#🔪┃rogue

1 messages · Page 106 of 1

pulsar solar
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I have it on my sword but the damage is the same

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In the skills interface

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I tried it, maybe my ui is bugged again

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Or maybe two handed sword with T7 melee physical damage doesn’t count. I don’t know

flint turret
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wonder why indeed

finite arch
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lol

dapper bramble
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any chance umbral blades with recall will be good with the changes?

summer charm
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does anyone know if shadows being "consumed" count as them "expiring"?

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what actually triggers Umbral Remnant?

flint turret
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change to flow allows 100% more damage on recall and 20% shadow created per blade recall also adds both damage and defences

twilit ibex
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Yeah it's gonna be a fun time with bladestorm to help with clear as well

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And blade frenzy from it

boreal monolith
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how are bow builds looking next patch chat

dapper bramble
unique umbra
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Is there a discord where the community goes and hangs out in voice chat similar to how the POE discord is setup if you guys have ever been there?
I'm planning to hop in the new season of LE and wanted to know if there is a good spot to talk on VC with other player or if there is a help area for questions.

sand dome
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hi friends, if you use net to proc smoke bomb, does that mean you can use the node that makes smokebomb a travel skill with a 5s CD and still use shift?

zenith bridge
sand dome
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nooooooooooo

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haha thank you c:

crimson latch
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And the main dmg skill?

eager mason
dusty coral
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jesus what is this

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i'm really bad at excel

flint turret
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so far im not sure how to read it either

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i guess its work in progress

eager mason
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yeah looks like it

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does it mean positive chance is always 75%

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and then you get from the pool depending on the weight

rare jacinth
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wonder if the tier weighting is just placeholder values or if it really is an even distribution

eager mason
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I would guess its even

flint turret
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those combined add to 100

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i guess its 33% positive and 33% negative and 33% no change

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all negatives have the same chance of happening

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positives are devided by category(whatever ot means) and an item type

eager mason
flint turret
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dunno

eager mason
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looks like it is static 75% for good

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and then you get one of the outcomes from the pool

flint turret
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ah category looks like is divided into idol and gear piece

eager mason
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some of them have 100% standard affix I didnt get that part

flint turret
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op if true

rare jacinth
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I think that's just a catchall "if all else fails do this" roll

flint turret
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im actually surprised this thing appeared this early

eager mason
rare jacinth
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we really need to know what factors go into that max chance to make any conclusions imo

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do high equip level items have a lower chance for high-value outcomes?

flint turret
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i dont think they are relevalt whatsoever

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from what im seeng if its true, corruptions will have much better outcomes than i expected initially

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good news

rare jacinth
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oh yeah lmao if nothing else this is way better than e.g. PoE vaal orb 25% for a corrupt implicit followed by a wretchedly weighted pool of junk mods

twilit ibex
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Maybe with tabi and ward gained on shadow creation you'd get some decent amount of ward but that would involve spamming rend and it just won't do enough damage without multishot, then you'd need to figure out mana for the build

flint turret
# flint turret op if true

looks like i misunderstood set corruptions previously. i thought we can corrupt set items and it will only pools form corrupted affixes, but those "min affixes to replace" and mention of regorged set i guess imply that corrupting a set item will result in turning it into rare orexalted set item with all affixes being replaced by random ones and corruption affix added on top

lime folio
crimson latch
sharp ravenBOT
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Game Cycle / Version:

Shattered Omens / 1.4

Class:

Rogue (34) / Bladedancer (20) / Marksman (54) / Falconer (5)

General:

▸ Health: 2,442, Regen: 27.14/s
▸ Mana: 248.38, Regen: 9.6/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 15 Str / 125 Dex / 15 Int / 15 Att / 19 Vit
▸ Resistances: 107% / 58% / 107% / 67% / 71% / 90% / 95%

Defenses:

▸ Endurance: 20%, Threshold: 488
▸ Dodge Chance: 33% (1153)
▸ Armor Mitigation: 32% (1,636)
▸ Glancing Blow Chance: 27%
▸ Crit Avoidance: 102%

snow ember
covert furnace
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When the description for Bladestorm says multiple can't hit the same enemy (by default), does that include secondary projectiles like Shirukens from it?

twilit ibex
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Also heartseeker for mana back is good but with Blades of the Pyre on 2/3 you're gonna blow through it very fast

twilit ibex
brittle blaze
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Any dancing strike enjoyers?

crimson latch
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i dont remember the effect of rune of evolution

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does the rune seal the affix into another slot? for example. if i want to seal dex t8 and a set shard, is it possible?

twilit ibex
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"Moving it to its own second sealed affix slot"

bronze birch
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What are the pros and cons of Bladedancer vs Falconer? For going bladestorm shurikens?

crimson latch
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Shadow dmg t8 seems amazing

bronze birch
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I kinda like the birb and haven't played it before. Is that enough reason to go falconer.

crimson latch
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BD is more tanky I think

bronze birch
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Ah spicy

bronze birch
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Falconer more like out of combat / just running around comfort?

slow sierra
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You do substantially more damage with the Syn Strike into Surikens on single target

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because you have more shadows

bronze birch
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Hmm, the essentially multi shadow clone jutsu finisher for bosses does seem dope

uncut pebble
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Are there really no weapon for throwing focus build? Thought it was daggers but they're all melee

raw magnet
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Technically iron hammer gives phys%

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Not throwing specific, but it'll do the job until you get a better stat stick

slow sierra
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There a throwing staff

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Bo staff

raw magnet
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Oh right. Bo

uncut pebble
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Ive always played mage, and thought id try out rogue with throwing stuff this season. Seems weird to not have a weapon for throwing lol

raw magnet
iron crane
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can i still play the normal shadow cascade build? or is there another/new variant to play? im new and idk what to start on season 4

north tree
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yes its probably stronger now more than ever

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there will be different versions

desert bridge
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The only nerf it saw was some snapshotting thing that 90% of people probably didn't do, and they buffed it to compensate

iron crane
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thanks guys

frank pine
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s tier?

lyric hollow
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Guys, i like the fantasy of reign of winter heartseeker. I saw multiple comments about that build is not good / able to beat uber. Someone with experience can tell me if this build can be good in s4? Iam coming from LB RM and last seasons game was quiete easy

wary cedar
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i m gonna play heartseeker this season again, so you wouldnt be alone x)

vale sage
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Hey is there any decent ranged marksman build around ? No dot based please

lyric hollow
vale sage
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Will check this thanks, anything else ? Like multishot or detonating arrow?

wary cedar
polar saffron
flint turret
elder condor
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Wait.. what are they doing to umbral blades? (:

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Heard something about it being its own skill

wary cedar
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always been it own skill lmao

flint turret
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I'd say for acceptable Uber hs kills with crit hs we would need to have shurikens slams on bow and quiver. Otherwise it's either zhp gambling or endurance race with zdps

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If you are set on doing Uber with hs I can recommend doing it with dot version. Less strain on your resistance because no mourningfrost and you also get leech over time instead of health on hit only

elder condor
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Did they nerf that falconer umbral blade build into the ground a while ago or?

fading burrow
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no? why is that

lyric hollow
flint turret
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Hs is perfectly fine for 1k

lyric hollow
flint turret
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Im a rogue one-trick so can't really compare sorry

lyric hollow
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🤣🤣 same for me with LB but I can’t do it anymore wanna start and learn something new.

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And it seems hs is the closest to tornadoshot Lightning arrow style poe

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Chain / fork a lot of speed and decent avoidance

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Aaaaand ofc freezing / shatter

vale sage
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Long range, wide clear, map echo zoomer , not really a bosser

blazing locust
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We all want a lot more skills Pulse, given they take months to give us 1-2 new skills considering the entire tree, interactions between legendaries etc I don't expect a massive pump of new skills in the close future

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Also I have doubts skill sygils will be entirely gameplay changing instead of just a bit more dmg / utility additions to a skill but who knows - I might be wrong

flint turret
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bd should be getting the missing skill, outside of that not so much except for sigils yeah

vale sage
blazing locust
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Lightning arrow I would say your best bet is I think the sentinel throwing skill - forgot its name

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you can make it lightning and if I remember correctly it has some sort of fork/chain

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but that gets viable if you convert it to a rain down skill 😄

night spruce
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hey fellas

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im tryna cook around burning daggers and the new set

blazing locust
night spruce
sharp ravenBOT
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Game Cycle / Version:

Shattered Omens / 1.4

Class:

Rogue (32) / Bladedancer (71) / Falconer (10)

General:

▸ Health: 1,575, Regen: 20/s
▸ Mana: 136.51, Regen: 8/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 26 Dex / 2 Int / 2 Att / 2 Vit
▸ Resistances: 159% / 0% / 0% / 15% / 0% / 2% / 32%

Defenses:

▸ Endurance: 52%, Threshold: 677
▸ Dodge Chance: 11% (337)
▸ Armor Mitigation: 15% (456)
▸ Glancing Blow Chance: 65%
▸ Crit Avoidance: 67%

night spruce
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What im wondering is

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if I use Cinder Strike first strike as my flow expender

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if burning daggers are both affected by first strike more crit (Searing Blows) and the flow more crit (Pulse)

burnt cradle
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Hey guys, can anyone tell me if shadow cascade per shadow affix work on the shadow's SDs as well or just yours and if it does, do all the shadows gain the same bonus or it falls off as each shadow is consumed?
Also, unrelated, does Shadow Daggers inherit the skill tree bonus of the skill that procc it? Being a sub-skill and all

flint turret
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so no it doesnt inherit anything neither its a shadow skill

burnt cradle
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Thank you

burnt cradle
flint turret
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yes, because shadows copy your skills and is basically the same as you casting the skill(with a tiny bit of exceptions)

drowsy wind
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skills triggered by shadows scale with minion modifiers or player modifiers?

zenith rivet
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Quick question: Do you guys feel a Lethal Mirage build this season would be weaker compared to previous seasons?

night spruce
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stronger if anything

sage canyon
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Very clunky to play if u want to get that tho

zenith rivet
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how the hell did i miss that on the patch notes?

sage canyon
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U got 50% more dmg effect thats the only skill change

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But u also got new flow threshold for double dmg

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So just need to proc lm on every 4th unique skill and gl with that

zenith rivet
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oh like that

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i was thinking more of a spam build with BBC, i did that in S2 or S3 and it was really fun to play

night spruce
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Does anyone here know if Burning Daggers are affected by tree nodes affecting Cinder Strike? (e.g. First strike cinder strike bonuses applying to first strike burning daggers? Anything outside top right of Cinder Strike tree, really)

sage canyon
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Just not brainlessly now

zenith rivet
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im going to whip up a planner and see how it goes

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lots of stuff to try

ebon cypress
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Ballists still looking to be giga OP?

crimson latch
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yes

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i think its going to be op with the corrupt affix that gives %dmg per meter from the target

kind adder
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Pretty sure you have to scale them by themselves

night spruce
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the subskills in this game still aren't consistent X_X

kind adder
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Not at all no

flint turret
flint turret
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Or 3ds shift lm in case of dual fulgrites

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But if you were playing and referring to shadow daggers spam lm, it gets nothing from the lm buffs

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You do get throwing relic tho, and just corruptions in general, that's about it

zenith rivet
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just tried to get as much dmg as possible out of the actual LM

flint turret
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physical with bbc?

zenith rivet
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yeah

flint turret
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just why

zenith rivet
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bcz i couldnt get enough point to convert it at the time and i only really wanted the cooldown and quicker attacks you get from BBC

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i wasnt trying to kill Uberoth with it or anything

flint turret
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sounds weird but okay

zenith rivet
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it was a bit

potent rune
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Warpath 110 k corruption take that kartal ballista🤣

zenith rivet
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i had started to work on a lighting variant but for some reason i never got around to actually doing it

flint turret
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i mean you get free pen and more damage from shock basucally for free on top of 20 flat for 1 point investment in lm

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you lose the ability to bleed with lm so thats unfortunate but you have to combo it anyway

zenith rivet
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yeah i know but i was also proccing SC with it and it seemed like physical was the better choise

flint turret
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ah that makes more sense now

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but you cant snapshot cascade now

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its fixed in 1.4

zenith rivet
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yeah 🙁

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i am looking for a lighting variant atm with just LM spam and getting out as many shadows as possible

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to consume with it

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or something along these lines

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my builds kinda get shape in my head, somewhat work in action and then i just switch 324249230742 things around until they get better

dusty coral
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Hello handomes, any of you have cooked a Bladestorm shuriken planner that I can copy and modify to match my playstyle please ?

flint turret
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trikster did for example, ive seen some others on yt as well

dusty coral
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Where can I find this trikster beauty

flint turret
slow sierra
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I am just interested what form of shurikens is going to feel/be the best.

kind adder
slow sierra
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I think blade shield will be best on ST but for clear it is going to be something else

night spruce
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if it works itd be cool

slow sierra
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maybe bladeshield with ricochet?

night spruce
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cause you could combine Pulse with first strike more crit for throw crit

slow sierra
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dunno have to test

flint turret
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whats the point

slow sierra
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People are speculating that it circles around the bladestorms

flint turret
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ah in this case its giga busted st

slow sierra
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literally all speculation have to wait to see how it works in practice

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but yeah

flint turret
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for clear ricochet probably

round topaz
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@uncut mantle Theres a mistake in your guide. "Fury Leap" as Rogue

slow sierra
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I am wondering why so many of the guides are not recommending Jormun's set

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seems crazy good for damage

flint turret
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weapons are kinda meh

slow sierra
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and its not like the MH traitors is very good

flint turret
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mh reen is tho

zenith rivet
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@flint turret Do you think using only the Doppleganger Chest piece for the +1 max shadow is worth it?

slow sierra
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but 20% more from mh + belt seems very good? no?

flint turret
flint turret
zenith rivet
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to be fair it has very good stats on it but i guess it can be used as a shard instead for the +1 shadow

slow sierra
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and T7 exhalted MH

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just have to seal the set affix T1

flint turret
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can be decent but too bothersome compared to slamming reen+beer

slow sierra
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set ups I am referring to are Low life so they are not using beer belt

flint turret
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why lowlihe specifically?

slow sierra
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Bladedancer death's door node

flint turret
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okay since we lost chains belt for damage it can be decent replacement i guess?

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with primo dagger it makes more sense maybe

slow sierra
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Primo dagger I think is better with a life build

flint turret
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im just not a fan of how much more conditional the crit multi is compared to reen

slow sierra
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I do not think you will get many reen stacks in BS/shuriken

flint turret
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its per bleed on a target which is bacially never for mono clears

slow sierra
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only really going to proc on syn strike or is there something else?

flint turret
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its only for bosses

kind adder
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@snow ember started an offline to see how leveling dancing strikes is... it's not terrible for speed and clear but single target is horrible

flint turret
kind adder
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Would have to go like puncture or something to help with single target
Hopefully with the set and buffs to the passive tree it feels a little better

flint turret
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then both reen and jormund make no sense

slow sierra
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I guess I was mainly referring to BS/shuriken how most of the guides are not including Jormuns set

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seems like an auto include

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instead they are using double TT or some other stuff

flint turret
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what does jormun even do for bs shuriken

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it has almost 0 stats for it

slow sierra
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20% more multiplier 2 set

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set bonus for 2

flint turret
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you will get more rhan 20% for +4 skills combined with multi from tongues

slow sierra
sharp ravenBOT
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Game Cycle / Version:

Shattered Omens / 1.4

Class:

Rogue (20) / Bladedancer (61) / Marksman (27) / Falconer (5)

General:

▸ Health: 1,766, Regen: 27.2/s
▸ Mana: 287.8, Regen: 13.04/s
▸ Ward Retention: 50%, Regen: 0/s
▸ Attributes: 25 Str / 49 Dex / 25 Int / 25 Att / 25 Vit
▸ Resistances: 59% / 59% / 59% / 66% / 61% / 66% / 71%

Defenses:

▸ Endurance: 30%, Threshold: 353
▸ Dodge Chance: 62% (2733)
▸ Armor Mitigation: 35% (1,814)
▸ Glancing Blow Chance: 116%
▸ Crit Avoidance: 95%

slow sierra
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like this

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just missing +2 not +4

flint turret
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yeah i guess its probably good in such scenario

slow sierra
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I feel like the set is great for most Dual Wielding set ups unless you really need 2 specific weapons

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or a specific belt

flint turret
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you value 20% from set but not 116% and 200 multi from ds?

slow sierra
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?

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where

flint turret
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rhythm+arena

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its a different topic but the convo began from how much you value more multi if im not mistaken

slow sierra
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I mean depends

fickle shard
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Hello everyone, what build would you recommend to play with?

slow sierra
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I just do dps calcs and I can see how much a "more" multipler affects damage compared to almost every other stat most of the time. However it depends on the "more" multi percent and your other stats currently and how much you have to give up, but from my experience a 20% more multi is worth more than 3 T7 stats alot of the time, from a dps perspective.

uncut pebble
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Something with Kuzan's set xD

night spruce
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I really wanna do kuzan's set

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but im yet to get an answer

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for 3 days

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about how kuzan's works with cinder strike

slow sierra
night spruce
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dancing strike with throwing cascade trigger into cinder strike Expender sounds awesome

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but idk if it even works right

flint turret
night spruce
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hey @flint turret what do you think of my idea?

uncut pebble
flint turret
night spruce
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Not yet :/

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i bumped it 3 times

flint turret
slow sierra
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not 3

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so if you are not giving up that much it seems really worth to get a T7 affix

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Until you get ultra late game you are pretty much limited to 1 T7 per item

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unless lucky but you know what I mean

flint turret
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unless its a tongue with easy 3lp

slow sierra
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hard part is finding the double T7 exhalt

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even harder with imprint nerfs

flint turret
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crafting this with the exact affixes is harder

slow sierra
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No just find T7 seal a t1 and craft

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its pretty easy t1 guarenteed

flint turret
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yeah but the rest isnt

slow sierra
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With havocs and other stuff I can have an item like that in 2 days

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shred affix and even pen affix dont have to be 5 to be good

flint turret
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yeah id have to agree

flint turret
night spruce
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well, only really using it as a burning dagger "expender"

flint turret
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i dislike it even more after they intoduced embers, baited me into leveling with cinder and both cinder and embers were terrible

night spruce
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xdd

flint turret
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i have a character named RagulCind that ended up not playing cind after leveling

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and transitioned into crit cascade

night spruce
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cinder is not the only part of the build tbf

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can very well be cascade

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as the throw expender

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if daggers turn out to be shite

flint turret
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flow and pulse won work on cascade shadows

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so that might have to be lm or something that will

night spruce
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not really doing shadows here

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only 1 from DS

flint turret
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do you really need embers then

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whats the difference of you having it or not

night spruce
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hoping for more kuzon stacks

flint turret
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just for that? dam

night spruce
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eh can very well run like

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truesight glass

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esp if crit doesnt work

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from cinder

flint turret
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also i think it wont even work on embers

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because sword says when you USE

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and not simply hit

night spruce
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trueee

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might drop embers then

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maybe wings of discord

flint turret
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i dont tlike this overall because:
-you will have like only 1 shadow for 25% more becaseu snapshot is gone
-melee got buffed from 200 to 300 while throw didnt

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-alsso no boots for more meelee meaning another 52% more gone

night spruce
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Bleh

flint turret
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i think throwing casacde is pretty much dead in 1.4

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unless ignite or something

night spruce
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well burning daggers do have 100% ignite chance

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hmmge

slow sierra
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some people were speculating that each dagger would trigger BS

flint turret
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i think devs replied they dont

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wont find it tho

slow sierra
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then its ded if that is true

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could be cool triggering 20+ bs hits a cast

eager mason
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did they answer if melee and daggers both trigger

crimson latch
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any MM enjoyer ? so we can team up with theorycraft

flint turret
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bs dont have damage multies really so its whatever

eager mason
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when you dont spec the one that removes melee

flint turret
slow sierra
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2 BS

flint turret
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okay... how do you get 10

slow sierra
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triggering for each dagger you throw and shadows throw

flint turret
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melee+throw?

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okay i see

slow sierra
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you throw what 7 daggers id have to look

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each shadow throws 7

night spruce
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oh you guys talking shadowstorm?

flint turret
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they hit once per enemy

night spruce
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like hitting bladestorms with X daggers + melee?

slow sierra
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I am not saying this works

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but If each dagger triggered BS dmg

flint turret
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but if you count sync into cascade with both melee and throw components in adds up to 10 okay

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but im mostly sure it doesnt work anyway

slow sierra
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I think I am with you

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I probably does not work

slow sierra
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it would be 7 daggers with 2 shadows is 21 dagger with 2 bs would be 42 bs hits? if all hit?

flint turret
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even if it works with daggers it would follow the same logic as for enemy which is 1 dagger max per shadow

night spruce
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40 stack bladestorm sounds fun that being said

slow sierra
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I agree long shot of working but would be interesting if it worked

crimson latch
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holly molly

blazing locust
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approaching d3 levels of stupidity with these 😂😂

slow sierra
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Is that T8 chest affix

vivid cypress
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I'm looking for the best build that doesn't use red rings. Like ever. I play MG and just dont wanna deal with that. Does ballista ever want those?

slow sierra
vivid cypress
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I guess I can just go COF

slow sierra
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ballista falconer probably could use phantom grips

vivid cypress
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I see on maxroll guide yeah 2x phantom grips

slow sierra
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but ballista falconer is a zhp build

vivid cypress
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as aspirational

slow sierra
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which is kinda meh if you do not mind random dying

kind adder
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Guys we're all forgetting about the best rogue skill

vivid cypress
#

i guess it just randomly has to accept random death?

slow sierra
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You have to always manage silvershoud

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and be very careful playing throwing balistas ahead of you

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but it does do alot of damage

vivid cypress
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hmm ill try it out this season

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or Lightning Blast RM, that also doesn't use RR i beleive

kind adder
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Flurry build is gonna go hard in 1.4

slow sierra
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Lightning blast kinda got nerfed a bit

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I believe they changed the int scaling on fragment catalyst so you only get 1 spell damage per int for spark charges down from 2 per int

vivid cypress
#

oh darn

kind adder
sharp ravenBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Rogue (27) / Marksman (81) / Falconer (5)

General:

▸ Health: 1,695, Regen: 27.2/s
▸ Mana: 151.06, Regen: 12.08/s
▸ Ward Retention: 42%, Regen: 0/s
▸ Attributes: 21 Str / 136 Dex / 21 Int / 21 Att / 29 Vit
▸ Resistances: 57% / -41% / 57% / 24% / 57% / 86% / 91%

Defenses:

▸ Endurance: 48%, Threshold: 407
▸ Dodge Chance: 44% (1627)
▸ Armor Mitigation: 34% (1,774)
▸ Crit Avoidance: 103%

kind adder
#

1,000c here I come

flint turret
#

and the cooldown node on hs

#

yo uwant to spam flurry? why then there is a puncture

blissful juniper
#

yo

#

what is parry chance gained as increase melee damage mean?

#

at 75% we get 75% inc damage or is it 100% per 1%?

flint turret
#

why would it be 100 per 1

blissful juniper
#

because the alternative is trash

flint turret
#

and 1300 inc for free from tongue seems okay?

kind adder
# flint turret whats the purpose of flurry here

For the memes mostly lmao. Just wanted to see what it would look like to try to spam it. Puncture is there for extra clear with HS, cooldown on HS because it's mostly utility since I am spamming flurry

flint turret
#

so clear doesnt exist

kind adder
#

When HS's target dies it launches puncture for every recurve it would have done

#

Doesn't have to be killed by HS

flint turret
#

yeah and you have like 10 recurves per 3 seconds

#

at best

#

and the target needs to die instantly

kind adder
#

Tbh I had the throwing HS helmet on in a previous version that did it a little better and I just haven't changed it since I changed the gear

#

But yeah manually casting HS with a cooldown is not optimal

#

Probably drop puncture for like shift or something

#

Or do traversal shadow rend

#

Also passives are not optimized, a bunch of wasted stuff in marksman. Don't need the leech node. And don't need health on crit in the flurry tree.

#

Lots to change in there, I just threw it together last night while I was bored

flint turret
#

i didnt even look into passives, the actives are troubling already'

#

close to 0 aoe clear

kind adder
#

Lmaooo it's flurry so I'm not surprised

#

Just a meme planner

flint turret
#

maybe at least make it channel fluurry multishot or something

kind adder
#

Wasting time until tomorrow 👀

kind adder
flint turret
#

at this point even cinder will be a better skill than flurry for clear thats is a single targer skill

kind adder
#

Sitting ducks, especially with something as weak as flurry

#

Maybe I'll test it out but I really hate how channel builds in this game play

#

So clunky

flint turret
#

it doesnt have to be channel flurry but you need at least some aoe

kind adder
#

Yeah... just didn't want to have to worry about scaling another skill. Not that I'm really planning to play this beyond a couple meme runs on an eternal char anyway

lapis pumice
#

can u stack those ?

#

ie. does it increases the cap, or just the chance

past jasper
#

Did someone played bladestorm? how does it perform without uniques? doable to do Empowered monolith early?

kind adder
#

Lmao @zenith bridge I just found your flurry bladedancer video from S2 when looking for an example of channeled flurry. That actually looks kinda fun.

kind adder
flint turret
#

i.e its possible to miss waves or melee component itself

#

but yeah its 100 times better than bow without any aoe

kind adder
zenith bridge
kind adder
frank pine
#

s tier?

zenith bridge
#

So something dual wield related

frank pine
#

marksman? stier?

#

s tier

wary cedar
#

hope that helped

frank pine
#

s tier build?

#

marksman?

wary cedar
#

idk

#

but Stier = bull

kind adder
vivid cypress
#

so i manage silver shrouds from Smoke Bomb? what else is there

slow sierra
#

also passive falconer tree

vivid cypress
#

kinda confused how that one works

#

the passive

kind adder
zenith bridge
#

dont think so no. The word ''sometimes'' doesnt make sense, because you can replicate the bug once you understand the correct positioning

#

and has nothing to do with terrain

kind adder
#

Damn

#

Well maybe in a mid season pass they fix it. Would love to play flurry 1-100, cool idea.

covert nest
#

I'm intrigued by the changes to flow. I was thinking bleed bladestorm to make use of flow's two 100% more damage multipliers. Umbral blades x3 > Shift (with all the bleed goodies) > Bladestorm. Idk how good it would be in practice but there is some synergy there.

crimson latch
#

aaaaaaah

#

just 1 day left

wary cedar
#

is there a way to make heartseeker lightning?

slow sierra
#

but it does hit 3 times a second so there is that

covert nest
#

Hail of arrows could maybe work in theory

#

but having 2 homing bladestorms will feel so much better

#

Going the crit route is an option too

snow ember
covert cosmos
#

I'm trying to figure out if the shadow spamming cascade will have any single target. The clear with making tons of dudes that auto-target, dash, then AoE and sometimes respawn/repeat seems fun for clear, but having a hard time figuring out how that will do on bosses.

slow sierra
#

Flow + Pulse for DoTs

snow ember
#

Oh yeah DoTs

dapper bramble
#

Never played a flow build, how does it work with conbo skills like Umbral/Cinder if you say use a movement skill in between?
How do you reset so it procs on the correct sequence again?

slow sierra
#

Every different combo counts

snow ember
#

Works fine @dapper bramble, just need four unique skills were each combo is considered unique

#

Cinder1 -> shift -> cinder 2 -> cinder3 is four unique skills

covert nest
dapper bramble
#

Yes I mean if you use another skill in between, now it’ll proc one combo earlier than you want. e.g. it’ll proc on the third umbral throw rather than the recall

covert nest
#

if you use 3x umbral blades and accidentally use a 4th, it won't add another stack of flow, so it's quite foolproof

#

you kind of need to get into a rhythm, I guess

dapper bramble
#

let’s say you have 3 umbral throw + 1 recall, if you do shift + 1st + 2nd, the third throw will consume since it’s a non channeled skill right?

#

then you get stuck in the incorrect loop until the buff resets

#

I’ve never used flow but it sounds like you could mess up the order just off of using something like smoke bomb or shift, no?

covert nest
#

yes, I think you kind of need to build around it

#

like I'm not adding buttons that will interrupt the rotation

flint turret
#

i havent really thought about it but yeah hoa seems like a huge winner for flow+pulse, might be starting monos with it

covert nest
#

it has a rather high pay off now though

#

Fire HoA with cinder strike as the combo builder crossed my mind too

flint turret
#

or umbrals shift to create shadows and regain mana

#

i think hoa might be the best uber skill now with low budget on mm. actually nwm pulse and flow wont work it looks like

oak plume
#

i wonder if rain traps work well by using bladestorm

oak plume
#

to gain mana

wary cedar
blissful juniper
#

any ways to scale flat damage on multishot besides mourningfrost?

flint turret
#

night quiver and ll

slow sierra
#

They need to fix bows/Quiver having shit flat damage options compared to every other weapon type

flint turret
#

id say its already being fixed as we speak

blissful juniper
#

wdym?

flint turret
blissful juniper
#

are corruptions like sealed affixes?

slow sierra
#

yes

flint turret
#

in a sense

slow sierra
#

I cannot wait for a triple T7 with a T5 Sealed a T8 Sealed and a corruption Sealed item

#

That item going to have so many lines of text

blissful juniper
# flint turret

This actually might be enough flat damage if you get both quiver and bow with the corrupts. T4 on both is equivalent to 80 dex from mourningfrost (ofc having both is ideal).

#

Also fixing res this season with Idol nerfs + the new omen idols is going to be difficult

#

might not even be worth dex stacking heavy with all the oppurtunity cost

slow sierra
blissful juniper
#

I mean yea that would be better

flint turret
#

i entirely agree, bows and quivers should have better affix coefficient

#

but at least we are getting something

slow sierra
#

the 500% on shadow rend is a start

#

but like Heartseeker should have atleast a 200% added dmg mod rather than 100%

blissful juniper
#

heartseeker is such a funny skill

flint turret
#

hs is fine as it is

blissful juniper
#

it needs unique support

#

the fact that its only unique makes it a weird throwing skill is.....

#

questionable

flint turret
#

personally id be happy if rend multishot lands on the same power lvl as hs now

slow sierra
#

HS need icicles and mourning frost to kill uberoth in 7 minutes for an ability that was suppose to give the spec a way to do single target dmg

flint turret
#

7 minutes is quite fast for hs, i did it in 11

#

but i had pretty bad gear

#

we are getting shuriken on bow crit tho

#

this is gonna be crazy with hs

blissful juniper
flint turret
#

who cares about icicles

#

its not even the row one its worse

sand dome
#

do we know if shadow cascade's mana nodes work if it's indirectly cast, like thru shadow rend or dancing strikes?

flint turret
#

it works

sand dome
#

oh wow that's awesome :)

#

there's also mana refund if used with a shadow

#

that's exciting, thank you

wary cedar
#

WHAT IS

#

detonating arrow?

#

any good?

snow ember
#

No

wary cedar
#

WHY

snow ember
#

Damage not good relative to other options

wary cedar
#

not even in S4? D:

snow ember
#

Start with det arrow and tell us

wary cedar
#

oki

frank pine
#

s tier to start

flint turret
#

it got nerfed in s4 too btw omegalul

frank pine
#

bees?

wary cedar
#

but is this no good combo?

flint turret
#

better with lightning rend imo

wary cedar
#

then picture normal heartseeker

#

with the quiver i posted

#

and instead of smoke bomb traversal lightning rend?

solar gyro
#

What build should I level as? Will be my first time playing rogue in s4.

flint turret
#

maybe bladestorm shadow daggers too

#

we dont know how they will perform tho, should be fine i guess in combination with umbrals maybe

#

maybe baldestorm shuriken is good, hard to tell

#

basically everything gets changed one way or another this patch that was used for leveling

slow sierra
#

Terek has a leveling vid for rogue

flint turret
#

so no clear answer

void cargo
#

can pure dive bomb still beat ubers?

flint turret
#

i dont think it gets nerfs so probably?

#

might even be getting indirect buffs drom doppel set

#

easier shadows, shadow damage and shadow crit

void cargo
#

pure dive bomb is no shadowas mate

#

i know they nefred it so down that nobday played it

flint turret
#

what

#

is that even a build

void cargo
#

dive bomb and falconer

#

dive bomb main dps

flint turret
#

without shadows?

void cargo
#

yes

flint turret
#

how does it deal damage then

void cargo
#

a yee shdwos my bad 😄

#

lol

#

ill go this, will see is there something chnaged to or no, havent played it long long timr

#

new relics looks op

flint turret
#

@eager mason they added more and changed a bit from yesterday

#

now it looks more or less complete

elfin hearth
#

Does Sync Strike with Wave of Darkness (Shadows use Shadow Cascade) proc Shadow Cascade's mana gain per shadow from Fight In The Shadows?

#

I'm guessing not since the Shadow Cascade isn't coming from the player.

flint turret
#

i dont really get why is there an experimental affix for a bow for example tho

eager mason
flint turret
#

yeah

#

so i guessed that right yesterday at least

#

having 50% for a corrupted affix is actually huge

#

i guess i will get shuriken on bow crit afterall

#

dam that gonna be good

#

hopefully will leave bladestorm shuri enjoyers in the dust

slow sierra
#

So when we corrupt it looks like 75% of the time something positive will happen and 25% of the time something negative will happen

flint turret
#

looks like it, its consistent from yesterday

#

only the outcomes shuffled\added

slow sierra
#

and each of the positive outcomes/negative outcomes have weighting? Once Outcome has been determined?

flint turret
#

yeah dunno why it says "max chance" tho

#

when it looks like a constant one

#

also negatives all having 100% is weird

#

and Add Low Tier Standard Affix

slow sierra
queen seal
#

I fixed some bugs with outcomes today.
It's still very early data, I can't really test any of that until the patch drops 🙂

flint turret
#

why is there experimental affix for things like legendary bow tho?

queen seal
flint turret
#

i see...

flint turret
pulsar solar
flint turret
#

maxroll tierlist for s4 looks weird ngl

#

and no rend whatsoever sadge

wary cedar
#

they don't have the vision

flint turret
#

shadow cascade bd doesnt use neither doppel nor kuzan helm smh

#

bruh

#

multishot mm b tier no rend pressf

wary cedar
#

maybe they jsut wait until they can verify stuff with testing

flint turret
#

i mean... bladestorm shuri is there already

#

tier a

#

oh well they will adjust it i guess

wary cedar
sharp ravenBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Rogue (24) / Bladedancer (5) / Marksman (84)

General:

▸ Health: 1,818, Regen: 27.2/s
▸ Mana: 171.19, Regen: 12.24/s
▸ Ward Retention: 28%, Regen: 16/s
▸ Attributes: 14 Str / 145 Dex / 14 Int / 14 Att / 25 Vit
▸ Resistances: 87% / 48% / 117% / 58% / 67% / 92% / 97%

Defenses:

▸ Endurance: 70%, Threshold: 364
▸ Dodge Chance: 61% (2680)
▸ Armor Mitigation: 27% (1,219)
▸ Glancing Blow Chance: 60%
▸ Crit Avoidance: 35%

lyric hollow
night spruce
#

Do we have confirmation

#

if dancing strikes conversion converts bleeds to ignite?

#

or is that just base damage

flint turret
#

as for a speedfarm one im only interested in traversal cascade rend with experimental traversal belt

#

if it works out as i see it its gonna be awesome

hybrid marsh
#

i think im gonna play shadow cascade again lol

#

do we think trikster's cascade build is changed big time? i havent had time to look through patch notes

hybrid marsh
#

i was just reading that! lol

#

@uncut mantle gonna use your shadow cascade build, any quick tips to throw in with the new season stuff or is it just a crapshoot?

uncut mantle
#

i dont know what crapshoot means lol

flint turret
#

yooooooo

#

shadow cascade mtx

hybrid marsh
#

stems from craps shoot, craps being the casino dice game, shoot being the action of throwing dice, so "whatever it lands on, nobody knows"....thanks for listening to my american idiom explainations!

eager mason
#

7% chance to hit guile on amulet hmm

wise echo
night spruce
flint turret
sharp ravenBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Rogue (33) / Bladedancer (65) / Falconer (15)

General:

▸ Health: 3,233, Regen: 20/s
▸ Mana: 158.51, Regen: 11.68/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 13 Dex / 2 Int / 2 Att / 2 Vit
▸ Resistances: 444% / 61% / 86% / 69% / 59% / 61% / 68%

Defenses:

▸ Endurance: 40%, Threshold: 1,132
▸ Dodge Chance: 16% (516)
▸ Armor Mitigation: 17% (577)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 5%

flint turret
#

its just plain better than old ones

eager mason
wise echo
night spruce
blissful juniper
#

Is dancing strikes good enough to be a main skill now?

night spruce
#

I sure hope so!

#

Ragu is a nonbeliever

#

:^)

blissful juniper
#

its now* limited based on Movespeed right

night spruce
#

correct

flint turret
night spruce
#

only ms is

wise echo
#

Still limited based on attack speed but you get movespeed now by getting attack speed.

night spruce
#

not attack speed

flint turret
#

ds is getting at least twice better

night spruce
wise echo
night spruce
flint turret
#

there are so many builds i want to try but i cant do everything FrightenedGroleWrongDirection

wise echo
#

Guess its a bug on the item page.

#

Huh, weird.

#

This is either another bug or its confirming that it transform bleed into ignite with Kuzon

hybrid marsh
#

everyone knows that shadow cascade is the most fun though right?

#

KEKW

night spruce
#

technically this isnt conversion

#

im not huge on cascade, mostly cause it necessitates running a ton of shadows which my build cannot really yield

#

at least not yet.

wise echo
#

Dancing Strikes have been the most fun for me.

wise echo
#

Although the hitbox on the skill is terrible. How can the skill miss pointblank sometimes...

night spruce
#

well its got aoe buffs now

#

should help somewhat

blissful juniper
#

yea 20 to 35% more area

flint turret
#

for me the most fun was probably hs

wise echo
#

I just want to hit the enemy behind me with it as the skill makes you move

little flower
#

Anyone else trying blade storm? Going to wing it, haven't played blade dancer since the ancient times.

blissful juniper
vivid cypress
#

so for zhp ballista i use smoke bomb to get 5 sss, then hope to god i dont get hit until its up again?

flint turret
wise echo
night spruce
#

no fire res stacking idols for rogue right

little flower
blissful juniper
flint turret
#

mostly yeah

wise echo
night spruce
wise echo
#

1x3/3x1

night spruce
#

ah

#

ty

wise echo
#

Enchanted

#

There's fire penetration with ignite idols for rogue

#

A weaver for ignite chance + penetration too

night spruce
sharp ravenBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Rogue (33) / Bladedancer (65) / Falconer (15)

General:

▸ Health: 3,642, Regen: 20/s
▸ Mana: 158.51, Regen: 11.68/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 13 Dex / 2 Int / 2 Att / 2 Vit
▸ Resistances: 534% / 106% / 131% / 79% / 79% / 71% / 68%

Defenses:

▸ Endurance: 40%, Threshold: 1,274
▸ Dodge Chance: 24% (821)
▸ Armor Mitigation: 24% (1,051)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 5%

hybrid marsh
#

@obsidian charm im interested in your shadow rend + cascade idea, will you be keeping it updated or are you gonna go the other two builds you posted?

wary cedar
#

@flint turret i just looked at this lastepochtool with the corruption tables. if my math and my understand is right t7 shurikan affix is 0,5%, exactly 1/200 like y all said xd
pls correct me if i m wrong here x)

night spruce
#

need to fit in endurance and like 20 crit reduction someplace

flint turret
blissful juniper
#

I just realized, they still haven't given bladedancer its 5th skill yet LMAO

#

2 new skills for rogue and still an incomplete spec

flint turret
#

its 3\4 for positive, 1\2 to add corruption affix and 1\9 to get shuri

wary cedar
flint turret
#

ah, if you add t7 then yes

wary cedar
#

i mean make it 1% for exalted

#

but odds ain't bad

flint turret
#

yep its pretty good

wary cedar
#

but at the end, all dpeends on how many runes you can get x)

flint turret
#

more than 4% to get it

#

without tier specifics

wary cedar
#

4.125% 🤓

eager mason
#

wait idol corrupting is so good

wary cedar
#

4% for any specific

#

wait

#

maybe not

#

but something like this

eager mason
wary cedar
#

depends on the amount of pool of corrption affixes

#

and if you calc in exalted or non exalted

wary cedar
#

WAIt

#

nvm

#

my bad

#

you talking about idols

#

😔

#

my problem with idols is that it can be hard to get a good base idol in the first place 😳

lime folio
#

56.25% to get a corruption affix on idols

wary cedar
eager mason
#

yeah I took the max chance

#

didnt look at the weight

#

what is the max chance about

wary cedar
#

you know Max?

#

i had a Max in my school class when i was younger

lime folio
#

max chance is the fallback in case they add more weights in the future

wary cedar
#

that's all i can tell you

lime folio
#

the % is weight / (total weights)

eager mason
#

ok than

lime folio
#

that's a number

eager mason
#

yeah 5% isnt the best than if I have to enchant this and corrupt

#

and the pool has 3 bee affixes for no reason

flint turret
#

tbh id be worrying about idol corrupting only with a discord

#

since i just need only 1 of each

eager mason
#

they have flat tho

#

10 flat for melee and 8 for throwing

flint turret
#

good for sure but not really comparable to gear corruptions

lime folio
#

think it's 1% chance to corrupt into bees

#

depending if 10 or 14 corr affixes

eager mason
#

oh read bleed as bee omegalul

rigid stratus
#

falconer my favorite class and I really like bees... I think i'm going to try to play "bird and the bees" as my "starter"... but also acolyte looks kinda nice for bees 😩 someone talk me into/out of something lol

lime folio
rigid stratus
#

do you need the idol corruption if you use the decoy totem + the set?

night spruce
#

okay guys

sharp ravenBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Rogue (33) / Bladedancer (65) / Falconer (15)

General:

▸ Health: 3,517, Regen: 20/s
▸ Mana: 136.51, Regen: 11.68/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 13 Dex / 2 Int / 2 Att / 2 Vit
▸ Resistances: 597% / 106% / 131% / 79% / 79% / 71% / 93%

Defenses:

▸ Endurance: 64%, Threshold: 1,582
▸ Dodge Chance: 24% (821)
▸ Armor Mitigation: 28% (1,307)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 5%

flint turret
#

i think it would be better this way

#

64% more

#

or wait rhythm wont affect dot?

#

or will it

frail wolf
#

Guys, is it a Trikster/Lizard Bladestorm or Dread's Shadow Rend angle?

flint turret
#

it should

flint turret
#

i mean those are completly different so you cant even compare them really

night spruce
flint turret
#

20% more from where?

#

ah close combat

#

i think you want to have bigger range no?

#

manacost is not giga, its 6 per. you dont have any mana spenders really

#

you are already sitting on 1k+ ignite chance, 200% is less than 20% more

#

so yeah rhythm looks better

night spruce
#

Hmm

flint turret
#

you can just aim below yourself and you stay still

#

no need to decrease max range

night spruce
#

trueee

#

i guess if you consider cascade as well

#

the rhythm helps

flint turret
#

i think you want it maxed tho

night spruce
#

now im thinking if i should drop bot left entirely

#

arena is so point heavy

flint turret
#

but imn not really finding easy + skills i guess its just corruptions at this point

night spruce
#

and i can have bleed per rhyhthm too

flint turret
#

body to wings maybe

night spruce
#

think shadows + +3 mana cost rhythm is sustainable?

flint turret
#

using ds counts as you moving anyway

flint turret
#

with them i doubt

#

without its just 6 mana

night spruce
flint turret
#

ofc it does

#

wdym if

night spruce
#

i mean

#

running both

#

cascade gives 6 mana back for shadow so its a net of 1 mana cost back so its possible its sustainable

sharp ravenBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Rogue (33) / Bladedancer (65) / Falconer (15)

General:

▸ Health: 3,246, Regen: 20/s
▸ Mana: 136.51, Regen: 11.68/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 13 Dex / 2 Int / 2 Att / 2 Vit
▸ Resistances: 529% / 66% / 131% / 84% / 79% / 71% / 53%

Defenses:

▸ Endurance: 64%, Threshold: 1,461
▸ Dodge Chance: 62% (2805)
▸ Armor Mitigation: 32% (1,585)
▸ Glancing Blow Chance: 106%
▸ Crit Avoidance: 5%

flint turret
#

its not even a question

night spruce
#

you said "with them I doubt"

flint turret
#

with shadow creation on ds

night spruce
#

yeah

flint turret
#

which you dont have

night spruce
#

i do now

#

😄

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on same page xD

flint turret
#

11 mana is rough

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we are looking at 3-4 aps

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or maybe even 4+ i dont think you can sustain it

night spruce
#

hmm

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yeah

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wishful thinking ig

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btw

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Mike said they will hotfix the cinder strike 5 dagger interaction with the new set

flint turret
#

so it will work?

night spruce
#

it will

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just not sure if on release

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and not sure if on shadows

flint turret
#

nice i guess? not that i care much about cinder anyway

night spruce
#

its a good expender

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can very well use it over cascade tbh

#

would have to compare multis for ignite

flint turret
#

i think lm might be the best one currently

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just because the amount of hits

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and pulse\flow

night spruce
#

idk if pulse/flow will work on daggers

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or say

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idk

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volatile flask

flint turret
#

it wont

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only direct casts, not even damage from shadows

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the most direct of the direct

night spruce
#

im not opposed to dropping something for LM

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if its good for ignite

#

could then put points into resolute technique in DS

flint turret
#

i have no idea but the numbers are there with pulse

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especially when casted with rhythm

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but you dont have any shadows for it thats kinda sad

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wont be nearly as good

night spruce
#

i dont see the multis

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youre seeing :p

flint turret
#

umbral feast+flow+rhythm

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but no shadows no damage

night spruce
#

yea that wont work for me

blissful juniper
#

if they made phase point just +1 bow void damage per dusk shroud, would it be too strong? 🤔

flint turret
night spruce
#

sync strike is better for this between attack speed buff, 200% bleed chance, shadow dancing, maybe even Dark Passage

flint turret
#

20-30-ish conditional flat is not that high

flint turret
#

ah you dont need them nwm

night spruce
#

Scarlet Stream is a thing now

flint turret
#

you dont use mahelins gloves

night spruce
#

i use axe

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But im lowkey hoping it converts on its own

blissful juniper
night spruce
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then i can use 2x sword

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or sword +dagger

pulsar solar
sharp ravenBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Rogue (24) / Bladedancer (58) / Marksman (24) / Falconer (7)

General:

▸ Health: 2,500, Regen: 0/s
▸ Mana: 128.51, Regen: 16.24/s
▸ Ward Retention: 28%, Regen: 0/s
▸ Attributes: 27 Str / 117 Dex / 14 Int / 14 Att / 22 Vit
▸ Resistances: 120% / 82% / 92% / 79% / 64% / 86% / 91%

Defenses:

▸ Endurance: 59%, Threshold: 650
▸ Dodge Chance: 49% (1830)
▸ Armor Mitigation: 43% (2,530)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 102%

pulsar solar
#

i thik this build wouldnt work

#

is the highest dmg but has health issue cause of the helmet

lyric smelt
#

shadow rend mtx is so damn sexy

pulsar solar
#

i ll buy it for suree

blissful juniper
#

its not for any specific build

rotund plover
#

are we alive for this patch

ebon cypress
#

Ballists falconer still op?

#

I never played it, but wanna give it a go

#

Any tips? What is the best way to keep shroud stacks up

hybrid marsh
#

whoever is making a shadow cascade build feel free to @ me lol

#

else ima use trikster's season 3

ebon cypress
#

I heard it can get easily 1 shot and u gotta be in the ball with silver stacks

hybrid marsh
#

lizard just posted a video of datamined corruption rune data

lime folio
slow sierra
#

odds look to be better than PoE2

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thats a win

#

lol

hybrid marsh
#

ah, i was just trying to help

dire forge
dire forge
ebon cypress
#

Are the new skills expected to be OP?

hybrid marsh
#

bladestorm

crimson latch
#

Idk, i have faith for shadow rend

slow sierra
#

Shadow Rend will be ok but do roughly 1/2 the bossing damage as BS/Shurikens

hybrid marsh
#

bina's cascade vs lizard's bladestorm, what to play what to play

potent rune
#

Who knows i personally think shadow rend will scale better than bladestorm but only time will tell

hybrid marsh
#

i saw that max pita guy doing a shadow rend + cascade theorycraft

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and dreadful's shadow rend cook

potent rune
#

I do have a lot more confidence on bina than lizard ,a lot better creator by a mile

slow sierra
potent rune
#

You can do any calculations wait for patch

hybrid marsh
#

!remindme 30 hours

#

put a timer on and fight about it in 3 days for entertainment

slow sierra
potent rune
#

Same people where putting flay on a tier when its literally same but stronger so yeah I wait for the actual patch a lot of stuff ti see

blissful juniper
#

huh

dire forge
#

it's a horrible planner with an uncapped crit, mess like crit vuln on a melee weapon which you could apply with marksman passive, wearing both jormun weapons is even better than this reforged garbo

slow sierra
potent rune
#

With 500% added effectiveness for shadows there is something there

blissful juniper
slow sierra
#

no

#

should be just multishot since multishot has its own tree

#

and it would be the 120%

left glen
#

Can you have blade shield and Chakram allocated at the same time? Or does the behavior of one overwrite the other?

kind adder
left glen
#

Huh. Does it hit multiple times like a normal thrown Chakram? Or is it a limit of 2 hits per target?

kind adder
#

If I remember correctly it cannot hit the same target multiple times

#

Or if it does, then 2 is the limit

left glen
#

Ok. So not great if you're in range to make the blade shield hit anyhow. Thanks

dire pawn
#

@zenith bridge running ur starter for this league

#

falc version

vivid cypress
#

should i use smoke bomb on cd as ballista? to make sure i dont randomly die 😄

#

to keep up SS stacks

silk coral
#

rate the new rogue skill mtx

brittle blaze
#

I’m so ready to party

desert bridge
rain fractal
#

Hello, Does the zhp ballista hard to play for the new player ?

left glen
#

Chakram would have to hit a target like 6 times to be better

desert bridge
#

Also I think I saw something about any number of shurikens orbiting you with blade shield, so with throwing attack speed, you could have a bajillion shurikens around you, which might actually be kinda nutty

#

Yeah

left glen
#

I'm looking at using blade dance to proc shurikens. Every other hit pops a set

#

So it should be pretty good if thr new aspd scaling....works

desert bridge
#

oh yeah, at that point don't worry about throwing attack speed, go for melee attack speed instead

#

Get the shurikens from Shift and that

left glen
#

Gonna try shadow strike actually

#

Shift is only 5 shuriken

desert bridge
#

I wonder if the "Speed and range" nodes in shuriken change the distance at which they orbit

left glen
#

Shadow is 2 full sets

#

So like...18-20

desert bridge
#

oh yeah, not a bad idea

left glen
#

We'll see if it feels clunky

desert bridge
#

Something you could do though would be to use the doppelganger set with Shfit to create 3 shadows, then shift and use shurikens once to cast it 4 times

#

So you'd get 5 + 4x shurikens orbiting you

#

oh no this sounds like fun

left glen
#

Problem is, when shadows cast blade shield, the shuris orbit the shadow briefly then fly out when it despawns

desert bridge
#

oh do they? Lame

left glen
#

Yeah it kinda creates a 360 spread

#

I'm hoping bladestorm is similar tho. Each storm creating a shuri pack within the storm every second is going to wreck

desert bridge
#

Yeah, that might be super cool

left glen
#

Even if they do fly out of thr storm, a storm on top of a target will still nail it with every projectile

desert bridge
#

Especially if all the blade shield shurikens can hit the same target even if only one bladstorm can hit at once

left glen
#

Yup. I'm keeping all 3 storms

#

Purely as shuriken generations

desert bridge
#

yeah

left glen
#

Dancing blade is just there for the rhythm buff.

desert bridge
#

You could use Razorrain too, so you just throw all bladestorms at once

#

Seems like a fun build idea

left glen
#

That's the plan

#

Yeah, I'm a little worried about mana

#

But we burn that bridge when we come to it

desert bridge
#

Well

#

Too bad you can't get dancing strikes to 0 mana

left glen
#

It's the 12/second from bladestorm that's spooky

#

You can't 0 out the shuri proc cost

desert bridge
#

Yeah, if you could get dancing strike to 0, Sapping Strikes could keep your mana full

left glen
#

Yeah. It's gonna be at 6 tho lol

desert bridge
#

yeah

left glen
#

I'll figure...something

desert bridge
#

Might just have to invest in some mana regen. 12/s flat isn't really that bad.

#

OR go for Butcher's Crown and change mana/sec to on-hit

left glen
#

Yeah there's plenty of affix space for it. I'll just have to sac a prefix or two

left glen
#

But i could drop that long term

desert bridge
#

ah, yeah that wouldn't work for Butcher

#

Plus, you can't use Doppelganger with butcher

left glen
#

Ahh yeah. No legends ring

#

I looked at a doppelganger version. Ultimately I decided that's an option, but not where I wanna go

#

I was working on a Kuzon/doppelganger double set with legends ring as well

#

That was interesting

desert bridge
#

I've got a plan for that with a Cinder Strike Ignite focused build that might be kinda fun

#

with lots of burning daggers flying out constantly

left glen
#

I haven't really dug into it, but I'm convinced there's a kuzons/dragonsong marksman build out there

#

Fire heartseaker is just too good at dagger creation

desert bridge
#

I think Cinder Strike might be underrated because of some of the other stuff it does

left glen
#

Or maybe not even dragonsong. Idk, I don't love the play pattern of that bow

left glen
#

It's just really hard to get crit. Might have to go ignite

desert bridge
#

Ignite was my plan because it scales the melee hits AND the burning dagger hits

#

I was just planning for 1x kuzon sword because of that, Firestarter's Torch is just too good to pass up for a burning build

#

Just a casual 42% more fire damage

left glen
#

Fair enough. I had limited my investigation to crit builds

desert bridge
#

I had considered crit, the new amulet makes getting some flat crit pretty easy

left glen
#

Sad you don't get anything from the Bladedanver weapon passive if you're on sceptre+sword

#

That node is so goddamm strong

desert bridge
#

Yeah, for sure

left glen
#

It alone pushes me off dancer and back to falconer for ice trapper 🙁

desert bridge
#

If you go for the Kuzon + Jormun weapons, you can get a good amount of flat crit from the Jormun sword, as well as crit multi for bleeds, which would be easy to get with a bit of bleed blade shield shuriken action.

#

Between flat crit there and flat crit from the new amulet, getting crit cap should be easy

left glen
#

Traitor tongue offhand

#

Duct tape for crit capping

desert bridge
#

Another option, yeah

#

+2 levels is never bad, too

left glen
#

Just slap it on everything lol

#

Traitor is basicly every throwing crit build I do

#

It's too good at what it does