#satisfactory
1 messages · Page 148 of 1
so things to do if you can't show your stuff
- remove all buffers
- raise the manifolds so the inputs are at least level with the machine inputs
- loop your manifold like the image
- pre flood the system
these are generic steps to simplifying and stabalising pipe systems
can't point out any specific issues, but doing those steps should straighten out the system
looping the manifold seems to have worked. what a god tier tip
Know all 4 things he said. Sometimes you need different/all of them. And for instance your pipes may have flooded while you looped the manifold too
keep an eye on everything. Once you find and fix one problem in a system you might find others, it can hide them
Pipes are evil. Sometimes they play nice, sometimes they just... give you the finger
treat them nicely and they work
You can get bottom feeding, 600 flow pipes working fine if you're careful 😛 https://media.discordapp.net/attachments/558721941410807812/1297706600949088306/my_cop_sheets.png?ex=68744473&is=6872f2f3&hm=7c3bcdf412b99a30b69450fe46bd0a308a8c58564e819446fd64c93d21cdff5a&=&format=webp&quality=lossless
if you're wanting to plan out a pipe system feel free to ping me. Can give you some pointers
Heh yeah I feed all my source pipes (oil/water/nitrogen) from below and usually with 30-100+ meters of rise! As long as you use pumps and they are reasonably balanced when they get to their destination machines, they work fine.
oil and water are more stable than secondary fluids and gas doesn't care about gravity
Nitrogen doesn’t need pumps 😛
but I'd also be dubious just because ime people are really bad at noticing stutters.
Didn’t realize rocket fuel was a gas until much later and after I had a lot of pumps 😕
Yeah -.-
Thats why it uses the aluminum tanks
that makes a LOT of sense.
Good thing copper is a common resource. Going to have to cover this node next to my central storage location so that I can fit the rail line 
#screenshots only computers and RCUs are left now
And high speed connectors too
Also one problem I have with the high speed connectors is that the silica I’m bringing in is 800/min but my belt speed is 780/min so I’m 20/min short
Guess I need to remember to upgrade to Mk6 later because I’m not redoing the quartz stuff lol
why use the alt then?
base recipe usees more cat but that's it. same circuit board and cable is super cheap
I think I did the math already and it ended up being that I’ll be going over my Caterium ingot budget
So I just avoided it
But this won’t be an issue since some of the high speed connectors are for my depot
What are the ore spawn tiers in Satisfactory?
don't forget you cna throw some copper at it to stretch your cat ingots for wire
impure is .5, normal is 1.0, pure is 2.0
thx!
The spaghetti in my build is already pretty bad lol
I don’t want to throw more belts in there
I find copper to be useless except for powdering so I try to use it wherever I can to stretch the good stuff
Already dealing with like 16 with this build and having to thread the needle with all of them
Do most players rebuild their base completely or just move on to a new spot on the map when they progress?
you always hate the base you have no matter how many times you're rebuilt it. don't rebuild it, just move on
next time you play through build a better first base... but you'll hate that one too
It depends, once you get into phase 4 and start building permanent infrastructure like trains it kind of decides where your base is
So you mean your answer is you move on.
yes. the stuff you have now that's ugly still works and it makes parts for you to build your next factory 🙂
The game forces you to move on so yes just do it
I love it. That's exactly what I do. I just didn't know if I was the only one...
what I don't get is when people make fancy bases that are only sized for like.. a mk2 miner and mk4 belts. what a waste of time. I fyou're going to make fancy stuff wait until you get mk3 and mk5 at least
Who cares what belts are in use, so long as they're sufficient for the factory needs?
they look cool like in kibs world
Sometimes folks want to make nice-looking factories regardless of where they are in the game
i am planning stuff after my thing gets fixed
Well if you’re gonna put in that much effort into the building then why not make it more productive lol
Define "more productive," though
I mean, sure, if your factory is producing 20/min or somthing, you could instead have made a factory producting 25/min
But where does that chain of reasoning end?
Good thing there is a unit for that in game, items/min
Are you only allowed to make your factories look nice when you're literally maxing out the game's resources for what the factory's making?
A fancy factory is its own reward (so long as you're one to enjoy making fancy factories, anyway)
We are talking about someone who is using for example, a mk2 miner with a mk3 belt instead of a mk3 miner with a mk5 or 6 belt that would 3x his factory’s output for no extra work
But who cares? If you don't need 3x the factory's output, what's the point?
Not what item/min you should aim for
Anyway, whatever. If you can't understand why someone wants to make a nice factory even if it doesn't meet your arbitrary production standards, then shrug
aight I think I can do 1500 DMC/min \o/
just that I am definitely going have to mix alt receipes
it's pretty common to rebuild after you've set up coal power however. pre automated power things tend to be a total wreck
I do rebuild mine after I reach mk3 miners + mk6 belts
Why? Lol
I’m down to like 120 powershards bruh
Appreciate the input.
anyone got any tips or tricks for placing conveyor wall holes on a wall at the edge in the blueprint designer?
Leave that spot without a wall, placing the wall afterwards when you actually use the blueprint, or use the walls with pre-built conveyor holes
Same with the wall power outlets. If you want the double sided one at the edge of the BP, gotta do it after placing BP
Yeah thats what im doing, was hoping someone had a trick
trying to do 30 warp drive/min
Slooped? I’m doing slooped 30/min
lmao
it's very easy..
But I don’t think you’ll need to make that many since a lot of processes in the game are DMR positive
Yea just rush to tier 9 and do a quick set up for powershards
althought slooping shards and bio mass is very different from slooping production lines
I'd be surprised if you couldn't half nudge
The wall hole has sort of framing around it, which overlaps with the edge of the blueprint designer, blocking it. Don't think there's any way around that, unfortunately
other than not putting it on the edge?
I suppose you could do it that way, but then you have to bring wall in XD Would defeat the point of compact blueprints, in my opinion, as it would take up unnecessary space\
I'm not a huge fan of cookie cutter bps that are just repeated cubes of stuff 😛
I think my powershards should be enough to finish this project
Just gotta be difficult, huh? 😂
I’ll need to on a big hunt to do the refineries for the copper ingot and the nuclear power plant
384 for the copper refineries and at least 700 for the nuclear power plant
Super fun
Oh I’ll also need 200 for the turbo motor factory too
So much stuff to do yet so little time
Be me, procrastinating setting up computers because I'm feeling a little overwhelmed. Decides to set up crystal oscillators instead. Opens up a new tab in Satisfactory Tools, takes one look, and it's just like "Oh no"
that's actually kinda cool
you can't have any filters?
it takes mycellia to research synthetic, right?
or like.. can you find it at a crash site?
no the "extreme version"
no I mean if you're note ever allowed to chop down mushmush
okay, that's sane 🙂
yeah that's a fun idea. I like it
I never get the bolt gun but if I were playing those rules I 100% would
chainsaw wood is pretty time efficient per solid biomass
I mean I guess depending on where you start -- desert I can see that
play where you have to take the first option (not one of the two) on every hard drive you research 🙂
oh wait, that's just all the betas 🙂 (right?)
for merger manifolds, do i increase the conveyor power after each merger or do i use the same conveyor for the whole line
Just use your fastest belt. Much easier
Same for the inputs
fun
At what phase do you guys usually build a train network? I'm ready go from 3 to 4 and dont need it yet. Am i doing something wrong?
I'm doing the initial stages now that I have half of my central storage done, and using it as an excuse to procrastinate setting up a computer factory
My CPU heats up to around 80-85 with a fairly small factory. Is there a setting I can change to lower this?
But I'm doing a design that is somewhat simple enough to expand when I need to
Well yeah, for sure. :D My point was just that saying that a factory's not worth decorating unless you're, I dunno, literally maxing out the local nodes or whatever, is kind of a wild stance.
I don't need to upgrade honestly
PC build is pretty decent
I'm usually <80 with other factory games. DSP and Factorio
So there's no optimization setting? Like tickrate etc
the math of this game and my perfectionism are incompatible
I want to create an ideal production facility where not a single unnecessary part is produced and nothing is idle, and at the same time it must produce sufficiently complex parts
and so it seems to me that I have reached the ideal, dozens of numbers have come together, and then it happens that the required amount of steel does not correspond to the production speed of the drilling rig, and on principle I do not intend to slow it down
I could beat this game in 20 hours if I didn't care about perfect production. I'd just connect all the available ore veins, make as many ingots as I could, and then make as many parts as I could. But no, I've been trying to figure out how to mine exactly 500 ore per minute without slowing down the drill for 10 hours now
Anyway, I'm special, so I always increase the speed scale of the drills as much as the inserted accelerators allow, so having MK 2 drills, the amount of ore mined will always be a multiple of 30, and 500 is not a multiple of 30
20 hours is an extremely ambitious time to complete
i tried it before and it took me around 50hrs to beat the game, 10hrs ish for phase 4 and 5hrs for phase 5
its a spaghetti nightmare
I only need to make 490 steel pipes per minute from enough steel and iron to make the total yield from that ore a multiple of 30, and even with all the alt recipes available at my stage I still wouldn't be able to achieve the ideal proportions
isnt the record for speedrun rn like under 10hrs?
Anyone know off the top of their head what the height limit of a large blueprint designer is?
It'll tell you on the wiki
How do I take screenshots without the UI in the way?
If you're on PC, press P for photo mode
Mk
Did ya'll know the delete session button in the main menu is in the same spot as the delete save button in-game? I sure didn't! :D sobbing
I was only thirty hours in but man that sucks
Lmao no way bro deleted a 30 hour save
Do you have no backups at all? Check steam cloud
no sloop (well.... I might not sloop the manufacturers)
Very impressive, I’m doing 15 and the scale is killing me lol
the only thing I am gonna sloop atm is reawakened SAM LOL
It’s still good to sloop the BWD
Yeah
That’s an easy 180m/min points lol
You can get all statutes in like 8 hours with that
so far I am slooping reawakened SAM and converters for ficsite ingot
Sloops are limited. Best to use them only an end products if you want to max out
oh boy, we got a minmaxer
My world is running out of sloops and I needz moar xD
I recently got the achievement for 150 Mercer spheres
haha I'm definitely no minmaxer. I just think it's an obvious efficiency boost to use sloops only on end products, why multiply a small part of your production when you can multiply all of it
Only 3.6% players got it
I got that yesterday, I noticed the low percentage too
well done 🙂
Ta 🙂
Considering how incredibly useful the Alien Tech tree is, surprised more don't have it
plus there's 298 mercers across the world it's literally only half of them, so shouldn't be too hard in theory
I've collected 206/298 on my main save according to SCIM
150 is quite a hunt but yea it's very doable
70 hard drives collected
Nice!
I have 2 hidden achievements left
I think one is for the cyber wagon or something, idk the other
you can see what they are on steam if you want spoilers
I'm still not even halfway through the game, so far I only use sloops for DNA and elevator parts ^^
the other use is alien power augmenters, do you have that unlocked?
sorry my bad shouldn't be giving spoilers here
Finally made a half decent manufacturer blueprint #screenshots message
Yea I've built 2 Augmenters
I don't have one up at the moment, but yeah, I pretty much have all MAM research I can get.
Ah nice one, yeah if you have spare sloops then they are a cool investment
Big portion of that is people who played pre-achievements
Very true, me included, until this 1.1 playthru
I have completed the megakiloachievements 😄
Time to build the other half of the factory
Last time I did a full build was Update 7
Smelters: exist
refineries: exist
Anyone here try to collect everything? I have an urge to try and collect all the bacon agoric, currently at 864/1615
That’s such a useless thing why would collect that 💀 😭 😭
Lol, I almost never have any bacon, eat it too often.
Unless you’re getting into spider nests constantly with no heals
it's nothing to do with it being useful, I just have a drive to collect things
I am producing 45 synthetic power shards per minute but still collect slugs
lol
well, there's a limited number of those x)
Unrelated but I have a somewhat cursed belt setup I feel the need to share.
Blue slugs 345/596
Yellow slugs 264/389
Purple slugs 181/257
Still got plenty to collect! I shall continue!
That's certainly one way to do it 🙂
it's very silly and I probably will not do that ever again, but I made myself laugh.
If anything, that factory design finally gave me a nice use for the curved corner foundation.
always nice to try something different
...I am now producing 1800 iron ingots and 150 concrete, yay.
One thing I've noticed is no matter how big or crazy I build something, when I show it off there's always someone who's done 10x as much haha
Haha, fair.
I don't know why I keep doing this, but I unlock things too fast and then spend forever catching up before I can produce the elevator parts.
there's no right or wrong way to do it
Yeah, but now I find the idea of having to make a single factory 20 times bigger than I'm used to daunting.
Because I have Mk4 belts and Northern Forest has just so many resources
Placing those 60 iron smelters was an ordeal x)
oh it gets worse 😄
I don't doubt it, some day I might feel the need to rebuild all of it with refineries x)
Make a blueprint for 6,12,24,36 smelters
You’ll need them later
I made an almost auto-tileable blueprint with 1 smelter instead. Still need to work out some kinks to avoid it connecting to more belts than I want.
But if I can fix it, I'll have a manifold built in one double-click per machine.
For now I just don't travel enough to bother making full factories in blueprints. Too many pure nodes in the forest means I will never be reusing a blueprint anyways.
...but once I make trains I'm sure I'll change my tune
Trains are the best
try 89 refineries
And a headache to get the curves right, but still very satisfying
I was talking about using them for Pure Iron, but I would probably not have enough water near my factory for that
I'm taking a break from designing blueprints anyways, already am playing Blue Prince enough 😛
alright, I'm making bad jokes, it,s probably time I get to bed
good talk, and good luck with your builds y'all
Whats a decent amount of circuit boards to be producing at like the end of phase 3? i can make 90pm with the silicon recipe but I'm not sure if that will be wasting 2 normal copper nodes or not, also not sure how needed circuit boards are in the future
great, thanks
hello my friend
you are indeed
sometimes it is
i saw many many cats on my walk today
one stared directly into my soul
RCUs done let’s goo
Only HSC and computers left
If I’m crazy I’d finish FMF and PCC in the same day since all the infrastructure is set up and all I need to do I connect the pipes
Oh wow
2.6m/min points from sinking the RCUs
It’s 2m but yea crazy
Brooo I’m out of powershards for real now
when will satisfactory come to xbox im dying to play it
Tomorrow, where do you live?
tomorrow it releases?? im in texas
Oh it got banned there
bruh why
Idk trump didn’t like the game
ok bro ur js capping
I can’t neither confirm nor deny sir
i looked it up
anyone actually know when satisfactory comes to xbox
They said it’s soon, it will release alongside the ps5 release
So maybe next update if you’re lucky
we dont have a release date
Exact same number lol, for 29 PCC and depot
They’re a pain in the ass to set up
exactly how many you can make from 1200 aluminum ingot/min
depends on the recipe choice
yeah true
you would have to calculate all options for all 3 alts including their demand for casings or heat sinks
radio control unit with alclad casing would only be 45/min from 1200/min aluminum
My recycling plant broke
Radio Connection unit could make 150/min with the heat exchanger alt
Just needed to set up some sinks to fix the overflow problems
I’d be so mad if it was something fundamentally wrong my my design
I’d legit quit the game ngl
now I am questioning myself do I want 198 crystal oscillator/min hah
The high speed connector one?
Yea too much for me
yep
other than that, just from RCU recipes, you dont have much to choose from anymore
It’s the most efficient aluminum wise but I think you need 2 HSC for every RCU
1200/min aluminum either gives you 45/min, 56.25/min or 150/min
I went for radio control system since I didn’t want to build a billion computers
yeah I use alclad casing
Now I’m a pretty clueless person as is, but I have played 25 hours in this game and all I’ve learned is that the hypertubes are dangerously addicting to ride in. There’s still so much confusion though. Mainlyyyyyyy how the hell do people manage power?? I will spend all this time collecting leaves, crafting them into biomass, putting them in the constructor, making biofuel, replenishing all my machines but that process alone leaves with with like no time to: make new machines/factories, explore, fix stuff. Idk I could be missing something but this game feels like a make fuel nonstop type of game more than anything else.
yeah, theres not much more to get out of that recipe combo
You still use biomass burners?
Default casing
People manage their power by progressing PAST that stage and unlocking coal generators
Too lazy to bring copper over and manage all the assemblers
All for 9% more aluminum efficiency
You need coal and oil power
I’m working on coal generators now but I’m on the first planet and the only decent amount of coal near water is like all the way out in the sticks and even then, the lifts for the water pipes need power so do I use biomass burners for the lifts or can I connect them to the same coal generator?
Use the biomass burners for now
Once the coal generators get going you can safely delete them
you use biomass to kickstart the power stuff, yes.
but the question is: do you bring the water to the coal, or the coal to the water?
long distance pipes are very inefficient.
Well the spot I found has like 6 coal deposits and a huge lake and there no coal and water near each other anywhere else on the map so far. The problem is, yes that site would be very far from all my current factories
that is normal. you are expected to make outposts
It will be far away so you have to solve that problem somehow
You can connect your factory to the a power station far away
hah I just need 40% of the map's copper to make 130 singularity cell + 30 wrap drive/min
But just so I’m clear, eventually, there will be a fully automated source of power or I will always have to manually restock something….somewhere….
So you’re ok, build the coal generators and you can kind of forget about them
Nah it’s fully automated
coal IS the fully automated power source
once kickstarted it can sustain itself
it can power the pumps and miners.
just connected them to the same power grid with power poles
the biomass burners only serve to start it all up initially.
after that, once the generators start running, they take over
Ok awesome. I just need to stop messing around in the hypertubes and put in the work. I’m pretty sure I was locked in for 30 minutes going back n forth in my first tube
Anyways thank you both!
yeah hypertubes are hella expensive for having NO automated power going yet
No time to play around if you have to feed biomass burners every 5 minutes
Everyone has the same resource deposit locations or is it randomly set at every new game?
yep
everyone went through similar things as you.
imma assume you are in grass fields?
grassy hills all around, big cliffs, a giant sinkhole up north?
Yeah how’d you get my location?! 🫣
its easy to guess based on what you said
grass hills has only 2 coal nodes near it and only small ponds
the next, ideal location is a giant lake up northwest with coal nearby
Yeah lol I should probably just eventually get around to watching a YouTube beginner guide or something too.
so i know that location because i also built coal power there
Yeah that’s where I just built my coal generator but I didn’t pipe it back to grass field yet
i started up initially by just belting coal from the 2 coal nodes on the cliffs of grass fields up to the mini ponds
6 extractors fit in there so i built 16 coal gens directly on top of one of the small ponds in grass fields
See I’m using those to make steel
see, i do too, but only one of the 2 nodes
the other one was reserved for power
once i got that giant lake going, i could switch over
Hmm you used one node with just one coal generator or multiple?
one can sustain a few
especially with mk 2 miners and power shards
they are pure nodes after all
Good to know. Thanks again!
Ok it’s time to savanage powershards from my fuel generators lol
you should be able to place 3 extractors on the small pond, enough for 8 coal gens
i managed to squeeze in 6
thats hella tight
CTRL snapping is hella strong
water extractors are a lot more lenient if snapped next to each other
somehow i managed to highlight a train with red overlay and i dont know how to turn it off D:
thanks
now i have to catch it half a map away D:
so.... im doing cooling system factory and i have two choices .... transport nitrogen gas and water or heatsinks and rubber... distance... middle red forest and on the right outskirts of it
transporting solid is far easier than fluid
is it better to pack unpack liquids and transport them or to transport other resources?
thinking the same cus then i would need two wagons just for packaging stuff
I love the cooling system alt now
more motors (they are free) but with less nitrogen hah
just transport the heat sink and rubber id say
cuz i made around 450heatsinks/min and i kinda want to use all of them for cooling systems XD but will settle what ever 3000nitrogen gives me
hm.... alternate cooling uses motors -,.- but it uses less nitrogen .-.
motors are fairly straightforward to setup though
which recipe do you use for them?
if you want to use iron only
stators and rotors...
iron wire + iron pipe + steel rotor alts + vanilla stator
i went with with electric motors uses a bit less stators but uses ai limitters
kinda depends on how many i need ,-,
I go for Pure Iron + Solid Steel + Steel Rod + Iron Wire Alts + vanilla receipes
with rotors i do copper sheets
I need copper for other stuff Hah
same but im already making like 1500 of them 😄
since my nuclear power setup uses around 4-5k copper ore/min
actually scratch that...
well i do play moded so power isnt an issue
9k copper ore/min lmao
I am also modded but alas
I am happy that my warp drive factory plan only uses 14.5k copper ore/min
im only using like half of a map right now so ye... 😄
i dont mind doing motor for less nitrogen as iron is far more abundant
i wish coal and sulfur nodes werent so far apart
ye thinking the same now
Only 5 powershards left even after I stole some from the fuel generators
I’m gonna need to gather a lot of them
welp back to growing my baby
Doggos! 😛
But the good news is that everything is finally done
ficsonium?
Tomorrow I’ll come back and do the FMF, PCC and super computers
And finally call this project done
I’ll move on to turbo motors and nuclear pasta once I gather all the shards I need
the simplest motor setup
dont forget to use sommersloops on constructos while crafting them
i remember theres an alt for motor that use less rotor/stator but use crystal oscillator
yeppers
its quite nice for a quick and small turbo motor factory
But man this thing is gonna take a long time to get going
My recycled plant backed up earlier and I need to wait for that to fully come on online again
Then this one needs some time to pick up
I’m planning to use that recipe for my big factory lol
Just 20/min oscillators to reduce my coal and iron needs by half, it’s pretty nice
@fathom shuttle how many motors are you aiming for?
i might do 150/min motors with that alt later
20/min turbo motors
not bad!
Idk if I’ll use my PCC for it tho
i have found mercer ball under earth, there is no entrance to cave or smth how am i supposted to get it?
there is an entrance, just elsewhere
I think i got 7 on there, but it's an awkward number 😛
1k hours ago tho so i dont remember the exact number, just deleting and replacing a ton of times to try to squeeze it
Will a doggo disappear from a green area if i pick up the leaves and trees? I've just begun a new game and don't yet have any foundations to keep him in.
hmmm, i looked really far away from signal and found nothing
Not yet, if I tame hinm he willl follow me. Not good in my starting situation. I will tame him, when I've learned the foundations.
then dont worry about him, im sure you'll find another one in due time, an

how to efficiently connect coal and sulfur nodes
also the ground fights me when i try to make foundation
lol what
this is a factory building game
if you are here for lore idk what to tell you
lol i just looked it up, these games look nothing alike?
Poe's law
What would be the best way to feed 3 conveyor belt that sends 120/min into 8 advanced smelters?
I could easily do that if I had conveyor MK3 with capacity superior to 120/min but I am stuck with MK2 conveyor for now so I am not Shure what would be the smart way to go around this.
regarding the alt recipes that we can unlock:
Ive been hoarding harddrives and scanned them untill it says that I can't scan anymore, but There's still quite a few of the alt recipes that's not available form any of them.
Does that mean that I can't get access to those, in my world, or can I eventually unlokc eveyr alt recipe?
whats the throughput you are trying to send to the smelters? im not sure i follow
Quick question, planning to use dark matter traps to make self sustaining (after a kickstart) dark matter crystals for their own production lines... this however raises an issue, how do i prioritise dark matter into traps before letting leftover flow into crystalization? I understand its a gas, so i can't really try to abuse headlift to make sure it goes into traps first
Basically, how can i prioritse gas flow?
I am trying to send a total of 360 iron ore per minute into 8 smelters that consume 45 per minute, which total to 360.
This 360 input is split into 3x120 conveyor because I don't have unlocked higher tiers at the moment
I wish I could just turn those 3 stream of 120 into 2 streams of 230 and split everything by two until I get streams of 45 but I don't have the technological capacity right now.
Or I can do the factory in a non efficient way for now and come back to it once I get the MK3 conveyor belt.
3:4 balancer 🙂
clock the machines being fed by each belt to use 120
you don't, you have a system that runs on fresh residue, and a second system that runs on waste
like alumina waste water
this is the easiest solution
dont combine belts at all, just have one block of machines for every belt that uses exactly how much is on the belt
clocking is your most powerful logistic tool you have for the whole game. It will save you hours of pain and mess
So, the idear would be to use clocking in order to make each smelter use 60 iron ore, this way I only have to split each of my 120 input into a 2x60?
That's sounds like a great idear! 👌
or under clock and have 3x using 40 each
saves on shards
Underclocking saves power, but uses more space. Overclocking saves space but uses more power, and shards
my main suggestion though would be to consider the next step of processing, and group up these machines in such a way that they easily feed the next manifold groups
that's part of clocking's power - setting things up like that in advance
The factory is a steel factory, and I planned to add steel beam and steel pipes in the next manifold.
So 60 sounds great because I can get 1 still beam crafter per smelter and 2 steel pipe crafter per smelter with this setting.🤔
you mean foundry?
Yeah probably
if it sounds good to you it's good 🙂 there's basically infinite ways to do things like this
60 works, altho i just go for 40 since i prefer to save some power in early game
is it normal i can't connect a splitter / merger directly to an assembler entrance ? I though I saw that on a video, but nothing go inside when I do it
same when trying to put a splitter at the exit of a storage, nothing goes out
you need to connect the 2 with a very small belt
You can't. At least not without a mod. All connections have to be made with a belt
can't put a belt except if I put the splitter clearly far ahead
I wanted to try doing a blueprint with multiple assemblers, but it takes way too much space 😦
Does anyone know why the Turbofuel is flashing with an exclamation mark in the drone port? It seems to work fine
then try nudgin it a litle bit away with H
Is there auto belt connect to adjacent blueprints now? Its been awhile since ive played
yes
Nice. So many neat features added since i last played
you generallly have to tweak the prints to get it to work reliably, but yeah
can i force rock debris to despawn via like the console
i cant drive through it all and im at like 20fps 💔
just give it some time, it'll despawn soon enough
put them side by side
then make another bp that has the other side
are there a limited number of Mercer Sphere? I'm worried to use too much on Depots
like 150
not sure tbh
or no its an additional like 60 ontop of all the research needed ones
Oh I can also deconstruct the depot and get it back XD, never mind
yeah also that ....
lol @smoky forge whats the problem xd
very space inefficient
you can place splitters and mergers ontop of conveyor lifts
you will be
ehhhh, thats not gonna happen
try placing 400 constructers or any other machine
why would i ever do that
without a good blueprint
big factory
i actually like that things end up massive because of the extra space
bigger render distance?
its at very far
in general good graphic settings? not sure tbh
i fixed it lol
it was dlss
set it to quality from balanced
türk var mı
Js looked at warp drive recipe, i want to kill myself
warp drive... i dont got a picture in my head rn what is that again
Its 3 pm but that thing is definelty for the next day
So it uses themal propulsuon rocket, superposition oscillators and singularity cell
Thermal propulsion rockets uses tubo motor cooling system fused frames and modular engine
ooooh that thing... yeah u only need it like once so its alr
And cell uses nuclear pasta
I will leave that for tommorow
nuclear pasta easiest one
I already did about 100k MW power plant today
dont rush the game!
Dark matter cryslal is easie
Ok, time to test drive my newest (second) trainline
I have 500 hour play time and i still didn't compelte the game don't worrry
same, mine is like nearly 400 now
Do drones fly between drone ports even when empty? It seems that way and they only waste my fuel.
That's a great question
i have 600 hours and the most advanced thing i have built is HMF xd
#screenshots message Look at this
Also i automated power shards and holy shit that was the best decision of my life
Before that i wasn't using a lot of them
But now even with 5 per minute i use them on everything just to save up some space
whats the best way to get an exact amount off a line? like I have a line of 120 but I only wanna take 6/min off to go somewhere else
just feed more, it should balance out?
Programable splitter and overflow
If it's possible, saturate the 'somewhere else' line so that it can physically only take 6/min off the main line with a normal splitter
can i ask for help here?
Time to log off satisfactory for the first time in 40 hours
yes but #1038092680493801533 can be better
It's generally better to ask for help in the channel relevant to your question, because people with more expertise lurk in those respective channels, but yeah you can ask
That works too
Ficsit allows 15 minutes rest per day
So in 15 minutes will hop on again
499h 59sm 34s
Yikes
400 hours since june 11
I'm not proud of myself
851 hours total, 153 past 2 weeks xD
221 hours past 2 weeks
impressive, only about 240 myself in the same time
Full time job XD
I'm not proud of myself not gonna lie
Could be worse xD
A week has 336 hours
Could be 320 hours 😄
So i've played more than half a 2 weeks in 2 wees
Some of my hours are just the game sitting on the main menu, suspended
I may have 8 hours doing nothing because i had to sleep
thats 2 weeks
Yeah i messed up
My local server is set to run 24/7 even if nobody is logged in xD
Beats RL xD
Skill 😄
Can you turn on selfdriving and hop in the train?
I want to see if it performs as expected
Yah
great
hmmmmm it's saying the stop is unreachable 😦 why I can totally reach it and all the blocks are correct
Is the station the correct way around? Quite easy to mistake the direction
Make sure the train station is facing the buffer
It is
I will try from further away
All of the signals correct direction and none are flashing yellow?
Never saw a point to use like signals and things
If it's just one train, one track, yea prob not needed
I use trains as a way to get around places
all are fine
They can sometimes do this and it's either station wrong way around, a signal that's blocking or the wrong way around, or sometimes just some track join that isn't quite snapped
Is it a pair of tracks or just one?
Can you teleport from satelite portal to main one?
Also we need 0.0001% chance to fucking explode while telerpoting
Cuz ficsit doesn't condone use this technology and to use on your own risk
I don't know what it was but I did some of the rrack and put the statio back down and it is working !
Also by the point you unlock portals 1000 w is not massive power draws like they say
YAY
Nice
Great Success
The second track was so much harder than the first, not only was it twice as far with lots of natural barriers in the way... I did make the main station a bit complex
Trains and rails do take a bit of getting used to yeah
I tried the game for a few minutes on modded VR... if the attempt I just had wasn't a laggy mess because the default airlink is bad, it might have been fun... still enjoyed seeing stuff at real size + had time to go through my hypertubes once to check my coal powerplant... that is NOT a good idea in VR
I'd say I'm rather tolerant to moving stuff for my eyes whilst not moving, but that was instant nausea
Do you have any tips to make it easier when using nuclear power?
funnily enough, I am EXTREMELY sensitive to moving inner ear while not moving for my eyes
go figure
What's the "hard" part of nuclear? 🤔
easiest nuclear power is making Plutonium rods and sink them instead of using them, or else you will always have nuclear waste
"plotinum"?
yeah?
English got goofed
When I release nuclear power, I feel like there are a thousand things to do and I wanted a tip, if it's worth doing it modularly by item or focusing on 'just doing it without calculating efficiency'
can u keep spiders from spawning on their spawn points?
you can start by just having it running to a stable degree by underclocking some stuff
that'd be a way to make all the maths easier
I usually have 10k MW before I get to nuclear power
Well it's always good to plan it, but how you're gonna build is is just up to you
I haven't played in a while
*GW 🙂
How many hours is your biggest save guys?
considering I have around 106 hours total, I would say less than that
2502h
First big decision is porbably what tier of nuclear you want 😉
- burn URods, store UWaste
- burn URods, process UWaste, sink PRods
- burn URods, process UWaste, burn PRods, store PWaste
- burn URods, process UWaste, burn PRods, process PWaste, burn FRods
Is radiation a sphere or a cylinder? I havent experimented much with it
It's neither
Radiation is infinite and you only take damage when it goes above certain intensity
And intensity falls of with distance
so a fading sphere
ok, cool. but that intensity is based on distance from source right?
From single source yeah, but there's many sources all over the map
and the quantity
is it 2D (cylinder X/Y decay) or 3D (X/Y/Z decay)?
3d
if there's no radiation warning, there's no radiation, so may as well say a sphere of a few meters
even if it's technically infinite
But fun things happen when two sources are close to each other, then it's not two spheres
3d and i guess starts with in 20m +/-
turns into a venn diagram of spheres?
more items, more intensity
Eh that depends on intensity and amount of items
No, it reaches places where no single source would (since it's sum of both intensities)
interesting.
the guy is just trying to get a rough estimate for how things work and you're almost throwing quantum physics around 😦
so have a full row of filters for my hazmat suit when building nuke plants.
Does the nuclear reactor emit radiation while it is processing?
just play with godmode on, there, no radiation anymore :)))
Yeah, filters are relatively easy to make
Also after the source goes away the area stays irradiated for a while and that tails off in time, so technically it's a 4d supersphere 😁
I'd rather answer correctly than "lie" to them
No, area is never radioactive
Quantum physics is fun
are walls of walls able to "block"/ "shield" radiation?
go solve that hazy area between quantum and macro, you will have so much fun
it would need to be a lead wall
There's a few bugs with radiation staying in some cases (afaik one is sorting inventory while having radioactive item), but there's no "permanent" radiation
OK I concede that point, but the effect appears that way, because the point radiation source remains for some time after the actual cause of the radiation is gone, such as a nuke nobelisk
That one idk about, but I was mostly talking about item sources anyway
Fair enough
concrete works in real life relatively well. as does water
Do you know how to make those blueprints with the buildings one inside the other (ultracompact)?
i havent done anything compact yet, no.
they are insane
for 99.9% 10 cm of lead, 70cm of concrete and 150cm of water
for uh... gamma
Skin for beta, paper for alpha.
guys how many mercer spheres are there in total?
4
what
298 merce spheres and 106 somersloop
I can't select one of my stations for the timetable... anybody had this before?
118 hard drive
Another train is already going to it so I know it should be reachable
Nevermind, guess I needed to stop the selfdriving first
Yea have to turn off self driving first
Which biome do you think is best to start with?
grasslands because easy acces to every ore
desert is for mass production
For a first playthrough, I'd always say grassy fields. Experienced players seem to prefer desert
totally personal choice but i like rocky desert best.
if its your first run i suggest the grassy fields tho, it progresses nicely outward. the rest of the starts assume youve played a bit at least.
i always pick dune desert tho, because its wide open. its not easy.. oil in particular always very difficult there, and oil is early.
I cant find a better place than Northern forest, almost every ore is pure there
Huge amounts of coal though, so you can do big coal plant up there to see you through until nuclear, and just skip fuel
is the insulated crystal oscillator recipe worth it? Looks like it just takes way more complicated resources
easy to "sky building" because there is a insane cliff
I know there's a pure cliff near there, was a perfect spot and then they killed the quartz nodes there
for northern forest, cant maximize pure nodes until really late in the game, and by that point i never want to touch my hub. also norther forest is awful to build around early on, gotta build so high before you get jetpacks. but its very rich and the most central start, if you have a master plan you might prefer there.
skipping fuel? you normaly skip nuclear
That's the recipe I use for mine, but mainly because I had a ton of spare polymer residue, so turning it into rubber for this recipe seemed like a good use
Just throwing ideas out there for someone starting in dune desert, I'm a fuel enjoyed myself
lol alr
wait you use oil to make fuel? why not just make rubber or plastic and use the heavy oil for fuel ?
or am i missing something
Because that's horribly inefficient
Not sure what you mean
i never liked my saves on dune desert because i feel I'm always far from everything
400m away and when you arrive it's a impure node -_-
alt:
uses 42% as much quartz
uses 17% as much copper
uses 2.5 caterium per and
uses 3.5 oil per
vs
more quartz
more copper
30 iron ore each
(but no drip of caterium or oil needed)
How? The ratio for heavy oil residue is the same as oil to fuel, plus you're getting "free" plastic or rubber? Not trying to argue just trying to understand
added complexity, vastly reduced cost. choice is yours
Exactly which recipes are you comparing? They don't look like the same ratio to me, so I'm assuming we are looking at different things
Heavy Oil Residue, Diluted Fuel, Residual Rubber, Recycled Plastic, and Recycled Rubber are by far the most efficient recipes for oil products
Of course, you don't use the last 3 if you're only making Fuel
where do I put block signals
The recipe for Fuel uses 60 oil/min and gives 40 fuel/m plus 30 polymer resin. The recipe for residual fuel takes 60 heavy oil and gives 40 fuel with no byproducts
Im not using either of those recipes. I'm using heavy oil residue
I dont think we're understanding eachother. Im talking about heavy oil residue as well
The recipe takes 30 oil and turns it into 40 heavy oil residue and 20 polymer resin
anywhere you expect there to be more than 1 train going down the same track (usually, thats everything except the station entrances)
spacing should be longer than your longest train, but not too much longer. and its no big deal if they overlap (trains will occupy two blocks, and still run).
since i build my rails near the max length, i use the snapping points for convenience.
Is that an alt recipe?
yep
Yes, the alt recipe is called heavy oil residue
I thought I would just put it at stations so trains don't try to enter at the same time
<@&387163995947270144>
Whats up
they're blowing up questions too #1393947111711576074 message
I only put one signal at my main train station, but then none of the trains entered the station
Kinda seems like someone's discord account has been compromised
signals are directional as well, you probably put it facing outwards and created a "no entry" signal. try adding a second signal directly on the other side of the track, that will make it a bi-directional track.
it'll deadlock, but you can add more signals from there to fix it.
just one signal?
and only there?
oh, I need to put two, ri ght?
I mean, I need two for one block, that's what I thought
two make a block between each other, yeah.
a station should have an entrance and exit signal ideally
if my trains can access one station, but otherways the railways are exclusive to a specific train, I only need to put two at the station
having a hard time visualizing that, do you have a screenshot so i can give more pointed advice?
Are Mercers needed for anything else apart from the tech tree and dimensional depots?
No
a typical configuation is to have one mainline (that either branches or is circular), along with stations branching off of that; so all rail except stations is shared.
Thanks
sure, just give me a bit
satisfactory logistics is kinda weird with planing oil stuff
got a question regarding these 4 quartz node
-1264, -1382 there are 4 nodes around here by i can seems to see it are those inside a cave?
tools aparently does the same thing, it keeps having fuel leftover
I don’t have map open but if that’s where I think it is, yes. And the entrances aren’t close by either. I have to map look on SCIM to find them.
oh so it is inside cave
thanks
if the north of the rocky desert, yea, inside the cave
Does anyone know if you can still upload project parts to the space elevator, after beating the game?
I don’t think it accepts them, but at that point the project is done. Sink them for some mega points
I keep forgetting about golden nut, I have a save with a few but I wanna do it again and properly enshrine it this time instead of just slapping it on a foundation next to the HUB
I'm planning on starting a new save fully dedicated to project assembly, like all production lines go towards project assembly. Not just binning things into machines like I did last time lol, and I could always use some extra points for a certain food-based statue
Will satisfactory be on sale on automation fest?
it was on sale until 2 days ago, so maybe, maybe not
Is there any way to avoid so much tearing with frame generation turned on?
Steam FPS overlay does say it's targetting the monitor refresh but there is loads of tearing still (many games seem to have this)
are there any maintained mods that are working for 1.1 that are similar to the now broken powersuit mod by Rob?
lemme guess
slide cancelling?
okay you caught me
This is very widely known 😛
why does satisfactory multiplayer lag so much?
Played multiplayer with a friend 2 years ago and it was a slideshow
I swear these elephant giraffe penguin tick things are specially designed to get in my way.
It feels like I see them stumbling over my factories more than I see them in the wild.
just kill them
40 jabs later and then having to wait for their corpse to despawn
i found an effective way
Is it possible to kill em with a chainsaw
throw a few nuclear nobelisk
should work
I wanna use a chainsaw on these monsters
bro you're not jason
Pretty sure we are the hostile invasive ones here
maybe a new update came since then
Chainsaws are for murdering flora, not fauna
No no its our planet now
It doesn't
BACK IN MAH DAYS
Back where I played satisfactory in those old days I used to get like 50 fps max
And still here before us
yea but precious materials
think they did
If they didn’t want to be exploited they shouldn’t have been made of stuff
how do I add mods
There’s a server that handles that kinda stuff
ficsit.app and satisfactory mod manager
yooo these are sick mods
Nope, can’t plug server invites
Offtopic, speaking of your username, I don’t think I’ll ever be able to fully trust manifold setup.
curious, what you can not trust about manifold?
Something in my brain doesn’t click with it working properly
I don't balance machines, I balance manifolds if there's more than one
Chimerism
This mod manager thingy is crazy
belt with 60/min speed.
2 machines total asking for 40/min items.
20/min will eventually and flawlessly go through
this is next level high tech
if the math is correct for a manifold you really just need to let it saturate and it's problem free after that
factory carts are better than both options
Which is why balancing machines is pointless. A manifold can deal with supplying them just fine.
But a manifold can handle up to 1 belt of items. So whenever I need more than 1 belt, I do multiple manifolds and then balance them together. Problem solved
#screenshots message How do I stop revamping my factory building and start progressing lol 😭
if it works it's good enough, make the next factory/expansion a little better using what you learned on the earlier ones
I understand the urge to fix messes or whatever but a running factory > a paused factory while you rebuild
No yo don't get it, it has to be pretty for me to continue. I have to get rid of ugly yellow box
Also - wait for the hoverpack before you stress over design too much. It makes that sort of thing sooooo much easier
isn't that tier 4 or smth?
tier 7
yeah no can't live with ugly yellow box for that long
The jetpack is in tier 5, and with the right fuel, it gives you most of the functionality of the hoverpack
Just gotta accept slightly slower progression then. Thankfully this game isn't a race 😄
Then don't make any box at all 🙃
14hrs and coal still going strong
Don’t try to win the battle against perfection you’ll never win
took so long to get my 2100mw production running
Embrace spaghet?
Make a logistic floor below where you’re working and do all the spaghetti inside that
The danger of obsessing over absolute perfection is so very strong with this game. At some level it becomes absolutely necessary to lets things go. I feel myself running into that threshold a lot and having to force myself to back off.
Agreed i’ve put nearly 600hr into my current save just for like T8 because i want everything to look “good”
Is there a way to underclock fuel genarators? Prob not right...
Yes like anything else you just have to have it unlocked( as in unlocked period it’s not a addon)
Same as other machies
Fuel power generators??>
Yes
ooooh wait, I see it now
So I am curious
It's a Tier 5 item
It's in MW though.... now I need to calculate how much fuel is one MW lol
If a machine is 95% efficient and has all the supplies it needs to run...does that mean I can decrease the percentage of the machine by 5%
Fuel is in MJ, not MW
Because it's making 5% too much and is being backed up 5% of the time
Not according to the machine
Wdym?
If you look at the fuel powered gen it states MW not MJ
Yeah, but that's power produced per gen
Yes?
Thats what I was talking about, I don't know what you were lol
Look at the top left where it’s empty slot and hover over the little icon near it and it’ll tell you burn rate for fuel
What fuel you put into it doesn't matter, one gen still makes 250 MW
Generator output is in MW, fuel energy content is in MJ
MW = MJ/s
It just means it will run longer with that fuel
I bypassed this entire issue by using percentages 🙂
Higher fuels are more efficient yes
||hey i just unlocked phase 4 drone stuff and im feeling so overwhelmed, any tips?||
Focus on one task
okay i will, also is nuclear pasta hard because everyone complains about it
Break it into small segments if you need one thing focus on that and just do it slowly or take a break for a few hours and come back with a fresh mind
aye okay, thank you dude, ive put abt 70 hours into this save over the last 2 weeks, such a good game
Nothing in this game is particularly hard
lmao this part is, although its probaly because its my first ime tbf
it’s always hard the first time ask anyone what the first play though always look like
guys how do i type
its the first time raw resources becomes the challenge together with complexity
its not that bad though
??? what
how do i type
most people use a keyboard
You talk to it
ah gotcha
i see, ill just take my time tbh, i loved making my screw factory, only 960 screws/60s but its enough for what im doing rn, i might take every task like that and make a massive building for it tbh
intense squealing sounds
Just going to put it out there that I really like powerpoint
i heard people prefer google slides 🤮
That's like a completely different thing tho?
Apples and oranges. Very little overlap between google sheets and powerpoint. I use both, completely different tasks
so truck stations can only get 4 stacks of an item per minute from your truck, doesn't matter if the truck has 20 stacks in the inventory, right? Or at least the station is saying something about 4 stacks max
I like coca cola, but I heard some people like bicycles... ?
I think they meant google slides
Hello guys, so i completed the game a few minutes ago, now my question is, what will come now
google offers something nothing else does, liveshare :p
I don't like big corpo as much as the other guy, but until another app offers me liveshare so I can work with friends in realtime, I'll happily stick to my google products :p
take what you've learned and try it over again
k
ah, we're talking slides, welp :p
but will there be an update to expand the game again?
Did you properly complete it or jank your way there?
eventually maybe
properly everything
but also mods
do it even more proper this time :p
use different alts, self-imposed challenges, etc.
Try some mods and another starting location
There are some cool mods now
is there a way to turn off the day/night cycle without mods?
yeah but i wanted to play without mods so i just stare at me screen and hope that they make a new update i palyed this game for about 4 years since it released and tried every starting location but i alwys only competed phase 4 never 5 its just insane that i played about 1000hrs and now this game ist jsut over nothing left
Just install a cheat mod, turn off day/night cycle and then uninstall the mod
I don't want to touch mods at all
I believe at least with easycheat, it keeps the settings even when you delete it
Why not? They don't bite
Preference
Elaborate
relatable
I choose not to use them because I don't want to. There is no deeper reason or meaning. I just don't want to
Well you can't ask for more content if you're not open to the ways of getting it. There are likely no significant updates content wise coming any time soon if at all
I'm not asking for more content
Wasn't tagging you
is what you want a command?
I think you can do it with console commands too
I have no idea, I'm asking if anything exists. It seems that it doesn't.
Yeah but i jsut wanted some stuff that contributes to the stroy of the game and i believed i could fly away woith the ship atleast
If a console command exists that does it, can anyone tell me what it is?
https ://satisfactory .fandom. com/wiki/Console
Remove the spaces yourself. Idk if there is a new page on the migrated wiki
Ewww fandom. But ok 😛
do not link the fandom wiki
alt-f4
This disambiguation page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.
Console may refer to:
Console release, referring to the Xbox and PlayStation release of Satisfactory
Debug console...
please remove the link to the trash fire
It's daytime again, I'm happy now. Will go back to moaning in approx 45 mins
what did fandom do again apart from acting a bit like a dick?
- break stuff
- inject ads all over the place
- lie about being the official wiki
- refuse to delete the wiki at css' request
- just generally be a bunch of ad-farming capitalist dickbags
I mean it's a website, not sure how it would stay online if it couldn't make profit
all the others are shitty though
wiki.gg manage it fine
so the ads there are much less prominent
Different revenue models, but having ads isn't the end of the world. Youtube has plenty of them. So has Spotify
Wish they’d implement a “sit” command for tamed Lizard Doggos so I didn’t have to build a little kennel to prevent them from wandering off when I’m not around.
fandom is the equivalent of a 10 minute video with 10 1-minute non-skippable ads
ads werent the only issue anyway
Sounds like youtube lmfao



yeah no the other points where worse
Kinda annoying that it's still the first search result in a browser too
surely CSS could report them to google? at least get them bumped down the search rankings
well it was only recently that someone managed to get a fresh support staffer to slip up and finish the job they started by stopping the wiki from lying about being official
can't do shit
no matter what it do, it's not the currently official site and is no longer kept up to date by most people (some people do still update it, but we have no guarantee it has correct information)
so I'd suggest linking the more up-to-date wiki 🙂
that's not really how google works 😄
google can remove pages if they want to
cant just ask for something to be bumped down just cause it annoys you
They can but not because a community doesn't like a website lol
fandom technically are just being a wiki now
they can, but there's no reason to do so in case of fandom
because it annoys you of course not, but claiming to be official wiki when its not endorsed by css is a good reason
so theres no reason to punish them from that perspective
they arent anymore
they got that official tag removed, but some pages still have that stored due to cache
even if they did, that's hardly a reason to remove it. So many things on the internet have "official" in the title without being official
fair enough
Ok, I am going to do what apparently nobody here does and import plastic to make computers with. clostest copper near my oil was 1km away and not excatly a straight line
I have done that before
Ooh pew! when I asked a few days ago in chat if anybody ever brought halfway finished products to be made into something else in another factory everybody said no
pipes for days!
I was already bringing the plastic I made to my main base, now I just vastly increased the ammount I am making and shipping
I mean asking a few people that are currently active in a chat is hardly a complete image 😄
though personally I'd build everything near nodes it needs
Well you will happy to know, you are not allone in that 😛
I built a dedicated plastic/rubber satellite for my Computer factory. It just happened to be about a kilometre away from the main factory site.
But I'd never build a plastic factory to be used by multiple different factories
No I build a new factory for it next to my other one and used the existing infra to train it to my main
my first oil pipeline was 1.4km
#screenshots message
thank you
😔
What was that? Dangerous links?
Mr Beast scams
some crypto scam
Famous youtube announcing he’s giving away a bajillion dollars! Sign up now!
Ahhh right, I always wonder who falls for that kind of thing but somebody must or they would have stopped this bs already
Please move on now
What is the msot effiecnt late game way to farm fiscit coupons
ballistic warp drives
ballistic warp drives
BWD yield 3m each
What they said (I’ve never made it past oil production)
Course you'll likely only be making one a minute. Maybe 2 if you are ambitious :D
I’m very close to finish phase 4
All that’s left is turbmotors, as for the nuclear pasta a pure node should give me enough copper powder to make like 0.5/min
Ballistic Warp Drives and then AI Expansion Servers are the highest points per sloop
Hey, about to start my first aluminum factory. I want to make enough to not have to upgrade until I have mk5 belts, and mk3 miners.
My goal was to make 400 of sheets and 400 of casings.
Is this enough to get me through for a while? Or should I up those numbers?
100/min is enough
even 120/min will be enough for that
Anyone off hand know the math on which diamond recipe is best?
at the moment debating between Pet Cok and straight oil
calcs always choose turbo diamonds
oil is good too
coke is trash
Oh, okay so I already gathered everything for 400/min, so I’ll just continue on with it
I wish to move some ressource between factories using the truck station. Do I need to put a fuel input to each of my truck station or of there is just one station loaded it is enough?
Should have mentioned that I do not want to make turbo fuel
what criteria for best? least resources? least machines? least power?
Straight Oil is better than Coke
efficiency in terms of best ratios of input to output that does not use turbofuel
plus do you value each resource the same? is 1 coal = to 1 oil for you?
Blown fuse 😔
you can use satisfactory optimizer to set your own priorities for optimization 😛
THe thing about diamonds is, it's whatever resources you have left when you get to the point of needing to make them. For me Pink Diamonds was the best choice. I think that's why there are like 6 dioamond recipies. At the point you need to be making 600 of them a minute, your choice of a massive influx of materials may be limited by past resource usage choices.
my preference would be oil -> pink -> cloudy -> default and skip turbofuel because i'm using all my sulfur elsewhere
skill issue 🙃
imo, its always easier to have a big factory producing rubber and plastic, and another for aluminum ingots, then just train those around to other factories
At least for the Oil duo: Oil Diamonds use 5 Oil per Diamond, dont need to be processed and have a higher per minute than Petroleum's 6 Oil per Diamond and 2 additional refinery steps
That's my goal this save. The entire oil islands oil reserve went into nothing but rubber and plastic. (Well with a teeny bit of fabric on the side)
Pink diamonds and use any left over oil in the map for oil based diamonds