#Trait Card Text

1 messages · Page 1 of 1 (latest)

high island
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Please post here about anything that has to do with the text on the trait cards.

gilded ridge
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For traits that "Retaliate" against an attacking species, it could use a phrase

"When being hunted, [effects]"

cursive orbit
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Since Jurassic is the body size go big expansion, it might make sense to swap the effects of horns with thagomizer. Makes thag much more effective for the set relevant to size while current die roll calms horns down a bit for regular sized species (since there is a 2/6 chance to do no damage). But would they each be too powerful then?? Since you have to have basic nature on the table when you play Jurassic they exist at the same time anyways 🤷🏻‍♂️

primal flame
high island
gilded ridge
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So, this begs my question again,

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Would doing Flight(Avian) the same way as Base Nature "Predatory" make it less confusing?

gilded ridge
eternal wind
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not letting me attach an image, but typo in the TTS Beta v2 module on Tsunami card:
Currently reads:

Land species lose 3 population. They are not return next round

Should be returned

supple scroll
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Hi there! Has the physical readability of the Hunt and Evade values on cards been discussed? I notice that on the PNP files, the values seem quite small and might hinder readability from across tables etc.

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Apologies if this is the wrong forum, but I wasn't sure which thread was most appropriate

supple scroll
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Just had my first full game of Nature. Very enjoyable experience, coming from someone who loves Oceans a lot.

On the note of Predatory trait, I wonder if a very small explanation like "When hunting, eats [Meat] equal to prey's size" or something along those lines.

bronze sundial
bronze sundial
supple scroll
gilded ridge
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Having it on the Predatory card is a good idea, since it's the only one card that can do that in the base game.

primal flame
# gilded ridge Having it on the Predatory card is a good idea, since it's the only one card tha...

But then it would need to be added to all the other predatory-type cards in all the expansions. If it's omitted from those it could cause confusion about why this one is different. (We saw that in a previous rulebook when a clarifying rule example was only added to one trait.)

I think if the term "hunt" is clearly defined in the rulebook and/or player aid, then the smaller cleaner description should suffice on the trait card.

bronze sundial
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Good point @primal flame due to the Nature of the system (pun intended) it may seem like a small change, but the impact can be widespread across the modules. We would most likely not be inclined to add more text to module predatory cards.

high island
high island
primal flame
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The Tundra trait name "Migratory Predation" is referred to as "Migratory Predator" on other cards and in the player aid. They should probably be consistent.

cinder whale
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Reading the flavor text of the clawed card makes me think it would increase defense. Consider removing 'and fend off tigers' if not adding defense to the card.

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Maybe this has already been discussed before, but putting it here just in case: I would recommend getting rid of the forage icon on the side and add as card text at the bottom of cards (similar to meat for social) for the following reasons:

  • there is not an equivalent eating of additional meat icon on 'social' which I would logically expect since the effects are so similar (though I realize why you didn't do it because it is only on one card)
  • the forage icon on good eyesight creates confusion. E.g., does the forage icon combine with the effect below to allow two additional food from watering hole?
  • the forage icon is used on 5 cards, which is less than the hunt icon (used 8 times) and defend (used 12 times), so it is not that overwhelmingly prevalent to justify a symbol.
  • having this icon increases the learning curve by providing another symbol all players must memorize. I description similar to the description on social would be easier to understand.
high island