#satisfactory

1 messages · Page 145 of 1

viral tendon
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Atleast for games

boreal musk
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yes, but you also need to unlock the creature scanning from MAM

dreamy bane
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okie thanks

boreal musk
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iirc it only scan their aggresiveness, not the actual enemies

vital crane
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is it normale that the objet scanner is broken to the max ??

boreal musk
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wdym by broken

dreamy bane
vital crane
vital crane
dreamy bane
boreal musk
boreal musk
dreamy bane
vital crane
boreal musk
foggy heart
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Fuel powered generators only produce as much power as I need right? Or do they produce at max capacity all the time?

viral tendon
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So you're planning to upgrade or no?

vital crane
boreal musk
boreal musk
viral tendon
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For games or just to get it for work?

vital crane
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ik for sure

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100%

boreal musk
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load and save?

vital crane
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oh

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oohhhh

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i found the issue lol

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its a mode that increases the objet scanner range from 25.000 to 500.000

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so its finding the item on the other side of the map lol

boreal musk
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classic

vital crane
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anyways

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thanks for troubel shooting

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i though 1.1 broke it

leaden ether
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Well the stock object scanner radius is kind of small...

vital crane
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when i want to find smth close to mee

cerulean gorge
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what does a yellow light on a smelter 🐟

leaden ether
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It's idling due to lack of input or it's output buffer is full

bitter agate
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Me when i'm calculating how many Biomass burners I can feed with the massive stockpile I have

trim vine
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So I have a pipe highway (8 pipes of Nitrogen @600) and all but 2 of the pipes have a flow rate of 241.

The 241 is consistent across multiple segments of pipe

Any idea why this is happening?

leaden ether
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and the end of the pipe(s) have machines that are sinking the full 600?

trim vine
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Restarted my game, just in case, down to 217.....

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I'm going to check the extractor, maybe I forgot to overclock

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but the bottom two are at 600....

leaden ether
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Heh I've done that more than once. Usually deleting and repositioning an extractor or minter and forgetting to re boost it

trim vine
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Lets hope thats it, will check back in a few minutes

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No, they are overclocked

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Literally one of the 600 ones is just bouncing from 0 to ~250

boreal musk
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if its me, i wont max the pipe to 600,ill just let them at 300 each so they have enough room

leaden ether
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try deleting and replacing? :/

noble topaz
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one question, how big would your factory be by the time you got done with phase 1
and its your first playthough

trim vine
trim vine
leaden ether
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No just the one(s) that are misbehaving

trim vine
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The extractors arent backing up though

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Which is really weird

leaden ether
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Oh.. that is weird :( Though maybe just the first segment?

boreal musk
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if it still starving, theres probably somethings wrong

trim vine
cerulean gorge
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i poorly automated steel rods, plates, and wires 🐟
am i satisfactory 🐟

trim vine
cerulean gorge
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satisfactory managed to make the 2 hour steam refund window just disappear 🐟

trim vine
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It is now self correcting

peak wasp
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So 1200 steel bars?

timid rune
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yeah

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do you have encased pipe alt as well?

peak wasp
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Nope

foggy heart
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hey can someone send a screenshot of their refinery outputs? Struggling to find a neat way to do it

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please

tranquil hemlock
fathom shuttle
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Help

gritty sleet
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Do the new buffer stops have a speed limit where they just derail the train anyway? Or do they work at any speed?

fathom shuttle
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How do I combine 6 belts of 390 (will be 600/min in the future) into a train with 4 cars?

boreal musk
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6:4 belt compressor

fathom shuttle
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I totally know what that is

fathom shuttle
cerulean gorge
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what are some tips for getting into verticality and using splitters/mergers

tranquil hemlock
fathom shuttle
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I figured it out

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I’ll just spaghetti it with the splitters

leaden ether
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well since depots have two inputs each, put 4 belts into one input on 4 depots, then split the last two belts into two each and put those in the other input of each depot

tranquil hemlock
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Using the blueprint designers. I can't remember what tier they start unlocking at - I use a mod to make them all available at tier 1 - but they're limited by size. Typically used to make copies of a specific factory

fathom shuttle
cerulean gorge
tranquil hemlock
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But even without the designers themselves, if you experiment with the size constraints - 4x4, 5x5, and 6x6 (All in foundation lengths, and I can't recall the height of each) - it's the best way to learn in my opinion

cerulean gorge
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foundations?

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i dont have those unlocked 🐟

tranquil hemlock
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You won't be doing any vertical building without them XD

cerulean gorge
tranquil hemlock
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That's fine, you'll need them as well

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Honestly though, you're not yet at the point where you necessarily need to worry about verticality. I'd focus more on understanding basic processing rates of the early machines and learning how to automate several things at once before worrying about learning how to build vertical

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If you don't mind spoilers and getting the answers given to you, I learned a lot of my early stuff from watching the starter stuff from a YouTuber named SpectrumDad. I can PM you a link, if you're interested

peak wasp
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Can I ask opinions on recipes?

fathom shuttle
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Yea sure

peak wasp
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Coke Steel

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I find it a pretty decent recipe

fathom shuttle
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If you have extra coke laying around then sure

peak wasp
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I mean coke is the main recipe but I plan to use the resin for stuff

fathom shuttle
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Oil is too expensive for that

peak wasp
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I mean is it?

fathom shuttle
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Do you have coal nearby?

peak wasp
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yes but you know how much more coal is used

frigid void
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There’s a few pure coal veins up in the northeast desert, but I usually use those for coal power

tranquil hemlock
# cerulean gorge processing rates???

How fast the machines turn iron into ingots, then how quick they turn those ingots into useful stuff. How many smelters you can run from a single iron node, for example, or how many constructors you can then run from the same smelter

peak wasp
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lets put it this way I am a northern forest kinda guy

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so yeah my nearest coal is in that valley with all the water

cerulean gorge
frigid void
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I’m a northern forest guy too, but I usually build a railway around the world to all 4 starter areas

fathom shuttle
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Then build nearby, it’s more practical than piping oil over and setting up a 2 step refinery step up

peak wasp
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Maze Canyon

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I mean if you want you can check out what I have setup

tranquil hemlock
cerulean gorge
tranquil hemlock
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So if you have multiple iron ore nodes, but they're all impure, you'd have to use mergers to get the same output to a single factory

frigid void
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The devs had a hand in just about everything placed throughout the world

peak wasp
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check this base out

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I apologize for this abomination

frigid void
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My building style is pretty similar

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So I understand

cerulean gorge
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i thought satisfactory was a 3d and more chill version of factorio
this is my first factory/automation game

peak wasp
cerulean gorge
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a procedurally g enerated map for satisfactory sounds kinda fun

peak wasp
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also imagine making so much steel you max out 3 mk5 belts

cerulean gorge
peak wasp
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In my defense I am trying to make 30 heavy frames a second

cerulean gorge
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i wonder how satisfactory runs on the steamed deck

fathom shuttle
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Took 4 hours to set up the train stations for the aluminum, rubber and plastic

peak wasp
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Not sure about steamed decks...I never steamed my deck... It works okay on steam deck though

fathom shuttle
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Now I can begin work on electronics, fused modular frames and pressure conversion cubes

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You guys thing I can get it down today?

fathom shuttle
peak wasp
cerulean gorge
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that's pretty good

tranquil hemlock
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Urgh. Never enough Mercer Spheres XD

fathom shuttle
quiet gust
tiny sigil
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@high linden motion blur? Turn down your post processing

high linden
foggy heart
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I'm fedding 300 oil pm to 10 refineries with mk 1 pipes, can I just have the input on one side and "manifold" it, or do I need to try balance?

tiny sigil
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Interesting not too sure then

boreal musk
high linden
tiny sigil
high linden
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oh, it's global illumination. I just turned it off and blur went away

foggy heart
tiny sigil
foggy heart
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perfect thanks

fathom shuttle
cerulean gorge
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if i have to disassemble a conveyor belt and i have a lot of materials i need to put back on it, can i?

willow glen
quiet gust
fathom shuttle
quiet gust
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Why not

knotty eagle
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Man that big box early bird was a nice price. Wallet safe now lol

fathom shuttle
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True lol I already brought everything over

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Bringing the resources together always takes the longest for me

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It’s just so tedious get like 7 different resources together

quiet gust
fathom shuttle
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Like for this project I had to bring 1 Caterium train, 2 Caterium drones, 1 aluminum train, 1 plastic train, 1 rubber train, 1 crushed quartz drone and a silica drone

viral tendon
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FIVE water extracvtors for fully overclocked nuclear power plant

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Crazy

fathom shuttle
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And store it for sinking later

quiet gust
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I see

tranquil hemlock
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The rarest and most precious resource in the game: Flat land

quiet gust
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No space elevator factory

viral tendon
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Can i set default coloring for things??

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Or do i have to paint them evrytime manually

quiet gust
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Right click on the swatch

viral tendon
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How

tranquil hemlock
fathom shuttle
viral tendon
quiet gust
fathom shuttle
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Aiming for 15/min, slooped so it makes 30/min

viral tendon
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Okay i pressed x what next

quiet gust
viral tendon
quiet gust
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Or temporarily change color

tranquil hemlock
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Right click on one of the default swatches and colour it as desired

quiet gust
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And see what color u want

viral tendon
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Can't i set finishes

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Like caterium maybe

quiet gust
fathom shuttle
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If I turn it all into bio chemical sculptures it would translate to 4.4b points

quiet gust
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Right click on caterium

viral tendon
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How\

quiet gust
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Select standard

fathom shuttle
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I won’t be turning everything into biochem sculptures I guess

viral tendon
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Thank you

quiet gust
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And pipes if you want it for there

fathom shuttle
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That’s like 50 minutes worth of points once I have BWD automated

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No thanks lol, too much time for me to waste

quiet gust
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I automate 20 bwd, 30 ai servers and 60 bio's per minute

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I made factories around the world throughout my playthrough to supply them

fathom shuttle
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Bio and ai servers aren’t worth the effort from my POV, I’m mostly trying to farm points from space elevator parts so why not put all that time and effort into the best thing to sink in the game?

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Plus I’ll need to make a separate line in the electronics factory for the super oscillators and adaptive control units

bitter agate
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I still have no clue how I haven't went over my temp power setup with a power Augmenter and like 20 Biomass burners

tranquil hemlock
bitter agate
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Yeah, they don't run unless the grid demands it

tranquil hemlock
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XD just had to check. I've made that mistake more than a few times

bitter agate
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Well back before they messed with Augmenter bonus power I could hook up a ton of biomass burners and get TONS of extra power for doing nothing but feeding idle batteries

cerulean gorge
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how concerned about clipping issues should i be

viral tendon
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Not much

fathom shuttle
tranquil hemlock
fathom shuttle
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Other than that clip away lol

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I’ve only recently started avoiding clipping since my projects got bigger

cerulean gorge
fathom shuttle
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But if it’s on small scale idc about how it looks tbh

tranquil hemlock
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#screenshots message
Eh, you'll probably only have that setup temporarily anyway, because you'll want to upgrade and set up foundations and verticality later on, so I wouldn't worry about it

fathom shuttle
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I didn’t build on foundations until tier 4 so you’re fine

bitter agate
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^Snutt posted a recent video covering all of the Satisfactory videos that creator made and how things were patched or worked on in the dev side

tranquil hemlock
sterile blade
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Consecutive pay-cuts can lead to negative pay...

bitter agate
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Yeah, world grid my beloved

bitter agate
late void
granite lantern
wicked nacelle
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so can you soft lock the game such that you cannot beat it? Like basically could you make the game so it's impossible for you to ever generate any power? If you blow up all the trees and grass and get rid of all the collectibles at all the crash sites... can you ever get to coal power or geothermal?

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or can you always get there with coupons, maybe?

lavish burrow
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And the longer answer is "practically, absolutely not"

wicked nacelle
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so yeah, you can buy biofuel with coupons, so the question is do you need power to unlock / build awesome sink/shop

lavish burrow
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The technically is that you can always hunt monsters for biomass and thus fuel, and thus reach coal power.

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You can technically prevent them from respawning by building, but that's not permanent.

wicked nacelle
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oh you can just turn animal parts into fuel.

lavish burrow
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And you can reach the point where you unlock that without any power, I am 99% sure.

wicked nacelle
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yeah soft lock means nothing the user can do to progress. so anything you can undo isn't a soft lock - like destroying buildings

sterile blade
wicked nacelle
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coupons don't solve it because you could lock yourself out from getting there without elevator parts which require power. but you're right the animal parts are likely the fuel supply

lavish burrow
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The closest thing you can do to actually cause a softlock is to create a situation where you die upon respawning instantly because of ambient radiation.

sterile blade
lavish burrow
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And I don't know for sure if that even is still possible, there might be some mercy invincibility? Eh.

sterile blade
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Nah, that should be doable ^^
No mercy

south elm
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Do you guys know if the devs are planning to introduce any DLC's to satisfactory?
There are so many wonderful ideas they could add, like the sims amount of DLCs and i'd no shit buy hundrets of dolars worth of this game

sterile blade
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I think they mentioned their plans about DLC in a recent video, but can't recall which...

lavish burrow
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It's definitely something that you would have to be deliberately (josh) trying to (josh) do, not just (josh) something that will happen (josh) on it's own.

sterile blade
wicked nacelle
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short answer in that video was "we don't know yet"

lavish burrow
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Last I heard, the current plans are just to keep doing updates similar to what 1.1 was. But that was a while ago, so I don't know if they said anything about that changing.

south elm
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They need money tho don't they the game realesed a while ago, i mean idk i just speculate

silk ocean
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Is there a way to list and locate machines where there are sloops installed in them?

lavish burrow
silk ocean
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Thanks, ah yes that's something at least

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I guess you can hear them too when relatively nearby

viral tendon
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Well 12 nuclear power plants are done, time to get them going and then make plutnoium fuel rod production to make even more power

silk rose
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should i switch dx12 to vulkan?

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will i get more performance if i do

silk ocean
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Bench/test it and find out? xD

shy mulch
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My to-do list. Going to try and do 1 task per day. When all complete I will use the matrix to boost my power from 650,000 to 950,000

  1. Pull the 1000 polymer resin from rocket fuel factory that is currently being sinked, combine it with water to make rubber
  2. Find a neat way to bring that rubber and the quartz source I've set up both to the AI limiter factory, and turn that into 45 crystal oscillators
  3. Combine the spare quartz with the coal from north desert to make dark matter crystals
  4. Pull all the above together and make superposition oscillators
  5. Somehow get 1800 SAM together in one place to make 75 fluctuators
  6. Drone in the alclad sheets, combine with all of the above to make alien power matrix
latent prawn
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that's a lot of APA fuel, lol

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what's that 3 APA's worth?

shy mulch
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yeah, not slooped, might sloop one of the quantum encoders and that'll give me enough for 4 APA

ruby steppe
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darn signals... so i have path signals on each ENTRANCE of intersection and block signals on EXITS after those block signals straight and another block but my trains wait at path signals until another train hits the second block signal is that supposed to be? like to prevent trains from stopping at each one?

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or like path signal itself do not allow movement if theres not a certain gap between trains when going in straight line?

silk ocean
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Possibly - essentially two or more trains have to have non-intersecting paths through that intersection, but I don't specifically know if proximity is a factor or whether it's physical crossing paths

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You have a block signal, then a path signal at every entrance to the intersection, then an exit block signal?

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(i.e. no other signals within the path block)

half scaffold
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I thought you could exceed the limits of the belt elevators if you placed the hole and then ran it up to it. Is that now how you do it?

boreal musk
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its the opposite

half scaffold
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I think there needs to be a #Train Help channel 😄

boreal musk
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you do it from the lift and to the hole

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and its still work as im still using it

silk rose
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can i hire doggo to watch my power graph for any fluctuations?
getting tired of those like 5 min period 1 sec long spikes, they take too long to debug

half scaffold
lavish burrow
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Helping people is a form of enlightened self interest. It allows me to correct people who are wrong on the internet, but in a way that makes them happy instead of wanting to stab me.

boreal musk
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you need to reach the floor hole

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you cant just aim to it

lavish burrow
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It doesn't mean you can have a single lift go longer than it's default by connecting it to a floor hole.

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It means that you can use floor holes to continuously connect separate lifts to, to keep them all vertically aligned.

half scaffold
lavish burrow
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The alternative, which we needed to do prior to those floor holes, was to place lifts off of other lifts, which as you might expect, caused them to shift by 4m horizontally because they connected to the other lift horizontally.

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Essentially, think of those floor holes as being like conveyor supports over a long horizontal distance.

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You still connect individual belt segments between those supports.

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Just, in this case, it's vertical.

lavish burrow
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Are they spikes in power consumption, or cases of power production going down?

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Power consumption spikes are fairly normal, especially when you have high-consumption processes tied to your supply of building materials- you make a bunch of things, and if you don't have those factories set to sink excess and thus run constantly, they'll start up again and thus consume power. Power storages are the best way to mitigate this.

bitter agate
lavish burrow
bitter agate
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Only way to softlock really is by radiating the hub... don't do it

lavish burrow
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Not gonna lie, there was a period of time when I used a save editor for the sole purpose of not having to walk back to my base.

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Yeah, that was what I was referring to.

bitter agate
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Usually you want the HUB and main nuclear site on two different locations for that reason

lavish burrow
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Well, even an inefficiently designed nuclear setup doesn't have that much ambient radiation- you'd have to have the hub essentially right next to it. It's the waste storage that you need to be careful of.

bitter agate
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Unless you're LetsGameItOut...

lavish burrow
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Yes, but the only time Josh plays games in ways that are intended by the developers is when he plays Crusader Kings III and underestimates just how ridiculous the middle ages were.

bitter agate
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Need like 5 seconds or so of immunity to damage when respawning if that could be a thing just because of Josh

lavish burrow
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Well, my perspective is that the only starting area that's remotely close to nuclear stuff is the.. well, ok, swap that around- the only uranium close to a starting area is the one node literally at the tallest point on the map.

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So you'd be making a pretty conscious decision to irradiate your respawn point.

bitter agate
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Getting to the swamp is a pain to get to, closest spawn to it is the desert

lavish burrow
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Swamp's not so bad, actually.

bitter agate
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^Some people also don't play in passive mode so there's that

lavish burrow
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Some people play in passive mode?

bitter agate
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I do, saves the time when i'm not wrestling a spider 5 times my size

fluid sapphire
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i play on "retaliate"

lavish burrow
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Swamp is actually pretty close to the grass fields if you take the tunnel into consideration- I usually will set up my bauxite in the eastern dune forest that it connects to, and the swamp is just to the east of that.

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To be clear, I was being facetious. I do play on standard aggression, but I get why others don't like it.

fluid sapphire
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past a certain point the mobs are just an annoyance

latent prawn
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it is probably the roughest place in the game if you aren't prepared for it

lavish burrow
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I actually find the combat rather fun.

bitter agate
latent prawn
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that spot near the turbomotor hard drive is pretty challenging

lavish burrow
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Mostly because of how good movement can feel if you know the tricks to it.

bitter agate
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I can dodge and whatnot, rather not be doing that with spicy deposits nearby though

lavish burrow
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Oh, sure. I don't usually tackle those til I have my hazmat suit.

bitter agate
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I do

latent prawn
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once you get the hazmat suit, radiation isn't a concern

lavish burrow
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It is when you have to conserve filters because you're too lazy to automate them!

bitter agate
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I eat inhalers pre-hazmat suit and take the items near the radiation

latent prawn
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well, can't fix indifference

lavish burrow
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I sometimes will mine stray uranium deposits pre-hazmat with a lot of paleberries and stubborn determination.

latent prawn
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yeah, if you have saved and reloaded after the radiation has been calculated for an area, that is untenable to do

lavish burrow
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I have honestly never had issues with that.

latent prawn
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there's a bit of a bug in that that is still present if i'm not mistaken

lavish burrow
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At the very least, I have occasionally encountered lingering radiation from the area the node was in that goes away after I save and reload.

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(And occasionally it's just a node that is inaccessible because it's in terrain)

latent prawn
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yeah, opposite can also occur, but i may be recalling pre-1.0 versions of the game

lavish burrow
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Not going to lie- you know that tunnel full of uranium on the north side of the swamp?

latent prawn
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where the node is, yeah

lavish burrow
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The one that has a pretty clear natural road through it but has... well, uranium.

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No, when I say tunnel, I mean like....

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It's more like an overhang.

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It's not a cave.

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It's in that area to the south of the dune desert with that water resource well and all the "roads"

bitter agate
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oh that node

latent prawn
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there's 3 caves there, i think, one leads through to the canyon, one is a confusing maze of deadends and the other is the one behind the waterfall with the uranium node

bitter agate
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They split that node in the swamp to balance the nodes a bit

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Pretty sure the spare was sent into the desert a little

latent prawn
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the one that leads through isn't a very good road - a fair bit of climbing is needed

lavish burrow
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I posted a screenshot of what I meant.

bitter agate
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Yeah, the canyons aren't fun

latent prawn
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ahh, i gotcha, that's more of a passthrough 🙂

lavish burrow
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BASICALLY though: I found that some of the uranium deposits there were under the terrain.

bitter agate
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RNG being buggy?

latent prawn
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yeah, you have to play some tricks to get under the terrain to remove them all

lavish burrow
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Nah, just... the way the map design had been done.

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Yeah, I drove a train through the cliff to get them.

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Shrug. If it works, it works.

latent prawn
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i did so with a hypertube

lavish burrow
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I find hypertubes to be a bit harder to get into place.

latent prawn
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since you can place bp's through the terrain, it often is an easy way

lavish burrow
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Actually, one thing I want to try...

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I kinda want to make an artificial train tunnel.

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Have a track go into a cliffside, with some blank matte billboards to serve as "tunnel entrances", then build under the map. But make it look like a tunnel.

bitter agate
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Seen a few people use the underground sections and just network through that, rather just do what was intended though and go on the terrain

lavish burrow
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The main issue is that I would need to be very precise with where I chose to do it, because I wouldn't want to clip into caves, and i'd want an entrance and exit that were vertically aligned.

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But to be clear, I was thinking more in the sense of an actual stylistically "underground base".

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Not so much to avoid needing to deal with the terrain but for the sake of itself.

bitter agate
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It would have to be a somewhat smaller base though

lavish burrow
bitter agate
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Oh yeah that pure quartz cave right under the Red Forest

lavish burrow
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No, no- I would... let me make an image to show what I mean

marble matrix
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i keep hearing on videos that i can use arrow keys to move stuff

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but i cant seem to do it xd

bitter agate
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Gotta lock the hologram though

marble matrix
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ohh i have to lock it

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ty

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oh i cant rotate it

bitter agate
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Yeah you gotta have it at that rotation

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Some mods have adjusters, most people stick to QOL mods

fluid sapphire
lavish burrow
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Some of us stubbornly refuse to use mods despite loving modding everything else.

fluid sapphire
#

ehhehhh is me

bitter agate
fluid sapphire
#

we have infinite nudge now, and vertical nudge, and auto connect. game is literally 10x better

lavish burrow
#

Though, in my defense, the one time I tried to use a mod, it caused a crash upon doing something I considered to be a basic essential feature that would be used by people who'd use the kind of mod it was. So I figured maybe i'd wait for the full release and see how the modding scene ended up.

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Hmm. Does autoconnect work with rails?

fluid sapphire
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yes

lavish burrow
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My previous rail blueprint method involved two blueprints, one of which had a rail, the other was identical but lacked it. I would then go and place the missing rails manually.

#

It... actually wasn't even that much extra work.

#

But the thing that was painful was the power lines, because they were very easy to miss places I forgot them.

fluid sapphire
#

i recently built an entire network perfectly on the world grid, consisting of 2 posts, one straight and one ramp

bitter agate
fluid sapphire
bitter agate
#

I missed that then I guess, been playing other games as of lately

fluid sapphire
#

it was a month ago, very recent

lavish burrow
#

And before anyone asks, the reason for the power lines was partially to power the railway lights, and partially to zipline along.

fluid sapphire
#

i just plop down a train and turn on auto driving

bitter agate
#

There's some crazy people out there that somehow run on 10,000 MW on a playthrough

lavish burrow
#

Rails are sort of awkward for me because they are one of the few things that I would actually want to blueprint with consistency, but they tend to just require too much space for even the largest blueprint designer.

fluid sapphire
#

10,000 is chump change when you get to late game

lavish burrow
#

...ehehe. Yeah, that's me...

#

Moreso before the final phase was added, frankly.

bitter agate
fluid sapphire
#

oh, right, i cant read

#

well, i dont even have a poiwer plant myself

lavish burrow
#

I am always super power-efficient even when I don't have any reason to be

fluid sapphire
left mauve
#

did they remove the infinitely long conveyor lift feature?

lavish burrow
#

And then when I attempt to use my excessive amounts of power and power shards, I somehow still end up consuming so little power?

shy mulch
#

That's such a low amount of power. Maybe enough for phase 3 at a push. Must be doing stuff very slowly or manually to finish phase 5 with only 10000

fluid sapphire
viral tendon
shy mulch
#

Woop! Glad it's useful

viral tendon
#

I expanded my nuclear power so now i really need it

lavish burrow
bitter agate
lavish burrow
#

IE, I need 1333.333% clockspeed of machines or something, i'd rather go for 16 than 12.

fluid sapphire
#

so do i, i usually prefer underclocking to overclocking

left mauve
arctic isle
#

i have been trying to get diluted fuel for 3 days now i got 20 harddrives in the library and still dont have it is there like any requirments for it?

shy mulch
fluid sapphire
lavish burrow
#

But it also depends on the space i'm working in, and sometimes I target specific numbers for aesthetic reasosn

fluid sapphire
arctic isle
viral tendon
fluid sapphire
#

i did something like that to have 2 equal size sides make different products with the same amount of machines

bitter agate
silk ocean
#

The Blender seems like the ultimate machine - it can mix fluids and also manufacture physical items

left mauve
lavish burrow
left mauve
#

to save on buildings 🤣

viral tendon
#

Probably used 2k while building all of that

bitter agate
lavish burrow
#

For starters, it lines up with stuff super well.

fluid sapphire
shy mulch
silk ocean
shy mulch
#

Just didn't get that meaning from your previous message

lavish burrow
#

I completed the game without building coal, fuel, or nuclear power...

viral tendon
bitter agate
viral tendon
shy mulch
#

Why

lavish burrow
viral tendon
#

There's no more boring thing to do than rocket fuel

lavish burrow
#

Eh, really?

viral tendon
#

250 thousand fuel gens ✌️

lavish burrow
#

It's a pret- oh, THAT reason.

#

Okay, that's understandable.

fluid sapphire
#

whats 1000 gens for 300k megawatts, ehhh

bitter agate
#

This is why overclocking is a thing

shy mulch
#

Hah, yeah, see my screenshots I posted earlier today

shy mulch
viral tendon
#

Okay 125k fuel gens

lavish burrow
#

But I find the actual rocket fuel production process to be one of the more interesting production lines, given the compacted coal byproduct.

viral tendon
#

Like i'm sorry but i'm not doing ts

lavish burrow
#

Excuse me? 125,000?

bitter agate
lavish burrow
#

Or do you mean 125,000MW of them?

shy mulch
#

I think he's exaggerating a bit, but it's still loads

viral tendon
lavish burrow
#

Okay. But still hyperbole.

viral tendon
#

Yeah

shy mulch
#

I think I have approx 600 fuel gens running at 250%

viral tendon
#

I find just endless towers of fuel gens kinda boring

left mauve
shy mulch
#

Don't build endless rows of them then. Use the opportunity to make some interesting building designs

viral tendon
marble matrix
#

is there a hotkey on switching conveyer belt level?

fluid sapphire
bitter agate
viral tendon
marble matrix
#

ty

lavish burrow
# viral tendon I find just endless towers of fuel gens kinda boring

I don't usually go for towers, but for horizontal arrays, but I like to detail my everything, and fuel generators are in that weird niche of being a bit too big to detail in a way that works well in a tileable fashion, but also not big enough to make "setpieces" like you can with nuclear plants.

shy mulch
viral tendon
#

Well i enjoy nuclear power you enjoy ocket fuel

lavish burrow
#

Actually, I enjoy both.

marble matrix
#

what is next after coal?

shy mulch
#

So it's a gas

lavish burrow
#

It's a gas.

viral tendon
#

That's just great

viral tendon
viral tendon
marble matrix
#

do i have to collec trees again

viral tendon
#

Nuclear power can be real brainfuck if youy'r enot using alts on encased cells

shy mulch
#

Rocket Fuel and Ionized Fuel are gasses, so no headlift issues, no pumps etc

lavish burrow
#

My rocket fuel setup, I actually designed it with the intent of having it's compacted coal byproduct supply the production of ionized fuel for packaging.

marble matrix
#

they should add a robot that destroy trees

shy mulch
viral tendon
#

Genuiney see no originality in 2 million fuel gens

lavish burrow
#

I had to do some maths to see exactly how to fine tune the ionized fuel's own byproduct (much easier now with priority mergers), and it actually worked like a charm.

#

Though I did have to make like five extra fuel generators to deal with a tiny bit of excess ionized fuel that I didn't have spare aluminum to package, hahah.

viral tendon
#

To make 75 GW you need 231 fully overclocked fuel gens

#

That's like a lot

bitter agate
viral tendon
left mauve
lavish burrow
#

Wait. Aren't fuel generators 750MW?

viral tendon
left mauve
#

its actually just a measly 750GW

lavish burrow
#

Let me just look up the number. I'm forgetting something, but not sure what.

viral tendon
#

basic one is 250 mw now multiply by 2.5

lavish burrow
viral tendon
lavish burrow
#

I don't remember why I thought it was 750MW as it's base.

viral tendon
#

Lmao

tranquil hemlock
#

Just reached the point of doing Computers, and looking at what it's going to take, and it's just like "Y'know what, I think I'll take a small break tonight"

lavish burrow
viral tendon
#

I trihnk my 75 GW nuclear power production isn't even using 231 machine

#

While rocket fuel just uses 231 gens

lavish burrow
#

...says the guy who never actually bothered to automate them at all in his 1.0 save.

viral tendon
#

Computers are pretty easy

bitter agate
viral tendon
#

Just wait until you get to turbo motors

tranquil hemlock
lavish burrow
#

It's very very easy to turn a small amount of oil and stuff into a TON of power.

viral tendon
#

Well nuclear power plants don't even need that much uranium

#

You need very little amount of uranium

lavish burrow
#

Nope. But they have the same issue.

viral tendon
#

What

lavish burrow
#

Where you see just how much you can get from even a single uranium node, and since you have mk3 miners at that point, you are tempted to just... completely use it?

#

Full alternates, etc.

#

And that sort of spirals out of control if you let it.

viral tendon
#

One normal mk 3 uranium node can get you 75 gw of power

#

And that's not the maximum

bitter agate
#

618,750 MW purely just for giggles at that point from Uranium

viral tendon
#

If you do plutonium rods

#

Well you got yourself A LOT of power

#

For 1 normal node

bitter agate
#

Do not do plutonium unless you want to do the third processing cycle

viral tendon
#

Plutnoium doesn't even use a lot of storage

#

It barealy even makes any waste

lavish burrow
viral tendon
#

Place down like a thousand containers and you don't have to worry about ANY of the waste for like whole playthrought

bitter agate
lavish burrow
#

I basically always sink my rods purely because the uranium-burning generators are so much more power than I possibly need.

viral tendon
#

Bro just keep the plutonium wate

lavish burrow
#

You can calculate how much ficsonium you are OK with making, then burn a quantity of plutonium rods based on that.

foggy heart
#

is it worth it to automate smokeless powder?

lavish burrow
#

Even if you aren't playing with hostile enemies, explosives are very useful for clearing land.

foggy heart
#

whats a good amount to have automated?

bitter agate
lavish burrow
#

You probably don't need much. I'd just find something that has a bit of excess heavy oil residue, and use that.

viral tendon
lavish burrow
#

Er.

#

While I am certainly a fan of cluster nobelisks, I do not think it's even possible to use them that quickly.

foggy heart
viral tendon
viral tendon
lavish burrow
#

I.. think.

#

No, yes, my math checks out. I had mathdoubt.

viral tendon
lavish burrow
#

But realistically, you are going to produce a stockpile of them that you will then grab a bunch of periodically, and then it will resupply over time.

viral tendon
#

Or just dimensional depot them and pick up when needed

#

On everything i love if that motherfucker who thinks dd is soft creative mode spawns in i'm loosing it

lavish burrow
#

I don't like depoting ammo, cause it won't autosupply and I have to go pull it out manually.

#

...dd?

#

Oh, dimensional depot.

#

I'm still not entirely sure I understand what you meant, though.

bitter agate
viral tendon
lavish burrow
#

I meant about.. creative mode? That sentence.

viral tendon
bitter agate
lavish burrow
#

I can sort of understand the logic with the depot, but... sloops?

bitter agate
viral tendon
#

End game they actually use more power

#

Shards are soft creative just use more machines bruh

lavish burrow
#

You've kind of lost me.

viral tendon
lavish burrow
#

My point is that sloops are a gameplay consideration that needs to be accounted for in the same way as overclocking

shy mulch
lavish burrow
#

So I can't possibly see how someone could equate that to any sort of creative mode.

bitter agate
#

Anyways, don't do full Crazy Uranium setup for 1TW or you will literally scream because of the nuclear waste buildup 😄

viral tendon
lavish burrow
#

Or, to put it another way, this person you mentioned sounds completely ridiculous.

lavish burrow
#

The only thing about the depot I don't like in that regard is that it kinda makes central malls redundant, which makes me a bit sad.

#

The other thing I don't like is that I inevitably collect more mercer spheres than I can actually make use of and that bothers me.

ancient ferry
#

Hi I'm considering buying this

bitter agate
bitter agate
lavish burrow
bitter agate
#

Bitz might be friendlier

lavish burrow
#

Nooooooooooo.

bitter agate
#

Sureeee? I was thrown in the deep end and figured it out

ancient ferry
#

And both of those a lot

lavish burrow
#

Figuring it out on your own is more fun. You find your own solutions.

bitter agate
lavish burrow
#

Honestly... Maybe watch LetsGameItOut.

bitter agate
#

UH NO

lavish burrow
#

That will give you an idea of the general gist of the game while also NOT showing you any ways to actually play it that will help you.

bitter agate
#

He explains in potato how to make Uranium setups in a frame change

ancient ferry
lavish burrow
bitter agate
lavish burrow
#

But anyways. You're talking about money things, and that is honestly not my area of expertise, so I am going to avoid trying to guess at advice there.

#

But either way: there's no wrong way to play the game, except for whatever Josh is doing.

ancient ferry
#

I have the money it's not going anywhere else either

#

Just spending feels slightly wrong..

#

No matter what on

#

Clothes food games anything feels eh

fluid sapphire
#

i was hesitant to buy because of the price, but now i think its some of the best money i have spent

lavish burrow
#

My own perspective is that I am a grumpy old man who yells at clouds who wants people to try new methods of doing things and innovate instead of doing the same thing as everyone else, cause that's how I approach games, and it has led me to a wonderful existence of doing things weirdly and being confused at why other things are common practice.

viral tendon
#

It will not feel eh

lavish burrow
#

Buy every official Touhou game on steam

#

...just because.

silk ocean
#

I'd say there is no right or wrong in a game like this - that's one of the great things. It's just about how you want to play it

lavish burrow
#

You can always go look up a tutorial if you're really struggling.

silk ocean
#

True, that's definitely part of many games, the first experience can be the most exciting, and/or confusing sometimes 😉

ancient ferry
#

What is the gameplay even like

#

I haven't seen anyone play the game properly..

lavish burrow
#

I'm rather fond of Oxygen Not Included, and I take a certain amount of pride in that I somehow managed to get over the learning cliff on my own.

silk ocean
#

ONI is a steep learning curve yea xD

fluid sapphire
lavish burrow
#

It's a lot like playing with LEGO, in that a lot of the fun is about the sort of things you can create, but fundamentally, you are extracting resources from fixed and infinite deposits around a map, and using logistics and processing to transport them, turn them into more complex parts, and so forth.

half scaffold
#

Why the hell are my smart splitters not working 😦

lavish burrow
#

In what way are they not working?

half scaffold
#

The stuff is going through, they arent going out the outputs like they should

lavish burrow
# silk ocean ONI is a steep learning curve yea xD

To this day, I get salty when people refer to SPOMs because I have always set mine up with a connection to the main power grid so I can prioritize it and use the excess hydrogen to support the rest of the grid.

#

Can you be more specific? What are the settings on the ports, what's going in, etc?

half scaffold
#

I have black powder set for right output and middle output set to overflow. The next one had coal on the right and overflow in the middle, and both the coal and black powder just pass right through them

ancient ferry
#

The thing is if I buy a key I can't refund

lavish burrow
#

This is essentially due to how overflow works.

silk ocean
#

Been a while since I played ONI but I did eventually get a stable self-sustaining colony

lavish burrow
#

Overflow will let things through when they are more than the internal buffer of the splitter.

#

But basically, what you want to do, is set your middle output to coal, and set the third output to overflow, then merge that belt with the second splitter's overflow.

fluid sapphire
ancient ferry
lavish burrow
#

That way, you won't have the situation you currently have, which is that the splitter is permanently clogged due to the coal, so any black powder that enters is going through overflow.

#

Programmable splitters would also let you do what you want without the extra belt and merger, by setting the middle output to coal AND overflow.

fluid sapphire
# ancient ferry How do I do that

watch someone play it and see if the moment-to-moment gameplay appeals to you, i suggest taking someone's "lets play" series, at different points in time, the game starts out kind of slow with some manual labor and picks up steam as you go, different times in the series will help give you an overview of the progress that happens - no need to watch tons, just enough to see moment-to-moment gameplay and some of the progress

ancient ferry
half scaffold
#

@lavish burrow Thanks!

fluid sapphire
#

bro i literally said just watch parts of it to get an idea

lavish burrow
lavish burrow
half scaffold
#

Yes

lavish burrow
# half scaffold Yes

Alright, good. I wasn't 100% sure if I was remembering correctly, so I wanted to make sure before I headed out to do something else.

ancient ferry
fluid sapphire
lavish burrow
# ancient ferry Not really

..Hmm. Maybe this wasn't the best question to ask, given that I used to think I hated math until I played this game (as well as ONI)

lavish burrow
#

Math with letters.

fluid sapphire
ancient ferry
foggy heart
#

#screenshots Any creative ideas on how to hide or decorate these stacks?

lavish burrow
# ancient ferry Oh I hate that

What I said was an oversimplification. The form it would be done in game is cases where variables are already known, so you won't have them represented as (a,b,c), etc.

lavish burrow
ancient ferry
foggy heart
fluid sapphire
lavish burrow
#

I like to actually clip my refinery chimneys through roofs.

foggy heart
#

But if I manage to decorate them then ig I can do that too

lavish burrow
foggy heart
#

But was thinking of building a train station and some small factories on top

ancient ferry
#

Is there a uhh what was it called on this game

#

No proper before you buy

fluid sapphire
#

demo? there isnt

ancient ferry
fluid sapphire
ancient ferry
fluid sapphire
#

i would syggest Nyxson's video on youtube´, for example

#

watch them and make up your own mind

fluid sapphire
#

and right below that, a more crazy diagram, thank you

ancient ferry
#

The one below it looks UHHH

lavish burrow
#

Yeah, if you aren't sure if you will actually like the game, what I said earlier about trying it for yourself before looking at videos- you should know how the gameplay generally goes, so i'd recommend looking at what others recommend.

fluid sapphire
#

each smaller piece is much more manageable

#

in the end i connect them

lavish burrow
ancient ferry
lavish burrow
#

A lot of the biggest production lines also are being done by people like me who are silly and make unnecessarily huge factories because we enjoy it. So they're overwhelming because we're weird and make overwhelming things, but they don't reflect standard gameplay.

fluid sapphire
#

yeah, if you want to keep it manageable, try to make more than you need, but not by a factor of 10 xD

#

i say that and make 18 HMF/min

#

but that is baby numbers for some people here, i know

lavish burrow
#

only 18/m- oh you beat me to it

fluid sapphire
#

it took me 3 full days to set that up uhhhhhh

lavish burrow
#

I put in a screenshot of an example of a subsection of a factory that I used myself in one of my builds.

#

Yeaaaah, mine usually are closer to a week, lol.

ancient ferry
#

It has multiplayer???

lavish burrow
#

Yes, though i've barely done multiplayer because I am obsessive compulsive and don't play well with others.

ancient ferry
#

Multiplayer sounds interesting I want to try that if I get this

fluid sapphire
fluid sapphire
ancient ferry
lavish burrow
shy mulch
#

Oh there's no way I could play multiplayer at a game like this, I'd just turn into a project micromanager and make everyone do everything exactly how I want it until they quit

hard ivy
lavish burrow
#

except then I log in and there's just. machines on the ground. belts clipping through everything. things painted bright red that aren't even making anything red

fluid sapphire
#

ya there are ways to tackle my problem 😄

lavish burrow
hard ivy
#

and never look at what the other person built

ancient ferry
#

If I played multiplayer I would probably just end up making them do everything

ancient ferry
fluid sapphire
timid rune
#

Time to appaerciate how power hungry copper production is 😄

lavish burrow
timid rune
fluid sapphire
marble matrix
#

do i need blueprint mk2 so i can download it from browser?

left mauve
#

its just the start hehe

lavish burrow
fluid sapphire
#

@lavish burrow its very nice, much more lively than anything i have built

fluid sapphire
left mauve
#

i love the new curved belts actually

#

will probably use them outside

fluid sapphire
#

ah, yes, that is also valid

lavish burrow
#

Other options are copper alloy, which is great in terms of building footprint size, and uses only some iron, and a few others that I also find to have some interesting niches.

left mauve
#

nice wave lines through nature

#

into the grid of the factory

ancient ferry
#

I bought it I can always refund under 2h

lavish burrow
fluid sapphire
left mauve
lavish burrow
#

Honestly, with copper and iron, even the default smelter recipes are worth using sometimes.

lavish burrow
left mauve
#

default iron all the way

fluid sapphire
left mauve
#

i dont think ive ever used any iron alt recipe

lavish burrow
solemn crystal
#

You guys use alt recipes?

fluid sapphire
fluid sapphire
left mauve
lavish burrow
pastel carbon
silk ocean
#

Does anyone know why holding CTRL, sometimes the splitter/merger will snap inline with the input/output and sometimes it won't? (doesn't seem related to where the joins are in the belts)

lavish burrow
left mauve
timid rune
silk ocean
pastel carbon
#

I'm a big fan of iron alloy

lavish burrow
#

Or sometimes, it's because multiple things are valid snap points along different axises?

fluid sapphire
pastel carbon
#

Just a bit of copper and you get a lot of extra iron

timid rune
#

yeah pure copper is fine

lavish burrow
solemn crystal
#

Snap building has a different grid than foundations

pastel carbon
#

Not a fan of refineries, so I don't like pure ingot recipes

timid rune
#

and water management isn't as painful as it is

left mauve
#

no pipes at all

silk ocean
lavish burrow
#

But honestly, all those alternates? The golden rule is always "use what you have"

solemn crystal
#

Snap one building you snap all buildings

left mauve
#

also no extractors which is the much more annoying part of water

lavish burrow
#

There are some areas that just plain don't have water.

solemn crystal
#

Unfortunately

fluid sapphire
silk ocean
#

I snap the buildings together on foundations yea

mortal ginkgo
lavish burrow
#

okay but

left mauve
#

why maximize iron tho?

#

just get more iron

timid rune
#

basic iron is pretty decent

lavish burrow
#

water to pure ingot refineries is like. one of the few cases where pipes aren't a pain in the ass

mortal ginkgo
left mauve
#

i use pure copper and cat

lavish burrow
mortal ginkgo
#

I still think "pure ingot" refineries are the easiest, just don't use mk2 pipes to full potential (skip one refinery) and yo uare golden

solemn crystal
#

The whole point of the game is to explore and exploit

fluid sapphire
# left mauve why maximize iron tho?

well, for me i wanted to make 18 HMF at dangle spires, the only way i could make my iron budget work was to use pure ingot recipe, there are 3 pure nodes nearby

mortal ginkgo
timid rune
#

pure iron is handy when you are working with geographical constraints

left mauve
#

theres just infinite iron on the map

lavish burrow
#

i'm just stating that, it is factually inaccurate to say that it is infinite

fluid sapphire
lavish burrow
#

there is a maximum of 92100 iron ore/m, not including conversion. but not infinite.

left mauve
#

yes obviously

lavish burrow
#

no not obviously. i will assume that you are being serious and do not understand basic concepts until proven otheriwse

#

people have given me very little confidence in people.

#

sorry that was ruder than I intended it to be

mortal ginkgo
modern heath
#

how much fuel does the Fuel power generator use?

fluid sapphire
#

water is free, and its local, why wouldnt i dilute my iron

lavish burrow
#

The actual question is really just "which is more effort, using any given recipe to refine iron you have onsite, or building the infrastructure to bring it in from elsewhere?"

left mauve
mortal ginkgo
#

I also dont like how CHUNGUS refineries are. Maybe its a phobia I got from coal generators kek

fluid sapphire
#

pipes are only complicated if you make them complicated

lavish burrow
#

iron is also sort of notable for being a resource that, while present just about everywhere, is also consumed in very large quantities for many production lines

left mauve
fluid sapphire
#

the only way i would have been able to justify using trains to bring in iron was if i was making double the HMF i am making

mortal ginkgo
lavish burrow
left mauve
#

all

#

please

fluid sapphire
lavish burrow
fluid sapphire
#

problem solved

lavish burrow
#

but keep in mind that water extractors have a collision box of uhh

left mauve
#

also i havent played since early access what is this auto connect you were talking about?

lavish burrow
#

approximately 20mx20m

lavish burrow
#

so two water extractors side by side are the length of 5 foundations

left mauve
#

im aware you can put foundations below the surface and line them up like that

mortal ginkgo
lavish burrow
#

ergo, you can plan out the space they'll take up ahead of time.

left mauve
#

which i find easier

boreal musk
#

i like refinery, my and my funny 400 refineries of pure copper for 12.5/min pasta

mortal ginkgo
#

cutedoggo ❤️

boreal musk
lavish burrow
#

since there are cases when gameplay lag or other factors can cause the flow rate to drop, but it then can't compensate for that drop because of the limit, if that makes sense

#

but what I mean is that some people say "never ever use valves" and I find they work perfectly well simply for directionality. or.

mortal ginkgo
lavish burrow
#

honestly I also just use them because they look neat.

fluid sapphire
boreal musk
#

i never use valves, nor buffer for my fluid system, dont think i ever need them in any scenario aside from liquid buffer for trains

lavish burrow
mortal ginkgo
lavish burrow
#

though it usually shows a value under the limit I set

left mauve
mortal ginkgo
#

definitely not for me, I was afraid that I had to set it to 19.0m because I am sure it showed 20.3

ancient ferry
#

I might refund this tbh..

lavish burrow
#

basically, after many years of attempting to get pipes to work the way I want them to

ancient ferry
#

It's a bit overwhelming

mortal ginkgo
lavish burrow
#

what I learned was to just stop trying to fully overclock pure oil nodes

fluid sapphire
left mauve
#

oh i see

lavish burrow
#

I figured out that oil refining works great with a lot of round numbers if you use 270/m as a baseline instead

ancient ferry
#

There's so much stuff like huh

fluid sapphire
ancient ferry
#

Just in the start

#

There is so much to do

fluid sapphire
lavish burrow
#

and i've tried maaaany different things over time. and then usually when I run into problems I mention them and people accuse me of lying about them because they can do what i'm trying to do with no issues

#

i strongly suspect that some of it has to do with complex saves introducing a bit of lag to gameplay calculations

arctic isle
#

is Nitro Rocket Fuel good for alternative

lavish burrow
#

let me look that one up

ancient ferry
fluid sapphire
lavish burrow
fluid sapphire
lavish burrow
#

The only downside is that it doesn't let you make acid

#

But the biggest advantage it has is that it perfectly matches the fuel output of diluted fuel, with the other inputs being raw resources

#

The one main downside is that it can't use it's byproduct compacted coal as an ingredient for itself, but there's many creative ways to handle that stuff past just sinking or burning it.

ancient ferry
#

I expected to enjoy this from the start

left mauve
#

the start is kinda different

lavish burrow
ancient ferry
#

Yeh idk tbh..

#

I might just refund it's the safest option

lavish burrow
#

don't feel bad about it. it's perfectly normal to not have it be your cup of tea

left mauve
lavish burrow
#

man I still do not understand why they nerfed compacted steel ingot to such a ridiculous degree

left mauve
#

sprout you got any more water extractor tips?

lavish burrow
left mauve
#

i got 1k hours in early access before i ran out of ram btw, just to give you an idea of my experience

lavish burrow
#

wait I think I even have a screenshot of this

silk ocean
#

Just crafted 250 portable miners for no real reason other than to ensure all of the purple bars in the dimensional depot are in line with eachother #ocd xD

ancient ferry
#

Well bye

fluid sapphire
#

CC cost reduced

lavish burrow
burnt ferry
#

@undone kestrel bruh! my trains running....after i flipped the station i had an unnoticed error from the very beginning of constructing that junction.. which is that i put a signal in front of my unlooped push pull station... making it impossible either to enter or to exit it (as per signals).. i think it is the root error that made me rebuild the thing introducing more errors and confusion 😂 ... i think in the games i played so far signals only define a direction in combination with other signals, hence putting one signal on a one way back and forth track never hurts there (if you dont wrongly put the counter signal for the direction)

lavish burrow
#

it was VERY SLIGHTLY buffed in terms of resource consumption

#

but as in,
iron ore: 6 -> 2
compacted coal: 3 -> 1
steel ingot: 10 -> 4

burnt ferry
#

is compacted coal worth it generally?

#

like as fuel not necessarily as crafting material

lavish burrow
burnt ferry
#

ye, limiting to fuel

lavish burrow
#

Hmm. I would say it's usually not worth it, if only because coal and sulfur in proximity is not that common.

burnt ferry
#

it was jsut water, seems pretty easy and if its buffing power generation

#

ah sulfur

lavish burrow
#

Strictly speaking, sulfur is a limiting factor for almost all types of power generation.

fluid sapphire
#

i plan to use my leftover compacted coal at my crater power plant to make steel

lavish burrow
#

As well as now being very useful in a number of refining processes.

burnt ferry
#

theres a canyon with a pure coal node at the end .. i think it has a sulfur node relatively close by

#

its like close to n00b starter point

lavish burrow
#

Does it have water nearby, though?

burnt ferry
#

ye.. plenty

fluid sapphire
#

blue crater?

burnt ferry
#

a pure extraction node like 2300 m3 and right next to that is a cave lake

#

ah wait... you have seen that canyon in videos.. but at the other ened

lavish burrow
#

Blue crater is a good example of where it just so happens to have all of the right materials to make other things that using it for compacted coal power is sort of wasted potential

burnt ferry
#

where theres a huge lake (not a cave lake though thats a different one)

lavish burrow
#

like, blue crater is essentially perfect for ionized fuel

burnt ferry
#

many youatuber suggest to build the first coal generators there

#

i build directly at the coal node. the pure one

solemn crystal
#

you mean the one on top of that mountain?

lavish burrow
#

The western dune forest lake, I assume.

burnt ferry
#

blue crater == that canyon?

#

nah its not at the dunes

lavish burrow
#

No. The blue crater is in the southeast of the map. And is blue.

burnt ferry
#

wait.. lemme pull the map

lavish burrow
#

Not the dune desert. Dune forest.

#

It's pretty much the iconic coal power spot.

#

And I think I know exactly what sulfur node you're referring to, since it was moved there from a nearby spot.

burnt ferry
#

check #screenshots @lavish burrow im at the coal node where the tooltips at.. the lake is south east of it

lavish burrow
#

Yep. That's what I was thinking of.

burnt ferry
#

and my water resource is in the middle

#

theres a cave lake with plenty of space for water extractors

lavish burrow
#

You probably don't even need the cave lake.

burnt ferry
#

i rather build the genreators there if it must be directly at the lake

#

i mean it makes sense for sure. .i have to pump my water

#

planned on moving it.. but have other things to do.. 😂

lavish burrow
#

The main thing to take into consideration is that compacted coal does use a lot of assemblers.

#

It's something like two assemblers per seven coal generators, I think?

burnt ferry
#

i have no clue i so far figured it makes sense to invest time into oil based fuel

frail sleet
#

That's not a lot 😄

lavish burrow
#

But anyways, I was actually going to suggest something else.

#

Compacted coal is worth considering as an early vehicle fuel.

burnt ferry
# frail sleet That's not a lot 😄

yea 😂 im currently using the pressure extractort node because i didnt even saw the cave lake at first 😂 and that takes a lot more space 😂

lavish burrow
#

Wait, you have resource wells?

burnt ferry
#

yea its right at the lake. i didnt saw that lake 😂

lavish burrow
#

Aren't you long past coal power, then?

#

I mean, if you WANT to build it, more power to you.

burnt ferry
#

of course but my 16 coal generators are still running

lavish burrow
#

Literally.

#

Ah. You're thinking of retrofitting them.

burnt ferry
#

like i said.. i planned on moving

lavish burrow
#

In that case, I would... recommend against it, but for different reasons.

burnt ferry
#

but i dont care.. theyre net positive, so they dont bother

digital holly
lavish burrow
#

Which is simply that compacted coal uses completely different ratios. It's awkward to retrofit regular coal generators to compacted coal.

burnt ferry
lavish burrow
#

Unless you happen to be running 42 generators.

burnt ferry
willow dawn
#

Is there a way to have a lift with two stops? like right above eachother?

sterile blade
#

Nukular can be a very fun production chain harmonious_hannah

lavish burrow
willow dawn
#

No a item lift

lavish burrow
#

Like... with a split?

willow dawn
#

Convereyr lift

frail sleet
burnt ferry
willow dawn
#

Yes 🙂

burnt ferry
#

i think i added 10k from one pure node.. regular fuel though

sterile blade
lavish burrow
#

I honestly don't know. I haven't really done much with lift-attached splitters.

green fiber
green fiber
burnt ferry
#

im not

willow dawn
#

I want to send things with a smart splitter to a sink and a depot from a undistial storage

burnt ferry
#

👹

willow dawn
#

A bunch of them

lavish burrow
sterile blade
willow dawn
#

But having issues getting it all need

frail sleet
willow dawn
lavish burrow
#

So really, the question is, do you actually have something to use the coal you save on?

willow dawn
#

Perhaps I should just approach this from a different side...