#🔪┃rogue
1 messages · Page 103 of 1
ya, 50-50 on t4, sure on t5+
but you're already on a like, 1 in 100
if you roll an affix result
who knows the chance for each tier, and the chance to get an affix
wonder if cof increse the chances of exalted corruption
like, i wouldnt put that affix on a 1LP red ring in a planner, especially with how they nerfed imprints
ye
however, we might be able to get more set bonuses than i expected
since you can corrupt into a set affixes
WHAT
that is like 2 best prefix combined into 1
shit
bow corruption has so many good outcome
you can proc it on quiver too
dont think so, no
hahahahaa
bro
3s per 10s
well its still like 20-iesh %
the flat attack alone is good
the flat damage is permanent
that's build defining
it is
t5 on bow + quiver would be 17% chance to cast shuriken on bow crit
with a +8% flat crit to go with it
tunklabs have diffeternt values
this is from tunklab
ah quiver has less
you forgot bow gets more benefit from it
Time is near. Back to LE again
Seems like maybe a late season reroll if you ever hit it
i play like a month at most
bow is only 41 affixes
please @zenith bridge make some crazy marksman build
bro you already have shurikens on bow crit
"only"
do y'all think shurikens with blade shield will circle the bladestorm or yourself? when procced via shuriken storm
2lp skin still not bad
its 25% reroll chance anyways
well I can remove that from giga end game planner 
they didnt nerf tongue right?
wow
I don’t understand the imprint nerf. It was already hard enough to get double/triple exalted item and then to gamble slam.
what build could use it?
hs obviously
you have mourningfrost for flt throw you have dragonfang for flat throw you have smoke for flat throw
250 flat without a single affix
https://www.lastepochtools.com/planner/ @flint turret I made a ROUGH moc up of what im thinking any chance you can take a look and give me your thoughts . Im also not sure on the last skill slot yet
link didnbt save hold on
ypu didnt save it
https://www.lastepochtools.com/planner/BZ3OPjXj is this better
Shattered Omens / 1.4
Rogue (32) / Bladedancer (8) / Marksman (67) / Falconer (5)
▸ Health: 2,234, Regen: 27.2/s
▸ Mana: 138.79, Regen: 12.24/s
▸ Ward Retention: 28%, Regen: 0/s
▸ Attributes: 14 Str / 33 Dex / 14 Int / 14 Att / 22 Vit
▸ Resistances: 57% / 97% / 57% / 72% / 57% / 79% / 124%
▸ Endurance: 20%, Threshold: 527
▸ Dodge Chance: 28% (957)
▸ Armor Mitigation: 13% (369)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 35%
perma frenzy t1 what
wtf
They mentioned loot scales better now based on corruption - I wonder how impactful it’ll be
what slot
relic
wasnt reroll chance supposed to be 0-99?
why do we have some between 100% and 200%?
do dagger throws from shadow cascade inheret the 300% added dmg effectiveness? it has its own added dmg effectiveness, but i thought all inhereted skills now just inheret from parent?
it wont work
you will be always full hp
you cant disable those
Bow rogue can’t play low life due to those 2 node.
I wasn't going for low life . Is there another quiver you think would be better
dunno, so far im not sure if those boots will work at all as you with them to
so that will probably be mourningfrost
bow probably hydra
nice
Dam I was trying to avoid mourning frost at all costs the strain on the res just get exhausting after doing three different times now
we still dont have decent sources of bow flat tbh
we can use elemental arrows for rend maybe
but thats on cd
and doesnt help multishot
Yea it sucks that why I was stacking crit chance on the skill trees so if I had to I could put flat on the bow
you crit cap it with the set t7 relic
10% flat crit
I would have to have a double t7 then with my current tree I need all the points witch is doable but much harder to farm now
hydra +4
you think over discord ?
to be albe to create shadows with rend using evasion yeah probably
just corrupt into flat crit 
I would also have to take a second set affix then no? I was just taking the one for the flat crit for now
why
hydra repeats rend 3 times
its 3 shadows
And you use doppel helm affix to consume
Oh I see what your saying . I would need to change the ring affixes to dex as well then to be able to get to 135. which I need to get 180 for RR any ways and if im already dex stacking might as well go for morning frost dam .......... not again
Yep again
Amulet can get you 20 all stat
New one
If you don't want to play mourning your only choise is to clear with something else like shadow dive on falconer
core can also give all stats as well if Im going to go hydra
But even then you would probably still want mourning for rend
And for falcon
Well or you can get the shurikens/flat damage t7 corruption on hydra kekw
any thoughts on the last skill ?
Falconry I'd say
It's probably gonna be super mana hungry as is
Or something with 0 manacost to get mana back
I thought that two that why I took the les cost in smoke and the drelkors -4
Tough call
I was a little underwhelmed by bladestorm skill tree... maybe I'm not seeing the big picture. Does it seem good?
Maybe hs? It can quickly get your mana back and get you some frailty and shrouds
0 manacost with drelk
If I can get crit chance under control I could run a revengers dart and not have to run peak but I don't know if thats doable
you just corrupt set items
Whats the baseline shadow limit/cap?
You are not running peak anyway
You need doppel
Crit from ring corruption then I guess
If you don't wanna t7 set relic
Or t5 on bow
so we're back on set items + 1LP corrupt meta!
3
I feel like there just is not enough shadow generation to make hidden strength shadow rend worth while
Without falconer dives and hydra yeah
Belt that gives evasion charge on potion with hydra can be great
Okay guys, build idea:
LM with fulgrites
Combo is: bladestorm, sync, shift, lm
-Flow now gives 100% more damage on 4th skill
-shifting through bladestorm using charion will give like 1000 inc damage
-5 shadows consumed by lm every time
+Can also use shurikens casted by bladestorm because already fulgrites give shuri damage to help with clear and bleed application for lm
Can even go for 6 shadow while adding CD to sync
No mana issues whatsoever compared to old lm because no coated blades
And better clear because of bladestorm shuri
oh wait i cant read omg, shifting throu bladestorm gives IT movement speed, not me
I love LM so that sounds like a lot of fun
I want to make a DS fire build with burning daggers and shadow cascade everywhere
That sounds like so much fun
it will work for sure
So DS does not get converted with the set affix shard... have to use the set sword. That kinda stinks.
I mean it's a pretty good sword
But miss out on a lot of melee attack speed
Man the more I look at bladestorm the more it disappoints. Where are the multipliers. It has almost nothing.
The umbral blades node is huge more damage
For the work you have to do it is rather small
wonder if blade shield shuriken causes shurikens to orbit the BS
altho nothing seems close to the amount of modifiers we can get on shadow cascade which also has absurd added dmg effectiveness
was wondering this too
if not, deadly aim is prob the way to go
So if you have flow, the 4th attack in DS just automatically does 100% more damage
That's pretty nutty
Trying to theorycraft cascade but with rend traversal, but I don't think the mana sustain is there
Shift is just so goood, and you also lose umbrals mana regen on recall
okay first iteration of rend bd. this one is for mono hopping. For single target dps id respec cascade into traps(hold this) and add shadow consume for more damage on rend
https://www.lastepochtools.com/planner/oYE9KWJ3
Shattered Omens / 1.4
Rogue (20) / Bladedancer (78) / Falconer (10)
▸ Health: 3,120, Regen: 27.2/s
▸ Mana: 225.51, Regen: 11.84/s
▸ Ward Retention: 50%, Regen: 0/s
▸ Attributes: 25 Str / 83 Dex / 25 Int / 25 Att / 25 Vit
▸ Resistances: 76% / 76% / 76% / 88% / 72% / 77% / 82%
▸ Endurance: 58%, Threshold: 1,539
▸ Dodge Chance: 71% (4038)
▸ Armor Mitigation: 22% (860)
▸ Glancing Blow Chance: 133%
▸ Crit Avoidance: 100%
wait
crit can be gotten from rogue passives if no crit corr on relic yet
can set affixes be sealed?
yeah
0lpl
but they cant be t6+ sealed right?
but id rathet corrupt tons of set items rather than craft exalted set
yeah this is so fking nuts
unless itd a corrupted affix i guess yeah
im 100% sure its a typo
2 skill and 20 stats is bonker
i think it's real
they showed it with 2 corruptions before, does it drop corrupted
ah yeah probably
so they just allow you to slam a bunch of good ones
ugh
was it mentioned anywhere that corrupted affix gives less value on an unique/leg than on a non-unique one?
like here
Shattered Omens / 1.4
Rogue (20) / Bladedancer (8) / Marksman (8) / Falconer (63)
▸ Health: 2,225, Regen: 106.56/s
▸ Mana: 188.51, Regen: 10.88/s
▸ Ward Retention: 50%, Regen: 0/s
▸ Attributes: 25 Str / 182 Dex / 25 Int / 38 Att / 25 Vit
▸ Resistances: 92% / 92% / 92% / 76% / 101% / 71% / 208%
▸ Endurance: 59%, Threshold: 779
▸ Dodge Chance: 60% (2565)
▸ Armor Mitigation: 49% (3,013)
▸ Block Chance: 10%, Mitigation: 23% (364)
▸ Glancing Blow Chance: 122%
Decoy / Acid Flask / Smoke Bomb / Shurikens / Falconry
LEtools is doing something funky with legendary affixes in general at the moment
anyone smart enough to tell me if when i use doppelgaenger set with shadow rend with the nodes to make it a traversal skill and also the shadow massacre, if then the shadows spawned from that travels already count as existing and will activate?
id say no, it would consume already existing shadows, and then the new ones created by rend will remain after
so i would need to use cascade once manually
so far the best i could come up with for bow rend https://www.lastepochtools.com/planner/ApbWkmXk
Shattered Omens / 1.4
Rogue (20) / Bladedancer (8) / Marksman (26) / Falconer (53)
▸ Health: 2,808, Regen: 27.2/s
▸ Mana: 225.51, Regen: 11.84/s
▸ Ward Retention: 50%, Regen: 0/s
▸ Attributes: 25 Str / 111 Dex / 25 Int / 25 Att / 25 Vit
▸ Resistances: 76% / 76% / 76% / 88% / 72% / 77% / 82%
▸ Endurance: 58%, Threshold: 1,514
▸ Dodge Chance: 74% (4636)
▸ Armor Mitigation: 32% (1,618)
▸ Glancing Blow Chance: 133%
▸ Crit Avoidance: 108%
Dive Bomb / Smoke Bomb / Shadow Rend / Shurikens / Falconry
no mourning, all flat damage mostly from bow and elemental arrows
and 100% lightning penetration after manual blaed shield
and falcon mark for 75% more
if trying to fit in MS in you could run and idol setup to start like this to make up for the crit
forgot light shred blessing
maybe the same setup im using can be okay for multishot if we swap tabi for mourning and diff quiver
potions with traversal rend to spam shadows
ah dam
this one is locked after non traversal
okay okay
OKAY
yea i speced that node instead of traversal so it didnt have cooldown
how about using hydra, this belt with doppel set and smoke traversal
it should give you enough shadows for multishot
both traversal and evade will create 3 shadows instantly
possibly
or we can use shift instead of trav smoke but i think trav smoke is better
also dive bomb reduces traversal cd
which is smoke
crit also wont be an issue smoke gives 10% flat for bow
Something I just noticed is Crushing Darkness now only benefits direct uses of cascade
So indirect uses have lost its 30% multiplier
wait a minute it says shadow rush can still move me
so traversal works with improved aiming
it mean i create shadows, then jump, then shadows follow me for 5m, then they dash and attack, right?
sounda pretty good
there was someone who was really trying hard to make DS bleed build work around here
i wonder what they'd think of this lol
wonder if that's good enough to make Salt the Wound work
guys i m to stupid to use the planer
how can i hower over a link in an item description without vanishing because my mouse leaving the item? 💀
to really dig into the details you'll want to go to the resources dropdown on the top bar and browse over to the item's dedicated page
it's not an item in that
https://www.lastepochtools.com/planner/BgRO30Y5 what about using the set chest or chest apsect and primo ring for sets and a ravengers dart ?
Shattered Omens / 1.4
Rogue (32) / Bladedancer (8) / Marksman (67) / Falconer (5)
▸ Health: 2,269, Regen: 23.6/s
▸ Mana: 134.47, Regen: 10.8/s
▸ Ward Retention: 24%, Regen: 0/s
▸ Attributes: 12 Str / 39 Dex / 12 Int / 12 Att / 20 Vit
▸ Resistances: 57% / 97% / 122% / 123% / 43% / 63% / 108%
▸ Endurance: 44%, Threshold: 534
▸ Dodge Chance: 19% (636)
▸ Armor Mitigation: 15% (455)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 75%
it's skill description i m tlaking about
there's another option in that same dropdown for skills
https://www.lastepochtools.com/planner/BZ3OP0eD review on this skill set up?
Shattered Omens / 1.4
Rogue (33) / Bladedancer (70) / Falconer (10)
▸ Health: 1,320, Regen: 20/s
▸ Mana: 104.51, Regen: 8/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 13 Dex / 2 Int / 2 Att / 7 Vit
▸ Resistances: 0% / 0% / 0% / 0% / 0% / 7% / 12%
▸ Endurance: 20%, Threshold: 462
▸ Dodge Chance: 10% (317)
▸ Glancing Blow Chance: 19%
▸ Crit Avoidance: 40%
I just realized, this is not MELEE critical strike multiplier and the 2 piece isn't more MELEE damage. That's some big throwing crits waiting to happen.
@desert bridge i m sorry to inform you but i converted away from cascade 🙏
That's okay, more cascades for me
Though cinder strike build is kinda calling to me too
i will try something with bladestorm
shift with doppelgaenger - bladestorm - 2nd shift through the bladestorm
why are my affixes getting halved
all while recalling some umbral blades from expired shadows that then also boost the bladestorm
just bugged?
I noticed that two on a few of them on the planner just I bug I assume
How do more multipliers work with shadow daggers? does it inherit the damage of the ability that put the stacks on?
yeah I think this thing just drops corrupted
which is gonna be interesting
its the only item that is shown corrupted
does this basesetup make any sense?
Shattered Omens / 1.4
Rogue (20) / Bladedancer (25) / Falconer (5)
▸ Health: 1,663, Regen: 23.6/s
▸ Mana: 131.98, Regen: 10.64/s
▸ Ward Retention: 24%, Regen: 0/s
▸ Attributes: 12 Str / 39 Dex / 12 Int / 12 Att / 12 Vit
▸ Resistances: 27% / 27% / 27% / 96% / 27% / 39% / 44%
▸ Endurance: 30%, Threshold: 333
▸ Dodge Chance: 14% (465)
▸ Armor Mitigation: 17% (597)
▸ Glancing Blow Chance: 33%
▸ Crit Avoidance: 10%
Hold/Press Z while you hover the mouse.
that's the button i was searching the whole time, ty xd
They have taken the +2 from evolution amulet
so who cooked a nice build?
I guess you can't have both shuriken Strom and blade detonation
hmmm wonder if i can leech from melee damage from rend melee hit while having bow rend with tabi
This is where I am at right now https://www.lastepochtools.com/planner/olVXPdrJ
Thought process is Bladestorm Shuriken (either chakram or deadly aim if blade shield sucks/doesn't work) for clear and poison stacking/SD procs on bosses. Then have Shadow Rend for bosses. Specifically using umbral blades to generate shadows and get flow stacks to trigger flow consumption on the Shadow Rend. Taking all the more mods on Shadow Rend to stack to the moon rough calcs have the hit 11 million before lvl dmg reduction. Need to flesh out idols and I could drop some Throwing Damage rolls for better stats that scale Shadow Rend if there is enough dmg for trash. Also could use Li'raka's for more SD and bladestorm dmg.
Shattered Omens / 1.4
Rogue (20) / Bladedancer (82) / Falconer (11)
▸ Health: 2,956, Regen: 27.2/s
▸ Mana: 243.28, Regen: 13.04/s
▸ Ward Retention: 54%, Regen: 0/s
▸ Attributes: 27 Str / 69 Dex / 27 Int / 27 Att / 35 Vit
▸ Resistances: 57% / 57% / 57% / 72% / 57% / 92% / 97%
▸ Endurance: 48%, Threshold: 1,102
▸ Dodge Chance: 25% (856)
▸ Armor Mitigation: 41% (2,300)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 96%
probably no because the melee attack is using the bow dmg
If you want shurikens for clear go for throwing stars and add 175% crit multi with one point into ricochet, 3 into massacre. Otherwise your setup is already for bossing and you probably wont need Rend
but-1 bladestorms is a downside for shuriken proc
also lirakas huge dmg multi
I really do not think shurikens does enough damage for bosses not enough multipliers. I am looking at builds that can clear and have a 1 to 2 min uberoth. I think if you want that much boss damage shadow rend is necessary.
Though the ricochet setup looks better for map clear
I tested a bit so I think ds+bladestrom+shuriken+sc should work pretty good
im building both a BD and falconer version atm
After the rework with careful assault only can have 2 points in so 50% instead of 100% like before
I was worried about the mana cost for bladestrom but I forget it's a throwing skill so from rings and some -mana in skilltree should be all good
Nahhhh fk Falconer just play BD
mana cost for bladestorm shouldnt be an issue when shuriken is your main dmg. You cast it once, scale duration and let shuriken abuse sapping strikes
do I even plan around corruptions or idol altars
im missing skill synergies on BD when fully focus on bladestorm shuriken setup
I feel like I just make a 1.3 planner without all those and change it later
with falc i go bladestorm shuriken smoke bomb falconry net
or double t7s
on bd i would go bladestorm shuriken smoke bomb net and explosive trap (with new bladestorm relic), no clue how the relic performs though
Sync+bladestrom with shuriken?
what i love on BD is 60% dusk shroud chance on throwing hit
why sync strike+blade? we can only have 3 bladestorms and there is a node that procs all 3 BS once
sync into shuriken we drain too much mana, so bladestorm cant proc shurikens every second cause we need to be above 50% mana
just spec into attack speed, bladestorms act as your perma shadows around you
its only 28 mana cost

you cast once every 7 seconds
you can bring down bladestorm mana cost to 11 with t7 rings and skilltree nodes
did they say anything if shadows imitate bladestorm casts? its not written on shadow description or i missed on patch notes?
Ok so bladestrom cost 18 and from rings -10 skill tree -7 and new hooked blades -1 so it can be reduced to 0 mana cost right
https://www.lastepochtools.com/planner/oy4vj8WY
I wanted to explore the possibilities of the new sets. What do you think, guys?
Shattered Omens / 1.4
Rogue (20) / Bladedancer (64) / Marksman (24) / Falconer (5)
▸ Health: 3,178, Regen: 21.2/s
▸ Mana: 207.51, Regen: 8.96/s
▸ Ward Retention: 72%, Regen: 0/s
▸ Attributes: 16 Str / 28 Dex / 16 Int / 16 Att / 24 Vit
▸ Resistances: 99% / 74% / 74% / 96% / 69% / 95% / 65%
▸ Endurance: 69%, Threshold: 636
▸ Dodge Chance: 81% (9191)
▸ Armor Mitigation: 22% (850)
▸ Glancing Blow Chance: 542%
▸ Crit Avoidance: 41%
wait for them making Efficient Manufacturing beeing a 3 points node before launch so it costs at least 1mana 🙂
I just realized this being a 3 part makes it so that you dont get legends entwined bonus ...
since its not a full set
how do you sustain HP on this build?
If it cost 0 so it means I can gain some mana with it and opens more options with other skills
The Butcher's Crown? os its the investment in mana regen already enougth to ssustain shuriken casts?
Shadow steps in DS is very op but it has this bloody +5 mana cost so I can't have it both with perfect choreo
Anyways test it out next week
Cloaked Reaper will give a ton of life
how many dusk shrouds you expecting to get?
30+ probably
around 100 hp per hit yeah gonna be fine
yep
you use bladestorm as mana generator?
Not trying to generate but I feel like I'ma Gonna have some trouble with mana because shuriken from bladestrom has a min 4 mana cost as well
so around every second shurikens from bladestorm drain 12 mana. You gain 8 mana per shuriken cast with sapping strikes. You also have base mana regen, you have more attack speed to sustain mana then bladestorm/shuriken proc can cost
So the most fun and new builds rely on BD ?
you need to scale attack speed to sustain it. Veil of Night,3 point Ryhtmn, Flash of Steel, swift assassin, Peltast. Already enough throwing speed make sure you can sustain it
Correct, but if you think about it, that just adds the bonuses from Legends Entwined to the 2nd piece you equip. Either you do JUST belt and use 2 weapons you like and don't get the bonus OR you use the belt and a weapon and you get the LE bonus on top.
Obviously that is only meaningful if you want to use LE for other sets, like the Doppelganger set or the Abandoned set (or both!)
What’s the best primordial for this bladestorm build?
I am thinking it is most likely the dagger but it could be one of the idol increasing ones
Anyone think Jelkhor's could be back? With t8 + t7 reduced throwing cost you can get bladestorm cost down to 0 to trigger all the mana refund passives and you can use the new relic to chain bladestorm -> explosive trap -> detonating arrow
Problem is Jelkhor's does not give the extra flat to indirectly casted arrows
think the damage is hopeless without it?
not completely also the thing that made jelkor's go insane was the stacking lightning pen from one of the nodes that was fixed
Also, indirect casts of explosive trap don't throw nearly as many as direct casts
like when you nuked the boss it had like -500 lightning res
So you'd be getting a lot less det arrows doing it that way
ah rip
Probably better off just direct casting explosive trap
Which is unfortunately pretty much the same as it was last season I think
thanks guys
I can't believe I have to wait a whole 6 days to play dancing strikes
What is the point of the "Shadowstorm" node on the Bladestorm tree? Wouldn't the extra hit from the Bladestorm be a fairly minor DPS increase?
https://www.lastepochtools.com/planner/BxvXk73m here's my current build idea. seems strong enough to be playable, ~120k frostbite ticks with all bonuses applied, but definitely a weird build setup
Shattered Omens / 1.4
Rogue (20) / Bladedancer (88) / Falconer (5)
▸ Health: 2,059, Regen: 20/s
▸ Mana: 126.51, Regen: 12.96/s
▸ Ward Retention: 61%, Regen: 0/s
▸ Attributes: 2 Str / 47 Dex / 2 Int / 2 Att / 7 Vit
▸ Resistances: 74% / 114% / 74% / 84% / 87% / 78% / 95%
▸ Endurance: 65%, Threshold: 412
▸ Dodge Chance: 15% (487)
▸ Armor Mitigation: 13% (375)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 96%
would not try taking this into 1k+ corruption thats for sure
I'm thinking of making a build using Sync Strike, Bladestorm, and Shadow Cascade. Besides my movement skill, what would be a good 5th ability?
I was thinking Shadow Rend, but I'm not sure if I need the extra shadows. Umbral Blades look like they might be a good option with the Bladestorm nodes
That might be a good idea
I want to use Bladestorm for clear, and Sync Strike + Shadow Cascade for big damage. This would be my first time playing a rogue
Theoretically, should Bladestorm snapshot passives and skills that say "Your next skill gains X" or something along those lines?
is falconer dead right? whats a good rogue alternative
Shattered Omens / 1.4
Rogue (25) / Bladedancer (13) / Marksman (8) / Falconer (67)
▸ Health: 2,651, Regen: 182.16/s
▸ Mana: 180.51, Regen: 9.44/s
▸ Ward Retention: 60%, Regen: 0/s
▸ Attributes: 38 Str / 234 Dex / 30 Int / 40 Att / 35 Vit
▸ Resistances: 67% / 74% / 69% / 56% / 41% / 76% / 191%
▸ Endurance: 54%, Threshold: 1,087
▸ Dodge Chance: 67% (3276)
▸ Armor Mitigation: 63% (4,873)
▸ Block Chance: 100%, Mitigation: 52% (2,248)
▸ Glancing Blow Chance: 37%
▸ Crit Avoidance: 30%
Acid Flask / Shift / Decoy / Falconry / Aerial Assault
https://www.lastepochtools.com/planner/oYE9KdDg After cooking on this on off through out the day I think I cam up with a shadow rend multi shot set up that could be pretty good
Shattered Omens / 1.4
Rogue (32) / Bladedancer (8) / Marksman (66) / Falconer (5)
▸ Health: 2,577, Regen: 20/s
▸ Mana: 169.03, Regen: 9.36/s
▸ Ward Retention: 16%, Regen: 0/s
▸ Attributes: 8 Str / 65 Dex / 8 Int / 8 Att / 16 Vit
▸ Resistances: 61% / 92% / 90% / 126% / 52% / 61% / 86%
▸ Endurance: 44%, Threshold: 595
▸ Dodge Chance: 21% (707)
▸ Armor Mitigation: 14% (406)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 75%
What are skills on this.
the ones in the planner
its a bee build
though
js acid flask/decoy stacker on the bee
and do infinite dmg
click the skill button above the skill slots and it will show you what is specialized
I see ty.
followed your rehan armor stacker in TLI and finished season in a week.
Looking forward to this, hopefully not get gutted before launch.
unlucky gif
hey yall this my first actual attempt and making a build for myself rather than just following maxroll slop can i get some advice on it if there is anything to improve?
Shattered Omens / 1.4
Rogue (21) / Bladedancer (67) / Marksman (25)
▸ Health: 2,305, Regen: 48.96/s
▸ Mana: 195.51, Regen: 11.84/s
▸ Ward Retention: 20%, Regen: 0/s
▸ Attributes: 10 Str / 40 Dex / 10 Int / 10 Att / 18 Vit
▸ Resistances: 100% / 75% / 75% / 90% / 75% / 93% / 123%
▸ Endurance: 56%, Threshold: 461
▸ Dodge Chance: 63% (2836)
▸ Armor Mitigation: 39% (2,197)
▸ Glancing Blow Chance: 36%
▸ Crit Avoidance: 103%
get more dex
is there corrupted weapons I see corrupted affixes but no weapons
oh its just rune of corruption
am i overlooking something that warrants stacking dex? also what stat do i drop for it
defense is what you are overlooking, generally
you arent getting red ring value and dex is good for dodge but its still inc dmg regardless
you know what i didnt even consider i got inactive red rings on my planner im too mage pilled
fr just put those there as placeholders and forgot about it
thanks ill give the planner another pass tmr
bro u cant just come in and say clueless wrong things 💀
Does that mean „directly“ use of Cascade?
I wonder if wings of discord is op with new idol system
yes the class is dead since beta
kappa
If you're doing arena it's super strong
If not the strongest armor in the game
never lucky ...
i might look into bleed bladestorm to see how much better it is lmao... frostbite seems really fun but i feel like theres a lot of bleed synergy to the point that going frostbite might be bait
generally no, i dont know for sure if this counts, but in almost all cases, anything other than putting the skill on your action bars and pressing that button will count as "directly"
seems like DS has no new node that could possibly interact with shadow rend, sad times
I made up Poison/Bleed Dancing strikes. Gear is super endgame (unsure on exactly how corrupted mods work yet) https://www.lastepochtools.com/planner/ApbW89dj
Shattered Omens / 1.4
Rogue (36) / Bladedancer (64) / Falconer (13)
▸ Health: 3,422, Regen: 29.4/s
▸ Mana: 160.51, Regen: 16.8/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 23 Dex / 2 Int / 2 Att / 5 Vit
▸ Resistances: 81% / 72% / 72% / 76% / 72% / 92% / 111%
▸ Endurance: 60%, Threshold: 1,471
▸ Dodge Chance: 53% (2105)
▸ Armor Mitigation: 17% (550)
▸ Glancing Blow Chance: 100%
▸ Crit Avoidance: 101%
Utilises deadly mixture and salt the wound for lots of more damage scaling
Will put together a build guide for it 
is cool but its not new fire BD :(
you could run pillagers on this build for the burning daggers
you bringing up fire just made me realise that is a bit extra more damage I could squeeze out
would it beat bleed duration tho?
do you have link to fire BD?
its the new set items
that burning dagger dancing strike ones?
yeah
Just read somewhere it'll be possible to reach close to 190 bees with all the min maxed items this ss?
it does look super cool
holy
so next season bee falconer will be the new meta?
it will be good but I doubt it will be meta
Any update on the concentration? They gonna fix it?
Its fixed
Cool thanks
all g now
any giga shurikens builds blade shield looks pretty insane
Still have no idea what mastery to go for bow rend. All 3 have their benefits.
-Bd gets extra shadows, melee leech(with tabi melee shadow), perfection, crit multi, frailty
-mm gets flat bow, sharpshooter, also crit multi, shred, more damage per mana, more mana on 0 cost skills if needed and hs if needed, bow leech
-falconer gets hunter mark, mana fain from falcon, shadow dives, traversal cdr on dive, longer smoke, more dusks, armor , no leech
And all 3 have different skill rotations for flow consume on rend
Hydra bow, doppel set, traversal rend, traversal recovery on potion, jungle queen, tabi
Massive amounts of shadows with increased aiming and follow nodes
With both melee and bow rend at the same time
Evade gives 3-6 shadows, rend direct cast gives 3-6 too
If clear wont be that great can add multishot anyway
Or dive
Or bladestorm shurikens even on rend
But choosing mastery is a pain
Bd looks slightly better than others, but the question if perfection and melee leech will work with the melee part of bow rend from tabi is unanswered
For falconer the question is if it's possible to crit cap shadow dive with doppel shadow flat crit, because shadow falcon crit inherits 50% of your global, but is also a shadow, I can see it going both ways. Also no leech for falconer
Mm is the safest one but will lesser amount of benefits imo. Bow leech will work for sure but that's about it
I guess I can leech with avarice gloves since I'm converting to lightning anyway
Or blood roost on falconer for more sustain
Well the DS setup is using blade shield already
what i wanted to ask you in your planner, why did you spec into blade shield and deadly aim?
in your arena run
Must be a mistake because I was testing other stuff
Then went to arena forgot to change
do we have any traversal shadow rend builds?
im waiting to test first
if im not missing something rend will be the first traversal skill with charges in the game
need to see how that interacts with traversal cooldown reduction
and with other traversal
at least without any uniques to provide that extra charge
What i dont get is that how is clear speed on that setup. U only have small area ariund you with blade shields and just jumping around with ds
wait they nerfed it again? 
i m to lazy to test 😔
im booting the game rn
shouldnt take too much time
low expectation tho
shadow rend travesal build where you dash of the entire map should be so fun lmao
but depends all on the dmg output
but only with one travesal, rend got the extra charge
charge doesnt matter if your cooldown is low enough
im trying to test what's the behavior
if let's say i have rend with 2 charge, 1 charge on cd
hm i never went far with cascade build lol
will shfit then be offcd or not
my best build where i played the most hence best items was heartseeker
Well the clear speed was just average tbh but now with new DS I think it will improve alot also I'm gonna spam Blade Strom I think the clear speed should be faster and feels alot better
according to genereal videogame logic once one charge is used the cd starts no?
yeah i think that would be the case
but can never be sure with how EHG codes the game


yup
all traversal skills are grouped up into 1
if you use any of them the cd restart for all
but the remaining cd will be of the one that u used
Ye will be a dillema if you wanna soam ds or shurikens on bosses lol probably both. Im gonna test how shadows work with balde suield too
did they say how shadow consume on the helmet works yet
Brb maybe joemmoma knows
:Stare:
:kekw:
any cooks misha
ill poke if i find smth, was doing other classes first warlock giga insane if u wanna test play the updated version of veill lock when volca posts it, we GIGA cooked. abom buffed hahah as always
even tho % was nerfed, items carry. will get to rogue soon
need to think abt cascade, idk if nerfed brutality will be worth
ig it would be nice with some minimal investment
hail of arrows seems unchanged, idols pog but build overal same
indirect cascade is not really buffed or is it me
items nerfed, imprints nerfed -30% from one of the nodes
idols nerfed
so feel like it same damage
but ofc we dont know how common good corruptions are
idk if we go 1x2 anymore will try to play around
4x1 had 9 pen while using dagger
dont know if it is the same
maybe go the 4 4x1 altar
also which items? i think only shattered chains and now we can go frenzy belt+exhang
MONKA
I was thinking frenzy belt for zhp too
ya
you can do crazy damage with frenzy belt flow lethal mirage
but Im too bad at that 10 part combo stuff
also you can get so many shadows for it too
brutality too
wait what 10 combo stat?
I mean like you apply bleeds and stuff you get the shadows, you shift for the more damage and guarantee crit
then you lm or something
Im sure I missed some stuff
oh sorry i misunderstood tot u were talking abt casc
im really thinking abt mirage also cause
MEGA CLUNK MASTER
yeah Im waiting a one shot vid from you
I was gonna do uber rush with it but I dont wanna bother with this, also probably not enough damage at 1lp
kekw, the skill wasnt that goo q.q i wonder if this more dmg will work for SD it should?
hmm probably not
is this viable with a shadow thingy ?
it's basically 1/6 chance to dodge
if you can reach 100%
not as good as you'd think
also this kinda stonks for my ver of ds/cascade, need testing but in theory now every SC will have 4 shadows not 3 with ds spam
mana is monka tho lol
If you take this node
ye
You can't have perfect choreo
oh nvm this is traversal
Still hard to manage but shadow steps is very op
also i wonder if this works with shadows, i was thinking creating many shadows then manual shurikens and gg
🤔
probably not
but also isnt shadows inherit all multipliers
if so sync strike shurikens are stupid op
u go ds 1-2 to proc shurikens, sync strike and then shurikens manuallly
x.x
then ds 3-4, sync and shurikens
xdd
what's special about that i dont get it
you're talkbing about baldeshield specicifially right
cause your manual cast of shurikens will get 100% more multy and will be cast with all shadows from sync strike
balde shield is additional dps but main dps will be from shadows throwing shurikens
yeah but that's how ppl play shuriken builds
potao did that build
since birth of shuriken no?
ofc if they entered the right number this time xdd
ye so the question is if the flow bonus will work for shadows
yep the idea is to pace old setup with roatation
to abuse double dmg on ever big shuriken use
🤔
and also get ds buffs
test it with current flow maybe
that's sounds a lil clunky to me ngl
with 0 inc
just macro 💀 xdd gaming
maybe ye
i mean the time it'd take for you to do all that
it sounds cool dont get me wrong
but at the same time
im getting cancer just thinking abt it but will try idk
jumping through hoops to do the same thing
ill ask devs 10 times instead
:LO:
ye that might be more , hate that the rotation will break if you use shift or anything else tho
they shouldve limit flow to onl;y certain skills
i mean if this works for shadows then i dont think its worth playing ds at all, even on cascade you would just spam sync->cascade manually
and get big deeps
u need unique skills no?
DS is uqunie case because each of its steps are considered 1 unique thing
is ds even clunk anymore
this is the question
without the cooldown idk how it would behave
no i mean clunk as button rotaion lmfao
ill try then ditch rythm alltogether, go arena + shadow on 2nd attack and just do 1-2ds for shadow sync, manual cascade with 100% more dmg 2 rythm stacks arena buff and 4 shadows
HOOOLY
just need to make sure we will have enough speed to fit in all 4 abilities into 1 sync cd window
naaa bra
do all of that over again
i've been there
holy
and im never pressing shift or evade to not fck up combo im just gonna...equip stonefists and permastun uber
also have u guys messed around bladestorm it looks so dog
support skill it seems
not yet but I think Im lvling with it
ye it seems great for lvling but tree has no multipliers
so when u get to emp...
kinda monka
yeah I havent done math on it so :xdd:
as long as it gets me to 500c decently fast Im fine
I think bladestrom shuriken should be good
ye i was thinking same
make some shuriken version and if it has free slot just put bs there
its not big dps boost but honest work
Shuriken get buffed from DS also you are hitting them with bladeshield
ye for DS its actually big cause you dont spam manually as much
also WTF did they do with flask q.q
pepehands
10% chance
...
will ANYONE even play traps in any build now, DA proc is bad, flask proc is bad, skill does no dmg
whats the logic there
Well I mean enough already we all had fun
oh wait
evade
i just get triggered when something is obviously stupid

liek they couldve made it 50-70% see how it plays and then act accordingly
🤣
its not a casual skill
so they just kill it
who cares
ye i saw one guy already making queen bee build with flask
:xddddddd:
not joking btw
bee idols on flask xdd quen bee set
idk
FANTASY builds like ehg wanted
Hmm
i liek that they added cor ladder
seems very nice for sc
finally
might be playing online this season IDK
🤣
Did they nerf ballista yet
no
WAIT WHAT? 🤣
no i meant that you will play online 😉
Lol
no way
i think the corruption ladder is gonna be more interesting for hc, no?
@zenith bridge
sc is just...whoever plays longer
yeah I mean who cares about sc corruption ladder
its like poe delve
just who can sink more time of their life
its more about builds, not many can push past 3k on trash build unless you make a bot play for u
Hahaha
it is, but once you have a strong mechanical build like ballista, the player with more playtime wins
oh ofc idc about ladder itself, i was thinkiing playing Lock lmfao not even competing with ballista. but ladder can be sorted by class so there is competition in each class/masetry
I have seen like 30k vid
i mean im not surprised skill has mega aoe and mobility
did he get to 100k

Who the swapping gears dude?
yes he did
Shet
and i once think kartal with his "dying 20 times per 2 minutes" is as bad as it gets
how naive
the main danger of that in high corruption is when u get flacid but ehg fixed it with capped scaling
so now u perma max size with void well
nope u just go 5/5 in warriros fury not 1/5
xd
like that guy and pretty much everyone were playinf 1/5 fury node cause they wanted to spin for 40 seconds
with 5/5 you would spin less but way more dmg, before it was uncpaped so 5/5 was mega mana drain but now is fine
tho that guy is cheesing confluence echo for cor lol
The problem is stacking both Brutality and Mana in considerable amounts now that imprints got nerfed hard to get double t7.
thats not an issue for guys who have time to push 30k cor
🙂
Not yet, but we had someone explained it to the devs yesterday and they seemed interested to fix it before next week
okay. new idea for bow rend on mm:
we use rend in rotation with shuriken which will give us 100% lightning pen. We make rend manacost of 33 using passives and get 33% more damage for it. single cast of shurikens will give is 15+8 mana back (23 total) and rend consuming first shadow will give us +6 back, so from the rotation of rend-shuri we are 33-23 = 10 mana down which is fine i guess? rotating betweem shuri and remd also allows us to have elemental arrow for each rend attack, and we also use black arrows to get more damage for rend. Also with shuri casts and trap attach on melee hit (from tabi rend) we take care of armor shred and lightning shred and shock and chill
https://www.lastepochtools.com/planner/A6P4bn8G
Shattered Omens / 1.4
Rogue (23) / Bladedancer (5) / Marksman (75) / Falconer (10)
▸ Health: 2,856, Regen: 27.2/s
▸ Mana: 197.41, Regen: 12.48/s
▸ Ward Retention: 64%, Regen: 0/s
▸ Attributes: 32 Str / 121 Dex / 32 Int / 32 Att / 40 Vit
▸ Resistances: 76% / 76% / 76% / 88% / 72% / 92% / 97%
▸ Endurance: 70%, Threshold: 1,548
▸ Dodge Chance: 66% (3243)
▸ Armor Mitigation: 19% (708)
▸ Glancing Blow Chance: 133%
▸ Crit Avoidance: 35%
tbh im not entirely sold on black arrows and traps but i dunno what 2 skills to add to smoke-shuri rend
also im thinking about coated blades for rend
but so far not many ideas how to sustain it
maybe respecing smoke back to non traversal and then use shift with umbral glaves?
wait did they nerf weaver affixes? i missed it
resistances in particular
is it just letools bug?
i cant find anything about it in patchnotes
okay thats actually not bad. i can use both damage bonus from flow because umbrals is a combo attack and damage bonuses for the next cast from shift, and disabling recalls to only traversal my 2 next attacks cost 0 mana shich will also give me 25 mana per cast of umbrals after the first one
big tech for 1 big hit
also recalled umbrals will create some shadows
i feel like the stupid kid in class that just by accident said something smart lmao
i made a multshot red build i hope it works
well this is a different type of a gameplay tho
from fantasy xd
do you know what way shadow rend traversal could be viabale?
yes
how so? 👉 👈
altready made 2 planners for it
mind sharing it again?
Shattered Omens / 1.4
Rogue (20) / Bladedancer (78) / Falconer (10)
▸ Health: 3,120, Regen: 27.2/s
▸ Mana: 225.51, Regen: 11.84/s
▸ Ward Retention: 50%, Regen: 0/s
▸ Attributes: 25 Str / 83 Dex / 25 Int / 25 Att / 25 Vit
▸ Resistances: 76% / 76% / 76% / 88% / 72% / 77% / 82%
▸ Endurance: 58%, Threshold: 1,539
▸ Dodge Chance: 71% (4038)
▸ Armor Mitigation: 22% (860)
▸ Glancing Blow Chance: 133%
▸ Crit Avoidance: 100%
Shattered Omens / 1.4
Rogue (21) / Bladedancer (27) / Falconer (64)
▸ Health: 3,161, Regen: 27.2/s
▸ Mana: 225.51, Regen: 11.84/s
▸ Ward Retention: 50%, Regen: 0/s
▸ Attributes: 25 Str / 96 Dex / 25 Int / 25 Att / 25 Vit
▸ Resistances: 76% / 76% / 76% / 88% / 72% / 77% / 82%
▸ Endurance: 58%, Threshold: 1,672
▸ Dodge Chance: 72% (4170)
▸ Armor Mitigation: 31% (1,522)
▸ Glancing Blow Chance: 133%
▸ Crit Avoidance: 105%
thankies
take it with a grain if salt as those are first drafts but the concept on paper is decent
0 cd traversal rend that summons 5 shadows each cast
and thise either get consumed for more rend damage or they cast cascade and resummon shadows
how are it 5? what am i missing
i see 1 one rend, 2 from set
oh wait is it 4
so you evade once for the 4th?
yeah sorry its 4
traversal bonus from set is 2, and tabi boots give rend an extra shadow
its behaviour tho is unclear
so gameplay would be rend - rend - rend - rend
and occasionally sync strike?
and yeah you also have a smoke bomb out which is 1 shadow per second and evade
so lots of shadows
im kinda torn between two right now
ya i missed that the boots give one extra shadow.
my first plan was rend with sync, but for me it was 3 shadows into 4 shadows, kinda whanky, but the boots fixes this
for mono skipping its just rend rend rend i guess while gushing potions
for bosses its probably ds into sync into rend
or we can sync-rend-sync as well
sync summons 4, rend consumes 4 for cascade, summons another 4, then sync again, which also consumes 4 to casca cascade and so on
what about using cascade manually inbetween? is no good?
i dont see any reason tbh, because both sync and rend can already trigger it
hmmkay, at the end it comes down how it feels i think xd
i ll defnitly try a build something like this, just fits my fiction of a rouge the best xd
im not sure about dancing strikes, but they can be good combined with rend because of new flow mechanics but that would need to respec rend into 1 big hit with shaow consume
yeah so far a lot of things unclear, both mechanics and the feel of it
but numbers are there
lot of things will be figured out on the way i guess
but having that first idea is good to have for the start
Seems like it's an actual change - you can find updates to suffixes here
https://www.lastepochtools.com/db/version/version140/changes/suffixes
This is based on the latest build that I received today, maybe there will be other changes before patch is released though.
daaaam, that sucks, but thanks
no mention in patch notes ninja nerf
halving res on idols is pretty big change to sweep under the rug
Hey ragu, whats your thoughts on shadow rend and changes to dancing strikes?
@flint turret
for dancing we need a showcase of the difference between 1.3 and 1.4, hard to tell currently outside of its getting buffed and that it can converted to fire which is great
rend seems great, tons of cool nodes, can be played on all 3 masteries, mas melee and bow, both seem viable. Will make even multishot viable, overall cool
yeah im in the process of making some
ill link you im dms dont want to spam the same ones here
feel free to send some stuff my way, was going to ask you as the resident rogue subject matter expert xD
rend opens up too many possibilities to solve them all
Im kind noob... but thank to rend multshot got a buff because of shadow mechanic and stuff? pleae dont judge me
why you transforming rend into a traversal skill?
you get 4 of theese or 1+1 of 3x1 with same stats with discord
to have a 0 cd traversal that also clears?
how you achieving 0 cd?
belt
flask spammer build?
more or less
clearing echoes fast is as important as ever with new echo chains
this should probably work okay
Is there a early game/levelling variant? Or will you go a different build?
ill try to level with rend but i havent thought much about it, ill just go with the flow
i dont even know yet which mastery to go for, all 3 have great rend support
Main scaling tags early would just be for physical and bow?
shadow daggers is somewhat an option too
2 sd stacks from 1 hit in big aoe is not that bad, but could have been better
Is the UB levelling for rogue now completely dead?
Is that still looking to proc Shadow daggers?
yeah i think it would be okay with SD
the big difference is that you no longer require a dagger
you can just play bladestorm SD with a 2-hander
maybe thats what ill do, having traversal rend that launches bladestorm with 2h for leveling
but we aim for convert dex to guile?
https://www.lastepochtools.com/planner/om6XMkR8 ok so here's a real build (bleed bladestorm/shuriken/umbral blades)
Shattered Omens / 1.4
Rogue (25) / Bladedancer (73) / Marksman (10) / Falconer (5)
▸ Health: 2,602, Regen: 93.6/s
▸ Mana: 112.51, Regen: 8.96/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 6 Str / 65 Dex / 6 Int / 6 Att / 11 Vit
▸ Resistances: 119% / 80% / 80% / 111% / 87% / 80% / 97%
▸ Endurance: 64%, Threshold: 520
▸ Dodge Chance: 15% (506)
▸ Armor Mitigation: 19% (673)
▸ Glancing Blow Chance: 10%
▸ Crit Avoidance: 40%
Bladestorm / Shurikens / Umbral Blades / Shift / Smoke Bomb
dunno, maybe
loosing dodge from dex is not a big deal with doppel helm affix
@zenith bridge isnt your recall umbral blade build is just insane now? with the new flow your recall will get 100% more damage each time on top of umbrals creating shadows now
maybe i actually should level with it even
tons of ward on recall too
flat crit nodes for easy cap
yeah but now i need 35-38 skill levels for UB 🙂
dam
is Dancing strikes Bladedancer still viable next season?
28 seems fine no?
I can't play the build without precicion cuts, especially when you move towards the bottom of the screen, you want your blades to go off screen
ahhh right they changed it
the extra crit multi is probably not needed, and i can leave 3 points out of Dawnfall
so still possible with 30 points to comfortably gear around
we can live without ward on recall maybe
yep, especially in sc
1 out of Cut and Leave and 1 point into Soul thief
yeah just did already
so with 27 its fine more or less
add +2 on relic and thats 3\4 into ward
the extra 2 blades every 2 second you will feel on longer boss fights, but also something you could drop yea
or that
but yea i would go with the tree you posted now
thats noit bad, you need velo+tongue+ammy+ and thata already 28
or +2 on relic and discord instead of velo
yea net, dive bomb, and falconry dont need that many points, its just extra qol
from the + 4 dex skills
and smoke bomb is not included anyways
for whatever reason
flow chanhe is so huge for lots of things
https://www.lastepochtools.com/planner/AKgDeWD0 some1 made this?
Shattered Omens / 1.4
Rogue (35) / Bladedancer (78)
▸ Health: 2,777, Regen: 20/s
▸ Mana: 240.51, Regen: 13.04/s
▸ Ward Retention: 50%, Regen: 0/s
▸ Attributes: 25 Str / 74 Dex / 25 Int / 25 Att / 37 Vit
▸ Resistances: 78% / 80% / 66% / 78% / 98% / 79% / 108%
▸ Endurance: 30%, Threshold: 555
▸ Dodge Chance: 19% (620)
▸ Armor Mitigation: 48% (2,950)
▸ Glancing Blow Chance: 10%
▸ Crit Avoidance: 102%
how times change, from no-green to all-green
yup
what is turning out a good build so far fellas
basically everything is
rend, bladestorm shuri, cascade, umbrals, even lm got buffed
dancing might be decent too depending on how the feel now, we had no showcase yet
and we can seal set affixes to replace for something else but i guess thats endgame farm
tbh id rather be corrupting set items over crafting exalted sets
set items have a tiny corruption affix pool
im probably gonna play bleed bladestorm
man idk what build to go lol
seems like the most consistent damage
i love that there is so many options hehe
they want you to go through the pain of enchanting your idols
they didnt even add any enchant QoL did they
how is it connected to each other
only stouts were nerfed
yeah 1x1s are same for idk why
i never farmed pen idols so whatever
1-2 is a joke tbh
these were 23 or something I think
okay my first rend multishot planner, thoughts? https://www.lastepochtools.com/planner/QJW4vdGm
Shattered Omens / 1.4
Rogue (31) / Bladedancer (5) / Marksman (61) / Falconer (15)
▸ Health: 2,625, Regen: 35.36/s
▸ Mana: 153.52, Regen: 11.04/s
▸ Ward Retention: 50%, Regen: 0/s
▸ Attributes: 25 Str / 116 Dex / 25 Int / 25 Att / 50 Vit
▸ Resistances: 71% / 85% / 71% / 72% / 71% / 102% / 107%
▸ Endurance: 60%, Threshold: 999
▸ Dodge Chance: 55% (2224)
▸ Armor Mitigation: 22% (896)
▸ Glancing Blow Chance: 35%
▸ Crit Avoidance: 35%
idk much about mm but
i dont like the black arrows in particular but at they gibe shadows and shrouds i guess
what happened to hydra plan
not with multishot i dont think
hydra rend is interesting
dont you want 4 multishot idols
i have 4 basically with discord
but i think crit multi is better at this point
helm t7 multishot already
this can be swapped to multishot as well i didnt math it out tbh
i can get 10 endu and 5 all res in BD passives as well and swap to jungle queen but not sure if worth
im not getting many bd passives
but shadow damage isnt terrible or dex
I dont like skipping these on any character ngl
i guess i can cur phys shred
its like half of my damage anyway
and avoidance\multi ill have blind anyway
how many shrouds do you run around with
i actually have no idea
i swapped out doppel helm to get ravager
with doppel i think 20+ easy
I mean dont you also get a lot from hs
but without ravager i have no idea what skills to add. outside of rend\smoke\multishot other skills do nothing
i thout about going falconer for this reason
can add falconry and dive
but the passive tree is way worse for multishot
and i will loose shred
i guess i can get shred on idol
you can skip helm and numlock heartseeker with cd :Xdd: but I dont think you like that stuff
not that much, but probably something around 60 fire flat and 5 dusk
doppel would give like 20 dusk
how, its still a bow attack i need to cast
instead of spamming rend
but it can make sense i guess, i can take sapping strikes and mana on recurve... but how do i spend so much mana
maybe falconer with doppel is the play
-90 bow flat tho and tons of AS
from my planners of other skills if you are already building cd you dont really need guile
unless you need like a specific cd
smoke is super good to have in this on as low cd as possible but since im not using t7 cds already yeah it doesnt make much sense to get guile i guess
just getting t7 makes more sense probably if i need it that bad
you are gonna run around with so little armor if you go guile
I dont think its implemented on planner yet
yeah thats problematic since i swapped out doppel
was that frenzy
yeah I wouldnt go lower than 3k hp
you pray that you hit normal affixes on the amulet I guess
being rogue is rough, meanwhile my plans over at druid
mana regen might be ok
yeah thats why we were mad about guile
you already get so little
and its not even an affix you can really offset
my issue is more that the cdr is too small to justify it at all
like some of the other
i'd be fine with losing armour but what 0.3% per point was it?
and we already have so much cdr that diminishing returns makes it shit
that's 100 for 30% cdr only to movement skills
yeah using belt affix for potions traversal makes much more sense in case of desperate need of traversal cdr
that should be pretty awesome for traversal rend with doppel triggering cascades which i already did plan
sad that you have to run these on frost
