Soul Clash
*Sap your rival’s energy with your cursed katana and use that energy to speed up. *
What I like:
Animation,speed, damage,the "curse" debuffs,speed buff
What I would change /improve:
The speed buff and debuff(on rivals) is too insignificant, maybe up it a bit more or give it the phantom debuff, it'd be a fair exchange,and they already have the effect's glow.The effect is also very buggy,you hit and it doesn't occur or it disappears once you hit the dash pads. The rest is okay.
Phantom Bomb
Unleash the power of the spirit realm with a mighty blast onto your rivals!
What I like:
Damage, animation,SFX
What I would change /improve:
Speed,that attack never hits anyone,it should be as fast as kings judgement. I'd suggest a speed increase upgrade for lvl 10 or 16 so that he's not too "spammy" at low levels. Otherwise good trap.
Spirit Step
Slice open a portal to speed past rivals in your ghostly form.
What I like:
Speed, invincibility ,SFX,damage, animation.
What I would change /improve:
I expected it to have the phantom debuff, being infinite of course. There's nothing much to change except that, it's a balanced boost.
Is the character fun to play? If not, what would make him more fun?
The character is fun. The snipes giving you a buff and allowing you to get a quick lead to use the trap is a nice concept. The boost is great for dealing with the meta we have too.
**Extra comments: **
Maybe more characters that fit this template, strong but not game breaking like the cowboys, extreme gears,Neo metal sonic,Rival sonic, movie super shadow etc..and of course we're in dire need of a balance patch,the game is not as fun anymore with all the annoying free-wins characters