#satisfactory
1 messages · Page 50 of 1
There are -hundreds- of smart splitters there, and that setup just -barely- manages to deal with the incoming cargo. The biggest issue is that you can have ten freight stations dumping iron ore together, and you basically need ten output iron ore belts to keep up with that or else everything starts backing up - or, as I utilized, a buffering system.
So the smart splitter -tries- to dump iron ore, and if the output belt is full, instead it overflows down the line, and then a later smart splitter tries the same thing, and on and on, until finally it loops back on itself.
i havent faced that kind of cargo problems yet im only at phase 4 about to automate assembly director systems
I did it to myself. Mixing cargo is viable but be aware you'll have to deal with it later
i only mix right now because my stuff doesnt require huge item flows
damn i wonder how crowded my rail lin eis gonna get in the future
It never needs to get that crowded, that's basically post-end-game stuff.
can this be done?
luckily most of my rail is already double track
only small outposts use single track
Ish, but not in a general way. You can potentially cause the train to go "backwards" such that 1 and 4 are flipped and 2 and 3 are flipped
@sullen gull yes, but on the bottom side of it
Gimme a minute to clip it.
Wait, you 1.1 or 1.0?
1
does 1.0 limit me to the technology of my time? 😛
Haha, only unless you have infinite nudge?
Ahhh, no, thats a 1.1 thing
ok, I will tweak my design then, no biggie
what turns sand to concrete, a smelter ?
Ahh, I think I see how you could do it on 1.0, one sec
A constructor turns Limestone into concrete
Tips for building relatively uniform and clean rails?
How do you keep them consistent?
Build on foundations
You can upload the concrete to the dimensional depot for easy access anywhere anytime so it’s kind of like your own personal Google Drive except you can store items in it
A constructor takes 45 limestone and makes 15 concrete
A refiner takes 120 limestone and 100 water for 80 concrete
And Assemblers can take 60 or 100 limestone and 15 or 20 silica or rubber respectively, and make 50 or 90 concrete, respectively
I built a pretty big automated factory for smart plating (10/m) for phase 2 just to find out on the wiki that its used for nothing else and I couldve just temp automated it and manually put in the recources😭
This is a new player you're talking to, just the constructor is fine lol
a lesson learned
Smart Plating is used for other project parts
a lot of planning and sticking to a world grid to start
or even more planning and not using the world grid 😛
yeah modular engine but by that point i prob need more then 10/m
Not really, since modular engines only need 2 each, and craft at 1/minute, so 10/min is enough for 5/min worth of modular engines.
yeah prob
and now I find out I need motors for things which is one that i temp automated
Lol motors are a big one, you want to make sure you have a steady supply of those for phase 3/4
v cool
I believe the ability to nudge these frame pillars is also 1.1 somehow, as it wont let me nudge it at all
No, you're right. couple Minutes, steam clips decided to not let me record for some reason.
yeah sad should I make a huge factory just for motors to ship off to other parts or make motors with every factory
do you like trains?
i think they r cool im unlocking them soon
then ship them
or, like most us, do a mix and match where needed
i gotta get oil power bcs my max power is like 400 over my production
You can nudge a painted beam, after clicking once, and then hitting H right?
yuup
Ok, cool
How many coal generators do you currently have?
16
but sadly, not the dang pillar frame
That's fine. one sec
12 was enough for a while but had to upgrade once i made a big modular frame factory
Do you have Mk.2 Miners on your coal nodes?
yes
its all good cutie, I am going with another design I had for a tall tower
both of them are 200% overclocked
when 1.1 becomes available, your tutorial will be a godsend
what tutorial is in 1.1?
If you're careful you can overclock both to 250% and add another 8 coal generators, you'll need the extra power to get your fuel power plant kickstarted anyways.
I bought a 2000 dollar pc to play satisfactory at max graphics
yeah the reason my world is still existing with max power 400 over is bc for my older factorys i didnt include awesome sinks with an overflow smart splitter so they r just dormant until i take items out of them
also is there any reason to use awesome sinks for points, not just to destroy items because im already close to buying the entire shop
Once you have fuel power up and running, you can go back and add awesome sinks so that you're constantly producing parts, and that way your max consumption and your actual consumption should just about match up.
You should be all good now
You can use it to buy parts to help you unlock milestones faster. Also there's more stuff you'll unlock in the shop as you continue progressing the game.
nice thank you
Note that painted beam is in Diagonal mode. @trim vine
ooooooh you right i can buy motors and stuff
for 5 tickets and im broke so kinda useless
If you haven't found any while exploring, grabbing stacks of rubber and plastic can help you unlocking the milestones for all the fuel related stuff, if you still need any of those.
Can you measure distance? I want to place rail blueprints with anchors on a certain, consistent distance apart
Beams can 'measure' up to 40m at a time.
Foundations are 8m across, so that's another good measure of distance.
Not sure what the max rail distance spacing is though
Zoop 10, that's 80 meters
If I place it max distance my blueprint can reach then that works I guess
But also be sure to make a 'single' one anchor BP, for those strange curves where the max BP distance wouldn't help.
Can I move things around in the blueprint maker, or can I edit the blueprints
my platform is floating in the blueprint
You can edit bps as much as you like
I mean can I move this down without doing it again
Oh, no, you'll have to rebuild it unfortunately
I noticed that if you have mods that can give you items before you’re supposed to have them in vanilla you can break the game, not in like crashing ways, but in ways that don’t make sense from a story perspective. Like if you get the dimensional depot before encountering the anomaly, ADA will act like it knows the entity for that segment and then later when you’re supposed to first come, Ada will act like it doesn’t know who this is. Be wary of that.
how much motors/m do you recommend for phase 2?
why dose the player cord command have "Bugitgo" in it befor the cords
Can you nudge up/down when placing hologram?
vertical nudge is only on 1.1 at the moment
Or a mod, it was the one mod I installed for the initial playthrough.
@trim vine was talking about how to do this: #screenshots message Though that way is the better way than my first , regardless of v imo.
Is there a bug which causes MK6 belts to not be able to transport the full 1200 items / min ?
I've observed some very specific circumstances in which the mk6 belt wasn't filling up, but it tended to be related to other things, not the belt itself
Right, so I uploaded my picture in #screenshots , there are 4 constructors pumping out 300 casings / min yet the left most two seem to be backed up. Am I missing something or are mk6 belts being funny ?
Is it being fed by a manifold left to right?
plug em into a sink to make sure it's not your fault
Yeah... they are plugged directly into the sink
Yes, from left to right
how much are they backing up? a little or a lot?
Into a couple of elevators and straight into a sink later down the line
i.e. what are the efficiencies in the machines?
Are the machines filling up, or do they have, say, 10 extra items and holding constant?
92% on the two left most machines, 100% on the two on the right
They are filling up to a full stack and every so often they stop producing untill a small amount is pushed out
that's ~1150 output
doesn't seem like a mk6 issue tbh
it would be like 1195 if it was I think
See, the interesting thing is, now the efficiency is at 95% and seems to be rising
efficiency takes several minutes of stable operation to be accurate
It's too high to be a lower level belt somewhere in the middle. What recipe are you using?
Aluminium casing, default recipe, fully OCd with sumersloop (300 / min)
So, the actual "building" so to say has 3 floors, each has 4 constructors which are all 100% full of aluminium ingots
However, 2/3 floors have an issue where the 2 back most constructors are backing up because the product is not being taken fast enough
And that shows in the fact that if I empty the actual construcotrs given a couple of minutes it fills up again to a full stack
So you have three sinks they're dumping into, and nothing else is merging into those sinks?
This DOES NOT happen to the other 1/3 of the "building", it works flawlesly and doesnt back up
All 3 of them are connected directly into the sink with no extra splitting/merging etc
Did you use a blueprint for all three, or constructed individually?
Same blueprint for all 3
I'll try to time how long it takes for one of the problematic constructors to fill up
Does the belt going into the sink appear to be full, or does it have gaps?
I really cannot tell honestly, at ~1200 items per minute. It looks pretty fully
It takes around 3 minutes for one single constructor to fill up by 50 items, thats roughly 1 item of back up every 3,6 seconds which seems incredibly low considering that this machine is supposed to be pumping 5 items/second
how can i make the fuel powered generators consume the exact amount of rocket fuel i want? it only let me change the target MW or clock speed
math
You need to calculate how much MW given amount of fuel will produce and then set that MW as target
yeah i did but i want it to consume 3.5 which i achieve it but there are two clock speed that have that amount, how i know there is no more decimals
➕️➖️➗️✖️🟰♥️
it shows only two decimals
Whats yoir math, post it here
It does appear to have some small gaps
Couple of things to watch out for. 1) If a machine says it's outputting 60 items/m, do not put a 60 item belt on it's output. If there is even the tiniest backup on the belt due to havin multiple machines putting out large bursts onto the beltways, it'll buffer an item and that item will NEVER leave the machine. 2) Simlarly, always make sure your belts have extra capacity down the lint to the final one because of what I said previously. the bursting nature of some machines means the flow rate when combining them actually rises and falls above and below the average.
Is there an upgrade to the smelter thats not just overclocking?
2250 Rocket Fuel - 62.5 for Packaging = 2187.5 Rocket Fuel ➗️ 3.5 Generator Consumption = 625 Generators
somersloop i guess
What does that do?
but theres no smelter mk2 if u asking that
Why do you want it to be 3.5 per gen
duplicates the output
Ohh like productivity
you can unlock alternate recipes, most of which are for the foundry or refinery that yield more stuff
the other option is 250 generators with 8.75 consumption but i need like 750 Power Shards
Wouldnt it make the mist sense to overclock to 250% and build like a third of the machine
Oh sorry ye
yoo
I mean just round it down one generator and youll be fine.
Trust me, once youre at the point of needing the last 250 or less MW, youll wanna go bigger and go nuclear
the thing is, if i do the math should i use the 4.17 (Showed in generator), 4.167 (Generator too) or 4.16667 like the wiki says
you should use the burn time to do the math, because it's not rounded
Well ask , yourself the question, which one is mire acczrate?
the 2187.5 rocket fuel gives me above 120k MW
4.16667 is rounded, use 4.166666666666666666666666666666
Yo
use as many decimal places as you can
I did you today
what.
hoping for the generators not to stop then
or use a fraction, which is not rounded
Ye I did my Steel production
ah nicee
4,1+2/30
4+1/6
Thats 4,125 sir
no, it isnt
4.1666... = 375/90 okay
4+1/6 = 25/6 = 4.1(6)
210MW
this will give you an input of 3.5 rocket fuel per min
how in the damn world im gonna put 625 generators... problem for the future me
blueprints
why people so obsessed with rocket fuel shenanigans man. just yolo reactor
where can i see whats different from stable to experimental
is there anything I can build to create fuel (i.e wood), or is there an alternative source like solar later ?
coal
coal?
I say it's much easier to go slug hunting, sloop the constructors, and not have to build 625 of them.
ok thanks
well i can make 210 generators at 210%
210x3 630 slugs
You could be more efficient if you used more factory carts and fewer slugs
carts?
yeah they don't use any power so they're the best behicle and they're also adorable like oompa loompas
just don't read the fine print about needing truck stops to use them for real work
Erm, technically, you would only need 63 purple slugs 😏
But, I would assume, that in the hunt for 63 purple ones, you would come across much more of the yellow/blues, and they add up real fast.
i saw the map on the calculator and if i collect all the slugs missing i have 1191 power shards
so, new mission: collect all the slugs
That include slooping them?
what do you mean slooping?
If you collect all the slugs in the game and make them into power shards using only a constructor with a Somersloop in it, you can have over 5000 power shards.
what
Have you research production amplification in the MAM?
No, it's in the MAM
Reseach Productiion Amplification under the Alien technology tree
No, Alien Technology in the MAM, right hand side is the Somersloop or sloop tech tree.
Then find 4 sloops, make some constructors to turn slugs into shards
2x the output. so Blue =2, yellow =4, purple =10
Sorry, you were talking about rocket fuel lol, I assumed, my bad
Also dont forget to sloop up DNA proteins and stuff for coupons
Fyi, if you were ever to need solid bio again (started a new save or w/e), you can unlock that early on and do the same with grass/wood/mysillia for biomass. Also do the same for animal remains. Sloop the remains and the protein to DNA
never would thought that either
when I tell my friend his head will explode.
If I want to edit a blueprint, do I have to paste it into the blueprint designer and create it again with the same name?
I have to set the icon/folder/colour/name manually?
man I wish I knew what all of that means lol, sounds like great tips 😅
Oh I see you can load it
the game ends at phase 5 right?
9
You can also edit the description, icon, and color later from the blueprint build screen
Are Cast Screws better than the normal recipe? Need opinions.
Yes, Phase 5
phase 5, tier 9
yes, though it's generaly best to not make screws at all
All up to you. Cast screws can be useful to eliminate making rods if you'd rather not
I feel like literally everything requires screws.
So many screws in my factory.
Yet none in my head.
nothing requires screws
They're there.. just loose 😏
Im so close to finishing the game :D
and then 1.1 comes out.
and then 1.2 comes out.
etc.
box of screws requires screws
Ill finish them too
how hard can it possibly be?
Only as hard as one makes it for them self in the game imo
no recipe is straight up "better"
human intervention: the cause of and solution to all of life's problems
many equipments do
I researched a chainsaw, how do I actually get it ?
Make it in the equipment workbench
equipment is made in the equipment workshop
thanks !
Name one metric in which the normal recipie is better than the cast screw
can make use of rod alts
scrambled eggs.
if you putting cast screw in your scrambled eggs, something has gone wrong.
the most WP-efficient recipe path uses normal screws paired with steel rods
so it's not even an argument for the sake of argument, the normal recipe is useful
Oh ye that one isnt bad
but... its for flavour
now re-read your message with an extra t
WP-effeicient?
Hmm, what if I want cast screw in my egg though huh? Have you thiught about that???
💀
weighted points, basically a way to value raw materials based on their relative appearance on the map
you gonna scratch your pan
Ahh, gotcha
it's a subjective metric indeed, but it's pretty decent at finding resource-efficient recipe paths
I use single use unrecycleable pans anyways
I feel like in doing that though, you're basing off the theory of eventually utilizing every resource?
Thats why its niche and subjective🤙
yeah, that's one of the reasons why it isn't a perfect metric (well, nothing really is). But it generally leads to using smaller amounts of rare resources and tends to use a lot of common resources. It's used in a few planners as well, to optimise your production (e.g. SatisfactoryTools uses a similar metric).
In the end, there's no complete way to compare two recipes/recipe paths anyway 😉 but WP is often referenced as a decent enough starting point (and even if we ignored WP, I know of many people who are using steel rod -> base screw, as it uses less steel than steel screws alt)
Yeah/no, not knocking, was just making sure I understood correctly.
you do the "does it spark joy" test and if it doesn't spark joy you throw that recipe away!
nobody has time for all that clutter in their life, just have to let it go
I do, I'm unemployed
But does your unemployment spark joy? If it doesn't then throw it away and get some funemployment!
Thats some capitalistic propaganda right there
the opposite! there's no reason to enrich the oligarchs... except food and housing and medicine and whatever
plenty of time for enriching others while you exploit Mirage building your factory
Bro, looking on the clock and realising, that I Just spend 10 h in satisfactory
I exploit the tax payer by living off of unemployment funds😎
does anyone know if 1.1 is coming any time soon, or should i just go play on experimental server?
Not till someone says in announcements
I think technically they tax your employer for that part but I'm no accountant
well... former employer
Im not from the Us
even better! hopefully your system works better than ours does
Yes I'm happy with it
wait how do u get access to experimental game? its not in steam libary
February 14th, 2025 Video
Accessing the Experimental Branch on Steam
https://youtube.com/embed/Z3UtGdftZbc?autoplay=1&start=182&end=199
thank u
Lol, nice
I only started round the end of U8
Well nice to have talked to you, even though you have a vomiting emoji pfp, you seem to have a very positive/open minded philosophy. Thats ultra sick😎🤙
I like a little danger so I wrote a powershell script to have a 1/100 change to delete my save folder when I start the game
Seems apt 🤷♂️
I mean you could do the same thing with a schrodinger's battery-backed ram drive.
random chance of power cycling on boot.
Might as well go gambling atp
And use up all my luck at the casino? I need that luck to keep my saves alive!
I dont believe probability works that way, luckily
for 10 rotors/m i need 500 screws per min it is a sad day
Unles you have the Steel Rotor recipie
Don’t make all the screws in one place. Make them directly in front of the machines that need them
that will prob work thank you
jsut got 2 hard drives so gonna see if i can get a copper variant but if that fails ill try that
copper still needs screws
steel doesn't
that prob what I meant
steel requires having steel unlocked, tho
I have that and I have coal rlly close to the factroy
Steel rotor pairs nicely w stators for making motors as it has the same input ingredients
YOOOOO I GOT STEEL ROTOR FROM THE 1ST ONE LETS GOOO
completing phase 3 in my 1.1 world
#screenshots message
half an hour of setup, 1.5-2 hours of waiting and it'll be done
Finally have all my inputs into my latest factory.
Truck stops are pouring all my production into my MAM
Now to just actually make the elevator parts.
Can you come make mine when you're done? Thaaaanks 😉
Pfft, you probably need things I don't have access to
Which elevator parts? p3 or 4?
P2
I wanted a fully functioning truck stop delivery service damn it
Just unlocked the Rifle
Why is it not a rifle
But rather an assault rifle
I was expecting semi automatic/bolt action dafuq
this whole time, i thought i was having problems with my pipes, but in reality its just that satisfactory modeler is lying to me
Pipes bad
true
Circular conveyers good
Math is FUNdamental
Ionized
I currently have packaged fuel but can research packaged turbofuel if I take some time.
liquid biofuel in early-mid game, ionized in late game (phase 4-5)
Chances are you have a bunch of solid biofuel laying around after moving on to coal/fuel power, so it’s trivial to convert it to liquid biofuel and package it
From what I see in the wiki, packaged ionized fuel should be used late game.
Like, really late game.
Cause it requires power shards to make by default.
Unless I have the Dark-Ion recipe though.
Packaged rocket fuel seems like a better alternative to packaged ionized fuel.
You need packaged rocket to make ionized
When y'all said ionized, I thought you make the fuel in the particle accelerator 😂
I wouldn’t worry about it right now in any case, go make some liquid biofuel
Yeah, I'll do that.
You can revisit once you have aluminum production going (phase 4)
Alright.
I'm working on redoing my aluminium, I just hope I kept enough sheets back before I dismantled my alujank setup that got me through a lot of crap.
Bro why does ADA talk so much 😭😭😭😭
if you are only going to use ionized for the jetpack, then you probably don't even need to automate it, just buy a few units from the awesome shop every now and then. Ionized lasts an amazingly long time in the jetpack so you won't need to restock that often
I'll keep that mind.
as another option, you can buy 1 stack to try it out and see if you feel it is worth using over whatever you are currently using
yay i am only making 471000 MW i think i should be making 576000MW i do have everything at the end backflowing in RF factory for power anything i should be doing differently
im setting up routes for tractors and after the route is done i leave them parked out of the way with autopilot off but for some reason they keep getting teleported to a "random" (but same) spot after some time
whats happening here?
I needed concrete #screenshots message
the blueprints copies the overclock?
yes
ty
what am i doing wrong 😛
yes, with a caveat
if you do not have enough shards in your inventory, the copy will only do as much as it can
oil production is certainly something
That's what I have to do next
i finally got the hang of what i needed to do after 2 hours of messing around
I just got concrete going at scale
i need to start producing some basic things again
i dont have basic things like wire, copper sheets, concrete, cables, iron plates, and iron rods automated
what is DPF?
just a guess.. diluted packaged fuel
!wikisearch acronyms
This article lists commonly used acronyms or other shorthands related to the game.
How do you guys forward a message in that format?
Yes, I don't know how to use Discord
Click the three dots next to the message/picture you want to link, click copy message link
It gives a huge link.
Yeah, once you hit enter, it format's it
That link is only good for anyone with discord and who in this server fyi (I think)
I'll try with this one then.
OHHHHH NICEEEEE
My God, imagine teaching an adult on how to use Discord 😭
Oh, you just linked back to that message. I feel discord-rickrolled somehow ..
With trains and end to end, having a station(s) in the middle of each end, require a station on each end as well yes?
EVERYONE SUNSCRIBE TO 'SEAN FROM WORK' ON YOUTUBE, ONE OF MY FRIENDS. HES LIVE RIGHT NOW. LETS GET HIM 2k SUBS 🤠🤠🤠
Like (][][]-------(][][][)----------[][][) ?
could anyone tell me why one of my traisn freight cars is delaying its unloading by like, a whole minute
or just not unloading at all
They do 'stop' while the load/unload animation is going
commonlly reffered to as "lock out:
no i mean the animation isnt going at all
(][][]-------[][][)----------[][][) is good too
3 out of 4 cars are unloading into the stations, but one just isnt
its not full, its not set to load
it was working and now it isnt
But, the 'front' train is always going to be the 'syncing' train right?
its 1 train
Oh, no, sorry, that was supossed to be in reply to the one above.
oh
In your regard, the station isn't filling, it's not loading the car?
not unloading the car
the car is full of coal, and the station it unloads into isnt full
Is the station itself full?
no
Is it set to only depart when empty/full?
set to depart once a full unload is complete
Always forget about that. And setting the load/unload
it was working and now its not
???? it just came back again and it worked normally this time
And the time delay setting?
Lol
nothing
idk, it worked that time just like normal
Probably a glitch lol 💀
5 times? Probably something's up with your station conditions.
i can pinky promise you its not
Were you manally docking and then undocking? or just watched it come by {dock} 5 times?
If you tried 5 times, it shouldn't be a glitch, lol.
like i said, it was working perfectly fine, then randomly started doing that, and now its not doing it again
Kinda hard to diag with out pics/vids/etc. Did you try turning it off and the on again?
i just cancelled docking and turned driving on and off again, seems to have fixed it, but that was just weird
Bruh, I wonder what were the developers thinking when doing the acronyms.
PTSD (I'll be damned bro) - Pioneering Tiered Schematics Directive
STD (like really?) - Save The Day
POOP (???) - Pioneer Obligatory Onboarding Program
I'll legit laughing my arse off wtf
Lol, at least you're finding some of the 'easter eggs' 🙂
Find the serial number on the smelters.
Or, on a few of the machines I think.
anyone else got to the point of needing to make a spread sheet for their train and stations to keep track of whats loading and unloading where?
especially if you use the feautre of having different cars on different trains ignore some load / unload points
Not just trains but fof the game I've got spreadsheets, flowchard diagrams and snapshots of Satisfactory Tools factory trees that I then mark up into building gropups and keep track of progress and locations of each segement in layers in photoshop.
I simplify some of the bookkeeping by devoting a single train to an item and splitting a given factory's output equally between 4 cars
i was doing that at first but theres not enough colors for all items
then use smart splitters on the output?
I've been making somewhat monolithic factories so I don't have a huge amound ot item transport, but this is how I laid it out for sanity...#screenshots message
no need for item filtering if the train contains a single item
I'd need to build 4 x as many stations if I used one train per item
they take up too much room as it is
in some places, i actually have filters on the train schedules set to cherry pick items out of shared stations
on the unloading side, i mostly devote stations to single items
There was someone a while back who had a good naming convention.. wasn't it The Law, @swift kernel ? 😏
when i'm building a factory, usually the first thing i start with is building the train platforms for the factory. when doing so, i often try to error on the side of building too many platforms for what i'll need. at the end of the day, i'm ok if i have a few unused platforms in a factory. a spare station can be used later for some ore pickup.
That's right! Y'all want to know my callsign system?
In that, do you find yourself building 'Around" the stations? I did 😒
Due to the stations size, I'd wager building on top of them is likely, as the rail depot can then form the basement.
I use call signs to keep track of everything very easily.
yeah, well, stations take a lot of space, if you don't start with the stations, often times you never end up with enough space
You know what, I can post my system on here jas
Tru tru
Though my old save had the station on a facility roof 😄
I'm currently playing around with stations in a cave lol #screenshots message
Caves can be a pain, that said I have been accessing cave nodes from below to avoid the irritating passages that aren't well suited to logistics.
This one isn't so bad as it's tall
I often build a train station inside the big east west cave under the western desert to bring SAM ore out to a processing plant
The SAM node in the dunes is one of the more egregious examples, there is room for a conveyor belt OR the pioneer, not so much both, what a bind.
Okay, @sullen gull @latent prawn #screenshots message Here we are
The one with two pure and one Impure (or normal, would have to look again) quartz node in it?
I love the areas in the desert where you have to slide to get into 😛
Yeah, that's the one I am in now
That's my callsign system in its entirety. I typically use Factoryname.department.item/function
So it's 2.3.4
I'm just doing an end to end though. Bringing it out of the East entrance.
I fixed that tight space by squashing a block house and miner in there, with an access shaft from below, I just can't make belts and power look even remotely good in those sorts of entrances.
I find it particularly useful for priority switches and my truck stations
I have in the past, due to some wall chicanery managed to put wall sockets on cave walls, but it is a total pita!
I'm sure I'll use it to manage my train stations as well.
Looks ok though.
Being able to make your data compact is extremely useful, and that's the power of callsigns.
nice work
I forgot to thank you for sharing your little video on how to mount wall sockets to the floor, I used it in my steel factory so all my logistics and power are on the lower floor. So thanks for that!
my general convention is '<region+factory> <item> <import/export>'
Cool 😄
Sorry, was away ~~stealing ~~Borrowing some images to my satisfactory resource folder 😏
i.e. 'DDD Steel export' where 'DDD' just is shortening of 'Deep Dune Desert'
Wonder what those could be
Seriously, I should take a screenshot of my power priority switches to help drive home how helpful I find callsigns. But I'm already getting ready for bed
I'm extremely happy someone else might make use of my work
Please use it, remix it, do whatever. It's nice to know that the fruits of my labor are out there
Nah, all good. I am only just realizing the 'power' of priority switches lol. This is a great start/primer to develop my own.
im confused by ping tool for resources, it seems really inconsistent. sometimes it will see some node 1km+ away, but other times it cant find iron nodes that are ~200m away from me
does it detect only up to a max number of nodes or something, so it just stops after seeing ones right next to me
yay i am only making 460,000 at best i should be making more why is that
Yeah, it finds at least 1-2 nodes IIRC but will stop if it's already found some.
you have to move and scan again, or use a tool like SCIM's interactive map with your save file
It's supposed to show you the nearest 3 nodes or clusters of nodes
past the early game, the ping tool isn't all that useful. radar towers give a much better view of locations once you have them unlocked and a few built
the ping tool does some funny stuff with similar nodes very close together to combine their ping into one item on the compass. it sometimes doesn't quite get that right 😛
Is there anything better to use an hor byproduct on than fuel?
ultimately making dilluted fuel is the most valuable use for hor, but coke for aluminum is important and if you opt to use any recipes that use cable, you can make a lot of cable with hor
rush building radar towers, much better than the ping tool
☝🏻
Also keep in mind that diluted fuel converts to plastic and rubber via the recycled recipies, and is the most oil-efficient way to get those.
coated cable sounds like a good fit for what I'm trying to do.
the problem is that any recipe that uses cable except base autowire is pretty crappy, lol
That's exactly what I'm using it for lol automating ACUs
And coated cable just massively cut down on my resource costs plus left me with 0 byproduct, so it's a perfect fit.
did they change this or something? i havent played in maybe half a year, i kinda rememebr it being able to see more nodes maybe, or im just misremembering
Making HOR into diluted fuel into recycled rubber and then using that for insulated cables is more oil efficient than using the HOR to make cables directly, but more complex. Rubber is broadly quite useful though, so it's hard to regret spending the HOR on rubber.
Nop, the behavior can just seem weird or inconsistent if you don't understand what it's doing
the design has been through a few iterations since it was changed in update 6
It's the clusters that can throw it sometimes. If they are close enough together they pop as 1 ping, but if they are kind of separated they take multiple pings which reduced the number of nodes shown.
First time using a drone port, and I only have 1 built in the whole world, and I have batteries loading into it, but I cant see them in the drone port, what am I missing?
did you load them into the fuel port or the cargo port?
to add onto this, they have been going into the port now for a hot minute before typing this, and NOW I see one stack in outgoing
both, fuel port I saw fill up immediately, but the outgoing section nothing for several minutes despite batteries going into it
if I see shit in the outgoing section, does that mean the stuff I saw going in was loaded into the drone itself?
And if yes, how might I check that
nvm, went to delete the drone, and boom, 1800 batteries
thats a lot of batteries
😂
The drone load and unload is basically instant (after the landing sequence and loading animation). It both loads and unloads simultaneously
How many phases are there to the space elevator?
5
Also, each phase uses project parts from the previous phase to complete, so having extra of the project parts isn't a bad idea
And the quantity of previous parts does get ridiculous...
Ahh, good thing i didnt tear down my smart plating factory then 😂.
i think im making 20/min rn
Thats good info
That's plenty, as long as you have the spare power to keep that going. I made it through phase 1 and 2 with just 2/min lol
When you look at an item, such as smart plating, when pressing N and typing it in, you will see what its used in, or, "???", meaning its used in SOMETHING but you dont know til you unlock it
Also keep in mind the drone will always unload if it lands at a drone port while carrying something, and will always load a drone if there is anything in the cargo bay
its running on a seperate power grid so ill be fine lol
Elevator parts have a bad habit of being used as components in other, more advanced, elevator parts
makes sense
Drones can only go back and forth between two ports, you can’t do more complex routing like A->B->C with a single drone
more good to know:
I plan on having a fleet of drones that only deliver batteries to other drone ports, kinda a closed loop
Hmmmm is 0.625 HMW per minute enough for build gun purposes? xD
how can you switch ammo types with the rebar gun
And that makes sense, since I would only have say a drone bringing super computers elsewhere 😛
press and hold R
Pro tip: leave the fueling drone ports empty (don’t build a “home” drone on it). At all your remote drone depots, create a port to act as the “fetcher” - build a drone there and set it to fetch from your battery supply port. You can replicate this pattern as many times as your battery supply can handle
thanks
You’ll need to do a one time manual fueling of the remote drone to do the first fueling run, will be sustaining after that
So you will be doing a “pull” model rather than a “push” model. Make sense?
less pro tip: deliver all your fuel with factory carts because they're delightful little vehicles and they don't need fuel themselves
if I read that correctly, I believe thats what I have done
I have a battery factory putting out 520/min
I have built a skyport where I can modularly add in drone ports, and send them to other industrial clusters or standalone ports, with the express purpose of dropping off batteries to supply any other ports in the area, including the one its going there
You can’t do one-to-many outbound, but you can do many-to-one inbound
I heard that factory carts are better than mk6 conveyors, is that true?
And, always recycle canisters if doing any nitro drone ports fyi
It's a scientific fact. My astrologist told me so
The way I’m describing only requires one drone port at your battery factory, regardless of how many remote depots there are
THAT I dont understand, would I then have to make a cascading line of drones at remote locations to fuel the next "cluster"?
No
is there a way to know where I put all my somersloops?
Each remote drone port is only responsible for fetching its own fuel
One note: it will eventually run out of capacity at that scale
so best use at least 1 port per 200-300 thing
You could use SCIM to find them
scim?
Which is why I caveated “as long as the supply holds” 😊
I meant where I put my somersloops. in the machines, that is
Upload your save into SCIM and scroll through your buildings to find them
oooh
Again, SCIM, Though you'd have to hover over each building
that's helpful
I didn't even realize that one. Thanks.
dumb question:
I amke a supercomputer factory in the desert, I want to use a drone to bring the super computer elsewhere, I drop 2 drone ports down, one for fuel and one for the computers...
I still need that drone to dock itself at my skytower to fetch the batteries, right?
It’s super handy. Just used it yesterday to figure out how many sloops I could go reclaim in order to do a big BWD build out. (Turns out there were a lot)
It's not a supply problem, it's the limit of droneport throughput. If you input 1000 rocket fuel per minute into one port, drones will only be able to take away about 500 of it before there is always a drone doing the landing animation and it cannot leave any faster.
The supercomputer factory should have a drone port going to fetch fuel. That's the one you place the drone on have have it set to go to the drone station
Yes, but in practice once you have back pressure on the remote drone ports you won’t actually have that much traffic on the fuel supply port
you still need multiple at a large enough scale 👍🏻
Your other stations that need supercomputers will have a drone place there going TO the supercomputer factory to pick up supercomputers.
ugh can i not rebin the key to switch ammo? i dont have a single key bound to R but seems like this is still the key for switching ammo and no way to rebind?
True. I’ve yet to hit it myself (using rocket ionized or plut rods)
That way, you can have multiple drones picking up Scomputers if supply can suffice.
I'm at the point where there's so much work involved I can only play this game for a little bit before putting it down
Gotcha, and ok, either way, I plan on having dedicated ports to fetch fuel, and leave it at that 😛
trying to use trains to move stuff around and build adaptive control units
Drones are specific to the port, right? thats what you mean earlier?
Yes
But, multiple drones can have the same destination.
What tinker said. For every remote group of drone ports you will want to dedicate one to be a fuel fetcher. Build a drone on it, set it to fetch from the battery supply drone port. Route its output to all the fuel inputs of all the other drone ports in that cluster
Gotcha, I got confused there cause it sounded routing multiple drones to a single port
Either way, I have to drop a new port at the battery factory for that drone to scoop up
Cutie apparently, not Tinker 🤣
Not important, something they said earlier lol
You can have multiple remote drones fetch from one local port. You can’t have one port send a drone out to multiple destinations. Make sense?
Hey ya'll.. whats the best supercomputer alt? 😏
ok, so example:
I build 5 remote drone ports, and have 5 fuel fetching ports at each remote location
HOWEVER, back at the battery factory, I have a SINGLE port labled like Battery Supply, and route all the remote drones to that port?
Again, if you have enough supply, But yeah, in principle.
that OC supercomputer looks sexy and I wanna try it
500 a minute seems reasonable
Yeah, doing the same amount with RF.
I've been off the server for a while, was the 1.1 list of new stuff well received?
Still on-going, but yeah, quite well I'd say.
Honestly, once 1.1 goes live, it might be the best patch coffee stain has ever put out
I love most of what I've seen, some amazing QoL stuff
Infinite nudge, Z nudge, dismantle wrecks, elevators, and quite a few other addon's and QOL improvements.
priority and verticals splitters with infinite nudge seems like more gamechangers
I haven't personally messed with the former yet.
I'll do a frech save sometime later. I was too absorbed after 1.0 came out I had to uninstall lol
fresh*
Heh, I gotta get off me arse and build a radio control line lol
I feel this lol
Shit, and a cooling systems line ... ugh
Yeah, I literally just got off cause my mind was exploding at what to do, where/how much
Cause we need a ton of heat sinks for both Radio Controls and Cooling Systems, which then need to be enough to feed into Turbo Motors and Super Computers
Luckily, Fused modular frames dont take none of that nonsense, but they DO need a ton of steel components
But then pressure cubes need both FMF and Radios
yeah, gonna go play some auto chess
Yeah, I have been all over the place. Got wild hair up there and decided to do an All Baux plant, then I was like I need to do cooling systems, so lets expand the rf plant at the alu facility a bit to do packaged, then forgot I did all that to do what you just finished with fuel dilivery, and then started thinking at how to progress with P4 space elevator parts because I will need mk6 belts at some point.
I finished my Bauxite plant, so luckily I can just export aluminium wherever its needed
The rest though... good lawd
So, techinally. I have 4 plants I am working on simultaneously 🤣
I will say, the magnetic stuff I was able to automate super quick, cause I had frames and ai limiters, so thats cake at least
you need your 15 minute FICSIT approved break
Btw, not sure if you saw, though you changed design, there is a video with how to do what you wanted for 1.0
ahhhh, yeah, I think that look will be better with a factory thats not in the clouds
Fair enough.
good evening everyone.
-waves-
Ahhh get out! I like my infrastructure!
I mean, just kidding ... how goes? 😏
ok am new here
where's your four leaf clover? 😛
Not "THAT" new, no clover 😏
🙂
not sure what that is?
Me either. So what's up? What ya building today?
well, to quote the great Wayne, pitter patter
Save the puppies of course!
*Lizard Doggos
But, you're sending parts to the space elevator to save humanity and the EARTH puppies!
😏
have not started that part of the story yet.
Have you built any copper rods yet?
Any female gamers out there
lets assume yes, por que?
What's the English version of por que
why
I speak English only
Two things:
Google languages you dont know, makes life easy and you learn alil
Two, por que means why
O
More literally its for what
Yes
ok I ask about girl gamers cause I never see or hear any unless like a friend I have on PS4 Fortnite has a daughter I meet through the game
I run into women gamers all the time
and she's a teen so no 18+ girl gamers that play ???
Generally speaking men and women have different preferences in terms of what games they play; if you're male, on average, you'll meet mostly male players, and if you are female, on average, you'll meet mostly female players.
But also; why are we talking about this 😭
But I would venture a guess that any women in this discord who do play satisfactory wont respond super well to a general inquiry of "Any female gamers"
There's rarely a good reason to be talking about it.
I have had a few Phone girl gamers add me but they say they had the wrong person and when I try to get to know them they just talk about the phone games on Blue Stack and phone
just trying to find someone I can get to know as well as play games with
I'm 43 single and looking for miss Right
Highly recommend a dating site, and not the Satisfactory general chat channel
In my experience, it's best to get to know someone well and then have them join you through games (which is what I do and it works 👍), than to find people you play with and try to get to know them
dating site ask for money games don't
Love finds itself in mysterious ways 💀
Go to disboard and search e-girl smh
Or join a local board game group; look for something that doesn't emphasize MTG too heavily. (It tends to be the most profitable part for the business side of nerddom, so it will usually be incorporated at least a little into any long-term nerd group.)
not for me
there are several server rules I feel are against solicitating dates
👆
I just want to see if there are any 18+ adult female gamers
(Since I can't react to his stuff lol)
Most of em dont, really...
Either way, you will have a lot more luck than in here, mostly because its going to be most of us asking you why you're looking here and not talking about SUPER COMPTUERS
lots I'm sure. but this isn't hte server for it
Why are you so set on females, just say women
I'm highly tempted by the OC supercomputer recipe, because assembler, but RCUs are pretty annoying to make.
it's somewhat of a trap
I also realized I might be playing this game wrong
please explain
When you guys make factories, do you import items from other factories?
I always just make everything from raw materials
thats an option yes 🙂
I could but how do you find adult women vr the under 18 women
<@&387163995947270144>
Please take your quest for love elsewhere
I used to, moved to more all-in one, and then ran into the limits of that and now have a "minimize number of inputs" optimization factor. If a part requires two inputs nothing else uses, I make that somewhere else.
<@&370483737957236737>
k
the OC computer recipe is extremely more expensive in resource compared to solid state or base
I thought you might say this
If you've got those parts lying around not doing anything? yeah sure I suppose. But... oof. Big expense
ok, HOW much more expensive, talk dirty to me and give me numbers
didn't want to start trouble just thought I could see if there are adult women gamers that play games
😭
Cause I have a TON of rubber laying around, and all the aluminium in the world, and I can make a fair bit of heat sinks, and the rest seem alil easy
depends which alt recipes you use before hand
but it's a good chunk pricier
How do I change locale on the ficsit website
#ruleofcool then
sure, but this isn't the way to do it
Is there a way in satisfactory to make a world power grid that can power everything and if so how much power is needed
this is also fine, I tend to make extremely local factories and the locations are based on nearby nodes
I don't really understand your question
just make a power station that's connected to everything - and as for how much, depends how big a system you make
some people only need 40gw, some need 200gw
Depends on personal goals as far as how much is needed. Outside of that, could check what mods are available.
is there a bot to go cut down trees yet so help automate biomass
No
no. biomass is a very temporary power system
Biomass is impossible to automate
the flip side of that is if you sloop the recipe, it ends up being pretty reasonable
darn biomass is hard to keep if your exploring
And if you sloop several steps of the recipe it goes from reasonable to, pretty quickly, never needing to think about it again.
then you should compare it to the base recipe slooped and you have the same ratio of resources 😛
yeah yeah fewer sloops
apples and oranges. 2 sloops vs 4
but if you're going to use duping mechanics you might as well just use a cheat mod
I explore a lot, but I've never had an issue maintaining biomass
Do you have a chainsaw?
I'm enjoying the problem of fitting a large build with ficsonium nuclear into the resources provided
after i have that more or less solved, i'll probably gift myself some sloops in scim for doing some fun stuff down the road
i gotta say though, i wish that they provided more sloops
I've personally never dabbled with slooping outside of biomass, remains, protein, and slugs.
An endgame recipe to make new somersloops would be nice, assuming they don't plan on extending the endgame content in other ways that might break.
the numbers between sam, bauxite, uranium and sloops make it so that you kinda need to beancount everything for a large build
I do it for project assembly parts
Oh, yeah, and a couple of those this save.
But that's because it's usually the last thing I do in a phase, so I want to make it happen as fast as poss5
Beancount?
Be meticulous in your math 😏
i mean spend a lot of time in spreadsheets mathing out resource allocation
I did finally learn to stop disassembling my project assembly parts and start dumping them into storage instead. It only took a few dozen playthroughs.
I usually just work backwards for the items/min
The machine will say it need 8.666 items per minute, so I make that many
still working on flow rate for my RF stuff yay
Ok, sadly long weekend is over for me and I need to sleep. Night all.
@untold jackal instead of you keep posting mobile taken screenshots and we use the same emote every time to tell you not to post mobile screenshots, let me suggest downloading a program called "sharex" i personally use that for my screenshot needs 
yeah, the thing is if you have lofty goals (i.e. max nuclear with reasonable phase 5 production rates), you have to spend a lot of time making sure you have enough of everything to satisfy your needs.
Fairwell
byeeeeeeeeeeeeeeee
I just use prntscrn 💀
I found the math gets a lot easier if you work in units of 30. But I also do it all by hand using the in-game calculator and notes.
whats wrong with CRTL ALT Print Screen?
@potent berry that bridge looks fucking sick 🔥
most of my factory planning is done in the sp.runesun.com tool with some help from greeny's sftools
Windows screenshots use to much ram power or something.
I've never had an issue
thats wild, snippet then
That would mean infinite free power
xD
most screenshots i post, i just alt-tab to an open copy of the windows clipping tool rather than posting a full screensht
ctrl+shift+s enters the chat
When i take a screenshot and just paste it to discord, discord stops me due to file to big 🤣
Sure, hence the caveats.
Win+shift+s 😏
yk what i meant
perhaps something like a recipe for making synthetic sloops that took like 10k ficsonium rods to make, lol
Are you sure?
yes..
ez fix is a built in limiter on the number of them boosters you can build
But i am off chat again, just wanted to help a fellow Pioneer not to use a mobile 🤭 ❤️ Take care
Doesn't sound nice from game design perspectisve
the invincible referances have made it into satisfactory
yeah, the APA kinda makes the game less interesting
its now canon
I had to
If you did add such a recipe, it's something you'd have after everything else is already done. Ideally slow and expensive.
Well, there are 106 sloops in the game, like a 100 after MAM, so limiting the boosters to 10 makes sense, and is a massive power spike, and then allows for some crazy builds
i know at least 3 coffee stainers are into invincible
only one gets used for mam research for the object scanner
Three get used in MAM, IIRC
either way, 10 is the max you can make, booster wise
103
102
101
what's annoying is that ficsonium nuclear takes so many
someone out there to play with
not sure how to use
Fun fact of the day: Water can exist in all three states of matter simultaneously, known as the "triple point," where it can boil and freeze at the same time. This occurs at a temperature of 0.01°C.
It also needs to be the correct pressure
click it, make a new post, and type in what you're looking for in a group
my point is that it just feels weird to put an artificial limit on it that way
i know but shhhhh
Maybe say it's a biproduct of it
I got you, just, there is already a limit based on the number available in the game
And we would like to see more in the game 😛
another fun fact: Cows have accents depending on where they’re born and they also have best friends and get depressed when separated.
which isn't as much artificial, it's just limitation based on availability, which is nicer than a fixed number
You know how it says you can't feed itself into other somersloops or else matter will stop existing or whatever it says... It could be that same idea
sorry
Cows also cannot go down stairs... So if they go up some stairs they weren't supposed to, it's a PITA to get them back down
that requires water to be in a vacuum, or maybe very high pressure...
Y'all ever wondered what the name FICSIT stands for?
I know some of you are gonna say Fix It -.-
Fix it 🔥
Future-oriented Infrastructure Construction Simulation and Implementation Tool
😃😃😃
No I think it's just fix it
there is no meaning. but for a.w.e.s.o.m.e. it means : Anti Waste Effort for Stress Testing of Materials on Exoplanets
Yeah I know it's just Fix it. AI told me it's that long name 💀
It needs to be .6% of the atmosphere, and it also needs to be 0.01⁰C
That I know.
It does feel it it would just be fix it but it doesn't make that much sense
Since we aren't really fixing anything but building everything new
Guys, it's a company name
How does this knowledge help me build SUPERCOMPUTERS?!?!
Unless its something like fix the planet
It doesn't need any meaning 😭
are you sure?
Er... you don't put water in supercomputers?
Understanding the physical limitations of matter is essential in sub-atomic computing
You can't name stuff something mew without a meaning behind it
Unless you're putting deionized water in it? I guess? I forgot if deionized water conducts electricty or screws up circuits.
thats not true
Watch me.
me, for example 😂
Time to make another factory 🛠
What is it gonna make
I mean usually there is some thought behind it and there likely is in this case
Don't bother making stators
i am not getting flow rates for gases mine for power 960 fuel gens are notworking as best i am only getting 434,000 i should be getting 576,000 i think
They're not used in any recipes except MAM and launching
I just throw them into an assembler for the amount I need and then never touch them again
Electromagnetic fuel rods?
so dont bother automating them?
I mean like building
Automate is the probably the word he was looking for, lol.
Not really worth it imo
Its not only about building
If you're planning on importing them into other factories then it's worth it
ill keep that in mind but my end goal for this game is to automate every possible item at 100% efficiency
I don't even bother automating project assembly parts
Just storage contains and assemblers/manufacturers
I should build another oil refinery solely for fuel.
And a weapons factory.
Definitely a weapons factory.
i wont start my end goal until i finish the story: whatever that means
NEED TO ASSERT DOMINANCE
I already got the rifle and I'm loving it so far. Guess I'll stick with that.
Did the guy just say dont automate stators, and then say he produces explosive rebars?😂
Yes
that goes for real life too! i have over 100 lbs of tannerite in my garage
I am not saying don't automate stators, I'm saying don't automate them for storage
If you're using them for other parts, obviously do it
Ohhh sorry didnt see ye that makes sense🤙
....wait, what did you think I was going to use them for?
usually "I'm automating X" means "I'm making X as a final product"
Heh yeah that makes more sense 😄
No worries
is there a room to make requests for something like a garden to help automate biomass
Yeah stators are not on the store and DD list.
When you say your factory produces stators, that means it's making more than it's using 😭😭
I'm saying there's no point in doing that
I meant I am making a factory that makes both stators and rotors so that the same factory can make motors.
All 3 in the same place.
?
theres always a point
biomass is intentionally not able to be automated, but there's QA site if you really want
how do I find it
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @reef basin
thanks
Also, the game tells you they will never make grow beds (you get the voice line after researching sulphur)
"the game" is named ADA 😂
😡
fred
I got a few questions before I actually start automating armaments.
What are the types of rifle ammo?
What's the best rebar ammo?
What's the best nobelisk? (Nuclear Nobelisk excluded).
I have a feeling that's not right
Best rebar ammo is gonna be stun or explosive
idk what the name is (if there is one)
Probably stun unfortunately
I like boom boom so I'll go with explosive rebar.
Me too
Don't need stuns if you got enough explosives.
I like how fast I can destroy rocks and toxic spires with it
wait...... you can make the gas stop?
theres a yellow slug i cant get to and it makes me mad
Yes!
Took me 400 hours till i saw someone randomly do it in a video😂
Throw an explosive at it and watch with a smile
ooo
I never bother making the gas mask until uranium for that exact reason
So I'll start automating basic rifle ammo, explosive rebars and cluster nobelisks, yeah?
Honestly, if your making explosive rebar, don't bother with the nobelisks
thats why i stay away from vids of the game, i wanna figure it out by myself (for the most part)
is there a way to create account for the QA page
Cluster nobelisks are useful for mass clearing
i dont mind the occasional assistance
i just tend to watch designs and architechture
True, I try to preserve the nature of the planet so I didn't even think of that 💀
And then not use it and spam blueprints anyways
How do you build in the red forest good sir🤕🤕😵💫😵💫
i would do the same, but honestly, id rather design my own builds to share, but to each their own!
I don't ❤️
Smart
Nature had it's chance
I just think it's pretty
Im at a point where i have to run my game on low graphics so I stopped caring about making things look nice since they never would🤕
I use a combo of ex-rebar for killing most things, regular nobelisks are good for demolition. gas nobelisks are good for crowd-controlling the big hogs and sometimes dealing with spitters. normal rifle ammo is good for sniping the hatchers. I find shatter & stun rebar pretty ineffectual. Homing rifle ammo is really too pricey for what it is, and turbo rifle ammo misses more than it hits
Do you run the game on an SSD?
in the early going, the damage done by regular rebar is pretty good
it amazes me how much creativity the game offers, everyone has their own way of making their factories, no matter how much help they get from others.
Ye im pretty sure
The satisfaction is insatiable
Aright, got it.
Ah, alright. That was the biggest single performance increase I got, switching to my SSD for the game.
whats ur pc's specs?
4060ti and a ryzen 5 5600x.
How do you need to run it on low 😭😭😭😭😭
I built some stuff
I have a 3060 and 5700 and run everything on high (I'm pretty sure Max but not 100% sure)
you should be able to run the game at at least high settings. Are your drivers updated?
I can easily run it on ultra when I dont have much placed. But now I would be facing 30 frames if I did that
They might not be but I havent had my pc connected to the internet for 2 months now. 3 more to go🤙🤕
i have a 4070ti super and a intel i7 14700k and run at ultra (i went into a creative save and went a little overboard)
check on that, you might be held back.
Ye ill let you know in 90 days😎 thanls for pointing it out🫡
Is there a reason your PC isn't connect to the Internet?
honestly nobody should be playing any game at >60fps at high settings in 2025
Yes, I dpnt have an Internet connection where I live. Im textig via phone connection rn. Which barely gives me 100kb/s
if so, your pc is in despreate need of an upgrade
I do in CP2077 when I use raytracing
Is there a library near you?
No
If you're looking for inspiration in that regard, you can search for "Single Input Sushi"
Eg: https://youtu.be/aJiy-pOX7Os?si=gh0pwz01W_UHAw3A
Programmable splitters help a lot with that~
if you dont mind me asking, do you own your house or do you live with someone (roomates or parents)
Idek if drivers would make the gane crazy fancy again, i really feel its just do to the ammount of things ive placed this far
Apartment building witg parents😵💫
I don't quite understand the reaction you added @dusky relic 
I'm suprised someone did it
ahh ok, in your situation, i would invest in an unlimited hotspot in your data plan or switch to a different internet plan/provider. that should make your wifi connection/speeds better
Do you go to school, (and if so does that school have computers and an Internet connection)
When you have millions of players, it's hard to find something that hasn't been done/attempted or at least thought of before 😅
Apparently so
Tbf, as far as I know, I'm the only one who finished the game (once) like that... So, spot #2 and #3 are still free 
And given the crappy level of my video-masking, there's plenty of room to do better~
@pearl walrus if you need more advice, my dms are open. i used to get 70kbps on average. i can point you into a good direction. (i install internet for big corperate companies in Minneapolis MN if that gives any credit)
That was you!!?
Username should check out ^^
I have one, (unlimited mibile plan)good sir, the problem problem is that I live in germany and that sadly means that no ammount of problem solving would fix the corruption that have held back infrastructure investments! I live in a very small village (im not gonna say a numver but when you think of a very small number for village inhabitants, think smaller) so the mobile data and cable connection coverage is terrible. We moved, and in our old place we didnt have glass fibre connection till 7 months ago! Now we have to wait 3 more to get that here. Mobile coverage is terribble as well, i get to have 5G, but even with that ut only loads 100kb/s
Yes it does!
May I ask how you know that you'll have internet in 3 months?
The provider made a pinky promise🥺
What sort of low-level antenna gives 100 kbps of mobile data?! O.o
Are you just very far from it?
I understand now. your best bet is to take your pc to a hotel parking lot or anywhere with free internet connection and install necessary updates/software there. hopefullly that will make yore game experience better!
Well, I'm sorry to hear that we won't be able to help fix the issue
I would say just get a usb stick and install it at a school computer, but by the sound of it he doesn't even have that option
Ye it's all good no big issue. I dont bother playing the game on low for a while😎. I mainly like seeing biiiig numba🦧
Unemployed graduate😎
as long as you are able to enjoy the game, youre winning in my book! hopefully your situation will improve sooner rather than later!
Yes sir🤙. Best part is that shortly after we get to enjoy 60mb/s again, ill move out and probably have no coverage again😂😂😂
Best of luck man 🤞
🫶🫶
A truck station elevated 4 meters up (on a 4 meter foundation) will still load/unload/refuel trucks, right?
well, make the best of what you have in the moment!
as long as the truck can make it to the station (build ramps)
I'll send a picture, wait.
#screenshots ill be waiting 😄
you should be able to build ramps so the trucks can make it there with ease
@dusky relic Sorry, I just noticed your comment and answered with a joke...
Was the question actually serious? 😅
But still, without ramps, is it possible?
No it wasn't :)
Don't worry
Try it and see