#satisfactory
1 messages ยท Page 31 of 1
Does this game support surround sound? I'm getting conflicting info on Google
no? every message was just a reply to your previous one
hence you could have been wrong in the very first one already, and then be wrong consequentially because of a wrong premise?
simply because you missed the fact that a response was found
which - like i said - isnt a big of a deal, unless you keep it making one
or simply discord didn't scroll, as I was (at that time) replying to a message at the bottom of my screen ๐คท
not following the discourse and still responding.. yes..
like i said, i tried to say it indirectly, to be polite
oh no, I'm talking in a public chat
not good at being polite
note to myself, answering a question is impolite
thats just a cheap excuse for being unable to be polite.. me being not good at being polite, does not prevent me from realizing that at least ๐
Hello newcomer. Perhaps chill down a bit?
i was saying that i wanted to be polite and that i am not good at that.. i wasnt talking about you at all
so now youre gaslighting
ironically you do that because of the thing i actually said to you which you now probably missed because you are being mad about thinking i said you are impolite... if you had read properly both times neither would you have wasted your time by answering questions, not being asked, nor would you have wrongly come to the conclusion, you being deemed impolite.... .. i have no trouble being perceived as a snarky dude.. but i demand properly understanding my snarkiness, otherwise i'm forced to ridicule criticism
maybe just not extend the reply chain bcs this slowly going outside of satisfactory related stuff
You're all amazing people and I hope you're having a great day unless you disagree with me about the tier list for best vehicle which is as follows from best to worst
- gold factory cart
- factory cart
- train
- tractor
- drone
- truck
- cyber wagon
Factory cart is well and good until you even think about look at anything other than foundations... and then it's slipperier than a mario-kart banana peel lubricated with liquid teflon
a small price to pay for the joy that is taking it through a skate park or off a jump pad!
wait you can take them off jump pads... I did not know this...
indeed you can
is the ranking based on fun factor ?
they should add zoning laws to satisfactory so you have to submit a 20 page document every time you want to add, remove, or edit any structure
partially fun and partially in order of the joy they bring me as I see them zoom around
best tier list ever
cyber wagon is #1 sorry not sorry
it even has the broken glass !
You're still an amazing person. I just question your judgement!
It is a deeply artistic statement echoing the intimate truth that we are all truly broken inside...
And outside!
It can also teach you that even if you can't turn left, you can still get there by turning right 3 times.
wait so if I have something like oil -> heavy oil residue -> diluted packaged fuel -> turbofuel -> nitro rocket fuel I can basically 10x my power production for barely any additional oil cost??
I mean it's right, only right.
eficienfcy ๐ง
Just like our homeslice Derek Zoolander.
msust churtinyl efficnefy
(nitro rocket fuel because no nitric acid yet)
im egninger
classic cinema at its finest
i knuw uribhgt!!1?!1!
faocrty
I recently fired up my first nuclear and haven't yet made rocket fuel. I am bad QQ
teh facorty mus gowr! !!
foactury ysrojks mke hbvy miaglr frime
ecnasde freme ๐คค
scru โ โ โ โ ๐ก
84% pioneer brain power:
the pioneer using 101% of her brain power to figure out that you can make blueprints instead of manually building 500 screw constructors
rocket fuel is crazy good for how easy it was compared to nuclear but I still think nuclear is a very fun logistics puzzle for people who are into that
It's nice that you get both advanced oil based fuels and nuclear at about the same time in the game
I think I'll use both and also feed plutonium into my drones so that I can cheat and have no waste
not just 1 specific pioneer
im talking about all of them
not naming names or pointing fingers but uh yeah
I basically only didn't do rocket fuel or ionized yet because I had made a ton of turbo fuel specifically for my power grid. I didn't have enough power grid headroom to be able to take it down to upgrade to rocket fuel. I was also feeling much too lazy to just simply make an entirely separate factory (making everything from oil up).
can confirm from personal experience (it's me I'm stupid)
cap
you have not seen the chromebook challenge people are putting on
like acutal deformed brain istg
Yeah?? I'll show you my IQ test buddy. I can almost count that high with my fingers. That's like, really low I think. What are you gonna say now huh??
eated an abobr
I should probably make a teeny tiny ionized fuel factory just for the rocket pack at some point. Might be funny to see how little you can make with a single plant. Like make an entire logistic chain from the ground up to make ONE IONIZED FUEL/MIN. See how grossly large it would be.
helth
going through all that labor for a fuel that is inferior to biofuel
I am the kind of guy who will spend 20 hours automating something that I would have to spend 1 minute on every day.
I mean that in all aspects of life where applicable.
nuh uh, it actually saves you time if you play for at least 1200 days on the same saveโ๏ธ ๐ค
I don't rot my brain with social media but you've piqued my interest. What are people doing now?
that's actually more useful in real life than in the game because optimizing something like a bureaucratic process or internet load times actually saves many thousands of man-hours across time and population size
its more of just a closed joke within the the powder toy toy minecraft server
if anything its just "ts pmo" now
All completely over my head. Got it! ๐คฃ
hold up i have a dictonairy for it
yeah! or sometimes I just have more fun automating it than when I have to do it myself for 3 minutes every 2 weeks
free up more time for my hobbies which are automating non-productive things instead of questionably productive things!
This is it.
Dude actually this week I experienced the thought "I should study harder and work out harder so that my life is more in order so that I have more time to play Satisfactory"
that is an actual thought my brain formulated
factory cart racing, but that's after my factories are taking care of themself
i just automate stuff that i feel like it
if an AI ever wanted to take over the earth they could just like. Make everyone play Factorio. They wouldn't even want to leave
Racing, and trick competitions!
If I set train stations in series, as long as I set the appropriate block/path signals I shouldn't have any problems right? A train set to stop at the second station should just drive through the first?
want more plastic for the sink? < factory
want more coupons? < overpriced oversized inefficent ticket factory
Get real. All this would do is trap the autists.
You think normies get into this stuff?
dont worry
were all autist
why else are you here anyways?
This was the implication.
confirmed, my iq is lower than agni
Oh true. But what if the AI could translate tasks related to taking over the Earth into Factorio challenges? Now it has almost all of the combined brain power of all of humanity (assuming that the cognition of an autist playing Factorio is 100x more complex and powerful than anyone else doing anything else) working towards its goals
You just have to make it have some social pressure to catch everyone else - I watched Farmville destroy lives ๐
not mathematically possible
make tptmc brainrot mainstream.
what's tptmc?
the powder toy minecraft server
trouser press time means customers
qhar
what is that?
hm, so maybe you are dumber than i am
Why this game is so addictive? I havet slept in 2 days
๐
least efficient pioneer
certainly
why do calculator mods exist
the game has a built in one
did we forget excel exists?
what where??
why does skyrim have thomas the tank engine dragon mods?
because people wanted them.
n is for nalculator
this also explains why there's no base defense mods.
nobody wants them
because mods
Mods i hear?
I want them ๐ฟ
shut up.
summoning 9 cats whenever you press b in minecraft mod doesnt exist!
go make them
Becoming a software engineer to play Satisfactory better is a galaxy brain idea
blinks in having made custom planner because spreadsheets weren't enough
what's it built in?
typescript
Go to eep
do not sleep.
eeping is better
insert cat sleeping image

Nnnnnnnoooo
i wish we had image permisions in general
Gif would be better
gifs are terrible
every time the mods/CM team has thought to themselves "I wonder if the community can be trusted with embed perms again?" the answer is quickly proven to be "
"
what when
just search for embeds in this channel for things not posted by the mods/coffeestainers
or from checkit
yea maybe your right
what is the perfect cube?
a rubiks cube with spongebob faces on all the sides
My fav is 1x1x1
i accidentally opened the fandom wiki (ew) and read something about a perfect cube, is that just vandalism or a reference to something that actually existed?
Guys I am in a red forest, looking at a purple slug with stingers around it that aren't meant to be THIS large.
I am a bit scared.
no, no, they probably are meant to be that large
My perfect cube exists but not in this game. Unlike @atomic notch 's preference my cube is 3x3x3 though
Brother pls I am not really good with spiders
Last time I fought a "large" stinger it actually jumped to me.
I DID NOT like that.
yeah they do that
yeah the big ones are bigger than you and can jump
Thank you both, I will keep that in mind.
I think I got PTSD. I am keep hearing tippy tappy footstep sounds but there are nothing around.
THEY WERE BEHIND ME AAAAAAA
๐โโ๏ธ

I still want to give them blade runners... #satisfactory-memes message
Brotherman they scare me enough so blz
Ok I think I am not meant for here. All I got is simple rebar gun and there are radioactiveness here and some unspeakable horros that I cant comprehend
I had to make a ton of meme images for the 1.0 countdown so that is why that demonic idea came from.
Heh yeah, early on I ventures from the grass starting area east to the blue crater and felt similarly "not welcome" and decided to no go back for a while ๐
But brother there is a somersloop there!'
for the first time i am confused in this game, im making 720 aluminum scrap, using all 720 and yet im getting hundreds in overflow, its also processed into 400 ingots which are all used but its overflow there too
I have to go like everything hates me here
ok listen, I think these devs are evil. This place I am in right now is so pretty with green scenery and there is STINGERS everywhere
ok, it is going night...
tell me there is no "night mode" where more enemies spawn
or I so gonna flip some tables around
Blue crater is one thing. Wait till you get to the swamp north of it. It's basically a spider haven ๐
1.1 countdown incoming ๐
You'll have to pay me. That month of counting down was soo stressful
Sooo fun for the rest of us though
Might do one if there's a sizeable DLC
@void gorge Make it happen ^
Thank you, means a lot <3
Hire me to make a meme countdown?
Ayo #content
I'm for that as well
Tuesday update???
Most likely won't be a month. I could do a week.
Defo not another video at the scale of day 1.. I extended it to day 2 just so I could finish on time ๐
A solid maybe perhaps
More like a solid unlikely, I guess but who knows
They did say a big patch was coming soon like a week ago
Yea for experimental. Not for live
Yeahโฆ and?
Actually I didn't finish on time. Day one was finished at 7am after working all day and even then there were "bugs"
Yea I remember. It was amazing though. Loved it
They do not rush, they do not crunch, they get it out when it's ready. I have the upmost respect for them because of that.
I went there once to find somersloops and Mercer sphere and then spent about an hour trying to get my stuff back
I ainโt pushin
If I am to do a DLC countdown I will be asking for community ideas to make into quality memes.
I'm gonna just go with nuclear meltdown
Zoo expansion lol
A true classic
I keep saying it... satiscoastertycoon

We have satiscoastertycoon at home
When I explored this area I'd already unlocked hoverpack and I'd begun my deep-sea diver exploration technique. Like an old school deap-sea diver who relied on an umbilical cord for air supply, I relied on dragging power lines with me. Those spider bitches aint NUTHIN when you've got hoverpack. A little mid-air side step when they jump at you is quite satisfying.
Lmao thatโs a good idea
It's a little bit of a pain in the ass, but the good thing is you automatically lay out a network of power to hook up to any random resource node you want to tap into, or to plop down a radar tower.
Alternatively a safety cube with peepholes you can shoot through
Think my discord is shitting itself. No surprise.
Oh that's funny. Blueprint a "Japanese pillbox" (google it if you're not familiar). I think those spiders clip a fair bit though. I recall getting hit by one that was stuck in the ground.
I just stab them ...
So what do we want in a DLC anyway?
I need to prep for memes apparently according to someone
Gardening
Iโm not sure tho if they already said no to that
Many times
Still want it ๐คทโโ๏ธ
Yeah but 1x1x1=1 i think its funny
Nah bladerunners.
Zipline spitters
I would like to plant some trees back down after I used all the plants in the area 500 hours ago
Pl๐คฎnts
Gardening and zoo expansion would be cool
Both sounds horrible ๐คข
At least some potted plans in the entry way of buildings
what are yโallโs favorite alternate recipes
biocoal
Some people wants to plant some silly plants instead of saving puppies and kitties
I am smh furiously as I type this
Thats why i suggested the planet crafter
personally I want to play more games inside the hub besides just the package filler one
like factorio, I want to be able to play another factory game from inside of satisfactory to make my computer sad
and vehicle sized portals, that's my second wish
Factorio hub mod would be funny as hell
Can factory carts go through?
it doesn't like the stairs, I need a ramp version
Jump pad?
Clip ramps into the portal?
Would be funny watching factory carts bouncing through a portal
that's one of the first things i tried when i unlocked them. doesn't work
sorry if this is dumb but what's the ratio for coal generators? I am able to place 3 water extractors
can't remember if it's changed since pre 1.0
!wikisearch cg
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
thank you so much
yes I am just now playing it after 1.0 was launched this fall, I have had this game for years lol
<@&387163995947270144> there seems to be an influx of spam links being posted from several accounts
Reported. gtfo
the accounts are most likely compromised
You could make a whole project out of this. BP an umbilical thingy with pipes, belts, rails, power, road, the whole thing, and tile the whole map with it. Get infrastructure'd
the bad thing is that you can no longer adapt any new buildings to the terrain if you do this. The good thing is that you no longer have to!
Unfortunately I did most of my explore in 1.0 so autoconnect wasn't a thing. My next playthrough I will certainly be combining explore with powering/railing the world. Unfortunate that power will not autoconnect, but the autoconnect on the train rails and hypertubes is huuuuuge
THERE'S AUTOCONNECT????
Only in 1.1. It's one of the new features coming with the new release still under dev.
also connecting power towers is not a huge deal tbh I think you could just mark spots out on the bp and place towers only like every 2 or 3
nice, i'm already addicted! even more than previously!
Yeah this would be the way. Basically the same as my power-only umbilical method but now you're dragging rails around with you too.
oh but then you can't use your hoverpack ๐ฎโ๐จ
you could conceivably place power towers in parallel while you're doing it... not terribly slow...
New post in #patch-notes . THIS IS NOT A DRILL
You're about two hours late and in the wrong channel ๐
- Yes.
- Oh I'm sorry, are the patch notes not relevant to the game called Satisfactory?
This is like saying a square isn't a rectangle.
People come here asking questions that don't necessarily relate to experimental. Seeing a post about patch notes could get them thinking there's a patch to their version when in fact there is not. Clearly going into the dedicated experimental channel is the best option for everyone involved
bring ada back i love hearing her rant
Reading is hard
Oh shit man are you commenting on a change from the patch notes? Don't do it here! You'll get in trouble!
Clearly comprehension isn't your strongest skill ๐คท
whys that
lots of people are getting hacked now
people are falling for steam giftcards or they downloaded a virus
natural selection lol
nah lol
like 3 servers im in got at least 1 giftcard scam within the same month
just like our caveman ancestors. "oooh, Zog really do want Playstation 7. Zog click link!"
omg i got a playshition7!
playstation 7 look lot like sabertooth tiger
they use shortened links lol
so im not sure how people fall for it
perfectly matches my 1960 suitcase style room!1!1!1!
guys im growing up
my first project that takes more than a full Mk4 belt
or is it??
Idk
and satis crashed?? :(
Hello guys, can someone help me understand why my 2 refineries are not getting enough oil? I have 6 refineries each requiring 60 oil. I have an oil extractor pumping out 360 oil/m. I'm using mk 1 pipes(to my understanding, mk 1 pipe works better because pipes are always full, correct me if i'm wrong please). My pipe from the oil extractor is elevated and the refineries are below the starting pipe. The set up is like this. 1r-2r-3r-4r-5r-6r. <--main pipe. Refineries from 3 to 6 is working fine at 100%. 1 and 2r are both not getting enough oil.(max at 50%)
I've tried using mk 2 pipes but i still have the same issue.
ooof. I just figured it out. I had a small MK 1 pipe under a pump. T_T
It's working fine now.
When a train is loaded, does it make it โheavierโ and therefore harder to pull and move slower? Or is the weight the same on an empty freight car as a loaded one?
Pretty sure they accelerate more slowly and take more power to do so.
Does it affect whether or not the train could pull the cargo up a steep slope? I want to see how many freight cars I can add on my track, and I want to test with empty freight cars but I want to know if they act the same as loaded ones
SO first of all Mk1 pipes are only 300/sec so you have to use a Mk 2 or use two Mk3 pipes. Second, manifold distribution of liquids like you have set up there do not work well as the last in the line will get starved. You need to at least slit the line into to then manifold three refineries each. Or possibly even better, slit the 600 into three pipes and then split each three into two for the smoothest fluid flow. (If you still want to use a manifold and as long as it's not more than 8 or so in a row, you can sometimes fix the manifold by splitting the pipe before it enters the manifold and then connect one pipe to the near end and one to the far end.
I understand that mk 1 has a limit of 300 but how come a coal factory with 8x coal can be fed with 3x water extractor on a mk 1 pipe?
!wikisearch cg
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
because it is set up in such a way that no single section of pipe requires a flow rate exceeding 300/min
as above ^
OOOOOOOH
but you can never get more than 300/min out of a single point (e.g. an oil deposit) without a mk2 pipe
there ya go ๐
Basically it's not just 1 pipe.
Can I technically break a 360 oil extractor into two then connect the two pipes at both ends if used for 6 refineries?
Like if I do an mk 2 pipe THEN break it off to two mk1 pipes then connect those two pipes at the end of the refineries
Yeah ๐
the problem with "1 pipe" is that you can't really say "1 pipe" when it has junctions and such, because then it becomes a bigger system than just one pipe
Geez satisfactory makes me smarter each day lol
thank you guys I really appreciate all your help
if you do mk2 pipe then break yes. You just can't violate the need for each individual segment to be able to carry the amount needed.
Pipes can get to be a real headache fast so best to always think about splitting as evenly as possible and breaking things up into smaller groups that get fed with a pipe from separate sources. So rather than trying to combine a fluid from 8 things then separate it again into another 8 things. Combine and separate into 2 groups of 4 for example.
yeah exactly, hence why you have to think about single sections of pipe sometimes (i.e. without junctions)
Valves have fixed like 90% of my issues with pipes
valves make like 99% of issues with pipes
But they can cause as many issues as they solve.
Huh. I guess I havent run into issues using them yet. maybe im not building big enough yet tho.
i don't even unlock logistics. who needs splitters and mergers
Or belts! Hand carry all materials from machine to machine ๐
Me bc too many belts will crash my game
What if u got like 300 constructors? Lol
the nice thing is when you open a machine it puts all the relevant parts at the top of the display. and when you change a recipe on a machine, it automatically takes all the other stuff that was in there out. i just have one of each machine
Yeah ig that makes sense
this GOT to be trolling 
If u plan around 0 logistics u want it to be as simple as possible
U just got miners into dd then or how do u collect resources?
you press e on the portable miner and then press "gather all" or whatever. then you run back to the smelter
There have been times where I needed to only transfer like 10 stacks of some high level item across the map to another factory to have it do a complete run on a phase requirement and didn't feel like setting up a delivery system right then. But uh doing it for iron plate or something would not work well ๐
SE of the map would be a great spot for that
I didnt realize just how efficient turnofuel was now I got 1800 crude oil/min just standing around
I have a fun pipe situation coming up shorty. I have to take the ouput of 8 diluted fuel blenders and split it into 27 refineries. There nothing even about that distribution ๐ฆ
those are the moments where i partake in under/overclocking without a second thought
Yeah I could add a 9th blender (and underclock them all) for an even split but then of course that'll mess up the piping further back in the line -.-
8x diluted fuel is 800/min so split it into halves, 13.5 refineries for each half
It's that .5 that kills it, someone is going to end up starving
i see yeah is that just accounting for pipe weirdness?
maybe you could split it into 4 sections so as long as you let the pipes fill before starting and do a loop there shouldn't be an issue (2 blenders to 6.75 refineries, so build 7 and underclock)
Why not just make it a multi-input manifold? Send each blender's output to a line of three refineries, and put a junction in the middle of each pipe going off to the side to feed the final three.
#screenshots message I might have enough biofuel to last until I can get packaged Ionized fuel for my jetpack.
I didn't realize how long it would take me to craft all the stuff to make all the acus I'll need hopefully for the rest of the game, istg that sucked and if I have to do more I'm gonna cry
Yeah I have 3 rows of 9 refineries needing the fuel and two sets of 4 blenders making fuel so I'm going to try running a pipe to each end of three sets of manifolds from each set of blenders and hope the refineries in the center get enough. Otherwise something fancier...
hmmmmm not enough (i doubt i used more than 1 or 2 industrial containers for my jetpack all the way through endgame)
The effects of slooping the entire biomass/fuel line is ridiculous lol
hello, can someone who like, understands pipes help me? i need some help on a factory.
can circuit boards be found around the map?
really want to unlock somersloop to speed up early game
Yes
yes, have fun hunting
i am pretty sure you can
around crash pods right
yus
yup
Has anyone ever seen anything like this? #screenshots message
Whats the problem? Not sure I can help, but I've been working on learning pipes the last little while so I'll give it a shot.
Just clock to 9 blenders
Have you tried splitting it into two pipes of 300?
the problem is that i am trying to get it up to the top of a tower before letting it down on the generators
dont do 600, do 300 or 500
That was my suggestion, 2 pipes of 300
either that
or i get started to building my 2000 rocket fuel into ionized fuel factory
or just do nuclear?
then what would i do with my 2000 per minute rocket fuel?
Well, getting the rocket fuel up the tower shouldn't be a problem, since it's a gas it doesn't need pumps to travel up. Splitting your output between 2 pipes should make it easier.
oh i totally forgot it was a gas i thought it was a liquid and i left the pupms i used to get the turbo fuel up there
Rocket fuel tower ๐
๐ญ
Taromani is well versed in the difficulties surrounding a massive RF generator setup lol
wanna see it? there are 2 towers 145 generators per tower
i am making 9444 rocket fuel per minute
toss it in the garbage where it belongs
why that number?
idk but debating on making 9440 for power
then what will power my jetpack?
keep like, 5pm, being bottled
Definitely a fallback plan, should have considered it earlier, I'll need to redo everything all the way back to do that at this point :/
either way i am currently sinking 800 rocket fuel per minute
Cobalt, you seem to be in the minority here, many rocketfuel enjoyers in the chat today lol
go for it #screenshots I built a rocket fuel tower as well, albeit it is a little bit mental.
How many gens did your towers have again Taromani? I remember your support tower had over 7000 power storage units, but not the number of generators you were running
people are allowed to have terrible opinions. Look at the US.
when you can put down 40 nuclear gens instead of 400 fuel gens, you have a bad opinion ๐
Eh, I like fuel generators. Sure the Nuclear option delivers 10x the power per unit, but generators are simpler to run, no byproducts to deal with and only one input.
time for me to join in I guess
#screenshots message and yes i did put a whole platform of batteries just in case i run out of fuel, i have about 27 hours last time i checked
guys im now in phase 4 :D
by products are trivially looped back in and I'd barely describe water fed from a single pipe a second input
good for you!
I also have 1,200 acus, i have no idea if this is enough
I only want to do nuclear because I want IKEA lamps. Nothing to do with with nuclear vs fuel... if fuel had a Blรฅhaj or Djungelskog in the production line I would 100% go full blase fuel, I want my army Blรฅhaj ๐ณ๏ธโโง๏ธ
You want nuclear reactors,
I want IKEA lamps
We are not the same
huh..?
what?
can we be friends?
also can you please explain what you mean by ikea lamps-
This a brief albeit old clip of mine #screenshots message , three towers each with 240 generators (at 240%) each, and a support tower at the rear with 7776 power stores.
Ficsonium (before you turn it into a fuel rod) looks like an IKEA lamp and when it was first shown it was memed about for a while
does it happen to be at 0,0
sounds like a "known feature"?
damn we got the triplet towers in satisfactory before gta 6
Oh
also you forgot the first question :3
Correct. I like to make a little viewing place around 0,0,0 to observe the quantum entangled items
also does anyone know whats in the new update my game installed today? ;w;
erm stick around here long enough, be chill and maybe . . .
If you observe them you'll collapse the waveforms!
Yes, it's very fun to do so
Am I the crazy one? Why is asphalt striped now?
YAY :D
๐
Did you see the power output ๐คฃ
i learnt surprisingly late that the carbon when making aluminum is meant to be used as a filter, thats why it gives a solid and water
more than i could ever use in 4 lifetimes
It's time to touch grass?
40000 iron plates
Mugs
You might be able to clock stuff instead of replacing but idk how ur stuff is setup lol. I have fixed a lot of peoples stuff just by changing clock speeds
is 50h in a week a lot?
No dude i hit 20 over the weekend
looks at my 5419.7 hours in factorio
n... no
HOW
Accumulation of time
I read the numbers with my eyes
i mean accumulate it, the hours
Play game
but like.
a lot
The non meme ||(but sounds like one)|| answer is I'm autistic
you got the better autism ๐
Factory autism
any hints at a release date? im planning on restarting when 1.1 comes out
anywhere within the next 2 millenia
awesome
i'm pretty sure
I have like 4k in Satis but it's across the instance on steam and several instances on Epic: Alpha, Stable, Exp bla bla bla
When it's readyโข๏ธ
There was just an update to exp today
ooo?
bug fixes
Game less broken
!i!i!i!
[|87
And about ... 50k hours on Minecraft
how long didy ou play
in years
that was a joke It's more like 10... 12k? They don't keep track of hours
unless you use Prism Launcher
which tracks your playtiem on instances
So as long as you don't nuke em you could kinda accurately pinpoint how much u got
Yeah no I have had like all the launchers over the years and trying to figure out hours will be an impossible task
also i got 1200 MW coal plant
do i tear it down and remake it
i made it with mk3 belts and mk1 pipes
2 mk2 miners on 180 coal/m ๐ญ
think you can check playtime in worlds
yeah but you'd need to have the worlds in the first place
I started playing Minecraft on August 3rd 2010.
That was Alpha 1.0.15 and the first public build containing survival multiplayer
Implying I keep all 5 hundred worlds, plus server side times... plus everything else, subtracts times I've just fallen asleep at my desk...
Yeah my nick has enough lore behind it as is
-# I'm 28 ;-;
yeah no i have 4,700 MW of spare power
I can get rid of the 1,200
-# || I am barely more than half of your age-||
-# wait no
-# i can't count nvm
-# glares at the discord TOS
"if my sister was half my age when i was 10 and im now 30 how old is my sister" type of thing?
I'm getting that yeah
thats my favourite way to watch people be stupid
It is a classic
-# discord TOS allows for iirc 13+ unless stated otherwise, and half of your age would be 14
-# thats still good using the bad math
math is so fun
wait it aint??
do not pay attention to my reactions they are based purely off which one my impulse clicks
OH
natro how hard is it to make ikea lamps? :D
i dont approve
yeah
For all countries not listed below, 13 is the minimum age to access our app or website.
~Discord support website
hi mr tunnel rat
Hello there.
glitch im gonna yeet you >:(
The Tunnel Rat!!
same brain cell
we all share a braincell
the ๐ซ is in my quick reacts
idk why idk how
but it is there
mine is tick, x and skull
i mean how hard would it be to make one in satisfactory
my most used emojis are completely from reactions and most are completely random
also holy shit it looks cool
such as ๐ฐ , the most useful emoji ever
is it possible to change defaults? like when i use power lines i want it to default to using power pole mark 2 instead of mark 1
from your hotbar yes, from machines no (afaik)
https://satisfactory.wiki.gg/wiki/Ficsonium Follow the crafting back :)
wait till you hear about ๐ฆค
is it bad that i kinda want a factory that just makes blahajs...
dont come to me until you understand ๐
alien megafauna
I'm content with

ศผ๊๊ฅ๊ฉแตพแตฏฤ
or whatever the animal one is called i think it is that
the mercer spheres scare me tbh
Alien megafauna
the last part of the 2nd branch on the bottom
I call them spicy bois
I love them.
ศผ๊๊ฅ๊ฉแตพแตฏฤ แตฏ๊ษฤ ฦล๊๊ฤ
i love spitters, i want to tame one
when can i have an army of them to kill stingers for me
you can make your own spitters
its called a nuke nobelisk โข๏ธ
Got my cute little 900 rubber/m factory running. It's really weird how it works too. It uses some of the oil to make rubber which is then used to create plastic and the plastic is used to create a massive amount of rubber, a good % of which is fed back into the plastic section increasing output even more.
#screenshots message
i love and hate recycled plastic/rubber
You recycle the love and get hate
You recycle the hate and get love
That is what you mean right?
boring
I am SO wary of feedback mechanisms, especially if there is any fluid involved. My rocket fuel power plat uses a mechanism to try to use some waste product but the entire piping of trying to get that little bit of extra turbo fuel back into the system was a nightmare of instability.
personally for rf i use nitro rocket fuel so i can put all compact coal into making more turbofuel and just burn that (or i could even make more rf but thats insanity)
i like how useful they are :3
guys quick question
is nuclear power as easy as
- place plant
- hydrate it with water
- make nuclear cells
- feed them to plant
- take out waste
i am excited for sulfuric/nitric acid in nuclear however where the water output from the blender matches the water input for the acids
Bonus step:
Lick the glowy rocks for a chance to become a superhero
i am not however excited to fix stuff that wont work (also placing npps will be the bane of my existence)
(why)
evern with blueprint i dont want to bother with placing the water extractor
each npp base clock needs 2 water extractors base clock, each 250% npp needs 5 base extractors or 2 250% extractors
and then i get to spam my logistic blueprint
carries rods below, water comes from below, waste stays above, looks pretty clean
does stun rebar do same damage as iron rebar?
or is there damage tradeoff for the stun effect
a lot less but it simply stuns
if you have two rebar guns you can more effectively use it
or two players works even better
yeah, you have to switch to another weapon to do damage while a critter is stunned
Or just be me and #fan-art message
stun it with rebar and decorate it with nobelisks
imho, unless you do some control remapping, the sequence to switch weapons after a stunning shot is a little too unwieldy to be practical
||no way my post got mentioned by someone else i feel famous||
I've used it twice now <3
:D!
I could meme it up some more
how would you do that
240m3 is same as 240 units right
iirc yeah
refinery that uses 60 units of crude oil is 60 m3 of oil from extractor
just focus on what it says per minute
"240 m3 per minute"
as long as it takes 60/m and you provide with 60/m you are good
I can't post things in here....
wha huh
That is actually how my brain reacted to this message btw
PHEW! After hours of research finally found out by looking closely, why some Blueprints don't snap (no way!!). Example:
If you place an industrial container, then it kinda "hovers" over the ground - not even 1m, but just enough to make it impossible to snap (not even with nudging!)
I can clearly see the shadow under the container.
Is this a known bug?
(The only soultion until now is to place a basement before - but in my case this doesn't work because I wanted to place it over an existing container)
My triple overclocked blenders dont agree with my power generation yet ;p
Removed ADA commentary during regular building
Awww, I'm going to miss those words of encouragement!
If you want to use the Iron Wire and Stiched Iron Plate alternate what are some easy conversions per minute so one doesn't have to make a lot of super awkward numbers?
Plz ping if you reply
what's your input iron ore/min?
just clock the machines to how many you want to make
I'm currently on mark 1 belts
'awkward numbers' only exist in your mind because of the unit of time you're using
everyones always worried about conversions and ratios... meh just build 3-9 of everything and move to the next node.
I started in the forest
- 68
- 419
- 665
- 3.04159
This is for Automated Wiring?
I was looking for Stiched Iron plates, am I missing something
bleugh!
6.75 with this setup leads to much better numbers
it's in the last tab when you open the link
Ahh thanks
and as I said, if you change it from maximize to items/min and input 6.75, you'll get less ugly numbers
Thanks 
I am getting the worst formulas out of hard drives
I did not yet notice the Maximize items button
What recipes are you getting?
Bio coal?
Iโm trying to get the โwetโ recipes that use water but instead Iโm getting bullshit like the steel ingot that uses iron ingots instead of iron ore
I need the wet concrete and the pure copper ingot recipe
it says reinforced?
I finally got coal power now Iโm trying to redo my factories. Iโm moving my entire base lol
My new location has only one copper mine and one limestone
Painful
sounds like you chose poorly
Solid Steel is one of the most fabulously useful recipes in the game. Shut your mouth ๐
havent bothered with any recipes yet and at phase 5
why recipe when you can just build more miners into 9 smelters into 9 constructors ;p
you get different build options and styles
for example using 1/4 of hte iron/coal and 1/2 the limestone with no wet recipes
for HMFs
how do i get the train freight platform to fill the train?
placing a power shard in a coal generator makes it consume more coal, but that's it, right?
i have the freight car at the loading platform but its not filling
U gotta set up a timetable
ah
wait do i have to build an entire foundation bridge
to place tracks on?
there isnt like those conveyor supports but for trains?
you build them yourself
best way to build rail is probably zoop foundations the whole way, then blueprint stands on them and run rail
like so #design-and-architecture message.
Very basic rail
Is there a date for 1.1?
nope
L
Iโm at the area between the desert biome and the northern forest which used to be OP but then got nerfed a little at 1.0. In theory I can get most materials there
Next to all the iron ores is more copper and limestone but itโs so high up compared to the steel location
I built an entire electronics factory on that cliff face
Overlooking the canyon and river delta
then you have more than 1 copper and 1 limestone node.
Yeah itโs gonna be a big factory just idk what all is going to go on there
it's still very good
And more water, and it outputs more power
Right now Iโve built a 8 coal generator power plant, currently producing steel pipes and such and I have a rudimentary section for Sam ore so far. I got mines for all three quartz but havenโt developed them yet. Got myself a small one limestone and concrete production
Iโm running out of reinforced iron plates though so Iโm trying to get iron rebuilt next to this area so I can be free of biofuel
hey does anyone know how i can place only two blockers signals on a station
without needing more
cause they wont stay green
You can't only signal a station or junction. Once you have signals, you have to signal the entire railway network
Open a #1038092680493801533 with screenshots of your problem
well like do i have to place signal blockers all the way around my tracks if i have more than 1 train
if you only place signals on your station, the entire block will be occupied by that one train
and your other train wont be able to move through that block until that one train complete the whole loop
hence you need to put block signals pretty much on your entire railway network
if i open a question and help do the screen shots have to include the whole track?
ye, bird view preferably
How do you all plan your iron factories?
i opened the question thing
use planner
or just basic maths
questions about speed; sliding speed > sprinting
sliding = jumping after spring-slide?
using a jetpack with the initial jump maintains that speed. correct?
but yeah a planner works well https://www.satisfactorytools.com/1.0/production
you might slowly lose momentum?
tbh it doesn't feel like it
Jetpacks exactly maintain the launch velocity
but I did notice that when I use hypertube launchers I do lose momentum. unless I use the jetpack at the peak of the jump/speed
It's hard to tell. I always though you might lose a bit with jet packs? maybe?
could never tell, to be honest.
is solid biomass better than liquid fuel for the jetpack?
You don't lose momentum unless you give control inputs which are far enough off your velocity vector. If you tell pioneer to accelerate in the wrong direction it will cancel out some of your velocity and you won't get it back.
There's a pretty large safety zone where acceleration that is a little bit off your velocity vector can redirect your velocity without reducing it, and you can use that to do a 180 degree turn or fly in circles around a zone until you run out of jetpack fuel.
No, way worse
liquid biofuel is way better than either
yeah solid is ... basically unusable
maybe my launcher is aimed too high
If it's aimed high, then your velocity vector will point upwards during the first part of your flight and downwards during the end, and you can't redirect that very effectively because you don't have motion controls that point up or down. You get the cheapest and easiest redirection when flying level and redirecting your vector using A/D and maybe camera turning a bit.
Liquid Biofuel in the jetpack has the longest burn time, so you can go the furthest on a single tank of fuel.
It only exists so you can use the jetpack if you get one from Johnny early ๐
I've still never seen that guy ever
seems cruel ๐
I read that it might be bugged after 1.0
I've seen some people on here post 1.0 with sightings
Or until you get packaged fuel setup. Jetpack is the first milestone of tier 5, packaging fluids is further down the line.
either it's so rare that you can play for 700 hrs and not see it a single time while exploring everywhere, or it's bugged ๐
none of my friends who started after 1.0 saw it ever either
I've seen him once, not since 1.0 though.
Yeah, but Johnny can spawn at any point, and solid biofuel is available starting in tier 2
this feels like spoiler-territory but if someone has played over 700 hours and not seen it then meh
He can only replace alpha hog spawners, not any other hogs
i have been rather genocidal
A lot of alpha hogs were replaced with cliff hogs which doesn't help the situation
maybe it's just that, low chance to replace only those variant of hogs and not many of them in the world.
Otherwise, if the Johnny roll succeeds on a group spawner (bunch of those in the red jungle) then all alpha hogs in the group will be replaced
how does the fuel consumption work with jetpacks? I thought it only consumed the fuel if you used an entire unit in one jump. But I'm guessing it just collects what you've used and it's all-over very efficient?
They tend to be on paths between biomes
Yes, i think the pioneer tracks % of a unit of fuel used and they subtract 1 every time you've used 1.0 or something like that
It overdrafts the fuel usage
If it could refill 2.5 canisters, it will eat 3 from your inventory and buffer the 0.5 for the next refuel
For the jetpack hovering and air control, personally i found it very easy to pick up, BUT on analysis that is probably because i spent a bunch of time doing quake strafe jumping and stuff. It's complete nonsense as far as physics goes, but it's fun and the Satisfactory version is rather forgiving once you do have a vague sense of what to do
We were forced to learn jetpack hovering because the hoverpack wasn't a thing for several updates

sometimes i see how many times i can fly in a circle and take the same hypertube cannon without losing speed
increasing speed and the limited control rates which eventually force you to fly completely around a biome before coming back ๐
Air control rates also differ between equipped fuel, even when you're not burning it. Liquid biofuel has huge duration but little control
Turbofuel has more control, but very low duration and i didn't like using it.
Rocket fuel has high control and moderate hover duration
Ionized is great at everything
IIRC if you look directly ahead and just hold A or D, then it will curve your horizontal velocity to that side without reducing it. I think the horizontal and vertical velocities are separate, and horizontal is the one that you can control. Pairing camera angles with directional inputs is a bit more advanced
i mean, we still forced to hover with jetpack anyway since hoverpack is phase 4 
what happens if I connect a different liquid to a fluid buffer that already has something in it?
the universe explodes
(i think the liquid which is in X pipe/buffer already stays there, and the other cannot enter)
you can't.
and you suffer for even having buffers exist
man ppl really hate buffers
because they suck ass
a buffer is just a vertical pipe with a funny model and an extra zero or two on the pipe capacity
I just unlocked packagers and I haven't gotten to using them
they have a bunch of mechanisms that easily break flow if you don't know what you're doing, and don't add benefits even if you do know how
They're neat for warming massive manifolds, especially with rocket fuel. If you don't make accomodations for warming them, they can take 10 hours to warm up. If you do, the same powerplant can be full in 10m.
If you circumvent the fluid mix prevention by e.g. connecting two refineries and changing the recipe in one of them, only whichever fluid enters the pipe first will be allowed to enter and the other refinery won't output
Buffers aren't useless but 99% of people following their intuition use them wrong
agree ๐
Tbf manifolds are also unintuitive
fluid manifolds especially are really easy to do wrong
if im working to complete phase 2 what like basic stuff should i keep in storage and not feed into space elevator parts
have containers of ball building parts
basically everything but screws
The parts you need for building now are parts you'll need for the whole game
For the most part people recommend a building method where if you want a final product like space elevator part, you build everything that is needed for it specifically for that product from ore.
So you could have for example a small amount of each building material automated, and when a new part required that material, don't take it from storage - just build more of it in front of the machines for your advanced part.
would you say wire is neccesary
yes
yes
ok cool thanks
gotcha
wire is necessary but you almost always end up with more wirre than you need
the only building that needs screws is the awesome shop
and they only are needed for a few equipment pieces you might only make once
I would like to say something positive about screws-
User autobanned.
is smart plating necessary after phase 2?
every space part phase following
slide jumping feels the same, but not normal jumping ๐ฆ
at least I'm pretty sure each space part phase
!wikisearch Space+Elevator
The Space Elevator is a special building used to complete phases of Project Assembly by supplying it with Project Assembly Parts. The first three deliveries unlock two higher Tiers of Milestones, while the fourth one unlocks the 9th and final Tier and the fifth delivery launches Project Assembly and...
Generally the answer is yes, and when it's not, you can/should sink those parts for coupons if you're not using them and their storage is full.
I want to swap all of my tractors to use packaged turbofuel instead of coal, what's the best way to do that?
nice name ๐ ๐
Connect turbofuel instead of coal to each truck station and empty the fuel slot of every tractor
Cool, thanks!
#screenshots message HMFs automated, time to start working on spelevator parts xD
You can turn off certain markers in the map menu
Either turning them off on your map or your compass
hmmmm. I'm kind in that situation where I want to know where stuff is without being it a mess. I've set up different minifactories for different parts
Then just turn off the compass markers of the factories you don't visit often, you can keep them marked on your map for when you need to find them, if you can't remember.
true. I'm also thinking of grouping them. For example, I would have one marker to the east, and then have all the markers east of that only show up when "near"
Sounds like a good idea. Gotta go with what works best for your own brain.
you can use the cartography mod, it shows your factory in the ingame map, which is useful
you mean the factory itself? and not just the marker?
basically scim, but ingame
it lets you categorize markers. it should let you turn on and off the categories and not just all markers or no markers
Hey guys
Do drones refuel only at their original port (the port on which the drone was built) or do they refuel at any port they land in?
Cuz one of my drones takes 11 mins for a really short trip and the destination port always has fuel in it and so idk what's wrong
It's probably just not able to unload at the destination so it stays there until it has room to unload
OK, I'm starting to realize I need trains to finish this phase
long belt ๐
~2km!? sounds like a lot of trouble
much quicker, just sprint slide jump dragging a belt along
slap dash your way to tier 9
or at least drones
I mean, aren't trains more fun?
I haven't set them up in my last run, but I don't imagine it's worse than belts
think anyone could help me? apologies if the answer is somewhere that i havent bothered to look yet
i have a coal generator just running at half production when the water and coal intake is fine
idk if this is the right channel to ask, i can post a pic in a different channel if that would be better
when did you order yours?
ordered mine on the 1st but still waiting
Did you underclock it to 50%?
#1038092680493801533 would be the place for that if you want, otherwise there's a few handy tips/diagrams on the wiki we can share if you'd prefer that
its at full overclock
and sure i wouldnt mind
!wikisearch cg
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
Those are the "foolproof" idiot proof something and they'll make a better idiot setups if you follow them closely
i think i might know what my issue was
Trying to push more through the pipe than it could handle?
no uhh
the max power for a coal gen is 187.5 mw right?
cause i mustve had 2 connected together which doubled the max power? cause i was under the imrpession it was 375 mw
If you OC it all the way yeah, 75*2.5. the inputs scale, is that what you're saying?
yeah
i thought something was wrong with my coal gen cause one alone wasnt pushing 375
Oh haha, yeah a machine will always tell you what it's producing in its interface if there's any doubts
Hmmmmm redoing my coal power plant for funsies... how should I arrange 56 coal generators to make feeding the water easier?
https://i.imgur.com/QhoE5aF.png this is my fav ๐
(88.8888 clock so that 1:3 ratio lines up without power shards - that very conveniently means that it takes exactly 9 generators to consume 120 coal, rather than 8)
tiled example
Hmmm with that I'd need space for 63 gens... I guess building offshore makes the most sense then.
i really like clumps of 32 fed by 3x 240/min water
I resisted building anything on water for hundreds of hours after the trauma of building my first coal in the little pond of the grasslands. Eventually realised i was just being dumb and there's plenty of water for anything imaginable and unimaginable
9th of October 2024
Its been a while
Been eyeballing that Instant Scrap in the blender, but everything I am reading looks like Electrode Scrap is the move....
To me it looks like a 1:2 ratio of bauxite to Scrap
Whereas electrode scrap uses oil, and is still a 1:2 ratio?
Am I missing anything?
Is it just the use of Sulfur that turns folks off?
Mainly, but it also uses more coal (and coal is precious in p5)
But OIL DIAMONDS
๐
it's cheaper to use electrode scrap and make coal diamonds
Nah, I understand now, its planning for p5, gotcha
instant scrap buys a reduction in complexity at the cost of sulphur and carbon consumption
but i think sloppy electrode is simple and efficient enough to just do that
I gotta ask though, outside of a steel mill, which is kinda not needed with Iron pipe, how much coal do you need roughly in p5
considering there is 42.3k in the world
(also considering Cloudy diamonds too, with the abundance of limestone
enough that burning 1.2k of it is tiny scale ๐
like 10k or 20k is nice to have i think
and yes, cloudy diamonds are good to increase yields as you don't use all of the limestone on rando other stuff.
eh alu doesnt need that much oil
probably have enough for alu and oil diamonds
ok, so I'm not gimping myself with the instant scrap, which, considering the most important factor, looks super cool with all them blenders, and overclocks in a really nice way ๐
Nah, its not that much, but I wanna use BLENDERS!
Thank you both โค๏ธ
off to sleep
likewise in end p4 / p5 btw you also need industrial quantities of copper
these sorts of things start to pop up https://i.imgur.com/Efx0ipS.png
sloppy + electrode = instant in terms of output
but imo it's less convenient to do at larger scales
(instant I mean)
been there done that xD
https://discordapp.com/channels/370472939054956546/553550313533997057/1371742337268580383
Can someone help rq, i have conveyors going inside a freight train platform, but nothings going in
Is it set to load or unload?
and is it powered?
That too
stares in fields of pure copper ingot refineries
yup green lights
And it's going into the right input and set to load?
yup
oh shit i found the problem i had 2 trains stations but they were facing opposite directions
Easy fix though ๐ซ
ya
You can have train stations facing the opposite directions, just need to set up a push-pull train with a locomotive at each end facing opposite ways.
nono i meant they were literally right next to each other, im setting up a circuit
yay it seems I summoned an update by asking about it. sad that they removed random ada comments, I rarely get to hear her later in the game
just got back and saw the patch notes, so thats why i was jumping so high i thought they changed the physics of the pioneer
Were you the one who requested to be able to throw wall holes at stuff? 
#satisfactory-experimental message
yes. very glad they added the wall hole launcher in the latest update, game was unplayable without it.
Im thinking about making packaged fuel just to sink it
@void gorge did I miss something, shouldn't there have been a video last friday or was that cancelled?
yeah ban all those darned holidays... work more cracks whip thanks... stream today?
yeah, both instand and sloppy+electro end up with the same yield. the advantage to instant is that it is a very easy thing to build
Bruh I've actually been labelled a psychopath for wishing we could do 4 or 5 days some of the shorter weeks ;__;
The curse of jobs where "holidays" mean you just have to cram what you can of 5 days worth of work into 3
Don't get me wrong it's still a pretty neat job
I went hundreds of hours without any ada lines on my 1.0 save, so i was unaware that she was even supposed to be playing voicelines outside of unlocks
for me, at some point the ada lines in the new 1.1 playthrough stopped
There is probably a middle ground imo
i kinda found the passive agressiveness of them funny
The latest EXP patch removed her completely
Should definitely be room for them every 2hrs or so
just make it a slider
if Ada lines are supposed to happen when you build things, i've never had that happen in 1.0. She only ever spoke when i was doing something new at the start of a phase, and then for the other 90% of the phase there would be zero voicelines.
yeah, the really funny ones were after a respawn
ADA afaik is only supposed to react to milestones or first time events yeah
That's my experience, is there an issue with that?
Nope, intended
Like, you can probably disable her in the options if you don't want to hear or skip those. Otherwise i want to hear more Ada, not less ๐
reminds me of the horror stories from.some game Studios where the devs have to work 800 hour works at the end of the development
Sounds like a poorly timed "end of development"? 
#screenshots message Finally done reworking my coal plant ๐
god that ground texture
rocky desert truly got no love from hannah 
It could also be my low settings xD
it literally looks like someone painted brown spots in paint
rocky desert got plenty love in Update 8
https://www.satisfactorytools.com/1.0/production?share=Ohg48uzU2K2QB2141qWa Looking at the hor refineries, should I a) make 2 and slightly overclock them, b) make 3 and underclock one massively or c) make 3 and underclock them all equally?
i usally let all run at 100% except last in the row underclocked or overclocked depending on actual need
Alright, just feels weird to have a machine running at 3.7% clock speed lol
or whatever suits your math
I usually clock either evenly, or into groups that then clock evenly
make minimum number of machines (3, if not overclocking) and underclock equally (~67.91%)
if you need to split it anyway i would try to split equaly ,..
It kinda differs on the number of machines imo.
If you have 100 refineries... I'd rather overclock/downclock 1 or 2 rather than downclock 50 of them.
eh, at least in 1.1 it's about the same effort either way, thanks to the sampling also taking the recipe and clock speed
But if you have like, 3-4 machines. Just downclock them equally imo. Especially when you're dealing with fluids.
how do I build a freight platform?
build one, clock, middle click, place the rest with the same parameters
same as any other building, but you need to build a station first for it to attach to
so trainstation and a freight platform attached to it
why can't I build a trainstation that attaches tot he end of my railway
I did it. Can I build a trainstation/platform in the middle of my railway?
so a quick question... I need to jump start my entire water production and coal power plants, is it worth building batteries and then having them discharge for like 30 seconds?
otherwise i would need to build like 20 biomass burners
Hi, sorry to bother you guys, i play on a server with a friend and the serv just crash, don't want to stard ( infinite load) and show error message ( on Nitro serv website + the console show nothing). Someone can help me ?
You can't build them on a rail, you need to delete the rails and connect them afterwards
though also you probably shouldn't put them on the main line anyway, usually better to put 'em off to the side
Are all of your coal plants interconnected? If they're all a single unit then you may have to do that.
With the module i've shown off here, you only need to power up one extractor (so 1 biomass burner of capacity is plenty) and then it'll run 3 coal gens, and you can use that to power up the next, and the next, and the next etc.
yeh they are interconnected
Ye power storage is probably the easiest way
Build the station first
ok, ok
Kick start one section of it first , power the others with it
I rode the train and I got nauseous ๐ตโ๐ซ I need to straighten out the tracks
@frail sleet I guess I fd myself over a littlebit oh well ๐
Bootstrapping is a significant design consideration, but something that you tend to think about more when you're doing something for the 5'th time i think
my last playthrough of this game was update 4
If I'm using the Recycled Rubber/Plastic combo with no additional rubber or plastic coming into the system, I need to provide some initially for the system to work correct?
normally that combo's kickstarted by Residual Rubber (and Heavy Oil Residue)
but if you have a setup that doesn't do that, then yes, any loop with no source outside the loop will need some initial input
Ok, I think I'll put half a stack in each of the machines, should give me some wiggle room.
how do I build train intersections? is that unlocked later?
Just build them with rails
Using foundations makes it easier
I mean literally how? is it a unique part?
I did that to make my rails in the past really understated, just the rail on the large pillars & their supports.
No, you just connect 2 different rails to one rail
no? its just rail on top of rail
I think the way she actually did it was unnatural some people claimed.
Like one person said she would immediately say something when you choose a building etc.
I honestly think instead of scrapping the idea they should just build on it.
I dont mind ADA yapping time to time. It actually makes little sense for her to not talk considering earth is danger and I spent 3 game days decorating stuff.
rail intersection is when 2 or more railway from different connection overlapping each other
it is ironically simple enough to be confusing if you don't know anything about it lol
someone on dev stream asked for a snarkyness slider in game settings
to be exact, you can join tracks together on track joints (where each segment ends), which will form a switch
ADA Tsundere slider when?
Its not like I care about you b-b-baka pioneer-kun!
Man I even felt the cringe. I am still not leaving the server tho. Sorry.
I think ADA still comments when you build something at first time. It is good enough albeit I wouldnt mind surprise ADA yap
i wouldn't mind as long as its not like the ficsmas ada, too repetitive it became annoying
Also eventually running out of things to say after a while would be equally unrealistic.
I am sure very late game would take alot of time to build
I think at this point you should just watch a basic tutorial on YouTube
k
I think I've literally spent over an hour just setting up railways
if I end up having to dismantle it I'll rip off my gpu
I think we should have ADA speaking Swedish (or Dutch) before we have ADA speaking Japanese
No. Weeb in me disagrees heavily.
Sweebish
Sorry. I am not strong enough to resist weebness.
ADA should speak like a pirate first.
Make a joke of running a pirated version of ADA or some shit
we could ask our resident Sweeb, @void gorge
At first I was naive.
I thought screw haters are silly. They are goobers. They are silly goobers.
And now I see that for such a tiny setup I need 18 constructors making screws...
I was a FOOL to think otherwise.

cast screw is calling
welp, that's just the fun of screws 
Is ADA hot?
incredibly
๐คค
Ada is cute uwu
have you considered steel screws with mk6 belts?
idk screws are easy
ficsit, may we invest in larger screw containers
you wont need much screw if you do 1 rotor per year
Brother in all faiths possible, I dont even have oil unlocked yet and you telling me to yoloswag mk69 belts
I want to make a silly cute goober hub to have stuff made for me and screws are hell already
also for this setup I need 70 constructors like gyatt damn
my DSP days of smelter numbers are over, time to embrace constructors I suppose

2/min Heavy Modular Frame brake the camels back for me, casually asking for 420 screws per minute
dank frog* 
I dont miss my max difficulty plays
this game is cozy and I did not expect to like it
thats a rookie number
came back to me when youre doing 10k quick wire/min
imagine if you got attacked by 10 hogs 7 spitters and the manta ray starts carpet bombing you
i miss the challenge of 3000%
Lets not start talking about the first time I saw a large stinger that JUMPED to me.
Horror in factory games was not in my bingo card.
I was like bro not jumping was hard enough. Why are you large AND jumping
my healthbar gave mixed signals.
also I like how stinger attack code is scuffed.
sometimes they do jump attack and normal attack at the same time if you are close, making them do extra damage
i play sf+, i ate screw everyday
I wanna play SF+ but yaknow.. things
the one that has iron screws, copper screws, tin screws, christmas screws, cork screws?
more items=more fun, no? 
nobody does
The devs... maybe
you dont, you place pipes you pray they work 
I still have a question about pipes that I am afraid to ask.
my last coal gen on the line was not getting water enough on a row of 8.
water was in the pipe but value was going up and down.
it all got fixed after putting a motor thing before main line.
I still dont know if it was sloshing or height issue
mk1 pipe only hold 300/min
you tried to butt force 360 to mk1 pipe
then how did the pump fix it
Nope. Or else motor wouldnt fix that. I studied my lesson. 2 pipes were feeding into it all
are you sure the pump fix it?
probably height issue
though theres a chance......
if it was height other pipes should have the same issue.
basically 3 water bois filling up 2 pipes. 1 water boi shares both pipes
i waited for all to get filled only to see first and last gen on left and right was having water issues
pre filling the pipes is always recommended first before connecting the coal into gens
yup. I was in that lesson. Studied it too so I did that.
I still think the issue was that Coal Gens requested too much water at once ( I toggled them all on one by one but still fast)
wdym by too much
so there were sloshing happening everywhere and motors just fixed it
they succ water the moment they start no?
wait I think they were filled. 
I think there were some sloshing happened because water bois were not full at the time?
I dunno man.
problem immediately went away the moment I put motors on the very long pipes leading to coal gen main line
*pipes be black magic
pump does block backflow, but it rarely needed for coal gen setup
just prefill it and you're golden
eh pumps do some crazy stuff as well
when I am home imma delete motors to see if the problem comes back.
but I am pretty sure i waited until water and coal was maxed as one streamer suggested
so I didn't go into pipe business blind
I just hope Satisfactory 2 Revenge of Ada will have better pipe system.
