#satisfactory
1 messages · Page 270 of 1
y
@unborn gyro
imagine planning stuff out
modeler is a complete brainfuck for big builds... not gonna lie
couldn't be me
i use sf calc for everything
Try satisfactory tools
The calacator bit
yeah i do use that
sf calc power planner the mpst usefull thing ever
I been working on dune desert starter factory base
makes mistakes, not capable of calculating some recipe chains, uses random recipes
ive been using it for 2 years, never found a single problem
it literally does only one or 2 simple calculations
I'd been considering implementing Literally Random Recipes into my own custom solver, based on some ridiculous conversations awhile ago. :D
maybe you were using it in beta or something
power planner? naur just use all 2.1k uranium :p
Before I did 8100 rubber plant
then go and use it to calculate how much oil you need to make 300 plastic. find the minimum required, without sloops
why would u need 8100 rubber
i only use certain alts buddy,
To sink or to have
ok? and?
2700 oil to 8100 rubber per minute
i use whatever oil it says
cuz i only build what i need and not 8100 rubber
which is probably 2-5x more than the minimum required
nah, i used like 1000 oil for 150 gw
it defaults to correct recipes doesnt it? sftools
Rubber can be good for alts and also such
I have 700gw factory
I was asking about plastic, not power
yea but its nuc
tools yes. not calculator
No fuel and rocket fuel
cool, must have taken a while
mine is 150 gw with only rocket fuel, hardest part was placing all the gens
There is no wrong way of playing satisfactory
exactly
tell that to josh 😄
U have my way and I have my way
my way or the highway
I do plan on doing nuclear and ploutium and ficsoim
Can u stop
i did it once buddy
People can play what ever they want to
dude, do you realize what u said?
Ik
u said people have my way and i have my way
so apparently your way is best
then i made a cheaky limp bizkit referance
finally got this power plant online so now i can take a look at the checklist that i havent been making any progress on for way too long
always feels nice to make a solid bit of progress
yes
just checked. it's still as dogshit of a calculator as ever
im really excited for doing all the tier 5 stuff but there are some things i need to get done for tier 4 first
I was building a large dark matter crystal factory then stopped to double check my calculations and my recalculation told me I needed 8800 SAM, so I decided it was probably wrong so I should just stop for today and check it again tomorrow. Then I checked on SFT and turns out I'd made a mistake and only needed 2200 SAM, so work can continue!
Yay
i need to plan out my sam stuff
i brought all of it over to one spot a while ago but that was before i knew how trains worked so i need to redo all that
i think i only missed like 1 or 2 nodes of sam
I mean it's pretty much known that it can't show some production lines and doesn't optimise anything at all
like it literally used 13.5 times more oil than necessary
(also can't deal with loops or byproducts)
neither can i
Hi
that's why you use calculator that can 🙂
found another issue, too. the graph it produced was different depending on the order I turned the recipes on
how tf does it manage to do that
I'm already using a bunch of SAM for other things. I have 7 impure and 1 normal node remaining unused, and I will use almost all of that for this factory
are you just doing space elevator parts or some ficsonium shenanigans
fine maybe its bad, but im not playing on a scale that it matters really
it always matters
adds alt to list of alts, always uses first alt in list of alts
existing stuff makes ficsonium and some other bits, this new factory will be exclusively be feeding BWD
nice, how much are you going for?
Goal is 25/min
gonna be drowning in coupons
I know a lot more is possible, but 25 will satisfy me
Yep!
version 1 of my megafactory made 5/min, was kinda a trial run, I'm leaving it in place and making another one that will do 20, all the logistics are a lot more organised and I'm using more appropriate alts
i've got a factory for 20/min planned out
also made this one in such a way that it can be scaled very easily if I can be bothered to figure out a way to get more materials into it. the 5/min one the input lines were cramped and complicated and it really couldn't be expanded without ripping most of it out
I think I went a bit heavy on the trains
For a project that size, there is no “too heavy on the trains”. You gotta drag like half the map over there, trains are the best way
In fact i would consider training water too
are they ever gonna fix pipeline junctions being such a nightmare to use if your platforms arent world aligned?
How so? They seem to align to the platform the same for me, world grid or not
Why is this game so fun? I accidentally played it for 3 hours
if you put a junction on a vertical pipe then it aligns to the world instead of your platforms
why not just train the dry ingredients
Do you guys use Converters to actually convert raw materials to another?
what? you’d have to train those too lol. Talking for a megafactory (all one location)
no, my computer can’t handle using every node on the map so I have no need to convert more
I see. I was wondering if it would be good to have extra sulfur and coal..
I trained all the ore into a megastation over the water and did pure ingots on everything, then trained it from there off to other places for further processing
ah makes sense then...
yeah, for aluminum
coal there isn't really a shortage of
sulfur neither, unless you use oil power
is there shortsge for aluminum tho? I thought game gave too much already 🤔
I'll run out of sam before I run out of bauxite
yes, quite a lot
can you give a short answer how? I am curious as I play to porcess all bauxite
I thought game gave ridiculous amount of it
currently my calculator returns 13500 aluminum/min to produce 50/50/25/25
there's only 12300 on the map
wow what are you using it for?
p5 or p4?
for that same playthrough i only use around 7600 sam
1833 to ficsite, 1331 to alclad, 5000 to FMF and 5400 to casing
oh dear
do you need pumps for pipes if your making enough fluid?
you can approximately produce 16k/min if youre using original recipe instead of pure
you can quite easily get down to below 10k
you need pumps whenever moving fluid more than 10m
at the expense of what other resource
you can get heck ton of silica by using distilled recipe
eh, it's not much more efficient than cheap silica + pure crystal
in fact, unless you need both silica and crystals, it's less efficient
Pink liquid cool tho
i'm fairly sure the difference between limestone recipe is like 1-2% isn't it
and water byp...
its only 700 sam+2625 cat to push 2100 over but it takes 4500 quartz to do the same
im not really convinced its worth
that is good too
alternate recipes help so much omg
I was so happy when my bidirectional train works. I have highway lines that are one way only but to get to the stations in tight areas, I just use a cross intersection or a t intersection and turn it into a bidirectional line. So glad that that works the way I need it to.
Congrats!
i built something like that for the limited use of moving limestone around in dune desert, has 2 trains visiting the branches of a '+' in a loop. works pretty well.
are the autosave and seizure warning screens new?
and is there a way to disable them
Not new, at least as of 1.1, and no, no disabling.
new in 1.0 or 1.1 and no, not without mods
you can skip them by holding alt right after launching the game
I didn't know that, may try that next time.
but if the screen appears, it's too late to press alt
I have those messages permanently disabled via mods
so it sounds like a bug
Got pretty annoying
Hello im early game first playtrough i just unlocked fuel power with crude oil and i now have scaned a lot of drives what are alternative recepies that are good ? or do i save the harddrives and not scan them jet ?
Heavy Oil Residue and Diluted Packaged Fuel will allow you to make 20 GW from just 600
Add Recycled Plastic and Recycled Rubber to that, and you can get 3 plastic or rubber from each m³ of oil
time to finally tear down my rocket fuel plant
this thing has bothering me for months
What a crappy announcement video to be honest. Full of NOTHING
I have a question, I have a cosl deposit that is so far what’s the best way to transport goods back to my base
you could just belt it. Or find a deposit next to iron to make steel on location
It’s like 1200 meters away
so?
Isn’t that far for belts
you're early in the game, belting thigns long ways is pretty normal
only if you feel it's too far
Oh ok I’ll try some belts
this is for steel though right?
You could effectiviely belt things all the way across the map if you so desire.
Rn I have my steel and copper automated and I’m making the rotors and advanced plates and wires
Uh no it’s for power
why bring it to your base then?
is there water nearby?
i had to belt plastic and rubber like 1km and i alos had to belt steel items 1.2km
find distant coal next to water. 3-4 nodes of it. Build power there
no need to import it to your base
its easier to run power to your base compared to a coal belt
Hey all,
There was a tweet from Sean Murray teasing a No Man's Sky update, and the Satisfactory account replied. Do you think this hints at a potential update, or is it just one developer showing appreciation to another?
Oh I see
also doesnt look as janky
well a pretty big update for nms dropped yesterday
the game forces you to spread out 🙂 and using distant coal or oil for power means the nearby coal or oil can be used for factory items
Yeah its amazing
not me being lazy and running a nitrogen pipe 2km under the map to my base
eh, not that weird either. Though you can run it over the land too
Especially when you get trains and can use the rails and stations to transfer power all over 😏
yeah for nitrogen i probably couldve, its just i already have so many random belts that i just wasnt feeling it
i still havnt used a single power tower
by the time nitrogen though, drones are easy enough to set up. Probably faster too
i have thousands of mk1 power poles
You should always be scanning your hard drives but you don't have to immediately choose an option. Avaliable but unelected options won't appear on future drives while in the library, letting you find the alternative recipe you want.
I don't like the looks of them tbh
i think i needed nitrogen for the drones
I feel like I’m playing the game wrong
i havnent used drones yet
i did a whole lot of work to make them then realised i cant fuel them
there isnt really a wrong way to play the game, some things are just more efficient than other things
yeah, all recipes are 'good', just depends on your situation and how you want to do things 🙂
and you're never locked out of recipes so don't stress about that
you're in the tutorial, you're fine 🙂
there are a LOT of people that somehow make it to and past nuclear power while building spaghetti
Interesting lol
so imo the game is essentially a sand box.
do you think you'll go about doing your own projects and ideas after you get all the tiers done? or will it be one and done?
Idk!!
see how you feel 🙂 to me it's like minecraft. The game doesn't end when you kill the ender dragon
if anything the game opens up once you "defeat the ender dragon"
you can do whatever you want and you'll have the resources to do it
does it? I don't recall it stopping you from doing anything
really tedious to play minecraft without an elytra
i have more of a lasagna base right now
mostly flat or stacked buildings but some small spaghetti builds
some people also like to do ravioli bases with lots of medium sized factories
got it thanks guys
What is your guys's opinions on vertical building
very useful?
ok thenks
a lot of people ignore verticality but it really opens up how you design your layouts. Lets you work with the terrain too
like this #design-and-architecture message
Sick :o
yeah vertical is cool, it lets me build a small platform that i can blend into the ground easily but still expandability, its not great for a mega factory for one item though unless the floors are huge
anyone else have to restart their PC a few times before they start to get decent FPS in game?
best building
is there a limit to train length
Not one you could reasonably reach probably, just gotta have enough locomotives to pull all your cars
Over 1000
ic
Intensive care?
inner centipede
ic
"Yeah, I think this game is in a satisfactory state, we just dont have a name yet"
"Say that again........."
quick question about the efficiency display, my machines are completely full, input belts backed up, machine outputs empty, output belts empty. but the efficiency percentage is hovering around 95-98. I'm really only asking cause I'm trying to determine if this factory is actually outputting what I think it is
Do hypertube cannons work still and if so, how do one?
!wikisearch hypertube
The Hypertube is a pipe-like transport system used to quickly transport pioneers over long distances. A Hypertube Entrance is required for entry, but not for an exit. Hypertubes are non-directional and can be entered from both ends if an Entrance is placed on each end.
Pioneers can change the travel...
^ yes, see the wiki page above; I believe it's got one way to build them
Thank u
There are some styles of cannon which worked prior to Update 8 which got broken with the UE5 physics changes on that release, but there's various ways to build working ones still
can someone explain why i am getting loot in my inventory and stuff when i make a new game?
and i just have a lot more inv slots and equip slots
If you skip onboarding, you start with a bunch of stuff in your inventory
is there any way to not?
If it bothers you, you can just delete everything in your inventory
ctrl-drag to the trashcan icon to delete everything of that type
what about the extra inv slots and equip slots
It's meant to sort of give you the collection of stuff you're likely to have accumulated had you not skipped onboarding
No clue about those, unless some of those are also things which unlock during HUB construction
If you've got any mods installed, could be those
ill just start fresh whatveer
Yeah, looks like Onboarding would usually give you +10 Inventory Slots in all, so giving you those is entirely appropriate
What equipment slots do you have active which you don't think you should have active?
idk i have 3 total
i just started fresh without skipping
Sloopyboys are ⚡
Trying to plan out all the resources I need early game so I can do late game without rebuilding all my factories is a pain do ppl actually do this how many steel beams do you need
You use a production planning tool. But I find that kind of gameplay brutally awful
There's PLENTY of resource nodes of every type to easily beat the game without having to do any fancy planning
there is a reason why some people make blueprints, and some do "I got it to work and I'm content to watch it for 300 hours"
Then ur base turns into a spaghetti mess
Do you utilize the entirety of one node for one specific item or split up the nodes for what you need
I don't have a "my base".
and besides, that's a rule you put on yourself. Play however you want, but just understand your arbitrary rules for how you choose to play are just that
One easy way to handle that problem: don't rebuild your factories! Just make whatever you need right now. Like you want 30/min steel beams to your storage, and you need x/min Steel Beams for something else you're making right now. So you make 30/min to storage, and make x/min to something else. Then, those factories can be done! You never touch them again. Later on, when something else needs more Steel Beams, just make more steel beams right inside the new factory
That way the only real "how much of X do I need?" boils down to "how quickly do I want my personal storage for X to replenish?"
Everything else is just making a factory to support whatever the new product needs
I started in the north west forest biome so I could move over to the desert when I need to for late game
Unless you literally plan out your entire game's production lines, all the way through Tier 9 (including what alt recipes you're going to use, etc), there's no way to know for sure exactly how much of something you're gonna need
So trying to plan for the future is a little bit silly. Unless you're extraordinarily lucky, you'll either have produced Too Much (which, admittedly, isn't a big deal so long as you had fun doing it), or produced Too Little, in which case you have to build more anyway
So if you just build what you need right now and then build more later, you're sure to build the exact right amount of factory for what you're making. :)
(Even if you follow that general methodology, you may find yourself bending/breaking it for specific things, of course. As xaxxon mentioned, any arbitrary rules you decide on for your builds are entirely self-imposed. So don't feel chained to a build methodology just because you decided to mostly follow one.)
if i have a far away mine should i use converyes or trucks to transport
might be in for a bit of a disaster
automatically unlocking all the alternate recipes is so nice
only have 3/4 of my reactors running and im having waste issues already
pretty sure its just belting but idk
well it SHOULD just be belting but idk how to fix it
i think i fixed the problem
Go to options and select arachnophobia mode
istg arachnophobia mode is more scary than without it 😂
I'd rather not be able to see every single spider lurking in the cave the moment I enter it
I'm just not good with horror elemwnt in the game, so imagine I was trying to run away from it and be like that horror movie character "Is it gone?" then suddenly health drop by 1.5 box
arachnophobia mode be giving me felinephobia now
Haha , I treat it as a game of who sees who first to shoot them down
was smacking the thing kinda non-stop after it is dead
the tier 1 spiders make for good aim practice objects with explosive rebars
I'd use belts til I had trains. vehicles are a pain and not that useful since trains exist
vehicles have their own annoying learning curve that's not worth it IMO
okeee
how fast have yall seen iodine infused filters run out?
sometimes I play at 20x speed so I've seen them run out really fast. But there normally is a maximum burn rate that cannot be exceeded
how the hell do you turn your game speed up
Pretty sure if you're holding any radioactive stuff it's at the max burn rate
when I got uranium in my inventory it was running like, 3-5s per filter?
There's a third party tool called "cheat engine" and you just tell it the game and tell it the speed you want it to run at
thats why u gotta automate them
and upload them
lowkey easy and its imposible to run out
5/min at max radiation
of course you have to remember to take it out of storage before you run out. It would be a nice end-game reward to let you use inventory items out of dimensional storage
so my 3-5s estimation was way off? 😂
yeah, it's not super fast
i think i make 10 per min
!wikisearch iodine_infused
which is good cuz im playing with someone else so if were both around max radiotion we will live
!wikisearch iodine_infused_filter
Hazmat SuitIodine-Infused Filter
The Hazmat Suit, while equipped, prevents the Player from taking radiation damage but does not protect against Poison Gas damage. It can be worn in combination with the Gas Mask, however, which will. The Hazmat Suit alone will not do this.
It appears bright yellow when...
The Iodine-Infused Filter is the consumable used by the Hazmat Suit. Each lasts for 12 seconds at maximum radiation. At lesser radiation, the filter lasts proportionally longer.
anyone know why are jump pads are inconsistent
I've never made one
imo the depo makes this game to easy
like its SO easy, havent been mad at it for running out of basic stuff for so long
but of course you can always choose not to use it
the temptation corrupts the mind.
I thought I'd do that at first.. then I was like fthat
if it were a mod that enabled that everyone would mock people that used it
enabled what?
everyone... meaning at least me
the idea of dimensional storage. like if it weren't in vanilla and it was only a mod
oh yea way to op, i mean that would be pathatic
How do people even plan these projects? This is mind-blowing https://discordapp.com/channels/370472939054956546/553550313533997057/1411022195530006652
some people are artisticaly inclined... and they probably just do it with build requirements turned off
I'm not. my factories all look the same. boring and functional
lowkey that looks good but i dont like that style, for me its either just buildings on platforms or one building
and its really functional cuz u can expand VERY easily
You can @ the creator to ask directly 😉
I usually just make mine up as I go along #screenshots message 🤣
Most of mine never get walls or ceilings 🙂
planners + lots of time
Planners aren't needed to make good-looking factories xD
I've built some serious monstrosities in my time, never with creative or anything though which is why my saves tend to have thousands of hours.
I've been watching a new-to-me streamer on YT, he's done an AMAZING floating neon city, reminds me of Tron. And it's all functional, he has a giant spiral of trains going in and out.
He designs the buildings then adds factories to the spaces inside
i need to get more into the design side of this game
most of my factories end up being a bunch of machines on a concrete slab
Here's a closer look at the three towers power station linked above, glass walls make it pop #satisfactory-experimental message , each structure is north of 600m though and it generates a little bit of electric.
That's great work, very moody, definitely giving a specific vibe
yes
im gonna be making a factory for some T5 stuff soon and i'll try making it look good
i've got a couple ideas but nothing i can really put into words
Another view of the place from a couple of biomes away #screenshots message
I just finished my heavy frame factory and I don't think I can do walls, but a series of floating glass and neon roofs might be fun
tldr lots of unpainted/chrome/carbon steel painting
I somehow just recently realized I have a few GBs of "unreleased" screenshots of the SFR factory... 😅 😆
They're even categorized... I have no idea how past me spent so much time om that just to wipe that part of the project out of my memory
I can already say that my phase 4 factory is going to be an absolute mess of spaghetti buildings.
I'm sort of taking a well earned break tbh, snowed under with laptop repairs at the charity I volunteer for 😄
laptop repairs are 😕 people that do that are a bit craycray
at least from what I've seen on youtube
@zenith pecan Tbf, it's not like there have been added things "big enough" to force one to make a comeback xD
Like... Updating hypertubes is fun and all, but hardly a "omg, I must have this now" kind of thing ^^
Should see the state ours come back in after staff have done cable snatch drops, slammed the lid down when a pen is on the keyboard and omfg, yeah it is an ongoing run.
The elevator shafts have too short a height restriction, 196 metres when my three towers are 600+ and the support tower is taller, yeah, disappointing.
mod for that I think
I don't run mods alas, too much risk of it getting borked in a patch causing save issues, given my play time, I could do without that between breaks.
pretty sure it's vanilla friendly but you'd need to check
vanilla friendly meaning it works fine once the mod is gone
As for the three towers, do you think I'll need to start building nuclear yet #satisfactory-experimental message 🤣
but it only takes a few seconds to test
build a big elevator, remove mod, see if elevator still works
you'll be fine i think
With the awkwardness of the large ceiling lights, I kind of went my own way with that, here's my alternative solution #design-and-architecture message in all its colours.
Are those radio towers around the buiildings?
Yes.
The annoyance lies in getting used to the mods and then feeling uncomfortable during updates ("ugh, thus would be so easy if I had X mod, but I don't right now...")
so instead you just want it to be worse all the time instead of maybe some of the time? That's... an odd mindset
"Worse" is subjective
Yeah i think the main floor of my structure is at like 750 meters
(relative to sea level)
shame if we have to make 4 different elevators to go in one at a time to get up
I never measured that bit, just the approx height of the towers themselves.
I just unlocked Bauxite, is it worth shipping the ores and coals down to the beach and have a big aluminum ingot/ alclad factory or will it be obsolete within a couple hours?
https://discordapp.com/channels/370472939054956546/553550313533997057/1411207856018952244
there's many spots where you can process the ore basically on location and then move that to where you need
The regular aluminum recipe isn't very good, i'd recommend getting some alts
also many alts for the process that might make you want ot re jig the whole thing
guess who just spent 15 minutes setting up jump pads in a pattern just to have the last one fail to work the same way as all the rest 😒
Okay I see
Normal aluminum recipe is VERY good
And it’s easy to deal with wastewater
It’s super easy and you only lose like 8% efficiency to much more complex ones that require higher value raw materials
Instant scrap is nice if you have sulfur sitting around but if you don’t then just base recipe is fine to get you started and everything wants pure aluminum.
Random question. Is the game UE4 or UE5?
Satisfactory was upgraded from Unreal Engine 4 to Unreal Engine 5 with Update 8, which was released in November 2023
SMH ChatGTP told me it was UE4. Shows me for listening to bots.
it was
It's almost as if LLMs don't know anything, and relying on them for facts is a recipe for disaster
Tru
(but I just got off a soapbox in another channel so I should avoid getting back on one in here. :D)
I asked Grok to help me optimize my trains. It didn't end well.
llms know things just the same as people know things. They just have different failure modes. As it is with all AI.
I think the biggest problem with the current LLMs is that they're like 50% trained on Reddit xD
We're just more comfortable with the failure modes of people
Does the infinite height for conveyer lifts going to conveyer holes still work?
I've just tried it for the first time and I can't get it to work lol
for an i3 10105f is dx11 12 or vulkan better
Make sure the two conveyer holes are lined up - might need to use walls or vertical zoop to make sure the foundations are lined up first, then use the lines on the foundation to make sure you place the holes in the same spot
DX12 is best overall. Expect issues with both DX11 and Vulkan.
Yeah, they were lined up.
will using 6 year old drivers affect my performance
post a screenshot in either #1038092680493801533 or #screenshots then, sounds like something is wrong.
Why the hell would you use 6 year old drivers?
they dont make any newer ones for my gpu
on any game released within the last 6 years, most certainly yes.
What GPU?
gtx 550
i normally put the game resolution down to something like 640x400
it gives alot of performance
#screenshots message Example
lol ignore the F1 commentary. Apparently that recorded too xD
I’m shocked it can run satisfactory at all, even with compromised settings. It’s far below the minimum specs. Not much else I can tell ya.
its trying its best
i can scrape together around 70 fps with no factory placed
if i play with spotify on in the background it tanks to 50-60
my GTX 970 crumbled when they upgraded from UE4 to UE5 but that card was already 12 years old… I was long overdue for an upgrade
lol, i'm on a laptop with a 3050ti and no way am i getting 50 frames with the settings fully dumped
if you want to ask chatgpt about satisfactory questsion and get accurate answers, prompt it first to refer to the wiki for all it's facts
i had a gtx 970
but it began smoking
and part of it looked burnt
i have no idea how that happened
just asking the pure latent space a question with no sources is going to get you some weird results
Woah that’s wild, mine still works it’s just in a box in case my current one dies
i have an rtx 3060 sitting on a shelf that i can never use
Satisfactory first began development on UE4 and then upgraded to UE5 before release, so there's probably a lot of webpages out there that say it used ue4
Honestly if I were to use a 550 these days, I'd probably run it on Linux. Since there's no actual support for Win11 on it, and there are a couple of options for Linux drivers. (offocial and open-source.) Linux tends to be great on old hardware.
I wonder how many bought satisfactory on UE4 and couldn’t play it after its upgrade to UE5
win11 is just glorified windows 10 isnt it
^ best answer. linux is the best way to milk performance out of old hardware
half the settings menus literally say windows 10 on it
Sadly no. There are core changes that make them incompatible in many ways. Drivers especially. The GTX 550 does not have an official driver compatible with Win11.
no there's a lot of underlying changes to 11. i don't think 10 has hardware accelerated gpu scheduling for starters
can someone explain to me why my friends laptop changed from win 11 to win 10 after a factory reset
i never understood why it did that so i just thought win11 was built ontop of win10
Factory reset would likely restore the original software, which was no doubt Win 10.
he upgraded to windows 11 at some point but the restore partition still had 10
Money and ease of info gathering xD
so that windows 10 could have an end of life.
11 is a free upgrade to 10 so it wasn't the money
i tried linux on my spare laptop which is a shitty netbook with a celeron
its actually quite nice
To be fair tho, they *tried *(and usually failed) to make some improvements. If you have an up to date Nvidia GPU and an Intel CPU, you're pretty solid on Win11.
i got mindustry running on the netbook really easily
it just heated up and turned off after 15 minutes
but thats just because its a netbook
Yea, you'd have to set up the power config to keep a netbook cool xD
netbooks are not supposed to do that
it doesnt have fans
netbooks werent built for the new mindustry campaign
yayy its satisfactory time
sorry to interrupt but a friend of mine and i are tryin' to make a factory for alien power matrixes (30/min) and the math is so overwhelming..
Roll a dice? ^^
i have rolled a dice forest it is
Can't go wrong with the Forest
rocky mountain!
what distro?
its litterally a worse chromebook
They have a lot of "component" software like the .net framework that they promise to update for the lifetime of the OS, killing win10 makes it possible for them to kill off a lot of the old .net framework code support as well
yuh uh i spawned right next to 4 pure iron nodes
then immediatelly ran 2000 meters towards 8 other iron nodes
Think of all the screws you could make! 
screw you...
-# i had to
In my playthrough where I automate everything (including the space elevator parts) and never hand craft anything. I just finished automating thermal propulsion rockets. A whole one per minute. It took me 12 hours to plan, build, and debug. The entire factory.
🥲
Ada would be proud!
i dont understand the use in foundations
why use platforms when you can stack machines ontop of one another
I got the alt screw, iron > screw
!wikisearch fg
The Fuel-Powered Generator is a power generator building that generates power by burning liquid fuel (Fuel, Liquid Biofuel, Turbofuel) or gaseous fuel (Rocket Fuel, or Ionized Fuel).
At 100% clock speed, one Fuel-Powered Generator produces 250 MW. The type of fuel does not affect power production, only...
same lay out as coal?
No it's pretty different. Got to refine the crude oil into fuel, and then pipe it into the generator. Generally two generators per refinary.
Standard layout is full Mk1 pipe (300/m) of crude oil, into 5 Refineries, into 10 Fuel Generators. Then turn the resin into plastic/rubber. (Or throw it into a sink if you don't feel like dealing with it.)
I'm doing 5 refineries, 10 gennies, and sinking resin
Perfect \o/
Yea that sounds about right. A maxed out Mk1 pipe.
SLOOPS are my fav
Just wish there were more in the world XD
should give me 2.5k mw, should hold for a while
you know if u delete building with sloop inserted, u lose sloop
I've never checked. Now I'm worried xD
I'll go delete some buildings for science
Get the sloops and shards back into inventory
OK nice. I never remove them before I delete. I'd have lost dozens of sloops 😅
Trying to think of what you might be thinking of ruby, erm
I got those back too
Put a sloop and 3 shards into a constructor and then deleted it
They go back to inventory
I think you generally get back everything that you put into a machine
neither
hmm
both goes into inv if you dismantle the machine
I vaguely recall a bug where power shards were lost. Maybe that's what you're remembering.
The easiest way to lose sloops however -> put them into machines around your factories and forget where you put them XD
I recommend keeping notes on where you put them 😄
Good morning guys
Now i have a guitar
Nice 🎸
Jammin'
Classic guitar
The one with the hole that is made out of wood
Other way to find them is hover above the base and look down, if you can, RIP if inside buildings, and look for those pink/purple jets that come out of all machines that have sloops I think, but that also assumes the machines are running. It's easy to lose the little blighters XD
I think it would be better if machine's indicator turned purple when slooped
Would help yea, again if running. If idle could still be a challenge
i love handcrafting reinforced plates
Automate, automate, automate xD
do machines snap to the top of others now? ^_-
Dose anyone know where blueprints are stored
%LocalAppData%\FactoryGame\Saved\SaveGames\blueprints\
?
oh yes
in the balls
Submit to Ficsit for new design XD
Get out
yes, but for late game imo steel screws better
is it good for me to not depo anything into containers to let the factory fill up
is turbo diamonds the worst alt recipe
Hi
Hi
it lets you skip a step?
I just made my first aluminum factory making 480 ingots a minute, how should I split them between sheets and casings?
make about 30 of each for building and leave the rest, make sheets/casings when you get to automating something that uses them
Got it🫡
does piping matter much for fuel power?
As much as anything else
damn
Ultimately they have to get the fuel
10 gennies operating at 100%
but 2 refineries only 50%
(5 refine, 10 gen)
As long as your refy output matches the sum demand, 10 gennies at 100% is 150/min of fuel I think?
Where is Fuel Genny 10 xD
all around lol
What do the Refinerys produce, is it 45/min ? @100%
the back 2 are at 50% furthest from extractor
my brain hurts
I'll just go in and check the refinery
Oh it's 40/min of Fuel
So that 160/min over those 4
And I see 9 Fuel Generators
I also have new earphones
They are A LOT louder than my previous one(s?)
hmmm
Just going to one of my powerplants xD
if the generators are all running fine it sounds like you've mathed wrong, since they should be starving if the refs aren't running all the time
or if you're building* 10 Fuel Generators then if you want them all at 100%
yep I only had 9
I had them on the 'to do list' but must have deleted one
So the topic now is fuel generators, right?
Yea see SS xD
why..
the topic is actually the looming danger of neo feudalism
ruby posted the setup there
ohh
Looks better than mine btw
i thought that was just a weird wayt to say yes
Mk1 pipes are 300, no?
would a pump fix that?
You can try that
look in ss
pumps won't help in that setup, they are only useful for headlift
Hmmm
How much crude are those refineries taking in per min?
I think the extractor needs to be at 125% (300)
60 per m
Even when I m crafting, I press N and calculate and still get the math wrong
So yea 300/min out from the oil extractor
Into 5 refineries, that's 300/min consumption
Sinking the resin
5x40 out, 200/min of Fuel, into 10 generators, consuming 200/min of Fuel
Numbers should add up
im losing my mind right now somehow my refinery's are using more than 600 heavy oil residue, I've check like 70 times, they only need 600 and i am 100% bringing in 600 yet somehow magicly the line always drains and a few dont get the oil, i tried backfilling and it still ran out
Which recipe are you using in the Refineries ?
diluted packaged fuel
So you have 20 Refineries at 100%, or 10 at 200% ?
20 at 100
should I left the genies fill up with oil? last two are shutting down 🙁
Yea so that is 600/min can confirm of Heavy Oil Residue, it seems a bit misleading on the packaged water, that's 2 Packaged Water at 60/min
got plenty of water
Eventually it should stabilise as long as you are pushing out 200/min of Fuel
Other buffers might still be filling
In both cases ruby/Hylevel, in theory eventually things should saturate but there might be some sloshing/buffering going on, might help to just increase the supply a little more than the demand for a while
its been running like this for like 70 hours ive just been dealing with slightly less fuel
In your case Hylevel that would need additional plumbing as you are at 600/min already
yeah im gonna figure it out i refuse to let it beat me, there are def not t1 pipes, could it have something to do with the pipe being too long?
You could try splitting the system and doubling up the plumbing, as you are right on the limit of the pipes
Length shouldn't matter as long as there is no significant head lift
If the pipes rise by more than 10m you'll ideally need a pump at the bottom
time to put effort in, hate fixing my own mistakes
I'm always fixing my mistakes XD
short term solutions to long term problems
So every pipe should be 200?
ive split the 600 pipe about halfway before it hits the first refinery and i'm diverting it to the other end, if this works i get off easy if it doesn't... well like i said, effort.
The topology you have means that no one pipe there will ever read 200 because it's kinda all split together out of the refineries and into the generators
I can play the first part of "V trave sidel kuznechik" on my guitar
If for example you have an output manifold, that then runs around all of the generators one by one, then the end of the output manifold should read 200 before it starts feeding around the generators
but it's likely to fluctuate due to the bursty nature of demand, e.g. generator 1 buffer might be full, then it completes a cycle and the buffer instantly drains say 50% and refils again
#screenshots how to not get hurt by the gas?
Gas filters
Or if the pod is not locked (no requirements) you can jump from above, quickly open it, grab the drive and leave
Need to craft a Gas Mask, and then make Gas Filters, pop them in your inventory and put the mask on, and you should be good
I recommend Blade runners tho
should I try and do what I did with the coal?
I had 3 extractors, then two pipes feeding 4
so 8 total
how would I do that with 1 extractor
With 1 extractor ultimately you can't really do that because it only has one output so there will always be that one bottleneck, but it shouldn't be a problem, it's capable of pushing 300 out
h m m
Your numbers add up ruby, assuming everything is clocked and doing exactly what you mentioned, if some of the generators are starved I can only assume it's something to do with the layout of your output with that kinda all out mixed to all in design, maybe try the manifold solution, that usually seems to work for me
(and you've set those last 2 back to 100% as well)
@silk oceani think it has stabilized 🙂
ty for the assistance
No worries 🙂
ok ty
@silk ocean thankyou, looks like its getting better now, might take ages for everything to naturally fill though
if i can get this working rright i can start planning my retrofit for rocket fuel instead of turbo
Sounds like a plan xD
hey guys im not super far into the game yet, but im wondering if there is later a machine or screen display that can tell me how many items pass through a belt per minute
https://ficsit.app/mod/CounterLimiter
kind of like this mod, is there something like this already in vanilla?
(though you should know how many items are on a belt, since SF doesn't have any variability in production)
There is one you can unlock in the game
i know, but i think it looks good
and I usually build modular factories, so its practical
does it work as intended?
As far as I'm aware, I use quite a few of them without any problems
alright thx
Would actually be some neat recipe - where you'd get somewhat random (in case that makes sense) output as a bi-product from a machine - which would somewhat force you to use smart/programmable splitter - if you ain't just sinking whatever it gives :)
I just encountered my first Johnny... THEY FLY NOW?
what is everyone working on?
My phase 4 production suddenly started blowing fuses, so after adding batteries I decided to move on from coal + geysers to nuclear, have been building that.
getting into trucks on phase 4, erecting refinery towers in the grass fields, and finishing my rocket fuel factory in the blue crater
they always have
what tier are you in?
Yeah, jetpack one is super rare. Never seen this one, although I'm not exploring too actively.
tier 7
the jetpack drop wasnt really useful for me
but it did scare me shitless
does any1 have a design for 45 degree train rails?
Use fuel+geothermal
Nah, nuclear is my choice, I just go with it.
Fuel is still reliable when going nuclear
it doesnt make sense that massive trees give like 12 wood and small ones give over 40
gonna try to set up steel any tips?
Find a place with coal and iron nearby
lay down a line of foudnations going 45 degrees to the main line and put down the pylons
get the solid steel alt
I usually start a new piece of track from straight line, look which length gives me 45 degrees, make a 45-degree straight section there, and connect both straight pieces. Usually this fits in a bit more than 5 foundations. Gonna make a picture...
is that using iron bars instead of ore
Ingots.
yes
alr thanks
It's an alien world, could be anything xD
Depends on your factory
Enough is when you have enough xD
#screenshots message
I was a bit wrong, 45-degree turn fits in 2x3 foundations, but you can shrink or expand it even more if you need.
Diagonally-going railway though... Had to make a blueprint for it, somehow devs decided that it can't be built easily now without additional diagonal foundations or using blueprints (rail rotation skips 45 degree mark).
I just recently finished an aluminum ingot factory that makes 4500 aluminum ingots/minute, and 7150 iron and 3000 copper ingots with the byproduct water.
Next to that I made a motor factory that will feed my tier 7-8 parts minifactory and a system to load the remaining iron onto a train. As the last piece in the area I made another factory that makes 180 heat sinks/minute. Working on decorating that. This has been like a month long effort to make all the source train stations and what not, I got to finally turn on a web of 5 factories at the same time (in addition to above 3 - also fused frames and rocket fuel packaging, which I prepared prepared before this)
im made a new save today and im looking for a jetpack before i get the base building milestone
MAM and chainsaw milestone will give you actual fuel for jetpack.
When you place a vertical splitter with the bottom being the output, is there any way to have one side being the input? When placing it, it always assumes the top being the input
I mean it is when placing it, but I mean is there a way to do some trickery to have one side as the input?
You just have to attach one end to a directional input/output
Im on day [Insert random number here] of building my tower of cringe
Temporary merger/splitter/belt or something
Yeah I just don't like that it's not aligned as the vertical one and you see that ugly top of the lift... guess I have to live with that 😅
Why tower of cringe?
Its just a large tower with windows (Not the OS) where i put all my unorganized {шлак}
Might be possible, I'm no expert xD
guys is it better to feed gasses from the top into a machine or from the bottom?
like, for fluids i know its better from the top since of water pressure and headlift stuff
Gases don't have any headlift as far as I'm aware, so either doesn't matter
My vertical tower of generators agrees
whats experimental power generation
Alien Tech stuff
Mouse over the Alien Power Augmenter - "experimental technology"
can you give me advice on my factory
Wassup xD
i dont wanna tear up everything i've built
my game just killed itself
I wouldn't worry about spaghetti until you at least have coal power
Which phase are you?
idk
I deleted everything I had once I hit coal power / steel
Yea as INSANE says, if you're in the startfac phase, don't worry too much, you'll probably tear that all down
Rebuilding will be quicker and easier than it was to initially set up
i have steel
Ah, interesting, I think I saw mk1 belts on the screenshots
I would just rebuild everything on foundations and use better belts and overclock your miners and whatnot, at that point
im poor
i cant i have no materials to rebuild
Ah, make those first then
Until then, I wouldn't worry too much
I had wild spaghetti myself at the start
i cant
it takes 400 MW of power
i only have bio generators
i have been harvesting trees for the last half hour
Scale down temporarily
Literally I had like 5 biofuel burners total, before getting coal power
are you randomly using the petrolum coke alt recipe for alu scrap?
I am using sloppy and pure
Seemed simplest
okay
hi
hey! any of you know a good way to learn some factory design? im getting really confused
what are yalls predictions for 1,2
it would be really cool if they added the unlimited nudge mod
wow i love making 200 modular frames by hand C:
TotalXclipse has some videos on YouTube on the topic - all I can tell you is try to use foundations, divide chunks of your factory into smaller sub modules, leave enough space and stay organised
just automate it no?
thank you! i'll try to stay organised but it's hard
it got spaghettied
it would be nice if they added nudging to water extractors
i love spaghetti
and arrow key to move the camera
I tend to divide it similarly to this: it's a setup for making HMF, the one that makes modular frames is probably the most complex production chain on my map #screenshots message
theres lots of buildings that could use nudging
Sometimes they live in the same building, sometimes in different locations
im pretty sure everything is nudgable besides train rails and water extractors
and miners
why would you need to nudge miners...
I restarted again. 20fps gameplay on my 2016 PC 😃
im pretty sure theres more but i dont remember
wow, this i all new. i can't even read ur setup but i think it's nice. Sorry gotta learn more to understand these schematics better
are we talking about the same miners?
If I remember right, if you place foundations underwater, you can place water extractors on them and nudge right? Was that removed?
yes
its cool to place miners on foundations but they dont align sometimes
ill try that when i need more water extractors
yeah thats still in the game
still sounds good to let us nudge them
🙌
There core of it is the heavy modular frames, the inputs are being made in the 3 different sub blocks and combined into a block that just does the end product (there is also some excess made of some of the items, just to keep the numbers nicer - it gets collected and sinked)
Is there enough space in the swamp cave if you go out of bounds for a nuclear power plant that uses max uranium in the world?
if you go out of bounds theres enough space for anything no?
Ah yes silly me
how far are you into the game?
I have completed all milestones up to and including everything in tier 8, but I don't yet have production for the advanced parts or any elevator parts
I am making things a bit out of order
Like I have aluminum done, but I don't yet have computers automated (I deleted everything at one point and threw all the materials into a sorting machine)
For all the parts that tier 7-8 bring, I have enough of a plan to get a small production of all of them going
Oh yeah, I also don't really have a plastic or rubber setup yet either, only microfactories making enough to use as building materials
oke wow ur pretty far in 😮 looks like you have some good solid plans!
Did theey move a few nodes with 1.1? I SWEAR there was a coal node in the middle of the west coast, but damned if I can find it, nearest ones I can find are more north than west.
They didn't
An ever-growing list of tabs on satisfactorytools.com
when do we unlock drones
!wikisearch drone
TIER 8
Trains are better XD
Just unlocked them, but gonna use trucks with them as well and then drones 🙂
I need to build a sea bridge for the first train
Trucks can be a nightmare XD
Trains do virtually everything around my world, there are a few drones but I'm systematically eliminating them XD
I guess you could have 4 depots and smart split items, that way North East South West no deadlocking
I still got tractors working hard. Just gotta start transporting fuel
Yea it's the need for fuel especially with drones, plus I seemed to find them unreliable. I'd login the next day to find a drone just sitting there out of fuel when it has been happy for like a week
The ones I have that work are great, I am probably just stretching some routes to the limit without fuel at both ends
trucks can be fun... and dagnerous... but still silly https://www.youtube.com/watch?v=WkA-hzzBMmI
I think they are pretty good on foundations / roadways
lol yea like in that video they get confused a lot XD
yeah... wasn't expecting to just fly off into the sky originally
who here wants to compare save times, im currently on 328 hours into one save
whats best fuel for drones?
Ah yes, finally 🙌 getting to chat with other Pioneers
Plutonium? xD
bro
Id say whatever you can produce and distribute the most of honestly
Yea
Id say turbofuel or rocket fuel
aight ty
plutonium better
gotta be ragebait
You wanted to know the best, it's plutonium 😉
its actually not plutonium is great drone fuel
it makes no waste in drones
It's not. Plutonium rods are the best drone fuel
Rods yea sure
i already said that ive just unlocked drones
i dont have plutonium or dickonium
Drones are in the same Tier as Nuclear, so one could assume you could have nuclear set up
In early game, do y'all care about using the advanced power lines instead of the power poles? I find that they are pretty aesthetically pleasing, they may set up a good foundation for later, but the distance between areas is pretty short right now
I'd say so. I usually baby sit for a little bit to see the input output.
How high do drones fly?
Not high enough, I have been whacked once or twice in the hoverpack XD
uh... Josh knows
I think basically "high enough" to clear obstacles and terrain, they are fine 😄
plus if they clip into terrain nothing happens
Yea xD
Yeah the top part connects to other ones plus you can zipline on them
ziplining sounds hilariously fun
It is!
When U connect a wire to the top part you can move the mouse out and it will show green/red so you can check distance and place it at furthest point just gotta make sure to face the lines correct lly
Neat, ok 🙂
i really hope we get some dlc at some point
I think right now I've basically got enough need to create like, two lines, to stretch to my caterium, and from my HUB to the Coal plant I started off... But at some point later I see it expanding out more
I'd buy anything they release
same
My power is a mess of MK1 hobbled together... One outage kills me LOL
Check a powerline, you can see max consumption at full use and your capacity
Ah sorry I meant to clarify that, I have everything connected to a single plant, so there is one point of failure
but I've got 1200mw so far of capacity and 700 used
Oh you can use battery for storage and power switches
and every mk1 just branches out to find more stuff indiscriminately, so it isn't like organized?
So like a failsafe
Sloop that baby
i dont know if i have the power or sloop budget for that
Damn
I have the big picture in my head . Gonna do clean up and start modular factories tomorrow. Almost done one
Real
Fuel/programmable& smart splitters unlocked
i love smart splitters
i love you
😂
Programmable you can do more (I know they get hated on here)
So like have 5 modular factories close by and one depot for all of them. That goes to main hub
i have placed about 3 in my 870 hours
I would say ionized is the best, it has the same speed and doesn't irradiate. They also both have effectively infinite range.
So smart splitter is 3 items max
Programmable is more, so less smart splitters being used
Sushi cargo
this assumes i use belts for multiple item types
wich i dont
so theres no point in using it for me
Ah
So do you have modular factories and a main hub?
For specific items
Or small groups of items
what do you mean by modular factory
Reacting with a checkmark is faster
I think I discorvered a glitch but idk how... I thought I deleted all my biomass burners but I have 1 left and it is burning the solid biofuel, but not draining it? (also not being fed any more either - it's just been running by itself forever)
edit: nvm not free power - I didn't realize biomass burners don't run unless they're specifically powering production
Report it to ficsit and save the earth with unlimited power
Actually, why do we have a
emote but no YES. emote?
Why is the snowrunner discord more advanced than us
what if you could connect conveyor throughput monitors on signs so you could see how much your factory is producing from a location far away? would be great
free power lets go
I lied - it's just paused because the factories are prioritizing the coal power rather than the biofuel
I didn't know they did that
same, all of my biomass burners kept working, even when i took the fuel out and put it back in after i got coal power
Yeah its only marked as "Capacity" until you need that power and doesn't burn any of the biofuel - womp womp
Cool that it does that though
They're poor man's power storage
yeah
30MW power storage LOL tru
Not just that, 1 power storage holds 800 solid biofuel worth of energy
The only benefit of biomass gens is that they provide power as soon as they're connected to the grid. Storage has to be charged first
how rare are jetpack hogs
I try to not look things up but like... You can take out power slugs from machines right?
I haven't been overclocking or doubling anything just yet, then again I am still only on Phase 2
1 in 1000 on any alpha hog spawn
same frfr
they really should be making hard drive scanning automatable or just remove the 10 minutes. its so annoying
i never made it to phase 3 ):
unacceptable
:(
are you implying you have given up?
no the game gets unplayable
i drop to like 10 fps
or lower
unacceptable, work 2 jobs and buy a new computing device capable of saving the earth
this is also unacceptable
get a mod
what is the alternate recipe for copper sheets?
steamed copper sheets
whats the recipe?
In the future, it helps to know that you can start scanning out in "the field" as soon as you find a drive. Construct a MAM, start scanning, deconstruct MAM. It's possible to find hard drives more quickly than the scanning happens, in that case, but IME on average the scanning will be done by the time you find another
thanks
wdym

yeah thats waht i am doing but i almost collected all ofthem and still got 70 to go
It took me 4 hours just to make a modular frame factory holy
As CobaltOfDoom mentioned, mods could help; I'm sure there's one that does what you want
I have some possibly-frightening news about how the rest of the game is going to go. :)
hello does anyone know how to imrpove builds?
I love this game, it took me 300 hours in to build a modular frame factory
that's like the most generic question I've ever seen here 😄
maybe try being more specific 😉
Im not even producing them efficiently I only have 1 producing 2 modular frames per minute
the place where i have my space elevator is also where my factories are but i dont know if i should have many factories beside each other or how i should build them
that's really up to you. I'd generally recommend having factories spread all over the map near nodes they need, but it's just one way to play out of many
can I build a factory from 1 node?
if that factory only needs raw ore that one node can provide, sure
with enough over clocking an iron node can make half the stuff you need in the game
technically you can win the whole game with one node of each type
ill try to build some factories and stuff and ill see if its good
if it makes what you need, it's good
guys i have problem
Guys he has a problem
im producing 1760 fuel a min but only have mk2 pipes so i can only transfer 600 a min, what do i do
build more pipes? not transport it at all?
Split it up, more pipes
thats a lotta work aint it
no?
Hi
I think I need to make a mega furnace tbh
Ive noticed it would be more cost effective
Like convert crater lake to a lava pit
Ive also just realized I need rotors lmao
just unlocked logistics mk 3😎
great, only 3 logistic tiers more
The last one isn't called logistics mk6 tho
Actually, that milestone's name is wrong for 2 reasons lol
any mod that can overclock machine automatically without shard?
why is it so hard to make versatile framework😭
It's defintely pretty tough if you aren't used to it. I decided to just hand feed the machines to make what I needed to get me through phase 3 and 2.
I think instead of using drones, I'm just going to train or belt everything I need.
dont recall any, but you can just use AGS to get powershards or use Pak Utility mod
phew my power just shut down and i thought i would have to start it all up manual again but i just had to refill one or 2 of my coal powered generator
I want helldivers 2 so bad
its easier than most stuff tbh
cool pfp
I suggest to have separate power grid that power coal miners and water pumps. So if main fails then it doesn't affect the inputs.
but i have to build almost a whole factory for it?