#satisfactory

1 messages · Page 200 of 1

vague sparrow
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R is your hotkey to switch modes...

versed vault
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For example "Hide HUD" is (to me at least) WAY less important than the blueprint thing

vague sparrow
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seems pretty obvious a hotkey

radiant swallow
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can someone explain to me why it says there is not enough fuel in my drone station even though it has 100 rocket fuel? does it have something to do with me using 2 drones in the same station?

vague sparrow
radiant swallow
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i though only one drone port needs fuel

vague sparrow
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yes it does

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but you need to put like 50 fuel in the other one to start it

radiant swallow
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......

vague sparrow
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then it will refuel from the one which has the other fuel

radiant swallow
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so... i am delivering fuel to port A, where i need all the things and the other ports are just prodivers... do i need to put fuel into the provider ports?....

vague sparrow
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just automate fueling port A

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and manually put like 50 fuel in all the other ojnes

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once the 50 fuel runs out, they will grab fuel from port A

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drones grab all the fuel at once for a full round trip

radiant swallow
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that is stupid

vague sparrow
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it's pretty easy

radiant swallow
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it's not about it being easy, it's stupid

vague sparrow
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and alot less logistics, did you want to make 10 more ports jsut to fuel all the other ones too?

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well when a drone has 0 fuel it cant liftoff now can it?

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it cant pick fuel from port A when its trying to launch from port B

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its not stupid, thats just logical

radiant swallow
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im delivering like 300 fuel/minute to the requester ports and am feeding plastic and rubber into the provider ports at the refinery. i just need the drones to fly from the requester ports to the provider ports and pick up the rubber and plastic and come back

white dawn
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I'm not clear where exactly the fuel exists in your setup. Was there fuel in the fuel input for the port the drone is leaving from?

vague sparrow
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the left one is not taking fuel?

vague sparrow
#

is it flying to a port that is being supplied with fuel?

radiant swallow
white dawn
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So yeah, if you've got fuel in the port the drone is leaving from, that should be entirely sufficient to get it going. Are you singleplayer, btw, or on a server / multiplayer?

vague sparrow
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it's going into the storage port tho, not the fuel port

white dawn
vague sparrow
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You' ll have to route the fuel on the left to the left most port to supply it

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Unless it's flying to a port which gets fuel, but you' ll have to put like 20-50 rocket fuel in it to start its first flight

radiant swallow
white dawn
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I suspect it's multiplayer sync issues.

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If there's fuel at the station the drone is leaving from, the drone should be taking that fuel and going on its way

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It wouldn't care about the fuelling situation at the remote end yet

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You don't need to have fuel at both sides

vague sparrow
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alr im confused, how can liquid fuel be supplied to the drone port?

radiant swallow
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im packaging it lol

south sinew
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you can't

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it has to be packaged

vague sparrow
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But there isn't going any packages into the fuel port..

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you are filling the storage, not the fuel

radiant swallow
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because the very left port is just being provided with packaged fuel

vague sparrow
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to be sent off?

radiant swallow
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no

south sinew
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the fuel port and the loading port are different ports

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if you want to fuel the drone with packaged fuel you need to put it in the right slot

radiant swallow
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the drone is flying from fuel refinery -> heatsink factory with packaged fuel and should just return back

vague sparrow
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so the heatsink factory port has fuel in stock?>

radiant swallow
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like uh

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2k

vague sparrow
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like in fuel or storage?

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drones wont take fuel from the storage department, only the fuel hole

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which stores 100 max

dense violet
radiant swallow
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.....do i really need to put fuel into every fuel port im using?

vague sparrow
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nahhh

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they fly on air

radiant swallow
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then why the hell is it not working

vague sparrow
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i was being sarcastic

radiant swallow
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why is it not just packing enough fuel to make a whole roundtrip...

vague sparrow
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it is

south sinew
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it does

radiant swallow
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then why does it say not enough fuel

vague sparrow
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that's what they do, you probably put fuel in the wrong place

south sinew
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unless the distance is too long, I think

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there's a maximum distance the drone can go without having to refuel at both ends

vague sparrow
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Try putting 100 rocket fuel into all the FUEL inputs on the left side of the ports and see if it works

radiant swallow
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they have fuel

lean ferry
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guys theres alot of mini uranium nodes that are chipping away at my filters, if I mine them they absolutely drain them is it worth it to mine them by hand or not

south sinew
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mine them, then trash the uranium ore

lean ferry
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its near my uranium fuel rod factory anyways, but I dont want everything to be radiated

radiant swallow
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im gonna open a "help" thread

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dont wanna spam this chat

vague sparrow
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I sent you a dm, I' ll wanna help you fix it, so i can further procrastinate my factory

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something tells me it's something stupidly easy

dense violet
radiant swallow
dense violet
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maybe there wasn't enough when it left?
or possibly multiplayer issue

lean ferry
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guys

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oil based or cloudy diamonds I can only choose between them

dense violet
lean ferry
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which one uses less resources

dense violet
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they use different resources. You can't compare

lean ferry
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HELL no 480 lmestone for 20 diamonds

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im using oil based

dense violet
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200 oil for 40 diamonds is a lot.

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and oil is more flexible and used for moer

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like theres what... 70,000 limestone pm on the map? 13k oil pm?

lean ferry
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one pure oil node (600) can alr make u 144gw

dense violet
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... is it? it's used for tons of plastic and rubber. And those things are used in a lot of recipes. Especially alt recipes. Lots of alts use plubber as a filler for other resources

dense violet
lean ferry
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ive been told that

dense violet
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oil diamonds is great when you have nearby oil you don't have other uses for

lean ferry
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fairs

dense violet
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I will go out of my way to move crystal to where I need to make diamonds

lean ferry
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yeah I want to get those im near 4 normal coal and 2 pure quartz

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but my hard drive rng>

dense violet
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I hate particle accelerators. It's why I love it

rough ruin
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could be cool if there was a plane type mode of transport.. just like most others most likely have i tried exploiting drones for that but eh.. didnt really work. another idea i had is that since you can ride inside a train while its in autopilot mode that the same should apply for the explorer, tractor and truck

lean ferry
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LETS GOO DARK MATTER CRYSTALIZATION

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FINNALYYYY

south sinew
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pink diamonds still feels like it's a ton of ingredients per diamond

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oil diamonds feels like it's by far the best, 5 oil/diamond seems much cheaper than a ton of coal for every other alt

hard ivy
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turbo diamonds are pretty cheap, but they're a lot more work than straight oil

rough ruin
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im running a server currently.. during next wipe i might make it announced here

wispy crystal
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can you make more then 1 custom color swatch?

bright helm
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Is Rebar gun still useful if I have rifle?

hard ivy
south sinew
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actually

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maybe my perception of coal-based diamonds as expensive is just because I'm usually in the grassy fields which is quite coal-poor overall

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but with a mk3 miner overclocked you can probably actually get a decent number of diamonds out of each coal node and there's a lot more of them than good oil nodes

bright helm
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Does Rifle have explosive ammo?

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What does turbo ammo do?

willow oar
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Having to play for my old PC since a week, and for a while until my new one is operational (had like 120 fps on max outdoor...), and so I need framerate tips ; from what i've seen, a totally enclosed factory is a game changer for performances... for reference I have around 20-25 fps on all low setting outdoor on my base, and 40-50 fps on a totally enclosed building.... but the second I put a window my framerate drop a bit... but windows are needed for the style... I'm also not sure how can i structure my space ; getting small is often hideous, and all artists I see have big half empty halls... I didn't do it being scared of performances... can someone tell me what they know about all those design choices and performance ? Can I put a BIG buiding and it's mostly the far away background, trees and so on that hurt performances ?

hard ivy
dense violet
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you have to use the 16~ others

astral knot
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would it be smart to output all my project parts into a storage container/conveyor merger that goes into the space elevator

dense violet
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into a single one? probably not, likely get clogged

lean ferry
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wait guys are encased uranium cells radioactive

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and how about in dimensional depot

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beacuse I need to research it for nuke nobelisk but dont have the ai limiter

shy mulch
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ai limiters are pretty early-game

lean ferry
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nono like I have thme uatomated but not in my inventory

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i dont have like 100 ai limiters on me I have 93

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as well as the 100 nobelisk because I use cluster

remote field
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I'm just getting back into satisfactory; I haven't played since ~update 8.

I remember back then, placing blueprints in the blueprint designer crashed the game... that or it was trying to save this blueprint would crash the game. I forget.

Does this still occur?

lean ferry
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for me it doesnt

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btw for some reaosn whenI go next to encased cells on a conveyor belt I dont take radiation damage at all

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and neither does the "radiation" thing go up

shy mulch
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can't you just automate it? send the materials into a manufacturer and make nuke nobelisks, why are dimensional depots part of the question?

mortal ginkgo
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I think he wants to create the nuke nobelisks manually? such mad lad

shy mulch
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that sounds inefficient 😛

mint jetty
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Right now I'm set up at the first spawn location, should I move and setup somewhere else as there are no very great ore nodes here.

dense violet
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no? you have to spread out anyway

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that's just part of the game

mint jetty
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Alright fair enough

open pollen
lean ferry
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hey so your telling me we can quantumn encode stuff and build a massive elevator from a mini build gun but we cant put a bunch of radioactive rock in sink

mortal ginkgo
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Daily reminder: Stingers have human torso.

Have a nice day. cutedoggo

mortal ginkgo
open pollen
mortal ginkgo
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also everyone would skip fisconium if its stuff could be sinkable

lean ferry
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hey we actually need a way to treat waste other than recycling it

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if they want us to pollute the enviroment why cant we just throw it in a landfill

mortal ginkgo
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I would say sinking is a bit too overpowdered considering game is about making setups that handle byproducts around as (ficsit does not waste) but I aint gonna die on that hill

open pollen
mortal ginkgo
open pollen
dense violet
lean ferry
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.. so your bloody telling me I am on the other side of the map and I ran out of steel pipes to build my miners....

open pollen
dense violet
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don't have a depot for them? ^_-

lean ferry
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yea but I didnt wana depot them

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I do have many mercer

cedar portal
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DEPOT ALL THE THINGS!

mortal ginkgo
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depot ur mom

dense violet
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why xD theres so many spheres on the map xD

lean ferry
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nah I see how it is ada so your insulting me now

open pollen
lean ferry
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"you are a far more better collaborator than humanity"

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and bro didnt even bother explaining phase 9

open pollen
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@lean ferry are you on nuclear power but still haven’t made many dimensional depots? Cause that sounds painful

lean ferry
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mhm

open pollen
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Ooof

hard ivy
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The pre-1.0 experience

lean ferry
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IVE BEEN SAVED

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I am literally right next to my time crystal factory

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..

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NO NEED CUZ I FOUND A CRASH SITE WITH 70 PIPES ❤️‍🩹

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nvm i still need 50 more 💔

open pollen
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Go back home and make all the depots for things, trust me

lean ferry
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I know

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ive already depoted many things

open pollen
sturdy moat
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BRO why is ADA starting to say some creepy shit. i dont really want any spoilers but like wtf lmao

lean ferry
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what do I depot guys

livid kernel
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anything that's a building material

lean ferry
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ive done copper wire, cable, rods, plates, concrete

white dawn
livid kernel
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if you ever have to go pick it up, depot it

lean ferry
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so its just

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everything pretty much

white dawn
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There's enough spheres on the map after fully upgrading to build like 200 depots; no need to be stingy unless you're still in the sphere-collection stage

lean ferry
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im gonna do it in priority the one thats used the most im gonna depot first

open pollen
lean ferry
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because for example im not gonna depot turbo motors now they are only used in 10s and 3s

sturdy moat
# open pollen *Consume*

its starting to make me realize theres some lore to this game i probably need to pay attention too

lean ferry
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however steel beams and pipes are used alot

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I should depot those, im not gonna depot encased cuz its barely used that much- small quantity

open pollen
white dawn
livid kernel
white dawn
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As I say, if you're still in the sphere-acquisition phase and don't have enough to Depot everything, then yeah, you've gotta pick and choose

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But I'd highly recommend continuing to collect them spheres and get literally everything you can Depot'd

lean ferry
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no but this is the thing

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should I depot or upgrade first? ive got 120/m upload and 3 stacks

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4 mercers

livid kernel
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depot

lean ferry
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PINK DIAMONDS LETS GO THANK U SO MUCH MAM

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ok anywyas srry I was a bit excited im gonna depot motor and modualr frames

sturdy moat
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starting to get some good progress, been playing for 7 hours straight for the first time playing, sent some screenshots in #screenshots if anyone has any input on how im running things (keep in mind i only just finished tier 2

lean ferry
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because I run out of those ALOT (aswell as reinforced plates)

white dawn
lean ferry
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might depot sam fluctuater

livid kernel
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I do need to upgrade my speed, 15/m is painful

lean ferry
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because ONE BUILDING IS GREEDY AF FOR THEM

white dawn
lean ferry
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100 of them bloody hell

open pollen
white dawn
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It takes a nontrivial amount of work to fully upgrade + build out the Depot system, but it's well worth the effort

sturdy moat
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also does anyone know how to unlock tier 3, ive upgraded everything and its not unlocking

white dawn
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But the nice thing about that is that it's one more incentive to explore more

lean ferry
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btw im gonna stop uploading sheets because they are useless

lean ferry
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I just got mk6 belts like

white dawn
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And when you go exploring, not only do you get spheres, but you also get sloops, and hard drives, and DNA. So it's a good time all around. :)

lean ferry
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aluminium sheets*

reef basin
lean ferry
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for what

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I dont even know one building that uses them 😭

reef basin
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drones, nuclear, mk5 belts, pressurisers

open pollen
reef basin
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6 buildings in total

sturdy moat
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sweet thanks, i couldnt figure it out so i just spent the last hour exploring

lean ferry
white dawn
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Heh, yeah, I think that aluminum sheets was the second resource that I used multiple uploaders for (after concrete, of course); mk5 belts are A+

lean ferry
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but then recycling them... oh boy

reef basin
white dawn
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I suspect most people are chomping at the bit to get alclad into the Depot once it's unlocked. :)

lean ferry
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I DEFINETLY need to upload aluminium casings, rcu and hmf

open pollen
sturdy moat
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yea luckly all that time exploring ment all my resources were stacking up so i have enough to just build it now

lean ferry
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ive seen that many people dont use mk6 belts even when they've unlocked them- is it aesthetic issue? and if so do you know any good mods to make them look normal

sturdy moat
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rn i have almost everything automated incuding the better iron

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Reinforced

open pollen
sturdy moat
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i have

white dawn
sturdy moat
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completed all the alien base research and the ores research

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i dont think i have anything at the top of the research bar i havent already done, now to just move down the line

lean ferry
white dawn
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(I don't have anything against mods, just don't like the thought of growing dependent on something that could break whenever there's a game update)

lean ferry
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peak efficiency milestone lets go

open pollen
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Some people ignore the awesome shop and miss out on such things

sturdy moat
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also i dont mind the messages, i have discord on a second monitor and love talking to people

open pollen
sturdy moat
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i like taking my time but im also good at these sort of games so i proabably move at a slightly faster pace than most people, but ive been enjoying the way everything looks, biomes, caves, the sky at night, very pretty game

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i wish this discord had a vc, im guessing they dont want to have to worry about monitoring chat and vc

lean ferry
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uh guys

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I think I just made a slug particle accelerator

sturdy moat
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uh what????

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that sounds interesting

lean ferry
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I put mk6 belts in a circle

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then just connected to storage container

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then put a power slug

sturdy moat
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does it just get faster and faster?

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also im only one T2 so it would take me awhile to try that lol

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would you be able to get a clip and send it in #streams-and-videos , i lowkey wanna see this lol

open pollen
lean ferry
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hes gonna stay there now

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I might add like the other slugs and mercer shpere

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@sturdy moat

sturdy moat
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i like it lol

wild kindle
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the teleporter mod is lowkey goated icl

sturdy moat
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you should add 1 of every color and watch them spin

lean ferry
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hey @lilac rain did I break any of the rules? because you said "check pins" srry just asking

sturdy moat
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just put your forehead to the screen and act like its a kaleidoscope

lean ferry
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ohhhh mb I see now

sturdy moat
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its kinda a meme cause of what you said when you sent it but it doesnt really fit standard meme format

lean ferry
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I removed it its ok

sturdy moat
lean ferry
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ok I did

daring stag
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meh I don't know what to do since I finished the game.. is the "Planet Crafter" game any good?

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would have been cool to play Satisfactory coop though but all my friends are forbidden to play video games since they have wives and kids

daring stag
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see what I liked in Satisfactory is the world/exploration on top of the factory stuff. Like in Subnautica, exploring a hand crafted world

wild kindle
sturdy moat
willow glen
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the graphics don’t really jive with me either but my playtime in factorio far eclipses satisfactory because the game just has way more logistical depth. Meanwhile satisfactory has lots more design depth

daring stag
daring stag
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you have a beautiful world, use it..

sturdy moat
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I’m online almost 24/7, I just work sometimes and my gf comes over but she’s usually fine if I play games for a few hours, she just draws or playing on her phone

willow glen
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Do satisfactory dedicated servers pause time when nobody’s online?

daring stag
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no idea, I guess it doesn't tho

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which could kinda break the game balance

willow glen
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it wouldn’t be necessary, I just don’t like afk production as a viable option, it’s a me thing

daring stag
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yeah me neither I only did it for the statue achievement and it wasn't even really needed, I just had to build 2 quantum factories more to get 10M sink pm

pearl summit
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Silly question, is there a place where I can find inspiration for pillar designs?

lean ferry
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heheh I make nuke nobelisk 1/m

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im gonna uatomate it I alr have the encased cells nobelisk and the smokeless powder

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I wana do 2 but I dont have enough encased cells and cant be bothered to make more

willow glen
lean ferry
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u guys think 1 is enough?

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or should I sloop to 2??

willow glen
daring stag
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yeah unless you intend to play 100% of the time nuking stingers

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my homing ammo and cluster bombs lines were always overflowing into the sink

sturdy moat
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Heading to the store with my game running, should have all my automation storage max when I come back

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Good or bad idea??

ancient verge
gaunt saffron
#

What boombox tape is the best?

cedar portal
unkempt blade
gaunt saffron
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ye got two so far

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nvm got all of them now

lean ferry
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AFTER 3 HOURS MY URANIUM FUEL ROD FACTORY IS FINISHED

unkempt blade
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go explore until you find the deep rock galactic one, that one is actually best

lean ferry
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so im gonna get 50gw from it 🙂

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when I recycle, i can get uhh

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idk maybe 12500 gw or 15000

limpid cairn
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Btw is there a way to build up splitters and pipes vertically without having to build supports for it?

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With supports I mean walls foundation etc

lean ferry
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guys rate this idea out of 10:

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because my rod factory is in the middle of nowhere, and my powerplants are also gonna be in middle of nowhere (water) should I just make it do a pitstop

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like the drone transporting it

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make it stop at blue crater, it drops the rods to another drone and the other drone takes it to the void ocean

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cuz all my fuel being made in blue crater

mystic oriole
#

Just had a dumb epiphany here. Wouldn't load-balancing things that are radioactive actually reduce radioactivity? Rather than manifolds.

gaunt saffron
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another Idea would be doing it by train but that can be unreliable at times

cedar portal
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I hate this game! I have 75 nuclear reactors which produce 750 uranium waste/min. I need to ssend 562.5/min to blenders to convert to non-fissile uranium. 6 overclocked blenders can recycle 562/uranium waste/min. Unplayable! I have to add a 7th just to handle 0.5 waste/min. Demanding refund. I only have 1200 hours in it...

mystic oriole
unkempt blade
cedar portal
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Dang it. I'm going to have to add 2 blenders because it was all evenly load balanced with 6 but 7 is terrible.

ruby mountain
#

Found more invisible water...

cedar portal
#

8 will be easy. 7 isn't impossible to do but I don't have space for the big array of mergers and splitters it will need.

mystic oriole
#

On a scale of one to ten, would you rate your anxiety about the game around pi?
Low but unending.

strange glen
#

Finally beat the game yesterday 🎉

unkempt blade
unkempt blade
#

what do you think SAM ore tastes like?

mystic oriole
sick dragon
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Rocks

open pollen
#

Probably rocks, but I imagine it would make your mouth tingly and/or be hot or cold

unkempt blade
#

yeah I imagine it being spicy but like uranium doesn't taste like anything so who knows

open pollen
unkempt blade
sick dragon
cedar portal
#

Google AI tells me metal has a metallic taste. Good job.

smoky forge
#

dam i didnt know that

hard ivy
#

Metal doesn't really have a taste

unkempt blade
#

the other less chemistry oriented approach would be that since it's purple it probably tastes like grape soda

near frost
unkempt blade
cedar portal
unkempt blade
#

and since grapes are a vegetable it's just logical that SAM tastes like grape soda

cedar portal
#

I need to find a unicorn and a rainbow to taste now.

mystic oriole
cedar portal
near frost
#

How the heck did a conversation like this start

cedar portal
#

Alien rocks.

mortal ginkgo
#

I wonder how SAM tastes

unkempt blade
cedar portal
#

Does reanimated sam taste like zombie unicorns?

near frost
mortal ginkgo
#

Deepest lore, we must know. Someone @ all devs

open pollen
unkempt blade
near frost
mystic oriole
cedar portal
#

Hey, 6 is my favorite number.

jaunty jewel
#

i hate the number 6 with a burning passion

near frost
#

Then if we are taking about tast how does catiriam taste

open pollen
#

Both of you need to say why you hate/love 6

unkempt blade
#

7 is better but 6 still tastes pretty good

near frost
cedar portal
mystic oriole
#

because it's like a really good feeling act but one letter off.

jaunty jewel
cedar portal
mystic oriole
#

6 is like the 2nd best thing

open pollen
#

Love the duality here

jaunty jewel
#

see now 3 or 4 are MUCH better numbers

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any number past 5 is just a problem

mystic oriole
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but if you want a number that's got a lot of power, it's 7

cedar portal
#

I don't like 7 but 17 is awesome.

jaunty jewel
#

except for 7,625,597,484,987

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i like that number

open pollen
mystic oriole
#

because 7 8 9

jaunty jewel
jaunty jewel
spark sky
#

I revisited my pre-1.1 game, where I have my Ficsmas display, and now I'm debating going back to that one (I had started a new game when 1.1 came out).

cedar portal
mystic oriole
lean ferry
#

nuke nobelisks arent radioactive in my inventory right?

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good that means I can do big kaboom

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hehheehee stingers you arent safe anymore

mystic oriole
#

Remind him again how many nuke nooblisks it takes to take out a nuke hog.

spark sky
#

Why would nukes take out a nuklear hog?

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Wouldn't it just absorb the radiation and get stronger?

next aspen
#

force

smoky forge
jaunty jewel
#

nukes arent just radiation

smoky forge
#

and besides its only an after effect of the bomb

next aspen
#

radiation is a byproduct of the fission of uranium

unkempt blade
spark sky
#

Hm.

fluid sapphire
#

Is there some ultra-jank way to build rail upside down without mods?

smoky forge
spark sky
#

He was asking "without" mods.

smoky forge
#

ah

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miss-read

spark sky
#

There probably is if you do something like how they build vertical circles with parts.

lean ferry
#

can we pls add a way to rename miners bruh instead of mk3 my brain keeps typing turbo miner cuz it took me so long to get turbo motors

unkempt blade
#

I think you'd have to invert your monitor

fluid sapphire
#

Basically I want to build rollercoaster type loops that go upside down at points

lean ferry
#

"nuclear detterent" hehehh

#

"you should not use this" "i am not joking" ok ada idc

#

bro wtf u mean "loss in general" ada are you ok

spark sky
smoky forge
#

btw what does that pin mean checkpins

lean ferry
spark sky
#

Up at the top of the screen there are pinned messages.

lean ferry
#

thats what it means, i got "check pins", I checked the pinned messahe and it said dont do this dont do that etc

smoky forge
#

ah

sturdy moat
fluid sapphire
spare crow
#

man, phase 4 is starting to feel like an unbeatable boss

#

second playthrough i tried to overbuild and overproduce so much, and it's nowhere NEAR enough to keep everything running 🙁

placid stirrup
#

Sounds about right

spare crow
#

that and some of these screenshots on here just make me feel like i'm doing everything the dumbest way possible

jaunty jewel
spare crow
#

sure, but as much organization as i thought i was making it just ended up being a mess in the end

split pewter
#

i havent slept for 23 hours, i cant get demoted though cuz that already happened 23 hours ago

placid stirrup
jaunty jewel
fluid sapphire
#

If I let other people's incredible builds take away my motivation then I'd get literally nothing built

split pewter
#

my motivation is other peoples incredible builds, it reminds me just about anything can be built and managed

fluid sapphire
#

I can't imagine those builds get done without putting in dozens and dozens of hours for all the decorative detail - that's not something I could ever have the patience for - but at the same time I don't build conveyor soup either. I have found the standard of aesthetics that works for me and it serves me well. I get OK looking, not super detailed buildings, but they take the kind of time to put together that I find acceptable

split pewter
#

not like whole facilities but not a whole factory the size of 4 foundations?

lean ferry
#

how many nuke nobelisk to kill alpha stinger

split pewter
lean ferry
#

like the ones that are gas

split pewter
#

"kill fire with fire" -some guy i dont know

#

gas nobelisks might work

lean ferry
#

wait I know where one is

split pewter
fluid sapphire
jaunty jewel
#

nuke nobelisks are, the

lean ferry
#

cant find any

#

I can only find like the jumping ones not the ones with gas

viral tendon
#

Is it a good idea to start a new safe file after comleting one

lean ferry
#

it did a bit of damage and kind of exterminated the other stingers in the area

split pewter
#

if you didnt get all the badges and wanna play to get them or are bored yes

lean ferry
#

now everyone will be scared of me

#

hehehehehehehe nuke nobelisk reign

split pewter
#

im scared of you and i've only known you for like 2 days

split pewter
lean ferry
#

btw should I manifold 20 nuclear reactors or load balance?

jaunty jewel
split pewter
#

MANIFOLD! MANIFOLD!

split pewter
lean ferry
split pewter
#

im just not gonna interfere with this

lean ferry
#

idk whether to manifold or load balance

split pewter
#

MAINFOLD! MANIFOLD!

lean ferry
#

the time it takes to manifold I wouldve beat the game already 😭

jaunty jewel
split pewter
lean ferry
#

guys should I do this? isntead of building 20 power plants, load balancing between 5

#

I can just build 8 and fully overclock them

#

3*8 is 24 so 24 shards, but idk if its worth it]

#

and also the satisfactory tools is telling me to just spam some converters (like around 8) to get plutonium fuel rods, and it seems reasonable it just asks for more coal

bold valley
#

There isn't a way to "force" a specific alternative crafting method through harddrives, is there?

lean ferry
#

if you have a harddrive, scan it and leave it in the pool, the next hard drives cannot contain the already existing alternate recipes

#

so with enough hard drives you can make the pool smaller and smaller untill you get what y ou want

placid stirrup
#

I always start bigger than I think and I can shape the envelope afterwards

bold valley
# lean ferry yes there is

Thanks. I scoured most drives in my area already. Still looking for iron ignot -> screw. Saves so much space

placid stirrup
#

That one is good to look for before you progress very far in the game

#

You still just have to cast your line and hope for the best

bold valley
#

yeah, i just finished the first upgrade of the skyhook. Through the 3d aspect I dont have the same spaghetti as in factorio.

open pollen
lean ferry
#

is it worth it to use 240 sam (about impure node worth) and a bit more power to save alot on other resources to make plutonium fuel rod

lean ferry
#

your lying right? that was a joke right?

sturdy moat
open pollen
#

Yep, save scumming the rerolls works (but it does not work for the initial scan, only rerolls)

sturdy moat
#

Sorry for late replies, I’m out and about rn

lean ferry
#

but anyways should I sacrifice some sam or not

open pollen
lean ferry
#

im probably gonna have like a storage of 4, and then the rest will be sunk

#

storage can be used for vehicle power maybe?

rancid turret
lean ferry
open pollen
lean ferry
#

anyways time to go to the big swampy area where theres void ocean

rancid turret
#

ah so still the same recipes

lean ferry
#

so I can make myself a few reactors

#

DAYUMN these things greedy for water

#

Bro my pc had like near crash and I went to 1fps

#

I was near gas plants and uranium nodes so there goes a lot of my filters

spare crow
#

i have ONE assembler for those lol

rugged harbor
#

does anyone know how to paint asphalt foundations black? im trying to make a road but the top of the foudnation wont change

spare crow
#

@fluid sapphire what do you have feeding raw material for that then? assuming that took like 60 screw factories to feed

lean ferry
next aspen
#

if a train has two locomotives, one on each side, isn't it supposed to be bidirectional

lean ferry
#

Help help pls I’m on 8 filters dying of radiation I can’t find what’s radiated in my inventory

#

I have no fuel rods no nothing I’m just dying for no reason

next aspen
next aspen
cedar portal
lean ferry
#

Turns out it was a bug I reloaded same save and now I’m not radiated at all

#

are 600/m pipes still bugged?

cedar portal
# lean ferry are 600/m pipes still bugged?

Bugged as far as they have weird sloshing mechanics that can be confusing and have no visible signs or ways to diagnose. I still can't run my reactors at 250%. I know others do, but they always start running out of water eventually, sometimes hours, sometimes days.

lime ermine
next aspen
lime ermine
#

Let's say from left to right your stations are a, b, and c. It'll work fine if you tell it to go c b a in this case, because it's entering from the back of the stations

bronze atlas
#

Personally i always build rails with spurs for stations, and the main rail functions like a road that can be extended in either direction. I feel that it works better that way and also allows you to add more trains that can function at the same time going to different places, when it becomes necessary.

white dawn
#

Yeah, building stations off to the side is usually a good way to ensure later expandability

fluid sapphire
spare crow
#

huh, i didn't even look at the alternates for it

fluid sapphire
#

It's all in that one building though

spare crow
#

the train thing going from place to place seems really great, i wish i could have gotten it to work

#

i just could not figure that shit out

fluid sapphire
#

There's a lot of really knowledgeable people here

trail bane
#

if i use satisfactory calculator to change a AGS setting (disable arachnid creatures) does it disable achievements?

wicked nacelle
#

but does it still work if you load the game without AGS turned on?

wicked nacelle
remote field
#

did update 1.0 or 1.1 do massive improvements to the autosave lag spike, or is it just because i've since corrected the fact that my boot drive was installed in the m.2 slot that uses the motherboard's PCIE lanes instead of the CPU's PCIE lanes?

#

back in update 8, the first couple hours of a world would autosave without issue, but basically ever autosave after that would cause a severe lag spike (~200-500ms freeze) and by the time midgame would roll around the autosave would take longer than a second.

#

i think my previous world had autosave times that were several seconds long.
The game runs so smooth now. currently at midgame and i have to actively pay attention to the lag spike during autosave inorder to notice it

willow glen
#

Notably my u8 save that had 40fps with save times of about 2s runs at 60fps and save times are not noticeable (<250ms)

spice patio
#

Nah, the actual saving to disk takes insignificant time.
But 1.0 started to do part of the gathering of save date before the pause.

remote field
#

like i said, i realized my boot drive (the drive i installed the game on) was installed in the slower m.2 slot that uses the motherboard's pcie lanes.
between that, going from a 5600x to a 5950x, and substantially upgrading my cooling, i've noticed absolutely wild performance improvements in unexpected areas.

spice patio
#

Saving in this game used to work:
Pause game.
Gather uncompressed save data, going through gigabytes of RAM stored data.
Compress that.
Save to disk.
Unpause.

1.0 and later do most of that uncompressed data gathering before the pause.

cinder jay
#

is there a way to change the time? so its not dark out?

spice patio
#

Not all, but most, so the pause is much shorter.

willow glen
spare crow
spark sky
#

Okay, I should know this, but how do I switch ammo type in a weapon? (I'm trying to switch Noblisks.)

spark sky
#

I tried that, nothing happened. I'll try again.

remote field
wicked nacelle
spark sky
#

Ah, I guess I didn't hold it long enough.

remote field
#

but sometimes it's hard to tell whether things are running better on my computer because of something I did, or because the software got a performance improvement

#

like, read/writes are faster now, which is expected, but all the improvements i've done to my computer have done absolutely wild things. (e.g. some deep learning code i wrote got a 10x speedup)

spice patio
#

Even HDD can save at around 200MB/s when doing sequential writing.
SATA SSDs top out around 500-590MB/s.
And saves that hit UObject limit are 15-20MB when compressed, so even with HDD, that would only take 0.1 seconds to write to disk, after compression is finished.

willow glen
remote field
#

yeah so i basically went from a 6 core CPU to a 16 core CPU with marginally improved single threaded performance, and then additionally went from a barely working AIO to the single highest performing AIO on the market.

craggy parrot
#

rail angles snap to foundations now? I can build perfect 90-degree turns super easily now? when was this added?

willow glen
remote field
#

so anecdotally, what were the worst autosave times anyone reading this had before 1.0?

willow glen
remote field
#

I'm just curious if 1.0's autosave improvement were marginal or substantial

craggy parrot
#

i noticed

#

was it added in the July 17th update?

spice patio
#

Also that at least used to be done completely single-threaded too.

#

Haven't checked if the data gather part is now multithreaded.

little cobalt
#

does anyone have any tricks for getting vertical mergers and splitters to, yknow, actually align properly? Literally every time I try using them they're off by like a quarter meter. if only I could nudge them

#

I tried getting around it by making a vertical merger standalone as a blueprint but they can't interconnect when you do that :/

little cobalt
#

you can't nudge vertical mergers

reef grotto
#

no? damn

little cobalt
#

the moment you lock it it turns red

spice patio
craggy parrot
spice patio
craggy parrot
#

I know

#

so single-threading is not sufficient usually?

#

asking because I am currently writing a binary-based saving algorithm for my game

wild plume
#

what's the best way to use hypertube branches in multiplayer when they dont always switch?

spice patio
#

Satisfactory since 1.0 doesn't run the normal gameplay properly with 2-core CPUs, 4-cores work fine, not sure about 3-cores.

#

Not sure to how many cores 1.0/1.1 scales while using those cores effectively.

trail bane
wicked nacelle
#

google says? are you reading that ai crap it spews?

trail bane
#

that and reddit

wicked nacelle
#

but I guess sure if it's just setting the AGS setting then when you load it it turns on ags because that's what the save says it's using.

#

but man, don't even read the google ai stuff. especially the first-tier stuff. If you click into the "go into ai mode" or whatever it uses a much more powerful ai model

lean ferry
#

guys pls help im checking my power grid and every 10 mins one of my nuclear power plants just crashes, i dont know which one and I dont know why

#

it crashes for like a few seconds and then goes back up

craggy parrot
#

you can see it in the uptime indicator, it might say something like 95%

blazing bane
#

There are a lot of reasons a nuclear plant could go down, impossible for us to troubleshoot it for you. Its an incredibly complex system so youd need to check literally every machine/belt of every plant and see where the problem is

blazing bane
#

Could be a waste issue, could be a water issue, could be a component issue

craggy parrot
#

could be anything 😄

#

coudl be throughput issue... are you using drones?

dusk star
#

Guys how much you wanna bet that this game will be announced for tomorrows Nintendos direct and Factorio Space age

willow glen
#

Satisfactory won’t be coming to the switch 2, it’s not powerful enough.
Factorio space age, maybe tho

craggy parrot
#

Factorio SA is

cunning haven
white dawn
#

(greeny's wrong about how much they'd be willing to bet on that?)

reef basin
#

yeah I'm wrong in a decision about what I want to do apparently

white dawn
craggy parrot
reef basin
reef basin
white dawn
#

I didn't realize Switch 2 was ARM; even discounting questions of hardware performance, I assume that'd be an intimidating hurdle to jump over. I assume that they're taking advantage of plenty of x86_64-specific optimizations and such

viral niche
#

guys what shoud i pick

#

iron wire 5 iron for 9 wire

#

or alternate steeled frame

craggy parrot
#

iron wire

white dawn
willow glen
#

Both are great but iron wire opens more build options

craggy parrot
#

it's more versatile

white dawn
#

And you won't discover which ones you prefer until you start using 'em, so just pick one at random and then go find more hard drives. :)

craggy parrot
#

iron wire lets you save a ton of copper for copper sheets

south sinew
#

more like, for nuclear pasta

#

although Caterium Wire is the alt I'd prefer over Iron Wire if possible

craggy parrot
#

fused wire 😄

south sinew
#

that being said, Iron Wire is overall still a pretty reasonable pick

craggy parrot
#

iron wire is just OP early game

south sinew
#

I used to enjoy fused wire, as it feels like you get a lot of wire from not much copper, but truth be told, it feels like copper is still harder to come by once you start needing it by the gallon for pasta

willow glen
#

Being able to make stators without copper offers more freedom of factory placement

south sinew
#

I think I've decided that I prefer Caterium Wire because you still get a lot of wire and save 100% of the copper, and Caterium just isn't really used for anything except Wire/Quickwire

willow glen
#

swapping copper for caterium is more of a convenience thing

livid kernel
south sinew
#

so why not spend as much caterium as you can

rough pulsar
#

are yall on a message streak or something?

craggy parrot
rough pulsar
#

i check my phone 5851 messages

#

only from this channel man my phone is getting lit up

trim vine
willow glen
#

how? Discord won’t let you get notifications from servers this big on mobile

livid kernel
#

mute the channel or go into dnd mode

placid stirrup
rough pulsar
trim vine
placid stirrup
#

Rocks fall, you die

rough pulsar
#

ahhh better i did only mentions

trim vine
placid stirrup
#

You needed a 53

trim vine
#

Rascal

south sinew
placid stirrup
#

wHy CanT i rEtAiN pLaYeRs

livid kernel
# trim vine 16

It's been a hot minute since I've played D&D lol, my group disbanded and haven't found another one local

rough pulsar
#

why did i told you what i did you now are going to mention me before you type a message

livid kernel
#

playing online sucks

trim vine
trim vine
arctic timber
craggy parrot
#

I thought they meant "do not disturb" by "dnd"

willow glen
#

Let’s see, right now my factory is in sum using 2000 wire/min, and 3000 quickwire/min, for phase 5

south sinew
#

I went with 3k each

trim vine
# arctic timber quick wire and screws are my biggest opps

So, fun thing to do with screws

I build BPs that include constructors feeding into other machines with the steel screw recipe, that way I have to only run one line of steel beams into a manifold and the screws direct feed into the needed machines

livid kernel
arctic timber
willow glen
#

but since I use iron wire alt a lot, most of my wire is from iron, and most of my copper is going to nuclear pasta now lol, yay phase 5

trim vine
livid kernel
#

any alt that removes screws from my production line is an immediate grab. I think I have them all now

#

at least so far, I don't need screws anymore

willow glen
#

my factory is still using 2600 screws/min somewhere, I forget which recipe still needs them after alts
(probably because there isn’t one)

hard ivy
craggy parrot
livid kernel
#

yeah I just checked the wiki, I'm officially screw free for production lines now

trim vine
livid kernel
#

wasn't sure if there was another one later, but it appears there isn't

prime jasper
#

I am kind of considering rebuiding my steel factory from scratch and include more stuff to be able to do some heavy modular frame there; It kind of became a mess over time and does not use my best alternate recipes . Or I could try to start it all over in a new location? 🤔

arctic timber
#

screws more like poop haha get it

livid kernel
arctic timber
blazing bane
#

Rocky desert is the goated zone imo

craggy parrot
blazing bane
#

Really? Never had an issue in my playthrough. By the time i was running low on nodes i was building elsewhere anyway

craggy parrot
#

guess I'm inefficient then

#

I use copper alloy instead of pure copper ingots

willow glen
#

ya generally i scrape by with 1 copper node until im past oil, which at that point ive expanded way beyond the starting zone (oil intentionally outside of all 4 of them)

hushed sage
#

rocky desert was a fantastic start for my current playthrough, spawned 50m from the group of 4 pure iron with the impure copper just up the cliff, coal super close as well

craggy parrot
#

that's close to the quartz in the cave too

hushed sage
#

basically didn't need to go more than 400m til oil power lmao

willow glen
#

i think rocky desert is the best start tbh, i just always pick dune desert because im a masochist and want more open space

#

northern forest is not fun, way too much in your way early game

craggy parrot
#

I'm insane and started in grassy plains knowing that I would want the pure nodes available later in the game

blazing bane
#

My thing is i spread out but didn’t build any kind of transport infrastructure. Eventually used a few drones for nuclear power but maybe will explore trains in a future playthrough

#

I built a turbo fuel and automated minor factory in the northern forest but they’re both sky factories

willow glen
#

you absolutely can beat the game with a sky highway of pure belts, but i got about halfway into that playthrough and needed to upgrade my belts a tier and just gave up because of all the dismantle crates it generates

#

trains are way better. no mass dismantling/upgrading needed.

#

trucks are ok for coal, i hate using them for anything else.
drones are fine too, but pretty late game.

blazing bane
#

I think I’m mostly just annoyed by all my sky belts/platforms

#

No real issues other than it being a bad aesthetic

willow glen
#

the two things i ALWAYS train are plastic/rubber, and aluminum sheets/casing. oil and bauxite are too far from other resources to make belts/pipelines as quickly as one can make a train track.

#

after those its pretty much just a convenience thing, "well i need copper over here, and i have a ton of it over there, so might as well use my existing train tracks to deliver it!"

white dawn
willow glen
#

coal tractor is easy to make, but i mess up when recording routes a lot, requiring a re-record... too much time

white dawn
#

(Though IMO upgrading giganto-belt systems still isn't worth the bother; you'd be better served by any of the other logistics method at that point)

willow glen
#

that floating platform of a HUB i said id replace 200 hours ago?
still making some stuff i need for depot.

south elm
#

I started new world focusing on connecting whole map with roads and trains and man, its as satysfying if not more satisfing to have the map connected by actual infrastructure than the factories themselves

viral niche
#

alternate fine concrete -
3 silica
12 limestone
= 10 concrete
alternate fused fuse
4 copper
1 caterium
= 30 wires

livid kernel
#

limestone is way cheaper than silica. I'd go fused fuse

#

don't see the point in wasting silica for concrete

crystal void
willow glen
#

ya id use either wet or rubber concrete personally, i usually use rubber

crystal void
#

Wet concrete I rly only use for sinking water

livid kernel
#

I'm still using the default concrete recipe, will probably be switching to the rubber one soon since I have rubber coming to the area anyways for modular engine production

willow glen
#

default is fine, limestone is basically just used for concrete anyway

livid kernel
#

but that's like brand new, never had rubber over there until now

willow glen
#

trains will let you have rubber everywhere!

blazing bane
#

Im in the final tier and im constantly feeling 75% finish the game, 25% start over and do all the stuff you did better

white dawn
#

You get some rubber! You get some rubber! Everybody gets rubber!

livid kernel
blazing bane
#

Id want to build in a way that would let me scale up as i unlocked better logistics, i kind of built myself into a corner with most of my early factories

willow glen
#

i really enjoy starting with a clean slate.
i really do not enjoy having to collect mercer spheres, sloops, and hard drives again.
i guess thats what advanced game settings and save editing is for tho

white dawn
#

That's one more thing I like about the "Independency" concept; you end up with tons of opportunities to Do Better On The Next Factory™. No need to ever rebuild anything. Just endless opportunities to make the next one that much better

white dawn
# blazing bane Im in the final tier and im constantly feeling 75% finish the game, 25% start ov...

I remember keenly that exact impulse when I finished my first playthrough back in Update 3, and hopped right back in to do the next playthrough better, right from the start. It was an interesting revelation realizing that in some ways it wasn't super possible, though! Like unless you do AGS or SCIM stuff (and AGS wasn't available at the time), you're missing all your MAM unlocks, you're missing all your alts, you're power-constrained until you get coal power, so you may not be able to ramp up your concrete production as much as you like, etc...

#

No jetpacks/hoverpacks/bladerunners and such

#

My plans for a Doing It Properly Right From The Start™ playthrough hit some roadblocks pretty much immediately. :D

willow glen
#

rushing blade runners is pretty easy, i usually have that by hour 2 (with or without the cave). jet pack more difficult, and hoverpack idk how to even rush

blazing bane
#

Yeah i dont envy the idea of going back to what i affectionately refer to as ‘donkey kong level creator’ where you only have platforms and ladders to get around

white dawn
#

I've had absurdly good luck with running into Johnny spawns early on with my last two playthroughs, so I've ended up with early jetpacks

willow glen
#

i havent seen him since 1.0 came out, ugh. even my friend who just got the game has seen one

white dawn
#

The RNG giveth, the RNG taketh away

warped cypress
#

Ok guys i have a question:
i was building a power grid thing using oil that makes 42,250 mw but i just finished unlocking the last node on t8 and it unlocked nuclear power stuff... i have everything except tier 9 unlocked so i was wondering if i should change to nuclear power before i go and finish the massive oil power farm

#

anyone?

white dawn
warped cypress
willow glen
white dawn
#

Both Nuclear and Rocket Fuel are technically optional. Most folks tend to do one or the other, but you can finish the game with far less than 42GW

#

(though as always, it does depend on how "big" you like to build)

warped cypress
#

alright ty

white dawn
warped cypress
#

alr

#

cool ty

white dawn
#

My recommendation is to just keep an eye on your power usage. If you start getting close to your limits, then maybe think about building out more power (be it rocket, nuclear, or anything else)

warped cypress
#

alr

willow glen
#

some people love the logistical puzzle of nuclear.

onyx fern
#

Will a drone still work if it's port is underground in a cave? Are they smart enough to path out of the cave?

white dawn
#

Keep in mind that you do need some power overhead to get the new power generation going in the first place; I tend to build more power whenever I get to like a third or quarter of my current capacity

willow glen
warped cypress
white dawn
onyx fern
#

Oh lol

#

Alright, thank you

willow glen
white dawn
#

You can make a cosmetic "drone emerging tunnel" on the ground where they clip through if you want it to look better

#

Can use blank signs to provide a more satisfying tunnel effect on the inside, etc. :)

warped cypress
white dawn
#

It's difficult to compare directly since they're all so different

onyx fern
warped cypress
#

ima look into it now because i like puzzels lol

white dawn
#

And saying "oil power" is a bit generic too -- there's "regular" fuel, fuel produced by the Diluted recipes (which gives you a lot more fuel per oil), Turbofuel, and Rocket Fuel

willow glen
warped cypress
#

is gw more than mw?

white dawn
#

(There's also Ionized Fuel, but that's one of the rare cases in the game where it's essentially Objectively Bad to use Ionized for power. :)

white dawn
willow glen
#

100 GW is 100,000MW

white dawn
#

Mega, Giga, etc. :)

reef basin
warped cypress
white dawn
#

Anyway, in the end it really doesn't matter how you generate your power, so long as you have enough power to support your factories

#

I'll just recommend again that you keep an eye on your grid. If you get to within a third or quarter of your capacity, it's time to build some more power. If not, you're good for now. :)

warped cypress
#

my fuel generator setup only makes 42250 MW not gw

white dawn
reef basin
white dawn
#

(or yeah, can just drop the decimal at that point 'cause it hardly matters)

willow glen
#

ya that’s a really good amount, could beat the game with that alone, I usually recommend 60,000 MW tho, but it’s not a requirement

warped cypress
#

im having a stroke now lmao

white dawn
#

Yeah, all depends on how "big" you like to build. Folks have finished the game with far less

#

You can technically beat the game with just a single machine of each type; could do that on bio burners.

warped cypress
#

but i wanna make it over the top lol

warped cypress
#

if i ever grab leaves again it will be to soon

white dawn
#

heh, yeah, most folks aren't sad to see that mechanic go. :)

willow glen
# warped cypress but u said thius

it doesn’t conflict with what apoc or greeny is saying. Oil can make way more power than you need to beat the game. Same with nuclear. If you really want to maximize, use all the uranium on the map. It’s a giant project, completely unnecessary to beat the game, and difficult to do on all but the best computers.

gritty spire
#

i was asking ab trains last night. should my train stations and freight stations be located off of the main line?

white dawn
#

Though inline stations are a lot more difficult on dual-rail systems (in fact I'm not sure how they'd work in that context and still be considered "in-line")

#

Though as always, that kind of decision's up to you. :)

willow glen
#

usually things run smoothest if train stations T off the main line and have a bit of 2-way entrance, but it’s not required. As long as trains aren’t driving through stations to get to others it’s fine

gritty spire
#

yea they were telling me last night to basically have two lines going either way and to have my stations and such split off

white dawn
#

Just noticed I led three consecutive sentences there with "Though." Good jorb, self.

willow glen
white dawn
gritty spire
#

someone sent me a ss for a two line rail bp but i didnt really understand it. should i make one and delete this current one way line i have

white dawn
willow glen
#

I’m unsure if I commented on your last thread, but always feel free to make a new one. My text explanations are too wordy, screenshots easier

jade copper
#

Is there anywhere a new information for the realease on console?

white dawn
willow glen
#

none yet, it’s coming to Xbox and PlayStation is all we know. In the meantime PC has controller support

white dawn
#

Latest is still "coming in 2025," which I believe was reiterated not too long ago

gritty spire
#

yea sorry ab that. i dont really have a problem understanding, its just a lot of work and i want to figure out the easiest way that is the least time consuming

#

ill go with the bp tho, it seems good

willow glen
#

Just make a T intersection and use that for all your junctions is the easiest imo. There’s almost nowhere I ever need an actual 4-way

white dawn
#

There's the learning curve involved in doing that, of course, and learning how to signal things properly is a question too, but it will become second nature eventually, and lets you expand your rail network without too much thought

gritty spire
#

trial and error man. ill just see how it goes

violet pecan
#

Is there an explanation for where Liquids/Gasses go when they're flushed?

undone kestrel
#

Into the ground?

cursive crane
dense owl
#

i wonder when the next update is

barren lily
#

My brain isn't braining

white dawn
#

(that is not actually canon of any sort, lest you think I was doing anything but being silly)

vestal mica
#

luckily, a toilet is provided

barren lily
#

Why do my pipes in power plant only have like 250-300m³ flow when they can do 600m³?
-# and yes, they have enough fuel to fill the pipes (more than 1200m³ per tank)

shy mulch
barren lily
vestal mica
#

starrupture game on steam had a playtest start yesterday. You are shot onto an alien planet to harvest resources for a corporation with a snarky AI guiding your progress.

#

it reminded me of something

violet pecan
barren lily
shy mulch
#

generally don't need storage tanks for most liquid setups, have you tried without that?

undone kestrel
#

Buffers at the end of long manifold setups are pretty useful I have found

hard ivy
#

If a setup doesn't work without buffers, it generally won't work with them either

barren lily
undone kestrel
#

Use power storages

midnight forge
#

why is satisfactory so goated 🥹

shy mulch
barren lily
undone kestrel
#

So then what do you need fuel stored for?

barren lily
undone kestrel
#

But you don't need to be storing it

barren lily
#

So i need buffer for everything that rafinery produces

shy mulch
#

if your refinery output is unstable, I'm quite sure that's the source of your problems, focus on fixing that rather than rocket fuel flow

midnight forge
#

what he said

shy mulch
#

what is causing the refinery to be unstable? is there an input that's sometimes not enough?

barren lily
undone kestrel
#

Also, are your buffers full? If not you will not get full flow rate out of them

shy mulch
#

look at the machines outputting your rocket fuel, do they output the correct amount?

midnight forge
#

isnt having full pipes like that unstable

white dawn
#

When trying to use the full 600/min there's often some specific ways to build which can end up being more-or-less required

midnight forge
#

I remember I saw a video ab sm like that where having a pipe full it just stops working properly, but that was also like 2 years ago

undone kestrel
#

Mk2's have gotten a lot better in the last 2 years

#

You should be able to comfortably get the full 600/min flow rate from them

barren lily
#

Well the rafinery is not a problem, the problem is output from buffers (from almost 600m³ per minute entering buffer only ≈250-400m3 comes out

white dawn
#

There's still various build methods which can help (or, looking at it from a different perspective, various build methods which are more prone to problems)

undone kestrel
shy mulch
#

ignore the pipes for a moment, add up the rocket fuel produced per minute from your refinery, and compare to the amount of fuel your gens are using, if it's the same and everything is running at 100% then you're fine, might just be some weird thing going on with how the pipes are calculating flow

white dawn
#

I'd still highly recommend opening a #1038092680493801533 thread with pictures. Pictures are nearly always required to diagnose pipe problems

midnight forge
#

this barely making any sense rn, we barely have any context besides pipes not having enough fluid

#

after a buffer

white dawn
#

Though here's a big paste dump regardless of the usual 600/min advice:

Here's the advice I've got saved which will nearly always get you to working 600/min. IMO it's good advice even below that point, though the system is usually more forgiving before then. Note of course that people have gotten working systems while ignoring large swaths of this, and occasionally due to build styles or other vagaries you might still have problems even with all this. But IME it's nearly always "the pipes Just Work":

  1. Keep the system as simple and short as possible.
  2. Loop your manifolds (so: the input goes into both sides of the machines you're feeding)
  3. Feed fluid from above, so gravity does part of the work for you
    4a. Avoid valves entirely (they've been improved for 1.0, so this one might not be as important, but you still don't actually need valves)
    4b. Avoid fluid buffers entirely (except as buffers for train lines, where they are rather necessary)
  4. Prefill your pipes! Full pipes are happy pipes. Wait until the system's thoroughly saturated before turning machines on.
  5. Place junctions before pipes. If you do snap junctions onto pipes, dismantle and rebuild the pipes afterwards.

See #screenshots message for an example of 2+3 specifically. And of course, as mentioned, the fluid simulation tends to be more forgiving as the rate goes down, so keeping your pipe systems below 600/min is another option too.

shy mulch
#

i agree with both those guys ^

undone kestrel
white dawn
#

Looping is very much still advised. :)

undone kestrel
#

Interesting I heard otherwise a while ago here somewhere

white dawn
#

Nothing fundamental has changed in the pipe/liquid system in some time. 1.0 fixed up a bunch of edge case bugs (floor holes, some valve behavior, etc), but in general it's the same as it was prior to 1.0

barren lily
shy mulch
#

that definitely feels like there's a mk1 hiding in there somewhere

undone kestrel
#

That being said, I went through a tiny phase of looping manifolds as a "just in case" but rarely ever do it and I have never had any flowrate issues from mk2 pipes ever since they were added to the game

wicked nacelle
undone kestrel
white dawn
#

Yeah, a lot depends on the specifics of exactly how you build

wicked nacelle
#

the simpler the setup the more likely you are to get a higher %. for example 2 extractors to a nuclear power generator is perfect every time

white dawn
#

Like most folks in CSS itself never really encountered the kinds of problems we see reported here all the time (and which I've had on my builds in the past too)

barren lily
undone kestrel
#

Literally snutt himself lol

#

They confirmed that in official testing mk2 pipes have NEVER had issues

white dawn
#

I eventually got to the point where I'd spent enough time trying to diagnose 600/min issues that I succumbed to the current advice (that I pasted above) and haven't had problems since

#

But yeah, if your build style happens to work for you anyway while ignoring all/most of that, keep at it. :)

wicked nacelle
shy mulch
white dawn
# wicked nacelle source?

Yeah, it was mentioned by Snutt on more than one stream that CSS devs by and large had never really experienced those problems

white dawn
#

Then again, CSSfolk are unlikely to play the game the same way us users do

undone kestrel
white dawn
#

So it's not terribly surprising

wicked nacelle
shy mulch
#

typically devs test things the way they want them to be used, that's the purpose of beta, to get real people to test things the devs didn't think of, or just get LGIO to test everything and have fire extinguishers ready

wicked nacelle
white dawn
wicked nacelle
undone kestrel
#

It was mentioned on multiple streams

white dawn
barren lily
#

I'll try to fix it tomorrow, i think i will just delete buffers and see what happens

wicked nacelle
white dawn
#

Feel free to not believe me, but it was mentioned more than once

wicked nacelle
#

it's not that they don't experience what people here do. it's that it's "not a bug"

#

VERY different

shy mulch
white dawn
#

They don't experience what people do because they're the folks who made the game and know how they intended to make it work, so of course their methods of interaction are gonna be different

undone kestrel
white dawn
#

It's the same reason why "obvious" bugs end up making it into public builds, no matter what the game

white dawn
#

It's tough to QA properly. :)

wicked nacelle
wicked nacelle
undone kestrel
#

What is your point here?

white dawn
wicked nacelle
#

people saying that coffeestain haven't ever seen this are making stuff up. They do see it. They just say that is as intended

white dawn
#

And so they solicited user saves and checked it out

#

So, yes, they were doing it as best they could. shrug

wicked nacelle
undone kestrel
#

We said that CSS had tested mk2 pipes and found that they do provide the flowrate they are rated to achieve

wicked nacelle
#

yes they have. they just decided that that's how it's supposed tow ork

white dawn
#

I didn't say they didn't see it eventually, I'm saying that they needed to dig into it in order to even reproduce the problem, because they never saw that it was a problem

undone kestrel
#

They didn't "decide" anything, they found that pipes work when used how they intended them to be used

wicked nacelle
#

sure guys

cosmic laurel
#

when dragging a power line from a mk2 power pole to the ceiling its defaulting to a mk1 ceiling outlet, how can i get it to use mk2

undone kestrel
#

I have made thousands of liquid manifolds

undone kestrel
cosmic laurel
undone kestrel
#

Hmm... is the mk2 pole in your hotbar?

mystic oriole
#

Half the time with pipes with outputs that match input. I'm always tempted just to bottle it or use it as a full on waste product to sync.

cosmic laurel
#

yup, its also doing the same from dragging from mk2 ceiling to the ground it defaults to placing a mk1

undone kestrel
#

Weird. That's all I can think of that would affect it, all of mine place as a mk2.

white dawn
# wicked nacelle link me.

Okay, well I actually did think that the first deeper-dive Snutt did on-stream had mentioned it, and I knew where that video was, so: https://youtu.be/COJV4Ubn1Ac?si=xQ7tFrZzTBNqE4Ka&t=302 (unformatted auto-subs from the clip archive quoted; don't feel like adding punctuation and such)

about it whenever I've set up pipes with 600 they've always worked for me, but that's just because I'm so big brain and know exactly how to set up pipes or I'm just lucky, it could be one of those two, and that's been sort of our experience as well like we've always seen people talk about the like all the mark 2 pipe bugs and blah blah blah and when we've been play testing ourselves we haven't really noticed it

#

So I was willing to re-watch one video, at least.

#

I know that the same thing was mentioned more than once, though I'm still not willing to watch potentially hours of videos just to find more references. :)

#

Good thing I was making stuff up, eh?

#

It's the age-old dilemma, though: the people making a piece of software, no matter sort (games or otherwise), are often the ones least suited to do actual QA on it, because you're too aware of how things are supposed to work

#

(Hence, yes, Experimental periods and soliciting user savegames and such, which they did eventually do re: the mk2 600/min stuff. That video even mentions that as well.)

zealous kraken
#

anyone know how long the factory cart + big box will be available for?

white dawn
#

I know the Heroic Replica folks are in here occasionally; they might see the question (though I suppose if they're in Sweden too it's well into nighttime, so maybe not)

#

(The kickstarter itself is still open for another 5 days)

zealous kraken
#

ah thank u man, must have not seen it. sucks its only available for such a short time right now

white dawn
#

Yeah, though hopefully there'll be a decent enough inventory to be available from the store for a little bit, at least

zealous kraken
#

yeah i hope so too, wish i saw it earlier so i could have saved up atleast for this 😅

white dawn
#

Yeah, tough to plan for this kind of thing

zealous kraken
#

it is what it is

cosmic laurel
#

for fluids pipeline junctions serve as both a merger and a splitter? i need to get 10 refinerys to 13.333, can i connect all 10 with 10 junctions, w 2 more on each side and then directly connect to the 13.333 refineries and the liquid will balance throughout?

#

or do i need to pipe them all together and then use another set of junctions to split them out

white dawn
#

Just keep in mind pipe throughput limitations and such; don't want to try to send more than 300/min down any segment of mk1, or 600/min down any segment of mk2

cosmic laurel
#

ye throughput here is only 400

timid tangle
#

is there a site that shows how i could set up a balancing system

gritty spire
#

if i have 90 ppm going into a conveyer, that feeds into multiple refineries that need 120 ppm in total, i wont have enough if i use a manifold right?

white dawn
#

!wikisearch balancer

fossil iceBOT
#
Official Satisfactory Wiki

Balancer may refer to Load Balancer or Belt Balancer. Splitters are built in a nested way, such that all downstream belts or buildings receive an equal amount of material, regardless if the supply belt is providing sufficient input. A factory that is built this way tends to start up faster, as there...

white dawn
#

(there's a few different things people might mean when they say "balancer," alas. :)

gritty spire
#

pretty basic question lol just wanna make sure im right

timid tangle
#

yeah sorry i was vague i may or may not be splitting 5 belts into 27 machines 🙃

jolly kindle
white dawn
white dawn
willow glen
#

consider underclocking; usually for manifolds it’s the last machine on the manifold. For an even split, ideally underclock all a wee bit

timid tangle
white dawn
#

Manifolds come at the expense of warm-up time (which you can bypass by pre-filling the input buffers), but are dead simple

willow glen
#

prefilling by pulling from depot has been so eye opening for me, especially on builds that are being fed less than 60/min

white dawn
jolly kindle
#

Ive played a bunch using balanced blueprints, but at a certain point it gets hard to scale up. With manifolds you can just add more machines to the end of the line.

white dawn
#

With a bit of under/overclocking you could just have each of those 5 "source" machines output to separate banks of "destination" machines and balance those pretty easily

#

So like instead of 5->27, you could do five banks of 1->6, with the six machines clocked at 90%, for instance. (And 6 is very trivially balanced, if that's what you want to do)

#

(That's assuming the original 27 were at 100%, of course)

timid tangle
#

Im like losing my mind a little with the factory im making that has these 27 machines

#

Because i future proofed it but I need to reline all my things with mk3 conveyors in order for it to work effieicnelty

#

so rn i have to figure out how i make it work with the inferior things i have

#

Ive like written a whole page of notes on this factory

short sorrel
#

Can we skip auto save warning at the begging?

strong grove
warped cypress
#

Does someone have a list of all the alternative recepies i should get?

dense violet
#

close your eyes for 6 seconds

ivory condor
warped cypress
strong grove
#

Sup Everybody, Id really appreciate some help here,
I'm currently trying to Build a Coal Powerplant (40 Coal Generators)
which I've split up into 4 groups for simplicity, i have 30 water extractors to supply the water (I'm aware that this is Overkill)

However for some reason after i Kickstarter the whole thing, it runs for like a minute or Two and then the water stops being supplied. i have completely rebuild the pipe system and it still didn't fix it. Can anyone explain to my why this is? I've heard that water is a lil special in this game

ivory condor
#

I even use said mods to disable the warnings at the start, got annoying after seeing them for the billionth time

dense violet
short sorrel
#

Got it. Thanks anyway.