#πͺβrogue
1 messages Β· Page 130 of 1
uWu
maybe get a spellblade character and give the gear to that character 
So much cold melee DA hate... 
Rogue helm tho π
Well you can get strength on helmet for spellblade too, so should be easy enough to get again
I've killed a brazillion mages and still no rune prison complex πππ
I have a lvl 100 and lvl 92 char... how is that even possible
got 8k corruption finally
@kind adder on your bd shuriken yo usaid umbral blades is wrong right?
@kind adder btw the build is awesome
Nice
also not using shadow rend
Yeah I mean you can put it there I guess, and have your shadows drop it from your smoke bomb and shift, but it's not really a big damage boost or anything, probably would just be utility. Tbh I don't really like sync strike there, but Maxroll guys seem to think it should be the 5th spec π€·πΌββοΈ
Glad you like it! How's the gear going?
Also if you find yourself too squishy for smooth gameplay, I'd probably spec decoy there for some extra survivability and breathing room
@broken barndrop the worthless weapon, craft a katana, better base on helmet/chest, craft a relic, craft a ring, you are not even close of being geared, 3 blessings are wrong, shadow rend, umbral blades. smoke bomb, 1 from cascade, 2 from trap have wrong nodes selected..
wrong passives also
@broken barnyour build is not functioning properly.
wrong idols and altar
Wow if its that bad can you share me a link to the correct build?
check my profile on ladder. Rathik
@broken barnhttps://www.lastepochtools.com/ladders/
@broken barnYou can find crafting guides on my channel
https://www.youtube.com/@Kavlantis
wh yare you saying idols are wrong tho is if its a recall umbral build and not cascade
and why does he need a katana
@flint turretIts the same build, cascade idols for clear, umbral blades idols when you doing group uber. You don't even need the umbral idols when soloing uber and you are never casting umbral blades when clearing echoes. Normal uber dies in less than 0.5 seconds with just shadow rend.
Katana has explicit crit multi and the set affix adds 60% crit multi and you also get +1 skills.
but what if he gets a weaver set ring instead
those are just low lvl toons of WGWG that he used a confluence of Oblivion, he is not happy with this patch it seems π
@flint turrethe can get what ever he wants. no one is stopping him
i mean how katana is better than weaver set ring
multi is negligible, it scales from the amount of umbrals, which scale with AS
and katana has lower base speed than scissor on top of less AS affixes
or rather i should have said no additional AS affix
@flint turretk
Im so confused now. Anyone else want to offer input? Scissors of Atropos + Weaver Set Ring or Katana?
up to you bro, depends on how you play it, same with idols
i was using velocyn dagger instead of primo ring and it worked great too
Im playing it the way I saw on Perra Gaming. Not sure if thats the standard way or not.
i have no idea what it is tbh
id say you need to decide first are you relying on recall umbrals for main damage or is it cascade, then you move along with it
Cascade for monos and umbral for uberroth
cascade needs some decent +levels
at least 27 points for throwing
25 can work but you will lose a lot of aoe range
Do I need more attack speed or more crit multi?
whats the upsides over rend cascade? i played both but im interested in hearing your take
It takes longer to kill anything
- better fps
- synch requires more fingers
fps is alright without fire conversion
second one is not really an upside, but fair enough
Hopefully 1.5 brings some interesting poison unique that isnt just "yo here is some poison chance and poison duration. Bye bye now!"
The katana
Iβm kind of hoping the tick rate for DoTs can be increased some how in the future . It feels like you can apply a ton of Dots but still have to wait a good bit for the damage to actually come through
DoT Attack Speed 

Theres the unique axe that makes Bleed tick faster or often its just nice to take Puncture that consumes all the bleed stacks to deal all damage at once... Sentinel has similar thing with Anomaly, idk what else π
SPellblade as well with Enchant Weapon
as much as i like dots in poe1, which also have their flaws, i dont feel like LE can do them nerly as good without actually working proliferation tech
embers and bleed gloves are mostly a joke in terms of prolif
Ive only played ED+Cont in poe1... I did some bleed+poison builds in poe2, but the fact its locked behind big hits there is such a turn off
ant its not an easy taks to do either, i get it, because LE relies on the number of stacks rather than 1 big hit to prolif
I just dont get how poison doesnt have any good prolif unique or something... maybe acolyte has something for that, but nothing in general sucks π
i always wondered if the puncture 1 shot was intended
but i never built dot so i didnt care that much
hey at least the prolif feels wonderful with big hits. Throw in a enemy explodes on death and you have a chain reaction of prolif which clears wthe whole blight line on the map
or the whole timeless realm
Yea but it was mostly building big crit hits.. sure it worked well, it just felt weird π I was playing ritualist with spear and the poison aura that applied bleed and bleed aura that was applying poison so it kinda chained together and did screen clear... was fun π
i was doing mostly self-cooked ignite arc if you wanna see it i can dm. I just liked the arc mechanics and the fact that almost no one played it becasue its considered pretty weak
Ember amulet is kinda cool, I enjoyed fire Heartseeker with Maehlin... but overall it could be more fun If a lot other skills had some fire convert π
ember is still not good enough sadly
it needs to transfer all stacks to nearby enemies upon target death imo
I think Ive seen something with ignite arc π€ I just wasnt that much interested in spellcasters, other than the djinn sorc and Hexblast demon form before all the nerfs
Spreading all the stacks twice per second is nice enough I think, but only to one target is a bit meh? And the whisp repeat chance is like 1/10 or 1/9 so it just forces you to use fast attacks... like If you could convert LM to fire, that would most likely suck with the low chance π
But Jesse recently posted a clip with Explo Trap Blast Rain and the Shuriken corruption... might be funny with Ember π
But we do have prolif tech. They're just lazy to add it to all classes.
Season 4: Shattered Omens / 1.4.5
Mage (20) / Sorcerer (25) / Spellblade (68)
βΈ Health: 2,287, Regen: 2,501.73/s
βΈ Mana: 201.47, Regen: 11.2/s
βΈ Ward Retention: 379%, Regen: 283/s
βΈ Attributes: 154 Str / 57 Dex / 154 Int / 29 Att / 73 Vit
βΈ Resistances: 63% / 79% / 63% / 73% / 65% / 100% / 140%
βΈ Endurance: 54%, Threshold: 1,025
βΈ Dodge Chance: 13% (407)
βΈ Armor Mitigation: 18% (627)
None
its just gonna be the same setup just with shatter strike
and for that you need something for mana sustain
and mana strike just sucks imo
every mana gain spell sucks
tbf
Its just roating between Shatter Strike and Mana Strike, you already stack attacks speed so its fine
I actually really like the shatter strike + mana strike loop
mana strike range sucks
You just hold down left click and right click and you never worry about mana
concept of spells that just exist for mana sustain sucks
And you deal insane damage
I don't have the crazy ward that rogue planner does cause I have to use the nib for damage... although I could see how damage is without it
There's also some tech with glacier auto cast from shatter strike doing mana restore but I haven't looked into that too much
should be good enough for mana tbh π
So far its insane how Shuriken damage is galaxies ahead of Shatter Strike... π
Wdym? Like just the normal bladestorm shuri build vs. regular shatter strike?
No, just normal shuriken's blade shield, even self cast... a bit of throw damage here and there and its shredding literally anything during the campaign... meanwhile Shatter seems to need a lot of buffs over the place to pull some damage up π€
Could just be Blade Shield doing dumb a lot of damage and me delulu talking, but it just seems like it... π
This is during campaign? SS gets a lot of damage from uniques so that could be it
Specifically the Nib
I think their damage is probably somewhat similar in endgame, but shurikens does probably have the edge
Yea I still need few more lvls for Nib π I was originally planning on lightning one, but Nib looks too good to pass on
Yeah it's wayyy too good. Also mourningfrost goes crazy.
What's a good suffix to shoot for on the katana for shadow rend other than phys pen? Armor shred? Frailty? A specific ailment?
attack speed; crit multi; phys pen; blind/armor shred; sealed Jormun
Is capping crit avoidance necessary? It looks like most builds on the ladder dont have it capped. Unless its one of those stats that aren't reflected accurately?
If you have Blind on hit, then you pretty much cover entire screen with Rend and Cascade so you dont need havint crit avo capped
Season 4: Shattered Omens / 1.4.5
None
βΈ Health: 1,112, Regen: 20/s
βΈ Mana: 106.51, Regen: 8/s
βΈ Ward Retention: 4%, Regen: 0/s
βΈ Attributes: 4 Str / 2 Dex / 2 Int / 3 Att / 2 Vit
βΈ Resistances: 0% / 0% / 0% / 0% / 0% / 2% / 2%
βΈ Endurance: 20%, Threshold: 222
None
So that would be the ideal sword to craft right?
Pretty much, what matters is attack speed, armor shred should already be good from Hooked Blades
Cool thanks again. That's what ill try to craft
Also how do we know when we are crit capped for this build? Considering we get some crit chance from skill nodes or other effects that do not show up on the character sheet, correct?
Did they remove shared crit multi from adorned 2x2 idols?
cant find it in the filter
but found it on lastepoch tools build planner
Nvm I had accidentally unchecked adorned
How do these shadow rend builds work exactly? Does shadow rend somehow proc all the other abilities?
Also why do these marksman builds get shuriken and throwing dmg? I don't see anything that procs shurikens on multishot or heartseeker?
I miss blast rain being playable π
Chance to cast Shuriken on Bow Crit: https://www.lastepochtools.com/db/prefixes/AJwNhQ
Have you tried looking in the rend tree? Or reading any guides?
What about umbral blades though
@tame pendant
oh okay i didnt see that one, i did see the shadow cascade stuff when i looked. Thanks Rathik
@tame pendantcheck my channel for a guide/profile
YT channel?
yes, Rathik
finally got rank 3
is the weaver amulet still bugged if i shatter it and add the affix onto an exalted item?
Weaver set is still bugged
And it may be until season 5
weird
Its not the item itself,is that the bonus is bugged ,100% guarantee very low if no testing was done to this cause its pretty wild how it works
Ok i finally upgraded my sword for my shadow rend build. What's the next most important item to upgrade?
@broken barnsec
@broken barn-5 mana cost on unique ring is CORE, you need that.
Look at my profile and try to copy it as best as you can.
https://www.lastepochtools.com/profile/Rathik/character/Lariani
And take a minute to read what the items/skills/passives do, so you can understand the synergies behind the build.
@broken barnIf you don't have a large idol omen with cascade damage, go with this altar so you can put 4 cascade idols.
1% cascade damage on idols = 13% increase damage
Then you multiply that by your altar increased prefixes.
so by adding 1 more huge idol at 28% cascade dmg that is 28 * 13 = 364% increased dmg * altar prefix
Sweet thanks! Ill go for the ring and idol next. This build is designed to be played constantly inside the smoke bomb correct?
@broken barnAlso your blessings are wrong, you are missing 50% more dmg and 100% increase dmg
fix blessings first, just talk to the npc, or go farm them
Ok i will look at your blessings too
look at everything skills/passives etc
I was wondering why we are converging shadow rend to poison?
Yes
I mean the tooltip is pretty clear
Right but isnt more bleed better with the sword?
Not quite sure how everything interacts
That is because you don't bother to read the tooltips.
That only effect shadow rend.
You have enough bleed on passives to get to 200 stacks.
Rend gets up to 30% more dmg per stack of poison on target.
drop a point from Heavy Shadows and add it to Intensity
I read them i just have a hard time keeping all the information from every node in my head at once.
Also note that I have +1 skill on chest.
Ok
for the amulet, its best to go LP2 and try to get +1 skills or Rampany or something DPS like.
The build ignores all defenses except dodge. You are capping out with dusk shrouds anyway.
Like I dont understand how to add up all my crit chance correctly
Because I dont think the character sheet takes it all into account?
@broken barncheck your PMs
@cosmic charm this node is just pure -6% less damage
3% less attack for 12% more. Not worth it you think?
nope, SR itself is like 1/100 your damage
i know that
I guess shadow daggers from more hits then. nothing really else to take
i took off the %more and took blind for crit immune
doesnt matter if get crit or not, I always die at 30k corruption
4/4 on bleed so the weapon set afix activates faster is the best option that I see
Can you elaborate why -5 mana on the ring is core(outside of giving flat damage), why 1% cascade damage on idols equals 13% inc and what blessing gives 50% more damage? My math is not mathing
@flint turretallows you to cast rend way more often outside smoke bomb and +throwing dmg
Why would you ever cast cascade manually tho
i ment rend
Rend is not throwing skill
cascade is
But you don't cast it
For flat damage I perfectly get it, but mana has nothing to do with it unless you manually press cascade
26 throwing dmg, and lowers the cost of umbral blades when performing combo and on shade, believe me, since you are forced to move all the time, you run out of mana and when you jump in to cast combo, it helps
Umbral blades have manacost only for the first throw, the rest is 0 mana anyway
its bundle together, you get both effects, you said mana cost on umbral blades don't matter, I disagree. happened many times I saw an opening for a combo and didn't had the mana to cast it.
What's your rotation of skills that can use that -5 mana?
the rotation is what ever the shade allows me to perform.
not now cause I passed 16300 corruption, but before, it matters
Okay, whatever, maybe the other 2 questions about cascade idols and 50% more damage will go better?
What is you recommendation to replace the T7 on the rings?
so we are talking about the same affix?
Like I said I'm not disagreeing with you I just wanted to know why you emphasize -mana instead of flat
Yes
poor choice of words, that how I remember that affix
read the prefix on idols
why? you said THEN multiply it by prefix
whats the confusing part?
how do you get 13 without prefixes
okay, how?
you have 7 max not 13
ok
unless im missing something huge
I just told you
can you show me 13 shadows?
i asked to show 13 not 7
ok, you just trolling me now
look again
do you know that shadows have a max amount or its you who are trolling
neiter evade nor traversal dont allow to go over max, and nothing that im aware of does
if you know some secret tech, which is possible, id gladly believe you if you show me
but when you show a screen with 7 saying its 13 it doesnt work like that bro
ok
Kartal may be gone but his legacy still lives it seems
Who is that?
you do get 2x your maximum shadows with tabi, but like sync strike max shadows they dont appear as buffs
so idk how that affects mods like %dmg per shadow
@marble zealotcount the actual shadows in teh screenshot.
bro idc about that
sync strike shadows perfectly show as buffs, like everything else
you can have 5 shadows as mm or falconer without any + shadows gear just with sync
hmm when i tested earlier i wasnt getting above my maximum no matter what
and tabi have no affect on maximum shadows
i mean whats the mechanism that makes tabi 2x your damage if not that?
it allows to sustain your max shadows
and get to it x2 faster
again, unless im missing something really important. But unless i see a screenshot of more than 8 shadows i have my doubts about that
count the actual shadows that appear in the screenshots, not on the buff bar.
naked falconer
I don't know about falconer.
its the same number
the animation you see from rend is not an actual shadow, you should know it because the rend animations you cast dont immidiatly start casting cascades, its only after a delay after they complete their rend attack and showed the "red wave" animation
its a rend animation
it becomes shadow after it completes its attack
you can see it if you cast rend once and look at your shadows buff
look at the moment it appears, and after that its eligible to cast cascade
The idol says active shadows, on the battlefield there are 13 shadows, thats how I interpret it
its not a shadow bro its a rend animation
stop calling bro, bra
it doesnt say it counts rend animations on screen
another one bites the dust i guess
maybe i should have started with it but i hoped for a mutual understandment without it
wait im so confused with sync strike lol
if i do it on naked falc i get 4 shadows no matter how many i had before or whatever
+1
sync description is just bad
it allows to go over limit just with sync and sync alone depending on sync nodes. you cant go over your "hard" shadow limit by having some shadows out and using sync to get some extra
meaning if you have 7 max as bd you wont be able to get 9+ with sync
yeye
that was basically my complain since day1 i started playing
we had no + shadow gear back then and it was so stupid that MM and BD had the same amount of max shadows being 5
when realistically from the sync description BD should have been able to get to 7-8
is there any good falconer build like explosive trap for example?
yea i always complained too about the +2 being fake on sync mastery
i just gave up eventually and now with set you dont even need them thankfully
unless you do dmg with shadows
@flint turret ok yeah tabi does nothing for damage if you have 100% resummon chance, holy moly was i wrong about the shadow stuff
i just remember trying it at league start and seeing my dmg go 2x
not bad :D. I think its around what I have for throwing damage build, just dual wielding π btw mega late reply. had some break
This would be nice to try on my DS bleed
you are not wrong its really close to x2 damage but for different reasons
you just get to max faster and sustain max shadows
because every tabi cast gives +2 instead of +1
uh didnt know that, which means I should replace my doppel body armor?
nonono + shadows is really important with tabi or with t8 resummon relic
its the only way to increase max shadows, but if you are not using either, then you cant sustain max shadows anyway
shadows cap is 5?
i.e, in mono clears where you use movment rend
i can be anywhere between 3 and 8
anyone got a good link for HeartSeeker ? i struggle at around 700 corruption
Damn Joe is alive! π
where DA build
the most you can do with it is to add tons of throwing damage to the shuriken on bow crit corruptions
how important is it to get the crit armor base for the chest or is it better to try and get t7 ward gain from shadow and t5 shadow cascade dmg?
I think people just didnt bother with it that much how bad the range felt π
what you playin now
Pretty much just waiting for 1.5, hopefully content there will be more interesting
so not hunting for t7 shuriken bow + t7 shuriken quiver π
btw I've been playing my Ignite Heartseeker a bit. I can get around 4000 stacks of ignite, with like 2k damage. Ticking around 3 million
but the survibaility and clear are awful π
@flint turret what kind of bow did you end up getting for shuriken?
I didnt really have some issues with survivability, even with Blade Shield, its just more dodging and moving around from attacks π
multishot, worked the best for me, i didnt like hs with it much
works pretty great with 0lp bow and quiver and no frenzy even
im pretty confident that shuri is the best mm build by far currently, but locking it behind 1% corruption for t6-7 is a crime
i tried asking ehg but they ignore the question about shuriken MM build gatekeeping both in discord and on stream. Its just not fair than you can go MG and buy the bow for 1-2m or you will need to get hundreds of unique bows and quivers on cof
on mg everyone is getting coruupted bows\quivers from omens and 99% dont need them so they sell
this is basically an MG exclusive tech unless you are a masochist
Overall its so idiotic... π
so how does the recall work on umbral blades? I feel like it one hits my target 50% of the time. I see them go through the target but do zero dmg
other times I see them just delete the target so hard the music halts
Its an mg league by a long shot
Not a fan of tier corruption whoever had that idea was with all due respect smoking something,hitting corr supposed to feel amazing not oh I hit t1 affix nice
to be fair most of corruption affixes scale much differently from t1-t7
most of times t1 is half or more of t7
compared to rtegular affixes where t5 is half of t7
so even getting t1 of what you needed is great
but when its an affix that is a pre0requisite for a build to work at all its a bit of a different story
Do you have a planner for this, or were you even able to get close to something working in game?
i just linked a video with a planner
Ah sorry missed that
Not for every affix though but they did balance some that way its still bad though
@marble zealot here took it to extreme on mg, mine is scuffed 0-1 lp cof variant
but thats already more than enough for amazing clear and uber
Wow that's wild. Chakram clearly best for this or just preference?
fpr clear i liked it best
it allows a wider clear because chakram follows you on the way back
Nice
so it kinda clears from sides and even behind a bit
Yeah and holy it procs an insane amount of times
I saw one multishot proc like 7 chakrams lol
dps vise its close to line version, line is a bit stronger because it enables entry points faster. The most single targer damage comes from bladeshield but it makes you melee
Yeah no thanks, if I wanted to play blade shield shuri I'd just self cast it like I do right now lol.
it melts bosses thats the main purpose
Zhp balista any good this season? never played it
Seems like it's built pretty similarly to other shuri builds though, not sure if that piques my interest as much as I thought it would
you just unspec 2 points in chakram and get 2 for bladeshield and rickoshet you are set for uber
Rather keep trying to gear the meme build @wary cedar showed me with shattered lance gear and cold melee DA
top of the corruption ladder afaik
meme builds are cool, i like that. But i didnt have time or effort in me this season because i had to check out rend and bow shuri
The most interesting builds in the game to me are the ones using multiple set bonuses and legends to complete them. I wish set pieces were better, some of them have really cool unique effects that we never get to play with because the items suck
gearing to bow shuri on cof drained me like a dementor ngl
i strongly advise not doing that
I'm not a big fan of the 1LP slam > immediate corrupt pipeline tbh
this season was defntly not the cof season
i was trying to get it at least even on 0lp to start with and it was already terrible
Yeah and I'm even less motivated after hearing that, I have already had shite luck with corruptions and it makes me not want to even interact with the system
i later moved the goal to get 1lp slammed and it was just ridiculos. i ended up with 60+ 1lp drelkors that got corruption affix on top of their t7(not counting negative outcomes even) without seeing a single shuriken of any lvl
Dayum
but i got this at the end
That's depressing af
even tho i didnt intend to play at all after
Ofc after all that lol
it took like 100+ creation runes and 250+ corruption runes just for the bow
and quiver has much worse chance
So bad
I still have a lot of stupid builds I wanna try. After melee DA I wanna see if I can get mana stack bow DA to feel all right at all
after they nerfed it i highly doubt
it was already terrible at everything other than oneshot, now it cant even oneshot
I actually don't mind the 100 mana cap, means I don't have to invest super hard into mana stack. As long as I get 400 mana I'm getting the full damage bonus
yeah but there is no way to sustain 150 mana per cast
There is if it's on a cooldown
fair, you can regain mana with hs or puncture i guess
Probably with the AS nodes in puncture tree. And maybe a bow attack speed slam.
I'd need some serious CDR to get it down lower than 3 seconds tho
Base cd is 5 secs
I should be able to get 80% increased recov relatively easily with boots belt and some item bases, plus pyramidal altar
Should be around 2.7 seconds if I get there
i think hs is better for mana
with mana on recurve
but it will work only with drelk
set bow and quiver when
2.4
btw the uniques in gd look kinda underwhelming
Depends, some are stats/skills, some do some extra unique skills... also they have upgraded versions on higher lvls
Maybe maybe π
we have that in heroes olden era 
I was also thinking cinder strike for the oil coating buff to elemental damage
Even D3 had some set crossbows... tbh crossbows in LE would be cool aswell π Grim Dawm even has some 1h/2h crossbows π Torchlight 2 had some set pistols If I remember it right
we still dont even have a single throwing ranged weapon so...
Im trying to wait for the expansion... If I start GD again, I'll probably do several new characters and just burnout again
and poe2 in like 3 weeks, so... hopefully GD expansion releases like 1-2months after poe2, that would be great π
and already dropping legendaries? π or did you check some stuff? π
i just checked database
i have no clue where i should go in game atm
Well first act is basically to go through the swamps to North, to the town and into the prison to kill the first main boss there... after that, its going to left over the bridge to kill bunch of bandits and slowly going to west and north
i need to go to some village because sdomebody needs foods or whatever
i went through smugglers pass but there is door after that where i cant go trought
Yea, Homestead is one of the bigger check points, its a bit of a walk to get there π either after Smuggler or Deadman's Pass, idk which one it is now, there is a cave with a troll boss and after that, its pretty much just more north, cant really miss it π there is a big side area around Tyrant's Hold with several locations
there is a path with green crystals that dmg me
but i cant pass the door at the end of this path
in Immolation after the aether shit on the ground? thats a quest area that unlocks way later
can't find a build for bees rogue, anything to note about it? I'm assuming falconer mastery?
@serene crane can i ask why you have explo trap ? https://www.lastepochtools.com/planner/BjqxLNKP
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (20) / Bladedancer (69) / Falconer (22)
βΈ Health: 2,309, Regen: 203/s
βΈ Mana: 195.5, Regen: 13.12/s
βΈ Ward Retention: 38%, Regen: 5/s
βΈ Attributes: 26 Str / 58 Dex / 19 Int / 19 Att / 66 Vit
βΈ Resistances: 144% / 101% / 152% / 109% / 126% / 118% / 174%
βΈ Endurance: 61%, Threshold: 808
βΈ Dodge Chance: 36% (1261)
βΈ Armor Mitigation: 25% (1,078)
βΈ Block Chance: 40%, Mitigation: 0% (0)
βΈ Glancing Blow Chance: 46%
βΈ Crit Avoidance: 70%
Net / Bladestorm / Smoke Bomb / Explosive Trap / Decoy
or how you trigger them?
Bladestorm throws them from the unique relic
@serene crane im not lucky with helmet though π
i messaged you private if thats ok
you can maybe help me to choose what helmet i should taker+
i was not able to get +4 to bladestorm
Its pretty much just damage there.. +4 bladestorm is nice, but just get Corsair for the Block=>Parry conversion and any kind of damage/defense you need... like %increase damage with sword / other throw damage / health / resists
Yea thats good too π Ive tried Detonation Bladestorm that also auto throws shurikens, but it procs super randomly and not really that much, so taking shurikens wasnt worth.. %throw damage is still good tho
@wary cedar what class you playing
Is there any good builds in this new patch i can play?
I was thinking heart seeker maybe
Is it strong?
New builds that are quite strong if you like mm is a shuriken multishot build,hearthseeker is always good option
have you got any sugesstions that i can check for heart seeker
Well now that I have LP1 versions of most of the items i want (not red ring yet) I finally decided to optimize/plan my Ideal build for SWARM ROGUE. This will be able to have over 100 bees on the screen at once. Please feel free to give feedback!
Season 4: Shattered Omens / 1.4.5
Rogue (27) / Bladedancer (22) / Falconer (64)
βΈ Health: 1,981, Regen: 16.52/s
βΈ Mana: 262.51, Regen: 9.44/s
βΈ Ward Retention: 42%, Regen: 0/s
βΈ Attributes: 21 Str / 144 Dex / 21 Int / 81 Att / 21 Vit
βΈ Resistances: 59% / 59% / 59% / 64% / 70% / 70% / 155%
βΈ Endurance: 56%, Threshold: 693
βΈ Dodge Chance: 51% (1937)
βΈ Armor Mitigation: 36% (1,886)
βΈ Block Chance: 5%, Mitigation: 0% (0)
βΈ Glancing Blow Chance: 102%
βΈ Crit Avoidance: 5%
Acid Flask / Bladestorm / Aerial Assault / Decoy / Falconry
(I recommend pressing Max instead of Average to better understand)
As in for guides,maxroll is new player friendly maybe someone here can give you like a planner they haven't
let me see if i can find something interesting
thanks
People are very helpful here if you have any problems down the line or questions about it
Oh, one question: would it be worth it to swap out the Bleeding Heart for that new corrupted amulet with the ridiculous +20 all attributes? That health leech is very useful and the increased potion chance is IMPORTANT.
Definitely since it would buff a lot your bee damage
Again I highly highlyhighly recommend Bee Falconer it is so much fun
Bleeding hearth does nothing for your build right now
That's what I thought... The throwing speed and life leech is nice but already covered for in diff areas.
I dont know if ill enjoy summoner
Oh I forgot corruption runes can be put on things other than Idols...
https://www.lastepochtools.com/planner/ApbdrGkJ
Season 4: Shattered Omens / 1.4.5
Rogue (27) / Bladedancer (22) / Falconer (64)
βΈ Health: 2,294, Regen: 23.6/s
βΈ Mana: 348.51, Regen: 12.56/s
βΈ Attributes: 57 Str / 188 Dex / 54 Int / 124 Att / 50 Vit
βΈ Resistances: 59% / 59% / 59% / 64% / 70% / 99% / 184%
βΈ Endurance: 56%, Threshold: 803
βΈ Dodge Chance: 68% (3483)
βΈ Armor Mitigation: 29% (1,415)
βΈ Block Chance: 5%, Mitigation: 0% (0)
βΈ Glancing Blow Chance: 102%
βΈ Crit Avoidance: 5%
Acid Flask / Bladestorm / Aerial Assault / Decoy / Falconry
Understandable!
nightblade + oathkeeper
Huge
in fact i just came back from the doctor
and i can stay at home the entire week
despite not being that ill
so guess who will have time to game
Time to kill more alien infected zombies
@wary cedar where acid flask 
Rogues have more than 4 skills?
i got other games in my mind rn 
What scales umbral blades damage higher for the recall build? melee attack speed or crit multi/throwing dmg?
Dusk Shroud no?
"hey guys, rate my build"
Oh dusk shrouds matter more? i didnt know i thought melee atk speed meant more umbral blades to be recalled unless theres a limit
idk
i dont play op shit, i m just assuming xd
more attack speed = more shadows = more umbrals on the ground = also more dusk shroud stacks = more damage = more crit multi per umbral from the tree
Ahh ok ty
You are 
get off my lawn
It's dusk shrouds
Weird Iβm not using any of those set ups
weirdo
Time to try the ballista falconer build for the first time ever. any tips?
Crit
@wary cedar its happening
Use them potions, a lot.
for the mana regen?
For Elixir of Construction
@serene crane heard you like attack speed
Huge speed π buffed with bugged Abandonded set π
is bugged?
too bad its not the Shuri corruption... π
thats what im corrupting for like 30 bows now π
Yea I guess its bugged for every kind of weapon? Thats just what I heard π
hmm. I guess you should be able to see this in the stat.s
let me check
@serene crane have you ever watched original space jam
with MJ
Yea like 3 centuries ago π
well you know at the end of the movie when MJ learns he can have cartoon powers π
thats who I feel now. It works
for all legendary affixes
Its bugged for every unique with a legendary affix ,this also applies to corruption affixes even quivers,shields ,catalysts get boosted by 50%
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (40) / Bladedancer (32) / Marksman (25) / Falconer (8)
βΈ Health: 1,571, Regen: 682.04/s
βΈ Mana: 299.47, Regen: 11.12/s
βΈ Ward Retention: 100%, Regen: 159/s
βΈ Attributes: 132 Str / 38 Dex / 17 Int / 17 Att / 49 Vit
βΈ Resistances: 83% / 107% / 59% / 48% / 33% / 184% / 87%
βΈ Endurance: 30%, Threshold: 774
βΈ Dodge Chance: 19% (598)
βΈ Armor Mitigation: 30% (1,350)
βΈ Glancing Blow Chance: 10%
βΈ Crit Avoidance: 25%
@wary cedar honestly not terrible right now even though I haven't slammed a Wall yet
Biggest problem rn is cinder strike does not generate mana fast enough, and if I'm not at full mana, damage is pretty meh
But idk if there is a better mana generator on rogue
Puncture only does 4 per hit
Flurry is 2, although you might get that with every hit, not sure how that works
You making it cost 0 to get that 8 mana from 0 cost skills in Rogue tree?
If you have space on your rings a throwing skill like acid flask can be made into a 0cost.
its already a 0 cost lol
by default
Lol right
shurikens are ez
you might get lucky with some cold/health regen rolls on this π€
gotta grind for those idols for sure π
Adorned can get health regen=>ward corruption π€ but thats gonna be a loss for health regen itself, so idk
maybe shurikens, due to them being range and multiple you can hit more enemies
i really hope the new palading skill can be cold melee
or they add new conversions for cold melee in S5
then i will do this build seriously
We better get this in 1.5 and it better be godly amazing
your dreams
my dreams:
All the health regen in the world
i still dont understand how they have sentinel - a strength based class with quite some regen passives but with legit ZERO cold melee attack
and then make a regen based set bonus for cold melee
π
honestly, EHG should hire me, my ideas are dope
game would be fine with me
Idk, a potato design like with most of the set items that are pretty much useful for one class in most cases
Yeah could be nice, think I'd rather just have an Omnis or Exulis for the stats
Suppose I could start wasting my weaver runes on those though
Does shuri have mana regen in its tree? Also I think the sapping strikes mana is just once per use iirc, not on hit? Could be wrong
if tha's the case it would be worse
but still better to hit due to being ranged
Trueeee
+2/+20 Exhulis is cool I guess, but t7 health regen Inheritance is pretty much the same for health regen and definitely easier to get π
Well damn
Okay guess I'm farming tombs
The other thing I'm really hating about melee da
41 health regen with 98% regen increase looks pretty sweet... with some %health and void res on top of it... or just Omnis with t7 regen and call it a day, the resists are just nice to have for sure
Is HOLY you have to be INSIDE THEIR ASS to hit them
And God forbid the enemy is 0.1 degrees in the wrong direction so that your explosion misses the whole pack
Think I'm gonna start a spellblade lol
Yea sounds like a lot easier life with cold Shatter+Mana Strike π
maybe even lich could work with cold Flay? π€
hmm
so for falconer good build
it really seems like we are left with ballista (ordinary and explosion) right?
Yeah i really want to try to make the explosion one work for hc. I know for sc it seems like the best build for pushing corruption. But i think it's an inherently zhp build
Normal ballista is a little boring for me
Ah I mean I'm looking for some falconer good minion oriented build
only one I'm aware is ballista thing
Yeah the only other one i can think of is there is a bleed falconer build on maxroll
that one sucks
it lacks bleed duration and physical pen with bleed
also falcony cooldown is too long
Ah yeah that might be why I've never seen anyone play it π
does anyone know if the missing bd skill come in 1.5? was there any info?
Pretty sure they hinted it's a sentinel skill in 1.5
No
Primalist skill
Not sentinel

I guess they could still add a rogue skill
They added heartseeker with all the sentinel changes in 1.2 π€·πΌββοΈ
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (33) / Marksman (72)
βΈ Health: 1,622, Regen: 18.88/s
βΈ Mana: 416.96, Regen: 10.08/s
βΈ Ward Retention: 28%, Regen: 0/s
βΈ Attributes: 21 Str / 40 Dex / 14 Int / 14 Att / 14 Vit
βΈ Resistances: 140% / 35% / 69% / 61% / 112% / 74% / 72%
βΈ Endurance: 34%, Threshold: 394
βΈ Dodge Chance: 19% (592)
βΈ Armor Mitigation: 18% (572)
βΈ Crit Avoidance: 33%
This already feels a brazillion times better than melee DA 
That's not saying much tho
next season i will go on super niche build
How's grim Dawn
i understand nothing
i also started to terrorize the grim dawn discord
no fun allowed here
wtf
@flint turret if I'm gearing for shadow rend, what should I swap out of this Maxroll guide to cap crit?
Just throw flat crit chance on my firestarters?
Ragu's budget version:
#πͺβrogue message
Just swap it out for tongue, and you gonna crit cap easily with rogue passive or swap it out for reforged jormund sword and cap with weapons of choise
Or crit per dagger idol/affix
Flat isn't an issue for rend cascade, we get 9% from doppel relic and 13 from tongue, but there is no easy access to inc% with a scepter
And if we also want to keep umbral damage on shift recall it's even much worse because doppel relic is not working for them
Could be fun π
Has anyone tried what happens if for example you choose marksman, skill the DA, then switch to Falconer and use Explosive Traps that trigger detonating arrow.
basically like "snapshotting" skills?
even though you can't use it on the bar
Pretty sure you just lose the skill and whatever is triggered is the most basic version of DA
@flint turret Iβm sitting over 140 crit rate itβs Ezer to stack flat then u donβt need the absolute shit %rate that eats all ur slots
Does shift not work for consuming flow when using the node that lets you recall UB with shift?
I've tried every method and it seems like it just doesn't work and the damage goes to shift instead (if you spec in unseen strike)
Because Flow only works for direct skills
You can only generate and consume flow with direct casts, so yes it will go to shift
melee or throw, so for Flow to work you need to manually recall Umbrals
Hmm i see
I saw the rogue on the top hardcore ladder was using shift to recall and i was just curious why he chose that, maybe it was for better clearing?
i couldn't quite understand why he took what he did: https://www.lastepochtools.com/profile/Sayrf/character/SayrDD
Like he specced pulse but took the shift recall? he specced out of Porcupines wrath in shadow cascade for the melee version? he specced rend for lightning?
I do like the shift variant for movement over smoke bomb leap though it feels faster in monos
anything else i should do before i use rune of creaton? im lvl 78 so cant upgrade last t4 to 5
140% with a scepter? Show planner
Sup ya'll check what im cooking https://www.lastepochtools.com/profile/DigglesTheDog/character/StupidIdiot
@flint turret that planner was pinned a looked at it breifly it didnt have a scepter i do remeber swapping in crit helm and it jumped to like 60-70 percent if u had crit vuln then ur at 80 90
and alls i did was put points into basic crit chance node in basic rouge tree and slap on good olde prism helm
its rouge their are a million ways to cap crit
Can someone tell me what kind of chest piece to craft for monos? This is what I have now:
It appears that none of the top builds use crit avoidance. I want to farm 10k corruption and at that point even regular hits one-shot
then they are runing glanceing blow or evade
but for glancing blow or dodge to work u have to stack it to unbleivably high
if u arnt at crit strike avoid then its not worth stacking at all and u can go reduced bonus damage taken from crit till u can cap
it entirely
What level corruption are you?
idk but im like rank 80 something on rouge hc acf
Oh ok I can see why thats necessary in HC to build that way
if ur not on hc i dont think u gotta worry bout it
@trim zodiac Check this build bro unkillable till about 3k https://www.lastepochtools.com/profile/DigglesTheDog/character/StupidIdiot
Why worry about crit avo when you already cover entire screen with Blind
I am not. I was responding to another comment.
if u want a tanky shadow rend then check out https://www.lastepochtools.com/profile/araaaaaa/character/Hasan_assassin
i think thats kinda what ur looking for based on urs
this ones also kinda tanky
hes stacking health thats also an option
i use that yeah thats really good if u want to manualy cast
honesly i just hold that button down and use danceing strike to move
but to use dancing strike to move u have to have move speed and attack speed stacked
also im play with controler so its a bit different
Not using DS/Rend just to self cast Shurikens for a silly 30% armor on a build thats not even going for throw damage = stuff isnt dying = stuff kills you
Doesnt matter with this If it shows up or not
ur also getting perfection stack wich also gibs armor
like it gives enough but honestly in the highest corruption u probably just want to insta wipe the map before they can attack
trade all ur defense at that point for offense
Yea with melee attacks, which you start losing once you start self using shurikens, thats straight up just a waste
No, thanks π
also helps with flow
im not sure if u can do it on mouse tho so
if u do use mouse u could how ever danceing strikes in place
which one is better for cascade flat melee or attk speed?
If you are doing the melee version flat above anything else then attack speed for more damage
Curious about this answer because the Maxroll guide already has tongue in there? Are you saying run double tongue?
The guide feels a bit unrealistic since it relies heavily on item bases to crit cap... 100% on the ancient coins is a bit ridiculous
Also why do they still pick siphon without running shattered chains since it's only void melee damage now?
Okay after doing a small amount of math, seems like throwing in a jormun's reforged with increased crit and melee AS instead of flamethrowers would be a good alternative. Gives another complete set for legends and makes capping crit way easier
Because siphon doesnt need shattered chains ,siphon is 16% more melee damage in general not void
What?
Where is that coming from? It's not on the item
It has always been like this,only shattered chains is for void damage and this was changed this season basically cause before it worked for all damage types that are melee
Yeah I know about the shattered chains change. Where is the 16% more melee damage on siphon?
Siphon applies doom
Doom its 4 % more melee damage per stack and it stacks 4 times
That's so weird, why does LETools say increased
Because its like saying increase damage taken
Which at the end its a more damage multiplier
If you take increase damage for example for dual wield you are taking more damage basically from enemies
chain is good tho, ~60% inc melee damage & armor
Chain doesn't work anymore outside void knight because of the changes to it
Now for more damage on belt you go jormund 2 set and the way more powerful frenzy belt
Even basic Jormun is already great enough start... easy enough to get max rolls corruption, 140% crit multi, 20% more damage, 24% atk speed, 8% crit, over 100 flat damage... and %inc crit chance from passives + crit vuln; tons of crit all over the place
@serene crane
https://www.youtube.com/watch?v=p3Gak9JEuI8
where does this guy get this much damage from
nvm. just saw it π 1612% icnreased
Yea and stacked like 56174687671 Blade Shields π
yeah. but i was doing the same, yet I can't even get him to 20% on hit π
and Ihave in general more flat damage
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (32) / Bladedancer (10) / Marksman (60)
βΈ Health: 1,664, Regen: 28.02/s
βΈ Mana: 174.41, Regen: 12.56/s
βΈ Attributes: 0 Str / 28 Dex / 0 Int / 0 Att / 0 Vit
βΈ Resistances: 75% / 138% / 107% / 33% / 146% / 43% / 23%
βΈ Endurance: 35%, Threshold: 333
βΈ Dodge Chance: 39% (1370)
βΈ Armor Mitigation: 17% (556)
βΈ Glancing Blow Chance: 25%
βΈ Crit Avoidance: 8%
Bladestorm / Shurikens / Smoke Bomb / Heartseeker / Decoy
I mean... not only he plays with Multishot but his gear is just better aswell and going for full dmg π
yeah those triple exalt slams are crazy. but still
Do phys multishot one and you'll see for yourself π
Even when I was lvling the Bo's staff falconer with self-cast Blade Shield, it was pretty much deleting everything in a second... Lagoon, Majasa, Observer... cracked damage π ofc it starts falling off with higher corruption, but for what it is, the damage of stacked Blade Shields is crazy
and its still not good enough for uber π
yeah because shurikend can hit multiple times
oh btw the sword I sent you, the Cinder dream, is okay. can do abberoth. But its muych better on sentinel π
It does, just multishot is more damage π Heartseeker is more fun tho
Yea its just funny off-meta build on rogue... π it was also good and fun on Shatter Strike, when the boosted attack speed kicks in, spamming Shatter/Mana strike is great π
Yes, double instead of a scepter. For crit capping with scepter you need some crazy gear and it's not even THAT good. 42% more fire damage is great on paper until you go and see what are you sacrificing for it. You lose 15% more damage from cascade tree, and tons of affix/blessing budget just to cap crit. Also it has lower base damage and no crit multi, and no as and no +skills
Firestarter was nice enough for the cheaper ignite Rend with Maehlin+Ember... but thats just a silly fun build, but at least its still Rend so that just carries during Uberroth fight
Yeah for dots I get is, but capping crit with it is a nightmare and need some crazy gear
@serene crane
I dare you to achieve this
tbh that happens a lot π
You just need to die while entangled from anything
I offed myself with my own bleed stacks on Mage with the Nib relic... π
yeah.
but honestly the last stage of uber is crazy. those beams form the middle just shoot everywhere
Except they dont
They reperat where they shoot previously
You can pre-place then during the fight
still need to lkearn that part. the first things first, need to survive until then π
basically just everything one shots me. the red orbs, the blue orbs, the purple ground, the spinning blade
Also yeah... I still blame the neverending plague caused by maxroll guides for that
I gave mixed feelings about that. On one hand the scepter is definitely not bad if you know what you are doing, on the other the guide should have probably explained it better and emphasized the importance of capping crit
Because when you end up with 60% crit on a crit build with nodes for -25% less damage on non crit, that butchers your damage more than in half, and at that point even a white dagger is better than a scepter
It do be like that sometimes
And yeah, scepter also makes umbral crits non existing too
Because they don't even get flat from doppel
They are not as important in a fire cascade, but it's still damage
I hope we'll just get some more 1h weapons for crit, seeing offhand Tongue in like 99% builds feels so lame...
nothing else one handed gives nearly as much π
on top of that you get +2 skills and a base crit multiplier. just cant get better
Jormun kinda gets close, just no +1/2 skills π
I tried umbral as a main damage skill. Man its so bad π
I mean throwing it on enemies.
Rly? It should be pretty awesome
I had a lot of throwing damage. And the crits were like below 1k
Trikster made selfcast umbrals work pretty great in 1.3 and in 1.4 they got some huge tree upgrades
Weird
Add flow, doppel and shadows on recall to it, and crit per umbral and it will do triple damage of that
this looks great. i dont know
And some decent gear
One guy has posted a Bladestorm build with the node for Umbral thorw into it, it looked really good, but also the gear was already good too, not some 1LP budgets
@buoyant roost flat throwing or increased
for umbral? mostly flat. not sure how much increased I had, but I dont know, I felt like its not worth investing.
Honestly itβs been a while since I crunched they but shadow dagger crit is better till u can do some stacking of flat damage itβs somewhere around 100
Like u really gotta pump flat before increased throwing starts paying off
And since it will be awhile slapping on extra dex is like 300% effectiveness for shadow dagger stack dex in the mean time
Also ur crit mult and cast rate are damage multis to
Also u throw away a lot of defense to do it but eventually u just start deleting everything great if u play with just donβt get hit strat but high risk high reward
Also their is this funny little crit amulet that crits on crit but u need over 100% crit rate for it to work
Itβs funny little math problem
@serene crane
π I guess I need to pull @wary cedar
I have so many drelks with this shit too
Even tho it should be the same chance as shuri
Also wonder why they needed to make a second type of icicle but weaker for the corruption, since the RoW ones are better
Why not just use the same ones it's not like it's op or anything
Yea I got like every bow with the icicle corrupt... π
Hopefully EHG will at least do some more interesting corruptions like this and make the system better, not letting it rot...
i tried asking ehg about this in different places but i got ignored everywhere, so for me its 50\50 either they know they screwed up and already know how to fix it but dont want to spoil it yet or they are under impression that its working perfectly and the critics is just whining and crying so they ignore that
if they leave it as is i guess its time to seriusly get into mg next season
just buy shuri corrupted drelk 0lp and quiver for a joke price at the beggining and enjoy my life, then buy some niche omen idols and soulgambler while selling own omen idols. Later can start selling vises and worlds and nihilis, sounds super easy
Yea its funny how this is doing more damage to Uber than like 95% of other meta builds there... for mapping you just put one silly amulet on and ezpz
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (20) / Bladedancer (63) / Marksman (25) / Falconer (5)
βΈ Health: 1,987, Regen: 20/s
βΈ Mana: 170.51, Regen: 8/s
βΈ Ward Retention: 32%, Regen: 0/s
βΈ Attributes: 23 Str / 41 Dex / 16 Int / 16 Att / 23 Vit
βΈ Resistances: 102% / 77% / 76% / 110% / 207% / 115% / 139%
βΈ Endurance: 30%, Threshold: 468
βΈ Dodge Chance: 26% (890)
βΈ Armor Mitigation: 24% (1,049)
βΈ Glancing Blow Chance: 14%
βΈ Crit Avoidance: 70%
This is the gear I ended up with (ignore idols, I forgot to change those)
Any suggestions? Obviously it's mostly starter stuff and can be significantly improved
LEVEL100 STARTER STUFF? :d
t7 throw amulet is mandatory
this is super good for monos
it makes you clear 1.5 screens away pr even more in some cases
you kill the enemy far from you, it spawn shadow, it cascades, it kills the enemy even more far, and it spawns shadow, and so on
also not a fan of those gloves ngl, i think maxrolled vise t7 AS would be much better
yoi dont even need that void res
also i guess this is a bossing setup? do you swap boots and shift for monos or no
and yeah i dont see it as a starter stuff. starter stuff are set pieces and nor reforgeds
im not sure i like the passive tree too much tho
id rather get more points in bd and falconer over MM
not having this is questionable
also why do even need crit avoidance passives, you have screenwide blind
but overall looks pretty solid, swap omnis to t7 throw nihilis and you gucci
maybe armor shred is missing a bit? dunno what idols you use, but you can get it from bd passive
If u donβt cap crit avoidance itβs a waste
And if you are running blind itβs redundant Iβd say pick one
Yeah those were the best mirage champ gloves I've found so far π very suboptimal
I've never killed uber, that's why I wanted to gear up Rend 
bro you are miles over uber kill threshold
Wdym? With my current gear?
yes
Nice. I have a couple 1LP nihilis waiting for me
uber can be easily done withhout any reforged items and 1lps
Mmm yeah I forgot shadow daggers are a good amount of damage in this build
just t7 ward on shadow and t7 throw everywhere and you goodto go
they are 0.0.....01% of your damage
only thing they do is apply traps
and a tiny bit of armor shred
Oh really? I figured they scaled well since it's melee+throwing damage all over the place on my gear
you have 0 multipliers for then
and tehre are not that many ways to scale their damage overall
just 1 passive and phys pen with SD affix
Somehow I have zero damage per shadow with SC idols π
I'm assuming those are best?
Or crit multi with dual wield?
oh thats bad i was assuming you do since you said you forgot to change idols
yeah you need those
you would want 2 at least probably
ideally 3
or this is the second best if you maybe have one
they cant replace damage per shadow entirely but 1-2 woulkd be okay if you already have 2 with cascade damage
i have a question
do i need endurance on this build? https://www.lastepochtools.com/profile/Big_Mike69/character/Mike_Blade
Idk what I'm doing but uber is fkn owning me
Closest I got was 65%
upload a decent try on streamable and maybe we can give pointers?
Sounds weird ngl, considering you should always be above 10k ward facetanking pretty much almost everything
I'm maxing out around 8k
Oh wait
Bro
lol. I forgot to fix my res after swapping to nihilis lmfao
I was like why is this cold black hole just owning me
Maybe because it's doing about 30% more damage than it should
Wait no... my cold res is maxed?? I'm so confused
if you need a reference https://youtu.be/3PuxRRu7SFs
but this one had much more defences instead of damage than needed
having more damage is much easier
is this good ? should I build around it later ?
for now im playing a mage but i'll reroll at one point
I saw someone mention a rogue with 89% dodge. How is that accomplished?
Boa Noite estou falando em portugue porque sem q tem bastante brasuca e portugas jogando.
Estou com um sentinela quase 80, mais to querendo fazer um Blade Dancer e queria fazer ele sem fazer a campanha inteira alguem poderia me ajudar nessa parte ??
does anyone play MM this season? seems like everybody goes for BD shadow rend already
@cosmic charm hey. can mby you share your loot filter? i messed mine. im following your build ant last epoch tools
is concentration stilll bugged for bladedancers in the marksman tree?
#π₯βlfg Γ mais fΓ‘cil perguntar aqui
Worked without a problem for me
Bleed Hail of Arrows was okay, but nothing really crazy good, just alright fun build to do... rolls are good tho, you can still slam it with t7 bow speed and whatever else and hope for Shuriken corruption... chances are fairly low, but thats about the best thing to get
Mostly just Rend spam with Doppel helmet that gives you a stack of Dusk Shroud whenever you consume a Shadow
Dusk Shroud along with dodge increases and guaranteed dodge from Silver Shroud
thank you man. My other build idea was trying some primalist with alluvion later on (already tried and build was crap on spellblade)
I suck at LE and stuff (currently my disintegrate is stuck 100 corruption lol) but I can't bring myself to play 'meta' π
I liked my Orb Weaver Shatter Strike spellblade, havent played primalist in ages π but there is plenty of people in every class channel to help out with stuff
yes they did before I wasn't able to survive 100 corruption shamefully
with my disintegrate mage
@flat sentinelcheck your msgs
HoA mana cost is ridicilous π
I was playing it with Puncture to get mana back aswell, so it wasnt that bad π
With shurikens on bow crit - wonderful, I liked it more than rend. Outside of this nothing new or worth exploring imo
@flint turret what do you think should be increased damage sweet spot for shurikens
1000-1500?
The more the better. It's not that easy to scale but 1500 sounds pretty decent
Also depends on your multi
so my multi with shuriken is around ~450
and base currently is 305
I think with Ucenui's I reach around 1100 increased
Inc should be around x2.5 higher than multi
Then it doesn't matter what you slam it will do the same
That's really low if that's only with full ucenui buff
Definitely go for inc
I fixed inc with t7 body and t7 bow inc
Can't say I'm a fan of "wasting" t7 on body for just 180 inc but it is what it is. You probably use t7 shuri flat on body tho?
Maybe worth considering getting inc on rings instead of flat if you have shuri flat on body/helm/idols
yes it's on body and its on the wings of discord. I can switch this to increased, but judging from the calucation I have, the flat is still better
one ring is 120. the other i need for mana cost -5
Why
shurikens mana cost
Bladestorm?
Why do you care about it's manacost
and + ring is ocearen so I have only 1 LP
It's selfcast shurikens or what
its on bow crit.
I thought they cost mana?
....because?
It's fine you probably want to have at least one for flat anyway
Better show planner
sec
but it doesnt seem to make a difference, youre right. either htat or I sustain enough mana with HS
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (32) / Bladedancer (10) / Marksman (60)
βΈ Health: 1,513, Regen: 24.58/s
βΈ Mana: 184.61, Regen: 12.56/s
βΈ Ward Retention: 16%, Regen: 40/s
βΈ Attributes: 0 Str / 28 Dex / 0 Int / 0 Att / 0 Vit
βΈ Resistances: 57% / 120% / 89% / 37% / 146% / 43% / 23%
βΈ Endurance: 35%, Threshold: 303
βΈ Dodge Chance: 39% (1370)
βΈ Armor Mitigation: 20% (752)
βΈ Glancing Blow Chance: 25%
Bladestorm / Shurikens / Smoke Bomb / Heartseeker / Decoy
or crit chance?
how?
Mods, ban Joe
cirt vurneability
its just 20% max
20% base?
Thats why I was just slamming hybrid crit/as on 1LP bows... a lot easier for crit chance
you cant really trust the multihit numbers because they collapse together, i.e. if 4 out of 5 crits - it shows as yellow but collapses into one
if you want to be sure remove the line shuri and go hit dummies
so let me see. I want to calculate
maybe you have barely enough tho sinsidering a weaver bug
nah it doesnt look like so
i think you are missing some anyway
I can aadd few points here
Tbh, unless its 3LP bow, I wouldnt bother with Abandoned set bonus bug and just used some normal ring/amu
rogue crit is 8/8
assasin's quiver I can add 3 more
around 24% extra
does not sound like a lot π
I'd more points from Arrow Storm => Barrage of Pain for sure
Also Copper ring base for %crit chance, should help a bit
let me check that ring.
dont bother
just max crit mm passive and move points in shuri
its fine
the issue with low inc remains tho
too bad its not 210% inc on a bow
according to this the incerased should be better a bit
210% increase on a bow? you mean the affix wielding a bow or?
ah right π
with weaver it would have fixed inc entirely since you use it anyway
alco some passive adjustments
remove entirely you dont need it
where to put?
sure
5 in raptor wings falconer
how are survivng anyway
skills π
just spam decoy and offscreen?
ah 500c makes sense
