#satisfactory
1 messages · Page 97 of 1
Horizontal nudging is relative to the camera so maybe vertical is too? It would be weird tho
yo for nuclear power how do you guys split the rods
HOLY SPAGHET
Glad u noticed
I have no idea how i could make it with spaghetti
screws 💔
Yeah i need them for rotors
For modular engine for phase 3
To be exact for modular plating
look at the conveyors! they are spaghetti, its fine though, it happens to me all the time
I meant to say without
My bad
Wdym split? All go into reactors. Or possibly sink if Plutonium
How much plutonium do y'all have
I have tried looking up while doing it still only nudges forward
Rip me
buffer bins it is
Could that be the reason why brian griffin is dead
LMAO what😭
What happened to brain griffin this time the bro always dying
He died like 6 times in 1 episode
So most of the times he revives but this time in episode road to vegas i believe it was in season 11 his real version died and every other brian that has been revived is a copy created by teleporter
Idk try checking/resetting your keybinds. Try it with a machine instead of a blueprint if that's what you were using beforehand
I know it can take some time to proccess information, but was that the reason? I need a clear answer
TMW you explored way too far out from your base trying to get resources from wrecks, hard drives, slugs, etc. and have to catch the Manta back.
Suspiciously common to see red slugs while riding it. Wonder if that's intentional.
Fuck are red slugs
im not sure i follow, i was simply suggesting using recipe chains that avoid screws altogether, like iron pipe and steel rotor
I, i don't have alt recipois for rotors and i have iron pipe, i don't really need a pipe rn
Purple ones when you forget the colour off-hand, and keep thinking about how they're actually kinda pink prior to entering your inventory.
Interesting
Are you sure
time to go hunting for hard drives, you can make motors entirely out of iron is what i am getting at, by using iron wire, iron pipe and steel rotor alt recipes, its so much better than having to ever deal with screws
I had a lot of hard drives and all of them were ass
the more you get the better your chances so
I gotta reset the key binds or assign it to a different key maybe cuz I tried it with everything
I like re scanned almost every one
They wanted to win an Emmy so they did parodies of other Emmy winner movies and parodied the plot and most of the stories Brian ends up murdered or killed some way
Wait there are red slugs?
well, i can only tell you its definitely worth it to try to find more
I saw it
I started watching family guy recently like a month ago
While WW3 started, I was planning a heavy modular frames factory and I’m quiet conflicted on what recipes I should use
I'm on season 17
I think you should perhaps
Wonder if I’ll get nuked playing satisfactory lol
I got you, try: wet concrete, pure iron ingot, iron pipe, stitched iron plate, encased industrial pipe, heavy encased frame
omg I have "Signal loop into itself" for hours 😦 but the other guy taught me proper train ethique
There is an airforce base nearby, like 30km away
Imagine blowing up nuke nobelisk and get fucking nuked r
The US just went to war with Iran
Like 30 minutes ago
Iran wouldn't even able to hit west europe
I’m literally in the middle of it all dawg 😭 💀 💀
Skill issue
Too broke to flee so I’ll just take a nuke on the chin
Skill issue i think
Also it's 4 am and i'm grinding satisfactory instead of going to sleep
Thank you, I should set up the concrete and iron production first tho
first day i ever got satisfactory i played for 18 hours straigh
never have i played a game that long straight again
i didnt even know about the per minute thing
I once played it for 24 hours straight wit like 5 hour sleep
i just clogged enough spaghetti belts till it worked
Crazy dude
You should learn the mechanics and organization
is there an any/overflow setting for smart splitter?
if i go on that world all my machines go idle
it seems like overflow used to handle any aswell, but it isnt working
yeah thats like the main point of them i feel
Anytime i play this fuckass game i'm stuck for atleast 8 hours
to clarify, i have a belt with stators and rotors, smart splitters to sort this into the assembler, but the first smart splitter, which is stator, gets stuck the moment that there is a rotor
Is it bad that every conveyor i build is spaghetti
Like genuinely
I'm like not doing alat
June 11th i had 90 hous in satisfactory
Now i have 207, i also played 150 hours past 2 weeks in total
SIGNAL LOOPING INTO ITSELF 😡
That is not healthy is it
2 weeks is 336 hours
So i spent 1 week( almost) playing video games
Wow that's cool
your fine ryan, and the spaghetti isnt a big deal, everyone plays their own way. You can have just as effecient a factory with spaghetti as without. Just a little easier to diagnose issues if its clean
I hate that error so much, worse i have had it for dumb reasons, like tracks being to close
I love making spaghetti
I dont know whats going on
i like spaghetti irl. not in satisfactory though. But like I said, its all good brotha
I'm used to it so i can work with any type of spaghetti
Genuinely i'm can deal with every spaghetti converyours
I once played it while I was asleep.
I think satisfactory is too good to be true
It's genuinely fucknig addicting
Like no joke
When poeple say something that's not considered official addiction is addiction they mostly are joking but this time
I can't call it anythingg but an addiction
Building my factory with 4m foundations then using 1m foundations to hide the belts is a blessing
And that's why carter gifted lois a gun
omg i forgot that i used to do that
Why would you hide the most satisfying part of the game?
man i havent done phase 2 yet, ive automated everything i can (because i cant automate HMF without manufacturer) im 17h in but im using 2 GW and fully tapping out 2 coal nodes so i need to build more gens 😦
was hoping to make it to fuel before expanding grid
Wht do i do my factory is not satisfied
unfortunately, only 6.5 motors/min
It says it wants a divorce
longer conveyors 😉
Just so you know i have 9 industial containres of motors
i just keep one and sink the rest, although thinking about it... im gonna need like 12 containers for the fuel generators
Guys you know that mfing drop pod that's surrounded by uranium right?
Which one?
The one near red forest enter
On top of a high pedistal of rock? 😄
Yep
Suit up and tanke a few idodine filters...
I got to it without hazmat suit
ANd some bombs for the rad hogs
I have no fucking idea what turbo motor is
It takes like 4 hp squares to get to it and open it
I couldn't open it becasuse it needed 10 turbo motors
You will probably find some turbo motors at other crash sites...
I'm like
But yeah, you'll have to opass on a lof of them initially...
Not doing that
I hate when devs lock something behind progress
But you can actually get to it early
But then it requires something that yo don't have early
It genuiunely fucking sucks
They give you a little hope and then crush it
You cn mark it on yur map and come back later. Also there are like 5 more crash sites than there are need for dives so you could also just leave that one forever. Same with the onein the swamp with like three alpha spitters guarding it 😄
Nothing it's a rule of sastisfactory
Unless you have a 1000x1000 foundation you can't stop getting spaghetti
need to unlock some more guns, playing the combat of the game like it's doom bunny hopping everywhere to dodge attacks and shoot while in the air lmao
Like maybe 500 meters
not as fun with a rebar
Get rifle
It's prolly in sulfur
rifle is in sulfur
Cool i guessed it
rebar is mid, but you can get homing ammo for the rifle 🙂
Also get cluster nobelisk
Rebar is good only with shatter
i upgraded the motor storage. 8 Industrial containers now
don't use 'any unidentified', just overflow
i know, but overflow wasnt working
plan things more, leave extra space. Just takes practice and planning
Is that the reason why carter is dancing walkling rearanging furniture and let bird out of the cage?
Potentionally
then you haven't connected properly or there isn't anything to over flow from the main lines
It was connected properly, and there was overflow, but the overflow was a different item than what was being filtered
Is it worth it to overclocking smelters and constructors?
overflow is whatever can't fit on the belts on the other side
if you want to save space? sure
well now its working... idk what i did before that wouldnt work
personally, only if you absolutely need the space
Hmm yea I don’t think I’m gonna run out of space anytime soon
any shard used in something other than a miner/extractor only serves to save space
which I think is fine personally. I over clock almost everything as much as I can'
but I have lots of shards at the end
I probably wouldn't bother early on though
you can save somersloops if you overclock or am i wrong
early on id recken saving for miner/extractor/whatever the gas pump is
well slooping is like overclocking but it doesnt take extra input. so you can save sloops but you need more input
oh yeah those should have priority
eh. slooping is just a soft creative mode mechanic.
I never used powersloops for overclocking cuz i'm to greedy
are you the one doing no sloop playthrough?
It's prolly cuz i got 15 in a whole game
I meant the actuall sloops themselves since they are not infinite
righ
Like i picked up only 15
you can scan for them ryan
In total and spent 10 on userless alien power shit
but that is their only use
Ik
... probably? ish? I've slooped shards early on but that's not a automated process. Just don't see the point of duping a production line
I never used them for overclock cuz there was nothing tht relly worth it
Ik you can take them back but really
oh it isnt you then, someone said they were doing no DD or sloops
is there a way to the amount unloaded fom a train?
It helps when you're making something like screws where you need a lot, or if you just don't have the resources for something
ah no, I don't tend to put boxes around my play rules. I just don't like slooping or a lot of the alien mechanics
I used 20 sloops on the radio control unit floor of my electronics factory. They are incredibly expensive to make considering how many you need in the end.
that's applicable to literally every system yo ucan make with anything. Plan your location out and import what you're missing
Yeah
make 1/2 as many of the next step then? it's still just duping.
I’m using a blueprint that has like 20 constructors connected to the same input and output, and they’re double stacked so they take little space
fair 🙂
so sloops are soft creative mode but dimensional storage is not? lol
I tend to make very large systems after unlocking everything so basically is OCed
I’ll overclock stuff like water extractors, miners, powerplants and machines to balance things out
RCU are an unbalanced item and I used the built in balancing tool to correct it 🙂
Dimenisonal storage is pretty much op
oh those are too.
they kill the need for even a reasonable transport system
Somersloops arent, there are not much on the map and you have to use them visely
DDs are soft creative mode.
I grew up without sloops. I will probably reserve them for the final production of late game items like super computers, rcu, pressure cubes etc
I know! I miss not having items on me
Fuck are dds
Have a couple of them on you and shift them around to where you need them lol
or just use more of the regular resoruces as there's mountains of it on the map
I have a 5 of em currently, there's really nothing much i need em for
or it just avoids people loading up resource trains
I;m jut comepleting phase 3 so it's prolly for a reason
I just realized I can make a 2m/min awesome shop set up with factories I have right now, this is crazy ngl
ryan dd is dimensional depot, its basically an ender chest that can hold up to 5 of every item and you can automate replenishing
whats wrong with designing logistics/transit systems to support your building in a logistics problem solving game?
It takes fucking forever to load them
And it has alright amount
whats there to design? you just fill up cars and drive to a spot
But if you want them to be actually good
no? build more of them and the upgrade speed is upped at basically no cost
no? i can load them 120/min right now
DD is way to not have to run around restocking materials to build
Oh buddy, go around whole fucking map and find those purple spheres
Ok genuine question here. But i heard that satisfactory might be coming to consoles this year. Does anyone know anything about that and could fill me in?
unless you're spamming huge bps constantly the DDs have infinite supply
you said you were addicted to the game, but complain about one of the gameplay mechanics?
no eta
You need like what 25 spheres
Thank you.
you need around 100 mercer's balls to fully upgrade that research tree
i have 2 stack upgrades and 3 speed, im not sure how many that was
all incoming info will be in #announcements
if not more
more than that I was wrong
i still have like a dozen spheres for the depots
I'm not complaining i'm saying it's not cheating because you have to find a lot of spheres for them to actuallybe useful
nah i live in desert, i ran to a few of the lakeside areas and were able to get enough upgrades that im happy with
Yea im not there yet, but I should probably overclock things more liberally because you can craft them in late game
Everything added in the game is not soft creative mode because it was added in the normal game
And another genuine question. Does anyone have any tips for starting anew after not playing for a while? Or like any tips in general? I just started a new play through after not playing in like 6 months and i was hoping for some useful tips.
Well keep everything organized from start and try to not make spaghettis
Also count the things per minute if you didn't
Why would it be a soft creative mod in the first place, you are trying to pave over the whole planet solo while being sent to that planet by a super intelligent AI
the tiers are basically a long tutorial.
give yourself extra space, plan things out, just learn teh basics while you go up
You’d think they’d at least have some form of matter teleportation lol
logistic drones in factorio is soft creative?
creative modes are things added to a game.
Thanks
dont move on until you understand what youve already unlocked
'something added to a game can't be thing that is added to game' <-- nonsense argument
because DD is doing the same thing
I'm not sure wht you're trying to say
dont skip things because people say so, try them out yourself
Thank you.
If something maks your life easier it's not soft creative mode(also added in the normal game)
i picked back up after a year, got back in pretty fast. the tiers help, make sure to make yourself some nice blueprints once you unlock it, makes building easier
I love dimensional depots and just explored the map to find the spheres. Took a break from building factories to violate wildlife’s habitats and stake my claim on their lands.
Normal game like normal campaign
Exactly what I did. But i remember back in the day before they added DD actually building logistics to handle central storage
if you're tryhard who thinks anything that makes your life easier is soft creative mode go beat game without using machines
i had drones and trains bringing in crates of cargo to my hub
Just do it on crafting bench, anything that isn't done by your hands is soft creative mode
I still use central storage just for the vibe
I think the biggest benefit of the blueprints early on is you can test out more complicated design ideas without spending a ton of time on it
Travel just without running
not sure how DD is "removing the need of transportation" anyway, you will need to transport resources from one factory to another at some point because not everything is close of eachother
Don't do mam researches, just have the hub and nothing else
what DD did was remove the need of a mall, you can still do it
also terrible argument.
creative mode in a game is essentially not having to gatther materials for building yourself/dupping mechanics
sloops dupe (in a limited way), dds eliminate a substantial part of gathering parts process by easilly keeping your inventory full at all times
Soft creative mode. Not full creative mode.
All the creativity of the game still exists even with DD
creative mode is disabling game features to maximize time spent being creative
malls were never needed, wasted more time building and designing the things than just having a quick transit system to hit up a couple factories
thats not whats happening with a DD
Alternate Recipes is soft creative mode, because it removes the need of big production lines :^)
i mean... he had just asked for advice when starting again after a long time
it's why its a soft creative mode?
please read entire sentences
did they add left hand signals yet?
My bad I was adding on to what you said not disagreeing. Might be helpful if coffeestain put in some sort of blueprint tutorial or just like a few samples
Okay well you can sit on the fence all you want, its not creative mode
alright, yeah, i built some but i seem to have lost them... the bps dont seem to cloud save...
Sloops dupe is really cheating but it's a singleplayer game, also dds do NOT elimineate a substantial part of gathering part process you can just get train to where u need with containers full of resources keeping your inventroy full at all times.
Dds are limited by amount of things and also limited by speed of loading, it's not just a fucking void where you can drop your item and you can get anything from there at any time
I wouldn't use DD if we had Logistic network, but we take what we can get
the personal drone mod sadly isn't that good
i mean... DD does remove the need to bring items back to your hub?
What in tarnation are we debating this time?
if DD is "soft creative mode"
Train with a lot f carts serves the same purpose as dd but for free
I do agree that the game would be better with Factorio style logistic drones over DD. (this is intentionally controversial)
Just get it when you need
"DD is cheating"
It's really not
train not free, and slow
nope. is a valina part of the game that you work up to.
i think the term "soft creative mode" is a bit absurd, and apparently a way to call the rest of us idiots for playing the game on creative
i am not the one that said that!
Train travels 150 kmph and it doesn't require you go around the world seraching for spheres
it was someone else, im just saying it removes some logistics (I think this is a good thing)
didnt mean you were, was just commenting
its fun to explore, this game is about exploration and exploitation
The game is about building factory
no
I think it depends on your play style and there isn’t a right or wrong way and arguing isn’t gonna solve anything
that is a primary part. it isnt the only part
what if it was both
just a thought
Never said it's the only thing it's about
the name is satisfactory not sat on a factory
yes you did? you said the game wasnt about exploring
^ you have to explore to find resources to make factories
You can live without exploration just use that scanning thingy and you can beat the game
the game is about creating global warming
I thought the game was called "ADA Presents: Planetary Dominance Factory Edition"
If you meant by exploring like walking searching for things
or nuclear exclusion zones
Now that I finally have a source of biofuel, time to try and hunt down enough mercer spheres to research all the depot upgrades.
hey I just did that! I think our games are pretty close at the moment
im setting up my first fuel gen plant at the moment though
im doing an ultra slow playthrough, 200 hours to get to oil!
wow
Almost because some parts of the game could be mistakes like dupes or things they didn't mean to create but they turned out to be good and they kept it
i got to oil in like 12h once, but it felt so rushed i didnt have the resources i needed.
I went much faster the first playthrough, more focused on design this time
I already did my fuel gens. I have 13,773 MW of power right now. I am using 2000 something of it...
unfortunately... i need plastic to automate HMF and i need HMF to handle producing plasitc...
yea.. im using about 2000 MW but its all coal generated..
This save has been about me breaking out of my comfort zone so I worked on maximising a fuel generator area instead of making tons of perfectly sustained coal generators. I made a few of those too, because it makes my ADHD happy.
70 hours in and i'm near the end of phase 3.
All I have left to do really is upgrade my modular frame factory to make heavy ones.
And work on circuit board and computer production...
Though the later one of that might take a while sine I want to make a new power plant with packaged diluted fuel.
I ended up using about 5.5GW before ending phase 2, I ran out of coal power and supplemented with 3 alien generators to carry me through
what's up with this game and invisible water
now that I think about it I should probably also automate crystal oscilators.
im not sure if ill roll my frame factory into the heavy one, or make a new one altogether
I collected a ton of hard drives so I have all the alts unlocked so far, so ill have to see what the recipes look like
I have spent too much time making generators. This save is at like 60 hours and I have 1/3 done for Phase 3.
So i spent 90 hours doing nothing and got to completeting phase 3 and like only jetpac from tier 5, i came back now i almost fnished phhase 3 and have absolutely fucking ginormous factory for no reason
But I'm having so much fun.
im still not sure how to make a set of fuel gens look decent
I put my refineries on like an oil rig looking thing
https://discord.com/channels/370472939054956546/1385791169950126141
I had fun troubleshooting mine.
Satisfactory gotta be top 5 most fun games i've played
bah, I cant stack the generators because the exhaust looks ridiculous then
im probably just stuck doing some sort of 2x2 setup
alright, 10 balls, should be enough for now
they are so boxxy and awkward
did you already setup reanimated sam?
depends what you mean by setting up
does anyone know if sinks use power when idle? I'm trying to figure out some power fluctuations (no i do not have anything that does that, i just barely finished phase one on this save)
Last question. Which area is the best for resources?
hand crafting counts!
do you have any idea how little that narrows it down?
Like early game.
i left a constructor in a cave doing them, can't do the other one yet until I send the thing to space
that said, if you don't want to move a lot, the dune desert start will have just about everything you need up till oil
after oil you have to start moving out
Thanks that helps a lot.
If you want a lot of pure nodes, there's a spot east of the rocky desert, about -500, -1500, with 4 pure iron and 2 pure copper. great place to start out. It also has a good place to make coal power just a little ways away
that one is closer to start on forest
#screenshots message luckily havent gotten to the part where the generators arent working right and I cant figure out why lol
than rocky desert
Im thinking about putting the generators off to the left of the refineries
Awesome sinks do go idle below like 30 i/minute. Something like that.
in the western rocky desert there is is also a good place at around -2700 -500 which has copper, a few iron, is close to a lot of water, and at least 3 pure oil nodes south of it
I started my save around -1800, -1200, sort of nearby. Theres good nodes farther north like SAM and sulfur, but there might be some by the spot you mentioned too
How many points do I need for the golden nut statue?
does that area have any coal by it?
just focus on the ticket cost.
the number of points you need per ticket goes up for every ticket you earn.
Indifinantly.
@north widget what happened to those pipes?!
north
thats pretty far, personally id rather be a bit closer to coal than oil early on but if its past phase 2 then it doesnt much matter
although it might be interesting to stick to the coast there between the two
coal you can just truck or spaghetti belt
that's where I made my first playthrough's base
I have a massive belt bringing coal to a factory around the hub because there was no other way to bring the coal to it
until I get trains
this is where i am right now
i have a train line going all the way down the coast for all my material transportation needs
i'm about to start making my own train line
again
last time I made my train system a combination car highway system
And whiel it worked it... was not a good idea
because... there's no reason to use the car highway part
I hate making starting steel factories, because I know i'm gonna tear it all down for when I unlock encased industrial ingots
well, just don't, once you unlock go build somewhere and leave behind the memory
do the bare minimum and put it in the dimensional depot for personal use.
And then find a better spot to do a proper setup.
yeah i had to setup a fuel station near some coal, and then I had trucks stop by just for refueling in between their stops
the routes would have been much longer If i wasnt closer to the coal though
I could set up just one long truck route though to bring it in
do it
Trucks are cool
but that was for the factories I did on the beginning, now I am just building them around everywhere
you know what, I might not have really been to the crater lakes
this map is huge
i spent a ton of time in the grasslands and then the oil lake in the southeast my first playthrough, I havent explored much till this playthrough
small issue: there are 3 pure iron, 3 pure coal, and 4 normal limestone nodes. its perfect for a steel factory
there's always more coal iron and limestone.
well, the thing I realized is that starting on the perfect spot isn't that good precisely because what you're talking about, unless you're planning to do a run where you don't destroy a factory, just add do it
a lot of production lines also doesn't really use enough ores to warrant a Pure vein, obviously unless you're making factories to make thousands a minute
but that's late game stuff
in my last save I went completely overboard and made a factory that produced 200 iodine filters per minute
and 200 normal gas filters per minute ontop of that.
You can still have pretty sufficient crafting tho. It’s always where I start steel at. Usually more beams to start with than migrate to pipes once I get an alternate recipe.
I'm thinking of just getting the advanced steel production research and just buying the needed industrial ingots to make some miner mk 2s
I have so many tickets
bad stuff they had to go over eachother lol
is the magnetic field generator meant to be easy to get
like im not crazy right there so easy to get
Nothing in this game quite as infuriating as the sound of the power fuse blowing 🥲
i feel like the adpative thing that takes heavy frames and computers is harder to get then the magnetic generator but its a tier higher
I didnt really find any of the last items too difficult, but it depends if you are just trying to make barely enough to finish, or if you are making whole factories for each part
I basically took enough of the items to make 500, put them in containers and waited for them to finish
im planning to make factories for each one this time though so thats far more involved
is there a channel for item/buildings recommendations for being added to the game? (doubt it but was just wondering)
this is why I go full perfectionist when I do power setups.
So I never have to deal with that.
im building in that exact spot right now
I think i see your fuel gens behind the nuclear?
Lol, how did you get that idea in the first place
Fair. I'm on a new save, just setting up the coal power plants now. Tried to hook up the water extractors to start filling the plants and pipes, and immediately overloaded all my biomass burners XD Had to temporarily unhook one of my basic parts factories until the plants are ready to turn on
because I like using truck stations so I thought why not combine the two and I can use them as needed
but it ended being that I Just..... never used the trucks on the highway
Converters are unlocked at tier 9 right
because the trains were there.
😂 amazing
I used blueprints to do most of the work of building it all.
And I made that highway/train line go from the dune desert, to the rocky desert, down to the west coast to the grasslands.
the car highway part is for trucks!
my next run will probably be on dunes, there at least I probably will use more of trucks since it's mostly flat
it's a lot less flat than you'd think it was.
I ended up building a lot of roads for the area.
yea, I am avoding using foundations to make road, they look an eye sore on the ground
maybe if it had a chameleon foundation that takes the look of the surface it's on, that would be pretty good
#screenshots message Heres mine! whats yours look like?
I had laid the road separately so its not in the BP
#design-and-architecture message
#design-and-architecture message
Here's some examples.
dang nice curves on the roads
#design-and-architecture message
Found some better images I have posted.
I keep expecting to see billboards on the frames above the roads
you'd think
And that was Meant to be part of the plan
Unfortunately I never got enough use out of the road parts to bother using them.
i need to deliver 400 items per minute but the conveyers i have access to only deliver 270 items per minuet does anyone know a workaround?
...use 2 belts
Hey, is there a way to see the hub's available upgrades while being away?
but its comming out of one port
thats fair, it still looks good, really rugged sort of like a concrete highway id see near my hometown
youll likely need to split it into more than one machine
what are you building?
then under clock the machine and use 2 machines.
only one deposit within my range
then import from another
oh its from a miner
or scale down production
yeah that sort of is a hard bottleneck, you could truck in from a far away node
Then no, you can't output more from the one machine.
either deal with the lower input till you get a better belt or go inport more from another node.
its not as bad as it sounds
in my first save I ran like kilometer long belts too
I wouldnt do it now but its always an easy idea
that was indeed the goal. hell you can even see I had billboards on some of my blueprints I was using.
#design-and-architecture message
...its just an unforatunate truth that if you have a train line setup already, having put in all that effort to build it.
it's... usually just 10 times easier to use the train line, rather than figure out fuel and driving the route.
yeah I used trucks a ton up to phase 2 but not going very far, my road is far longer. Im thinking about just having trucks and cars run routes for cosmetic reasons
Im a huge fan of when they run into stuff, including myself
and it makes the game feel a bit more alive, I might give them names
the next node is about 5 kms away
that aint too far
what resource is 5km between nodes?
...also yea wait, what resource are you going for rn that scarce on mk3 belts?
whats the best way to spread two machine outputs to three machines? just merger then splitter?
yea
ceranium sorry idk how to spell
yeah that ones easy just because splitters have 3 outputs
....caterium?
the quick wire stuff
I ended up just using one node for both wire and AI limiters
yea ngl, for now just deal with the lower output.
you'll be able to expand a lot more once you get refineries and MK4 belts.
just split off some of the wire to go into cloud or storage
is caterium really that scarce?
I had one right next to my base but I didnt look for another one yet
Alternatively you can over/underclock so that it’s 2:2 or 3:3 machines and direct feed
It kind of is but you also produce so much quickwire from a single node you don't often need more than 1 for a given project.
i dont beieve i have reached overclocking
You unlock it in the MAM
Don’t sleep on MAM research
yeah in the power slug thing i havent got that yet
go find them then and reseaerch it. it's very useful
they let you increase the production of machines so you can use less of them
slugs are easy to find, especially at night
also i think you cant underclock until then?
correct
Yep. Being able to change clock speeds is one of the most powerful logistics tools in the game. Match outputs to inputs and make your factories run 100% efficiently
I think I might try to do a 1:1 type thing for my next factory, I havent really used underclocking much
Not as necessary in the early game as all the recipes have decent multiples of each other (30 ingots for 30 ore, etc). but later in the game the numbers require more direct consideration
and early overproducing isn't bad since you can just pull a splitter to get some stored for building stuff
but once you have somewhere in the map a factory to just make those resources then you will want to match everything or just sink everywhere
plus machines turning off and giving you power back usually ends up being useful
the power struggle is real early on
if you're doing a lot of machines yea
but not that bad if you just run around getting wood from time to time
I mean even after that. I remember my first play through that fuse would pop and id panic
power struggle early on is easy to manage ngl.
It's very easy to just belt to a ton of biomass burners and automate solid biofuel production.
I basically used the pray-I-have-enough method
this time i have power problems, but because im building as much as I can as early as I can
my first playthrough I would just biomass everything manually until coal lmao
because I wasn't sure how much a chore it would be to keep getting them, but if you get solid biofuel turns out you don't have to get a billion wood
don't feel too bad - my first playthrough i just manually burned raw wood and leaves, no biomass at all. Was absolutely livid over how quickly materials ran out and spent soooooo much time chainsawing things....
Lol I stuck with biomass longer too, I tried setting up coal and did it wrong and I kept blowing a fuse when it would dip
lemme guess: 360 water needed but pipes can only hold 300, and you didn't have it coming from both ends?
i ran into that with coal early on too and was so annoyed
yeah im pretty sure I had it all combined into one pipe at first
and then I went through 3 or 4 different configurations splitting it up after that
3 water extractors to 8 coal on one pipe! it all mathed out so perfectly! and then the stupid pipe bottleneck
a statisfactory player's first hurdle
reading
that was my first manifold though
i had an awful splitting system setup before that lol
I just realised I'm very dumb.
Starts scanning a hard drive early game
"Please be cast screws. Please be cast screws. Please be cast screws."
cast screws and iron wire early
Instead of building a fuel generator setup on this pure oil node, I spent 4 hours building a system to generate 300 petroleum coke for five coal generators from it. Using two completely unnecessary refineries to do it too...
my third favorite is iron pipe
iron pipe is good too, cut a lot of machines needed
tfw I mess up my blueprint because it's sitting too high in the designer.
Don't think I've ever had a need for iron wire. There's plenty of copper around, it's pretty easy to produce plenty of wire, at least as far as I've experienced
It made it simpler to deal with unlocking pipe and beams at the same time, since I only really had to figure out the beams
Iron wire and iron pipe can be handy, allows you to make motors with only iron
I like it because you can change some factories into iron only factories
makes you be able to pull everything from 1 miner
I know, I just haven't ever needed it XD Maybe I'll run into an encounter later on when it's useful
i mostly use copper in foundries with iron
God, I got too into the coal grind again. I feel so dumb, but it was so mentally consuming I didn't even realise until just now.
and then i have a small node making wire and cable and sheets for cloud
we can all agree that solid steel ingot is the best though.
What's that one again? I can't recall it
probably not the best alt recipe but its an upgrade for sure
it's where you use iron ingots instead of iron ore to make steel ingots.
it lets you make more steel ingots out of less iron
gonna take awhile to sink all these wires from the old factory
instead of 1:1 is 2:3
and in return you get a 2:3 ratio of iron in to steel out.
I guess the downside is more machines?
the downside is more machines and more power with the smelters but it's such a small downside that i Consider it a non factor.
Fair enough. I'd still rather cast screws though XD My modular frame blueprint I brought over from my last save needs it 😅
i had to deal with something like 600 screws with mark 3 belts in my smart plate factory and I hated it
screws are the worst
I wish we had half foundation lenght industrial railings.
They are a lot nicer looking than modern railings
yeah, I almost never use the industrial railings because of this
I like them better too though
I did not get my cast screws 🥲 Whelp, time to figure out a new design for modular frames using normal screws
Hey, what is that purple liquid I need to combine with certain things? How do I obtain it?
that is so incredibly non specific that no one can give you an asnwer
is there to apply a swatch to all buildings in the game and stay that way
change the default swatch
Are you talking about heavy oil residue? Or maybe strange alien matter (SAM)?
I decided to make a new standard for the wiring in my factories: Now instead of a power pole and wires spreading all around, I'm using beams and outlets. And I just decided to re-do the wiring in each and every single factory of mine.
To make them look better?
Yes. But also to torture my own mind even further.
The 24 smelters in a single blueprint thing is so nice
Do priority mergers exist?
default swatch for whatever reason doesn't recolor already built pipes
Day and night.
I toss and turn, I keep stressing my mind.
they do tho
Sam is solid? I assume its HOR
did you change the pipeline swatch?
yes
Yes SAM is solid, but question was so incredibly vague though so I figured I’d check
yes, pretty sure
they do now
i think heavy oil residue is a biproduct until you unlock the alt recipe for it
yes
https://satisfactory.wiki.gg/wiki/Priority_Merger wonder what this is
it lets you choose one belt over another to prioritize
so if you are merging two belts to one, and you want one of the belts to always go first if possible
how do I check stack size of items before crafting a billion of them and figuring it out
You don't
its pretty random
wiki is useful for that sort of thing. Not sure what stack size has got to do with crafting a billion things.
craft however many you need
stack size does affect how many can fit in a container or transport at a time
it was for nobelisk, but I guess I could just put one in the DD and see
sinks are twins and while one is being used you can't dismantle the other wtf
oh wait, it's on blueprint mode
When making factories that use materials i dont have a factory for is it smart to make it dual purpose?
||50 per stack||
#screenshots I’m so proud
Well done.
I went all the way to phase 4 without using blueprints in my first playthrough
i've only ever used blueprints for train networks.
it is, if you NEED it, then you produce rubber and sink the rubber
or, get the alt. Which is why im drive hunting right now, need HOR and diluted packaged fuel alts 😉
makes fuel plant a mess... but its best power/fuel ratio at t5
it's kinda satisfying just have a trash storage where you just go and dump everything and it goes to the sink with a fast belt
same, its hard to make good designs ngl
hehe, yeah i have a blueprint with train tracks and conveyor/power hookups for moving items 😄
and a hypertube under it
i have a bp like that
why are you makign a factory for stuff you don't need?
who is brah brah speaking to
who?
@worthy pebble
what im doing is making a factory for automated wiring but i dont have a factory for stators so should i produce both in the same factory
I think they're asking about making the factories from raw instead of transporting from an factory to another
id say it depends on how many you neeed
making every factory independent is a way to do it
typically i make stators rotors and motors at the same factory
usually how I do it too, unless the veins are far away from what I need then I do half of the factory in one part and transpot to the other
dont make a factory for automated wiring, just make a temp setup
exactly what i do 🙂
ok thanks
or just funnel items you're already making into some bins
don't need to make a fully automated factory for space parts
also id say skip smart plating because you need it for other things but for that youll likely remake the factory anyways
you can if you want but fully automating space eleavator parts isn't often worth the effort.
Fully automating every non space eleavtor part so you can just, do whatever? yea tho
automated wiring isn't used for future recipes?
if youd like i can send blueprint files for all spaceship parts
for other space parts sure. But you can feed them from big bins too
on another topic, what do you guys think is the most central spot in the map without many ore nodes nearby
probably around grassy fields i guess
reb bamboo forest but theres tons of trees, but no nodes around
there's a big ol' "void" zone of useless materials north of the lake in the middle of the map, that'd prolly be it
i mean there's still water and trees, but no nodes
ok
more useful than 2 pure nodes
what tier do trains unlock
Tier 6
I would, theres some good spots with copper and iron right next to each other, iron wire and iron pipe helps
True lol, but that’s a lot of powershards to max them out
Best use of powershards 😄
why? 2 impure nodes are just 1 normal node
at absolute worst you just don't use any and combine the belts and it's like having 2 pure nodes
but in p3 you will get hundreds of power shards easily
powershards are best used for ore nodes
would you guys say 4.8 modular frames a minute is good
my dude I had 3 a minute for the longest time
you will probably build more later on but its good for early
just took me around 2 hours to build
if you let them build up in containers for ages then you wont need to build more
anyone know the best most efficient hyper tube like can someone send a picture in screen shots
kidna stuck at my fused modular frame farm
hyper tube cannon?
How many batteries do you usually need
not sure if its most bestest but its what I use
I think its like 10 or so is pretty far, 14-16 is across the map. entrances I mean
ohh so thats how u make those particle accelerator things that launch u into space
6-8 is just a short launch
i was like "how do i attach an entrance to the middle of a hypertube"
Just look it up on YouTube
they really should let us snap on entrances
There one minute guides, literally the easiest to set up
is there a hotkey to instantly load a save
it gets faster as you get experience building. Use a good planner like satisfactorytools
no
alr
last i checked at least tho
only with mods
I can’t move further in the game without automating computers, heavy modular frames, AI limiters, high speed connectors
All will be needed to craft super computers and radio control units
ai limiters are easy
i would reccomend piggybacking hmf off of frame production
Fused frames?
heavy modular frames
No what frame production do you mean
modular
yeah
Make a very large modular frame factory
port 90% into heavy modular frames
Port 90% of heavy modular frames into the next thing later on.
But for now I’ll need to set up basic processing for resources like iron ingots, copper ingots etc
it only takes a few hrs to set up the frame/hmf plant
My grand plan is to eventually sink the director assembly systems for 1.5m/min points
another couple for computers
My only problem is that I’ll probably need to train the copper in and find some caterium
that doesn't seem like a huge issue.
find a place with copper and caterium. It exists
i built my computer plant on the West coast, so I just trained in the copper off of the cliffs
good evening
Nevermind
I have normal nodes within 500m
good
how do you build hypertube cannons nowadays? the tubing tries to connect to the previous launcher segment
I just use blueprints
place down a bunch of tube supports first then place the tubes n stuff down
noob question...how do you make the hypertube 'branch' and 'junction' work?
Make it in a blueprint so you don’t have to do it everytime
ah, perfect thank you
you have to build the entrances at the end over top of supports
So I’m going for 20/min HMF, and 20/min computers
weird question, How do I get readdicted to satisfactory
Only have the base recipe for the computers unlock tho, is there a better one?
I liked using caterium computer
the uh one wiht quickwire.
Get addicted to meth, and when you get withdraws you start playing satisfactory so you get addicted. Not a doctors advice tho
you also get some 250MW out of it
Hmm I’ll check it out later
how do you make the hypertube junction and branch work while inside the hypertube?
What if I dont have access to meth
use cocaine
Make some
dang... first death bc i tried testing the launcher... worked a little too well
Automate it so you get nostalgic for satisfactory
should i make a segmented factory or a industrial looking factory
make sure to wear a jetpack or parachute
Make it look non spaghetti
havent made the jetpack yet...
so segmented
Sure why not
normally i have tubes with launchers to accelerate, this is safe, but im being cheap lol
Early game its pretty good already
U can prolly get away with like 5pm
how do you make the hypertube junction and branch work while inside of the hypertube?
especially with it going to a storage container
hold the direction on keyboard
thank you
Get more, you’ll need it for heavy modular frames
If you’re still early game 16 is good enough tho
ill do a seperate factory for HMF
But keep in mind you’ll need them for mk4 belts, so make a container for them
bruh 10 p/min is more than enough if youre not using for hmf
wait mk4 belts is encased beams?
isnt it rubber?
Did I jump universes or something 😭
It is encased beams
💀 Im cooked
Yes they used rubber in another universe, I was there
does anybody else use these websites or am i going crazy
https://satisfactory-calculator.com/en/interactive-map
https://www.satisfactorytools.com/1.0/production
I do
yes
I cant do math in my head
You should use them for big projects
Can I use that to figure out how much 30 iron ore becomes plates?
I just realized I have 2 Ms on my keyboard 😭
Lol
i know, look
The n shortcut is amazing tbh
how do i send a screenshot because it wont let me paste it
It’s amazing how when you build a large concrete floor, it seems too big but once you start building it seems so small lol
thanks
Np
the hypertube junctions arent letting me change direction... i thought holding direction worked but it doesnt seem to
custom junctions work but i wanted to try the new ones
the branch, not junction
Nice, for the automated wiring i recommend you make 2 ISC loads of it because you’ll need them later
ok
I’ll start planning my factory as well
What website should I use? Satisfactory calculator or tools
tools. no question
scim
heck no. scim is ass for planning
it lets you check off things tho
its far inferior to tools
what makes tools better
literally everything about it.
Tools for recipe calculation, Modeller for complex builds using Tools recipies so that there aren't 50 overlapping lines
Hey still new to trains so i wanted to ask if i want to get heavy refined oil and crude oil back home from the area i got my 4 oil extractors am i best to use fluid trian or am i ok with packing them into drums like i got atm
packaging is probably easier, but refining the oil where it spawns and shipping the products are better
packaging is easier but u will need a lot of packagers
what does headlift exceeding recommended level mean?
sometimes I wish the characters were bigger
I feel too small in my factory and can’t keep track
No fluid will flow
i felt the same sometimes XD
ty
just because i needed Rubber to make the modular engine for the elevator
either. Butgenerally easier to just use it on location
just make a temp setup, making a factory is a waste
you do need em later
i think it's better to advise over automation than under
and breadth of automation (many different parts) rather than scale (amount)
when did they increase fuel required for gens????
alpha, if ever
alpha? no.
I am 100% sure that it has been the same since 1.0
yeah it is, beta is a feature-complete testing stage and CSS didn't do a public beta (Update 8 wasn't feature complete, new features for 1.0 were privately tested).
1.0
damn :/
why? they put out more power now too
it was both (a version of alpha which had paid early access)
it was EA thats what it was called. technically it may have been alpha, but alpha was much earlier.
maybe, but i built a factory without realizing it had changed
"feature complete" is a moving target, since 1.1 added new features, clearly 1.0 was not complete, hence its alpha 😛
which is why its stupid to call it alpha when everyone in the community refererred to before 1.0 as EA
1.0, the first release build, sets the bar for which features are considered baseline or not. Later additions don't change that.
yes
nah, U1 did that. before fluids were fluid
in gaming alpha is typically considered that if its fundamentally incomplete, not because some content is missing
when the conveyor belt from the oil node supplied my base with fuel
yeah
alpha is a test stage for software that isn't feature complete. Beta is a test stage for software that is feature complete, i.e. it just has polish and bugfixes but nothing else before going to release.
so that would put pre 1.0 at beta
There wasn't any public testing of some 1.0 features, so any beta was internal
aeryn im aware of the technical definitions, im a software developer. that doesnt mean that pre 1.0 is alpha
the kind of equivelant to a 1.0 beta would be 1.0 experimental, but it did not exist for spoiler protection etc
and even if it is, thats not what it was referred to as
Like Greeny with the SI system, i don't really care if people referred to it wrongly (intentionally or otherwise) at some point in the distant past
the definitions are what they are, and haven't changed. It would be more confusing to twist and replace official english language definitions so that the words mean something else because a tiny niche of people made that mistake in one particular community 5 years ago. What happens if 20 different people make similar but different mistakes in different friend groups or chat rooms? In such a case, accuracy is more important than continuity.
how do/should i do a manifold for 4 foundries
erm, manifold by definition is your answer
the same as you would for any other manifold
Just stack the belts ontop of one another for each input
you shouldn't, just put 2 splitters in front of them and feed those with 1 splitter. Fewer parts, more compact, better function.
Manifold only becomes part of time efficient with more than 4 (and especially more than 8) buildings.
two lines of belts, with splitters. like every manifold
is it worth building a large fuel setup or should i scrape by with a couple GW and set up a huge blended tfuel
don't do blended turbofuel
did that get nerfed?
No
either. But you can do a packaged diluted fuel set up easily
turbo blend fuel is highly efficient, it's the rocket one which is resource inefficient (but incredibly simple)
ive done that in the past, but i thought tfuel was better
the issue with blend is it needs blenders which means aluminum
better is extremely subjective
every processing step of fuel to the next stage effectively just turns other resources into more oil
because you can always just turn more oil into diluted fuel
If you can do blended turbofuel, just go for rocket fuel honestly
exactly like this
#screenshots message
I like blended TF because it means I don't have to go searching for coal and sulfur, just sulfur
aight, ig ill do diluted i just cant find the damn alt for that and HOR
I mean, you just need the casings, which you can set to craft for a bit
if yo'ure going rocket fuel, just go nuclear at that point
rocket fuel > diluted fuel > turbofuel
exception for making a turbofuel plant which is basically just "most of a rocket fuel plant" but missing the P4 pieces, to fill out after you get to P4.
er... i am not at a phase that i can do that
Then how would you do blended turbofuel?
so i would be need to increase coal power
anyone know what the max carry is for mk2 conveyers
to get there. I mean the main things i need to automate are computers and hmf before i move on
120....?
mk2? 120
thats what i thought
mk3 270
mk4 480
thanks
it's pretty simple. Make your life easier by making the packaged diluted fuel refineries 1:1 with the packagers
or push blenders and just make it without the packaging nonsense
(Works great, just annoying to get going)
1:1? isnt it like 3 gens per packager?
i get underclocking, but seems like that would take a LOT more space
the overall ratio of fuel is whats great
packager -> refinery -> unpackager
deal withe hte pipes after however you like
you can turn it into a simple Blueprint easily
and essentially unlock having a massive diluted fuel station as soon as you unlock fuel
HOWEVER, with the packing set up, you need to be very percise with how you "recycle" your empty containers, they need to go to where they came from, and not a massive merge, or it will shut down
i cant find the alts, that is what I was working on though
go find every hard drive in the world, ez pz
You'll get there 🙂 besides, every other alt you unlock isn't wasted, just more opportunity for later
nah adhered plates sucks
setting up a packaged diluted fuel setup with canister recylcing is very a very fun challenge though.
ive done it once
it is for veterans, dare I say, but for anyone on the newer side of things, at any kind of megafactory scale, might be crushing 😛
adhered plates is an acquired taste.
just precraft all the canisters
first time I ever did diluted fuel, I did a full packaged setup. Back in like, update 8
getting containers aint a problem, its recycling them percisely
you brave soul ❤️
i did one in U8 that was something like 1400 crude. Im going to try and do 1800 this time
ill have to try it (just for fun ;)
bigger issue is my power grid cant support it, so ill need to activate in small sections
I'm facing my fears and getting ready to do 4200 oil recycled plastics/rubber factory
satisfactory tools is having issues helping me math out turbofuel setups right now.
Which is annoying.
after the 1800 recycled plant, how hard can it be?
since I wanted to make a point.
whats the point?
about the effeciency of diluted fuel into turbo fuel versus turbofuel blend.
are you saying i need to get even more fuel?
no, I'm just stating my upcoming project to finish out phase 4
turbofuel blend is horrendous, though simple
im hearing that I need to do 1950 oil
and?
you should do multiples of 600, 1800 is fine
well 2550 is all of the crude in the area im looking
Northern Coast?
yea
dont forget about the couple of nodes just in front of the desert biome
including them, I got to 4350, but I wont be using one of the impure ones
the point is that gennerally speaking, that diluted fuel into normal turbofuel recipe is usually the best way to go about things
thats 3750
fuck me, lemme go math again
better is subjective. It's often more convenient to only have to move the sulfur
if you don't need that oil for anything else and it's making you enough fuel, Blended TF is just fine
2 pure for 1200
6 normal for 1800
9 impure for 1350
Add that up is 4350, no?
what does it mean when a train is outlined in red?
when looking at track placing block or path signals?
Nothing its just the colour the game chose
you must be adding the 4 nodes that im using for general plastic and computer
in that ravine ish area
maybe
are you using the western oil fields at all?
Might I suggest moving electronic production over there, there is a ton of pure nodes, including a caterium one, making great work for electronic productions
and then making the most of your oil
that is a good suggestion, i will look into that
Alternatively, the blue crater lake in the SE, is arguably better for a fuel set up, as there is a ton of sulfur in that crater too
and coal nearby
i need a good HMF line before i rebuild computer
And make the northern oil nodes your massive plastic/rubber
so much rubber
NW, the rocky desert, is lousy with iron and limestone
what would i need with all that rubber!
-stares in heat sinks-
man do they take rubber? its been so long since ive done those lines
and none of my old lines work because they were pre 1.0
in "alpha"
well ima hop off, was nice chatting and thank you for the suggestion! My gf wants to play pickleball in like 6h so i should sleep
Diluted fuel into normal turbo fuel
600 base crude oil input
turns into 1.6k fuel through diluted.
turns into 1333.33 turbofuel per minute. requiring 1066.66 compact coal per minute. equal parts sulphur and coal
Turbofuel blend
600 crude oil input
Turned entirely into HOR alt but it's split three ways between petrolium coke, diluted fuel and directly into the turbo fuel blend.
you only need 400 sulphur per minute
but you only get 800 turbofuel per minute.
If you're making turbofuel for the sake of power generation
Well the first example can power 80 generators off the regular fuel alone.
177.7 on turbofuel.
If you went the blend route, you can power 106.6 generators.
that is the point i'm trying to make. (satisfactory calc decided to finally start working so I could put some numbers to what im' talking about)
that's a lot of words that have zero impact on a completely subjective opinion about what is 'better'
there's lots of reasons why someone could prefer Blended TF over base
if you want to say
'base TF is more oil efficient'
sure. That is accurate
that doesn't make it 'better'
to a pioneer, more is better
Let me sum it in 1 sentance for you then
turbofuel blend gives you so little crude oil to turbofuel that it is might not be worth bothering with the setup over how much power you can generate on normal diluted fuel alone
and I don't have to convert coal to make more fuel.
you still aren't going to win this as it is a completely subjective opinion.
between the two recourses in question, sulphur is the more annoying one to get thousands of.
You need turbofuel on the way to rocket fuel, and it's much more sulphur efficient - those are good reasons
there's a beautiful little spot in the middle of hte map for that purpose
what you're doing right now is the equivalent to saying 'blue is better than red'
it's nonsense.
the whole reason why alt recipes are so great is because they have different values to different people in different situations
coal being multiple times more plentiful than sulphur is not an apples to oranges comparison.
"what you're doing right now is the equivalent to saying 'blue is better than red'
it's nonsense.
the whole reason why alt recipes are so great is because they have different values to different people in different situations"
you're trying to define a subjective opinion as fact. Please stop.
we get it, you like base TF better. That is a personal choice you are free to have
I mean at this point I"ll stop with the recipe talk but coal being more plentiful than sulphur isn't subjective.
that's not an argument for it either so I don't really care about that point
i'm no longer making an argument for it
is geiser power worth it?
yea
shrug it's basically free once you unlock it
if you dont mind your power grid going up and down
some people will have strokes if their power graph isn't flat though
ok
too satisfying to see a 300kMW power grid being absolutely stable
Hi. I am unable to process heavy oil residue into fuel for my next refinery. Is this a known bug?
What recipe are you trying to use?
4m3 heavy oil residue with petrol coke as a byproduct into 4m3 fuel,
that doesn't answer the question.
What recipe are you trying to use to turn the HOR into fuel?
My apologies. Residual.
dont you ever give me single craft numbers, always talk in parts per minute
And everything is powered with inputs and outputs hooked up?
Yes they are.
Is the Heavy oil going into the refinery?
send screenshots
yeah please lol
Hold on. I think I made a dumb dumb
LMAO
Found it? lol
or missed a power pole to power it all lmfao
why are steel beams.
who are steel beams.
theyre so stupiddddddd
y'know, throwing nobelisks onto giant spiders and exploding them is fun and all, but killing us both because it leaps at me right as i trigger the explosives is a very silly way to die...
well alot of knowledge from other saves
My ding dong brain can't tell the difference between an input or an output. I was hooking up a refinery with petrolcoke as an OUTPUT to make residual fuel because I thought it left over more residue. Feel free to roast me lmao.
moulded steel beams are less stupid.
Also, you ONLY need beams for versitile frameworks, EVERYTHING else can be done with pipes
crazy work, and gratz