#satisfactory

1 messages · Page 240 of 1

white dawn
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(Though a corollary to that is that you probably want to ensure that your vehicles aren't right near their max throughput limit -- you ideally want your vehicles to be able to withstand a few dozen seconds of delay on a round-trip and still "make up" the lost time on the next load)

green fiber
#

If its anything above 90° it causes deadlocks

hard ivy
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Hmm, actually, Ionized is only inefficient if you consider the opportunity cost of not burning the rocket fuel

in terms of converting power into more power, Ionized is actually way more efficient than Ficsonium

versed plinth
#

i am beyond annoyed rn

modest nest
#

Same

mortal ginkgo
versed plinth
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i cant make a pre-signaled train intersection

modest nest
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Oh I just haven't eaten very much today

acoustic heart
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Dude, the mk6 belts are sick

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Also, I think converters are the coolest building

versed plinth
green fiber
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Still better than refinery spam

versed plinth
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im more talking about how dam expensive they are

acoustic heart
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Oh Im aware at how many resources they take lol.

green fiber
#

Skill issue just build more stuff jace_smile

white dawn
#

Yeah, converters definitely look cool

versed plinth
#

its actually the dimensional storage

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even with mods i can only build like 2 sets of 6x converters at a time

green fiber
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Thats why you don't rely on the depot for everything

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If you know you're gonna build converters a lot, grab soms stuff

unkempt blade
acoustic heart
#

My issue is managing my inventory space. For some reason I have had like 3 slots of screws since the beginning.

versed plinth
green fiber
#

Boooooo pioneer with inventory management issues detected

acoustic heart
#

All this cool alien tech and no FICIST backpack??

heavy pine
#

Don't be afraid to toss things in the trash. Or if you don't want to waste it, put down an AWESOME sink and connect a storage container to it with your fastest belt, then toss your unneeded stuff in there.

mortal ginkgo
hard ivy
acoustic heart
#

Oh I trash parts all the time lol

mortal ginkgo
#

YEAH

versed plinth
#

i got hardstuck in oil because oil power generators were so freaking expensive

unkempt blade
modest nest
#

They weren't that expensive

acoustic heart
#

I never made it passed aluminum pre 1.0

green fiber
#

I never made it past

unkempt blade
versed plinth
acoustic heart
obtuse gull
#

Would it be possible for someone to hop in a VC with me and help with my turbo power plant?

unkempt blade
green fiber
# green fiber I never made it past

Also oops,
Sorry, didnt even notice you made a typo in your message i was just making a joke that my message is unfinished.

Didnt wanna make it look like i was trying to correct you

#

(Dean i mean)

acoustic heart
twin bay
#

Did they say when the console release is

mortal ginkgo
twin bay
#

Wait rlly?

mortal ginkgo
hard ivy
unkempt blade
#

Just the idea of playing this game on a console stresses me out. It'll be interesting to see how it runs

modest nest
#

Probably decently well

acoustic heart
#

I have friends that play console and I want to get them into the game

unkempt blade
#

Is there already controller support? I've never bothered to try it

modest nest
#

Game is pretty optimized, I don't know how well they'll be able to build vertically on console but

mortal ginkgo
#

Combat should be interesting...

acoustic heart
#

Anyone play on the steam deck? I recently got one

fluid sapphire
#

the idea of playing this game on a controller seems like doing surgery with mittens on

modest nest
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You can test it, it should have controller support already

white dawn
#

You'd probably be best off spreading out rather than making huge single-location factories, but should be just fine

acoustic heart
#

I might check it out today

white dawn
#

(I usually recommend that regardless, but presumably it'd be a little more important for performance reasons on the Deck)

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And yeah, controller support landed in 1.1

acoustic heart
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I usually keep things spread out. I do want to make a large mega factory one day

unkempt blade
modest nest
#

Also the lack of mods, specifically infinite zoop

willow glen
#

I find that console players are a lot quicker with radial menus than us PC players are. I find the aiming slower, and you can’t auto-aim a building, so I’m interested to see how they overcome that

modest nest
heavy pine
#

Do trees grow back after you've chainsawed them down?

modest nest
#

No

fluid sapphire
willow glen
heavy pine
#

Hrm, could've sworn I've seen trees respawn but I must be mistaken. Oh well, time to get some nature out of the way. sf_chainsaw

acoustic heart
#

Yeah, who needs trees

lime ermine
acoustic heart
lime ermine
#

It does that automatically

heavy pine
#

The falling trees are a nice touch. Completely unnecessary, but fun to watch.

acoustic heart
#

I like watching trees and stuff blow up

heavy pine
#

I suppose I could start using nobelisks to do my deforestation. It's not like I need the biomass anymore.

white dawn
#

I suspect at least some of it is just familiarity. I've never had consoles, so I tend to find controllers quite awkward even for genres which they ostensibly are good at

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(Like I recently played a twin-stick shooter which is theoretically a controller strongpoint, but in the end I still found keyboard+mouse to be a lot better for me)

acoustic heart
#

I have a depot on my nobelisks so Im always blowing stuff up

white dawn
#

Just about the only game I've actually enjoyed a controller on is Katamari Damacy. :D

heavy pine
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Oh, certainly. One of the first things I did once I unlocked nobelisks was to make a factory to produce them and upload them to the depot.

crisp edge
#

i think i've hit the mid game and am being plagued by choice paralysis and the dilemma of being forced out of my main base for oil product production. like i don't love the biome i found oil in, it doesn't seem easy to build in, and thus far i've been just building floor on top of floor with each new thing i need to produce(screenshot in #screenshots ). it's not pretty, but it's pretty cool(to me as a new player).

I almost feel like i'd benefit from a satisfactory tutor, so to speak. someone to hop on a call with me and kind of give me some direction on where i should go with the playthrough, decide whether to use belts or trucks or trains to move things around, etc. i've been watching some youtube videos and i'm just struggling to figure out where to go from here

main topaz
unkempt blade
crisp edge
acoustic heart
#

Yeah, breaking up big projects is 100% the way to go

crisp edge
#

what do you guys mean exactly by breaking up big projects

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what's an example of a big project being broken up

unkempt blade
#

As you unlock new materials you're often using previous materials to combine into the new ones. You don't have to do EVERYTHING at the same time or in one place and can do part of that new item then the next part, etc.

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the production chains gets increasingly complicated so it's good to find steps to reach the final goal

modest nest
#

Like a small factory here that only makes HMF and another here that makes computers and circuit boards because they use similar parts

crisp edge
versed plinth
#

honestly

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im pretty sure my new power shard factory will almost definitely deadlock

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i have no idea what to do about the dark matter crystals

crisp edge
#

i also just watched a video on power last night and watching the chain of nuclear > uranium waste > refining that > nuclear > plutonium waste > refining that > ficsonium power was a trip and a half to watch

modest nest
#

Basically each time I need a new set of items I automate them again in a new spot where I'm planning to use them, I don't add on to an existing spot and transport them over

unkempt blade
#

As far as your vehicles vs belts question - belts are going to be bulletproof and do things most reliably so they're probably easier to use. Vehicles are a lot of fun though so when you need a break play with them a bit and see if you like using them

dense turtle
#

yeah i just tried trucks today

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and i hate them respectfully

modest nest
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Stuck on an invisible wall

versed plinth
dense turtle
#

even besides that

white dawn
acoustic heart
#

Im not a huge fan of trucks. I want to experiment with them more though

wicked nacelle
white dawn
#

I admit I rarely use trucks; I nearly always just stick to tractors

acoustic heart
#

Need to get some highway blueprints going

white dawn
dense turtle
#

i prefer just trains and belts

white dawn
#

Vehicles generally work best on the map's natural roads (which, yes, does impose some restrictions on route selection)

acoustic heart
white dawn
#

Sure, everyone's got their preferences for logistics. :)

wicked nacelle
acoustic heart
#

The only thing I have not put enough love into is tractors and trucks

white dawn
#

Personally, IMO all of the available logistics options have niches where they're excellent (which, yes, includes vehicles. :)

unkempt blade
#

I'm a huge vehicle-enjoyer but there's more of a learning curve than belts for sure. I like them a lot because they make the factory feel a lot more alive though

dense turtle
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so its the time for the most complicated stuff, i dont even know whats in tier 9 and i dont wanna know

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the hell is nuclear pasta

white dawn
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But yeah, nothing wrong with not liking any of the options. Not gonna try and force someone to use tractors if they don't want to. :)

wicked nacelle
modest nest
#

It's uh copper heavy

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Get ready to use your copper supply

acoustic heart
#

Very copper heavy

white dawn
dense turtle
#

is it edible

unkempt blade
modest nest
#

It's edible if I eat it

wicked nacelle
white dawn
#

(Compared to the "real-world" namesake, it's actually a bit silly that we're able to produce it, even with all the magical FICSIT tech we've got, but I suppose if I go own that route I'd also have to start questioning pocket dimensions and the Depot and all that. :)

acoustic heart
#

Trains are so awesome. I love setting up train networks

modest nest
#

I just don't know how efficient trains are, like should I be using them for transporting 2500 items per minute halfway across the map?

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I don't want to build a rail without knowing if it's viable or not

white dawn
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You can add as many train cars as you need on a train, if one (or two, or three) isn't sufficient. (Though you'll have to also probably want to start adding more engines to improve acceleration)

modest nest
#

Ooo

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And like multiple trains per line ya

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Like two or three

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So when ones at one stop another's at the opposite stop

white dawn
#

Sidebar: any of the game's logistics methods can be used to support any throughput you want, though how practical it is in a given situation can change a bit. You can attach multiple vehicles to the same routes, multiple cars to the same train, or multiple drone ports/drones. (Or, in the interests of completeness: you can also add more belts. :)

wicked nacelle
ionic forge
#

so when do i get asphalt

hard ivy
unkempt blade
#

trains can move a whole lot of items but the more you use trains the more likely you are to have traffic issues that can slow down or block your routes so you want to pay attention as you're adding more of them

white dawn
ionic forge
#

so i can start paving my base, or am i supposed to use concrete

ionic forge
acoustic heart
white dawn
modest nest
#

Alright I just boarded the last train of the day, been going for like 5 hours already

silk ocean
#

KYO is the boss

modest nest
ionic forge
#

4 awesome tokens hurts to look at but ig ill just void some heavy plates

silk ocean
#

Wagons xD

ionic forge
#

more like 6, but yeah same thing

modest nest
#

Wagons whatev

white dawn
ionic forge
#

i have a rebar gun

white dawn
hard ivy
# modest nest But how many cars

the max assumes a constant stream of trains of infinite length

but you can get pretty close with reasonably long trains, even with like 8 wagons

but the number of wagons and trains depends on your exact demands

white dawn
#

(For that matter, be sure to check your MAM occasionally for anything you might be able to research but haven't yet. The MAM is chock-full of exceptional things to use)

ionic forge
modest nest
white dawn
#

Anyway, yeah, without Smart Splitters, sinking your production lines is kind of fiddly and probably not worth it. Can manually sink stuff if needed in the meantime, as you were already planning. :)

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They're unlockable quite early, though you do need to find some Caterium to start researching in the MAM

modest nest
#

Honestly I just go on the map and run over to the nearest caterium node

wicked nacelle
versed plinth
#

im unsure what to think about turbo pressure motors

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the alternate recipe

wicked nacelle
white dawn
wicked nacelle
#

All my nitrogen supply stores get aluminum deliveries as needed so they can always top off their own empty bottle supply

hard ivy
modest nest
#

Yeah, it's nice knowing what to rush heh

white dawn
modest nest
#

Wish I could rush a hover pack but oh well

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Guess I coulddd

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But nah

white dawn
#

Heh, rushing to hoverpack means rushing like 70% of the game

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Would need some speedrun techniques for that one

crisp edge
white dawn
#

Gotta get all the way past aluminum; that's a lot of elevator parts.

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Though, sure, Phase 4 is definitely the biggest. Still, a pretty huge chunk of the game

modest nest
#

Is there a satisfactory speed running community

crisp edge
white dawn
white dawn
crisp edge
#

pretty sure i saw an any% run on youtube the other day and it was like 10 hours

versed plinth
#

i may be insane

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but im aiming for 10 BWD / min, unslooped

hard ivy
versed plinth
#

for approximately 50 million points / minute

modest nest
#

Doggo speedrun is fire

wicked nacelle
#

I found around 30 things start getting complicated as you start running out of resource types on the map

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Nitrogen and quartz and aluminum were my primary hurdles that I had to make sure I was using/producing effectively

versed plinth
#

should i try 20 then

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hmm. my goal is just to get the golden nut

wicked nacelle
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Just one?

versed plinth
#

also im gonna start running our of power

modest nest
#

Get a couple

versed plinth
#

2 is significantly more difficult than just 1

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hmm

modest nest
#

Why not 3

wicked nacelle
#

I suggest a min/coupon goal 🙂

hard ivy
#

the theoretical max is 2 golden nuts/min iirc

wicked nacelle
#

2 nuts/m would be craaaaaaaazy

hard ivy
#

true, just did the math lol

dense turtle
#

2000 coupons per minute?

hard ivy
#

2 coupons, yeah

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so 1 nut every 500 mins

wicked nacelle
#

520M points/m is theoretical max (but it involves more buildings than the game can actually support)

modest nest
#

I swear this discord is like a bunch of 57 year old grandmas with their coupons

versed plinth
#

i think i may need to split this project into several subfactories

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because this would be insane to have entirely in one building

modest nest
#

Pulling up to the awesome shop on a Friday afternoon with my 2000 coupons ready to buy some nuts

versed plinth
#

its never been my vibe tbh

modest nest
#

Ayyy I'm in France now

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Just crossed the border

hard ivy
wicked nacelle
versed plinth
#

ok

wicked nacelle
versed plinth
#

i will go for that then. today i will try and set up the plan i think, and maybe start on the first part

hard ivy
wicked nacelle
#

but I haven't checked either for correctness 🙂

hard ivy
#

441Mp/min with everything at 250% and net 0 power

wicked nacelle
#

I consider 300M to be the edge of sanity though. at least if you're trying to figure it out mostly organically.

hard ivy
#

realistically, you could probably do 1 coupon/min

wicked nacelle
modest nest
#

Man if I get a coupon every 5 minutes I'm happy

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I just now realized the bot auto reacts with the coupon

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Ah

wicked nacelle
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I don't (coupon) know what you're talking about

modest nest
#

I may be a little slow

heavy pine
#

Throwback for us old farts... "Pardon me, would you have any Grey Coupon?"

wicked nacelle
#

why of course

hard ivy
#

11000 if you don't use any sloops

wicked nacelle
#

you're basically doing the 480M build if you don't use sloops -- because the max point build just puts them all (nearly) on BWDs

storm talon
#

Soooooo in order to build a dedicated foundry looks like I'm going to need to expand coal power. With MK.2 miners, one coal node can feed four coal powered generators.

wicked nacelle
crisp edge
wicked nacelle
#

Also depends on node purity and belt speed of course

crisp edge
#

coal generator = 15/min on coal, mk2 node is 120/min if normal, so you should be able to do 10 coal generators on a mk2 coal node

wicked nacelle
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And sharts

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Shards.

storm talon
#

Hmmmm....

crisp edge
wicked nacelle
crisp edge
#

i'm up to 6 sharts per min

storm talon
#

Those might all be impure coal nodes.

heavy pine
#

Sharts come from biomass, so no good way to automate.

crisp edge
#

only took 20/hour of chipotle power

storm talon
#

Lemme go check.

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Wiki checks out if they're impure.

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I might have one normal coal node in there, come to think of it. That should mean I can add a couple more generators.

crisp edge
wicked nacelle
storm talon
#

No, wiki says MK.2 on impure can only power four.

crisp edge
#

yeah, still 60/min

#

wiki is correct

#

the math is indeed mathing

wicked nacelle
#

Every once in a while I think I miss playing early game satisfactory. Then I try it again and realize it’s just pain.

storm talon
#

Two are normal.

crisp edge
storm talon
#

Which means I can add four more coal powered generators.

#

Two impure, two normal.

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That's why my math was off, I'm still not in the know about node purity.

wicked nacelle
storm talon
#

Yes I can overclock but I don't think it makes sense atp.

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At least not with coal powered generators.

wicked nacelle
#

You overclock the miner

storm talon
#

So foundry is a go.

pallid tide
#

Diluted fuel gives you higher net power than diluted packaged fuel right? Since you don't need to pack/unpack stuff?

storm talon
#

Oh looks like I can add 8 more generators.

wicked nacelle
crisp edge
#

so you're working with 360 coal total, so up to 24 coal generators

wicked nacelle
# pallid tide oh interesting

Also I really like working with packaged fuel. It’s great to be able to trivially divert excess fuel to burners with a smart splitter. Also I get really good pipe flow from unpackaging without any fancy tricks. I’ve revamped my oil factories to be mostly packaged stuff.

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Whereas I get obnoxious pipe flow out of blenders

storm talon
#

Appears so.

crisp edge
#

okay so i'm just looking at the interactive map trying to decide which set of oil nodes i should go to, because i really dislike the biome in the southeast corner of the map. does anyone have a favorite?

storm talon
#

@crisp edge 20, not 24.

pallid tide
heavy pine
#

Blender is 75MW of power for 100 fuel/min. Compare that to however many packagers it takes to handle that much.

crisp edge
storm talon
#

@crisp edge Two of my nodes are impure.

wicked nacelle
crisp edge
storm talon
#

I see.

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Yes you're right, I'm wrong.

crisp edge
#

is ok

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then you have to do the water math too 😂

wicked nacelle
#

And that would be plenty of coal power to get you through that tier and on to the next power source

crisp edge
#

ironically that's exactly what my power plant is doing. i'll go grab a screenshot real quick

wicked nacelle
#

That’s not ironic. Just coincidental

storm talon
#

I think atp it's two inputs per water pump.

crisp edge
#

fine @wicked nacelle

wicked nacelle
daring reef
#

so

wicked nacelle
daring reef
#

why is there no item to teleport u to the hub

#

in satisfactory

wicked nacelle
daring reef
#

it seems like a no brainer

crisp edge
daring reef
modest nest
storm talon
#

Is there any way to view the world tiles?

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@modest nest They made a video about it lol

wicked nacelle
crisp edge
storm talon
#

@crisp edge On controller?

daring reef
dense turtle
#

will my turbofuel rafineries just work if i dump all fuel into one pipeline

crisp edge
modest nest
storm talon
#

@modest nest Jumping off a cliff

modest nest
#

Ah sick

heavy pine
#

There isn't really a way to set a smart splitter to prioritize the outputs, right? Like "Send it Right first, then send it Center, and if both are full send it Left."

storm talon
#

I always die when I'm out exploring so it doesn't matter lol

modest nest
#

My favorite activity

crisp edge
storm talon
crisp edge
storm talon
#

Ahhh so that's snap mode

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I thought snap mode snapped to other structures.

crisp edge
#

snap mode with other buildables will snap to other objects like foundation and other structures, but with a foundation out in the wild it snaps to the world grid

wicked nacelle
#

Coal burner wants 45 water/m right?

crisp edge
#

which will allow you to build anything anywhere on the map and have everything line up when you connect it

storm talon
#

You know what I really like? Zoop mode.

hard ivy
wicked nacelle
#

45*8 is 360

crisp edge
storm talon
#

@crisp edge That'll make things a lot easier.

modest nest
crisp edge
#

whoopsie

storm talon
#

I should load some mods. 😮

wicked nacelle
modest nest
crisp edge
#

i also like zoop mode. and i haven't seen it mentioned in a single tips and tricks vid or by anyone here, and i was about 30 hours in when i discovered it. i was so mad lmao

wicked nacelle
#

I suggest sticking to vanilla friendly QoL mods so you never have to worry about a mod not getting updated after a patch

modest nest
#

^

wicked nacelle
dense turtle
#

how is the better coal made of coal and sulfur called in english

wicked nacelle
#

You could look up coal recipes on wiki

modest nest
#

I personally only ever use biocoal

dense turtle
crisp edge
# wicked nacelle You can also blueprint out foundations even if you don’t know about zoop

what i want is a way to create a blueprint that would allow me to easily extend belts en masse. like i could do a 4 high stack and click once to place it, then again for the other end, having the length and shape of the belt be able to change based on build mode and where i click. then connect the next set of 4 high to it with one click and do it again. i'm hoping you'll tell me there's magic that allows that, because connecting each belt segment one at a time or having to make them super short because of blueprint build shape is really annoying

wicked nacelle
#

Yes. Autoconnect

crisp edge
#

okay how

dense turtle
#

r

wicked nacelle
#

In build mode select autoconnect or autoconnect blueprint

modest nest
#

When building blueprints you cycle the build mode to auto connect, like swapping to zoop on foundations

heavy pine
#

Press R to cycle through modes until you're on one of the autoconnect options.

crisp edge
#

i'm about to have a great day

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testing right the hell now

wicked nacelle
#

Autoconnect blueprint usually works better because it snaps to the right height. Also works with pipes. And it shows you the max connection length

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Note that sometimes it makes stupid invalid connections. No fix for that

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You just can’t use it there

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Power lines don’t auto connect probably because it’s impossible for the game to know which ones you’d want

crisp edge
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OMG YES

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i asked someone in vc the other day if there was a way to do this and he said no

heavy pine
#

The autoconnect feature is a godsend for long lines of multiple belts and/or pipes.

wicked nacelle
#

Make sure you have a LOT of mats. You burn through stuff REAL quick

crisp edge
#

yeah, it took me a couple hours to run from my iron and coal nodes in a valley to my factory because it was a 5 high stack. this is amazing

crisp edge
wicked nacelle
crisp edge
wicked nacelle
#

If dimensional storage were a mod everyone would just bitch at you for cheating if you used it

onyx siren
#

i want to double check that you can get silicon circuits alt recipe before getting to phase 3

storm zephyr
#

what even is dimensional storage is it like an enderchest

wicked nacelle
#

!wikisearch circuit_board

fossil iceBOT
wicked nacelle
#

Recipes are in the wiki

crisp edge
wicked nacelle
dense turtle
#

i wonder what do yall think is train worth it over 600 meters or should i just belt the materials

wicked nacelle
#

And everywhere is flat once you put down foundations 🙂

crisp edge
storm zephyr
wicked nacelle
crisp edge
storm zephyr
#

is there a way to make power lines longer so i can zipline from one place to another without interruption

heavy pine
#

Wish we had a way to flip asymmetric buildings like refineries, so they could line up two of them with their inputs or outputs facing each other.

wicked nacelle
storm zephyr
#

how long can those go

crisp edge
#

the consensus is in, power tower x3

crisp edge
heavy pine
#

Power towers can run much longer lines, but there's no such thing as "power line Mk2" or anything.

wicked nacelle
#

But hypertube cannons beat every other pioneer transit

hard ivy
storm zephyr
#

🔥

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im still early game rn but ill try to get them

dense turtle
#

hypertube cannons are early game

crisp edge
#

i think it's a tier 4 research?

dense turtle
#

oh power lines

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towers

crisp edge
onyx siren
wicked nacelle
dense turtle
#

yeah im gonna belt it

wicked nacelle
#

Did I say east before? MB

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West coast best coast

crisp edge
#

thank you very much, will go do that

heavy pine
wicked nacelle
#

There’s 7200 fuel/m there with the right alts and tech.

storm zephyr
#

how do you make foundations look like that???

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mine are just ugly squares

heavy pine
#

Customization options purchasable in the AWESOME shop.

wicked nacelle
#

Materials or set your default build mat in the build menu

peak wasp
#

ohhh

wicked nacelle
#

In the drop down box that you never see until someone points it out

peak wasp
#

Pioneers, what do you use a 'Fluid Buffer' for?

hard ivy
heavy pine
#

I tend not to use them.

wicked nacelle
# hard ivy nothing

Train stations if you send liquid fluids but probably just don’t do that

wild plume
#

what on earth does "Unable to scan hard drive (No rewards currently available)" mean??

heavy pine
#

If I was going to use one, it'd be for a water tower or something like that.

wicked nacelle
fluid sapphire
hard ivy
wild plume
#

oh

wicked nacelle
#

Or you have them all sitting in your library

heavy pine
wild plume
#

so i have more hard drives than recipes lol

wicked nacelle
#

If you have library hard drives already scanned then start picking them just to put the other back in the pool

crisp edge
storm zephyr
#

w hat do mk3 conveyors cost

hard ivy
crisp edge
storm zephyr
#

those are literally cheaper than mk2

hard ivy
#

!wikisearch belt

fossil iceBOT
#
Official Satisfactory Wiki

Mk.1Mk.2Mk.3Mk.4Mk.5Mk.6
Conveyor Belts are structures used to transport items between buildings. They come in six marks with different building costs, throughput, and appearance. Conveyor Belts can only be built between building connection ports or Conveyor Poles. Placing down a Conveyor Belt on the...

crisp edge
#

every flavor of belt costs one of something as far as i know. the something is just a more advanced resource every time

wicked nacelle
#

Mk2 and mk4 are most annoying belt recipes

storm zephyr
#

whats mk4? is it the frames

wicked nacelle
#

Encased beam

wicked nacelle
#

Mk6 is easy because you have all the tools at your disposal. It’s not easy in terms of what it takes but it’s just more of what you’re already good at by then.

storm zephyr
#

is object scanner worth investing into

split pewter
#

mk5 is also easy if you know how to use dd

split pewter
wicked nacelle
willow glen
#

I find that by the time I need to actually use mk6 I have enough of the mats stored, usually. Mk5 is my preferred one tho, as mk6 has a way different look

split pewter
#

useful for limited items (like sloops, spheres, hard drives) and can detect enemies through unlocking it in the mam

storm zephyr
#

whats SAM in the alien technology tree

wicked nacelle
white dawn
crisp edge
white dawn
#

It's often found in relatively harder-to-reach spots

crisp edge
#

i actually jus tunlocked mk4 3 mins ago

#

and the rocket is back so i'm unlocking petroleum power now

wicked nacelle
#

There aren’t any little nodes of Sam on the map so you have to stumble upon a full node

#

So it’s harder to get it researched to get it on your resource scanner

willow glen
#

Once you see it you will know, it’s bright and purple. Seriously can’t miss it. But it’s often in a cave or wayyy up high

crisp edge
#

why do i get the feeling i'll either have to scour the map or look it up? like i'm trying not to google things that i should work on organically. also anyone have a favorite tier 6 research that i should do first?

wicked nacelle
#

And heavily guarded

hard ivy
#

actually, does the radar tower show nodes you can't scan for with V yet?

wicked nacelle
#

Dunno

steady glade
willow glen
#

otherwise I just map look

crisp edge
wicked nacelle
#

Sam is not a localized resource in one spot of the map

willow glen
wicked nacelle
#

It’s everywhere so you will find it

steady glade
#

or artifacts

split pewter
crisp edge
# willow glen Quartz

that's funny. i actually ignored quartz altogether util last night when i decided to do it and cleared nearly the entire mam tree in about 15 minutes

steady glade
#

no it doesnt

split pewter
#

k

crisp edge
#

also blade runners have changed my life

steady glade
#

is it possible to put items on the hotbar?

willow glen
#

every new playthrough the first thing I do is get 50 smart plating’s mats into an assembler then go get my blade runners

crisp edge
steady glade
#

for the next objectives yes

steady glade
#

but

#

you probably will want to move away to start making progress on those

#

and i dont believe you'll make a train or truck line to carry it over

crisp edge
#

i just have these factory floors still producing those and didn't know if i should break it down or not

jovial escarp
#

bro

#

th is riot

willow glen
#

Up to phase 3 I centralize, excluding oil and coal (ship in rubber, plastic. coal). After that I distribute. But it’s up to you, both methods viable

steady glade
crisp edge
acoustic shell
#

guys first week of school done

jovial escarp
crisp edge
steady glade
jovial escarp
#

Rito Games CEO uk

#

nah nvm

wicked nacelle
#

Eulcs was the joke.

#

Kaboom!!!

crisp edge
ionic forge
#

what can i do with mercer spheres? i have like 6

wicked nacelle
#

You’re going to need SAM though

ionic forge
#

yeah i dont have sam

storm zephyr
#

cast screws is the best alt

hard ivy
wicked nacelle
#

Go find a node throw up 20 hand miners on it. Then make sure to process it on a bench before you go. It compresses 4:1

hard ivy
#

it's not even in my top 50

ionic forge
tender raft
wicked nacelle
#

It’s in my top 10. I don’t phase out screws. Actually i use them more and more in modular factory blueprints

tender raft
#

id say maybe not in your top 30, its not THAT bad

hard ivy
#

it's not in my top 50

wicked nacelle
#

If you have alts that fully remove screws then ways to make screws isn’t useful

tender raft
#

fair enough 😭 but thats crazyyy

wicked nacelle
#

It’s not if you just try to never use screws for anything.

tender raft
#

it still has a use case until youre able to do that

hard ivy
#

even if I was making screws, I would not use cast

fluid sapphire
#

cue greeny screw contrarianism

tender raft
#

i have zero screws in my entire world but i respect what it was at the time i needed it

keen oriole
#

heavy oil residue and sloppy aluminum solution are good alts??

tender raft
#

some of the 2 best alts in the game

fluid sapphire
#

yes

keen oriole
#

ok

wicked nacelle
#

Default aluminum recipes are quite good

#

Pure aluminum is the only really important aluminum alt

white dawn
#

I used the vanilla screw recipe in my first HMF factory on my 1.0 save. :D

fluid sapphire
#

i like sloppy + pure combo

white dawn
#

Hadn't gone hard-drive hunting but wanted to get the HMFs going to storage

keen oriole
#

ok

wicked nacelle
#

Sloppy is fine but it’s like an 8% improvement over vanilla. For most people it’s meaningless.

fluid sapphire
#

i just like not having to deal with silica at all

storm zephyr
#

what MAM tree is smart splitter in

wicked nacelle
#

Cat

devout current
#

How do I invite my friend from Epic games to Steam?

wicked nacelle
#

or you run a dedicated server but that's much more complex

devout current
crisp edge
wicked nacelle
#

then go to session info and copy the big long epic://######### session id and give it to your friend

devout current
wicked nacelle
#

make sure you do a "public" session. It's not really "public"

#

or "open" or whatever it's called

silk ocean
#

Flip to Shhush xD

wicked nacelle
devout current
#

Holy

#

Go to Online Settings, and then hit log into epic

wicked nacelle
#

what error?

devout current
keen oriole
#

try twice

#

I never could connect first try. second always worked.

steady glade
#

have you considered... turning it off and on again?

keen oriole
#

ur gonna need to power cycle. should take about 8 hours for the capacitors to discharge. check back later tonight!

wicked nacelle
vale grotto
#

Question, would it be reasonably possible to fit a recycled plastic/rubber loop from water and oil into a MK3 blueprint designer? Like, oil to diluted fuel to recycled recipes
Is there enough space for the buildings?

storm zephyr
#

imagine if there was a player market for resources and stuff that would be cool

#

and it would send things through space like the hub terminal

wicked nacelle
#

You'd need a proper endgame, though, with rare resources

#

or like... maps that don't have all the resources like the pokemon games where you only get some pokemon and have to trade

lavish dagger
#

Yo guys can some of the experienced ppl look Questions and help

#

ı got a question

steady glade
steady glade
#

in the next phase, you'll be able to condense it to a point where it almost fits, but i predict itll take some power shards to make the ratios work

wicked nacelle
#

You don't need ratios. You just manifold it and the oil will go to the next blueprint if you're not consuming it fast enough

steady glade
#

the hor and resin

rotund sentinel
wicked nacelle
rotund sentinel
#

assuming the machines are setup to use the correct amounts, yes

wicked nacelle
#

perfect consumption would mean that you consume everything available. manifolds give you that for free every time

rotund sentinel
brazen juniper
#

Anyone getting invalid_results (EOS_UnrecognizedResponse)?

rotund sentinel
lavish dagger
#

@wicked nacelle its says log out and ı am already on epic client and ı am online

steady glade
lavish dagger
#

Do you think restarting the Wi-fi will help?

wicked nacelle
wicked nacelle
lavish dagger
#

dam

rotund sentinel
#

🤷‍♂️

wicked nacelle
#

anyhow, if people want that then great for them. But telling other people that they can't do what they asked because you want to play with your own weird rules is just strange

rotund sentinel
#

👍

wicked nacelle
white dawn
wicked nacelle
#

No, you give bad advice based on your personal rules

steady glade
wicked nacelle
#

just try and be helpful when people ask questions

steady glade
#

there wouldn't be a point in making a specialized module otherwise, just basic blueprints to quickly place a load of refineries would be better

#

*although thats what i do

wicked nacelle
#

it's nice to just be able to plop them down and only have oil go in and plastic/rubber come out and be able to scale it by a single click per scale unit

#

I don't do that but it's still just as useful whether machines are at 100% utilization or not

modest nest
#

I think I broke my equipment workshop

wicked nacelle
#

all you need to know is how much oil/m it eats and how much plastic/rubber per minute it spits out

steady glade
#

HOR to residual rubber is 2 to 1, recyled plastic to rubber is around 2 to 1 and that ratio is messy, probably not the type of thing i'd enjoy having a fluctiating efficiency on

#

for most items, it wouldnt be a problem but cycles of that type need slighly more care

wicked nacelle
#

the recycled loop is super easy since the profit is just what the other one doesn't eat.

hard ivy
balmy dune
#

ahhh panniiccc, I can't play 😢

steady glade
hard ivy
unkempt blade
#

all it takes is a smart splitter and an overflow rule and it's bulletproof

wicked nacelle
#

the ratio of oil to plastic/rubber is constant

steady glade
#

as i said earlier, most of the time it's not an issue, but for that particular setup, i find that inefficiencies tend to propagate and end up lowerin the final output

fluid sapphire
wicked nacelle
steady glade
hard ivy
steady glade
#

lucky you i guess

hard ivy
#

I feel like if you do that and have an issue, it's a skill issue

unkempt blade
steady glade
steady glade
mortal ginkgo
#

he do be like that, dont mind him much

#

however your final output should not have issues if a byproduct is not blocking

#

some buildings can go on and off regardless

steady glade
ivory condor
mortal ginkgo
unkempt blade
# steady glade yes, that was my argument but seemingly that's wrong

2 refineries side by side facing the same direction, conveyor going from one left to right, between the two refineries you have one smart splitter with an overflow rule directing a conveyor towards storage, the second rule is going towards the right refinery with your plastic/rubber to recycle. On the second refinery you have an overflow rule on the output going to storage and the second rule sending your plastic/rubber back around to the start of the input conveyor on the first refinery

#

the non-overflow rules will always feed the refinery enough for recycling and the overflow will remove the rest and send it to storage

steady glade
visual cosmos
#

I'm not sure if I need 1920 iron ingots, but im making it

steady glade
visual cosmos
#

One project

wicked nacelle
steady glade
#

is it phase 3?

visual cosmos
#

Wasn't supposed to be big

visual cosmos
#

Making heavy industrial frames

#

Encased*

mortal ginkgo
steady glade
#

then its probably about enough

unkempt blade
#

half of the output feeds the recycling loop and half is surplus for storage

visual cosmos
mortal ginkgo
visual cosmos
#

So instead im just using all coal in the top right corner of the map* and making steel

mortal ginkgo
#

I still dislike the fact that Modular Frame is 2/min.. like brother, its a simple cube made of rods, whats so complicated? jace_smile

steady glade
pale karma
#

Hello, I got some issues to play on multiplatform with my friend. We both get an unrecognized error and it's the first time.
Y'all know something about that ?

visual cosmos
#

Basically low resource cost per frame

mortal ginkgo
visual cosmos
#

Lower

hard ivy
visual cosmos
#

You only need phase 5 for it should be finr

#

Tier 5

#

Phase 3*

brazen juniper
#

eos is out 😭

visual cosmos
#

Its not fun mathshehe

hard ivy
wicked nacelle
#

great thing about manifolds is they will just back up and the production will become exactly what you want on its own as long as you make at least as many as you want

mortal ginkgo
fluid sapphire
#

i make 30 RIP and 25 modular frames with those recipes, numbers come out very nice

wicked nacelle
#

sure, as long as it supports the per-machine input that works fine.

#

I just go work on something else and don't care

visual cosmos
#

That 2.813 constructors is kinda sad though

steady glade
wicked nacelle
visual cosmos
#

Personally I'm making more than what i need then storing excess into storage/sent to sink

hard ivy
#

unless the machine consumption matches the belt exactly

mortal ginkgo
#

thats... the point

wicked nacelle
ivory condor
fluid sapphire
steady glade
#

yes that is the point, getting the machines runnig while pulling the minimum amount from the belt

mortal ginkgo
#

yes, ofc one should use the matching belt version for continuous work..

wicked nacelle
mortal ginkgo
#

God, for someone who constantly says "skill issue", he really gets alot of things wrong

steady glade
#

if i pull a mk1 from a mk4, i can get 8 machines running instantly

mortal ginkgo
#

^

steady glade
#

yes i could use an mk2 and fill up its buffer quickly but itll starve the others in the meantime

mortal ginkgo
#

Lets not forget that Real Alpha 100% Male Gigachad Gamers do not use belts and still have a constant 100% production running factories. Yes.

#

They are manly enough to hand feed.

ivory condor
#

Enjoy hand feedinghehe

wicked nacelle
#

people care way too much about how long it takes a manifold to spool up.

acoustic shell
#

guys how much radio control units a min should I need

wicked nacelle
mortal ginkgo
steady glade
wicked nacelle
#

you could make it take a million hours

steady glade
#

then for other machines, you'll probably caculate wat you want directly

hard ivy
acoustic shell
ivory condor
#

Like why do people need such fast instant production, just wait and it gets to 100% anyways

steady glade
hard ivy
mortal ginkgo
#

I find it weird that buildings can request items as big as much as a stack 😛

#

they should like ask for 2x or 3x max to what they actually need to work continuously

#

maybe playing DSP 2.5k hours made me entitled so meh

fluid sapphire
mortal ginkgo
steady glade
#

because watching a factory flood out a load of items is the most satisfyling thing

mortal ginkgo
steady glade
hasty peak
#

dont real chads do roof exposed conveyer logistic stuff

mortal ginkgo
#

I just like the concept brotherman.

hard ivy
acoustic shell
#

I just finished my 1.88/m supercomputer factory and want to know how much rcu/m is good cuz its a little odd to get more aluminium casing if I need a lot a min

mortal ginkgo
wicked nacelle
steady glade
# acoustic shell yea im on t7-8

then yea 2-3 is fine for the depot, then you'll want a lot more more for turbo motors, supercomputers, and pressure conversion cubes

fluid sapphire
acoustic shell
visual cosmos
#

Welp game crashed as I tried to place a blueprint

fluid sapphire
#

i need to see my items go brr

visual cosmos
#

Sounds about right

wicked nacelle
ivory condor
acoustic shell
mortal ginkgo
visual cosmos
#

I'm glad I made my autosave timer 10min instead of the 30 I had before

steady glade
visual cosmos
#

But still

slate python
onyx siren
#

the best factory look is when you have a billion conveyers in all directions (especially vertically) but none of them are clipping

acoustic shell
#

I could probably make more/m min factorys when I get drones,

mortal ginkgo
young copper
#

Is the Supercomputer still in the MaM??

#

Sad

steady glade
#

i dont have that much faith in my mastery of the Logistics Floor™, so i still refuse to use lifts straight into or out of a machine

heavy pine
#

I thought signs were supposed to act as light sources. Why is my logistics floor so dark? I've got 2m square signs in the center of each ceiling foundation.

fluid sapphire
acoustic shell
mortal ginkgo
heavy pine
#

Full emission strength, and turning on Lumen makes it darker.

steady glade
copper storm
fluid sapphire
steady glade
steady glade
#

since ill reuse it for phase 4, ill probably tear most of it down to beautify my stacked machines, redo the belts and get a 90% efficiency minimum

fluid sapphire
#

for the first time, pure iron recipe is being a pain in the ass

fluid sapphire
#

i need to build balancers for 7 more train stations tired_jace

peak wasp
hard ivy
fluid sapphire
peak wasp
#

do any of you use the tools website for guidance?

fluid sapphire
#

literally all of my production lines are in tools

hard ivy
#

same

peak wasp
#

so good, even gives you the clock speed 🙂

versed plinth
#

i have not touched the rocky desert yet

#

i wonder what i should make there. i was considering producing the turbo motors + modular engines I need for my next project

vestal merlin
#

Just wanna say hope everyone's enjoying this game. I'm absolutely in love and I haven't even finished phase 3 yet. Thinking about how to make things more efficient while doing my job 😩

#

Only just unlocked coal. I know cooler things are coming 👀

peak wasp
#

best game
portal 2 was my fav but now this is

rough karma
versed plinth
#

im wondering if i should consoldiate all the resources in the rocky desert or turn them into ingots and THEN consolidate

ivory condor
#

New phobia unlocked, when you fear that just around the corner is another portable minersf_portable_miner

fluid sapphire
slate python
#

Ok

unkempt blade
ivory condor
unkempt blade
#

smart!

vestal merlin
#

Forcing myself to be less optimal though, in a not-unhealthy way, and more of a, this thing can be good enough and I like that it works instead 🙂

unkempt blade
hard ivy
vestal merlin
#

I am still spaghetti-building my lines until I uncover the wonderful world of modularization and vertical stacking

#

But I am pre-steel production so.... early game gang

unkempt blade
pallid tide
# wicked nacelle I think it’s overall less power intensive because it doesn’t use blenders

Just FYI I just took the time to do some math, and blenders are actually slightly more power efficient by about 10%.

My measurement was how much power is consumed to process a full mk2 pipe of HOR for each "module", meaning anything between water, HOR, and fuel.

For DPF, you need 20 sets of water packager, DPF refinery, and fuel unpackager. Each set takes 50MW, which adds up to exactly 1GW to produce 1200 fuel/min.

For DF, you need 12 Blenders. Each one takes 75MW, which adds up to 900MW to produce the same 1200 fuel/min.

Honestly a pretty insignificant difference, it's interesting that this lines up with lots of other things in the game later production levels are slightly more efficient but the gains become more and more marginal.

pallid tide
#

It could also be said that if fuel does stay packaged for vehicles and stuff that would reduce the overall power bloat pretty much entirely

versed plinth
#

man quickwire is used a LOT in end game huh

vestal merlin
wicked nacelle
vestal merlin
#

Yeah, my brain jitters from one thing to the next, so I definitely just like creating one thing well enough, before realizing suddenly that I need 20 million more of those factories or production lines to create the next assemblable item

#

its a fun grind 🥲

storm zephyr
grave panther
#

I'm just starting phase 3 and I'm setting up my first oil production facilities. I've heard that some of the alternative recipes for fuel, rubber, and plastic can drastically increase how much you can get out of a single oil node. I've built a good stock pile of hard drives and I'm trying to find these alternative recipes. I'm just wondering of I should wait till I can find the alt recipes I'm looking for or just build a factory with the regular recipes.

vestal merlin
#

thats criminal, thats exactly where I left off

vestal merlin
slate python
crisp edge
fluid sapphire
tender flint
#

Curious if they have ever given any indication of adding belt rate alerts?

fluid sapphire
versed plinth
wicked nacelle
#

All the unlock/research/progression goals in this game are about total amounts, not rates of production

#

at each tier you'll need a lot more of all the things you made for the previous tiers to build the things for this tier

peak wasp
vale grotto
rough karma
fluid sapphire
slate python
wicked nacelle
steady glade
wicked nacelle
#

it's all about how long you're willing to wait 🙂 also, stockpiling the previous tier's elevator parts makes sense while you work on the different parts of the tier you are on

peak wasp
wicked nacelle
scarlet canopy
vale grotto
vale grotto
hard ivy
wicked nacelle
steady glade
# vale grotto Sounds totally reasonable

you should do it in steps, like one blueprint that makes the packaged diluted fuel (first it has to deal with the resin, next if enough space you can include the unpackaging), then the recylcling loop, 2 to 1, and a smart splitter for the output, piping is gonna be a mess but good luck

wicked nacelle
lofty hazel
steady glade
peak wasp
wicked nacelle
wicked nacelle
vale grotto
ivory condor
#

I think ill just stay with modded bps and not have things clipjace_smile

lofty hazel
vale grotto
wicked nacelle
#

I don't think it would work in a 4x4 because of height

ivory condor
#

Enjoy the clipping I guessjace_smile

vale grotto
knotty smelt
#

im about to crash out trying to get these pipes to work vetically

ivory condor
lofty hazel
wicked nacelle
shy mulch
hard ivy
lofty hazel
shy mulch
lofty hazel
crisp edge
hard ivy
ivory condor
lofty hazel
keen oriole
#

oh, you can use them for when you cannot balance water, just place a couple dozen and clear them while u get the balance right

ivory condor
keen oriole
hard ivy
#

somebody looked at the code recently and they're using an actual irl physics equation to simulate flow

#

like bruh, this is a game

#

foundations can just float and you're coding in flow simulations???
(badly, might I add, because everything in-game is apparently a superfluid)

rough karma
hasty peak
#

imagine they redo the quantum recipes to reflect when quantum computers become a real thing lmao

crisp edge
ivory condor
#

Honestly im not really suprised but still deeply disappointed

hasty peak
#

if you thought that was bad look up tf2 developers losing their mind lmao

ivory condor
#

Imo no game should implement navier stokes equation

willow glen
#

ya, I studied flow for a year in college, we typically used cloud computing overnight to model seconds of simulation. Seems wild to put anything close to that in a game

hasty peak
#

can we put that breaking bad in the lab gif with the bottom text saying satisfactory devs overcomplicating the most basic mechanics

willow glen
#

But as long as you

  1. Always pump vertical pipes
  2. Don’t mix fresh and recycled product
    pipes are easy. It’s when you wanna get creative and violate 1 or 2 that it gets weird and non-realistic imo
bright magnet
#

gotta love spending 1 hour belting everything to then notice that the stackable conveyor belt supports were off my 1 click ... hell nah i wont fix it

willow glen
#

Also flow being 600m3 whether it’s 1m or 1km (horizontally) is laughable but whatevs

bright magnet
hasty peak
#

or just cheese it and put pumps on a single water pipe to move like 100 other pipes going like 500 meters up or something stupid lmao

willow glen
#

And all the lovely edge cases where it works for an hour then doesn’t

hard ivy
peak wasp
#

So I accidentally created a battery that can run my entire factory for a week

willow glen
#

expand the factory until that becomes an hour
Actually, how many batteries is that?

hasty peak
#

Lumi would you like to see the comically huge model i have currently, ive been working on it for like weeks now lmao

bright magnet
bright magnet
#

but thats one of my goals to make a stupidly overkill battery tower

willow glen
keen oriole
#

u can only fit mats for 25 batteries in the depot

#

kinda seems low idk

storm talon
#

I now have 24 coal gens up and running.

#

There's a lot of mess in the area that I'll need to go and clean up before long, but it's nice to have enough power.

peak wasp
#

conveyor up a ramp, better to use lifts?

#

feels like the belt loses speed with a lift, creates a gap

shy mulch
#

it doesn't

peak wasp
#

maybe poles better hmm

storm talon
#

@shy mulch Is diluted packaged fuel any good?

#

Lifts are the same speed as ramps.

shy mulch
#

I've never used it, if it suits your needs then use it, if it doesn't then don't, I guess

hard ivy
main topaz
storm talon
#

It came up, that's why I asked. But I guess that's fine because the other options were kinda ass lol.

#

Those damn tick thingys get in the way so often

#

Gotta smack 'em to get 'em to leave.

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I killed one and noticed it has tears on its face when you kill it. I'm sorry, I had no other choice, you were stuck on top of a splitter. 🥹

ivory condor
storm talon
#

They should make hypertube boosters an actual thing in the next update.

topaz shale
dusky pelican
#

I finally figured out throughput w/r/t trains and I feel like I can see time

wicked nacelle
#

you just want the same thing that's already in the game but give it a different name?

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the hypertube entrance already does that

topaz shale
wicked nacelle
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just put another entrance in it

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or 10

topaz shale
wicked nacelle
#

no

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so deconstruct it first

storm talon
topaz shale
# wicked nacelle no

Then it isn't fixing the issue. The main thing I would like to see is a way to place a booster on a hypertube that acts like pumps for pipes and that can maybe work for both ways.

topaz shale
storm talon
#

No it's the same principle as a hyper tube cannon, you set up staggered entrances and supports. Three usually does the trick for getting up ramps

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Well yes.

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They should add boosters that are essentially water pumps for hypertubes. They probably don't want to because they think it will break the game for some people, but that's not been a problem before.

topaz shale
storm talon
#

If they do it I think they'll make it a one way thing. They like introducing a bit of inconvenience and it's not that hard of a workaround.

topaz shale
#

True. I wonder if I can use a hypertube branch to have a single tube be able to handle two entrances. I'll probably do that.

hard ivy
#

Pretty sure you can do 2-way boosters

topaz shale
wicked nacelle
#

hypertube cannons work amazingly well. I suggest just using those instead of the actual tubes to take you places. Cannon is faster and MUCH more flexible in terms of where you go. Additionally once you get serious altitude your (my) understanding of the map increased drastiaclly

storm talon
wicked nacelle
#

I stopped thinking about different locations and really just understood how small the map is and how little the distance mattered

topaz shale
wicked nacelle
storm talon
#

My problem with hypertube junctions is that setting them up at the entrance of a hypertube booster takes you the wrong way.

hard ivy
dusky pelican
#

Question about hypertube cannons: How the hell do you get back? Another cannon powered by biomass burners or something?

wicked nacelle
hard ivy
wicked nacelle
#

also if you're near a geyser, that works too

dusky pelican
#

My least favorite part of this game is on-foot travel. Exploring is fun until I have to get back to base

hard ivy
#

And if I cannon to explore, yeah, then I walk to the nearest factory and launch from there

wicked nacelle
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I have a cannon blueprint and just toss it down whenever I need one -- and yes, some people have bioburners prefilled with solid biofuel in their blueprints and then if you turn around real quick you can deconstruct it while you're flying away

storm talon
#

The factory is never as far away as it seems tbh

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Err, hub*

wicked nacelle
storm talon
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Slide jumping with jet pack usually solves most problems as far exploring for me lol

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Yeah true

wicked nacelle
dusky pelican
#

Wow I just looked up the map size for the first time ever lol (120 hours, true noob). 5.5km square is really not that big

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I mean it's bigger than a lot of games. But I already have outposts 2km from the hub and stuff

storm talon
dusky pelican
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Yeah I was being lazy with my units there

storm talon
#

Pretty convinced massage 2B is a moon