#satisfactory

1 messages · Page 9 of 1

tough seal
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HI I have a conveyor line high up and a line of assemblies, that have a lift up to the line. on the line I place merges which when I hold CTRL down snap in place to line up with the lift...

However, sometimes the snapping just doesn't do anything. tried from all sorts of angles but they are just not snapping into line. Anyone any idea what this might be or is it a bug. ?

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I'd post an image but cant seem to post here

small heart
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Hows the Late game when theres a lot of stuff built on the map for your average PC's ?

tough seal
unkempt blade
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I was building #screenshots message on a ~5y/o PC in a less optimized version of the game and it slowed down the tick rate a bit was still playable

frail chasm
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Does anyone else think they've done an amazing job on the controller mappings? 😍

azure swan
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Is there a way to change your default build mode for anything? Straight for belts, curved for hypertubes etc etc?

true mulch
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nope, it forgets the mode upon reloading a save

fossil iceBOT
true mulch
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make a request if you'd want that added

azure swan
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It would be nice even if it was just a settings text file edit or something.

nocturne nebula
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hey guys, whats your fav starting area and why?

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I am thinking of a fresh run in the rocky desert ... trying to use everything in the game rather than skipping over many things like jump pads, vehicles, etc

mortal sinew
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guys, is there a way to make it that items get only taken away from a storage unit once its completely full, and if its not full anymore it stops taking the items again? sorry new to this game .... 😅

azure swan
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If you're just trying to keep the container full, though, you could approximate this with a manifold-like design.

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It would split product evenly with downstream and with the container, but once the container is full it would all go downstream

mortal sinew
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yeah i could, i just want the remaining items to go into the awesome sink yk

azure swan
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With smart splitter you put product into smart splitter then put "ALL" port into container and "OVERFLOW" into sink.

Without smart splitter you can build similar with a regular splitter. This won't work exactly like you ask, but it will fill up the container eventually, after which point it will put everything into the sink, and the container will not empty

left totem
azure swan
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The downside would be if the container ever gets emptied it will refill at half the possible rate if you'd just used a smart splitter.

spark ruin
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so
its not bad at all

mossy moon
spark ruin
spark ruin
azure swan
mossy moon
mossy moon
mossy moon
mossy moon
spark ruin
mossy moon
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too lazy to check more details

spark ruin
mossy moon
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welp im too lazy to go further with details

azure swan
left totem
spark ruin
mossy moon
left totem
azure swan
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I get it, money can be a real bitch. I'm just saying if $6 could double your RAM I feel like you could make that happen if you're over the age of 10.

spark ruin
left totem
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if you ever become a parent, don't be too strict, but be strict enough at some points
and always listen to your child

azure swan
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Aren't we talking about COMPUTER specs to run Satisfactory? I'm just assuming from the discord we're in. What's a phone got to do with it?

left totem
mossy moon
azure swan
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Feel like I'm taking crazy pills.

spark ruin
mossy moon
spark ruin
mossy moon
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but uh funy thing, im the same age as most my friend group and i dont understand 90% of the jokes and this brain rot

spark ruin
mossy moon
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i dont know waht you just said.. (i think this proves my point)

small heart
# spark ruin BTW what specs do you have ?

thanks

3060 GPU
i5 10500H
16GB RAM
Laptop

and the GPU is one of the worst version of chip released for laptops when the GPU came out

Basically undervolted. can't remember what I read about them back then

spark ruin
mossy moon
spark ruin
small heart
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gotcha, thanks

small heart
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Yeah i'm looking at all these content creators factories and the buildings have a lot of small objects placed to make it look nifty

i probably shouldnt be doing that

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at least not at the scale they are doing

spark ruin
small heart
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Oh interesting

spark ruin
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so i say that you shouldnt worry about that

small heart
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Okidok ill just go at it and see how it goes

spark ruin
spark ruin
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GPU limited benchmarks:
1080 FSR AA 100% everything set to ultra/cinematic

factory benchmark (my 1.0 save)
74 avg
46 1%
20 0.1%

foliage heavy area benchmark (AKA:the red forest)
37 avg
25 1%
6 0.1%

1080p FSR AA 100% with the high preset

foliage heavy area benchmark
48 avg
29 1%
26 0.1%

factory benchmark (my 1.0 save)
88 avg
53 1%
30 0.1%

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though you should keep in mind the fact that my GPU is faster than yours

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only 9% faster according to this website i found

small heart
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everything is faster tha mine XD

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JK but yeah this gives me some relief about going the distance with a save

terse lichen
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They should add a brick wall texture

mossy moon
spark ruin
nocturne nebula
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how many hours into your current saves are you guys?

spark ruin
nocturne nebula
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intentionally slowing down, not skipping anything an actually implementing all the tech

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I have barely touched vehicles since about 1 month into EA, lol

spark ruin
night rock
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about 350 hours - i started anew for 1.0, had a maybe 4-500 in early access... taking it easy, and just enjoying the game in all it's glory!

heady night
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I have like >130 on my main save

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I got to phase 4 but didnt start anything in it yet

nocturne nebula
rigid stag
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im like at tier 6 i think, and i need automated wiring for something thats across the map, the best way to transport it is with trains at my point of the game right?

nocturne nebula
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long term or temp crafting?

rigid stag
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uhh

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computers are long term or temp crafting?

nocturne nebula
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long i'd say

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unless its a quick fix for player upgrades

rigid stag
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those i got with computers from crash ships

dawn idol
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YESS

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its already making my brain hurt LMAO 💀

dawn idol
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I only have 190 hours total LOL

spark ruin
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Rookie numbers

dawn idol
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u guys are really slow to progress tho huh

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I have done 3-4 saves and each time I get a bit farther but its roughly at like t6-t7

spark ruin
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across 4 saves

dawn idol
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💀

spark ruin
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been playing since Update 4

dawn idol
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bruh

indigo osprey
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for my fuel power plant im using 34 gens and 17 refineries will i need to use mk2 pipes? or will the mk 1 still carry the fuel efficiently enough?

spark ruin
indigo osprey
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ok ty

spark ruin
cyan garnet
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How much are the 17 refineries making? How much are 34 gens consuming?

rancid turret
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MK2 is 600, you will need two pipes each

indigo osprey
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ok, so if i make a loop for the gens i just need 2 pipes going into the loop?

elfin cradle
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suppose i have a large quantity of a specific product in my inventory that i want to transfer into a storage, is there any way to do that without individually clicking on all the items

cyan garnet
elfin cradle
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thanks man

nocturne nebula
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@unborn gyro you sent a message earlier wanting to play? I am up for that bud 🙂

cyan garnet
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You have 17 refineries total? How much fuel does each one make?

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You could do a group of 8 and a group of 9. Send one pipe from each group to the appropriate number of generators. They won’t be even

frail chasm
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Just gotten to setting up fuel generators. My dodgy maths is coming out as 1 refinery produces 120m3/m that would feed 6 fuel generators at 20m3/m. Is this right!? Seems like a large ratio of generators to refineries...

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No dammit : 160m3/m. Meaning 8 to 1

viscid crest
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What steel pipe recipe do yall use? because the iron pipe recipe looks promising but the molded steel pipe produces double it and I cant decide

nocturne nebula
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hey guys, I am in rocky desert startiong area ... any ideas where my nearest SAM ore and Summer Sloops are?

feral inlet
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does anyone know how many foundations are needed for a tractor/Truck to make a 90 degree turn

white dawn
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(They've got a lower top speed than manual drive though)

white dawn
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But in general it's good advice to go for wider turns

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I don't think there's an "ideal" size, just play with it and see what works for you. :)

latent prawn
junior laurel
latent prawn
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oh?

spark plover
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hopefully everyone is having a good easter so far

latent prawn
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were you looking in the twin lake<->desert underpass?

junior laurel
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I was looking for a cave entrance on the "bowl" of the crater lake

latent prawn
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ahh

junior laurel
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It was more luck, I've found caves that people need to google how to find in like 5 mins. 😅

elfin cradle
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any way to time skip to day / night?

shrewd palm
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not without mods

elfin cradle
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damm ok

grizzled lotus
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if I understand correctly, the way to use the blueprint designer is to build whatever I want in it, then access the terminal and save it, right?

elfin cradle
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yes

grizzled lotus
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how to build the blueprint then?

elfin cradle
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there is a seperate tab when you press q to build anything

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you will find all your blueprints there

lime ermine
grizzled lotus
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👍

frail chasm
cyan garnet
frail chasm
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FFS. How do I post pics in here? Thought you could on discord

cyan garnet
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This is the only channel that doesn’t allow screenshots

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Centralize discussion and screenshots about a topic in one thread

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Even without screenshots I can see what you are doing. The refinery shows you how much it makes per cycle and also how much per minute. For simplicity it’s best to just look at the per minute numbers everywhere

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The fuel recipe makes 4 fuel per cycle, with a 6 second cycle time. Thus, 40 fuel per minute

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You don’t multiply these numbers together

frail chasm
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I did wonder. So "4m3 Fuel, 40 per minute" isn't 40x4?. V confusing. So the "40 per minute" actually means "40m3/min"??

cyan garnet
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m3 (cubic meters) is just the unit of measure. Not really relevant

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Every 6 seconds, it spits out 4 units of fuel. 60 seconds in a minute. Thus, 40 fuel per minute

frail chasm
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Roger that.

cyan garnet
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Every machine gives you input and outputs in terms of per-minute numbers, so the easiest thing to do is to always use those in your maths. All the online SF planners do this too (in terms of numbers being given per-minute)

frail chasm
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Thanks 👍

cyan garnet
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np

frail chasm
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Interestingly, it does put the units on the fuel gens, ie: "20m3 per minute" as opposed to the refinery just citing the volume not the units. My physics teacher would have a dick fit. "Always state you units"

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*duck 🤣

cyan garnet
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So back to your original question, how many fuel gens per refinery w that recipe?

frail chasm
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2

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You actually sound like my physics teacher. 🤣

heady night
frail chasm
fathom portal
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Is it possible for a drone to do multiple stop at different hp ?

rancid turret
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drones are only point to point

sly gazelle
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Hi can anyone tell me why my machines went to idle sometimes when they have all the mats?

sly gazelle
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nop it's empty

spice patio
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Or jetpack moving between grids bug.

thin narwhal
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hello, i have wanted to play satisfactory for a year but have never been able to afford it, is there anyone who would be kind enough to give me a steam code for it, thank you very much

spice patio
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Which stuns the new grid in cases.
Need to remove and re-equip it.

sly gazelle
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it happens half of my nuclear power plant O.O

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yeah now i see it happens when i go to another grid, but it effects all my machines

split badger
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can biofuel generators store power in batteries?

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or only the pollutive power generators?

cyan garnet
terse venture
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there is one power generator and you can put in all 6-8 ? fuels .. differenz use for output. turbofuel is nice .p

split badger
cyan garnet
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Correct

sullen gull
terse venture
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no fuel, coal is other power plant, atom is other too

sullen gull
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Atom?

split badger
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Fuel won't store power?

terse venture
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no only batterie

sullen gull
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...

terse venture
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atom is nuclear sorry .p

cyan garnet
sullen gull
cyan garnet
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Anything that produces constant power, which is everything except biomass burners

vivid jackal
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agh i am in pain

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my pc avgs 18 fps on lowest graphics and only 50 hrs on the world

supple pebble
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factorio is better

tight flume
reef basin
spark ruin
dawn idol
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I have never hit that point yet LOL

dawn idol
spark ruin
red sun
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that's just like, your opinion, man

dawn idol
spark ruin
dawn idol
vernal dragon
vernal dragon
spark ruin
spark ruin
mild sparrow
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Just finished the game in 1.1 and now thinking “what’s next?” Is there an alternative modded campaign or something similar? (:

dawn idol
dawn idol
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Now

mild sparrow
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Oh that looks interesting. Is there any new machines etc or is it just a more hardcore grind? (:

spark ruin
dusky spear
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i just wanted to start my main base

i place the first 10 blocks

ava : I dont think that is an improvment

me : ._.

ocean frost
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ADA needs more ai limiters installed

obtuse sable
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I hit credits the other day and, for some reason, feel the need to start a fresh save.

copper crater
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am I crazy for starting with 6 nucelar power generators without a way to remove waste yet?

obtuse sable
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Not really, but it puts you on the clock to deal with it

copper crater
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how difficult is it to deal with it

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I know you make it into plutonium and then sink that I think

obtuse sable
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Well now there's a few more options with what to do with plutonium. Sink it, burn it, or use it as fuel for your drones.

copper crater
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I think for now I'll end up sinking it once I start making it, Don't have any drones yet (or any vehicles for that matter idk what I'm doing with those)

grizzled lotus
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I heard in-game that I can upgrade mk1 belts into mk2 belts, is there a trick to this?

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I meant that instead of dismantling mk1 and building mk2, I could just point and click and the resources would be refunded/consumed

turbid ledge
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Hover the mk2 belt over the mark 1 it should be yellow and as long as you have the resources to

grizzled lotus
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I see, thanks

obtuse sable
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works for anything that has an upgraded version, belts, lifts, power poles, pipes, miners

terse venture
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what say yellow icon on map ? overclock ?

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hmm no

copper crater
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how useful are vehicles, I haven't experimented with them yet, I'm working on phase 4

shrewd palm
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extremely

terse venture
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depend on your gameexperience .)

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can be funny drive around some time

shrewd palm
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game is downright unplayable without trains, other vehicles not so much but drones and trucks are still very useful

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explorer is nice for exploring

terse venture
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you canb do all with belts too

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i have much but some trains too .p

turbid ledge
elder apex
turbid ledge
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You can upgrade a mk2 pipe but not a pump for some reason

terse venture
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i have one base, around 50 belts and pipes come in, most 720 full .p

grizzled lotus
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um, can I not build miners in the blueprint designer?

obtuse sable
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Drones are fantastic if you do smaller builds, but trains really do shine the larger your builds become

terse venture
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mk6 now .p

shrewd palm
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i think i might do drones for uranium

turbid ledge
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I honestly just use hypertubes to get around then put the piping and tubes spanning the map mainly cause im sadistic

shrewd palm
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dont want to risk that getting into a questionable train network

grizzled lotus
elder apex
grizzled lotus
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ok just excited about getting the blueprints since it looks fun

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is dimensional depot a game-changer?

elder apex
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both are IMO

turbid ledge
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Its good if your making structures that span large areas so you dont have to run all the way back.

elder apex
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DD will mitigate and even eventually eliminate the need for any centralized storage as you progress through the game

grizzled lotus
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I tried to make my storage containers organized at the start but it was so much trouble. I ended up having a bunch that weren't organized

ocean frost
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That's everyone at the start

turbid ledge
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Im pretty sure mine is just a spider web

indigo osprey
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why are pipes so difficult

ocean frost
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I still have a few boxes of shame I need to remove

turbid ledge
ocean frost
ocean frost
indigo osprey
obtuse sable
ocean frost
shrewd palm
ocean frost
shrewd palm
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that should take care of most of it but pipes are still really weird so you might have a couple generators at the end not working

obtuse sable
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it's better to run buildings at 1% to let their internal buffer fill and then bring them up to their desired workload

turbid ledge
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I usually just get two oil pumps merge them into one pipe and its enough for like 5 buildings

ocean frost
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We have a few full time members that help with pipes stuff

turbid ledge
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Then i do the same with water etc

obtuse sable
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if you have a building off, the internal buffer won't fill

ocean frost
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Works out better unless you are pushing 600

obtuse sable
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that's another reason I want to do another playthrough. so I don't get carried through my power needs with power augmenters

turbid ledge
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When it comes to using pipes for residual fuel i honestly just smack em all together and pray for the best

ocean frost
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It should be fine

turbid ledge
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My piping network looks like hell on the outside but it oddly works really well

ocean frost
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I have trouble making refineries look good

prisma thicket
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Can someone tell me how much compacted coal per minute a coal generator burns?

ocean frost
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7.14286 / min it's on the wiki

prisma thicket
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Ugh, ugly number to work with >.<

reef basin
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7.142857142857 repeating

ocean frost
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Don't work with it

tall lantern
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or 50/7

ocean frost
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Just round it up to 7.5

prisma thicket
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So I guess 3 compacted coal assemblers feeds 10 generators then? Is there any change in the water consumption or is that the same?

reef basin
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3 compacted coal assemblers feed 10.5 gens

prisma thicket
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I was going based on what Gill said, rounding to 7.5

reef basin
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no reason to do that

indigo osprey
indigo osprey
prisma thicket
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I have fuel gens going, I just wanted to try setting up a compacted coal facility so I know what I'm doing with it if I ever want to use it again in another playthrough

terse venture
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coal only steal and diamonds 😄

reef basin
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don't steal diamonds

terse venture
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hihi 😦

prisma thicket
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Think he meant steel

terse venture
#

ya hihi

dreamy ingot
#

I am disappointed in the fact you can get a deep rock galactic tape in game and it doesn't have axes out in the playlist

sly gazelle
#

Anybody can help me? My friend left the game then my power just gone, i produce 2 times more than i needed but still cannot start my whole world.

nocturne nebula
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how do I use somersloops to duplicate power shards pls?

sly gazelle
nocturne nebula
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hmmmm

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thought I already had, lol

split prairie
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whats the keybind to change ammo on the rebar gun? i tried everything i could think of and was sure i was missing something then just now i smashed some buttons by mistake and the UI to change ammo apperead for a split second but now im trying to repeat what i did but no luck

split prairie
dusky spear
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can someone help me with path signals ?
i placed them and all of them on my junction are showing the yellow caution signal
what did i do wrong TwT

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note :
the junction is rly big so idk if that even works

hasty frigate
dusky spear
hasty frigate
dusky spear
hasty frigate
nocturne nebula
arctic current
#

anyone know if 1.1 experimental branch is just for bug fixes at this point, aka no new features?

ocean frost
#

A block signal is like having a traffic light that is only red or green.

A path signal is like having a traffic light that has red and green arrows for left turn going straight and right turns

split badger
void thorn
#

Ok, so like I got the Steam Deck Oled a couple months ago and I love it but curious if I should get this game specificly I love factory games and played DSP and Factorio but dont know if I should get it due to controls and late game run speed what do you guys think?

turbid ledge
hasty frigate
#

@dusky spearyeah do those exiting blocks have a block signal after THEM too ?

dusky spear
#

no theres just this

hasty frigate
dusky spear
hasty frigate
silent anchor
#

You can press e on them to check for the error type.

dusky spear
#

ok so the path signals all say "Waiting for Path Reservation"
the block signals that were there originaly say "Block Clear"
and the block signals i added after them say "Block has no exit Signal"

hasty frigate
dusky spear
#

on one line ?

silent anchor
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If they say waiting.. they are working. They only show a clear if a train tries to use them.

dusky spear
hasty frigate
# dusky spear 3 ?

yeah at the moment I suspect the train line is not complete, so the exiting block can't show valid as the track terminates

dusky spear
dreamy ingot
#

My friends were setting up a human lift and I was tasked with continuing it but whenever I do it doesn't let me interact with the specifics for the floor and whenever I look at any part of the lift it gives me a cog pop up but I can't interact with it. Also whenever I use the lift it isn't a smooth ride it is really bumpy and keeps jumping me around even when it stops at the top, the only time it stops bumping around is when it's at the bottom.

wet shoal
#

@dusky spear Why do you set two block signals at each exit of the junction?

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One suffices

hasty frigate
# wet shoal One suffices

one does suffice, if the track goes somewhere &connects to itself so has another signal later down the line

wet shoal
# dusky spear was told so

If you loock at the change of color of the rails you will see that one block signal at each exit handles the junction just fine.

wet shoal
#

Not quite the same as two block signals in close proximity of a junction tho.

hasty frigate
dusky spear
#

ok so update

i placed a train station at every exit

now i have 2 trains going between these stations

i have 1 block signal on each exit

and 1 block signal at the stations

it works now (i think)

#

yep it works now thank yall ❤️

also thx i understand now how it works ❤️

yall are amazing sry for wasting your time ...

hasty frigate
dreamy ingot
#

Guys I've been trying to make a player elevator but all of a sudden it has just started shuddering and bouncing me around inside the elevator when I'm using it and this only stops at the ground floor (I say ground floor I have been stacking them) anyone know what I'm doing wrong? I've been doing the exact same for a while and it only just started.

rigid stag
#

with trains, the more locomotives you have the faster the train goes right

#

?

copper crater
#

just spent an hour trying to find out why my water flow wasn't working for my nuclear reactors, when I upgraded from t1 to t2 pipes I missed a single 1m of pipe that was still t1

latent prawn
green fiber
#

the max speed it goes on flat segments is still 120 km/h

latent prawn
#

my personal taste is that a 4 frieght car train length is about the sweet spot for what you can build

green fiber
#

the max speed on flat parts never increases. The only thing more locomotives does on uphill slopes is it gives them more pulling power
and on downhill slopes it adds weight so it accelerates faster

latent prawn
#

...beyond that and landscape starts fighting you when you are trying to smush a train station in somewhere

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yeah, more engines if you don't need them just end up being a power waste

rigid stag
#

so i took a break from the game because i had to build a train that was very long, just built it and trains are cool in this game

latent prawn
#

if you keep your rail inclines to a gradation that matches 2m foundation ramps, and your frieght car length under 5 cars, you'll never have need for a 2nd engine

latent prawn
#

also, just as a theory thing. when things run in a circle, speed isn't very important

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what is more important is that the vehicle traveling has enough capacity to carry everything produced in between round trips 🙂

shrewd palm
#

that moment when you have like 200 hours of nuclear waste to move but you can only move it at 2400/min

turbid ledge
#

Nuclear waste does not sound bad atleast you have some

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Meanwhile im stuck with one plant understanding nuclear energy

humble karma
#

would yall know how to move a server save over to singleplayer

sullen gull
humble karma
#

i have the save game and i put it in the savegames folder, but im not seeing any new saves in load

wet shoal
shrewd palm
#

its from my old nuclear plant

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just tore it down and dont have the infrastructure to process all of it

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new one will be able to deal with waste tho

pale brook
#

is there an estimated time for when 1.1 will be out completely

humble karma
shrewd palm
#

ive seen a couple people that are expecting it within a month or something

sullen gull
humble karma
#

should be same version

sullen gull
humble karma
#

yup its in there

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next to that additional folder theres two .sav files if that means anything

sullen gull
#

Not sure. I only have one, called ServerManager_V2.sav

humble karma
#

is it normal for a save file to be called serversettings.2700

main mantle
#

Dont think that's the save name @humble karma

humble karma
#

welp thats what i got sent

main mantle
#

Wait you dont have physical access to it?

humble karma
#

a friend sent it in a zip

main mantle
#

Give me a second

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%LOCALAPPDATA%\FactoryGame\Saved\SaveGames{YOUR ID} or Windows username>\AppData\Local\FactoryGame\Saved\SaveGames{YOUR ID}

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Unless its on a Linux server

humble karma
#

yup thats where i put it

main mantle
#

Same game version?

humble karma
#

believe so

main mantle
#

Can you send it over

#

I can see if it works

humble karma
#

yeah

main mantle
#

Dm me it if possible

#

So save would be named after what the world was named

split prairie
#

why some parts of the map remain "undiscovered" even after i was there?

nocturne nebula
#

is it super tall the area still black?

wet shoal
split prairie
# nocturne nebula is it super tall the area still black?

not sure, there was this place i was exploring that maybe only 10% was revealed but when i was near the beach everything was revealing, now this other place im in some places reveal others not.

not sure if its tall or not, im not climbing anything i still only have blade runners and tractor for mobility

wet shoal
#

Else, not worth the trouble exploring the map like that, just put down radar towers after you get them. 100% map, easy

split prairie
split prairie
split prairie
wet shoal
#

Arent the 480 / min worth at the blue crater enough?

#

Given you use Mk2 miner

naive pendant
#

@split prairie The map reveals based on height when it’s the character moving. You can game it by climbing a huge ladder stack to reveal everything. Also the radius you reveal is larger the higher you are.

#

So the west side beach with the higher cliffs barely reveals if you’re walking on the lowground.

oblique hound
#

i keep running into the tiny limit for the size of the to do list, why hasnt it been upped yet tired_jace

(yes i have already upvoted the QA posts)

split prairie
split prairie
# wet shoal Given you use Mk2 miner

still dont have that, very slow production of steel stuff since i was using mk1 belts on coal and plants were using it all basically (or tractors fueling)

split prairie
split prairie
# wet shoal Arent the 480 / min worth at the blue crater enough?

i did found 4x normal coal near-ish the base i just need to run back and get items for tractors and stations and set it up then i can make a factory for steel beams and pipes and the stuff for elevator will be produced faster and i can start doing steel related milestones

cyan garnet
#

Research dimensional depot in the MAM, will save you from having to go back and forth a whole bunch

regal osprey
#

why is there not an option to select my controller in the experimental branch?

split prairie
#

not sure whats going on here, i got a full mk2 belt (120 pm) of coal feeding a line 8 coal plants that use 15pm which is a total of 120 pm, but the two last coal plants are almost always out of fuel and my capacity is jumping up and down

#

and the first 3 have 100 coal on them, seems to be piling up in the front and lacking in the last 4 or so

nocturne nebula
#

whats a good ratio for an iron parts factory please?

#

some of my items I am automating for building are a lil on the slow side

tepid palm
#

Because as you said, your first 3 coal power plants are at full capacity. That's going to happen, which means you're at the point now where you need to wait for the 4th plant to get to 100, then the 5th, and so forth.

I'm a fan of putting a few portable miners on the coal deposit and just throwing in 100 coal in the power plants to jumpstart it and skip the manifold waiting process.

split prairie
tepid palm
#

Yep, it sounded like you did everything correctly but just needed to wait a little or hand feed some coal to speed things up

wet shoal
split prairie
split prairie
latent prawn
#

and, um, 2 constructors making beams (30/min) is enough to handle building demands until you start needing the steel for other stuff as well

shrewd palm
#

the wire part of my control room i think is done

#

now i need to run all of the belts for everything through it

turbid ledge
#

Mk3 belts kinda just became my go to if i ever wanted to build to areas

latent prawn
#

yeah, one of the ways i mark game progression is when i switch the belt shortcut to mk+ belts, lol

turbid ledge
#

Everytime i go in the pink forest of doom and despair i just hate it more and more

#

I hate these spider looking things so much

obtuse sable
#

I loaded up my post-credits save and I have the Phase 1 objective of 50 smart plating on screen?

heady night
#

Cheap with an adequate speed

turbid ledge
#

I really only use mark 5 for screws wire and aluminum

#

Mainly cause steel gives me a TON of screws

#

Also i never seem to have enough wiring

frail sleet
#

I found mk.5 really easy to mass produce beyond any scarcity concern

mainly, i guess, because bauxite is unused until then - and by the time using a whole node or two is a problem, you're long-since using mk.6. I used like 1/3'rd of a node for belts and just never ran out again, even (it also fed the build gun with sheets, and everything with fluid tanks).

#

mk.2 and mk.4 i had a lot more issues with because of pressure on iron and coal which a bunch of other stuff wants, before during and after.

turbid ledge
#

I dont really like tier 4

#

Solely becuase the dimensional limit on encased beams just always seems to not be enough and i always need more after

#

I might just be going crazy

frail sleet
frail sleet
spark ruin
#

OR you could build a storage room jace_smile

turbid ledge
#

Ah i kinda just maxed out upload speed and storage and hoped for the best

frail sleet
turbid ledge
#

If i were to show you my storage it is beyond saving my storage at this point

frail sleet
turbid ledge
#

Usually i get one one industrial storage then fill it to the brim input those. Into the dimension

spark ruin
frail sleet
#

or sometimes to ship everything to a central place

spark ruin
turbid ledge
#

I kinda made my mining into a spider web of sorts

#

I usually go far out find bauxite or something then connect all the bauxite mines in the area to that line

#

Then make a really fast line to head back to the main area

spark ruin
frail sleet
turbid ledge
#

I morally refuse to undertstand trains and drones

turbid ledge
#

The most ive got is like a truck that sends all my extra turbo fuel to a ticket machine

#

Cause i dont want the system clogging up

frail sleet
spark ruin
turbid ledge
#

How good even are drones ive been hesitant on making them cause i dont know how fast they are to transport resources

#

Like i want to send one from the starter area to that death trap of a pink forest but idk how fast it would be

boreal musk
#

try drones in creative mode and see if it suits your taste

inner charm
#

i need help setting up my first tracktor i have a truck station and i need my modular frames to go somewhere else to go into a diffrent item but the truck station is not loading the frames into the truck anyone know?

frail sleet
reef basin
frail sleet
#

drones honestly feel a bit overpowered compared to trains

true mulch
#

If they added throughput monitors on railways, you'd see how "OP" trains are

frail sleet
pastel carbon
#

For 200 stack items, it's around there, but 200 stack items are also easier to transport by train as compared to 100 stack items

frail sleet
#

but yeah it does vary

pastel carbon
#

In that case it's more like 6 ports

#

Although it also depends on distance

frail sleet
#

It's not, not for short-medium distances at least

#

you can put a drone on the source and destination as a pair, and you have 2 drones running the route on one port.

#

which doubles throughput for free

#

i'm definitely getting much more than 4 stacks of 100/min per port from my latest project, i would estimate closer to 6 and possibly above 6

pastel carbon
#

Ah, if it's 2 drones, then yeah

#

Also, you usually use bigger trains than 1 cart

#

A 4 wagon train has insane throughput

frail sleet
#

Yeah, but for example

pastel carbon
#

Both drones and trains are good for their respective niches

#

Drones for low-medium throughput medium to long distance transportation that requires little effort to set up, trains for high throughput medium to long distance transportation

frail sleet
#

for collecting all of the bauxite from the middle of the map you need at least ~12 train carts, most would use 24, and you have to build a track going all of the way around and to each node.

You can do the same with 25 droneports (split per node, and 25 at destination)

pastel carbon
#

You can use drones to replace a high throughput train and trains to replave a drone, but it's not ideal either way

pastel carbon
#

And I'd say 30 drone ports is a lot

terse venture
#

belt, drones, train .. last its a kind of art you like to play 🙂 all 3 ways are good

pastel carbon
#

Really only something you'd do if you hate trains

frail sleet
pastel carbon
#

Or you can just have multiple trains

frail sleet
#

multiple trains on independant tracks (or they are messing up eachothers throughput)

pastel carbon
#

In fact, it's better to have multiple 1-4 trains servicing all the nodes than a single 1-12 train

pastel carbon
terse venture
#

i have a train to bring 2 parts to nuclear plant and one train to bring coal .. everything else comes over belts and pipes ~60 ones in the base .p no drone is flying ^^

frail sleet
#

If you want to extract 1200/min from your carts, you need quite specific trip times and cannot just throw them on a shared loop. So you end up at a lower number like 600 that you can easily guarantee instead, which is no higher than a droneport.

golden nexus
pseudo turret
#

what is your experience with fuel power is it worth it?

terse venture
#

ya fuel power is easiest

pastel carbon
#

1200/min is definitely tricky, so running a train or more is preferable

pseudo turret
#

okay

frail sleet
terse venture
#

turbofuel if researched is more better .)

golden nexus
pastel carbon
#

It's complex to set up a dual track train network?

pseudo turret
#

yeah for fuel power?

pastel carbon
#

It seems like you just hate trains lol

frail sleet
pastel carbon
#

You don't need to

#

Just have more trains doing something smaller like 800/min or 1000/min

terse venture
#

ya, power plant need only half than .. 7,5 instead 15

golden nexus
frail sleet
#

I was already talking about a dual track network, and you told me to add trains, so i assume you were talking about 3+. And yes, i also said that. Use a lower number like 600/min/cart.

The problem at that point is that 600/min/cart is the same as a droneport throughput, so you get all of the train disadvantages and long build time without actually any better throughput.

pastel carbon
#

Trains aren't particularly expensive, especially compared to drones

pseudo turret
pastel carbon
#

A 1-4 train with 600/min is 2400/min

frail sleet
glossy umbra
#

yo guys i just wanted to ask if someone from yall got cool design for fuel generators (inspiration not gonna copy)

pastel carbon
#

Often you can run them higher at like 750 or 800 or even 900, which gives you like 3200/min

terse venture
#

first build the normal version and let some space between the fuel refinerie and the power plants, you later only need a raffenerie to make turbo from normal oil ..

pastel carbon
#

And that's a lot of throughput for a single 1-4 train

terse venture
#

and than you can double the power generastors

frail sleet
pseudo turret
#

okay so i found this giant oil deposit in the desert should i use that for power or plastic?

pastel carbon
terse venture
#

if you take a metalpipe and hit in in your nose, there is 0/min for liquid .p

golden nexus
#

Trains have 32 slots. So stacking 100 and 300/min for ore for example means you get up to 10.6 minutes round trip time per wagon.

pastel carbon
#

If you don't like trains and rails, you can just count that as infinite effort and not use them

frail sleet
pastel carbon
#

I'd consider the rails to be much more important effort wise than the wagon

terse venture
#

have fun

pastel carbon
#

Adding an extra train or wagon is easy, constructing the rail is the long part

pseudo turret
#

thx alort

#

also just calculated how many coal deposits for 144.000 MW

golden nexus
glossy umbra
#

any idea for fuel generator design ?

frail sleet
golden nexus
pseudo turret
glossy umbra
#

💔

pseudo turret
#

ye

glossy umbra
#

i gotta build 144 fuel gens but i need inspiration for design

pastel carbon
#

I think that ultimately, every transportation method gets stuff from A to B and it's up to you what you want to use since each have their own strengths

#

If we want to be super technical, a belt takes zero power and very little space and has reliable throughput

frail sleet
#

Yeah, i would argue though that the strength of the train is supposed to be throughput, and that it doesn't meet that strength in reality because it's undertuned and has issues like locking platforms which alternatives such as belts and drones do not have. It's much easier and faster to belt or drone from A to B and delivers more stuff as well.

pastel carbon
#

But well, we have other transportation methods because not everyone wants to drag belts everywhere

terse venture
#

we need a Zeppelin out of spiderfabric, filled with methan gas and transport 10x a train in 5th of the time .p

pastel carbon
#

Trains have a really high throughput ceiling

#

It's just that you usually don't make use of it

frail sleet
#

I pretty much exclusively use trains at the throughput ceiling (1200/min/cart)

pseudo turret
#

but if you wanna go for coal generators then just find 24 pure coal deposits that should be enough for 144.000 MW

golden nexus
frail sleet
#

but have been questioning if it's even worth it at that, because they require so much time and space to set up properly and drones are doing 600 each anyway or belts do 1200 in a much smaller space.

pseudo turret
#

and then have 1980 coal generators

golden nexus
frail sleet
pastel carbon
#

1800 items / min per platform is an impressive amount of items, and you can hit it pretty easily with doubled trains

#

Just like with your doubled drones example

golden nexus
terse venture
#

later coal is more needed for other i think, use oil for power is better most time

pastel carbon
#

A single train platform gets you 1800 items / min, do that 4 platforms and that's 7200 items / min

#

You just need 2 stations and 4, maybe 5, 1-4 trains to transport all the bauxite in the world

frail sleet
golden nexus
#

In terms of trains its trival to shift 1200/min of an item full length of the map realiably. using double track you can shift approx 50,000/min is the track thoughput

frail sleet
#

How do you get 1800 when the freight platform is locked

pastel carbon
#

The hard cap for 100 stack items is 1793/min

frail sleet
golden nexus
pastel carbon
#

That's for constant unloading between 27.8s load / unload time

#

Basically, you have 27.8s load / unload time, then you have 2400/min unloading 3200 items in 80s, which means 3200 items in 107.8s, thus 3200/107.8 × 60 = 1793/min

golden nexus
#

This is also why you don't put 1200/min in a single wagon. Your better to spread 1200/min over 4 wagons. Then spread nodes across multiples trains like 4-8 long. Which is of course based on distance. It also means you have trains doing specific loops and not stopping in multiple places

pastel carbon
#

48 wide?

#

I'm confused as to what you're trying to say

terse venture
#

this math spam has another channel ?!

pastel carbon
#

This is the maths behind 1793/min

rotund vigil
#

This is why you tell your kids to do Meth instead of Math

frail sleet
golden nexus
#

But the other key thing here is you don't really want to grab all the resources and bring them to one place when you consider things being efficent. You want to bring resources which are close together. Build something usful and then ship a high value item to the final place. This actually means you eliminate the thoughput issues nearly completly to the point where you can have one train with 2-4 wagon run around and pickup nearly every item produced...

pastel carbon
#

The wiki has calculations for max throughput of trains per wagon for both mk5 and mk6 belts and all stack sizes

rotund vigil
frail sleet
terse venture
#

@golden nexusdepend on the use .. if you have a big facotry, some inputs lag and this ressources you cannot use in other factories. your plan is only good when all machines run 100% all time and everytime.

#

else you wast much ressources

golden nexus
frail sleet
#

this is also non negligable > "Attached Freight Platforms draw 50 MW each"

pastel carbon
#

The freight platforms actually only draw 50MW power when in use

#

It's 0.1 MW otherwise

golden nexus
frail sleet
#

ye it is like 10% of the power of drones (before counting locomotive power)

pastel carbon
#

Which means trains overall use a lot less power than drones, which are very power expensive

frail sleet
#

just not zero

pastel carbon
#

Of course, we can also say that belts use zero power lol

frail sleet
#

with 1.1 it's a lot easier to just belt stuff en masse than it is to make trains and that saddens me

pastel carbon
#

I'd say that if you're willing to spam drone ports, it's certainly not a bad strategy, and I agree that drones are great even for medium throughput

#

But for really high throughput, like 7200/min, I think I prefer a pair of 1-4 stations and 2 to 3 trains over 12 drone ports and 24 drones

frail sleet
#

more like 5 trains, but maybe

#

that is what i initially went with

pastel carbon
#

Certainly understandable to prefer 12 or more drone ports though, if that's your thing

frail sleet
#

The part that hung me up was how annoying it was to guarantee >1200/min/cart and then building some drones for something else assuming that they would get like 225/min, and having them actually bring 680 across the same distance

#

because i accidentally made 2 drones

#

and it doubled throughput (which isn't on the wiki btw)

#

so i wanted 600 of something, i built 3 droneports to do it, and now 4/6 of the drones are perma circling because the resource is already full from just one droneport

pastel carbon
#

Personally I love trains, so I'll use them regardless

#

Although I like drones too, I have drone ports moving aluminium ingots and diamonds across the whole map

frail sleet
#

I think at minimum the resource locking is a problem. It's very easy to kill your throughput from that potential 1700 down to 1000 or less by having trains arrive too often, which feels backwards. We should be able to load without locking, or at minimum limit them to prevent this ruining throughput

pastel carbon
#

Well, you can

#

Set to full load / unload

frail sleet
#

that works for that?

pastel carbon
#

The train will only load / unload full loads then and guarantee max throughput if you have more than needed

#

Yeah

frail sleet
#

awesome then, 1 less issue, ty

pastel carbon
#

Doesn't work well with mixed trains, but works well with single resource trains

#

It would be nice if they allowed you to full load / unload per wagon or something

frail sleet
#

the setting will only let the train go if every wagon is full?

#

cause that would work

pastel carbon
#

I don't remember the specifics, but I think it's basically that

sterile blade
#

Just use single-car trains and using that setting gets so easy and intuitive!

lapis crest
#

Is there a way to see how much of a product im producing to see if production goes up through optimization or do i just have to go look at the singular machines producing and try to get them as close to 100% effeciency?

sterile blade
#

The power graph (when properly set up ofc) is the simplest tool to monitor machines remotely

#

Eg: factory you want to monitor is on circuit A. Whenever circuit A shows something different from a flat power draw, you know there's efficiency issues
(ofc, this is assuming you took care in making sure to not connect anything needing variable power to circuit A)

spark ruin
reef basin
sterile blade
#

They do, if you move them using SCIM

spark ruin
spark ruin
#

I could just transfer stuff to it from my inventory

reef basin
#

the point of construction train was to transfer stuff TO your inventory

sterile blade
spark ruin
#

Though i more often just use a conveyor bus hehe

sterile blade
#

Autoconnect has made those easier to do too...

reef basin
#

busses are horrible in SF

sterile blade
#

Sushi is great in SF

spark ruin
frozen ingot
spark ruin
frozen ingot
#

was going to try sushi belt again for manufacturer, using the new priority merger for the loopback

reef basin
#

belt highway =/= bus

spark ruin
frozen ingot
#

10km belt highway 😮

spark ruin
sterile blade
frozen ingot
#

i can't imagine wanting to switch to sushi belts but i do want to try them again for the look of the thing, just curious

spark ruin
golden nexus
spark ruin
sterile blade
#

Like most things in the game, they're very user-dependant

spark ruin
leaden turret
golden nexus
#

butl ike sushi belt with screws, quickwire are 100% a nope

sterile blade
frozen ingot
#

just want to have a play

#

wasn't there a user here who always advocated sushi belts. Sevrahn? think they got banned, or they just left, idk

sterile blade
#

He was pretty vocal about it and surely around more often than me for a time

spark ruin
sterile blade
#

You cry for having failed at the SushiBelt class hehe

oblique aspen
#

the easy answer is to use overflows

golden nexus
spark ruin
sterile blade
sterile blade
#

Some recipes are pretty much begging to be sushied, at any scale (assuming one likes to minimize beltwork and such)

golden nexus
sterile blade
#

Eh, I wouldn't say "lots", but there's a few

frozen ingot
#

like if you're using a mk4 belt and you're trying to put near 480/min items on the belt it probably wno't work

spark ruin
frozen ingot
#

the main thing for me with sushi is the look of it, it's more compact and looks neater and is kinda fun for that

spark ruin
sterile blade
golden nexus
#

there are practicle uses in some situations like if you put rplate, stator, rotor on the same belt. You can change between building smart plate and motors

frozen ingot
#

as Hillary said, "because it was there" 😛

#

not quite the best analogy but sometimes when a game allows for something, that's reason enough 😄

golden nexus
#

So you can abuse them in odd ways. People rarly do.. as i said its has a few isolated cases where it makes sense

spark ruin
sterile blade
#

Most of the time, that is how I manage overflows: just merge it with the output of that production line/factory. No need to add more belts or sinks to handle it by itself, most of the time

sterile blade
frozen ingot
#

wow...

#

thanks for linking, what a great video! nice music too, added it to a playlist

sterile blade
#

~~Too bad I can't make any more recordings of that, with the new photo mode and all... jace_happy ~~

woeful crag
#

anyone know what the common reasons for Could not resolve online session between epic and steam

#

(trying to join steam from epic)

sterile blade
#

Have you tried looking that up in #1038092680493801533? Sounds like something that could have already been answered

woeful crag
#

yes

#

making a post

#

any ideas though?

#

havent had problems like this before

terse venture
#

i like it make new big industiry and see that one input is wrong and its easier to delete 3 hours work and rebuild than search and delete 100th of belts 😦

#

need a switch like pipleine " delete all wares"

frosty herald
#

Hellow guys i just need a little help

#

can anyone send me the main menu video clip of satisfactory

viscid crest
#

Is the Standard steel beam recipe or the alternate one better?

golden nexus
ruby gyro
golden nexus
#

it also depends what your goal is downstream

viscid crest
#

Well automate steel beams for future recipes

golden nexus
#

so how many do you need?

green fiber
#

Aluminum Beam my beloved

viscid crest
#

Idk I make a Layout for my factories that I can always expand

silent anchor
#

I like using sushi if I move low throughput stuff in the same direction (Low as in will easily fit on one belt). Sure you need an overflow, but I like having overflow sinks anyway. After all shoving overflow into a sink is basically free coupons. Plus it's neat to have never ending production. I concider the main advantage having to place less belts. I mean there's no reason to bother making 2 belts if 1 has more than enough speed to the sushi you shove on it.

golden nexus
#

So basically your trying to ask a question of "what best for me" when you don't even know what you need yet and nobody is aware of what you currently have or direction your heading in 😉

viscid crest
#

And currently I need it for steel screws, versatile frameworks,

#

And im not Sure about future recipees

silent anchor
#

One of the 'truly' better alts is the ingot alt using iron ingots to make steel (uses 50% less coal and iron I belive). You may also concider using the pipe alt for encased as it uses less mats i belive. In many cases the question is more what do you have avaliable and what do you want to bother to use/get as inputs.

reef basin
sterile blade
green fiber
#

The base recipe offers simplicity, while the alt offers you a lot of iron efficiencies if you use iron ingot alts

red sun
#

they're all situational

green fiber
#

Solid Steel is easily used and theres not many situations where it cannot be easily used. That makes it seem like an obvious improvement.
All it demands is some slightly more demanding setup due to needing smelters

#

(or other machines for making ingots)

silent anchor
# green fiber The base recipe offers simplicity, while the alt offers you a lot of iron effici...

Yeah on the iron end you can go pure iron to up that iron efficiency even more. That's part of why i like it, as I like going pure anyway. The other alts, i belive are less of an improvement because they need other stuff. I say 'truly' because there's probably people that like using other alts and the 'viability' of those also depends on having the right stuff avaliable. How viable depends on location and the logistics a player is willing/planning to make.

green fiber
#

They are more demanding and situational

#

Solid steel is a "Generalist", the others are "Specialists"

#

Generalists are easily used and have immediate benefits.

Specialists offer more specific things, but require more specific setup to use them

#

Coke Steel is obvious. It needs coke , aka oil

Compacted needs you to unlock Compacted coal first and then you need to make it and set up a LOT of foundries.

But its quite efficient with coal and iron

#

Solid Steel, most obiously, trades space for efficiency.
In the space you need for all the foundries and smelters, you could have just put down foundries and used the base recipe

silent anchor
#

Yeah there's one using coke. Useful if you have coke byproduct anyway and Iron nearby.

green fiber
#

thats what makes it a specialist

silent anchor
#

Yeah I tend to like pure alts. because they get me more out of my nodes. Makes the nodes last for more production. Sure it uses more power, but that is the easiest to transport.

green fiber
#

Most of the time when people refer to an alt as "better" its usually just the case that its a generalist.

Pure recipes are specialists

#

But water is seen "free" to some so that skews it a bit

#

But the refineries kinda keep it there anyway

silent anchor
#

Yeah the alt system makes a pretty god job at not making anything truly the best.

sacred mountain
#

guys, why does my train station not load the items ive connected?

silent anchor
sacred mountain
sturdy dawn
#

hey guys. i hope you had nice days. i just want to complain a bit. just did alu stuff but greatly underestimated the amount of cases needed. so i now have to process another 600 belt bauxite

keen pike
#

im trying to get back to satisfactory for the 1.1 experimental run and since ive kept watching 'ImKibitz' on youtube, i heard him say that he calculated everything from the beginning of his run...

so now im curious, is it possible to use some kind of a tool to calculate every single product needed to make and so on? if so, does that tool tell where is the best place to build something and does it calculate from the beginning to the absolute end?

white dawn
#

It's more likely that they solved production chains individually

#

If they do "centralized" builds, they'd be able to sort of sum up all the various components

keen pike
#

well what about if i actually want to make an absolute plan of my gameplay (which factories to build in what scales) and i eventually run out of resources?

white dawn
#

If they go for more of an Independency route (each factory makes everything it needs right onsite) then the individual factory chains would just be each layout

white dawn
#

It's not impossible to exhaust a resource, but in general you have to be specifically trying to do so

sturdy dawn
#

where 6k copper? (for powder for 10 pasta per minute)

white dawn
#

The only real exception is that Ficsonium production really eats away at SAM; someone doing Big Nuclear with the full chain could end up running quite low on SAM

white dawn
keen pike
#

i would assume if you actually manage to run out of resources, theres always the tier 9 thingy that transforms other resources into the needed ones

white dawn
#

Really, there is a lot of material on the map

#

But yeah, if you've got the spare SAM then you could use it to supplement

#

I would be surprised if the average player consumes more than like 20-30% of the resources on the map, though

keen pike
#

wait so, its impossible to calculate and pre-plan everything needed for a smooth run?
i would really love to use my brain now at the max capacity, and then just sit back and relax building the factories

white dawn
#

Anyway, it certainly is possible to plan things out en masse if you want. I ended up planning out a lot of my Phase 4+5 stuff all in one chunk

white dawn
#

I'd recommend doing it in chunks rather than all at once, otherwise the graphs will be a nightmare

#

But it's certainly possible, if that's what you want to do

sturdy dawn
keen pike
#

maybe i could use that

white dawn
#

You can tweak which recipes are available to the solver, or the resources available, and the graph will update as you make changes

keen pike
white dawn
#

Also even if someone did post some kind of every-product-in-the-game factory design, that doesn't mean that you want to produce everything at those rates, or with the recipes they chose, or in the same build locations

keen pike
#

😄

white dawn
#

Independency is, IMO, far easier than the kind of centralization you're talking about

#

But if you do want to centralize, you could still solve for the individual components and then, as I say, sum up the various components to find out how much you'll need overall

#

What you're trying to do is necessarily going to require a lot of planning and work upfront; there's no real getting around that

#

But since you said that's exactly what you want to do, that shouldn't be too much of a problem, eh? :)

#

Get your brain going at the max capacity you mentioned. :)

keen pike
#

isnt that big of a problem

#

😉

shrewd palm
#

the throuput monitors in 1.1 only work on belts, right?

shrewd palm
#

darn

#

petition to give mk6 lifts a hole to see the items somewhere

fossil iceBOT
white dawn
shrewd palm
#

ty

red sun
#

@dull cloak #fan-art message
can't wait for A Satisfactory Movie featuring jack black as ada

shrewd palm
#

just gonna have to use mods for now ig

dull cloak
digital depot
#

on a regular playtrough nothing special ,.. how much Caterium Barrs are actually a god ammount to have available

i plan to collect Catrium to a plant process with water and distibute to where it´s needed ,.. but just takinf the pure nodes would lead to 350 refinneries prducin 4500 Cat Bar

frozen ingot
#

probably overkill by most standards but if you want to... 😄

digital depot
#

i felt like overkill as well ,..

frozen ingot
#

no such number, it's personal

#

you won't know until you decide how many items/min to make of parts that need caterium

digital depot
#

hmmmm okay ,.. thx for your answer 😄

frozen ingot
#

would recommend picking your arbitrary numbers for higher level items rather than ingots

keen pike
#

so thats fun

shrewd palm
proper hound
digital depot
#

actually got 1 RF Plant running gaining me 300 GW ^^ Energy isnt a Problem at all

#

but thx Guys for your Opinion ,.. i Guess i will Process 3 Pure Nodes with the Water alt ,.. should be fine

latent prawn
# proper hound Unless you are maxing the map, I personally recommend avoiding all the pure reci...

i tend to agree that the pure recipes often end up being cumbersome. for caterium though, the pure recipe is about all you have for increasing yield. pure copper has a place, but you'll be hard pressed to need the extra yield from it unless you are trying to make tons of pasta. pure iron is weird. i think its proper use-case is to get a second mk5 belt out of 1200/ore after you use smelters for the first 780

digital depot
latent prawn
#

yeah, iron alloy is kind of really good 😉

frozen ingot
latent prawn
#

by cumbersome, i was being nice. the pure recipes aren't very good

sturdy dawn
#

how to make 10 pasta per min without needing 6k copper?

latent prawn
#

copper alloy is your freind

golden nexus
sturdy dawn
#

that are both good ideas ty

latent prawn
#

for pasta, the copper is the easy part. copper powder just takes a free normal iron & copper node. the hard part is making the PCC's

golden nexus
# sturdy dawn that are both good ideas ty

you use both of them eg you do copper alloy sharded to 250% with a sloop... so the default 100/min output in a foundry goes to 250/min * 2 when slooped = 500/min... then feed that to constructors to make powder @ 250% * 2 etc.. etc...this will overall reduce your copper requirements by 4x...

#

However.. if you shard the whole production line as much as possible expect it to cost you about 100GW 😛

sturdy dawn
#

amazing so i can build a power plant before 😄

sturdy dawn
latent prawn
#

yeah, pcc's are pretty challenging though. fmf's take a lot of aluminum and then hmf's are hmf's

thin narwhal
#

Early game should I worry about efficency or just make it work

sturdy dawn
#

make it work

grizzled lotus
#

how liberal should I be about using power slugs for power shards?

red sun
#

there's more than enough power slugs to go around, your main worry with using them should be your power consumption imo

#

it's more power-efficient to use more underclocked machines than fewer overclocked ones

#

power slugs aren't used for anything other than power shards anyway, unless you choose to collect them

proper hound
# latent prawn i tend to agree that the pure recipes often end up being cumbersome. for cateriu...

caterium actually has 3 alt recipes, two in refinery and one in foundry. The foundry one happens to have very similar energy requirements while increasing yields. The one with acid has best caterium ore to ingot ratio, and pure recipe has worst energy requirements while having worse conversion ratio than the acid one. Energy will translate directly into actual build size, since refinery is approx 4 times the smelter.
In numbers, 600 ore to 200 ingots requires 13.(3) smelters. With pure alt you need 25 refineries to make 600 ore into 300 ingots. 100 ingot increase for twice the buildings, 5-6 times the build area, and extra 696.68 MW energy expenditure (excluding water extractors). Just sloop some smelters 😂 . Or find another node, energy cost would justify running a new train line just for it.

proper hound
latent prawn
#

'sloop the smelters' is about the worst use of a much more limited resource i've ever heard suggested

#

none of this all really matters until your factory has grown to the point where map limits start coming into play. when that does happen however, sloops have better uses

grizzled lotus
#

when I heard that advice about not using up too many power slugs I thought they were a finite resource that could be used for something better later in the game

turbid ledge
#

Ive always found sliding then jumping on conveyor belts to be favorite form of transport

#

I love watching my character get LAUNCHED

glossy venture
#

Having a visual issue if anyone can help me out. So.. Its kinda like right infront of me is a sort of.. Line, and shadows dont start properly being drawn until i get things inside of said line. But the line is like.. 5 feet infront of me? I have basically every setting on max, so I dont know what causes it. But its super distracting.
I made a post in questions an help a few weeks ago maybe, and never got a response. Hoping someone here knows the answer lol

buoyant anvil
#

So, did SatisfactoryGame Reddit just go away for anyone else? Seems all subReddits are just showing banners, but no content.

buoyant anvil
#

Yeah, just came back for me, now, too. Glitch in the matrix.

lime ermine
#

I'm moving to fuel gens from nuclear until I get fixonium

lime ermine
sharp geode
#

because of too much* satisfactory i've started trying to slide jump in other games now where it does nothing

elfin pagoda
#

If I'm not supposed to eat the turbofuel then why did they make it look so yummy??

hearty horizon
#

Hello, is there official support via email or a ticket system for Satisfactory?

sharp geode
#

no, you can post it on the qa site but an official response or support is like hoping they find the specific grain of sand you left on a beach

hearty horizon
#

Does Coffee Stain not have an official email address?

thorny valley
#

How does one make a pipe manifold

shrewd palm
#

the same as with a belt manifold

thorny valley
shrewd palm
#

thats how ive been doing it and it works just fine

thorny valley
#

Because I've done that, it works just not properly

shrewd palm
#

remember to prefill the machines

sharp geode
reef basin
#

what is your query?

thorn canyon
#

hello

peak wasp
hearty horizon
#

I accidentally deleted my game session today and wanted to ask Coffee Stain if there are any cloud backups available because I can't restore it 😦

thorn canyon
#

me too

shrewd palm
#

what

thorn canyon
#

😊

#

picku materinu

#

ta mou klasis ta arxidia vlaka

shrewd palm
#

cursing strangers is insane work ngl

reef basin
hearty horizon
#

I know

heavy marsh
#

Were Conveyor Wall Holes temporarily removed from exp branch? I dont have them in my buildable menu anymore and I cant even sample/copy the existing ones I still have.

reef basin
hearty horizon
reef basin
#

sure, but they have literally 0 access to any of your save files

#

so asking them is pointless

proper hound
hearty horizon
#

Is there any way to convert the experimental save game into a normal save game?

ruby gyro
#

does it matter if i use block signals or path signals on my straight sections?

shrewd palm
#

not really but you should use block signals

ruby gyro
shrewd palm
#

i think path signals let trains reserve the block in front of it as well as letting trains run through intersections if there is another train inside, which block signals dont do

#

block signals just break the track up into blocks and ig would make it run smoother than path signals

obtuse sable
#

I've got about 100 coupons to go before the golden nut trophy and I don't know what to do beyond letting the game run overnight.

steady dome
hearty horizon
steady dome
#

In that case; All I can say is a sour reminder to backup your save files before changing to experimental 🤷

hearty horizon
#

It was until I accidentally deleted it 😦

steady dome
#

The regular save and the backup? Sounds like you should perhaps back them up elsewhere

hearty horizon
#

Next time I make a backup of the backup

grizzled lotus
keen otter
#

is 375 packaged turbo fuel good for mid game?

proper hound
turbid ledge
#

Guy

#

I kinda wish there was a way to automate bio fuel

red sun
#

the whole point of biofuel is that it's not automatable :)

terse venture
#

theoretical, wait 100 mio years and the wood is new oil ;D

#

someone tried a greengame only use power from gisyrs ? :;D

silent anchor
keen otter
scenic socket
#

I have 8 or 9 ish belts with 620 going on them and need to turn that into 7 belts of 780. Is that doable using a balancer?

steady dome
silent anchor
steady dome
nocturne nebula
#

hellooooooo blueprints!

digital holly
#

How to connect from a Steam platform to an Epic Game from my friend?

nocturne nebula
#

took me almost 15 hours to get there, lol

digital holly
#

The session code looks like it isn't working

#

My steam session is connected to Epic to

#

(Accounts linked)

steady dome
#

Did you or your friend by chance start the session as "Single Player"?

shrewd palm
#

i think you just need to make sure that the session is on "Epic" and it should work

#

been a little bit since i tried to play with someone on epic tho

burnt hound
#

i like play satisfactory

turbid ledge
#

I dont think i have ever used a blueprint

shrewd palm
#

you absolutely should

turbid ledge
#

Although i guess that would explain why my factory looks like i smoke crack

shrewd palm
#

they can still look like that with blueprints

#

they just make building/unbuilding easier

turbid ledge
#

Ah

#

Are you able to place foundations in them?

shrewd palm
#

everything except miners and vehicles as far as i know

turbid ledge
#

Ah

#

Im blotting out the sky

#

Thats all i needed to hear

#

I will turn my factory into a asylum

junior laurel
steady dome
#

Geothermals as well 😉

nocturne nebula
#

wow, found a BIG hole!

#

almost walked into it, lol

junior laurel
#

Void hole; leads to the ||[redacted]||

wanton blaze
#

||my place||

azure swan
#

Thinkin about setting up my very first drone network to tackle the problem of delivering uranium to the exclusion zone I'm setting up to isolate the radioactivity. Thinkin about what fuel to use for the thing cause the only fuel I'm currently making I'm using for power. It looks like a drone will even use plutonium rods which would be hilarious, but then it wouldn't have any fuel to start the process.

shrewd palm
#

turbofuel will probably be best

#

unless you want to do rocket fuel (might be overkill)

azure swan
#

I think I'll just make a small fuel refinery just to supply this drone (or I guess it could be the feeder to any future planned drone outposts).

shrewd palm
#

where are you building?

azure swan
#

I'm planning on drawing from the impure uranium node on the northern high plateau and my plant will be at water level on an island waaaaay out north of there.

timber island
#

If the drone throughput doesn't need to be anything crazy then even the weaker fuel types should do fine

#

Once the throughput starts getting too high it may be time to consider trains or something

azure swan
#

It will be supplying the maximum throughput of uranium out of an impure which is 300/m

shrewd palm
#

you should use all the uranium

#

it will be fun i promise

azure swan
#

I probably will, but I'm just building a small plant out of one impure to start.

shrewd palm
#

ahh

placid stirrup
#

Almost as fun as stepping on Legos!

shrewd palm
#

im working on all of the uranium rn