#🔪┃rogue
1 messages · Page 93 of 1
Kinda funny how the new remade passive benefits falconer the most... As always
what BD desperately needs is something that ties all the disparate skills together in a way that enables new playstyles beyond sync -> damage skill spam
I'm so desperate for high end powercreepish bd damage that it can be anything
sync sypport or not
I wanna see bd murder the entire game even for just one season
I don't want a skill that deletes Uber in seconds or a minute tbh. I'd rather prefer a great designed skill like hs
it can be well designed and not fall back compared to the rest of the stronger builds (and delete uber in seconds after sweaty gear investment)
hs is alright but 4min kills with 2 t7 gear isn't what I'd wanna see
I mean BD kinda did this from when it was introduced to when 1.0 came out
With this one I kinda agree but it's not a bd problem it's a falconer problem as always
for sure, but that's as much an indictment of trap as it is BD
to be fair it's not 100% a falconer problem this time since the umbral tech got capped
trap alone wouldn't be enough to create this dps
fire pen scaling with fire res is insane
and that's flask's problem
ofc trap helps it
but the scaling is still crazy
I would love to see changes to lm and dancing that would make them a good damage skills but tbh I have more faith in a new skill rather than ehg remaking old ones
I'd enjoy a strong bd skill that hits like cascade but constantly
but ik you wouldn't like something that strong
No one played flask before traps, just saying
It was literally one of the worst skills
It was like decoy basically
Same for ballista
I don't know, maybe then it's itemization? because trap also got nerfed and the mana cost is sick, the fact that it's now sustainable is a testament of how far gear has gone
Cascade can hit constantly without much issues
try playing a flask BD w/o trap and tell me if you think it's busted
use the traditional sync + flask
I guess in a sense trap does work like AA
throws too much of something not meant to be thrown as much
Pretty much yeah
falconer is honestly the worst designed mastery they've made in terms of how stupid strong it is
broken at its core
I still don't understand why falconer needed that razor boots added after it being completely broken even without them
what I'm wondering is, if this isn't what they wanted/aimed for, why does current lich exist
near immortal and deletes uber in seconds
because you can't create a monster twice and say whoopsie
they did it with VK too
Well it's fine being op straight from a conveyor belt, it all depends on what they are going to do with it
timerot jav was an accident, I bet they didn't foresee it. mana stack flay and razorfalls was no accident
imo there's a difference there
So far the only mastery I know of that was completely op AND got buffed the next season is falconer
tbf the buff came after divebomb nerf 
you're also leaving out that they also introduced traitor's at the same time as razorfall
that's true but let's be honest, none of the stats are mandatory on it. you can crit cap, you're fine without the +2 skills, and multi is just multi
Traitor was needed for bd who lost death door flat crit
yeah I agree traitor was made with bd in mind
hence the AS
which falconer has no need for
Without tongue bd was left without any throwing flat crit at all
velocyn on the other hand I really like. strong enough to justify prim slot, and one of the actually functioning prims
idk how bd could ever use it becuase no reen
but it exists
Yeah it's not really better than other prim options on bd
It's alright for throwing tho
Because you don't use reen
I'm really liking wings of discord for bd
i think what I like about it is that it has exactly the powercreep looking stats that you'd expect from an item you can wear one of
Yeah I was torn between them and low life. Probably should have gone with discord instead
Doing Uber with ward build somewhat broke me
Discord is better for idols imo
I don't know if it's confirmed yet that it will be a bd skill. I'd rather have a rogue skill for more build variety. Something like flurry/cinder possible to use with bow/melee...just stronger pls.
And we also potentialy have Uber relic which is already crazy
Mike said something about 2 skills theyve been working on a coule of weeks ago
but maybe only adding one
If we are getting both that even better
man I really hope they allow flurry, cinder, and puncture to use shadows in a meaningful way
i personally would rather see a rogue support skill that can rival smoke bomb
and have cinder/flurry be buffed
or it would be sick if the puncture mirages left behind shadows
there's not a lot of skills in the game as a whole that can rival smoke bomb
true
and if they attacked inwards a bit
Yeah I was hoping for puncture mirages node that would allow it to target cursor for years already
I think we already have more than enough. Support umbrals, trap attach, smoke, dancing. Not enough slots to use all supports already
Cascade can also be support
Bladeshield support
we need more options for primary & secondary damage dealers
Yeah I'd agree
we have skills that can be specced to be in a supportive role, but the only true support skills as a whole are smoke and decoy (and i guess dark quiver and dancing if we count class specific)
but smoke just goes in almost every build because its just that good
Both bd exclusive skills don't really serve well as main damage sources. Lm kinda can but the gameplay is frustrating
another option to take instead of smoke would be nice imo
Yeah and that's exactly the issue. If you are saying I want a new support skill that means it will have to compete with smoke. And smoke is already super strong. So we either get a new skill that will go in all builds and be even more powerful or no one will use it and keep smoke
I feel like smoke is so good because there's usually not much else that is pushing it out of its slot
like okay you take sync, a damage skill, then you have 3 free slots and there's only so much to choose from
Traversal is another option, because we basically have one being shift
Smoke is ofc an option but it's not traversal to begin with
But traversal runs into the same issue as support with shift and smoke Trav being just super good already
So tbh I'd rather see a new main damage skill for bd
Or shadow gen skill IF they do something about lm and dancing
Just had a crazy idea which actually sounds pretty good
Change bd mastery bonus to shadows expiring after 2nd attack and not 1st
The new dex scaling passive tells me they want us to play mourningfrost..again. Maybe a cold skill
I'm a bit worried about dex scaling on bd too
i never played one dex scaling bd build
attribute stacking is kind of a snooze imo, especially when falconer is already going hard with it
and marksman has some too
I guess it kinda makes sense because mm got hs with dex scaling so maybe the new bd skill will also have dex scaling
bd not feeling forced into red ring is so nice
Both a blessing and a curse
If you want 20 Dr from rings on bd you have no use for dex 
Int scaling bd with staff new meta? 
And wildfire
I've only ever scaled dex on bd for mounringfrost
I also remember Reimerh saying, that they maybe rework shadow daggers being more related to the actual shadow mechanic. He told us after we asked why they added sd dmg threshold bonus on Skiasynthesis instead of Once
I really wonder when they will make a staff to use with that falconer passive. It has been 3 seasons already
im still so mad that they didnt change anything about wildfire in s3. They had enough time to mechanically change it
Sounds good. I wouldn't mind sd having it's own tree even
maybe a skill like Gathering Storm that has a bunch of shadow daggers nodes that apply to any shadow daggers
But dread said they did
or i guess cinder does that with burning daggers
we talked about it couple of weeks ago, while we were both testing the amulet with different skills. I didnt see any difference when i tested it with rogue
he did some acolyte testing
a shadow gen skill that modifies shadow daggers could be cool
nah the spread mechanic is still the same
I wonder why it's different for aco and rogue
ngl I've been kinda sleeping on trap attach for BD
i think he just used a big aoe skill, therefore it looked like the prolif spread was quicker
which makes sense compared to heartseeker single target behaviour
im starting to get 1 hit by melee attack in confluence of oblivion at 2000c lol
It's... Okay-ish... "Decent" amount of dusks on bosses but it's not THAT good. It needs buffs to be more viable
it definitely juices my boss dps on my chakram build
It can replace umbrals and apply chill instead of them, it gives dusks, but that's pretty much it
was using net previously
It's best for dot builds imo
Because more damage per maximum trap node works with trap attach
I hope the new bd exclusive skill can be a viable option to generate shadows. Almost every top bd build is sync strike into dmg dealer.
But there are no such good builds hey sadly
I was intending to do a cinder cascade with wildfire but wildfire disappointed the crap out of me so I didn't
If they don't fix concentration in s4 I'm gonna lose it
Oh trust me, they won't 😅
I'm used to having stuff not working properly but this one is an actual sabotage decreasing your damage
whats better for multishot - nightbringer or crystal wind
Hey all, does anyone know what the BASE freeze number is for cold hits with the Flask of Volatile Ice Acid Flask? I know it has a lot of frostbite and freeze rate% increase, but not the base number of the skill getting multiplied. Apparently it can freeze.... but the item and tooltips don't say anything about the numbers
I want to farm specifically for the Level of Acid Flask T8 armor
Among these Woven Echoes, which one do you think is the most efficient?
- Cave of Shadows
- Vault of the Barnacle King
- Unclaimed Trove
imprint t7 flask and troves i guess... but im more interested about why would you need t8 flask
if you could put t7 on elecoe and use Permanence of Primal Knowledge and get +8 instead of +6 if you want flask levels that much, or primo dagger
I've got some spare Primordial slots and I'm looking for more attack speed, so I'm aiming for T8
I'm currently running a dagger but planning to swap to a torch
gloves and rings roll higher throwing speed
I only realized afterwards that rings can give attack speed, but I've already sunk money into these two, so I'd rather not swap them out
Did any one play the bleed heartseeker that I saw a couple proposed builds for at the beginning of the season ? I'm just curiosa how it went , if it could do high core ectara
Deep Rust conversion doesnt work with the new primo bleed pop gloves. That was the only interesting mechanic for bleed hs. So its still the old s2 version.
Attack Speed is kinda huge though
dam maybe a buff to it next season if it can access the new bleed poison passive
this season was both exiting and dissapointing. new primo items looked super good but lots of them turned out not what we expected, and we got even more new bugs for old stuff like concentration
hopefully the expansion will be good
baiting players with one of the best arpg mechanics of dot prolif just to end up making it almost garbage is pure evil ngl
I was able to stack poisons way easier than bleeds, I could see poison possibly working.
that would be cool to try , I went back to my crit hs and worked is wings of discord and I'm getting slightly better damage but id like to try an ailment version possibly next season
heart seeker can convert armor shred to poison and its really easy to stack armour shred
whats the safest 1lp red ring slam for a rogue - t7 dex right
depends on the build , a lot do use dex but some do use other mods . What build are you playing ?
switching between multishot marksmans + heartseeker bleed/icicle marksman
if your stacking dex for morning frost boots dex would be the way other wise if your going more ailment focus I'm not 100% sure to be honest and I don't want to miss steer you if that's the case
I remember many versions ago that rogue had a very easy way to get armor shred on bees summoned by the hive mind... was that patched out at some point or am I tripping?
Either the mace or Julra's
does truesight work with salt the wound 🤔
No, StW just converts your global crit multi
1 more shade to 2k corruption on bladedancer 😄
Hmm... might of been a bug then
I just realized Synchronized Strike + Shadow Cascade isn’t really my thing. I’ll come back when Dancing Strikes gets a buff 
any good builds for umbrel blade falconer? can hardly push down bosses at 400 corruption using maxroll guide atm
@dire forge link your planner when you're not busy because I can't find the link to mine (at work) 😭
Ty
Sure will import it in a sec
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (20) / Bladedancer (22) / Marksman (8) / Falconer (63)
▸ Health: 3,030, Regen: 29.6/s
▸ Mana: 237.86, Regen: 12.16/s
▸ Ward Retention: 48%, Regen: 3/s
▸ Attributes: 24 Str / 225 Dex / 24 Int / 24 Att / 24 Vit
▸ Resistances: 87% / 110% / 106% / 114% / 78% / 119% / 95%
▸ Endurance: 32%, Threshold: 606
▸ Dodge Chance: 62% (2806)
▸ Armor Mitigation: 46% (2,759)
▸ Glancing Blow Chance: 18%
▸ Crit Avoidance: 35%
How does the bottom right corner of dive bomb work?
I don't understand how "Birds aren't real" "On wings of shadow" and "Dancing shadows" interact.
I have all three and it seems only one attack occurs, which shouldn't be the case.
I do Synchronized Strike and drop a smoke bomb and it doesn't seem to change what happens.
The expectation is that the overlapped region of smoke bomb and shadows should trigger two attacks, but it doesn't seem to?
Maybe it's happening so fast, but I doubt it.
Ok, respec'd and that was it.
Birds aren't real INTERFERES WITH EVERYTHING.
WHY?!
Yeah, it stops dancing, it stops on wings.
Replaces the entire attack with one shadow bird that attacks one time only.
woot 2k on bladedancer
what build
You should read one of the latest patch notes for Season 1.2, birds aren't real has been "reworked" cuz it was too strong xD
I was never a fan of the extended combo setup for playing with shadows
what do you mean?
having to generate them over a couple of abilities to get the payoff with your last one
just like a gameplay flow thing I wasn't a fan of
similar to black arrow -> shift -> hail of arrows
ah i see
I'm comfortably running 2k corruption. I think I can manage 2.5k and maybe 3k. Let's see
and my build isn't completely optimized. I still need shattered worlds and to slam it
should get an immortal vise too
Are you clearing the same speed as 1k? Or are you trying to push?
you inspired me, yesterday was at 850C, now climbing to 2k too
Why were you at 850 if you're capable of going up to 2k?
cuz i had no balls
Fair XD
thought i'm gonna die like a stomped maggot
I get that
and now i see after defense layers i have it's manageable
Are you in HC?
NO
Oh
i lost a deathless status on lv2
Had a very well geared Froggo Beastmaster
oh well, i wouldn't try HC in this game like ever
HC is LE is very doable even for a scrub like myself XD
oh no no, no way i'm trying it
too many random oneshots
and you can't carry people, kinda shit since i like helping with uber and stuff like that when i have time
I wouldn't say there are any random one shots in LE
In PoE I would 100% agree, but not in LE
I stopped playing HC in PoE for that exact reason xD
profane champion oneshotting you when moving down the map for example
unless you run like 200-300C on a 4-5k hp character
My only death this season has been to Uberoth and me playing like a turd because I have the attention span of a turd XD
then ofc irrelevant
hmm then you must be better than me, i'm pretty reckless so there's that
I was running 1.4k corruption on my Froggo
I died to Uberoth because I can't pay attention to boss mechanics for the life of me
nah actually on uber i pay a lot of attention to the mechanics and listening to him
Currently leveling up a Popcorn Necro atm
vol zombie or what
I try to pay attention but my attention span is awful
Like seriously
I can pay attention to either 0 things or 1 thing, any more is not possible XD
I was hoping my passive regen would carry more than it did XD
for example cruising black blade while pizza slamming
I should probably make a Judgement Pally for Uber, that can probably face tank most of it
last time i somehow managed to kill him at the last phase with him slamming a purple trail inside
i was like how the hell did i not die
xD
ye pally kinda sick for uber
But outside of Uberoth I think LE in general is pretty chill assuming you don't slack on your defences
yeah rogue player here soooo
Rogue is less chill XD
even with 2x RR, perf SW, less damage taken from falc tree, huge dodge and silver shrouds she likes a bonk on her head
I pretty much only play minion builds
i tried enough minion builds on earlier patches to be fed up with them now
I could never
I have 20k hours in PoE give or take playing minion builds, and a few hundred here and there in other ARPGs
oh that's a no no for me xD
i tried abom, wraiths and arch cryomancer and that's enough
I am something of a minion enthusiast
yeah heard of those people hehe
My Popcorn Skelly build is decent at least in HC due to how tanky it is. But it still pales in comparison.
And it barely qualifies as a minion build.
But I guess it is technically at least that is what I tell myself XD
if you think so then it's the most important haha
It feels like a caster, but it is my mages doing the damage technically xD
at least you're doing something ig
It is a nice change from Frogs
How much of the work does the Falcon actually do?
Kinda what I thought XD
Ballista Falconer is technically a minion build...
it scales with minion damage so it must be right xD
Yeaah
So now I just need an idea for a pet mage build
And I can have pet builds on all classes
pet mage? that doesn't sound good haha
I'm not even sure if Mage has a pet build XD
I certainly can't think of one off the top of my head
Hydrahedron sounds like it could be a pet build, but no minion damage scaling
So that's a hard sell XD
i mean yeah hydra is an invocation
dude you can go like 5k with your gear
no exaggeration
hell, you can go 5k with my gear
oh hello Jorge, missed u
realized i'm an idiot btw
i was wondering how you got to have those 25-26 dusk shrouds on your build
turns out i didn't put 3 points into a very important node on dive bomb xd
nah, put 5/5 into MA
instead of 2/5 into MA and then flock or crows 3/3
now reaching 29-30 on a still boss like owobyss
yeah thought about that as well
but
where would i put those remaining 2 points
oh crap
i know where
oh shit traversal recovery
I have 1 point there but I can't tell if it does anything tbh
this is what I ran before I stoppped
hmm
focused hunter kinda tempting but 8% dmg and -4 mana cost isn't that big
yeah but MA into rapid pursuit might be a huge call
dmg is irrelevant from focused hunter
just the mana cost
divebomb does absolutely nothing
like with falconry for example
all of these are completely useless
but I don't like seeing unspecced points
yeah if he's not supposed to deal dmg as he did in prev patch then yes
was the case even after post patch when the focus shifted out of divebomb and onto umbral blades
I slowed down dummy tests to see individual numbers before blade explosion pops
and they're all 5 digit
compared to 8 digit bladestorm pops
they're 1000% irrelevant
you don't scale bird so all bird things are dead
sad moment for a bird
on corruption 1981 nemesis started oneshotting me with his basic melee attack, hmmm
from that point onwards you silver shroud anything
doesn't matter if you're 1k or 3k health
you're oneshot
go dodge blessings and idols wherever you can
basically all of the shade fights are gonna be a mix of rng and touhou
at 5k corruption I couldn't take white mob hits at 3k health
oh i'm good at touhou, a little rusty after 2 years break but still got that in me
5k is awful
3k health is basically nothing
2,2k here on glass cannon setup, 3k on normal one
no, I meant at 2k where he's at
well in a vacuum 3k ain’t a lot but it depends on what your other dr layers are
I'm not sure what layers you could have at 5k depth to make 3k health good
50 red rings equipped would do the job ig 
less dmg taken becomes suboptimal extremely fast because it's multiplicative
yeah that's what i don't like, just learned that in 1.2 or 1.3
always thought it's additive xD
That would be absurd lol
lol
my forge guard has like 3.2k but 100% block with 78% eff, 82% armor, bunch of straight dr, like 80% armor to dot, etc. i don’t bother with 5k but even pizza slams do nothing
oh my bad xD lack of knawledge
80k? let me show u something
I wouldn't be surprised if mobs at 5k corruption dealt more damage than even Uberoth
i prob won’t bother taking bro to 5k because he’s a slow fella but i bet if i dropped dev orb for rebuke i could facetank it
ye they would 100%
we're talking worlds apart
lmao
16,5k C orobyss
100k overkill XD
but it’s like 200k ehp or something stupid like that with my buffs up
is that that one annoying streamer that keeps smashing his head against the wall with ballista
and i could always rebuke on top of that but i never need to as everything stays stunlocked
i mean i like him xD we tried confluence together
at 5kc there’s no form of ethical defense that will be sufficient really though
Bro he's like a google play ad
Is ballista the best pushing build?
apparently crit void meteor of doom hits for 68M
I've seen newbies play better
debatable, it’s up there
hm maybe yeah but it's enjoyable to see someone trying that hard
if you don't mind deaths I think umbrals are better
i prefer to see someone trying hard than someone playing poe2
I always stop at 1k or not that long after 1k corruption
Never gone over or even got close to 2k
the biggest problem with ballista is not hits because you have perma silver but dot pools 1 tick you
Even at 1.4k that was getting pretty spicy lol
2k is where ethical defense starts to fall apart
even earlier 300 something
I was running 2k consistently last season but with s2 umbrals you didn't really need defense
as a bladedancer
everything insta popped
yeah as it does now with proper gear Jorge
explain
but it costs sooo much more to gear up to a relevant level
I am in HC, so the risk isn't really worth the benefit
it kiiiinda does but it's not the same
i mean having anything above 1kC is for bragging rights only
it has better concentrated damage in one single spot that you can direct offscreen and with what is effectively 0 mana cost. so you can take a step, click offscreen constantly, take another step
Kinda?
and pushing starts feeling the same outside of shades
It does help
and shades are touhou in both ballista and umbrals
But it has massive dimishing returns
You should only go higher if it doesn't slow you down really
Or if you just want to push a build to it's limits
also with umbrals you have crazy cdr on smoke bomb so consistent silver shroud generation
ballista is this but you don’t have to click though bc they auto target
yeah pushing the limits was the reason for me
did a sub-1 uber run so now it was just how far can we go
yes that's what I'm saying, I find that to be a drawback
yes 1k is a sweet spot
i can’t say i see how this is a bad thing for pushing, especially with their range being like 2 full screens
on 2k you simply have to play with someone so you can resurrect each other without losing loot
i think I can get 3k before i run into any issues tbh
but if you're HC 1000+ 1 hits inevitable
I can't explain the feeling but I feel like with umbrals being able to direct 16 explosions on a rare gives you so much control
on hc i wouldn't dare going over 500
ye going over 1k on HC for sure is like
but i like my falconer so that's why, i don't like those bonk or ES/WP tanky ass builds
I mean, it depends
you’re asking for your char to die
it’s admittedly been a while since i played HC as i lost too many characters to bugs/dc
I switched to offline because the servers this season were whack XD
brb for a bit, silksonging
I play almost exclusively solo anyway and the friend I usualy play with has been taken by WoW
not even just dc i’ve lost too many to bugs too
and it’s like
if i die and it’s my fault i can live with that
I haven't encountered any bugs like that thankfully
I died to Uberoth and it was 100% my fault XD
How so?
last time i played hc i died to invisible uber xddddd
Oh yeah, MG isn't an option obv
I prefer CoF anyway though
Invisible Uber?!
Oh no XD
that was the nail in the coffin of me never playing hc again
It's been pretty bug free for me
invisible uber lul
At least, game breaking bugs like that XD
i had something like that on a regular aberroth fight
those 2 morons before the actual fight vanished after alt-tabbing
they were dealing damage, i just couldn't see them so started blasting in every direction
it’s happened to me a few times in softcore as well, sometimes if he goes offscreen (when fighting the harbingers) he doesn’t reappear when he comes back on your screen
wow
Oh man, it's late. An hour late for bed... Welp... G'night peeps 😂
good night
Ok so it would be too strong if you didn't run falcon.
It would enable you to get the massive payoff without training falcon.
However if you are running falcon already, it's the difference of one or two hits from the falcon
it's related to how strong falcon hit in 1.2, those one or two hits were a lot in prev patch
I get it, but now the capstone skill for the set breaks the set.
Also I don't buy that tbh. The combo hits a magnitude harder.
But even if I accept that, it's unintuitive
well it was also about the fact there was a tech that if you interrupted dive bomb cast it would cast much more falcons so it became a machinegun
They should fix the bug then. this seems like a cop out
Do something else. Move the capstone out or something. At LEAST add a note that it's not compatible.
It's not that I can't do it. IDC. It's that I couldn't figure out what the problem was. That's the bs.
Yep. Exactly
yep should've been mentioned somewhere
5 times 😭
You guys inspired me last night, I am going to make a rogue in SC and try and push my corruption as high as possible!
5k here we come 😂
Just started my journey
whats the fastest marksman mapper
multishot
or
heartseeker + reign of winter icicle
I personally like RoW heatseeker my self it can speed map 1k with okay gear
Hey guys first time playing, just started last night, how hard is it to obtain a drelkors compass? Trying to do a multi shot build
It’s not too hard
You’ll usually have it by around level 80, basically by the time you’re done with the non-empowered Monoliths
i ended up doing shadow HoA- fast, but a tad bit slower than multishot.
pretty satisfying seeing the screen cleared from 1 HoA lol
@bold brook hey what was your issue with 2k+ corruption I'm wondering? I'm at 2.1k and can continue pushing with ease. Maybe it's because I have a high dodge rating? When I'm in combat it goes to 81-82% chance to dodge
wasn't really any issue, just got bored of pushing haha
Just started creating a rogue.. umbral blades seems chill does area of affect get better with skills as you go up? And is it uber viable @flint bough .. never done uber lol or over 600 really and always just followed builds where i think i used uniques too early instead of just exalt gear
bladedancer is what im doing right now and is quite squishy against uber tbh I can't do it lol
Fair enough lol wouldnt mind pushing corruption either way. Have a void warpath build going that i think ill try to push for uber specifically. I think my issue has always been gearing and trying to figure out which matter the most per changes.
bladedancer is great against common enemies. I can carve them with ease and im at 2.1k corruption right now
bosses are hard because in melee range you can get 1 hit quite easily
Ive had around 10 characters over 95 that ive given up on because i just dont know how to push them higher or what to grind for specifically to create that extra umph lol
And ya that makes sense i was thinking of going ballista but dont know when to transition or even how to.. running 2100 is still crazy
this is my build if you're interested. I love bladedancer. Very fun and addicting. I recommend it 🙂
Whats the rotation? (In case i give it a go) with my luck even after reading through skills id do it wrong
okay so you only need to use 3 skills
shadow cascade, syncronized strike, shift
shift triggers both umbral blades and shurikens
so you dont have to worry about using those skills at all
if you want i can show you gameplay
Hell ya
basically what you do is
use syncronized strike to create shadows
then use shadow cascade cascade to get all the shadows to use it
i can show you
@bold brook if I slam shattered worlds with a sentinel relic does it change the shattered worlds into sentinel?
if it slams a sentinel specific affix 100% yes, i dont remember what happens if it only slams generic affixes
it has no specific class related affixes
just general stuff like the endurance and health that i want on it
it will stay generic if that's the case
What spec are folks using for bow builds? Seems I can't find any marksman builds.
@bold brook can you link me your build? I want to check something
the build guide
found it sorry
To wrap up szn 3 marksman what's the best t8 or primordial for a reign of winter icicle marksman
Do we got a marksman build floating around?
theres a couple decentt builds out there. There is a heart seeker (ailment or crit ) and there is also a hail of arrows set up out there too.
I did T8 health % and it was pretty huge. But I play hardcore.
personally I'm running wings of discord but iv also seen some people running the mega crit ammy for sofcore at least
Crit Ammy is good
T8 dex on body is pretty huge - +42 lol
That is huge
anyone tried hydra arc heartseeker fire spec with burning daggers?
The only way to somewhat decently sustain burning daggers is to use drelkors
Maybe you can come up with something to sustain mana with hydra but that will be tricky I would assume
I dont think hydra bow can compete with dragon song just because its easy to get 2-3 LP with dragon and hydra is much harder
ye also hydra's main perk would be the flat but it doesnt apply to daggers
since it's a throwing attack
even @graceful notch gave up on getting a good high lp hydra
tells u a lot about the item 👍
😭
After having bought all 1k Primordial materials, I realized I don’t have the ability to find a good roll Hydral and gave up
Yeah if kuden gives up on an item, it's a good indication to stay away from it
Hydra might still be useful but I just don't think its with heartseeker. I tried it with multishot and it wasn't too bad
Dunno, maybe something like lowlife hs with night quiver and lots of bow flat idols
And soulgambler
Without mourningfrost
Even tho ll is tough because of great passives that also give life on hit
dam that news post is depressing ngl, but i expected as much after the krafton announcement, that they were in fact heading to a bankruptcy
We knew that more or less
No way those skins sold like hot cakes
Let's see what happens going forward
imo expecting to have your niche genre game be fully profitable off cosmetic MTX alone when there's already a dominant juggernaut in the genre doing the same thing, but far more established, is a bit naive
it also feels silly to say "maybe we'll charge" and immediately follow that by saying "we haven't been profitable for nearly 2 years"
it's going to cost money lmao
I think the maybe was a big mistake as well
Tbf there is awfully low amount of cosmetic items still
And I'm not even talking about alternate animations for skills
there's so few of everything and imo the supporter packs aren't good enough
If "we" don't want to pay for stash tabs, having a paid expansion once in a while makes sense
Yeah
thanks devs, desynced again and can't move and pick up a 2lp cleaver, pog game 10/10
needed to lure a monster to hit me and it worked, in 2 or 3 hits i went back to being able to move
has anyone done a build with blast rain explosive trap recently?
how do you bladedancers avoid tremor stomp?
Yep, i tried stacking as much mana regen with butchers crown.

Yeah, the mana cost really hurts
Anyone enjoying acid flask falconer? i just wanna take a peep at your build if someone is willing to share. I follow maxroll but i just need to motivate me with more iterations/items to hunt. 🙂 lastepochtools was so full of life back when i played when the game was released but no it seems almost dead
spicorr also has a bd setup if you're interested in that
ty, i tried the BD version and lost all money. I liked my good old falconer so i went back. Now i want to migrate spicors builds lootfilter into maxrolls planner. So i can collect my builds and make gigastrict filter for them
It should be easier to gear than the maxroll one
I think spicorr completely skips the t8 ring
build finally complete see yall when LE's story is complete lol
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.5
Rogue (27) / Bladedancer (8) / Marksman (63) / Falconer (15)
▸ Health: 1,967, Regen: 126.69/s
▸ Mana: 189.22, Regen: 13.52/s
▸ Ward Retention: 20%, Regen: 15/s
▸ Attributes: 10 Str / 136 Dex / 10 Int / 21 Att / 21 Vit
▸ Resistances: 98% / 46% / 61% / -66% / 108% / 92% / 59%
▸ Endurance: 69%, Threshold: 688
▸ Dodge Chance: 43% (1576)
▸ Armor Mitigation: 19% (675)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 124%
Puncture / Shurikens / Shift / Smoke Bomb / Heartseeker
are you crafting your items? you have tier 1s and 2s still
yeah i lost the forging potential gambles as i was just goin for the affixes i needed first - hence the t1s and t2s
grinding 1k corr pretty easily which as been my goal since the game started lol
oh nice haha im at 2.2k corruption on my bladedancer
this is my profile https://www.lastepochtools.com/profile/Big_Mike69/character/Blade_Mikey
but you should make sure every affix on your gear is doing something. that's limited if you still have tier 1s and 2s
im pretty happy as is tbh - i went through most of the marksman builds this season
multishot
shadow hoa
bleed hoa
bleed hs + puncture (homebrewed build that allowed me to kill normal abby)
cold hs
shadow daggers puncture
i did dragonsong/burning daggers builds in prior seasons
T8 was a good chase but im vowing not to cmoe back until the story is done, even if its not for a couple of years. got my moneys worth of enjoyment on this game
how many hours have you played htis game?
over the past ~3-4 years is 1.1k
spent a bunch of time as a altaholic
the video george linked was the uber build variation which is a glass cannon just for uber max kill speed. mapping version is more balanced, not glass cannon https://www.youtube.com/watch?v=BXowPKkkJ5Q
100th uber cleared ❤️ love you my bird lady
build?
emm sec
https://www.lastepochtools.com/planner/Q9NOZ5EB farming idols setup (currently 1kC, top C 2k but it's not worth the danger imo)
https://www.lastepochtools.com/planner/oY8rpD2B uber idols setup
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.5
Rogue (20) / Bladedancer (22) / Marksman (8) / Falconer (63)
▸ Health: 3,030, Regen: 30.4/s
▸ Mana: 237.86, Regen: 12.48/s
▸ Ward Retention: 48%, Regen: 3/s
▸ Attributes: 24 Str / 225 Dex / 24 Int / 24 Att / 24 Vit
▸ Resistances: 93% / 114% / 110% / 118% / 82% / 123% / 99%
▸ Endurance: 32%, Threshold: 606
▸ Dodge Chance: 63% (2871)
▸ Armor Mitigation: 46% (2,759)
▸ Glancing Blow Chance: 18%
▸ Crit Avoidance: 35%
Cool thanks!
no prob
Nice gear 😄
if u have questions @ me cuz i miss the messages sometimes
thanks, got grey hair thanks to farming it but worth it ig
Because it's an awesome chest overall?
valuable if ignore the idol stats effect?
Well he uses it for idols so why ignore
I'm more curious as to why chakrams are not lightning tho
idol stat get twice?
Maybe just for xithara it's phys
hmm
That chest is awesome and paired with good idols its even better.
yeah it really is. I'm using it on my chakram BD
@bold brook hey I am wondering if my build could really benefit from armor shred? I don't have it on my gear because of missing it on a slam so I am wondering if I need points in Hooked Blades
I'm one hitting most enemies so armor shred would be for champions and other bosses right
Hooked blades would likely be a large benefit, you can use this tool to see how armor shred affects damage https://lastepoch.tunklab.com/armor (go to the shred tab)
the difference between 0 and 40 stacks of shred is 57% more physical damage taken by the enemy, at 80 stacks its 74%
hooked blades also gives extra armor shred effect iirc, which you can also input into the graph as well
armor shred does plateau heavily after a point, at 100 its stacks its 77%, 150 its 81%, so having a good chunk of armor shred is very good, there is a point where additional stacks are not a big deal
how many stacks can i get with the 50% from hooked blades
you'll have to test yourself on the dummies or a boss
it depends on how often you are hitting, which can vary
also smaller bosses will probably get hit less too
so 40 stacks would be decent
40 is decent, i usually try to aim for around 80-100ish without extra armor shred effect
with the extra shred effect from hooked blades i would probably try to get around 60-80
Does potion drop chance apply to things your minions kill?
Nope
booya
Not bad
If it's for cascade then seeing neither mana Regen nor crit avoidance is kinda weird
anyone got relic suggestions for a acid flask / explosive trap blade dancer? In HC, so no shattered world yet for me
What tech are you using to not have mana issues without mana Regen affixes?
I have 32% mana efficiency for sync strike
I used to have mana regen on every gear until I got those
also I unspecced perfect coordination which I had before
if you want I can share screen and show you
if I had any issues with mana I wouldn't be able to clear 2.2k corruption
random exalt with the usual good stuff, but not the leech or life on crit base if you are low life. if you aren't low life, pillagers gold. another option is twisted heart for the the 20% health and 16 str.
If i take Stay of Execution to make Puncture a channeled skill (charged), will buffs to damage while channeling work on it?
Yes, channeled skills usually snapshot every current active buff available (Coated Blades multiplier, Elemental Arrows passive, Dark Quiver buffs etc.)
Okay i just tested it again because of the snapshot changes in season 3. Coated Blades/Elemental Arrows snapshot works for channel flurry. Charged Puncture/Detonating Arrow doesnt work.
Is there anybody knows about divebomb glitch nodes around "on wings of shadows"? It was glitch about if I pick those and divebomb's effect area shrinks so it goes like 0. As a result, it does no damage. I want to know if it is fixed cuz last time I played this game is around august, and it still was glitched by that time.
Wow, I honestly dream of killing him at least once, Ubby haunts my nights, I can't take it anymore 🥲
you can do it! keep practicing, it’s an extremely hard fight the first time you do it. be mindful of your laser placements and the orbs. positioning is everything. you got this
It's doable but yeah the more time you're in the arena, the more stress affects you and the more likely it is to make mistakes over time, my first fight this season also took a lot of tries (around 50) and i was ready to give up at one point purely out of bullshit that happened there but once I did it for the first time it became much easier afterwards, at one point it was even comfy to farm him but then again few oneshots in a row and got tilted again and back and forth 😂 that boss is a rollercoaster of emotions
Thanks for the support team ! I think I’m missing a lot of damage too ^^' I’ll look for a solid Rogue build and give it a go 😄
Apparently ballista, acid flask and umbral falconers are all uber-capable, there's also lowlife lightning shuriken blademaster who can kill him, not sure what else but yeah those 4 are for sure able to do it
hail of arrows is really good at uber too tbh
Umbral is one of the worst to do it tho if you're not geared enough in my opinion, the performance is 50% of what it used to be in 1.2, at least there's no need to farm +throwing dmg inheritance anymore hehe
See? Good to know, wasn't aware of that
pretty wild statement ngl
It is a 4min kill with 1lps, due to falconer dipping into every stat under the sun it makes the 2lp power gain crazy, goes from 4mins down to almost 1min
But by today's standards 4min kill is definitely on the ethical side
It only becomes crazy when you farm stupid gear
But yeah it's still far from the hardest kill
It being worse than it was before doesn’t make it bad now. It’s still very good.
4 min on 1lps is infinitely more powerful than most builds are capable of
It doesn't sound as op yeah, but calling umbrals falconer one of the worst builds to do Uber with is still wild
When the majority of skills don't even have a chance with uber
Yeah that's why I'm saying I agree that it's nowhere near close but with the powercreep being the way it is right now there's plenty builds that do it on around 2 mins even with 1lps, it was more of a relative to what's currently op comparison
It's less op but still stronger than many things that barely even function on Uber
on a side note
has anyone tried hydra bow falcon build with blast rain? does cd reduction on trap and dive work from triggered blat rain from hydra?
because know hydra works in weird ways where triggered skill is considered on use and for some interactions they dont
And for avian arsenal stacks too
I don't have an answer for your question, but I do have an adjacent one -- does the repeat consume crystalwind stacks?
i'm not saying it's bad now, it's simply harder to gear up to achieve the same strength as opposed to prev season
woohoo
i got mm flask uber kill in 41 seconds but forgot to take a snapshot of planner so i havent uploaded video yet. s
Hey ! Ty for your video, i follow your build for my first uber 😛
Imprinting harbinger weapons doesn't work the same unfortunately.
tips for what needs improving most here?
https://www.lastepochtools.com/planner/olOnVEzB
My slams this season have been really rough. Don't get onto me for that! Lol
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.5
Rogue (20) / Bladedancer (8) / Marksman (27) / Falconer (58)
▸ Health: 1,222, Regen: 20/s
▸ Mana: 162.35, Regen: 8.72/s
▸ Ward Retention: 104%, Regen: 23/s
▸ Attributes: 9 Str / 174 Dex / 52 Int / 9 Att / 9 Vit
▸ Resistances: 49% / -122% / 7% / -101% / 23% / 68% / 21%
▸ Endurance: 52%, Threshold: 244
▸ Dodge Chance: 32% (1116)
▸ Armor Mitigation: 17% (588)
▸ Block Chance: 2%, Mitigation: 10% (73)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 150%
Ballista / Decoy / Smoke Bomb / Falconry / Aerial Assault
imprinting harby weapon works
does hydra arc target the same enemy multiple times if there are fewer enemies available than the repeat count?
Targets random enemies
got it down to 40s https://youtu.be/v7VtxW4HfLk
yeah but I mean if there is only one enemy. Like killing a boss
How trustworthy is sheet dps with the attack speed bow it shows higher dps but using the crit multi bow is much quicker boss kills
does anyone know why my damage on killing stuff is only in the 1-6k damage range? im a fully built heartseeker rogue. are the "damage numbers" broken for heartseeker or something?
are u running the crit build or the dot build with frostbite?
crit build will always be stronger with crit for bosses. attack speed for clearing maps faster
@wraith nacelle i use this on my crit ice heartseeker build. need to level up with LP bow, but it feels stronger than Reign. especially with Truesight amulet. 😄
Got a planner?
used the blade dancer version and got the first HC kill on uber on blade dancer, prolly all of rogue fyi 🙂
The sheet dps is accurate in the sense it accounts only for the known ans obvious variables. There could be other considerations not accounted for so it should always be taken with a grain of salt.
the most accurate measurment you can get is to clock down the dummy damage hp threshold\kill time.
sadly we dont have many tools for a dps estimate
as for crit multi vs attack speed, it can go both ways really, depending on the rest of the gear and passives\skills
playing the lethal mirage build, I keep dying at empowered monolith 100, any tips I can survive? I have capped resistances and hp around 1800. but keep getting one shot lol, cant even heal
It's not the best build to start with and to clear in general. If you are not running low life you should have leech passive for melee, and it should heal you a lot. Overall, if you are capped res you can always add more hp, armor, dodge, endurance, glancing blows, etc
If you enjoy your combo gameplay it's fine, if you dont, you can transition lm into shadow daggers applicator
That makes the gameplay loop much easier even tho you lose single target damage
yeah, I saw it on the tier list of Maxrols, thought its viable. Im a beginner though, but my previous run last season, the character could at least survived early stages of Empowered MOno
this build I just cant handle the damage
Are you using dual fulgrites?
It's not really playable without dual fulgrites or bbc
I use BBC, following maxrolls build
Ah okay so you have that at least
I have all the required unique pieces, just the afffixes are not great
Well, I can recommend switching to sd for now just to see how you like it
is there a build website for it?
I usually follow maxrolls build cuz it looks pretty updated
anything else with fulgurite shard are like 6months old
Well nothing really changed for lm for like 3 last seasons
Except for a primo items added
I see, so if I cant really do empowered mono without dying, do you recommend just pushing corruption of normal monolith to 50 and try to farm better gears for defense?
or switching? not sure if switching would help me survive lol without tiptop gears
maybe that wasnt the lastest updated version but you can get the general idea
no never farm non empowered
if you cant farm empowered with a current build just swap to SD or whatever (doesnt even have to be lm)
maybe lowlife LM could actually be decent now with the new LL body
whats LL? low life?
yeah
just tested it, no it will not shoot more than 1 arrow at an enemy, must be unique enemies
rip the dream
Thanks for the information just by test feeling the attack speed bow is good for mono farming but the crit multi bow has allowed me to get Uber to last phase a couple times now .
yesss slamming been going very well for me recently
this is the 3rd 1/3 chance I've gotten in a row
I need some of your luck
maybe I will come with you to kill Julra together then you slam 2lp red ring with 2 t7s
nah im regular core because I want to climb highest corruption I can get
ez
tbh, that's probably once in a lifetime slam/item. its never getting topped
yeah like jeez
okay so
what do people do against hulking overgrowths on melee characters?
that tremor stomp i've just been shifting past them and leaving them behind
Jealous
what does that mean? is there an item called the planner?
It's like an armory/profile link, so we can see what you're building.
Was responding to #🔪┃rogue message
does falcon fist work with off hand items ? like what turns acid flask into cold ?
It should work, it just says unarmed, offhand catalyst isn't a weapon as far as I'm concerned
another person said that shield are okay and don't count as being armed
Ya i would assume it works similar to the judgement gloves which allows things like shields
Catalysts, quivers, and shields are not weapons, so you are still unarmed if you equip them
lesss goooo
road to 3000 now
my character sheet 🙂 https://www.lastepochtools.com/profile/Big_Mike69/character/Blade_Mikey
2503 here 😂 looks like we're gonna have a little race my man
The one who gets lightning orobyss faster loses 
are you bladedancer
Also those number two's having a thinner font than 5 and 0 bother me as hell
Oh no, falconer haha
But looking at our stats we might have similar chances
link me your character sheet
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.5
Rogue (20) / Bladedancer (22) / Marksman (8) / Falconer (63)
▸ Health: 3,511, Regen: 30.4/s
▸ Mana: 239.88, Regen: 12.48/s
▸ Ward Retention: 50%, Regen: 3/s
▸ Attributes: 25 Str / 226 Dex / 25 Int / 25 Att / 25 Vit
▸ Resistances: 91% / 114% / 110% / 118% / 82% / 95% / 100%
▸ Endurance: 32%, Threshold: 702
▸ Dodge Chance: 63% (2881)
▸ Armor Mitigation: 44% (2,599)
▸ Glancing Blow Chance: 18%
▸ Crit Avoidance: 35%
Exactly hehe
Oh yeah melee without endurance becomes dead melee
Also your hp is a little higher, I'm hunting for a better exalt base for a jungle queen but it's hella hard
Truth is no matter the defences, sparks from lightning orobyss will decimate us both equally
Actually I had the most insane oro fight today
Survived 4 or 5 spark waves and killed him xD
The tension was real
Considering doing confluences instead of regular single one for real since it's getting out of hand
well for me its not lightning shade
its any shade
wanna know why?
melee attack 1 hits me
and i can only shadow cascade shade of orobyss during an animation
like charging up the fire
or puking
Oh ouch
Yeah that's not great to have then
shade is literally the biggest pain in the ass in raising corruption
Oh and you don't have silver shrouds from anywhere
Ouch
Unless you do and I'm blins
Blind*
Oh yeah he's the ultimate check
Still prefer orobyss to profane champion anytime 
My beef with those is real
silver shroud?
Yes that shit that gives you 100% dodge chance for one hit
should I put points into Argent Veil?
And after getting hit you get 100 ward per silver shroud used
Emmm sec
Need to turn on pc view on my phone cuz that planner of yours shows me 50% of the site and I can't zoom out xD
lmao dang
Where the hell is that
spicorr i do both
I did confluences up to like 2k, then I got bored with finding cemetery and just went with real shades
i have 2 confluence of oblivions imprinted so i dont have to spend 3500 amber per 1
but if i reach regular shade first i just do it
It only gives more ward per SS consumed
i prestacked needles so i have 800 gaze on one timeline and 700 on another
oh wow
Oh well xD
i planned to do this but i didnt know if i was gonna go ahead with it
thats a lot
I have like 250 on black sun
Yeah I farm like 30 a pop and then spend all and back and forth
Acid flask is actually ridiculous for single target tho, you'll overpower us easily
who has acid flask?
Spicorr
ah
yeah im flask
what corruption u at
2k
I was proud with my 56s uber kill, then spicorr came in with 40s speedrun 
i never went higher than that for farming purposes
Oh yeah it's pointless
I'd even say over 1k is already pointless
I am at 1003 on my main timeline
yeah, 1k is ideal. its just at 2k i dont lose any speed so may as well
Oh yeah then ofc
but i think at higher than 2k i can start eating some random deaths
I noticed that too at 2k+
However got a new helmet which gave me a lot of hp to work with
i have random deaths already
like tremor stomp and spirit barrage
Oh yeah spirit barrage is so random
You just walk or run and suddenly stop
Vaults of barnacle king are also very interesting on 1k+ already
Burning ground hitting for 600 per tick from single pool
yeah i dont even bother with that, since troves are pretty much free now. no centre reward also
i have so many unused barnacle
I actually keep running out of ambers all the time due to shortage of horns
Current lineage I'm doing didn't give me a single horn reward in 5 evolutions
i can sustain pretty much, sometimes i've had to convert petals but i have over 1k petals banked so pretty comfortable
Oh yeah i've got 1k+ of them too
Regarding corruption probably once I hit like 3-3,5k I'm gonna call it quits, shit's getting too slippery there
im aiming for 3k
Gotta show those maxroll experts how much of a B tier bossing build UB falconer is
Yeah 3k will be enough for me too most likely, still feeling the urge to smash uber's head a few more times
what timeline do you guys usually do for gazes
I actually made the worst choice possible I think in the name of Age of Winter
Cemeteries far away, boss with phases that sometimes starts attacking while invulnerable
Creme de la creme
At least harbi is easy
Oh yeah lagon would be a worse choice now I'm thinking of it
i did lagon timeline at start (mistake). i liked the cemterary layout but it turned out we hardly do cemetaries now. wasting 30s each time doing a lagon is huge downside though so that makes it not worth it. stormcarved were also ok to sell early on so i guess it was ok
then i changed to black sun
Wish you were able to skip lagon's phases like in old patches
yeah
Oh yeah if you are not doing cemeteries then black sun is BiS or reign of dragons for 2lp hearts
I mean even cemeteries are nice there
One way, you know where to go
the thing is confluence or regular echo of world is the same because in each 1 i get 1 hit by melee attack
Oh then yeah
i actually havent tried confluence but i know thats what the ballista guy does coz its easier (for him, not melee)
I mean confluence is nice because of drops
ah yeah
Nearly 100% shattered chains drop rate
Like last 5 confluences I did dropped shattered chains
Only got 1x 1lp from nem afterwards but still
yeah confluence is what i lean towards more because the shades have less health
This too makes a difference
I'll try to do one confluence tomorrow and see how it works for me instead of a real shade
Yeah regular shades hit like a truck at that C
Either dodge/silver shroud or die
i'll change to falconer for super high push for second shroud on demand
Oh that should help for sure
BD flask is by far the best for general play though, comparing 3 flask specs
Btw I've been wondering about something
i made a mm 2k mapping video but then switched to BD after and it's so much better
Spicorr can you give me a quick planner of yours?
what spec?
BD
spicorr is there anything i can do if hulking overgrowths are in my map
its as bad as damage reflect in poe
mapping or boss?
like damn
this is map https://www.lastepochtools.com/planner/B4rzPJ6A
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.5
Rogue (21) / Bladedancer (62) / Marksman (25) / Falconer (5)
▸ Health: 3,055, Regen: 35.2/s
▸ Mana: 250.51, Regen: 11.84/s
▸ Ward Retention: 113%, Regen: 0/s
▸ Attributes: 30 Str / 55 Dex / 30 Int / 30 Att / 39 Vit
▸ Resistances: 531% / 78% / 78% / 72% / 72% / 111% / 116%
▸ Endurance: 34%, Threshold: 611
▸ Dodge Chance: 22% (746)
▸ Armor Mitigation: 26% (1,163)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 30%
Explosive Trap / Shift / Shurikens / Smoke Bomb / Acid Flask
I'd literally leave echo and join again ngl
yeah?
literally hulking overgrowth 1 hits you with a sneeze its so annoying
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (24) / Bladedancer (53) / Marksman (10) / Falconer (26)
▸ Health: 1,176, Regen: 20/s
▸ Mana: 283.51, Regen: 10.8/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 6 Str / 61 Dex / 6 Int / 6 Att / 6 Vit
▸ Resistances: 811% / 35% / 35% / 29% / 20% / 26% / 31%
▸ Endurance: 30%, Threshold: 235
▸ Dodge Chance: 10% (307)
▸ Armor Mitigation: 14% (422)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 97%
Explosive Trap / Shift / Net / Smoke Bomb / Acid Flask
Oh yeah that's the one, let's see
i have some upgrades since then, 3lp julra and 2lp amulet. but i didnt try killing again
i also have 2lp shattered but i dunno if thats better
I wanted to ask if exsang was a good choice there
And i see you're wearing it lul
2lp SW but crafted already or not
crafted and hit, and it's got good rolls
Wtf unethical
yeah its 5crit 7all, 9 dr. double t7 near max rolls
Imo SW worthless, more dmg to ignited enemies + more potential affixes on pillager's better than SW
If you really wanted to push you could even roll a 777 pillagee
Pillager
7 multi 7 throwing 7 fire
It would take few days of your life tho
i hit 2 777s this season already
But self-crafted?
not 3. lol
i crafted the exalts, bought the uniques
exalts need to be crafted, no one is making stuff this niche
So you have original tradable 777s?
nah mg tagged 777 rings
i dont have any non mg tagged 777s
Max I managed to achieve was 77 on few items
extremely hard to get
yeah it's 1 in 200 or something chance
Oh if not less, pretty abysmal
best i got was a 7776 from a 777
Yeah 7776 is the biggest troll of them all
1 in 200 on the actually 77 though, not on the base chance
so get a 77 first, then do that 200 times
the chances for 77 is already fairly low
And in 200 tries you should get a 776/777?
yeah
Eugh
another 1 in 200 once you have the 777 which is already super low chance
oh yeah, it becomes not deterministic at that point, i get you
That one affix needs to be modifiable
That's why I settled with 7775 on my peak, it just can't get better without signing a pact with devil
yeah that's epic already
coz getting that 5 to land on the right place is already super rng and not running out of FP by that time
i've only made one 7775 with the right stuff
omg