#satisfactory

1 messages · Page 59 of 1

mortal ginkgo
#

Middle ground where you dont wanna use trains but dont want to make a long belt either.

While a main train line is easy to setup, there are places a train still cant go as they are CHUNGUS.

dense violet
#

and over short distances 1 truck can service multiple stations on both ends and move a MASSIVE amount of parts per min

mortal ginkgo
#

yeah when I first used them "oh it gonna take a while to load a truck I guess" and it was like full in 8 seconds or so.

#

I was like "yeah I ain't making long belts yo"

dense violet
#

truck loading is very fast

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multiple stacks per second iirc

mortal ginkgo
#

Yeah I saw the loading animation and thought "oh maybe thats just 1 stack per animation, cool". Then I saw that its just a silly animation 😄

inland prism
#

so what do you guys do re sorting? I like the idea of using a truck to supply my train stations, but how does the 1 truck per station work? I'd like my truck to deliver lots of different parts but doesn't that fallover unless you sink loads of stuff ?

dense violet
#

depends on your situation of course. 1 per item could work fine. If you're doing low parts per min of a lot of things a sorter at the end is very simple

station -> smart splitters -> individual item buffers + over flow

last jungle
#

I JUST FINISHED THE SMART PLATING FOR PHASE 2 OF SPELEVATOR LETS GOOOO

dense violet
#

and you might be able to simplify your logistics with fewer vehicles

cursive crane
last jungle
#

im trying my best here ok

dense violet
last jungle
#

this feels like aggresive kindness

dense violet
#

nah, the tiers are just a really well designed tutorial to get your skills up

cursive crane
#

once you hit plastic the game begins, once you finish nuclear you hit the early-mid game

last jungle
#

how

cursive crane
#

You'll see soon as you start building coal gens from tier 3
am i on the wrong wiki?
how dare

last jungle
#

i have 4 coal gens

dense violet
# last jungle how

depends how you plan on playing the game. If you treat this liek a sand box the nyou really get the options of doing your own projects after tier 9.

mortal ginkgo
# last jungle this feels like aggresive kindness

I think you are missing some context.

In Factory Games, when someone finishes something really hard, we say "congrats on finishing the tutorial!"

What they mean is "You did good, enjoy the harder parts now buddy!"

This is also used when someone finishes the game and when expanding the factory is the goal, telling them the tutorial is finished aka expand the factory as much as you can.

They are actually saying "good job!"

last jungle
swift kernel
#

In factory games, there's always someone who is better than you, and we all accept that

last jungle
#

fists as ur primary way of killing/hurting

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so then theres technically infinite people which theres not

cursive crane
mortal ginkgo
#

HOLY BASED DOGGO, brought me 9 turbo motors

dense violet
#

noooo? the tiers are just a really well scaffoled series of steps to give you experience with all the tools in the game to make your own stuff xD

swift kernel
#

And we enjoy humbling each other while laughing at our hobby that will never end

dense violet
#

it's one of best laid out structures to learn a game I've seen

#

good pacing, feeds you bits at a time to help stop being overwhelmed. Just very well done

mortal ginkgo
dense violet
last jungle
#

dude i wish the door wall could be movable

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like to the players cursor and the door will be there

cursive crane
dense violet
mortal ginkgo
# swift kernel Tbh, that's most campaigns

I would say as a 2k hour gametime with Dyson Sphere Program, it is the MOST offending game about telling you what to do but almost providing nothing about why and how

dense violet
#

keep manifolds very short though and don't need much

swift kernel
sullen gull
#

I mean, some still don't know you can just press the spacebar once...

swift kernel
last jungle
#

also my dumb ass is like "how the fuck do i do this without breaking my golden rule of "dont spoil too much to yourself""

dense violet
#

ask some basic questions in here when you hit a wall?

cursive crane
swift kernel
last jungle
#

autograb?

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no im used to spamming stuff this is fine

sullen gull
mortal ginkgo
last jungle
#

ok

sullen gull
#

it will autograb as you run around

cursive crane
last jungle
#

also how the hell are mk3 belts cheaper for me than mk2

sullen gull
mortal ginkgo
dense violet
last jungle
sullen gull
cursive crane
swift kernel
mortal ginkgo
#

I trained my body to not create liquid stuff when I am playing factory games so I never need to go toilet.

Git gud issue smh.

sullen gull
last jungle
#

i dont mean cheaper as in less steps i mean as in how much i have

swift kernel
mortal ginkgo
last jungle
mortal ginkgo
swift kernel
cursive crane
sullen gull
mortal ginkgo
swift kernel
last jungle
mortal ginkgo
swift kernel
mortal ginkgo
last jungle
#

dog

cursive crane
last jungle
#

ficsit demands tickets

spark ruin
last jungle
#

somersloop ass message

cursive crane
#

So question

Since you are sinking resources (assumedly to ficsit) and you are receiving tickets in exchange, when you spend the tickets, are you not just giving ficsit back their own tickets?
100% income tax fr

last jungle
#

fr lol

last jungle
#

evildoggo 😭😭

cursive crane
last jungle
#

i like how we just went completely silent after this lol

mortal ginkgo
last jungle
clever pier
last jungle
#

waht

clever pier
#

dig sixteen tons and waddaya get..... another day older and deeper in debt

mortal ginkgo
#

which is an idea companies would love to have

#

I think closest we have to it is where people live close to their workplace in company made houses

clever pier
# last jungle waht

made illegal in 1938. read the company scrip article on wikipedia for details

cursive crane
last jungle
#

oh so thats basically forcing u to work there with little to no way out

clever pier
#

maybe in developing countries but its illegal in most western countries ?

swift kernel
#

I always always thought it was weird that they didn't just use the space elevator for the sink

last jungle
#

im standing on the doorframe of a door wall

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how is that possible

swift kernel
last jungle
#

in satisfactory obviously

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if i even tried to do that irl my body would prob feel like getting hit by stun rebar

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which i assume is painful

mortal ginkgo
#

You guys are fortunate that devs did not take inspiration on me for "Ladder Climbing Speed".

Lets just say, you would have enough time to appreciate the textures on ladder as you go up and down.

last jungle
#

e

#

drone parts

junior laurel
last jungle
#

if this game was accurate to the player i prob wouldnt have even found a power slug

last jungle
junior laurel
last jungle
#

tiem to qiut gaem

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also is there anything negative to upgrading conveyors (aside from building costs)

clever pier
#

nope... since conveyors don't use any power

last jungle
#

ok

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holy shit how am i out of steel beams

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this is unexpected

clever pier
junior laurel
clever pier
#

coke steel is your friend

last jungle
#

????

clever pier
#

much more steel ingots per minute than the default recipe

junior laurel
swift kernel
#

I use solid steel ingots myself

last jungle
junior laurel
last jungle
swift kernel
#

I'm no longer out of steel beams. Instead I run out of encased industrial beans

clever pier
junior laurel
#

I hightly doubt that

clever pier
#

we do have flexible materials that can go hard when given a charge

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in real life

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i mean otherwise you'd have arms like a gorilla to support yourself for so long on zip lines

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although it does seem like mirage has lower gravity than earth by quite a lot

clever pier
#

yeah ok

junior laurel
clever pier
last jungle
#

i remember ada saying something about the name of the planet but i cant find it in my inbox

frail sleet
clever pier
#

lol ok never mind

#

i am not applying any charges down there

last jungle
#

is there a way to move dismantle crates

sullen gull
sturdy mural
last jungle
#

w move

lavish lance
#

inconvenient

sturdy mural
#

If you need to move it

clever pier
#

i usually just throw away excess in dismantle crates unless its really valuable stuff

last jungle
swift kernel
# sturdy mural Oh?

Hold E when you grab foliage and then press tab. When you press tab again, you'll auto grab foliage so long as you don't press e again

last jungle
#

my inventory is full how am i gonna pick smth up

clever pier
#

do you have dimensional uploaders yet?

last jungle
#

no

sturdy mural
swift kernel
last jungle
#

im poor in everything

junior laurel
clever pier
#

dimensional uploaders change everything

last jungle
sturdy mural
swift kernel
sturdy mural
#

Technically +5 inventory slots free

junior laurel
last jungle
swift kernel
last jungle
#

why am i always missing rotors

swift kernel
clever pier
#

I have enough spheres now to have one dimensional uploader for every part used for factory construction

last jungle
#

what

clever pier
#

the only things I don't upload are elevator parts

last jungle
#

yea makes sense

prisma forge
#

Damn, I need to gather more mercer spheres. Didn't even get any other upgrade besides the dimensional uploader.

prisma forge
sturdy mural
prisma forge
clever pier
#

there is so many spheres on the east side of the map

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and sloops

sturdy mural
clever pier
#

the "training" is the short animation that plays after you land

sturdy mural
#

I did not touch em until automating pulse nobelisks

junior laurel
prisma forge
sturdy mural
#

That's starting phase 4 i think

prisma forge
#

Also power is a problem rn

last jungle
junior laurel
#

Clones also don't really retain memories unless implanted with this...
You were not

sturdy mural
junior laurel
#

That!

tribal elk
sturdy mural
#

Anyone else calls power slugs Plugs?

last jungle
#

plugs 💀

junior laurel
last jungle
#

i would call them powlugs at best

tribal elk
#

those fatass walkers wander into the works so often they might as well be tangling up on power lines

unkempt blade
sturdy mural
junior laurel
unkempt blade
last jungle
sturdy mural
junior laurel
#

At this rate you're being efficient at bring promoted to civilian

sturdy mural
last jungle
#

do i only need 2 assemblers to automate automated wiring?

sturdy mural
#

Amount depends on how much you esnt to make
Unless thats not ehat you mean

last jungle
#

cuz i got 2

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idk where to use stators so i just automated those

jaunty jewel
#

stators are "fun"

last jungle
#

bro how am i out of steel beams

hard ivy
#

they don't. like everything in this game, according to you

jaunty jewel
mortal ginkgo
#

I CANT GOD DAMN BELIEVE MY DOGGO BROUGHT ME 27 IRON PLATES... LIKE BRO... I actually needed that come to think of it.

#

Thanks Doggo. cutedoggo

reef basin
#

there's no point in setting up anything with that attitude

mortal ginkgo
last jungle
jaunty jewel
last jungle
#

why am i out of steel beams so much

reef basin
last jungle
#

i have 2 constructors making steel beams 24/7 (i hope) and its not enough

hard ivy
#

I have like 6

jaunty jewel
#

youll use a lot placing conveyor belts

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and youll need quite a few for automation of other parts

last jungle
#

yea i used like 400 changing to mk3

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im prob out cuz of versatile framewrok

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good thing i only need like 250 more

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wait can hard drives give recipes that u cant make yet, e.g. using steel when u dont have steel unlocked yet?

clever pier
#

no

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they unlock according to what tier you are at

last jungle
#

ok

hard ivy
last jungle
#

cool

solid mason
#

dont know if anyone knows how to answer, but why do i get like 60 more FPS on FSR frame generation on than DLSS 4 while i have an nvidia 30 series card

hard ivy
#

40 supports single frame, 50 MFG

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30 only gets upscaling

solid mason
#

shoulnt i still get better fps on DLSS | I got more on amd FSR without frame gen aswell

hard ivy
#

then idk

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maybe fsr defaults to a lower screen percentage

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or it's just faster but lower quality

solid mason
#

still pretty cool that with one click i can get such massive boost

hard ivy
#

I tried AMD frame gen in CP2077 and it looked awful tbh

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haven't tried it in SF but I doubt it'd look much better

solid mason
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i cant really tell the difference between DLSS and FSR, maybe dlss is more sharpened

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oh wait i actually see it, distance stuff looks wierder

spark ruin
hard ivy
#

frame gen mostly has issues with high contranst edges on moving objects

spark ruin
lavish lance
#

i have not yet seen frame gen that DOESNT look awfull

zenith pecan
#

Man I thought the channel had gone quiet, bloody discord was scrolled up by several hours 🤦‍♂️

spark ruin
lavish lance
#

i kinda dislike upscaling and frame gen.
I like them as options to those that have either lower specs or want very high framerates.

what i hate is when devs start including upscaling in recomended specs.
meaning you HAVE to use it for the game to run somewhat well

spark ruin
solid mason
#

i mean i used to play on lowest settings and struggeled to get 60 so i cant tell much difference

lavish lance
#

games should be expected to run natively on current hardware at reasonable framerates with no stutter

spark ruin
zenith pecan
hard ivy
#

I used to play on 15-25 FPS. With a 3080

lavish lance
#

how did that happen

spark ruin
#

and, what game
Ark's remaster ?

zenith pecan
hard ivy
spark ruin
hard ivy
#

no, a 8000 machine world in U6 (above 10000 if we count power storage lol0

zenith pecan
#

I'm using a 3090 (basically a 3080 with twice the vram) and I didn't get it that low.

lavish lance
#

is it a lategame save?

#

maybe your cpu is just getting completely crushed

spark ruin
zenith pecan
#

And my game was a pc ending apocalypse back them.

west jackal
#

Did they change node purity with 1.0?

lavish lance
#

i think some nodes got changed

spark ruin
lavish lance
#

some nodes got changed

zenith pecan
west jackal
#

I feel like im struggling with iron .ore than I used to

hard ivy
lavish lance
#

iron should be plently though

#

1.0 was a net increase of resources

west jackal
#

Its feels more spread out

lavish lance
#

so it was pre 1.0

zenith pecan
hard ivy
#

then U7/U8 dropped and I suddenly had more than double FPS

spark ruin
zenith pecan
#

I don't have much of an amd reference, my brother had a 3600 but never reached the late game until he upped to a 7950x, which I tanked down to 3fps with an experiment in my old early access save.

spark ruin
west jackal
zenith pecan
#

My machine is intel though.

spark ruin
west jackal
#

Old pc was 3700x new is 9800x3d and laptop I game on a lot is 7800u or something

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I only have performance issues when it autosavss

zenith pecan
spark ruin
west jackal
mortal ginkgo
spark ruin
mortal ginkgo
west jackal
zenith pecan
mortal ginkgo
#

But it was rather an acceptable fact to get a drink etc.

spark ruin
hard ivy
west jackal
#

The drivers for that gpu were horrendous, though amd cards are much better now, I bought a 4080s for Ray tracing mainly

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Though it can't ray trace over like 45 fps at 4k

zenith pecan
#

Loading well, hah #screenshots message , yeah that is not a screenshot, it is a video of me loading my old game back in the day 😜 🥶

west jackal
#

Mine never got that bad

hard ivy
#

save files are on the order of MB

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the drive was never the issue

zenith pecan
west jackal
#

-oh

spark ruin
#

(MB wise)

zenith pecan
west jackal
#

why is epic lying about how many hours i have on satisfactory?

spark ruin
#

44MB?????

west jackal
#

i have a save with like 800h but epic says i only have 460h in total

hard ivy
#

damn, my biggest file is half that

spark ruin
zenith pecan
# spark ruin **44MB?????**

Keep in mind, I had a 1km by 1.1km backup power station that put out 133Gw, and other monster facilities swallowing biomes.

west jackal
lavish lance
#

EG is such a mystery to me.
why do they keep giving out free games instead of making their launcher not suck

spark ruin
west jackal
zenith pecan
#

My current save, by comparison is only 14mb.

mortal ginkgo
lavish lance
lavish lance
reef basin
lavish lance
#

yeah no i need more.
Just look at steam.

mortal ginkgo
reef basin
#

steam is pile of unneeded things where there's some good stuff in between

mortal ginkgo
#

I agree that Steam can be so cluttered and too much stuff in your face, but at least its light

lavish lance
#

no one needs discord, yet we are still here.
just its nice to have the option

atomic notch
#

Steam is like the golden trash bag of game launchers

spark ruin
lavish lance
#

have they managed to do an actual review system by now?

reef basin
reef basin
lavish lance
#

yes?

reef basin
#

because original message was about launcher

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so I was talking about that

lavish lance
#

you want to differentiate the steam store and the steam launcher aswell, even when they are both in the same app?

spark ruin
mortal ginkgo
#

brotherman they are both the same thing 😛

lavish lance
#

no but aktschually...

mortal ginkgo
reef basin
#

launcher is the app you run on your PC that launches things
store is the web app that you access through a browser (and yes, the launcher has built-in browser view that shows the web-based store)

mortal ginkgo
#

ok listen-

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like, okay- listen-

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I mean, ok wait, listen-

mortal ginkgo
#

Nevermind, I will go back to making factory.

lavish lance
#

its an entire experience.
you buy games then launch them

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no point to seperate the two

reef basin
#

yeah that's not what I want 🤷

#

I want separate store and separate launcher (or ideally no launcher at all)

atomic notch
#

No launcher goes hard

mortal ginkgo
#

MY DOGGO BROUGHT ME A SLUG

spark ruin
lavish lance
#

then use GOG, they are way better than Epic

mortal ginkgo
#

GOOD DOGGO BEST DOGGA ALPHA MALE DOGGO

static surge
#

I've gotten two from mine

spark ruin
atomic notch
#

Got a lizard doggo sweatshop.

mortal ginkgo
#

WE ARE SLEEPING ON TOP OF DEM POWER BOIS TONIGHT

spark ruin
reef basin
spark ruin
static surge
#

along with two slugs (yellow and blue) mine has given me like 26 Turbo Motors (free sink points) a bunch of computers, and a NUCLEAR BOMB

static surge
mortal ginkgo
#

Like, none of them. Zero. Nein.

static surge
#

why did that sound so british lmao

mortal ginkgo
static surge
mortal ginkgo
static surge
#

then why are you screaming over a power slug from doggo

#

if you're old

spark ruin
#

i enjoy reading this far too much

mortal ginkgo
spark ruin
static surge
#

I've sufficiently gone outside

mortal ginkgo
spark ruin
mortal ginkgo
#

why do we have casuals in this discord

#

someone @ mods

static surge
#

because i like grass

mortal ginkgo
#

I think grass thinks otherwise

static surge
spark ruin
static surge
lavish lance
#

i didnt play since december.
been waiting on 1.1

static surge
static surge
mortal ginkgo
spark ruin
lavish lance
spark ruin
static surge
spark ruin
zenith pecan
spark ruin
lavish lance
#

exept ficsonium, because that stuff sadly sucks completely and is not useable.

#

and very sadly not enough people agreeing on that

zenith pecan
static surge
zenith pecan
#

Looks nice and tidy, but it was a first class bitch to lay out.

lavish lance
hard ivy
lavish lance
#

no idea.
i commented on the post for a rebalance on the QA site, but nothing came of it.

zenith pecan
mortal ginkgo
lavish lance
dense violet
lavish lance
#

but it does not do that

mortal ginkgo
lavish lance
#

in theory it does, but in reality it costs more resources than are on the map

zenith pecan
#

I just need to add 20x water extractors and try to make them not look shit.

lavish lance
dense violet
#

basically it got put in because there were fools that couldn't stop themselves from burning plutonium rods, and then complained there was waste

hard ivy
mortal ginkgo
dense violet
#

because p rods were supposed to be the fix for people not burning uranium rods

#

I wish ficsonium rods were worse tbh

lavish lance
mortal ginkgo
#

if you are using p rods so much that fisconium can't keep up, you probably have TWs of power

zenith pecan
hard ivy
mortal ginkgo
dense violet
lavish lance
#

no i just want the "clean" solution.
if it cant be clean, it will always feel incomplete

zenith pecan
#

Yeah my nuclear plant had a lobby with 4 plinths, a uranium & plutonium rod, and a single unit of their respective wastes encased in glass.

dense violet
#

ficsonium doesn't produce waste. It's clean.

mortal ginkgo
#

it is a clean solution. it is a nuclear power with no downsides

spark ruin
dense violet
#

Don't burn plutonium rods if you don't want p waste

lavish lance
hard ivy
mortal ginkgo
#

but since one can sink it, just sink it if fisconium you are providing is not enough

hard ivy
lavish lance
#

i think the costs for ficsonium are just way too high.
the logistics of it are already unatractive, so why is it non viable at scale on top of that

#

bad logistics, not scaleable, why does it even exist

mortal ginkgo
prisma thicket
#

Which is the easiest recipe for RCUs to automate? Thinking for build gun/DD purposes, so I don't need a ton.

mortal ginkgo
lavish lance
mortal ginkgo
lavish lance
#

and its not even a challenge.
the math does not math, there are not enough resources on the map to do it

mortal ginkgo
#

People make 4395864923402358324902834028 fuel gens instead of reactors and I don't get the part where THAT is fun.

But its ok.

dense violet
hard ivy
mortal ginkgo
lavish lance
prisma thicket
#

There are enough resources to do it, you just need to manage your inputs and recipes better.

mortal ginkgo
tribal elk
#

i wonder if there's any value in corralling all lobster doggos together and farming them

mortal ginkgo
dense violet
lavish lance
spark ruin
hard ivy
mortal ginkgo
#

OH NO THATS SUCH A TERRIBLE MISTAKE HOW CAN I LIVE WITH IT THEN

spark ruin
dense violet
mortal ginkgo
#

I mean, the fact stands that "why bother if something better" is subjective.

I think Nuclear Power is cool. So it is better despite the fact that Fuel Gens are easy.

#

Its like saying you can finish Elden Ring with no gear, no level up as all you need to do is dodge.

prisma thicket
dense violet
spark ruin
zenith pecan
#

Bah, wtb nudge for water extractirs!

reef basin
#

nuke is imo fine

prisma thicket
#

Alright, I'll start with that then and see if I can make the numbers look nice lol

zenith pecan
dense violet
hard ivy
#

realistically, you can't nerf anything at this point

dense violet
#

Ficsonium needs to out put -500% power

mortal ginkgo
#

You are missing the point of what fisconium is.

dense violet
#

punish people who can't help burning plutonium rods even more

zenith pecan
#

A nuclear device alt that uses PU pellets would likely fit.

mortal ginkgo
#

Fisconium is a power sink. It is not meant for massive amount of alpha power

lavish lance
mortal ginkgo
mortal ginkgo
#

It LITERALLY fixes nuclear power waste. ITs the BEST thing ever lol.

dense violet
mortal ginkgo
#

You guys have a fuse broken or two irl 😛

hard ivy
mortal ginkgo
dense violet
hard ivy
zenith pecan
#

Burning plutonium and simply stashing the waste is very viable with small to moderate nuclear installations, it takes ages for the waste to stack up from a dozen or so reactors.

spark ruin
prime crane
#

how far can you construct on the ocean? and will you die if you go too far away

clever pier
#

the only point of making ficsonium is to say you made it

hard ivy
clever pier
#

its worse energy efficiency that plutonium when you calculate all the inputs needed

mortal ginkgo
# hard ivy it doesn't need to. uranium does. if you want waste-free power, burning plutoniu...

Listen I am tired of going through circles here.

You don't need to do anything ok? You can finish the game with Alien Power too.

"But P fuel rod can be sinked!" = Good, sink it then.
"But Fisconium is meh." = It is there so you dont need to sink P fuel rods.
"But Fisconium gives meh power" = It is a sink, its meant to stabilize your Nuclear Fuel Rod.
"But I can just use Uraniım bro!" = Good, only use them then.

Just don't say "Fisconium is meh" while fisconium is NOT MEANT FOR POWER.

spark ruin
dense violet
clever pier
#

if you got out too far into the ocean yioul start taking constant damage

#

but in the northern ocean you can go out a very long way.... less way on the west, south and east coasts

hard ivy
clever pier
#

as a way to burn plutonium rods and dispose of the waste

reef basin
spark ruin
mortal ginkgo
#

Whenever you have a question, please refer to my above post.

#

I don't think we got anything else to speak. I am going to pet my doggo now.

hard ivy
zenith pecan
reef basin
clever pier
#

before 1.0 you either sank plutonium rods or burnt them and accepted the pu waste was there for ever. after 1.0 you acn now burn the plutonium rods, process the waste into ficsonium and dispose of it that way

mortal ginkgo
hard ivy
reef basin
#

preference

clever pier
#

because you want the power from plutonium but don't want to get stuck with pu waste

mortal ginkgo
#

GUYS DOGGO BROUGHT A PURPLE SLUG

hard ivy
#

power is power

zenith pecan
#

Oh wow #screenshots message , now I know, next time I want to line up water extractors, tap ctrl and it'll line up to a pipe support 🤦‍♂️ , god I'm a slow learner.

clever pier
#

you sound like a bad LLM

lavish lance
mortal ginkgo
timid rune
#

I use pipeline connector

hard ivy
mortal ginkgo
#

do you REALLY need to have TWs of power?

clever pier
#

no I'm attacking your argument, not you personally. thats the opposite of ad hominem

timid rune
#

or use p rods for drones hah

#

how long does it even take a drone to use a p rod lol

lavish lance
hard ivy
clever pier
#

use whatever power you want.... some people enjoy the complexity of the full plutonium chain to fiscsonium . think of it as an optional end game challenge

mortal ginkgo
#

not all veins are there to be used, there is a reason they are scattered and limited

#

you can just not balance a game where vein count is limited

lavish lance
timid rune
#

one thing I have on the cards is... switching over some aluminum scrap from pure scrap to instant scrap

mortal ginkgo
timid rune
#

just to squeeze a bit more lol

clever pier
#

first time I played after 1.0 I didn't make ficsonium. this save I'm going to make it just to like see what the full chain looks like and say I did it

timid rune
#

what I am doing with my first save as well

mortal ginkgo
zenith pecan
atomic notch
#

Yeah im goin for alien matrix on this run

lavish lance
clever pier
#

i'm not making them for any reason other than so I can say I've seen all the content in the game and yes I'll make alien matrix as well

timid rune
#

IMHO a lot of the fun of satisfactory is pulling off crazy stuff

mortal ginkgo
timid rune
#

and saying heck I did it for the lulz

hard ivy
mortal ginkgo
clever pier
#

I see teleporters, ficsonium and alien matrix as stuff the devs put in so you have something to do after completing project assembly

mortal ginkgo
#

Correct.

lavish lance
zenith pecan
mortal ginkgo
hard ivy
mortal ginkgo
lavish lance
clever pier
hard ivy
timid rune
#

1.07 TW should be enough for me...

lavish lance
#

it doesnt make the game worse for any of the people that wont use it.
But would be great for those that do

mortal ginkgo
hard ivy
timid rune
#

once I do finish the nuclear power setup I reckon I might just do warped drive lol

clever pier
#

I said ALL the nodes on the map

mortal ginkgo
#

Okay I want to ask something. Does the game require you to use all uranium and p rods?

clever pier
#

you can use all uranium and all SAM but not all nodes

hard ivy
mortal ginkgo
#

Even if you have the BIGGEST FACTORY ever, do you need THAT much power?

lavish lance
mortal ginkgo
lavish lance
#

SANDBOX

mortal ginkgo
#

?

clever pier
lavish lance
#

id like to make a large nuclear setup, why is there a random limit on the ficsomium

mortal ginkgo
#

I want to make the biggest factory that uses ALL resources. Does it still need ALL the P Rod power?

Question is simple.

lavish lance
hard ivy
clever pier
#

I think the devs deliberately made ficonsium bad

lavish lance
#

i dont like using trains, but you dont see me asking for trains to be dogsihgt

hard ivy
#

I literally spent weeks learning to mod and modding specifically to make ficsonium make sense

clever pier
#

because they wanted it to be a pain to get rid of pu waste

hard ivy
mortal ginkgo
hard ivy
atomic notch
mortal ginkgo
#

Nuclear Power without waste is a silly concept. Fisconium is there to fix your silly demand.

I have a silly demand of using Nuclear too and cant wait to make fisconium.

sturdy mural
#

wth why is my tran not working
"stop unreachable" ??
brother i just went through that stop and crashed into you with another train i made just for that, what do you mean??

atomic notch
#

Also modding community been around for a while u not special

lavish lance
reef basin
# hard ivy does that sound like good game design?

people spend weeks making mods that give you flying and invulnerability, make everything cheaper, etc., does that sound to you like good game design?

modding is literally supposed to be for people that want to play the game a bit differently than devs intended. What some consider good game design, others don't like... that's normal

clever pier
#

1.79 TW was the max power possible in U8, whats the max now? anyone done the math?

rich kestrel
#

hello all! i'm new

sturdy mural
#

hello!

zenith pecan
clever pier
#

thats way more than anyone could use without their computer dropping to 1 frame a minute

rich kestrel
mortal ginkgo
# lavish lance yet when i bring up a limit that might have been an oversight, it ALWAYS spawns ...

you are asking for something impossible to balance and probably not worth it:

1- Not many people will get to a point where they use ALL uranium.
2- Not many people will see ultra end game.
3- Not many people will play the game after the story is over.
4- Not many people will make an insane factory that demands insane power because of performance issues.

You are minority. You want to use all uranium, use all plutonium, use all fiscinium power processing etc etc etc etc.

You are ultra minority. Your demand is not worth preparing the map for any reason.

I am saying this as someone who plays thousands of hours of factory games and I always go ultra late game.

I know my demands are impossible, and so are yours.

sturdy mural
#

lucky

clever pier
lavish lance
hard ivy
hard ivy
sturdy mural
unkempt blade
#

You guys are using uranium? I just have mine going straight from a miner to sink

sturdy mural
clever pier
#

also go play dyson sphere project if you want to go mega mega mega high power and high production end game. it has effectively infinite scaling through endless bonuses that give you percerntage production speed boosts

mortal ginkgo
#

You dont need to use ALL of the map.

reef basin
lavish lance
#

im not asking for new stuff, im asking for a number to be lower

unkempt blade
clever pier
#

so use a mod that does what you want

reef basin
clever pier
#

i've literally only ever seen like two people complaining about end game limitations here

reef basin
# hard ivy add an alt?

sure, but then you have the question of whether to add more crash sites, which is map change, etc...

mortal ginkgo
hard ivy
lavish lance
zenith pecan
unkempt blade
#

There are waaaay more resources than you need unless you're doing some insane edge case goal. Which is awesome because you get a lot of flexibility for where you build and what recipes you want to use

clever pier
#

can't fund game development if you focus on the needs of a dozen people

reef basin
zenith pecan
mortal ginkgo
#

I also don't see much late game complaints too.

I don't know, maybe this is a "go outside, stop playing for a while" moment that I can't grasp.

I don't mind if Fisconium Fuel Rod is not fixing the "Ultra Late Game TWs of Power" issue.

Game hardly asks for that much tobegin with.

Maybe I am too content. So I will be content to not discuss further.

sturdy mural
clever pier
#

satisfactory has sold millions of copies and like maybe a few 100 people want less limitations on end game.... mods exist for them

unkempt blade
zenith pecan
mortal ginkgo
little cobalt
#

Honestly all I'd want as a change, is for miners and water extractors to be nudge-able. For miners at least they can make them nudge-able within a radius of the node they're linked to. Or at the very least have it lock onto the snap of the foundations we might put over the node. If they added just that, I would never need nudge mods again

mortal ginkgo
#

I think miners dont need nudge (they probably need to be in middle) but I agree with Water.

unkempt blade
#

The real reason this game is literally unplayable is they need even more skatepark pieces to really kick my factory carting up a notch

little cobalt
#

lmao

sturdy mural
mortal ginkgo
#

😄

zenith pecan
reef basin
#

sounds kinda weird to nudge miners that are locked onto the node

clever pier
little cobalt
mortal ginkgo
little cobalt
#

like sure you can do the barrier trick to make an aligned foundation per node, but then you're off the grid you've been using for your overall factory

reef basin
#

I personally love that miners aren't on a grid, gives them more natural feel

#

(and I wouldn't use world grid hardly ever used anyway)

little cobalt
#

this is why having them be nudge-able within radius of the node would be a good solution, it would make you and me both happy greeny

zenith pecan
little cobalt
reef basin
sturdy mural
hard ivy
reef basin
little cobalt
zenith pecan
sturdy mural
# lavish lance thats a war crime

tell this to me from 150 hours ago

i made my own world grid by literally making a snake of foundations to wherever i wanted to build ot make it aligned

little cobalt
#

you get it

lavish lance
#

i did that too at some point, but i would never want to go back to doing it like that

zenith pecan
#

Considering this game isn't meant to have tunnels.

unkempt blade
#

global grid was nice so I could start my skyroads from multiple ends and have a reasonable expectation to line them up when they connect

mortal ginkgo
#

Guys. Doggo brought me 18 concrete.

little cobalt
#

I don't like the hassle of making 2 different grids agree with each other. It's somewhat easy to do if you're connecting the 2 grids with a train or something, but otherwise it's creating an unnecessary pain

latent prawn
mortal ginkgo
clever pier
#

you know if they'd just added achievments for making ficsonium and an alien matrix then there would no complaints because people love meaningless achievments

latent prawn
latent prawn
clever pier
#

yeah 50GW seems about right

latent prawn
#

50, 100, 500 gw, 1tw

clever pier
#

steam does let you add need new achievments in updates

little cobalt
unkempt blade
#

I think of all the new stuff in 1.0 portals are what rubbed me the wrong way. The upkeep just feels silly when I've already spent all game laying out boostered hypertube lines and my brain rejects it

#

which is a bummer because they're useful and cool if I didn't get them at the VERY end

reef basin
clever pier
latent prawn
clever pier
#

I also like to build factories that align with river or cliffs and again doesn't match the world grid

hard ivy
latent prawn
#

i just don't care. using beams to join separate grids is simple

clever pier
#

there should have been a public beta of 1.0 imo

latent prawn
#

they would have ended up with a better game if they had gotten feedback for phase 5

#

stuff like 'dude, dark ion fuel takes compressed rocket fuel, did you forget when packaged, it is 2:1'?

lament vault
#

what would happen if you were to research all the hard drives without claiming any alt recipes?

hard ivy
#

like do they even have a hardcore player as a tester/dev? Mikael said he's mostly early game, Jason barely started. I don't know anyone else who could be a balance tester

hard ivy
#

and you'd only be able to scan half the drives

atomic notch
#

You wouldnt be able to since each hd shows 2 recipes

#

You could scan half

latent prawn
#

good way of gaming the hd recipe lotto

hard ivy
zenith pecan
atomic notch
#

Bros talkin to himself

latent prawn
#

whatever the even/odd condition for the recipe check looks like in the code, it seems like a reload causes it to do the correct thing

#

nb: charcoal > biocoal

clever pier
#

it seems like coffee stain is about 120 people now

frozen ingot
#

indeed, all of them 😄

rich kestrel
#

@frozen ingot happy pride month!

frozen ingot
#

🤔

#

sure! Idk why you're tagging me though 😄

clever pier
frozen ingot
clever pier
#

that flag is so big I can see it from all the way across the map

mental void
#

I just made my first ||Nuclear Pasta||

hard ivy
clever pier
mental void
lime ermine
mental void
hard ivy
mental void
#

uh what

#

i havent gotten to that yet... i know what they are but idk how to make them

clever pier
#

singularity cells are completely optional

lime ermine
#

I'm not looking forward to making those for my ficsonium power plant

hard ivy
clever pier
#

oh right I forgot that

mental void
#

i wanted to make nuclear, but then i realized its too much effort... they should buff nuclear power. make plutonium and ficsonium have higher wattages at least

hard ivy
#

@mortal ginkgo ^ lol

lime ermine
#

I need over 20k cubic meters of water a minute just for cooling the uranium powered reactors

lime ermine
#

It is a fun challenge though

mortal ginkgo
mental void
#

ill try to make one someday... this is my first playthrough getting to hear and I plan to beat the game on this save

latent prawn
mortal ginkgo
#

I would say that one reddit post I saw that had 1 TW nuclear power would disagree on that statement

#

one of the late game buildings asked for 26GW when slooped and overclocked, it was funny

lime ermine
#

Is that a ||quantum encoder?||

hard ivy
lime ermine
#

Dang

#

That's insane

mortal ginkgo
#

Nothing a few coal gens can fix I boldly dare say

hard ivy
#

max overclock and sloops multiplies power by nearly 13.5 so it's to be expected

latent prawn
# lime ermine Dang

it really draws about half of that, you just need to build a bunch of power storage to buffer out the spikes

lime ermine
#

When I got into phase 4 I had a slooped and overclocked manufacturer that took 700 MW and I thought it was insane not I'm building 20 particle accelerators like it's nothing

mental void
mortal ginkgo
green fiber
steep scarab
white dawn
hard ivy
steep scarab
#

i have the sulpher and water but it won't make any acid (idle)

stone python
hard ivy
#

you probably slooped it, so now it's broken until you dismantle it or complete a different recipe

atomic notch
#

Lol shoulda increased the output buffer on ur mod

#

Also that seems really counterintuitive. If ur filling the output on every cycle its not gonna run well

#

Its gonna have to empty completely before another cycle starts

plain marten
#

bruh my rail network keeps saying that signals are making next stop unreachable

#

even though they arent

hard ivy
#

they are

#

you just haven't figured out why yet

plain marten
#

all the signals are working

#

theres no signal that has the yellow exclamation mark

#

its a bug

hard ivy
#

no, it's a skill issue

#

never even heard of a bug causing this

#

Station facing the wrong way most likely

plain marten
#

then why did editing my timetable solve it

hard ivy
#

Because now it approaches from the other direction

plain marten
#

thay doesnt affect signals

hard ivy
#

Or you have rails disconnected somewhere

hard ivy
plain marten
#

it said "signals making next stop unreachable", not rails

cosmic junco
#

if the reason there is no path is because the track is not connected, the error is still correct

hard ivy
plain marten
#

bruh i have no idea whats goin on i just fiddled with all my train timetables and now all my trains are working properly

#

nvm my train was able to continue for a while but now its saying that signals are making next stop unreachable again

#

ok i can make it work i just have to change the timetables every time my trains stop at a station

cosmic junco
plain marten
atomic notch
#

Just simplify it. If you still dont understand simplify it more

plain marten
#

bruh my train is saying signal making next stop unreahable again

atomic notch
#

Are you doing bi directional?

plain marten
#

noooo my 2nd train is saying it again

#

stupid trains

plain marten
cosmic junco
#

it will keep happening til you actually solve the problem lol

atomic notch
#

Lol

#

Use ur root words lol

#

Bi means 2

cosmic junco
atomic notch
#

So bi directional is just 2 directions

plain marten
cosmic junco
#

single rail

plain marten
#

well theres a small spot where its single rail

cosmic junco
#

do you have block signals on each side of that rail facing both directions?

#

ie, can automated traffic actually pass through it in both directions?

#

ideally though you wouldn't have any bi-direction rail

#

have you driven the route manually? a disconnected track would cause you to stop immediately in 1.0 or derail in 1.1

clever pier
#

when you use uranium fuel rods in drones theres no nuclear waste right?

clever pier
#

stupid ficsit keeping all the best tech for drones

mortal ginkgo
clever pier
#

a tractor can also run of uranium fuel rods can't it?

trim vine
plain marten
trim vine
plain marten
trim vine
plain marten
#

nvm

#

its saying it again....................................

distant storm
#

is it intentional that smart splitters push defined items through the "any undefined" if the side with the defined item is not connected?

clever pier
#

I was gearing up to make nuclear power so I could convert some rocket fuel for drones... but just realised its better to just directly fuel my drones with uranium rods and keep all my rocket fuel for power

#

galaxy brain moment

jovial oracle
#

Ini mini maini mo

sage wind
#

How do you create a bidirectional terminal train station?

clever pier
#

you can't

#

you need one train station for each direction

wide scroll
#

blue print snap (R) does not work for me help

sage wind
clever pier
#

that only works if its the end point of a single train with a locomotive on both ends

hard ivy
sage wind
#

I'm asking specificially about the signals

clever pier
#

if you have A-B-C on a single track where the train reverses there is no way to make it stop at B in both directions

hard ivy
#

having multiple trains on a bi-di track is generally considered a bad idea

clever pier
#

you can make it work with signals and passing loops but it doesn't scale well

sage wind
#

It's just for one small station

clever pier
#

far easier to just build one way loops

hard ivy
#

they just merge right before the station

#

then you put block signals on the one-directional rails and no signals on the bi-di part

sage wind
#

One block singal says "Signal loops" the other says "Block has no exit"

clever pier
#

when I tried to do stuff like that I got "signal loops on itself errors"

#

I gave up and just made everything a one way loop

reef forge
#

time to start on turbofuel factoring

hard ivy
#

once you place one signal, the entire network needs to be properly signalled

clever pier
#

its not just that, I've build stuff that works in transport fever 2 but gets loops on itself errors in satisfactory even though they are both meant to be block signalling

#

the signalling breaks if you try doing bi directional dead ends in satisfactory

hard ivy
#

it's been a while since I signalled bi-di rails, but I think you need a signal after the station so the error is on that signal instead on the one before

#

because no trains go there, the error doesn't matter

clever pier
#

you either do point to point with a single train or you do one way loops. everything else is just frustration and wasted time

#

i use a mix of both depending on volume needed

#

just don't combine them

atomic notch
#

I like trains

hard ivy
clever pier
#

its easier to run a single train line 2000 meters than belts 2000 meters

#

plus the train can be expanded without adding more belts

sage wind
#

Wow this is the dumbest shit ever

Train tracks don't connect if you blueprint them whats the point

clever pier
#

they do in 1.1

sage wind
#

They fill in the gaps if you have auto connect on, but they don't connect if you place them right next to each other

clever pier
#

press R to auto connect blueprints

hard ivy
#

as indicated by the link symbol

clever pier
#

blueprints could certainly be improved.... like the way they work in dyson sphere project

sage wind
#

Great now I have to destroy and redo literally 30 minutes of train tracks

hard ivy
sage wind
#

touche

atomic notch
#

I dont usually blueprint rails i just build em from the build menu

#

Easier to connect that way

#

Honestly i dont really blueprint anything

clever pier
#

blueprinting 6x1 smelter manifolds and 5x1 constructor manifolds etc saves so much time

reef basin
#

assuming you want all your factories to look the same

clever pier
#

meh... I can still choose to not use my blueprints for some reason

#

like if space is limited

hard ivy
#

half of my blueprints are balancers and balancer stacks and the other half are refinery manifolds lol

reef basin
#

sure but if you use it in two factories, it's not really worth

clever pier
#

in dyson sphere project you can make blueprints that cover an entire planet

atomic notch
#

Then play that

clever pier
#

i play both

#

waiting for the next DSP update

atomic notch
#

Gotta try that game but kind dont wanna add another project to my list. Lol

clever pier
#

woah drones are really quick with urods

#

much faster than batteries

hard ivy
#

with plut rods they'll be even faster

#

though not by much

atomic notch
#

I wish i could use lb for drones im way overproducing that stuff rn

#

Gonna have to use factory carts to ship uranium

clever pier
#

nuclear powered drones.... yeehah

thick vine
reef basin
broken thorn
#

@warped iron #screenshots message all you needed was 3 overclocked biomass generators and 50 biofuel, you can even make a bp of it 😭

warped iron
#

didnt have power shards on me

lyric basalt
#

have people played with the power augmenter much ? .. if i jave 150K power what is return like ?

lyric basalt
#

10% ?! holy moly .. and does that scale off each additional unit placed of base power grid ?

hard ivy
lyric basalt
#

thank you so much 🙂

lament vault
#

is it better to under clock 1 machine and have rest at 100% or underclock everything to the same value? idc about power rn but i'm asking in logistic kind of way

hard ivy
#

leave everything at 100% and let it back up/stall

#

least effort approach imo

mortal ginkgo
atomic notch
#

The way i set up stuff i need it to be even across the board but if i dont need to i wont

reef basin
leaden turret
#

@void gorge clarification re: request for zoopable fire pole;

Ladder: Goes Up & Down
Hover Pack: Goes Up, Stays Up
JetPack: Goes Up
Jump Pad: Goes Up
Elevator: Goes Up & Down
Parachute: Goes Down (and Up, if used correctly)
Hyper Tube: Goes Up & Down
Jelly Pad: For going Down, doesn't go Down by itself
Stairs: Goes Up & Down

We don't have something that only goes Down.

mortal ginkgo
#

really good at going down. give it a try from high place

hollow brook
#

I love doing that, but sometimes I have to go get my stuff back

leaden turret
torn dust
#

Hey, any news on console release?

leaden turret
#

it's going well

hard ivy
#

seems to be an issue you have

echo hinge
#

My save from experimental will work on stable 1.1 on 10th June ?

mortal ginkgo
leaden turret
#

meh, zipline doesn't work vertically past a certain point

wide cedar
#

oh boy 130 hours in just got the first manufactuer achievemnt

hollow brook
#

👍

mortal ginkgo
leaden turret
mortal ginkgo
#

oh, didnt see it. well problem solved

#

I can go back to factorying

wise junco
#

whelp it's about time i start playing again

hollow brook
#

W

urban root
spiral summit
#

apparently theres like a bunch of stuff coming out for 1.1

#

does someone have like a list or link to whats gonna be in 1.1?

leaden turret
#

there'll be a list on the wiki

#

!wikisearch Future+content

fossil iceBOT
#
Official Satisfactory Wiki

This page is dedicated to all streams, sneak peeks, leaks, and videos that have been officially released by Coffee Stain Studios about upcoming updates. Content will be removed and added to this page as we see things added into the game and shown in leaks.

spiral summit
#

thanks

wide cedar
#

ouu interesting

#

except also wtf i only have like less than 80 buildings (i counted) but theres a consistend 1-8 fps now

#

this cant be normal right

hard ivy
wide cedar
#

oh ouu

#

thread channel nice

hard ivy
#

it'll get buried here otherwise

wide cedar
hard ivy
#

do you have afterburner or a similar GPU tuning program installed?

wide cedar
#

like this should be fine
GPU RTX 4080
CPU Intel(R) Core(TM) i7-10700K CPU @ 3_80GHz
RAM 32.0 GB

and I do have afterburner but nothing is being overclocked

hard ivy
#

check afterburner

wide cedar
#

50 hours ago the game was running fine

hard ivy
#

I've seen it turn down my gpu to minimum for no reason

#

hasn't happened without it installed (yet)

wide cedar
#

🤷‍♀️ nope theyre on the defaults

#

actually

#

wait a minute

#

okay i was going to try and turn it off and back on but after saving and quitting to desktop it crashed lol

hard ivy
#

that's normal with 1.1