#satisfactory
1 messages · Page 261 of 1
for my current playthrough I decided that I would ditch my starter area fully and build a better optimized area once I got to plastic
its very rich in resources, the problem is building out there without going straight to the sky before parachutes
Northern Forest is quite high elevation tho?
the starter area is surrounded by pretty tall cliffs, its more of a valley inside a high elevation zone, ya
there are just hills and rocks and cliffs everywhere
hmm
Tricky choices xD
im watching more videos
I really like the rocky desert as a starting area, personally.
do yall think it's a good idea to conserve power shards where I can, or should I try to use them as I get them to save on number of buildings for fps and factory size?
It depends, really. I like to use power shards on my power generators to save on building count because I'm lazy.
fps wont be a concern until postgame, where you'll probably rebuild your starter stuff anyway.
as for space, totally up to you. I prefer to use it to rate match, so for example if a ratio is 2:1, i make it 1:1 by overclocking the 2nd machine to 200%.
can also be used to boost production lazily
always shard your miners tho.
I play on a laptop
it's looking the pick so far, bottom left corner
(on lowest graphics settings too)
fps becomes a concern when I hit fuel generatirs
If you end up spreading your base around the world building count prob not too much concern as not all assets are loaded out of visual range etc
yeah I was thinking of doing that
you can start at any place but the green plains and rocky desert are just easy to start in. Rocky desert more but the plains are growing on me.
no i mean, the fps you lose to processing production lines on your cpu will not outweigh the massive weight UE5 puts on your GPU until post game, regardless of your specs (unless you have a beast graphics card on a processor from 2008 i guess)
having big base material processing plants, and then separate factories for each main group of things connecting to a main hub bade
ooooooooohhhhhhh
Is there an in-universe explanation as to why I, as a pioneer, can run around carrying in my bag more materials than an entire freight train?
Yup, my first save was grass fields, just want a change
Really depends how much stuff is in visual range I think
e.g. the engine doesn't render constructors that are on the other side of the map
I'll just keep things separated some then, and not go full ImKibitz nuclear plant scale
(Although I would love to..)
that part can be adjusted in your graphics settings, but as far as slowdown due to massive factory, i saw it once i started using about half the nodes on the map, which is about 2x the size you need to finish phase 5 quickly. (and probably like 10x a normal playthrough size)
I should look into maybe trying to set up windows 10 on the laptop I got from my stepbrother to see how it runs it
I bought a pretty high end gaming laptop from a friend just because he was selling it cheap and it felt too good a bargain to pass up. I tried satisfactory on it and it's terrible, barely playable compared to my PC. I conclude that there's no such thing as a gaming laptop, if you want to play games get a desktop
fwiw i notice 0 fps difference in satisfactory win 10 vs win 11, tho ymmv
shrug i use a special edition that doesnt have telemetry or ads so that may be part of the reason i notice no difference (besides the start menu being centered by default, obviously)
I use StartAllBack - gets rid of the win11 taskbar and you can pick 7/8//10, I love it
I will make a note of that
Should I move crude oil to my base site or do I move its products? It's my first oil node
fact lol, and when a laptop breaks down, much more headache than the pc
It's new and you're not used to it. New things will do that until you use them for a while. I love the look and feel of win 11 now, feels more modern and crisp, functionally it's the same as 10 for 99% of daily tasks
Also support for win 10 ends in 2 months xD
I did notice that BigBootyTom's world causes my fps to drop to like 3fps in some places, is that more likely a gpu or cpu issue for me? (Just because I really love his world and wanna incorporate some of that vibe)
diluted fuel, make it on the spot, shove it into generators then from the byproduct resin, make plastic and rubber as needed, transport with trains, make sure to pre-build train stations so you can build rocket fuel later
I don't have trains yet:0 I think I have trucks tho is that still good or do I just run conveyors?
I still have my plastic and rubber node disconnected from most of my grid tho, so it's fine, I produce computers and stuffs that need plastic on-site, then depot it
wait.. don't you unlock trains before oil though?
or am I misremembering
only when you start getting into interconnecting your grids and logistics that train become a major point
oh no it's after, I just remembered the stations need plastic
Trying 1.1 for the first time.. is there no more quartz in northern forrest?
i usually start oil by making 1000 plastic, 1000 rubber, manually flushing HOR, and running back to the hub to unlock more stuff. getting it home without trains sucks
So by everyone suggesting to wait until I have trains, I assume trucks aren't worth the hassle?
hmm? there wasnt any quartz in northern forest in U8, it got added in 1.0. nothing will change about the nodes on the map after 1.0
1-2 trucks here and there will suffice, but for more complicated terrains, or more trucks running the same path, trains beat it out every single time
recording long routes sucks
Alright, thanks all!:D
one mistake and you are fucked 
one route i made that was 5 minutes long, i ended up messing up within the last minute like 8 times in a row. im never doing long routes again. trucks to coal then rush trains.
On the screenshotyou sent, how did you show icons and stuff on your map?
cartographer mod
Yea I had a miserable experience doing 2 trucks on 4km route.. aaaand then I went trains XD
How complicated are trains?
exactly what I did lol, tractor to coal for steel, then trains from then on
pretty simple if you only got one train per track
They don't even precisely follow the track so they kept hitting stuff
Nah I got a long ass conveyor line for my steel 😭
I'd personally say they are easy but then I have quite a lot of experience, it's definitely a learning curve
trains themselves are easy. signaling multiple trains on the same track is easy if you follow some simple rules, but it gets real fun if you try to do wonky intersections and lots of bidirectional rail (2 directions on the same rail)
just started doing things the proper way (trains) yesterday
#screenshots message
This is cleaner than anything I have build in my 130 hours of gameplay
Yeah I agree, there are a few things that fall into the category of "it's very simple once you really understand it, but it takes some effort to learn"
Trains and dealing with fluid byproducts are firmly in that category 😎
Well this is my first world after 1.0 so it has been a while
It looks tidy yea
most of my time is spent on deconstructing ugly stuffs 
trucks and trains are both tricky.
the reason people don't like trucks is because they have to think of the terrain and locations of their stuff to use them more readily
this is my first ever save too lol, started playing since 2025 steam summer sale
LMAO putting me to shame fr
I have never used trains or trucks I just had conveyors all over
If you orient your stations the other way round, you can merge the 'exit' lines at the opposite side to your main line, then you only need one line to merge back in to your main line, easier to scale up if you do it that way
I used to do it that way, but I want the 2 long lines as buffer to not clog up my main lines if there are multiple trains waiting
you can see my old setup used that here #1409600946404851894 message
ya in order to keep my bidirectional trains from keeping the main lines clogged up, i really gotta make those entrance lanes long. but unless you need high volume like i did, the difference is minimal
around 7-14 trains i start noticing that trains being backed up on the tracks is a big issue.
I need high volume but I don't have space where I built them to make big entrance bits
that's going to be my main base with high volume I/O, so I fully anticipate it to clog up with trains 
rip, ive had to solve that with a second depot before
I'm going to start tearing down my power poles once I got trains as my power grid, and embedded hypertubes as transport
I have hypercannons all over the world, my usual means of transport XD
I do have one, just too lazy to scale up more xD (I forgot to build it as a blueprint)
I built a line that runs down the coast beyond the cliffs on the far east of the desert, where I drop off huge amounts of ore and use water to make ingots. But I've got to the point where my trains are always queueing
tbh one of my cannons in can steer to any location in the world xD
but then you need to get back to that canon
Yea hence putting them at most factories around the place
I have portals everywhere now, but I still use cannons sometimes because they are fun
depending on the size of the factory sometimes its faster to just run to the next one, but at that point you probably have trains anyway
Sometimes I just drive a train around the network, kinda fun to manually obey signals
btw I just found out how to battle radioactive hogs and gas spiders xD, fought off 2 gas spiders + 1 tier 2 spider at the same time yesterday
I have a silly method which is quite satisfying, but I'm curious to hear yours first
if my train lines aren't curved I can just bhop to the next station, that's faster than hypertubes without hypercanon entrances
I just find you have to mash left/right cursor keys to get those brances to switch, and a bit in advance
you can build off the map quite a ways if you really want to move them out, but yeah its kinda boxed in there lol, thats a lot of stations to move. ah well, just make a bypass so only trains that need into those stations use that route imo
dune looks like it has everything needed
I bhop all over the place + explosive rebar, and really fast aim, the mob AI can't predict your movement if you don't even know where you are going 
I save before manual train driving, the network is busy, and trains can......crash xD
The only trains that go there are trains that are using those stations, it's not really an "on the way to somewhere else" kinda line. I have 10 stations serviced by 18 trains atm, and when it's finished it will be 15 stations with 24 trains. The factories lead off to the east from the stations all the way to the damage border
resetting a crashed train isnt a big issue unless your rail is in the sky and you fall off the track tbh
rocky desert has oil nearby too >_<
True, it's all just raised above the ground
I have a big glass cube in a blueprint with small 1m holes in the top. I quickly drop the box on the green enemies and they can't escape, then I stand on the top and drop nobelisks in the hole
I'm old and can't aim as fast as I could when I was a kid, so I have to give myself all the advantages I can in these situations 😛
rocky desert it is
Can we get nudges for rails and water extractors ?
lmaoo
that's genius actually
What are everyone's uses for Mk1 blueprints?
anyone else not getting pocket dimension slots from MAM upgrades?
there were some lost in 1.0 so you're 3 short at the end but otherwise no
wasting spots in the build menu
Literally 😭
tried again on an autosave game.. getting 1 slot from the +6 upgrade
It's tiny
I ended up with what you're supposed to end up with (like I said it's 3 "short"). You can use SCIM to set your inventory size to whatever you think it should be 🙂
must suck to not be able to easily use mk1 blueprint machines
you can put down groups of machines with all the belts pipes and power all connected. Yeah
ehhhh is there point in starting a new game out of confusion
i probably will still need to solve problems of my world so i doubt it's the fix
Unconfuse yourself, one step at a time.
ye
a fresh start to help skill up the basics can be useful to some people, yes
my basics are cooked
I think I hate drones and vehicles now XD
My EM Control Rods drone has just vanished when I logged and the nuclear plant is starved.... wtf
Time to train this poop in
Took a long break too, but i'm addicted enough to remember everything I needed.
i was using impure iron ore all this time in previous one 💀
same but still not enough
That's fine, as long as the job is done.
Ooo, one of my favourite ones! Used only that in 2nd save until coal.
don't think I will be using any other power source at all now
I have a very strange question i've had stuck in my head all day, does the chainsaws aoe start from the player or the targeted item
from player to target, there is a switch to throw for just target though
Sick, thanks ♥️
this aoe is very inefficient... I tend to pick things up by hand first
With the Chainsaw equipped, approach some flora (valid flora will be highlighted with a white outline) and Use Left to cut it. After the animation finishes, all flora within a 5-meter radius is cut (centered on the targeted object).[1]
appears I am incorrect, but also that's why the chainsaw is terrible
basically just eat trees with it
does area mode use more fuel?
No.
animation eats fuel, even if interupted
Since I have no alternate recipes, do I just use oil then turn the heavy residue to petroleum coke and them sink it?
Sure! Coal generators can use coke too, but at a slower rate than it gets sunk.
Oh that's awesome!
I'll see if I can make power with it. Thanks!
Though as Arty said already, fuel generators (ones that use liquid fuel) can be another option, though you unlock them a bit later.
granted I am NOT the proper person to ask about efficiency in any way/shape/form
but I'ma go start being shenanigans with alien power
Efficiency is just a few of all the points of view.
probably starting with... I need the space elevator
I saw it can be used for fuel as alternate recipes but I do not have them sadly
storage is fun
Just listening to nightcore and playing satisfactory and drinking a beer
i like playing Satisfactory with 80s music
so like Pink Floyd?
going through caves on a trucker with Maniac
We don't need no education
need a good place for my power plant, any suggestions?
When I was in highschool 10 years ago my teacher used to play that song and said it was the themesong of the class lol
what kind of power plant?
every starting location has at least one location with like 3-4 coal nodes next to water. Go wander and find the one near you
Guys hit me with your nerdiest satisfactory facts
@hybrid nymph Professor, is it costy to fuel trucks?
it can be
fuel is a decent gasoline
turbofuel is better
Do you have access to oil yet? if not Solid biofuel is the best you can do
i've started a new game
now went through tier 1 like a flash
Early game, just using coal for tractors is entirely viable
hey guys.
Once you get to packaged liquids, just plain ol' Packaged Fuel will be more than enough to see you through to trains + beyond
Do yall think they will have more biomes to exploit and perhaps even the other planets we see in the sky?
Nice new game
sounds insane
I am on tier 7
idk if devs will go that far
Not any time soon, and definitely not outside the scope of hypothetical future content DLC or "Satisfactory 2" kind of situations
ye
They've expressed a strong negative interest in doing more maps. :)
just a thought since the Wall of the game literally starts to kill you if you go past it lol
like "oh no don't go past here! it's not ready yet!"
holy fuck i've listened to that brick in the wall and autoplay blessed my ears right after
I generate 1.21 gigawatts from my factory and I can back in time
I make so much copper that I'm just awesome sinking it
Nuclear power is the most efficient power source and it also generates radioactive waste
Whyyyy
because I generate 900 per minute
Just leave it be
zipline is good enough for early awesome sink ig
imo
but idk
not too hard but pays good
!wikisearch awesomesink
Neural-Quantum Processor 💀
i didnt expect Satisfactory to have so much on 1.1
I’m gonna automate every phase 5 item for the awesome sink
TheOnlyPigChickenDogGoat
Sheep pfp
i wonder if there are more animals in the desc
Minecraft account is TheOnlyDoggoGod
the man of pure dedication
don't slide under the hub
nah it's not about prevention but solution
reload save
Just turn on keep inventory and respawn
How did you figure that out
i didnt know about both functions
discord description
well now you do, both are in the pause screen
Oh
Mr. Bruce Lee aka Flowing Water
What
Is that translation?
your pour water into cup, it becomes cup etc. etc.
be like water my friend
the famous interview with him
is there an easy way to change the icons for the ore nodes? i am using radar towers and iron and copper look the same
Well I am standing in rain rn
be like a bo'ah of wo'ah
radar towers can do ts?!?!??!
sweet was resource collecting and just found 7 somersloops
dayum imma speed up
Your confusing me
yes
it should be the other way around - you have more random nickname
I have spent some time putting radar towers around the map to see all the resources
The pronoun thing?
(i know external tools could do this but i prefer no spoilers)
the everything
What’s one specific thing
Also are you Russian or something
I’m so good at guessing stuff today
I guessed 4 things in a question and got them all right
what happened during Dyatlov Pass Incident 🤣
Huh
are they unlocked in MAM?
The what
yes
do you want spoilers for what tree?
just gathering power slugs
||its at the bottom of the quartz mam line||
I hate that feature
yo, your xbox nickname is seemingly not up to your profile standards
I had no choice in the matter 😔
most of us do not
So is it a fafo?
Fun stuff
How do I disable the emoji thing when I do : - )
Uh… do :) instead
Idk I don’t have that problem tbf
I’ve tried that
Google might have the answer for you
ew that thing
because there's literally nothing else.. either way I just remade the thing with 8 generators
i just noticed that you can do ctrlc and ctrlv in the constructor 😭
it's so much easier 😭
wow hunting for powerslugs at night makes them stick out like a sore thumb
recipe
How does one come across that
it's written in orange right under constructor hud
Show me a picture
duplicating powerslugs with a somersloop is so busted! I love it!
yeah if you build a constructor and put a somersloop into it you can get double the powershards from the slugs
i doubt it's something you can learn from a jedi
And you, young Skywalker; we shall watch your career with great interest.
I fear I’m entirely confused
Is the whole point of this just… automating everything?
I think so
And if so, how would I do that.. correctly (?)
How so?
I managed to get something automated
Like iron ingots to the sheets
But like… what now?
Do as the game says
Milestones
Yesh the milestones guide you
Anytime you are asking what to do
Power generation, Milestones, Tier upgrades, MAM Research, Awesome sink unlocks.
Build the space elevator
Power generation…
Pretty much in that order too
So.. make a power grid first?
Yesh
What do you have for power right now
Just using the HUB biomass burners right now
You oh man, you are just getting started. So then your next mission is to get to where you can automate power.
Coal generators. If you dont have them unlocked yet, work on milestones. If you are struggling with milestones, automate anything that you need to produce
If you need more power to get to that point, don't be afraid to build more biomass burners [can be semi automated, just need to manually gather biomass]
one huge mindset change i had to make when playig is: automating something even with an output of 0.1 per minute is better than building it manually on demand
just plop down a construtor and input / output bin somewhere and get it running
it doesnt matter if its not efficient
Fun stuff…
Fr. Storage bins you manually move stuff into that then automates construction is perfectly acceptable. Whatever you prefer or can manage
Whole game is basically just..
If you need A then do B so you can make C so you can do A faster
it's a whole genre of games - get a to unlock b. get b to unlock c. Most games like this end suddenly, as satisfactory does
the game is, f the world up however you like
Not sure if this is the right channel, but does anyone know how to select synthesic power shard in SCIM's production planner?
I managed to auto concrete :3
time to PAVE EVERYTHING :letsfuckinggoooo:
goodbye normal foundations
I wanna make a factory of iron
no shit I burned through 5k concrete within 1 hr building train tracks 😂
easy yeah
But isnt however I want. I want to burn down the forests, leave nothing alive in my automation quest, this truly brutalistic gameplay is missing
Games like this only end, if one has not enough imagination to set own goals.
petition for flamethrowers? I mean, we already have fuel, turbo fuel, rocket fuel and uh... 
Tbh I looked at all the cool designs I could make in this game, and it fr just called my name
More options to really destroy the environment
meanwhile I just want to think of solutions, clean ones, most of the time spent is tearing down ugly things 
Im currently increasing my concrete production to 1000k /m cuz 250 wasnt enough
I think I need more depots for concrete, keep running out of it
For example i can't just pump my by produces directly into the sea, why can't I just put my nuclear waste directly into the ocean
you can put it in trucks and hurl them down bottomless pits though 
so true
it would be so fun to have pollution build up
and reflect in the landscape
You ever played planet crafter?
not yet no
Is there a way to like.. get more iron from one drill?
Or am I doomed for slow iron?
do they actually despawn or will this fuck up my save file over time
If thats something you are looking for its interesting. More of a survival game then factory game, but games fun
Without spoilers? Yes
With spoilers? Yes in ||mam||
if we allow landscaping in this game I'm pretty sure we'll have the whole map flattened as a mid-tier canon event 
Yes to fun options :D
|| note the ore purity too, there's also higher levels of drills and ways to overclock them in mam ||
Watch throw my nuclear waste into the cannons and throw at the environment just to see what happens
Otherwise, could check the purity of the node, and there are 3 versions of miners, each doubling the production of the last. [Mk 1, mk2, mk 3
Easiest way for you is to find a higher purity, everything else you are some time away from
I can see lgio having a pit of floating trash instead of putting it in the sink if item sprites can be thrown off from the belts
Otherwise the game is made around finding logistics, spreading out, and bringing other nodes production together.
For an idea here, im in t9 starting to automate everything that uses iron, my base production rn is almost 5000k ingots/m
[Which is slightly overkill, could prob get by on half thatish]
Put countless portable miners on the nodes and get many of your friends to hand automate it
the game pace gets absolutely wild once you got some friends 
More slaves friends you have to hand craft the faster you can advance 
im having noticeably low fps and its not like im lategame or have a bad pc what could it be a result off. im running reccomneded preset which is ultra quality. most noticeable fps drops are when placing/destroying stuff
Ultra quality..
is it bad i mean its recomended and im getting like 120-160 fps dropping to 90 when placing/destroying
power is off again, ugh
You tell me, you are playing on it.
Do you want more steady frame rates?
well ya 240 preferably buy idk
switch to like medium?
Maximum framerate =/= average framerate
You could just limit your frames to 120 and it won't jump nearly as much, you could turn down any lighting/shadow related settings, you could just turn down the preset. Multiple ways to obtain what you want.
But I gurantee if you want 200+frames in a singleplayer factory building game, you are gonna want to turn your settings down.
If you want STABLE frames, turn your frames down.
I’m gonna do this weird thing where I’m gonna split my iron off into like.. 3 diff storage units with 3 diff items in em
Might not be effective, but it’ll work
why is the fluid tank called fluid tank when it transports gasses
Because magic
nope
Gas is a fluid
ok and if a pipe is straight and entering from the side will it go the correct way?
okay on my way to fix the power
we just need more compacted coal
and yes I know running my entire factory off compacted coal isn't very good
but I like turbofuel
I managed to automate (really badly) almost everything iron related
Do you need the resources for something else?
Its neither a good or bad idea so long as you decide its purpose 
show us in #screenshots
Lemme figure out how to screenshot in this game LOL
Windows+shift+s, select the crop, ctrl+v to paste
The side?
[Or photo mode and all that in game]
like straight and another from the side
Biggest contributor is cpu bound logic slows down the engine being able to get frames ready to send to the gpu, as a result lowering graphics has diminishing returns depending on how cpu bound you already are
Some saves i have some interesting cpu bound issues where I can drop upwards of 300 frames, going from about 400 fps to 100, resulting in much game stuttering
Lower stable frames with medium settings is a lot better then higher unstable frames at low settings
High frames with low settings are for fps games and other things that require quick reactions.
Low frames with higher settings are for singleplayer/non competetive games
can someone chack ss and tell me if ittl work?
Why is so much MW being used in my factory? It’s 300mw and it’s enough to power 300k homes a year
it is but this game has high power consumption
there isn't a time component to the unit, it's power, not energy
yeah it is that's correct
it's like a computer lol
300 MW is nothing for this game
also 300MW is 300 million watts, divided by 300 thousand homes = 1 thousand watts of power per home? that's less than my microwave 
I produce 10,000 MW
and that still isn't enough
dude I'm going to get like 250 power shards from using the somersloop to dupe them lol
Finally I unlocked trains, something I can do!
good job, trains are awesome
Is there a bigger blueprint designer at some point?
Your right 300mw is nothing. The factory must grow
bruh i coppied a train junction from youtube just so it doesnt work
best to build your own instead 😉
yep just as I expected 250 power shards
i tried that and it didnt work either
Well in those saves there is no stable frames at any setting, even at the lowest settings because of the cpu bound issues
make a #1038092680493801533 and share screenshots 😉
Thought absolutely lowest graphics might help but basically, not at all
I love this game
is the ai frame generation worth it?
ive experienced many game freezes leading me to having to close the game its task man and having to restart from last save point
sounds like you have a crappy computer
question, how much did 1.0 change the dynamic between trains vs drones? ik trains are substancially better at handling higher throughput items, but seeing now as drones can take way more fuel types, could you just be super lazy and use lots of drones for most things.
I find it makes it more stuttery and doesn't adhere to vsync (not this game specifically, just in general)
I guess it's more the vsync/tearing
droned did get some changes, theyre now able to use every type of fuel except biofuel and coal
I have old cpu and not the greatest pc but game runs smoothly on ultra
right but the question i was asking more so had to do with trains vs drones.
it depends, trains bring large amount of throughput
while drones can bring small amount of resources
right, ik but, seeing as drones can take different fuel types instead of just batterys now, is drone spam more vialbe, for just being lazy
and also easier to set up
you can also do drones only if you want 
pretty cheap too
300/min packaged rocket fuel can fuel 100+ drones
honestly, debating doing that, im not doing a megafactory save rn, just i wanna beat the game, then im gonna redo some stuff on a modded run like making milestone harder, and space elevator having upkeep to actually warant a space elevator part factory, so rn just trying to go with whatever is easier
guess im just gonna do drone spam lol
thats easiest
small question, when im needing 250 water per min should i use a t1 pipe instead of a t2 pipe?
mabye a few trains here and there, instead of a big sprawling network
doesnt really matter
so its just resource efficient?
yep
<@&370483737957236737> qa site still down due to ssl cert (don't forget, let's encrypt turned off the auto email notifications)
Not the issue in this particular case though, those saves are... a different problem
While we have you here CM we love you 
Also marv sighting 
Yeah different problem. I tested the saves also in directx11, which somehow runs better, meaning directx12 is less optimized somehow
afaik they were already pinged multiple times and had internet issues yesterday, so problematic to resolve (also site hosted at their offices, so may have something to do with that)
very nice, I have trippled my compacted coal production
I always knew directx11 was the superior api though so that just confirms it
Actually should test vulkan and see if it changes anything to
Vulkan is love, Vulkan is life
I have 6 assemblers producing compacted coal
is letsencrypt cert, can manually renew if auto renew is failing
renew still needs internet connection 🤷
server still up, qasite has internet connection, if hosted in office is also not problem.
unless the person qualified is wfh and swedeninternets be derpin
question: does anyone know how to use train signals? If sdo could you hop on my game and do it for me? They make no sense to me
https://qasite.satisfactory.video/ still working for people wanting to browse the qa site tho 😅
block signals separate tracks to blocks, each block can only have one train
watch videos tbh
way better to understand everything
but beware as many videos are misleading or wrong
I tried using it, game doesn't like it and did direcx11 forced instead
Finally got round to making a rocket fuel power station. Took me at least 15-20 hours, but it's finished. sixteen generator towers with 24 batteries at the base which can be tripled if required. 129 Gigawatts plus 133 packaged turbo fuel. Biggest project I've taken on yet. Thank goodness for Mk.2 blueprints.
Why doesnt the game want me to use vulkan hmmm
watch gaming with doc *
i guess your gpu doesnt support it?
would be my guess
But I have used vulkan on this gpu, its a 4080 btw, strange, tried again, still directx 11 forced hmmm
Game really doesnt want me to use vulkan, odd
Did you perhaps enforce DX11 via launch arguments
Checked gpu z, says vulkan is supported to, hmmm
Anyone know why the sky is flickering whenever i move around in certain biomes?
Nope, no launch arguments are set
How many water extractors do I need to run 16 coal generators?
Must be the San-Ti
the coal gen tells you how much it needs 🙂
im in one of the starter biomes that might be it
Well forced vulkan worked via launch argument hmmm
So that does work, just not via using the in-game setting, strange
Both directx11 and vulkan run better than directx12, guess those are the superior apis now
evening, pioneers
Its interesting directx12 runs noticeably worse than the other two apis, definitely not results i would have expected
post it into #screenshots
one sec
It being scrunched? You can open your inventory and stretch it
But maybe not horizontal hm
yeah only lets me drag up or down
i have seen this too, sometimes it does put each letter of a single word on separate lines
Hold up
What is your ui/hud resizing in settings?
Might be related to that
I checked that and ui scaling was set to 1
changed it to 0.9 and back again
no change in issue 🙁
Check your #1038092680493801533
well played
what's funny is, this all started when I removed a building from the to do list, but adding one and removing fixed it
Someone was saying it could be related to changing video settings too
Buttt either way if that fisc(d)it 
As a reward, have a picture of my storage tower :p #screenshots message
My lord
Perfect
yo
if i unlock the conveyors mk2 can i just upgrade the mk1 ones without having to delete them
ugh the dumb trains crashed again
Yes
ok ty
hold Ctrl and hover over the mk1 belt to upgrade
ty
You can upgrade anything in the game without having to delete as long as you have the full mats on you
no need to hold ctrl to upgrade belt
hold ctrl is only needed for merger/splitter
ah. ok. i dont really ever upgrade belts xd
You only need to hold ctrl when swapping a splitter for a smart splitter or w/e
If you don't, it just places on top
stating something incorrect is truly the quickest way to get a correct answer on the internet
One thing I really wished they added and never did, auto building conveyors to a conveyor stacker
I think someone said you can swap walls with ctrl too but I never build walls so don't quote me on that
this one i can confirm 😄
i am at the point where there isnt much reason to, aside from a couple belts in my whole complex that were specifically built to be upgraded later, otherwise i just build my systems and leave them
i have done all phase 4 milestones, but am not yet crafting the parts
everything up to and including tier 8
oh wow, I'm still stuck on tier 7, just trying to upgrade my factory at the moment
time for more handcrafting?
my first xd
I'm on my third and have 92 hours on this save
nop. no more
i am now working on producing everything
i think my aluminum is finally working fine
@hollow halo Congrats on automating iron!:D Congrats on becoming a more efficient pioneer to better serve FICSIT (Can't reply on the screenshots channel)
Last words
my conveyor belts are not fast enough
to handle the rtesources commming in from the trains
more stations
No you don't get it, my storage is FULL!!
sink
i spent countless hours troubleshooting, the production end is rock solid. offloading my trains was a bit problematic, now there is only one train that can still struggle just a bit (maybe) - but it should work, i mean it has worked for like 6 hours just fine
FICSIT does not approve of this inefficiency
4500 aluminum ingots eheh
☠️
I have 2 deep storage units of: SAM fluctuators, silica, quartz, plastic, and rubber
its an unnecessarily large building
I am literally just awesome sinking all of my incoming resources from my trains at this point because I have no idea what to do with them
You got screenshots?
on it
Wow. Brilliant cable management (belts)
this is my storage in #screenshots
I always start as clean as possible but then I kinda just do whatever towards the end😭
ignore the power towers, its just for the hoverpack, they are not functional
but thanks 😄
WHAT HAPPENED TO THE TRAINS
they're right behind me
I guess I can say you are making... An INSANE amount of Aluminum ingots
an AWESOME amount of aluminum ingots
i thought i would just get it over with, you know, it should easily be enough for the rest of the playthrough
I really need mk5 conveyor belts
yes, you do
Producing more Aluminum than ALL ingot types I'm producing in my world combined
i slapped together a temporary facility for aluminum sheets before doing this
you'll make more i bet xd,
you wouldnt believe what i do with my waste water
aluminum scrap
from aluminum
Oh
oh you haven't gone there yet
3k copper ingots and 7k iron ingots, thats what
Giving it to the doggo lizards?
That's crazy
its a 190 refineries xd
The game scales so fast late
Where do you even fit that MANY 😭
you dont have to do that, its just felt more painless compared to recycling the water
What should I do with all of my plastic and rubber? my deep storage units are FULL!!
sink it for now
oh don't worry, there's plenty of uses for those later on :)
I use a smart splitter that sends all overflows to a sink
I'm already doing that
I'm on phase 3 and I just built my firs motor factory
electronics like high speed connectors and circuit boards
here, build vertically
#screenshots message
I did phase 2 entirely by just buying motors 💯
I don't think you need motors for phase 2
well then, I have enough automated wiring to last me the rest of the entire game...
guess I need to sink the rest
I have 4 deep storage units full of automated wiring
It was stators, you're right
oh you sweet summer child
Close enough
You got a math sheet for this build?
have you heard of adaptive control unit?
for the aluminum
https://www.satisfactorytools.com/1.0/production?share=iJZx3qxHkQhTsiYYSUDX
for the waste water
https://www.satisfactorytools.com/1.0/production?share=HcB5k1g0lvxaPDZ1ZG8G
note that like i said, unlike this scheme, the water is not recycled, i feed 5000 water, and then use the 3000 waste to make the ingots
alright heading to bed
Anyone seen this issue where I am pegged on 100% radiation? Tried reloading, no bar but still pegged 100% because the filters are draining. Nothing in the inventory
Respawn fixed it
are you playing with refined power?
If so, maybe you picked up thorium
Just vanilla
I have the option to retain inventory on death, not sure if respawn removes it anyway, either way inventory didn't change on respawn but the radiation stopped
If it was the bug I know, reloading should've fixed it
Didn't seem to in my case xD
Eternal radiation
Green4ever
did u sort the inventory while having uranium or any radiation stuff inside?
Yeah I think I did actually come to think about it, then I went and put the uranium in the buffer, expected my rads to stop when moving away, but didn't
thats caused the bug
Ah right, at least it's a known one xD Thanks
Anyone heard if they’re gonna have pre orders for console? Or a deluxe edition?
dimensional depots are amazing
Can confirm xD
why is the cargo not loading to the truck? I sent a screenshot #screenshots
did you set the station to load?
Haven’t played satisfactory in over a year and a half have they improved the controller controls at all since their gonna be releasing on ps5 soon thought I might ask
a year and a half ago the game didnt even have controller support
but yes, there is controller support now, i hear its pretty good
i found it weird that it's either controller or no controller, but no way to mix
yeah, it is weird
It was just a bug since I loaded before while moving, so the station got stuck and I had to recreate the station
I doubt this will be viable but I kinda wish that the Devs added like pollution and stuff to the game it would mainly be like just a visual thing so like dead plants and smog but you could toggle it idk
you can play a game called eco for that. But thats not at all an intrisic part of the game
#screenshots I'm having issues with the truck can someone help me?
Hey guys, after a long time, I wanted to start Satisfactory again, but instantly after starting the game, it crashes.
Is it okay to paste the error code in here for someone to have a quick look at it or is there a better place? I have already verified the game files.
#1038092680493801533 thread to avoid wall-of-text
bear in mind this was before the 1.0 release:
December 20th, 2022 Livestream
Q&A: Are there plans to add consequences for abusing this pretty little planet?
https://youtu.be/DX4hk0Z_9s4
Hopefully now that 1.0 is out they may reconsider I mean idk about the monster thing I think just having the visual pollution would look cool
Not only is 1.0 out, but 1.1 is also out, hears hoping for 2.0
Probably quite a while till 2.0 lol
My old settings from 1.0 didn't work and I crashed, forced the render engine to be dx12 and it fixed it
the issue one supposes is if it's vfx-only or if it's mechanical difference; there was a long-standing nope on factory maintenance, although I think it'd be interesting to have some volumetric smog etc.
Yeah that's all I was suggesting it's all just visual maybe make machines that emit smoke if they aren't covered in a building could maybe have the smoke travel up into the sky but I mean I think it should be toggle on/off
Do you mean putting -DX12 into the start arguments? If so, that didn't work for me
try -dx11?
I can't remember if it ever got added back in the game, but a while back smoke vfx would collide with foundation ceilings
Yeah, I originally used -vulkan
Neither of them work unfortunately.
Welp, gotta try a reinstall then
Yeah I think it still does but like if it doesn't collide with anything it doesn't like dissipate until like they travel up into the atmosphere
Is what I'm suggesting
not even -dx11 worked?
Nope, but what is strange: The Mod Manager seems to crash every time it tries to update as well, so maybe it is related to that?
you dont have mods enabled do you?
i would disable and see if that works
I had them enabled before 1.0, but now the SMM seems to be in some kind of limbo 😅
now im wondering if this is actually a mod issue....
With bigger systems using any form of liquid in pipes is it always a good idea to have a form of like buffer, a fluid tank before the machines using the fluid? And any advice on if using 100% of the pipe's through put on paper is bad?
well only the crash report would tell anything
It says 'IsUsingMods: No', but dunno if that's true
I have create a thread in #1038092680493801533
that's the worst idea. Essentially always avoid valves and buffers
doing 600 in pipes is doable, but the higher the flow the less teh pipes have tolerance for shenanigans
hmmm looks accurate, issue with the GlobalIdentifier 
Why? Just curious not trying to challenge
And the lord thy ficsot said, if you have 600 liquid in a pipe, split it before you use it
at best they do nothing, at worst they hide or cause flow issues
so essentially they're just potential failure points if you don't build them exactly right. And if you do build them exactly right they do nothing
Deinstalled the SMM, but still doesn't work
did you manually delete the mod folers as well? you often get mod left overs from uninstalls
cant find a DataDrivenPlatformInfo file in any of the known directories either
There are some .cfg files in the Configs-folder which look like mods, but I'm not 100% sure on everything
Think I've decided that Ficsonium isn't worth the effort right now, just going to keep sinking the Plutonium xD
What about pumps? Would that alleviate any flow issues or assist with a completely full pipe?
Junctions are fucked so pumps can help even on level pipes
But probably don't use pumps unless you're moving fluid up
Okay at least I did that right lol, I'll have to make a forum post for help if my stupid fuel factory doesn't even out when I play later today. Turns out scaling everything up by a factor of 4 causes some issues
Gonna do a reinstall now, but thank you for your help! ☺️
its a odd crash message
So is my PC sometimes... 😅
if you can find a mod folder delete it
pumps are not a cure all, they, very occasionally and in some situations can nudge something with a bit more stability
other than that though most of hte time if youre spamming them it's useless
Everything is deleted now, but thanks for your help as well!
What do you folks use for modding? Nexus Mods?
Ah right there's a dedicated program, nice, ta
Or be a chad and use UE Editor lmao
xD
I try to avoid them just cuz it feels like wasted power, not that it really matters 😂 I did use two total for pumping vertically in 2 spots
like most utility/logistics stuff with a power cost you'll mostly want to be slightly mindful of them early-mid game and can almost completely ignore the power cost once you're really scaling up power
4mw is basically nothing by the time you're hitting oil power stuff
Indeed, that was the goal with this factory, just stubborn pipes or stupid me is causing the dreaded not perfectly flat power production, realistically it's like 95% effective but that occasional dip is so annoying
Yeah predictable power is waaaay more helpful than a tiny bit of power savings. You're going in the right direction it sounds like
Just got nuclear power unlocked but that'll be a bit before we swap from oil to that lol
Keep both xD
Hey chat just got tier 5 and 6 unlocked it's kinda alot so I was wondering what I should focus on after unlocking them
I want my blender and diluted fuel recipe, feels like a sin to do direct oil to fuel
That's because it is
pick a milestone and go
the item requirements for each one kind of guides you a little bit, I'd mostly just follow where it steers you
Any good methods for distributing flow across pipes? It's easy with belts but pipes I got no clue for a reliable way tho, it'd be fairly easy with a total flow rate below that of the pipe but I'm 60m^3 away from two full pipes, prolly smart to split that into 3
point A to point B manifold
that's it
full pipes are doable. Just don't make them weird
Wym by weird
I swear by a loop from the end of the manifold back to where the liquid comes in
keep the manifold flat
don't have a lot of splits and merges before the inputs (hence point A to point B)
the easiest way is probably just making your row of things consuming that liquid match the amount you have available (overclock/underclock as needed for fractions of things)
I'd usually let the pipe fill all the way up before you turn on all the consumers too
Hmm imma bet that's my issue then, I didn't wanna place like a thousand foundations to link up all of the extractors on level ground so I just piped across terrain.... The pipes never go up more than maybe 4 meters in total before the pumps to get it to the refineries
Yeah it's matched, ive checked that about 294 times
Fair
Ill have to look into it more tho, I don't wanna clog this channel up with this lol
I unlocked jetpack and refineries and one other thing and got off so kinda of alot too work towards just feel very overwhelming thinking about it
I wish I didn't try thinking ahead so much
Ignore all proper progression strategies and just go trains, this is the way
I'd do petroleum power ASAP then if you haven't and probably do fluid packaging so you can use the jetpack when you explore
I thought about trains but I don't have a use for them yet
My first use for trains is after I do fuel gens for power and make plastic and rubber at that remote factory
I like this idea
That's what I was thinking
But the oil isn't that far from home I don't think
I have considered trains to bring the oil back home but that seems like a diabolical idea
I'd cosign trains as a fun idea but oil power is what's going to let you scale power enough to use them a lot without shooting yourself in the foot
the space in between the producers and consumers don't really mater as long as you have enough headlift
I def need power
plan to use your fluids where you extract them. Makes life easier
use the oil on location for example
I have a 1600w coal power plant that is just producing enough too keep my factory up
So power is def on the list of needs
But trains
I'm just giving you advice on the ways to minimize pipe hardship while you don't know much about them. I'm not your mum, do what you want
Man tonight gonna be fun I'm gonna work on phase 5 and 6 on edibles it should all go well
Haha, yeah I always use it where I extract, just never moved fluids with trains before, probably for the best
Could I go make 2 oil power planets that make rubber and thing bring them too where I need rubber prolly a second factory making it and using it?
if you do use one of these buffer systems at the load and unload . copy it exactly #design-and-architecture message
in general it's going to be less effort moving solids to liquids instead of the opposite but also I'm a sucker for vehicles so...
save the images or hte link or something
figure that out first. Decide what you're making with it
so wait until you decide and go do something else
I have previously used trains to bring 15000 water up a cliff and can now say from experience use liquids where you find em unless you are trying to cause yourself undo hardship
Well this is my next goal
Is oil which also makes plastic tho no?
Bi product I thought or something
there's a lot of different production paths with oil products
Oh neat, I was wondering what the best solution to that problem was, thanks
Oh god lol
I mean you ahd to know that was self harm from teh start
Yea it was my choice to build nuclear reactors in the red forest
Radioactive train > water train (I've never done nuclear power but I'm assuming it's uranium and water)
Not a bad location, there is a Pure? uranium there and it's pretty central
I found out the other day that holding uranium without any protection, if there is any, hurts quite a bit
theres no pure uranium node
A uranium node at least xD
I have a station there to take it far north-west to my plant
I just hit phase 3 and I don’t wanna keep progressing cause i don’t want the game to end😬
The game ends when you have used 100% of resources on the map at 100% efficiency
gather all hard drives and sloops XD
The game ends when you want it to.
it's a sand box.
it only ends when you exhaust your creativity
All true, but objective completion and big number go up makes my brain happy
You can always make up your own objectives
Make your own big numbers to reach, it's not exactly the same tho
phases 3,4,5 are like 1,2 times 10 xD
Minecraft isn't over when you kill the Enderdragon is it?
For example mine is to deforest the entire planet
I usually don’t even make it to that point lolll
Yeah I'm gonna finish project assembly then make a massive bomb factory
Nuke factory lol
Friend will start playing with me soon though so we might make an economy
Limit certain resources to someone
Oh yeah and after that I'm going to pave the entire planet with concrete
Lmao
whats the best recipe to use for turbo motors? im new to phase 4
Oh yeah another objective of mine is to use every node in the planet
like every other recipe choice - depends on what you're doing , where , how much, and how you like to do things
There's no single best recipe for any item
ah okey, thanks, then ill do a lot of planning
I like electric because that's what SFTools choses and it's pretty convenient to use
But it does cost a lot of RCUs
Lucky me I automated 20 of those a minute already
i'm currently doing the calculations for turbo pressure motors, its just nitrogen, copper and iron, and then the pressure cubes which i also need for nuclear pasta
Because you need loads of different parts to make RCUs
pressure is fairly commonly used as Nitrogen is a bit of a trash resources easy to supply
i wish there was a tool like a valve for items on conveyors
there is
huh
a mod?
It's called a belt limiter and you can build one
Not that they're actually useful
but whats that like some contraption
or just an item from mam
Splitters, smart splitters, mergers, priority mergers, different tiers of belts and you can limit any belt to any value you want
but if my factory wants 160 it will only take 160 and the rest will go to another one right
they're pretty decent if you're in a spot with your save where you don't mind trading some coal for better iron efficiency (usually when I'm replacing coal generators with oil power for me personally)
99.9% of the time you can just use machines to limit belts
You love balancers tho, isn't that going against your nature
Balancers are actually useful if used right
Not that most people use them right
Eh. I'm doing a road network, and belt limiters are indispensable.
I have a truck sending hmf, and then those go into 2 different places. One of them needs like 5, the other one needs 7 per min, and I'm making 20 per min
what are you using them for recently? I used to use them in my radioactive stuff but haven't really felt the need since they added multiple equipment slots
I think instead of Ficsonium, which is on hold xD time for a blended fuel plant in da crater
ahh interesting, I mostly get lazy and just use an overflow rule and prioritize one over the other until the prioritized one fills up
Tbf belt limiters are also useful when used right. It's just very rare
Some of these routes are mixed, so I can't overflow these
I guess when I still had a central mall I would equalize the belts leaving my train stops for incoming items before sorting them into storage
If you're building small predictable factories it's not a factor.
But I like to expand my small factories into eldritch abominations
it's called 'clocking'.
clock the machines to put that amount on a belt
it's the most powerful logistics management tool you have
a true capitalist!
Aren't there splitters that let you choose output speeds or am I hallucinating
no, but there are ways, with maths
that would get rid of a ton of hte logistic problem solving in a logistics problem solving and design game
Programmable splitters are just smart splitters but with a lot more options than 1
Ah okay, hallucinating it was lol
you can use multiple splitters and mergers together to build fractional splitters and sort of do that but not just as a single splitter
like a true what?
I'm sure I hallucinated last night that I am good at this game XD
Yeah I'm aware of traditional means, I just incorrectly thought programmable splitters had that functionality
I used a limiter once recently (well, recently is a bit of a stretch, that was in U8). Made an electronics factory that had like 15 belts of QW. Wanted 240 for myself. No real way to overflow 240 to storage without splitting the QW production up so I used 2 mk2 belts to limit the flow to 240
yes but it can get impossibly complicated very quickly if you don't plan around it
you reply to wrong person

anyways does anyone know how many smelters can I use on a single copper mk1 mine
Divide the miner's output by 1 smelter's consumption
depends how much copper ore you're minning per min
why are you doing math in machines?
And remember that the output rate is capped by belt speed
its normal rate
so zero. Since mines at base output nothing
hey it's a unit like any other! 😆
I give up on balancers as soon as I can't directly split and have to do shenanigans, in my experience you have to let the machines fill before starting them to get them at 100% anyways so why not just manifold
If you don't learn how to do math yourself, you're gonna die before you get to oil
I need zero smelters for a copper ingot
a 'normal' node doesn't output anything. you have to do things to it
use numbers
yeah but what if I placed like 200 portable miners on it and I hand feed my smelters?
i died in my previous world of my spaghetti planning
Then do math
I'll die first! Math is for nerds
Oh, I use manifolds too. Up to one belt total. Then I use balancers to balance manifolds so I don't have to do belt and clock speed math. Take the plan from SFTools and it just works
Hey that's effective at times, I do this with Sam and caterium in the beginning usually
im not on my math mind yet im still on summer mind
Do i want to know how you made the copper ingots in that case
I mean sure the pure recipes exist but you need to get to refineries to make them that way
hand
yeah if you just need to slam out some resources to get research or whatever it's awesome
I should have known
anyways its say 60
what was the formula again
So 60 copper ingots a minute
yeah how many smelters do I use on that
2 smelters
Pop a smelter down and look at its inputs and outputs
Its 30min per smelter
you should drive it over a jump pad, it gets even more xtreme
how much does each smelter recipe use at 100%?
I don't have enough fingers to count that high, should I underclock it?
idk i just deleted it
guys when placing junctions the block signals should always be at the exist and point backwards right?
valves on pipes are practically pointless and valves on belts would be the same
but I want to make sure my conveyors only move stuff in one direction 🙁
oh please no screw sloshing
lol as if screws could ever have a lack-of-saturation problem
I was gonna say plastic but recycled plastic can kinda slosh if ya build it weird
Guys I fixed my train issue, I just had to rebuild my entire rails 🙂
I mean, with sufficient valves you can prevent sloshing
Just need 1 between every single pipe segment
-# I have not tested this
i just got the game and im on the 5th hub upgrade so how do i get power for the machines?
it's still not a reliable way of doing things.
valves don't actually stop the fluid in front of them from knocking the fluid behind them backwards
how do i use cluster nobelisk
While that is technically true, you cannot put a valve between a junction and a pipe
I forget in which HUB phase it appears, but there should be a biomass burner at the back of the hub (behind the room)
Alternatively, you should be able to build a burner. Q to build, it'll be under the 'power' tab on the left-hand side of your screen.
You'll need to connect the machines to the burners with cables and power poles. Each machine only has 1 power cable slot, so you'll want to use power poles to distribute the power to more than 1 machine
And also don't forget to fuel your burners.
Thanks for this, very helpful 👍
It can only knock the fluid behind it backwards if it's full (or fuller than the pipe in front), so that shouldn't be an issue.
@hard ivy's pipe junction issue is bigger, though.
no, even if the pipe isn't full if the fluid flows back wards towards the valve it can knock it back
you want completely full pipes, and a loop for high flow pipes. And in those cases the valves don't do anything
Mcgal has reported that with some manifold systems stickign a valve at every input and start of hte manifold can stabalise things but it's not a universal backflow solution to pipe manifolds like a loop is
On this big floor thing I made I filled it with some production stuff but is it bad that I have to funnel ingredients in from 100s of metres away or does it not matter
What is a descent amount of batteries to make for drones? what does a drone usualy use? Because i wanna use drones but want to pre manufacture all the batteries
you can play in any way you want 🙂
that depends on the route(s), hard to say in advance
but is it around 100, or a 1000. I have never been at this stage so have no reference. What does a drone use to fly from the desert to the middle of the map?
automate
make machines that do it fo ryou
like whyyyyyyyyy and when i try to automate I RUN OUT OF POWER soi get coal power need 12 coal power gens TAKES FOREVER TO GET ALL THE STUFF I NEED TO BUILD THEM
like finally i got it done and now tryin to get steel
automate the things for coal gens
if you don't yet have coal, run on biomass
i did run on biomass for a while but damn itsss sooo annyoing to get all the leaves and wood for it
100 would probably cover you for quite a while unless you're using like only drones to move stuff
process it to solid biomass for better energy values
i do
kill bunch of monsters, turn them into proteins, then to biomass.
one animal corpse is worth of 100 biomass.
still annyoying like idk if i am doing something wrong or what
.... i wish i knew that
its done now i got coal
early game is about showing you the power of automation 🙂
and damn it did
The early game with biomass collection is intended to be a bit of a slog. Once you have coal power you can generally relax with it a bit more. :)
hi, coal power is the real beginning.
now you can let your factory generate stuff for you while you explore! Power slugs, Mercer sphere, hard drives, and somersloops are everywhere, go grab some.
Hi Dough, I like the smell of burning biofuel so I can't mentally go for coal power, any advice is appreciated. Thanks.
- Leon
It’s ok you can automate liquid biofuel after oil to run fuel generators on even more efficient biofumes!
that is excactly my plan
That I can take as an advice but you are not Dough. Only Dough can advice since I asked for advice to Dough. Thanks for the try.
- Leon
I'll be reporting that to Ficsit with your best interest in mind, can't compromise efficiency for pioneer preferences.
just wondring best way to get points for aswome shop stuff like i wanna start building
okey thanks!
Oh no. It seems Ficsit is like my irl workplace. I guess I am a Pioneer irl too. Sad news but thanks Dough. I see the truth now.
- Leon
#screenshots message @rustic hare oh will trains not clip through terrain?
check wiki for what items burn for most points and automate whatever seems like the best option for you
i saw on YT that 60 quarts into silca gives a lot but i cant find any purble rocks
you can unlock the option to scan more ores by researching in the MAM
i want something auto
i did its just that the closest one to my hub is like 6k Meters away
they will clip through just fine yeah, they don't have a hitbox with the terrain
start with dna capsules, and burn anything you dont need anymore by connecting the sink to a container
ok i will see
i have alot of wires an cables so i will burn these
I tend to run power to a Sam node and just sink that for early tickets
smart
DNA capsules are still really fast for the first few tickets
ya but i am lazy AF
you'll end up killing a lot of things as you progress
you are at phase 4, use drones to transfer them around 
i dont have rocket fuel
not now at least
since i have to unlock nitric acid first
you dont need rocket fuel for drones, even basic fuel works
I mean yeah, but you said you dont have rocket fuel so I thought you thought you needed rocket fuel
Highly doubt that. 6km is almost the size of entire map
Same - I just run around getting hard drives and sink a late game item like a super computer for my early tickets
that is SOOO SMART
LIKE I AM ALREADY LOOKING FOR HARD DRIVES
