#satisfactory
1 messages · Page 125 of 1
Tbh idk, should I just let it go to waste? It would be nice to extract that extra little bit
why do you make extra if you don't need it then?
just underclock the miner
i got max cons on my power lines is 330 im new i got the game 3 days ago
Or I can just overflow the 120 belt so that it overflows 20/min
I do need it, just not really
also, I'd just keep it on the 450 belts
I actually didn’t do the numbers for how many pipes the manufacturer needs one second
33.75
How do I make it consume 50/min pipes or 75
Oh Nvmd I just divide
Any new players want to start up a world today? I’m new and would love to play with someone
Is there a way to use the dimensional depot to feed directly into a production or generator building?
no, that would completely break the game's balance
I should learn how to make load balance, not because efficiency but because the belts everywhere with things going through it looks cooler than manifold
on manifolds things also move 😛
@reef basin i checked my gens there was not enough coal but i fixed it but now 2 of my water pumps keep going out even tho theres enough power going into them. It doesnt even show that its yellow only the sound effect plays for when it shuts down
One line, with some going to the sides, pretty boring
We embrace the spaghetti that is on purpose
Is there a way to make lifts coming down from the ceiling look clean
Mine are just kinda hanging there
Do Smart Splitters not work vertically?
Clipping through bullrings occasionally
Lift Floor Holes work, or you could surround the lift with the Steel Frames
How do you line up the lift floor holes
I tried it once and gave up
I'm not too sure what you mean? I always try to place the hole on some identifying part of the foundation it's built on, then pipe everything accordingly
is there an easy way to place a power outlet on top of the actual machine outlet, so i can daisy chain them (i'm attempting to blueprint it, but cant quite get my power outlet to line up)
Frame pillars
Or whatever theyre called
You can leave like a floating wall outlet
Screws are still being annoying
I didn't build my per machine lines with easy injector manifold positions and I'm suffering for it
The question is how do I fix this, God I don't want to rebuild everything
Hello guys, this day is the day I dive into Satisfactory and also the day I'm going straight to hell
On my path I'll lose my job, my wife, my other passions and eventually my life
You need alternate recipes
What are you making right now?
Right now I'm just making the reinforced iron plates and rotors
Do you have any hard drives
For reinforced iron plates the recipe to avoid using screws is the stitched plates one, and with the iron wire recipe you can make it out of pure iron
I just build a set up for 80/min reinforced plates
I’d recommend just totally avoiding screws all together
Especially at low tiers since you’re heavily bottlenecked by belt speeds
Yeah, it's the belt speeds that are bottlenecking me
Yea that’s why you should avoid screws, you need lots of them, and a lot more
Even at higher belt speeds I’m avoiding them since the alternate recipes are better anyway
And then you can pretty much just cut out screws altogether right?
Yep
Does anyone know if this is the case or not? My testing seems to indicate they don't, but I could be doing it wrong.
Yea they don’t, no vertical smart ports
Yup. Just gotta wait until tier 3 for steel rotors
Do you know what the map button is on the Lenovo legion go when playing
Found it
It’s the home button
Taking a moment to be stupidly satisfied with myself. For the first time in a save ever, I have a factory setup making AI limiters and high speed connectors. Next stage is other parts for nuclear power stuff.
Apparently just this took me six hours. I assume I did something else a few a couple times...
yo wassup i just finished the second level
i have those farms
iron rod /plates
wire / cable
concrete
which farms should i make/destroy ?
keep everything if it makes enough for you
yeah i'm hoping vertical splitters and mergers get some love soon, there's this weird 0.5m offset issue atm
Why destroy anything? This game has TONS of map space...
and a few other things i'd like
idk maybe not usefull after this level
but which one should i make?
worth it in the end game, but yeah
good resource nodes are valuable though - especially good combinations.
steel is the 4th i think
but tearing anything down before you have mk3 miner doesn't make sense because you'll jsut do it again
Efficiency’s sake
Ficsit doesn’t waste
(honestly true though(the lots of map space))
Am I dumb or is the cyber wagon a troll?
Is there anything else I should research in hard drives before I go to the next tier (tier 3)?
The wagon is a troll
which farm should i make though?
They at least could have made it useable :(
eh, it's random enough that I lean into the randomness, it makes each playthrough a bit different
I'd say it was... phophetic
RIP my 20 tickets
Nah
Just keep progressing
Gotcha. Cause it's easier to save scum for specific alternates at lower tiers
did yall see they found diddy not guilty
Tier 3 is oil right
hey, im trying to figure out fuel generators and things, fluid can go in straight lines that just branch off right? i dont need to split like conveyers with fluids?
Sorry not oil, coal
fluids can go in lines that branch off yes
I have more than enough power flowing into 2 of my water extractors but both keep taking turns switching to idle for 1-2 sec is there any fix?
ok cool, its not gonna deprieve the gens at the end of the line or anything?
maybe what theyre pumping into is full
as long as your fluid goes high enough and youre within the throughput it should work
if you need more than 300 m3/min and you only have tier 1 pipes you'll need more pipes
the generators are full but the extractor isnt full its at like 190-198
i have tier two so the pure oil nodes should fuel 8 gens correct?
power won't cause that, power will cause a fuse break
tier two pipes*
non overclocked, yes they take 3x120 = 360
They are not even full they are at like 190-198m3
I'm confused, water doesn't flow into extractors, it flows out of them
i said power not water
ah sry
not flow, how much is inside?
im using my trains to carry over quickwire, but its turning out that tier 5 belts are not enough to ship buttloads of quickwire efficiently
The extractors will pump water until their internal storage is full, then the storage will empty until there's a bit of room to pump it back full again
theres been like 4 different problems with my power plant today i havent even gotten 1 hour of normal electricity where my machines dont go to idle every few sec
i dont want to restructure my factories too much, but this is undoable tbh
inside extractors its 190-198 they dont get full cause they pump into my coal gens
why not shipping the cat ingots instead
there cannot be 190-198
it's max 50, you are, once again talking about the flowrate
and how much water are your cola gens using?
current amount in extractor thats literally what it says
well its simply that my factory is horribly inefficient
79 per min
the max water in coal gen is 50
and i cant really swap over without causing structural mayhem more than already exists
the max water PER MINUTE
i think my main issues are that my train tracks are too short
per minute
send a pic rq
and the fact that unloading stops during cargo transfer is so bad for me
of your setup
my flow rate jumps alot from 40-100
what about, like slighttly moving the train station to make space for cat ingots processing?
check dms
have a mk2 storage between your train station and smelters etc
and let it fill up a bit
cant be done
my train station ends in front of a wall
by the time my frontal load developed, i had to resort to 2-headed trains
Madness. 😔
im porting 780 quickwire per minute already
its already at about 60% efficiency on my high speed connetors
thanks to the breaks in supply during train docking
Im just going to ignore the fact that everyone i play with starts ignoring me after 1 game
oh lmfao my bad @hollow mural i spent so much time on my turbofuel factory, where all fuel types stacked up to 50, that i had no idea it could go over tha
np lol
If you build it "properly" it won't, i.e. just belt 1 screw constructor into 1 assembler.
yeah, so, it's almost the max, and the even ratio is 3 pumps/ 8 gens
Cant they just say "I dont want to play anymore"?
have you checked the coal supply @hollow mural ?
i got another plant running perfectly fine with 2 pumps for 4 gens ive got 100 coal in each gen and it doesnt go down i got enough coal
so if i get rid of 1 pump it should fix my problem?
yep, just noticed you were using overclocking, and uuh, your power chart is flat, indicating you're always getting full power
Oof. Accidentally used up all my encased beams making conveyors all over the place. Takes soo long to refill too, even slooped and overclocked.
But right now, the project I'm currently working on... It'll all be worth it.
God i hate geothermal energy
Sure, its free 50mv but it is just stupid
It should be stable
just redo the maths on that to make sure i guess
Build more encased beam factory... the factory must grow.
I wish it was easier to stabilise than 'Spend time trying to make two of them cancel one another out'.
i got the game 3 days ago im not at the point where im calculating stuff i just build
And yeah Mk.4 belts are expensive for some reason, I'm always running out of encased beams at that stage
Yeah
I'd even take some insanely expensive thing that stabilised them.
I finished the game in 53 hours, what are you talking about
well, of course stuff is not gonna work perfectly if you don't make sure you have just the right amount of items coming in, the whole point of the game is doing those calculations, kinda
skip mk4 for mk5, same with mk2 for mk3
bro what, i'm 200 hours in and still in phase 4 lmfao
I have mk5 unlocked, but I use them sparingly.
270*
I just used 1, count them, 1 machine for everything and it just worked
I guess I might as well start using them. I just didn't want to start wanting to upgrade everything.
oh god
Pure magic
i literally went into the game blind i have never played a game similar to this
mk5 is easier to produce than mk4
I playt similar games before, but never like that
yep, almost never used mk4
Absolutely true
mk6 is a bit of a pain but it's a one-time thing then you have infinite belts
Never tried this particular coal power setup before, works pretty well so far #screenshots message
LMFAO, it just made me look at a random belt, that was in fact, tier 4
I love how mk2 feels extremely expensive compared to mk3 too. This game really goofs with my brain after coming from DSP where every tier belt demands the previous belt tier to be constructed.
But I kinda love this.
Love?? I despise mk2 belts with all my being
oh no I mean "not needing the previous version"
But all that upgrading q.q
Im loading computers into supercomputers production by hand because the other guy who should have automated computers abandoned me
I slightly go "why mk2 so expensive?" too 😄
Sadness and despair is all you are.
Why would you upgrade belts that already satisfy the required throughput?
Nyoom.
@mild finch i fixed it i removed 1 extractor overclocked the other extractor to 240m3 per min and overclocked the gens too for more power and its working fine now
shoudl've done here smh
I do, because I use the efficiency checker mod, and lower tier belts confuse it
that's probably just because you left a lot of pipes empty
just make the damn maths
Sounds like the mod is the issue?
It works well when all the belts are of the same Mark, not so much when you mix belt types
Why
Oh for sure, but the easy solution is just to upgrade all the belts
because of that guy, regardless, its a joke :p
in manifolds, i only use max belt speed on the straight line not the ones going to machine which usually mk1
I dont understand english jokes
Even then, if you build a complete factory using the highest mk belt you have available at that point, it'll remain functional even after you unlock a higher mk
Yea reinforced iron plates are more expensive that steel beams
Same for mk4 and mk5
They also both upload so slow.
I’m almost done with the HMF build
Yes, just the the effeciency checker will report that throughput is limited at whatever the lowest tier connected belt is, which isn't accurate when it's off a manifold feeding a machine for example
There's essentially nothing driving you to upgrade belts unless they were too slow to begin with
I’ll just need to build the encased industrial pipes and manufacturers
Not that big a deal to upgrade belts anyway
I built it in an hour
If I feel like cheesing it, Calculator can do a mass upgrade for me
(Its only 5 per min)
Will need to redo the splitters to make them all smart splitters
You do you, my point is that upgrading belts is typically pointless
If it’s 44/min then that’s impressive
wait
plastic and rubber make different amounts of HOR?
correct
Pointless for you, not for me, but to your point, yeah, it all still works just fine without upgrading
Why would you need THAT many
and HOR makes different levels of P.resin
20/min was just not enough
I keep forgetting stackable conveyors exist in this save.
im converting it all into turbo fuel thankfully
to flex on the plebs who get less than 10/min
Too late now. They don't snap so fricc'em.
Turbo heavy fuel? Or via diluted fuel
Yeah I use belts based on the recipes average throughput, then when the factory is running I watch to see when belts start binding (When going from one level to a lower level) and upgrade the lower level one. Part of my standard factory tuning at this point
<laughs in rocket fuel>
I dont have rocket fuel unlocked yet
it is very fun
im ngl im not a fan of the compacted coal side product
but i could then convert it all into rocketfuel...
or just go nuclear
Im too lazy to go to my aluminum factory just to make 10 fluid tanks
priority merger back to rocketfuel?
hm?
You can just sink it if you don't want to deal with it, but it is a waste
why are you making fluid tanks?
ohh
Cause you need 10 for the research
I just sink it unless and until there's a nearby use for it
im in
Or, another option, burn it in coal generators
northwest corner of the map with oil from the coast
Free power
was about to say that
i could pull some nitrogen over...
a good power too.
Also you need 1 hard drive but explorer as said above abandoned me
is there a way to make fuel gens go directly from taking one fuel source to another?
Maybe when it's my hyperfocus for the day I'll go back and clean up my spaghetti lines with some stackable poles.
please say yes...
not without flushing the system
oh
i could do that
but what does flushing entail
i could flush the pipes and then run a new pipe in?
yep
select "whole pipe system" and it will reset what fluid types the pipes take
just make sure you don't have any new sources of your old fuel
"fuil pipe network"
there is no need to upgrade if it works
all of my pipes lead to/from a storage jug
storage jug is part of what will be flushed
only thing you need to discconect is any buildings creating the old fuel type
like refinery or blender
for now 🙂
well i currently have 2 storage jugs of turbo fuel
i would prefer it if they connected to my new setup, would that be possible
And here I am still building my first motor/stator factory
Fuckass game
That isn't building it properly, that's building it improperly
fluid buffers are generally not a good idea to use, so you should probably just kill them. unless you're transporting with a train or something.
wait
i just got recycled plastic
isnt this kinda op with diluted fuel since rubber gives double hor
i thought they were good for head lfit
no
i thought i was being bigbrain...
Also answer was yes, I just saw when I was doing it I'll want iron wire from this tier first
Buffers and valves generally create more problems than they solve
other than train stations and seriously consider if you should be shipping fluids anyhow
By design, the fluid dynamics engine is more realistic than most people realize, and folks have trouble conceptualizing it
fluids are implemented via a particular algorithm and it's just... a byproduct. It's not really intentional or not intentional, it's just how it is.
yeah. and the buffers are the exact opposite, quite unrealistic and confusing physics
They really feel bolted on
like someone just copy/pasted an advanced fluid dynamics algorithm and then threw them on without understanding what's going on in the first part
what kind of issues are typically encountered?
i used buffers to solve my issues with water extractors and inconsistent pump rates and it worked like a charm
I use industrial buffers to store fuel or water so I can gravity feed it to the generators if there's a massive power failure, they work well for that
I would say that's not true for valves since 1.0
the only time they may be misused is if you put them backwards, or valve only one of several paths without understanding that the flow rate % limiter is a percentage of total flow, rather than an absolute value.
like they would work better if they have a top input and a bottom output, but fluids dont work directionaly in the first place
so i kept on using them...
not sure what kind of issues you have but I have no problems with those things and never use buffers
There are issues to be had, but not with simple things like water extractors
before my pipes filled all the way i had some flow issues
the buffer solved the filling problem and i never had to remove it i think
maybe i just havent found a large enough issue
Buffers take a problem that show up quickly if all you have is pipes, and make it take longer to appear, leaving you with the false impression that the problem has been solved. You walk away from that factory, and an hour later, the problem happens again, instead of right away
Why does 2p/m for supercomputers feel so slow
Buffers are not much more than a pipe with a huge storage capacity
This is true for containers, as well. But there are more sane uses for containers than fluid buffers
But 2p/m for magnetic field generators feel so fast
For stockpiling things though, they're a good use case
i ship crude oil from my fields to the northwest corner of the map via fluid freight
isnt that just one bigass fluid buffer
things don't need to be stockpiled nearly as much as people think -- and especially not in a production line.
No but I like stockpiling things
Satisfactory is a game about rates masquerading as a game about quantities
Fuck turbo motors
True
Just 20 more turbo motors and i will be able to do nuclear power without waste
See, I hate RCUs so much more -- and then oscillators before that
Rcus are genuinely so easy
My concrete, steel beam, and iron plate stockpiles for building say otherwise
Turbo motors are always worse for me
Just use radio control system alt recipe if you have it
Even without it, it's not that hard
Just, at that point in the game, the resources are spread around the map, whereas I find with RCU's, they tend to be in just one or two places at that point
I have fields upon fields of crystal occilator manu's
I love rcus they're easy to make
Turbo motors need EVERY basic resouce in the game except uranium and sam
Hm. I have 4 concrete constructers and 4 foundries making steel pipes. I need the concrete for another stage in the production I'm working on, but should I pull some aside to do molded steel pipes or stick to regular steel pipes so I can keep them all for my march towards nuclear?
Like literally every resource is needed to make turbo motor
You can make steel pipes in foundry???
No. It's to make the ingots to make the pipes. I got a bit mixed in there.
do you have wet concrete?
Yes, but I already have my water doing a lot of work in this setup.
Turbo motors when it comes to being literally the most annoying thing to make
limestone is oddly valuable in this game because of how much stuff takes
get more water - with 1.1 it's easy to make a small blueprint that lets you drag 8 pipes (or more) at a time long distances
It’s kinda dumb that we can’t upgrade splitters to smart splitters
I love classic battery
you can except for vertical ones
Like you can with different tier belts
You can
How
middle click it, hit e, then control click over the existing one
Hold CTRL with smart splitter selected
Perfect I guess
Could you give me video or photo or whatever of that blueprint?
I mean it doesnt' matter how you get a smart splitter in your build tool, btu that's the easiest 🙂
Generally CTRL works game-wide for "replace in-place", works for walls and foundations too
can that upgrade work for tier 1 storage to tier 2 storage?
11 turbo motors and partricle enrichment is done
Uranium isn't. And depending on your recipe choices a lot of the other ones aren't either
Can we like read 💔
1 message above i said except uranium and sam
just make a 4 high stack of "stackable pipeline" with a nub of pipe sticking out both sides and then autoconnect will connect them for you and more importantly show how far you can space them
The most annoying parts of them is the radio control units
Nope, probably because they're different sizes
Like you need so much of it, and lots of electronics
Works for splitters and walls
You fell for his absolutely desperate attempts to get someone to talk to him about his turbo motor factory, and even then he's still toxic about it.
And without CTRL for belts, pipes, power poles, miners and pipeline pumps
I did not understand any of that but when i need it i'll just google it
hang on
I might go down the turbo pressure motors route lol
7 turbo motors, it's happening ❤️
But I still need the radio control units for the PCC lmao
Personal computing computer
Pressure conversion cubes
Aww
just DM'd you
The last frame/cube you’ll need in the game
I was close
i hate the nitrogen ones already
anything with blenders is a pain
(i know everything lategame is a blender recipe) 💔
It’s modular frames -> heavy modular frames -> fused modular frames -> pressure conversion cubes
Went with molded steel pipe. Actually the reason I'm not doing wet concrete is the limestone is under my factory floor and I don't want refineries sticking up through it.
Grassfields?
Wait until you remember nitrogen requires nothing but pipes and you can just pipe it all over the dang place.
Rocky Desert. Converting the entire place into a nuclear power plant very, very slowly.
yeah i know its a gas but id rather deal with something portable by drone
drones my beloved
Problem for me is that I run out of nitrogen very quickly
Technically you only need reanimated Sam and iron ore lol
Even excluding resource conversion, only Bauxite, Iron, Quartz and Water are strictly required. They aren't enough by themselves but you can pick and choose the rest
is that with alternates only?
What are you using for your radio control units recipes
Dumbest thing I ever did was put smart splitters on my hotbar.
Just press E on a regular splitter
Marry me?
Works for all kinds of buildables — power poles, machines, pipes, almost everything. Hold E to bring up a selection wheel, too
Hahaha someone discovered quick switch?
You can also hold R to get a wheel for build modes
It's okay guys, I'm only 252 hours in.
Without alt recipes every resources is req i believe
I was over 2000 hours in before I realized you could place multiple portable miners on a node
I'll probably still upgrade conveyors on my bar, because like someone said the further along you get the easier to make they are.
Why would you even need multiple of them tho
I didn't know it either, maybe it was added in 1.0 or 1.1
For rushing a few things before I've automated the necessary parts
I had binds for 1/3/5 and quick switched to get 2/4 (6 didn't exist back then)
Oh and sometimes you have to hold E to access the other stuff
Limestone, sulfur and caterium aren't. But I'd say that if you're doing turbo motors without alts, you're just a masochist
I haven't yet automated rebar, nobelisk, or AI limiters, so I'm handcrafting them for now
I used 1 alt for turbo motors
I have nobs and AI limiters automated, but not rebar. 🙂
Well maybe 2 or 3 alts ion remember
Good day, fellow Pioneers
I used 20-25
That is a matter of opinion.
I forgot for a minute why I wanted to do steel pipes instead of beams. I can do the alt recipe for the pipes and then use the alt recipe for encased beams to use them for that, while still using them for every other stage of nuclear power like the stators.
Cooling system : copper, oil, water, gas| Radio control unit, quartz, iron| Motor : coal, and if you're using insulated crystal osciliator you would also eed caterium
has anyone figured out when/why rail signals sometimes don't break the color of a rail section?
Why is my nitrogen bit being pinged for this....
I'd love to not have to check every intersection afterwards to see where it's broken even though I did it "right"
So like only uranium sam, limestone and sulfiur are missing, caterium sometimes
I have so many power poles on this factory so far I can actually just hoverpack around. It's so nice.
powered rail powers hoverypack, too. so yet another reason to have lots of trains everywhere
Seems random
You’ll need to connect it to a different rail
Trains are awesome
I agree... feels like z-fighting for rails or something if the signal is on which side of a rail split/merge
In previous versions, it was because of bad rail placement timing. You had to wait until the previous rail's building animation finished to absolutely make sure they didn't glitch. (Not that it would always glitch if you didn't. Either the timing window was much smaller than "the entire building animation", or it didn't always happen)
But in 1.1, I've seen people have this issue way more often than before, so either it's a new bug, or the old one got worse
I only have two trains. They go in loops and just stop at random stations to unload specific stuff. Nothing fancy, and more than I've ever done before. My last save had one train, and it was a mess.
how do you make them stop at random stations? that sounds fun
okay, that's interesting. that actually sort of makes sense from an implementation perspective.
yeah i am there right now
i need to add a better railway system urgently
if you build your rail correctly, you don't have to think about how many trains you have, you just make stations and then when you need stuff you can just make a train that does it and it will "just work" (except when it doesn't)
and when you expand to a new area, all you have to do is build a little bit of new rail off your existing rail and it's all magically connected
just one train with 2 locomotives
one way track very quickly becomes WAY more complicated than 2 tracks. With 2 tracks there is a set of rules you can learn that works for any setup. They're not super easy to learn, but you can learn them. With one way tracks there's no end to how complicated they can be to get right for more than one train
exactly
i think imma make teain highway
to everywhere
Solution to the problem from earlier: There's two limestone nodes where I am, one normal and one pure. I'll use them both so I don't need to worry about wet concrete. MWAHAHAHA!
but first i gotta finish my litle check list, make a big new central base and a factory for every item there is
Except screws?
no all
Why would you need screws
like every single one individualy
why would i not wana have them
im not saying for them to be used in diffrent recepies
They're only used to build the awesome shop
im gona use a whole lot of alternate recepies for the production of more complex parts
40,000 screws per minute
Just why
You can make like 5M
lol
Cuz im not afraid of a lil screw
Leached iron-solid steel-steel screws
It only costs literally every resource on the map except nitrogen and uranium
Aluminum rod - screws
Im so excited to see the ending of the game, this is my second world further then my main world and jts more progress and i found out about the alien stuff, any tips for progression for tier 5 and 6
Aluminium beam -> steel screws
Forgor about aluminum beams
I only remember about them because I was meming about aluminium-only rotors
That's what Tools does by default
Sushi steel rods and aluminum rods
Imagine if they were actually different items
Yeah
i spent 3 hours setting up for rocketfuel
Aluminum screws
Someone needs to gregify satisfactory
3 types of screws
Instead of placing 16 manufacturers I’ll place 8 and overclock them
If anyone needs a genius for hire lmk im available
Yeah come finish my world so i can play foundry full time
anyone fought with the game thinking there's a train on an empty track? https://cdn.discordapp.com/attachments/553550313533997057/1390082609349918911/image.png?ex=6866f6d0&is=6865a550&hm=ab4b1f2c4bd0cfa4ee28a2b78c9c308cfe0ee515391ce9dbc1b0dcab4fa2d6d0& -- I haven't reloaded the game yet (reload didn't fix it)
yep, tried to drive a train through it and there's an invisible "train" on my track - I run into it. Player doesn't collide with it but train does
there was some other rail that was kind of close (out of frame slightly) and it must have been bugging on that. I moved that and now it works
Tomorrow, as a treat for myself, and because my power consumption is actually 3/4ths of the way to my power production I'm going to make a maximum effort coal generator setup at Crater Lake. I love messing with coal generators. It's such a simplistic process and can be done so tidily.
ive been planning to do the same thing (even though im 300 hours into this save) but i might have to use that space for phase 5 production 😦
Most of my production is going on in Grass Fields and that side of the map. I'm doing almost entirely power production stuff out in Rocky Fields, Crater Lake, Beach Islands.
I love having power.
Whatever makes you happy, but coal is pretty easy to run out of once you realize how many diamonds this game wants in end game (meaning post-missions)
I have the entire north side of the map untapped. 🙂
there are only a couple resources I'm out of and coal is one of them.
Plenty of places for plenty of things, and plenty of time to have plenty of fun.
this game is just chaos lategame im freehanding everything 😭
actually i cant say "freehanding" when i have a comprehensive map of my entire world including every small building on the map in satisfactory modeler
no actually I'm a dumbass... there was a COMPLETELY derailed train that was like... 30m down below halfway underwater that I didn't see -- and it was because of some other rail that was too close
usually they just show up as crumpled bits on the rail for me.. but this one must have gotten smacked hard
Particle enrichement low key done, nw i'm going to sleep and tomorrow morning i'm making nuclear power
Gn chat
how do you do it low key? I feel like people just say that randomly nowadays.
like "to be honest"
To be hones low key ngl imo it's just my opinion but imho i think i guess yep
Alr i'm going to sleep
by having a ton of issues plaging your plant that are gonna haunt you for days?
(turbofuel is fun :3)
Im finally done 😭 💀
Gave myself plenty of room but still ended up with the spaghetti in the beginning smh
Ahh it feels so good to be done with this
Because it’s in tier 9
i mean yeah but i dont think even think kibitz has done it
I'm guessing what you really mean to say is: Why are there not many youtubers who have posted videos of automating power shards?
Hello, what's the exact page to plan factories again please?
you guys plan your factories?
The popular two I can think of are https://satisfactory-calculator.com and https://satisfactorytools.com
SCIM's production planner is terrible. Tools is straight up better
Satisfactory tools and satisfactory logistics
I was looking for the second one thank you
Tools has no map tho
Both are very good, I personally prefer logistics
dammit getting them confused lol
But I think you should be doing most of the math in your head because it’s faster
Or a spreadsheet because it's nerdier
You know you are allowed to use 2 different sites, right?
because the cruel monsters would rather trample simple slimes
up to a point; when it’s all multiples of 5 that’s not so bad, but 57.5 is hard to head math
Did you guys not take algebra/ arithmetic in school lol
I’m pretty sure you need that skill for most standardized test too
!wikisearch ai expansion server
bruh what
didn’t expect personal attacks in the satisfactory server
That was a personal attack? Crazy lol
Replace your spaces with +
Otherwise it searches just the first word
I'd like to see you optimise Ficsonium for lowest resource usage in your head
goodgod you cant move a truck waypoint a little to the left but instead have to redo an entire path?
trucks colided and cant go around eachother
And that's just one of the reasons why I never use trucks
one of the many, im sure
Okay
Erm obviously you would use the uranium recipe with sulfur instead sulfuric acid then mix the nuclear waste with uranium to make plutonium pallets then mix them with PCC to make plutonium fuel rods then turn the plutonium waste into idk🤓
do the devs think this is a game for savages and barbarians?.... ok, ill.... redo it!
You know trains exist right
I’m proud to say that I’ve never touched a truck before
they're so cute dthough and bring some life to the thing
(Use belt highways)
yeah those are quick as heck
ill suffer thorugh the truck issue, and make a giant circle for them to go around instead of using a path
until devs learn how cars work
488k/min from sinking HMF very nice
Especially with auto-connect
do you guys recommend tubes?
I only used them once, when I first unlocked them. Just like turbofuel
when sitting afk and bunch of different png of mosquitoes with sfx flew across the screen. anybody else seen that?
Hypertube cannons?
Using hypertubes as intended is kina meh. But with cannons/boosters they're amazing
No. I hereby decree that anyone using more than one assistant site, pre playthrough, is cheating, and a disgrace to the community.
I have spoken.
Yes definitely, they’re your main transport method until portals
Sure. Then I'll use 1 site and 1 local program
Even portals are pretty bad since they need singularity cells
whats wrong with being a disgrace?
They are faster than launchers...
Hrm, excellent point...
Yea but finding spare nuclear pasta to make singularity cells with is pretty difficult
as soon as i entered one of the sugar cubes, the otherones went ahead on its route like nothing happened. oh coffee stain studios, will you ever learn
Anyway, I need to start work on my oil byproducts factory tomorrow
Anyone know a good tip for transporting oil from the otherside of the map to the otherside of the map, usually i use “sky highways” but my factory doesnt give out enough concrete for that yet lol
Without trains
Oil byproducts? It's been a while since I had one of those
can trucks go thorugh portals?
or is it just personal teleportation like the tubes
I don't think they'll fit. But a factory cart might lol.
I haven't seen anyone try tho
*THERE ARE PORTALS!?*😭 thats cool..
OMG CAN YOU USE carts to transport materials? ahahahahahaha
1 stack at a time, but yes. And for free (they don't need fuel)
thats the funniest thing. Im going to try that
What does "Freight wagon is fully loaded/unloaded" do?
Uh I meant plastic and rubber, I’ll turn 1200 into lots of rubber and plastic
I think they’re called oil byproducts tho
Exactly what it say
It waits until the train is fully loaded until it takes off
what does "fully loaded" exactly mean? I set up a train to test that and it just loaded and took off normally. It wasn't even full.
You need to change the wait setting too
Change it from or to and so the train doesn’t take off immediately
And not or
should I be creating a new factory for each item or branch off existing lines
It depends on the item and what you want
idk if i need it in the future + im worried about power
What is the item
i currently have 2 stell factories like 4km apart
i need wiring and frameikng
for space t2
steel*
i for some time had a sevre shortage in iron rods becasue i linked them to a rotor factory
Somebody bumped me while I was going to load my file and now it's not displaying any saves, what happened and how do I undo it?
Make more dude
If you’re still in early game I’d start a new factory tbh
Space elevator 2?
Is a new space elevator later in game or?
I recommend reading https://satisfactory.wiki.gg/wiki/Tutorial:Independency because it happens to cover your exact case lol
ah no i meant space elevator 2nd phase
nice 👍 tysm for the help
community of a highly technical factory building game sure does have some resources lol
If you find yourself short on resources then it means it’s time to expand
Ah, thx
Also odd question but
There are 6 slots on the space elevator, are there more then 6 materials total for it, if that makes sense
Im planning on making automatic machines for it to always put materials into the elevator
there are no more than 4 different kinds of items per phase
Ah, so can i just get conveyors all from the machines straight into the space elevator and i wont need to swap it around bc there are items i have automated or added yet
... i suppose if you had a central storage, you could setup a kind of sushi and just change the programming on the splitters each phase...
I never actually use the belt inputs past the first phase because factories producing those parts aren't near the elevator
you can just feed it manually
but that's an incredibly convoluted mess and frankly unhelpful. just feed it manually once you have the parts lol
there are 12 unique parts if you're wondering
slap a few storages next to it, belt those to the inputs, and dump the parts for your current phase into the storage
if you want an eternal-production-eater you want a sink, not the elevator
By far, the most outstanding feature of the refinery, one that almost no other (Or possibly none) share, is that it's electrical attachment point is in line with the snapping grid!!
I think im far far behind 😭there are programmers for splitters…
programmable splitters are hardly programmable and hardly useful
all you can do is set multiple part filters per output
the Smart Splitter can do that too, but only 1 filter per output
you seldom need to sort a belt with multiple different parts on one output
the Smart Splitter is used way more
yeah, i've seen people get weird with programmable splitters and sushi belts but it honestly felt like they were trying to find a scenario where the programmable splitter was necessary, rather than using it to solve a problem...
Ah, i thought i was going to have to figure out some way to make it do it without a program splitter …
sushi belts are coool, but smarts still suffice to build those
Anyone know how I can balance 4 pipes to move the same ammount of nitrogen per min? I currently have 3 600/min and 1 300/min
yeah my modular rail setup makes sushi belts hard to use sometimes, too - since i want imported lines to back up, with the sink at the production end...
well, you really can't, just connect the pipes without causing throughput limits and it'll balance itself out
spitballing but: throwing valves on them all and bottlenecking it to 400 per each would prolly do the job, but im not sure that'd be worthwhile vs what ondar said
as a rule i find that if i end up using valves, i have overcomplicated my pipes...
valves don't work as you think, they cause flow to be reduced proportionally
they often end up doing more harm than good
I almost never use valves unless im trying to have a way to stop fluid/gas flow
yeah them doing more harm then good has been my entire valve experience lol
What ist he Build Efficiency Stat that you unlock in phase 1? It's unlocked along with the merger and splitter
I need 2,500 nitrogen/min and having all my pipes to same would make things much easier
interact with a factory building, there'll be an icon showing percentual uptime
You want that number to always be at 100%
when you look at a machine it'll show you it's uptime percentage, that's what the game considers "build efficiency"
really the simplest solution is to build a sort of double-sided haircomb and letting the gas flow where it wants
Chat quick question
Is it worth removing the spaghetti at the main factorys location and putting it into the tower
Don't vertical pipe junctions have priorities? if so I might be able to use that in some way to do it
typically trying to rebuild a factory is a huge waste of time unless you're super every node already. Just build a new, better one
let the old one do whatever it was doin'
they do, although I have no idea how they work with gases
how would it help you in this case though?
I could have any overflow go into the low priority side of the junction to fill up the other pipes and hope it wont cause issues
Maybe not
Im not really sure but I will figure something out
Im making a 300GW rocket fuel setup so my brain is just fried from all the math and logitsics
Fair, i got lots of time to spare lol, mostly its just became to hard to navigate around now bc of it
yeah i mean i say that, but ill admit to scrapping old power plants sometimes if they're on premium nodes. If I'm at nuclear power i'd rather have that 2400 coal back, rather'n leave it on its old "480/m" coal generator setup for power that amounts to a rounding error...
so a LITTLE hypocrisy here, as a treat...
that's actually the one valid reason to tear down a power plant
don't need the resource -> leave it be, power is power
need the resource and it's dated -> tear it down
any tips for early game AWESOME maxing?
SAM, quartz (silica), caterium/AI limiters
and overflow anything you're not using, although this could be a strain on your power grid
Do valves prevent backflow?
they do
Ok that makes things alot easier
do i need a special miner for caterium?
Any miner will work, higher tiers will increase how much you will get
how do i get rid of the rock on top of the node?
Nobelisk
Use a nobelisk which can be researched in the sulfer tree of the mam
is that explosives
Yes
Doing the MAM research is always super worthwhile tbh
I wouldn't directly try to farm awsome tickets, just route any overflow from your factorys and you will collect them naturally
unless your trying to get hard drives maybe
i just started phase 2 should i be mining sulfur and coal already?
Coal will be useful for steel and power which is in Phase 2 I believe. Sulfur is for MAM at this point in the game. Finding Quartz, Mercer Spheres, SAM, and Somersloops are important for unlocking certain research trees as well
You need sulfur and steel to make the mentioned nobelisks btw
But really you’re still early on so don’t sweat things too much and there is no need to rush stuff unless wanted
But MAM research is like just as important as phases/tiers honestly when it comes to progression and cool stuff
right now my main goal is to set up water power is that smart?
Water power? Do you mean coal power?
yeah coal power
like set up a coal thing in the water somewhere
and since i have coal power im going to start making bigger factories
Coal power is great. It will stop your need to deal with biomass for power at this stage and allow you to automate much more
it can be done in any water source right?
Yep. As long as the pump/extractor thing (I can’t remember the name sorry) can be placed
Water extractor that’s the thing (I had to look it up lol)
Typically 3 per 8 coal gens works. You just have to distribute the water extractors along the pipeline
Like in the image I just sent are examples. Basically since over 300m of water can’t go through a pipe you have to separate where the water enters in from through the pipe
I did mine there as well honestly. It’s a good and popular coal power plant spot I think
oh wait wrong command
!wikisearch cg
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
Hey, I have 3 conveyor belts MK2 giving 120 steel ingots each, that I have to separate between 11 constructors (9X 100%, 1X84.6151%, 1X30.769%)
How can I do that? I'm kinda lost
manifold
Manifold
try a manifold
Figured it out
Thanks!!
I’ve never done a balancer set up at all since I started playing and been fine. Manifolds are my dearest friends
The problem with a manifold is that I don't have better conveyor belt than MK2, I don't think I'm able to make one
You can manifold anything
You can you just have the filled belts provide the machines they can fill, and then the excess of the lines goes to the last machines. Geeze I am explaining this horribly
Any of you know if there's a way I can clip blueprint designers?
Like to make one big modular designer?
Ok
Is there a dedicated channel to ask question about satisfactory calculator ?
Most peeps go to math and meta
Also, why are their 2 machines underclocked in this idea? How much steel is needed per constructor?
ok thx
I'm using a factory planner, I got the infos from it
¯_(ツ)_/¯
how do i tame the lizard dog
Anyway I found an alternative
Are you making like 2 separate recipes or something?
Walk up to it slowly, drop a paleberry, pet
ty
I was yes
But I had a better idea
Ahhh that makes sense
What is it? Also, if you tell me how many machines are making what recipes I could explain the manifold with the three full belts better if you still want to try that method
Injection manifold
It's very kind of you but don't worry, I dropped the alternate recipe which made the whole factory a lot easier to make. Thanks
Uhh idk
Do enemies heal in this game? Or is all damage permanent?
Good question
They dont heal during combat but when they despawn and respawn it resets it
Crap
I've got this giant spider guy camping my body and I can't kill him so I just lost half an inventory of stuff and can't continue my quartz supply line
Death loops suck. Good luck man
Do they have set areas? Like can I draw him away from my body, die, and he stays away?
I think they respawn back at the starting location
That sucks. Time to see if I can get my loot and run far enough that he spawns away from my new body
💀
Try using the gun
With scatter rebar
Its good
Oh yeah whats ur weaponry currently
I was making the supply line for quartz to make shatter rebar 🤣
I made it back to my body and the dude had dipped. I guess he just wanted to up his KD and go before I could get wise
normal rebar gun
💀
Dam whats ur favourite
Is it like a shotgun or HollowPoints?
Shotgun
Yes shotty
peak
Stun is funny
The funny cluster nob is busted tho
If you get it under the modle it instakills 90% of shit
Everything except big fly nests and huge hogs
I'm gonna have to make a box of guns and recruit a bunch of people to come on for a spider hunt for payback. Kill it's entire family
U can sneak up to nests
Ye kaboom
When do I get M67 frag grenade
Sulfur
Skill tree
Right after smokless powder
oooo
Explosive rebar is good too
Sulfur is in spider zone too
Less damage than frag tho XD
Yeah
I dont have any automated i got my shit on passive
I am just better and i solo them
I cast bash
Also there is a cave with 7 spiders in a small area
They just kept coming
I threw 8 cluster nobs
I kinda just been leavin animals alone this save
Also cluster nob stack thrown on ground plus explosive rebar is such a fun combo
I need to get the upgrade for extra hand slots so I can just scroll through guns instead of reloading, just a one man firing line
Damn
Have yall tried jetpack plus cluster nob (bomber plane)
real. I need to get me a train and do a loop and just have a mobile gun platform. When do I unlock WW2 armored trains?
Thats only factorio
does anyone have tips for making the conveyors after a miner even i just cant get it right
Honestly now that i think about ive barely touched the sulfur tree. Im like halfway through p4 only got nobelisks
Put it close and hide it
Bro i rushed all the tech trees
Im only on stage 3
I rushed alien tech
what does the Alien Power Augmenter do?
like a conveyor pole?
Ye
10% power boost
500mw plus 10% gen boost
Plus 500 mw
costs 10 somersloops to place though
So 550
I'm wasting(?) 10
for that?
It’s worth it
still very important to note
My boost covers consumption rn
Bro im making 16000 power so i get 1600 free
Its better than the multiplier
thats 900 less than a nuclear reactor
Its subjective
Im not finished placing down 45 fuel gens
And you can boost it to 30%
by using the boost thingy
I will have a 300% bonus by the end of this
do i need to swap power shards every now and then for overclocking or do i never have to
Nope
Just get more snails
is there a percentage on how much extra power it uses
Its not linear
I know
There are over 100 somesloops in the game
So 10 10% bonuses
100%
yeah have fun with that
Im going insane 😁
Im gonna go insane if i get pinged one more time
I just switched from factorio back to satisfactory
Like this?
ping
why do u care
Mah bran
U dont need to
Like this?
I didn't need to, but I wanted to
U can turn pinging off
50 alien power matrix pm uses 900 time crystals pm
or if using default diamonds recipe, 36000 coal/min
and it uses a LOT of power too
and 60% of the worlds sam (at least)
is it really worth
i mean if you wanna do it for fun go ahead, just a very large project imo
especially when you can be using those resources for other projects (and may need to)
Bro im making 1200 plastic because i wanted to use only one recipe and couldn’t accept making only 18.25 computers per minute
1200 plastic is not considered a lot
good for you i suppose
Got my motors and stators automated
Real nice
So simple now, still just starting phase 3
I made enough power matrix in my last save for 2 power augmenters. Needed 600 diamonds/min. I used the pink Diamond recipe which drastically lowers the coal usage, though it did require like 2400.min quartz crystals.
I baseicly skipped phase 1 and 2 so i got to do that
💀💀💀
consume.
You basically finished the tutorial, now you can really play the game!
its kind of amazing how little you can build and still beat it
never really scaled anything past 1 mk5 belt
screws? quickwire perhaps?
for sure, I kinda meant more from the main bus/spine. compacted coal, copper powder for sure
aluminium is a good one to overproduce
forgot about copper powder

off to dyson sphere program i think. but had a blast with 1.1
the trick is to rotate between factorio, satisfactory and dsp
Still trying to get to one hard drive before I get to the next level so I can get those stitched iron plates
I've spent an hour making a supply line for shatter rebar and I forgot to do the most important part. Reasearch the shatter rebar. 🤦♂️
Oof
I've designed entire factories based on alt recipes I hadn't unlocked
I'll admit to cheating that in once or twice
As soon as my assembler was about to pop out my first piece of shatter rebar, my power grid died. This game is actually just putting me through the blender
Charge up some power storages and keep them nearby for such an occasion
Disconnect them from the grid once they're full and they're handy when you fuck up like that
I don't think I have those unlocked
oh
They are most useful
I use bioburners for that too, gives me a reason to stockpile stupid amounts of biofuel
First order of business is switching to coal power for sure, gathering biomass is moderately annoying, although the chainsaw is fun
Then I have to figure out water though, maybe biomass is my end goal
Read through the pipeline manual, it's a few years old now but still largely accurate https://satisfactory.wiki.gg/wiki/Pipelines#See_also
er, Plumbing Manual
!wikisearch CG
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
this is the beginner friendly coal layout - don't need the pipe manual for it and honestly most of the pipe manual covers things you don't need at all. Just interesting mechanisms that are possible but not always guaranteed
Agreed, the manual gets pretty... advanced for people just starting
i have been trying to make water extractors snap to foundation and im almost having an aneurism ... should i put under foundantions or have to precisely place them
not even advanced , just ... things that don't always work in a situation that can be done more reliably in different ways. It's good documentation of pipes though
have you held CTRL while building the extractor on the foundation that is under water?
i tried without foundations but cant place because always says 'resource not deep enough'
are you able to build the space elevator on foundations or does it have to be grounded
Then the water is too shallow to use an extracter there...
I assume you can build it on the ground, but it's really tough to find ground flat enough
😶
i can put them but it doesnt snap
No they never snap. If I want them nice and neat I make like a boat dock for them with individual "slip"s for each one, then hand place them, it's easy to align them all that way
Nice, tamed my second doggo, and my first just brought me a few turbomotors
That'll help with some unlocks
what should i prioritize researching
Research all the things
Depends on what point you're at
im like tier 4 i think and i havent been doing much i got overclocking and ditched it
In the MAM? Everything you can.
i have steel concrete all the basic materials and coal automated
i know but what should i get first
How versatile are the truck stations? Can I build production in one area then use auto trucks to move the stuff into a storage building?
Do a little of everything, unlock them as you go. That said I pushed hard on the dimensional depot tree :D
At that point I generally automate quickwire, then motors&stators
quickwire?
You'll find it under the caterium research tree in the MAM
I'd probably say Caterium first for Smart Splitters.
Sulfur's big on is nobelisks to access all resource nodes
But, you'll need to hand mine some caterium first
Sure. THey just move things frm one location to another, what happens at either end is entirely up to you
and all the hard drives you can get your hands on
other players: taming lizard doggos for resources
me: full on psycopath holding obelisks near lizzard doggos and staring at them for a few seconds
Oh right, steel also means you can get the Dimensional Depot up and running
(SAM tree)
oh yeah do you guys have any tips for like not overflowing on resources should i just build more containers attached to it because its annoying going back and forth to prevent it from overflowing
Smart Splitter in caterium tree+awesome sink
what am i able to get from the awesome sink that helps
i have like 10 vouchers stored up
Ladder is the most exploration useful
I prefer concrete foundations beacuse one resource and not having that little trim around the edge as occasional buildings get placed on it and now converyer lifts dont line up
Ramps are nice if you choose to use vehicles instead of making your PC process belts everywhere
the various alternative connections for conveyers, pipes and wires can also be useful for organization purposes
finally you can just buy resources if you dont care about cosmetics or getting the achievements tied to certain awesome shop items
LOL new ADA voice line when you kill your first bean
is there anyway to like completely automate organization as in youll never run out of space
...?
or do you have to run around alot lategame making sure you dont run out of space
You will never run out of space
alright
You just throw excess into the awesome sink while having a container connected to a dimensional depot
thats a p good idea
the logistical point of the awesome sink is so you can have factories always running.
A convivence for most factories unless you really dont like seeing numbers other than 100% uptime.
A requirement for Crude Oil products in tier 5 and onwards as factories with multiple outputs will shut down if either output backs up
how does dimensional depot work
Item goes in, it gets stuffed in a second inventory who can hold between 1 to 5 stacks at a time. Items get added at a rate between 30..? and 240 items per minute based on much you've researched the MAM
you automatically pull from the depot when constructing (a toggle for if it goes depot first or inventory first)
or crafting
1 and 5 stacks of every single item in the game*
Quartz tree: Get the blade runners ASAP they are so nice
Has anybody found a beautiful way to do continuous injector manifolds within a factory?
And dejectors as well
Something tileable as well
is it deep enough w/o the foundation?
show an image of how deep you've put the foundation
basically any way you build regular manifolds, as injector manifolds are just manifolds that are linked up for no real reason
Yeah the issue is fitting the injection in with the factory while keeping it expandable
Also I wouldn't say for no reason. I'm currently running an iron infection manifold due to belt speed limits
The issue is it's got a limit before I'd have to tear down part of the factory to make more room
I'm also running a screw dejector manifold currently due to belt speeds
injection manifolds don't increase belt speeds in any way that having a second manifold next to the first wouldn't do
in fact you generally are building a lot more belt along side the initial manifold creating more logistics
build screws right before they get consumed
no begging on server, sorry
Correct, except that they take less space than building a second manifold
Don't amalgamate screws onto a single belt for later redistribution, build them right in front of the machines that need them
That makes a big difference with screws
no? you have to run extra belt along the first manifold to get to the second manifold and then you have all the machine space added to that. Whereast if you start teh 2nd manifold right next to the first, you are skipping out that much more belt
Instead I'm injecting right into the manifold
clock the first manifold to need exactly what's on the first belt. Have second manifold next to it. Saves space.
assuming same origin
I really ought to take a picture of my factory tomorrow
Except that the second manifold itself takes space
