#🔪┃rogue

1 messages · Page 102 of 1

lime folio
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🧑‍🍳

zenith bridge
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i think they only removed quest echoes in empowered?

eager mason
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yeah thats what I thought

bold brook
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would it be a dumb idea to play fire cascade with the helmet but not use the sword the set bonus?

basically just playing normal cascade but using throne of ambition and maybe wings of argentus

eager mason
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they say they removed optional ones

flint turret
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but how do i get bow flat damage without mourningfrost tho

terse jolt
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I think there is a node in one of the skills that can give more than 40%

eager mason
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I guess the normal mono ones are not optional

terse jolt
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would that means infinite shadows?

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this rogue hopes "yes"

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But maybe the skill % resummon and the set one will be seperate

flint turret
lime folio
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well, we know 60% from rend and 20% from umbral blades
dont think you could combo the odds from 2 skills together
however, we already have at least 26% from set relic
so 86% to resummon shadows on rend is a sure thing

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if that matters to you

flint turret
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40% more damage from throne and 300% inc damage from reen just by using the set helm

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casacde gonna be so broken

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have no idea why they even buffing damage eff

bold brook
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was excited to play doppleganger, but might have to play fire instead now

lime folio
flint turret
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that bug didnt affect the dps in the slightest

lime folio
#

i know, i was making a joke

rugged pollen
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snapshot barely matters lol

flint turret
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it only made 1 hit from shift bigger

flint turret
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well and non sync dancing strikes cascade too but whatever

lime folio
eager mason
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entwined

flint turret
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either convert or consume

eager mason
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yeah I mean you run body relic and entwined

terse jolt
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going to go doppleganger

flint turret
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and as good as consume sounds, convert blows it out of the water easily

eager mason
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and get new helm

terse jolt
#

I can do fire later

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I was originally going to do a lightning build finally

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but oh well

eager mason
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if you want the shadows

terse jolt
#

...I could also just do all three

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over 3 rogues

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one DS+cascade, one Random Shadows Go!, and the last some lightning build

bold brook
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giving up unique body armor + relic is a rather large opportunity cost for +2 shadows on shift

eager mason
#

sure

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@flint turret what if we use this to stay low health omegalul with the shadow helm

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its so low tho

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Sadge

lime folio
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the proper stats are there now

zenith bridge
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The helmet alone already has so many good stats

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Kinda curious what the set affix is gonna be, because we cant miss out on rogue affixes, they are too strong

flint turret
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boys we are witnessing wings of argentus on rogue becoming non meme

eager mason
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they buffed lpl too

flint turret
#

the prophets from even pre 0.9 were right

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using both dancing and sync counts as you moving right?

bold brook
flint turret
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huge upgrades for cascade

bold brook
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I think sync might have a bit at the start/end where you aren't, but I might be wrong

zenith bridge
flint turret
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sync has a movement tag so it should right?

bold brook
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during the moving part it def should, but theres that bit of end lag ya?

zenith bridge
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fair point, i thought because its a simple jumping animation

bold brook
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regardless the dr from argentus still works the majority of the time

flint turret
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yeah and +2 and inc damage is huge

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now the quastion is what primo for fire cascade

eager mason
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you might be able to test with mountain boots

flint turret
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i guess the reliquary nest?

zenith bridge
bold brook
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might still just run blossom tbh, even without null portent

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its just so nice

flint turret
zenith bridge
flint turret
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chance to recreate shadows for cascade is basically "more" damage too

bold brook
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ya doppleganger relic alone not bad

eager mason
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this is getting buffed right?

flint turret
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still terrible

eager mason
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so 6 per second

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with sword

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you dont reach the 40 stacks unless you use dancing strikes

flint turret
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or hs

eager mason
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so do I just ignore it

flint turret
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i guess

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unless you wanna craft t8 sword

eager mason
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160% inc aoe sounds so good but

flint turret
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but i dont see it worth... aoe increase for fire skills is interesting but cascade already has lots of increase

eager mason
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probably dont need it

flint turret
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id gladly use it with throwing hs tho but its impossible

eager mason
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yeah

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maybe they add some other triggers

zenith bridge
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Normal mono still has quest echoes

pulsar solar
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Still disappointed:/ I want shadow cascade lightning…

flint turret
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nah bro fire is perfect

eager mason
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forgot about cinder

bold brook
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fire has way more I think

bold brook
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LM makes me snooze tbh lmao

eager mason
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there is no way to trigger cinder right?

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I have to cast this

flint turret
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only cold would have been better probably than fire

desert bridge
polar saffron
pulsar solar
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Would be cool if we got more lightning uniques

polar saffron
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theres a bow that procs cinder strike but idr what its called

desert bridge
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AND cinder strikes has oil coating, which adds 5 throwing damage per stack

polar saffron
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other option is unarmed cinder strike falconer shenanigans but i dont think the cinder strike melee damage transfers to flaming daggers

zenith bridge
pulsar solar
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Burning dagger can be cast from shadows hmmm

flint turret
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okay serious question:
if i convert dancing to fire and use embers.... how wisps will repeat my attacks? if i have create shadow on 2nd strike and cascade on first, do they always copy first or they can copy any?

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thoughts?

flint turret
desert bridge
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Plus you want to get tons of attack speed on weapons anyway

eager mason
flint turret
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it is but im having a hard time imagining how dancing embers work together

zenith bridge
eager mason
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the strat with the amulet is acting like wisps doesnt exist

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cant trust ehg

flint turret
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i mean if wisps always copy the first attack

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and we have cascade on first

zenith bridge
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i think it simply doesnt work on DS

flint turret
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isnt it good

flint turret
zenith bridge
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Ask the devs, i'm super interested in it aswell.

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Do wisps also throw a decoy?

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man guys, please stop giving me all these crazy ideas 🤣 already waaayy too many builds i wanna play...and patch notes arent even out yet.

flint turret
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honestly if rend gets at least some additional good nodes i can totally see myself spamming rend instead of sync for cascade trigger with new boots

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yes its 2 shadows instead of 4, but they have 60% chance to resummon and they both hit with rend too

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and its way less mana being 20 instead of 60 or whatever

bold brook
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but there is a play there for sure if there are some more good nodes

flint turret
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true, but boots suggest there will be a distance between you and them anyway

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might not be 60 but 40 is still a lot

bold brook
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ye, and the dot protection on boots looks really nice

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missing army of skin more damage the high health tho

flint turret
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loosig tons of more damage to high health hurts tho

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but removing mana sustain issues from sync should feel good

bold brook
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especially when with throne probably limiting the amount of sync strike mana cost idols we can take

flint turret
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with 20 manacost making 2 shadows and then resummoming them, and each cascade giving back 6 mana instead of 5 should make it pretty spammable

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we losee crimsons from sync and 200% shadow damage tho

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and a bit of AS

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good rend nodes needed to compete

eager mason
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bro Im already overwhelmed

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and patch notes arent out

slow sierra
flint turret
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yeah today reveals go hard

desert bridge
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Cant you just get crimsons from the passive tree?

flint turret
bold brook
zenith sequoia
flint turret
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i was waiting\expecting for a fire conversion for one of the 3 new skills but ehg got me good

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fire cascade was the last thing i would expect tbh

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for umbrals or bladestorm it would make sense because they had umbral explosion which was 50% fire

desert bridge
# flint turret thoughts?

I wouldn't use Wisps just because I'd rather use the new amulet that gets flat crit, which will apply to throwing attacks. And then you can use Legends Entwined with Abandoned Amulet, Kuzon Sword, and Doppelganger helm/chest

flint turret
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i dont think i need crit for ignite

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maybe i do a bit for reen stacks

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but without proliferation i wouldnt play ignite probably

desert bridge
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IDK how the proliferation will feel in this season, Wildfire is definitely on my list of things to try. Last season it was... not great

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But got a lot of fixes

flint turret
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it was not great for super fast hits but it was decent for big hits, thats why i had cascade ignite marinating for 2 seasons already

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it should work okay, cascade has tons of more multies, even more so with throwing

desert bridge
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But you want fast hits for ignite?

flint turret
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i do ofc, but its not like hs where its tons of hit on 1 target and prolif is bad

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cascade hits have huge aoe

desert bridge
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yeah, fair

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I want to try phys cascade with doppelganger

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And just go for big crits when you shift and consume 3 shadows instantly for 4 cascades

flint turret
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from this point on id only play fire kekw

desert bridge
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Why specifically?

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Just for Reen?

flint turret
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throne

bold brook
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throne and wings

desert bridge
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ahh, yeah that makes sense

flint turret
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wings too but discord still might be better

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especially with new idols

bold brook
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oh ya, forgot about discord

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mmmm

desert bridge
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New idols are definitely gonna be interesting.

flint turret
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or relic

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and fire pen is easier to get than phys imo

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on the downside, armor shred is less effective

bold brook
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whats the set shard for kuzon helm you think? obv the conversion but you think its +cascade or the blind, or throwing fire dmg i guess

desert bridge
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I suppose there isn't really a reason I couldn't do it fire instead of phys

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It's gonna be dusk shroud on hit and health gain on shadow create, I bet

flint turret
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we now have 2 routes, either op defences with doppelganger helm or op offence with throne

desert bridge
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Legends Entwined with Doppelganger chest/relic 🤔

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Then just use Kuzon helm

bold brook
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you cant use 2 helms lmao

flint turret
desert bridge
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Chest+relic, sorry

bold brook
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shrouds come from doppleganger helm

flint turret
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set doesnt matter really

desert bridge
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oh, I guess that's fair. The consume for shrouds is pretty nutty

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Also the bladedancer mastery is 15 phys, which sucks if you convert

flint turret
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hmmmmmmmm

desert bridge
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Also with phys, you can use the Jormun's set

flint turret
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actually fire conversion might be interesting for ll

desert bridge
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Yeah, fire LL might be really good

flint turret
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isnt it really nice

desert bridge
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Ashes is a TON of ward. Basically 1000 ward/sec

flint turret
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reen has some ignite chance

bold brook
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with kuzon you lose peak disabling leech tho

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i guess boulder exists

flint turret
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it doesnt work on siphon doom leech anyway

bold brook
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oh ya

flint turret
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so its eithe boulder or no siphon

desert bridge
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You could use Stymied Fate for doom instead

flint turret
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but flay boots too good

bold brook
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or rend boots if rend good

desert bridge
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IDK why they made the flay boots so good

flint turret
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i dont think ll would want to use rend it doesnt have as much mana issues really

bold brook
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thats true

flint turret
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also umbrals are getting shadow on recall tech so thats another buff to cascade

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buffs all over the place

eager mason
desert bridge
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🤷‍♀️

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Weird choice to make it SO small

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Even at like 30% it would be valuable but not required

bold brook
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at that point just make it only have a 2 piece bonus and just have more pieces lmao

zenith sequoia
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they said why

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it's 2 weapons an axe and sword

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so they needed the 3rd item to give options. It also opens up who can use for dw

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maybe you want belt or one of the weapons

bold brook
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well ya, but might as well not have a bonus for 3 pieces if its that low

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so just have the 2 bonus and more than 2 pieces

zenith sequoia
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if it was just belt and sword some builds might want it but feel forced to use legends ring or give up a slot they need

blazing locust
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just make the 3 set bonus worthwhile as well i dunno...10% is a joke

zenith sequoia
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it's not a 3 set tho technically

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and would remove the feeling of having options

blazing locust
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why ?

zenith sequoia
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because if the 3 set is good enough you now feel forced to give up belt and both weapon slots

blazing locust
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good enough doesnt mean i am 100% taking it

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it should be rewarding for those who do want it

zenith sequoia
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yeah but it's designed as a 2 set with 3 pieces, so they wanted it to be non-impactful

desert bridge
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Good enough could be a stat you can get elsewhere (like multi) but an amount that feels meaningful but not required (30%ish rather than 80%ish))

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10% just doesn't even feel meaningful

zenith sequoia
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yeah that's point apparently

blazing locust
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Okay so what if my build specifically excels like a lot with those 3 set items exactly

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i get jackshit for using all 3 of them

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nah sorry man that logic is just flawed

zenith sequoia
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not true you get the effects of the item themselves

flint turret
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i think its fine

desert bridge
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Well, there is also the "2 set pieces means legends entwined is too strong" thing to consider

flint turret
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20% more damage is already probably the best set bonus there is out there

desert bridge
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Because you could get like +5 to all skills using LE, lol

desert bridge
zenith sequoia
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yeah but there is an opportunity cost

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you're losing access to something using legends

desert bridge
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I'm already looking at a Cinder Strike + Burning Daggers build using Kuzon, Doppelganger, and Abandoned

flint turret
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unlike vilatria its almost unconditional, because you almost never use the same 2 weapons and you dont need to stack anything

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cinder is a bait

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unless huge buffs its a meme

desert bridge
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I've never done a burning daggers version of it

flint turret
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if you wanna do burning daggers version better use hs

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and its still bad even with like 20 daggers per second

desert bridge
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Well, can't really use HS and Kuzon's together

raw magnet
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You heard the man. ES VK it is... Again.

flint turret
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80% dodge and 160% fire thats about it

desert bridge
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I imagine the flat throwing from Oil Coating could be good

flint turret
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having 150% damage effectivness and almost no access to more multipliers its damage is really hard to make relevant

desert bridge
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hmm, fair

blazing locust
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So is there anything remotely interesting from revealed stuff - too lazy to ready every word from the forums on the phone as im traveling

desert bridge
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TL:DR they revealed a bunch of sets that are good, a couple uniques that might be decent, and a bunch of QOL stuff that is a nice cherry on top

flint turret
frank pine
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@dense sparrow my friend where are you

crimson latch
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new builds interactions? wohoo

desert bridge
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Low Life, using the uniques and affixes that drain your health and give you ward based on missing health

tranquil urchin
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Morning fellas - just woke up here, hey that new ammy that pings out an explosive trap from BS at 120% mana cost would that be 120% of the base cost so like 18 (bladestorm) or higher if explosive?

zenith sequoia
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it'd be the explosive trap cost

tranquil urchin
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ooft rough times lol

flint turret
#

@zenith bridge

rare jacinth
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oh that actually sounds kinda fun

zenith sequoia
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That's actually really nice

flint turret
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if they didnt fix the cascade snapshot it would have been much better

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but sounds pretty good anyway

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dam i need to decide either i roll rend or ignite dancing cascade

zenith bridge
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Okay wow never expected that. Very cool.

flint turret
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should be fun, you hold one button and there are shadows, cascades, shurikens, burning daggers, maybe even umbrals flying around igniting everythung

desert bridge
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Its the rogue version of the "trigger everything" mage build, lol

wraith nacelle
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Question for the people smarter then me . Does increase % fire damage also apply to ignite or is it just hit damage and not dot ?

rare jacinth
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ailments benefit from relevant damage increases as well, yes

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however there are dot-specific affixes that often have better modifier ranges

wraith nacelle
zenith sequoia
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throne would work

flint turret
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sadly ignite hs doesnt really get anything interesting except for embers buff so far

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but ehg might have something in stash still

sand dome
#

hi friends, what are some good skills that you'd throw in any rogue build? i use shift & shurikens and smoke bomb, and then usually like 1 dps, but i dont know if there's another one i can throw in that is kind of a passive

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i was thinking lethal mirage for the buff but it casts too long and the buff doesnt stick around all that much

flint turret
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LM is great as unspecced skill on your bar

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it gives 1.5s invul time

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traps can be a support with "hold this" but its not particulary great

eager mason
#

if you are non sync setup probably net

sand dome
#

hm

wraith nacelle
sand dome
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yeah, lethal mirage invuln does seem useful... and i guess i can spec it for the execute

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I'll look at net, too. thank you friends!!!

eager mason
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nah you mostly do lm without specing it

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you just put it on your bar if you have a free slot

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I think there are almost always better choices for a support

sand dome
#

i have a free skill tree too though 😵‍💫

eager mason
#

what are you playing

sand dome
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my gf is wanting me to help her plan a shadow bladedancer based off pure shadow rend + the boots

flint turret
eager mason
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so if this node is in the game

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I would add umbrals

flint turret
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even tho we dont have a new source of flat damage so far, having relic with shadow crit can solve capping crit for both multishot and rend probably

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which opens up the bow affix not being t7 flat crit

eager mason
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because your shadows are gonna drop bunch of umbrals passively

sand dome
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oh wow, thats exactly the kind of tech i was hoping for. thanks a ton friend

flint turret
wraith nacelle
flint turret
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and black quiver and maybe umbrals

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aiming might be an issue tho thats true

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tbh im hoping we wont need giant slayer multishot for single target damage

wraith nacelle
flint turret
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i expect rend to have decent amount of multies to be able to use it as a main single target damage combined with falcon marks

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and then multishot can take care of trash clear without giant slayer

wraith nacelle
flint turret
#

after today i just wanna do a fiery dance tbh. will be a hard call between those

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bladestorm has lost the remainder of its appeal becoming another trap delivery mechanism

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its clearly gonna be mainstream and op

zenith sequoia
#

it's only 1 trap tho

wraith nacelle
flint turret
zenith sequoia
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think the 5 with throw speed and much is better. you're spending more mana for less traps. You also have mana cost of Bladestorm and min cost of shuriken proc

flint turret
#

and it was terrible

zenith sequoia
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Also might have flask trap nerfs

flint turret
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which means its gonna be even more mainstream imo

wraith nacelle
flint turret
wraith nacelle
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HS And dark arrows are doing a lot more lifting then current UB for shroud generation

eager mason
#

so you actually just throw 1 from indirect

flint turret
#

tell that to hold this

zenith sequoia
eager mason
#

wdym

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your shadows only throw 1 too

zenith sequoia
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my trap loop spawns multiple

eager mason
#

instead of throwing all conversions

flint turret
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just no

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try hold this node with trapas

zenith sequoia
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I do

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thats how I do my trap loop

wraith nacelle
flint turret
#

yeah not you sorry, @eager mason rather

zenith sequoia
#

oh gotchu

eager mason
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that sounds like hold this counts as direct

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rather than trapas working for non direct

flint turret
#

maybe, dunno how its coded, but calling trap trigger from sd hit from umbral "direct" is quite a stretch purely logically

eager mason
#

yeah idk can be anything with ehg

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Im just going from this and shadows only throwing 1

flint turret
#

bit of damage and chill never hurts

wraith nacelle
flint turret
#

I swapped puncture for decoy for Uber, that's pretty much it

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I'm not even sure it was net positive kekw

zenith sequoia
eager mason
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cool

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melee da?

zenith sequoia
#

yeah, idk a use case for it yet

eager mason
#

only thing I see is mana stacking da

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while you spam puncture to gain mana back

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but dk how the damage will be

zenith sequoia
#

it's very mediocre

wraith nacelle
eager mason
#

but I guess not really a point of the loop if you are spamming melee puncture anyways

zenith sequoia
#

can't use bow

eager mason
#

you dont use bow

flint turret
eager mason
#

you gain the mana back and dont get the downside

zenith sequoia
#

gotchu

eager mason
#

from what I remember

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but ofc needs you to be mm xdd

wraith nacelle
flint turret
#

Well, chances are that you will have to spam dive quite often

zenith sequoia
flint turret
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If they fix birds not real at all. If they don't it's insta-rip

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It just doesn't work at all now

zenith sequoia
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also you lose out on all your flat from DA cause not direct cast

kind adder
#

So explosive traps thrown by bladestorm use your explosive trap skill tree...

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I want a build that specs bladestorm, explosive trap, acid flask, and det arrow

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And shurikens lmaooo

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Unfortunately trapas does not work, but everything else does

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You can throw the flasks and arrows with the traps thrown from bladestorm

kind adder
#

Maybe not Det arrow cause tha requires marksman... but the dream is still alive

eager mason
#

I died in the dumbest way omegalul

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I think build can do 2k

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but Im not sitting through hours of that again when we have patch notes tomorrow

pine hatch
#

Lmao he got me couple times as well

kind atlas
#

Fixarenaplz kthx

eager mason
#

I dont think even they care about arena

pine hatch
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It seems you are doing around 400 waves per hour with ds only 350ish so definitely clear is better

wide yacht
#

lemme get things straight, they removed the CD from dancing strikes

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but it's still limited to animation, so it'll just be as fast as the lowest cooldown before patch

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at which point animation decides how fast you can perform the next, not the CD

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DS still bad question mark? honestly if animation lock is a necessity, can they consequently improve rythm so it's more realistic to keep stacks up?

flint turret
#

We don't know, the wording on Ds is kinda vague, mentioning movement speed too. We need a showcase for it to be sure. But the only thing clear is that it should be better than in s3

wide yacht
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i also hope there is at least one new node for DS related to shadow rend

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but i'm not holding my breath, devs always had a tendency to forgot about dancing after all

flint turret
#

It would make sense, but I'm not really hoping for it

wide yacht
#

signature move of BD, they say

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why not? BD signature is dancing, but also has the most compability with shadows class gameplay

flint turret
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If they make it trigger rend on strike it would mean Ds will have 2 ways of creating shadows

wide yacht
#

it would make sense for its signature move to work with one of the new big shadow abilities

flint turret
#

It would indeed

wide yacht
#

i just don't want to see every other subclass ending up using shadows better than, well, the shadow-intensive subclass

flint turret
#

I see what you mean but with multiple buffs to cascade I think bd already got a big piece of rogue buffs

wide yacht
#

honestly didn't expect them to overbuff it by so much

flint turret
#

Same

wide yacht
#

they aimed way higher than they needed to

flint turret
#

I didn't expect them to buff it at all tbh

wide yacht
#

there's "small compensation buff" just in case it ends up weaker

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and then there's what just happened lol

rugged pollen
#

depending on the new dmg eff

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cascade would get like 2x to 3x the damage

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lol

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and Rend just looks like the better shadow generator compared to sync

flint turret
#

As much as I would like I don't see it yet at all

rugged pollen
#

it gives 2 shadows with boots

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and shadow refund

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and way less manacost

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hard to really say when we've just seen like only 1/3 of its tree

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also i'd like to think that rend by itself can actually do damage

rugged pollen
#

what would sync even do then lol

flint turret
rugged pollen
#

literally useless

rugged pollen
flint turret
#

we might not be able to use second shadow with our skills

rugged pollen
#

i think it's quite straightforward no

flint turret
#

and with snapshot being fixed i dont see it yet as a sync competitor even with 2 shadows

rugged pollen
#

what makes you think u wont be able to do skill?

#

they're just shadows no?

flint turret
#

because it says the shadow of the unequipped weapon type is consumed

rugged pollen
#

oooh

#

i see

flint turret
#

the other one will become a regular shadow after attack

rugged pollen
#

yeah

flint turret
#

this one i have no idea how will behave if we cast cascade before its consumed

rugged pollen
#

welp gotta see it then

flint turret
#

and loosing flay boots also hurts

#

unless some really good nodes in rend so far i see it only as in-between combo sync-rend-sync

rugged pollen
#

the value of the boots drops drastically if the 2nd shadow is immediately consume

flint turret
#

yeah

#

it doest say immidiatly. but rather after its attack which has a decent delay

#

but its interactions possibilities are unclear

#

sync-rend-sync sounds decent already tbh

#

less manacost, same damage probably

#

but for the cost of a skill slot

#

i mean with both triggering cascade ofc

#

what are the ways to leech with ignite outside of gloves amulet and weaver sword?

#

i wanna do mahelins, embers, reen+fire set sword.... but i need leech

zenith bridge
#

Set affix craft on Pinnacle helm? Otherwise rely on health on hit.

earnest moth
#

assuming speed run levelling build meta will change on rogue after this patch with UB changes 🤔

zenith bridge
#

Bleed setup comes online quicker. But SD falconer should be dead since AA cant proc bladestorms anymore and umbral blades are harder to target

earnest moth
#

I guess there's a chance bladestorm replaces UB if there are decent SD nodes?

zenith bridge
#

Maybe bladestorm is strong enough to just rush with it through the story yep

#

I can imagine bladestorm shuriken proc to be very strong early on. Both hit and bleed versions

#

Maybe we also sleep too much on Shadow Rend

crimson latch
#

Hi, today we have patch notes at the same hour?

earnest moth
#

hmm, i'm hoping there's something still strong enough to do early monos to farm a TS key skip

zenith bridge
#

Alot of endgame build guides come online once you hit mono

#

Multishot, HoA, shadow daggers, cascade, chakrams...all strong builds

#

Heartseeker

cobalt mantle
keen snow
#

Someone put together a 100% block chance Bo's Anarchy build for a challenge last season, looked interesting enough.
I wonder if there'll be anything giving that sort of thing some life in 1.4

#

(they were using legends entwined with the Corsair's set for block chance)

bold brook
#

theres also the tome of elements I guess

flint turret
#

Better than removing dragon shoes or kethans

zenith bridge
flint turret
#

For ignite that is

polar saffron
#

tbh the helmet is probably good enough to wear as is for 90% of content

#

the weapon is what youll need to wait on, i assume that will have the burning dagger on hit stat for the set affix

zenith bridge
#

Yea the helm alone has very good stats. You dont really need the set affix. Problem is...rogue has insane class specific prefixes.

flint turret
#

the only thing thats kinda unique is ward on shadow creation which sucks on idols

#

but you can even get in on body now because you are getting +2 cascade from helm...

#

helm is really awesome tbh

#

just corrupt it with something good and you are set

#

this sword is pretty crazy too, might want to use reen+this sword now

#

more than 100 flat and up to 140% multi on top of flat crit and AS

polar saffron
flint turret
#

and dual swords provide 40% gb from weapons of choise

flint turret
#

not using reen on fire cascade is a crime

#

and the set axe is pretty bad

polar saffron
#

but even then if you did have the 2 set, youd be on dual swords

#

so not much you can do there

flint turret
#

yeah thats the issue

polar saffron
#

im thinking about that sword with fulgurite for lethal mirage though

#

60% lightning convert means that you can still bleed

flint turret
#

but wouldnt you want to convert fully because of pen

polar saffron
#

140% crit multi is good enough to not fully convert i think

#

i mean the other option is the full convert on tree and slamming bleed on melee hit onto the fulgurite

eager mason
pine hatch
#

2 am already

#

I'm done

eager mason
#

how long did it take xdd

flint turret
#

you madlads

pine hatch
#

I started from 10

#

But from 650waves

eager mason
#

o7

#

they dont even give name tags do they

#

how hard could it be to give rank 1 arena

pine hatch
#

😆

flint turret
#

are you guys ready for another 3 buffs for cascade?

#

how about dex scaling?

eager mason
#

:yep:

#

acid flask capped

flint turret
#

imagine they come out now and cap cascade trigger to 2 per second

#

that would be the most troll move possible

terse jolt
#

*cap cascade to .5 triggers per .25 seconds

#

Want to maximize cascade? Better learn about alternate dimensions

flint turret
#

we already have falcon for that with all that stat sharing, stat conversions, conditional buffs, bugged interactions, and absense of tooltip damage

#

forgot about stat snapshotting too

terse jolt
#

Falconeer is being deleted bro

#

didn't you read the patch notes?

flint turret
#

16 min video holy

lime folio
#

brutality already nerfed by 60% 🤣

zenith bridge
#

told you, shadow cascade 300% dmg eff 🤣

flint turret
#

love how they combined echo final chest with echo reward

#

should have been done so long ago

zenith bridge
#

holy, Mana stacking DA and acid flask trapper dead

eager mason
#

90%

flint turret
#

body also can have +1

flint turret
#

broooo

eager mason
#

if it was warpath they would only nerf it by 10%

#

but since this isnt a casual build just kill it

eager mason
#

dont need peak

flint turret
#

if only bd could scale damage with dex

zenith bridge
#

''Temporarily disabled the Shuriken Immobilize node called “Stagger”. It’ll be reintroduced later with some changes.'' Seems like this node could perma stun enemies witrh bladestorm 🙂

eager mason
#

LOL

#

they watched lizard

#

thats a last minute change

zenith bridge
#

CTs for sure found out before

eager mason
#

it would be changed instead of disabled if they did

flint turret
#

jesus christ

#

flat damage idol corruptions

distant pewter
#

jebaited

lime folio
#

cinder strike mentioned!

tired dragon
#

I was planning to try lethal mirage bladedancer with this season, does this change kill that build tom

flint turret
#

looks like we can any flat on it

zenith bridge
#

Traitors not nerfed 🤣

gaunt mesa
#

daym fire flask is just... snapped out of existence

topaz schooner
#

perfect timing for LE yep

topaz schooner
flint turret
#

2 sets are giga huge alone

topaz schooner
#

i'm excited to play again but I havent played the last 2 seasons

#

work was brutal in 2025

high sparrow
#

@naive sandhttps://forum.lastepoch.com/t/bug-skill-acid-flask-when-using-mtx-volatile-elixir-acid-flask/80464
Let me remind you, nothing has been changed so far. MTX BUY TO LOOSE

crimson latch
#

i just want to play a tier S marksman build

round topaz
#

"Players can now prevent Dancing Strikes’ movement by aiming within a short distance around the character."

Does this remove the feeling of being Animation Locked while using Dancing Strike?

#

Oh nevermind, its just so you dont move forward anymore, right?

zenith bridge
#

Oh wow they introduced a corruption ladder

topaz schooner
#

doesnt sound like an animation cancel

flint turret
#

big qol Razorain: Direct casts of Bladestorm throw up to your maximum number of Bladestorms in a spread in front of you. +10 Mana cost.

#

okay okay this is getting interesting

#

Momentum: Shifting through a Bladestorm grants it 150% more movement speed per point for 1 second. Max 2 points.

#

LM with charion boots for 300% MORE MS???

zenith bridge
#

Concentration passive fixed. Non bow builds can get dmg multiplier again

slow sierra
#

Holy crap 500% added dmg for shadow rend?

wide yacht
flint turret
#

more replaced by increased

wide yacht
#

man oh man

flint turret
#

its like free 1000% inc damage

slow sierra
#

bladestorm shadow dagger leveling looks pretty good

finite arch
#

can we start making builds or the trees not on the site yet?

flint turret
#

oh wow shuri bladestorm is even better than we knew
Surge of Steel: Bladestorms cast Shurikens with 12% increased frequency per point. Max 4 points.

slow sierra
#

They did nerf chakram though

#

for bladestorm

#

from 100% multi to 50% on non direct casts

earnest moth
zenith bridge
flint turret
#

holy

#

Shadowstorm: Bladestorms hit by Shadow Cascade will instantly hit enemies in their area

#

brooooo throwing cascade goes hard

fading burrow
#

rip Shuriken

lime folio
fading burrow
#

no more free armor triggered by Shift

slow sierra
#

blade detonation looks interesting too atleast for leveling

flint turret
#

Nightblade: +10% chance on hit to inflict Shadow Daggers per point, doubled if the Bladestorm is inside a Smoke Bomb. Max 4 points.

#

80% max in smoke

slow sierra
#

40% hit 3x per sec

flint turret
#

but with spamming cascade i guess its okay

slow sierra
#

6x with alloyed?

zenith bridge
#

Yo there is a node that allows you to throw maximum numbers for bladestorm. Thats such a good qol for shuriken proc

#

Man the build is getting better and better

slow sierra
#

also very good for expoding storms

flint turret
#

and leveling too. you just throw 3 bladestorms with sd and cascade

topaz schooner
gaunt mesa
flint turret
#

bladestorm nodes look pretty crazy ngl

flint turret
#

400% damage effectiveness for rend is more than i expected

zenith bridge
#

the shadow dagger node in bladestorm tree is pretty bad no?

flint turret
#

i was thinking about 300

zenith bridge
#

3 hits max for 40% unless you take Alloy Animation

sage canyon
#

stonks for ds?

flint turret
flint turret
slow sierra
#

a little more than 1 SD proc per second with alloyed and in smoke bomb

#

does seems a little underwhelming

flint turret
#

jezz rend has tons of more damage afterall
Intensity: 8% more damage per point. Max 4 points.
Heavy Shadows: 12% more damage and 3% less attack speed per point. Max 3 points.

slow sierra
#

also has a 500% added dmg scaling

flint turret
#

400, you dont care about initial hit tbh

#

it wont scale from shadow damage or crit from my understanding

wide yacht
sage canyon
flint turret
wide yacht
#

so this is just for BD overall

slow sierra
#

it does scale from shadow dmg

sage canyon
#

insane DS stonks

#

no more uber clutter

slow sierra
flint turret
#

Looks like the giant slayer multishot will aim alright
Betrayal of Flesh: The manifested Shadow chooses a random target to dash toward, ignoring your targeted direction. It can target enemies that are 40% further away. Max 1 point.

flint turret
eager mason
slow sierra
#

yes

fading burrow
#

yeah mate

flint turret
#

pog

#

let the cooking begin

inland yacht
#

0 changes to acid flask, nerf to trap sprinkler

slow sierra
#

shadow rend is looking better than I thought

inland yacht
#

pain

sage canyon
#

giga stack the blade shield

#

and gg

#

🤔

fading burrow
#

how is acid flask m8 @kind atlas

sage canyon
#

ded

#

nerfed by 90%

inland yacht
#

explosive flask seems dead now

flint turret
#

SO MANY MORE MODIFIERS FOR REND

inland yacht
#

self cast flask was already 20 feet under

flint turret
#

im rending alright

#

screw ignite ds

sage canyon
#

was UB node per shroud always capped at 20?

flint turret
gaunt mesa
flint turret
#

rend tree is SOO much better than i expected

wide yacht
#

massive imprint nerfs?

gaunt mesa
rocky nova
#

that seems massive nerf ye

#

altho considering i had like 50 red rings last time around i guess that's to be expected

polar saffron
#

Frostbite Bladestorm is looking genuinely quite strong

gaunt mesa
#

sweet dreams king, now it's Exulis time

Evolution’s End no longer grants +1-2 to level of all skills. It now grants +15% to all Resistances for Minions.

flint turret
polar saffron
# wide yacht

Unfortunate but this is good for the game in general

finite arch
#

what builds u guys going?

#

or cooking

polar saffron
#

I think it might be Frostbite Bladestorm

#

"From all sources" is money

flint turret
#

jesus christ ITS 300

#

50% MORE

polar saffron
flint turret
#

who cares about base damage

#

you will have 250+ flat

polar saffron
#

yeah weapons are more impactful

#

which is a good thing

flint turret
#

EHG falconer designer guy decided to play BD kekw

rocky nova
#

10% base crit is also pretty big

polar saffron
#

I'm currently looking at 8 frostbite stacks per hit of bladestorm

flint turret
#

LM up to 150 from 100 too

polar saffron
#

the only problem is because most of my frostbite chance is coming from bleed convert, my explosive trap procs arent gonna frostbite much

#

but theyre only there to get easy cold res shred

#
  • more dusk shroud stacks
rugged pollen
#

@zenith bridge

#

wtf is this??????

polar saffron
#

i think i can sustain about 200-ish frostbite stacks

#

should feel good

rugged pollen
#

POG i guess

zenith bridge
# rugged pollen <@271030607981576196>

thats crazy good yea, im just concerned about blade shield positioning on bladestorms. You saw bladestorm speed in the video? This looks like more dps than deadly aim, but it could feel weird so i wanna test both for dps

rugged pollen
#

it's like multitude more DPS than line

wide yacht
rugged pollen
#

if it works as i i/we think it would

rocky nova
#

do blade shield shurikens circle the bladestorm?

flint turret
#

50% more dam eff and 1000% inc damage from movespeed

high sparrow
#

Thank you developers for destroying the build 🙁

rugged pollen
#

holy what is this shuriken buff bro

#

oh nvm

eager mason
rugged pollen
#

i thought chakram got 100% more dam

flint turret
#

they nerfed DA hahahahahaha

#

Detonating Arrow
Infused Discharge now also has a maximum to the amount of Mana consumed by its effect of 20 per point.

rugged pollen
#

is there any direct use mentioned?

eager mason
slow sierra
eager mason
#

Im guessing that means direct

flint turret
#

Falconry
Falconer’s Mark grants 25% more damage per point (from 50%).
Marking Strikes grants a 10% chance per point for your Falcon’s other hits to inflict Falconer’s Mark (from 20%).
NOOOOO my falconer rend build already nerfed FFS

rugged pollen
#

instead of normal throw

#

need to see in game i guess

eager mason
#

than shift is fine?

rugged pollen
#

also the description from LEtool is differnt from patchnotde

#

the "same target multiple time" is not written in LEtool

#

...

eager mason
rugged pollen
#

shouldnt take too much time to test

rugged pollen
pulsar solar
#

Tooo much „directly“

eager mason
#

wait they nerfed evolutions end

#

I was like why my planner is -2 lvls

gaunt mesa
#

you have options though

#

omnis and exulis

eager mason
#

yeah Im fine with that

#

getting that in campaign was so stupid

flint turret
#

wait WHAT

#

Updated the description of Foreshadowing to better describe its effects: Shadows created by Synchronized Strike deal increased damage. This effect also applies to shadows created from any source for 4 seconds after using Synchronized Strike. This effect stacks.

#

IT STACKED ?

#

or it will now?

#

i never knew it stacked

eager mason
#

no clue

flint turret
#

oh wow sync can now create 5 shadows for 10 mana OMG

zenith bridge
#

i asked

eager mason
#

if you want the mana cost node

flint turret
eager mason
#

does recalling towards it count

#

probably not

flint turret
#

probably

eager mason
#

well

#

aerial assault tree doesnt have bladestorm

rugged pollen
#

bladestorm + recalling UB looks pretty bonker if you ask me

eager mason
#

can you only self cast it

#

like I dont see anyway to cast bladestorm other than self cast

rugged pollen
#

nothing wrong with that no?

#

since you cast 1-2 then forget

#

do something else

eager mason
#

yeah

#

but just that it is a big change to the skill

#

since a big part of it was casting it from other stuff

rugged pollen
#

i mean

#

the skill just got added

#

😁

#

gotta treat UB and bladestorm as 2 different things now

north tree
#

Tbf Ub was just bladestorm

rugged pollen
#

@zenith bridge have you tried recall UB with razorfall?

#

and AA

eager mason
#

it is good single target

#

idk how the clear is

rugged pollen
#

oh nvm

eager mason
#

but you probably clear with othert stuff

rugged pollen
#

i forgot the cannot target same enemy part

polar saffron
#

yeah my plan for frostbite bladestorm is to throw umbral blades into the bladestorms while the bladestorms drop explosive traps for cold res shred

#

the damage looks genuinely very good

eager mason
#

I havent read umbral tree

#

how is it

rugged pollen
#

kinda the same with number buff

#

notable added notes are

#

flat crit

#

and shadow on recall

flint turret
eager mason
#

you were already using it just for mana

rugged pollen
#

i think it's nicer if you're spamming them

eager mason
#

yeah good for normal too

rugged pollen
polar saffron
sharp ravenBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Rogue (20) / Bladedancer (88) / Falconer (5)

General:

▸ Health: 2,059, Regen: 20/s
▸ Mana: 126.51, Regen: 12.96/s
▸ Ward Retention: 61%, Regen: 0/s
▸ Attributes: 2 Str / 47 Dex / 2 Int / 2 Att / 7 Vit
▸ Resistances: 74% / 114% / 74% / 84% / 87% / 78% / 95%

Defenses:

▸ Endurance: 65%, Threshold: 412
▸ Dodge Chance: 15% (487)
▸ Armor Mitigation: 13% (375)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 96%

rugged pollen
#

actually very good damage potential

flint turret
#

recall build would nbe better but no new inetersting nodes

eager mason
#

its pretty good

rugged pollen
#

shadow on recall gives it serious ward gen right?

#

that's what im thinking

flint turret
#

they buffed the best dex passive for no reason kekw

eager mason
#

holy

#

phys is so big

flint turret
#

yes

eager mason
#

trying to cap phys res when I get to 1st mono was always pain

#

ofc afterwards its also pain

#

since its rogue xdd

flint turret
#

using mourningrost bruh

eager mason
#

oh shred effect is gone

flint turret
#

Flow can now only be consumed by non-channeled melee or throwing attacks, and grants 100% more damage (from 40% increased damage per point).

eager mason
#

still have the mm one

wise echo
slow sierra
#

If you consume a shadow does that count as them "expiring"?

flint turret
#

yes

zenith bridge
eager mason
#

oh patch notes was a typo

wraith nacelle
slow sierra
#

Thinking there might be a build with shadow rend(consuming shadows) + blade storms + with umbrals dropping from shadows

flint turret
eager mason
#

it goes up to 2

#

holy

flint turret
eager mason
#

400 crit

#

if you have 200 dex

#

from 1 corruption

wise echo
eager mason
#

corrupted ring

flint turret
#

and its only t5

wraith nacelle
flint turret
#

even t4

eager mason
#

gonna need to corrupt a lot of red rings

#

or just go another ring corruption is too good

flint turret
#

can just go with crabs

wise echo
#

Umbral ring time to shine?

#

Penumbra

flint turret
#

gl farming them

eager mason
wise echo
#

Arena all day everyday

eager mason
#

oceareon is common enough to corrupt bunch of 1 lps

wise echo
#

Can you corrupt weaver?

eager mason
#

no clue

pulsar solar
wise echo
#

Font of the Erased might be a good one to corrupt then

#

Wait, can you use LP after corrupting or need to make it legendary first?

cloud pendant
#

im sorry, am i missing something here, dancing strikes losing the CD is absolutely wild right? stack att speed and its racing time?

pulsar solar
flint turret
#

LM gets some crazy buffs to become a one-punchman

wise echo
flint turret
#

50% more damage eff, 100% more from rhythm, like 1000% inc from bladestorm charion

eager mason
eager mason
#

good t7

flint turret
wise echo
eager mason
flint turret
#

NOOOOO

eager mason
#

here is t8

flint turret
#

it doesnt CONVERT

eager mason
wise echo
flint turret
#

indeed it is

polar saffron
#

so no shadow cascade to fire unless you wear the helmet (which is a good item anyway)

wise echo
#

The sword affix doesnt convert too

bold brook
wise echo
#

hahaaha

eager mason
flint turret
#

t8 bro

polar saffron
wise echo
#

Makes no sense that the Sword affix for Kuzon set doesnt convert to fire.

bold brook
#

they really just want you to use the set items i guess

wise echo
bold brook
polar saffron
flint turret
polar saffron
#

but yeah i get what you mean

wise echo
#

Im sure you can, but that locks DS fire build

polar saffron
#

yeah if you wanna use dancing strikes you have to use the sword

wise echo
wise echo
lime folio
# eager mason gonna need to corrupt a lot of red rings

i dont think it's actually that high
if you only count the corrupted affixes, there are 15
ofc you'd need to hit tier5+ on it
or can we really hit any random affix, or set affix, via corruption?
sounds more like a LE planner thing atm

polar saffron
wise echo
polar saffron
#

so its not like every corrupt attempt will be rolling for a corruption affix

wise echo
#

Corrupted Attributes are locked to Amulets

lime folio
#

i specifically looked at rings, since that was the topic

wise echo
#

I gave you an example.

lime folio
#

there were 15 corrupted affixes

#

instead of 50+

eager mason
#

not sure

polar saffron
#

i would probably guess that to hit that crit affix you'll need to roll ~150 times for a 2%

#

just off of rough guesses on what the weightings will be

lime folio
rocky nova
#

so is this 250% or 300%? added dmg effectiveness

flint turret
wise echo
#

ACtually its weird that Corrupted affixes are only prefixes, hopefully that doesnt matter for corruption

flint turret
#

40 avoidance?

#

nice

eager mason
#

so cascade lost 20% from that

#

I didnt use it while mapping anyways

bold brook
#

ye, siphon still good. chains still has some damage too but unsure if its bis by far

eager mason
#

you can corrupt bunch of these now

#

since it cant get more than 1 lp

flint turret
#

Army of Skin grants 6-13% increased melee attack speed (from 13-26%), and its Excoriation stacks grant +5 melee damage (from +6). It now has an effective level for legendary potential of 70 (from 49).

#

nerfed quite a bit

sudden shell
#

why tf did they make acid trapper node 90% chance to miss. not even 90% dmg nerf 90% chance to miss

slow sierra
#

I think it is more of a side grade since now it will be easier to get 3 lp on it

sudden shell
#

crazy change

slow sierra
#

-13% attack speed for 1 more affix

wraith nacelle
#

If I leave shadow rend as physical this is the tree I came up with for bow shadow rend with multi shot assuming a t7 plus skill and a +2 nihilis

bold brook
#

kuzon can roll up to +4 cascade tho holy

sudden shell
#

imagine adding 90% chance to miss to nerf other builds lmao

bold brook
#

traitor avoids nerfs again too lol

eager mason
#

yeah

#

saved

#

at least we have crit options now

#

but still gonna run traitors probably

wise echo
#

Same.

eager mason
#

bro I need to know what the chances on these corrupted bases are

wise echo
#

Corrupt the traitor to get even more crit

eager mason
#

planner doesnt say Sadge

lime folio
eager mason
#

oof

#

yeah Im just running a random corrupted ring than omegalul

#

for a long time

flint turret
wise echo
#

hopefully the corruption rune drops in abundance

eager mason
#

1 in 60 is so f ed

lime folio
lime folio
#

it could be other stuff too

eager mason
#

yeah true

lime folio
#

might not even be 50% chance to get an affix

#

there are 5 possible outcomes

flint turret
#

there are not a lot of unique curruption affixes per slot tbh

eager mason
lime folio
#

so it's not 1 on 15, but like 1 on 50-70

pulsar solar
#

Hmmmmmm

lime folio
#

however, ability to hit set affixes on a legendary item could be decent

wise echo
#

Shift got a 3 level increase, Rogue will be slower to play at the start sigh

eager mason
#

bro they have reroll chance too

#

its joever

rugged pollen
#

the chase item ceiling has increased like 20 times

flint turret
eager mason
#

why are they 200 100

zenith bridge
#

are u guys as overwhelmed as i am?

#

so much stuff too read

flint turret
#

basically le 2.0 as far is im concerned

rigid pelican
#

so much to try

lime folio
zenith bridge
#

best season for rogue

rocky nova
#

so many things syngergizing

flint turret
#

rend looks way better than expected

eager mason
#

lowest ones are 50 reroll

rocky nova
#

feeling like this atm

#

in a good way 😄

eager mason
#

I have patch notes, discord, and lizard yapping on my ear

lime folio
#

meanwhile i'm sick, brain is fried, good timing

rugged pollen
#

corruption ladder

eager mason
#

I wonder how imprinting is gonna be after nerfs

flint turret
rugged pollen
#

kartal seething right now

eager mason
#

do I put double t7s in my planner even

lime folio
eager mason
#

dont look at chest

lime folio
# flint turret okay we cool

if we get a 50% chance to add an affix (who knows, there are multiple outcomes)
it's still a 1 on 192 to hit it

#

could easily be a 1 on 500

eager mason
#

I forgot to eat

flint turret
lime folio
flint turret
#

i mean the corruption outcome

lime folio
#

ring pool = 64 affixes
reroll on that affix = 50%

flint turret
#

i mean we can have lets say 10% to add a regular affix and 10% to add a "corruption affix"

#

which have their own pools