#❔┃ask-the-community

1 messages · Page 17 of 1

woven fulcrum
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Don't forget Runes of Ascension.

tidal sandal
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Hungering souls ignite is good and pretty fun. @marsh maple has a guide on it that covers it really well.

warped canopy
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anyone know who the highest arena player is that is legit?

thorn rune
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no, nothing is legit

brittle atlas
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Amun at 26 and Tunk at 29 on the SC leaderboards are the first two I recognize and would trust as legit, then Lizard at 36.

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It's possible some of the other higher up ones are legit, but I'd find it hard to trust most things over 1k that aren't a known community figure or someone streaming their runs.

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especially on classes/builds that aren't some known broken interaction.

woven fulcrum
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Perry the pig on hardcore.

sterile widget
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The guy with level 106 character is a bit suss

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Unless.... multiplayer leaked....0.9 new level cap confirmed!?!

torpid knot
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When multiplayer goes live, will drops be shared or will players only see their own drops?

grand river
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Both, drops in the same zone in a party can be gifted and will remember the players eligible even after you both leave the zone. And personal loot is still enabled you only see yours.

orchid pawn
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When is multi-player dropping?

warped canopy
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0.9

warm yew
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Which is set for March 09, 2023

warped canopy
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09, that's what I said

vapid aspen
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march 09 2009 for 0 9? seems like this update is coming 14 years late...

pastel pebble
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Not gonna make it in time for the Skyrim rererererererelease smh

vapid aspen
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I'm waiting for the future timeline where they have spent more money making skyrim re-releases than making a sequel would have cost.

brittle atlas
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The sequel is just Skyrim with a different title screen

pastel pebble
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Honestly they might be hitting that point

warped canopy
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One of these days LE will introduce a rift that just brings you to skyrim

sterile widget
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Sequel will be called Miryks. You just playing it backwards, like Halo 1

stray steeple
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guys i want to ask i have 2060 super gpu and ryzen 1500x cpu and i run the game at 30 fps. Is there a way to fix the low fps?(sorry for the question i quess it must have been asked a lot)

tidal sandal
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I have a Ryzen 3800x and 2070 super and get 60-100 fps most of the time.

native sail
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Next update should be helpful for performance

tidal sandal
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with 2khd resolution and max gfx settings

native sail
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Unfortunately the game is kinda... unstable, so it's not consistent across systems at all

stray steeple
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thanks for the info

woven fulcrum
upper furnace
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is there some trick to kill Majasa? I am getting destroyed...

sterile widget
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  • resistances
  • armour
  • mobility
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Check these ^^ phys res and armour are really important in that fight.

upper furnace
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phys I have 112%, but armour only 62, seems kinda low?

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I have troubles navigating arena with all thats going on

native sail
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Okay you are way over on phys res, invest some of that somewhere else

sterile widget
upper furnace
sterile widget
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Hard to say. If you are struggling to navigate in the arena then you need more as armour shred stacks. At least 1000?

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Pretty sure my mage had like 500 but I was avoiding damage and had ward also.

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Also, you need to consider how you are restoring your health. If you are relying solely on potions it will be harder. Leech, health on hit and regen are all useful here

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Its definitely a challenging fight for new players. But with a little practice, determination and some strategic thinking it is 100% doable 🙂

upper furnace
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I am running some weird build when I am leeching from my Bone golem, but that is not that easy 😄

wispy surge
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I am looking for some good Kris weapons but I'm farming echoes and they very rarely drop compared to other dagger types. I think it's because of the low level requirement of the base item. Is there a better place to farm for an exalted Kris?

tidal sandal
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Not particularly, your best bet is to keep doing monos and look for exalted dagger nodes, otherwise try to get a dungeon modifier that drops more exalted weapons, though you will get any type of weapon that way so not the best.

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If possible consider using 1 kris/1 katana?

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if youre dual wield

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welll in general consider katanas if you dont NEED to have a dagger equipped, they are a high ilvl base and drop more in empowered monos in my experience and have a great crit multi implicit

tidal sandal
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Does anyone know how to find your steam cloud save files

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I cant seem to find them using the information on lastepochtools to upload my character to the build planner

tidal sandal
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Found it.

brittle atlas
wispy surge
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I notice as I get farther into empowered monos that my attacks are being dodged much more frequently. How can I increase my accuracy?

dry narwhal
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You can't, you'll just need to be mindful of stacking dodge modifiers on enemies

orchid pawn
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How do I get my classes from pc steam to my steam deck?

dry narwhal
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Unless you are using a skill that has a tree node that say cannot be evaded like upheaval

dry narwhal
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Bear in mind I don't have a steam deck or any interest in one so this may not work.

orchid pawn
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Ty gonna try and see if YouTube helps

carmine harbor
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If I am gonna get a supporter pack which one should I get

knotty tinsel
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does resistance penetration for players have an effect over 100%? or is it just linear for everyone

lilac sonnet
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Minions are considered allies and thereby benefit from affects like holy aura, correct?

knotty tinsel
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yes

lilac sonnet
# knotty tinsel yes

Thx! I'm always astonished how many basic questions I still have theory crafting even after 100s of hours.

slate turret
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best way to farm Exp? Arenas?

carmine harbor
balmy current
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If you have 200% pen, the mob would take 200% more damage than if you had 0% pen.

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Mobs might be a bit different since they already get up to 75% based on the area level. Fortunately they don't generally get penetration (apart from poison's inherent resist shred which is similar but a bit different).

last kayak
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I believe it works in that mobs get 1% penetration per level up to 75, so a player with 75% resists in a level 75 area will be at "0 resists" effectively, whereas someone with %0 resists at area level 75 will effectively have -75% resist (take 75% more damage)

sterile widget
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Armour still applies, but yeah, you need high resists to stand a chance of survival in high level areas.

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That said, you don't need them fully capped, depending on your other ways to sustain your life / ward, etc.

brittle atlas
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yeah, resists are good, but not as essential as in something like PoE

acoustic thicket
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can I ask what build might take the least actions per minute, thinking of starting here, but years of PoE made my wrist / elbow iffy

warm yew
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Minions builds can get down to 0 buttons if you try, though they usually do better with at least one; on the other hand, you might try playing with a controller - it's fairly well done, and EHG plans to have full controller support by 1.0, so you could help point out areas that need more love.

acoustic thicket
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ait ty!

novel canopy
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hey guys, is the game playable now?

warm yew
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Yes - though it is still in Early Access - so it's not finished, but the single-player experience is live.

desert tree
tough veldt
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I think I'm misunderstanding Superconductor in Arcane Ascendance: it doesn't seem to list a proc chance, so shouldn't it proc 100% of the time on the first hit? and all hits as long as you wait 2 seconds between? I'm testing by casting LB on the target dummy and it seems to proc maybe 30% of the time, even if I wait 2 seconds between casts

last kayak
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Testing on dummies is a bit weird sometimes, it seems like a lot of 'passive' targeted things like that don't like to target them

desert tree
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In the arena lobby in divine era the dummies are a bit better, they count as ennemy if that help

tough veldt
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thanks, I'll try testing more

balmy current
willow patio
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hi how do i set the map to be the middle of my screen with my character as it reveals itself?

sterile widget
pearl plank
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are the missing subclasses going to be added during the multiplayer release?

urban horizon
pearl plank
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damn

fossil kite
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Hello guys, I have one question i picked up this game few days back(rly fucking cool decision) and wanna ask rly simple question.So i progressed through the story and after i killed that Snake boss(sorry in the work and cant remember for shit) then Story Line is ending and im forced to do echoes to get stability so i can procceed to chase in the storyline. I Guess thats currently end of storyline right and it will come in future?

native sail
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Correct. Chapter 9 ends after you kill Majasa and that is currently the end of the campaign, there's supposed to be 3 more chapters coming in the future.

sharp quartz
fossil kite
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Yep thats rly cool thanks for reply time to deep into endgame

desert tree
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I can't remember if it has been asked/said before. Will we get a new chapter with 0.9 ?

balmy current
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No

desert tree
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It's ok

upper furnace
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can somebody help me with build help? I cannot kill Majasa and I am wondering whether the build is shit or just need some tweaks? or gear?

desert tree
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If you manage to upload your build via lastepochtools we can have a look

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But generic answer is get more health, armor, phys res

balmy current
silver pagoda
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shouldn't 300+ corruption yield better chances of LP level gear and chase items? How does the RNG work? does the RNG have a scaling mechanism built in or should I now aim for 400 corruption instead?

woven fulcrum
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I believe it does because it gives you increased changes for more drops and stronger modifiers.

silver pagoda
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But my drops were better at around 200 corruption, see my frustration?

woven fulcrum
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no, that definitely sounds like something is off.

knotty tinsel
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depending on your sample size you might just be on a bad luck streak.

silver pagoda
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OK, should your rarity be much higher than your corruption level for better gear, really can't think of another reason

woven fulcrum
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when you say better, are you talking quantity

silver pagoda
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NO, better LP and more yes, better stats and even chances of chase items dropping, still runnng 1st shattered chains drop and only have 2 so far in weeks

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Ravenous void not 1 drop, but got a Bastion I did not even far for...

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What is the norm or standard corruption farming level?

urban horizon
silver pagoda
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Aah, ok thanks, got to get moving then.

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I am still not able to upgrade my blessings for more than 120 corruption levels...lets see if 400 does help

acoustic thicket
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@silver pagoda also lp isn't impacted by corruption directly. It's only indirectly affected because you drop more items.

silver pagoda
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Aah OK, that explains it

acoustic thicket
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Basically, tighten your loot filter for rares/exalted, and push higher. You'll get better loot off of quantity not quality.

silver pagoda
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I only filter for exalted and rare drops by now, no use for other drops anymore. Idols is the same. so then theoretically, having higer rarity in an echo than the corruption level should be better

acoustic thicket
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Are you filtering for specific mods?

silver pagoda
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Not anymore, All exalted and rare drops allowed for the last 100 or so corruption levels.

wispy surge
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Is there any benefit at all to over 75 resist?

native sail
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Not really. Only for some things like Marked For Death counter or like negating shock. Neither of which are common enough to warrant it. Other than that there's a few uniques that have effects related to overcapped res but... eh.

knotty tinsel
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it's detrimental if your build doesn't have a way of cleansing debuffs, but you should kinda have that regardless

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i.e. that one belt prefix

balmy current
steep lily
remote sand
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I need help!

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I don't understand how my character build can't use crit damage yellow.

Please guide me how to fix it.

Thank you very much

knotty tinsel
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okay!

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not sure what crit damage yellow refers to, is this about a guide you are using, or an item you have?

remote sand
desert tree
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Damage over time cannot crit

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some items will disable crit (wing guard gloves or singularity idol)

remote sand
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always white damage but but before it crit damage yellow

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now how to fix it ?

knotty tinsel
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maybe your crit chance is just low and you got a few lucky hits

desert tree
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any chance you can make a build planner or some screenshots of your skills/items

knotty tinsel
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or aforementioned items/skills that disable your crits

remote sand
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ok Bro, i try again! Thanks Bro

desert tree
# remote sand

in there you seems to be using hammer throw but i am going to guess that dmg numbers we see are from the ignite which can not crit because its a dot

remote sand
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but now damage always white

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ok Bro, i know why 😄

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i use singularity item 😄

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Thank you very much

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👍

knotty tinsel
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no problem bro

desert tree
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^^

warm yew
# steep lily can you please point to the right direction for controller feedback? Is there an...

A link to the forum's Controller Support Feedback thread:
https://forum.lastepoch.com/t/controller-support-feedback/11481/4

Last Epoch Forums

I’m just going to pony off this thread for some of my controller feedback (I was using the steam controller). The Pros: Movement felt really good. It was really fluid and felt better than the keyboard & mouse click to move experience. Melee is good. Both Harvest and flame reave felt pretty satisfying to use. “Select window wheel” performs ver...

steep lily
#

Thank youuuu

sharp quartz
# steep lily Thank youuuu

Those are pretty old now - I would also suggest searching the bug part of the forum to see if other controller issues you have observed have been reported already.

slate pendant
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Can someone please explain to me why this has 200 more damage? I genuinely am lost

delicate dust
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It looks like you're stacking increased lightning damage, and the first mace offers +30 base melee lightning damage, where the second weapon is only physical damage which you're not increasing.

slate pendant
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would the difference of 30 lightning damage be that much?

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Actually that makes sense

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Cause of how much increase lightning damage I have. Thanks

woven fulcrum
# slate pendant Actually that makes sense

Be cautious of relying too much on the tooltips
right now there still a bit wonky (I believe there's a big rework in the future)
use it as a very general ballpark figure.
best real world way to tell is go to the Arena area in Heoborea
and test on dummies and observe damage ticks.

sharp zinc
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Hi, I am new to the game and been playing a while,
I may need some help with progression as it proved difficult on levels 36-40 to progress any further due to power issues, so far I picked druid bear form and wish to go for cold oriented builds, any tips will be helpful, thanks in advance.

dry narwhal
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following a build?

sharp zinc
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yeah kind of, its been a while and cant remember the exact page.

dry narwhal
sharp zinc
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I want to get back to the game after the last time where I faced a power wall.

dry narwhal
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followed Dr3ad's build for mine and it worked great

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doesn't truly take off til 50 IMO

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but it works

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or maybe if you skip warcry til 50 it would work at 35...

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cause you want the other 4 skills working together asap

viral heart
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I am having issues with loot filters. when i try to open a loot filter through the filter folder it doesnt open the file. and they dont show up in the list either. anyone have a guess at what it could be>

midnight timber
floral badge
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Maehlin's Hubris would not affect Shield Bash>Serrating Strikes, because it's directly applying Bleed, rather than giving a chance to Bleed, correct?

cold plaza
floral badge
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Really? I was assuming that since it specifies Bleed chance, and Serrating Strikes isn't actually granting a chance, it wouldn't. I'll give it a try...

wispy surge
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I hardly ever see Kris type daggers at higher levels farming empowered monos. How can I target farm exalted Kris?

sterile widget
# floral badge Really? I was assuming that since it specifies Bleed *chance*, and Serrating St...

https://forum.lastepoch.com/t/community-game-guide/26057/9

Under assumption that Bleed Stacks +1 is equivalent to 100% Bleed chance, it would convert.

Last Epoch Forums

AILMENTS 6.1 Ailment Mechanics An ailment is an effect on a target that lasts for a duration. Most ailments deal damage, apply stat debuffs, or both, and most can be applied to the same target multiple times (or “stack”). Ailments can either by applied by a hit, or by area effects that attempt to apply ailments at a fixed interval. Most ailm...

stone granite
sterile widget
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I see

stone granite
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The only reason it would interact is because it's coded to actually be 100% bleed chance, which means it needs a new tooltip or be coded differently

sterile widget
sterile widget
floral badge
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... Alright then. lol

floral badge
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Just tested, confirmed it works. Which means with a 0% chance to Bleed, and 0% chance to Ignite... Shield Bash can apply 5 stacks of Ignite with no weapon equipped. >.>

stone granite
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So tooltip needs fixed

floral badge
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Yep. And this might be the dumbest idea I've ever come up with.

sterile widget
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I , for one, salute you.

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Looking forward to 200k damage shield bash ignite build 😄

floral badge
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Oh, nothing that amazing.

floral badge
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Yep. Definitely dumb, and not really in a good way. It's marginally functional, but dumb. By my math, which may have errors... Roughly 509% chance to Poison with Shield Bash, somewhere in the neighborhood of 950% chance to Ignite. I think...

sterile widget
#

Dumb? Perhaps. But is it fun?

floral badge
#

It might get there. lol

viral heart
floral lily
knotty tinsel
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two separate values.

floral lily
knotty tinsel
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the second image won't load for me but it doesn't need to: armor is not the same as physical resistance

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the in-game guide for armour will explain this better than any of us can

floral lily
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ohhhh

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my bad 🙂 forgot that the armor with lower value has strength on it

knotty tinsel
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no problem!

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just be mindful that the shown % reduction you're actually getting might vary from the one shown in the character screen. I believe it's based on area level currently

woven fulcrum
floral lily
woven fulcrum
floral lily
vapid aspen
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scrollbars exist

warm yew
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Yeah, but scrollbars on mouseover text-boxes are a nightmare.

tender marsh
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how rare is omnis?

brittle atlas
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pretty rare

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I found 5 pushing to 1k corruption a while back

sharp quartz
bold leaf
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do gears visual change at later stages of the game or maybe get access to some kind of transmog later on? im new and so far it seems that some gears didn't change the character visual much...

grand river
lilac sonnet
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Have devs ever mentioned how cycle/seasons would possibly look like?

acoustic thicket
bold leaf
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any good loot filter script for newbie that i can download from?

midnight timber
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you can use the build planner to generate one, or grab Heavy's basic ones from the forums

tender marsh
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Do different timelines have different drop rates?
or do i just get the blessing for what i need and i can farm wherever?

brittle atlas
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Drop rates are the same everywhere. Each time line can spawn specific unique/set item reward nodes. Each timeline has a few specific item types for those nodes.

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So if you want a specific item type, get the blessing and then farm the timeline that spawns nodes for that item.

main plover
#

My Necro pet build uses the Death Knight node in Skeleton mages. Would the Death Knight benefit from an Increase in Skeletal Mage Damage prefix?

brittle atlas
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Yes, Death Knights are a type of skeletal mage.

main plover
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Cool. Thanks, was hoping that was the case. I know Minion Spell damage would not apply since Death Knights are converted to melee but wasn't sure about this.

warm yew
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Minion Spell Damage still applies to Death Knight's Hungering Souls casts, as well - just in case you're ever trying to fit that back in.

balmy current
remote sand
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hi B ro, i need help

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when i start the game my stats are always - 50%? Is it a bug?
how do i fix it?

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hello

copper fable
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Are you plating in masochism mode

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it gives you a scaling less damage dealt modifier, which is shown in the stats.

dry narwhal
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^if you're new you probably shouldn't be using the challenge modes (imo)

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you can disable them in the escape menu

remote sand
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ok, thanks Bro

balmy current
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So he's not that new.

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Besides, Masochist is a lot more interesting.

dry narwhal
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shrug not something i'd ever sign up for

lilac sonnet
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Why does serpent strike have a node giving up to 50% increased damage over time whereas other skills give more damage over time, the insane example being javelin with 100% more dot.

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Ok, serpent strike has poison, but so does flurry and flurry gives 30% more dot + 30% more poison damage.

brittle atlas
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Are you talking about Chrono Strike?

balmy current
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It's meant as a support node for other skills.

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Not sure if that node stacks or not.

desert tree
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if you are talking about this one it stacks so you can get a lot of increase

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so is the one giving dodge rating giving you a lot of dodge

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if you are a swarmblade you can convert it to armor by the way

lilac sonnet
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Ah, i didnt know it stacks! That explains it! I knew about dodge stacking.

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Thank you!

knotty tinsel
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yeah that node is one of the reasons why swarmblade max attackspeed can be nasty

novel hornet
#

heey heyy 😄 hope this is the right place to ask this.
are there any plans for add anything to do with EXP after you hit lvl 100 ? like adding a paragon system or something of the likes?

sterile widget
faint lance
midnight timber
wintry palm
#

hi guys i have question, what means +1 to skill in affixes?

native sail
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It functions the same as if you had another level in that skill, allowing you to go past the usual cap of 20

wintry palm
#

i can got extra points?

native sail
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Precisely.

wintry palm
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not bad

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thanks

native sail
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No problem. It's really powerful for some skills. Probably in general but for some outliers it's a huge power spike.

acoustic thicket
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Sometimes just 1-2 extra point Unlocks a node that was previously out of reach and kicks a build into overdrive.

brittle atlas
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Yeah, the value of extra levels is extremely skill dependent

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Some skills won’t have anything of value left to get

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Some will get a huge boost from extra levels

paper wasp
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Does anyone know if the "Increased aspect of the lynx effect" affix just increase the critical chance and stun bonus or does it also increase the critical strike multiplier bonus from the "serrated claws" node?

knotty tinsel
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I would assume it depends on the wording, not seeing the node myself. if it's something like "aspect of the lynx also grants xyz" then it's likely included, if it's "while you have aspect of the lynx you gain abc" probably not.

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looking at the node it should be the former.

charred wing
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It also increases the multiplier from serrated claws, just the aspect of the lynx line

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So if you have all 6 nodes (60%) and get 25% increase lynx effect you will get an extra 15% multi

paper wasp
#

Thanks!

steep lily
#

is it possible to find another echo of information on a monilith or only one per mono?

warm yew
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All of the special echoes can happen multiple times - increasing your corruption and distance from the center will increase the likelyhood of them spawning.

steep lily
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thanks

zealous orchid
#

would u guys be wanting to see some form of endgame designed for co op? like raids for ex

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still blown away that these newer arpgs STILL dont have raids in them. POE and even D4 wont have them WTH

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heck even Destiny 2 and COD have raids these days yet for some reason or another arpgs refuse to put them in just boggles my mind

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seems like a no brainer for PVE loot based games to me

pseudo cipher
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ARPGs are a single player experience for most players. Putting co op designed content in those games forces mp on players who don't want it. The only way I see it working is how D4 is doing it where going into content designed for co op also dynamically adds players, but we'll see how arpg players feel about that when they experience it (I come from an mmo background so I'm personally going to be OK with it).

dry narwhal
zealous orchid
dry narwhal
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why would they make an entire raid and then make it cosmetic rewards only? that's entirely not how that works.

zealous orchid
zealous orchid
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its like playing Payday 2 with AI buddies instead of real players. u know the AI buddies suck compared to real players so that alone incentives u to play with real players instead

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perfect example is POE it has co op but no one plays it co op lol

pseudo cipher
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Definitely a hot take. Not like Payday at all, which is a game meant for MP with AI bots taking their place for those who aren't playing MP. LE and Diablo likes are built as a full single player experience that also has coop for those who want to play with their friends. Like it or not, that's the genre and most of the playerbase fits into the "I want to be able to do everything solo" category.

zealous orchid
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eh

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no wonder i think Lost ark is the best arpg then atm

pseudo cipher
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Makes sense. You like MMOs and that's what you really want to play 🙂

zealous orchid
#

tru

pseudo cipher
#

I wonder if D4 will end up being a better fit for you given that they're trying to hybridize between the two

zealous orchid
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ok what about this then cuz i just suggested it to the devs of LE. what if u had the option to matchmake with players while doing dungeons and monoliths?

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but it was a toggle

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so u can have it on or off

pseudo cipher
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I'm personally fine with matchmaking since it doesn't change the viability of the solo experience. Just makes it easier to party with randos

zealous orchid
pseudo cipher
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Yeah I personally expect that I'll main both LE and D4 so I'm definitely also looking forward to it

zealous orchid
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same unless they make POE 2 more accessible to casuals which they might. tbh i think they will do a passive skill tree revamp for POE 2

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but i doubt POE would be as accessible as Diablo is tho

balmy current
#

IMO, a good matchmaker/group finder is an important feature that needs to be added.

acoustic thicket
zealous orchid
#

that way it wont piss off solo players

acoustic thicket
#

I mean, that would still lead to them being upset when they can't acquire those cosmetics without doing multi-player content.

zealous orchid
acoustic thicket
#

It's because they are single player games at their core. Even if they have online coop. Like I said.

zealous orchid
balmy current
acoustic thicket
zealous orchid
#

u said " being upset when they can't acquire those cosmetics " which people already are if they cant spend real $ to get the cosmetics

acoustic thicket
zealous orchid
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then just sell it in the store to lol

acoustic thicket
#

Again that would just piss off the solo players

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Who make up the majority of the playerbase for these games in the genre.

cinder fossil
#

this post is a perfect example

zealous orchid
acoustic thicket
#

Then play the game that's meant to be played solo, solo. You don't need every game to be multi-player

zealous orchid
#

thats also why even people here are in favor of having a matchmaking system for monoliths/dungeons so can choose to be not alone if u dont want to

zealous orchid
#

its like why even make the feature in the first place if 90% of players dont use it

acoustic thicket
#

There doesn't need to be an incentive. If it's just meant to allow people to play with their friends. Thats the incentive.

#

Also they were planning on making support builds for those that want to play coop possible so that is an incentive. So you can play new build types. There ya go

zealous orchid
#

ok ill tell u what happens with me and my friends in POE. we are at the same level yet either me or my friend ZOOMS through the map wayyyyyy faster then the other player. so one player is having fun zooming and killing while the other is stuck lagging behind not able to kill anything cuz there friend already did

twilit cairn
zealous orchid
#

where if it was a boss fight with good mechanics it would be fun for both involved

acoustic thicket
#

Like I said, adding content that excludes the main playerbase (solo players) is not the move.

#

Unless that content is scalable by party size and doable soloable, it not a good move.

zealous orchid
#

ok what if its the same content but it would have diffrent mechanics depending on if ur solo or co op?

acoustic thicket
#

Why add that content if such a small portion of the playerbase will see it?

zealous orchid
#

thats why like i said u give incentives for that small portion of the playerbase like cosmetics

acoustic thicket
#

And that pisses off everyone else who plays the game for what it was pushed as. A single player experience first.

zealous orchid
#

just do it once and get the cosmetic then lol

#

its not that bad espically if they add in matchmaking

acoustic thicket
#

Then that playerbase just dies extremely quickly. Because if it can be acquired after a single run there is no incentive at all

zealous orchid
#

idk i just think that is a L take imo

#

thats like being pissed off that someone looks cooler then u in POE when in reality they just spent more $

#

u will get over it

acoustic thicket
#

Nah, it's it's L take that you think actively pissing off the majority of your core playerbase to please a minority is worth it.

zealous orchid
#

plus people are gonna get jealous at other people for anything even items

#

like seeing a Twitch streamer get a mirror in POE yet u prob will never see one in your life. guess what u get over it

acoustic thicket
# zealous orchid dude its cosmetics plus devs do it ALL the time & players get over it. why do ...
  1. There is a difference between free and paid cosmetics. there is a reason why destiny gives out free cosmetics in 3 ways, Purchasable with bright dust, season pass and is given to everyone just for playing, or from the activity playlist vendors for resetting them. or how wow has cosmetics for pvp but also has raid specific ones as well that reward you regardless of what you are playing, not specifically rewarding one type of play. like you've been pushing for this whole time.
  2. trying to use a mirror as an example is a terrible example because it's something literally anyone can drop at any time. so yeah people get over it because they realize it was just as likely that it could have been them who got it.
acoustic thicket
wicked lintel
#

wtf is going on with the "no license found" bug??? bought the game from steam yesterday, and the damn thing still doesn't update my account..they ain't working in this time, its 5am where the support lives...anyone got a workaround, besides refunding and buying the game from their website...which i shoulda

#

it's infuriating that a bug that existed a year ago or more, still exists! and even the workaround "redeem" doesnt even have the option, to link my steam account to theirs..

#

is there anyone here at all..

round elk
#

Sounds like a Steam thing.... though I am by far no expert.

wicked lintel
#

I've requested a refund...i'm tired of dealing with this crap. I'll buy the game from them and then it'll work.

acoustic thicket
#

@arielg#8023 its a regular bug. Basically thier servers take a bit to recognize the license

#

Oop. He's gone it seems

buoyant roost
#

Hey all, can I just confirm: Are they nerfing poison by limiting the stacks that reduce resistance to 30?

#

Thanks.

buoyant roost
#

Thanks!

#

Are there any other mechanics that allow you to have that nonlinearity? Been trying to find something (whether it be a dot or otherwise) to let me scale better as a battle goes on.

acoustic thicket
buoyant roost
pseudo cipher
#

Dragonfire has no internal CD so it has a chance to proc every crit regardless of how often you're critting

buoyant roost
viscid musk
buoyant roost
viscid musk
buoyant roost
#

(sorry it's just tempting with the guaranteed crit chance from black arrow)

viscid musk
proper narwhal
#

hi all, i want to farm unique idol throne of ambition. What blessing prefer? Mark of Agony with adorned Idol or Winds of Fortune with Unique drop rate? thx for help

brittle atlas
#

unique drop rate won't impact it as far as I know, since it's a boss drop

proper narwhal
buoyant roost
viscid musk
# buoyant roost Hey TriKster, I saw your build on lastepochtools, and it's fantastic. I was kin...

Thx, appreciate it! Don't forget to check out @pseudo ciphers version on yt, he also made a similar setup for Dragonsong.
I uploaded the build guide before the hotfix when they added Soulfire/Temporal uniques.
But i mentioned it here and play with it for massive dmg buff:
https://forum.lastepoch.com/t/triksters-dragonsong-coc-marksman-build-guide-0-8-5/48352/25
I will update my build guides on LE Tools with every major patch.

Last Epoch Forums

Testing around this new unique. Working very well atm. Free Frenzy buff all the time to proc Dragonfire even faster. I have around 9-14 Ignite stacks on myself with the 59% roll. So with a perfectly rolled belt you could probably get 20+ stacks x 6 adaptive spell dmg = 120 (900% effectivness) → 1080 added flat dmg to dragonfire if my math is c...

buoyant roost
buoyant roost
#

Hey guys, just another question. What's to stop people from using 'The Slab' (100% less damage taken on block) and then getting 100% block chance (possible with no cooldown shield bash). I know it doesn't block DOTs and stuff, but it's pretty crazy that you can reduce any hitting thing to zero.

#

(Or is the slab's text wrong and it doesn't reduce 100% of the damage taken)

pseudo cipher
#

Haven't looked at that in a while but last I did it wasn't possible to get 100% block chance due to the reduced block chance on the slab. I don't remember if shield bash stacks with no CD but if it does and you can get there then finding viable damage in that rotation would be a challenge. Plus the slab does nothing for DoTs which are often the most dangerous damage in the game.

buoyant roost
#

Thanks!

#

Guess I might need to try something.... hmmm....

restive vortex
#

how to fix this?

buoyant roost
#

Another question. 'Chance to casr skill when you use a 0 cost skill'. Does this only apply when you cast it directly?

brittle atlas
#

yes

#

"use" almost always (every case of I can think of) means a direct use

#

another popular phrasing is "use and hit", which is still once per use, but requires it to do damage

buoyant roost
#

Thanks.

zealous orchid
#

are u guys getting tired of the seasonal model in video games? apparently that's a big thing in the general gaming community these days people just dont like it anymore.

#

i could see why cuz its pretty much FOMO

acoustic thicket
#

I have 0 issues with the seasonal model. the alternative is stagnation in many games that people play for long stretches of time

pseudo cipher
#

I strongly prefer the seasonal model so I have a reason to come back and start fresh with others.

brittle atlas
#

^

#

for arpgs specifically, the seasonal model is highly appealing to me

acoustic thicket
#

Honestly what i'd say is, the seasonal model is the ideal for what you'd consider Hobbyist games. Games that are designed intentionally or not, to become the core of their gaming experience. League of Legends wasn't designed intentionally to do that, but has become the core of many gamer's hobby as an example.

A large chunk of the gaming community doesn't fit the audience for hobbyist games in the first place. and the same goes for the seasonal model not being for those people who do not fit under that umbrella.

#

It's never really been elitists vs casuals, it's just hobbyist vs casual. People who make something their hobby would always like more content and don't really care too much about the fact that it might be something they miss out on too much. where casuals hate the idea of missing out on anything but aren't committed to something long term and move onto the next thing regularly.
and since casual gamers do make up quite the large chuck of the gaming sphere, it would make sense that they aren't too happy with the seasonal model.

#

I'd say they are more upset that games that would have otherwise felt like they were for them, have pushed them away with their shifts to seasonal models and all of the other methods of holding a player's interest and weaponizing them to maximize player engagement numbers instead of making games that are fun. where as, something like ff14 or poe use the model just to get people to come back (ff14 using just regularly scheduled large content drops in place of seasons)
where things like cod use it just to drag you back without anything really changing at all

buoyant roost
#

Another question... do any of you know how something like the weapon Chronostasis might work with channelled skills like Warpath? I'm particularly curious whether the +200 melee damage applies to all hits, or just the 1st. https://www.lastepochtools.com/db/items/UAwRmCZwZiA https://www.lastepochtools.com/skills/warpath

pastel garnet
#

It should work based on the description but stacking ward could be challenging

ebon raven
#

I guys hope you're doing well, I have some questions ! 🙂

I got multiples characters close to lvl 100 but every time I'm starting to lost myself
I know how to gear myself and adjust my build until high level, but then I'm kinda lost,
I don't know what stats to focus on the legendaries and how to perfectly choose and optimize what I need, got any tips guys ? 🙂

sharp ibex
#

@buoyant roost I wanna add that for some channeling skills snapshotting like that doesn't work. I have tested many interactions where it does snapshot a particular stat and other instances where it only applies to the first damaging hit. It's not very consistent.

Another thing to add to a prior question instances of 'on next cast' or 'when you use x skill' can sometimes work with procs or indirect casts, even when it states 'directly'. These are probably bugged instances, definitely if it says explicitly direct use. I would just test anything and everything regarding a skill you want to build around. Leads to finding interesting mechanics or interactions. Which can be fun to play with before they are patched 🙂

sharp ibex
# ebon raven I guys hope you're doing well, I have some questions ! 🙂 I got multiples char...

I mean learn from other people's builds. Look at guides, vids, or ask for help regarding a specific build. It's something you learn over time and takes a bit of testing and/or calculations to understand what is most optimal for how you want to play. And while there are obvious bad decisions when it comes to gearing, there is not always a perfect choice. Optimizations are dependent really on how you want to play and what content you like to do.

buoyant roost
#

Thanks for the response @sharp ibex 🙂

cold plaza
marsh maple
#

Seasonal means that i keep having a reason to come back and spend more money on the game

#

1 time purchase stuff works for story games like GoW etc

#

but EHG wants to keep updating LE after its been released, so the seasonal updates will probably stay

terse roost
#

seasonal/ladder resets have always worked really well with arpgs to. maybe not so much other genres, but i do like them in arpgs.

silk lark
#

Can some one tell me why the rare have almost 25 % more damage compared to the exalted? Im running warpath with ignition, those 40 % shouldnt mean anything, since i got so much ignition from other sources (calamity is 150 % alone)

delicate dust
silk lark
delicate dust
#

No, warpath is based on attack speed. If you hold alt while hovering warpath, it will provide more detailed information concerning it

silk lark
#

Yes the hit twice the attack rate, but is that really 25 % overall damage?

zealous orchid
delicate dust
#

Base attack speed is a multiplier, added to that if you're building ignite chance, almost half a stack per hit makes sense to have that much difference for an ignite/ailment build, yup

acoustic thicket
zealous orchid
acoustic thicket
#

That's because of that specific model

zealous orchid
#

I think that would account for pretty much any game that has rewards tied to a timer

#

Where if the game just kept on making updates like how LE is now then no one would feel forced into playing again.

acoustic thicket
#

Nah. When you put premium rewards behind the pass like that. It's very shitty for players. It also depends on how the passes are designed, can they be completed in the normal cycle of attention the game has or slightly longer

#

Like for example, is the pass similar to destiny where if you actively play the season as the content is coming out you can finish it by week 6 without any heavy investment you just did the seasonal story and a couple side objectives.

zealous orchid
#

Well ik for apex u can complete the BP in 1.5 months if u play 1-2hrs a day.

I just think it's scummy to force ur players back into the game or they miss out on X stuff regardless of what that might be.

#

Bottom line is imo is it's totally fine to have updates every couple of months. But you should also have it where a new player starting the game after the game's been out for X amount of years should be able to get all that content that has been building up throughout those years.

acoustic thicket
#

Eh, I don't agree. Players missing out on cosmetics or gameplay is not scummy. Especially if the content isn't meant to stick around and is devs playing with new ideas to see what should stick around long term.

zealous orchid
acoustic thicket
#

Also, not all content is created equal. Some content is designed as experiments and is just bad for the game, some is them establishing a new baseline. That's why poe's model works.
It allows them to make sure something is worth keeping in the firstplace.

acoustic thicket
zealous orchid
acoustic thicket
#

What's more data on how good something is: 3 months of internal testing and dev work, or 10 minutes of live gameplay from all your players?

zealous orchid
#

I would love to continue this convo but I got to eat sorry food getting cold

acoustic thicket
#

Do they do better with the seasonal content? Yes, do they make no sense without them? No

zealous orchid
acoustic thicket
#

Yeah no that's not how that works lol

#

That's why flops exist. It's why the idea of execution mattering exists.

zealous orchid
#

Like for MMOs it's easy u just make some raids story content and a dungeon bam done lol

acoustic thicket
#

And then everyone complains your game is stale because you aren't introducing something to freshen the game up

buoyant roost
#

Random Question. Would frostbite effect, cold damage, and cold damage over time all be multiplicative with each other?

warm yew
#

Frostbite Effect is multiplicative with the other two, which are (generally) additive

#

There's a big portion of each affix type that's defined missing from your statement:
Increased Frostbite Effect
Increased Elemental Damage over Time
More Cold Damage

#

would all be multiplicative

dry narwhal
#

i really need to farm those gloves to actually play a frostbite build

warm yew
#

You don't, but it does add some serious polish to ones that already exist. Troaka's Teeth lets you play FrostPuncture, Ice Barrage can do Frostbite cleanly natively, and Shatter Strike can convert ignites from Firebrand to Frostbites effectively.

dry narwhal
#

did not know that actually, wasn't sure of frostbite being a good mechanic til the gloves were released

#

i just wish 2 of those skills felt good (for me) to play

#

i take that back, puncture is fun

warm yew
#

I find all three to be fun, but what's fun for me isn't for everyone, for sure. Hope it helps, though

dry narwhal
#

farming bosses is kinda fun though, need to (read as: want) do that anyways

acoustic thicket
#

You don't "end" a timeline, unless you mean the story boss to farm for their drops

silk lark
#

Okay thanks, i got a answer ingame though why i deleted my question

acoustic thicket
#

gotcha lol

silk lark
#

But i got another question, about lootfilter 😄

If i first hide all rares, and then after put in conditions to show x affix, does that work? Or do i need to show x affix first?

What is the order in the filter?

sterile widget
#

Filter conditions are evaluated top to bottom.

silk lark
#

Yes i get that, but if i hide all rares first and then put in conditions after are they then shown ?(my conditions?)

#

Or asked in a more simple way, which one do i want over each other? Hide all or the conditions?

Lets say i have a hide all rares and show all fire related. Which one should be on top of the other?

sterile widget
#

Once all conditions for a rule are met execution of rules stops for the item. If you hide all rares as first rule, no rare will be evaluated by a later rule

silk lark
tepid dawn
#

if I'm lvl 86, should i be farming lvl 85 monolith of lvl 90?

knotty mesa
silk lark
#

So im trying to make my filter, is this correct understood that, it will only show me items with at least 3 of the affiix on, and these affix at least should be tier 2?

And related question, would that be to crazy to remove so much? (would i loose out of much?)

knotty mesa
silk lark
#

No, sorry some one here just sent me a guide how to do it... Im not gonna do another one... Just making sure i understand it.

#

But would it be to crazy to hide everything that dont have at least 3 tier 2 affix of what i need? (i mean i could think its pretty hard filter?)

acoustic thicket
#

release date?

native sail
#

When it's done.

glass hawk
#

Im thinking maybe the sigils?

#

I fully expected to get fucking obliterated in phase 2

#

I was constantly at like 25% HP abusing pots that were occasionally dropping but never really worried about getting killed after a few seconds into phase 2

dry narwhal
#

sigils can give a lot of regen and armor when active

glass hawk
#

I do have the extra regen and armour nodes so that makes sense

dry narwhal
#

your hp also isn't half bad either

silk lark
#

Anyone know roughly how much experience penalty there is if your higher level then what you run?

dry narwhal
#

i dont know the number but its not noticeable until you're 20 levels above or below

silk lark
dry narwhal
#

corruption does not equal level area

silk lark
#

Explain plz?

#

Ok so corrupted is 1 lvl higher or?

dry narwhal
#

corruption does not affect monster level.

#

it gives them more hp and damage

#

however if you're in the 60s of corruption in normal monos you should be in empowered already

silk lark
#

.... dude i get that ??? Why are you even talking about that, rather then answering the question?

dry narwhal
#

you clearly didn't read the whole answer.

silk lark
#

I did... and its not a answer to my question at all

#

"Right, so i can easy as lvl 69 farm 62 corrupted and dont loose lots of xp?"

How is "corrupted is not equal level" a answer to my question about xp?

dry narwhal
#

goodbye.

silk lark
#

Cmon m8, do you not see ? 🙂 i mean my question is about xp penanty and you talk about corrupted isnt equal level? And yes corrupted zones have levels also

cinder fossil
#

if you are asking about xp penalties, they kick in if you are 5 levels over/under the areas level

slate turret
#

how do you guys take the tons and tons of idols that drop and figure out which are worth keeping?

sterile widget
#

I keep one tab per base class plus one for 1 slot and 1 tab each for vertical and horizontal 2 slot. Once full, if I want to put something in it, I go through and remove things which are not useful for the character I currently playing

sterile widget
floral badge
#

…. I really need to clean up my idol tabs. I have like…. 6 and they’re all full.

warm yew
#

When the Area Level is more than 5 levels above or below your character level, you'll feel an experience penalty; though it's pretty much still better to get into higher-level zones rather than try to level up in a lower-level zone to "catch up"

#

And all the Empowered Monoliths are level 100 - which is why when you mention '62 Corrupted' above, it sounds like you're trying to push Corruption on a low-level monolith.

glass hawk
#

This just means that I need only a single point in holy spears and then I have all of this crit multi for free right?

#

Seems worth af to me even though im trying out phys

acoustic thicket
#

If it's not converting the phys. Yeah that seems pretty worth.

glass hawk
#

Yeah if I just take one point in only that node then it's +8 lightning no conversion

acoustic thicket
#

100 crit multi and 200% crit chance is pretty nice

glass hawk
#

Especially since there aren't very many different phys damage nodes for throwing attacks

balmy current
#

!bug

ripe brookBOT
glass hawk
#

Otherwise how would you scale dual element attack such as fire and lightning if it didnt say it explicitly has both

#

It doesnt say that it replaces the physical tag so I wouldnt say its a bug

viscid musk
fiery rapids
#

can you only have 5 skills equipped at a time?

glass hawk
#

you only have so many skill slots

#

so yeah

#

As far as I know there isnt anything like in POE where you have the alternate skill bar

fiery rapids
#

its enough for the void knight but i made an acolyte and 5 feels rough

glass hawk
#

Why

fiery rapids
#

many cool spells, id like to use more

glass hawk
#

You just have to either respec every now and then or make another character

#

A build cant function if you invest in every single thing all over so it will probably feel much better if you just pick some interesting synergies

#

Thats probably why its restricted like that

#

An example of unrestricted would be in POE where if you try to invest in multiple skills it wont feel good unless they share scalings

fiery rapids
#

im new to isometric rpgs so i dont know how they work

glass hawk
#

Ahh ok I see

#

If you hover the skills you can see what the scaling tags are and that can help you find out what you wanna combine. Inside of the skill trees you can also sometimes find interesting interactions such as how you can make one skill have a 5% chance to cast a different skill on hit. This is awesome because when it casts that other skill it will use your chosen skill tree for that skill if you have one. And then you have some skills that will either give you passive buffs like Paladin's Holy Aura or an active skill that applies debuffs to enemies that would help your main skill(s). @fiery rapids

#

In my opinion the most fun thing about ARPGs is finding unique interactions between skills and items that cause cool shit to happen

#

Other people just only care about clearing entire screens of mobs while yet other people only really wanna do massive damage to bosses

fiery rapids
#

can a skill cast another skill that isnt in your slots?

glass hawk
#

Plenty of avenues to go about it

glass hawk
#

Should be simple to test if you wanna

fiery rapids
#

also where do i see what stats like intelligence do?

#

i opened the guide but cant find it

glass hawk
#

Pretty sure you can hover it on your stats page

#

I think its C for character sheet

fiery rapids
#

ah ok found it

glass hawk
#

Which of the three acolyte classes are you planning on picking?

fiery rapids
#

lich

glass hawk
#

Ayyy nice, I love the Aura of Decay lich because I can just walk through enemies and they die

#

Plus using reaper form during it so that I dont die of boredom

fiery rapids
#

yeah i saw that reaper transformation and i was sold

glass hawk
#

Especially since it gives basically a second life and the regen needed for aura of decay helps keep reaper form up longer

fiery rapids
#

is bone curse a good skill?

glass hawk
#

Ive never tried it, Ive only fucked with Decay Reaper and a different build of Assemble Abomination which fucking oneshot bosses

#

Its a curse so I doubt heavily that itd be bad

fiery rapids
#

but do i have to specialize on a base acolyte skill or just save it for lich skills?

glass hawk
#

One of the nodes says "After you cast bone curse you apply bone curse on hit for a short duration"

#

Which is great for reaper

#

You could use only Lich skills if you wanted

#

But you do have to have at least like 20 or 21 points in the acolyte tree before being able to put points elsewhere

#

For passives

fiery rapids
#

can i just rank whichever skill and just reset when i get the lich mastery?

glass hawk
#

Yup

#

You can respec any skill whenever you want

#

You just have to level the skill again

#

BUT there are minimum levels you can achieve

#

For example my current paladin has a minimum of 8 so if I despecialize a skill and then respecialize I will start at level 8

#

Or I could respec one point only and then if I am above the minimum I just relevel for that one point and then continue back on my path

#

The game also calculates the expected level of where your skills should be and if youre below that you get increased XP gains for that skill

#

This, accelerated until level 19 with a minimum of 9 for my lich

#

You can also respec passive points but that requires gold only

fiery rapids
#

minimum of 9 means you get 9 points to spend if you despecialize?

glass hawk
#

yup

#

so If I respeced my entire reaper form back to 0 it would start at level 9

#

and then have increased XP gains until 19

#

This game heavily supports the player's ability to experiment

fiery rapids
#

thats cool, I dont really wanna copy internet builds all that much

glass hawk
#

That's perfectly fine especially since the custom item filters are so easy to customize

#

I manually do all of my item filters and I only really ever look up specific uniques I wanna farm or sometimes i hear about something super cool and Ill maybe try the guide they made for it

balmy current
# glass hawk Just because it says it **gains** a tag doesn't mean it converts it

That's not what I was talking about. I thought that you were asking whether that node added the lightning tag to Javelin (which it does) in order for you to take advantage of the Holy Precision passive. That doesn't mean you need conversion, the skill just needs the lightning tag. Though as it has the lightning tag, it should split the base damage (40 phys) to 20 phys & 20 lightning but that wouldn't affect any added damage (which is mostly flat phys from rings & flat phys from a Polearm implicit plus any other flat damage you have on the Polearm assuming you have one equipped).

#

Though my comment about a bug was probably me misunderstanding the comment I replied to.

silk lark
#

Can some one tell me how to continue here 🙂 Still 39 potential 🙂 (i know i need to up ignite to level 5 also, but happens when im high enough level)

Just wondering if there is something else i can do to it?

sterile widget
#

If I were you, I'd despair the ignite chance as ot opens up more directed crafting options. Refinement and shaping are gambling 😀

silk lark
#

Thanks, yeh im gonna despair the ignite, (just need 1 more level) before i can upgrade it more.

sterile widget
#

Good luck!

silk lark
#

Thanks, will it break if fail?

#

Or just loose pot

sterile widget
#

It won't break the item. It will just upgrade to t5.

silk lark
#

Fair enough

sterile widget
#

Chances of sealing are lower for higher tiers, so generally I don't despair things above T3, but you are beyond that now 🙂

silk lark
#

Well its still exalted so

sterile widget
#

It's a damn good item 🙂 i'd use it

silk lark
#

And do i understand correct, that i can seal it a second time if enough potential is there? (since despair says that bigger chance with more affix)

#

Like can i despair the other one also? That im gonna level if im lucky?

sterile widget
#

There is only one sealed slot available. I can't remember what happens if you seal a second affix. It might replace it.

silk lark
#

Aha okay

#

Yeh i dont wanna loose the ignite for sure

#

but would be damn nice if could get extra slot, for either attack speed or fire 🙂

sterile widget
#

Yep. It would be rad 🙂

silk lark
#

And when its close to 0, i should duplicate it right? to make it legendary?

#

Like if i got another unique amulet to forge with ofc

sterile widget
#

Yeah, you can duplicate it so that you have two chances at getting the affixes you want when you forge a legendary 🙂

silk lark
#

But cant it break?

#

when crafting legendary?

sterile widget
#

It can't break. The legendary crafting pulls random affixes (not including sealed affixes). You just might not get the one you really want

silk lark
#

Only problem is getting 2 of the right uniqes with legendary potianiel enough.

sterile widget
#

🙂 Yep

#

I have to vacuum -- good luck mate!

silk lark
#

thanks for the help

tired pond
#

Do you guys are logged into game ? I have some issue with that

buoyant roost
#

Hey all, does turning rip blood into necrotic change coagulated blood and blood splatter skills as well?

#

Or are they still physical?

#

Also... will reaper form eat through ward, or skip it?

warm yew
#

I know Blood Splatter is converted - not sure about Coagulated Blood; and no, Reaper Form doesn't eat ward, just your life

buoyant roost
#

Thanks 🙂

#

Another question. How easy is it to keep reaper form up without aura of decay?

#

Reason being... besides that healing, I don't have a whole ton of use for aura of decay... so wondering if it's worth dropping

fiery rapids
#

which character has the most electric spells?

languid holly
#

Sorry if repetitive question but am I able to play this game now? I have been enjoying undecember but I would like to test other ARPGs too.

native sail
#

I mean... Yeah you can. It's currently singleplayer only but it is playable. Story is missing 3 chapters, we are missing 3 total masteries (one each for Rogue, Acolyte, and Mage), and there's some endgame stuff that hasn't been made yet but progress is usually pretty good. We're on the longest break we've ever been on for updated as they are getting multiplayer out in two months and took some extra time to make sure it isn't going to completely break.

cold plaza
warm yew
warm yew
#

And I'm sure there's a way to build Druid for a Stormbear - Lightning Maul/Rampage, Swipe, and from Maelstrom sounds like it should work...

fiery rapids
#

Aight, I think I'm gonna make a lightning focused mage, I wanna zap everything in the screen

dry narwhal
#

Mage starts with one of the best lightning skills in the game at level 1 so

buoyant roost
buoyant roost
#

Okay, another question. Judgement has a node which allows it to cast 4 Smites. Will those smites hit a single target?

#

Or do they need to hit separate targets?

sharp ibex
#

I believe it its separate targets, so all casts won't proc unless there is enough enemies

brittle atlas
#

death seal giving you overleech while its active also helps a lot with that.

#

aura of decay is IMO only worth using if you're willing to abuse the snapshotting stuff

#

so you don't actually need it specialized/on your bar

#

it's a pretty big waste of a specialization slot otherwise

buoyant roost
#

Thanks both of you

brittle atlas
balmy current
vapid aspen
#

So yeah 2 ways to do ward lich. First is exsang + last steps with aod. That way is extremely weak and unless you have like a 2lp on boots and body you should not even consider it.

Second way is twisted heart + leech/rip blood with a mountain of cast speed which tends to get me up to like 25k ward.

dry narwhal
#

hi raein

buoyant roost
#

I'll have to look into that other method 🙂

#

Now also looking at it... that wouldn't be exclusive to lich would it? Although I bet it's sure easier to build the ward retention on lich

warm yew
#

It's about as easy on a mage, too - so there's that

buoyant roost
#

Hmm.....

buoyant roost
#

Hey guys, just a sorta lazy question. Do all of druids transforms share a cooldown or are they independent?

sharp ibex
#

uh independent

buoyant roost
#

Hey all, just a question. Can Druid Ice Thorns multihit the same enemy?

buoyant roost
silk lark
#

Maybe im really dumb, or really smart, but we agree bosses aint rare mobs right?

That would mean, you can in the mono stack "increase damage from rare mobs" "Rare mobs have x" infinity and dont have it effect the boss's right?

#

But it would still increase our dropchance+ experience? But wouldnt have effect on the boss's right?

sterile widget
#

Bosses are not "rare", but they are "enemies" 🙂

vapid aspen
#

but 12-15k is easily reachable

#

The damage is god awful though because rip blood is a bad skill even with the huge damage of death seal, without death seal it is laughable.

#

You can squeeze dps out of it with self ignite belt + the increased spell damage for 4 seconds node if you get an enormous amount of cast speed

#

For the most part this is something you would only play if you are learning boss mechanics and want to be able to take a hit. Once you are comfortable you would respec to a death wave build.

#

Death wave build is basically the same but you drop twisted heart and spec death seal for damage.

silk lark
warm yew
buoyant roost
#

Man, I wish there was some way to turn storm orb into a fire cast :/

buoyant roost
#

Another question. Does anyone know of a way to extend rebuke to 100% uptime?

#

Looked around and could not find a way

balmy current
zealous orchid
#

Is last epoch confirmed to go 1.0 this year??

sharp ibex
#

no

zealous orchid
#

Ugh that's pretty annoying

#

Thought there might be a chance considering 9.0 comes out in spring

#

Welp then I'll just play d4 until LE release

cinder fossil
#

the steam page says 2023 release but i doubt thats accurate

topaz relic
#

Can primal bulwark work with upheaval totems? I didnt see anything proc when I used it

#

Is it because the description is 'When YOU use...'?

sharp ibex
#

indeed

#

it will not work

topaz relic
#

damn

buoyant roost
urban horizon
buoyant roost
#

Thanks 😄

buoyant roost
#

Okay... wow... anamoly is great... but also cheap. Literally can make your ailment stacks on enemies never fall off.

#

Which is crazy ridiculous when you combine it with something that gives ward based on the amount of ignite on something

buoyant roost
#

Eh... I think I spoke too soon. They apply 75% faster to

#

Too*

weak igloo
#

I have a question, I use macOS and want play the game via GFN. Can i access to game via Steam?

topaz relic
#

Do totems count as 'allies'?

sharp ibex
#

Yupp, they should

buoyant roost
#

Okay, another question. In the Warpath Skill, there is the node Earthscorcher which converts Bleed Chance -> Ignite Chance. If I have a bunch of +bleed duration, will that apply to the ignite since, 'effects related to bleed now rely on ignite instead'?

#

The +bleed duration being on equipment

#

Just really need my ignite stacks to have about +170% duration :p

sharp ibex
#

No, when it states "effects related to bleed now rely on ignite instead", it means if you had a node like the one below (pic from Void Cleave, not Warpath) that would now work for ignite instead.

Duration, effect, etc. won't change for the ailment, but some of the tree nodes will convert if stated.

buoyant roost
#

Thanks

buoyant roost
#

2 questions: Does divine flare count as a direct cast for sigil of hope (since it's pretty close to one). And, does a 2 handed staff count as a scepter for skills (since it's pretty much the equivalent of a scepter, but 2 handed)

faint cape
#

Staves are not sceptres. I'm not sure what you mean by counting as a direct cast, but also I don't remember what divine flare does exactly

buoyant roost
#

Happens immediately upon the instance

#

Another question... this time regarding anomaly. There is a node that allows it to reset ailment lengths. Is this effected by duration+ equipment? Furthermore, there is a node right in front of it where affliction speed goes up 75%. If you use Anomaly twice on an affliction, is this additive?

faint cape
#

Well, divine flare most likely counts as being cast by sigils of hope, but you are probably directly casting sigils (not sure whether divine flare triggers when sigils is indirectly cast). It will reset to whatever duration the ailment had when applied, so in a way yes. I assume the faster damage effect stacks additively, as it does for other sources of that I've seen.

buoyant roost
faint cape
#

That's what I would think, yeah

indigo grove
#

so, for my fifth char (where I followed builds for first 4), a Lich, I decided to just make things up as I go. Im running Spirit Plague (aoe style), Hungering Souls, Wandering Spirits and Soul Feast (will maybe do Reaper as fifth when I hit 50). Im using the Unique Chronicle of the Damned for insane Ward generation while Wandering spirits are up.. Are there other unique stuff/sets that might have good synergy with my current setup that I don't know about?

topaz relic
#

Does minion AS/CS work with totems? Or is it just specifically 'Cast speed for totems?

dry narwhal
#

totems are minions

#

but i believe they are only cast speed

buoyant roost
#

Another question. Vessel of Strife. Do you only gain ward for the health regen effect, or would you gain ward from other sources of regenerstion as well? I'm thinking Lich's Transplant with the node drink deep which causes you to regain the health cost over 4 seconds

brittle atlas
#

I believe the transplant node does work with it?

#

there aren't many sources of regeneration that aren't just regeneration itself, though

buoyant roost
#

Thanks again

buoyant roost
brittle atlas
#

it does not effect regen

#

healing effectiveness only effects things specifically called "healing" or that use the word "heal"

buoyant roost
#

😮

#

Thanks!

#

That would be different then.

split quail
#

Also, I'm wondering what would be the currencies for trading?
Would people trade item for item? Or items for materials? 🤔

warm yew
#

With the state that item-transfer is announced for 0.9 - Item Gifting, not a full Trading system - the most likely methods would include:
A) Focused Parties - everyone agrees to add specific line(s) to their lootfilter to funnel those items to one character; each player in said party gets a chance to ask for (a) line(s) added for their farming.
B) Boss Runs - hunting for specific boss items with multiple characters assisting in the target; players repeat activity(ies) until everyone gets a copy of the item, or needs to drop off.
C) Tipping - using random (white) items found during co-op gameplay to shift rare Shards from one character to another; skill levels, Hybrid/Increased Health, etc make a great short-duration way of making sure you've given something to a player who's helping you, even if you're not at a point where you're farming for something - this works as long as craftable items continue to be giftable (might be changed right up until 0.9 release)

#

Most likely, pickup groups won't use anything but the last example - they're more for the fun of doing the things together, than focused on the loot for the group.

split quail
warm yew
#

correct - all loot is player-instanced at this point.

split quail
#

When a skill says
+X minion Damage
+X minion fire damage
Does that mean minion fire damage gets both values? Or only the fire one?

pastel garnet
#

both

acoustic quarry
#

does the wandering spirits node eternal haunt ( reveal spirits for a longer duration ) and Thing Veil ( reveal spirits more frequently ) increase the total number of spirits summoned?

warm yew
#

I know Eternal Haunt will increase the total number of spirits; I think Thin Veil does as well, but know for a fact it puts more of them on screen at the same time (Important for damage, shred, and Damned stacking elsewhere in the tree)

split quail
#

Am I wrong in saying the game has very few base items?

warm yew
#

"very few" is very subjective - I'll throw a personal opinion out there, though: doubling the number of base items in the game would make it feel too big, but halving it would be intolerable.

split quail
#

I've only seen a few types of items so far.
Like there's only 1 acolyte chest and head piece?
Maybe the others are higher level

warm yew
#

Looks like 8 different base Helmets, too.

sinful laurel
marble moon
#
Last Epoch Forums

I cant launch game after windows update. Everything was fine (160+ hours of grinding) since today midnight when I got windows update. When I try to launch the game I get unity error. I verify files on steam changed le_graphicsmanager for another one from one topic deleted Eleventh Hour Games folder fromm app and reinstall the game I uninstall ...

median ermine
#

Hi just a quick question, there is for me no way to give the game back in steam after 70h, after the announcement with the multiplayer, there is for me no interest at the game. I hoped that they would listen to the community but for me its the complete wrong way they are going and i simply don't have interest to learn the game anymore(back to poe i guess)

warm yew
#

No - but you might be able to contact support for a request.

#

!support

ripe brookBOT
median ermine
#

ok ty

warm yew
#

Though I'm curious what's such a deal-breaker for you?

worthy drum
#

Is there currently a way to create a filter that only shows Unique items that have LP?

warm yew
median ermine
# warm yew Though I'm curious what's such a deal-breaker for you?

i buyed and played it with the idea that it would go with a community driven market but now with the way how the multiplayer is planned i dont see any reason for me to play it. I love to trade and have the feeling ohh i got a good item not maybe for me but i can sell it and then buy a good item for me. I wrote a longer text in feedback 10.12.2022

warm yew
# median ermine i buyed and played it with the idea that it would go with a community driven mar...

I'll take the time to point out that 0.9 is still not the full release of the game; just because trading hasn't made it in, yet, doesn't mean it won't. EHG understands that a player-to-player economy is an important part of ARPGs like Last Epoch, but they're being cautious about how much to add in so that the Solo experience for LE that we all know and love doesn't get suddenly broken, or feel invalid. Playing 0.9 and providing directed feedback will be the best way to help make sure that an open-enough economy gets set up by the developers, as opposed to abandoning the project.

All that being said, LE is still a game, and if it's not fun, don't spend your valuable time playing it; but I hope you won't give up on them entirely, just yet.

median ermine
#

For me this is a statment that there will be no trading : "With these conclusions in mind, we decided to pivot away from having economy-based trade and cancelled the plans for the Bazaar."

#

i provided feedback 2 day later the announcement but i had the feeling there were literately no answers from the devs and i wasnt the only one but for me this is a huge mistake but hey im just a random player so maybe my view is just wrong.

warm yew
#

No view is "just wrong" - not even going to entertain an argument there - but by the same token, neither of us is developing the game, either. The best we can do is provide our feedback in timely fashion, and let it be known how we feel about their decisions - "voting with your wallet" is a valid way of letting them know that they've made a mistake, in your opinion. Personally, I dislike the idea of not being able to buy items from other players, though I have no interest in selling stuff on - and have told them as much. Right now, we're waiting for 0.9, the Item Gifting system it will contain, and can then re-iterate on how that's substandard for player-to-player gear systems.

Make decisions that are the best for you, though - hopefully that's enough.

median ermine
#

yeah i will think about it thanks for your take and view

topaz relic
#

Is there any areas to farm specific idols in? or is it just pray rng

cinder fossil
#

there are blessings for certain idol droprates but other than that theyre rng

topaz relic
#

maaaan

#

no level requirements or anything?

warm yew
#

Idols as an Echo Reward are in the common pool - they show up everywhere, at about equal rates - so, no, nothing we can point you at to get more of them; however, Empowered monoliths without bonus corruption are usually the best starting point for them (fewer special/rare nodes spawning, so more chances for Idol nodes to spawn)

trim saffron
#

Hello there one question what is the best loot filter to lvl acolyte ?not skills but filter someone have link or sugestions ? 🙂

cinder fossil
#

i would recommend creating your filter as you play

premade filters can be handy but you have no idea what theyre doing unless you look through it

buoyant roost
#

Hey all, is Trinity of Flames applied to channeled skills (like fireball)? Would it apply crit to the whole attack?

buoyant roost
#

Another question. Maehlin's Hubris... will it cause any bleed chance caused by skills to also convert to ignite? (I doubt this, but I wanted to check)

brittle atlas
buoyant roost
brittle atlas
#

even things like spirit plague applying 5 bleed stacks to yourself

#

becomes 5 ignites

#

which is quite useful

warm yew
#

There's a notable exception for the Laceration Node on Spirit Plague - that will always remain Bleed and won't be converted.

gleaming belfry
#

hello. can anyone help real wuick? trying to understand something as a new player

pseudo cipher
#

what are you trying to understand?

gleaming belfry
#

thx

#

I'm following a guide, loosely, for a mage build and have completed the points in Mage. I'm at the quest to select a mastery. If I choose one of the 2 in guide, Spellblade, the guide only has 6 points in it? If I choose that one over sorcery first, am I stuck with Spellblade mastery until I get to unlock the 3rd mastery?

#

Sorcery has 78 points in it and Spellblade only 6

stone granite
#

You only choose one mastery and can't change

pseudo cipher
#

there is no third mastery unlock so you only get to choose one. However, you can still invest in the bottom half of any mastery that you didn't choose to master in. So you'll get the full tree for the mastered one and half for the rest.

#

It sounds like you want to choose the Sorcerer mastery then. the first half of Spellblade will open up at the same time so you'll be able to invest in both

gleaming belfry
#

oh, so the guy only chose the 1 top passive in spellblade, 6 points and that it. So if I go Sorcery, that first column in Spellblade opens up anyway?

cinder fossil
#

you can allocate points into any mastery, up to the chain in the middle

pseudo cipher
#

Right. You'll get the first half of Spellblade but the full tree for Sorc if you choose the Sorc mastery

gleaming belfry
#

oh great. then yeah I want sorcery def. Glad I asked before choosing

#

ty so much

pseudo cipher
#

yw 🙂

floral lily
#

does echo work on hammer throw?

balmy current
buoyant roost
#

Question. Sunforged hammer provides ignite chance per forged weapon. Would this ignite chance also effect each forged weapon summon? (So in other words, if you had 13 summon weapon, it provides 546% ignite chance. Does this apply only to you personally, or also the weapons since they are 'summon weapons' and have the weapons stats?

warm yew
#

Buffs won't apply to any specific gear slot - it'll only benefit you.

buoyant roost
#

Got it. Hmm... gotta find more ways to give them ignite chance then.

split quail
#

What is the penalty for death in LE

#

Also, ignite doesn't make mobs take more fire damage or shred resistance, right?
It's just Fire DoT

dry narwhal
split quail
#

I died like 20 times in the same spot cause mobs spawn camped and surrounded me 🥲

buoyant roost
buoyant roost
#

Hey all, do you know if toxic craving on soul feast stacks?

#

(That's the node that consumes poison for armor)

#

I'm worried about using it as an additional damage source if using it multiple times results in having less armor than using it once every 4 second

warm yew
#

Toxic Craving consumes poisons on an Enemy to grant You extra armor and poison resistance; it doesn't reduce your armor at all. Mind you, it does reduce the Poison damage dealt to enemies, because they're being consumed, instead.

buoyant roost
warm yew
#

The buff will stack - so you'll a number of stacks equal to how many stacks of poison you can apply in 4 seconds.

#

That's irrespective of Soul Feast's cast-speed, however.

buoyant roost
#

Probaly ought ask a second question while I'm at it if that's alright. Will soul feast node that causes recasts use recast time (or will it allow you to cast other things during like with shattering strike)

warm yew
#

I believe all the recasts in the game are built to not consume Player-time while being used; though they have different stances on Movement; you should be able to start casting other skills while Soul Feast is being recast.

buoyant roost
#

Sweet!

#

Thanks so much for the answers 😄

warm yew
#

I could be wrong - might be good to double-check in #👨┃ask-the-devs-not-support-no-bugs, but I wouldn't expect an answer before ~6 hrs from now. Or anyone else here who actually knows can sound off.

buoyant roost
#

Thanks, yeah just trying to check before I build something

#

Debating between running drain life for the damned stacks and heal or running aura of decay and using the extra mana to cast soul feast more 🙂

#

I think on bosses I can get it down to 12 mana per cast even after the recasts if I consider the mana gain node... which might make recasting worth it.

#

So thanks for humoring these questions

brittle atlas
buoyant roost
#

Hey all, transplant has a node which allows it to leave a minion. Does this add the minion skill tag to it (thinking about using it with the dark rituals passive for more cast speed)

sinful laurel
#

Iirc they are minions

#

The main "minions" that aren't minions are echoes and shadows pretty sure

crisp estuary
buoyant roost
# sinful laurel Iirc they are minions

I know they are considered minions, but does it give transplant the minion tag? Reason being that node needs the minion tag in order to do anything :p

sinful laurel
#

You aren't modifying the skill itself by taking that node, the only thing that changes is what happens after you cast it

static glacier
#

does crow storm get converted to cold damage if you convert the birds to cold?

#

at least it looses the lightning tag and gains a cold tag - so i guess thats a "yes"

buoyant roost
#

Question about 'conductor of plagues' node in spirit plague. Does it prevent you from focusing a single target with poison?

#

(since it replaces the cast with a spreading mechanism)

brittle atlas
#

So if you’re wanting to use the poison on application as a single target damage source, that would halve your application rate

buoyant roost
#

Thanks!

blissful mirage
#

Hey guys I’m new here. How do sets and crafting work in last epoch? I started a mage sorcerer like 3 days ago and it’s very overwhelming.

buoyant roost
#

Hey all, a quick question. Probably going to run spirit plauge leech and use some mechanics to get tons of damned stacks on myself. At that point, I can go one of two ways. I have a tool on that will allow me to ultimately get on average a 16x multiplier on damned stacks. On the other hand, I have a node in Death Seal that will multiply each death wave's damage by 10. Which is better viable towards a high damage build?

buoyant roost
# blissful mirage Hey guys I’m new here. How do sets and crafting work in last epoch? I started a ...

I watched this and it seemed to be helpful: https://youtu.be/_vfQZUaPQkg

In this Last Epoch Crafting guide for beginners I teach new players in 2022 how to get the most out of crafting from day 1 in Last Epoch, and extremely fun action rpg currently in open access.

Timestamps:
0:00 - Intro
1:44 - Forge & Crafting Inventory
2:44 - What Items Can / Should You Craft
7:41 - Glyph of Hope
11:44 - Glyph of Chaos
13:...

▶ Play video
blissful mirage
#

@buoyant roost thanks bro I’ll check this out! 👍

buoyant roost
#

Np

chrome sedge
#

Hi; I try to follow a build and had to respec a few skills. The thing is now I’m missing a skill point compared to the character in the build guide. Is this point lost like am I always gonna be a point behind from the guide ? Thanks

warm yew
#

No - respecing skills just requires that you re-level them; they'll gain extra xp while recouping a level, in general, too.

chrome sedge
warm yew
#

You will, eventually, yes. If nothing else, skills have a maximum level that they can reach, at which point you're caught up, no matter your character level.

chrome sedge
static glacier
#

also note that you need to be lvl 75 to gain lvl 20 skills

#

(base without added)

safe comet
#

Hey, i'm getting an error ''Unable to connect to the database'' when trying to load a build on the build planner, anyone knows how to fix it?

sharp ibex
#

share the planner link?

safe comet
sharp ibex
#

That build link might be messed up

#

@bronze ocean Would know the specific reasoning, but the request fails trying to pull that build up

safe comet
#

i was just trying to follow this guide

#

it's my first time playing this

sharp ibex
#

@viscid musk Maybe he has another build planner link or can fix that one.

#

@safe comet Actually he has other level planners on his youtube https://www.youtube.com/watch?v=rtUE_eb0oCk

#

just use the Level 90 planner for now

safe comet
#

yeah that worked, i only needed the loot filter from there

viscid musk
safe comet
# viscid musk I uploaded a lootfilter?😅 i dont recommend to use mine, they are too strict and...

what would you recomend for a new player? make my own or is it heavy'z good ? https://forum.lastepoch.com/t/0-8-5f-heavyz-casual-loot-filters-for-all-classes-v2-8/25176

Last Epoch Forums

Hey there, I decided to work on some loot filters, for more casual players that don’t want to bother to much with the new Loot Filter that much. Those Loot Filters are also a great template to create your personal Loot Filter. Overview: What are those Loot Filters doing? Hide normal items from level 15 and above Hide all Items not fo...

sinful laurel
#

The nice thing is that they are already framed out pretty well, you just have to fill in the details

buoyant roost
# brittle atlas Death Seal almost certainly

Thanks. Yeah I'm thinking about going that route. I just have to decide if it's worth being a little less safe (since death seal removes my ward) :p. Another question if it's okay with you. A node in the soul feast tree increases the intensity of an ailment by 3x. If my weapon has an 20x multiplier, would this be additive (23x multiplier) or multiplicative (60x multiplier) for the skill soul feast?

brittle atlas
#

I'd need to know the wording of each modifier

#

if they use "increased" they're additive

buoyant roost
#

I'll check

#

Thanks

brittle atlas
#

are you talking about the damned duration thing in soul feast?

buoyant roost
brittle atlas
#

ah yeah, it's "effectiveness" or "effect"

#

which is additive with other sources of effectiveness

#

but is a separate multiplier from increased damage

buoyant roost
#

Darn I wanted my 60x damned intensity XD

#

Thanks nonetheless

split quail
#

The Warlock class for Acolyte.
Is it coming soon? Or do I unlock it later?

brittle atlas
#

it's not in the game yet, coming with 1.0 release

brittle atlas
buoyant roost
#

Yeah... and if I get it to the endurance threshold it shouldn't be too bad honestly

#

Guess death seal it is 🙂

brittle atlas
#

yeah, unless I had a particular goal in mind with trying to face tank something for the sake of it, I'd almost always go death seal since it almost doubles your damage by itself

#

without even considering stuff like death waves or triggering hungering souls

buoyant roost
#

Oh yeah, that's something I should ask as well. Do the souls from that have the same issue as the souls from hungering souls where only 1 can hit an enemy every so often because of posess?

#

I was pretty sure that was the case but not 100% sure

balmy current
#

They're still Hungering Souls

buoyant roost
#

And I know soulfire doesn't remove this effect... so I'd have to spec into souls

balmy current
#

They'll also benefit from the Hungering Souls tree if you have it

buoyant roost
#

Not sure if it's worth it :/

brittle atlas
#

something to try, depends what else you're trying to spec

#

but hungering is a pretty solid skill

buoyant roost
# brittle atlas but hungering is a pretty solid skill

Yeah, just not sure if it's worth it over the other slots. Got soul plague, transplant, reaper form, transplant, and death seal. The required ones are soul plague and transplant, so I can't drop those, and I'm not sure it's worth dropping any of the others for hungering souls tbh :p

#

Actually... just want to confirm something about Status DoTs before I go forward

#

Let's say for a 3 second ailment, you put a stack on an enemy, and then another stack a second later. Each stack is going to count it's 3 seconds independently, correct?

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It's not going to cut one off or refresh the stacks, right?

brittle atlas
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yep

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they don't refresh, each stack has its own timer

bronze ocean
gleaming belfry
#

at what level is best to attempt some of the dungeons like lightless arbor and soulfire bastion? Are they meant for endgame?

acoustic thicket
gleaming belfry
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ok ty. you need keys for every entry right?

sterile widget
buoyant roost
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Hey all, question about critical hits. Do they multiply the added flat damage or not? I've seen statements made both ways.

buoyant roost
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And another question. I was under the impression that things like increased necrotic damage and increased damage didn't stack. I've looked at the formulas and it seems they do. Just wanted to check if that is correct.

small flume
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  1. IIRC, 'added flat damage' is accounted for before being multiplied by critDmg, so flat damage is something you'd want to prioritize at all times.
  2. They do stack, they just use different calculations. 'Increased damage' affects everything you throw out, and 'necrotic damage' only affects necrotic damage part of your arsenal.
brave ibex
buoyant roost
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Thanks both of you 🙂

buoyant roost
#

Question. I'm running a soul plague build with Exsanguination. Bleeds to opponents get a duration equal to that of soul plague according to the nodes. Does the bleed to self from Exsanguination also get that duration? If they do, and you are using Maehlin's Hubris to turn the self bleed to self ignite, does the ignite also get that duration?

sinful laurel
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Sorry for the double post but I think it got skipped in the rogue channel. Does taking flaming shots in ballista give them the fire minion tag? Tools site is unclear and I'm at work so can't check in game

acoustic thicket
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Does anybody know if the manifest armor node that gives flat damage from your body armor scales only from the implicit armor or it also takes suffixes into account?

sinful laurel
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All the manifest armor bonus from player nodes should take into account all affixes on the armor pieces iirc. Not sure 100% though

safe token
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Is 100% crit avoidance all you ever need or are there mechanisms where you might want more?

sinful laurel
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100% should be iy

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I don't know of any ailments that curse you and lower it or anything

warm yew
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I don't think there's currently any method of having Critical Vulnerability placed on you, but that will reduce your Crit Avoidance by 5% per stack if it does.

static glacier
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if you cast something applying an alliment the alliment is applied before the hit calculation is done?

sinful laurel
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I'm confused what you are asking. There is no chance to hit or attack rating calculation in LE unless I'm wildly blind

static glacier
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there is a lot of stuff like "does more damage per stack of X on the target"

#

if i apply the X with a skill is the damage calculation done after applying X

sinful laurel
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Oh I see I see. Is the skill benefited by 15 stacks or the 16th stack you just applied

#

Honestly no clue, good question

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Although moment to moment, will you ever see or know the difference?

static glacier
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on some skills ... a lot 😉

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crow storm from storm crows e.g. scales heavily with shock stacks not only by "natural effect" but also by a node as a multiplier and crow storm can have 500-600% shock chance

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having 6 extra stacks is a lot of damage

sinful laurel
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I guess if you have a 600% shock chance then I can see that

brittle atlas
#

if you have 600% shock chance w/ crows you're probably at max stacks on any target where it matters

sinful laurel
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Also a good point lol

static glacier
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single crow is not really good at applying

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crowstorm has a cooldown and is the only part with high chance so mobs usually dont get many stacks before the storm lands thats why i brought up this question

warm yew
#

New stacks are added after the on-hit calculation is done (since the chance to apply ailments on-hit is calculated at the same time); so if you're a stack-count-checking build, you have to include most of your ramp time in the first few hits.

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Notable use cases are for Summon Raptor, Summon Storm Crow, Ashes of Mortality, and Immolator's Oblation.

chrome sedge
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How do I augment resistances please ? Is it only through gear ?

small flume
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Some character passives confer specific resistances as well.

chrome sedge
brittle atlas
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yeah, ideally you want very little resistance crafted on your gear

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you'd prefer to get it via things like blessings, passives, item implicits

#

so you can use those affix slots on your gear for things like health, crit avoidance, armor, etc

chrome sedge
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I’m trying to install a lootfilter (autobomber updated). I clicked on download and got the text document but it seems I need an xml for the game to see it ? How can I do that ?

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And by the way what do I do with unused gear ? Recycle ? Sell to merchant ?

brittle atlas
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If it has an affix you want to craft later, use a rune of shattering. Otherwise, sell it to a vendor. Gold wise- it’s not very worthwhile to pick things up only to vendor

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The vendor gives you very little gold for gear, so if an item isn’t of use to you, you’ll generally just leave it on the ground

brittle atlas
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Unless where you got the filter from has it as the raw filter xml instead of the import string, which would be a bit weird

chrome sedge
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In a video he says to copy the raw at the bottom of the page but there is no such thing

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Btw I’m not sure if I should enable it before endgame 🤔

#

Or use the leveling up lootfilter in the other video

novel mountain
#

make your own its super easy 🙂

tired pond
sharp ibex
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specific stat modifiers are usually higher in rolls than general modifiers

#

they are additive all the same tho in terms of calculations

tired pond
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That was what was almost sure. Another quesion

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more complicated i guess

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So for example we have a cold-dot-bear with tree node Aspect of Might which "increases melee dmg per point int strenth"

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and then we could have around 80 str for example so at the end it gives like 80% incr dmg for 8 points in a tree

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and then I see a T7 prefix on rings that can increase dmg for 100-120% with a single mod

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while strentght T7 has only 13-16 max then my question is it even worth to stack str ?

#

or this is similiar situation where strenth increase overall (global ?) damage and other prefix for increased cold damage is lower ?

sinful laurel
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Well keep in mind that strength already does things, you are just adding to its functionality. Second, t7 affixes are super endgame and getting the one you want on the target you want is pretty rare. You can't really compare the two. Third, and idk if this is the case, but are you sure that aspect of might is 1% increase per strength?

tired pond
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yes it says 1% indreased melee per point of str

sharp ibex
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Yeah strength has the value of not only giving you dmg, but also scaling a defensive stat (armor), so it has more value

chrome sedge
sinful laurel
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Ahh. I could see it being increased to like 2% sure. But if there are better places to spend your eight points then do it

sharp ibex
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if a single stat can scale your character offensively and defensively, then it's worth more, because it does more. Despite not having the higher dmg output.

tired pond
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so even we have really rare rings with a T7 str (13-16max) or increased cold dmg (100-120%) then str is useless i guesss ?

sinful laurel
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Also, 80 strength seems reallllly high, unless you are getting like t6 rolls one every single piece of non unique gear

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No str is definitely not useless

sharp ibex
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~80 for a stat is probably about right for the upper end

sinful laurel
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Hmm. I guess so if you are specifically stat stacking

tired pond
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i dont want to talk about defensive layers when we both know that str also applies to armor

sharp ibex
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I hit somewhere around there on Acolyte on my builds, because int is such a huge stat for minions

sinful laurel
tired pond
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just want to know if for werebear cold-based-dmg it is worth to put 8 points in aspect of might and have 80% more melee dmg

sinful laurel
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Wait wait

tired pond
sinful laurel
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Is it 80% increased or 80% more?

tired pond
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it is 1% increase per every point in str

sharp ibex
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yeah you were wondering if it's worth, strength giving you an additional scaling (1% or 2% melee dmg, whatever it is) on top of it already having skill scaling probably, so (4% inc dmg for x skill) and then also giving you armor. Yeah it's pretty much the only stat you want in that scenario

sinful laurel
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I mean do you have better nodes invest in?

tired pond
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there are some shaman tree nodes that just increase cold dmg

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so when put that 8 points into them they could give rather more offensive dmg

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with added bonuses to freez rate or you know

sinful laurel
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Try it both ways and see what benefits you more then

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Why not

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But really, you can always use more survive and armor

tired pond
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am not good at calculation but for me that stacking of str is not so good as most guides says

sinful laurel
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Especially if you are corruption pushing

sharp ibex
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any node that gives less than like 8% of dmg is not comparable to the strength node, imo.

sinful laurel
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Stat stacking is very good for certain builds

tired pond
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dude my bear is 6-7k ward so i consider even to drop some resistances

sharp ibex
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peepoShrug you asked what was worth

tired pond
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i asked for offensive layers and dmg

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if i will have some problems on defenses i will consider str as a defensive stat

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at this point my build is rather a hybryd but need to know what side should i put more

sharp ibex
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I mean I guess it depends what you want to do. In general, or how most would interpret the stats value, that str node and str stacking would be superior