line instead of just slapping on a station to the conveniently pre-existing railway you built for something else
use the normal freight car, it'll be loaded with a fluid tank by the station
#screenshots message
the red blob is the 2 horizontal 3 to 3 balancers, it's stacked on top of eachother so it can process a 3x2 bundle of belts, then I use 3 more vertical 2 to 2 balancers at the end
fluids are hard
yes
i cant get my turbofuel setup stable. its been fluxuating between 18 and 10k(goal is 20k) im making more than enough and i have a buffer at the start
don't have a buffer
it serves no purpose in most cases and just adds to the problems
ok
elevator entrance miss aligned? i get stuck every time
im not its 300 a minute in a 600