#satisfactory

1 messages Β· Page 214 of 1

vague sparrow
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the only thing that really drops my fpos my 40-50 is the cinematic foilage rendering

inner echo
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I got a latest gen AMD card up from a 7600...that's when suddenly dx12 started working better. They are still working on implementing the next gen stuff in vulkan in mesa.

vague sparrow
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dont buy nvidia if you love yourself

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latest RX 9070 XT is only 700 euros

main quest
inner echo
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I wouldn't for historical reasons. They were awful towards the OSS community/users.

main quest
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5070 is 550

vague sparrow
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for what specs

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wait ima co mpare

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5070 low end nvidia though, 9070 Xt is highend amd

limpid cairn
main quest
limpid cairn
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the 5070 isnt really good unless its ti

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but a 5070 ti costs like half a liver already

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nearly 1k for a gpu

vague sparrow
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hmmm

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5070 regular is slightly better than 9070 XT

main quest
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bruh

vague sparrow
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but it has 12gb vram tho

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You'll want 16 minimum

main quest
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the rtx 5070 is +8% better than RX 9070 XT

vague sparrow
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still, becuase its nvidia thats -50% aura points

main quest
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wait what

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9070 xt is 799$

limpid cairn
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they were good before they started using ai mostly

main quest
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yea

limpid cairn
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like the only reason the 50xx series is better than the 40xx series is because of ai

vague sparrow
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because nvidia is selling 95% to datacenters

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4090 is better than any 50 series

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they downgraded

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also, 12gb on a card is just barely enough to play nwer games

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you'll need another upgrade in 1-2 years

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or lower settings of course

limpid cairn
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you can barely play apex and hitman

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and both of them are ancient games

vague sparrow
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I think 16GB is the sweet spot

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above that you' ll pay alot more

limpid cairn
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if you need more you can always salvage more onto your gpu

vague sparrow
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My gpu and cpu can be overclocked, but doubt it's worth theffort

main quest
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The Rx 7900 XTX has 24g of V-ram and the Rtx 5070 has 12g of V-ram. The Rx 7900 XTX only beats it by +7%

vague sparrow
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yeah v-ram isn't everything

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But you do need it to load in all the vertices in games

main quest
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Does high vram only afect 4k games

vague sparrow
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v-ram is where all the textures are laoded before renderedd, so higher quality stuff neds more vram

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4k gaming rn is kinda meh

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unless you have money to splurge

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1440p is the sweet spot

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for price/performance

main quest
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yeah, you need to spend over 1000$ to even consider 4k

vague sparrow
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WAY over 1000

main quest
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is the 5080 the a 4k gpu

vague sparrow
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I spent 1500 euros on my setup and I can run all games 1440p on ultra with 100fps+

main quest
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What is the best amd gpu

vague sparrow
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if you like playing at 40fps 5080 is for 4k yes

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I'd say go with 7000 series

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the 6000 series are similar if not slightly better than 7000 series gpu

limpid cairn
eternal geyser
vague sparrow
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the x3D CPUs from amd are best for gaming

limpid cairn
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agreed

eternal geyser
main quest
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isn't the 7000 series like 2 years old

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Is the i5 14700k a good cpu

eternal geyser
vague sparrow
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let me tell you the 6850 sapphite XT card hads higer performence than my 7800 XT and its liek 8 years old lol

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age isn;'t everything

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don't fall for the new is alwaysu better trap

eternal geyser
limpid cairn
vague sparrow
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gaming requires only like 8 cores

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You'll want 12 or more if you go rendering or graphic designing stuff like that

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single core performance is what you need for most games, since alot are not multithreaded optimized anyway

fluid sapphire
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Or music production

vague sparrow
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music takes alot of cpu process? never looked into that

main quest
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What is a good 1440p gpu

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or cpu

vague sparrow
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7800 xt/xtx

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cpu ryzen 7 7000 or 9000 series

eternal geyser
vague sparrow
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yeah 9600x cpu kinda pricy tho like 3-400

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i checked yesterday the 9600X3d was 480 euros πŸ™

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9600x probably 300

eternal geyser
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euros

vague sparrow
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480 euros, or, 550 dollars?

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dollar kind bad rn lol

eternal geyser
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usa can buy a 9600x for 200usd

vague sparrow
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oh yeah 194 euros for me

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7800X3D 308 euros

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9800X3d 465

main quest
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nah was thinking of getting the
Ryzen Threadripper PRO 9995WX

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is it good

vague sparrow
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unfair how websites price euros and dollars the same even though the euro is worth more, rip off for sustomers

main quest
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I am trolling

vague sparrow
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it's pretty good if u want to run servers lol

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and send me a stack of that money tree u got

main quest
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I don't know if 13k is in the budget

vague sparrow
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When you are in the hospotal on your deathbed, make a wish foundation will grant you one I'm sure

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hospital*

eternal geyser
steady cedar
vague sparrow
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I think I had that same motherboard

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have*

main quest
vague sparrow
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I think the 9600 and 9600X are the same processors

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X is just overclocked, so you can get a 9600 and overclock it for X poerformance

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at least thats how it is for my 7700 vs 7700x

eternal geyser
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or just leave it since the difference in x vs not x is almost non-existent

vague sparrow
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yeah, but the price is different

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Think it saved me 100 euros just for the X

reef basin
limpid cairn
reef basin
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why

vague sparrow
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Isn't it relevant to build giga factories in 120 fps?

limpid cairn
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can you ask them nicely if they can add t3 and t4 pipes to the game?

reef basin
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no

limpid cairn
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πŸ˜”

reef basin
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because people can't even build mk2 properly

vague sparrow
true mulch
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You can easily finish the game with mk2 pipes

vague sparrow
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Wouldn't be opposed to having a 900m3 pipe though

vague sparrow
limpid cairn
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you technically finish the game with mk1 belts and mk1 pipes thats not the issue

reef basin
steady cedar
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i would really want is them adding a directly pipe
i mean as in the fluid can only go and will be forced to go in one direction

steady cedar
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i guess?

vague sparrow
steady cedar
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i mean you could pack them and unpack them

steady cedar
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but thats way to much work to achieve it

vague sparrow
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It would make for a cleaner build with less belts if there was a bit higher flow throughput

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well they are right next to the gens..

reef basin
vague sparrow
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But they have to go up by about 400meters

boreal musk
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rocket fuel is gas

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gravity isnt an issue

vague sparrow
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that's true

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it does reach, but currently I am producing more than my pipes can handle, so I'd have to route 2 extra pipes all the way up to account for that

steady cedar
# reef basin that's not what I mean

you think it would be hard to implement?
it could just be a teir 9 pipe unlock but would be nice to have such a thing where flow is directional through out the whole pipe

reef basin
vague sparrow
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I need to do a little tinkering and maybe add 4 more blenders and run then at 200p/m

reef basin
vague sparrow
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would 675m3 go through a 600 pipe ?

reef basin
steady cedar
reef basin
vague sparrow
steady cedar
reef basin
vague sparrow
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issue is I have enough turbofuel for 225p/m production on 12 blenders, so I should add more blenders to get it down to 200 to match pipes

steady cedar
fluid sapphire
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if the flow was realistic you could get away with much more hacky pipe systems

vague sparrow
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I know, I jus thave a habit of making buffers lol

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I might delete the buffers and add more blenders

fluid sapphire
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inline buffers only cause issues

reef basin
vague sparrow
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since I am overproducing the buffers are 100% filled though, so I am not having problems for now

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the problem is not enough comp coal to run turbo fuel at 100%

reef basin
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well then they are useless, as they will just be always full πŸ˜„

vague sparrow
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Fair enough

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I thought full buffers guaranteed max flow rate through the exit

boreal musk
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it doesnt

steady cedar
frail sleet
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there is no actually different behavior involved

boreal musk
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your pipes can backflow and limit your overall flowrate

vague sparrow
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for gas, useless

steady cedar
reef basin
frail sleet
blazing bane
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What’s the actual use case for buffers?

still arch
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underclock doesn't reduce power usage πŸ˜”

fluid sapphire
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literally the only time you should be using buffers

vague sparrow
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maybe generate is the wrong word, but the pressure from a filled buffer pushes it further

reef basin
reef basin
boreal musk
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most of the time i limit my pipes to 400-500/min so in case theres any backflow, my pipe still has enough room

frail sleet
reef basin
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"pressure" is not a concept here, we only have headlift, which means "how far up can the fluid go"

boreal musk
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600/min works fine, but more often i loop both ends

vague sparrow
reef basin
vague sparrow
frail sleet
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Yeah that's just headlift transmission. A filled pipe does the same.

reef basin
still arch
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eh actually underclock reduce power usage after i read in reddit, but my fuse keep blowing, as i try to jumpstart my coal 😭

vague sparrow
fluid sapphire
still arch
fluid sapphire
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use some biofuel burners to help

reef basin
vague sparrow
still arch
vague sparrow
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my bad didnt mean to @ you greeny

fluid sapphire
still arch
fluid sapphire
# still arch okay, thanks!

you'll just want to have enough power to get the coal plant running as it normally would with as many biomass burners as it takes, then you can get rid of the biomass burners as the system becomes self-sustaining again

boreal musk
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for me, i just fill all the gens with water first so all the extractor goes idle, which gives room for miners to get me some coal for the coal gens

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or simply just kick start it one by one

fluid sapphire
frail sleet
# blazing bane What’s the actual use case for buffers?

1: Trains, so that machines feeding the train have somewhere to output between train stops (and vice versa on the other end)

2a: Bootstrapping liquids

For example if you are making non-fissile uranium, it inputs 500 water worth of nitric acid and 500 water worth of sulfuric acid. It outputs 500 water.

You can connect the 500 byproduct water to one of the acid inputs, but it needs water in the system to bootstrap it before it self sustains. If you provide this extra water via a prefilled buffer, you could turn this system on remotely with one click and never have to touch it. If you provided the water via an extractor directly, you would need to measure out a specific amount of water and manually disconnect the extractor to stop it from flooding your waste pipe.

2b: If you're making for example a large rocket fuel power plant, you can build the rocket fuel processing FIRST, then connect it to a series of buffers. Lets say that you're making 600 rocket fuel per min, and it takes you 10 minutes to place, pipe up and power 60 generators.

Your buffers now have 6000 rocket fuel in them.

Those generators and the pipes require ~5000 rocket fuel to fill completely before every manifolded generator will operate simultaneously and continuously. If you didn't have a buffer, you connect the 600 rocket fuel to the generators and it takes literally 5 hours to spool up.

With that 6000 rocket fuel buffer, you can connect the 600/min rocket fuel creation to the front side of the manifold and the 6000 buffered fuel to the back side of the manifold. All pipes and generators will be full in ~ 6 minutes instead of literally many hours.

3: Storing larger quantities of stuff
Similar to 2b, if you make a power plant which creates say 50GW of fuel but you're only using 10GW at the moment, you can send 25GW of fuel into storage and treat it like a battery. When your power usage gets higher, connect that fuel directly to generators instead - but if you had 25GW of fuel going to buffers for 10 hours, you've got 250GWH of energy that you can burn at-will and which can be really useful - for example, it can jumpstart a terawatt nuclear plant.

3b: Also applies to e.g. Dark Matter Residue. If you make something that has a DMR byproduct and you don't have anywhere for it to go immediately, you can throw some buffers on the output. The machine will create its parts without choking, and the DMR will be waiting for you to hook up to something later. You can also have a SAM node do double duty here, hook it to creation of like 20 buffers of DMR while you're off doing something else, then later on swap it to create Ficsite instead - and you have like 30,000 DMR just waiting to be used which would otherwise just not exist.

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There is more that you can do with them but it's mostly just little stuff like this.

fluid sapphire
frail sleet
# fluid sapphire i find for filling fuel generators and their adjacent pipe systems its a lot eas...

That is one way to go about it, but pipe flow rate limits can make it annoying. Like if you have 600/600 pipes already going from A to B then you can't sloop it because it's already maxed out, but one of those pipes will take 10 hours to fill the amount of generators that it can run via a manifold. You'd need to hook it up with like 300/600 pipes, sloop to 600/600, and only have 300 fuel worth of generators attached - which you can do, it's just a different approach

fluid sapphire
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ah, ok, well i dont build my pipes to maximize up to 600

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if i have a blender making 150 rocket fuel, for example, i just stick generators after that

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and do the same for every other blender

frail sleet
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that is a good approach

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In general, if you're not moving fluids long distances, combining pipes together which don't need to be connected is probably a mistake.

If it needs to go 3km away then having 1x 600/600 pipe to take instead of 4x 150/600 is a benefit, but for short distances it's much easier to run and to use pipes which aren't near flow rate limits. That also lets you do stuff like slooping to solve this problem as you said

boreal musk
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another way is just to underclock some gens or disconnect it to powerline so it doesnt consume any fuel

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makes manifold fill faster

frail sleet
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Ye, i think if you have the benefit of planning it's just not as quick or satisfying πŸ˜„

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cause the buffer approach is literally making fuel that would otherwise be idling machines, while you put down gens

boreal musk
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the satisfying part is seeing my power production graph still at flat line after 50hrs

steady glade
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is sulfur something you need loads of?

frail sleet
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No, it gives the most efficient usage of caterium but it's not much of a benefit over Pure Caterium and that doesn't matter outside of gigaprojects. It's mostly used in manageable quantities for power, and small quantities for weapons.

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The main issue with sulfur is just that there might not be any within a few kilometers of where you actually want it, so sulfur+oil spots are treasured for turbo/rocket fuel for example

steady glade
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im making rocket fuel but im torn between nitro and default, i could use 3x sulfur for 30% more yield, or use 4x more oil to achieve less

frail sleet
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more sulfur is fine

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especially if it's rocket fuel, that's like, your last major sulfur expense

steady glade
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aight cool thanks

boreal musk
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im more like saving the nitrogen for other stuff

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cuz nitro eats lots of them

frail sleet
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nitrogen is much the same, mostly there for fuel, usually finish the game without using most of it

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but a bit more useful ye

boreal musk
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so i prefer turbo blend and default rocket

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my last one was making 3k/min with only 900 sulfur and 1200 nitrogen

frail sleet
boreal musk
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around 1500/min

steady glade
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yeah thats a lot in my opinion

fickle tusk
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for a factory that size?

frail sleet
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there's 10800 of it on the map

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i think i used 1500 total to finish the game, i was also conserving but it was totally unneccesary

steady glade
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i intended to get 2400 rocket fuel out of 1600 sulfur and nitrogen and 600 oil

boreal musk
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im not using alot of oil anyway aside from recycled plubber and power

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for diamonds i mostly use pink alt

frail sleet
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if you spent 10,000 sulfur and nitrogen you might have an issue, but it's nowhere near that amount, and 2400 rocket fuel is like plenty of power to oversloop whatever you want

austere lichen
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I'm making a pyramid main base, and am using 8m slanted walls, but I also want to incorporate windows, does anybody have an idea how to solve that neatly?

steady glade
austere lichen
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It would've been easier if there were 8m roofs as well

frail sleet
boreal musk
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2400 rf is like 144gw, thats enough to kickstart max nuclear

frail sleet
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it is 144+

still arch
steady glade
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ye my bad sry i made plans for a 300 node

frail sleet
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think i made 2560 rocket fuel and my power number with it online was ~180gw

boreal musk
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unfortunately though, seems like my game doesnt like power storages

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the rendering killed my frame entirely

dense violet
frail sleet
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and if you send even a few GW of rocket fuel its way, it will charge while you build the nuclear setup, then you can discharge it at 10x or 100x the rate that you actually created the fuel.

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building gens tho might be more annoying than building power storage πŸ˜›

boreal musk
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agreed tho, i did 1k+ gens in my first 1.0 save before

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its not fun at all

boreal musk
frail sleet
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also also you can build banks of remotely triggered rocket fuel burners

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so that you can selectively turn on like 10% or 50% or 90% of it and waste less fuel to overproduction

sterile blade
sterile blade
mortal ginkgo
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he would have massive amount of biomass

boreal musk
frail sleet
boreal musk
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it reminds me pre power rework where they work the same as bio burner

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theres no exact consumption rate

sterile blade
mortal ginkgo
sterile blade
mortal ginkgo
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but alas, real life can be rough

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some people just enjoys pain and suffering, oddly enough

boreal musk
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1 refinery consumes exactly 1 bio burner produce, lmao what a pain

sterile blade
dense turtle
ivory condor
mortal ginkgo
mortal ginkgo
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"it can't get any worse" but it actually does brotherman 😭

ivory condor
boreal musk
ivory condor
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That past discussion sure was interesting, in what on earth is this person doing sort of wayhehe

boreal musk
sterile blade
frozen cloud
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nah man im manifolding biofuel

ivory condor
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This was before 1.0, so couldn't manifold them either

mortal ginkgo
frozen cloud
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like iron wire users

mortal ginkgo
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If he was a clever fella, he could pay me money to constantly keep his fuel gens

mortal ginkgo
frozen cloud
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use caterium (and copper) instead

boreal musk
frozen cloud
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and have to build 500 machines

mortal ginkgo
boreal musk
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yeah at that point ill just overproduce and sink the overflow, cant spare any braincells for it

sterile blade
ivory condor
mortal ginkgo
mortal ginkgo
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and even DARE to call thats automated kek

ivory condor
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Wait what if I put packaged fuel into burners...hmmm

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Because you can use more than biomass for them right hmmm

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Am I having a terrible idea herehehe

sterile blade
# boreal musk more like youre dealing with 9.29449 decimals

Heh, speaking of decimals, I just managed to finish a factory plan that actually tries to optimize beltwork, so that all most inputs are convenient fractions of the outputs, so that the items can easily be split 2-3 ways between productions and storage. Felt quite good, thinking of all the belt shenanigans I'll be saving to achieve that balancing harmonious_hannah

sterile blade
winged walrus
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long time ago the waypoints on map were requiring an item lol

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why did they remove that?

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it was fun

clever sandal
leaden turret
clever sandal
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Fascinating

ivory condor
boreal musk
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not that much of gain because you're also consuming the canisters

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and the power to automate those canisters will reduce the net

ivory condor
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Yeah my idea is ruined anyways. I was trying to be cute and thought for a moment regular packaged fuel could work to, but alas its all ruined now

boreal musk
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altho it could be fully automated if fabric was still accepted as input

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pre 1.0 you can burn fabric in bio burners

idle pollen
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I’m starting construction on my Nuclear Power Plant, any tips?

vague sparrow
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build the waste management part first, before you turn it on

sterile blade
sterile blade
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Build on foundations

cedar portal
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Build foundations on an ocean

vague sparrow
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how much water do they take when overclocked? 600p/m ea?

boreal musk
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600/min at 250%

vague sparrow
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Alright

boreal musk
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240/min at 100%

vague sparrow
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I just ran out of fused frames so I' m forced to fi nish my other factory first before nuclear

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😒

idle pollen
vague sparrow
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or get some rocket fuel going, you won't need much of that to get a bunch of power to cross the gap

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I haven't experienced it yet, but I think the wiki said something waste radiation can go up to 500m

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Also depending on the volume I think

idle pollen
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I want to get power before automating parts like fused frames and turbo motors because my base can’t handle that with my current power setup.

vague sparrow
#

rocket fuel is the best option

idle pollen
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But I need nitric acid for that, which I get in particle enrichment

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I don’t have the parts to unlock it

vague sparrow
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Fair enough, then turbo fuel

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turbo fuel is pretty good too and you can easily upgrae it to rocket later on

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If you haven't unlocked that many tiers yet maybe nuclear isn't the best option right now

idle pollen
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I have a turbofuel plant in the Blue crater lake. I was using the diluted recipe in the refineries to make fuel. But the balancing of the canisters back between packagers make the power plant very unstable.
I could go back now that I have blenders and replace the refineries and packagers and use diluted fuel in the blender to simplify the power plant

vague sparrow
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i've personally never used packaged fuel recipe, but aren't the canisters 1:1?

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seems like a buffer in between or an overflow sink would keep things running

idle pollen
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It’s other inconsistencies in headlift that make some packagers making packaged water back up

vague sparrow
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place the packagers higher, or add a pump perhaps

idle pollen
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I’ve added pumps and buffers but the flow rate keeps fluctuating

vague sparrow
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flow rate always fluctuates because concumption isnt continuous but incremental

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consumption*

idle pollen
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It’s heavy fluctuating, like near 0 for a few seconds, then near full for another few seconds

vague sparrow
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hmm, add more water production

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so the pipe stays filled more, full pipes re happy pipes

idle pollen
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It’s an issue with oil residue

vague sparrow
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hmm

idle pollen
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It might as well be string theory with how complicated the fluids mechanics are in this game

vague sparrow
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You're not getting enough oil residue in the pipes?

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It's not that hard once you know the basic principles

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so the pakcaged water is backing up, because you're not produdding enough residue?

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idk man, first you said water was the issue, now it's oil?

sly bloom
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Guys i have an issue with my nitrogen flow

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I have a train station bringing it in with fluid freight cars

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the problem is

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If i dont have enough trains there isnt enough nitrogen gas per min

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But if i have too many

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The nitrogen doesnt flow out fast enough

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Because when a train is loading

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items/fluid cant go in or out

vague sparrow
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use a buffer at unloadijng station

sly bloom
obsidian bluff
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why is is so frustratingly hard to get signals to snap to where i want to on a straight track? they mostly just try to snap to the opposite side they are supposed to or refuse to snap in most places at all

vague sparrow
sly bloom
vague sparrow
#

So your station isn't filling fast enough?

sly bloom
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Thats if i dont have enough trains

vague sparrow
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so add 1 extra cart

sly bloom
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No because if i add more trains the constant unloading at the station causes it to not unload fast enough because when they are docking the nitrogen cant flow out

fickle ether
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Hello guys, i need you help. I started a new game and in the new game i cant make blueprints. Can someone help me ?

vague sparrow
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use 1 train with multiple carts, not 4 trains with 1 cart maybe

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so there is less loading time

sly bloom
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No they all have 2 carts

boreal musk
fickle ether
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yes. i got bp maker mk2

vague sparrow
fickle ether
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i can build a bluprint, but when i will place the bp its invisibil

vague sparrow
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or create new ones, each save file has a seperate folder for BP made in that save file

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ohh

vague sparrow
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try interacting with it or something, might be a bug I have it hapopen too sometimes with some items

fickle ether
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and when i save the bp and the game and restart the bp is away

vague sparrow
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or add a pipe or belt to it

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hmm

fickle ether
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i try all of this

vague sparrow
sly bloom
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I was thinking about creating a recyclying aluminum packaging system

vague sparrow
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like package it?

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where do you need the nitrogen for then

sly bloom
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I need the nitrogen for rocket fuel to run my 864 generators

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Im using the 1800 vein in the dessert

vague sparrow
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I see

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You going for nitro fuel or the regular one?

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about 500 generators require the entire map of sulfur with nitro recipe

sly bloom
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it uses 2400 sulfur

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And yes im using nitro

limpid cairn
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is there any location btw for a lot of sulfure?

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or do yall just pick up the small nodes

sly bloom
limpid cairn
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thats 2,5 normal nodes

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πŸ’€

idle pollen
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There’s also a Sulfur node not to far from the blue crater lake in the abyss cliffs, and another in the southern forest

sly bloom
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But i built i my fuel setup in the tropical place

winged walrus
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why people love blue crater so much

sly bloom
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Its a good place for turbofuel setup

sly bloom
#

it has oil coal and sulfur

sly bloom
idle pollen
#

Oh sorry, I got confused nvm

#

You mean the spire coast

mint jetty
#

Why is my coal generator saying "no connection" and not burning anything? Water and coal is being supplied

idle pollen
#

You need to connect a power line

mint jetty
#

All of the others work fine, except this one

idle pollen
#

That’s strange, try replacing the generator it may be a bug

mint jetty
limpid cairn
idle pollen
plucky plank
#

is there any base head lift from a refinery or do i need a pump for each one

idle pollen
#

It’s like 10m or so if I’m not mistaken

limpid cairn
#

yeah

plucky plank
#

yep just looked it up its 10m thanks

sterile blade
limpid cairn
#

if you can just pump the liquid down

limpid cairn
sterile blade
#

"Item description"? ^^

true mulch
#

if you consider building descriptions "walls of text" consider picking up a book

vague sparrow
# sly bloom it doesnt

hm, alright, I was gonna make rocket fuel with 2550m3 oil, making 3400 residual oil, which makes 6800 fuel, each blender takes 200 fuel and 200 sulfur in that recipe, which comes down to 6800 sulfur for 34 blenders working at 200% for 10200m3 p/m rocket fuel

sly bloom
#

but i was gonna do it with 9600

#

but it takes too many resources

vague sparrow
#

Yeah, i decided to switch recipes once I saw that lol

sly bloom
#

mhm always do the math beforehand

limpid cairn
#

also i read books

winged walrus
#

why no fish in satisfactory

vague sparrow
#

oh I did a lot of math >.< I have about 30 machines on aplatform with all the recipes i want to use together with every calculation on a sign in front of it of how much I need

#

I have really been procrastinating building this lol

idle pollen
# limpid cairn also i read books

I had to read the FICSIT plumbing manual to get a slither of understanding on how the fluids work. I literally had to sit down and read

true mulch
idle pollen
limpid cairn
#

i just fixed it with trial and error

#

till youtube gave me a short explaining it

#

i somehow managed to get a coal powerplant to work without using pumps while delivering water uphill

#

4 power plants actually

vague sparrow
idle pollen
#

Sounds like a challenge

obsidian bluff
#

why is is so frustratingly hard to get signals to snap to where i want to on a straight track? they mostly just try to snap to the opposite side they are supposed to or refuse to snap in most places at all

sly bloom
vague sparrow
#

It would be cool, I am about to do a bit of it to supplement my copmpact coal factory for more sulfur

sly bloom
#

i didnt have mk6 belts or convertes

vague sparrow
#

Fair enough

obsidian bluff
#

guess nobody has any idea huh

#

why cant i just slap a signal on the side of a rail where i please X_X

smoky forge
ivory condor
#

Well you see once long ago Simon misplaced the alpha keys

smoky forge
#

it will snap to your previusly wanted position

obsidian bluff
#

by snapping the wrong way you mean using the correct mode but wrong side?

#

oh wait u mean wrong mode but right spot

#

ok its working thanks

#

it's dumb but i guess railway building in this game is still wonk

ivory condor
#

And no im not touching these rails encase those messages resurface somehow

obsidian bluff
#

i have not got one of those yet. fingers crossed it doesnt happen lol

#

my only kind of intersection so far is a roundabout, fwiw

ivory condor
obsidian bluff
#

also i am only now just realizing the great canyon that borders the north forest isnt quite east-west, so this is gonna take longer than expected lol

ivory condor
#

I swear these signal errors are straight from the shadow realm

obsidian bluff
#

i am 3/4 of the way done completing my trans-satisfactory express that circles the map

stiff cliff
#

Hey, is there any alternative to SMART! mod? I know about infinite zoop to zoop foundations and walls, but how to I zoop buildings?

fossil iceBOT
ivory condor
#

Well I probably could make something but I dont really care for modding this game anymore. So somebody else can have fun doing that if they want to

bright helm
#

Bruh why are block signals bugged? I cant rotate them until I go to main menu and then load the save

#

And it's not my mouse fault

true mulch
#

rotate them how?

#

you can't rotate signals, their rotation is set by the track

vague sparrow
#

hmm weird, ChatGPT might be getting lonely, keep prompting me to come have a chat

dense violet
#

yes. 'lonely', not 'wanting to data mine'

vague sparrow
#

xD

#

That seems more reasonable

#

feels really iffy, just answer my question damn robot

#

I got a bunch wiser on the UObject limit, increasing the soft cap through the engine.ini will reduce crashing, but 2.1m is hardcoded into the engine itself

dense violet
#

why would you ever trust it?

vague sparrow
#

oh I don't I rarely use it

#

It's just a tool to find some info sometimes

#

I know 50% is hallucinations lol

dense violet
#

but yo uhave to go double check that it's right in teh first place? just ... google

vague sparrow
#

It gave wrong numbers based on the UObject limit, which I already knew beforehand

#

I can read through 10 webpages myself or have a 5 point summary listing hte most important details

#

like the unreal wiki I read did not explain how the 2.1 m limit is hardcoded in there

#

At any rate I will not have UObject crashes anymore untill I run out of ram basically

#

Up to that point it just increases stability around big builds

vague sparrow
leaden turret
vague sparrow
#

rules for thee and not for mee right

leaden turret
#

unequal comparison

vague sparrow
#

They probably both use $$ to subvert their shady practicesa dn subvert the rules which would instantly put us in bankruptcy and jail

#

100m fine because we stole something? ok here you go, we won't stop though

leaden turret
vague sparrow
#

Fair enough

cedar portal
#

ChatGPT is only usefull if you have a way of verifying what it says. So it's terrible as a Satisfactory calculator as you need to run the results through a real calculator to make sure it didn't just make up some numbers somwehere.

vague sparrow
#

I use my brain and the in-game calculator for my factories, which is probably why I had to redo some things sometimes πŸ˜…

cedar portal
#

I mostly use my own calculations, sometimes I use a calculator like when I wanted to make my ionized fuel factory. But I make a lot of mistakes which I then have to go back and fix which I enjoy because it givess me an excuse to play more πŸ™‚

sinful carbon
#

uh so whats the best recipe to get the maximum turbofuel

pure robin
#

can i have the last tube on a hypertube cannon be long or will i lose too much momentum?

boreal musk
sinful carbon
#

oil

boreal musk
#

default turbo recipe

dense violet
#

base TF

sinful carbon
#

and for sulfur its alternate?

boreal musk
#

turbo blend if you want to save sulfur

sinful carbon
#

and what about turbo heavy fuel?

dense violet
#

I think you still wind up with less fuel per sulfur with Blend?

sinful carbon
#

yea but i dont have that recipe yet

#

im at phase 3

dense violet
hard ivy
sinful carbon
#

ok ok

hard ivy
#

I'd recommend just doing Heavy Oil Residue + Diluted Packaged Fuel

#

20 GW for 600 oil

#

Adding default turbofuel on top of that would turn it into 44 GW, but it's so much coal and sulfur that I wouldn't say it's worth it

sinful carbon
#

ok i can make 11,111.1 mw

#

with 600 heavy oil

sinful carbon
#

plastic or rubber? or is there another alternate

hard ivy
sinful carbon
#

ah

#

yea need to unlock that one first

hard ivy
#

Called the same as the fluid

sinful carbon
#

i currently have assemblers making 300

#

could theoretically max out the belt to 480 tho

hard ivy
sinful carbon
#

i see

#

oh god i need that alternate

#

no way ill build a whole turbo fuel setup without it

#

same with diluted packaged fuel lol

hard ivy
#

If you have blenders (tier 7), get diluted fuel instead

#

(not packaged)

sinful carbon
#

not there yet

vague sparrow
#

You can run 10-15 generators on regular fuel and sloop some machines to rush to blenders

boreal musk
#

you can run with coal just fine until you unlock blender

sinful carbon
#

i dont want to build 6 more coal plants

smoky forge
#

needs more steps but still has the same ratio

empty hemlock
#

Are there any guides on how to route/build the paths for railroads? because I need to get some from my rubber machines to my elevator but I don't really know how to route the railroads whilst traversing the terrain

boreal musk
#

i build my coal plant based on maxed mk4 belts, so i dont need to build another coal plants, its just a matter of upgrading the belt

dense violet
sinful carbon
#

already have 48

smoky forge
#

i survived with like 20

dense violet
#

Yeah? that easily gets you to tier 7

#

oof. Tiny

smoky forge
#

and then i had 40 fuel

#

and then 700

sinful carbon
smoky forge
sinful carbon
#

might be because i just have a lot of random shit built

smoky forge
#

take like 2 oil nodes and make power

#

should be like 30k? idk

vast ember
#

Hey all, This is a quickie so I'm not asking in #1038092680493801533 .
If my dimensional depot is upgraded to depot expansion 200% and my limit says 400 -- am I limited for only 400 items, or 400 of each item?

sinful carbon
hard ivy
smoky forge
smoky forge
#

2 nodes

sinful carbon
#

man its gonna be torture to find enough crash sites for those 2 alternates

smoky forge
sinful carbon
#

i dont

smoky forge
#

in the MAM

empty hemlock
#

am I missing something? I've got 3 oil nodes and can only power 6 250% oil gens for about 3800MW odd

smoky forge
#

under quarz

sinful carbon
slender quest
#

Handcraft!

smoky forge
obsidian bluff
#

argh im 95% done with the rail network and i can see the connection point but then i run out of concreteeeee

smoky forge
sinful carbon
#

actually you know what

#

ill build 2 manufacturers and just dump the items in there

#

fully overclock them

hard ivy
smoky forge
smoky forge
#

dam reminds me of me

sinful carbon
#

handcrafting oscillators is so annoying

slender quest
#

Got mine from crash sites

smoky forge
#

i only got into caterium and sulfur in mid game

vague sparrow
#

In my last save I didn't build oscillators untill i hit like tier 8 lol

#

just handcrafted some for research

hard ivy
#

don't handcraft anything past like tier 2. slooped handfed machines all the way

obsidian bluff
#

same im at tier 8 and no oscilator automation bc i find all the ones i need at crash sites so far lol

vague sparrow
vague sparrow
fiery pewter
obsidian bluff
#

yeah when i make RCU's i will make them

sinful carbon
#

i have a slight feeling slooping the manufacturers is gonna fry my powergrid

obsidian bluff
#

but first i miust do the dreaded aluminum production

vague sparrow
#

its only like 5-800MW

hard ivy
vague sparrow
#

depending on how much overclocking

dense violet
vague sparrow
fiery pewter
#

My oil power plant is just a random floating slab above the BCL lolz

earnest ingot
#

i created something awful

fiery pewter
#

Show it

Pls?

elder valley
#

is crater lake a good place for a base

earnest ingot
#

i posted it

#

in screenshots

fiery pewter
shy mulch
#

Ugh why do I do this to myself. Currently making 5 BWD per min and decided that's not enough and since I have the infrastructure in place it shouldn't be too hard to double it. But there isn't enough resources in the areas that I've tapped, so I'm going to have to go back to basics and build out a ton more stuff to make this happen.
First task is my dark matter crystals, I need to increase my production by 100 per minute without increasing my coal consumption, probably going to go the turbofuel alt route

elder valley
fiery pewter
earnest ingot
#

it gets worse hold on

elder valley
fiery pewter
elder valley
shy mulch
elder valley
#

ive been procrastinating moving my base for a while but ig its an inevitability

earnest ingot
fiery pewter
shy mulch
elder valley
elder valley
shy mulch
fiery pewter
fiery pewter
earnest ingot
shy mulch
#

I started playing this game when 1.0 was released, my friend started playing it when I was at phase 4, and we completed phase 5 on the same day. And I was playing more hours per day than him too. I just spent most of my time chopping down trees for no good reason other than I found it fun

pure robin
#

anyone know why my refinery is just like, stuck on idle

shy mulch
earnest ingot
#

i might stream this tbh

hard ivy
earnest ingot
#

oh

elder valley
fiery pewter
earnest ingot
#

there isnt a vc

shy mulch
mortal ginkgo
elder valley
pure robin
#

oh maybe my oil residue line is filled i didnt check πŸ’€ first time doing anything with pipes other than coal generators so didnt think about checking, thanks

shy mulch
fiery pewter
earnest ingot
elder valley
fiery pewter
shy mulch
fossil iceBOT
hard ivy
elder valley
#

whoopsie thanks

#

forgot about google

fiery pewter
elder valley
shy mulch
elder valley
#

ok

hard ivy
earnest ingot
fiery pewter
#

Imo, phase 3 is just that time in the game where the devs probably were like: here, just have alot of good stuff, don't come complaining

elder valley
#

i need biofuel?

fiery pewter
#

But then liquid

elder valley
#

i never wanted to mine down trees again 😭

fiery pewter
#

Lasts very long tho in jetpack

hard ivy
#

with sloops, you get like 500 per

south sinew
fiery pewter
#

Other option is Ionized fuel, but that is late-end game

elder valley
south sinew
#

packaged turbofuel should be available to you in Tier 5

hard ivy
#

it's meh tho

mortal ginkgo
# elder valley i need biofuel?

you can get tons of biofuel from doing animal corpses to biomass, especially if slooped.

then you can make liquid biofuel which lasts TRULY long

fiery pewter
elder valley
#

what do they even do

elder valley
south sinew
#

DNA capsules is a better use of it than jetpack fuel

fiery pewter
south sinew
hard ivy
elder valley
earnest ingot
fiery pewter
elder valley
#

is it just research

fiery pewter
mortal ginkgo
south sinew
#

there's a bit of research but you'd more often use them for coupons to buy stuff from the shop

mortal ginkgo
fiery pewter
elder valley
fiery pewter
mortal ginkgo
hard ivy
elder valley
limpid cairn
#

how good is ionized fuel?

kind burrow
#

hey guys i stated playing a while ago and i already have some factories, i was wondering, for early power is it better to use one biomass burner for only one factory or should i have more than one for different sections?

fiery pewter
mortal ginkgo
fiery pewter
hard ivy
mortal ginkgo
elder valley
earnest ingot
south sinew
earnest ingot
#

one coal gen for this mod puts out 150 mw

elder valley
south sinew
#

stick to rocket fuel or nuclear

hard ivy
limpid cairn
#

okay

mortal ginkgo
blazing bane
#

I just buy ionized packaged fuel from the awesome store for the jetpack

#

It seemed like ass as an actual power source

elder valley
fiery pewter
# elder valley wdym

Basic Hog, Alpha Hog, Elite Hog variant 1, Elite Hog variant 2
Basic Spitter, Alpha Spitter (each of the three colors has a different atrack type)
Basic Stinger, Alpha Stinger, Elite Stinger
Basic Hatcher, Alpha Hatcher

elder valley
#

oh i did not know there were different varients

fiery pewter
elder valley
#

how do you know theyre different

#

do they have diff colors or smth

#

for hatchers and hogs

fiery pewter
shy mulch
elder valley
fiery pewter
#

The Elite hogs, one is like the Alpha, but more sleek, and the other is the same, but green, and radioactive

#

The Alpha and Elite Stingers constantly Jump you

elder valley
#

wtf

pure robin
#

would anyone know why the pipe i sent in #screenshots isnt outputting anything? like the last pipe connected to the packer has 0 flow, the one before the junction does have flow, i've tried replacing them like 3 times, do i really need a pump for such low elevation?

elder valley
#

too complicated, do they give more drops?

blazing bane
elder valley
#

alright ill just stick to killing whatever i see

cedar portal
fiery pewter
pure robin
blazing bane
fiery pewter
elder valley
elder valley
#

i have keep inventory so it would just be annoying

hard ivy
elder valley
#

like the nobelisks

#

lets game it out style

reef basin
cedar portal
blazing bane
cedar portal
livid kernel
dense violet
blazing bane
#

Gottagofastnyooooom

cedar portal
dense violet
#

eh, radiation is nothing. Filters can be put in the depot

cedar portal
unkempt blade
#

then fill the caution area with factory carts going in a loop to make it extra obvious

dusty jasper
#

Hi i have a problem, I wanna paint my concrete walls super white, but I cant

#

I put the brightness to 10 and my concrete foundations become super white but the concrete walls stay dull

cedar portal
dusty jasper
ivory condor
#

But why it works for foundations, this is so disappointing

shy mulch
ivory condor
shy mulch
#

πŸ™

coarse sphinx
#

hello, my conveyor lifts instead of going up, visually they go down, anyone knows how to fix?

dense violet
ivory condor
#

so that how to video, really isn't a actual solution....

dense violet
#

... it's worked for me? are you sure you're inputing it into the right field?

dusty jasper
#

I literally know how to up the brightness of things above 1

ivory condor
dusty jasper
#

but it doesnt work for concrete walls

ivory condor
#

I have always done it exactly how it shows in that video but it doesn't work for concrete walls

ivory condor
dense violet
#

oh walls. yeah you can't

#

use foundations as walls

ivory condor
#

Very disappointed.....

#

I just tried the other wall types, it doesn't work for those either.....

dense violet
#

foundations as walls are great for other reasons too, just use them

shy mulch
#

I've noticed large flat walls can be quite buggy too. Sometimes at certain angles they just go invisible and I can see straight through. I've taken to only using them when really needed for space constraints

ivory condor
#

There is alot of reasons I don't use foundations as walls, snapping with them is different, etc

undone kestrel
#

I almost exclusively use foundations as walls lol

#

They look much nicer

dusty jasper
#

do you use full foundations or halfs

undone kestrel
#

A mix, depends what I need

dusty jasper
#

I can tactually check how halfs work only at tier 3 and starting the game

atomic notch
#

Walls. 🀒

dusty jasper
#

okay i'll do it next time with halfs or something

dense violet
dusty jasper
#

but would be nice aswell if devs changed the wall colours to be the same for foundations :>

ivory condor
upbeat charm
#

One of my lizard doggo went missing πŸ™

ivory condor
#

Oh well not much one can do, sure wish it would work the same as it does for foundations but for whatever reason it doesn't

mortal ginkgo
#

If its not around even if you made some walls for the guy, he fell through the floor

#

if he was free to roam around, they can really go far away

willow glen
#

glad I’m not the only one with digging doggos

unkempt blade
mortal ginkgo
#

some people reported that it still didnt work but it works for me

willow glen
mortal ginkgo
#

It all comes together to one thing: This game's code is wack.

willow glen
#

Giving me real goat simulator vibes

unkempt blade
upbeat charm
#

I have build a pen for them but somehow they manage to escape before I quit yesterday

#

when I come back today he was gone

#

Safe travel, Benny

#

Wherever you are

unkempt blade
#

I'm good at building rainbows if you need advice on building a rainbow bridge for him #screenshots message

#

then he can ascend into factory heaven with all the other lizard doggos

frail sleet
#

like: literally all of them

#

i only saw them in the early game, then they're stuck under the ground and not respawning

willow glen
#

ones you havent tamed should still spawn as intended at least?
but thats unfortunate all your tamed ones decided to start a 2nd doggo cave without letting you know

hard oasis
#

is there a way to set overclocking on satisfactory tools website?

hard ivy
#

no

dense violet
unkempt blade
#

ok I'll extend my offer for rainbow bridge consulting to all of you other fine people with lizard doggo problems

hard oasis
dense violet
#

spread 1500% clocking however you like

hard ivy
#

15/2.5?

dense violet
#

want to set it to 250%? 1500/250

unkempt blade
hard oasis
#

so then id only need 6 of them?

dense violet
#

seems so

#

just add up the clocking

hard oasis
#

6 Refinerys is a lot nicer then 15

dense violet
#

this is the sort of math to get used to. You very quickly benefit from clocking specific machines to settings to put the right number of parts per min on a belt or pipe to different sections of factories

hybrid sierra
#

I like making factories look nice more than I like doing the actual math. Im 90 hours into my play through and I still haven't automated motors

hard oasis
#

thanks

willow glen
#

overclock all the things! Make sure you overbuild power too. If you want all your machines evenly clocked: Use the in-game calculator to divide SfTool’s result by 2.5. Then round up and divide again. For example, 12/2.5 =4.8. So that’s 5 machines. Now do 12/5 =2.4, that’s a clock rate of 240% on 5 machines.

slate python
#

I understood none of that lol πŸ˜‚

hard ivy
#

πŸ€·β€β™‚οΈ I leave everything at 100 or 250%

#

works fine

willow glen
#

Images help a bit so you can see where the numbers I used for my example come from, but no images here so o well.

slate python
#

What is the best energy situation

#

My energy is bad

dense violet
#

... in what way? at what point in the game?

hard ivy
#

production > 1.2*max consumption is ideal I'd say

slate python
unkempt blade
dense violet
slate python
willow glen
#

get to coal asap or build more biomass burners

slate python
dense violet
slate python
#

Ok

dense violet
#

you're in the pre tutorial. You'll unlock coal power after phase 1

slate python
#

Ok

#

I have only unlocked phase 0 and have obstical clearing done

dense violet
#

sprint while holding E to auto punch bushes, get like... 10,000 leaves and turn them all to solid bio fuel. That 'll get you to coal power

#

takes like 8 minutes

slate python
#

Can you automate biofuel

hard ivy
#

pretty sure the ones in the hub are just slower

slate python
#

Ya they are

hard ivy
dense violet
hard ivy
#

and make less power

#

pretty sure the efficiency is exactly the same

split pewter
#

next person to send a message is forced to play satisfactory without automation

hard ivy
#

they make 20 MW

split pewter
#

YES

sleek delta
#

hello everyone i'm looking for a good factory game

slate python
split pewter
#

does he know?

slate python
#

Na

split pewter
#

you can automate the process but not the gathering

slate python
#

lol

split pewter
slate python
#

Wat

#

Nnnnnoooooooo

#

Wait it was a joke

split pewter
#

yes

slate python
#

Shake sjabejsjw ehajabehaka a

split pewter
#

why would it be serious 😭

slate python
#

🀨

split pewter
#

Live, laugh, consume.

hollow hazel
unkempt blade
sage viper
#

is there a way to check where i produce one component on interactive map ? i totaly forgot where i make rubber and plastic

rigid glen
#

I think you can see all your buildings and their products when you upload your savefile

hollow hazel
sage viper
#

okay found it

cunning finch
#

guys any solution for the de-sync issue on dedicated server yet ?

limpid cairn
#

this might not be related but on ark we always got desynced when the server was too slow / did some scuffy shit

#

idk if you could apply that on satisfactory tho

cunning finch
#

i though they found a solution or something

#

now am on vpn its working for now

limpid cairn
#

are you running through a server or someone elses pc?

limpid cairn
#

oh

#

well i assume its a package loss or something then

cunning finch
#

idk tbh its annoting hope they fix this soon

limpid cairn
#

idk desync is as i said a server side / client site issue

#

they cant really fix it

marble fractal
#

Is mk5 conveyer belts or drone transport better?

cunning finch
reef basin
rigid glen
slate python
#

Conveyors would be better for you to get from iron 120m away that iron 1,000m away I think

split pewter
#

fyi : conveyor highways are consistent

slate python
#

Maybe 10,000

reef basin
#

personally I wouldn't call drones "long range"

slate python
#

Eh I have not got to that part of the game yet so I am going off of 100 days satisfactory vids

#

lol

reef basin
#

most of the videos are very much misleading

slate python
#

Ya

reef basin
#

because youtubers build for content, not for functionality

slate python
#

Ah ok

#

I am sorry… but is your profile pic 2 grapes and an orange 🀣

tender raft
#

techniaclly the range of all logistics solutions is infinite but im confused by that

marble fractal
#

I made a 10 minute conversation 😊

unkempt blade
#

using a different vehicle? that's crazy talk! just use factory carts

slate python
#

Would the crafter in The hub stop working if you craft for too long

rigid glen
slate python
#

Ok

limpid cairn
slate python
#

What kind of coke

reef basin
marble fractal
#

Drones have a limited range?

hard ivy
#

however far they can fly on one stack of fuel

slate python
#

Can you actually make whi## stuff

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I was pretty sure it was a joke but if it is I want it

hard ivy
#

we have inhalers...

slate python
#

What potrolium stuff

slate python
hard ivy
slate python
#

What!! I am a big boy thank you!! Not a woman!

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Oh that’s a factory thingy

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1 sec let me unlock that

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Alright now where are the inhalers

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Ah yes I would like 10 of them

still glen
#

Copper Rotor
OR
Fused wire

or ofc rescan

slate python
#

Wat

still glen
#

sorry i scanned a hard drive and idk what to choose

hard ivy
hollow hazel
#

Well, everyone's gonna advice against a rescan.

slate python
hollow hazel
#

But then you'll get the same options later down the road.

still glen
#

wet concrete or compact steel ingot :/

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ig concrete lmao

steady glade
#

wet

reef basin
#

there's no "good" or "bad" classificiation of recipes

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pick whatever you like