#satisfactory
1 messages · Page 118 of 1
yeah, im dumb LOL. mb
They are the same thing just can be spelled 2 diffrent ways
no, not dumb. Don't put yourself down.
thats where i started. finished, and no joke, IMIDIATELY made rocket fuel 😭
Still only in tier 6 so I dont have rocket fuel yet
crashes the game? weird. is your device a bit on the older side?
cpu kinda is, its the ryzen 7 5800x and I have the rx 6750xt for the gpu
and 32gb of ram
averaging 20 fps, though it stutters a good bit. (gpu is an rx580 8gb)
apparently it's a (mainly US) alternate spelling
fr LOL. i kid you not, when i place a conveyor, the game freezes for about half a second XD
rx580 is fine for running the game, the cpu im not so sure
This summer im buying a ryzen 7 9700x and either a 5070 or 5070ti
and likely 64gb of ram depending on how much I have left over
nope. mine runs at 3.10 ghz. the reccomended cpu runs at 3.40
nice.
Clock speed isn't everything, how many cores does it have?
More cores means it can run at a lower clock speed
4 cores, 4 threads. ik clock speed isnt all of it. but it just makes it a wee slower lol
might? LOL.
low key, i just got a job, so ill probably end up upgrading it soon. XD
Same here
anyway, ty for the fun chat! imma go work on rocket fuel again XDD.
take care!
honestly, i've contemplated quitting satisfactory till i upgrade, but i dont really care about fps. so, as long as my pc lives, ill push its limits hehehe
As long as I get 30fps and it doesn't stutter I dont care
Hopefully the upgrade will feel all the sweeter after having suffered a slow gaming PC for this long
but, im having alot of gpu related issues so thats why im upgrading
lol this is my approach too. defaulting to anything between 5-20 fps when i havent even built anything in the world yet and i couldnt care less (i could actually, i am just coping)
LOL.
the only other thing that makes my time more frustrating is my mouse. old, kinda cheap, and screws around XD. but hey, what's life without its trials and tribulations?
Have you considered playing with a gamepad? It's actually a decent experience
Is there any shape that can fill this shape of hole? #screenshots message
Outer corner roofs
unlockable in awesome shop
I have the tilted concave walls that look like the right shaped but are upside down
I think I got every foundation in the shop
Should be in the architecture tab
A lot of the time it's not obvious a roof piece will fit until you rotate it just right
i can relate :') i bought a new mouse after having used the same crustly old one for like 3-4 years and it works wonders. but my game is still so slow it misses inputs. i legit have to hold down the escape button for a second to open the menu LMAO
I see it when looking at the item I already bought in the shop but don't see the piece in my build menu??
I finally found it. Thank you guys
oh no 😭
yeah, my mouse has issues with the wheel... turning things can be a pain.
spins wheel in one direction
mouse: left? right? definitely right. wait- lefT?
Sounds like trying to drive the cyber wagon
If I have a factory and get rid of all the floor foundations to redo it, the factory's buildings won't stop working right?
Floors are not necessary for machines
Not unless you accidentally delete something that is not a foundation :)
I did this myself once. 7 floors of factory.
basically.
I acccidentally found uranium in a cave sinec I'm collecting mycelium
Do I stay away from it, I'm on like phase 2 still
LMAO your mouse would invent a new direction just to spite you
Why can't I just collect it early
If you have a radiation suit, you might collect it and then scrap it just to get it gone from the map
fr 🙏
orar: Holding uranium exposes you to high levels of radiation
Even in inventory?
especially in your inventory
Even in inventory, yes.
@harsh current 0611126990
Welll when I unlock nuclear power atleast ion gotta look for uranium
If you pick up uranium, you will likely die before you can put it down
I got irradiated in a random area on the surface too actuallu
I replied to the screenshot
(also, just so you know, it is perfectly reasonable to never use nuclear power, even once you have it unlocked - rocket fuel can carry you to endgame)
0611126990
If only I had friends so I can throw uranium at them
if only you could throw things 😔
imagine chucking ores into the void. that'd be fun
Are you sure it's wise/safe to share your phone number on someplace as public as a discord server?
bro i died and lost my entire inventory even though it was on "keep everything"
Cc
how did you die? maybe that played a factor
Ah, you're kinda asking for trouble, doing that
no i know im not complaining
Maybe your stuff ended up at 0,0,0
its just weird cuz every other death from being out of the map still kept my items
I lost a couple dismantle crates there
quick question
If I have a fuel of 26.667
Then I split it to 2 generators
1 generator will be on 100% will take 20 fuel
1 generator will be on 33% and will take the 6.667
I will design it as a manifold
will it balance itself like a belt?
Yes
yes
no
Manifolds always balance with enough time :> (and of course resources)
why would it not?
buddy
i am just trolling
So it will balance even if it is a fluid? still kinda scratching my head on fluid dynamics
Pipes do have some (almost) unpredictable behaviors if you don't keep them very simple and ahand balanced. So in simple cases it does, but in more complicated cases, the piping itself can be so restrictive as to not allow balancing
"Some men just want to watch the world burn."
-Alfred Pennyworth
Kinda weird to quote imaginary people
are quartz deposits underground?
Not generally, no
I can't say for sure there are none, but that's not where you look for them generally
there's one thats kinda underground. its in an exposed cave, of sorts.
well... 2 i think.
SOme are underground. THere is a famous pair of pure quartz nodes in a huge cave in the rocky desert.
one of the entrances to the cave is by the 2 impure and 2 normal coal nodes near the ocean in the rocky desert and yes there are quartz underground with a sam node
there is nothing above ground and ikd how to get to it
You can look around for a cave entrance though honestly sometimes the entrances are like a km or more away. Or you can look on an online map for the cave entrance :/
The cave runs the whole width of the rocky desert. The entrances are not close to where the nodes are
thats awful
Whoa. Whatever you're talking about I've never seen it. Gotta go check this out
that cave is a nightmare. the amount of stingers i had to get through...
anyone know why my oil factory isnt receiving enough oil? I should be producing enough but the pipes dont look like their being filled
Yeah I'm in the process of getting quartz automated out of that cave...
If the cave really is that big, maybe better to get quartz from somewhere else?
Sounds like the effort to get it out and then to wherever you want it would be annoying
I originally thought there was no purpose to hypertubes but now I'm starting to go insane with walking to different parts of my base
Luckily it's a big cave so belting it out is easy, unlike some caves where once you put a belt through the entrance you can no longer fit your body through it.
Hypertubes are in my view way better than the personnel elevator because you never need to wait for it
hypertube. I. AM. THE. VESSEL.
I run out of coal 🥀
Resources are infinite?
Do you know what supply and demand is
I don't have enough coal producers or ways to keep them active most of the time so I have a coal issue
Resolving it by just getting a fuck ton of solid biomass to keep them powered
yeah, got it now
orar: ... coal is more usually a source of power than a cause of problems for it
the nearest quartz nodes are otherwise over 2.3km away (one in the open cave below the red jungle, the other in the middle of the northern forest). it's a nightmare to go through that cave but it's even more of a nightmare to try and automate farther quartz nodes unless you're willing to build a tractor/truck road or have unlocked trains
I'm still getting my coal because it's kind of like
My only form of mass produced power?
Do you expect me to get dozens of biomass generators and spend most my time cutting down forests?
Generally you outgrow biomass generators once you have coal. Part of the point of coal. After you switch over, biomass gens are mostly just for if you need power to open a crash site
just makin sure, you have made sure that your input of coal matches the ussage, right?
Which is why I'm going to stay using coal
So have you read the messages where I specifically said I do not produce enough coal
i did. im just intrigued, what do you mean? you do not produce enough and you are surprised? or you KNOW you CANT produce the amount you'd like to?
I don't
My machines coal hungry
i am out of pipe hell now
Generators or..?
Coal
???
yes. coal genorators or crafting?
Do you not know what coal is?
they're asking what machines you're feeding coal to
Feeding the coal makers
They starve
are you making coal? usign coal to make tother things? or using it for coal genorators?
My stuff makers
enough riddles plssss 😭
Find the alternate recipe for "Solid Steel Ingots" as it cuts your coal needs in half
Coal Generators 🥀
Do you mean miners?
do you not know where coal comes from?
I have enough steel though
Yes the coal harvesters
coolio. now we going somewhere.
okay, so your miners cant mine the amount that you need it to for your generators?
They starve and I need to feed them
No they keep starving
Please call them miners. Way clearer
Same thing really
Given everything, no, no it wasnt
^^^
To me it felt pretty clear cut
coal wind
id like to inform you that miners arent typically called "they" or "the coal harvesters" XD
i dont know why you're choosing to be incredibly unclear in what your issue here is lmao
What do mean they unger
coal turbine
I'm on phase 2
I give them energy through biomass burners but keep running out of biomass to feed htem
Then... Hook them to Coal-Powered Generators..?
And I forget and then they stop giving me coal until I remember by seeing no coal
Right, just use it very briefly to bootstrap coal power.
But
?
How do I power the water maker
i had to make 5 coal gens to power my factory
Hold on wait a moment
same thing. coal generators
With the coal-powered generator...
One generator should provide the power for all the rests' water and the miner
orar: power the miner and the water extractor, underclocked if that helps, briefly with biomass and then switch over to coal power ASAP
I need the coal to obtain the coal, I see now
so, if your coal power generators are stable and running right, you can hook up the coal generators to the main power source. this causes self reliance.
yeah :D
Well what the hell do I do with all this biomass now
Nothing
every set of 8 generators produces enough power for the miners & water extractors and then some. you only need biomass burners to initially start up the water extractors and miners
Stick it in DD
just keep it in storage
You could make solid biofuel for the chainsaw and package liquid biofuel for the jetpack
or just... not worry about it and save it in case of emergency
and for crash sites!
Now I shall resolve my machines starving and I can stop turning my generators on and off to conserve coal
Like a peasant
1 alien power augmentor also works for all crash sites and is while a lot bigger, much less tedious to deal with
even with the fact that blueprints can be prefueled
I'm still on phase 2
Alien Power Augmentors are unlocked in phase 2
How do I obtain plastic I want to blow more shit up
That's phase 3
Steel Pipe is the most advanced thing you need for them
Blasphemy
it takes computers to make one.
not all people have computers to spare lol
Either that or scrounge crash sites or AWESOME shop
Awesome sink is buns
I'm still phase 2
I don't have computer
indeed, I thought the fluctuators where the most advanced part
best building in the game!
i know. im just saying- yk... nvm 😭
It's usable for a few minutes then it becomes a gluttonous hog
My factory doesn't tolerate gluttonous hogs
You clearly don't understand their purpose then
I dunno, I got like 10 of those all over the place
I have 0 and it'll stay that way
To clean obviously
sad. i gotta leave ur factory then...
Though they need the "Smart Splitter" to really shine
good luck with manually dumping excess then
Trash bin
FICSIT does not waste
Or never getting certain buildings like wall power
but you do I guess
or alternate foundations
My powers dont need walls
I have poles for that
I care for factory not pretty stuff
biomass burners and only logistics mk1 run GO GO GO
Flat squares is all I require
councrete foundations > default foundations because that stupid trim edge actually has placement collision
I don't care enough about that to do any form of work
You are a strange person, but as long as youre happ
I'm not sure someone who can't figure out how to bootstrap power to get coal gens up and running will make it anywhere near the point where the sink is an actual concern
much less someone who's abrasive about it
When you get to oil power, you will understand the value of the awesome sink, hopefully
What's the trash icon on my inventory then
for occasionally spiting your oppressive overlords, but only occasionally
Why did they equip me with a extra dimensional trash can?
What's to say that's theirs
As someone who is building their first conveyor highway: I am GLAD for the auto connect feature
also I'm building a rig with refiners to make the pure ingot recipes. Should I make the railway system that will bring the resources here and leave them running while I finish building or should I finish everything and then make the railway system?
do poles use electricity?
no
no
Have you unlocked Overclocking in the MAM?
Power in this game is completely free of transmission loss (in other words, no)
About to get the 2nd upgrade on the space elevator (I forgot what they're called and not in-game right now). Currently I have a bunch (like 10) biofuel burners and about 8 coal generators. I want to disconnect biofuel burners because of space, having to refuel, and fuses blowing a ton, but I'm having a problem. My generators output matches the energy being used in the graph, and now my coal generator fuses are occasionally blowing. Is this just an issue of not enough coal generators?
Super annoying
and now when I try to start one of the coal gens thats down it blows the fuse instantly
@untold jackal #screenshots message i hate you too ❤️
How much power are you producing? How much are you consuming? Sounds like you need a lot more coal power
I made it a rule to always expand power generation till I was at least 2x my current use before starting any new projects.
can this be used for power
Can't give an estimate right now because all of my coal generators are offline. I had about 8 running and problems were being caused around there. Trying to expand to 12 right now
build up 8 layers, start there, leave the biomass running...
when you make coal power can you reroute the power made from the coal back to the water pump?
or does it always have to be powered by an external source
Yes, you can make the grid self sustaining
I guess I'll expand to 12, disconnect from the main grid, start up the generators, then reconnect because currently I can't start the coal generators due to too high demand I assume
should i maek this?
3 extractors per 8 generators
If you connect your generators to a grid that already has a fuse blown and is trying to consume more than you produce, the fuse will blow again, yes
Best bet is to isolate the generators, miner, and water extractors from everything else, get the generators stable, expand your power out, and then connect back to your factories
!wikisearch CG
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
did water stop being 120 and coal stop being 45 per minute?
What’s 8 times 45
What’s 3 times 120
Might have to redo quite a bit of my power grid then which is going to be worth it anyway. Any idea why when both my coal and bioburners were running, when I pressed E on my bioburner, it showed different metrics to my coal? (as in consumption). The bioburner and coal generator are on the same network from what I can tell
ok, valid point... then the problem sounds like flow rate?
if all the water only pumps in at A, then it's bottlenecking
Bio burners only run on demand. If you were consuming less than your coal power was producing, the bio burners would stay idle
Got it, is consumption only shown for the building you're focused on or is it for the whole network?
300 m3/min is the basic water pipe movement so if you DO NOT split to multiple entrances you run out of water at the end of line
causing a short
It should be for the whole network (for whatever that machine is connected to)
Hmm okay weird because for some reason it was different than for my coal generators even though I'm 99% sure it's on one network
Might have accidentally deconstructed a wire somewhere
is all the water coming in at the first coal generator?
if you are trying to feed it all from one line it would end up getting less and less||until there is none left at end of line||
so you need to add more (input) every so often otherwise the (input) gets stuck at the first point
What does a yellow light mean on a water extractor? That it's not needed because there are others filling in?
two things, not enough space in pipe is possible
Looks like the consumption is fluctuating so it looks like that's the case
so the question is very simply how many pipe entry points to your coal generator line?
if your answer is one... then the pipe isn't fast enough
would be like trying to drive a semi into a compact car parking space
as per that picture above, how many entrances to your pipe network?
if there are 3 pumps, and all 3 pumps start at A, and there is NO OTHER POINTS... it's running out of water
so like in the picture. Water, then coal, then another coal, third coal, fourth coal, more water input.
Looks like max consumption is ~840MW. I should be getting about 900 with 12 online
stop and tell us how many coal generators between water inputs
12 coal gens and 5 water inputs
not total
do you have a water input, then 4 coal generators, then another water input?
or is all the water at the starting line?
This might have been the wrong way to do it but it's just one network of pipes
at this point might be time to make a thread in #1038092680493801533 - you can post pictures of your build there which will help with diagnosing
are there 3 lines of water going into 3 spots along the line?
or ONE line of water going over all the coal generators
yeah- leaving tomorrow on a trip so trying to get some quick help in the hour or so I have until I need to start packing
one, I get what you mean with the water flow
So I should have a splitter from one pump go into a few coal gens and repeat for the next?
I'll take it to direct message
One message removed from a suspended account.
Im trying to transport all starter stuff i have being made in the starter area to my mall in the middle of the map and was wondering if i should multilevel or put multiple trucks on the same road to transport stuff #screenshots
just started a new run tonight and im still in the stone age and the first thing my first lizard doggo brings me is a nuclear nobelisk
Use it wisely
Thats crazy
for the most part this is purely coal #screenshots
slooped manufacturers sure eat a ton of juice
Wait till you get to sloop’d tier 9 buildings
btw can anyone answer my question?
just had to redisgn my entire multi level warehouse factory because i didnt understand how splitters worked
🙂
Have you watched gaming with docs multiplex manifold video for malls
No
i just got nuclear pasta left to build then i will see phase 9 for the first time 😄
haven't spoiled it for myself
562.5 aluminum casing per min from one assembler is pretty awesome
is there a way to get out of controller menu if u don't have a controller
what the actual fuck is this computer production line, and it will probably only get worse from here
fixed it
While not the cheapest: Caterium + Oil can make 90% of phase 4 electronics
(mostly youre missing Electromagnetic Control Rods)
its where the game is telling you that you gotta pull resources from different areas
But as sun said, you can get away with just oil and caeterium which is techincally only 2 resources.
but wait till you see aluminum xD
it's less about the logistic and more about of the quantity of machines that annoys me
it's the reason I get burned out of factorio everytime I play "great I unlocked this and to make this thing I need to build 148 new machines"
How many computers a min are you trying to produce?
was planning on 10 since I usually default to 10 to everything and increase more if I need later, but will have to go lower, 10 a minute is 70 machines according with Satisfactory Tools, don't know if there are alternate recipes I can unlock atm to make it less
that still surprisingly less than the previous factory I did that was 35 constructors alone

.> (Just finished placing
720768 fuel generators) But yeah some things you need to lower the number, for example when you get to warp drives... "1". THough 10 computers is probably a good number actually.
I will probably just download tiled blueprints and shit them on the map at this point
I got a bit of shell shock at phase 4 due to the size/complexity of the factories I was looking at. But... You just take a deep breath and break it down into smaller tasks. I LOVE doing things on multuiple floors as it makes it easy to separate each step of the factory, then sent the results up to the next level for the next step.
That ^
The only reason my factory was so massive was because I didn't overclock a single thing, and it was producing 14 different items. I had a lot of resources going into it.
It took me 3 irl days because I would take breaks. Doing a set of machines, doing logistics, etc. Its a lot of work and time. But damn it feels rewarding seeing your end result
but I guess I will have to start with making more power, otherwise it will be impossible to make these big lines
yea, I unlocked them but didn't build yet
There is some good alt recipes
I think the one most people go to is like diluted?
ya, oil into Heavy oil residue (alt recipe). Then sink the polymer resin (or make it into plastic) Then HOR into Fuel :D
When i place a item or anything it shoes a white box how do i get rid of it
that is just part of the build animation?
Its annoying
Making a factory that receives raw resources and outputs complex items everytime you unlock something new is not worth time wise, I found that it's just better to have a factory that does a single thing, like quartz into silica and deliver that silica wherever it's needed
why not make the silicia at the factory you are gonna use it in?
anyway to turn it off
not saying its bad to do what you are doing, just curious as to your playstyle
There is, yes, but I can't find it atm
that was a thing I was planning to do at some point but didn't, have parts of the line as outpost and then send the "finished" production to where the last step is just to finish it
i like to build much and by hand mostly ofc pipes and belthighways i do use blueprints
There is a setting under gameplay to turn off Show Clearance. After you can show it by holding CTRL
it still shows when i have it off
I used to do the raw to complex factories with load balancing and all that complex stuff, but it really is not needed, if you give factories a single responsibility you will have a much better time to adapt, plan and change stuff in the future
yep that's the one
Interesting way of doing it
Did you hit apply after turning it off? 😏
YES says i think so 😛
When I noticed I was taking 20h to finish a load balanced factory raw to complex, I knew I was not playing optimally
I shoved 1200 coal, 1500 copper, 3600 iron, 1500 limestone, and 1000+ water into a single factory to produce some complex things at the end xD
Now I do manifold single responsibility facs and use vehicles to transport my stuff
Lol, I only ask as I have also forgotten to do that, like twice in a row 🤦♂️
That gets me all the time
oh ya optimal is a choice
i have everything on low @sullen gull
do i have to restart my game to get show clearance to work?
Was just double checking ig game, afaik, that's the only setting to turn off the white clearance boxes. A reload 'may' help
are you talking about the white box after placing or before placing?
after placing
mine disappeared without restarting
White box after placing? The build animation where all the parts fly out?
it's the clearance box
THERE IS NO SETTING TO DISABLE IT.
there is
YES
then I am totally blind 
i don't like that when i am building
i like to be focus and have a show or movie on to do when i am playing
you can disable it to always show and it only shows when you hold ctrl to snap
syzzle. they are referring to the white box that shows after you place the structure down. Not prior
the game shows the box when you're going to place another building
if you turn it off, it doesn't unless you press to snap
I’ve done it
I automated phase 4…

Press CTRL
How much of each final product per min?
42
huh
That whtie fricking box is GONE
Enough/min
thx for all help peeps
do you not know? or don't wanna share?
I lost track
my hr on satisfactory TOTAL do i need to touch grass
16,656 hrs TOTAL with 2,957hr total in my current world
16k+ hours-
You’ll need to reinvent grass my friend
I imagine there is a lot of afk time in that?
a bit but i do play
i am on my summer of less play due to heat
so if its cold ill play
like 15C ill play
I legit turn my heat off in the winter playing this game
I thought my 5k hours on FFXIV after 3 years was a lot...
I love playing This game in winter it makes a nice heater on those cold winter days
I have to keep the door open to avoid raising the temp of my room by 5 degrees F
In the summer (like now) I have a setup that collects and blows 100% of the computers heat up into the attic. THen in winder I direct it into my room.
One more thing how do i change the conveyor belt item fequency to lower ammount
I should start to overclock everything
use a lower mk belt-
in settings
graphic wise?
Video Settings
idk but probably the setting that says conveyor belt item frequency
i tried and no work
I feel your pc may need a smidge of an upgrade-
satisfactory isn't demanding hardward wise
i run everything on low
ah, I don't have blender yet, that's why this line felt suspiciously small
casually careens into HQ at mach 2
i love cannons and rocket fuel
rocket fuel in my jetpack, full protective gear, bladerunners, nukes and turbo ammo
become unstoppable with the power of concrete, oil and uranium
excuse me, mach 1.2
i had to do math to figure out the actual number :(
That's what math is usually used for, yes 😛
Figuring out numbers and stuff
:( math is evil
This game needs a lot of math...
600 quickwire/min
of new production that is
i for some reason set up a way to bring 300 caterium, copper, iron and limestone ore per minute
six machines with animations in sync is the best thing you can see in this game
or at least, the most satisfactory
FIFTEEN GIGAWATTS
ONE ACCELERATOR
thats not even counting everything it's taking to feed this thing
i'm trying to churn out a hundred nuclear pastas ASAP for phase 4
ugh this is still gonna take an hour
between 6 and 20
There we go, got my starter iron parts facrtory built
it should be 14 gigawats with 3 power shard and sloop
Would the devs be pissed off if I made a fangame version of this on roadblocks? (roblox)
they didn't invent automation
if you wanted to make a factory game in roblox, go ahead
I scanned a couple hard drives, now I have +6 inv slots vs bolted iron plate (18 iron plate + 50 screws = 3 reinforced iron plates) and biocoal (5 biomass = 6 coal) vs bolted frame (3 reinforced iron plates + 56 screws = 2 modular frames.) Which two should I take?
Or should I rescan one of em?
It's always very situational, but generally, biocoal is ass
Nothing in that list is "great"
I'd probably take the inv slots, and then leave biocoal sitting there so I wouldn't roll it again
Why would I just leave it there though?
Why not reroll it?
Because you can't possibly roll it again now
I can though
No, not if it's already one of the available selections, it won't show up twice in the library
As in, not twice at the same time
It can if you reroll that drive, but if you leave it as an option, it won't pop up a second time while it's already there
What they mean is that if something is in your list, it won't come up again with a hard drive scan. However, if you pick one, the one you don't pick can come up again.
yes that ☝️
Ohh I think I get it, keep it there so that when I get another, neither of the options can be biocoal.
yes
Heh now I need to rush better belts, I designed this iron parts factory for 350+/min but I only have Mk2 belts
Bolted is pretty nice if it comes with Steel Screws ^^
Screws are evil
Pure evil incarnate
Handcrafting 1500 steel ingots to rush Mk3 belts
High-throughput items bring their own challenges to the table, but they also have good sides (not to mention some just enjoy that challenge xD)
- Low machines counts (with Steel Screws)
- Teaching how to handle many items/min (feed screws 1:1 rather than merging many together)... And so on ^^
Yeah I suppose high throughput stuff can be a fun challenge, quickwire is the same
I do like building elaborate belt balancers
Quickwire aka Screws MK3 
BTW, funfact: with biocoal and 3 Sloops one can turn 0.125 Alien Remains/min into 120 Coal/min.
Some may find it surprising how much Coal can be obtained with "just" one alien remain every 8 minutes ^^
True but I sloop all the remains processing anyway
And hoard liquid biofuel to run backup bioburners on a rainy day
Why the "but" here? It just makes sense 😆 (slooping all manually gathered resources I mean)
I just realized that most electronics is just rubber, plastic and quickwire
With the right alternates
is there a way to color floor patterns?
Actually not true. Had it happen to me when I was rolling recipes early game
they'll be the swatch's alt color when you color the foundation
but i don't want to color the foundation thats the problem
create a swatch with the same primary and a different alt
hello
I just got the game and have played for around 6 hours is there anything I should look out for?
i'm all happy atm, finally figured out some math stuff in some code
Your sanity
the time you've been sucked in, lol
spiders
Or cats
and spiders, lol
ah yes ive felt a lil taste of it my pipes wont pump water fixed it after a min of madness\
THERES CATS?!!!
That's because pipe don't pump anything...
There's an arachnaphopia mode thaqt turns the spiders into pictures of cats
oh thats cute
probably best newbie advice i can give is that exploration is important. finding crash sites to unlock alt recipes makes the factory building simpler
The spiders in this game are realistic enough that it freaks some people out
ive found 1 so far
there's around 100 alt recipes, so...
Oh real advice... research everything you can in the MAM, get some alien DNS capsules and sink them for points, and buy all the AWESOME shop stuff you can afford
im concered if i start a new game will those recipes stay?
Start with ladders and wall power warts
nah, every saves starts you off in a blank state
oh alr thank god
but yeah, in general knock out as much research as you can when you can
i havent really touched the awsome shop yet cause im not too sure on how it works as in what to give
Did they buff the blade runners in 1.1? The jump height feels like it's higher than I recall...
is there any early game exploration tool that can help with that on foot is hell
I always start with ladders and wall power thingies, that make a huge difference
yes
i think they forgot to reset the slidejump buf for normal jumps and it kinda just ended up staying
i dont think ive unlocked those yet im at tier 3-4 rn
You can unlock them in the aweseom shop
bladerunners are mam quartz research
For a train transporting a single item it’s better to set it to leave when fully loaded right?
thx for the advice Ill get back to building
Your microbreak is over. Now get back to work.
but fix it i dont wanna I wanna go home I dont wanna be a pioner any more
refreshing
Doesn’t really matter tbh
You’d want the cars to be evenly loaded though
gunna be taken out of my micro nutrient pay
in general with trains, changing their default 'wait 30 seconds' behavior can really cause issue. if you know what you're doing, it can reduce rail traffic, but often it just leads to unintended problems
Oh @versed pasture you can place multiple portable miners on the same node, I was over 2000 hours in with this game before I realized that
That speeds things up a lot sometimes
but isnt it better to just place one big one and a container
then I wont have to micro task them as much/
Yeah, just if you need the portable ones for whatever reason, you can place a hundred of them on a node if you want
if you're already at the coal power stage, you'll rarely use the miners by hand anymore
taking exploitation of recources to the MAXIMUM
sometimes they're useful for some quick grab & go, but automation is the game
im at coal power rn im tryna connect it all to a single powergrid
Just thinking of that now because I'm rushing some steel stuff
good place to be
It helps to drop a couple dozen for the coal
once that's complete, you can stop feeding the biomass burners
alr so go check out awsome shop and exploration with research thats the checklist right?
Yeah, do all the research and unlock all the things, generally
research everything in the mam that you can
of particular interest in the early game is the quartz tree's bladerunners, the caterium tree's smart splitters and when you get there, the alien tech's dimensional depots
I wanna start building a vertical factory, how can I start building up tho I don’t have pillars in crafting
also, the rebar gun is much better than you'd expect
Stack foundations
I have a bit in cartuim i founda pure vein (thank the heavens) and now im just missing a lot of hard to craft stuff for alien tech im missing 2 things to unlokc patent and i dont see much a use for rebar gun rn? does it do somehting important?
You definitely want ladders then
When can I unlock pillars?
the rebar gun lets you shoot things from a distance w/o taking damage 🙂
You can make a factory with multiple floors just using foundations
Hit r to cycle through build modes like zooping and vertical
it actually has 4 types of ammo that have varying properties, but even the base rebar ammo still does more damage per hit than the zapper or basher
so i crafted the basher for notting dam
Nah, the basher is just cool
well still useful
And a fair sight better than the zapper
you can also turn on passive mode
You might like the basher most of all, just try everything
i have it turn on because it is so anoying when you build and get randomly attacked
Also mate I’m a bit confused on how to like get multiple iron inputs. Near my base I have 3 iron nodes but I see factories where they want like 240 iron inputs. How do I make those without having like a random iron conveyer belt come from a random coroner of the map
I'd also say to Google "10 tips you never knew about Satisfactory" and stuff like that, this game is chock full of little UI shortcuts
another tip is that once you have coal power going, start sinking your factory's ouputs. resources are unlimited and you want to keep those tickets accumulating
You don't. Organising how stuff moves around the map is the main part of the game. "Organising" is the optional part, you can just have belts everywhere if you want
in the later game, having a bunch of tickets to buy some stacks of components like turbomotors or supercomps actually is really kind of a useful thing
If you're in the early game, just make what you need - smaller amounts. You get more tools and resources for bigger quantities when you need them later in the game
Oh, also, this game doesn't punish mistakes, at all. You get full refunds for everything you dismantle
So just build stuff and worry about how good it is later
and also, don't overbuild. keep your projects small and targetted to what you're doing next
should i be splitting stuff like iron rods half into a storage and half into making screws? or is that bad for my progression?
Alr
Also at any poitn so I get laser weapons
You get to put them on sharks' heads
Because this game needs moats. With sharks and laser beams.
Making any amount of stuff is good for progress. if you like siphoning off and it works with your set up, do that. Otherwise make a dedicated line - no one right way.
you aren't going to need many screws for building. the only building that requires them is the awesome shop kiosk.
So I get.. laser shooting shark weapons?
you get nukes. they blow em up.
Nukes aren't lasers
Yes, nuclear hand grenades
Those are big bombs, I asked about lasers not bombs
actually at one point in early dev, there was some sorta fish
Do I get laser weapons
no
no
I be joking
How can this be a tech game without lasers
We use lasers to count items on belts
It's not about killing things?
there's lasers on the belt item counters. make due
Actually, the MAM has a laser
That's so not cool
Why invent something without considerin ghow will it can murder
Very unrealistic in that regard
maybe you'll be happy with the APA's thingie, idk, lol
*ADA
The last airbender
It's not part of the ficsit mission
i intentionally abreviated because of spoilers
Fuck the fiscit mission, lasers are more important
ADA's a bitch anyways and so are the weird alien things talking to me
I'm on phase 2
Hey, I guess you're joking but that's too much
… only one of my concrete cars are gets loaded up because I used manifolds
On that regard those weird alien orb things whenever I get an upgrade need to speak less cryptically
nahh she cool
HARVEST
Mf told me to check if the water's water by seeing if it melts off my hand or not
?
They are a window to weaving
yeah how else you know if it's water?
No clue what that means
Speaking as cryptically as those aliens
Do not damage FICSIT® property.
And those weird mercer spheres that REALLY like to talk to me a bit when I grab them in their weird pedestal things
Hey is this the channel where we can talk about mods for this game?
This game has mods?
I didn't know there were mods
Lots of them
Yeeess, harvest.
Then who the hell lied to me saying there wasnt
I have a mod to give me a pause function lol
You can talk about mods here but it's better in the modding discord
Because devs who refuse to add pause functions to a single player game are insane
This is a game you need to pause
satisfactory plus is a super fun mod even for new players it is good
I used to have a mod installed for a belt throughput counter, but that's in vanilla now
There's mods just not through the steam workshop. You gotta get a separate application called SatisfactoryModManager.
Oddly inconvenient
Not if you're on Epic...
No I mean it's a dedicated manager so nobody needs to care what platform you're running it on
What about caring about the platform
If modding was done on the steam workshop, Epic players would be SoL
Can you stop abbreviating words and assuming I know the meaning
Imo everyone should get familiar with the base game first before trying mods
Wth does SoL mean
sorry, SoL = Shit Out Of Luck
Oh
If getting the mod manager seems hard, you should definitely check the mod discord before you get any. Mods often involve a certain level of troubleshooting
Seems very oddly inconvenient
Installing the mod manager is a minor skill check
We need official support
I have an effeciency checker, infinite nudge, container screens, flashlight settings, the gardner's toolkit, and Just Pause installed
I KNOW the first new thing I'm adding to my roblox scuff of this game: Laser weapons
OR I may just make it on unity because ion know how that terrain generation would work on roblox..........
I think roblox has it's own discord
Already in several roblox dev servers I'm just av oding the primary one cause they're talking about squid games season 3 and I haven't seen it yet
Chat roadblocks or unity which one should I do
this is the Satisfactory channel on the Satisfactory discord
(Godot sucks for 3d and not enough space for unreal's gluttonous ass)
Yes and this is related to satisfactory
It's not as hard as you think really. You just run the installer to install it, then the Manager will find where Satisfactory is on your computer, and then open up a menu of all mods found to be compatible with the current version. Then from there you look through the list, and hit download on what you want. Couldn't be more simple.
it got such a plump rear for a reason, it does the job fine
Alright I assumed there were a bunch of extra steps
Yeah but it's too fat for me and I need a dedicated hard drive for it in the future or something 😭
oh I know brother, it really loose some actual inner fat or have ways to disable features
it looks like your hypertube entrances aren't in the right spots.
I will say that if you want to be extra careful, you'll want to read the descriptions of each mod, so you know about any bugs or problems they may have, either with the vanilla game or other mods.
ya know whats the best thing? it worked before
They really gotta give you a panel to choose not to install absolutely everything cause that chunky mf needs some slimmable options
there are some options in Options before you install but eh, its still like 30GB I think
I'm gonna make the concept in roblox cause easier engine to use for me and then I'll work in unity for my satisfactory scuffgame since roblox is too buns (It's effectively modern scratch but with greed and gluttony learned from EA)
Too chunky for my terrible storage mangagement skills
I'm well aware you're gonna have the opposite opinion, but I feel like using Unreal for small indie projects is like building a dog kennel with a crane and on the flip side it's causing many AAA games to just look the same
Not really unreal's fault though, very capable engine just as unity is
More of the game development scene and the mindset of devs as a whole than blaming unreal for a precedent being set and a bunch of devsa tryna emulate it
Except y'know, people actually still use Unreal.
You will be rather surprised to know that, I agree with you. There are ways to make a project smaller but it is a terrible hassle and not everybody knows them as the editor doesn't make it easy or clear enough.
About AAA games being looking the same, that is called "lacking Graphical Design for your game."
It got literally nothing to do with ANY engine. Default lighting will always be default.
You ever seen roblox or played it?
I ran like 1.5 GW of it too and was surprised by how long I ran it for and... how much I actually ended up relying on it (pushing off nuclear) 😅 😆
#screenshots how do I set up the signals
It's the same thing with the dev scene as a whole but really low IQ'd and a lot more prolific for roblox
No I'm not twelve
That is the point. The same happens when a Unreal Engine expects you to have NASA computer too. Not only those games lack an art design or direction, they also dont know how to use the optimization tools.
Read the above message
Then get out!
This Server is for 12 and above! 
OR attempting to follow the tails of other successful games consciously or subconsciously so they endup making the same product but scuffier
I'm gonna get a message in a couple weeks that I violated ToS based on their genius AI tool
Already reported
problem is you are expecting same mind-sighted people to do different things. as I said, they got no graphic designer, art direction.
they think a capable engine can fix those issues but no
Hey uh... is this debate really relevant to Satisfactory...?
Rip your account
One at each entry, one at each exit
Pathing signals at the entry and block at the exit?
All blocks work too, but adding path ones should make things more interesting and trains engage the crossing more efficiently
You agreed with me in a disagreement tone
If you con't need path signals, don't use them. There's nothing they do that block signals can't, they're just better at it, in very specific situations.
Satisfactory is a game, we're talking about games, so yes
Wait I’m dumb so I don’t know where the exit and entry are 💀
I am an unreal engine user. Unreal Editor will agree with what you do, but gonna crash anyway because that thing is a mess deep inside. 
I suppose the problem with graphics and especially lighting is that it looks...bland? Which is really a funny problem, because they've solved it looking unrealistic and now they have this instead. Older games with "worse" visuals aren't uglier, there's a charm to it
It really isn't dude. Y'all are talking about making video games, and that's not what you do in Satisfactory.
It looks bland because devs are bland. A canvas does not make a painter, a good one.
You can decide that ^^
If you go for a right-handed, no-bidirectional solution, you should be able to easily track which are entrances and which are exits
Game development are making games and satisfactory is a game
Anyways going to bed it's 3am
So? What're you gonna do? Send an angry email to Coffee Stain about their choice in game engine?
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @sterile blade
Yeah yeah you're right, I guess my point was that specifically UE provides a good (or "realistic") enough default that it amplifies this problem. That's not really anyone's fault, just the natural consequence
Where did you get this.. idea from?
You know what, don't answer.
Sorry, didn't intend to take it so off topic
UE standards raised the bar of "bad" graphics.
Does that nail the point? ^^
It's fine. I just wanted to stop the debate before the debate got too heated.
There is no heated discussion. We are just talking.
Heated? Sorry if it seems as such, I'm talking on good terms
No need to be sorry, this is not heated at all lol.
Ah. Sorry. Guess I overreacted.
Clearly you don't know the temperature over here, I'm very much heated right now 
"That's not really anyone's fault" I completely disagree here. Lacking a vision and being hired for a "Graphic Designer" for the sake of it is many people's fault.
Again, companies think "wow Unreal Engine looks good so our game will look good and this will make people sell more zomg guyz money money money".
While companies does not know how Elden Ring textures are actually really bad when you look at them closeby, have amazing shadow casting issues, yet everyone thinks the game looks ultra amazing just because of the art design.
~~brotherman why so much info like omg
~~
"So much info"? O.o
goofy talk for a goofy talk
In a way. It redefines what "bad" graphics are, because that used to mean "unrealistic", but now that we have realistic, it's bad. The real world is boring (as Gaben put it)
Sorry, I couldn't keep up 😆
anyway, I will go watch some anime, and probably play some Satisfactory and pretend that I know how to play this game
Hahah have fun
And if you need help, that's kinda what this server's for. :)
build factori, numbr go up
My problem is that "I love decoration so much that I have 120 hours total played and still don't have oil production running yet."
I don't think people can help that lols.
(Even if it doesn't seem like it sometimes
)
We can try whipping you to complete the game 
Finish it faster!
even ADA stopped talking with me altogether so no, that wont work kek
ADA saw your capabilities and knew she'd complain to deaf ears 
Next she'll resort to deaf threats 
But anyway, before the debate of game engines filled up the channel, I was just wanting to ask to see if anyone knows a mod that lets me grow Beryl Nut bushes. Cause I started in the Forest spawn and I don't wanna have to walk 1000 meters to get some nuts.
I think she really did a major facepalm when she saw the moment that I took out my entire factory to rebuild it pretty, only to start having Plate and Concrete issues and there were no factories making them.
She knew that, she hecked up in that moment.
"Basic skill issue detected. Time to find another pioneer, i suppose"
Build a zip line 
I don't have zip lines unlocked yet. I don't even have tier 3 and 4 unlocked yet.
you can get ziplines quite early if you hunt for not-gold
Well why do you need nuts so bad again?
The MAM.
I see!
Slide jump all the to there lol
I’ve decided to make my HFM production way bigger, will need to tear everything down
I don’t want to be frame poor
See, I tried that, but it just so happens that part of the path there is though a cave filled with spiders and what I could only assume was uranium due to the fact I was taking radiation damage.
trust me the time will pass by quickly when you're appreciating the terrain on the way to the rocky desert. you'll find nuts right after you cross the river
oh okay nevermind
Lol are there no nuts at all in the forest biome?
None. I even checked that one website that gives you a map of your world if you upload your save to it. That was the nearest location marker for Beryl Nuts.
The research can wait lol
Face the spiders in combat!
but also there should be nuts in any biome adjacent to the northern forest (except the lake forest south of it)
Rocky Desert is full of nuts.
the desert canyon is closest and should be enough for some MAM research
Did you miss the part where I mentioned also taking radiation damage due to uranium veins in the cave of spiders?
it's straight north regardless of where you are in the forest
Do one belt per platform?
If you ask the spiders nicely they will follow you to your home
I actually had to go around to find those Red Berry thingies.
I thought seeing a Red Forest was fine to find them and hey it looks cute so maybe safe too.
I was wrong.
I was so wrong.
And there were some large leg sounds to prove that point but it was too late Q_Q
if you're not prepared to go looking for them, you might just have to wait. By the time you're ready to venture out in search of them, you'll get sick of how abundant they are pretty fast.
💀 that reminds me of when i was looking for quartz nodes in my very very first playthrough — the two in the open cave below the red jungle. but i didnt know they were below the red jungle, so i scaled the giant cliff and was not welcomed with open arms 🫶🏾 LMAO
me and my xeno zapper almost got turned into charcoal
I mean you were technically welcomed with open arms, just a few dozens of them.
Nothing will beat the jumpscare I had when I saw a large skitter that actually JUMPED.
I was like "bruh I only got rebar gun"
they are truly awful. im forever grateful for stun rebar & the xeno basher
Also the other time that I actually met with a Large Skitter was even worse:
I wanted to run over a Skitter with the Explorer and did so, so I got close to gather the remains only to see the ragdoll animation changed to standing up to see that the thing was actually almost half the size of my car.
I was like "uwot now"
Hey I have a question. Is it possible to kill fauna just by running into it fast enough?
i've never tested it out myself but i think theres an achievement for it anyway so
not even bladerunners can help there
hypertube canon? 🤔
Good thing I have a mod that lets me upgrade the blade runners to even better blade runners then.
I think player character does not have any interractions when it comes to speed other than Z axis
like a hypertube can kill you if you go directly down
become the rebar
but you cant kill monsters by throwing yourself
Actually the tube doesn't kill you in that case, the ground does.
aim hypertube cannon at bean on multiplayer server, see what happens
ah yes, bouncing
You like your mods uh?
ground doens't kill you, your inability to maintain your shape after colliding with it does
I never thought I would see someone trying to gaslight someone else with... gravity.
Humans are amazing creatures.
well if you could unsplat yourself you wouldn't be splatted any more
Just a few. Mostly Quality of Life and movement mods.
I want to disagree but I am like "he is right, you know"
You have to drop on top Capitan America's shield to survive falls
You could hear a distant:
Reeeeeeeeeeee!!!
She should have read my mind when I went "man, it would be so cool if the foundation below buildings could have a logistics floor of its own with all sort of things and visuals of sci-fi aesthetics, and buildings be like-"
The moment I got the "Shiny Signs", it was too late to return.
Wheeeen Captain America throws his mighty Shiiiiiiield...~
If you're not worried about future items/belts spoilers, this video might scratch some itches in regards to logistic floors with lots of visual effects 😉
https://youtu.be/RoL8cB_4ev8
wow, it looks gud
here is my way of dealing with the buildings ^-^ #screenshots message
What if we had an equipment that made area damage based on speed on impact on the ground and we could use the jetpack downward by holding C or something... 
Thanks! <3
I hope the smell of burnout isn't too strong 
That is some impressive building design
. I'm still trying to get even near that level of detailing for the outside of buildings 😅 (my "peak" was on interior design, with the beltwork shared before)
BTW, if you could switch the many square signs you use on ceilings with billboards, you might be able to have much more light inside interiors 
(Billboards are the only signs that actually light up the environment, since 1.0 iirc)
I'm still mad that the devs ruined the performance with signs and now doing that type of building pattern is just a bad idea, the saves ran so much better in 1.0 and now its just objectively so much worse now
Satisfactory 1.69 will hit the sweet spot, I'm sure
rip signs🪦
Such a shame I wanted to do more sign factories that way and I'm realizing just how bad of a idea that is
is it more efficient to split 240 a minute into 5 or 6 for things that take up 45 a minute?
Why would you do that?
Oh
is the dedicated server for this game still have a lot of issues? my friends are experiencing tier unlock progression not syncing well. Keybinds sometimes dont work. they need to rejoin to fix it and its only a one time fix. Then at times one of them cant join the server and just get stuck in the loading screen.
I read that incorrectly
foundrys
I think this is called a manifold or a balancer (it depends)
When you split one belt into multiple machines
Can't believe I'm here with a train signalling question but I'm totally stumped. Is there any bug in 1.1 with the left-hand train signals? I decided to do this save with left-hand signals just because I can - and every junction I make just loops into itself.
splitting into 5 gives you 48 right? that would require overclocking each machine ever so slightly (assuming theyre not already underclocked)
is it me or this game lacks meaningful progresion after hoverpack and drones
Nuclear power plants? Converters? No?
There's Phase 4 and 5? Nuclear Power? Set your own goals if you don't find those interesting. But yeah at some point you will peter out of things to do if you don't set some goals beyond the Phases
Ey folks I just got the game and its been pretty good so far
Ive seen it on lets plays and had it on wishlist on a while; Finally had the opportunity to "try" it for a bit and see if it was okay, then refund it if otherwise
Fast forward 2 hours later, Im still working on the factory 😅 lolol
"buildings and parts with similar functionality but requiring different parts" is not that meaningful, no
at least not in the sense of drones, that open up a lot of gameplay oportunities
Just clock your machines to use that much
Or overclocking 1 machine
You mean the end of the tech tree with alien tech?
Why does elevator have a maximum height
i mean that after drones and hoverboard, the game feels like it exhaust its tools to bait you into progression, and the last tiers are just "go do more parts with the stuff that you have"
It is sadly true
True - but it is quite a bit more complex, and they look cool. I agree that there should be more late goals to actually make use of everything you end up unlocking but you can just set these for yourself too.
being complex is relative. more like, time consuming
if you set specific, small factories that make individual parts, theres not much more complexity than before going on
specially after they purposely give you drones to incentivise this
Just comply
if you're finding it way too easy, that would make you in the minority. Many people struggle with the early concept of the game because it is forgiving on purpose and doesn't dictate any one single path forward in terms of how much of a given part to make or where to make them.
It doesn't really fit the design of the game to get so unwieldy at the end that most people can't finish the game - it's an automation game, and most people with 1000+ hours have been able to amuse themselves in the sandbox-like qualities instead of the end goal and unlockables.
im not finding it too easy, im just answering to someone saying that the endgame becomes much more complex, but thats if you decide to make it more complex
all it takes in the endgame is instead of making a general aluminum factory, make one for each part
Do you just expect the game mechanics to go on forever? Tier 9 is pretty short as it is
forever? no
until the game finishes
instead of suddenly stopping
when the games still going
I’m gonna turn the entire swamp into a massive refinery cluster for the nuclear pasta lol
All for 6.5/min nuclear pasta
also this point would had made sense if the entire game was like that from the begining, but it isnt
the gameplay loop of the early to midgame follows what i described. get parts, unlock new toys and gameplay, get more parts
until it doesnt. which i wouldnt be surprised if its the reason why the majority of players havent fully completed the game
Most people get stuck on phase 3 😛
I’ll need to build the refineries after I’m done with nuclear power tho
Will go for 300-400GW probably
unlike me, who gets stuck in every phase 😎
I think a chunk of people never make it past coal power, and then drop off again before automating computers, and then there is another big loss at aluminium.
sorry my balancer-default brain forgot about that lol
@versed mirage #screenshots message believe gotta rebuild the belts near it to make it work i also had this issue and doing that 'ficsed' it
I was a little dissapointed with tier 5 tbh, I thought the game got more complex at every tier, except 5 that felt like a step back from tier 4, was just more of the same instead of adding complexity and difficulty, I think tier 5 could have / should have, had some proper next level complicated thing to be done
but also many players have been playing since before the last phase was introduced and have been happily just playing with their new toys.
@dense violet if I’m making 15/min uranium rods, how many plutonium fuel rods does that translate to
To your point here - you feel like there are no new interesting things to play with after you complete the milestones in phase 4. Which is fair enough, there is only one more short Phase after then anyway, with albeit more complex system but not new mechanics. I suspect there may have been more storyline items planned originally, but since it was released with only 5% of originally planned story unfortunately this is what we have. I do think that a lot of players just enjoy playing the game and I for one like unlocking everything and THEN starting on projects I want to do. If thats not how you enjoy it then maybe you've reached the end of your enjoyment for the game but I don't think it's inherently badly designed/timed for a last phase
my point was less of a "majority of players stop playing at drones because its the last meaningful unlock" and more of a "the game steadily slows down with meaningful unlocks until it dies at drones"
rule of thumb is 4:2:1
if you have 4 uranium power stations, the waste will feed 2 plutonium, and the waste from that will feed 1 ficsonium
I'm not saying it's perfect, but it has some DMR stuff and byproducts you have to deal with that hadn't been part of the space elevator calculus until that point.
I assume alternates change that?
they can do, or sloops, but generally that fits 🙂
and there are people who complete the game without ever touching trains or drones and just use belts everywhere. The unlocks aren't prescriptive and everything is optional.
Meh got 1700 hours in. Still find ways to challenge myself in a new playrhrough. Needs a little imagination.
just because someone decides to not use trains doesnt mean that i dont care if they give trains to me
you're asking strange questions. "why isn't this game better?" and I say "better for who?"
let's embrace the strange 😄
i didnt asked why this game isnt better though
I think the game needs more ducks
i commented why this game is not that good at the end as it is in the early and middle points
has anyone found a workaround, or a root cause to avoid for hyper junction direction switching becoming unresponsive?
i don't understand why they stop accepting the 'e' command to switch, but i do know it can be fixed by closing to main menu and then reconnecting to the server (this is a dedicated server)
Tier 5 is the beginning of mid game though, you can’t overwhelm players from the start
maybe I meant phase, whichever, I'm talking about the last bit
that suggestion is quackers
I always get that terminology mixed up
I'm doing it the other way arround this playthrough. No belts between factories distances. 😆
In my last playthrough had a rocketfuel setup all with trains between factories. Gonna go nuts this time around.
I mean you unlock oil and trains, also get pretty complex items like HMF and computers
I always think it's neat that people can literally work out how to finish the game however they want. The answer to every question about "Is it better to..." is always "it depends, what will you find more fun?"
isn't that fairly early on?
Trains are tier 6
i think they're talking about tier 9?
I'm talking about PHASE 5
Ohh
I said tier instead of phase, I explained that I got the terminology mixed up
Well I guess you’re correct lol, phase 5 is a bit of a let down especially when it comes to ficsonium
it just seemed like there was nothing "more complex" at that point, it was just more of the same, and not even that much more
it is obvious that when you are having a casual conversation and not a talk about semantics or phylosophy, "is it better..." refers better to the opinion of the majority of the people that partook in that activity or product
given that most people dont finish the game, and a few people here agreed with the point i made, there is clearly some room for something "better"
phase 4 was definitely the hardest part of the game
sorry I was talking about people's questions about logistics and how to organise them
@cinder kraken #screenshots message looks like one of your entrances isn't connected to a hypertube
Depends on your recipes
@dusty dragon
So tier 9 and alien tech doesn’t exist, got it
other theory the branched entrances are supposed to be the 'from' and the singular exit is supposed to be the 'to' so you're sending in conflicting paths which shouldn't work
i mean i can enter it but cannot exit
makes sense, if you go counterclockwise you will be stuck in this setting, same for clockwise, but if it worked before it would have been clockwise if you could branch to the left
Hello, could I get help regarding transferring a save file from a friend?
I've looked up how to do it, but I can't get past the simple p[art of finding where my files are saved at..
...and it appears i can't send a screenshot to show you
there is no SavedFiles in FactoryGame
Is 100 aluminum casings and 100 sheets per minute a decent amount for a start? So I can move further
There is only Binaries, Content, andPlugins
Ah, it's in users, not steam proper
that isn't clear at all
That start is macro to your own user profiles AppData\Local\
Saves are almost never under the game install directory, as in most cases that would need the game running as Admin to write to.
Ohh, alright
Tht explains some quirks I've had with previous games as well
thanks
%localappdata% goes directly to C:\Users\{USER}\Appdata\Local
Thank yous, I found it
Well, where-ever the users Appdata is, that is just the default.
Mine is on completely different drive for example.
Is it just me that tempered copper ingot is kinda a meh receipe (in terms of coke usage?)
It has the same ore efficiency as pure but yeah, 0.66 coke per ingot seems kinda meh. But then again, coke is pretty cheap
pure is actually slightly higher (2.5x vs 2.4x)
but it is kinda academical difference lol
Oh, I was looking at caterium lol
what would you say is the age group that this game is made for/aimed at?
I am using tempered caterium mainly because I need to sink HOR for something else (synthetic fabric I am looking at you lol
How much fabric are you making???
5/min of each filter is enough to last you forever
I used all my HOR from filters on smokeless powder and rubber and plastic for other equipment
And on my 1.0 save, I used the byproduct resin from my fuel plant so I didn't even have to use the resin recipe
I basically have 0 fuel production atm since I am using trains lol
More like 1/min lol
I have 0 packaged fuel production. But I have a fuel power plant
I wanna do a weapons factory but it seems kinda pointless tbh
Go ahead, build a nuke plant with only 1 filter/min
Do you go through filters that fast??
5/min at max radiation.
Which is why 5/min will last you forever
More is completely useless, unless you have more than 1 person in the world
You could probably get away with like 3/min, but they're so cheap that there's no difference between 1, 3 or 5/min in terms of effort involved
Might as well do 5 and know you'll absolutely never run out