#🔪┃rogue
1 messages · Page 92 of 1
yeah I can't really see a way of scaling a cold flask build without those
and because it's penetration, you get very little value from the res shred or penetration nodes on the acid flask skill
so it's mostly just the tiny ~40% more damage or whatever it has, plus fan mode for shotgun
Elecoe's Abandon would be great if it applied to every flask thrown instead of just throwing a single flask with the bonus
even then you'd run out of potions long before the fight was over, crit flask can get away with it due to blasting through phases in an instant
unless you slammed chance to find potion, gross
you'd actually be surprised how far potion find goes
there are some affixes I genuinely despise
i have a legacy max rolled scavenger with maxed T7 potion find
it was my alcoholic's belt before Brewmaster Buckle was added
maybe one day when the game isn't in beta, I'll actually try to grind out a super off meta build just for kicks
don't let your memes be dreams. I killed normal abby with DoT Smelter's Wrath this season
anyone playing FG has times more patience than I do
I played umbrals this season because I found it hilarious how maxroll put it in b tier just becuase it doesn't crit for 200 million
went in with 1lps, did a 3min, was like alright alright, maybe b tier is accurate
2 throw slams later I was under 2 mins
😭
i could maybe use some increased area of effect gear for arenas
ya area is always tempting, but then I die when i would've lived with just a bit more health and go back to health lol
true haha but i love area. when i get the shrine with 100% area it obliterates everything
but yeah log on and right click on the arena key of memory and get on the leaderboard 🙂
only 1 tip. every arena has several shrines. they really help at the later stages
i also ran into the shift bug today
@bold brook have you tried arenas yet?
not yet
wish was 2lp
omg
has someone scaled ballista build to about 2k corr? i would be grateful if you drop your planner
https://www.lastepochtools.com/profile/Erestion/character/Idriel
guys i can't kill the temporal sanctum t4 boss because of skill issue or because i'm weak?
t3 went very ez since i was able to dodge most of his shit
t4 is like casino when his frostbite aoe can do damage before he actually casts it, same with following void but at least void don't insta kill
my damage feels decent but the problem that i must dodge so much just don't allow me to fight this thing
the best try i had boss was about 30%
watched the boss mechanics guide and i can't believe how many times i died BECAUSE OF FOUNTAIN
does hydra arc outperform dragonsong for you? you might be better off with a different bow
IIRC just the regular dragonsong heartseeker build was enough to really crush t4 julra last season, adding a primo to the mix would make it even stronger.
this is the best i have
dragonsong never dropped
honestly i'm not sure if i can kill jurla almost everything is nearly lethal for me from her having 1k hp makes me pretty weak and dodge isn't really working
the puncture on kill isnt gonna do much for you on single target since it can never proc, you could try doing the fire conversion and daggers thing, and grab heartdrain for sustain. the shift + shurikens + orbiting armor buff could help as well
ive never done dark quiver tho so i could just be talking out of my butt
https://www.lastepochtools.com/planner/oY3vmw0Q
a planner for heartseeker
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (27) / Bladedancer (8) / Marksman (64) / Falconer (11)
▸ Health: 1,891, Regen: 26.43/s
▸ Mana: 197.87, Regen: 10.96/s
▸ Ward Retention: 49%, Regen: 75/s
▸ Attributes: 21 Str / 151 Dex / 21 Int / 21 Att / 21 Vit
▸ Resistances: 46% / 141% / 83% / -105% / 58% / 67% / 117%
▸ Endurance: 20%, Threshold: 842
▸ Dodge Chance: 64% (2905)
▸ Armor Mitigation: 17% (524)
▸ Glancing Blow Chance: 66%
▸ Crit Avoidance: 105%
Hi, which armor is best to choose for Shadow Cascade?
I'm trying to kill Uber Abberath, but he one-shotting me
I think immortal stone + null portent would probably be easier for uberroth
i mean wtf?
Wondering if there is a bigolecrits heartseeker build somewhere with truesight glass, reign of winter, and mourningfrost. Has anyone played with that idea?
you can use either one, depending on whether you want to play low life or not. I think the low life version might be more popular, but I personally like playing life more.
I killed uber using my build, but it was very difficult and took many attempts to learn the fight, and I have very high quality gear. I also play Merchant's, so I had some uber items before actually killing him. If he is oneshotting you outside of the huge telegraphed attacks you are probably quite far away from a kill (unless you go full glass cannon)
this is my build guide if you want to see it, the variant that killed uber is toward the bottom. I'll also link maxroll's build guide if you want to see a lowlife build.
https://www.lastepochtools.com/build-guides/immortal-stone-shadow-cascade-bladedancer
https://maxroll.gg/last-epoch/build-guides/shadow-cascade-bladedancer-guide
so i've been following maxroll's shadow cascade BD guide and i have a question
they max out braskula's hesitation on shift, but does this actually work?
cause when you shift it consumes your shadows right, and then when you synchronizing strike it spawns new shadows without them shadow cascading
am i missing something?
does the hestitation work on the shadow cascade you automatically cast after shifting?
no, Braskula's hesitation (and Deadly Ambush) do not work with the Cascade procced from Shift.
I take Braskula for the reduced Shift distance to make it easier to hit bosses with all of your Cascades after you Shift. I assume maxroll does the same
hmm i see
What's new with Ballista lately? I've seen a lot of streamers playing it
@uncut mantle i won

Why do you use elemental melle damage for weapons?
playing ballista build and i want to be able to kill uber. what should i improve in my build? What should be my highest priority? https://www.lastepochtools.com/planner/oXOXxDDB
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (20) / Bladedancer (5) / Marksman (27) / Falconer (56)
▸ Health: 1,180, Regen: 19.3/s
▸ Mana: 248.13, Regen: 13.36/s
▸ Ward Retention: 92%, Regen: 27/s
▸ Attributes: 5 Str / 129 Dex / 46 Int / 5 Att / 5 Vit
▸ Resistances: 9% / -71% / 18% / -42% / 9% / 80% / 19%
▸ Endurance: 42%, Threshold: 236
▸ Dodge Chance: 27% (895)
▸ Armor Mitigation: 18% (601)
▸ Glancing Blow Chance: 10%
▸ Crit Avoidance: 189%
Ballista / Decoy / Aerial Assault / Smoke Bomb / Falconry
or can you tell me with what rogue build it will be easier to kill uber, acid flask or ballista
I tried it but i get back to physical dmg (more damage and less drawbacks). I need to work on my stuff though
https://maxroll.gg/last-epoch/planner/qy28y0gn#5
this is for uberroth
quiver
u're missing 16 dex from it
LP1 belt with good int should be also very ez
i'd still try to cap void res for uber so you don't die in 1 tick to puddles/lasers
you're missing 12 to 24 dex on chest too, same stuff LP3 chest very ez to farm
Is "inc bow damage" better than "critical multi" on weapons for a Ballista build?
what are some of the best stats for staying alive as a bladedancer? aside from capping resistances
i would think so, but flat increase (+x bow damage) is better than %increase. the more base damage you do, the more your critical multiplier will do. so I would prioritize getting a high base damage before crit multi
also, ballista has some nodes that allow your ailments and crit stats to also affect it.
I'm currently choosing the next affixes after flat damage
is there a weapon, skill (within rogue), that converts damage from all sources to poison? I have traps throwing off acid flasks and ballistas. I can get poison damage from ballista with tainted ammo, but not sure how to get that going for explosive traps. (i am oporating under the assumption that if i poison someone, then the damage from my flurry is doing poison damage if I have taken chance to poison and poison damage nodes)
@graceful notch , gotcha. that i am not 100% sure of. what is your current bow damage and crit multi?
nvm, I'll test it myself again. I've heard from a few friends who play Ballista saying crit multi is better for damage, but that was a long time ago from version 1.1
Added flat melee damage of any type applies to any melee skill regardless of the skill's damage type. Added flat physical damage would be best of course so it would scale with increased physical damage affixes but I never got a double t7 with flat physical
trap in guide 
Ok , thank you guys
aren't there better gloves?
this planner also uses legendary gladiator armor but will i be able to equip gladiator armor?
falconeer still best for bees right?
Well this isn't mine, I'm just the one who shares it tho 😅 😅 😅 😅
anyway I found that one on bilibili
I gave this a try with my test build, its not quite what youre running but its close, essentially if I didnt draw off that stupid seeking ice attack I would get one shotted but as long as I avoided it I was able to chunk her down. Build looked something like this when I tried, though I think without the slams https://www.lastepochtools.com/planner/ApXvelJA
Beneath Ancient Skies / 1.3.2
Rogue (24) / Bladedancer (5) / Marksman (71) / Falconer (5)
▸ Health: 1,209, Regen: 46.08/s
▸ Mana: 398.27, Regen: 11.04/s
▸ Ward Retention: 56%, Regen: 6/s
▸ Attributes: 25 Str / 51 Dex / 25 Int / 37 Att / 29 Vit
▸ Resistances: 72% / 53% / 72% / 104% / 117% / 81% / 112%
▸ Endurance: 32%, Threshold: 486
▸ Dodge Chance: 16% (504)
▸ Armor Mitigation: 25% (976)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 115%
Smoke Bomb / Shift / Shurikens / Heartseeker / Dark Quiver
with a bit more preparation i'm sure i'll kill jurla
unspecced decoy is what i used to avoid the ice FWIW
does anyone else have an issue with dancing strikes becoming unusable and having to rebind it to fix it
Is it just me or Marksmen characters are not really competing with Paladins and Druids in corruption level?
I love how Heartseeker plays but I reached a point where it just feels... capped compared to some of my other characters
bees or ignite flask
why not both? i saw someone in this channel build like that
ya thats wht i was doing building fire bees cuz why not
https://www.lastepochtools.com/planner/ApXxG0xA what im currently working on
Beneath Ancient Skies / 1.3.2
Rogue (27) / Marksman (12) / Falconer (74)
▸ Health: 2,165, Regen: 20/s
▸ Mana: 215.51, Regen: 17.2/s
▸ Ward Retention: 18%, Regen: 0/s
▸ Attributes: 9 Str / 74 Dex / 9 Int / 9 Att / 9 Vit
▸ Resistances: 85% / 97% / 114% / 86% / 86% / 90% / 115%
▸ Endurance: 43%, Threshold: 758
▸ Dodge Chance: 82% (10921)
▸ Armor Mitigation: 22% (916)
▸ Glancing Blow Chance: 500%
Acid Flask / Explosive Trap / Decoy / Falconry / Shift
this one is mine now 🤣 🤣 🤣 🤣
Lol ya its performing really well just got to 400 corruption so far on mostly 1lps
The belt is huge for bossing
@static lake
Im almost ready topout the guide out for it on cof its fine but i think it would be better mg if ur season starting it
@flint turret @eager mason have u guys tested this? some guy came up on my YT
might be something for life version to easier sustain
i was using it since forever
1 point in dagger throw also makes applying shred to bosses much easier
ye i was thinking cause from what i understand the sync strike node just consumes mana to cast cascade
bypassing cost
throwing cascade is definetly a thing too and dread even had a guide on it
but this season flay boots dropped
i had a planner for throwing cascade on marksman with hs helmet somewhere tho
for more flat damage
the issue is that throwing cascade is super points hungry
and +4 cascade on body gives melee damage
so it would be probably a primo dagger life version
with elecoe and maybe even razorfall
yeah thats the other thing i was doing
phys shuri + phys throwing cascade
shuri in line for single target cascade for clear
dunno about chakram if worth
its hitboxes are weird
I was doing elecoe last league
throwing damage doesnt work with melee
but everything else works like cost, area lvl
you would do phys if you are doing it with cascade
get like this instead
and pen from shuriken tree
but yeah idk
isnt it mostly a waste of your shadows
you can clear with it instead of chakram
but thats about it
did you test dancing
with chacram naaa next season
im too deep into poe2
making witchunter great again
xdddd
lul
After Turtle gave me two 3lp daggers, I experienced a memory crash. After the new update, opening and closing the stash rarely lags, but I encountered issues when feed turtles. Before, it only took one turtle run, about an hour, to finish everything, but now I have to do four or five runs 🥹
I've heard straight up blatantly wrong information from kinda big poe2 content creator
yep some of them are actual tourists
🤣
i'm suprised at how can they be that confidently wrong
doesnt matter anw since the meta stuff in the game was wayyyy too strong, you can just slap them in and destroy everything
ye im just testing different setups now on chrono/witchunter people really sleeping on those 2 ascendencies
i think they promised next season in december and endgame focus patch, might be pog if they chim in balance
they nerfed mana stacking into oblivion
like 8-dimension nerf or something
jsut to give life-stacking the same thing
and better
lol
like they're literally the same
isnt it familiar how devs cant do basic math? 😏
i give poe2 benefit of a doubt since its EA
:)
any rogues can help a beginner understand gear, i have 0 concept lol ive tried guides but keep getting lost...
im lv 69 im really struggleing with content
max res first
Could you go to this site, use "Import" to generate a URL, and share your build with me?
ttps://www.lastepochtools.com/planner/
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (20) / Bladedancer (21) / Falconer (41)
▸ Health: 1,028, Regen: 39/s
▸ Mana: 94.85, Regen: 8/s
▸ Ward Retention: 14%, Regen: 8/s
▸ Attributes: 2 Str / 32 Dex / 7 Int / 2 Att / 5 Vit
▸ Resistances: 77% / 83% / 56% / 21% / 19% / 41% / 29%
▸ Endurance: 28%, Threshold: 206
▸ Dodge Chance: 14% (312)
▸ Armor Mitigation: 18% (376)
▸ Block Chance: 5%, Mitigation: 13% (64)
▸ Glancing Blow Chance: 2%
need res 75% (idols) and Falconer needs Dex
- Passive
Bladedancer only take Pursuit
Wilderness Scout -> Agile Hunt
Fencing Grace -> Stymphalian Feathers
- Relentless Talons
- Tailwind
- Evasion (rogue)
- Focus Fire (marksman)
-
Falconry
Falcon Screech -> Is it a bird? and Agile Prey
Wake of Wings -> Trained to Hunt and Avian Stamina -
Optional
Dive Bomb -> Acid Flask (if you use this ring , flask is main skill
Looking for some feedback/advice on affixes and idols and stuff for this cold heartseeker crit build - im working on getting some more dex affixes as the items drop, and think that elecoes belt would be a good replacement for jungle queen for the cold res + crit mult. This is what I have right now at about 900c: https://www.lastepochtools.com/planner/A6ankNXo
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (24) / Bladedancer (8) / Marksman (73) / Falconer (5)
▸ Health: 1,486, Regen: 59.74/s
▸ Mana: 303.95, Regen: 10.88/s
▸ Ward Retention: 60%, Regen: 6/s
▸ Attributes: 27 Str / 55 Dex / 27 Int / 38 Att / 39 Vit
▸ Resistances: 83% / 64% / 83% / 75% / 82% / 98% / 170%
▸ Endurance: 61%, Threshold: 655
▸ Dodge Chance: 16% (500)
▸ Armor Mitigation: 17% (541)
▸ Glancing Blow Chance: 22%
▸ Crit Avoidance: 99%
Smoke Bomb / Shift / Shurikens / Heartseeker / Dark Quiver
https://www.lastepochtools.com/planner/oY3vmw0Q
I have a planner for heartseeker here,and this isn't mine so plz don't ask me why this or why that but I did kill uberroth with this so I assume it's dope 🤣 🤣 🤣 🤣
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (27) / Bladedancer (8) / Marksman (64) / Falconer (11)
▸ Health: 1,891, Regen: 26.43/s
▸ Mana: 197.87, Regen: 10.96/s
▸ Ward Retention: 49%, Regen: 75/s
▸ Attributes: 21 Str / 151 Dex / 21 Int / 21 Att / 21 Vit
▸ Resistances: 46% / 141% / 83% / -105% / 58% / 67% / 117%
▸ Endurance: 20%, Threshold: 842
▸ Dodge Chance: 64% (2905)
▸ Armor Mitigation: 17% (524)
▸ Glancing Blow Chance: 66%
▸ Crit Avoidance: 105%
eh i am looking to scale more on crit mult using truesight than the other cold builds
I like the umbral blades idea, wondering if it's worth dropping shurikens for since they're only really giving a small armor buff. I was also thinking about dropping the heartseekers shadow firing down in favor of the dark quiver shadow consunption
are they ever going to fix concentration?
its annoying to have to get Vault for Molting :/
anybody else playing any variant of Falconer that's using AA who is experiencing random freezes and inability to move at all?
nah, it's just you're running casting stuff
and all of a sudden you stop moving
can't do anything except for teleporting to any location on map or relogging
it's been happening since s2 yeah
It sometimes desyncs your physical location and your player model and the game freaks out
I've been reporting it constantly (with screenshots of me having seemingly clipped into the terrain)
Until I gave up
yeah apparently reports don't work at all
also 1:10 @atomic vapor managed to beat old PB by 2 secs
gonna be very hard to go below that, phases take too long
Glad someone's still blasting. I'm completely tapped out
LE's 1.2 and 1.3 is the opposite of POE2 0.2 and 0.3 lol
I'm so split itemization wise
I love primordials, but I hate t8s
Overall it was a mechanically necessary season
But the content is obviously nonexistent
Four months for new content accompanied by a season exceeds EHG's capabilities, and what you're seeing is a game flooded with bugs—some of my acquaintances have run into issues with the game that have sharply reduced their interest
same, some of my friends were super excited with LE at first
then they found out some of the stuff they're building around didnt work as intended/stated by word
and quit
my friends also got punished for trying out non-meta builds
one friend of mine tried poison flay and was going well
but those idiotic imbalanced monsters drove him away
he could kill regular abby but clearing 100C was a problem
with 2k hp doubled since he played lich
and capped res / 60% endurance and yuge armor
i'm slowly getting driven away too, rng's been messing with me too much recently
10x 2lp nihilis tries for double t7 slam, 4 tries for double t7 SW, all failed
wasted 150 mil just on TRIES, not even positive outcomes
what do you hate about t8s?
i still think not being able to equip one t8 and one primordial is a big miss.
Next patch t9 that you can wear in multiple slots at once 
This is the big one. Another one is runes of evo taking a metric ton of fp, then the fact that you have to gamba^1000 to actually put a t5 in that empty slot. Combine that with getting the right base, or even a sealed affix in the regular affix slot, or god forbid a set affix, you need to go through hundreds of exalted
Not to mention that if you wanna preserve the range of the t8, you have to use glyph of order which means no glyph of hope
Same problem with envy, it's a glyph so no glyph of hope
Basic steps take so much fp already that optimizing the item further is near impossible
oh yeah, if you have a double t7, you have a 50% chance of bricking the t8 coz you can't choose
Yeah so the step is like, havoc into the right t7s, Evo+order = no hope, maybe envy the right base = no hope again, then put a stat in the empty slot x5 praying for hope procs or crit craft, then fixing non sealed ranges
It's basically impossible
The amount of 25%s you have to roll, or rolling low fp cost on crafts is just astronomical
envy as a rune would be good.
Yeah I've already suggested that before, hope a dev saw it
eh
for how stronger an item gets going from 2xt7 into one t7+1xt8
i'd say the odd is justifiable
Debatable. 2lp primordial with double t7 is 33%
Equally useful exalted is 1 in quit the season
I mean that's what it's competing with right
i think their intetion was to make prim leg competing with t8 champion affixes
but the champion affixes are so trash
*most of em
Primordials are so incredibly strong that by default a single t8 will never reliably compete. I know there are some edge cases like mana cost dropping skills to 0 cost, or at least sustainable cost
But 9.9/10 cases it's just power, not a build enabler
While primos are build enablers
You can't play frogs without frog helm
that is true
need to see what kind of glowup they will give champion affixes in future patch
they have been very underwhelming ever since existence
The + companions one was such a big miss, when the best minion builds are either single minion ones or just frogs which eats up that t8 slot
Then the +shadows one is invalid because they capped falconer
Rest is meh
Good job!
I can play a 4ppl party with 2 LB builds. Does this build cause a lot of FPS drops?
this is exactly what I (and many others) predicted would happen when they announced that t8s and primordial uniques shared the same restricton
oh damn yeah I think I said some things of similar capacity at the time, but I think it was after the season got launched and we got to mess with them
I didn't expect it to be this bad, but yeah true everyone had a bad feeling
Has the visual bug after using Synchronized Strike for a while been fixed yet?
Yeah i think it's pretty bad fps wise. My pc not bad 4070ti and struggles a bit
whats the best mapper/speed farmer marksman buil;d
right
also concluded that bleed hoa marksman isnt my mapping style
hello. I have the node where explosive trap is shot by an arrow. I use flurry as my main skill, and trap sprinkler to spread more traps and acid flasks. is there an ailment icon or something to indicate that a given enemy has a trap attached to them? it does not seem like it is working as intended
trap sprinkler doesn't attach traps to enemies. Only the "hold this" node does that
I meant blast rain. So the idea is shoot blast rain, traps detonate, and also throw out acid flasks. I’m just not sure it’s actually doing it, including the blast rain
do rogues have a consume ignite ability?
I don't think that works if you take the instant detonation node immediately after blast rain
it's either a bug or a missing description
i dont think so
anywayto keep bees alive longer lol
Did u missed crit multi on amulet?
i think i would've rather had crit multi than increased physical on amulet ya if you're talking about my cascade build
missed many slams so i never actually compared them, but i would think crit multi would be better
traps dont attach
they just explode
either by enemy walking on them or instantly on hitting the ground if u specced impact trigger
also blast rain makes trap scales with bow damage, while acid flask is throwing, you're gonna have trouble scaling both later on
probably trap flask
Well darn. It really seems like blast rain would trigger trap sprinkler. Acid flasks is (I hope) primarily going to scale on poison and aiding bow hits in poisoning. It’s probably a lost cause build but I’ve done a couple
Meta so now I’m just experimenting. I did take out explosive traps though
I'm aware, but if you take the node after blast rain it breaks trap sprinkler. I have used blast rain + trap sprinkler before, and it worked. Check that you're not using the instant detonation node
"Concentration damage is currently bugged and requires a Bow. For this reason, this build does not max it out."
is this still the case?
Yep
s4 i hope marksman get some love 😢
Copium
it’s gonna be a bd patch 100%, calling it now
man I really hope so
Hi, i need some advice for my BD acid flask (im trying to copy spicorr) ]
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (21) / Bladedancer (62) / Marksman (24) / Falconer (5)
▸ Health: 2,292, Regen: 25.86/s
▸ Mana: 208, Regen: 11.84/s
▸ Ward Retention: 47%, Regen: 8/s
▸ Attributes: 20 Str / 57 Dex / 20 Int / 20 Att / 32 Vit
▸ Resistances: 275% / 64% / 46% / 93% / 42% / 89% / 82%
▸ Endurance: 44%, Threshold: 458
▸ Dodge Chance: 43% (1571)
▸ Armor Mitigation: 21% (814)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 147%
Smoke Bomb / Shift / Shurikens / Explosive Trap / Acid Flask
Still falconer ub?
send planner 😄
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (20) / Bladedancer (22) / Marksman (8) / Falconer (63)
▸ Health: 2,167, Regen: 26.8/s
▸ Mana: 237.86, Regen: 12.16/s
▸ Ward Retention: 48%, Regen: 1/s
▸ Attributes: 24 Str / 225 Dex / 24 Int / 24 Att / 24 Vit
▸ Resistances: 66% / 66% / 66% / 98% / 99% / 119% / 95%
▸ Endurance: 33%, Threshold: 433
▸ Dodge Chance: 55% (2211)
▸ Armor Mitigation: 46% (2,799)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 35%
you better have recorded a vid omg 😭
F F F F F F F F
i keep forgetting to throw the old footage away
yeah i'll retry that
on recording so it won't feel like i'm scamming
Sub 1 minute umbrals on #🎥┃video-shoutout will go hard
but the change to atropos idols made a difference i think
yeah i now have a target at least
redo that run on recording, positioning is key as i noticed
try to get it down to sub 59 because youtube usually rounds up and the vid length will be 1 min
https://youtu.be/lXiJh9eeZvw?si=TB69wwzwEZBkNT-O this is what shameless looks like
13 second vid
😭
100+ DS 
man i'm tilted, had a 55-56s run and supershit black hole killed me
First thing, your current crit chance is 60.69 without taking into consideration crit vuln. changing your crit blessing to 80% crit chance will improve that to 74.29%. which still isn't enough, but it's a good start. absolute minimum would be to reach 80% so you can have 100% with crit vuln, but 100% without crit vuln is preferred so you don't have to rely on crit vuln. You still have some life on kill idols which will mess with your low life status. We want to avoid life on kill and life leech. Your dodge blessing can be 75% fire res which will be a big damage boost. These are the first things to do to improve damage. Are you dying and what is your current stable ward?
🫳 the 📹 
@bold brook hey I have a question if you are available
ask away
I have this. What should I slam?
what does Kestral do thats good?
movespeed +level to skills, and easy to get high LP
null portent def stronger, but harder for LP
you could just wear the exalt too, thats a very good drop
100% use a rune of creation before slamming as well
rune of creation is the one that duplicates an item
ohhh
can you explain that to me
i wont be able to slam it?
after i use rune of creation?
you use the rune of creation to duplicate an item. it sets forging potential of both copies to 0
you will be able to slam it
do i set to public or not xD
ah okay
would be my first public vid hahahaha
the primary use of rune of creation is to have a second chance at a slam if the first one misses
or you get a better unique with LP
sounds good! 🙂
public and #🎥┃video-shoutout
go big or go home 💪
And as of right now you probably have the fastest s3 umbrals (unless someone in the chinese community did something insane again with 2 views on bilibili)
but going off what's been uploaded, should be the fastest kill
thank you sir
i think so too, ignored the meh MG talking which was present all the time, sometimes sarcastically sometimes not xD
faction barely makes a difference imo, you have the gear i had last season
and kuden pulls 4lps and quad t7s as cof
blasting matters more
that's what i tried to prove to many non-believers
that except for Kuden who is an alien factions are in the end equal
I've been saying it since season 2, minmaxed characters are completely possible in either faction
but they simply don't happen overnight
ofc
minmaxed players blast 1000s of echoes in either faction
in either of factions you need to spend hundreds of hrs to get what u want
losing 500 health is worth it if I have 43% more damage with each shadow right
off it went to video shoutout xD
depends on your health level but most likely
that 55-56s trick made a difference indeed, video is 0:59
can you explain what dmg from each active shadow does?
liked commented ;P
hahaha thanks 😄 my first vid ever xD
first kill was 2:45-3:00 tho, man i'll never forget that fight
i dont know the exact mechanics but my understanding is that if you have 4 shadows when you use cascade you get 4x43% increased damage (if your affix is 43%)
3:30 for me 😭
so 172% increased damage
I went in with 1lps
yeah me too
I didn't even have a 2lp traitor
not a single 2lp i think
oh 2lp traitor i had quite fast
i knew i'm not gonna endure the fight for long due to my bot skills so i needed to get a backup
It's crazy because I went in with the worst gear I've ever had on any uber kill and I was like "who cares we ball"
did not expect the kill to be that long
it was still fun, I was like "alright 1500 health and facetanking, falconer things"
nah i had like 2 or 2,5k, knew that if my pool is too low it's gonna punish me
wanted to be able to facetank a melee attack, this basic one in case dodge doesn't proc
I think I had literally no health slam anywhere lmao, but I did have brew belt so I was end capped, all my health was % from idols and all health passives
zdps falconer moment
regarding fun i can't deny it was and still is fun, enjoying carrying people a lot when i have time
i went with JQ cuz JQ is love JQ is life
I'm pretty sure my first kill setup is race-able. The same thing potato did with flask
100% sure you can do it with umbrals
literally kills with minimum investment
it says im doing less damage but i just obliterated the woven boss much faster than before
might be yes if u know the mechanics well enough and don't forget that he might timeshatter slam two times in the beginning with too low dps
1 min kill with full investment is where all stier builds should land, if they could balance everything perfectly
Ya I'm not sure if it is in the dps tooltip calculation, but you could also test on the arena dummies
this so much
it's like if you grind hard enough it should reward you with fast uber kill
I doubt anybody considers umbrals s tier anymore
maxroll doesn't even consider it A tier
maxLUL with perfect insight as always
yeah hard disagree on the B tier, but A tier sounds reasonable
high A tier because of the scaling potential
not all A tier builds can achieve 1 min kills with gear
i'm happy with my shit tier build then xD and shoutout to maxroll for making people not play UB
It's just fortunate of a build enough to scale really really good with gear
it doesn't seem to slow down at all per piece
and that's mostly because of all the multi dipping tech
you can slam dex and throw almost everywhere
I hit mine 2nd slam too, then it took 8 slams for my friend's
10 2lp nihilis slams on the other side...
3lp evo? Just CoF things i see
yeahh
are you playing anything rn?
i dont think this season is gonna last the full distance for me, need to look into something else
nah personally I'm completely burned out. I decided I'll give the game sometime to grow
Gonna start silksong with my brother in a couple of days to relax, I need some time off the gamba
you lasted way way longer than I did
the moment I hit sub 1:30, I was tapped out
too much brainless farming for not enough content
1:30 sounds like an odd number to me, i personally just wanted to beat you and then beat myself enough times to feel satisfied
I could easily push hard, but I did the exact same thing s2
yeah ig
felt like a self imposed torture
mg is kinda weird, spend all time selling stuff but then too much of a tightarse to spend it
actually now in mg i enjoyed this build even more than in 1.2
i have 200m and still cheap out on stuff and make my own stuff
mg was really strong this season because the market didn't go to shit early
2lp shattered worlds were all over the place
I'm actually shocked it stayed as healthy as it did
i keep spending my money all the time, never went over 30M this season
no dupe. economy survived
I've quit MMOs before while at almost the gold cap, before spending it
it's a problem
oh sorry once i was at 37 or 38M but then instantly bought 2 nihilis 2lp well rolled with proper bases
oh then it's a problem yeah
hoarding too much for no reason
someone is still selling cheap 2lp shattered for 1-2m. that's kinda ridiculous.
yeah mg was an easy win this season honestly
yeah but idk man cheap SW are one thing but good rolls on them was another thing
maybe they figured how to control the market out
you'd have to buy multiple to reroll
rerolling isn't hard for SW when you can kill uber fast like that
sell vise nihi null for money
buy maybe SW with 2 affixes from nem
put yours in egg
should be easy enough
yeah but gl getting 2 leg affix on SW
dropped like 15-20 SW and not a single one got 2 affixes xD
mg and cof pretty balanced as is, but if mg had 100k players sustained, it would be in mg's favour for sure
can you check rn how much SW with 2 affixes go for
or can you not sort by that still
you cant sort that, also no one sells those
F
sure
not surprised tbh
but they do that for red rings, seen people link multiple ones with 2 affixes
with mg tag I mean
lol
bricked leg sw?
ye
I guess you can camp the market and hoard every 2 affix SW you see
and passively reroll
while you do something else
yes i guess
the guy that supplies the SW does them in bulk, then there's nothing for a while
must farm like crazy
why am I not surprised again lol
crazy work
bless him for existing then
without him i probably wouldn't have 5 tries on 2lp hahahaa
the lack of job is strong in that one
i got mine in 2 tries coz of this guy, i bought 5 garbage ones and only used 2. spent 6m.
to be fair if I owned and rented out 10 apartments I'd probably be trying to take over the LE market as well
me too lol
i have Elcoe's abandon on, which upon throwing an acid flask will throw another one for more damage. I also have the chance to throw acid flask on bow hit idol. i assumed because it says throw on the idol it would trigger the Elcoe's effect. I tested it and it does not. any idea what is going on there?
do you use a bow"
???
I don't think the idol flask counts as a direct throw
And elecoe procs direct throws
But I could be wrong I don't play flask
oh rip
LE is like a minefield. Never know when you're gonna step on something that doesn't work
rip, like AA freezing you in place in the middle of a 3500 amber echo xD
fkin box of chocolates
There was a point earlier this season that people were discovering broken things left and right
Trex messing up your abom
Chakrams getting 60% of the more dmg 😭
Bleed more on raptors not working
Concentration bug
It came one after another
I love spending points on things that do nothing
what concentration bug, i used it for a while in the first iteration of the build
If you don't use bow it straight up doesn't give you more dmg
i heard about conc bug but don't know what was the deal
And even worse, if you get hit while it's up, it removes that 16% or however much you've got slotted
So you either have 0 or minus
Peak comedy
This season has been a series of expired cooks
Everything poisons you
My favorite thing was the follow up in the patch notes where they fixed the wall snapshot for mage I was like
Damn, yeah, now you showed those broken mages
😭
timeshattering slam tier of bugfix i see
btw regarding expired food i can relate, we ordered kebab today and i got myself a box in which sauces come in packets so it's not soggy and shit
It's just very funny damage control like "phew, we fixed wall snapshot, now mages have been brought in line, we can't have them being two zeroes away from bear"
so i opened both sauces, poured them
Sounds like s3 quality control
and started eating only for me to see later that the expiration date on the hot sauce was 14.09 xD
yeah ikr
the big kebab and sauce incident of s3
i didn't care tho and still ate everything, was hungry af
yes, i mean maybe that expired sauce helped me with that sub 1 run
glory to Kebab King
you were meant to Speedrun Uber, not the bathroom
sometimes those two things come together
because one forces you to do another fast in order to make it on time 
This reminds me of the "when mom says I can play for another 5mins and 43 seconds" reciting the exact duration of a speedrun
oh yeah, Gothic 2 NotR speedrun i watched recently was like that
7:30 cuz gotta go out
yes, i use a bow
nevermind, @kind atlas sent a link to the forum post about that modifier being bugged
doesnt look like anyone replied to him. but i guess that idol does not count as a direct throw after all.
lmao best drop ive gotten this league
oh sweet
is this snow effect working as intended? cause I cant see shit
Snow rain, before I often encountered blood rain 
omfg
Gz
you got that too?
3 of the 5 ailments is good
just low on armor shred and poison
but its better than the ones being sold for under 100m
yeah :/
but still a juicy thing
my biggest jackpot was a 3lp 2/2/3 phantom grip this season, sold for 13M, nothing better than that
i just got 3lp army of skin like half an hour before i got that wand
but i already had a 3 lp army of skin imprinted
this one just rolled better
I'm farming some items to rebuild my Bladedancer. Last season, Synchronized Strike had a visual bug that made me lose interest in her after a while
there was a visual bug?
whatever it looked like before i thought it was normal and didn't affect me too much
She doesn't jump to create a shadow but stands like a statue being pushed forward
ahh i already forgot what the animation looked like. I only really started playing this season
The game's animation significantly affects me, it’s also the reason I was initially more interested in this game compared to others in the same genre
ah i see
?
those are yours?
nice
i just listed the wand for 105m
it seems like something that is being bought right now all listed are within the last 2 days
Its PLP is more forgiving than other boots
I have over 6 3lp boots even though I didn’t target farm them
A little tip is to bring them to meet the baby turtle, I once got two 3LP boots from a single reroll
That's why it all have great rolls 
Yeah, I filtered its unique range from 1LP and below
ah
I play just for fun, and updating their prices takes up a lot of my time and really gives me a headache 
i play for fun too. finding cool items is fun for me as well 🙂
Wish was slammed it on my army of skin 
only have 1 and lowroll 
typical rare high lp item xD
I'm referring to @bold brook build, and I can't believe I even caught his luck... I've missed over ten times on those amazing army of skin 2lp
🙏
have this type but low range 
I like these boots, it’s really easy to find them with 2-3lp and high roll 💪
I suspect they'll receive some kind of nerf next season. either up the LP level req, or reduce the more damage, or both
they're just too generically good for melee for such an easy item to get
Quick question.
If my DPS main comes from "Ignites" does "Increased Fire Damage" boost my ailment ignites?
Yes, ignite deals fire damage over time, so anything that increases that or any combination of those things will apply to your ignites. Of note, increased elemental DOT is usually a great affix to look for where it's available since it rolls higher than other affixes like increased fire damage or increased DOT.
Thanks,
I got a 4LP Dragonsong but rolling a good base is difficult.
Need all the Affixes I can get. Thanks Brother!
So Increase Elemental Damage is also an option? (not to be confuse with Elemental DOT)
Yes, although that one rolls lower than the other damage affixes, unfortunately, so it's not used in many builds
any critiques on my bleed heartseeker build? Idea is stack bleed and consume stacks with puncture
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (27) / Bladedancer (23) / Marksman (51) / Falconer (10)
▸ Health: 1,975, Regen: 0/s
▸ Mana: 162.5, Regen: 8/s
▸ Ward Retention: 14%, Regen: 0/s
▸ Attributes: 7 Str / 33 Dex / 7 Int / 2 Att / 2 Vit
▸ Resistances: 15% / 42% / 15% / 54% / 5% / 29% / 41%
▸ Endurance: 51%, Threshold: 632
▸ Dodge Chance: 23% (755)
▸ Armor Mitigation: 14% (408)
▸ Glancing Blow Chance: 12%
▸ Crit Avoidance: 114%
Shift / Puncture / Dark Quiver / Smoke Bomb / Heartseeker
next step is choosing a primordial or t8
I have 3 additional points to spend for Acid Flask, what would you guys recommend?
I was thinking Smoulder
Then maybe 2 points into Tempered Glass for more shred chance
Area is nice for mono clear
True
100% splash zone
nice
at a quick glance you have 8 points in Once and 4 in Skiasynthesis in the Bladedancer passive tree that aren't doing anything for your build and should be put elsewhere
a good spot for these would be the Disembowel node in the Rogue tree, as im pretty sure it would apply the extra bleed stacks on every hit from every third heartseeker
am I able to change my vitality to dexterity in the woven echo?
lmao i sold a 3lp army of skin for 500k thinking it was 2lp because i had a bunch of 2lp
:/
rip
Now I know how sometimes random god items appear on the market for dirt cheap 😭
the 2lp rr went down to 34m. still no buyers
i have a question about this line here on the maxroll shadow cascade build
Army of Skin is an alternative but then requires
Siphon of Anguish to apply Doom, and
Boulderfists to cancel out the Leech from it.
why exactly does the leech from siphon of anguish need to be canceled?
oh wait is it so that you stay at low life?
Yeah, sounds like a low life build
that makes sense, thank you.
all best roll failed 
@bold brook ur build dont need AS much or just failed slam?
during last season when comparing numbers on the dps tooltip I found double flat melee or flat +crit multi to be better than flat + attack speed, I suspect because there's already a good amount of attack speed coming from the passive tree and gloves
attack speed still very good of course, and maybe even better in some situations, I wasn't too thorough or anything
just going off vibes and the tooltip
Maybe shadow cast not scale
attack speed should still scale the damage of cascades from shadows (assuming you take the Leveraged Momentum node, which you 100% should)
You didn't try comparing it on the dummy, did you?
i did not
@bold brook You’ve infected me already — 1/11 hits 😭
The curse spreads lmao, at least you eventually got it though!
was there a node or flavor text somewhere that said that caltrops benefit from % more damage in the net tree, or am I imagining that?
The specific caltrops nodes all specify they apply to all sources of caltrops.
Aside from that, no I don't think anything makes it clear that caltrops cast by net are a subskill of it.
damn I don't know where I got that idea then
Just to be clear, the net skill tree does apply to caltrops cast by net
ah sick
working on updating my chakram BD for 1.3 and really liking the looks of wings of discord
@bold brook When you slam 4fun, you hit...when you slam for real, you always miss 
This morning, I watched a clip of a Bladedancer using a spear with Puncture, farming very effectively at 1.5k
At first, I was very surprised, but then I realized that all of his main damage came from shadow daggers 
the trick is to make the game think you dont care about the outcome of the slam haha
yeah that was trikster's build. SD is the crutch of many jank BD builds lol, always has been
its gonna be change the text and call intended angle
that would be really dumb since it actively nerfs you if you take it
They'll fix that and make it a bow only passive
illusion of choice
you can click other ascendancies
but there is nothing to click
because every node is too specific
we have uniques but 90% of them are for 1 skill
I feel like BD is uniquely boned compared to other masteries since falconer and marksman are so hyper specific to things that BD can't use at all. Same kinda goes for MM
<@&1161418687471956101>
cool 😄
@bold brook I did a little revamp. I ran out of gold but I'm wondering what else I could do when I sell my 4 lp Mad Alchemists Ladle https://www.lastepochtools.com/profile/Big_Mike69/character/Blade_Mikey
first thing is you're using Concentration, which is still bugged pretty sure
you could also buy Immortal Vise and Shattered Worlds of the market for a good gloves and relic upgrade
a good Eye of Reen sword would likely be a damage increase from all the crit multi it would give you in combat, and then you could use a different primordial if you wanted to
hmmm
you got a very good amount of cooldown reduction, you could try speccing sync strike into Wave of Darkness for more dps. It is more mana intensive but with your cdr and if you were to move some passive points into Stamina of the Rover and Spellbreaker for mana regen it should be fine
especially if you get a better Lagon blessing for more mana as well
your phys resist is also quite a bit below the cap, and that is a very common damage type dealt by the enemies
getting Armor Shred on your gear would be a large damage increase as well (and/or put points in Hooked Blades passive)
honestly damage is not an issue for me. I'm doing large ammounts at 1830 corruption. I had to take off some of that damage to get more endurance for better survivability since I was taking a lot of damage
biggest upgrades for tankyness would be Immortal Vise (gloves) and Shattered Worlds (relic)
assuming you get some good slams of course
Null Portent would help too with more health and phys res
and its overcapping res bonus (if applicable)
you could also use Snowblind or Dominance of the Tundra for an armor increase (and you shouldn't need the cooldown from that helmet with your cooldown slams on belt and boots
I know 4LP snowblind (at least when I was active) was pretty affordable
so i dont need that helmet?
I had enough cdr with a t7 onb belt and t6 on boots, so i dont think you need the cdr on helm
ya it gives umbral blades a high chance to chill and blind, and gives you a lot of armor against enemies that are chilled and/or blinded
and some cold res which can be nice
also being immune to chill is nice quality of life against some enemies
whats a comfortable endurance threshold for this build?
endurance threshold is almost never worth actively scaling. whatever you get as the portion of your health is fine for SC BD
its generally better to scale max health (which indirectly scales endurance threshold) rather than directly scaling endurance threshold
could you explain that to me?
at base, your endurance threshold is 20% of your max health, so increasing your max health by 10 also increases your endurance threshold by 2
(and with the passive node Outlander's Tenacity its actually increased by 3.5 because of the extra 15% max health as threshold it gives you if you haven't been hit recently)
so basically increasing my health is more effective for endurance than increasing the threshold?
more effective at increasing your EHP, not necessarily endurance threshold itself
increasing my endurance is the best defense I've done recently. I'm not dying as much
yes Endurance itself is very important
Endurance Threshold is different and generally not worth increasing directly
im at 53% endurance. Would the extra 7% make a big difference?
I could easily take off mor damage for 7% more endurance
as a rule of thumb you always want 60% endurance for life builds
it depends, easiest way would be to import your character to LEtools and add an endurance affix somewhere, see how much your EHP changes and decide if it’s worth giving up something
I keep getting 1 hit by tremor stomp since I'm a melee character... What do you guys do?
die and try again lol, tremor stomp is so overtuned haha
really though if i see that big plant enemy i try to pre-potion so i get stun immunity from Shattered Chains and hope that I can leech through the damage
is this a good alternative to increased damage from shadows?
@bold brook is putting more than 1 point into shadow master worth it?
i took points out of marksman like you suggested and i have points to allocate
focus fire gives me dexterity which is good for my build. should i remove the points from that as well?
i fixed my passive tree
Yes
hello. i am working on a rogue build. i am trying to decide between pumping ward a lot (which has kept me safely alive) or armor/endurance. I have the helmet to mitigate DoT as well as silver shroud, glancing blow, etc through passives but I am working on using idols + reliquary nest to max defenses. any thoughts on whether ward or armor/endurance is better as i move into 100+ corruption?
are you a bladedancer?
finally got 60% endurance with the help of weaver idols
so whats a 1000+ corr marksman builld - everything has really been falconer lol
is exploding balista with jelkhors dead nowdays?
Cold crit heart seeker is still 1000+ cor markman build . I just went back and played some of mine from last season and it was doing good
so shadow cascade blade dancer build on maxroll says concentration is bugged and requires a bow...is it still true?...because the acid flask falconer build maxes it out but doesn't use bow...
Thanks got a link? Is it the maxroll one
That's still true
https://www.lastepochtools.com/profile/eyeOfsuede/character/TheSuedeEye this is my current set up but its by no means perfect and I'm trying to figure out a primordial to work in but it farms 1k easy . Last season I did push 2k with a very glassy version using dark quiver instead of shurikens
If you want a full guide though I think maxroll has a version as well it starts on a fire set up until you get the reign of winter bow to switch into cold for more range
https://www.lastepochtools.com/profile/Nebline/character/Nebs
this is the version i use, killed uberroth with it hehe
Nice I was looking at using the mega crit amulet but it seemed like a lot of defenses to give up nihilis and and a lot of investment into crit chance
Wings of Discord + Throne of Ambition ? Does it also doubles the more damage buffs?! genius
no it does not buff unique idols unfortunately or that would be super broken. Just the other idols of different shapes
does hydra arc shotgun?
From the limited testing I did with it it seemed like it would only use a singular attack if there was only one target around like a boss and only use multiple if there were more targets
does Acid Flask or Shuriken proc'ed by Shift benefit from the skill tree and do i need to have it on my action bar?
If it is a necessary condition, it will be included in the node's description..otherwise, you can activate them without needing to place them in the skill bar
That method is probably effective 😂
Yes, skill tree applies except for the stuff that only works on direct cast. For shuriken, shift overrides projectile count, also.
man, dodge-focused glass cannon builds are all fun and games until a single tick of DoT comes for you 😔
dodge requires so much investment to be a viable primary defense and you're still kinda boned because you end up being unable to scale health or res to mitigate DoT
gonna keep pushing on it though, glass cannon dodge chakram BD w/ wings of discord is pretty fun
What's the solution to the DOT dmg? (New rogue player)
as much damage mitigation as you can muster, and increasing your EHP which is extra difficult for DoT, and even more difficult for rogues because most of the defensive layers available to rogues only work on hits (dodge, glancing blow, silver shroud)
what I'm going to try is increasing my endurance threshold with the experimental dodge gloves prefix, and swapping my helm for seed, but I suspect that still won't stop me from getting 1 ticked by dots in high corruption
what I already have is both crimson shroud, which gives dot mitigation, and death's door, but the latter only works if you don't immediately die
I might have to try working time glass in there too
honestly though as a new player you should just focus on the traditional health and res defensive build. Dodge requires a lot of investment, so it's better to just gain it passively
I've just already done both HP rogues and low life ward rogues, so I wanted to try something new with wings
oh, and stun is also a great defensive tool when your focus is not getting hit in the first place
hi all
is Traitor's Tongue really that good
letssay for bladedancer shadow cascade
OP item 
Ez find high lp, 13 crit change, +4 skill, as
there are cases where it's not the bestest of the best
but you can't go wrong with it
too good of an item
it is in fact that good
Julra set the bait and waited for me here 
I failed my 2lp wings slam yesterday 😔
no fp 
Any other Umbral blade falconer builds other then maxroll one? cant push past 400 corruption
lmao those values are so pitiful for the amount of dex needed
interesting that it's all new nodes so far, either they're just cramming them in between existing stuff or cutting a lot of existing nodes
especially since there's no other reason to stack dex still (assuming no other dex stacking changes)
they seem to often forget that dex (and attunement) are pretty low-value attributes on their own
I have literally never stacked dex on a BD that doesn't use mourningfrost
100 dex is quite reasonable though esp when you're getting 2 dex/point from nodes like this
red rings
it's both the req and values
if those reqs were cut in half then those would be like "ok these or consolation bonuses"
the movespeed is acceptable, glancing blow and as are low i'll agree
if the bonuses were doubled or more then the req would make sense
I understand it's just a dex node
why does getting capped glancing blow need to be so annoying
But in my eyes it's too steep a price for the value
yeah that's the point I'm making
we're still like 3 months out most likely, the numbers will change for sure
i stand by my prediction that BD season is incoming
Those changes are a bit...uninspiring to say the least
yeah they're very mid changes
the bleed one is nice though
grit is good too, but in a vacuum they're not enough
hopefully there's more
i get what y'all mean about the dex one, the ailment one and grit are nice imo
Its just a bit of stata though
I hope it's actually proper bd love and not "well with TAS you can reach 2:20 uber", while falconer clears in 1min post nerf
nothing entirely gameplay changing
and bd having threshold bonuses to begin with is a W
but well see
and you can still grab the totally balanced threshold one from falc
i wouldn't call the vast majority of the passive nodes in the game "gameplay changing" even on more recently changed masteries
Lul, anyway aspects was stats only - op yes but just numbers
My hope is at least some love on skill trees
well yeah but the key change was that they were % more modifiers that apply to everything, and they're coming straight from the passive tree
Sure but its boosting dmg, its not giving you a fresh new way to kill stuff - the changes to skills casted by minions did that
Dancing strikes imo needs a refesh
ah I see what you're saying, yes
i love the skill idea wise but not the implementation
idk if passives are really the right place to do gameplay changes
not huge ones at least
it's similar to what happened last season, they started by showing passive changes and skill stuff will come later
skill nodes and gear are the better spots for that imo
They should open up posibilities though
and the more transformative stuff is likely to come up in skills
But its a tuff balance what type of power you put where
poe2 has too fkn much power in items for example
also not ideal
I think the teased changes do give us a bit of insight into where their head's at with the overall rework though
and right now it's just kinda mid lol
wait until they show off the new skill with the uncapped more multipliers
hopefully a way to generate shadows at a decent pace that isn’t sync strike
on a scale of heartseeker to divebomb, what should we expect lol
i’m so tired of sync strike being like the only way for BD to generate shadows
Should we be still pigeonholed into shadows though
wont a skill that can stand on its own be good
shadows are like, one of the core parts of the BD fantasy though
yeah, falconer kinda consumed BD's identity
if there was an alternative to sync strike for shadow generation then I think it would be nice
what?
if we’re talking about shadow daggers i agree but shadows in general, nah
that’s like saying “should vk be pidgeonholed into echoes” imo
well just add more internal mechanica like that
different in playstile but still rooted in the origin "element" of sorts
I think we're all in agreement there
void knight can be many things dunno 😆
blade dancer - swings blades fast..go figure, hell even borrow from cabal online
i think like, dual wield, high mobility, shadows, assassin-y stuff is BD’s indentity, personally
and there’s still a lot of room for different options and builds within that
which having another reliable shadow generator would go a long way towards
allowing some of the melee skills to work with shadows would also be nice
like puncture, flurry, and cinder (not just burning daggers)
ye more consistency with what they can and can’t use in general would be dope
I dunno, i would prefer not to use shadows but still use 2 swords and be fast af
maybe a berserker 😁
that's not really unique to BD though tbh
can fit primalist or sent, and kinda lich now
and shatter strike spellblade
shadows are what make BD unique
honestly yeah if that’s what you’re looking for i think there are better masteries to fulfill that and i don’t realistically see that changing
Maybe youre right, but I do think something else thats on par with shadows can be added
so you can chose between 2 at least
paths so to say
I think I get what you're saying, but I feel like shadows can be at the heart of that, just with different ways to use them
like how lethal mirage consumes them to do more damage, but shadow cascade uses them
I suppose sync can also consume them for more damage, but who uses sync for its damage lol
wtb something in the lethal mirage tree to turn it into a shadow generator instead of shadow spender
i think it’s fair to want this, but i also think that you’re likely setting yourself up for disappointment.
that would be dope actually
nice!
nerf tremor stomp plz
above 1k corr there will always be one shots , always have to play like your made of glass
what is the easiest uber killer for rogue this season?
falcon
lol when Zerrick accompanies you against shade of orobyss so EZ
Dancing Strikes still trash?
wowow new passive tree for rogue next season?
missed the slam on my 2nd 2lp wing and now I'm out of fodder 😩
falconer and bd flask both 40s uber
i swapped to BD from falconer and my singletarget and overall dps got so much worse, i just wanted to try it out with some t7 slams. But know i can't afford going back to falconer 😄
yeah we thought BD would be more dps, but the 40s kills were hamstrung by phase changes and immunities rather than differences in dps
3 days target farm... almost done 🥹
Just wanted to slam a quick t7 dual ring for now, but I've already bricked five of them 🤦♀️
YOU. ARE. SPEED
W
if you have a bot that you custom dev and have some kind of caching layer setup you can do what we did in the GD server to auto catch and ban these
I kinda hate that traitor's tongue exists
it's too good, and it feels like I'm leaving so much on the table if I don't take it
but I want the 40% GB for dual swords 😩
That was my previous thought regarding both wrongwrap, but now I feel it’s no longer necessary
I don't think wrongwarp does as much as tongue does
At 1.1, I didn’t see anyone using a wand other than it
that's not because wrongwarp was so good, but because the other wands were so bad
spoon had been nerfed, but before that spoon was on everything
now spoon is only used when you already have a lot of base spell damage
Both paths lead to the same outcome: you’ve only got one option 
yeah but the difference is important. all wands need are some better options. there are a lot of good 1h weapons, swords and daggers alike, but tongue is just so good that it's near impossible to say no to it
It’s pretty similar to WS for Void Knight
But the special thing is that people don’t complain about it lol
I don't think that's quite the same comparison either because WS is only so dominant for the mana-heavy builds like ES and Warpath. WS isn't BiS for low-mana cost builds
I think a better comparison would be apathy's maw on VK before WS was a thing
in the current space though I don't think there's any equivalent (though I don't really play mage or acolyte at all)
I don't think we should be "against" strong weapons existing because otherwise we get things like aberroth's command 😭
I'm not against strong weapons, I'm against weapons that are so universally good and splashable that they suppress choice
sword catcher, world splitter, eye of reen, etc. are strong weapons, but you don't see them inching out literally everything else
the fact that it's basically a blank slate with generically good stats that apply to every non-dot build combined with how easy it is to get with high LP make it oppressive
with a little imagination traitor's affixes could be considered build defining similar to things like enigma
maybe, but traitor's is far more splashable than enigma is
i found it very funny how it's bis for lich as well
entirely unsurprising though
Noooooooooooooo don't make me stack dex on bd nooooooooo
Or at least change dex bonus being 4 flat dodge 
I don't care much about bd passive tree tbh, it's okay as is
The new skill will make or break bd tho
And I don't even know what I would want to see
Shadow daggers having its own tree might be interesting
better not be some flicker strike type crap
So you could spec them into damage, dot or whatever
We already have lm which is kinda similar
I can't think of something blade-y that'd be thematic that there's not already a general archetype of

