#satisfactory
1 messages · Page 186 of 1
so it's funny that I answer a question?
I'm sure you understood what I just said, not sure a follow up is needed.
Question to those who finished the game. What was the hardest space elevator stage to complete? (U can tag ur message as a spoiler)
same "funny" would be the person that answers with their favorite recipe all the time 🤷
I'm not sure where you think this conversation is going Greeny but it's nowhere useful.
and I'd rather answer truthfully than "force" the person to use what I consider good
You don't have to justify yourself to me, I'm just amused by it.
I can reroll each harddrive once? Or just once in general?
each once
I think of "difficulty" as a jump in complexity between a tier and the next. For me that would be ||going from tier 3 to tier 4||, I feel like that was the biggest jump which was a challenge. ||Going from tier 4 to tier 5 wasn't as much of a jump||
Atm I am not picking anything because I have no idea what is good, is there a decent strategy to get good recipes?
just get all of them, there are more hard drives than recipes
Guys I'm afraid of finishing the game
oh ok, yeah I haven't been to the north of the map at all
I might make a hypertube cannon to explore some
if you have no idea what is good, how can you know when you get a "good" recipe to pick? 😛
(also, practically all recipes are good at something)
No such thing as "finishing" the game 🙂
Some are obviously good, others I don't know about
I'm scared once I finish project assembly I won't have anything else to do (pls no spoilers)
well, since you can get all of them anyway, there's no harm in picking anything that looks good to you
That's the end of the game telling you what to do, after that you can choose your own goals, there will be lots of things you can still achieve and build
Go and get the satisfactory modeller on steam. It is free.
You can mess around with it with different recipies and see what the advantages and disavangaes of each recipe are.
Like Minecraft?
personally I'd say modeller isn't great for this. It's good for planning once you have the whole setup calculated
(but even that I'd do ingame instead of in modeller)
Have a scroll through #screenshots and you'll get the idea
I see, I like the fact that you can quickly compare the ratios of different recipies, and check the power consumption, and what materials you will and wont need.
I wouldn't call modeller quick, given you ahve to do it all manually. for example in SFTools I can compare it in a few seconds
Thanks for that tip I was looking for an app like that to plan
Power doesn't need to be a constraint. You can make 100x more power than you need and connect everything to one grid then it's one less thing to think about
you can also check others in #welcome
though I'd warn against using SCIM's planner, it's pretty bad
Some people want to consider it so I thought I'd mention it but, yeah you're right, even I don't worry about power much
What is SCIM's planner?
satisfactory-calculator's one
Ah
Do blueprints get transferred when using using another computer on steam cloud or whatever or just the world
Is there some disadvantage about the satisfactory modeller that I should know tho?
No, BPs are not cloud synced.
Started with a plan and actually got something done, shocker
Fully utilised pure caterium node making quickwire
But everything else is (aside from character inventory)?
Also are there any nice looking factory shell blueprints that I can fill with my own machines
I'd say the disadvantage is tons of manual work, while some other planners can do it all for you 🤷
but some people like that, so idk
does sftools not support turbofuel or am I missing something? Says couldn't calculate results
I should play a train tycoon game after this one
ths is stuff is hard but interesting to manage
Get a civil engineering degree as well
nah I'm developer already
bringing ocean water to grassy plains, doable?
there's a mountain between the two
Yes but a big pain
Do it if you want to
Training it would be the best solution depending how much you need
you need to enable those recipes in the alt recipe list
they aren't base recipes
have tou selected the alternate recipes you need for it? usually compacted coal + one of the turbofuel alts
time to do this monster https://www.satisfactorytools.com/1.0/production?share=5Zpg4pAbgAEkywaV7FJm
if you are already making that, might as well scale it up a bit
Finding water in the plains during my first play through when I didn't know anything and was trying not to spoil, miserable
yea but actually just go to the waterfall and it's all downward to the plains
on the world edge cliffs
At the time I was assuming the monsters would get meaner the further I went
well they do. but paradise island is unfinished
but you can't know that when starting ofc
I did not do that, thanks for the tip
I've gotten a production plan/layout from satisfactory calculator, but is there a good way to work out what layout the machines should be placed in?
try to consider where you want the inputs and outputs of machine blocks to be
where one ends and another starts
oh yeah good point, thanks :)
also, leave more space than you think you need xd
also avoid it's 'realistic view' like the plague. It's... just the worst
the whole planner just seems like an unintuitive mess to me
ah ok
so when it says I need 1.2 constructors for iron plates, with 23.99 out, should I have 1 constructor with 20 out and another with 3.99 out? or have them do about half each? or does it not really matter
it doesnt matter, thats probably closer to 24 though than 23.99, likely a rounding error
oh yeah true
you could have one constructor clocked to 120%
underclocking saves you a tiny bit on power though, overclocking uses a little extra
is there a easier way to connect machines to power? like theres mass demolition with ctrl
connect them up in blueprints?
you don't need max aluminum tho 😛
then don't max aluminium 😛
you need all the sam in the world to max ficsonium rods- solution? don't max ficsonium
If I have 2 machines that output at 13u/m and 15u/m, can I just plug them into a merger and then split them into the 2 machines that require them at a 12u/m and 16u/m rate? or do I have to overclock a machine to get the correct production rate
yes, you can just do that
oh sick thanks
I’m surprised at how much it takes
70% of all quartz
that's the beauty of manifolds. all it cares about is enough parts per min and a belt that can handle it
lots of silly things in the world you can do
that is certainly one of them
finally unlocked mk6 after 55hrs, now i can start my mega project for endgame 
does the power from train stations carry infinitely?
Yea
okay sick thanks
True
im now rebuilding my old factories, and i have improved so much, u could say i feel... satisfactory
formative pioneer experience
Guys what is better rocket fuel recipe? I can choose between default nitro or default with turbo blend, I’m making it in the bottom right of ma (I think it’s called blue crater? I forgot) I want to save oil and sulfur, coal and nitrogen and iron don’t matter
that depends whether you value skipping a step or saving resources
I want to save resources, I don’t mind power and I don’t mind steps (it’s a factory game anyways I don’t wana make everything simple I don’t mind complexity)
then use e.g. Satisfactory Tools, enable all recipes and see what it comes up with
ok thanks (you were the one that made it right? I use it for most of my builds lol)
I find that nitro rocket uses ALOT more sulfur, and turbo blend uses like 40/50 more oil for no coal and much less sulfur
I am making it in blue crater so I might do a mix of nitro and turbo blend because there’s 5 coal nodes
even if you make 4800 nitro rocket fuel at the crater, you will still have 7200 sulfur left on the map
180 buildings needed for turbo motor factory
that's still 72 buildings even if you 250% every single one
Check out the default turbofuel and rocket fuel recipes
What recipe
I find that that gives a good mix between sulfur and oil at the cost of more buildings and marginally increased complexity
i sent you a dm with comparisons
Honestly at this point, get some sumersloop a and make pressure motor
pressure motor? I have electric turbo motor but not pressure motor
and the MAM says I have no more drive recipe
have you completed tier 8?
Did you get particle accelerator thingy milestone
I need to do particle enrichment, just crafter 50 turbo motor by hand
yeh
and all the milestones will be ok
The absolute GOAT awesome shop
Don’t forget that exists
wait if im making 500 screws per minute tier 3 belt manifold wont cut it right?
i need to divide it to 2 parts
I need them tickets for achievements tho
thats the thing with screws, you cant really force them into manifolds
wdym
They have a stack of 500 so they take ages to buffer
large number, not fit on belt, direct feed is a better bet
personally i hate that so i dont use screws at all
make screws in front of machine that needs them
screws for the screw god
Like yk how u can condense iron ingots into iron blocks in minecraft
Imagine there was an item called "packed screws" That held 10 screw items
Fair enough
I need to hunt for sloops
1 "Screws" is really a box of screws, so in that sense its already compressed
swamp should be where I go
im suprised there isnt a mod
they are already packed into a box
I came back to my starter base, shit is still using mk1 belt
I'll just upgrade liberally
im wondering how they need 50 boxes of screws for some steel beam
its the opposite, you can make screws from the beam
so i guess thats what kept clogging my factory
if you want efficiency you always have to consider how much your belts can carry
make a loop of 2 that deliver fuel to each other
alien depot makes a lot of stuff useless I feel
why use a drone when I can teleport items
you cant use the depot to automate logistics
true it's more for single use like quest items
because you want to move items from node to factory
thats like the worst use for a drone
also I unlocked the last tier 8 milestone
I need to unlock the motor you spoke of
and since I have all milestones I can start phase 4 quest items.. this will hurt
turbo pressure motor (100% rate) needs 125 buildings, or 125/2.5=50, still big but I think doable https://www.satisfactorytools.com/1.0/production?share=3CZBjeQJjz88VLxz3iRi
ya'll are absolutely out of your minds with those complex graphs
you can break down the larger plans into smaller hubs in other tabs
and drones can be used for any amount of items honestly
thats what i do, any time i see one of these though, i dont get how ya'll can look at that and not lose your mind
column by column
yeah if there were clearly defined columns, maybe, its such a soup though
yeah the tables are great for this
30 minutes until the plutonium reactors are turned on
That's turbo electric motor lol
how tf do i stop fuel going back through pipe from fluid storage
- don't have fluid storage
- loop the pipe
- don't care about backflow
uh, I guess the tool choose electric over pressure
I have almost all recipes except plutonium stuff
Guys rocket fuel is a gas right? So no pumps for head lift
i have 2 pipes coming from refinery going to one pipe which goes to fluid storage and that pipe holds more fuel than fluid storage bcs of backflow
Because if it doesn’t need head lift I’m planning to just make a really tall tower of fuel gens
i even have fluid pump but its not helping
yes rocket fuel is a gas, no pumps needed
buffers make more issues
Ok then I’m making a fuel generator tower then
it's really good that I kept my starter base untouched, now I come back to it and see how shitty it is lol. but it still produces useful parts like automated wiring, so I can improve logistics
i mean storage is still filling up but that backflow is js annoying asf
how many gens
why do you have a buffer
Uhhhh
do you mean pipeline pump?
I’m guessing like 100 minimum
I’m not gonna connect them to power until they are full
I'd also suggest turning off default alumina, because tools wants to use the silica from it and you end up making alumina with 2 different recipes
fuel storage, why
to store fuel?
i dont have fuel generators unlocked yet
and dont want all fuel to go to waste
thx will try. I had the feeling having too many recipes make stuff more complex
head scratching moment
i js unlocked tier 5 and made oil extracting and rubber and other bullshit
what do you do when the storage is full, make another storage? what are you storing it for? just wait until you get the generators
do not combine fuel and rubber/plastic, thats wht ive been told. make into petroleum coke and sink that
thats what I did and its working just fine
i just finished building it and was going to unlock fuel generator milestone but noticed backflow and got sketchy
my first time playing so cut me some slack
honestly don't worry about it, take the advice that it doesn't matter 🙂
Before you build anything from tools, you should always look over it and see if it's doing anything you don't want to build.
Like that alumina stuff or, for me, screws, default modular frame or anything else that adds a lot of machines for little resource benefits
yeah alumina is annoying with the water that has to go backwards in the chain
whats petrolium coke for?
used for alt recipes- you can make steel, turbofuel
with alt recipes of course
and guys wahts good with sloppy alumina? i dont get why people say its so good
Can be used as fuel, for steel, aluminium, circuit boards, turbofuel and probably something else I'm forgetting
ty
Math
no like waht does it do
More alumina per bauxite
let me check
yo that is alot
and no silica?
chat hear me out sloppy alumina and pure alu ingots
That's what basically everyone does
but nah ive got pure quartz right next to me so i might aswell use it
Plus electrode scrap
o i guess I was a slight bit slow then
Add electrode scrap
OH WHAT AM I SAYING i forgot i made 160 packaged fuel I can make a drone empire heehehehehehehe
ok let me check the math
It's also more aluminium per bauxite
no cuz availabilty of coke
but then I can just take coke from rubber/plastic line, and if the factory backs up smart splitter exists
It's just oil instead of coal
More lile 400000L
omg what the actual
I have a quartz mine with a crystal oscillator line in a cave and I can't remember how to get to it
Power benefit from the aluminum alts too... vanilla recipes take 109 MJ to make 60 ingots per min. Sloppy + Electrode + Pure does the job in 59 MJ.
more like 400000l 😛
This game could get tedious
what can i power jetpack with other than biofuel
pretty much most fuels in the game
coal good?
packaged fuel, liquid biofuel, packaged turbo
Packaged liquid biofuel is the best fuel until like tier 8/9
no u cant use stuff like coal, petroluem coke and compact coal
liquid bio fuel will prob be the best you get for a bit
how do i pack allat
they pretty much all have to be packaged (except for solid biofuel)
how tf do i liquify the bitch
refinery, get a bunch of solid biofuel, connect it to water and handfeed the refinery
it will make liquid biofuel, put it in a packager, and use plastic to make canister
Fluid packaging milestone in tier 5
make it drink some water throw it in plastic
!wikisearch liquid_biofuel
ah its milestone okay ty guys
see it says that in europe we use lowercase 😛
guys do u think 2/rcu a min is ok for personal use, and give the 4/m rest for pressure cubes (yes I know independency but its way too far from quartz I need to ship it)
Will 33gw be enough for me to reach tier 7 and 8 and nuclear? Or should I expand my turbo fuel power plant
depends on how much you'll build
if i destroy the elevator does it keep progress?
Well, I'm in Europe and I've always been taught uppercase.
Until checking that Wikipedia page right now, I didn't even know lowercase was correct
yes
I'm in europe and I've always been taught lowercase 🤷
easily
do I need pressure cubes for anything other than turbo and nuclear pasta and yes in europe we do say lowercase as a british person
only pasta and turbo pressure
ok then im making 100 for pasta, then the rest will be going to turbo factory
It should be lowercase tbh. It's not derived from someone's name
4/m motors a min 🙂
bro 16 stators a min is slightly annoying cuz blue crater doesnt have much resources other than coal and sulfur
and practically everything we have (e.g. drinks, food) here shows contents as ml, not mL
no wait it does have iron and ocal
people take "independency" to mean you need to bring in all raw resources to a single location to build the entire production chain there, from the very start, but this is a very non-nuanced take, its not what independency actually advocates for
you can, its just not the only way to make independent lines
My bottled water says 1,5L lol
I did plan ahead and made 10/m hmf because I know I would need them for fused frame, casing is seperate and nitrogen seperate
before doing this I realy need to grind hard drives because I need electrode scrap
is it good if I do sloppy alumina and pure alu ingots for now
without electrode
is there some form of limit to manifolds? I've got a manifold system in my modular frame (bolted) factory, it's got 6 constructors for screws, but further down the line it can't get 100% efficiency aka 5 frames per minute as it doesn't have enough screws to keep up. It's being fed 66.25 iron rods pm
The only limit is belt speed. If you're trying to exceed what the main belt can do, it obviously won't work
maybe you have a total output of 1000 items on a 500 belt speed
I had this issue yesterday
nah it's all mk3 and I only have 133.5 coming out of the miner mk2
yeah but it shouldn't get to anything more than 270
are your machine input buffers saturated?
There's presumably more belts in your factory than just the one coming out of the miner
if you merge too many belts you will end with a too big input for the belt
the system doesnt reach full efficiency until every machine before the end of the manifold has their inputs full
ohh right do you just have to wait a while then?
yes
oh wait yeah its now 74% lol, thanks guys :)
see if you can see the numbers go up inthe machines
the row should fill up with screws eventually (except the last machines)
if you have leftover screws then yeah you can fill them manually
it should stay at 500 or whatever is the limit
yeah it seems to be better now, it's slowly going up to 100%
the best way is to buffer all machines, the stack should stay all full
if one of the machine gets a stack decreasing, input isn't good
you dont actually need to do anything, just turn the system on and wait
if the system has no error yes
occasionally you can check the progress of the manifold filling up
and thats how you find that
it doesnt take that long unless you have hundreds of machines
Well how much do you recommend?
you dont also need to stand still while its happening, just go do something else
33GW is very easily enough to complete everything up to and including tier 8
bruh
Even T9 if you don't build big
yea i should have qualified an at least
depends on your build style. And you can always build more 🤷
Did you add a waiting bay?
yea, I guess it's not long enough
"depends" is such a non answer, you could say that about any question
A track behind the station that's meant for trains to stop on if the station's full in a way that won't block traffic not going to the station
hum no then I don't have that
got a screenshot?
I thought it was good enough to make a lot of block signs on the track leading to the station
That is what a waiting bay is. It's just important that the track doesn't cross another one
I'm gonna add more
like enough for 5 trains with 4 wagons
I've been fixing train issues for days
waiting bay
ok so long track before the station instead of small one
one block needs to be big enough to fit the waiting train
in my case its 4 freight cars
I think I need it to handle more
same idea
scres jsut take forever to balance out
stacks of 500
that's mine
#screenshots message
yeah I wouldn't have enough place here
I spammed the signals because I didn't want to bother getting them spaced correctly
you're right I should do that
but yeah, the waiting bay cannot cross any other tracks
otherwise trains waiting will block other trains
everytime I fix, one hour later they're stuck again
if it blocks the leaving train, you've got a deadlock
because some convergence of train will create a new edge case
feels like my job actually lol
every bug fixed spawns another bug
My electricity shut down due to storage clogging while I was designing at the other end of the map. I refuse to rollback my save, took too much time designing.
What is the easiest / quickest way to have electricity back ?
I have a lots of batteries, and petrol not used next door my current petrol generator. This generator is m backbone of energy very far from my base. I have cars if needed to go there
disconnect your most consuming machines and stabilize power then replug
or alternative, go to your powerplant, disconnect output (easier than disconnect machines)
make powerplant great again, then replug
your system can be easily fix if you just sink the overflow 🙃
yeah if your power set up is generating some kind of byproduct why not sink it
I assume you mean power storages, not batteries?
here we go
How did the storage clog up? What kind of power plant is this?
My power storage gave out.... I'm surprised I had no warning, I had twice as power saved as my generator, seems it been 4-10h since the problem began
My awesome burner was not linked due to an belt error
Te surplus made all refineries stop
So no fuel made
I just got there by car gonna cut the power cables going outside first
so what kinda of power station? coal? fuel?
theres nothing that can get clogged with coal?
maybe something interlinked? people do weird things. I'd believe it
maybe
Only coal that could clog up is compacted coal from rocket fuel
So there is a good lesson to take away from this. Once you have something built and it's working watch it for a few minutes and check it all to make sure it works the way you designed it. If it looks good then set a timer to come back and check on it and go do other stuff. If it still looks good when you come back later then you've probably got no issues to deal with
Put a sink that’s connected to the byproducts
And turn on the grid again
I couldn't watch it as the full stage needed to be full first 🥇 remember well being bothered b rhat
How many batteries do you have?
Fuel generator can't boot due to lacking fuel, coal generator not enought to boot the refineries ....
charge the batteries with your coal generators for a while
Batteries have an unlimited discharge rate
*power storages 🙂
lol
Yea even 1 can restart a power plant as long as its fuel
Arent they called batteries?
That’s why it’s always good to have like 100 batteries separated from the rest of the grid
they are called "power storage" but it takes a moron to misinterpret this based on context
no, they are called power storages
batteries are an item
So you can just connect it to your power storage when you want to redesign or something similar
my next project for power production will be 3600 rocket fuel, 2400 goes into power and 1200 into 600 packaged for drone fuel
all this will power my aluminum and recycled plubber factories for my 540GW nuclear plant
Is dune desert really that hard of a starting area?
600 is too much tbh
Im thinking about starting a new playtrough
its fine
If you don't already have experience with the game it can be. It has limited biomass and water compared to other options
better having too much than less
cuz im intending to spam drones in this save
I have 120 hours so experience should be good
Okay issue was the rails.... They sent electricity to other parts of the map even with the câbles cut
Youd be better off just sprinting over to the desert and starting new than starting a new save if your only goal is a different starting area. Just take the hub with you
I could make another factory over there ig
Maybe for tickets for the golden nut and other trophies
Bonus if you build power on your way Lol
actually wrong, just go to the eastern oasis of dune desert, they have enough leaves and woods enough until coal (im not counting chopping trees)
its actually easier to do biomass power in dune than rocky desert
hello all im new here how goes it
yo
I am going to have a problem
As previously stated in a livestream, the "difficulty" of diff starting areas is more related to how hard it is to build/access to resources than survival difficulty
However your regular gamer with a lil bit of patience can enjoy each of em differently with good planning/use of all the mechanics
Yea but 600 is the too much of too much lol
You’d fine with 300
I'd say Rocky Desert is the starter area most far away from going into a dangerous area
They should make the swamp a starting area
rocky desert is the most annoying starter cuz it has the most inconvenient quartz node than all of starter location
I will have 4200 MW available
My planned production lines will use roughly 4400 MW, plus some smelters and miners I forgot to count
The only really optional production line I have planned is Silica and Quartz Crystal, and that will not save me those 200+ MW's
but it's the biggest cavern of the map tho
What phase are you in?
1 I thinkz
Uh you should probably move to fuel power first before taking on large projects
Me and my friend have 3 unfinished save files, all stopped around fuel power
I am not planning on a fourth one
Happens to everyone, just need to push through Lol
I’ve never explored the caves
Yeah fair
I can help you out fuel is pretty easy
if you like stingers, go for it
He is of the temp stuff, and I'm more perm
Oh the numbers ain't hard, and the planning is also easy
The furthest we got didn't work because we still mostly ran on biomass, and thus it just couldn't start up
desert power
That’s actually wild bro are you doing 4.4GW of biomass right now?
Good way to get past that is a temporary fuel setup, overclock the generator to max for 300mw
Can usually achieve it with a refinery for plastic, one for rubber, fluid storage to buy time in between all the sources. Flush whatever backs up and just keep it running to give you some quick startup power
Nah not now, we ran 600 MW from biomass then, now I have half of the coal power, 4800 MW in total, but 4200 available because each of the plants uses 300, and one of the 2 will be converted to turbofuel power
no dont do that, literally just find other source of coal
You can easily set up 5GW of fuel in an hour or so
But iz Blue crater lake :3
Yeag
theres a lot of oil there, just do diluted fuel
Dreamworld would be 75k megawatts, but I'd die before it even started
He doesn’t even need diluted fuel, just converting a pure node into fuel straight is enough
That's 4x less power than HOR+ Diluted
Highly suggest getting regular fuel going before trying to go turbo, youll just end up burning yourself out. You can always upgrade or build turbo elsewhere later. But the progression purposefully gives you fuel gens so early because its a good learning experience
Prepares you for the next few tiers
Turbo is very meh. It's main (and pretty much only) advantage over regular fuel is oil efficiency. But diluted fuel is so efficient that there's basically no reason to go turbo. By the time you need more power, you have rocket or nuclear
It’s way easier, it’s kind of a starter set up until you get to unlock RF
In the right circumstances, Turbofuel can be just fine for power (those circumstances being: convenient sulfur+coal already near the oil you want to use, plus not wanting to go out hard drive hunting to try and unlock the necessary Diluted recipes)
Yeah, I am going to do normal fuel, but have to get there first, and the production lines I have planned now are going to help with building the fuel plant, but for that I need more power. Yes we can run our biomass to pretty much eliminate the problem, and that's what probably will happen.
But it's definitely more niche than using Diluted. I wouldn't recommend anyone seek out sulfur+coal just to use it, so there's only a few locations on the map where it makes sense
And BCL is one of those locations
Much better bet to extend some poles to the nearest unused coal than sticking more time into biomass
Putting some effort into unlocking diluted fuel is a lot less effort than doing turbo fuel
Nah, Turbofuel's easy; just some extra assemblers mostly
Though, as I say, I agree that it's far more niche
I've only used it for power myself once or twice
That is also possible
Context: we're in the Green fields
I only use like 280 of the 2 pure nodes so I can use the rest for more power with the little bit of water available
If you're willing to save scum, both cost you 2 HDDs. And HOR + Diluted is used more than just for power
Which 2?
Bringing the sulfur + coal + making the fuel is more effort than simply gettin a couple of hard drives and setting up a 2 stage refinery system for the fuel
One to the south, one more east but still south?
As I say, IMO turbofuel only really makes sense for power if you already have the coal+sulfur right there
Please tell me I'm not going paranoid rn, the whole production relies on those nodes
The one at the bottom of the map in the Green fields, and there's another one more left iirc
There is one on the island to the south
I've never been willing to savescum, though. :)
Then there is one toward the west section on a cliff
Yep those are the ones im thinking of, go straight north and scan for coal again, theres 4 not too far or hard to get to, with ez water access
Plus, at the stage where you'd be thinking of Turbofuel vs. Diluted, you'd also need to set up a Packaged Diluted blueprint
Which, I agree, is not bad. But the production line for Turbofuel is also not bad
It’s still way easier than turbofuel
But I really don't think you can argue against Turbofuel from a complexity perspective. There's nothin' to it.
The pure nodes are the one near the arch, and that Impure Sulfur node, and the one on the bottom. The 4 normal nodes more north of the Green fields that are by that lake, will be used for 32 coal generators
I guess I just don't see what's at all difficult about the Turbofuel chain. But whatever, not worth arguing about. :)
Will be, or are already?
Will be. I already turned the 4 normal nodes in the BCL in 32 generators
Sounds like you got it then
Get used to em lol
Set a hotbar for pipe construction for sure.
Not that hard, but ugh, uplift
Turbo is made from fuel. If you only use compacted coal + default turbo (i.e. 2 drives), it's way more oil than HOR+Diluted, on top of the sulfur and coal
I didn't set my hotbars and want to build a factory...I am very forgetfull
...THE BLUEPRINTS, NOOOOO-
There are so many hidden spots where you can go under the map
It's cool. I don't know if it's intended. But I like it.
Definitely not intended lol
Are there any console commands that give inventory slots?
I completed the inventory research node under MegaFauna, but never received the slots. Even after a relaunch.
You can add slots with SCIM
I dont know what that is
Satisfactory Interactive Map, just google it
About SCIM, I am never able to drop my save file in there, like, I can't find it
what are hotbars lol
Save file location is both in SCIM and in #faq
In the bottom of ur screen, standard is cable, power pile, belt and conveyor pole, you have 10 of those hotbars
Thanks
Think that was sarcasm Lol
oh i know i was being funny cuz either i 1 fuck them up by clicking something i don't need and saving g it to my hot bar or 2 forget they exist
Some people dont use em and it makes me pull my hair out
Yeag, so I open steam, press local files, find the factory game folder, and there is no saved folder
yes yes it was
Dang
Because that's not where the files are...
I am utterly confused
I gave you 2 places that say where the files are and none of them say to look in steam
Scim has the default location on it doesnt it?
Satisfactory uses the appdata path like most unreal games
AppData\Local\FactoryGame\Saved\SaveGames
Yeah that's fair
Nevertheless, if you don't feel like doing recipe roulette and want some more power (and, as I say, already have the sulfur+coal handy), Turbofuel's at least a sure thing, so long as you've got those two drives, and it's an improvement over Fuel at least
As I say, I 100% acknowledge that using Diluted is more useful/attractive in most situations, but Turbofuel-as-power has a niche, however small. :)
AppData\Local\FactoryGame\Saved\SaveGames
thats the path you need to find your saved games
Alright
Rocky Desert Map where is the best place to actually make my base?
Imo, that one lone tall pillar near the middle left section of the Rocky desert
A lot of iron and limestone nearby, as well as coal not too far and copper
Is there a way to "nudge" up or down without locking the blueprint first?
no, you cant nudge in any direction without locking
whats the best rocket fuel setup? what alternate recipes should i use/or not use?
kinda depends but it seems like people prefer nitro rocket fuel
There's a few different alt combinations for rocket fuel with varrying amounts of:
- design complexity
- resource efficiency
actually no only 6
going nuclear instead 😛
I am checking the map and Sulfer is all over the place...
i don't care about complexity i want the powahh
I can see the worth of blue crater but its literally at the opposite side if you start at Rocky Desert.
Thats one heck of a journey to setup everything 
Max complexity for more power is more pushing to nuclear instead. But the big split for RF is nitro RF (lower design complexity; higher resource cost) vs default (opposite tradeoffs).
I did a default RF with various upstream alts as wanted to play around with the compacted coal byproduct thing. Was fun.
Go on Satisfactory Tools and play around with the codex to see all the alts for it.
Then something like this
https://www.satisfactorytools.com/1.0/production?share=7S0scKBhLqiSQpXeNdKH
Scale up/down however you like
Or nuclear
im scared of nuclear atm
how do you force nitro rocket fuel on the tools
Disable default
damn... apparently my headlift sometimes slips above 10m. is the height of the machinery also included in it? i put them machines 8 meters above the extractor... so the input is below 10m
ah yeah thx
Pretty sure all head lift sources can supply full flow up to 10% above what they say
this looks great thanks, probably wont bother with pure iron ingot though
damn much simpler with nitro on the diagram
@daring stag SF Tools has a "recipe" tab, "machines" tab, and "resources" tab. You enable/disable those various check boxes to force it to use the specific things you want.
A common one is disabling all sam
hm. but the extractors are not running smoothly and at the same time theres idle machinery... production and consumption is both exactly 600 per min
if you want one thats simpler but less resource efficient
https://www.satisfactorytools.com/1.0/production?share=wnbync0GAep0W7jW1lCb
put the extractors in a pond, aligned with foundation.. the pipes from the extractors go down into the pipeline junctions, so theyre above those platforms i guess... then used those foundations to put machinery 8m above it.. no pipe goes higher than the blender inputs.. it loosk like the extractors are blocking themselves....
why? it's simple and each generator is worth 10x fuel gens
idk what to do with waste
store it for now? you can easily blueprint a 10,000 hr storage unit
the plutonium processing needs a bit of every resource, but you can just drone those in
you can jsut disable the sam resource to be considered altogether.. dont have to disable all them recipes one by one (if the goal is to disable all)
I wouldn't classify building 63000 industrial containers as "easy", even with blueprints
sounds like a problem to me
i don't want to create problems for future me
how so? it depends how much waste you're actually making how long 10,000 hrs is. And you honestly could do 1,000 hrs and be fine
what sort of problem?
because i would still have the nuclear waste, i'm not getting rid of it
... and? you put it in a corner of the map and stop thinking about it
unless you eventually create a recycling system.
why we don't have fusion power btw? it's the future
to me storing the waste is like not taking out the trash just because you still have room in the corners of your room so its "fine" xd
My main nuclear plant is fully wasteless, but my old one when I was just learning sends plutonium waste to storage. There are 2 plutonium plants at 250% and the waste for them goes into a storage array that fits in a single blueprint that honestly will last until the end of time, I doubt I'll still be playing this game when that gets anywhere near full
eh, very few people will play 1,000hrs past making nuclear power systems.
I make recycling but it's not for everyone
@daring stag Fusion is coming 10 years after Satisfactory's current time.
or putting gum under your desk, sure, you can fit a lot of gum under there, but its kinda ick?
Storing plutonium waste is fine, there's a lot less of it. But uranium waste fills up fast
we should have breeder reactors
I could just use my blueprint 10 times
i get that i will finish the game 5 times before the storages fill up, but it still feels wrong to do
If you don't like storing nuclear waste, that's fine. Just don't do that.
i'm just not gonna think about nuclear for now anyway
Or just finish the game on pure RF instead of nuclear. Lots of things work.
i will probably dip my toes into nuclear at some point for fun, but that's a long way from now
i still have to rebuild my aluminum setup
I intend to add more hypertube booster in my hypertube network. I have struggle balancing high speed with maniability. Does anyone have found a soft spot ?
maniability?
Yeah, sometimes when i get to junction if i boosted tofast it can get hard to choose the right junction, it is probably due to some lagg and drop in fps so maybe it is specific to my config
guys can i have help rq im making a factory for cooling system and I need alclad sheets. do I make the drone port where they are being made? or at the storage I have at my base thats being brought by train
that's what i men by maniability, sometimes if i boost really hard i can't choose in time
i want to do it at the storage but im not sure
I don't use tubes tubes anymore, but I'd say about 10 entrances should give you decent speed while still being controllable
It’s pretty easy to make storage bins now tho
You can do a 150 ISC blueprint with autoconnectting inputs and outputs and it’s just hundreds of hours more storage time every 2 clicks
Use the alts they’re better
lil bit too late
With the heat exchanger alt you just need rubber and aluminum ingot
It works really well with the default cooling systems recipe since it also uses rubber
all my drones are working well but theres always the exclamation mark sign when I check a drone port
like when I go to all ports theres always a triangle with ! inside
It doesn’t have a drone in it
so one blender of nitro rocket fuel = 14 fuel generator at 250%
oh
ok I automated supercomputer to 4 a sec, radio control unit to 6 a sec, cooling system to 4 (planning to sloop) and fused frame to 4 (also planning to sloop) now what? turbo motors?
Yep, need those for project parts and you use them to make some buildings like Mk.3 miners
Base is fine
ive been told pressure is better than base
I always use turbo electric
Then why are you asking if you already have a preference? Like I used Turbo Electric Motors because I had the stuff for that already in one place
Pressure is what I used but you can’t use it because you don’t have enough fused modular frames
why not? I havent slooped mines yet
I can get 8/m, and you only need cubes for pasta and motors
You shouldn’t be using sloops in your production chain like this but you do you
why not?? I dont see why not to sloop
Just do whatever recipe is easiest for your circumstances or that you yourself want to do
theres 100 sloops on the entire map
just wana ask u why like what else can I use them for (other than alien power augmenter thingy)
You could use them for making all the space elevator parts themselves I guess, but it doesn’t really matter imo
I use my sloops for space elevator and for power
wait how many sloops do particle accelerators need
4 for 2x output
yeah sloops are great for production
If you are going to use sloops in machines producing things, it's most efficient to use them all on the final product, rather than something further upstream
usually
depends what your exactl goal is, but generally yes
thats what I do
I like to use mine on things that produce dark matter residue as byproduct, because DMR always seems to be in short supply, so I get more of it this way
sometimes I sloop the one before the final product if its too demanding
like: lets say im makign turbo pressure, im gonna sloop the pressure conversion and the turbo motors themselves
theres 100 sloops on map anyways, if I need more i might do a mod to automate them/ buy them
if you're going to go that route, you might as well just edit your save and give yourself a storage full of them
if u guys had to choose a recipe for sumersloop what would it be (theres a custom recipe maker and idk what to make it)
I wana work for it tho
fair enough, that's a decent goal to make for yourself 🙂
actually no
or just don't waste them on stuff you can just automate more of...
ok wait theres no point in making smth I can uatomate, and if I really want ot make big factories and stuff im gonna edit save and double sloops on the map
so like instead of 100 sloops theres 200 sloops (ill put them in my inventory)
Do u guys use cat mode
cats are way too scary, I'll stick to spiders thanks
Yes, my arachnophobia can’t handle the game without it
50 ficsonium rods, 50 matrices, 50 BWD, 50 AI servers, manufacturer, 10 ks crafting time
Doesn’t matter, they freak me out and when they jump at or attack me I freeze, so combat with them becomes very very difficult without the cats
I have mild arachnophobia but I just get used to the monsters
Never used nuclear, never will
also I have such equipment that they can't do crap against me
and what would that be?
maybe to keep it in theme, and not make it completely OP, what about
1 mercer sphere + 300 photonic matter + 1 ficsonium = 1 somersloop
loads of spare mercer spheres that most people don't use, means you can manually feed your sloop making machine and get a bunch of them but not make it tooooo wild like unlimited sloops would be
homing rifle ammo, hoverpack
So much as looking at the spiders in game makes me highly uncomfortable and freeze up. I’d say I have more severe arachnophobia personally and a mild fear of general insects 😆
so this means you can avoid them for a limited time and shoot at them from distance, rather than they cant do crap against you
that could work
I dont know what im going to use 400 dimensional depots for
no, for infinite time since I travel dangerous areas with wires
and if I do want to be a slight bit greedy I can sloop the actual converter
just be glad that you dont freak out when you see them 😂 you will miss every shot even with homing rifle 😂
I hover above their jump distance, kill them
wait theres a mod called "manipulation where u can put 1 sloop 1 sphere and make 2 sloops
its not about arachnophobia for me but i always freak out on jumpscare like situations.. and i can have an enmy standing right in front of me filling 70% of the screen and i still miss 😂
I always underestimate how high the green ones can jump
ye ahnd that
Hate those green mutant cats with a passion
also they can jump from the wall, upping their max jump height unexpectedly
yeah
Excuse me? How have I never noticed this?
must admit it's pretty damn high
im not saying straight wall dude.. but at some walls theres little rocks (the same ones you use to climb up) and on those they can jump 'from the wall'
i havent seen them walk like a gecko, thats not what i meant
but max height hoverpack they can't reach, they actually don't even try to jump
Ahhhhh gotcha
have you ever been inside a cave bro? 😂
you know.. caves have ceilings
in a cave I switch to jetpack for sure
Just remove the ceiling, is simple
sprint crouch then jump then tap jetpack
they can't reach me
it's more involved thou
I love how with cat mode you just hear silly cat noises in the distance from the spiders
you make no sense.. there simply is caves where the ceiling just isnt high enough for your plan to succeed
Could just kill them and not deal with em
in caves I don't hover I use jetpack to be fast and mobile, I dodge them
also use cluster bombs to pull them so they don't attack before I see them
If you have a jetpack why you care about spiders lol
what's with lifts making items on the belts look fuzzy if the lift is turned in any direction, or goes thru a floor hole?
stick them cluster bomb to them... two per stinger should be enough
usually takes out the minions as well
they too fast I don't even want to try
@half scaffold #screenshots message gotta pump those numbers up!
see.. thats why i know and you assume
ist 10k rods and plates enough to store or do i double that
(i buy shred bombs from the shop btw.. i always have far too many)
With a dimensional depots and with the rods/plates able to be replenished in the storage you should be fine by connecting it to a factory
i dont have dimensional depots what do they even do
Do all the MAM research my dear. It is super useful
im one research away from them
one of the most useful rsearch options
They store items in the cloud that are inserted into them, you can then pull the items form the cloud through an interface in your inventory
dayummmm
its shared amongst players
The storage is limited and upload speed is slow at first, but you use more Mercer spheres in MAM to unlock upgrades
it really theres other sam nodes without spiders
ayeee i just finished phase 2
basically, allows you to build with remote storage, aka you store building materials in them and you can take them out automatically when building
it seems like you need a lot of sam but you actually dont
Hey uh can someone tell me if a recipe is balanced because I don’t trust myself
at least not in early/midgame until late game
Wait sorry this is wrong server I’m supposed to be talking in modded
jetpack is big, once you have it, it makes it a lot easier to go and explore and look for hard drives, sloops, spheres all that good stuff
Nice! Get ready to make even more crap
With ionized fuel you can jump over mountains
do i need oil for these phase 3 items?
literally 100 meters away from the place i created phase 2 items i got 3 oil puddles
uhh, ionized fuel comes much later
but yes, its fantastic fuel, just recently made some myself for the first time
I always make it a priority to unlock and start producing
time to kill my sanity hdd hunting and walking 4km back to base
yaaayyy
btw does anyone have a list for all materials needed for hdd so I can jsut stack
for power im planning to do geothermal
Hey everybody
hello
I am ready for the weekend!
does anyone have a list for all materials needed
And by that I mean setting up my new super Oil factory, I just got HOR recipe which I have been looking for for DAYS
Hiya
Yep needed for phase 3
I’m committed to my beloved liquid biofuel and its longevity personally
is oil power good?
My best fuel for my jetpack is turnofuel 🥀
I really cba to set up liquid biofuel reserves esp if i need a depot for it
not enough lift for me personally
Not to mention chainsaws dont even use liquid biofuel
I really dislike taking this beautiful beach and turning it into a oil refinery but... what can ya do
You finished phase 2 so rush coal in Tier 3. Coal with get rid of your biofuel gens you needed previously
I've been doing good on biofuel for my jetpack
huh
im already running 24 coal generators
Wait did you complete or enter phase2 I think I’m confusing myself
complete
now i unlocked oil and trains
Sorry about that
nah dw
Yes fuel power is nice to have in addition to coal
do i need engines running all the time?
because in the place where i got steel i got no more iron for rotors
yes keep making engines, refineries take a lot
bet
Time to make a new factory then (Or import resources)
yeah
im thinking
i got one iron in 500 meters away
but there isnt really much space anyways and no more coal
im here near a small lake where are 3 coal nodes
Also remember the beauty of alt recipes from hard drives
Get that jet pack and get adventuring
oh wait
by engine i meant the easy one, not the one for space elevator
btw
idk if we talking bout the same thing
first imma do this SAM thingies
The motor? Either way some alt recipes are super nice
(like iron pipes may help you with not needing to make steel at all at a new factory for example)
yeah i got iron pipes already thanks for reminding
Iron pipes are very expensive tho
Yes but they made it easier for me at one of my factories that had no coal near
I was more just trying to give an example tbh
if i find a place with 2 or 3 irons and no coal then it will be perfect
Just unlocked phase 3... I feel like a 3rd grader walking into a calculous class
Also @dense turtle when you get jet packs consider unlocking fluid packaging in tier 5 sooner rather than later so you have better fuel than the solid biofuel
(I love liquid biofuel personally since it lasts long when flying, but packaged fuel and other things give more lift)
Just take it slow and one step at a time. Also, Whenever I personally got annoyed or overwhelmed I would switch to adventuring or making things look nicer 😆
I know that feeling but it gets better... eventually
Are you sure about that? 😆
I missed how plausable phase 2 was 😔
yall ever cant find your destruction chest or however yall got it called
deconstruction
Welll yes, I do understand a lot more
Have you checked the map for an icon for it?
I still struggle with starting a new factory, espcifically the first layout
We may understand more as time goes on, but it also gets more complicated
True
I just recently finished phase 4 and am excited but also weeping
rebuilding my old factiories is so good, seeing how i improved, its really... satisfactory
I know you can use the calculator website to remove those kinds of things. I did it when a chest was stuck in the ground
I am so close to finishing phase 4 I can taste it. One more part left.
wdym calculator
u mean console
Colud also keep old and build new - less effort, more production
Satisfactory calculator has a map and a way to upload your save file to make edits
nah because they are ugly and inefficient
I just finished the first elevator part of stage 4
That's still better than no factory 😉
Basically save editing (some may call that cheating)
No the satisfactory calculator is an amazing website and it has a map that you can port your save to and edit things like structures and the sort
Decided I want to build a dedicated factory for the next one near the site of what will become my first nuclear power plants.... but first more fuel power plants cause more power is more good
im using calculator but to calculate
Rocket fuel is my beloved for all power generation
There is also the satisfactory tools website and satisfactory modeler on steam if you didn’t know
I may convert them to that later, the idea is to leave room for growth which I always say and never actually leave enough room 😛
oh then yeah im using satisfactory tools
calculator
tbh I tried the modler and I didn't see the added value over satisfactory tools
I think it just depends on how much control/customization a person wants when planning their facility when picking which one they prefer
I use Modeler for individual factories. It really helps with calculating overclock % and machine counts
tools do that too tho
Hmmm I on't really have an issue with that. I get all the info I need from satisfactory tools
yeah
i usually just put in how many materials i got and set to maximize
Change to items/min once you know the max
I tend to work backwards. Set product I want to make and how many, then "build" back to what materials I need to ship to that facility.
I have mega ingot factories that I use trains to distribute to various locations
That's a lot of logistical pain 😄
dangg jetpack uses so much fuel
Use liquid biofuel
yeah soon
It last a lot longer
Also tap the spacebar, don't hold it down
You can squeeze a lot more out of it that way
If you have a long distance to travel, do a sliding jump to gain linear momentum before using your jetpack, too
Do this on a high tier belt for even more of a speed boost
okay nah jetpack is such a gamechanger
This is the way
wow i found such a beautiful spot, smells like oil factorys gonna be here
Blue Crater Lake?
Spire coast probably
anyone here use the satisfactory modeler app? can't for the life of me figure out how the priority splitters work
nah i found a big red tree in the middle of a desert
i dont think there is oil tho i was joking
I put my Oil refinement facility in the spire coast. 3200 ppm plastic & rubber each. Still have 3 pure oil nodes left over, too
Rocket fuel in blue Crater, 1 pure node untapped, making over 300 Gw
Top output has higher priority than the bottom
ah, think I swapped them around trying to make it look neater lol
my train seems to have stopped loading and unloading stuff, even though it was. I made sure and none of the inputs or outputs are clogged. Is this a bug?
fix'd. I think the conveyor belt was buggy
do i seriously need 520 fuel gens for 144000 MW (with 2400 rocket fuel)
520 is insane
I am making 8k rocket fuel/min
I would have needed ~2000 with bout overclocking, ~800 with everything overclocked
So 520 sounds like a dream
144000 mw is also insane
i think my maths wong 😭
time to find power slugs
if I have 240 coal to work with for steel, should i make 5 foundries and make the last one overclock once? so it'll be 45x5 then add 15 to the last foundry
520/2.5 is 208, that aint too bad
yeah
its annoying that its 4.617 fuel a minute for rocket
11.5425 overclocked
👀
how many would gens for 2.4k
bro i cant type
240....?
yo i gotta lock in
2.4k/10 😛
thanks for the help
144 GW lightwork, I got 608 GW and I am currently using alil over half of that 😛
just go nuclear vro
I prolly should have, I log in at 1.79M UObjects though
damn
mmhmm
how much crude oil do you ouse a minute
2550 for the rocket fuel plant
to make 8k
4200 for the northern oil fields for 6300 plastic and rubber
Why is it possible to get duplicate alt recipes?
ah alr
because why wouldnt you want them?
I mean I already know biocoal and it showed up again on a drive
theres 2 types of that
There are two biocoal options
are you sure it wasn't charcoal that showed up the second time?
if you look at the inputs, they are different
Okay maybe that's it
No no, it IS 😛
yeah ngl i dont have the power shards for this
Do you sloop your shards?
yeah
Then a half hour of casual searching will fix that
For what
208 fuel gennies
well, 240 if you clock to get 10/min
Which is 720 shards
By the time 208 fuel gens at 250% is even remotely necessary you should probably be automating shards anyway
Absolute lies
it sounds bad, but in reality at that point you can do that in 30-60 minutes with decent blueprints
What are you building in mid-game that needs that much power
If he's making rocket fuel, he's in the mid/late game
Fully overclocked and slooped particle accelerators and quantum encoders
Well not mid game for the QE but accelerators sure
Plus, you should have a power situation that enables you to just go into phase 5, not building up more power in phase 5, imo
Tho tbh it really depends what your definition of mid game is
Early game, phases 1-2, mid game, phases 3-4, late game, phases 4-5
QE is unlocked at the same tier as automated power shards
ignore him, phase 4 is blenders, which means he's there, not in phase 5
if you can make rocket fuel, there is no reason to not make a lot of it to prepare for when you need more power anyway
yo why did they change the look of discord profiles 💔
Here's a plan then. Set up the rocket fuel, build your 208 gens and put the shards you have in them. As some of them will be at 100% instead of 250% you'll have left over rocket fuel that can just sit there. As and when you find more shards you can add them in and make more power. I'm absolutely certain you'll be automating power shards before you need all the power from the gens anyway
Or he goes out and gets the shards he needs first, like a sane person, and incorporates the shards into a Blueprint, and saves himself hours of going back in 😛
i dont think shards are worth using for fuel gens at all
"worth" is relative. If it saves you a bit of time and you have a million of them, why not
A lot in mid game yes
its very easy to just build more generators
well yeah obviously im talking about before the time you can manufacture them
you can make rocket fuel a lot earlier than that
I wonder if anyone has tried an all liquid biofuel run yet.
and at that point i dont think its worth it personally to throw such a huge supply of shards in there when its so easy to build a few more generators
That would be funky. Don't think I've ever used it for anything 😂
(but i also like to hoard stuff so)
Curved belt mode was only added in 1.1???
I love challenges, and the weirder the challenge the better.
my point is it only takes like max an hour to build the 576 generators for 144GW
If you're taking the time to make things look good then it's a full factory redesign, so take that into account
More like 230 if you OC
what are you talking about, how did the redesign get in here
I'll check my math but 200 gens and 500 gens don't usually fit in the same space
ok, so you saved like 25 minutes maybe
well, obviously you would plan space accordingly, also verticality is a thing so in terms of space on the ground, very easily you can
Not to be nerd emoji ☝️🤓 but the wiki says
The Fuel Generator can be overclocked using Power Shards. Overclocking increases the fuel (and Water) consumption rate and produced power linearly. The same amount of power is always produced from the same input resources.
Does this not imply that you could simply build more generators and avoid using shards at all? Or is there an advantage to sharding?
people just dont want to build that many generators, even if its easy
the advantage is needing 100 generators instead of 250 or whatever
Fair, fair. As I often say: time, space, and sanity are all important variables that Satisfactory doesn't track 😂
The only advantage is huge farms of fuel gens take up a lot of space and are quite cumbersome. If you like making things look nice rather than purely functional then it is a factor
you can very easily do both, its not an either-or situation
its not like space is limited
I could have dropped my 600 fuel gens very quickly with blueprints, or keep shards in store and build 1500 of them. But it would have looked very ugly. I wanted to spend time making everything look nice and not 'samey'
600... are you guys doing a no-nuclear challenge?
i might do nuclear later, its just that rocket fuel is very easy to set up for a lot of power
making 1500 gens look nice is the same process as making 600 look nice in my mind?
just more work
A lot more work
different strokes i guess, im not trying to race through the game so i dont particularly care how long something takes
Just did another hard drive - I already know biomass > coal and biomass > coal showed up again
I'm literally the lord of procrastination, I don't do anything quickly. But at some point you want to move onto a different thing on your to do list
true, if a project is too big its just too much in the end, i guess it depends on just how much you want to put into the design itself in the end, i dont do a lot myself, just enough that its ok to look at from a distance generally
i think my tower turned out OK
this is roughly the upper limit of my design
#screenshots message
is it called Charcoal?
I have both charcoal and biocoal, and biocoal came up again
To give my own example, and the resource I am saving is my mental well being, I produce 8k rocketfuel a minute
That would normally go into ~2000 fuel generators
Fully overclocked, ~800 fuel gennies
So sometimes its just about saving your mental from having to build a gajillion gennies
But is terms of getting the "same" power output, no, there is no benefit
Screenshot of the recipe in your MAM and a screenshot of it in yourlibrary pls
or a video ideally
Might have to be later for the MAM, I jsut started a research ut I'm about to leave for work
No no, even if you're scanning your hard drive library is still there, assuming you didnt reroll/pick something else
I picked something else yeah
Then it will come up again until you pick it
But I already have the recipe, I'm trying to upload a photo.
and you can press o and check your recipes to see if you have both of the other ones too
I just put it in screenshots
ok, and what was the recipe that came up in the hard drive?
Biocoal, twice now
So I have 4 foundries producing steel ingots and 4 constructors producing steel beams. What will be faster with crafting a lot of versatile frameworks? 2 assemblers or 1?
Does anyone know when satisfactory will come to ps5
So, doubling your production buildings, does that increase your output?
It would be hard to optimize game about creativity on consoles
"2025"