#satisfactory

1 messages · Page 124 of 1

wicked grove
#

i originally turned it into plastic bc i didnt have a factory for it

leaden ruin
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q: if I have <locomotive-car..x9-locomotive> will both locomotives run, one forward and one in reverse, or is only the locomotive in the direction the train travels going to run? wondering because otherwise one locomotive for 9 cars is not enough

dense violet
#

try it out

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if it doesn't work, slap more locos on

lost wagon
#

do portable miner works to stop creature respawn? Or needs to be a proper powered building

atomic notch
#

No clue

dense violet
#

powered buildings.
as manual miners are not powered

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also, not a building

lost wagon
#

maybe I shouldn't have killed the spiders stuck on top of the ceiling, now they might respawn back on the ground

fathom shuttle
#

What’s the tallest production machine in the game?

dense violet
#

!wikisearch

fossil iceBOT
graceful plinth
swift pebble
#

how the fuck do you get to the SAM and quarts deposits underground on the north west of the map

dense violet
#

your rails are a cobweb mess , I have no idea what is going on there

swift pebble
dense violet
#

go east or west by the water

swift pebble
#

any entrance

dense violet
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the west one is bigger to see

bright shore
#

Anyone know how to sync blueprints from local pc, to geforce now

dense violet
#

or east.
directly in those directions you will hit water

safe rose
#

Well I done a thing. I couldn’t wait for consoles. I bought the game to play on GeForce now. Only played about 30 min of it tonight. Gonna really dig in tomorrow. And I must say it plays really great with controller. Really smooth.

atomic notch
#

I been playin in controller as well

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Couch gamin ftw

swift pebble
safe rose
#

You betcha!! Loving it already. Btw. How do you slide with controller?

dense violet
#

I really don't know how to explain it more clearly

dense violet
#

is it water?

fathom shuttle
#

If seems the refinery is the tallest one

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Except nuclear power plants

lost wagon
#

the most efficient way to get biomass for liquid biofuel for jetpack is basically kill shit and turn protein into biomass?

untold ember
#

there anyway to disconnect 2 locomotives tha tmay have "accidentally" bumped into each other and connected couplers?

fathom shuttle
untold ember
#

really dont want to have to cause then i have to reprogram their whole route

dense violet
#

I didn't think routes got deleted with a loco but you'll have to click a couple buttons I think

boreal musk
#

also, did you not use any signals? bcs thats the reason why trains can crashed into each other

untold ember
#

oh i have tons of signals.

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lets just say mistakes were made in one tiny spot

covert talon
#

any ideas for an early game factory?

dense violet
covert talon
#

like a layout

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im new idk what im doing

rigid raven
dense violet
covert talon
dense violet
#

you can treat tiers 1-9 as a tutorial

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oh very new, yeah just play. you'll get the hang of what works for you.

rigid raven
#

experiment and what not

lost wagon
#

powered miner is enough to disable respawn they said
why there is a hatcher under the smelters then game

dense violet
#

just make stuff as needed

covert talon
#

started this run today i mean
ik how most of the stuff works i just want it super organized

dense violet
dense violet
lost wagon
#

yes and didn't stop a respawn

dense violet
boreal musk
#

your first time will be most likely a spaghetti nightmare, happen to pretty much everyone

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you will learn overtime

covert talon
rigid raven
dense violet
#

you'll probably want to rip it up when you get coal power

covert talon
#

okay thanks

dapper forge
elder river
# covert talon like started today

Expect to tear everything down multiple times. Just get through the tech tree far enough to unlock ||Coal and Steel|| production.

Find ||Quartz, Caterium, and Sulfur|| and go through their ||MAM|| upgrades. (You can make due with about 1000 of each to get started)

Then you'll want to unlock ladders in the ||Awesome Shop||, as well as ||Concrete|| and/or ||Asphalt foundations||, small and medium ||signs||, ||wall mounted|| power, floor and wall ||conveyor holes||, ||windows||, ||catwalks||, and, I'd suggest some kind of ||beams|| (||concrete beams|| are probably the best). Oh, and ||elevators||.

THEN you can start working on building a proper factory. Up until that point, anything you build is gonna be pretty ramshackle.

But, you could take it as a fun challenge.

Oh... And don't forget to CONSUME

calm turret
elder river
#

Sorry, I forgot the spoiler tags

elder river
#

Oh right. You'll also want to find some ||fungus|| so that you can research ||Mycelia||. Once you get ||Blade Runners||, having a ||Parachute|| makes ||movement|| SOO much easier.

reef wasp
#

It seems like you're a big fan of redacting.

vestal mica
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||spoiler||

shut trout
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@somber cedar

somber cedar
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Yo

topaz raven
#

Hey guys. Im currently on phase 3 of the space elevator and im thinking about starting to build semi big factories in the dune desert (i dont want a megafactory). Is it still too early in the game or can I move?

reef wasp
#

I'm pretty happy with the 1.1 update.

untold moat
topaz raven
#

Yeah and I began in the rocky desert and the whole place is a mess i just want to clean up🤣

supple mica
#

how bad is it to use vechiles

dense violet
#

no one is going to shoot you

tropic juniper
#

i'll shoot you if you use a vehicle the wrong way. you better do it right

white dawn
wicked grove
sharp sentinel
#

One of my biggest peeves is despite being called 'Explorer' if you ride around in said vehicle, you don't map anything.

flint spade
feral jay
#

Phase 2 complete!

#

I am not entirely incompetent, ADA told me so!

wicked grove
dense violet
#

not if you build them right, which is simple

wicked grove
#

i guess, but for longer distances it would objectively be better to package the liquid rather than fluid cars

dense violet
#

no? you need to have extra cars to manage the empties

ocean whale
#

I really wish we had ways of either sinking or releasing fluids (or at least water) that didn't require that the fluid be packaged.

boreal musk
#

ive been using it for a while when transporting oil with trains

wicked grove
#

nevermind, i still thought fluid cars held 500 m3 of liquid

boreal musk
#

ppl prefer packaging bcs solid car has more slot than fluid

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but the fluid car itself is fine

wicked grove
#

thats what i was referring to

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anyways does anyone think that the elevators should be a bit less abrupt?

dense violet
boreal musk
#

waste water can be easily get rid off just by using them in wet concrete or pure recipe if you dont want to recycle them back into system

dense violet
#

I mean, it's objectively easier recycling it back into the system

boreal musk
#

the same applies to dmr, making them into dark crystal is far easier

feral jay
#

Sanctum 2 is getting a bit repetitve, I need another mixtape

#

Worst Of Goat Simulator!

hollow vector
undone yarrow
#

Huh... Jeez, Warp Drives need a lot of Crystals, 42/min need to be sourced from elsewhere per... (8 if I didnt do a dumb can be made using the super oscillators)

vagrant knot
#

this game is straight up just satisfactory

left totem
shell lichen
#

lol

knotty swift
#

Anybody got a better prediction of a release date for console? 2025 isn’t good enough for me

shell lichen
knotty swift
#

Alright thank you

shell lichen
knotty swift
#

It’s alright

leaden turret
#

they aren't due back to dev stream until august, so not july

vagrant knot
flint spade
#

guys i just spent 400 hours crafting and nobody told me you could use machines

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not impressed

flint spade
#

i cant read

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or listen

leaden turret
#

verbally

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¬_¬

flint spade
#

the crafting made me deaf

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and i cant see also

feral jay
#

That's nothing. I can't think

cyan bough
#

Satisfactory or Forza horizon 5?

flint spade
leaden turret
#

satisforzary

left totem
flint spade
#

same thing

left totem
#

forza has a higher offer

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-50%

cyan bough
#

Satisfactory still cheaper tho

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I might js get both and go work at McDonald's

left totem
#

60 bucks becoming 30

but Forza's downsides : if you don't have a controller it's worse, game is known to be able to crash every 1-2 hours for some people (me included)

cyan bough
#

That sounds like a pain

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I do have a steering wheel tho

left totem
#

also do know that forza isn't mario kart

cyan bough
left totem
cyan bough
#

Okay, thank you 🙏

left totem
#

np

cyan bough
#

Is Forza 6 still a while away?

left totem
#

apparently 2026 apparently could be in japan

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either way in about a year or more I think you'll have 60 bucks to spare

cyan bough
#

Yeah lol, ty again. Cya!

timid rune
#

time for electrode scrap :x

burnt ferry
#

path signal in a nutshell (kindly asking for confirmation):

  • i always want my signals to be before junctions (looking into the direction the train is going), such that the train, does not block the junction, waiting.
  • i use block signal when im fine with only one train being within the block at a time.
  • when the block is very long however, i might want to use path signals, where i can 'split up' the block into smaller section.
  • i have to make sure that the longest train using the track will fit in between two path signals, unless i dont care about one train blocking two path segments at once.
  • train stations do not come with an implicit signal (In some games, train stations, do, hence im adding it, to be sure on that)

is this about right?

timid rune
#

when the block is very long however, i might want to use path signals, where i can 'split up' the block into smaller section.
block signals if and only if trains are running in one direction on that particular track

burnt ferry
#

well im making sure about that by using two way lanes.. although i would expect block signals, if placed correctly, also properly block the path in both direction

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wait.. it says for path signals they are directional and a train wont enter it the wrong way

timid rune
#

yep

burnt ferry
#

how can a path signal then be used for a track that goes both ways?

#

reads like you have to use a block signal then

timid rune
#

place a path signal the other way on the path signal

burnt ferry
#

ah

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i can allow both ways by putting both sides

latent prawn
timid rune
#

time to convert to electrode scrap lol lmao

latent prawn
#

also, you can forego using path signals entirely if you don't have a lot of rail traffic

burnt ferry
#

iirc i tend to go the other way around as i only find it confusing when you mix them

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but its al ong time since i have played transport fever or the like

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hence ineed to refresh 😂

burnt ferry
steady glade
steady glade
burnt ferry
#

ye so i wasnt going path signal only in the past

steady glade
latent prawn
burnt ferry
#

ah right.. ye so far my curves are good for max speed... although i have a section where the train takes up 170 kmh because of a long downslope

burnt ferry
latent prawn
#

path signals 'chain' their locking until the next block signal so if you have no block signals on the network, the chains never end

burnt ferry
#

i would like to have trainstations with multiple lanes..

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seems like we can only build them with either very wide lanes or by splitting them up (visually) before the multi track station

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but since those would be several stations i guess managing them is a nightmare in the timetable

latent prawn
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yeah, unfortunately there's not more complicated train stations or routing and stuff, but there's a limit to what's reasonable for a game as complicated as SF

burnt ferry
#

thats where the ingame description is rather unclear about

latent prawn
#

yes, path blocks must eventually end in a block signal

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that's why the rule 'path in, block out' is often given

fathom shuttle
#

I’m disappointed no YouTuber has done a “beating satisfactory with 10 players” video

latent prawn
burnt ferry
# latent prawn yeah, unfortunately there's not more complicated train stations or routing and s...

i come from transport fever, having a vision where you would mix up euro truck simulator with satisfactory, transport fever and cities (or rather 'planets' in this vision).. and you can kinda choose which part you want to play at, whether you want to make deliveries as a truck driver (or traiin driver of course, getting in trainsim as well 😂 ) or to manage the distribution networks or to build the cities where the people consume all the stuff.. you could prolly pull in sims as well, so you can roleplay being one of the people buying that stuff.. oh and of course the satisfactory player would be responsible for the production part 😂

steady glade
latent prawn
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yeah, well, transport is probably the area of the game that could use the most polish, lol

burnt ferry
#

although i cant say yet how annoying it really is to have multiple stations

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maybe its even easier to manage with that separation

latent prawn
#

the reality is that there's so much other stuff to do in the game that transport ends up really being a means to an end rather than the game

steady glade
burnt ferry
burnt ferry
#

as it is meant to be

steady glade
latent prawn
#

i still feel that the game needs some TLC when it comes to building long distance rails. as far as the control aspects of things, they're just about as sophisticated as they need to be, although there's some rough edges on the timetable's edge triggering

burnt ferry
#

ye the only thing that wasn clear yet, is that you have to terminate necessarily.. like i have seen it kinda, but wasnt sure about it as the ingame description istn clear about it (or me not clearly reading it)

steady glade
burnt ferry
#

but i did indeed noticed, that without a block signal, path signals were not working

latent prawn
#

i use a labelling 'location item import/export'

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oft times the location is some meaningful abbreviation

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i.e. 'DD HMF export'

burnt ferry
#

ye that seems to make sense.. i spend the last hour fixing the fuel delivery, which i noticed while i fixed my rubber deliver that was stuffed with plastic, due to wrong order of the freight stations

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fuel was also stuffed with plastic.. i feel like im in some earthian ocean with all that plastic

latent prawn
#

one thing i've taken to doing is that every train only carries a single item. each train is 4 cars long regardless of volume, though i have a some long hauls where i split loads btw 5 cars

sinful carbon
#

do people even get more than 100 fps with ultra settings? ive got a decent system and get like 90 on average but some guy from 2 years ago says he had 170 on ultra?

#

whats wrong with my game

burnt ferry
#

I’m still on wrapping my head around building in 3d. Like all my locations are at different heights with huge differences. I’m still trying to find a way to conveniently meet at a common height for the tracks . Or a few of them.

latent prawn
#

no idea, lol, i've never seen framerates that high on my oldish rig, lol

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i try running rails as close to the ground as is practical

sinful carbon
burnt ferry
#

Ye I’m playing in 50% ram because one module broke and I’m also broke to broke to get a new gaming pc currently 🤣

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“Drops” 🤣🤣🤣

latent prawn
#

yeah, you might want to twiddle some of the foilage quality setting

burnt ferry
#

Another counter strike platinum player who can tell the difference between 60 and 120fps 🤣

burnt ferry
latent prawn
#

i'm pretty oblivious to the framerate

sinful carbon
latent prawn
#

in this game, you build enough, you'll see it start to degrade for you

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'tis the curse of all factory games

burnt ferry
latent prawn
#

i also play a lot of DSP, and i have to say, the fps in satisfactory degrades much more gracefully than in DSP

burnt ferry
#

dyson sphere?

latent prawn
#

yeah

burnt ferry
#

you bet 😂

sinful carbon
burnt ferry
#

but then again, they could make those stars just white pixels 😂

sinful carbon
#

its not about low framerate its the low input control that results from it that is annoying

burnt ferry
#

ah.. so you top 120 actions per second? thats impressive

latent prawn
#

yeah, it actually doesn't really become a problem in sf until you're doing insane sizes

burnt ferry
#

if theres actually notable input 'lag' or delay of any sort, it rather sounds like a cpu issue

latent prawn
#

it seems from the dev log that dsp is addressing some of heir issues pretty soon

burnt ferry
#

the game loop should not be dependent onthe rendering loop anyways, in terms of accepting input

sinful carbon
#

and it doesnt matter which game, its the same in all of them

latent prawn
#

what gets me at times in SF is that every now and then, there's some memory movement that causes nasty lagging especially on mass-delete

burnt ferry
#

nah.. i was giving a seminar about software development and we gave the students the task to make a game each year, hence im relatively certain, that the fps - if lowered by the gpu - should not affect your input

latent prawn
#

it isn't really enjoyable to experience, but hardly makes the game unplayable

burnt ferry
#

if your input is still affected then either the rendering thread is doing shady business on the game logic thread, or there is a cpu bottle neck rather than a gpu bottle neck

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but go ahead, trying to insult me with '30fps' .. i am in fact old enough that this indeed used to be the default 😂

sinful carbon
#

its not directly the input being delayed

burnt ferry
#

my first display was a 15 inch crt monitor.. rocking 1024x768 on, you guessed it, 30 fps 😂

sinful carbon
#

it just feels like it because the mouse movement of several frame gets cramped into one average movement of like 2 frames if we compare high vs low fps

latent prawn
#

what happens in practicality is threads need to lock each other in order to communicate, and often one thread will take slightly more time than it should. it's a hard problem in computer science, let alone real-time environments

sinful carbon
#

atleast i think its that

burnt ferry
#

lul

#

i wrote kinderkrankheiten and therefore dad instead of that 😂

sinful carbon
#

yea idk

#

still kind of annoying that the system that got 200 fps 2 years ago now only gets like 90 in the same game

burnt ferry
#

just set everything to the lowest setting.. then crank them settings up one by one

#

see which one causes the drop

sinful carbon
#

yea i might do that

burnt ferry
sinful carbon
#

hmm

burnt ferry
#

rule of thumb -> reinstall windows before buying new hardware and see if you even need it first

leaden turret
burnt ferry
#

just say were going off topic straight up.. you wouldnt be wrong and we can take it 😂

south kindle
#

Is the only way to change my sex in game to die or am I stuck as a chick?

#

Or did I choose that without remembering it?

#

Sorry I should search this

tranquil hemlock
#

Took the time to be smart and plan out my next Satisfactory project - advancing to oil and fuel powered generators. Unfortunately, it's happened on a day when I'm already low on spoons, and now I need a break before I actually go and build it all 😅snuttcry

tranquil hemlock
south kindle
#

Seems all pcs are women yeah.

tranquil hemlock
#

But I know less than Jon Snow, so don't take my word

south kindle
#

what are the men even up too in this world?

#

Setting*

tranquil hemlock
#

Too busy trying to hit on ADA

south kindle
#

The more I think about it the more cyberpunk it becomes

eager tartan
#

Currently im sinking cable for awsome points but im not getting that many, shld I switch over too feeding wires directly or would it be better to keep sinking cable? Or something else which ive never done b4 like screws?

leaden turret
south kindle
#

Also yeah burnout is real. 90 min sessions help

tranquil hemlock
#

Things like that you only bother to throw in when you have excess, or you have an overflow storage system

#

If your goal is points, then the best bang for your buck is alien dna capsules

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Keep in mind, I shouldn't be the final say in this. I'm not all that bright, and I don't fully understand the game. I'm just speaking from my own experience

eager tartan
#

Also currently I have 3 setups,

Inp: 120 Iron, Out: 120 Screws, 40 Plates, 30 Rods
Copper: Inc: 60 copper ore, Out: 60 cable
Concrete - Idk

What should my next automated setup be?

#

I'm thinking reinforced plates and motors but idk how much i shld aim for, I'm in Tier3. Coz I'm still limited by mk1 miners

tranquil hemlock
#

Reinforced plates, then rotors

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Also, I highly recommend splitting your wire so at least half is going to storage, with the other half going to be made into cable

eager tartan
#

Will I require that much wire?

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Isn't it mostly cables after T2 is done

tranquil hemlock
#

You will need a fair bit of wire

eager tartan
#

Advice implemented

tranquil hemlock
#

Also, a single 120 ore output will keep up with 4 smelters. When it comes to copper, I only bother with 3 smelters. 1 goes into 1 wire constructor, 1 goes into a second wire constructor, which then goes into another constructor for cables, and the final smelter goes into a constructor for copper sheets

eager tartan
#

I have too many screws

eager tartan
tranquil hemlock
#

Ah, but better too many than not enough XD

eager tartan
#

do u recommend me use these resources directly for the construction of reinforced iron plates and motors

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or should I make a new one from sscratch

tranquil hemlock
#

I use a seperate input line for each reinforced plates and rotors

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So 3 iron inputs at this point: -

  • basic iron (Plates, rods, and screws)
  • reinforced plates
  • rotors
    Each one of these is fed by a 120 ore input
eager tartan
#

Rn I only have Mk1 miners so it's a bit more challenging

#

Also check ur dms rq

tranquil hemlock
#

It is, I admit that

eager tartan
#

If I kill something does iot spawn back

tranquil hemlock
#

Yes

eager tartan
#

Im tryna clear a area for my coal setup but idw those fire shooting things to kill me

tranquil hemlock
#

I don't know the timer or whatever it uses to respawn, but enemies do respawn. I think I read somewhere, however, that if you have powered and active machinery, it has a respawn-blocker radius, but I can't recall details

native prism
grand sluice
mortal ginkgo
#

oh no screws are mentioned

eager tartan
#

Problem is I’m just yoibking them in my container

#

Not using them yet

vagrant oar
#

bolt outta here if you still can sifCheeky

mortal ginkgo
vagrant oar
#

would be ironic

obsidian zodiac
#

did someone say mods

lost wagon
#

They were talking about the good type of mods

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The ones to modify the game

obsidian zodiac
#

understandable have a nice day

jolly kernel
#

Hi all, can somebody help me to make this game more "summer friendly". I've reduced everything in the options to minimum, but my CPU still heating with 80° C. It's an i7-13700k

lost wagon
#

You're ok too jace_smile

#

Belt frequency is cpu

jolly kernel
#

Ok, so if it's the only point, I'll see, if I can reduce the power for my CPU. Thank you

trim bramble
#

alguien español para jugar??

obsidian zodiac
#

escribe en español y quizás alguien te responda

#

its on sale on steam atm! but thats the only reduced price we currently have

left totem
#

Paying for your english exam ?

frail axle
left totem
#

why

obsidian zodiac
#

AP english?

left totem
#

is it like an aptitude test ?

#

woaw

#

goodge for you ig

hollow mural
#

How do i overclock a coal generator? Im new to the game and the control panel of the generator is locked for me

steady glade
hollow mural
steady glade
#

unlock more stuff

left totem
#

ye

hollow mural
#

ima just use biomass burners on some stuff cause 6 coal generators cant power my small factory

steady glade
#

oof

steady glade
lost wagon
#

Find a pure node, with mk1 miner it can feed 8 generators, 16 with mk2 (not counting overclock shenanigans)

round patrol
#

how many alternate recipes are there?

smoky forge
round patrol
#

i see thanks man!!

smoky forge
#

i do not suggest to follow the ranking 100%

round patrol
#

i dont even understand what this is all about

lost wagon
#

If you explore enough you don't need ranking, you will mostly unlock everything on the way, just pick the ones you believe will help you in that exact moment

dense basalt
#

My dogs keep getting stuck under foundations for some reason

dense violet
#

and a terrible one at that

lost wagon
#

Or just keep scanning and leaving them there without picking so you remove 2 recipes from the pool per drive

dense violet
versed mirage
#

how rare is jetpack hog

lost wagon
#

Apparently really rare, I've "seen" one

dense violet
# round patrol i see thanks man!!

most of the value of recipes come from how and where you use them.
Just blindly following a random list will mostly just screw you over. Might as well pick at random at that point

lost wagon
#

And by seen I mean it exploded behind me when it hit a spitter

round patrol
#

i see

#

all i need is the alternate recipe for screw

lost wagon
#

Tbh depending where you are in the game just get the recipe to remove screw from the game

round patrol
#

wdym by remove the screw?

lost wagon
#

There are alternate recipes that makes itens that needed screw to not need anymore

round patrol
#

OHHH I SEE

dense violet
#

also Steel Screw is good for screw recipes in quantity

#

very compact

round patrol
#

yes i think its 250 per minute?

dense violet
#

something like that

dense violet
# round patrol yes i think its 250 per minute?

one of the recipes whose value depends what you combine it with

it's technically a bit less resource efficient but damn is it useful.

and it is essentially impossible to use all the resources on the map in any case

round patrol
#

things start to get complicated after phase 2

dense violet
#

it's really just the same thing but more steps

#

planners, notes and experience help a lot

round patrol
#

cuz yeah tryna build my factory as efficient as possible

#

dont wanna rush things, planing to automate all of the resources

#

all items rather

sinful carbon
dense violet
round patrol
#

i see

dense violet
#

the tiers are a very thorough tutorial and whatever you make now probably won't mesh well with yoru end stuff, or whatever projects you think you want to do yourself after you're done with the phases

#

and you'll figure out how you like to build things too, which will also likely grow and change as you learn

round patrol
#

thanks for the advice man!!

dense violet
#

no stress 🙂

wind sequoia
#

Anyone know how to edit the elevator signs?

south sinew
#

at the bottom of the panel

onyx owl
#

this might be a skill issue but why are all the materials around me situated so far away like 700-1500m over the most annoying terrain (northern forest start)

minor estuary
#

Anyone Romanian here?

wind sequoia
south sinew
dense violet
#

and 700m-1500m is extremely close

#

thats the main benefit of NF

onyx owl
#

idk any nice ways except building giant foundation bridges across then laddering down

south sinew
#

build the base up

dense violet
#

huge portion of the game is figuring out locations

onyx owl
dense violet
dense violet
onyx owl
#

I used that past spot in my update 4 gameplay

#

I’ll see if I can find it on the map rather

#

Not home rn 😭

dense violet
# onyx owl yea

so you chose speed runners cliff
the most densely and most varied spot of materials on the entire map.

the spot where you need the least logistics to do anything

#

and you're complaining about logistics?
Prepare yourself for pain later then

#

did you see the spot suggested in a video or something?

onyx owl
#

I just really struggle with getting all the materials to one general area and making it look nice considering it’s my first real attempt at a save file

shy mulch
#

People pay for exams? That seems wild to me. What is the purpose of the exam?

dense violet
#

like how far have you gotten before?

mild finch
onyx owl
dense violet
#

and it sounds like thats your biggest issues rn

plucky plank
#

how can i get started on mass resource transportation across satisfactory map. im almost finished getting the modular engines for phase 3 but im having trouble making all my conveyers from different nodes coming to my mega factory and not looking ugly

#

im in dune desert btw

dense violet
dense violet
#

at best, it'll be messy

onyx owl
#

Thank you for your advice

plucky plank
#

i mean i have the spot for where its gonna be built

#

ive already got a bunch of factories there

dense violet
plucky plank
#

but for transporting ores efficiently across the map idk how to make it look clean

dense violet
south sinew
#

trains on an elevated bridge is probably the best option

frozen ingot
#

'making it look clean' is going to be a very personal thing

#

i would recommend trying each option, experiment, and settle on the one you like the look of the most?

plucky plank
frozen ingot
#

like i think vehicles look way cleaner than big ol' belt highways

plucky plank
#

i saw kibitz vid and he did trains

onyx owl
dense violet
frozen ingot
#

don't forget drones 😄

#

but they're tier 7

dense violet
#

not at their tier

plucky plank
#

ill go with trains then small roads for trucks around the factory for smaller transport

south sinew
frozen ingot
#

but still, don't forget about 'em! 😄 like you might want to plan for them

dense violet
plucky plank
south sinew
#

ah ok

frozen ingot
#

if you stick to the natural roads and terrain in the world, trucks and tractors are very straightforward

plucky plank
#

imma try trains

#

wish me luck

dense violet
# plucky plank imma try trains

my advice there is zoop lines of foundations the entire path you want

then plast with blueprints pylons you'll connect up with rail. It'll keep it neat and tidy, plus help you plan the path

#

also, keep stations off to the side. And make it 2 way rails. Don't hurt yourself with bidirectional

plucky plank
#

so if i have a blueprint with a singular rail i can just place them and they will autoconnect to each other

tranquil hemlock
#

Me, not too far from trains myself, taking notes like a nerd

dense violet
#

and build them on the path I described

plucky plank
#

ok sounds good

#

thankyou

#

one more thing is there a way to lock blueprints onto the world grid

tranquil hemlock
#

I just plop them down on a foundation floor

#

But I haven't used blueprints in the way you want yet XD

dense violet
#

and doesn't meaningfully benefit things

plucky plank
#

alr thanks again

onyx owl
south sinew
#

hmm

onyx owl
#

sorry didn’t make that clear

open pollen
dense violet
# onyx owl like making them look nice but also interconnected

ah well part of that would just be general design.

for example you can put buildings in the same factory at different angles to each other pretty easily and it'll really make a difference in looks just by doing that. Rather than everythign at 90 degrees to each other

open pollen
#

It’s what’s used to make funky shapes

dense violet
#

and yeah you can clip foundations together easily
the Concrete foundation skin is very clipable

dense violet
#

there's even ways that make it pretty trivial to connect distant grids with each other if you really want that too

dense violet
#

so lets say you had 2 different factories on the other side of hte map

#

and you suddenly decided
' I want to build foundations all the way between each other to link them up with.. whatever'

#

there's ways to merge foundations (that will need clipping) so that it looks good and you still manage whatever you're doing

#

even though the yare completely different grids

#

I don't bother linking stuff up like that myself though

onyx owl
#

ahhh got it

#

thank you so much

onyx owl
dense violet
#

no stress 🙂 architecture and design is a big thing for me 🙂

#

well any linking that happens might be by rail

#

and I'll just have pylons holding up the thick rails that go wherever needed

onyx owl
#

gotcha

dense violet
#

some people like having foundations the whole way around rail? not for me though

onyx owl
#

makes sense

#

not a big designer so thx!!!

#

ok gtg now thank you again

dense violet
#

look, it's a lot easier once you've gotten all the basics really solidly down

#

being able to manage pipes/belts/machine placement is the core skill you need before getting fancy

south sinew
#

do all fluid production buildings get the free 10m headlift? i.e. if I'm using a blender for diluted fuel, does the fuel get a free 10m?

dense violet
#

then it's practice, planning, and looking into building and design methods. Youtube vids are good for that

boreal musk
south sinew
#

nice

#

for blueprint autoconnect, if I want to connect say, a belt to a splitter/merger, do I need a belt on both ends of the autoconnect? or just one?

#

ah just one side nice

steel hollow
shy mulch
mild finch
#

@loud ivy what does 2-8 mean?

loud ivy
#

needed for my rail system since it has pretty long hills

mild finch
loud ivy
#

the limit is track grade

mild finch
mild finch
left totem
#

is it meta to add like 3 locos for 4 wagons to make them go faster

loud ivy
mild finch
loud ivy
left totem
#

nah

loud ivy
#

yah

left totem
#

i dont even play the game anymore

#

just for info

south sinew
loud ivy
#

fast is 1-2 or 1-1
medium is 1-3 or 1-4
slow is everything else

loud ivy
#

also utilise nudge to experiment with placement

south sinew
#

sometimes it definitely does

loud ivy
#

anyways bye i'll go make pancakes(in game)

shy mulch
#

Can I have some pancakes please

fathom shuttle
#

How busy is too busy for a 2 way train?

#

I’m gonna have 2 bauxite trains, 1 rubber, 1 plastic, 1 petro coke all on one line

shy mulch
#

try it, if it all works out then cool, if it clogs up, add more passing places

fathom shuttle
#

Hmm my main concern would be the amount of junctions close to each other

boreal musk
atomic notch
#

Push pull train ftw

pulsar bobcat
#

Hello

#

I unlocked pure iron ingot recipe and I need 135 iron per minute, any ideas?

boreal musk
#

if you have flat railway, its not a problem to only have 1 loco with 6-8 cars

arctic swallow
#

mine iron using miners and trasport them to refineries using belts

#

no begging

fathom shuttle
#

No 😂 😂 😂 😂 😂

arctic swallow
atomic notch
#

Get a job lol

arctic swallow
#

mods crush his skull

fathom shuttle
#

Two less trains on the track so that’s nice

loud ivy
atomic notch
#

I just did one where instead of makin the train go up and down the mountain just had a train at the top then a belt waterfall and another train at the bottom

#

So 2 separate trains for bauxite lol

open pollen
#

I personally just made blueprints for the segments of tracks (straight/left/right/incline) so I found it easy to go where I needed too

undone brook
#

God damn so many conveyors in my factory

atomic notch
#

Another conveyor in the hole

#

Hanging belts make it pretty easy

undone brook
#

Hold on I got a question, can I attach a conveyor lift straight to a miner?

atomic notch
#

Yeah

open pollen
undone brook
#

But then I gotta tear everything down

open pollen
open pollen
atomic notch
#

I just got a top floor where all the trains come in then all the production down below. Runnin all logistics on the ceiling

raw dragon
#

I am trying to not make a spaghetti factory but so far I have failed already the spaghetti is too strong

undone brook
atomic notch
#

Embrace the spaghet

open pollen
raw dragon
open pollen
atomic notch
#

I dont mind spaghet if it all works

raw dragon
open pollen
#

At least in my opinion

raw dragon
#

My last train factory I built wayyyyyy up in the sky so it didn't get in the way

open pollen
#

I’m slowly working on making things pretty so I refuse to make things too too floaty

#

Emphasis on slowly

nocturne grove
#

Hey, why dont i drop the items from my Hands when i die?
I have the drop thing enabled

boreal musk
#

you can set them to drop everything, not just inventory

#

theres 2 option, only inventory or all

nocturne grove
#

Ah, found it, thank you :D

fathom shuttle
#

44/min HMF, can I do it with spaghetti?

#

4 belts for the steel alone

open pollen
#

Yes, but I feel like my brain would personally melt and get lost in the sauce

atomic notch
#

It just gets worse

#

More resources comin in

fathom shuttle
#

I’ll need to be very precise with everything too

atomic notch
#

What u makin

#

Hmf?

fathom shuttle
#

Yea 44/min

open pollen
fathom shuttle
#

I want everything to be on mk5 belts so I don’t need to account for other belt speeds

atomic notch
#

Yeah

#

I generally shoot for 600pm easier for math

fathom shuttle
#

I’m currently rounding down so the math is easier

fathom shuttle
atomic notch
#

Yeah

#

Alloy iron would be easier. Basic iron is my fav

#

With that much iron setting up the pure recipes is gonna suck

undone brook
fathom shuttle
#

The foundries for the stew are just 18 foundries fully overclocked so that’s nice

#

But I’ll still be bottle necked by the belt speeds for the outputs bruh

undone brook
#

I basically hand crafted my way to the space elevator

fathom shuttle
atomic notch
#

Smth like that

fathom shuttle
#

I’m doing 600/min belts for the inputs, but due to the solid steel ingot recipe it results in outputs higher than my max belt speed

#

I’ll probably just spaghetti it just a tiny bit and use a lift for some of the outputs

atomic notch
#

Ejection manifold

mild finch
fathom shuttle
#

I just found the magic number guys

#

135

open pollen
atomic notch
#

Nice

#

Magic number ftw

fathom shuttle
# open pollen For what?

Each foundry will make 135 steel, in groups of 5 it’s 675 which will go into 9 fully overclocked constructors for steel pipes

#

And I’ll get 1800/min steel pipes in the end

#

Or 450/min per belt

open pollen
fathom shuttle
#

In my head/calculator

#

I should probably use tools for this

#

I’ll need to split off 20/min off one belt tho

gleaming pond
#

how do i make ADA speak again?

loud ivy
viral tendon
#

Finally, after all this pain, for 3 days, the only thing left for turbo motor is making stator production

#

Fuck turbo motors

viral tendon
gleaming pond
#

completely

viral tendon
#

It will speak when u unlock milestones or when pick up spheres or somersloops

gleaming pond
viral tendon
#

Idk then

open pollen
gleaming pond
#

yes i have

open pollen
#

Had to ask just in case. Has restarting the game worked?

gleaming pond
#

i tried but it did not work

viral tendon
warped roost
#

Hi, greetings, hello. I made it!

viral tendon
#

Made what

warped roost
#

I made it here to the satisfactory discord server. 😄

sharp sentinel
#

Does the Pure Caterium Ingot recipe produce faster than the base recipe, or just require 1 less ore?

sharp sentinel
#

I note it is 2 caterion ore+2 water, but also just 2 ingots whereas the base recipe it 3 ore=3 ingots.

arctic swallow
#

is more effiecient is terms of saving ore

viral tendon
sharp sentinel
warped roost
viral tendon
#

Idk how to understand other way

warped roost
#

Satisfactory = Math

sharp sentinel
#

Let me look at the closeness of water before I even bother with it.

barren dove
#

it produces faster if you build more machines and max out the ore in both scenarios

warped roost
#

Sometimes more efficient higher outputs are slower. Depends on whether you're going for speed or quantity.

fathom shuttle
vestal mica
fathom shuttle
#

For pure it’s 2 ore -> 1 ingot
Regular is like 3 ore into 1 ingot

sharp sentinel
#

Looking at it, at overclock I'd be producing 7.5 less bars, but consuming half of what I would be using the smelter. This will work for setting up the Rocky Desert as my nuclear wasteland...

arctic swallow
#

the best one is leached

warped roost
#

I found that I needed to conserve my caterium so I am always using recipes so I'm always using recipes that give me a higher yield.

fathom shuttle
#

Nope

#

Leeched is the same as pure I’m pretty sure

arctic swallow
#

no

warped roost
#

What tier is everybody at right now?

arctic swallow
fathom shuttle
warped roost
arctic swallow
#

yeah

fathom shuttle
#

Sulfur is very scarce

arctic swallow
#

i mean worth it but not worth the sulfur

fathom shuttle
#

Yea

sharp sentinel
#

I should be working on completing phase 4 since I'm out of tiers, but my power consumption is half my production now and my brain demands I build nuclear to mitigate this. Plus, I need some pasta anyway so might as well.

fathom shuttle
arctic swallow
#

you would need 8333 sulfur/min to get 100% caterium

calm turret
#

how do i get rid of a material?

fathom shuttle
calm turret
#

or more specificly, how do i get rid of sets of materials?

fathom shuttle
#

Or delete

calm turret
#

a sink?

fathom shuttle
#

Awesome sink

undone yarrow
fathom shuttle
#

Or use the trash can

#

Press tab and you’ll see it

calm turret
#

im guessing thats later on

undone yarrow
vestal mica
#

not sure what you mean, but if you hold ctrl while you drag an item to the trash, it will delete all the stacks of that item in the inventory

calm turret
#

not yet at nuclear

mild finch
fathom shuttle
fathom shuttle
shy mulch
steady glade
fathom shuttle
#

Plutonium is a lot easier to store

undone yarrow
mild finch
late heart
#

Is there a way to edit the save file to unlock a specific alternate?

silk mist
#

does scim have any ability to destroy the temp nodes scattered aroud? not the ones on top of miner sites, just the loose ones

mild finch
late heart
#

Oh okay that seems easy

#

Trying to get an alt screw recipe and all it's giving me is recipes that take more screws

silk mist
#

yeah save scumming is always an option

vestal mica
#

SCUM

mild finch
#

i'm not sure when you need to put the save tho

#

i don't know when the random happens

terse bison
#

Iron pipes or bolted frame? doggobonk

late heart
#

Yeah. My main issue right now is conveyor belt speeds, I'm going to have to build a second manifold and injector for screws probably

silk mist
vestal mica
#

i think random happens 1. when you start the scan, so save scumming before the start isn't awesome because each reload is a 10 minute wait. BUT save scumming before you reroll works

#

pretty sure

#

and no 10 minute wait

midnight timber
#

Hello...
Do you know how to select an already placed blueprint?
Both to sample it and to delete it? I ca't find the key in keybinds

late heart
#

Also does anybody know the map key if you're playing on a Lenovo legion go

steady glade
steady glade
midnight timber
#

Oh

#

thanks!

steady glade
#

yw

mossy moon
#

lmao i checked discord after studying for exams and i see that someones noticed. (i friend told me to do that thing in my profile btw) #satisfactory-memes message

mild finch
steady glade
#

its fine just save before the 1st reroll

terse bison
mild finch
hot nacelle
#

is the fiscit shop coupon thingie worth it?

fathom shuttle
fathom shuttle
mild finch
fathom shuttle
#

But you should sink excess production anyway to keep your line flowing

hot nacelle
#

k, i need computers but im too lazy to get oil production 😭 to research everything for it

mild finch
hot nacelle
mild finch
#

i mean, i get what you wanna do but eh, if you're too lazy for that, are you ready for late game?

arctic swallow
hot nacelle
#

kinda, ii automate everything in game so fat inn another worrld with my friend we kinda ran out of rescources lol

#

we have these giant sky hiigways with coveyors on there just for steel

mild finch
hot nacelle
#

I JUST USE NNOBILISKS alot lol (caps, too lazy)

my dog gave me a nuke not lonng ago lol

mild finch
hot nacelle
#

maybe, i llove nnobelisks alot im better at meelee, traps or automation weapons in games lol

#

ive got a full factory makking nnobelisks lol

mortal ginkgo
plucky plank
#

if i overclock my whole fuel energy plant will that increase the rates or just cancel out since the energy consumption would increase too

thorny valley
#

Anyone here good with trains

hot nacelle
#

broken kkeyboarrd it double types wwords

undone yarrow
plucky plank
#

is it worth using all those power cells though

thorny valley
undone yarrow
undone yarrow
sour ledge
#

anyone else get tired of going back to their hub for milestones and just... dismantle it, to build temporarily wherever you are when you're ready?

#

feels like im doing something wrong when i delete my headquarters and treat is as a temporary building, but... it really is more convenient that way....

undone yarrow
#

Nothing wrong with that, it do be part of how speed runners do stuff (they also use hubs to "teleport" up clfifs and such)

atomic notch
#

Hub teleportation is the best

sour ledge
#

... explain.

atomic notch
#

When you die you spawn at the hub so just place it whereever then kill yourself

sour ledge
#

oh my god

#

speedrunners, man...

#

hey wait what happens if i die when i don't have it built

atomic notch
#

You spawn in the starting location

sour ledge
#

oh good was worried i'd been running around unintentionally endangering myself greatly with no hub built lol

#

back to the starter zone is fine; that's where my hub was, anyway

atomic notch
#

I just too lazy to walk back sometimes so i just delete myself then im back at base

thorny valley
sour ledge
#

i usually make a train for when im at peak lazy - tell it the closest station where i wanna be and just alt tab for a bit

arctic swallow
thorny valley
arctic swallow
#

close*

sour ledge
#

nah that'll work - i do two foundation wide dual rail too

arctic swallow
#

or sometimes you need to rebuild till it works

sour ledge
#

but the signals won't be happy until you build out in all directions on the intersection and have block signals for the paths to hit

thorny valley
#

Its a blue print I got off scim

atomic notch
#

Lol

sour ledge
#

them going off into the void makes the signals unhappy - they want a complete block

harsh flicker
#

its a very humbling moment restarting and doing stuff with your hands again.

mortal ginkgo
#

bing bing bing

thorny valley
sour ledge
#

... little less barebones tho, with tubes and stuff

#

the last signal, the one that goes into the void, will always be unhappy though. The only way to make that signal happy is to 'finish' the track and loop it back.

But it doesn't really have to be happy if it's a direction you haven't built anything at so no train will go

#

also fair warning connections with blueprints that use a lot of intersections can and will get really weird, especially with blueprint linking

#

so if you can't get it working and it feels haunted try remaking the parts having issues to get them to reconnect properly

#

i haven't been able to get blueprint linking to work propertly to connect to multiple track forks at all. It's fine if they're within the blueprint, but trying to then staple a straight rail blueprint to that intersection'd turn buggy as heck

sharp sentinel
#

Looking in screenshots is a great way to feel awful about my game.

sour ledge
mortal ginkgo
sour ledge
#

so i mean, they work and there's no weird 3d spaghetti or what have you but there sure aint no walls or thorough plan to the madness

sharp sentinel
mortal ginkgo
#

if you ain't, check designs to see what suits you

distant bay
#

Cup or nut to take screenshots with?

sour ledge
arctic swallow
white dawn
distant bay
white dawn
#

H I think? Though it's been a number of months since I've played. It's on the list of keybinds on your HUD, though.

sour ledge
#

ohhhh i was interpreting that as using a cup or a nut to take a screenshot and was absolutely friggin' lost how that made any sense

open pollen
#

There is also photo mode now but I can’t remember the button

sour ledge
#

p

#

if you push p and then r you decouple the camera from yourself, which as someone who only ever plays alone was a startling experience

#

we are so small and the machines are so big...

white dawn
#

Yeah, the first-person camera makes you feel a lot bigger than you are

silk mist
#

is there literally no way to make the first item out of a sloop'ed machine be doubled? other than a sacrificial recipe

sour ledge
#

uh, you could prolly do it if you copied a machine that you already did a sacrifice on with middle click

#

or blueprinted one?

silk mist
#

blueprinted doesn't seem to work, but combining them might

sour ledge
#

i usually just make something stupid like a screw or what have you as a sacrifice tho

#

then change the recipe post-sacrifice and it stays doubled

true mulch
silk mist
#

trying to make myself a shard doubler BP but don't want to sacrifice a slug to start doubling

true mulch
#

Ah. Yeah, well switching the recipe works for sure

sour ledge
#

slugs are exactly when i find myself wanting to sacrifice too lol

azure cape
#

if i need more than 300 of a fluid but only have mk1 pipelines can i just connect it all into a loop and itll work?

sour ledge
#

anything else and if i gotta 'waste' the first one, eh whatever. but slugs! those are hand caught yo, treasures. treasures

sour ledge
silk mist
open pollen
sour ledge
#

that's what i just told them lol

azure cape
#

i started a new save and i want to make 16 coal gens so i need about 720 water/min

silk mist
sour ledge
#

aw thats a shame

#

recipe switching or bust then i guess

silk mist
#

yeh

azure cape
#

i read somewhere that if you have more liquid than can carry in a pipe a closed loop would keep the pipes full

sour ledge
#

yeah if you're pumping from both ends it can work in that scenario

sour ledge
#

my coal layout does the same, though not as extreme

azure cape
#

mk1

open pollen
azure cape
#

yeah ik 16 for the early game is a bit overkill i just wanna future proof a little bit so i dont need to worry about power

sour ledge
#

i only go up to 360 per 8 'cause huge pipe arrays get weird with manifolding

open pollen
azure cape
#

yeah true

sour ledge
azure cape
#

so like just making one big loop essentially?

sour ledge
#

but the flow rate will only peak at 300 so you'll need at least three points of feeding, one from each side and another from the middle

open pollen
sour ledge
#

but yeah one big loop

azure cape
#

why are pipes so damn confusing lmfao

sour ledge
#

lol yes wooden that's why i just explained the flow rate

open pollen
#

lol

sour ledge
#

and hey don't feel like you're overbuilding with 16 generators; i've got something like 40 or 50 in this save. used a mod to randomize node locations and have had an absolute bear of a time converting to fuel power with only 150 crude oil nodes scattered around...

atomic notch
#

I been wanting to try the random node location mod

open pollen
#

I have like somewhere over 40 gens running still and I just had each 8 their own pipeline personally

sour ledge
#

its been a lot of fun but how i approach oil has changed dramatically

#

because they're not clustered anymore

atomic notch
#

Yeah it sounds “fun”

open pollen
sour ledge
#

well, 'anywhere' depends on the options you select. i told it to do a purity zone exclusion so that the odds of a pure node near any of the starting locations was lowered

#

but yeah, they're all shuffled essentially - sam veins out randomly in the desert, iron off where it used to be. Haven't come across a uranium so i'm not sure if those were moved

open pollen
#

That sounds like a fun challenge tbh

fathom shuttle
#

You can’t enable the flashlight using controller??

sour ledge
#

it helps a lot as someone who has played repeatedly - eventually you know the "good" spots and your factories get kinda samey

atomic notch
#

Imagine oil node in one of those cave nodes

sour ledge
#

shuffling them all so you have to actually explore and work around randomized locations helps a lot

open pollen
#

Not being able to plan ahead with the online map sounds interesting

sour ledge
atomic notch
#

The one under crater lake lol

sour ledge
#

and yeah its snazzy. i mean you've still got the radar tower so once you hit mid game if you wanna plan you can, but you gotta put in the legwork first

atomic notch
#

Do they randomize wells too?

sour ledge
#

being RNG in some ways you take the L and others you get lucky. i got some early caterium near my start location that i wouldn't normally have, so that was cool. very early smart splitters, and was able to use quickwire stators right from the get go.

On the other hand i spent like an hour running around trying to find my first sam vein and unlock dimensional storage.... it wasn't even that far, but i couldn't fly and didn't explore the right direction 😮‍💨

abstract whale
#

is it possible to change blueprint nudge increment?

silk mist
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other than using ctrl to do half increments, not afaik?

half scaffold
sour ledge
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you poor, poor soul

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having to run around and carry my materials, even for the littlest thing, quickly drove me batty

half scaffold
#

I ended up exploring a lot more than planned. I'd get sidetracked easily 😛

sour ledge
#

man i feel that

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every time i go out to get hard drives "just until i get <X> recipe" i find myself way off in the middle of nowhere neck deep in slugs

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that little observation scanner is the devil. "Oh there's a sloop down in that cave - sure there's not gonna be a hard drive underground, but hey, lets go find the entrance to that cave, could always use more sloops!"

mystic glade
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hello

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i have a question

arctic swallow
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yes?

silk mist
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feel free to just post, we'll answer when we can

mystic glade
#

is there a grid system at all

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cause my base is always going to be a mess without one

arctic swallow
#

when building foundations hold ctrl

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they will snap to world grid

mystic glade
#

is there a grid when placing things on foundations?

arctic swallow
#

grind on foundations

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only i think water entractors don't have any grid when placing on water

white dawn
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World grid is kind of a trap, of course -- its only use really is if you want to connect separate factories in different areas with foundations without having to do some slightly-more-fiddly work.

arctic swallow
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^ i never used world grid in my current save

white dawn
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World grid just kind of arbitrarily forces you into always being aligned to the cardinal directions, and doesn't let you build "with" the environment nearly as well

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(But I know a lot of folks really do like building to the world grid, so of course have at it, if that's what you want!)

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Anyway: that said, using foundations in general for your factories is, indeed, super helpful, because the factory will be on its local grid, whether that's aligned to the world grid or not

mystic glade
#

satisfactory in my opinion seems like subnautica (if it was above water) and factorio combined

polar dock
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Hey all where do i go if i need help or ideas about building my first factory. cause i keep building a base plate then just deconstructing it and tbh it is killing me

white dawn
arctic swallow
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i don't want to be rude but there is nothing (atleast for me) that is similar to subnautica in satisfactory

white dawn
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Leave it as-is, build new stuff instead

white dawn
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It's a huge map; you're not going to run out of resources. There are other nodes, and they're probably not very far away!

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Getting caught in an endless loop of building+deconstructing can, indeed, be demoralizing

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(Some folks enjoy doing that, of course, but since it sounds like you're not, I'd recommend just building new factories instead. :)

polar dock
arctic swallow
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build -> deconstruct -> repeat

keen hawk
#

Automating turbo motors is an absolute nightmare
nitrogen oil and baux are so far away

arctic swallow
keen hawk
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im just gonna make a new factory far away from the spaghetti i currently have

polar dock
arctic swallow
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yeah

polar dock
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okay, thank you

arctic swallow
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there is no point in building something very planned when in future you know you will have to deconstruct it

polar dock
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the design i want is a form of sci-fi build or maybe moon base type mining areas. So like white/blue type builds and catwalks with miners.

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i had a good idea for it but then it came to the main factory and i was like ah now i have issue cause i always start in the rocky desert

mystic glade
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do ore nodes ever run out?

arctic swallow
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no

zenith oriole
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does anyone know why this error happens

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Fatal error: [File:D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectArray.cpp] [Line: 534] Maximum number of UObjects (2162688) exceeded when trying to add 1 object(s), make sure you update MaxObjectsInGame/MaxObjectsInEditor/MaxObjectsInProgram in project settings.

mortal ginkgo
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this game got a memory leak (from what I understand) so its good to restart it every 6 hours or after intense building.

mystic glade
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what do mercer spheres do i have like 4

reef basin
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use MAM to figure it out

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(as with any other unknown things)

arctic swallow
drowsy kelp
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Can you nudge up and down?

silk mist
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pg up and pg down

spice marlin
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the SAM node near 813., -2213 wont accept a miner. I can hand mine it and use a portable miner but it wont accept a full resource miner. Anyone else having this problem?

arctic swallow
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are there stones to explode maybe?

foggy heart
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Hey guys, I've played quite a bit of satisfactory solo, but now I'm starting a new world for me + 2 friends. Just wondering if anyone has some tips/advice on what to do with multiple people in 1 world, as I think this game is very optimised to play solo?

sharp sentinel
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Anyone know where the entrance to the cave with quartz is in Rocky Desert? I know there's one entrance like another 500-600m away but surely there's one right nearby right?

#screenshots message

sour ledge
# foggy heart Hey guys, I've played quite a bit of satisfactory solo, but now I'm starting a n...

depends on the type of friends you have. if they like to explore let 'em go collect hard drives and stuff for the Greater Design. if they like to pretty things up but not do the math to make an optimal factory, let 'em go behindja and pretty things up. if y'all wanna build factories from scratch then just each of ya make your own parts and you can join 'em by train or what have you later.

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building the same factory at the same time is gonna be kinda hard to coordinate so its better to split it into modules you each work on if that makes sense?

foggy heart
lusty pollen
tired cypress
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there's a chunk of raw quartz in my way that I can't remove. it says press E but doing so does nothing. it's preventing me from building there even though I apparently already had built a foundation over it?

foggy heart
lusty pollen
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unfortunate

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well they might be fixed but ive never seen a mention of a fix

mortal ginkgo
leaden ether
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So first time using a splitter on conveyor lift. Is it reality that the vertical snapping points do not match the rest of the belts/lifts/splitter snapping heights?!? Also no snap for right on top of a lift floor hole?

green fiber
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floor hole snapping would break a bit of stuff so no

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last time we were able to snap splitters to them..... horizontal lifts existed

mortal ginkgo
leaden ether
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The snapping on the vertical lift is exactly off by 1/2 a slab height. I can place it either 1/2 slab abive or below being able to meet up with another lift.

leaden ether
gloomy heart
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does the game have toggle auto run?

north gull
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im having problems with waterflow ive not encountered before

green fiber
north gull
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ive got one water extractor going into 3 coal powerplants and it still somehow isnt enough however i have another set 3 of three and theyre running fine?

gloomy heart
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Uh yes? That's what auto run means

green fiber
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sorry i literally never see auto run elsewhere

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so i had to ask

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and the answer to that is also, unfortunately, no

leaden ether
green fiber
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though.... hold on just a moment, i have to test something real quick

mortal ginkgo
leaden ether
mortal ginkgo
sharp sentinel
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Anyone else encounter this bug where sometimes if they look at their truck briefly it ends up lit up like you're trying to deconstruct it from kilometres away?

foggy heart
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Another quick question for multiplayer, the blade runners and stuff found in the lizzard doggo cave, can we all pick it up? Or just one person ?

north gull
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how do i make a line of foundations? ive been placing them one at a time but i see people "toggle" the hologram?

green fiber
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R to switch mode

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you want "Zoop"

north gull
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ty

reef basin
fathom shuttle
fathom shuttle
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Since there’s only one that drops

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So I’d run over there and grab it for myself if I were you

reef basin
fathom shuttle
foggy heart
hollow mural
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How do i fix my production lines going idle? I have 330 max cons for power and my factory is using only 220 and everything is getting more than enough materials

reef basin
fathom shuttle
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Anyway so I have a very small problem, I am doing 450/min iron pipes on 2 belts, and I need to merge them together so that I get 780/min on one belt, and 120/min on the other , but I need to split 20/min off one belt but idk how to do it tbh

hollow mural
sharp zinc
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does anyone have basic blueprints i can download

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i dont wanna build them in a creative world and spoil myself