#❔┃ask-the-community

1 messages · Page 20 of 1

jade bough
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how do I join a party?

native sail
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Hit H

jade bough
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have only login screeningame?

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in game press "H"?

native sail
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Mhm

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You have to invite/be invited to a party while in game, not in login screen

jade bough
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and it has to be my friend apparently?

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thx

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!

native sail
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No, anyone

jade bough
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i have no friends 🙂 want to join a random party...this is not possible?

native sail
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Ask in chat if someone is willing

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There are no "public party" systems in the game though

jade bough
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ok, got it - thx

native sail
warm yew
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Mob HP scaling is more dynamic than that - iirc second player is 60% more HP, 3rd is 140%, and 4th is 230% - but it's still less than 100% per-player, so I get the point.

storm hare
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does anyone know if the pre 0.9 characters are getting wiped with the march release?

cinder fossil
storm hare
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I see! Thank you!

boreal raft
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hey guys is devouring orb/abyssal echo still viable in this patch? im running it with hc in the mp beta

pallid crag
buoyant sinew
# boreal raft hey guys is devouring orb/abyssal echo still viable in this patch? im running it...

Yes! I'm running it in the beta too (not HC though) and it's still great. The devouring orb tree changes are a slight net nerf, but not as bad as they seem. You lose 52% orb CDR, which ends up being about a 1.4s cooldown on your orbs instead of 1.2ish on live, and an average of 50% secondary orb spawn frequency so they're spawning every 1.5s per orb on average instead of every 1.2s. In my experience so far these don't end up being particularly noticeable for your clear speed, though I'm sure if you timed it you'd see it's slightly slower. For single target they barely matter since most of your damage is echoes. In exchange you get some free mana regen, which is definitely nice, a bit more damage on echoes, and an extra point to spend on the orb tree (which is just going to be a bit more damage).

So yes in summary it's slightly changed but still very good.

nocturne dune
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I'm not sure what the roll on the "mana cost while unarmed" affix means. Is -8 mana cost equivalent to -800% and -12 mana would be the highest roll?

buoyant sinew
nocturne dune
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okay, thanks!

safe harness
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Does the regen aura from summon spriggan count as regen to boost cold damage with the shattered lance set?

prime peak
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Hey guys, what builds can you recommend? Im lvl 45 and was going flame reave, but i only now found out that it does not longer work with firebrand and now i dont really know what to do :/

desert quest
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Cast lightning what? 😅

dry narwhal
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i think if that's a primalist idol then it's just lightning

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the top of the shaman tree has a lot about it but it's not good

desert quest
dry narwhal
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¯_(ツ)_/¯

kindred lichen
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It's all one question really lol because idk how much of my Death Knights, Skeleton Archers and and Summon Wraiths damage is necrotic idk if necrotic or physical is better to get and that link doesn't help since it doesn't take what talents I have into account. What I really need is a stat page for each of my minions that says how much of thier damage is each damage type with my talents. Because the higher the damage they do the bigger a % increase would do for it.

desert quest
kindred lichen
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So basically there's no way to know what gear to get to improve and I may be equipping downgrades with no way to tell 😦

desert quest
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Not that I am aware of. You can try on dummies to see how numbers change.

kindred lichen
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But then every attack will do damage differently every attack right so i'd have no idea if it was the chance in gear or random chance??

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Also not sure how game works for minions as to if the gear you have equipped when summoning them sets thier stats or is changing the gear after modifies them? Alot of games snapshot your stats on summoning

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and with no way to dismiss minions swapping one to test the next gear change would just summon more making it impossible to know what one the damage came from

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so if they do summon based on a snapshot of stats each gear change would require restarting game to get rid of the old minion

desert quest
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You don't need to restart game to get rid of a minion. Removing the skill from the skill bar should despawn them

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As for snapshotting, MP is just being tested so unless I missed some official info somewhere, we don't know yet if they are being snapshotted. I sure hope that is not the case though.

rustic sand
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Question for you veteran players, smelters wrath build or hammer throw build

restive forum
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anyone know if you can access offline characters with the internaltest version or do I need to reinstall the non beta version of the game?

warm yew
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You'll need the live version of the game, Dogmar

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Kenpachi - Hammer!

rustic sand
neon arch
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Trying to farm Titans heart for a third day, is it normal for item with a common drop rate?

warm yew
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Sometimes - there are no "pity mechanics" or "catchup mechanics" where failing to get something will make it more common. I've been trying to farm a Ghost Maker since the last weekend event.

buoyant sinew
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they can spawn with more than 1 but they have an extremely high effective level, which means the chance of it happening is low

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they're just always forced to spawn with at least 1

main plover
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In general, is one better, % damage leeched as health or flat # Health on Hit. Rive Pally and thinking +18 Health on Melee Hit just as good as my previous 16.6% Melee damage leeched as Health? (Not a math guy LOL)

carmine coyote
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Damage leech goes for every instance of damage done in 3 seconds but its limited to the target's hp. Health on hit is instant but only works on hits

main plover
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OK well with my Rive I think all my dmg is melee physical from hits

lilac shale
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Hey, so I don't need the fire blessing and I play nova, so should I get frailty or dodge blessing?

carmine coyote
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Leech is better in general, as its not limited to a flat number and can be further increased with leech rate

main plover
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Ah good point, thanks

primal needle
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Issues so far

  1. The Map darkness, I get it when you first get to an area and have to uncover it, but then you go to another level, come back 2 seconds later and
    it is covered again, all items are still on ground, chest openned, but all mobs have respawned, other games you get a few mins at least before it resets

  2. When you get near a door, passageway, you auto load into a new area.. I'm like I wasn't ready, I am still exploring this area

  3. can not change skills on the bar

  4. Quest, when you turn in the main quest first, all other quest for that area go away... so you must turn in side quest first, then the main quest

  5. Arrow Damage seems to be zero if too close? for mobs and boxes etc if I am right next to them, will not damage, arrows show as firing

  6. Monsters balance, I can one shot a lot, then I go through time and monsters one shot me, it is just all over, and doesn't seem to be be some monsters harder/easier,
    just seems by time areas

  7. All monsters reload on death/respawn.. and on the area you spawn so I got to a point was just one shot death, respawn/death repeat

native sail
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Quest trackers are bugged. Skill bar functions fine, you just can't change a skill to empty right now. Instances reset on leave this is intentional. If you're being one shot, your defenses are ass, it has nothing to do with the time period it is literally just you.

faint cape
safe harness
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Makes sense considering the regen stat doesn’t change on my character

heavy forge
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how many chapters are in the game currently

dire mist
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9

heavy forge
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ah alright good to know im on the last one thanks

dry narwhal
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don't feel too bad if it feels like a massive increase in difficulty

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cause it kinda is

haughty minnow
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does anyone have a screenshot of the Soulfire Bastion boss unique axe Pyre of Affliction from the multiplayer server?

urban horizon
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To play it safe stop doing skills like 1-2seconds before you warp since dsync usually happens if you've used skills right before you warped

sterile widget
urban horizon
static glacier
# sterile widget The economy at work! 🙂

at least he doesnt make kids work - i remember a Guild members in WoW days had their 7 year old fishing (i mean he needed the buff food from the fish for raiding and the kid liked fishing...)

sterile widget
wraith remnant
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guys any help, advice? Im dying all time, and what I see I dont go thru any wrong spots... or if Yes then I need to be blind

carmine coyote
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dont push him around or the AoE messes up and might hit you outside of its

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also at 50% he drops blood pools that deal %hp damage

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and always sit behind him

wraith remnant
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I mean, 2 AoE attacks(inside, outside) and breathe are ok to avoid, but then dunno why running around him or a side ant something are draining my hp so 4 flaskj cant help.... and its on start of fight, i have 70% res

leaden charm
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Hello, I would like to setup my item filter this way but i'm not sure it's possible. Health tier X is mandatory and two other affix tier X from the pool I've choose. Any idea on how to do it please ?

warm yew
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It would need to be three total entries
Hide [items] with affix [Increased/Hybrid Health] Tier [<=MinTier] (side note, not sure this hides items without the affix entirely)
Show [items] with affix [Pool of other affixes] Tier [>=MinTier]
Hide all items

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I also wish we could use multiple Affix filters on the same rule, with and/or operators; it would simplify this process a lot

desert quest
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If that one doesn't work, my approach is:

  • Copy the rule, remove the mandatory affix, require full possible affix amount and pick HIDE, put this above the actual rule.

But this works only if you are looking for items with full prefixes/suffixes/affixes.

leaden charm
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trying to figure it out cause it should...

warm yew
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Define "not working", please. Is it failing to hide items it should, failing to show items it should, or showing items it shouldn't?

leaden charm
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Sorry, failing to hide items it should

warm yew
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Is it failing to hide items with the health affix below minimum tier, or failing to hide items without the affix?

leaden charm
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I wish they introduce also rules like else/or/and me too 😉

leaden charm
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i did put less or equal than 1

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for the hide health

warm yew
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And you have a "hide all items" at the bottom, yes?

leaden charm
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yup

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hide all normal/rare/magic to be precisze

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and i'm doing it on a fresh filter ofc

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first line is all the health section

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I think it's not working cause the filter is supposed to hide items who does have at least one health affix

desert quest
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Yup cause that is how SHOW works even with less or equal. Would be counter intuitive if HIDE changed how matching behaviour worked

leaden charm
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true

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so I believe it's not possible cause you can't select 0 on "with at least X affix" line

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which would be counter intuitive too

desert quest
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You can still hide at least full prefix/affix ones

leaden charm
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won't help me to achieve my goal no ?

desert quest
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it will be either items with Health or an open slot for health

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So health is a suffix, it will be either items with health or items with empty suffix

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but yeah, not exactly what you want

leaden charm
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that's good enough 🙂

warm yew
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Does your 'show' line have the health affix in it, as well?

warm yew
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Bah - alright, thanks for the effort; i'll go back to the drawing board on how to make that work.

leaden charm
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lmao

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thanks for the help

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don't hesitate to tag me if you figure it out, i'll keep trying 😉

warm yew
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It's not so bad if you want Health and say one or two class-specific affixes for helm/chest, you can just make a show line for each of them (which is what I tend to do). But when you have a real-sized pool of affixes you want to combine, it gets hard

leaden charm
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I'm at the begining of late game, I have a large pool of things I need and it's my first character 😉

desert quest
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Personally I don't want PoE levels of filtering cause items drop identified here. So if it ever becomes a thing, we will just see the exact drops we want.

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There won't be that "oh a drop, wonder if useful"

leaden charm
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Agree but I feel we lack just one or two option in the filter to be great

desert quest
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yeah a little more would be nice

leaden charm
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and you can already set up your loot filter for the perfect item

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so i don't think a "and" rule will hurt the game at all

desert quest
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Perfect item yes, all the upgrade possibilities, usually hard to do. Like your example

leaden charm
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it should be easy to developp, it's just an "and" line

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(and the possibility to select multiple time affix in the same rule)

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anyway, I will keep looking for my rings the hard way 😄

floral badge
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@leaden charm What are the 44 affixes on your second line? Are those gloves matching that rule?

hearty spindle
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This node made me wonder. Does the melee part of Judgement actually scale off of fire, even though base damage is only phys for the melee part?

leaden charm
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they are matching with the resistances

floral badge
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Please hold while I re-write my thought 27 times for it to make sense.

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Basically, what I think is happening is, your first rule is looking for an affix to match. That affix doesn’t exist on the item, so it goes to the next rule. I don’t think the filter equates “tier 0” with the affix being missing.

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It probably should, though…

warm yew
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Yeah, there's no rule for "hide items without this affix" other than a hide all, and "show with"

floral badge
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This is why I usually end up with something like 15 lines on my filters.

Show all unique/exalt>Hide all with any 1 affix I definitely don’t want>Show all with at least 1 affix I definitely do want>Hide all Normal/Magic/Rare

Rules to hide all of the base types I don’t want go between the second and third rules.

heavy forge
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If I join the multiplayer test will everything I do there be transferred to it when the update comes out?

warm yew
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No - the current multiplayer test(s) are being held on effectively a PTR - the Live version of the game is hosted on a different realm.
All of your Offline characters from 0.8.5f will move over once 0.9.0 comes out in March.

static glacier
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So that added damage will scale with matching stuff like % fire, % ele...

hearty spindle
static glacier
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If its flat generic or flat meele yes

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Added flat Spell damage wouldnt apply to a meele skill

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Not only fire btw... void, poison, lightning, anything you can find

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Usually you dont do this because usually builds stack only one % inc modifier and more specific modifiers roll higher % values than more generic ones

lunar holly
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if you're playing on the test branch, Judgement's base damage is fire btw

hearty spindle
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ohh okay, guess my info is outdated but it's been a while since i last played

floral lily
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Bastion of Honour can be dropped from boss monolith Black Sun lvl 66 or only on lvl 100?

buoyant sinew
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that said, it can drop in the normal or empowered versions (though it's much, much more effective to farm empowered for it)

brittle atlas
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any monolith, normal or empowered.

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even in some campaign zones

floral lily
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ohhh... ok thanks!

idle barn
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I understand it's wrong area but does anyone know how to fix a bug where my minions are immediately despawned? Bug started in the God Hunter Argentus fight and persists, can't use skeletons, skeleton mages, nor abomination anymore

abstract aspen
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will progress on feb 23 also be wiped?

native sail
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Yes

tawny linden
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Anyone know how to fix the issue with not being able to get your friends, friend request?

pseudo cipher
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Currently friend requests don't go both ways. You need to manually add your friend to your own friends list.

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There is also no process for approving a friend request. It just happens automatically

warm yew
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Did anyone else just get seriously laggy and unresponsive?

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Not sure if it was just me - and time for bed anyway, so I closed the game - but if not, someone ping me and I can include my player.log on a forum post.

buoyant roost
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Hey all, question about the 'Lost Knowledge' node in Sorcerer Passive Tree

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Would that trigger off of Meteor belt?

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(I realize it's a triggered skill, but it also costs mana, so I'm not sure if it works differently)

spare glen
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I heard that there is going to be an offline single-player option at release. Is this true or just a rumor?

native sail
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This is the plan, yes

spare glen
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Awesome.

native sail
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Technically the live client already has this, you only need to be connected to login, you can disconnect immediately after and be fine

spare glen
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Just like D2R, cool. Thank you.

native sail
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No problem ThumbsUp

buoyant roost
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Hey all, another question on Mana Drain. Do Reclamation, Bountiful Victory, and Arcanist Blade benefit from Mana Drain? I already know that Critical Mana does not.

main plover
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Are skills capped at 18 for this MP? I have been gaining levels OK but for two days now my experience bars for all skill hasn't moved at all and I am at 18 for all.

desert quest
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I think the bar is bugged. Mine took quite a bit as well and bar was always stuck but then they all levelled up to 19

main plover
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Thanks, Hope Springs Eternal I guess.

main plover
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LOL I just got a peice of gear that gave me a +1 to a skill I have. I was able to assign that point to a node, but the skill still shows only a total of 18, not 19. So not only is the skill experience bar bugged, but now the total skill number as well.

dry narwhal
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yes +skills is very bugged at the moment

main plover
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Well at least I could assign the point to the node, thats what really counts

dry narwhal
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rephrasing to say "visually" bugged

strange parcel
chilly flume
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Does anyone know how to change the region? I am from SA but the game connects me to US CENTRAL

modest prairie
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Did someone dropped "Salt the Wound" unique gloves? Are they changed?

brittle atlas
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they got changed to penetration for bleed/poison per crit multi, since ailment effect no longer exists

kindred lichen
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Is lvl 68 to lvl 73 meant to take about 24 hours to do?

buoyant sinew
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not at all, usually takes closer to 2 hours?

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less if you're fast

kindred lichen
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Hmm well it took 2 days of 12 hours or so to do it in monoliths :S

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Not sure what's wrong

native sail
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Sounds like either your build is slow or you're not moving quick enough to effectively farm/level. Are you spending longer in monos than it takes to do the objective?

kindred lichen
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Monolith seems to give one level for about 10 or so maps which mostly take about 15 mins so about 2.5 hours per level

dry narwhal
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that's a you problem then

kindred lichen
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skele necro

dry narwhal
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yeah it doesn't have great clear

native sail
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Yeeeeeah that's a slow build

dry narwhal
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great bosser, but that's the point

native sail
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I believe in melee DA supremacy

dry narwhal
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i just wish i could get any of the fun new uniques

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i've gotten vortex pennant and rotmind

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vortex is funny but rotmind seems like a levelling item

kindred lichen
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I can totally see myself getting bored and quitting before getting to the point of farming gear and making a build work at this rate 😦

dry narwhal
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or you try out other builds and have more fun

native sail
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I mean... Not for nothing but you're on a super passive, slow build that is pretty much only for boss killing and not at all farming.

dry narwhal
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necro just doesn't have the best clear options

floral badge
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Just add more minions.

kindred lichen
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Sadly most other builds I would die non stop because I can't do damage and avoid being hit at the same time

dry narwhal
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then you need to play slowly and learn positioning

native sail
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^

dry narwhal
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most attacks in LE are incredibly targeted

kindred lichen
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my reaction speed for dodging in any game is slow and doesn't get better sadly 😦 I face tank or waste my time moving only to get hit anyway because I wasn't fast enough

native sail
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You don't need good reaction speed. This isn't CoD. You see big circle, walk out of big circle at a leisurely pace.

kindred lichen
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I'm 38 years old and in like 25 years i've never managed to move out of stuff consistently 😦 I get hit 3/4 times

buoyant sinew
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It sounds like you just need cold dot werebear in your life honestly. Nice and fast but also tanky enough to sit in boss skills

kindred lichen
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the monolith bird with its cones of purple for example even on the time I beat it I got almost one shot my the cone at least 10 times and those crackly circles that fill up hit me 1/2 the time

native sail
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The cone that you... Walk in a circle for at a slow pace?

dry narwhal
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sounds like some movespeed % boots would help you a lot too

floral badge
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I was just going to say that.

kindred lichen
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I had movespeed boots 😦 it's just by the time I moved I only made it barely to the edge in time sometimes

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and I had to go backwards and forwards on the edge of 2 sections because not enough time to make it across the next bit

dry narwhal
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maybe you need to not focus on dps and just move?

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you aren't time limited

kindred lichen
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but then there wasn't very much time between each being hit so I had like half a second to dart one way and then back again

native sail
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Just
Walk
In
A
Circle

kindred lichen
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That was with me not focusing on dps 😦 even if I never attack once I still dodge stuff about the same

brave ibex
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Is this an elaborate troll?

kindred lichen
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I tried walking in a circle the first time and walked right into one because it didn't go around in a circle

native sail
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It literally does. That attack goes in a circle one wedge at a time.

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You are demonstrably wrong.

kindred lichen
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Hmm maybe it was just because I was halfway out and so had too far to move then. I was worried about going into melee and being one shot. I don't have a very good head for patterns and strategy 😦 in games like mass effect I fail on easy settings because if the enemy is shooting and I pop out of cover I get shot and die but if I wait for when they aren't shooting they are behind cover and I can't hit them. So basically 0 chance to shoot.

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In that mass effect situation I know that there must be a solution but it eludes me as to how to get better because I can see the issue but can't come up with no solution and just like with every other game it seems impossible and I just keep practicing but "practice makes perfect" doesn't pan out as true if you practice mistakes without ever changing a thing because you have no idea what to change.

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Mass Effect isn't a very good example because you can float enemies unlike other games but other games like it without that are the same if they have cover systems. The only way i've found to shoot enemies was to shoot them while they are shooting me. Kinda like the only way I can dps in games like this is to use attacks while taking hits.

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Sad part is when I mention this noone has ever been able to offer a solution as to what to do differently in the cover situation or how to improve at dodging attacks in games like this 😦 25 years or so of trying to improve and seemingly making 0 progress is infuriating

native sail
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The cover situation: throw a god damn grenade. Use something that has area. Or place your cross hairs generally where they are BEFORE you leave the cover.
For this game... Literally just walk out of the way, learn what animation is what, it ain't rocket science.

hot carbon
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It’s pattern recognition and reaction speed. For dodging, you: recognize the attack. Use any of your tools to block or dodge it, such as teleport.
For shooting: the AI is simple. Hold the angle until the enemy pops out, duck in and out fast, or gr- yeah what they said.

kindred lichen
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I do have aspergers syndrome and am legally blind in one eye and 6/18 in the other eye. Wonder if aspergers has some issue with pattern recognition. I play monster hunter and I know certain very obvious animations but can only move in time to dodge them half the time and alot of the things even hundreds of fights with them idk what they are going to do.

hot carbon
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We both have autism, and I don’t have issues there, but that’s also case-by-case

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Sounds like you should talk to a neurologist

native sail
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I'm autistic and have terrible vision distance wise, with an astigmatism. Not legally blind but definitely not good. No problems with patterns yet on my end. I'll check back in ~20 years and update you if it deteriorates by then.

dry narwhal
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i have bad vision and am colorblind

hot carbon
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i’m asleep while playing games and i do fine

kindred lichen
dry narwhal
#

thats way too relatable Dream

main plover
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I am truly Old and so my results vary, but if I am anything, I never give up and keep trying

hot carbon
dry narwhal
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never give up and keep trying

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i cannot stress that enough

hot carbon
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that was my high school motto /s

dry narwhal
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patterns are learnable

native sail
hot carbon
dry narwhal
#

my sleep schedule has changed like 4-5 times in the past 2 months lol

native sail
dry narwhal
#

Deias that's getting way too real

hot carbon
native sail
#

That's a yikes. I'm... Mostly functioning. Just don't put too many sounds around me. Or lights. Or people. Or make me wear uncomfy clothes.

dry narwhal
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uncomfy clothes are the worst

native sail
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My sense of touch is uh... Well, hypersensitive.

kindred lichen
dry narwhal
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people just make me extraordinarily sleepy

hot carbon
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i can't speak here because i have a disorder separate from my autism diagnosis that does this shit

dry narwhal
native sail
#

People make me have breakdowns :D

hot carbon
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that's not true- wait no i do cause breakdowns

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carry on

native sail
acoustic thicket
native sail
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We do not talk about my spacial awareness KEKL

acoustic thicket
#

KEK i know that feel.

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We don't talk about my ability to self-regulate. my brain has two modes. doing thing or not. and if i'm doing thing i'm stuck in that mode for a while. especially games or reading.

native sail
#

Yuuuuup

kindred lichen
#

Maybe it's like how aspergers syndrome makes me unable to notice social cues and facial expressions xD those are like pattern recognition of a sort maybe kinda similar to my issues in games

native sail
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Oh don't worry, I don't have those skills either

acoustic thicket
#

Same

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actually i can pick it up from voice

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but not from facial expressions alone.

kindred lichen
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I only notice super obvious things

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like sledge hammers

dry narwhal
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honestly demonesla, it might help in LE to look at builds from people who play hardcore, cause they tend to take the more defensive routes on things

native sail
#

Voice cues aren't real, you cannot tell me they are, I refuse monkaStop

hot carbon
dry narwhal
#

it won't solve everything but it might help some

native sail
hot carbon
#

rood

native sail
#

Also I pay WAY more attention to what you say than others, like purposefully.

dry narwhal
#

a conversation with you 2 must be hilarious

acoustic thicket
native sail
#

Look I have reason for not engaging who I live with

hot carbon
kindred lichen
acoustic thicket
#

You should see dread's streams. that's basically what it's become with dread, raein, ed8, and myself has been like lol

dry narwhal
#

i miss raein

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they used to be here a lot

acoustic thicket
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He's a super cool dude.

#

we are planning something terrifyingly stupid :^)

#

Anyone here think it's possible to hit 1bil damage without poison?

native sail
#

I'd be impressed

acoustic thicket
#

we are working on making a theoretical reality.

sterile widget
#

Also, how rad is geometry

main plover
#

OK that is weird. When in The End of Time, my Fire and Lightning resists are 50% but when I travel to Fall of Outcasts or The Black Sun they are 90%.

native sail
#

Are you a Paladin or something?

kindred lichen
kindred lichen
main plover
#

I am a Paladin

native sail
#

Enemies get 1% resist pen per area level up to a max of 75%, the game is balanced around you effectively having 0 res

native sail
main plover
#

Oh LOL thanks, that has to be it

native sail
#

No problem, figured that had to be it since it was just ele

kindred lichen
native sail
#

That system is fine for those kind of games, it wouldn't fit here where we have significantly less defensive layers and less space on gear.

kindred lichen
#

Not nice having that one resist you can't seem to get and then move to next area and you were already low at liek 25% for that one and suddenly are -25% lol

native sail
#

Okay tbf, the games that have that system also have VERY obvious points where they change (they all have also basically agreed to lower by 30 at a time). So you plan ahead and if you end up with that problem it is your fault not the game's.

#

Like PoE lowers them by 30 each time you fight Kitava. Diablo lowers by 30 each time you go up in difficulty. Same for Grim Dawn.

dry narwhal
#

25 for gd but im nitpicking

native sail
#

Is it 25? I swear it was 30 (but also I've played far more modded than vanilla so it may be edited there)

dry narwhal
#

25% of the first line for elite

kindred lichen
#

Yeah I guess but when the only gear dropping with that resist is caster gear for example and you are a melee or the like. Or those times you level up 30 times with 0 upgrades dropping at all have happened to me before

native sail
#

...wha

dry narwhal
#

50% for first line and 25% second line in ultimate

native sail
#

ARPGs don't have "caster" or "melee" gear for armor types

dry narwhal
#

there is no such thing as caster gear or melee gear in LE

#

gear in LE does NOT have attribute requirements

kindred lichen
native sail
#

That's... weapon though

dry narwhal
#

if a piece of gear has affixes that are better for you, ignore the base and equip the thing

native sail
#

PoE has a few armor bases (gloves mainly), where there are implicits for things but we also don't use those since Eldritch stuff got added

#

And even if Eldritch stuff didn't exist those implicits are so tiny they do not matter

dry narwhal
#

poe also has attribute reqs that can get quite restrictive

kindred lichen
#

in LE the main thing I find is that I struggle to find gear with both resists and minion stats. If I use gear with good resists I have to put gear on that boosts fire damage on a necrotic and physical minion build for example

dry narwhal
#

resists matter more first.

#

you living matters WAY more than a t1 8% minion damge roll

hot carbon
native sail
#

Also 2 of those 3 are weapon only

dry narwhal
#

this game has a very low bar for where your damage needs to be unless you are actively seeking the challenge.

kindred lichen
#

This and 1276 HP is me right now at lvl 73. At lvl 68 I only had about 800 HP because all the gear with resists and/or minion stats before had all 4 slots full of useless stats other than the useful ones so nowhere to slot HP into with rafting 😦

native sail
#

So.... I think your filter sucks

#

You also should not be using affixes on resists that much in endgame, you should get them from armor implicits and blessings

kindred lichen
#

this is way nice for the 346% minion physical damage but that may as well be the only stat it has because of how useless the rest of its stats are. Crit chance? Doesn't effect minions because it isn't minion crit chance. Fire damage? Build doesn't use fire. Idk if the health on kill even works since I don't kill crap the minions do and it doesn't say "health to player on minion kill"

native sail
#

So.... don't pick it up

#

Or, shatter it

kindred lichen
#

then my minions would lose almost half thier damage lol and I haven't seen better in like 15 or 20 levels since I started using it idk exactly when I got it

native sail
#

Okay but if you make up for that bit of damage by crafting a better one with more useful affixes then there is not a problem.

dry narwhal
#

^

#

just cause it's an exalted modifier doesn't mean it's that great as well

kindred lichen
#

Yeah just haven't seen anything that would be better if crafted

native sail
#

That's a filter problem

dry narwhal
#

also what kind of necro build only uses phys damage?

hot carbon
#

this is the basic filter for my rogue

native sail
dry narwhal
#

necro has so much extra elemental and necrotic damage

kindred lichen
#

I have a filter for the build but the build guide calls it an "endgame filter" and doesn't say when to start using it and so atm i'm using my own I build kinda doing my best following youtube guide example linked here

hot carbon
#

have you played any other arpg's?

kindred lichen
#

I assumed endgame was level 100 too

native sail
#

It is not

#

Endgame is just.... empowered monoliths

kindred lichen
dry narwhal
#

grim dawn has an in game filter

#

it's actually good too

kindred lichen
hot carbon
#

it just sounds like to me that you don't really understand the game

native sail
#

Then you aren't at them

dry narwhal
#

^this

hot carbon
#

which is fine but i'm just confused what you're trying to do

native sail
#

Empowered monoliths are level 100 and you need to beat the level 90 ones to get there

#

And you know you are at them because you actively have to choose them

kindred lichen
#

there a way to link my filter here to see if there is an issue without spamming a million lines of text?

sterile widget
native sail
kindred lichen
hot carbon
#

have you tried reading

#

pretty sure it says necrotic in the description

#

if you hold alt, you can also get expanded info for descriptions

dry narwhal
#

minions are pretty bad about showing damage though

#

i will give them that

sterile widget
#

Sometime hard to fathom that ARPG players in the campaign are same people who play end game. Don't read anything for a few hours, then scour skills like a maniac.

native sail
#

What minions are you playing, Demo?

kindred lichen
#

skeleton mage has the necrotic tag yes but holding alt only says how it scales off INT stat and HP and says nothing about doing damage at all.

#

Hell the dmaage per second field for skeleton mage is "--"

sterile widget
#

@kindred lichen defs gotta read dem skillz to find out which damage type the minions do. If it isn't obvious from the minion tooltips or inconsistent with the description itself, then it could be a bug or tooltip issue

kindred lichen
#

they are spec'd as death knights

dry narwhal
#

oh are you doing melee minions

native sail
dry narwhal
#

that might explain your problem right there

kindred lichen
#

but idk if death knoghts are 50% physical dmg and 50% necrotic by default or 90/10 or 10/90

native sail
#
  1. They're not phys
main plover
#

Sounds like it might be something like this build guide https://www.youtube.com/watch?v=0KThLG5vtfo

Official Action RPG Patreon Link: https://www.patreon.com/actionrpg?fan_landing=true

Time Stamps:
00:00 - Lazy Necro Build Guide
00:06 - Intro
00:32 - Gameplay
03:31 - Boss Fight
04:18 - Bone Golem
05:32 - Mage
06:15 - Zombie
07:01 - Wraith
07:41 - Skeleton
08:36 - Passives
11:25 - Idols
12:29 - Gear
13:19 - Character Sheet
14:49 - Leveling
16:...

▶ Play video
native sail
#
  1. They're bad
dry narwhal
#

melee minions require SO MUCH more work

kindred lichen
native sail
kindred lichen
#

if they weren't physical why would they be tagged as physical?

native sail
#

So...

dry narwhal
#

they might be tagged phys but they damage with necrotic

hot carbon
#

this is my attack. it does lightning damage, with the melee tag. this means it still scales with melee stuff, but it itself is not melee damage. ignore

#

it is lightning damage. ignore

#

nvm

#

i am bad

kindred lichen
#

holding alt on the skele mage with death knights taken they scale off 3 things "PHYSICAL, NECROTIC, MELEE"

native sail
#

Lily, back out please KEKL

hot carbon
#

BACK OUT??

#

BACK OUT

#

THAT IS SO RUDE

#

wow

native sail
#

Yes, back out, I am allowed to be rude to you because I know what I am doing here and we are close.

dry narwhal
#

z snapping gif

hot carbon
kindred lichen
#

so does that mean all physical mods are classed as basically necrotic for it?

native sail
native sail
hot carbon
kindred lichen
native sail
#

shrug tags are soemtimes weird

#

There's things that don't gain tags when they should, do gain tags when they shouldn't, and don't lose tags they're supposed to

#

Beta game and all

dry narwhal
#

yeah, so to take the conversation back around, that makes your weapon way worse than it was

kindred lichen
#

my summon skeleton only summons warriors too and they do physical 😛 the build guide for skeletons litlerry said to take all of these like this

hot carbon
#

Councilor Deias has abandoned us. We serve the Ancient Ones now.

quasi hatch
kindred lichen
#

I was linked to this build by people here

hot carbon
native sail
#

They still gain more via necrotic due to having inherent necrotic base though

kindred lichen
#

from what I can tell the tooltips don't say they death knight does any damage at all lol

native sail
#

Reformat that to be legible please

#

Thank you

#

Tooltips don't show minion damage I meant the tooltip on the skill node

kindred lichen
#

that's why I was so lost

sterile widget
#

Scaling Tags:
Minion Intelligence
Minion Tags:
Necrotic Spell

kindred lichen
#

that's my minion stats at lvl 73

#

they only have green HP bars without numbers so idk how much HP they have sadly

sterile widget
#

They have "idgaf as long as I'm not hit" HP

kindred lichen
#

yeah they die from time to time

native sail
#

Imma be honest, just play Golem. It's gonna do way more for you than these fuckin things,

kindred lichen
#

sadly volatile zombie I can never cast very much because my mana is just non existent 😦 186 goes instantly

dry narwhal
#

honestly just play fire necro

#

its actually really fun and has easy to farm uniques

#

fire archers/mages, fire golem, wraiths

#

it's great

kindred lichen
#

I have bone golem, 2 perma wraith, 5 death knights and 5 skele warriors atm

dry narwhal
#

you could also get 4 more skeleton warriors then

sterile widget
#

No, no, play necrotic DoT lich

kindred lichen
#

Though a couple of uniques are lowing my stats I think a bit

dry narwhal
#

fire minions

sterile widget
#

@kindred lichen play whatever the heck you want 🙂 just be aware that not all skills and passive are made equal and you'll always hit some natural conclusion to how far you can push your choices. 🙂

kindred lichen
#

the types of builds I love playing other than minion masters is dual wielding melee likea longsword warrior lol

#

mostly in these type of games that means playing a squishy hit and run rogue at best

hot carbon
#

rogue can be anything but squishy

dry narwhal
#

bladedancer can be pretty dang thick actually

kindred lichen
#

do they need to talent into dual weild?

hot carbon
#

...no?

#

there are perks that only work when dual wielding

dry narwhal
#

yes, you need the skill point for it

hot carbon
#

especially in the bladedancer tree

dry narwhal
#

but it's 1 skill point very low in the rogie tree

kindred lichen
#

dream hollow said no and tyurik said yes :S

dry narwhal
#

unless i missed something on this beta

hot carbon
#

sorry, i think i misunderstood

#

let me hop on my rogue

kindred lichen
#

ahh ok

dry narwhal
#

i havent played a rogue on the beta

hot carbon
#

i don't remember that being a thing, but i was bow rogue this beta

#

so i may have well just glossed over it

#

yes, it's there

kindred lichen
#

yeah I avoided the rogue becasue they had to attack for a second or 2 and then run away to wait on CD's to regen in grim dawn and a few other aRPG's

hot carbon
#

ignore that i accidentally grabbed it because i had an unspent point-

kindred lichen
#

can they use swords?

dry narwhal
#

yes

native sail
#

In main hand

#

And offhand

dry narwhal
#

and offhand if you read the pic

kindred lichen
#

I know some games restrict that

native sail
#

I think the only other class that has sword in offhand is Spellblade

native sail
dry narwhal
#

is sentinel axe offhand only?

native sail
#

Sword only iirc

dry narwhal
#

yeah only sword in offhand

kindred lichen
#

ok so rogue is resticted to swords and daggers cool 🙂 least its not sword mainhand dagger offhand or the like lol

native sail
#

Look... Daggers is just better

dry narwhal
#

but, thats jsut dual weilding

hot carbon
#

i mean. i also use a bow, so there's that

dry narwhal
#

hey in LE a wand is a melee weapon so

kindred lichen
hot carbon
#

bow rogue definitely exists

native sail
#

In my experience, better damage

dry narwhal
#

rogue has a lot of dager passives

#

and ithink daggers have better bases

kindred lichen
#

hmm daggers tend to be small in these type of games and have boring models 😦

native sail
#

Dagger bases are a bit insane

#

Why does it matter, you won't see em anyway

kindred lichen
#

lol

hot carbon
#

as a fashion souls afficionado

#

the looks don't matter

native sail
#

Seriously. Rogue makes it very hard to see your weapon.

kindred lichen
#

I didn't expect spellblade to be dual wield haha

native sail
#

Yup. It fits the theme.

#

It's exclusively Spellblade on that class, Sorc can't.

kindred lichen
#

I like the idea of battlemages but idk how they'd work here

hot carbon
#

mana strike-

native sail
#

They work by getting disgusting amounts of ward

#

And often very zoomy attack speed

native sail
kindred lichen
#

I mean like you play it as a caster and suddenly halfway into the game your a melee without melee stats and have to regear while sucking? or you play as a spellblade from the word go without the build to back it up

regal walrus
#

tips for leveling a new character?

hot carbon
native sail
hot carbon
#

me? i'm a maniac

#

i'm playing mana strike into CoC meteor

native sail
#

Also, again, your damage stats don't really work like that.

#

Only weapons get specific.

#

All your other gear is generic.

#

So...

#

There's no problem

native sail
#

Well... Actually no, it could work

dry narwhal
#

meteor has 900% damage effectiveness

#

anything works if you can upkeep the mana xD

sterile widget
dry narwhal
#

also i need to get back to levelling builds for that belt :c

native sail
hot carbon
sterile widget
hot carbon
#

i went right top tree for convenience, now i go right bottom tree for crit based mana regen

#

and i just shift my gear into fire damage instead of lightning damage once i have my belt

dry narwhal
#

ranged mana strike?

hot carbon
#

yeah

dry narwhal
#

ooh

hot carbon
#

because i hate the feel of melee mana strike

dry narwhal
#

i like it with enough AS and the lightning arcs

hot carbon
#

i might swap back later on but while leveling i'm sticking to ranged

dry narwhal
#

but you need enough attack speed for it to not feel ass

hot carbon
#

yeah, there's the 40% boost top tree

dry narwhal
#

yeah spellblade has a lot of attack speed nodes lol

hot carbon
native sail
#

That belt may fix some of the problems Meteor has now that I think about it

dry narwhal
#

i kinda hope mage is next up on the revamp list

native sail
#

Like having a slow as hell time from cast to damage. Or a slow cast in general.

#

Spellblade is fine, Sorc needs help though.

dry narwhal
#

there's a few skills there that feel nigh unusable

#

yeah sorc

#

volcanic orb, meteor (most cases), black hole

#

focus kinda feels bad overall?

native sail
#

Volcanic Orb is cool but it has way low damage

kindred lichen
#

Wish we could choose sex for the characters or at least had a couple of options for the looks of them. Old man kinda works as a mage but as a spellblade it makes me think he's going to throw his hip out with a melee swing lol

dry narwhal
#

old does not mean unfit

kindred lichen
#

fair haha

native sail
#

They know. It is not on their plans for now.

dry narwhal
#

i'd rather have a game with predetermined characters than no game at all

cinder fossil
kindred lichen
#

Even more than that though I want the missing subclasses 😛

native sail
#

Those come with 1.0

kindred lichen
#

So how squishy will I be as a melee mage?

kindred lichen
#

yikes

dry narwhal
#

spellblade gets a lot of ward gen and armor

native sail
kindred lichen
dry narwhal
#

20?

#

lol

native sail
# kindred lichen oh wow 0 playtesting?

I would imagine internal or invited resting, but not public. Not a "yikes" it's a "we need to develop this right and design it before we can even think of play testing"

kindred lichen
#

i'm normally higher than 20 at that point

dry narwhal
#

see THERE's your problem

kindred lichen
#

idk exacly level

native sail
#

Jesus.

#

I'm like 25 at most by the time I get mastery.

dry narwhal
#

you don't need to full clear every map...

#

25~26

kindred lichen
#

I don't

dry narwhal
#

you obviously do

kindred lichen
#

maybe it's 25 or 27 or the like haha idk why but I thought 35 and said 40 but now thinking I was wrong

dry narwhal
#

35 is when skill slot 4 unlocks

kindred lichen
#

anyway my point was I was asking about squishy meleeing mage not spellblade

dry narwhal
#

i mean you can just play at a range

#

as mage

native sail
#

Mage is a base class

#

So... Not sure what the question is

#

Because melee mage = Spellblade

dry narwhal
#

you can just use lightning blast and stun everything

kindred lichen
#

So a level 5 mage that melees is a spellblade even if they have no subclass?

native sail
#

I mean. Mana Strike.

kindred lichen
#

I was asking how squishy it's be until the subclass

dry narwhal
#

eh

native sail
#

I genuinely don't understand. Just get the res passives and some life like you do every class while leveling.

dry narwhal
#

mobs also don't do significant damage at low levels

kindred lichen
#

does the game have that punishment feature where casters/ranged take more melee damage than melee do from enemies?

dry narwhal
#

no

kindred lichen
#

ok I was worried about taking that dmg bonus 🙂

#

hopefully I can use shields as a caster lol

dry narwhal
#

any class can use any weapon

#

pretty much

kindred lichen
#

shields are considered weapons here?

#

Must admit fireball is a bit of a letdown, In D&D this is firebolt with fireball being the big fire aoe you lob out and hit half the screen with

cinder fossil
#

age of winter is a monolith timeline

#

you access monoliths via the end of time

#

each monolith has certain nodes that spawn in them

kindred lichen
#

yeah I know monoliths just never really looked and seen names for them

cinder fossil
#

age of winter can spawn echoes that drop a random unique/set ring as a reward

#

so if you want that ring farming that timeline is your best bet

#

or gambling in soulfire bastion

kindred lichen
#

is age of winter the lvl 58, 62, 66 or 75 one? idk

cinder fossil
#

they should have the names on them, no?

kindred lichen
#

it's a lvl 30 item apparently yet drop off w/e level enemy is in that age of winter

#

I only have access to a few of them on another character so idk if that one is even unlocked for all I know that one needs lvl 90 to do

#

hopefully the character can function without its required lvl 30 item until lvl 75+ because that ring didn't drop for my necro by 75

native sail
#

Unless it specifies a boss/dungeon or arena, it's a random drop item that can drop anywhere the area level is higher than the required level.

#

I understand that the phrase "please learn the game" sounds incredibly rude, but you've been playing this game for at least close to a couple weeks judging by Discord activity and yet you can't seem to extrapolate even the smallest bit of information from anything in the game. It takes minimal time to realize that the vast majority of drops are not locked to anything. It takes two seconds to realize "timeline to FARM" does not mean "only drops here"

#

As for that specific build
I'd honestly not use Exsan, I personally think it's just a bad item when other, stronger ward options exist. Farm out a Twisted Heart. Use that. Get a decent rare/exalted chest with the affixes you want and use that in place of Exsan. I know you might seem to lose sustain, but you're a Spellblade, you generate fuck tons of ward, the bit of effective regen you get from Exsan doesn't actually do all that much.

kindred lichen
#

Oh that was a timeline to target farm it in to get it the easiest

static glacier
#

age of winter is a lvl 90 timeline btw. so most likley you got the ring before given that its quite common drop

dusky kite
junior narwhal
#

Hi quick q: when does the mp beat end please?

#

Beta

native sail
olive pond
#

what is the most effective way to power level in this game? Ive always started my characters from scratch but I wanted to test the judgement paladin before the beta ends to see if its any good/fun (I dropped the gloves)

carmine coyote
#

Tp to someone at end of time

acoustic thicket
#

yep tp for monoliths

inland scarab
#

can you enter monos at level 1 and have someone else kill stuff to level you?

acoustic thicket
#

yes

vital merlin
#

Can I hide the name shown at the middle of the screen?

split quail
#

Does this mean double the buffs? Or they don't stack?

warm yew
#

You can only be affected by one shade at a time - but can cast multiple at once

#

So, if your Dread Shade only affects one minion at a time, you could cast it on 5 minions (with the +1 Shade bonus)

#

Your shade limit is also shared between Infernal Shade and Dread Shade, so you can have more overall shades at once with those nodes.

split quail
#

But if all my minions are effected by 2 shades, it doesn't stack

#

Does Blood Infusion not show an icon on minions?
I'm not sure if they're getting affected by it or not

tired pond
#

What is the minimum level to do Julra T1 ?

sand harness
#

I have a question about streaming. Would it be interesting to see me play on HC Masochist with different classes. Or farm Monoliths with my fire paladin?

sterile widget
sonic cedar
#

So If I use cold upheaval and stack frostbite, does earthbreaker notable affect frostibe?

kindred lichen
#

So atm what class and builds are the strongest?

haughty minnow
#

I think paladin is OP, especially for 0.9 multiplayer

#

Necromancer is great

#

but all classes are fun

copper fable
#

Werebear anything

split quail
#

Curious question, what builds are considered the "meta" in LE?

sterile widget
#

Global chat

native sail
#

Is a mess and pretty toxic tonight

sterile widget
#

:*(

#

If people getting too toxic, you gotta try redirect them to some ridiculous rabbit hole

#

Or LE boxing.

native sail
#

We tried :(

sterile widget
#

Ah man. Assholes gonna ass

#

Hopefully monitoring will be increased for 0.9

native sail
#

Yeah cuz like... running to support isn't really a viable option, that takes forever

hot carbon
#

i started talking about candy to try and derail it

sterile widget
sterile widget
native sail
#

They played along for a little bit but then they just looped back around

sterile widget
#

Bugger

hot carbon
#

ikr candy is the best

#

well

#

second best

sterile widget
#

You're right. Wine is better than candy.

hot carbon
#

i have never had wine

sterile widget
#

One day.

hot carbon
#

Perhaps.

native sail
#

Personally, not a fan of wine. I prefer rum YEP

hot carbon
#

i prefer you

sterile widget
#

Room.get()

native sail
sterile widget
split quail
native sail
#

That list is long

sterile widget
#

I stand by my response. Most of the build guides in LE Tools will put out more DPS than you need and then some

hot carbon
sterile widget
hot carbon
#

i know-

sterile widget
#

Oh. Yikes.

native sail
hot carbon
#

that one hurts bud

raven gull
#

items in my stash have been disappearing all day. I made a new tab and after a little while the entire tab was deleted. This a know bug? If not where should I report it?

dry narwhal
#

!bug

ripe brookBOT
abstract aspen
#

is there a known bug for sabertooth flurry strikes?

#

cant seem to make these two work

desert quest
#

In general triggered skills can't trigger more stuff. In addition to this rule of thumb, I think Maim means when you use by when used, as the Pounce is triggered. Could have been clearer

#

That being said, best to ask devs

vapid aspen
main plover
#

Anyone lese having issues entering game. I was trouble free all week including yesterday, now this?

desert quest
#

They released an update 😅

main plover
#

Hmmm guess steam for me hasn't showed it yet then?

lunar holly
#

Yeah, it was supposed to be out 12 mins ago

desert quest
#

Steam sometimes needs restart to see the updates

main plover
#

Gotcha thanks

twin oak
#

I restarted a few times but it´s still not updating and they havent posted their usual message after the update is up

#

so I guess they are deploying it right now

desert quest
#

Oh yeah it isn't released yet actually. My bad, sorry!

#

But one was scheduled so I guess servers got the update first

vague cloak
#

So we cant play atm?

brave ibex
#

Just got patch on Steam

vague cloak
#

aah restarted steam now i got it

main plover
vague cloak
#

How do i return to my town portal?

acoustic thicket
vague cloak
#

i recently just started so 2 pages

acoustic thicket
#

Hmm, then not sure. I'd throw it I the bug reports

vague cloak
#

ok ty

#

Also my buddy in my MP game is getting stuck every minutte and cant move

nova pine
#

cannot go to the entrance, but the quests are there

#

any workaround?

sonic cedar
#

(No)

raven gull
dry narwhal
vapid aspen
#

Storm totem is the way as soon as it stops having bugged aoe

dry narwhal
#

how is it bugged?

buoyant roost
#

Hey all, can a retaliation move (such as Bone Golem's Bone Burst or Manifest Armor's Fire Nova) trigger off of Damage over Time? If so, how often does it trigger?

#

(Or with infernal shade and Bone Golem)

finite socket
#

kind of overwhelmed with the defensive options in this game
there's health, resistances, armor, dodge rating & dodge chance, ward, blocking

#

is there a good way to navigate it all

#

to figure out a good way to choose defensive stats for any given character

merry aspen
#

Health and resistances are things you should always go for, no matter the character.

buoyant roost
#

That covers almost everything

#

Each class focuses a little on some types of defense and a lot on others.

merry aspen
#

sentinel has a lot of armor and block support so it's worth investing there. Rogues do well with dodge and glancing blow (that one is exclusive to rogues which is probably why you missed it in your list). Lastly, mages can build ward more easily than the other classes.

buoyant roost
#

Also note that you'll only need really intense defenses at high level corrupted monoliths (endgame)

#

Generally you want defense in depth... so multiple defensive mechanics

#

All can be really strong right now, I know this guide says ward is poor, but that's been rectified with certain builds since it was written.

acoustic thicket
#

Putting someone's dread shade on my retaliation bear killed our instance every single time it happened. and the same happened with every other retaliation effect i've seen it used on.

buoyant roost
#

Got it! Thanks a ton! 🙂

frozen jungle
#

guys does anyone else suspect that void warpath doesn't proc as much as it should? Not played it before the patch but it hardly ever goes off and online I see people regularly getting 2 echoes at once

dry narwhal
#

gotta get to the higher echo chance at the top of VK tree

#

works fine for me

buoyant roost
frozen jungle
#

oh do you need to be moving? and yeah working on getting the nodes - another person just told me it was calculated each second as opposed to each "attack' as well

dry narwhal
#

yeah warpath has to work differently

#

to other echoing skills

brittle atlas
#

Yeah, it checks every so often to see if you’ve moved at least 4 meters total in that time frame, then if you have it rolls your echo roll chance to see if it creates an echo

frozen jungle
#

so if i'm fighting a boss do i need to circles around them?

brittle atlas
#

Not necessarily circles, but you need to be moving

#

It checks every 2 seconds to see if you’ve moved at least 4 meters in the past 2 seconds

frozen jungle
#

now im gonna be so anxious about whether I've moved 3.5m or 4m lmao

brittle atlas
#

If you’re at anything above base movement speed and actively moving you’ll be fine

dry narwhal
#

you get used to it fast

brittle atlas
#

It’s basically impossible to not move 4 meters unless you’re standing still

frozen jungle
#

lmao

floral jungle
#

what happens if when you're attempting to load into multiplayer and the game locks up and/or tells you online play is unavailable?

kindred lichen
#

omg I had no idea half of the subclasses talent tree was unlocked before unlocking the subclass -_- I was struggling along with only a couple of my builds skills until level 27ish each time thinking I couldn't get the subclass skill unlocks yet and I did that for 8 characters. Only found out after someone in game asked how to unlock the 2nd half of the subclass talents for their subclass

#

I was basically going to be around level 32 before getting the 5 points in bladedancer for shadow cascade. Never even occured to me that subclasses would be unlocked before subclasses were unlocked lol

#

Not sure if I missed game explaining that or what

#

It just never occurred to me to try to open a talent page for a subclass that wasn't unlocked

dry narwhal
#

they get unlocked as soon as you open a mastery

#

including the ones you didn't pick

kindred lichen
#

Wait so was I right originally then? I can't put points into bladedancer at all until I get to end of time?

#

ok the question in game was about how to unlock 2nd half of thier subclass passives so I was assuming they were asking since they were already putting points in it before reaching end of time and hit that halfway stopping point haha

#

So I opened my passives window and saw only padlock and chain halfway not one at the start too

dry narwhal
#

yeah you unlock all 3 masteries AT the end of time

#

you need 20 points in your BASE class to be able to put into mastery as a prerequisite though

#

picking your mastery unlocks the full tree, while the other specs unlock half

sterile widget
#

If they ever add 4th masteries, it is going to be amazeballs choosing where yo put your points

tired notch
#

So everyone says that the devs won't nerf drop rate with their current vision... Is this really true? I can't possibly believe it because every arpg nerfs the drop rate o once items are determined by the player base to be over powered or meta. Otherwise everyone will easily chase the meta without issue and all other items will be irrelevant

native sail
#

If there's no open trade they likely won't change it SHRUGGERS

tired notch
native sail
#

There's been metas and OP shit since the game started and they haven't nerfed drop rates yet so...

tired notch
#

Trading just adds value but easily obtained takes value away from every other item

tired notch
native sail
#

They absolutely do lmao

tired notch
#

Also, not enough player base touting amazing builds online

native sail
#

They rebalance the game actively

tired notch
#

Rebalance is even worse then nerfing drop rate

#

It just makes the item something you care less about

#

So, even without trade.... It's a nerf

copper fable
#

Really depends. Correct balance makes items that were once must have, only sometimes have, but it means 2nd and 3rd place type items suddenly might become more valuable. We see this all the time even in games like PoE with trade.

#

Items come in go in terms of value and power depending on other context changes of balance.

tired notch
#

Right, but in PoE you have chase items regardless of balance or nerfed drop rates

native sail
#

...what?

tired notch
#

Now you have either rebalance or nerf drop rates and the impossibility of finding them

#

Cause you can't buy them

native sail
#

.....We have chase items too though?

tired notch
#

Sure, but they'll just rebalance them

native sail
#

what?

tired notch
#

And you'll spend longer to farm them

#

So you waste your time only to get out rebalanced

#

Instead of build wealth to buy it and then buy the new one after balance

native sail
#

Got it, you don't understand what they are balancing.

tired notch
#

Whatever they balance would require you to min max your build differently

copper fable
#

I dunno sounds like normal life story. Shavronnes mjolnir, poets pen, etc. All once very strong good items that were sought after. They were rebalanced made less overpowered through context or direct nerfs. But we just got new chase items and new builds.

#

live service games are all about evolution, if the same type of builds and items are the go to for the entire life of the game, then they have a problem

tired notch
#

I've seen on here they don't plan on making much more skills

native sail
#

That is... wrong.

tired notch
#

So the gameplay will be about items, not skills

tired notch
copper fable
#

Or its a benefit the game has? if you want an unchanging game you should not play anything live service much less anything that is seasonal.

#

Which this game is advertised as.

native sail
tired notch
copper fable
#

It is, which is exactly why they rebalance items?

#

if every season you just go after the same items, then game is dead

#

And might as well not have seasons

tired notch
#

But if you spend an entire season chasing one item... That sucks as well

#

And if you drop all the other good items they are worthless

#

And if you have a life you can't just reroll a character

native sail
#

I have a life. I will and can reroll.

copper fable
#

Setting your goals to be correct with your playtime is part of your responsibility as a player. The devs here are quite generous with drop rates, some even argue too generous.

#

There is characters in just this 10 day event that have end game LP items and loot.

native sail
#

^

tired notch
#

Good for them

#

Most of us don't have that time but can accumulate wealth

native sail
#

Holy shit dude, it's people with full time jobs who did that

tired notch
#

That wealth can be used to buy those items we want and play how we want

copper fable
#

So go in offline mode and spawn items, Its not my place to judge

tired notch
#

Any 10 day event is a no live event

#

Life

native sail
#

What??

#

Dude I've been playing maybe like 3-4 hours of each day I have work (which is 3/4 of the event) and I'm in endgame

tired notch
#

So you don't have kids or a life

native sail
#

Motherfucker, I WORK

tired notch
#

50 hours of work with family can't do 4 hours daily for 10 days

#

They just make games for no lifers anymore

copper fable
#

This is the genre for them yes?

native sail
#

Alright, this is a pointless conversation, fuck it.

copper fable
#

if you want a daily simulator 20 minute excursion game you want something like an MMO that has short rewarding daily content

tired notch
#

So these no lifers can sell to the rest

copper fable
#

No, we have PoE for that there is a game in the space that has what you want

#

But shocker, trade is also about being a no life

tired notch
#

I play the game, mass sell in minutes with macros

#

It's very very easy and very fast

#

Just sell at a discount and everything sells instantly and you are back to playing

copper fable
#

if you are able to obtain the 300 divines for a mageblood in PoE, you have more then enough time to farm a widely broken character in LE rofl

tired notch
#

No

#

Divines are generic and all content

#

You need specific helmet enchant, specific jewels, etc

#

Without being able to buy it you're screwed

native sail
#

LE has like 10% of its drops locked to content and maybe 3 of those are build enabling.

copper fable
#

Yeah thank god this game has good rates and getting the correct blessing or item takes a few hours tops. instead of being forced to buy the item because farming it yourself would be a fools mission in PoE

#

This is one of the most casual friendly games in the arpg scene its crazy to me that people just dont know how to get items.

tired notch
copper fable
#

I have 1600 hours and dozens of level 100 characters and finished characters that I finished and felt like I was done with

tired notch
#

When the league is generally dead after 1.5 months

native sail
#

Peopel got to level 100 in under 3 days this event.

tired notch
#

And even dead quicker as why play without trade?

copper fable
#

Cause this is a game for us who enjoy SSF

#

Go play the game made for you who enjoys trade

tired notch
#

Trade will win on this game

#

When the devs pull their heads out of their asses

copper fable
#

Yeah and then it will become poelite and me and everyone else who plays multiple games will just go play poe

#

rofl

tired notch
#

They will bleed money until then

#

You need trade to have an item have value

#

Otherwise you can't convince people to farm said item for hours

#

Cause idc your drop rate, hours is hours

native sail
#

That is DEFINITIVELY wrong

copper fable
#

No, you cant convince munchkin gamers who have peas for brains

#

But anyone who just enjoys character progression will play rofl

tired notch
#

The fucking streamers they paid to promote the game said this

#

Zizarin and steelmage

#

Both said that you need to value an item

#

Value comes through trade

#

Whether you play ssf or not

#

The item needs inherent value

copper fable
#

They are PoE players thats what they have in their minds. They will continue to play PoE even if they add full trading to this game

tired notch
#

Why do you guys think they keep walking back their decision with all these surveys?

#

They know they screwed up horribly

#

They don't care about the 5k of you

copper fable
#

Because the vocal minority of PoE players is shitting their pants just like they do on their own reddit

tired notch
#

They care about the 150k

#

Not minority at all

#

Vast majority

#

Less than 5k play ssf

#

I think last league had less than 2k

#

That isn't paying for the servers

native sail
#

Dice just stop bothering, they're a trade purist who doesn't know how to do anything other than insult devs for making what they want.

tired notch
#

They tricked people into buying this game, they said there would be an economy

#

There is no economy

acoustic thicket
tired notch
#

It only takes out having to be in the same zone as a person and is much more easily manipulated

acoustic thicket
#

The specifics of what they said were a random assortment of shops that existed in a physical space and were not from all players at once. so you couldn't look up an item.

tired notch
#

And clearly they didn't even do that

acoustic thicket
#

Yeah, because they realized it wasn't worth it.

tired notch
#

And now they are walking back on everything again with all their surveys because they know they screwed up horribly

acoustic thicket
#

They aren't walking back anything with just surveys. It's assessing the data they can get. They might walk things back. but that's not the current case.

tired notch
#

I mean, they already got their money from so many of us which is crazy because PoE is free and makes this game akin to a PoS

midnight timber
#

if the game is so unplayable without trade, then move on 🙂 it's a game, intended to have fun

tired notch
#

Because they took our money under false pretense

native sail
tired notch
#

Originally the developer even based this as competition to PoE, which it is not

native sail
tired notch
#

They lied to us to get our money

midnight timber
#

no they did not. the feature list for the game is not set, and has never been set. every predictive post they've made has said "if we can manage to do it technically, and we feel it's good for the game in the long run"...

tired notch
native sail
tired notch
native sail
#

Okay dude

acoustic thicket
#

Again, the pretense that you and everyone else who make that claim they lied is just wrong. especially when you actually read what they presented. they wouldn't have satisfied your wants for trade in the iteration that was initially presented anyways.

native sail
#

Actually talking to a brick wall

tired notch
#

No, you guys actually think you're the majority

#

When we all actually know this is a lie

#

We don't care about you guys, we just need to keep up this pace so they actually make a game we can play when we burn out from poe

#

That's it

acoustic thicket
#

We dont' think we are the majority. we are just talking about specific factual statements that we can reference.

midnight timber
#

actually, I'm just enjoying the game as it is, without any misconceptions of what was or was not promised 🙂 And frankly, I hope it eclipses PoE entirely, because PoE has been a shitshow for a long time

tired notch
#

The guy earlier said that the complaints are from minorities

#

Lmap

#

Lmao

#

This game couldn't hold a candle to poe even if it had trade, without it's not even a conversation

#

Literally Chris Wilson must've busted a nut when they announced no trade

acoustic thicket
#

The thing is, not every game is made for every person, and not every game should.

#

A niche title is not a bad thing.

tired notch
#

The only reason people flocked to this game is because we have 10k hours in poe and it was time for a change

#

That's what you all need to realize

native sail
#

This game wouldn't compete against PoE even with trade, almost like it was NEVER INTENDED TO

acoustic thicket
#

^^^

dry narwhal
#

i see reading comprehension has hit a low today

midnight timber
tired notch
#

They fucking lied through their teeth to get initial sales

native sail
#

Tyurik, worth risking a dead affix on the dagger?

dry narwhal
#

it took a break for a bit

#

oooh

#

how spicy you feelin

tired notch
#

See, if that item makes you guys happy.... So sad

native sail
#

It's fodder, my guy

#

For this

tired notch
#

3 leg potential... Have fun farming that

#

That's my point

acoustic thicket
#

He already has it lol

native sail
#

I got it in one day lol

tired notch
#

Without trade you'll never get that

native sail
#

It's a common item

tired notch
#

Sure, 3 leg common?

native sail
#

Yes.

tired notch
#

Then that takes away the value of the item

acoustic thicket
#

Common items have higher chances of hitting 3 and 4 LP

native sail
midnight timber
#

without trade, it's only as valuable as his characters might want to use it.... so stuff the trade assumptions 😄

midnight timber
acoustic thicket
#

It's value is entirely "how valuable is it to my build" not trade value.

native sail
acoustic thicket
#

Or "how valuable will this be to a protentional next build"

#

just like how the sanctum relics were

native sail
#

Screw it, off to Sanctum I go!

tired notch
#

Cause with sanctum you could get a drop and reroll and then buy the rest of the gear

copper fable
#

That dagger is nuts when I remember you can DW them rofl

tired notch
#

Here you start with just that one item and waste your league time to entirely build again

copper fable
#

the amount of melee damage on them is outrageous

acoustic thicket
#

It takes 2-3 days of actually playing and you can already be killing t4 julra again

native sail
copper fable
acoustic thicket
#

and most of that time is just getting your blessings up to par ngl

tired notch
dry narwhal
native sail
#

It isn't?

tired notch
#

I'd rather 6 to 8 divine an hour and buy what I want

acoustic thicket
#

cool that's what you want. that's not everyone.

native sail
#

Then.... go play PoE

acoustic thicket
#

It's also really not that much time or effort

tired notch
tired notch
acoustic thicket
#

destiny 2 has longer grinds than that and has no trade and has a ton of active players.

tired notch
#

So, this game adds trade and ssf.... You all want to guess which mode is played more?

native sail
#

50 days of my life gone to Bungie monkaStop

tired notch
#

You want to take a bet?

#

Because it won't even be close

#

And that's the point

#

If more people will log into trade, by a huge number, who the fuck cares about your ssf people?

acoustic thicket
#

And do you know what pisses off the community because drops go from something you can actually farm yourself in any meaningful time to taking 10x longer because drop rates were nerfed as a byproduct of trade.

tired notch
#

Which is essentially the same thing

#

If it's worth farming then inevitably they'll have to rebalance it

#

Cause you're not farming something else

#

That's what happens

#

Like in diablo, you use one set too much and they rip it

native sail
#

EHG uses more than just "nerf it to the ground" for balancing

tired notch
#

Lmao