#satisfactory
1 messages · Page 247 of 1
Wooo we love artifacting
so if neither is one you want right now, you have a greater chance of getting the one you do want next time
and not making use of the recipe potential at all
compared to claiming
if you got a good recipe but no way to use it then just let it sit there, but if you do need the recipe RIGHT NOW then yeah go ahead and claim it
all recipes are 'good'. They all have their uses. It's only failure of creativity or thought that makes them 'bad'
some are niche it's true though, but only a couple
dont claim unless you have a use for the recipe RIGHT NOW
Or get them all and use none because you want some jank in your setup
or do whatever you want because it's a sandbox game and it doesn't really matter
very true
yuh
what a bargain
<@&370483737957236737> discord-based timestamps on the #announcements post would be helpful for those of us not living in the land of [political joke redacted]
<t:1755781740:f>
<t:1755781740:R>
Why are nukes so disappointing in the game
why are you so disappointed in nukes in this game?
They don’t destroy half of the map iirc
also the explosion looks weird
I expected a big ass explosion that nearly crashed my game 🙏
You want my powershell script that has a 1/6 chance of deleting your save directory when you open the game? That's sort of the same thing
me: thinking a single ficsit-branded nuka-nuke grenade will blow up a cracked rock cluster in one go
nuke: 
make it 1/3 
It’s kinda useless tho no? Since you can recover the files anyways
it empties the recycle bin so it's still a better nuke than nobelisks
Can’t you still recover files without the recycle bin?
Unplayable... -> #screenshots message
I don't know. Can you?
how much effort are you willing to put in?
Well, everything is possible if you have the will for it
A lot 
But iirc if you delete something of your drive it just gets removed out of the register but is still in the drive
The only real way of actually cleaning the drive is brutally murdering it (break it in half) or formatting it again
literally unplayable! worst delete ever!
Btw how good are factory cars?
drive one over a jump pad and then tell me what you think of them
your life will change forever
Up the danger levels and make it a dos script that'll wipe the hard drive!
I summon all pioneers immediately, I need inspo for a factory building, please healp!
Take all the liquids you currently use and build setups to package and unpackage them
So your only pipes go to/from packagers and whatever immediate producer they use
I should commit and do that all the way rather than having refineries linked, would make my janky setup even better!
Sushi stations with smart splitters were a bad design choice xD
Even with Mk.6 belts xD
If transport a lot of stuff, yea
sushi is usually a bad idea in this game
I am learning this xD
gang the new updates since 2022 has messed up my world lmao
I started fresh in 1.1 xD
Okay so on announcements, Mikel says 9:00 a.m. EST, but the time displayed was 11:09 a.m. EST..
And what date was that again?
The CEST time is probably correct
Should be this if I'm not wrong
Thanks, maybe I'm old school, I don't know what's wrong with just typing out dates and times.
Right??
@obsidian zodiac - Saw your recent #announcements message. It would be nice if this was also posted on the Official Reddit. Thanks.
did yall automate heavy modular frames on phase 3
@obsidian zodiac also your spoken times do not match the displayed times in the video.
time to place 54 manufacturers
I'd say 3pm is more likely because that's 15:00, and a common mistake when converting from the 24h clock to 12h is subtracting 10 instead of 12
But considering it's ign, they probably have their own announcement that's correct lol
I prefer 15:00am
we display different times because the show starts at 3PM CEST, but there is something in particular were looking forward to watching at 5:09PM CEST 😉
Okay so I'm missing something
wait wait wait what's happening
no
it, it's happening!
Like can transport resources up or down through themselves
uhh
Wait. What’s happening?
the thing is!
you gotta put it directly on a conveyor lift
Heck yeah, brother 😎
if thats what you meant
god i love things that are happening
or inside a factory cart and up a ramp!
The best things are the things that are indeed happening
gotta utilize that single slot
predictions, either:
- console gameplay / release date announcement expected.
- next game
- "we gonna announce on IGN whether Lizard Doggos have a butthole or cloaca so the international press coverage gets Marv and everyone else to stop asking"
Okay I see now
How is this game going to work with a controller xD I can barley manage it with a keyb and mouse XD
I misunderstood upon looking at the photo
Can’t wait for 2 Satis 2 Factory
- satwosfactory
- satisfactwory
slower, i imagine, it already works with controller tho
I guess so, I am too old skool for controllers, I grew up with keyboard and mouse xD
@obsidian zodiac trap sprung #off-topic-media message
Aren’t controllers technically old school as well?
"back in my day we used punch cards up hill both ways"
xD
I think satisfactory 2 should have a fishing mini game
I guess so yea, been around a long time, From the computer labs in the 1990s/1980s, just gravitated towards keyboard and mouse, like the Wolfenstein/Unreal/Quake days xD
missed the chance to make an antikythera joke
I started playing video games on the ole N64

I dislike this is considered a retro console
Amd golf
satisfactory 2 would have subway surfers playing when you enable a setting
one moment while I drop in to #off-topic-general to make people feel old
how do I get away from wanting to build a main bus in this game 🙃
build a main train 
Trains and drones
higher-volume public transport option ftw
like I'm just starting out and I just cant get around main busses arent a thing
I mean.. you can definitely make them.
belt balancers aren't a thing in this though? from what I've seen at least, everythings just... modular
you can make balancers but they are rarely needed
Don't tell this to KYO xD
lmao, guess I'm just struggling with the switch from factorio
kyo knows this full well
don't forget:
you can build up
It’s interesting. My first factory game was actually satisfactory and I struggle with adjusting to Factorio lol
Factory carts are taking over the game, prepare
This is exactly the same for me
I find factorio easier 😂
I’m almost done beating satisfactory though and plan to dive into Factorio again after.
You haven't tried doing gleba have you
lmao, you're right, I haven't played the recent DLC
Haven't played in a while
Thought so because that isnt easier
I've heard as much, I do aim to dive into it, at somepoint
I also have Dyson sphere and shapez 2 in my backlog
Did yall do a secret horror update to the ambiance or the rocky desert makes the sounds sound like screams
as someone who has a friend who plays factorio, factorio looks much more complex
Yep, because one things you can have spoil time, which can turn things into spoilage, so if you dont get your production and consumption numbers right, suddenly all of your belts have become spoilage and what's this now all of your biochambers are out of nutrients and can't restart because your biochambers to make the nutrients ran out of nutrients to make the nutrients, this is all fine
Dyson sphere is okay, I find the start a grind though
I sure do love gleba and spoilage as you can tell
looks it but it isn't, main bus -> make thing -> put thing on bus
Rocky Desert is indeed scary and dangerous 😳.
I suggest going for the Swamp area which is safer jfyi.
factorio has much more going on mechanically, satisfactory does not ask you to account for: finite resources, enemy management, spoilage etc etc
The swamp is like the only biome I don’t have anything built in lol
Main bus in SatisF is more like a vertical buss? xD It doesn't really work xD
I built a conveyor bus into the swamp to pull out some bauxite and that was enough for me
you managed to build something in the titan valley thingy?
I suppose so, everyone keeps telling me to build vertically and I'm just a little lost on how to get resources to where they need to be without a bus lmao but I just had a brain wave and I think I just figured it out?
Its gimmick is looking scary while not being dangerous at all.
It is the opposite of pink forest.
Devs be devs.
I hate that place
every mercer sphere or sloop has one or more nuclear hogs or spiders :(
Dawg i got 700hr on the game its jsut i normaly keep the ambiance off
The swamp was a nightmare xD
you are encoured to build close to nodes where you can
honestly i dont go in the swamp that much but the few times i did it wasnt too bad
its ok, go to swamp brother trust me
I got no reason to lie so you dont need to worry

I have an aluminum factory there next to the valley.
the trees area a nightmare to build anything
I have my central storage next to it though
Bomb the trees
giant ones dont break iirc
Idk.. there’s so many gas pillars and other things trying to kill you. Plus it looks depressing. lol
Oh, bomb the small trees and build around the big ones then!
nah its fiiiiiiiine dont ve judgemental because of its outer looks.
Yeah, I pulled all the bauxite and stuff out of the pink Forrest. Didn’t feel like dealing with all the foliage

gas pillars are annoying, things trying to kill you is mostly because the area is flat, so you see them easily
there's similar amounts in other locations lol
That was me doing gleba the first time, but in my case it became impossible because trying to do gleba without enough resources quickly became pure nightmare fuel, especially once the stompers showed up to destroy my farming, end up having to go back to gleba a few times just to get something up and running
anyways back to playing i go
here's hoping game doesnt crash this time when i switch screens
The gas pillars are annoying because they chunk away at your health so fast. Then you’re trying to get away but there’s just more gas pillars.
get rocket fuel and jetpack and just fly up
i fucking love auto connect, i can super easily make long runs of 19 belts at the same time whoooowheeeeee
Rain bombs down on them
what cpu
idr its a laptop
Thermal paste / better cooler? xD

ah, seems normal for a laptop
91 is low for a laptop 💀
it is yeah
well "normal" while havinga game open
if game isnt open i sit around 30-40
it an expensive gaming laptop
Ergh laptop, little turbofan running at a zillion RPM xD
was on discount 
5500 ish is the max rpm if i remember correctly
That's a lot of RPM xD
its noisy at that point though, I just let it on auto, it gets stronger the hotter the gpu/cpu
3500 rpm for gpu atm
Any tip for uranium? From ore to plutonium fuel rod.
Alternative recipes allowed. Cause I unlocked ‘em all (where I am at.)
don't lmao
Oh easy
Well… same question as I asked before. Efficiency first. Neglect electricity.
I really wanted to give nuclear a shot, but it just seemed like a lot to setup versus cranking out rocket fuel
you dont have to tap too much into uranium unless you want to
if you do just remember to create the whole loop before turning it on
Imo
Use the recipe that uses the most waste/plutrod. And it becomes optional to sink or burn
I make all the way to create plutonium fuel rod in order to operate.
So I need help to yield the most.
the base plutonium recipe yeah
alts are more efficient which isnt a good thing usually
Consider a PC? my fans basically don't turn, maybe at like min duty cycle xD
most what?
i needed a good laptop for university/work, figured i would also tap into gaming for the hell of it
no regrets honestly
maybe eventually i'll get a pc but this works just fine (at least with current games)
for example when i first played satisfactory and other similarly intensive games all graphics are automatically set on ultra
and i can handle it just fine
I did lower them for satisfactory though lol
nvidia mobile GPU I guess? xD
Most uranium fuel rod possible.
So I think of an alternate recipe that will use less.
Uranium ore.
from the 2100 uranium available on the map or including resource conversion?
I think you can use the app to optimize settings? xD
Not including resource conversion. I’ll probably not use it.
50.4 uranium rods/min is the max then
RTX 4060
laptop version obviously
unless you use sloops ig
It’s a waste anyways for aluminium.
No sloops. But what is the tree then?
Like the recipe that I use to make the most of the fuel rod.
that is not a welcoming graph dam
recipes that don't involve uranium or uranium products are all up to you obviously
though to be fair most of that i have automated already
not getting into uranium unless i really have to
i can x8 my current rocket fuel easily so no uranium for me
though do keep in mind that this produces 2520 waste/min
i will do it when i get to phase 5 but that's to be seen later
You think nuclear will get a buff at some point?
I will sink in AWESOME Sink then.
I hope it will but I doubt it
you can't sink waste
I know I can’t so that why I just… well…
She did have it crossed out
Don't tell KYO that you love manifolds 😈
technically you can "sink" it bellow the map somewhere
not actually using the sink though
but you only need to make 12.6 plut rods to sink all of it
Apparently, as I discovered, you can flush it down the toilet xD
good luck doing that with 2520/min lmao
yeahhh
I was told FICSIT has a zero waste policy
dont see that going well lol
Yea that's not gonna work XD
which is why they dont let you sink nuclear waste
but you can sink plutonium 🤷♂️
I guess they cant control what happens in the bathroom
Not waste technically. Its a product.
But I can relieve my diarrhoea in FICSIT toilet. (Me don’t have it.)
I'm basically doing this, reprocessing and sink xD
Manifolds are king
I guess I have to make 2650 nukes I guess…
I made 100 to nuke clear a forest and grab the mercer spheres in titan valley thing
23 left:/
Me being a psychopath me collected all power slugs, mercer sphere, and somersloop.
And all hard drive.
That one is a given tbf
Me 180-200.
Kinda need em
is there a biomass generator bug? My friend seems to have a bug . He is literally just connecting a biomass gen to a water extractor. Water extractor uses 20mw biomass generates 30. The fuze breaks!?
It reads max consumption is 20 and it still spikes and breaks. There is no cable to something else. It's literally just biomass gen and extractor. Reloading the save did not work.
I ended up getting all the slugs so I could get enough overclocking to set up a power core factory that'd output more than I'd ever need
You're walking a dangerous path xD 😉
It was way more than I needed but I wanted completion
Right so quick question
the one on the hub is 20mz and the one u build is 30mz
Is either of you using hoverpack
tf is a mz?
Lemme try it one day.
That thing will automatically grab 100mw from the closest outlet
I've been on this path since I started 😉 Doesn't help that I'm using a daisy chain smart machine mod that only lets in 3 crafts worth of material instead of a full stack in each machine. Makes manifolds up to speed much faster.
Manifolds later on can be painful with the weird values
Oh for sure. I'm change my building style if pure manifolds no longer make sense. Like the manifold hybrid video I watched recently though it isn't space efficient.
I'm starting to remember why I stopped playing on controller
Stick drift :/
I always made manifold in my factories. Including fuel generator.
Just watch moo on yt
Load balancing to be specific* everywhere
But that S takes so long to initiate, especially large ones.
I think a few of my early buildings are load balanced but everything past motors isn't
I guess I have to demolish my mega factory.
And build a better version, bigger than before.
But I need to build from a water source.
Can we get KYO to dish out some dislike for all the manifold lovers xD In a kind way xD
You'll never take me alive!
Time to waste coupons on rocket fuel
hey guys just to know did they get rid of pipeline floorhole?
im looking at a video that has it and i cant find it anywhere in game
well not in t3 t4
Is it something you get from the ticket shop?
Need to unlock them in awesome shop
ah
Because of the nature of ticket collecting, what is the max that one could reasonably collect?
I don’t know if one coupon per minute is possible. (> 3000.)
i didnt have awesome shop yet
I mean the scaling is scary
Its definitely possible early on but the more you make coupons the harder it gets 
I spend it on building parts, which I cannot do.
There’s a limit. Around 300,000,000 max per ticket I think.
Go on an adventure... secret tip.. nukes and weapons? xD
Technically the cap to coupons cost is 2 147 483 648 / coupon
Exponential growth limited by signed 32 bits integers ftw

There is no max
That's the max the display shows, but you still get all the points you sink even if it's faster than that. It's only a display issue
I want to marry Officer Doug Eiffel
the max is 2 coupons per minute sustained

what are DNA points?
sink points from dna capsules
From adventures? xD
You can make DNA capsules from the remains of dead animals, mycellia
ahhhh ok
I think mycellia
Killing spiders xD
i have a lot of those
Throw them in the sink for some tickets!
That would be a massive achievement. When my current megafactory is complete I'll be getting about 1 coupon every 3 minutes, give or take, and that is really stretching my patience ahah
make sure you use sloop your protein and dna!
what do you guys recommend i buy with coupons at the very first?
ladder, floor holes
According to wiki.gg, the max points you can get is: 511,613,703 per minute. (I think)
I still need to set up a single chest system that will take my slugs and animal parts and convert them accordingly.
Who needs a ladder when you can just stack containers
oh, conveyor wall, door wall?
cosmetic items? XD
Nothing in the shop is technically necessary to finish the game, so just browse and get what seems useful or interesting to you
make sure you don't buy clean pipes if you don't plan on using them. they mess up your pipe quick swap
But only when you set all machines except miners, power generators, or like those to 1%.
Ladders are useful for traversal before the jetpack for exploration.
I love a clean pipe 😂
ok yeah just the floor pipehole thing
I love clean pipes XD
best alt recipe for heav modular frame?>
Aren’t the pipe holes like buggy?
I don't because they mess up my quick swap
encased and it's not even close
My first playthrough I didn't use ladders at all. I just put foundation ramps everywhere
not anymore. not sure they ever were tbh
quick swap? xD
Now all that I would love to have is a pipe version of the throughput monitor.
I will say, I swear I had pipe issues when using them. They might be cursed and not bugged
Tapping E on a mk1 pipe switches it to a mk2. then mk2 to junction and then back to mk1. clean pipes extend this loop to 5 items so I have to hold E and choose from the wheel
I just remember seeing a lot of people complain about the pipe holes
And just never used them myself.
Ah gotcha, that is fascinating
I would rather have the pipe phase through the ground, anyways.
works with a lot of other buildables. holding or tapping E when building them switches to similar things
cleans up the hotbars a lot
Works with blueprints if they are in the same subcategory
i was thinking
Yea I often switch between like Constructor / Assembler / Manufacturer xD
does satisfactory have any fanarts or bases on wplace 
We don’t do that around here
):
deviantart? xD
but hell naw not that
I'm not sure what this means xD
Not sure xD
😔
I really should have automated the nobelisks
i think a rule of thumb is automate everything xD
And I keep finding things I haven't automated 😔
live and learn
I've used pipe floor holes loads and never had any issue
I think I'm just cursed lol. I might use them elsewhere but not for power, at least
I'm always amazed at the power of the HOR +DF alt recipe chain for fuel.
Silly bot
someone clicked "start a ticket"
hello
Definitely wasn't me
you can go to the channel you were added to and see who did
Hello, Person
hru?
idk if you can close it or if you'll have to ask whoever opened it
any diagram/flowchart making software/website that you guys recommend?
Too late for that. The channel is gone
satisfactory tools
ty
then they probably closed it
Could also check out satisfactory modeler. Really nice to use and it lets you have a good understanding of your chosen recipe chain. It is free on steam.
one is a positive point, the other is a negative point
chill factory game has no base defense
thats the problem tho, its TOO chill
go install SF+ then
if you fall asleep while playing satisfactory, that's a sign you should stop playing satisfactory
ye theres a guy called evilgenius who started a project a month ago
he has a whole blog about it
finally this game might be on par with factorio 🙏
falls asleep on spacebar with rocketfuel jetpack equipped
When I imagine "Satisfactory with Base Defense" I imagine it as a completely other game/mode - the combat of Satisfactory is so second-thought I just turn off hostile mobs every time now.
The combat feels really unbalanced
You can cheese it easily or get wrecked easily
Neither is fun
1.2 patch notes
- beans can now wield rifles
tfw you working on infrastructure and then think "oooh thats a good idea i wanna do because itll look cool!" but then realize you would have to redo a ton of the logistics you already did and have to make a decision :/
i kinda disagree that satisfactory needs combat mechanics. its not at its core what its about
yeah currently the combat is made for babies
oh it can be optional, it does not have to be forced into the game by default. factorio makes it optional, sf can do it too
can i somehow reverse belt direction while building?
rebuild the belt
not in the way you can lifts
currently trying to decide if i should scrap the beltwork ive done in the desert to grab iron nodes and do trucks to the station or not
nothing to rebuild, it would just be convenient to build in the opposite direction in my situation
lay down an anchor belt, then go from there
^
suppose so
it is.. acceptable
ceiling supports somehow get funky with their alignment if i try to make a blueprint, they end up like ~0.25m too high or too low
Im imagining this game now with its version of gleba, and how many players might rage quit
I played Factorio SA with enemies in passive, with spoilage 10x slower, and max size resource patches
I hate anything that makes me rush
I still haven't even started a Factorio run on default (or harder) settings, nevermind finished one
yeah this fanbase is very casualized on that aspect, but thats the game's fault not necessarly them
thats the beauty tho, u can tweak the enemies to make it so u dont have to rush, u can turn off time evolution, slow evolution down completely, make enemies attack you less, reduce the overall amount of enemy bases on the map etc. etc..
if u dont like the feeling of being rushed, i would suggest u start a default run but turn off time evolution, ur all set
no the devs already said its gg so we're just talking about it now
nothing wrong in comparing the two biggest factory games on the market
i wish there was teraforming
the map would be much worse if there was
i feel like the map wouldn't be able to look nearly as nice if it wasn't static
i just want to destroy that rock and not rebuild whole factory
i think theres a mod for that
'just play minecraft create'
its made by aquila if i remember
oh i wanna check
lemme find it
When is train signals getting fixed it's getting embarrassing
i guess they are fine
Some of signals work some dont at other places looping bug is still there
Encoders and particle accelerators are so GYAT darn PHAT
@silk rose https://ficsit.app/mod/ResourceDestroyer thats the best u could find i guess
I did play a bit on the star rupture playtest maybe well get some good base defense stuff
thank you
yeah that one is on my wishlist, hopefully itll be good
In which channel should ideas or suggestions be posted?
what do you guys do in the background when you play the game? ( watching movies, listening music/podcast etc.)
or do you do anything at all
there's a website for that
I bet I know what the announcement is the console release date what else would it be
boombox
yt
Smoke
I've been watching Sonic Prime cause it's a show you don't need to pay too much attention to and haha Sonic funny chili dogs
plus "gotta go fast" and sliding around on conveyoyrs is a good match
Quick question but how do I freely rotate bluprints? I have a blueprint for a suport beam that I want to follow the curved train track above but i can only rotate it in 90 degree interals. How do i rotate it by like 15 or so degrees?
I perma watch My hero academia while playing
Gotta use some kinda scaffolding then just build on that
The barriers are my go to
#screenshots message
might actually finish phase 3 tomorrow
Yooo im buildin in the same biome
W I hope your factory looks better than mine lol
Its bigger but id say looks are abt the same
I got a bunch of pics in here somewhere
man
who coulda thunk that 24000 copper ingots / minute is a very large undertaking
what, no way
crazy stuff i know
One of my ideas would be to make floating platform collapse, so the player is actually forced to build in the worrld
Ive added a bunch more since that pic i been movin stuff around organizing a bit
im sure that idea was considered like 7 years ago
That worked, thanks :)
man, im like 99% sure there is some kind of memory leak to building belts, thats primarily what i am doing and every couple of hours my game implodes
How did the devs get the ada voice
google voices
Phase 5 is so much easier than phase 4 lol
If the game is crashing frequently post the log in #1038092680493801533 . This sounds like an Nvidia thing, lots of Nvidia users reporting frequent crashes lately, not sure the cause
its not gpu crash dump error, its uobject related
Oh, are you already at the stage where you’re making super large factories? You might actually be close to the limit if so; I’ve already patched my game for that and I’d suggest you do to
highly doubtful that i am anywhere near the limit
too neat - need more spaghetti
i have a few hundred kms of belts going on here, but usually my scale is pretty tame
i am not anywhere near the globabl scale insanity i have seen around here
A few hundred km? Wow, yeah you’re already at about half map utilization then?
no, its just one factory with lots and lots and lots of belts
They all patched it long ago (probably before 1.0)
like this, except times 10
#screenshots message
or 20
yeah even if you haven’t used a lot of nodes, each item on the belt is a UObject, so having more than 150km of belts can push you close to the limit.
(needs a fact check)
only if you automated phases 1-4 before )
i would think i would be crashing a lot more often if that was the case (my save at the limit)
What’s the fastest you’ve speedran to phase 4?
I mean.. It took me about 80-100 hours for phase 4. I’m about 40-50 hours into phase 5 and almost done automating everything
as you move around the world it loads more into memory, hence why it takes a while, tho in my experience it’s usually 30 minutes decreasing each time
True
i am only moving in a 1.5km radius
Yeah, i just leave my factory running instead of bothering to build a megafactory to automate everything so its harded for me.
Fair enough
to phase 4 start or phase 4 completion?
I’ve gotten there in less than 40 hours twice, but never finished it faster than 80
Start, nice
Ya you can cut a lot of automation corners up to phase 4 but I find it’s just too difficult to speedrun through phase 4 without at least fully automating phase 3’s parts
on my map as a whole, right now there are 277km worth of belts xd
if im mining 120 with mk2 miner will i mine 240 with mk3?
The save I am sure is over the limit has 350km of belts. My most recent one has started to lag as well, and it only has 149km
mining speed doubles with each miner tier upgrade and with each purity increase
is there a stats page you can see this?
upload your save
if every item on a belt is truly a uobject, then my save will literally implode when i finally turn this factory on, because right now 90% of those belts are empty
I think phase 3 is really the biggest phase to get to early, but phase 4 certainly has its benefits - blenders, drones, hover pack
I guess what I’m most concerned about is unlocking tiers and alts. I’ve beaten the game once before but I’m spending way too much time in phase 3 this playthrough
I cannot for the life of me figure out why sometimes my train signals will say they're looping back on themselves.
go through any of the several dozen posts in #1038092680493801533 about the issue
Ya if you’re gunning to use alts I recommend scouring the map once you get liquid biofuel or turbofuel, which both happen just before phase 3. Trains are nice too, but they don’t help with alts.
It’s a bug. Deconstruct and rebuild all affected rails and signals. Affected rails won’t change color before/after their signal.
They kinda go hand in hand, too. Can unlock a lot of stuff with the loot from crash sites
I have noticed that when it happens, the game seems to think I have another signal on the other side of the rail.
Yup it’s related to the rail connections in the latest patch, sometimes they buggy and do a twist you can’t see too. The good news is intersections that work will always work, so once you fix it it won’t come back.
EARLY GAME IS SO SLOWWWWWWWWWWWW
I think blueprinting a working intersection with signals might solve it, but I haven’t tested that yet
😭
I go partially AFK for the early game with manual mining and crafting, then I unlock Smart Splitters ASAP to set up an automatic solid biofuel factory. Helps a lot.
to speed things up, make exactly 50 smart plating. Either by hand or machine get the 50 RIP and 50 rotors and throw them in an assembler then go get some biomass. Phase 2 begins
All this time...I thought I had gone insane.
this!
oo im lowk just hand crafting things like a slave </3
It's a shame we can't enslave lizard doggos to toil away making things by hand
ive tried to automate reinforced iron plates and rotors in early game and it is like 8~12 / min or smth like that
I bet the hand made iron plates would be better than machine made
hmmm lowk id much rather hand craft thigns then have to use biomass
The way I do it now is I fully automate RIP but hand-feed rotors and smart plating
bio organic eco iron plates
because collecting biomas for like 5 plates per minute makes me realyl really sad
Depends on the crafter. Mine are the bestest.
You're welcome to slave away on my server making iron plates
is it worth to automate solid biofuel factory? i just rushed to coal generators and made like 6 of them automated
As soon as you have coal, biofuel isn't worth it
Unless you want to make jetpack fuel
the whole game is chill pace
People don't do that?????? huh???
i didn't, just used temp productions with storages
no vro 😭 this game early game upsets me i came back because i awnted to build stuff :(
The whole game will go as fast or slow as you want it to tbh
I could never XD I barely scraped by tier 3 with like a fully automated mega factory lol
I do the bare minimum for reinforced plates up until I actually need them in quantity.
then build stuff?
If you wanna automate a little and spend all time exploring, you can
i gotta unlock the stuff to get to build
i did all other stuff except for parts
If you wanna rush and build everything fast, that's doable too. Just gotta find what you need and get to it
build stuff to unlock the things you need 😉
i mean what do you mean by ''early game'' i clocked 10 hours into my new world and already got to place where i can build 100x100 platforms and build factories on top of it
sometimes it's just worth it to rush the milestone, even by handcrafting
Or wander around and find crash sites with all the stuff you need
fr, i'm about 110h into my first playthrough and finishing up on automating all the tier 4 stuff and my freind is like 50 hours in and alredy working on teir 5 lol
thats what i love about this type of sandbox games
I'd say it never is worth
everyone has their own pace / rules and they just chill
First play through took me like 100 hours to get to tier 4. I was doing dumb stuff though like running miles of spaghetti everywhere. Second one I was done with everything by 150 hours
i rushed tier 7 and 8, hell yeah it was worth it
building buffers are piss annoying when starting up a factory
buffers? what for
what do you need buffers for?
And I was also doing dumb stuff with conveyers in the second one. Turns out building everything a way up in the sky and running long conveyers for everything is time-consuming
lol
Im sitting at 200 hours in my current playthrough and just need to automate the ballistic warp drives and the ai thingys
no the internal buffers for the input
it requires all of them to fill up before a manifold to start working properly
Thats what I did, flew through tier 1 and 2 with a crapy factory and then scraped everything and built a mega facctory once I had all the stuff unlocked. decided mega factory 1 was ass tho so working on the 2nd now XD
just let it run while you build next part or different factory 😉
i can't really cause it's my power plant and i'm stress testing it
It's nice to have somewhere to throw all the wood/leaves/mycelium - eventually making it into liquid biofuel.
i hate building power plants
I had a lot of fun building my turbo now rocket fuel plant
i do that, but instead of building a different factory i spend the next few hours thinking about what i could build only to forget it all 
Mycelia to me is either fabric or inhalers, not biomass unless emergency
I'm about 60 or 70 hours into my 3rd try at finishing and I'm just now starting to get through phase 4. I really enjoy how we can take this game at our own pace.
I just get enough fabric for parachute then idrc - I don't use inhalers cause I have mobs on passive
And by then, getting fabric from plastic is so nice since I make so much of it in my power area.
anyawys im about to turn on the uranium to my nuclear plant wish me luck
100h in on my 3rd save, at phase 4 too
already automated half or more of it :)
i did finish the game on my prev saves though
Hello, fellow pY enjoyer
uhh, gas filters?
greeting
i try to make things both efficient and aesthetic in the early game but fail on effiecnt lol
my first coal powerplant was abysmal XD, i pumped water and coal over like a 300m ridge to get everything to my base, realized that pumping water was stupid so built it another 100m away before realizing I was a complete idiot and finaly built it literaly where i was pumping water and coal IN THE SAME PLACE lol
only 13km of belts as i finish phase 1 - ill catch up

I usually just die to the gas.
or don't go in those places til I can make fabric with polymer resin
then automate it that way
i wouldnt be anywhere near that if i was a reasonable person with my aluminum factory, unfortunately i am not being very reasonable
reason is for the weak
embrace your inner genius
wow is it because spaghetti or just far away resource nodes?
Ya I too had to take a step back and go “wait, it’s gonna be a lot easier to string a power line than it is a pipeline of water”.
And now I never put power generators in my production facilities. If it’s power, it’s only output is a wire
BOTH! 😄 lmao I built by the water craters above the rocky desert area
where the coal is
in the middle there... there are 3 layers, the second floor is not any better
#screenshots message
nuclear choo 1 is on it's way to nuclear station
MORE SPAGHETTI
lasagna 🍝
#screenshots message I mean, this doesn't help either - it's gotten worse since i posted this
oh my...
totaly, I now have the actualy resonable coal power plant, a heavy oil residue based fuel plant nearish my plastic place and then three seperate oil powerplants based off of like 6 diferent pure nodes at like compleet oposite sides of the map XD if i see one of them isn't working its a nightmare to find whats wrong lol
When do Yall think 1.2 will release?
after 1.1
will it release in the first place?
I'm not sure what there is to expand on lol
Of course. We need golf
Ficsmas 2.0 surely
FISHING MINIGAME
the lore/story could use help but that's not the point of the game, the point is factory go brr
uranium train in station
I don't think there's much need for more lore/story. There's enough to get curiosity but it's not in the way
#screenshots message my solution lol, as long as I exclusively use right angles it's not spageti right XD
Like portal, it's there and funny but just added flavour while science occurs
yea
at the same time the end doesnt explain much and just leaves you with more questions about whats actually happening
there's the interactive map... I'm so excited to play more later and make it ~~worse ~~ even better
I don't hate that, it's funny to me
I really like that actually - lots of conveyors but looks neat and lasagna-y
Same, need her schizophrenic convos back 😔
Your blood boils, hear our song, your bones are not as beautiful as ours.
huh is 40 different industrial storage groups enough for central storage
I mean 40 possible items in storage basically
it looks like a bacteria petri dish lol
at this point it's starting to get real expensive in mercer spheres
trying to reach for nutrients
been struggling with my power fluctuating n after 6-8 hrs i think its cause i tried to make 20 refineries run off 600 oil on fuel recipe
that's exactly what I was going for ❤️
Thats what i was going for lol, my last factory was basicaly spageti disguised as a multi layer factory that ultimately turned to crap once i had to expand. I wanted something that looked busy and alive but still organised-ish
I also started using sushi belts which are realy fun to play with and actualy make a lot of sence for a storage system
undercooked spaguetti

last time I counted depot-worthy items it was like 50
yeah i skipped stuff like ingots
since i have a sorting system that sorts the mess in my inventory by dumping it in a container i'm trying to account for whatever i have on me
I had a playthrough almost through phase 4 but i decided to restart due to my INCREADIBLE spaghetti
also phase 4 only atm
then count all the items you could have in your inv..?
but too many
so far i'm purposefully sending some stuff i could have in inventory to sinks like grass
I literaly had to rip everything down and move to the otherside of the map XD, the old factory is still there just because there was too much crap to get rid of
I just dont want to go back to mercer sphere collecting again :(
Lol
That's awesome- how do you tend to use it? I wanna try using them this playthrough but the slow belts haven't given me much of a reason to just yet.
got 127 mercer spheres left to collect
Well get there not done yet boss
i love to automate like this but they are not effiecnet lol #screenshots message
@glad drum So basicaly I'll have an area where I make a lot of similar componets for the storage (ie. modular frames, heavy modular frames, reenforced plates ect) and have them all output onto a fast convayer belt running fairly central throughout the factory. It then runs past the back of the storage system and through a row of smart spliters that sorts them strait into storage and sinks the overflow to stop it from backing up
ill get a quick photo
Okay you're totally clicking for me - if I run a ridiculously long conveyor straight through my spaghetti AND all the way around my base, giving the components a tour of their world, which ENDS at storage/sink - I can then just plop smart splitters on and take from the sushi belt wherever I need
Yup, thats prety much it, it makes it way easier to have a central storage system without tooooo much spageti and saves on running like lvl 4 belts everywhere when you could just run one long lvl 5 and a few lvl 1 belts
I like this because I want LOTS of spaghetti, so if I have one super long, ridiculous fast spaghetti, it can let me build TONS of slower, wiggly spaghetti off of it
nailed it, basicly my factory down to a key if you replace the spageti with awkward straight lines XD
All glory to the Flying Spaghetti Monster
I wasnt really goin for spaghetti on mine more just chaos in general
#screenshots message This was the old factory but imagine the top floor duplicated through the whole thing with no order or proper floors XD
#screenshots message My world on a first playthrough of about 120 hours
"You have been playing for 6 hours"
Aw dammit my aluminum factory broke down again
did you mix fresh and recycled water? 😛
well in the game it usually doesn't 😉
I need to add another refinery and split one of the old one's input
Then no mixing
Why though
I still dont get it
because if for any reason the production stops, the whole system gets more water than it needs, which can back it up
But in my case i have a sink setup so unless game does something weird production shouldn't stop
it can also be lack of material instead of too much material that causes the thing to stop
Music. Haven't heard the game's soundtrack since 2019
2k hours and I recognize maybe 3 songs from the OST
Speaking of soundtracks I should play subnautica again
Any updates when the next bug fix may be coming?
what bug are we talking about?
Well at least signals are somewhat buggy
i hope subnautica 2 goes as hard as the 1st one
They're doing the right thing by pretending BZ doesn't exist
oh I was just about to say waxn't that the sequel? and yeah. bad
a SN game that is mostly on land is... ?
then like nobody played it and I saw nothing about it
slighty worse subnautica than subnautica 1
its a fine game by itself it just doesn't really hold up compared to the 1st one
Subnautica, but with a boring overground section and NPC narrative instead of a feeling of being totally stranded
thrilling
It's not a terrible game but it's far worse compared to the original
i really hope krafton doesnt screw up subnautica 2 any more than they already have
Alright fixed my alu

So far its not looking great
Anyways
Lol
as long as they arent trying to kill the game anymore and the founders win the lawsuit i think everything should work out
cant be any worse than that one AI ark aquatica trailer
never played ark but that trailer was crazy work lol
is there an alternative for item transportation other than conveyor belts
trains
drones
Trucks
excellent work, crew
if you dont know what happened after that the dlc changed the game's code, which destroyed all save files that had mods
Nailed it
tractors, trucks, trains, drones
Get your freinds to carry everything ect ect
what would be the fastest items/sec possible with lets say drones
drones are one of the slower methods, you really just use them for transporting small amounts of singular items
trains are what you use for taking the resources of entire biomes to a factory
depends on distance travelled for drones
from the wiki: "After the first round trip is finished, the stack throughput of the Drone will be shown in the Drone's home Port, alongside its maximum throughput and fuel required per round trip. The efficiency of Drones increases with travel distance, as the landing and take-off animation takes 51 seconds. If the route is too short, most of it will be the landing animations; it would take 102 seconds to move items from two Drone Ports immediately next to each other."
if you dont want to build a bus anyways
Trains are good for lots of stuff over long distances but suffer from inconsistent throughput, you need a decent storage buffer system
I doubt it would go well for them if they win the lawsuit considering both sides seems to have a good reason to have that lawsuit + no matter what the founders won't come back to the studio imo
i am trying to understand if i can extract all the materials with mk2 miners on a %250 pure node
large storage container with belts connected to both input/output fixes all throughput issues
600 items/sec is possible with conveyor belts i believe
Me with 8 freight car trains 
you need mk5 conveyors
ouch
I still stand by the idea that 10 trains with one freight cart is the far superior option XD
it looks like they want to come back, or at least in the lawsuit they want to be reinstated to their old positions. i doubt they're gonna work with krafton ever again once the game launches (assuming they get back in the first place)
it wouldn't matter what method of transportation you used for the miner if you didn't have mk5 belts anyways. you'd still be limited by your fastest belt as the miner still needs to be connected to 'x'
You can do it earlier so long as you have a qol mod that allows snapping splitters/mergers to output and inputs
Without that you need the corresponding belt
i play with no mods rn
the belts go:
mk1 at 60 items/min
mk2 at 120
mk3 at 240
mk4 at 480
mk5 at 780
mk6 at 1200 (and thats what you need for a fully overclocked mk3 miner on a pure node)
thx!
Your basically limited by however much you can take out on one belt, a train should easily be able to carry that much but whether you can load it fast enough is the real kicker
Yea then gotta wait for the right belt
Which is a really annoying system imo, theres no point in them allowing you to output more items from a miner than your highest available belt
Or unload the miner fast enough in this case
no, that would be 36000/min 😛
mk17 belt
don't throw more than 300/min on to a train unless the route is really short

yeah true meant to say 600/min lol
Overclockable belts perchance XD
wdym
I mean at that point just add more freight cars
Tractors, trucks, and trains
im prob setting up trains tomorrow
So many things to distract me from getting aluminum online.
tldr it helps with throughput, so its best to just throw an impure on to 1 car, normal on to 2 cars, pure on to 4 cars
Realy? I have a train that carries ~750 items a min but it is a 2 lane loop with about 5 separate train cars running at once
eh, why not?
idk its just what ive been doing
i can get any node with at most 2 trains no matter how far across the map it is
That's one of the most efficient ways to use trains. You can easily scale to 1200/min/platform that way
is there any reading i can do on trains
I just make a 2 lane route, throw as much crap at it as possible and just add trains until it runs smothly
What's the "best" size of train? I tend to use one engine with four cargo wagons in Factorio, does the same apply here?
1:4 ratio
was just about to ask about ideal ratios for trains as I haven't brushed up on it. it's 1:4?
#screenshots message i tried to clear from blueprint designer and my game crashed
if you dont want to stick to a formula just find out how many resources you need to be transporting, split that up into cars however you want to make transporting easier (eg taking a pure node is a lot easier with 2 or 3 cars instead of putting it all in one), and add buffers on to the input and output so that throughput is consistent
what is that 💀
I have 2 trains on the aluminium route (~3km low througput), 5 on the main depot to the mega base route (8km, lotsss of items) and one on the little local route that gathers stuff to the big depot (very short but quite a lot of items.
I just have to assume that's nuclear waste storage
96 industrial storage containers
there are quite a lot of train guides on youtube but imo good ones are few and far between
i need 525 containers
buffers? theres no item buffers only liquid tho, or am i just dumb lol
1:4 it is yes
if you want more, just double both
you can also add a head to have 1:4:1 which allows the train to go both directions
damn what you storing in that
Leaves.
(the amount i need for 200 hours of storing 1050/m nuclear waste)
storage chests.
set up a large storage chest with both of its holes connected to where you're taking/putting in items
A buffer is basically a storage container that is loaded faster or at the same rate that it's emptied, it basically stableizes 500 items every 5 mins into 100 items every min
why not send it and make them into plutonium fuel rods
oooh i see
stacking waste is scary imo
i'm storing it so that i can give myself enough time to make the factory that does that
i have a small island of waste leftover from my old nuclear plant
you die if you go within like a 200m radius of it
Wait so you can't awesome sink it and you can't just regularly delete it so you just wait.for radiation to stack up to the point of it being unfixable?
Or am I missing something
the idea is basically that you empty the train station as fast as possible to clean up throughput @scenic mirage
cant sink waste
did you look into performance mods, especially ones for placing large amounts of buildings at once?
I'm pretty sure there are some that remove the flying items/building animation
idr if they apply to blueprints though
ficsit doesnt waste

i don't think mods would work/help
aw
You can't easily get rid of uranium waste. You can process it into plutonium fuel rods, which can be sunk or used in more power plants, but then you have to deal with the plutonium waste until you can make it into ficsonium fuel that doesn't leave waste.
and going to fisconium is more trouble than its worth
Damm, ima just stick to fuel thanks XD
I staggered across the finish line on my last game with a combination of turbofuel and geothermal plants. Never quite got around to figuring out nuclear power.
I would like to try it at some point as a fun project but the effort doesn't seem worth it if you were going for pure material-to-power efficiency
gonna be so satisfactory once you do it tho
im working on a 630GW nuclear plant rn
cant do that with rocket fuel unless you use like all the sulphur and nitrogen and stuff
I didn't touch nuclear in my old world purely because of how OP the oil-based fuels are
going to go crazy on nuclear in this world
there's a reddit post from 3 months ago that mention the blueprint zooping mod that has an option to disable build animation
Not sure if it would help, but afaik it does reduce lag to some extent
else just lock it in as hologram then go further away and place it
probably will do that
since its further away from you game will generate less details for the objects
Silica is kinda white
#screenshots message Do i need the thermal propultion rockets for anything else? I realy hope so XD
They're good sink points
Hi
(Wrong reply) They're used for a phase 5 space elevator component.
damn boombox isnt in programmable splitter
0/10 game
ikr
i better not throw it into my dump container that auto sorts
else its going into sink and clogging it
welp in theory my central storage system is done
i added one container with a ton of filters in a programmable splitter just in case anything valuable slips by but should be oke
do awesome sinks consume as fast as theyre fed
or do they have a max limit on how much they can take per min
morning, pioneers
why did they not implement auto connect for energy?
like for example I can understand that there is an issue with implementing it with the current system but:
I just want a block, like a beam connector kind of block, that can transfer energy to another connector block adjacent to it.
So it doesn't need auto connect, but placing one Blueprint next to another, and where they connect is also on each side a connector block, it will transmit the energy and you are set.
It is the biggest flaw I see in the current version
yeah power connection in the game is really just a chore not a meaningful addition to the gameplay. power generation is okay but power connections are dumb. And beyond that the concept that the game allows you to connect, say, two constructors together with a power connection is annoying
One thing i really like about dsp is the wireless power system
it should know that a machine with one power connection can only be an input and never an output and tying two inputs together is meaningless
yea, daisy chaining is a must
daisy chain everything mod
i think someone told me a while ago that those connections continue to work even without the mod, you just can't make new ones?
I don't want to trust mod makers to keep the game updated to not lose a save
thats like saying, o yeah i want to eat the cheetos but i dont actualy want to use my hands for that
i have no idea
you can connect things to machines but im not sure about whether or not they stay if you uninstall the mod
Another issue is mk1 power poles literally have half their slots used just to link them together
I think that's intentional to make you want to get mk2 poles which have 2.5x the usable slots. but .. whether that provides enjoyable gameplay is.. ???

Today i found out that this game does not like encrypted system and network, which is fishy since this is the only game to do that, friend tried to play it and it asked him to disable his encryption for satisfactory
no? Care to share the exact message he got so we can explain to you what it actually means?
satisfactory networking is about as bog standard UE multiplayer as it gets
chat what's a good size of trains?
is a 1:2 good enough, or is a 1:6 major overkill? I think it'll transport either caterium or oil to my megabase
what ratio are you referring to? engine:car?
1:4 will go up 2m ramps. It won't go up max incline though
Is a billion to fast
1:4 is generally considered "safe". Also shorter trains simplify junctions by allowing you to place other things closer as junction exits need to be long enough for a whole train
Or trillion
I dont think junctions should be too big of an issue tbh
for now my biggest concern is throughput
throughput is per station not train length.
yeah but faster and longer train = higher throughput
not really because you can just make more trains
ah, bollocks
is this site safe?
https://ficsit.app/mod/KBlueprintDesignPlus
I'm looking for a larger Blueprint Designer mod.
you get about 1.5 belts worth of throughput per station
..so 6 stations for caterium would be kinda overkill?
I'm wayyy to used to factorio's "just build more :D"
with 50 stacks it's closer to 1 belt per platform. with 500 stacks it's like 1.8 belts per platform. You can do the math from there with what you have available and what you need to move
the actual numbers are on the wiki somewhere
to some extent yes
there's a modding discord you can use
https://discordapp.com/channels/370472939054956546/455858725518049280/1407426547408834721
that website is the main modding website though yeah
the website also specifies that the mod you're looking at is damaged :)
Hello, good evening. I had a question. Do you know of any way for Satisfactory to use all the threads of my processor?
games use CPU how they use CPU. You don't get to control that
if you're talking about multithreading, its already implemented as far as i'm aware
I suppose it's not there because otherwise I would be going over 90 fps with frame generation and everything.
but how many simultaneous tasks it can do is intrinsic to the game. You can have a thread that only wants 10% of a cpu core and another that wants 300% of one core and it can't split to 3x100%
?? You don't seem to understand how computers work
its not perfect maybe but it still helps with the performance :)
maybe lower your graphic settings
also note that whenever the game automatically saves, it saves in a specific way that causes lag, which is why some people change the autosave frequency
I presume the phantom "DockingStation" entries in the truck station list is a known bug.
graphics settings have little to do with CPU usage, though, too.
a game can only be multithreaded so much
also graphics are irrelevant to processor
graphics api calls do take significant CPU... but that doesn't change much based on settings
yeah but more threads doesn't inherently mean more fps
but you do see, for example, that the dedicated server takes significantly less CPU than the game
yeah
I doubt the cpu is the actual issue when it comes to the person's framerate though
could be i'm not exactly the most knowledgeable on this
satisfactory is a VERY CPU heavy game and it absolutely does affect frame rate. Your GPU can be sitting idle a lot in satisfactory in a big save
It's okay. I'm saying this because other games with higher demand will give me more FPS, so I don't know.
other games are different than satisfactory. All games are different
what goes on to make a frame of the game varies drastically between different games -- and it must vary drastically between different styles of games
and to be fair when playing factory-type games i usually dont try to get more than 60fps personally
cpu bottlenecking comes late game really. if your cpu is taking more weight that the gpu early game, you might be under minimum specs
its also hard to multithread a open world type game, otherwise you get region desync and that can cause major issues in a factory game
desync isn't really the right word since from a game perspective all the threads operate on the same "tick". It's more about data dependencies.
its like trying to build a bridge between two moving vehicles
2 fast 2 furious coding
I wanna do a dedicated server at some point, seems fun. I’ve got several PC’s and a steam deck. Maybe do a dedicated server on the PC when playing on the Steam deck or something
nah I max out my gpu just existing ;/
Can’t wait for tomorrow
CPU is chillin tho
what's tomorrow?
hi
the day after today
what am I looking for? I don't see it
Is it just me or is Ada a penutbutter cheese cracker
seriously, can you just tell me what you're talking about
Jason posted a video
oh I didn't watch it
Watch
can you save me a click and just tell me what it is?
No
Boxes or towers #screenshots message
well I hope it lives up to your expectations whatever it is
they're releasing the hokey pokey update
le dm
aint that both?
but towers ig?
Make Mario
hmm this is a first
shoutout to curved belt mode
Towers, then build a race track connecting them with vertical movement for the explorer
they should have figurd out how to allow splitters/mergers on them though.
There not mine
There not mine
i really only use it for corners
lol
and trying to put a splitter on a corner instead of just putting the belt through the splitter is certainly a decision
#screenshots message
I love going back to my old world and seeing it (somehow) still working.
that is some nightmare level stuff

I'd love for someone to load into that world and be tasked with locating certain things lmao what a headache
wow, the diagonal world borders....it would have been cool if they were, say, 30, 45, 60 degree angles. But NO 🙂
I've been trying to pave and mark the border and wow, annoying. Completely not needed but when has that stopped anyone
from the Interactive Map and just finding where it goes ouchie, the southeast slant is about 7 rise to 5 run? But not perfectly, it drifts away from the line. Plus, blueprints only 5x5
Has anyone put a floor over the entire planet yet
made a pair of blueprints to put a rough sawtoothed edge with red warning foundations and fencing, but it's...not pretty. Still took it from the southern border up to the giant waterfalls into the void. I can resume pursuing the line over the ocean up there after adding a giant ramp.
it's certainly possible. I'm aiming to build most machines over this new flat space over the void because (don't tell FICSIT) I find the verdant landscape very pretty.
SCIM lets you put down mass foundations pretty much however you'd like with a few clicks
I let go of the idea of following the slope too closely because literally I am creating an enormous area of foundation that I could add levels to...more than I will need. Make the whole void a parking garage
Ooh useful
my oil extractors are somehow not at 100% efficiency yet also feed my plastic/rubber factory at 100% efficiency. lols
Some people pave paradise to put up a parking lot, you're making use of the void.
It seems like you aren't consuming all the oil then.
oh, shoot
I was about to counterpoint, but yeah I completely neglected to properly clock the extractors
insanity that I managed to miss that
how much regular fuel/m does a fuel generator take
20/min
thank you duck person
you are welcome, cat man
oh, not overclocked. I was like "wait that doesn't sound right"
50/m is the number I'm used to. but that's 20*2.5
I just noticed the duck eating the bread.
I wouldn't recommend doing that, scim is dangerous
only for you. for others it works fine.
I have a question about coal generators. the generators use 45m^3 water/min, the water extractors pump out 120/min, so the ratio would be 8:3 but the pipeline has a maximum throughput of 300. Won't this be a problem?
and regardless it gives you a new save. your old save is just the same as it was before
Lol no it isn't only for me, and for others it certainly isn't working fine lol, you just think its fine when that's some dangerous broken stuff
for industrial storage containers, do i need to fulfill both conveyor slots?
or can I just connect one and it will fill it up all the way
no but it can help increase throughput in certain scenarios
ok thank you
Dont believe me, trying actually pasting factories for example with scim, the results aren't pretty
damn
Anyways want to break your saves by using scim go right ahead but im not touching that
You know because I like my saves to be playable and not run at single digit frame rates
it doesn't break saves. it can't break a save
it has no access to write to your saves
Well I appreciate that warning a lot
the worst it can do is give you a new one that doesn't work how you want it to
there should really be a more efficent way to convert sam ore into reanimated SAM
!wikisearch CG
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
not if you have multiple inputs
would be nice. in an encoder or converter so it's T9 exclusive
there are a bunch of recipes arent there?
not for SAM to reanimated SAM