#❔┃ask-the-community

1 messages · Page 23 of 1

rare ore
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Even if Precision Cuts isnt fully working >_>;

native sail
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I may be playing lightning chakram when the update comes out. Seems pretty usable.

rare ore
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Ah cool :P I was playing around with Riccochet shurikens

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I am assuming 12 is the cap for skills in this test or do I need to do something to get more points?

native sail
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It's based on level

rare ore
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Ah ok

native sail
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So technically you can just keep grinding and maybe if you're lucky go suffer through trying to exp farm Lightless Arbor

rare ore
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I died on the boss when I tried it :(

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Felt like I was missing a mechanic to make him not immune lol

native sail
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You are!

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There's piles of burnable shit to either side of the arena

rare ore
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I saw the 2 sides had kindling but that was it xD

native sail
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Burn both of them and it should allow you to damage him

rare ore
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Ah, I broke both walls, did I need to click inside each too?

native sail
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Hmm... I could go run it in offline real quick to tell you lol

rare ore
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xD

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I broke both walls but didnt look like his immune went away so maybe I had to click

native sail
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Maybe. I haven't done it in ages because I've only got like 5mil offline

last thistle
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hey, idk if this is the right channel to ask but is there any sites where I can find good beginner builds with up to date guides?

native sail
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For 0.9? Probably not. I don't think many have been updated as the planner was only just updated for it.

last thistle
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thanks

native sail
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There's some stuff from the previous test but it may not be entirely accurate for the full update

last thistle
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@native sail are there guides from specific game versions I should avoid or does it not rlly matter

native sail
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I'd avoid anything before like 0.8.4

last thistle
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oh okay good to know, thanks

wise pike
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Based on what we know so far, will it be possible to have one main character to play long term throughout new content additions?

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in other words, not having to reroll often and just play whatever the current endgame is with 1 char

native sail
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Sure.

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Seems a bit... boring, tbh. But you could.

sterile widget
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There will be a "standard" cycle where characters go after any given current cycle. However, it is unclear if the mechanics for any given cycle will always move to standard.

native sail
sterile widget
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Righto! 🙂

wise pike
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I have read somewhere that new content will be added "everywhere", not just in cycles...only if you'd want to compete for leaderboards, you would have to start fresh

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I really like the idea of never having to reroll or start from scratch every cycle haha

sterile widget
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🤷‍♂️ there's not a lot of info on what's happening post-1.0 at this point

native sail
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Personally I'd be bored after a single cycle doing that. Without the refresh I have almost no incentive to play because I can just take the OP shit I had finished and roll through the content with it and I personally really like the feeling of character progression

wise pike
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specifically

We don't plan to have anyone in this camp left out in the cold playing the original base game while we roll out new features for cycles only or anything like that

wise pike
boreal crest
sterile widget
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With 0.9 not even out yet and Dammit only just updated LE Tools, I suspect there will be minimal builds there for a while.

There are a few on YouTube.

All said, there could be more changes to skills, etc with final 0.9, so people are probably waiting

marsh maple
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hey its ok

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im working on it

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I need to wait till at least like, march

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then I can start posting stuff

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dont want to be too early

dense remnant
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Anyone making builds for not content creation, to post, will probably be waiting until 0.9 is out, or at the very least patch notes

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then like dread said, content creators aren't gonna put them out until it's the best time for views

dense slate
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are there some kind of guilds or anything like this? maybe a german community?

marsh maple
dense remnant
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are you gonna do a sync strike build?

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(i wanna play one but im lazy/havent played it enough before lmao)

marsh maple
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synch strike?

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like just synch strike?

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probably no, that sounds terrible

dense remnant
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rip

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tbh im most looking forward to seeing the golem cage builds

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that shits gonna be crazy strong

marsh maple
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maybe its ok

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but its a lot of mana

dense remnant
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oh wait i meant lethal mirage, i got them mixed up

marsh maple
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ohhhhhhhhhhhhhh

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that build is already done

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already gucci

dense remnant
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ohhh yeah teh shard one

marsh maple
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wow I had such amazing gear

dense remnant
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wont be able to edit in your t10 gloves anymore

marsh maple
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lol of course

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Ill have to be normal and drop an exalted pair

unique badger
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So I played a new character (not MP demo) to chapter 5 last night, and apparently the progress never saved, and the character no longer exists. All the gold/materials I spent and the items I acquired did save, however. Is this a common issue? I don't feel very motivated to play if none of my progress will save.

empty forge
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Currenty playing flame reave + firebrand and its super hard to test my DPS using the Dummy / Tooltips.
I have three swords can you tell me which two I should wear together?
https://i.imgur.com/IxMtlLM.png

analog tinsel
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Does anybody have a clue as to why I'm stuck in a forever loading screen, when i try to join my friend in the beta?

languid holly
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does last epoch follow same system as PoE where you are expected to reset progress every few months :/? or more like undecember?

native sail
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Cycles will be a thing. You don't need to participate in them.

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We need a bit more confirmation as well but it sounded like the mechanics will not be exclusive to restarting but you will not be on leaderboards for that cycle, for obvious reasoning. And of course you're stuck in standard economy and that will eventually become a complete bloated mess with excessive prices.

languid holly
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shame, i love arpg gameplay but hate the idea of resetting, PoE doesn't do a good job imo with standard servers, just a dead server with everyones characters archived

native sail
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SHRUGGERS resetting has been a thing for the entirety of the genre, I honestly hold the opinion that if you don't like a core feature of it then it just may not be a long term genre for you

copper fable
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Yeah if no resets its more like an mmo, but that does not work that well in a non open world game or a game that does not require constant attention like an mmo.

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Even the most grindy of arpgs can be "completed" in a few weeks of intense play which is how most people engage with them. MMOs are more like 1-2 hours a day over the course of years.

proven flume
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logged in and out a couple times on the test, getting some error messages 'failed to join check for outage' type of thing, anyone else getting this? Just servers being busy?

wintry junco
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I can't seem to get past loading. any tips?

copper fable
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keep trying, is your net stable?

wintry junco
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Yeah had no issues for a long time. But I can try some things, just checking if it's common issue

floral lily
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have anyone got a problem that game starts 2-5 minutes after clicking on game icon?

native sail
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A lot of people

misty atlas
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Community!! How do I get in to Erza's study?!

sterile widget
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From the Council Chambers, head north west to the library door, then head north and there should be a door to the study. If you are trying to enter the zone and it won't happen, that is a bug.

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!bug

ripe brookBOT
sterile widget
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You can probably workaround the zoning issue by changing maps or logging out and in again

alpine crag
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so with the forge strike node forgemaster it says i have a chance to summon a greataxe instead, but i have only ever seen swords, is there no visual change to the weapons or is the node bugged?

quick ruin
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Has anyone had a freeze or crash when trying to load into a character that is in the End of Time?

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Meaning, from character selection.

twin oak
viscid dirge
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how do i access early multiplayer testing?

native sail
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Go to the store page, scroll down to request access button

charred gorge
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I know this will sound like a dumb question, but all I have to do to use a new skill is to drag it's icon to the bar and use it, right?

native sail
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Nope. Click the bar.

charred gorge
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OH

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THANKS

native sail
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Np

tall pagoda
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where can i find my crashlogs/player logs to post for a bug report?

sterile widget
wooden kite
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has anyone gotten there backpacks yet>?

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?

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if i have this does that mean i own game when it comes out i forget if i own the game or not

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thats on last epoch account overview

sterile widget
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It looks like you own the game. Therefore at 0.9, you will have the backpack cosmetic available

wooden kite
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can we play with people in 0.8.5f?

sterile widget
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Unfortunately, no. 0.8.5 is single player, offline characters only

late pollen
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How will the drops work with multiplayer? If I would get 100% playing solo, do we get 33% - 33% - 33% when playing with 3 people or do we all get 100%?

native sail
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All 100%, loot is instanced.

late pollen
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Thanks!

gilded mirage
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hey there, i have a question: i played the mp beta and now bought the game ... so is it not possible to play on with my online character ?

desert quest
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Nope, both tests' characters are gone after test. The actual MP will be released on March 9th

gilded mirage
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ok sad

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thx man

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but i learned a lot so far

paper lily
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any fix known to an error appearing when attempting to log in (start the game)? LE-51

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nvm works now

deep rover
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Hey im planning on upgrading my gpu. Anyone here with 4070ti? fps on 4k with that card?

balmy current
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your fps is more likely to be a cpu issue than a gfx card issue

deep rover
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i have ryzen 5600 and hwinfo shows that its only using 25% cpu and 100% gpu

desert quest
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I think what llama meant is when you upgrade that will be the case, not atm 😅

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so in short, 4070ti should be good enough

deep rover
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oh yeah i bet then its going to be cpu issue but i'd like to know if i can get +60fps 4k with that card

dense remnant
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maybe, llamas point was that the game cares about cpu more than gpu for fps

desert quest
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Compared to what?

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You can't compare CPU and GPU with each other since they do completely separate tasks so care about CPU more in what way?

obsidian robin
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A 4070 ti would be more than capable of doing 120+ fps at 4k in this game. The CPU is more likely to be the cause of drops. With that said, the new 0.9 build is having dramatically better optimization, and so I think you should be more than fine so long as your CPU isn't a quad-core without hyperthreading

balmy current
knotty tinsel
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is paladin's Alignment node fixed to not be eaten by holy aura in the demo/next patch?

deep rover
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yeah i checked 0.9 client and im getting basicly 4x fps compared to old client so yeah they sure did optimize it

shrewd valve
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Bros. If I buy the game and play the singleplayer, will that character be available in the multiplayer eventually when it launches?
or do i have to make seperate characters for that

neat salmon
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Any character made offline will stay offline and wont be able to join multiplayer, your progress wont be lost though. Everybody wanting to play multiplayer on the 9th of March will need to make a new online character

copper fable
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its to protect the integrity of the game, currently your characters are stored locally on your computer as there was never servers. So uploading those characters to MP is a risk as well as a huge task.

shrewd valve
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fair enough

balmy current
knotty tinsel
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either no or I simply haven't seen it

dry narwhal
late pollen
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Do kills with fire aura itself also trigger this?

sinful laurel
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If fire aura has the fire tag then it should.

dawn grove
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hey, havent played for quite a while... can anyone tell me if we can still play our old chars (solo and in multiplayer) when 0.9 hits live?

knotty tinsel
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you can play them but they will be locked to offline, everyone in the multiplayer environment has a fresh start cometh 0.9

dawn grove
knotty tinsel
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I'm not read up on the details on that so I'll leave that for someone else to say. But if you're planning to play any multiplayer making a MP character is the way to go

copper fable
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MP characters will require a connection

buoyant sinew
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you can't use an offline character for multiplayer and you can't take an online character offline. they're totally separated

copper fable
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offline characters are stored on your device, online ones are stored on a server. it would be a liability to let them cross paths and also ruin integrity of cycle starts etc.

tall pagoda
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where do i get a lightless arbor dungeon key?

sterile widget
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You need to keep farming highest level area you can. Also, do 20 burpies and throw salt over your shoulder

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(They are pretty rare at area level available in the playtest)

tall pagoda
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gotcha so go as far down the line as possible?

sterile widget
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Pretty much. And smoke all the hopium you got

vapid aspen
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I dropped 3 keys in 4 hours so they are pretty common if you ignore the 30+ hours of farming afterwards with 0 keys.

dense remnant
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honestly incredible

finite socket
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why have i pretty much hard stopped getting exp in skills at level 15 for them?

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its slowed to (whatever is slower than a 'crawl')

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another skill caught all the way up to 15 and the others that were already at 15 have gotten like 1/20th of the xp bar

steel merlin
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Demo right?

finite socket
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demo? no

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main game

steel merlin
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Then you need to clear higher level monos

finite socket
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so you cant level up skills anymore pretty much if you cant clear higher monos

steel merlin
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I don't know what it is exactly but it is like a threshold, once you get to that threshold level the skill levels really fast

minor vigil
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i believe it's designed so that you can always catch up really easily

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and your skills are around the level the game expects them to be for the content you're doing

finite socket
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this... kind of seems like poor design tbh

native sail
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If you haven't respecced your skills at all, it's basically tied to your character level

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You'll hit level 20 skills at like level 80 or something

finite socket
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for example, im like a bad player who doesnt know how to optimize their builds very well, im struggling / failing in these low level mono's (and stuck in the campaign). as a result i cant level skills up anymore, i cant experiment with higher levels in the skills

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feels weird to punish that instead of just letting them continue to be leveled

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its not like having 5 more points in a skill would suddenly trivialize the content at thi slevel

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a point doesnt equal like +100% dmg or anything crazy

steel merlin
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Feels both a punish and a reward to me. If you manage to get your character stronger you get more skill points to play with

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It just depends on perspective

finite socket
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ive had multiple characters that just hit this 'wall' where i basically canot continue

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theres no way for me to look at it but 'punishing'

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again, theres nearly no downside to letting me get more points in a skill at this level

dry narwhal
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skills get exp when you do

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they don't stop

sterile widget
finite socket
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yeah, i think i'll type up some feedback tomorrow about it.

and i def can/should learn to better my build, but i figured it still seemed like an odd way for things to work. bad players (like me) exist, lol :b

finite socket
native sail
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It has nothing to do with skill level, there's no "wall"

finite socket
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their exp is climbing but its extremely incrimental

native sail
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They work the same as your character

finite socket
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have u seen the code

native sail
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I've played the game for 600 hours and gotten skiolls to level 16+ off of sub-40 enemies Stare

sterile widget
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Gotta start by making bad better and then can make better best.

What level are you and which monos are you doing? Are you dying too quickly in lower monos? Or are you unable to generate enough damage to kill enemies?

finite socket
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im 49 in lvl 58 mono. damage is 'moderate' it takes like 2 casts of my expensive spell to kill normal enemies at a good bit of casts to kill the tankier ones.

im def squishy but can survive for a while by just running around and dodging usually

native sail
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What's your main skill?

finite socket
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flame reave

native sail
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Ignite or hit?

finite socket
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hit

native sail
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Honestly, I'd play ignite instead

finite socket
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well really im just trying to use 'whatever' until i had enough points to try surge

native sail
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Ah. That might be your issue.

finite socket
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i just got the skill itself but im looking to get to 50 now for the last specialization unlock

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because i dont want to reset other skills in the meantime

native sail
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you shouldn't shy away from respeccing if you're swapping to something else

finite socket
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2 skills that i have specced up ill be using with surge, 1 specced im using now as my main spender (reave), and then 1 i was just wanting to level up to experiment with, but was hoping to get more nodes in before dropping it. i just needed like 2 more. but then i hit this exp wall that i wasnt expecting.

i know you dont think its there, but idk what to tell you because ive been repeatedly checking the skills' exps and theyre moving less than millimeters whilst my actual character level and exp bar at the bottom is increasing. my other skill went from like 8-15 pretty quickly then hit it and then it nearly stopping moving too

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but i should just drop the experimenting one tho

native sail
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I don't "think" it isn't there, I know it isn't there. You have several experienced players telling you that what you're perceiving isn't the case and you're ignoring it.

finite socket
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i think only youve said that actually

native sail
finite socket
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ah

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again idk what to tell ya, i got empirical evidence in front of me that i cant deny, because im literally watching it occur in front of me lol

native sail
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And I have, again, 600 hours of evidence otherwise

sterile widget
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The skill will definitely keep levelling up with time and kills, but slower at the higher levels

Respecced skills get accelerated XP, so if you respecced a lot, thay might be what you're seeing.

Lizard asked for more specifics on skill xp vs character level recently. I suspect he is building a guide for maxroll to be released in March. Keep your eyes open for that one

brittle atlas
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I’m pretty sure there are skill xp plateaus where you’re basically soft capped on skill level until your character level is higher too

finite socket
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ive not respecced at all Skip

brittle atlas
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But since you can’t lose character xp they don’t matter much

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You just won’t really hit 20 on skills until the upper 60s or low 70s

finite socket
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just for reference, ive leveled like 45 to 50 and my skill exp is just

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lol

sterile widget
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If you're level 49 in level 58 monos and you aren't struggling to kill shit or dying too much, just keep pushing 🙂

finite socket
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good to know tho, 60s or 70s

brittle atlas
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Yeah, if you’re under 50 I’d definitely expect to be 15 or 16

dry narwhal
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i will agree though, surge takes so long to get too

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so pain

finite socket
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i shouldve gone a diff path to get here lol, didnt expect the grind to get so slow

brittle atlas
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Shouldn’t really need to grind anything

sterile widget
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My advice, find the highest level mono you can comfortably clear echos. Then just keep doing that and if stuff gets too easy, keep on moving up.

You should see your XP climbing.

Also, do XP nodes on the monos. Those books are cracked

brittle atlas
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Should be easy enough to just cruise through normal monos to empowered

finite socket
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by 'grind' i just mean leveling

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its not that slow tho

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the last few levels just been a bit slower

brittle atlas
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Yeah, character level isn’t something I’d focus on at all tbh.

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Being underleveled is the standard, like 20-30 under zone level in monos

sterile widget
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My highest character is level 87 (skills are all 20+). Character level does start to get very slow (and the devs said they expect to make 90-100 slower still).

Plenty of other things to try though, so reaching 100 is a nice to have for me

finite socket
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mmm

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i got to run, ty for help and for info y'all

sterile widget
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Good luck!

native sail
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Took me like 4 hours of actually playing to go 98 to 99, so it definitely should be sloewr

brittle atlas
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Yeah, I haven’t timed myself in a while but the fastest I’ve timed myself is 25 hours for fresh to 100

sterile widget
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Hmm. 4 hours is one or two nights of gaming for me.

native sail
sterile widget
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I'm a bloody slowpoke anyway 😄

brittle atlas
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I’m pretty sure with practice and some optimization you can do it like 10 hours faster at least

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Yeah last time I timed myself was pre-dungeons and mono changes

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So getting to empowered was a good bit slower

sterile widget
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I got to Chap 3 in 1-2 hours the other night and I was like "wow so fast"

brittle atlas
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And multiplayer means you can get to endgame with all passives in like 40 minutes

sterile widget
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Normally I'm just ambling through the maps. If you ignore the mobs you really can cruise pretty quick

native sail
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Spam those movement skills

copper fable
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it does exist though. you can notice this in the main branch of the game currently where you will notice the exp bar on skills will never progress, then you gain a level and suddenly the bars are filling and you get the next skill even if you are in the same monos and should be getting less exp.

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its unintuitive as hell, but I think it probably exists cause skills get compounding power from levels, and for many situations it would greatly make the game much easier if you could just cap out skills easier.

modest fiber
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Hey so I'm trying to do a Warpath build that procs smite/abyssal echoes. I have the node in Warpath for Time Rot...
Question is -- should I focus on void/physical/bleed chance/ignite chance or damage over time?

sterile widget
sterile widget
native sail
modest fiber
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Do "melee attack speed" and "melee void damage" affect warpath (with void node)?

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or is it technically a spell?

native sail
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It's an attack

modest fiber
sterile widget
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If you check the scaling tags on the tooltip, it will hopefully answer this question

native sail
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^

modest fiber
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ok got it

spring cedar
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Can someone please give me an example of what attunement's "improves skills that rely on innate magic inside you or your surroundings" actually does improve?

modest fiber
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whats weird is that "cast speed" is technically under "spell" category... but the skill is affected by it, and the tooltip doesn't mention "spell"

floral badge
brittle atlas
sterile widget
brittle atlas
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You can see this scaling in the ALT tooltips

sterile widget
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🙂

spring cedar
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gotcha

brittle atlas
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For attunement, primalist and sentinel are the main classes with skills that scale with it

last thistle
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does last epoch have a resistance system similar to poe where after final boss kill you lose overall resistances? Cuz the first area I went to after killing the crab boss I was getting insta killed by mobs, compared to before where I didn't have many issues

brittle atlas
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Not quite

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Mobs gain 1% resistance penetration per zone level up to level 75

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So if you have 0% resistances in a level 75 zone, you take 75% increased damage compared to having 75% resistance.

last thistle
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alright, yea my res's suck but idk how to fix em as I would then lose all my minion life/dmg and they would prob die a ton.

brittle atlas
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You don’t really need capped resists

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Mostly look for resists in passives, get Gold rings from gambler

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Get some phys res somewhere

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Use bases that give resists

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Get health affixes as a priority

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Get endurance %

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Armor, etc

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If you focus too much on resists your other layers are gonna be scuffed early on

last thistle
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my overall defenses are bad too ngl, I'll try getting some high def bases and crafting life/res and try to get some minion stuff on there as well

brittle atlas
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Try to prioritize “increased health” and “hybrid health” affixes. Those are huge.

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They’re on helm, chest, belt and gloves, belt, boots respectively

last thistle
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would u say physical is the most important res while leveling?

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cuz yea I got 0

brittle atlas
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Generally yeah

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I’d aim for like 40-50 phys res probably

hidden parcel
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So how worth it are status effects late game? As a Primalist, I was considering giving Wolf and Thorn Totem Bleed and Poison respectively, but are these actually strong on them or am I better off pumping raw damage per hit?

subtle halo
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Fire and void are also pretty important.

native sail
hidden parcel
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alright, thanks

desert quest
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Unless you are gonna get some bonuses like "extra hit damage to bleeding enemies", just grabbing some DoT chance etc won't do anything

hidden parcel
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Thorn Totem specifically gets a passive that gives it bonus damage based on enemy poison stacks, which was why it interested me

desert quest
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Then yeah it might be useful, you can try it out, see how many stacks you can sustain

hidden parcel
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honestly most my kit can inflict some kind of DoT if I build into it. Lightening Totem gets Frostbite, Thorn Totem gets Poison, Wolf gets Bleed, Warcry gets Bleed. I could easily just go full DoT damage if I wanted with so many sources of it.

desert quest
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You still need to scale them though.

hidden parcel
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Isn't that where equipment comes in?

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Minion Damage, Minion Damage Over Time affixes

desert quest
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There aren't many of those and those are all gonna be added together. Like suppose you get 1000% from equipment total. And your wolf can sustain 10 stacks of bleed. That is 20 x 11 x 10 = 2200 DPS. So you ll need a lot from passives and skill tree too. Especially more multipliers

hidden parcel
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So it adds Minion Damage and Minion Damage Over Time instead of them being separate multipliers...?

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I know Wolves can get a 60% bonus to damage from bleed they inflict.

desert quest
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Yep it should. That is how it works with other things.

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Multiplicative bonuses are usually specified explicitly

hidden parcel
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Storm Totem can get 45% cold penetration with Frostbite. Thorn Totem can make poison last longer and get increased damage per stack of poison. Wolves get to make bleed deal up to 60% more damage and last longer. Warcry... honestly it doesn't get anything but 5 stacks of bleed per hit.

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And as a totem it can cast twice each time I use it, so 10 stacks over 3 seconds... 3.3 stacks per second with about half uptime if I use it on cooldown... so 1.6 stacks per second... actually its bleed kind of sucks doesn't it?

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I could also technically spec my crow to do frostbite, but I've speced it into support instead, so it automatically heals me and other companions below half health.

I could spec Warcry to inflict Frostbite actually. It has this passive where me and allies deal increased cold damage for 4 seconds when it's used... up to 250%. If I also spec Storm Totem into cold damage that's significant. And it can inflict a lot more frostbite stacks than it can stacks of bleed.

desert quest
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I didn't play totems I am afraid. But as comparison these are the more damage multipliers scorpion gets for poison on 0.9

  • 1% more per poison (can sustain around 50 easily, 100 on bosses)
  • 100% more damage over time
  • 150% more poison damage
  • 150% poison nova damage (affects poison applied by the nova)
  • 85% more single companion damage
  • 75% more single companion damage
  • 40% poison penetration
#

With scorpion I was getting around 100k poison ticks on the dummy with very suboptimal gear

hidden parcel
#

nice

desert quest
#

In my experience it is usually better to stick to a single type instead of getting different DoTs but again I didn't play totems

dry narwhal
#

you want single damage types so that you can point your damage all in one direction, you simply won't do enough of any of them with them all going everywhere.

hidden parcel
#

I can't really spec all my totems, and the wolves, to deal frostbite. So if I went DoT I could only really do it by spreading the damage over different ones. I could just go direct damage instead, it seems less complex and more reliable, even if that means the +250% cold damage synergy isn't very useful anymore between Warcry and Storm Totem.

hidden parcel
#

I was able to respec everything in the build to do cold damage actually. So I can just focus cold damage.

#

I couldn't get it all to do Frostbite specifically, but everything can at least scale with cold now.

hidden parcel
#

Honestly I'm just going to spec the wolves for Howl... it gives +50% damage and +20% attack speed to all allies in radius, and can be upgraded to last 6 seconds. They're better as support buffing the damage of my Totems thanks to my build being super heavy on totem damage bonuses.

amber cedar
#

The new Rotmind unique looks great at first glance, but AoD isn't a spell which... Sends this unique to the garbage?

brittle atlas
#

It’s a unique for an archetype that has only like... two spells to work with and neither of them are particularly good at the moment

#

I guess three technically?

broken depot
#

Hey, I played LE open beta, and I experienced what I thought were 2 bugs. Before submitting any sort of report, I wanted to ask the community to make cure this wasn't a code - 12.

I played the sentinel. Sometimes the skill warpath would "toggle on" on click, causing the skill to run until 1) I ran out of mana, or 2) I use another skill. Clicking on warpath again would just restart the animation.

I got a 6-buttons mouse. The middle click stopped being recognised at some point when changing zone. Could be due to the mouse driver, I did not take time to investigate or try to replicate the bug

native sail
#

First one is a known bug. It's a thing with all channeled skills, something about releasing input if it's received the minimum channel time makes it think it's being held. It can be solved by just holding the button for the skill for a second and letting go.

#

Second I have no idea.

broken depot
#

Thx, I'll wait for 0.9 and see if it's a recurring issue. Devs probably wouldn't have enough to go bug-hunting as is

gilded mirage
#

hey guys, i cant use forging because i just dont see any of my materials, its like i dont have any ...

#

anyone here with the same issue ? or with a solution ?

desert quest
#

You don't see any on top right of inventory?

gilded mirage
#

when im in the forging window

#

i cant use any shard

knotty tinsel
#

what's the forging potential on your item

gilded mirage
#

and when i click on "view materials" theree aint one

desert quest
#

A picture would be helpful if you can share

gilded mirage
#

maybe i just miss something obvious

desert quest
#

MP or offline client?

#

Also did you pick up any?

gilded mirage
#

tis is my storage

desert quest
#

ahhh I see

gilded mirage
#

offline

desert quest
#

You need to get them to your inventory and then click on Transfer Crafting Items

#

top right of inventory

#

This is where they should be

gilded mirage
#

omg wowo

desert quest
#

Not your stash

gilded mirage
#

yeah thats it

#

haha like i said something pretty obious

#

ok cool thank you 😁

desert quest
#

yw, welcome to LE and enjoy!

gilded mirage
#

i do and will

amber cedar
vapid aspen
#

Rotmind is the new bastion fight me

amber cedar
#

Easy fight to win if you're rocking Rotmind in one of your slots

#

Spell crit implicit -> four DoT affixes just makes me so sad

vapid aspen
#

Rotmind has less damage over time taken

#

the only relevant affix on the item

amber cedar
#

Shame, poison DoT could really do with some items to help it out

vapid aspen
#

Poison dot doesnt need items

#

it needs to not have literally half the base damage of every other ailment

amber cedar
#

Why not both

vapid aspen
#

and then stop pretending 60% pen is somehow enough to make up for that

#

Uniques are not a good way to solve problems with core game mechanics

#

Frostbite builds only exist with snowdrift

#

It would be healthier if frostbite builds had more than one boot option

#

Using uniques to solve these issues is how you end up with d3 set nightmare

acoustic thicket
#

Agreed

glacial bear
#

i bought LE on steam 1 year ago, so if i wanna buy a supporter pack now, i get the price of the game as discount anyhow ? 😄

balmy current
marble crystal
#

Does anyone know if different sources of "% chance to cast fire aura when/on X (1 second cooldown)" have their % chance being additive and share the cooldown, or do they each have an individual cooldown? Say you have these affixes on different idols/pieces of gear

vernal burrow
#

I think im almost ready to showcase my build. what is the quickest way to stress test the build to make sure it actually is good enough for a build guide

#

not that i even know how to make a build guide

marble crystal
#

and T4 julra with relative ease

vernal burrow
#

is there a way to maximize to that quicker. i think doing a dungeon or high arena would be easier

#

which dungeon is julra again

marble crystal
#

temporal sanctum

vernal burrow
#

ok ill see if i can clear it

#

sadly i dont have any legos ready to be made but whatever

violet current
#

hello guys, if i buy early acces i can play the game? or there was just open beta

marble crystal
#

I mean if you think you've found an interesting interaction between items/skills that nobody else has come up with that you think will be strong feel free to share it/post it on forums/reddit, etc. you know?

desert quest
vernal burrow
#

i mean i do think ive found an underated build that is very fun and strong

desert quest
#

MP will come on March 9th

vernal burrow
marble crystal
#

You can also look at existing build guides on https://www.lastepochtools.com/build-guides/ and see if it's been made, or inspiration on how to make it even better, but generally T4 julra and 300+ corruption is a good rule of thumb to see if your build is good

vernal burrow
#

i beat julra t2 without any issues like baby mode. is tier 3 and 4 much harder

#

i never did much of temp sanctum bc i dont usually need legos

#

bc i cant find the perfect ones

dense remnant
#

somewhat, more things one shot you, need to be abit quicker with your reactions

vernal burrow
#

yeah makes sense

dense remnant
#

but its not like, comaprable to pinnacle bosses in other arpgs

#

its not really a pinnacle boss

vernal burrow
#

if i melted her at t2 will i melt her at higher?

dense remnant
#

no idea

vernal burrow
#

im about to make a possible super crazy lego rn i will post if its amazing

#

well i mean it got the second best roll i could have gotten on it

brittle atlas
#

T4 is a pretty massive jump in HP and damage for Julra

dense remnant
#

yeah most of the dungeon bosses end up at just like, if you can avoid it and get hit, you're dead unless you're using somethign specifically for makign damage not big

vernal burrow
#

sadly i died right before i killed t3

#

it was def a bit more stressful with everything doing more damage.

#

im just not sure if its worth being out in the public. maybe it is just because of how fun it is

#

theres a build i really want to try out but it would completely go agiast everything this character does

#

so the real question is to start a new rogue or respec

minor vigil
#

is a sorc rework confirmed?

balmy current
#

"Eventually".

minor vigil
#

oh ok

vernal burrow
#

nvm the other build idea is bad. maybe if i developed it further it wouldnt be but i dont really care to do that.

#

ill fix this build later since its basically at end game and theres a few things i wanted to get into high level before the next update

north ravine
#

hey i got a quick question: im using a set that gives me chance to replenish a potion when my bone golem hits smth, but my bone golem is changed into pyre golems by the bone golem skill tree. does that chance to replenish potions apply to the pyre golems too?

north ravine
#

thx 👍

vernal burrow
#

ok maybe all i need is to perfect my build slightly

finite socket
#

I want a unique from a specific quest echo. however the one I obtained from building up my stability is a different one. is there a way to try to get a specific one? or is it just rng?

If I fail the current one do I get a different one?

buoyant sinew
finite socket
buoyant sinew
#

well firstly that doesn't drop in the current version of the game IIRC, it's being added in 0.9

finite socket
#

ah gotcha.

buoyant sinew
#

but that notwithstanding, yes the reward you get from the "unique or set X" rewards is RNG, weighted according to the rarity of the item

shrewd sentinel
#

scroll to the bottom of the page and you'll see

finite socket
#

oh sorry my question wsa moreso how do you target farm a specific timeline

#

i just started doing mono's and grinded up stability

#

and i got an echo quest, but its not this one it seems

#

is the quest youre given RNG

buoyant sinew
#

ah ok sorry

finite socket
#

or are you able to choose which

buoyant sinew
#

what you're looking for are not quest echoes

#

they're just regular echoes on the echo map, with the "unique or set wand or catalyst" reward type

#

they will just randomly appear on the echo map in the stolen lance

#

so farming them is just a matter of revealing as many echoes as possible

#

that said, you get a much higher chance to see them in empowered monoliths, which you unlock once you complete all three level 90 monoliths normally

#

generally it's recommended to wait until you unlock empowered monoliths to try and target farm items like this, with the exception of common monolith boss drops

finite socket
#

gotcha gotcha. believe i understand now, thank you for the help! 🙏

buoyant sinew
#

no problems

languid olive
#

I have a question: has masochism mode been removed? I reinstalled today after having taken a break from the game for about a year and I can't find the option to turn on masochism.

dry narwhal
#

it wasn't available for the .9 tests but they haven't said if it's removed

languid olive
#

I'm on 8.5 I believe, the live retail version.

dry narwhal
#

yeah there's not a test available

#

there's some kind of mechanic i think where you have to beat the game once to have it unlocked

languid olive
#

Huh ok.

subtle onyx
#

Hey I Started a Hardcore Paladin and quickly saw a build I wanted to try but I didn't realize it required specific mods on idols and a unique. Does anyone have a recommendation for a skill too use that's easy to build around for now until I get the gear? Im trying ignite warpath right now but it doesn't feel good

dry narwhal
#

holy trail javelin

subtle onyx
#

I'm around level 40 at the moment still in the campaign

#

Aight I'll give that a shot then

languid olive
#

When minion uses a skill from your kit, doe sit inherit the skill's specalizations too?

dry narwhal
#

generally no

languid olive
#

Like Death Knights using Hungering Souls

#

Ok cool. They just use the base level ability?

dry narwhal
#

ya

languid olive
#

tyty

dry narwhal
#

like skeleton mages using sacrifice

last thistle
#

when does npc shops reset their items?

last thistle
#

does crit have to specify ''spell crit chance'' for it to work for spells

dry narwhal
#

there is general crit strike chance as well

last thistle
#

how do I know if a crit without spell in the name works for my spell or not

#

in this case, an implicit

dry narwhal
#

if it doesn't say melee, throwing, or bow you're probably fine

last thistle
#

so this works for spells

dry narwhal
#

yes

last thistle
#

oh damn ait

dry narwhal
#

just keep in mind its multiplicative so it doesn't add that much

last thistle
#

yea I know, but still nice

#

annoying I gotta count that into dmg upgrades now though

#

also is there a reason why there aren't ''gamblers'' in every town? I wanna gamble on some good bases

#

but only gambler is in low item base town

dry narwhal
#

gambler items only go up to level 40 anyways

#

and he's only in council chambers and EoT yeah

last thistle
#

but if I buy from the first town as lvl 40, does the item become lvl 40 then?

dry narwhal
#

itl onl have up to level 40 bases

hidden parcel
#

So do "Adaptive Spell Damage" and the "Cold Damage" multiplier apply to Frostbite?

safe harness
#

No and yes

#

Frostbite is an ailment which deals cold damage over time

hidden parcel
#

So the +cold damage from the spell damage doesn't effect any cold DoT effects, like the Blizzard DoT around my storm totems?

cloud lichen
#

frostbite is a DOT and not a spell, so adaptive spell damage does not affect frostbite. Frostbite is a cold DOT, so cold damage affects frostbite well. It's that simple

hidden parcel
#

So I'm guessing that also applies to % spell damage on items as well?

cloud lichen
#

spell damage affect spells

hidden parcel
#

I know Minion Damage will also effect DoTs

cloud lichen
#

minion damage affect minion, so can affect Minions dot

last thistle
#

is crit chance counted into tooltip dps

dry narwhal
#

as a general rule don't bother looking at tooltip dps, it's horribly inaccurate

hidden parcel
#

Okay, so if I want to really lean into the Lightening Totem's Blizzard effect, I'm wanting % Minion Damage, % Totem Damage, and % Minion Cold Damage.

Meanwhile, the Blizzard is a Spell, so % Spell Damage should effect it... however, the Frostbite it has a 60% chance of causing per hit won't be effected by it. I'm also assuming the +Adaptive Spell Damage will also effect Blizzard's hits... again, it's a spell even though it says it damages enemies over time... but it won't effect any Frostbite stacks.

last thistle
#

sure but higher tooltip dps is still higher dps, even if it doesnt include all other stuff, unless it doesnt increase with crit chance stats

#

which is my question

desert quest
hidden parcel
#

I think I'm basically confused over whether the Blizzard is a DoT, or Blizzard is a Spell. The totem itself has a "spell" tag but I'm not sure if that is just the lightening, or if it's also the blizzard. I have no way far as I know to check if the Blizzard is a DoT effect.. it doesn't appear to be a status effect, enemies just take constant damage while in the radius.

last thistle
desert quest
last thistle
hidden parcel
#

Welp. So it only scales with Spell.

last thistle
#

cold too

hidden parcel
#

That makes sense, because one of the nodes you can only take if you took the Blizzard node adds Cold Spell Damage. I thought it COULD only mean it's adding Cold to the totem's lightening strikes... but yeah, it seems like they worded the description in game REALLY badly

last thistle
#

it says scaling tags cold and spell

cloud lichen
last thistle
#

oh the blizzard throws objects at the enemies, so not rlly a dot like cold wind would be

#

cuz it sure sounded like a dot

hidden parcel
last thistle
#

u have the scaling tags right there

hidden parcel
#

VERY BADLY worded node. It says "enemies take cold damage over time" but once I managed to get it to show the actual Blizzard effect, DoT is nowhere to be found.

desert quest
cloud lichen
#

it is true that it is confusing because in the description of the skill they do not speak of spell but of dot

last thistle
#

It's kinda explained in the pic above that says it hurls objects, but that isnt named ingame

#

which is stupid

hidden parcel
#

...I'm putting this screenshot in Feedback and explaining how confusing and badly worded this is ^^;;

bronze ocean
last thistle
#

the 2 trading/loot factions are added with 0.9 right

dry narwhal
#

no.

#

they were made an idea like a week ago, they won't be out for a long time.

last thistle
#

so it only adds the possibility to play with others, still no trading`?

dry narwhal
#

we will only have item gifting for .9, yes

last thistle
#

item gifting limited to players who was in your party on item drop or

#

how is that gonna work

dry narwhal
#

yes people have to be in your party and in the zone when the item drops for it to be giftable.

dawn grove
#

I got a question regarding new trading system: If i start with circle of fortune and switch to merchants guild later on: 1. Can I trade all "circle of fortune" gear via bazaar then? 2. Could i still equip ful "set" of circle of fortune gear? (i heard that u can at least not mix and match the items of the 2 factions) kind regards

#

And last question: If 2 players play in same party - but are in different factions - can they still trade gear with each other when one item drops?

cinder fossil
#
  1. no
  2. no
  3. you can gift items to each other but mg can't use items dropped by cof
dawn grove
#

ah ty! so it would make sense that friends got same faction

steel merlin
#

Well, cof players still can benefit from a mg drop

rotund river
#

So, I wanted to test my dps on the dummy but some On-hit effects don't seem to work. I was told by a friend it's because the dummies aren't an "enemy". Is that true? Also: Do we know/Did someone test if this behaviour is intended (and consistent) and subsequentially whether or not this merits a bug report?

brave ibex
#

Yes, the dummy in End of Time isn't considered an enemy. There's a dummy that does count as an enemy in Champion's Gate

coarse tide
#

Hello, I'm playing a cold DOT werebear build, I heard something about rage will be more difficult to sustain in 0.9.0, are there any sources of patch notes I can look at to see what will change so I can plan accordingly? ty 🙂

twin oak
coarse tide
vagrant holly
#

Will there be any character wipes after 0.9 or are we good to start building characters?

minor vigil
#

the devs said they don't plan on doing a wipe, but it's not impossible

#

i.e. something would need to go very wrong

vagrant holly
pine grove
#

Starting fresh. Should I wait till 0.9 comes out or am i safe to start now?

nocturne narwhal
warm yew
warm yew
minor vigil
#

yes sorry i meant any online characters created after 0.9 will most likely not be wiped

keen viper
#

They will not be wiped, but when new cycle comes with 1.0 you won't be able to play them in cycle. You will still be able to play them online in "standard"

#

Basically, like poe

unkempt igloo
#

Hi, where can I ask "help me choose" questions? I guess here

buoyant sinew
#

yep here is good

unkempt igloo
#

I have first "Timeline conquered" and have to pick a blessing from 10% inc unique drop rate, 5% inc exp, 49% inc adorned (2x2?) idols drop rate

#

which one should i go for

#

not sure how relevant are 2x2 idols

#

but 49% is close to max roll from 30-50

buoyant sinew
#

I'd generally recommend the unique one personally

#

since finding the unique you want is often a big gate on making a build

#

(and more shots at LP uniques are always useful too)

keen viper
#

Also, whatever you want for yourself

#

If you are unsatisfied you can rerun boss and choose again

unkempt igloo
#

oh its not a permanent choice?

keen viper
#

No

brittle atlas
#

Yeah, I'd typically pick inc exp and then pick up unique chance later on in empowered

#

but you can rerun the timeline as many times as you want to get different blessings

#

each timeline has a pool of them

unkempt igloo
#

I see, well i just got to the what I presume is endgame so im still not really focused in any direction nor i understand where the power comes from (somehow it works for now lol)

#

are those blessings per character or per account?

brave ibex
#

Per character

keen viper
#

Like white maps in poe

unkempt igloo
#

i see

#

Ill go with inc exp for now i guess, since i have no idea of the power of those uniques so far anyway 😅

#

coming from poe some of the numbers look wild to me

shrewd sentinel
# pine grove Thanks. I guess im waiting

still a good idea to get some experience with the game if you don't mind doing it again soon. it's kind of nice to explore something with a character you aren't bound to long-term. mistakes you learn from now won't happen later.

wet blaze
#

Hola. Kinda new sorta. How do I upload builds to the site?

#

Hola. Kinda new sorta. How do I upload builds to the site?

sterile widget
#

Not sure what you mean @wet blaze , but Last Epoch Tools has a build planner and also supports build publishing. 🙂

wet blaze
#

I was trying to publish this super sick build I made ;)

#

But I couldn't figure out how. But then I realized I may have to upload a character to do so?

sterile widget
#

It tells you where to find the character file for upload

#

You can get a shareable link and I suspect it can be added to a Build published on the LE Tools site.

Good luck!

last thistle
#

how do I upgrade the void dmg and spell void dmg prefix? I have potential left

#

Oh do I not have the shards required?

#

Yea that must be it, is there a way I can farm for that specific shard? Or at least know which shards I need

native sail
#

I mean, you need the Increased Void Damage and Added Spell Void Damage shard

#

What it says is what you need

last thistle
#

oh I need that very specific shard, not like a void damage one

native sail
last thistle
#

that's rough but I'll try

#

I only have 3 blessing so far, those are not 1 of them

#

will I be able to switch blessings in the future?

native sail
#

Blessings can be redone by just killing the boss again, but each timeline has its own selection of blessings so you can't just get them on any timeline.

#

I'll go check which one they belong to

last thistle
#

wait fr? thats big

#

cuz my first one I regret

#

do I get 3 new choices? and can I choose to not switch on that pop-up creen

#

screen

dry narwhal
#

its rng what choices you get

native sail
#

You can choose not to switch. There's some weird system I can't memorize about which blessings can be in which slot to choose from. You get an easier time as you move forwards in the game (empowered lets you choose from 4, 200 corruption lets you choose from 5)

last thistle
#

oo cool

last thistle
native sail
#

Class Specific or Helmet shard drop rate comes from The Last Ruin.
Prefix shard drop rate comes from Fall Of The Empire

last thistle
#

but ur saying every island has their own like options of blessings?

#

oh okay thanks

native sail
#

Yup

#

You can check them on the build planner

last thistle
#

perfect, nice to know what u wanna go for

native sail
dry narwhal
#

lizard farmed 13 hours for void res and didnt get it

#

so that can happen

last thistle
#

damn lol

native sail
#

Yeeeeah. RNG is a bitch as usual.

last thistle
#

why would I want ''resets echo web'' ?

#

is there a point where there arent any new ones and u need to reset to grind it

native sail
#

Yeah but I assume you are asking about the Shade of Orobyss nodes?

#

Cuz those are how you increase corruption, which in the late game is how you get better drop rates basically

native sail
#

The node that resets your web. What's it called?

#

Cuz there's two, but one I don't think you'd encounter

last thistle
#

echo of a world

native sail
#

Is it a weird diamond looking thing?

last thistle
#

oooh it says +7 corruption

native sail
#

Yeah. That's Orobyss. It's a boss fight, they're somewhat randomized.

last thistle
#

is it good? u said better droprates

native sail
#

Corruption needs to stack. Generally we ignore it until you're in empowered monos where you can actually stack it high.

last thistle
#

oh okay

#

also is it normal to have to grind an island for a bit for better gear? cuz these 85's starting to get a bit rough as a lvl 72

native sail
#

Sometimes, depends on build

#

I usually move into empowered before level 80 but I also am a little on the "sweaty" side

last thistle
#

got my first non-boss death so maybe im about to fall off

#

havent checked empowered out

native sail
#

Empowered are available after you complete the three level 90 ones

last thistle
#

oh okay

last thistle
#

I cant do the emperor of corpses boss lol, my movement skill only works if there are enemies

native sail
last thistle
#

got him down to like 10-15% hp but went braindead and forgot to check for aoe attack, but doable

sterile widget
#

The Overgrown Alcove -- this area seems to be .... pretty, but empty. Anyone know why, or whether I'm missing something?

dense remnant
#

Secret area

unreal sonnet
#

dooes intelligence affect poison damage? especially if its poison gained indirectly through the tree?

earnest ibex
#

Is there some specific action I need to take to trigger Shade of Orobyss to show up in a timeline? Or is it just random.

dense remnant
#

push the web out to the sides

#

the shade node will show up at the end of branches

earnest ibex
#

okay thats what I'm doing, I'll keep pushing

brave ibex
unreal sonnet
#

i wanna use hungering souls with poison nodes and it has no poison tag so im worried it wont get increased poison damage

#

from int or poison damage affixes

warm yew
#

Int will provide generic Increased Damage to Int-based skills, so that will affect all the damage dealt.
Lacking the Poison Tag will only prevent the skill from dealing Poison Damage on-hit from generic Spell Damage

vernal burrow
#

two questions. 1: does damage from shadows also count for shadow damage on penumbra ring? and 2: how do you get the backback thing. I have had the game for a while now idk how you get the cosmetic

desert quest
#

Backpack will be given to anyone that owns the game when 0.9 is released

vernal burrow
#

yeah thats me

random badger
#

Sorry if this was mentioned somewhere but do we have any info regarding how multiplayer will work where one person plays from the US and another from Europe and similar?

carmine coyote
#

It uses the party leader server

random badger
#

Cool, so characters aren't "region bound" like in D3?

ruby cedar
#

So Ihave a question about legendaries. When crafting with potential 1, is the purple mod guaranteed to transfer over or is it completely random?

keen viper
#

Purple mod is never guaranteed to transfer

#

Unless it's 4lp item

cinder fossil
#

it randomly chooses one of the 4 affixes

#

the more lp it has, the more affixes that get moved over

ruby cedar
#

Thanks. Wanted to double check before risking my main weapon lol.

carmine coyote
random badger
#

Really nice, then one of you doesn't have to suffer shitty ping even when playing solo 😄

tidal pilot
#

Is Majasa the last boss of the main storyline campaign?

shrewd sentinel
#

currently

tidal pilot
#

Okay thx boss. Wanted to make sure I wasn't missing a quest pickup to continue the storyline.

shrewd sentinel
#

3 more chapters in the works

empty forge
keen viper
#

Cause healing hand doesn't have skill tree

#

It will be added by 1.0

empty forge
#

oh I see

knotty tinsel
#

healing hand is in limbo for just a bit longer

median delta
desert quest
median delta
#

nah, the previous one

keen viper
median delta
#

i cannot

keen viper
#

Then you should write to support

median delta
#

oh i have an open support ticket, that's not what that question was about

empty forge
#

whats that backpack u guys talking about? never heard of it

keen viper
#

Cause you prob don't have lastepoch account connected to steam for some reason

median delta
#

it's been open since feb 13th, sucks but it is wwhat it is lol

median delta
#

i'll get to play again some day i just hope i get the backpack >_>

unkempt igloo
#

have some arena keys and from what i've read i need gold to get the most out of it, question is how much is enough? (i have 200k atm)

knotty tinsel
#

more

#

the keys are common enough that the gold will be the limiting resource, not the keys, so feel free to do runs even if you're not gonna juice up the rewards

unkempt igloo
#

yeah i already have 6 keys after 3 monoliths

wide sentinel
unkempt igloo
#

and 1 lightless arbor key

wide sentinel
#

i havent checked if they even made mtx inventory work in recent open betas

half agate
#

Is this have matchmaking, or just frend invite?

median delta
cinder fossil
sacred birch
#

Is there a ladder system or some sort of reset? Will I be able to play my current characters in 0.9 ?

cinder fossil
#

any characters you have in the main client right now will be playable offline, but will not be playable online (multiplayer)

#

seasonal resets are coming later

unkempt igloo
#

I'm reading about legendary items and i wonder if it's possible to get Herald of the Scurry with extra levels of summon wolf from exalted helmet?

#

so technically there could exist a +7 Wolf Herald of the Scurry

dusky kite
#

technically it's possible, practically the chances are fairly low

#

probably not "till the heat death of the universe" low but perhaps "till the end of the league" low

unkempt igloo
#

Yeah i figured as much

sterile widget
#

Sounds like a challenge

copper fable
#

I think someone posted a 2lp one on reddit that hit wolves

#

but it was iirc +2 base and +3 from exalted for +5

#

so its possible, but not likely lol

#

the scurry helm is a bitch imo cause it has lots of rolls, so even if you get an lp one, if you get bad rolls it kinda is just better to get a well rolled one

keen viper
#

Maybe with CoF when it releases

dusky kite
#

yeah you just need a few layers of RNG too many: roll a base with +3, roll a base with +3 and LP, roll an exalted with +4, transfer the affix to your helmet

#

etc

unkempt igloo
#

can you affect rolls on a unique in any way

keen viper
#

Nope

unkempt igloo
#

a'la divine orb in poe

keen viper
#

But honestly, getting +4 to skill you want may be harder than getting that unique on max roll with lp

brittle atlas
#

eh, +4 affixes aren't that rare

#

especially once you get set up to farm dungeons

#

you get showered in exalts

#

so sooner or later you'll end up seeing multiple +4s to specific skills you want

#

wait for a helmet day to roll around and do sanctum or do multiplayer vault runs

lunar holly
#

the reddit one

copper fable
#

oh was it actually the maxed out rolls

#

jesus

keen viper
#

Problem rn

#

Is that you can never tell if it was made legit

#

Or edited in

lunar holly
copper fable
#

Yeah usually if people are editing its really obvious unless they just want reddit clout i guess.

dry nymph
#

Who would be the right person at EHG to contact regarding community development?

#

Specifically regarding New Player Experience.

keen viper
#

If it's a bug then prob forum

dry nymph
#

Much appreciated. I'll go that route.

keen viper
#

If it's an account problem then support

sonic kraken
#

Can gambling in town give exalts?

brittle atlas
#

no

#

the gambler in town only has items up to level 40, no exalts, no uniques, no set

cinder fossil
cyan jolt
#

anyone knows if there's a good bow beginner build ?

native sail
#

Could look into bowmage?

cyan jolt
#

well basicly gonna be my first character , doesn't that need some uniques that drop later in the game ?

brittle atlas
#

bowmage requires a unique from a level 90 timeline, yeah

#

not hard to get

native sail
#

It does but I believe it is a 50% drop rate

brittle atlas
#

but probably not really "newplayer friendly" either

#

who I assume wants more guidance through the campaign

#

and not something to play at level 70

native sail
#

Fair

brittle atlas
#

to which I'd say...I don't think there's much content out there for that

#

I'd probably look into crit detonating arrow builds or something

#

@viscid musk maybe has something relevant guide-wise?

cyan jolt
#

hmmm well i feel like playing bows maybe and i'm fairly knowledgeable when it comes to arpgs so i shouldn't suffer but i suck at doing builds lmao

brittle atlas
#

if you're ok with having to retool stuff, you're probably fine just making a marksman and playing around with the skills to find what you like

#

cinderstrike decoy bomber is also an option that doesn't need uniques but is certainly better with them

#

respeccing is super easy though, there's no real downside to giving everything a try to figure out what you're into

cyan jolt
#

hmmm cool , gonna start a bow character and see how it goes i guess

digital oasis
#

So I think I heard something from some YouTubers around adaptive damage instead of specific like fire/lighting etc.

What is actually changing or has changed?

buoyant sinew
#

it's happening in 0.9 next week

copper fable
#

ehhh the wording needs to be more careful. For certain uniques yes. but for affixes on gear or passives no.

#

most passives are still typed, as are most affixes.

#

its mostly just weapon base stats that are going to be changing to be adaptive.

#

but this is most of your damage to begin with, and you can simply then choose the correct affix.

#

So instead of having a dawnblade that is 50 base physical, and 25 fire from an affix

it becomes 50 adaptive on the dawn blade, and you still choose to put a 25 fire affix on it.

digital oasis
#

Right so I guess that helps with leveling as well as you are less dependent on finding something with the right kind of damage to match your skills

#

Is it for spells as well or melee only?

copper fable
#

Spells already worked that way

#

wands and staves were mostly adaptive already

digital oasis
#

Oh ok

copper fable
#

melee is simply getting the same treatment now

#

some bases are still special and locked to an element

#

"ice spears" still have cold damage

#

haha

#

so if you are a firebuild you probably dont wanna use an ice spear, and use another spear base with adaptive instead.

digital oasis
cedar light
#

Are we allowed to post builds in here to get feedback on the likely horribleness of them? 😛

viscid musk
# cyan jolt anyone knows if there's a good bow beginner build ?

Im also a fan of what Arborus said to just try out the mastery by your own when you play the game for the first time.
If you are still interested:
Most of the marksman endgame builds require uniques.
After playing many marksman chars i pretty much stick to Bleed Puncture into Lightning Detonating Arrow while leveling especially in SSF with no gear.

rich tide
#

Sorry for this question because I'm betting it's been asked a lot but I've tried searching here and on the forums and I'm not finding the answer.

After Mar 9th MP releases, do we know when if at all the next account/character reset will happen? Yes I consider the release of MP a wipe because I have no intention of playing offline.

brave ibex
#

There are no planned wipes

rich tide
#

Okay thanks! My buddy will be happy to hear it.

faint cape
#

Like said above, but if you plan to play on Cycles, each of those is a fresh start and the first comes with 1.0. They are completely optional though.

idle jasper
#

Do we know what time multiplayer goes live on March 9th?

faint cape
#

Not exactly, but I think Mike said they normally do things early in the day in the Americas' timezones. Far from any guarantee, though.

warm yew
#

If they follow the pattern, it'll be 11 AM EST - 1600 UTC - but that's also by no means a guarantee. And last time they had a big event "they pushed the button early, whoops. . . "

unkempt igloo
#

well then, i just found Soul Bastion 3LP, can i make a build around it?

#

or is it just unlucky case of bad unique with good LP

lime badger
#

i have a build that benefits from elemetal damage over time , the mod damage over time is also beneficial for my build right ?

dense remnant
#

Does anyone have numbers on eternal eclipse drop rate in both norm and 100+corruption? before I spend hours hating myself

native sail
dense remnant
#

yes

native sail
#

Super common in my experience.

#

I've had probably around a 70% rate for dropping it. Dunno if I have any with LP though

dense remnant
#

At what corruption

native sail
#

Pretty low. Sub-200. I don't do that one a ton.

#

I basically only go for boss there

dense remnant
#

And with or without 2h unique blessing, unique blessing, and pushing modifiers to increase item rarity beforehand?

native sail
#

Only the unique blessing. I don't take the other drop rate blessings unless I'm deliberately farming something and I only do that on one character.

dense remnant
#

Just trying to get some better data than whats around so far for boss rare uniques

native sail
#

I have... I wanna say 5 of those things in stash? I don't pick them up anymore.

dense remnant
#

No data for normal?

native sail
#

Not that I can recall.

dense remnant
#

Well I'll treat empowered as a 50% for now, and mindlessly do normals for a while while trying to avoid increasing corruption lmao

native sail
#

Items like that are the reason I think we need a better tag than "rare" on some of the boss drops (or in some cases in general)

knotty tinsel
#

there's no cap on penetration currently right?

agile hazel
#

Which is better starter: rogue or mage?

brave ibex
dense remnant
twin oak
slim ravine
#

What class do you play devouring orb with?

lunar holly
#

Sentinel specced into Void Knight

young goblet
#

heyy guys i need some help , i bought the game and i olny played the beta until now 0.9 , and i sutck here i cant find this i went around this map for like 29 minutes or more now

#

i went eatst , west nothr and south and i nothing happens

native sail
#

Follow the waypoints to the right of the map.

young goblet
#

u mean the blue thing

native sail
#

No I mean ON your map

young goblet
#

map on "M" right?

native sail
#

mhm

young goblet
native sail
#

See the empty waypoints? There you go.

young goblet
#

yh i triend finding the ruined colege and i dont see any door to there , im sorry if i seeem to bumb asking ive been going around i brain i mushy now

native sail
#

The ruined college is for a future side quest. You aren't literally taking a connected path east, you're just progressing to the east of the world map

young goblet
#

ohhhhhhhhhhhhhhhhhhhhhhh ahahahhahaa

#

ok i see what u mean now , tyyyy so much

#

xD

native sail
#

Not the first person, don't worry

hollow narwhal
#

Yo guys, sorry if this has been asked already but I have two questions:

First: Will we be able to join a faction with already existing characters?

Second: Will multiplayer be available for SSF?

stone granite
sterile widget
#
  1. Factions are not available within 0.9 multiplayer release on March 9th. We don't yet know how existing characters will be treated when Factions are introduced..

  2. The term SSF is a PoE term and there is no strictly equivalent mode in LE.

In 0.9, you can join a party with other players whose character is the same mode as your character (Softcore, Hardcore).

You can also play Solo challenge mode, which iirc shares loot account-wide with other Solo challenge characters, but not with non-Solo characters.

In the new faction system, some people seem to refer to CoF as SSF, but faction choice ( CoF or MG) doesn't restrict you to playing alone

hollow narwhal
sterile widget
onyx yacht
#

As a primalist. If I spec into the eterra's blessing level 5 ability, and have it so it gives a damage buff if I use on a wolf or bear, is that meant to give a buff icon? I can't tell if it's sticking to me or not too. The pet goes large but I'm not sure it's giving a buff to me

bleak dirge
#

Question: is there anything else coming with multiplayer patch other than mp?

lunar holly
bleak dirge
#

ty

grave yarrow
#

Solo challenge mode sharing loot with other solo characters is a bug with 0.9 and will be addressed iirc

brave ibex
#

I don't think so, devs have said the plan for 0.9 is that solo becomes account found rather than character found

knotty tinsel
#

does freeze rate per chill count as non-specific freeze rate multiplier for effects like Snowdrift?

brave ibex
#

Doesn't count no

dusky kite
# agile hazel Which is better starter: rogue or mage?

rogue is the most incomplete class in the game, it lacks one subclass and a few skills for its two implemented subclasses, mage only lacks one subclass. I'd say the range of builds on mage is much better, but on the flip side rogue builds tend to be more OP on average cause rogue must be op in every game apparently

agile hazel
random badger
#

I was considering playing Sorc Volcano Orb with Lament of the Lost Refuge next patch but it seems to be very few builds with it, is it just straight up bad or is there just not a lot of build creation atm?

brave ibex
#

It's not in the current game so very few people have actually done anything with it

random badger
#

Oh! I thought it was added back in September

#

Thanks for the clarification though :D

brave ibex
#

It has been in the recent betas, my initial impression is it's not overly amazing but needs more testing

hearty moss
#

Hi all, Wanting to jump into LE. This game seems a bit intimidating. If I am just interested in the main story line and not all the end game stuff, is this the game for me.

minor vigil
#

Main story isn't done yet but the game is pretty accessible

sterile widget
# hearty moss Hi all, Wanting to jump into LE. This game seems a bit intimidating. If I am ju...

There are 5 classes (and 12 sub-classes) available to play, some of which will be more accessible depending on the types of games you are familiar with and enjoy.

The campaign currently has 9 chapters. Latest info indicates 10th is planned for 1.0 release and 11 and 12 sometime later.

As it involves time travel , The story has quite a few rabbit holes you can go down.

One of the biggest criticisms of the current campaign is that it has a few cliffhangers.

Im not sure how long the campaign took on my first character, but I engaged with all the text and played slowly and deliberately. I know that when I started my second character I had 80 hours in the game. If I had to guess, I'd say 20-30 hours of that was in the campaign.

If you take your time and read the popups, your skills and items, you'll find that concepts are introduced slowly. If you rush you will likely become more confused about the systems, but you can ask in chat or use the in game guide to learn more.

I hope this helps you understand and make a purchasing decision right for you

dusky kite
keen viper
#

There is story in this game?

dusky kite
#

You can kinda discern it a bit with a good microscope

balmy current
#

'Cause I'm that ####ing epic.

warm yew
#

Anyone with some awesome skills want to make a countdown wallpaper for a 3440x1440 monitor? Willing to actually pay for it - hobbyists get first priority, then professionals!

knotty tinsel
#

Does Decoy benefit from Sonic Wave and the nodes behind it multiple times if you take the node that summons multiple Decoys?

#

The wording suggests yes, but as always good to check.

soft hollow
#

Hey there! I just finished the campaign and I am now doing monoliths. But I am not really sure what I should be doing. Does anyone want to take the time to explain me what to do in the endgame?

dry narwhal
#

farm!

soft hollow
#

😅

dry narwhal
#

for better gear, for alts builds! whatever yo uwant!

#

you can start farming for blessings as well to make your own build better as well

safe harness
#

Make it to empowered monoliths

soft hollow
#

Let me ask you 2 simpler questions

#
  1. should I just focus on clearing the monolith quest or try to clear them as much as I can?
  2. what are keys for?
safe harness
#

Quest

#

Keys are for dungeons

#

The dungeons have 4 tiers and have different interesting gameplay mechanics with a boss fight at the end

soft hollow
#

And what level are them? I think I found one during the story. If I go back I will be over-leveled?

safe harness
#

Their level is based on the tier that you do, which you choose when starting it

#

You need to complete lower tiers before attempting the harder ones

#

Tier 1 should be easy for you, 2 might be about right and 3 might be too difficult

soft hollow
#

I see

dry narwhal
#

yeah do the quests once and just try to get to empowered, it's way more worth your time to be there

soft hollow
#

How do I empower a monolith?

safe harness
#

You have to complete the 3 at the end

dry narwhal
#

^

safe harness
#

Which are level 90

soft hollow
#

The 3 monoliths?

#

So I need to keep clearing the one I have to level and get to the lvl 90 ones?

dry narwhal
#

these 3

safe harness
#

Yes

dry narwhal
#

no you dont keep clearing any

#

your level doesnt matter for the level of the monolith

safe harness
#

You need to do the monoliths leading to them

dry narwhal
#

you clear the 3 quests in the mono and move on to the next one

safe harness
#

Yes, I think we are saying same thing differently

#

The monoliths on the right side are more rewarding in terms of boosts to your character

soft hollow
#

Ok makes sense

#

Let me try to clear one

dry narwhal
#

you've got this!

last thistle
#

When builds on lastepochtools has uniques in the description, does that mean they are mandatory or just BiS?

dry narwhal
#

depends on the unique generally

last thistle
#

yea. Wish it would specify mandatory or not as there are a lot of interesting stuff that I get turned away from due to it having like 5 uniques that I dont know are must haves or not.

dry narwhal
#

that's kind of a learning curve

#

most actual build "videos" will specify if the uniques are mandatory or not

#

but thats up to the creator i suppose

#

im not super familiar with ignite builds, but it feels like they have a lot of uniques

marsh maple
#

I usually post if something is necessary or not within the intro of the video

#

but I usually post showcases, not complete guides because I don't expect people to play what I am playing half the time

dry narwhal
#

yeah i feel like it should be an upfront warning

#

like Required vs just QOL

marsh maple
#

well if its REQUIRED

#

its usually in the title

#

like this one

dry narwhal
#

yeah you've been doin it fine iirc

silent solar
#

What's a good ignite/poison/or bleed build to play for starting out? Wanna practice it in solo before .9 🙂

soft hollow
#

ok, so i cleared the second monolith and now I see how it works. I need to make my way toward the last ruin. Are blessing only "active" in the monolith where you got them? or they are shared across all of them?

buoyant sinew
dry narwhal
#

^

#

you can see them in the blessings ui which is a tab in your inventory

soft hollow
#

I was looking for where to look at them

#

they seem to have some sort of progress bar around them, what is that for?

native sail
#

Tells you your roll on it, basically.

buoyant sinew
soft hollow
#

I see so if it 8-10% and I got 10% it will be completely filled.

#

thanks for all the help. This is getting really fun. I'll come back tomorrow night with more questions! 😃 good night/day/afternoon/morning everybody

brittle atlas
#

Warpath, Abyssal Echoes, Hammer Throw, Shield Rush, Smite, Rive, etc. You have a ton of options.

wide sentinel
brittle atlas
#

I feel like "quite a bit" is an overstatement tbh

#

ignite paladin was blasting in the events I tried it in

native sail
#

Agreed. The only one that really got hit noticeably imo was poison

wide sentinel
#

ignite got op unique

brittle atlas
#

ye

wide sentinel
#

thats also a nerf cause u need to get it and bleed/psn didnt get much

brittle atlas
#

common op uniques, able to use throne, etc.

#

bleed honestly doesn't seem that bad tho tbh

dry narwhal
#

enemies hitting me with poison sure hurts more

brittle atlas
#

I feel like people are maybe dooming a bit too much on ailments honestly. I think bleed especially is still gonna have some really solid builds

wide sentinel
dry narwhal
#

yeah i know

#

just makin a joke

brittle atlas
#

poison will probably have a couple, but it's a lot more reliant on other stuff now

wide sentinel
#

last act was MonkaChrist

sterile widget
#

MTX which makes ailment icons look like mints. Ailmints

wide sentinel
#

with no gear

dry narwhal
brittle atlas
#

yeah, chapter 9 was monkaSteer at level with no resist lol

sterile widget
#

Beer mints?! Sign me up!

brittle atlas
#

luckily leech is op and carried me

wide sentinel
dry narwhal
#

yeah chapter 9 is gonna be hard lol

wide sentinel
#

and leeched through it

dry narwhal
#

i tend to ignore chapter 8 and 9 anymore though

brittle atlas
#

yeah I was on blade dancer with 9% flat + some increase and rate

#

I like doing ch 9 at level tbh

#

feels like a decent litmus test of how monoliths are gonna go

dry narwhal
#

feels harder than monos for me

brittle atlas
#

basically an indicator of if I'm gonna need to stop and craft gear for defenses or can just cruise without thinking about it

marsh maple
empty forge
#

Currently planning on building my supporter, do I get this correctly?
f. e. Fire penetration only penetrates the enemies fire resistance when using a skill
and Fire Shred lowers enemies fire resistance
So basically Fire Shred helps my ally dealing increased fire dmg and Fire Pen only helps myself correct?

knotty tinsel
#

that's correct, though you will also be benefiting from your own shred of course

empty forge
#

thanks

karmic merlin
#

Hellou peeps!
Can someone tell me if I can play from steam if I buy the game thru website?

native sail
#

You can, there is a method to link accounts and it will give you a key

native sail
acoustic thicket
#

Hi, I'm looking to do a few simulations in R trying to figure out how likely and which are the most optimal steps to create t23+ items, have the information related to forging potential been datamined or found out by any community member? Thanks.

faint cape
#

In terms of how the FP lost per craft is weighted? Devs said it rolls once, 1-max, then about 30% of the time roll again between 1 and the previous value; all inclusive intervals. (I don't remember the exact words they gave on the reroll chance, it was something like "greater than 1/4 and less than 1/3")

#

As far as the chance for a critical craft, I don't think numbers have been released, but I am pretty sure they said it's a static chance unaffected by anything.

acoustic thicket
#

Yea, forgot to add, the probabilities of fp consumption, seal and critical.

faint cape
#

Seal chance is definitely weighted based on a few things. Exalted items have a higher chance and lower tier mods have a higher chance. A T1 mod on an exalt probably has 100% chance to seal, and a T4 mod on a rare/magic item has the lowest chance. You'd have to test probably quite a few to get good ballpark numbers, but maybe somebody knows.

knotty tinsel
#

exalted items having better seal chances would explain a lot of experiences I've had with it 🙃

acoustic thicket
#

is my character bricked if I have the sanity in the darkness - last phylactery quest bug?

shy frost
#

Hi everyone! Can anyone explain me the difference between Shadow dagger physical penetration option and Shadow Dagger Effect option. I think the shadow dagger was nerfed, but i'm not sure.

brittle atlas
#

shadow dagger effect no longer exists in 09

#

and was replaced with shadow dagger phys pen

shy frost
#

I know that, but is the shadow dagger phys pen better or worst then shadow dagger effect? What is the difference?

knotty tinsel
#

you could graph & math it out comparing old and new values but in both cases it just means more damage

brittle atlas
#

I'm pretty sure that in almost all cases the phys pen is worse.

#

but it's not worse enough to really matter based on my experience in the stress test event

shy frost
brittle atlas
#

shadow dagger effect was a separate more multiplier, while pen is now additive with other sources of pen and phys shred

#

and I don't think the values were adjusted particularly favorably if at all?

shy frost
broken depot
#

Quick question, has EHG announced rework of any class/mastery (much like they did with the druid back in nov 2021) before 1.0 or what-we-see-is-what-we-get until the release?

brittle atlas
#

I'd expect a few mastery passive trees to see some love in the 0.9.x patch cycle. Not sure if they've given any specifics.

warm yew
#

Shaman has been mentioned as "needing some love" a few times, and Acolyte is getting a visual overhaul (with several skill changes) that might need mastery changes to go with - probably not for 0.9.0, but maybe in the cycle up to 1.0

brittle atlas
#

yeah, more of the older trees getting some of the threshold passives like what druid has would make sense to me

#

and maybe some more extensive work on stuff like shaman/forge guard?

slim ravine
#

Can i play the game on max settings with a 4070 TI?

minor vigil
#

i heard sorc was getting a rework as well

brittle atlas
#

I've no issue on a 3080 at least

slim ravine
#

I was playing on a 970 for the beta and had some stutters , i just ordered a 4070 tho

brittle atlas
#

and prior to upgrading to a 3080, I was playing on low-mid settings with consistently high framerates on a 1060

#

since basically as long as the game has existed lol

empty forge
brittle atlas
#

Unlikely

empty forge
#

I see, okay

brittle atlas
#

LE Tools has been updated with datamined 09 stuff for the skills/passives

#

so anything that doesn't say allies there already is unlikely to change

empty forge
#

ohh yeah, than its very unlikely

#

thanks

#

just another quick question, currently planning on building my support for 0.9, is paladin the only viable choice? or are there other classes which have supporting abilities like paladin has?