#satisfactory
1 messages ยท Page 10 of 1
just the control room is taking a while already lmao
my ass tweaking after finding out how many resources I need to convert all the uranium into ficsonium fuel rods:
That would give me headroom to build a plant for the rest if I want to.
Put your tongue to it
yeah thats awful
if i did that i would have had 1.5TW but no resources to use it on
Will I need the fuel supply station to be terribly close to the uranium outpost, or will drone fuel resupply not need to be too frequent?
I figure the fuel supply station would use a drone as well, to deliver.
whos pp i gotta suck to gat someone to to fix my power
lol, that reminds me /// when is the story coming?
Get more flexible, service yourself, and figure out how to fix your own power.
The story is already here?
Just start looking harder
@azure swan bet you felt real tough after sending that huh buddy
Not sure tough would be the word I'd use. Hilarious? Maybe.
If you think that was tough guy talk you may need a sense of humor.
nah u was bein a dik bc ur insecure abt ur own
๐ซข ๐ฟ
dont know why i gotta get spat at by a puta when all i did was ask for help
i need to get hmf up and running then after that ill need to get alum to get my hover ๐ญ
Mate, I made a joke cause the way you asked for help was a little...silly? What's going on with your system? How can we help?
You asked for someone to play the game for you and got panties twisted in a bunch when someone jokingly said you should play the game yourself
nah ion want your help gfys
Microplastics in the brain going crazy
99 times out of 100 when someone "asks for help" this way, they aren't asking for help, they're simply making a joke cause they are having trouble and venting frustration. I guess here we are at time 100. You were actually asking to felate someone and have them play your game for you. Got it.
Ad campaign for Mt Dew gone wrong
Eww Ads ๐คฎ
installs adblock
Installs adplus to get even more ads
perfect template for asking help right here : #satisfactory message
Thank you for your service so the rest of us get fewer ads ๐ซก
It actually gives more ads for everyone
You son of a
lol, I would expect it to stand out more
Nope, it doesn't want to be found
Murder economy
that's what adblock does, technically
I think a couple of minor researches in the MAM require a couple of them? Otherwise nothing I'm aware of.
Public service announcement: Make sure you process all of your creature fleshes in slooped constructurs for quadrouple the DNA Capsules (doubled by each stage of the 2-stage process).
yeah, need to get past oil first, lol
thanks
No big deal to process them for 1 capsule each but the powergamer approach would be to hoarde them until you unlock the sloopification.
goodness me, I have played way too long with my starter iron factory not producing anywhere near enough parts that require assemblers
yes, been hoarding my slugs except for a few cases where I really didn't wanna build more water extractors so just used 1 in each bank of 2 to make 300 water p/m
will 5 rotor/min last me a whole playthrough? only takes 1 node
should i bump it up to 10
I burned through like 20 or 40 slugs without sloops when I was a newblet. It's ok though, there are a ton of slugs out there.
Interestingly there is only 1 thing in the game that absolutely requires a parts/minute threshold (and it's not even involved in elevator part production) so there is no firm requirement on how many of anything you need if you're patient enough.
how important is quickwire later in the game?
yeah i just have no idea if i'm gonna end up running out
i might just wait until stators and motors
then make one for all 3
Depends on how long you want to wait for things. Mu motor factory for making the modular engine has 25 rotors/min for 10 engines/min. ANd no idea if that'll be enough eventually.
Not sure what you're asking, but it continues being used in large quantity if that's what you're driving at.
yes thats what I needed to hear, thanks :), was just curious if I should make a bigger factory then I anticipated
don't really wanna use too many nearby nodes though, i still need a modular frame factory and i dont wanna expand out too far just yet
No harm in just making what you need now and making more later when you need it.
don't have a great way for fuel so trucks are out of the question, and belts are expensive
Also no harm in overbuilding now if that's the approach you want to take (though it may make tracking how much you have on hand difficult)
i might just go for the 120/min and make 10.666... rotors a min
Belts aren't too too expensive. Don't be afraid to build outposts elsewhere and shuttle parts around. The game design highly encourages (borderling requires) this.
yeah, i know
At the start of phase 2 I put together one large factory that creates (and stores/DDs) Most all iron and steel products used commonly up through motors and then the engines on the top floor. So it generates Plat, Reinforced plate, rods, rotors, stators, steel pipe steel tubes and encased steel beams all in one spot.
i'd rather keep most things independant as possible
Especially if you're sending around higher tier parts. You won't need your highest tier belt for frames most likely.
I just put in a conveyor from the western islands to the rocky desert to carry rubber -.- SO MANY materials just sitting on the belt ๐
yeah i have around 1000 rein plates waiting in a container
Lol I love it. Honestly with autoconnect blueprints now you can make HUGE belt highways in no time flat. If you really wanted to you could eliminate trains entirely (though trains offer way more flexibility)
Trains are my next unlock and my smart plating factory is just miles away from the engine factory so that'll be my first foray into trains
And presumably less lag once you start producing & transporting more comical amounts of resources

no, just make what you need now, most of the things are better made on-demand rather than en-mass centralised, but for quickwire/wire/screws, this is even more important due to how much you need
My whole factory is full of spaghetti
Im afraid of untangling it
I think tomorrow I will try on a different save
And if I fail I will load the main one
perhaps build a new one over it ? ๐
just move ๐
Oh modular engine factory is only 2 per minute not 10 ๐ฆ
will likely take longer to start a fresh than clean up, lol
who would like to start a duo world with me?
its a long way to the end, you will rebuild some stuff again and again ๐
for sure!
Ik but Im try to just alert people so they know its there because ive been waiting a long while before any answers
That channel exists for a reason. There's almost always someone wanting to play with others but then complain that nobody responds. Perhaps respond to an open post in there?
ok
No, like a different save on the same world
Also I have just unlocked oil
And it is like 2,500 meters away from my main factory
Idk if its worth processing it there or transporting it to my main factory
Save == world, that's why what you're saying is confusing
@cyan garnet Wanted to ask about something you mentioned in a questions thread without hyjacking the thread.
If I wanted to use a drone to bring uranium to my exclusion zone for processing, I could power that drone with the plutonium rods I'd be manufacturing and planned on sinking. Is there a way to have those plutonium rods accessible for drone use without stacking up a ton of radiation in one place? Ideally I'm providing enough rod for the drone to operate and sinking the rest. I'm guessing that's not possible and I'd have to live with that drone port being red hot right?
how many hard drives are there?
!wikisearch hard drive
118, but there are fewer recipes than there are drives
Nailed it
only scanning
I believe they just grant inventory slots
i am mistaken -
There are 118 Crash Sites, which means a total of 118 Hard Drives can be obtained. Four Hard Drives can be used to unlock alternate recipes via MAM research trees (as opposed to scanning the drives). Scanning the drives will provide a total of 106 recipes plus two opportunities for pioneer inventory expansions. However, because the Quartz Purification scan also unlocks Distilled Silica, and the Polyester Fabric alternate does not require a Hard Drive to research, only 106 Hard Drives are actually scanned for recipes. This leaves 5 Hard Drives unused (6 if FICSMAS participation was done).
i hope they add a keybind in 1.1 for hotswapping jetpack and hoverpack
maybe thats the extra thing mikael was talking about :3
that would be awesome\โข๏ธ
hihi my world is a spidernet, everywhere i go is a powerline to fly over all hihi
at begin was plateaus
Hoverpack kinda slow tho
I like the challenge of swapping mid air before becoming a pioneer road splat
is it just me or do curved hypertubes make my hypertubes cannon slower
well, one of my hypertube cannons is way too slow i think lmao
have no hipertupe .. 4 trains every direction of map for longer and base is on one pos 140m high pyramide style .p
You can unlock trains soon, id just process it there if it were me, set up hypertubes as well
Yeah I was looking into hypertubes
use hypertube cannons theyre awesome
Never used them as I am just running to whatever I need to go
Can multiple hubs be built?
one after the other? yes.
at the same time? no.
nar
is kibitz here?
Damn
I thought I can have 2, one at the main factory and one at the future oil process plant
you can take the hub with you
i just got over 100 hours in satisfactory
Its way too addicting
i got over 500
w
im just waiting for my last part of phase 4 to be built
I saw people talking about unweighted/mean/weighted relative productivity.. What does the weighted/mean/unweighted mean?
Mathโข๏ธ
Good thing english isnt my first language and I dont know what exactly these terms mean in this scenario
different ways of calculating "averages"
aka... Math
i just got ADA speech..... chu chu mother**ker
my goddamn fucking shitass battery plant jammed up after literally hundreds of hours of being fine
never mix water folks
#screenshots message wish I had more time to mess with this screenshot before the body despawned
<@&387163995947270144> @woven bear Sending phishing links in chat (checkit seems to have gotten them though)
where?
was in this channel a few minutes ago
was just deleted by checkit, almost all channels
yes, the autodelete works
sorry, just wanted to let someone know
yeah, bot took a bit to delete it but its gone :)
theres not really a wrong way to play the game
the wrong way to play the game is to play the game and not have fun
facts
that is the only way to play a game wrong
I dont care what game it is, thats the only real way to play it wrong
I'm using conveyor belts for the first time. Is it possible to the belt go in at the top part and out the bottom part?
Do you mean splitters/mergers? If so, vertical lifts are what you're looking for.
'r' to switch build modes by default
none of the modes help me get it straight
I meant the lifts
when I try to build them the exit is always at the top, or I end up building it underground
I want the pipes to be simply straight, no curve, no slopes, just straight
I think that new feature in 1.1 is unlockable in the MAM
You can also hold Ctrl to snap them straight
Much more difficult without foundations, yes
ok, I'm a step closer. Pressing R activates reverse mode
but now I can't change where the bottom part faces
got it!
I'm building steel beams and pipes and this is actually the first time I've used the lifts
didn't know it was useful for tight turns and bends
conveyer lifts are very useful
the game is great but building stuff properly is such a goddamn nuisance
I'm just waiting for the train-related crashes on DS to be patched ๐
1.1 improves a few of the headaches but yeah there's definitely some quirks with placing detailed things the way you want. You get used to them though
well, lacing a water extractor leads to a crooked pipe coming out of it by default
what the fuck is up with that
theres no center point on a water extractor
its not an odd center point with the grid thats used is a better way to put it
ah, global build grid = pants issue?
doesnt really have to do with global build grid
Place a junction on a foundation that's on the water and hold Ctrl to snap the extractor to the junction ๐
just gimme various parts, 90ยฐ curve that I can rotate how I want, spirals for conveyer belts, just make parts in addition to free build
are fluid tank trains still kinda meh?
but the way this works now is just awful implementation
despite the great QoL this has, not including something as simple as pre-built parts? puzzling
upon further inspection i believe i am going to end up having to pave over the entire rocky desert
good luck
mfs really see desert and go 'we need a 5 lane highway here'
this nuclear plant is not small at all
why does your display name admit yourself to be someone who touches where dogs pee?
Afaik gases get a 1:4 improvement when delivered by train but fluids have a reduction in efficiency
hmm
ive got a couple ideas for what to do with the water extractors and reactors but they might not work
the fact that you cannot change the planet, with the technology that is being given by the company/game, is another mind-boggling thing. just gimme "credits" or other grindy ways, after a while to raise or lower ground, to remove rocks, etc.
?
supposed to be a joke about how i never touch grass because all i do is play video games\
ngl i might just ignore this advice and do it anyway because i dont really want to process stuff on site cuz it seems kinda meh
If only there was 2km of vertical space to work with
I use trains to deliver nitric acid to my power plant for rocket fuel in my current play-through, its always worked quite well for me...
i could go vertical but i dont think it would look as good
is reference to running joke I make whenever someone says "touch grass" I remind them that's where dogs pee
ahh
mm actually no i will cuz i have sulfur here actually
gonna make a weapons factory doodad place
That's why I elect to stay in my padded white room with my arms tied by long sleeves
theres the ability to make blueprints later in the game, the first blueprint designer is unlocked once you get to steel
Doesn't affect me so do whatever you want!
why did every channel become invisable to me when i tabbed back in
do you make blue prints for special parts like a curve or sprial ?
just my opinion but i feel like make big factories to do indivdual items would be a logistical nightmare
you'd need to make a dozen of them to be able to have each one ready for different sitautions
much harder than just belting/piping everything you need to one spot and then working from there
if you want a flat area just build it, concrete is pretty easy to get a lot of
logistical nightmares is where i live :D
in that case go for it!
i quite enjoy doing the logistics game so ive got the trains setup for my aluminium and stuff. but ive been looking at the frankly very messy production map and still trying to figure out whats best xd
im praying ive left enough cateroum in good spots for this
what areyou building?
i need 6k and im already using at least 1 pure node
I dont use blueprints much, there are different build modes that are able to make what you want significantly easier to do, Im not sure what you mean by spiral though
630GW nuclear plant
the issue with flat plains though is you need to go up like 20 meters to have a flat plane that is spanning across at least half of the starting area, which makes it look super ugly
:o
going to be great
building around the terrain looks better in the end and also has a bit of a fun challenge when building the factory
^
a spiral to go up a certain slope for example, instead of the vertical elevator conveyer belts
its not as efficient, but might look cool for example
or might just fit better for a certain part of the map you are currently in
all conveyer spirals do is remind me of when lifts werent in the game
so in essence what I'd like to have is:
rollercoaster tycoon building mode
oh yeah circles/spirals in this game are notoriously difficult to pull off well because of how the game works
for rollercoasters i mean
i wish they were easier but imo roundness doesnt really fit into the aesthetic that well
oh you and natro would you get along so well
well its not just doing some special stuff
just doing a super tight 90ยฐ curve for pipes or conveyerbelts would almost be sufficient for me
right now I need to estimate and guess where to put 2 support so it ends up as a proper close 90ยฐ bend
introducing: straight build mode and (if needed) flex splines mod
trial and error it a few times with different spots or terrain
doesnt work with pipes
ahh
or sometimes at least
they're adding it in 1.1 which hopefully isnt too far off
there's always cases where it does not want to work
it doesnt seem like it would be too far off, ive been playing in experimental for about a month now
and i havent had too many issues
The new build modes work in 1.1 really well from the testing I've done so far
if you're building on foundations, (i think) its 2 snaps and a 90 degree turn for the pipes to be 90 degrees
Was that the spammer?
a different one
i just use straight mode for belts and dont pay attention for pipes lmao
straight belts funnily enough have a different 90 degree point
and its actually not as tight as default
straights are 3 snaps away default is 2
Literally unplayable game
im trying to build 9 coal plants and 3 water extractors and I'm now sitting for way too long already to get the 3 initial pipes (coming out of the extractors) to be parallel and going all parallel to the platform having my power plants
it drives me absolutely insane how unintuitive the building is
which leads to another easy fix:
just let me build multiple pipes at once automatically being parallel
you can press "H" to lock things in place, and then adjust them with the arrow keys and scroll wheel. i cant remember if this is vanilla or not but left ctrl lets you do fine adjustments. building on foundations makes lining things up 1000x easier
also with water extractors you can get a foundation like 2m (i think thats the minimum) under the water so that you can snap them
but foundations are ugly
Vanilla does have half nudge, yes
im considering just not playing anymore tbh
would be a waste of money but the building is so annoying for some of the things
Not using them induces many headaches, choose your poison in this case I suppose ยฏ_(ใ)_/ยฏ
when you bury them in buildings you barely notice them
i get that bulding your factory is the fun part in the game, its what the game is about, build more and more complex factories
but designing it should be the core, not the finnicky crappy controls for building it
honestly, currently building the stuff takes sooooo much more time than thinking it up and that should not be the case
yeah its gonna be that way lmao, im on day 6 of working on a nuclear power plant
and another big issue for me is having a fixed map rather than randomly generated
once you get going with blueprints that becomes a lot better, and figuring out exactly where to put everything and how to connect them as you build is like half the planning
map that looks pretty vs. map that is less pretty
yeah
kills the "I'd like to try that again fresh"
now you are more like "ok I'll just do it all from scratch in this savefile but now I first need to spend 10 minutes destroying everything first"
you can use calculators to get massive factories planned out in a couple minutes
you're going all the way to fisconium right?
and also resource distribution is so much better on a fixed map than random
you'd have to spend the first 10 minutes destroying everything either way, moot point
yes, Im still moving resources around lol
At least 7, if I had to guess
thats a pretty good guess
theres so much variation in ways to do things and challenges you can set for yourself that its not really killing the try again fresh
around 1.33TW
actually I will, the resource im using the highest percentage of is quartz at around 9k, but I can turn caterium into quartz if i really need to get more
silica
ahh
mostly for aluminum
Silica is rough with there not being a great alt to increase its production
interestingly because trains are awesome Im not using a whole lot of quartz nodes
Less aluminum production at the end is the trade-off there, naturally
agreed but then, while being a prebuilt map, it doesn't have the QoL features for building, the most essential part in the game
modes are good, but don't work properly and should still give you more options on how to place stuff exactly as you'd like it
yikes. Seems like the hard way to do it
dont really mind. 12k is more than enough for pretty much everything
its a trade-off with other games
not sure which I like more, this or Dyson Sphere Program
6k is more than enough ๐
gotta get the sink points
Im using sloppy alumina as well
sloppy alumina and pure ingot, my beloved
you lose 10% of your aluminium ingot potential but you save on importing quartz
wait
wtf I always thought that the default aluminum gave more....
oh my god im actually a dumbass
default does give you more
It does. The various alts increase or decrease output at the trade-off off fewer/more resources in
Someone did an analysis here a while back
math is not mathing
oh wait
I didnt reconnect everything in my production plan
thats why my brain broke
lmao
ok yeah almost 8k bauxite using pure ingots
it was at 4.5k when i forgot to connect the ficsite stuff to it
sloppy/pure is so close to the default recipes while cutting out a whole ass extra resource
alguem pra jogar um satis comigo??????
English only server, #1201555265942724758 to play with others. Obrigado
Iirc that gets you 80% aluminum ingots compared to what the defaults would give you.
yeah, I could make that work, id have to get a 3rd station for bauxite though
its 75% unless i forgot how math works again
Ok nice, it was a while ago that I ran through the numbers
whyzenman posted in #screenshots some combinations for aluminum
honestly, I might use the extra 2k bauxite and coal just because it saves 4k quartz and 6k limestone which makes my life easier
If only those had the recipe names on them ๐
@whoevermadesatisfactorymodeler
The numbers for Petro coke aluminium and sloppy were made in heaven itself
alguem brazil aqui?
not you again
kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
sai fora guria desporza do paizao
@rancid turret what calculator or wtf is that
I still don't know brazillian portuguese
satisfactory modeller
graรงas a deus que contiue assim
Somente em inglรชs
#rules
AKA the best.
e como acho de outros idiomas?
thats awesome ๐ฎ
if default is 100 ingots, sloppy/pure is 90
is free!
@rancid turret does it happen to work with satifactory mods? like can you make custom recipys by chance
alas no
๐ญ
Nรฃo sei, desculpe
I may have started up a satifactory+ since it got updated
but I cant find a calculator that works for it....
having a calc would be so helpful lmao
Basically yeah, any fuel sitting in the drone port will create radiation. IMHO once you start going nuclear you should just plan to produce 5 iodine filters per minute and send them to dimensional depot. That is the max consumption rate of filters at the highest level of radiation
So you could carry uranium in your pocket indefinitely as long as you periodically restock filters from dimensional depot into your inventory from time to time
but then isn't having the radiation warning and the sound annoying ?
thats actually one of the best advises in regard of nuclear seen so far ๐
Yes. You get used to it
yeah
Lmao, "life is suffering" ahh answer
I need to start producing filters soon because im about to start taking uranium to my nuclear power plant
If you donโt like that plan, you could put one single plutonium rod in the drone port and that will fuel it for ~100 trips
I only have 1 packaged turbo fuel/m on my production line going to DD (for my jetpack). I'm thinking I build the drone port that I plan on using plut rods and just feed it a stack of packaged turbo fuel by hand and belt in the plut rods.
I'm planning on this being an "exclusion zone" out in EBF anyways so perhaps I don't care if it gets red hot.
You could kickstart your drones with a different fuel until youโve got the plutonium rods going, yeah
You can remove and replace the fuel in the buffer in a drone port
Im building my nuclear plant over the water and completely processing everything there and flying uranium in so I dont have to worry about radiation anywhere on the map apart from where yk theres already uranium
That's excatly what I"m describing. Just planning out fueling the drone that carries the uranium
Iodine filters arenโt too bad, as long as you have a means to get aluminum casings, and have unlocked the polyester fabric alt recipe
ah, Im going all the way to ficsonium so im planning to make ionized rocket fuel for the drones
Does mining Uranium make the spot not radioactive anymore?
yeah I could make them on site if i really wanted to
Uranium nodes are permanently radioactive
Only the small deposits can be hand-mined and cleared out
I love mining the uranium deposits early game and just deleting the uranium before it kills me
It is good sport.
There are a couple of mercer spheres hiding in uranium nodes so you have to do that to get them out
only died once and thats because of an autosave lagging my game
yeah thats the main reason i ended up doing it
having them in your inventory causes radiation too?
Big time. You're hugging the radiation
yes uranium is radioactive no matter where it is
Eating them causes radiation too
- sent from my EKG machine
I love the 20 billion calories uranium has
Fr, like I was just trying to bulk. Don't make my mistake, kids.
I don't think the cyber wagon is good taste. It's obviously mocking the cybertruck. It's a weird thing to put down in one of my all time favorite game. I'd say keep the game entirely free of politics
Life hack, eating just one piece will last you for the rest of your life.
always remember if your jetpack runs out of fuel you have the rest of your life to figure out how youre refueling it
?
Yeah, joking about the cyber truck is not alright it's all left
news flash all games are political in one shape or another, even satifactory lol
you're not talking about the ugly car are you? ๐ฐ
u mean the cybertruck?
๐
It even has the cracked windows ๐คฃ
yeah it does
I like the hyundai electric car concept that looks like a older model car
Ioniq? Yeah they keep getting better each model, too
No not that
Itโs something called the heritage series
mann I want my hover jetpack so badly
it just seems like coffeestain wouldn't want to come down on this very specific issue seeing there's mass vandalism afoot
theres a bunch of random things im not even making, im just pulling them off the production line into a storage than DD and calling it a day
if its not critical production i can syphon a little
It's not on wheels it's on squares.
you think the game that shows very plainly what can go wrong with capitalism is not political in any way?
Did someone say HMF factory?
#screenshots message
I don't really get how making fun of a car is politic anyway. Just laugh at the joke or don't.
lol
how many a minute
I think 16?
rookie numbers
I had an HMF factory that made 60 a minute
.8 though
I think ima make a hmf only make like 10/min lol
i do like when the thing looks like the thing what it is
Damn, didn't know you had a huge wang, my bad
well, i said my 2 cents
my factory makes 8 HMF and 4 FMF
tahts always fun
yeah i think atm Im making like 5hmf and 3fmf
my brain is lagging fmf?
fused modular frame
ohhh yeah
heavy modular frame with aluminium and nitrogen
i had a brain fart. fuel is alt
yeah
oh im making 6FMF and min and 6HMF a minute
slooped FMF though
cause pressure conversion cubes ig
i named my copper powder train Luigi because he make-a the pasta
lol
how bad is your belts

Woah why are you getting all political in this totally non-political game!?!!?!??!?
oh i only intend on making one nuclear pasta a minute
๐ก only 1??
how dare theee
yeah, it'll finish phase 4 in like an hour, then it'll be another 16 hours before phase 5 finishes and uh. I'm gonna be in phase 5 longer than that
at the most, I would want to make 4 nuclear pasta a minute but that would mean expanding my HMF and iunwanna
Im going to be syphoning nuclear pasta from my nuclear power plant and hoping nothing goes wrong
I really could if i wanted to, its gonna be a little before ficsonium rods start going
20/min finished phase 5 in about an hour
definitely gonna be longer than an hour before ficsonium starts going
past me does a really god job at fucking up stuff for future me but future me does a great job at making the most of it
i spend way too long on the aesthetics
Im gonna have a fun time with aesthetics for my nuclear power plant
the only reactors that are getting decorated though are the ficsonium reactors
the other 175 can live in the basement
#screenshots message this is my HMF / FMF factory
how to set that the Trains stays in station till fully empty?
Im not taking enough resources to my nuclear power plant apparently
hi
hi
hi both ๐
does anyone know how the item per minute calculation on the trains works? i assume its an average but is it of all the unloads/loads at the station or is it the average of the last X amount of unload/loads
Whatโs better, turbo fuel, or rocket fuel?
in terms of consumption turbofuel is 7.5 rocket fuel is 4.166 (iirc) per min
biofuel is the best, it is known
s4,167 but yeah 0,01 dosnt matter ^^
If i have manufacturer that is boosted 250 clock speed how many reactors could i power?
Making uranium fuel rods
if you go RF with Altยดs you can use 3 Nodes 1800 Oil turning to 300GW Power with 500 200% Gens running ,... All resources are arround ,..
(x*2.5)/y where y is input to reactor/min and x is output of manufacturer/min
no, 4.16666666666 repeating
that depends what do you mean by better ๐
so i thought i can find some circuit boards before rushing to phase 2/ tier 5 for the amplifier mam upgrade, here i am after 25 fucking hard drives
i finally found it, i guess it was worth it
I saw the screenshot, but game rounds the values it shows to you. In reality it's 4.166666 repeating
Thanks
wait did Bolted Iron Plate alternate get nerfed?
no?
I swear it used to be better then just a save on space
no, never
well, depends on what you mean by "better"
oh no
but it wasn't changed for a long time
im having a problem with water on a 8 coal plant design, they need 3 water pumps to feed them, i had a 4th at 20% just to be sure but did put it all at 100% since i was going away and didnt want to risk power outage
but even at 4 water pumps the last two coal plants are lacking water
what to do?
I mean it consumes more screws in exchange for it saving the space of 2 assemblers lol
yeah, that's the tradeoff
your having thoughput issues, you need a 2nd pipe
and have half of the water go into the other pipe
bruh im so dumb lol
Adhered Iron Plate kinda seems like just the best lmao
best on eff
what kind of efficiency are we talking? ๐

if i connect a pipe on the same joint and wrap around and connect it to the other side fixes it? or do i need to bring a separate second pipe from the water pumps?
u might should have a a valve to make it do 50 50 imo but your way should work?
maybe? might have some issues
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
here's some good example layouts
i dont think i have valve tech
valve for just making sure flow does not go weirdg
yeah, don't do that
it should be fine without
i tried that and seems to just make the problem go elsewhere
tbh I have done it that way for years and never had a issue lol
in most cases they either do nothing or hurt your production
so no reason to use them
you might be able to use a pump on both sides? idk about that though
in this one specific case I use them and they help me XD
fair enough tho
that usually means that there's a problem elsewhere and valves just hide that problem or move it elsewhere. Still not recommended to use valves ๐
mine is similar to 1st example, theyre all connect to one single pipe. i dont understand what i should exactly change
easiest thing to do tho is to have 4 but and do 2 pipes of 2 water gens
do they connect in different places, rather than on one side?
did you prefill the pipe?
in fact its more power eff if u turn down your clock speed
theres 4 water pipes all in the same place pushing the water all in the same pipe, theres a fluid buffer too right near them
if u want to have a 4th for buffer, just do 2 lanes of 2
remove the buffer
yes i disabled some coal plants and waited for all of them to be filled and then turned it back on, but like 1h later the problem came back
yeah remove the buffer and prefill them, should work
if not, share some images in #1038092680493801533
after some minutes the last one or two start to struggle to have the pipe filled and eventually starts dropping more and more, my guess is in like 30 minutes or so it will be lacking water
only first two seem to be able to keep 80%+ water in pipe
๐ wait I need 32 assemblers of concrete for 10hmf
yeah, last one already almost out of water
wtfff
post screenshots in #1038092680493801533
what should i put in the screenshot?
the setup you have built
a radiation suit that runs off electricity (kind of like the hoverpack) would be cool
holy...... oil alternates to make other stuff is really effective holy wow
like with rubber/plastic/etc
interesting
posted
No day can pass without the inevitable valve discussion.
valved are underrated and needlessly hated
thats a daily discussion?
lmaooo
Yeah. they go hard on that.
ops
Idk i have figured usecases for valves out, just to turn certain pipes into monodirectional flow segments.
Which is good against sloshing.
yeah pretty much what I use them for
But valves alone cannot fix anything really wrong.
And if you do everything else right (not always possible thanks to geographic circumstances or your fucked up layout)
there is no need for valves.
They dont mind pumps tho, which is weird, since pumps are just valves themselves in a way.
In a way. Emphasis.
why post on imgur instead of posting to like #1038092680493801533
Cause bro's an idiot
How do I bring up the to-do list? I've never had this problem before but clicking in the area where the to do list is normally does nothing, adding objects to the to do list using plus/minus does nothing. I'm baffled.
try it with your inventory open
I tried with both my inventory and crafting menu
It's like it's invisible and I can't see it
sometimes the key modifiers can get stuck. when that happens, hitting escape to get into the game's main menu i find fixes it
I restarted the game and it didn't change it.
I just exited to the main menu then went back into the game, no change
I heavily rely on that thing and now that it's missing, I don't know what to have in my inventory lol
Is your train loaders set to LOAD vs UNLOAD?
Itโs fixed, guess who put the train station backwards?
Also I learned today, when your train comes into the station, the engine stops at the station platform and the loading platform must then be behind it so the cargo car stops on it at the same time. I managed to do it the other way around the first time and the train stops with the cargo car out on empty track, sees nothing to load I guess and takes off even though the loading platform and schedule were otherwise setup correctly.
Yeah trains can be quite "funny" at times
Do you need pumps for a gas? Such as nitrogen?
not for headlift purposes
Not needing pumps is the only reason I got away with a half kilometre tall power station burning rocket fuel without a too complex mess.
Wdym? Would you need them for something else?
not need, but some players use them for some purposes ๐คท
So itโs optional and has no effect?
in most cases yes. You don't need to worry about the special cases now
Is there a cheat sheet to shortcuts that make your life easier? Iโm brand new to the game
Is it just me or does the "invert mouse" setting not carry over to any of the third person situations (hypertube, train)? This is killing me.
JK. It carrys over to hypertube, just not trains
why do tractors go crazy if u ride them while autopilot is enabled?
Shortcuts? You can see key binds in your settings. They also pop up for all interfaces.
it sounds like they can't actually follow the route they are set up in, when that happens, vehicles tend to do really weird manoeuvrers to try and go back to the path, but most of the time they can't recover
What's the "best" (read easiest to produce) alt recipe for heavy modular frames? Need to start mass producing them for Space Elevator parts
weirdly even when theyre on their route and i just jump in, cause im going that way, they start driving very fast into the walls
No I meant, there are options to see whatโs in a container without opening it, I also saw on a video the ability to straighten or 90 degree a belt, someone even created their own blueprint? Iโm not sure if that is a shortcut
Bolted frames in my optinion.
Since steelbeams are very inexpensive, and screws from beams exist,
you can get them quite cheap. Early you have still cast screws, which also reduces machinecount considerably.
bolted frame is the fastest (least machines). default with adhered plate, coated plate and steel rod is the most resource efficient. steeled frame isn't very good for mass production, but before you get adhered plate in the oil tier, leveraging iron & copper alloy with stitched plate and steeled frame produces a good amount of frames with early tech
Ok, that's for Modular frames, which is better for Heavy Modular Frames? Encased or Flexible?
heavy encased frame wins by every metric
Gotcha, thanks
it reduces the number of mf's needed per frame which is such a savings that it eclipses all other consideration
Fair enough lol thanks for the info
flexible frame reduce the overall size of your factory
yeah, you get to use a few less manf's with flex frame, but you have to make more steel
Not too worried about size, I'm building an entirely separate factory just for the Heavy frames.
then like moonchild said, heavy encased alt is your best bet
on top of that, the concrete for both recipes is considerable and rubber concrete starts looking really good. i'd rather have that rubber just go to concrete instead of concrete and hmf's
I didn't even know rubber concrete was a thing, will have to find more hard drives to try for that. Thankfully I already have encased frames
yeah, it make 9 concrete from 10 limestone+2 rubber
wet concrete is also a choice since its used for both hmf and encased beam, and also for molded pipes
yeah, especially when you use molded pipe, the concrete usage goes WAY up
Well I need more power, so getting a rubber line up and using the oil residue for fuel gens seems like a safe start. So time to look for an oil patch with lots of Iron and Limestone nearby xD
until you get to phase 4 & 5 hmf production can be very small
i honestly just set up a manufacturer to hand feed until i have mk5 belts
1 manufacturer of hmf should last you long enough for personal uses
I'm working on completing phase 3, I have all milstones unlocked up to tier 6
yeah, phase 3, for the elevator you only need 50 or 100 hmf's for the ACU's
use sloop, makes handfeeding elevator parts easier
zactly
But then you need more ACU's for later components right? So I'm making sure I have things automated so I can have a storage/sink line of each elevator part.
correct
it kind of is up to you how you want to do it
nothing wrong with automating everything and it does front-load a lot of effort down the road, but often times if you're looking forward to what else you want to do, you end up undershooting what you need down the road.
i think after your first playthrough, the tendency is to rush future tech unlocks
if you know what youre doing, u can practically reach phase 3 in under 10hrs
Yah, I'm nowhere near that familiar with things lol I'm 60 hours into this save already xD
I wish i could automate portable miners ahhhhhh
so
planning out my final build
my red forest megafactory
i presume ill need to be making like, a fuckton of ficsite trigons?
not really, unless youre planning to make a lot of quantum processor or bio sculptor
well\
how many sculptors /m does 3 ADSs/m make
6 right?
Pro tip, you donโt need very many neural quantum processors. 256 for the bio sculptors, 100 for the mk3 blueprint milestone unlock, and 10 for the mk3 blueprinter itself
another factor
i AM doing a ficsonium setup as well
hoooooooly shit
with how much plutonium waste im making thats 16 ficsonium rods per minute
honestly i might just sink most of them
sooooooo
i originally planned like, maybe 400 per minute or something
nah, 1200 is probably my best bet and even then i feel like that would be pushing it
If i build two radar towers in one area does it make weak signals stronger? Or does that not change
The signal is based on the radius from where the tower is placed
'weak signals' are the number of crash pods in the signal tower's coverage area
That's cool. I also didn't know that was a thing. I currently have the alternate fine concrete recipe only and I am using the silica I make from aluminum production for that.
haha, that recipe is one of the worst recipes in the game ๐
if it is eating your byproduct +1 though
But I am not really using silica for much else except windows
I don't have many alts unlocked but I managed to get a few good ones
'for now'
yeah, i like emptying the recipe pool at each tech unlock to make the chances of getting what i want greater
I like wet concrete cause my aluminum production just seems to have water coming from everywhere
Heh
The more I unlock new recipes, the more I will build new factories all over the map and connect them with trains for days
I actually tore down my old Aluminum factory based in the Rocky Desert to build a better factory
I forgot trains existed
Now I am using blueprints like crazy
I really like trains
Instead of having to run conveyor belts for many kilometers
Otherwise I have to use drones I suppose
Trains also allow fluid and gas transport versus a drone requiring it to be packaged I believe
Disturb? I dunno man, more like "enhance" their way of life

What wildlife can't enjoy a conveyor wall?
My pipe lines are also funny
Im pretty sure i have like a nordstream pipeline from the desert to starter area
Nitrogen compresses at a ratio of 4:1 which makes it ideal for drone transport
Plus the drones can handle the empty tank return in a closed loop
Right now i have one water pipeline three oil pipelines one nitrogen pipeline
Yeah I was just about to ask that.
Seed it with enough empty tanks to start with and it can self sustain
My current playthrough has three different nitrogen supply depots all done w drones
Is there any way in game to see what alt recipes you have unlocked?
Press O then go to reciprs
Thank you
Sweet! I am totally doing this.
Im currently in the process of making a new jersey sized parking lot
I must hide the abominations underneath
Heh
I am currently in the process of building a decent sized cityscape in the Rocky Desert
This time I use blueprints for the roads and factory foundations
I also built a highway going from the Grassy Fields (my starting point) to the Rocky Desert
Soon enough I will get used to using blueprints for my actual factories 
Look in screenshots it doesnโt look horrible at all

I found it ๐
Found what
Im not going up lol.
I will flatten this island and make anything higher then my flooring into zoos for me to laugh at the wildlife
LOL that's the spirit!
HAHA yeah... have those little buggers running around in the catacombs of your factories ๐
I also really dislike spiders.... They make barely any noise until it's almost too late
There faces are also horrifying so
Agreed
If you can call it a โfaceโ
And the big ones jump and will literally chase you down half a map away which I found out while soaring using my parachute
They are quite vindictive
I honestly think they are a invasive species to the ecosystem
They fight hogs and spitters too
I think the spiders secretly hate everyone and everything that isn't them
I think they were originally bugs but something evolved them to that similar to how some hogs are evolved to store radiation
Quite possible
Becuase they dont exactly look like an animal
I mean even actual spiders in real life look less scary then them
Except tarantulas
I will never not hate those things
HEH yeah no kidding
I also don't like other spiders that we have around here... huntsman... wolf spiders and brown recluses
Ive seen a wolf spider a singular tarantula when i was like six and a bunch of my goats the daddy long legs
I cant hate daddy long legs
They just chill in corners kill the flys in a house then dont bother you
They are my personal fly murderers
Yeah for sure
I mean, spiders in general are cool when they just hunt bugs for you inside your house
That being said, if I get bitten by one, and it leads to something serious, I would prefer to avoid that.
Anyways, I'm off topic
On the topic of Stingers in the game though, I avoid going into caves for the most part because they freak me out like heck
I will eventually toughen up though but for now I am just enjoying building my new rebuilt mini city in the Rocky Desert
I simply just use explorers to launch them at mach speeds
Yes your honor i am exploiting the fact animals wont attack vehicles
Unfortunately some caves are too small for an Explorer to fit
This is true however this is why we have the gift to man
Dynamite
And turbofuel rounds
I wish i could buy the nuclear variant on the shop
Yup, those are all very viable and delicious ๐
Anyone else find the sound of a fuel generator running oddly satisfying?
I prefer coal gens sound. Fuel gens i turned their volume down as they are actually somewhat noisy
Oh they are definitely noisy, but if you're not right near them it's not terrible. I dunno, maybe it's because it remind me of driving a big truck or forklift, tickles that part of my brain lol
holy shit why are they SO LOUD
Wait until you overclock them.... then Fuel Generators really ramp up the sound to hyper speeds lol
You are burning 600 mยณ of fuel each second.......
36000 m3/min 
i turned down the sounds of miners cause that was a high pitched whine that pierced right through everything
what is that math, how did you come to 600mยณ/s of fuel consumed ?
36000 / 60 sec ๐
for how much power ?
How are you changing volume levels per building/sound?
it's in the audio settings somewhere, I forget where
You can also turn down vehicle sounds and such in the audio settings
On my new headphones, when the train horn would go off, it was actually rather loud so I turned down vehicle sounds and that turned down the sound of the vehicle engines, the train itself and the horns
Factory sound settings has a dropdown. Every single machine has its own slider
Which would you guys recommend between one big mega factory, or multiple smaller factories? Mega factory seems like it would get hairy trying to keep things straight but smaller factories have to figure out transportation some how...
I personally like smaller factories connected by trains and/or roads
I also do this because my laptop is not that powerful and staring down a huge mega factory might lower my framerate significantly
As above, see also https://satisfactory.wiki.gg/wiki/Tutorial:Independency
Any news on the console realese?
All latest news are in #announcements
@void gorge are you a big enough troll that you'd do a console gameplay stream and not tell us you're playing it on said console?
Hey guys, is there any way I can listen to Boombox's playlists online?
Unironically a banger idea
I mostly build skyroads everywhere and build factory towers to "support" the skyroad so kind of both?
I got the tower bit #design-and-architecture message , though I dig tunnels instead.
I was just thinking
If they ever make Satisfactory 2, it should be set in space
And you would mine asteroids and travel to moons and build space factories to assembly parts for interstellar travel as the final goal
The soundtrack is available in the Steam Store. Not sure how that's delivered.
you've only played on one continent on the current planet, why do you want to go to space?
It makes sense to me, what would another terrestial like planet offer if not mroe of the same?
Space changes everything and introduces new challenges
multiple planets would be neat, like in Planetary Annihilation. The ultimate logistics challenge
like end game would be having to ship parts/resources from one palnet to the other
I dont think multiple planets would be feasible tbh..
Only a few games tried and it was half assed thats why I do not expect it
you can get different biomes in different continents, don't need space for that.
That could work, I was thinking like there's some planets that have several moons and you could travel to each one of them for different resources
And each moon and the planet have different resources that come together so you can build a spaceship that can travel to a different planetary system as the games objective
space game moons are either tiny tiny not-to-scale things, or dull repetitive procgen things.
I mean the point is that you have to physically travel to one place to the other
if you can physically travel from one place to another, wouldn't you need a full planet to land on rather than a single continent?
very cool!
I get enough of having to travel from one place to the other within Massage 2(A-B) b. ๐
Thats why I was thinking inter planetary travelling wouldn't work because that kind of requires the game to be streamlined or loading screens\
When it comes down to it, the portals are essentially what you'd probably use to go between planets.
I still think this game needs an (optional) ending where you get sucked into the portal after you send all the packages and your world gets erased and you start over in another landing pod
tell you what, regardless, i do hope Satisfactory gets a sequel
if you need to build portals to go between planets, how do you get to the other planet in the first place to build the portal?
I would like the possibility to go on a spaceship and land on a moon and set up a base and come back and go to the space station or land on an asteroid or go back to the original planet, seamlessy
and i think it's been successful enough to warrant one, if the devs have the creativitiy/vision for it and want to do it
Same way you start in new biomes in SF now.
I'd like to see css make a smaller game as a palette cleanser
I mean, effectively you choose your next destination. It just so happens theyre the same planet now.
those are entirely separate play sessions.
you're talking about a single play session.
I played this game for 100 hours and only got to unlocking oil
same continent.
I have a 4th tower going up, it will have 7776 power stores when completed.
I would like to come back sometimes but I find it hard to scale up my factory production
i'm certainly curious to see what they make next!
no doubt they already are working on something
conceptually at the least
i'd wager you've been making beautiful buildings then ๐
or simply taking your time. So many ways to play this game
blueprints made scaling up more interesting to me - I won't suggest it saves time especially early on ๐
I have tried to optimise my templates and make them stackable
I have used blueprints yes making production towers and it was fun but kinda gave up at that point because I try to make everything in one area and havent figured out the logistics\
The only thing I know how to ship around is coal
Trains and drones
I havent unlocked all that I stopped playing but I will try again soon enough
yeah I thought train systems were a lot of fun once I figured out the basics
And best to produce certain things in certain areas.
And then ship them where you need them
I have to learn everything again I forgot how to do things
In my case it was across a 3km long platform iirc
Mainbus base wasn't the best idea regarding performance. And my laptop kinda struggled
I'm not a proponent of the mullt-planet play - that's other games. SF offers enough room to have to build some fairly complex logistics networks. What I meant was, CSS could have arbitrarily chosen to have the current biomes be separate planets instead. One can substitute trains with rockets and call biomes planets, but it doesn't dramatically change the game play. You'd be limited by where you go in space instead of where the edges of the work are now.
Yeah thats my idea
yeah we learned that lesson on our first MP save haha
Single-biome planets is a bit too star trek
What do you think the showcase yesterweek was?
(it wasn't)
Moons
But 50fps on mostly ultra was still playable. Without FG. With FG it was definitely playable
Scuffed?
just gotta destroy the atmosphere then BAM single biome ๐
Bruh I felt awesome about it
Zero-scuff streams aren't as entertaining
It needs scuffage or there's no personality! Companies would pay big money for the right amount of scuff! ๐
Satiscufftory
Does the time it takes for a machine to construct a part matter if the x/min matches up?
ie if the first Assembler builds 2.5 Modular Frames per minute at 48 sec per craft, does that satisfy the 2.5 Modular Frame demand for Versatile Framework despite the fact that it builds them in 24 sec?
is all that matters the '2.5/min' in this case?
is it hard to find a group for new players ?
Just when starting, after that the minute rate is what matters.
Gotcha, thanks!
dam so much customisation i didnt even know existed
likewise! i'm working on a computer factory at the moment, not quite finalised the design yet, but stackable modules for sure
i've been trying to embrace the blueprint system, particularly now with the auto-connect feature in 1.1
hey, odd question. anyone know what version of DLSS is in satisfactory?
3.7.10 in 1.1 Exp, but don't have 1.0 on disk to check.
Open Satisfactory\FactoryGame\Plugins\DLSS\Binaries\ThirdParty\Win64 (install directory) and check the properties of the DLL?
Details tab should show the version.
thanks chief
can you just dll swap it to 4.0? i think you can right
Probably.
Some of the relevant DLLs are under Satisfactory\FactoryGame\Plugins\Streamline\Binaries\ThirdParty\Win64
allright, thanks. apreciate the help ๐
no need, nvidia app can do it for you and force it to run on 4.
hey guys, what6s youir preferred productyion planner?
im nto sure i can send links here
satisfactory calculator has a nice planner i used to use
Is multiplayer in satisfactory decent?
FANTASTICO!
even more fun with friends
I cant decide between the normal stator recipe with copper wires or the quickwire stator, Im currently making copper with the caterium/copper alternative recipe and only use the copper wire for the RIP alternate recipe and cables // as for the quickwire im making it with the normal recipe and have no use for it currently but plan to use it for future recipes. Is it wise to use the caterium later on only for the higher tier recipes (cuz I havent seen many caterium ore nodes) or would copper be more worth it?
its quite fun with at least 1 other person (especially if you die)
its up to you, want to save copper? use quickwire and vice versa
or you can use fused quickwire alt which use both caterium and copper
well the thing is im not using much of either of them currently but I also never really reached late game yet so Idk what you need more later on or how rare caterium nodes are (and I dont really wanna change the whole setup later)
Is there are way for me to spawn sources? eg. coal? Like with a console command or smth?
yea I got 2 pure nodes near my base which are currently getting turned in caterium ingots
I heard theres a mod that allows sucha thing, idk how its called though
theres ways, but it kinds ruins the game for you after a point
Fair
Just don't wanna walk 2km for 1 coal source xD
but I get u
only mod Im using is the item teleporter for further away nodes
What's that?
expensive building though :/
assuming from the name it probably teleports stuff for you
did they bump the graphics in recent updates? game looks way better then it used to
look in #screenshots you will see a teleporter it transports resources to another teleporter with the same name, it costs energy/resources to build and can be expensive
oo nic4e
its such a life saver for factory setups with multiple needed resources
any QOL mods you recommend? returning player
i just bought an hdmi cable so i can play satisfactory on my tv :3
nice
while laying in bed whit controler
that is peak
So far I used the Infinite Zoop mod (MAM Tree for bigger building options like 30x20 but needs to be unlocked), Power Checker/Efficiency Checker mod
ive been thinking about doing this ngl
it's confy and relaxing
and a big one but idk about QOL is the Advanced Logistics mod that adds adjustable splitter/merger so you can decide how much each side gets/takes
im suprised the game still doesnt have this natively
i did see they finally added a belt counter, i had a mod for that in update 3 lmao
and priority merger
yeah, but my pc is downstairs and my tv is upstairs. 
use fiber hdmi it works wonders
So for late game do you need much quickwire?
depends on your recipes
i doubt your gonna run out realistically, its just gonna be a hassle to get it crossmap if you dont have mods/trainnetworks
might be better off using steam remoteplay,
yea I got the item teleporter mod so that wouldnt be an issue
pure recipe + mk3 miner theres loads
if you have good wifi or just Ethernet sure
yeah, got a solid 900 up/down over wifi and cat8 cables running through the house. delay will prob be around 20-30ms
oh that would have been amazing for me
cat8 ๐
dutch internet goes brrr
it was on discount, and im waiting for my isp to finally allow me to get 4gigabit
they gotta replace the box that terminates the fiber to rj45 but they wont
ya ok, cat 8 cable on market but all plugs are 6e, so not really cat 7 / 8 .. just funny some think so .p
these are fully cat8, the plugs on them where pre terminated
just got a bunch of 20m cat8 cables
damn why am I getting lag spikes every few minutes all of the sudden and when I run back the direction I came from it stops

I do be playing on a 13yo pc because im at my parents home but still T.T
i used to play on a pc from 2011 till 2023
I can by my cpu on ebay for 20 bucks
absolute beast
and why you then ask why lag spikes ?
I really like my newly self build pc though
i ran a 2010 xeon overclocked to narnia for years
20 bucks + 1000% tax hihi ๐
CPU usage on 80% with Satisfactory on lowest possible settings alone
i upgraded last year, 40% cpu usage on everything max 1440p
dlss Transformer model on quality tho
WHat parts?
Got to say it was awesome to try the controller support on exp build. Cant wait!
7800x3d+4080s
is it good? satisfactory always seemed a bit complex for a controller
im running a 7800x3d with my 4060 I bought a year ago or so
nice
and glassfiber with a modem directly plugged into my pc
i bought my stuff at the perfect timing, 7800x3d skyrocketed in price 2 months later, and so did gpus
Tiny bit of getting used to but it has button prompts on screen. So yea Iโm excited for this to go stable
nice ๐ cant wait to sit back on a couch with this game
fr I was lucky with my 4060 although it wasnt the best decision to get a 4060 xd
Same ere, I wanna play now but donโt wanna burn out when console comes
low cards are trash ๐
been amd my whole life up untill my 4080
dlss4 is free fps at this point
and I maybe need to look for a new Monitor, my pc with my current monitor doesnt really seem ok
fsr3 does not compare and fsr4 is locked to the new amd cardss only
I switched to amd with my new pc
FYI I was playing exp build on Rog ally x last night on high and getting 40/50fps so itโs well optimised
depends on usecases, some people are budget limited or dont really need more for what they want to do
oh thats nice
all grafik futures like dlss etc. are customer scam, use software for hardware is not a good deal. all the new ki is a customer scam .)
imagine upgrading your whole PC after 13 years with the same PC parts but still using the same monitor (couldnt be me)
im waiting for a steamdeck refresh or 2 untill i get a handheld tbh
I still got that thick Heavy as hell monitor
Yea next gen handhelds are gonna be awesome im excited for that too
id agree, but dlss4 on quality on 1440p or higher is so good you dont really see it, its free FPS
B580 :
amd mobile cpus a re getting really good, so its gonna be fun
my cpu is working as much as my gpu when I run this game at the mo, lol
both around 50%
dont talk about my 1080 ti like that
lol
i got global illumination on max so my gpu is sitting at 60-70% rn
So yea. Great job so far coffee stain on controller support
1080 ti is a nice heater like 1070 .p
My cpu is almost pegged at 80% all the time, the game eats 28gb of ram for 25 fps
its currently keeping my old pc im playing on while at my parents house alive
xd
i disagree. 750 ti and i still get 60 fps (on a new save) and on medium graphics
the fuck is it using 28gb for
AMD's make much better space heaters ... if I was cold and poor i'd move my setup to the smallest room in the house, lol
