#πͺβrogue
1 messages Β· Page 91 of 1
unless you recorded them separately it's gonna be hard/impossible
No it was like that I launched uber and was talking with them on discord
So it's rather improbable as expected
yeah
u can't undo a baked cake is the saying
it's basically like having a cake in front of u and trying to turn it back into eggs flour & sugar
Yeah and can't take salt out of the dish and shit like that
you'd need some kind of magic π
i tried some AI tools for that last week cuz my uber kill i was blasting mega cringe music too XD
with no successs
I was listening to Concerto Moon or something like this, generally Japanese metal stuff
But my friends started talking about some conspiracy theories in this precise moment
lmaoo
baby metal x slaughter to prevail
Guess what they were talking about
Oh wait, you guessed already
hahaha
ye
I guess I'll do the latter, can't stand this purple cockhead
just try lossless cut first u never know
top left u gonna see this
1 track video 1 track audio, u might have split audio or smth
Will check that in a minute, launching pc
since obs can manage multiple flows
okay here i am, let's see
π
One opportunity
These palms are sweaty
looks like i could just mute the first 36 seconds of video and then go with sound
ez
also now i'm looking at this video it's shoddy work, could've done it better 
Jorge would outplay me with his strats
which build u playing again
UB Falc
and where the hell do i save this clip?
crap i'm so bad at this, okay gonna learn it, all will be good
kekw i was looking at it
u could use some big firm stuff but without paying your video quality will be rendered to shit
if you're not doing heavy editing this does the job
yeah i guess
no i am not xD
and how can i do what i want to do, which is muting sound from 1st segment (36s) and allow sound in 2nd segment (the rest)?
oh i think i already know
separate files, remove sound from 1 part, allow sound in second, merge files and have half removed half working
i'll try
i think i got it
to hell with that, now i muted the whole video
also it sounds ass like that, half muted half not
i will just record a new uber kill and that'll do
now the worst part of this
killing regular abby

eating frailty stacks to flex
new nft unlocked
btw i tested some funny shtuff
net as traversal with dex stacking
u jump like 3 screens with 220 dex
Jump in hole 
Best for last phase of uber aberroth, straight into time rot 
Guys is there like a website for korean builds or rarer builds, like detonating arrow or flurry? All I see of marksman builds are heartseeker
and rain of arrows. Like I though I would find some builds here in discord but nothing pinned
let me know if you find something, marksman is my fav class
I'm trying for like a 2nd day haha, but I will if I do haha
idea is usually the same for any hit bow skill
u stack dex to scale increase & flat with mourning frost boombam
it's hard to deviate from heartseeker cuz the skill is just that efficient, multihits like crazy, good at proccing stuff like dragon song
marksman is not a very powerful mastery on it's own, that doesnt help
guess u could try manastack with detonating arrow, no idea how it performs tho
white mob btw π
do you still stack it if you don't/can't convert to cold damage?
Which nerfs? To detonating arrow specifically or other stuff
Yeah, definitely don't allow those guys to exist
Is there a reason to stay physical shuriken over lightning?
as your primary damage-dealing skill? probably not
What a great era for hardcore
That was for my shuriken question? π
yes
where can see your build top compare?
on the video, i made it π
where can i find video? link? google has no results for kosmik and for characrtter profiles has no rogues only acolytes
sent u dm, sorry i thought u found the build by watching the thing
HC in LE

More random shit to die from than in poe even xD
guess the build π
Something melee lol π
the fabled spear wielding falconer!
my man!
SD
yep puncture SD falconer with mirage node
I tried that last season, but wasn't super happy with it
didn't really mess around with it for long though
i played puncture SD Bladedancer a while back, was fun, definitly not the worst thing ive ever built
Weird to see omnis on any build on 2025
i almost gave up the build, started with my old SD marksman, but dmg couldnt keep up with all the buffs to enemies
so i switched to melee for more dps. currently farming at 500c where i can say its a build. But it was my toughest project for sure
I mean above 500-600C it's irrelevant anyway
So you hit the ceiling
somnia made me continue this build...the helmet is insane
Good job
i wanted to play with truesight amulet, but its better for builds like heartseeker with multiple crits per second. I also couldnt cap my resistances without omnis + res idol scaling with Reliquary Nest
i also cant wait to play a rogue build without mourningfrost and throne π
Yeah the truesight amu is tempting like always
Mourningfrost 
More like handicapfrost
btw huge respect for the SC uber kill and your gear setup. That blossom amulet choice is chefs kiss
thanks so much!
i completely underestimated that amulet how valuable it is for rogue
makes gearing so much easier
when I first saw Truesight I was like "how is anyone going to use anything else" but then I saw Blossom...its so nice
that amulet is amazing!
i will definitely keep that in mind for future builds, i will switch to nihilis for spear falconer just for all the qol stats. But blossom is so good with mourningfrost or similar builds when you struggle with res
really liked the idea
Damn now I'm looking at that blossom
It essentially makes you need only 4 resistances instead of 7 right?
And that armor
I mean I somehow made it this season I'm overcapped big on everything on my UB falc
also opens crit avoidance blessing instead of all resist, so you can solve that with blessing + passive tree
makes overcapping for null portent value so easy too
Yeah it's insane, hmm wonder if it could be good for my falconer
+2 skills from evo end give me silver shroud from smoke bomb tho, hmm
Tough choice
On the other hand getting a 2lp +2 evo on MG is next to impossible if you don't like regular echoes
Idk who came up with the idea of making those untradable
untradable evo end was certainly a choice...makes me wonder if it was some system limitation or something
with how each one summons a unique rift beast
I don't believe it, it's just a list of affixes the beast gets
It's even written down what the beast gets and that's all
It's not like it's hidden or some shit
Hmmmm
<@&1161418687471956101>
i haven't tried that
Because if yes then there's no possible reason to make them trade locked
true
I've been talking about that with my friend who has a 2lp +2 evo
And we're gonna farm up an obsidian to see, don't know when yet
For science
Oh BTW that blossom is a primordial unique, nevermind then, not giving up velocyn 
Didn't notice at first glance
oh ya, forgot about velocyn on falconer
no way you're giving that up
is this worth it?
depends on your avaliable funds and your current idols i would say, that is a very good and well rolled idol
cheap ways to add ward?
im looking for a nice large idol as i have room for one. what are good affixes for it? dont need resistances right now
this is what i use
yooo holy cook π
I want to boost my xp on my alt character can somebody help me invite me to monos? Please! Thank you!
yes
Well no conc fix still π
whats wrong with conc?
When conc is active, you're at +0 from it because it doesn't apply its buff
But when you get hit, the bonus gets properly removed lol
So you're at 0 when it's up, and at minus when you get hit
hi anyone have issue with with dive bomb andd shadow falcon? it seems it doesnt work for me maybe its just visual
In this build: https://www.lastepochtools.com/planner/oz0MgznQ I wanted to seal an affix on a velocyn's jaw, do I go for 70% multiplier or 160% phys dmg?
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (25) / Bladedancer (51) / Marksman (8) / Falconer (2)
βΈ Health: 2,164, Regen: 22.5/s
βΈ Mana: 138.88, Regen: 8.88/s
βΈ Ward Retention: 24%, Regen: 19/s
βΈ Attributes: 11 Str / 61 Dex / 12 Int / 5 Att / 10 Vit
βΈ Resistances: 81% / 81% / 81% / 83% / 67% / 87% / 72%
βΈ Endurance: 26%, Threshold: 433
βΈ Dodge Chance: 37% (1085)
βΈ Armor Mitigation: 22% (640)
βΈ Glancing Blow Chance: 33%
βΈ Crit Avoidance: 82%
was hoping for the phys penetration but this dagger is really good like damn
the t7s rolled amazingly
hi anyone have issue with with dive bomb andd shadow falcon? it seems it doesnt work for me maybe its just visual (repost)
https://www.lastepochtools.com/planner/Qqr344PB looking for some tips on tweaks i could make. been trying a few different things, but generall 100 corruption emp monos are kicking my butt. trying to do poison multishot. recently changed it to a higher mana cost variant with puncture as a generator. damage seems a bit better.
Beneath Ancient Skies / 1.3.2
Rogue (27) / Marksman (56) / Falconer (13)
βΈ Health: 1,583, Regen: 17.62/s
βΈ Mana: 198.27, Regen: 11.04/s
βΈ Ward Retention: 8%, Regen: 0/s
βΈ Attributes: 12 Str / 84 Dex / 4 Int / 4 Att / 7 Vit
βΈ Resistances: 144% / 89% / 89% / 66% / 76% / 54% / 132%
βΈ Endurance: 20%, Threshold: 412
βΈ Dodge Chance: 36% (1128)
βΈ Armor Mitigation: 26% (1,003)
βΈ Glancing Blow Chance: 7%
βΈ Crit Avoidance: 97%
Shift / Smoke Bomb / Multishot / Dark Quiver / Puncture
Generally speaking poison is not in a great spot for rogue right now. There's usually much better options for dealing damage. If you want to play multishot I would recommend building around its hit damage and building into crit. That being said there are a few things about your build you can change to get better survivability
You have not upped your endurance at all, which is a very important defensive layer for any build that relies on health.
You could also drop Dark Quiver and spec Shurikens to give you a bunch of armor (and have Shift automatically use Shurikens)
Yeah I saw the shuriken thing in the max roll hit build. Hadn't considered swapping DQ for it
Good to know on poison. I'd wondered
easy uniques to equip for survivability would be Dominance of the Tundra (helmet from Antipode Rift woven echo), Brewmaster's Buckle (belt from Grand Brewery woven echo), Carcinization of Momentum (ring, random drop, pretty common)
also highly recommend taking the Evasion node in the Rogue passive tree, its very strong for defense
Ahh. I did have it before swapping my passives around. Wanted to get more poison chance and dropped it.
I probably need the endurance as you mention. Which I had suspected a bit
how do i know how much damage my shadow daggers are doing?
holding alt while hovering on a node that applies shadow daggers will display the tooltip
for example:
is this decent?
also thanks so much for your help. you do it well man
assuming your build is Cascade focused and not Shadow Daggers focused, yes. The damage of Shadow Daggers in a Shadow Cascade build is just a little bonus on top, it doesn't matter too much
it is π
also, I'm not a man π (I'm agender, and use they/them for pronouns)
no worries! thanks for understanding π
im aiming to get to 2000 corruption with this build. is there anything i should change or improve on? this is the first time ive pushed past 1000. im at 1210 atm https://www.lastepochtools.com/profile/Big_Mike69/character/Blade_Mikey
2000 is definitely attainable, my build (https://www.lastepochtools.com/planner/oz0jp8aQ) can go past 2000, there's a lot of past that point though.
Since you are playing MG, biggest recommendation would be to buy Immortal Vise gloves and Shattered Worlds relic. They are quite cheap this season for how powerful they are.
Replacing your exalted sword with an Eye of Reen would also be a great damage boost. Another thing is any type added melee damage on weapons will increase your damage, you don't need to only focus on added Physical damage.
You're missing a source of Frenzy, I personally use the experimental boots affix to give me Frenzy when I Shift. The Army of Skin boots are also fantastic for any melee build, because of the attack speed and huge damage multiplier against high health enemies.
You aren't using a primordial right now. I use Blossom of Immortal Stone to make gearing resist easier. I also use Null Portent because its really easy to get value from overcapping resists when you dont need to worry about 3 of them
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (20) / Bladedancer (77) / Falconer (16)
βΈ Health: 4,854, Regen: 39/s
βΈ Mana: 222.51, Regen: 18.24/s
βΈ Ward Retention: 24%, Regen: 0/s
βΈ Attributes: 21 Str / 16 Dex / 12 Int / 16 Att / 18 Vit
βΈ Resistances: 74% / 84% / 87% / 117% / 0% / 18% / 23%
βΈ Endurance: 60%, Threshold: 1,793
βΈ Dodge Chance: 19% (0)
βΈ Armor Mitigation: 50% (3,139)
βΈ Glancing Blow Chance: 40%
βΈ Crit Avoidance: 100%
your exalted ring can be replaced by Carcinization of Momentum for some extra movespeed, health, and armor if you dont mind losing Evade (you could use Heirloom of the Last Nomad or Ocereon if you dont want to lose Evade)
Ocereon is a bit rough to get LP on, but Carcinization and Heirloom should be easy
yup, I almost always use the crab ring on rogue for that reason
Aw. I love evading. But maybe worth dropping it for the defence.
thats what I use, its very good
also your endurance is not good right now, definitly try to cap that
imo, the blessing from Reign of Dragons is much better used for All Resist or Critical Strike Avoidance, rather than increased damage
i see
im doing reign of dragons right now actually
okay im looking at carcinization of momentum right now
lp3 is looking to be around 3.5m right now
should i slam this on the ring?
thats a great ring a good slam for sure. I would use Rune of Creation before slamming so you have another try if you miss the double t7
huge
100% worth using, you could imprint as well to get more drops
it probably still sells pretty well
let me check MG
omg yes
im imprinting it
lmao
its being sold for like 9.2m
also i have 99% reduced damage from crit on my boots alone because of the both the implicit and the suffix
so it i slam it on the army of skin im losing some of that crit reduction
I solve crit protection with 3 points in the Critical Eye passive node and the Reign of Dragons blessing
and use my boots for Frenzy and cooldown reduction
woven flesh cheap way
woven flesh is cheap and easy ya, but generally not optimal past early levels
true but by the time you get to late you will probably have another solution
oh i see
also not everyone can use the market
1/2 chance to get it first mono
so baout time u hit lagon
also about army of skin if it had 3 lp it will make chances greater of it dropping with lp?
imprinting uniques with LP does make the imprint drops more likely to have LP yes
crit protection is probably your first real issue. being able to solve it by lagoon ish time is great. its 50% drop rate beats using the market
also im running into some mana problems. i took out some mana regen to make my gear better because i had idols with mana efficiency of sync
thats why im using those gloves
i mean ring
cooldown reduction would help, so you can Shift more. Also you have Umbral Blades specced into Bladestorms, which limits the amount that can be active at any time to 3. This makes you get only a maximum of 6 mana from them after shifting instead of however many there would've been if they weren't bladestorms
oh okay
so what points should i take out and respec into?
get more shadows
use smoke generates them
increase duration
shadows drop blades
thats mana
this is what my tree looks like
so smoke bomb mana gen
or you could go smoke ya
2 ss then shift
i dont like smoke.
neither do I haha
welp u do u
honestly its fine if people love smoke bomb and use it all the time but i just dont want to
u could try finding so utterly cracked rings
but u might not like what u lose to do it
okay so could you explain how this will give me less mana issues? im speccing into your tree now
blades drop from shadows
so as long as smoke bomb is creating shadows ur geting mana from the recalled blades
Nightmare Dash gives 2 for every blade on the ground when you Shift. Cacophony of Steel limits the amount of blades on the ground to 3 instead of being uncapped, so it limits the amount of extra mana you get to 6 instead of 2 times the amount of blades
yes, cacophony was limiting how much mana you were able to get
correct
2 mana per blade, 3 max blades with cacophony = 6 extra mana on shift
2 mana per blade, 8 blades (assuming 2 sync strikes worth of shadows have expired) = 16 mana extra mana on Shift
sometimes you might have more blades on the ground, sometimes you might have less
u can get more i think
you can definitely, just wasn't sure how many to say
blades dont despawn till i spam ss 4 times
5 times
point is as long as u dont over draw the atm before you hit shift ur gas tank goes back to full
when u pull shift
but they do expire after you Shift, dont they? its unlikely you are using ss 4-5 times between shifts
they get thrown, but I thought they go away after they are thrown
havn't payed too much attention to that tho
im usually about the same
thanks. so basically the whole point is to use shift to gain your mana back
yep
i might need some cooldown recovery
highly recommend cooldown recovery
I have a t6 on boots and a t7 on belt, which is obviously a lot, but I am also triggering Cascade with Wave of Darkness node in Sync Strike, which is quite heavy on the mana
Also I just noticed you are using the Perfect Coordination node in Sync Strike. Removing that would help a lot with mana as well
could you explain me what having it and not having it does and how it will affect my build?
Perfect Coordination makes all the shadows in Sync Strike jump inward instead of outward. this makes them much more concentrated, so it is easier to hit bosses with all the sync strike attacks and the Cascades from the shadows afterward
However, it costs a hefty 10 extra mana, increased to 20 from the Dark Allies node, and reduces the area clearing of the build. Also not having it most likely would not affect boss damage too much, as Cascade with all 4 points in the area node is not small
overall not worth imo
^
probably armor shred, you have all the important nodes already
bosses are not hard for me. my question is does taking out that node actually good for clearing?
you usually dont need all 4 cascades to kill regular mobs, so having them spread out more will be better at clearing
cascade is already huge
so make it bigger
more aoe ground u cover the faster the clearing
u probably have armor shred on something else right
also you dont need the Precision node in Cascade, it should be crit capped already with your 85% on your sheet, + its inherent 5% extra crit chance. those two points would be much better in Execution, or you could put 1 in Dagger Dance to apply ailments better
alright noted
so taking out perfect coordination will actually positively affect my clearing of regular mobs right?
also you are invested in Concentration in Marksman, which normally would be fine, but its bugged right now to not work
yes
all 24 of those points in Marksman are better used elsewhere for now
since the shadows wont bunch up
Hooked Blades if you need armor shred, Spell Breaker for Mana Regen, Stamina of the Rover in Falconer for Mana Regen
im a big fan of these 3 nodes in Falconer
i put that on pretty much every rouge
indeed
okay so i might be interested in doing endless arenas soon. will me taking out perfect coordination affect it at all?
I have not dabbled in the arena, but I assume taking it out can only be positive because of the reduced mana cost
so in arenas enemies come at you at all directions. since the shadows are spread out im actually killing them faster
just got this from orobyss.
glad we could help
by any chance do you know if you can use heartseaker with out a bow?
technically yes with Ravager's Dart, but its not really you who is using it at that point
i found that last run but didnt know if it just techicly counts as throwning but if still had to use bow
thanks
@bold brook I beat my arenas record on my first try. made it to wave 338
this is so much better for clearing
nice! congrats!
i also beat 1228 corruption shade of orobyss with no issues. i am actually so much better at shades now ever since i figured out how to avoid melee attack lol
that node though was purely a waste of mana

I have a question. when i have gear that has increased damage from shadows does it show in the damage per second when hovering over the skill?
i dont think increased damage from shadows is reflected in the dps tooltip
makes figuring out whats better annoying sometimes
basically since i dont need as much sync mana efficiency i got a helmet that has cooldown recovery, shadow damage and health
old helmet
new helmet
i was also way capped on fire resistane
resistance
thats why i thought i needed a helmet change
i like new helmet more than old
that is a nice bump
also having cooldown recovery on an implicit is really good because on an affix it takes up
i bought it with 6% and used rune of shaping to get it to 12%
lol ever since i put the army of skin in the slot i have gotten 3 army of skins with 2 lp each
stonks
how long have you been playing LE for?
i started a little before 1.0
i played a little bit of harbingers of ruin but didnt play long. i was really bad at the game back then
i really actually started playing regularly in tombs of the erased
the 12% cooldown recovery is small but noticable. i can see it really helping if i got it to 25%
how is marksman for ignite flask?
thier is an idiol that procs flask on bow hit ?
but havent played marksmen this season
yeah but it's weaver affix
is anyone interested in trying something weird? cinger ignite throwing cascade insipred by ignite ethereal knives from poe
Beneath Ancient Skies / 1.3.1
Rogue (32) / Bladedancer (28) / Marksman (30) / Falconer (22)
βΈ Health: 3,386, Regen: 20/s
βΈ Mana: 211.51, Regen: 8.96/s
βΈ Ward Retention: 34%, Regen: 0/s
βΈ Attributes: 2 Str / 19 Dex / 6 Int / 2 Att / 6 Vit
βΈ Resistances: 217% / 72% / 65% / 65% / 64% / 71% / 69%
βΈ Endurance: 54%, Threshold: 1,300
βΈ Dodge Chance: 24% (808)
βΈ Armor Mitigation: 16% (530)
βΈ Glancing Blow Chance: 12%
or on bd with melee trap attach istead of HS. both serve the purpose of stacking shrouds and a bit more of ignite
Hi guys quick question regarding shadows. If I use Dancing strikes to generate Shadow Cascade and Shurikens do the shadows I create do anything at all if all im doing is dancing strikes?
they will repeat cascade and shurikens
thx
hi anyone have issue with with dive bomb andd shadow falcon? it seems it doesnt work for me maybe its just visual (repost)
nope they only repeat cascade, not shuriken
@plucky umbra
I think shadows only repeat direct uses by default, SC is an exception to that
can't really know but if i have to explain is that the cascade is an indirect "use", but shuriken is "generated" instead of an usage of the skill shuriken
prob result of spaghetti code
Thx its enough for me they repeat some attack with dancing strikes
well dont know if it was well knowed but "bird arnt real" completly bugged and disable shadow falcon
Nemesis double T7 slam
What are you playing. If it's umbrals, that node isn't required. I haven't tried the node at all this season so I don't know to what extent it's bugged
But yeah hope that helps
i am playing all falconer stuff but with a bow(talon of valor ) a puncture to sustain mana and proc plenty of thing if it was working i could theoricly do falcon strike and dive bomb sam time or dont interupt featherstorm
this work for shadow dagger ? ^^
yes, Shadow Daggers have an inherent 100% crit chance, so just a little bit of extra crit will let them use the bonus from Truesight Glass
ty !!!
It is pretty underwhelming though
btw concentration is also bugged for falconer, not only bd
You mean "Falcon" stuff ?
I'm pretty sure it works with bow attacks
At least on dummy i saw diff
i compared flurry and puncture tooltip while being mm, bd and falc. The numbers on both skills only changed for mm while allocating points in conc
I've been enjoying Cinder Strike (Melee) as i've been leveling and just found the 'Falcon Fists' They seem really cool, but the idea of losing both my weapons is... weird...
I'm not a high enough level to use them yet, but does it actually balance out losing your wapons to use them?
No, it's actually pretty bad. Falcon fists is mostly used for the flat melee, attack speed, and +levels, and ignore the entire unarmed part
Tho cinder strike itself falls off regardless
Pretty easy to get 3lp fists, but gl getting double +4 (or the +4 you need)
heres my truesight glass multishot marksman - where can i improve
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (25) / Marksman (76)
βΈ Health: 1,053, Regen: 18.32/s
βΈ Mana: 269.33, Regen: 20.4/s
βΈ Ward Retention: 4%, Regen: 0/s
βΈ Attributes: 4 Str / 51 Dex / 2 Int / 2 Att / 2 Vit
βΈ Resistances: 19% / 19% / 19% / 19% / 58% / 21% / 42%
βΈ Endurance: 50%, Threshold: 211
βΈ Dodge Chance: 29% (892)
βΈ Armor Mitigation: 33% (1,509)
βΈ Glancing Blow Chance: 3%
βΈ Crit Avoidance: 167%
Shift / Decoy / Multishot / Dark Quiver / Smoke Bomb
dont know what to do with boots or belt lol
iirc Concentration isn't bugged for Marksman, so I think you should put all 8 points in there
also highly recommend putting all 5 into Evasion, its a very good defense node
Brewmaster's Buckle is always a good defensive option for belt, or you could go Jungle Queen or Elecoe's Innovation
you could go Foot of the Mountain for boots, or Blood of the Exile for just the extra movespeed and stats
Didn't realize jungle queen has the dodge rating buff when you use a potion - can do that with the decoy node where it turns dodge into crit multi when it explodes
Good choice thanks
I would assume so, I have not used that combo myself
@bold brook what kind of bladedancer build are you doing this season? i would like to see your lastepochtools
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (20) / Bladedancer (77) / Falconer (16)
βΈ Health: 4,854, Regen: 39/s
βΈ Mana: 222.51, Regen: 18.24/s
βΈ Ward Retention: 24%, Regen: 0/s
βΈ Attributes: 21 Str / 16 Dex / 12 Int / 16 Att / 18 Vit
βΈ Resistances: 74% / 84% / 87% / 117% / 0% / 18% / 23%
βΈ Endurance: 60%, Threshold: 1,793
βΈ Dodge Chance: 19% (0)
βΈ Armor Mitigation: 50% (3,139)
βΈ Glancing Blow Chance: 40%
βΈ Crit Avoidance: 100%
i tested my acid flask tooltip and it seems concentration is working for me. falconer.. edit: i dont think i tested this properly, will test again tonight
so i see you didnt put much points into dodge. is it useful? or is the dot doing most of the damage or something
dodge is useful, and I do get a decent amount from Perfection stacks and dusk shrouds. I do have Apostacy on right now that converts dodge into glancing blow because I was fighting Uber Aberroth and it was very useful there
i have uber aberroth on another timeline and i just cant do it. any tips?
its very hard. I swapped to a setup using smoke bomb, you just need it for damage and cleanse (and you it opens up cleanse from Shift as well instead of having it throw shurikens). This is the recording of my kill: https://www.youtube.com/watch?v=S-XvQpEphEM
my setup for the kill: https://www.lastepochtools.com/planner/oz0Vz6PQ
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (20) / Bladedancer (77) / Falconer (16)
βΈ Health: 4,854, Regen: 39/s
βΈ Mana: 222.51, Regen: 18.24/s
βΈ Ward Retention: 24%, Regen: 0/s
βΈ Attributes: 21 Str / 16 Dex / 12 Int / 16 Att / 18 Vit
βΈ Resistances: 74% / 84% / 87% / 117% / 0% / 18% / 23%
βΈ Endurance: 60%, Threshold: 1,793
βΈ Dodge Chance: 19% (0)
βΈ Armor Mitigation: 50% (3,139)
βΈ Glancing Blow Chance: 40%
βΈ Crit Avoidance: 100%
it takes a ton of practice and learning the timing of the lasers so you can place them well, and extremely good gear, for this kind of build at least
i was able to do regular aberroth easily. i was able to tank most things and just dodge the 1 hitters easily
cant tank in uber
so im looking at the frenzy on your boots. what does frenzy do at default?
Frenzy at base gives 20% attack speed, which is then increased by the increased effect of frenzy on the boots and relic
attack speed ups the damage of Cascade via the Leveraged Momentum node
wow yeah thats good
are their idols that add flat crit chance?
i dont need precision anymore. what points should i allocate with my 2 points?
this is the shadow cascade tree
fill up Execution
1 point in Dagger Dance can also be good for more ailments like armor shred
why? what build you playing where you need crit but cant use offhand Tongue or flat crit on bow?
trash meme build
fair lol
better to not ask questions on this one
o and i have tongue
need more
welp want more flat crit
Mike answered "it does require you to be wielding a bow for some reason"
Now i still dont now if its intended or not π
And if they ever gonna fix it

Mystery solved or whatever π
Funny thing is, it's still not working properly
Because according to ragu's testing, the shuriken tooltip loses DPS when you get hit
can you still trigger Shadow Cascade from Lethal Mirage (a gloomy end node) if youre not dual wielding?
yes
many thanks. just making sure
my falconer with bow has increased dmg from concentration on traps and puncture and i lose this increased dmg when im getting hit and deactivate concentration, same when i equip a dagger
thats how i first tested it which led me to think that it was working, but now take the points out and look at your tooltip number go up
See Iβm not sure the tool tip would work anyway with concentration
can confirm - concentration has absolutely no effect on acid flask damage with a sceptre/dagger setup
@atomic vapor only have it 
I posted my 4lp one above, it looked like yours but with less crit multi
Like 52% or whatever
But it's been a few days (I stopped for s3)
Anyone having issues with Cinder Strike randomly not casting anymore? I have to constantly rebind the skill.
@bold brook hey ive been looking at the planner you sent me a couple of days ago. A lot of the legendaries have added elemental damage. Could you explain this to me? I thought bladedancer was mostly physical
The added flat melee damage affix on weapons applies to any melee skill regardless of damage type. Added flat physical damage would be better, because then it would be increased by increased physical damage affixes, but I never got a double t7 with added physical
The increased fire damage on my ring was a slam that didn't land completely optimally, but its still not bad because it increases that added flat fire damage on my Reen
ah okay i got it thanks
Random questions regarding shadow cascade . Is it better to go with double flat damage on weapons instead of one flat and attack speed ?
I am unsure exactly. I went double flat on one weapon and crit multi + flat on the other.
Last season attack speed was less when I compared tooltips between flat, crit multi, and attack speed, I assume because you can get a good amount of attack speed from your passive tree and gloves, while flat is less avaliable outside of weapons.
I have not tested extensively though, this is just based on the dps tooltip and vibes
Attack speed is still very good obviously, take what you can get i say
Okay ill keep that in mind well farming double t7 swords , Iv already slamed a double t7 traitor with attack speed and flat physical I asume it not worth it to refarm for a double flat then . Thanks for all the help and information and sorry for all the questions
Ya thats a great Tongue, I wouldn't bother refarming unless you get a 3 LP or huge upgrade on the rolls
No worries, always happy to help and answer questions if I'm able to
im starting to die a lot at 1300 corruption. i think maybe 1500 corruption would be doable. when do you guys start having problems on bladedancer?
im not dying in every echo but its still happening
There will always be certain enemies/abilities that feel like will kill you out of nowhere, especially as you go higher in corruption. Its just about upping max health / other defense, and learning what you need to be careful of in my experience
Or killing them before they kill you, but thats more applicable on builds more range
I seem to get 1 hit by spirit barrage a lot. That probably makes up for half of my deaths if I'm not going to lie
honestly I'm at 92% crit chance and have 16 passive points into increased crit. Could someone help me find out how many points I can unallocate and still stay at 100% crit for shadow cascade? thanks
@bold brook hey whats good about carcinization of momentum other than the armor? is summon crab good?
All stats + vitality for bonus health, and I really like having the Swiftness buff instead of evade
Also pretty easy to get LP
what does swiftness do?
Bonus movespeed, its 20% at level 100 iirc
ah nice
so im just going to keep slamming shattered chains until i get t7 cooldown recovery and t7 increased health
anyone has a bladedancer build for uberroth?
Give Nemesis
Feeling squishy while leveling the Rogue (Which is probably right, Rogues are usually Squishy) I just want to make sure i'm not missing some passive node or skill that could be granting me extra survivability.
Using Smoke Bomb, Turned into Traversal with Smoke Blades and the Enfeeble node
Got th ebase Rogue node where i get Mana/HP from hitting with a free skill (And the base node for extra Dex/HP)
In Falconry i pickedup that first node for more didge chance and HP
If you are falconer, get coordinated assault in the passive tree, and also look into the top left three nodes in the same tree
Go to your smoke bomb and get the silver shroud passive (middle and downish)
Get the dodge blessing from bird over crit multi (you can swap to multi for bossing or Uber or whatever)
Get both armor blessings, and if you get more than 2k health (for it to be worthwhile enough), maybe swap the bottom right blessing into the endurance one if that helps you cap
Early on, use the brew belt, it's easy to get 2lp, get health in it or even health+avoidance and get the all res blessing instead
Get a frailty stout idol and maybe get blind on a dagger before you're avoidance capped
Coordinated Fade maybe? I don't see an Assault one.
I've just put my fist point into the Silver shroud.
I'm not sure what you mean by "Dodge Blessing from bird over crit multi" or what Blessings are? Is that the extra stats on gear?
Not high enough for that yet, but will look out for it ^^
This is just things off the top of my head to help you throughout the journey
Not necessarily tied to leveling alone
For leveling just get phys res, and anything with health and you'll be fine
If you wanna delete the story, get aerial assault and spec it with umbral blades (the middle top nodes, purple ish)
I see lol
π yep
I mean, none of them are great... π
That's how it should look in story more or less
Dont have Ariel assult yet, but it looks like it will be fun, so was hoping to use it anyway π I've really been injoying cinder strike at the moment however.
Keep all of this in mind and your character will explode both in damage and survivability. Swap out of cinder and into the bird skills fist chance you get
Thank you π I do really like Cinder strike though, so will probably try and stick with it. Depends how Ariel Assult feels once i unlock it π
Hopefully that will help lol
Sure thing, play whatever you enjoy, but when you decide you need something stronger to progress, feel free to ask again
hi what are the pro and con of "rasor wings" in the falconry tree? i v heard it nerf all synergie with falcon hit(in falconer tree or with falconery skill) but it fasten the rotation of skill specially with dive bomb without "birds arent real"
Maybe I'm not understanding something but I really don't see the need for birds aren't real to begin with, even if you're maxed out on cdr. My bird skills never overlap anymore thanks to all the nerfs
If anything you want the shadow falcons to be landing those shadow dive bombs
it cancel the other thing the falcon do espicially the long ass falcon strike with extra hit against bosses (actually my dmg ar mixed between FS and DB) this why i consider rasor wing to smooth thing up
but with it i m scared that i sacrificed FS to DB
How squishy are rogues overall? Like "can get oneshot" squishy or...
Anything that doesn't carry a shield can get oneshotted by some extremely overtuned mobs currently
Yikes
Well, been thinking about trying that class sometime, never played a proper bow build in either PoE or any other ARPG recently (or just really wanted to try a speedy, stabby character)
Bow builds aren't exactly up there currently
If you want something that hits very hard, play falconer
I wouldn't try bd without a lot of experience because the skill cap is incredibly high (the best bd builds use many skills that move you around and it's not beginner friendly)
Saw the Acid Blast rogue on Maxroll so
Flask trapper requires a lot of gear to come online, prepare for a grind
Also the marksman variant isn't worth it at all
Yeah, the grind I'm used to
How bad is the switch, as in "You have to beat Aberroth" bad?
I suggest that you take a peek at spicorr's setup
I mean, you're preparing to play something that deletes aberroth in seconds
I wouldn't call that bad but rather a resource
Right
Go to the vids channel and look up his Uber kill, there's a planner
Should give you a general idea of how to build
Ok, cool
The maxroll version requires a t8 which is a horrible grind
So I wouldn't go for that
Ew
No problem
I might look into other skills but I don't see Rogue is up there much with boss kills
So I might look at the other tier lists
I've got an umbral blades setup there too that kills Uber in 1:30 and is tankier and easier to build
Take your pick, that's the strongest rogue can do this season
That does fit more in line with the flavor I'm after, thanks!
sure thing
i know ward was nerfed hard - but any critiques on my low-life multishot marksman
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.2
Rogue (27) / Marksman (75) / Falconer (2)
βΈ Health: 1,372, Regen: 26.42/s
βΈ Mana: 310.75, Regen: 12.4/s
βΈ Ward Retention: 95%, Regen: 6/s
βΈ Attributes: 2 Str / 18 Dex / 2 Int / 2 Att / 2 Vit
βΈ Resistances: 26% / 26% / 26% / 43% / 64% / 21% / 26%
βΈ Endurance: 20%, Threshold: 274
βΈ Dodge Chance: 17% (516)
βΈ Armor Mitigation: 22% (766)
βΈ Glancing Blow Chance: 4%
βΈ Crit Avoidance: 132%
Shift / Decoy / Multishot / Dark Quiver / Smoke Bomb
you'll die 3 times in 10 seconds with this
lol thats any marksman build
Build is far from finished but u lack huge flat damage
Third eye ring straight nerfs u vs an exalted ring tbh
Would slam flat + bow Crit if u need it on bow
I'd say T7 bow as on quiver too, bow & quiver is ur only source of it from gear
Hard to give advice on a build that is that far from done tbh
hey what corruption you guys at?
hows falconerthis season?
feels a bit weaker than last season tbh, had to invest a lot more into the build this time. im on ballista and its been fine overall tho, can map and do uber kinda comfortably
im at 1400c on bladedancer and i cant do uber
i havent given it much attempts but its too much of a grind for me. i will wait until my build is fully optimized i still need to slam gear
just curious has any falconer ballista try tyrant's skull?
Anyone know sources for flat throwing damage
flat throwing affix goes on belt, gloves, relic, amulet
flat throwing + reduced mana cost is on ring
hi does increased physical dmg is included in the shared dmg of "trained to hunt" in the falconry tree ? and does go for the eyes always consider your highest crit chance or your "global " one ? does bow chance to shred and bleed with puncture applies to "rending talons" and blood roost ?
U also have massive +3 flat throwing idols (i think humble)
does anyone know a way to build a decent bow detonating arrow marksman?
i was trying to cook something these last days but the build is struggling to do empowered monos...
late to the party but what feels better for mapping
shurikens bouncing around should clear better than chakrams, no?
I dont know if the ricochet mechanic feels better these days, but for me chakram always felt better while mapping. It has better aoe coverage because of the projectile size and return behavior.
@atomic vapor Jorge are you there? Got shred on li'rakas and now thinking what to put on 2lp nihilis, throwing t7 + phys pen t5+ or crit multi t5+?
How do you guys keep playing after full slammed LP1 gear, feels like im farming for hours without upgrades
pretty easy to get lp2 as cof
i just started farming for lp2+ fulgurs
and got several in 1h
when you get like 100 daggers per boss kill
it goes fast
my issue is mostly getting good exalts to slam into lp2/3's
i said to myself that even tho i'm in MG i won't give up making my falc better than it was in 1.2
it just seems such a grind, i got this nice double t7 exalt imprinted grinded for hours with no drops that i could craft into a good slam and then i need multiple good slams cause of the large failure% on lp2 stuff, starts to feel like wasted time instead of enjoying character progression
that's why i unfortunately probably won't come back to cof, slams there feel too painful if failed on lp2-lp3 items
Multi should be bigger dps because blade explosions get 50% pen (50/50 phys fire) but again, napkin math
oh that's interesting, thanks!
no problemo
How come shred and not health? T7 sounds way too big for falconer
You're probably way way overcapped
there was no good gloves with t7t7 dex/throw + t5+ hp
so i went t7t7t7 shred throwing dex and amu is gonna be t7t7 throwing/multi then
Pain π
yeah
i bought like 5 pairs off market in total
with t7t7 dex throwing
supply isn't big for them
I think the best slot is on dagger due to how little value anything other than multi and inc% has
Like I'd miss out on one pen for shred
Imo small loss
Think ill go full MG next season, this just doesnt feel good enough 150h+ into a season
I have blind on mine but I'd honestly rather avoid cap, umbrals have autoaim, sometimes one little mob can make you go boom
Not that it matters for softcore
i've got 70 avoid
i think???
oh no actually 35
i mean i could swap all res bless for 70% avoid + dodge and it would still look good
but null portent would lose its point
It has very little impact but it's annoying as hell when a crit is the reason you lose a trove. Each stray crit is 3.5k amber down
And I hate that feeling
hi does increased physical dmg is included in the shared dmg of "trained to hunt" in the falconry tree ? and does go for the eyes always consider your highest crit chance or your "global " one ? does bow chance to shred and bleed with puncture applies to "rending talons" and blood roost ?(repost)
woven flesh ez cap. Anything between 1-99 avoid is just gambling
Avoid = dps on Falc, no excuse π€
makes total sense
Wait only for Falcon, idk if it matters for u ub nerds
nah 99 is good enough we just don't hit the 1%
u could just reduce it if you cant reach 100
nono you don't understand. we're just not gonna hit the 1%
Trained to hunt only includes the types explicitly stated.
Go for the eyes applies all your modifiers at half effect to the falcon. They still work the same, so something like "increased melee crit chance" still only applies to your falcon's melee attacks.
Same logic applies for the ailment chances; if you have chance on bow hit, it would only apply to your falcon's bow hits.
thk for answering so my t7 bow crit chance is near useless as the smok bomb node that give bow crit chance ? so what t7 affix should i aim for on a bow(talon of valor) for a falcon build
Wdym crit
U need it to be 1+ LP in the first place
the chest was 1LP
And then it rerolls 0 to 4
Ye that is the purpose of turtle
oh
It doesnt give +1
i got it
stayed on deadly aim for half a map so didnt really test it much
but I would guess chakram is better as trikster said
you can try the one that shoots around you too
but you would need good gear for it to not feel shitty on rares
the daggers from shadow cascade's Dagger Dance node can't shotgun, right? I haven't played with it at all
40s BD flask uber kill in video shoutout if anyone interested
also, @eager mason I made your BD flask mapping version and it's giga. it's so good, way better than everything else (mm, falc)
lol
@bold brook Hey I'm looking for a quick fix because I really need some more cooldown recovery and i came across these. I keep the 100% reduced damage from crits but a t6 cooldown recovery. I can't do anything about the minion dodge rating because its t5. should I buy these?
you could, and assuming your boots currently filling a similar role this would be a great upgrade
however, in the long run, I would try to find some crit protection elsewhere and use Army of Skin for the huge damage it gives instead of relying on citadel boots implicit
i bought them. i was wrong. i turned the minion t4 into movespeed t5
this is it atm
oh nice
i got extremely lucky with that chaos
thats the best one
for 400k its a temporary fix imo
you can swap the int to dex at the Oerden's Watch woven echo
oh yeah I have these now
i got to t3 crit multi with 1 forging potential
that was lucky tbh
nice
I've seen your vid and it feels a little slower than umbrals to me. It gives me the vibe that mobs take a second to pop
its doing a lot. its also making both my shift and sync strike faster
not only was it worth 400k it was worth losing 180 health. im at 4.5k health anyway with both dodge and armor mitigation so it should be okay
ya, thats plenty of health
the main reason i got these boots is because i had 3 attempts at slamming shattered chains with no success
i wasted all my gold lol
i haven't made the BD vid yet, it's pretty good though.
Oh sorry I thought this was about flask
yeah bd flask
Ohhhh my bad
ive only done falconer flask vid
That's the one I watched that's why I got confused
for mapping i mean
yeah i'll do bd one. ill do mm uber and mapping after that too
i think mm can do 40 seconds also, we'll see
nice to hear
I realized I had couple mistakes on the planner hope you changed it
should add like experimental mod to the gloves
and had health on kill on 2 idols
Yeah i changed those
ok nice
rest is probably ok, if your crit is fine you can try to drop the helm
can change the boots but wasnt really sure what to get
how is tha mana
Mana is so comfy
I do have t7 experimental mana jungle queen and auto pot from shift
It works itself out so nice
5 traps no probs
Whhere can i find this BD flask planner?
What Flask build are you after?
the one spicorr and Potato talked about above
Oh, I donβt know the build theyβre talking about specifically.
I did find this on the interwebs though: https://maxroll.gg/last-epoch/build-guides/acid-flask-rogue-guide
You can check out spicorr on YouTube, hopefully they post the BD planner. The falconer one is there: https://www.youtube.com/watch?v=BXowPKkkJ5Q
ah yeah see his BD planner now but its glass cannon ubberoth setup
Yea in the comments it says they are working on the mapping planner soon
Beneath Ancient Skies / 1.3
Rogue (25) / Bladedancer (56) / Marksman (27) / Falconer (5)
βΈ Health: 2,522, Regen: 27.2/s
βΈ Mana: 236.92, Regen: 13.04/s
βΈ Ward Retention: 48%, Regen: 0/s
βΈ Attributes: 24 Str / 56 Dex / 24 Int / 24 Att / 24 Vit
βΈ Resistances: 373% / 56% / 56% / 61% / 51% / 65% / 70%
βΈ Endurance: 30%, Threshold: 504
βΈ Dodge Chance: 55% (2200)
βΈ Armor Mitigation: 26% (1,143)
βΈ Glancing Blow Chance: 71%
βΈ Crit Avoidance: 90%
Explosive Trap / Smoke Bomb / Acid Flask / Shift / Shurikens
yay finally! π
@bold brook I finally got the slam on my 4th shattered chains and wasting 15m
congrats! that is HUGE
echoes are so much more comfortable. is Molting worth getting even though it makes my cooldown recovery slower?
on the shift tree
Molting is very good, and I used it when I did Uber, but in normal maps where its not as required and I use shurikens instead of smoke I dont take it
so since i lost 38% mana regen im having minor but not major issues. in the MG theres a huge idol with 14% mana efficiency of sync strike. I currently have one with 11. Would the extra 3% make a difference?
i would assume it would help a little bit, do you have both mana regen passive tree nodes filled already? Spell Breaker in Bladedancer and Stamina of the Rover are very helpful for mana
i have 1 point into spell breaker. what points should i transfer over to that in the tree for the full 5 points? https://www.lastepochtools.com/profile/Big_Mike69/character/Blade_Mikey
you dont need any points in Marksman, especially since right now Concentration is bugged and doesn't work for this build
all 24 points you have in Marksman are better used elsewhere imo
Spell Breaker, Outlander's Tenacity, Stamina of the Rover
you also dont seem to have much armor shred, so Hooked Blades would be a good pickup too
i tried to get armor shred on my traitors tongue but I got 15 health gained on melee hit lol
had that happen a few times too haha
be glad traitor is such low lpl for how good it is
one of the best parts of playing rogue imo
i am very suprised its lasted this long tbh
i am totally expecting a nerf next season, especially now that its very strong for Lich now too
I am unsure as to how strong they expected lich to be
more likely it was a numbers whoopsie again
so how is concentration bugged? I would like to know what it's doing right now
it seems to only work properly when you are wielding a bow #π¨βask-the-devs-not-support-no-bugs message
there have also been talks of concentration actually lowering damage when you get hit, despite not increasing your damage in the first place to its actually a negative
oh wow. im getting rid of it
what does parry do in this game?
its basically dodge
% chance to take no damage from a hit
well i got 5% now
yay π
mana issue fixed and just got 1500 corruption
Quick question for any acid flask peeps - The Firebomb Cocktail node says it adds additional fire damage, but apparently the cold conversion from Vial of Volatile Ice overrides all base damage to cold. Would the added damage from this node still be fire damage or would it convert to raw cold damage like the base?
I'm still trying to get experimental glove slam so i haven't made new video yet, but you can check out current profile here which is a modified version of potato's https://www.lastepochtools.com/profile/spicorr/character/spicorrmerchant
What's the wording on the cold node exactly?
Usually these kind of nodes specificy exactly what they will do.
Oh, never mind. You mean an item.
Added damage isn't base damage so it would still be fire.
cooldown recovery is wonders for arenas. all i have to do is use sync and then shift to trigger my shadows over and over. I almost made it to rank 1
for bladedancers
any good ignite setups for rogue or should i stick to spellblade?
Hmmm....
that makes things a lot easier actually.
mike rank 1 for hc sc ssf or market?
if 2 ppl are both applying stacks of shadow daggers, how does that work, does who procs the 4th do the damage, is it doing 2 different stacks???????
so falconer acid flask is the current top tier for rogue?
or bladedancer is better at that build? @kind atlas
for uber, they are about the same. i got 40s kill for both
mapping?
for mapping, blade dancer is better
and this version is better than the one from your video?
yeah the bd mapping version which is based off potato build and my current build rn is overall better than falconer mapping. its tankier and clears faster, has less mana issues. but the gear requirements are also steeper
you can use 2 red rings for more tankiness also
it's also less buttons to press which is good for chill farming
any video? :V
nah not yet, i'll do one soon
How would you say your verion compared to the Maxroll version?
Slightly different setups
Yours looks like it would be much tankier
The bd version with 2 red rings is much tankier
hit
How about 2k?
I can give it a shot
Hello, I would like to start with Rogue. What end game build do you recommend?
Thanks to Misha for raising an issue with the build, Seed doesn't work with ward so we will have to look into a helm alternative, probably just a Dragon Visage which both a blessing and a curse, we can choose what stats we want but it's pretty hard to get a good one. I have a 2T7 Rogue helm imprint but hopefully we can envy it into a Dragon Visage base and make something great
the diference between a tier S build and tier A-B its a huge gap
what are the benefits of t7 acid flask on chest instead of t7 trap?
I put the extra points into splash zone (flask), potato put the extra points into lightning bomb (trap). i felt splash zone helped clear a lot
im guessing the attack speed also feels nicer?
yeah attack speed is also good
we lost an attack speed roll on the gloves with the experimental
ah i should drop my throne of ambition as im mostly just mapping
yeah i dont use it at all except for uber
not uber ready in the slightest
i was using the ecloe belt for a bit as i had no jungle queens yet
best non jungle queen is probs brewmaster
but i still got 1200 hp from pots with 75% conversion cause of all the crit and multi lmao
ah yeah, it's still pretty good option and 3lp is doable
found a jungle queen today tho feels good having 16 pots
ah i cant do 1k i just die so much
no experimental on gloves yet
are you cof?
yeh
jungle queen easiest 3lp on cof ever
if it gets 1 or 2lp, turtle and nem until it gets 3
with cof bonus, it can never fail, just might take a few loops
ah i just slammed it had no good experimental to go with it anyway, i can just imprint it
my BD is kinda cobbled together from what i had lying around as i swapped from cascade
yeah i was actually thinking of trying imprint to see how often it procs, it has 90% reroll rate so it's bad, but not thaaat bad.
only 4100 ward as im missing the gloves experimental 1k feels deadly with long smokebomb cd
the first one is tricky because the drop itself is rare
or you mean the imrpint ?
don't do it with prophecies past the first one
right
imprint and blast
yep
if you're hiding 0lps you might have lost a few already
put a special rule for it or whatever
although I don't think it can drop as 0lp at 1k
nah i got the maxroll filter so it should show these rare uniques always
it's a 0lpl and those roll 1lp
no wait it's a 9lpl I don't know if those can naturally roll 0lp actually
yeah i dont think it can drop 0lp with cof bonus
what I do is smack both purple lenses, belt lense and reroll anything that isn't 8 belts, I don't care about favor efficiency, you should be getting 6digit favor per hour easily
also, you are missing shred. 1 point in flask tree should be enough
go through the pain of filling up 1 entire tab with good prophs and you're almost certain to get one
yeah think imma swap the chest to t7 acid flask and just do your acid flask tree
how do you deal with both smoke bomb and shift being traversals spicorr? when do u use what?
went through my old videos to see the difference in damage between pre and post nerf falconer
151mill vs 4.5 mill
this is probably a fruitless quest, but i am trying to figure out how to max out, or as close as i can, block, dodge, and endurance
@bold brook Having 76% faster cooldown is very good for survivability. Before I got this I had problems with packs of monsters in tombs especially when there's champions amongst them. Now I just have to keep shifting as much for survavility.
indeed! having more Shifts is always good
also my build guide just got approved on last epoch tools, so that's pretty cool https://www.lastepochtools.com/build-guides/immortal-stone-shadow-cascade-bladedancer
Beneath Ancient Skies / 1.3.2
Rogue / Bladedancer
β’ Shurikens
β’ Shift
β’ Shadow Cascade
β’ Synchronized Strike
β’ Umbral Blades
β’ Snowblind
β’ Null Portent
β’ Eye of Reen
β’ Traitor's Tongue
β’ Falcon Fists
β’ Shattered Chains
β’ Army of Skin
β’ Siphon of Anguish
β’ Carcinization of Momentum
β’ Blossom of Immortal Stone
β’ Twisted Heart of Uhkeiros
thats so cool! I did not follow a guide. Instead I asked questions in the discord
and did things my own way
before I had mana regen on every gear because I had perfect coordination ol
lol
what a waste of prefix on every gear when i could have just taken off that node
they should change the name of perfect coordination to perfect mana waste
lol
im going to check out your build π
thats exciting. now people are going to play the way you do π
honestly bladedancer is not S tier but its the perfect build for my playstyle. It's just so addicting
i pretty much use shift all the time. with my gear i can facetank everything without having to rely on guaranteed dodge from smoke bomb. shift takes care of mana management for me so i dont have to worry about it. but you could turn smoke bomb into a non traversal to make more use of it if you need it it more, for the dodge or the damage bonuses
@bold brook I am reading about Blossom of the immortal stone. I didn't know that even existed but ignoring 3 resistances can actually bring more useful suffixes
besides acid flask which build is good for uber aberroth?
its so nice, especially because it turns poison, necrotic, and void damage taken into physical, which then benefits fully from your damage reduction provided by armor instead of it being only at 70% effectiveness
yeah! that's another thing. armor mitigation is 100% of it's value for physical and you are doing 3 resistances that only get 70% of the armor mitigation into physical for the full 100%!
@bold brook what corruption are you at right now?
I stopped pushing after 2000, I mostly farm around 1200-1500
i see
i almost made it to rank 1 in arenas yesterday. Flick is rank 1 lol obviously
what arena level are you getting to?
anyone experiencing freeze bug or just me?
occasionally i got stuck in place unable to do anything for like 3 seconds
usually after shift or sync strike iirc
trying to get back to the arena after the poe grind but this is pretty frustrating
Builds need to be approved?
My umbrals setup was approved last season too and I had no idea that was even a thing
I log in one day and it said approved
I havent had it, but that streamer BinaQC was having that bug as well when he was leveling his cascade BD
for me at least during season 2, sometimes sync strike would skip the animation completely
And you'd appear frozen in place for a couple seconds
Then appear forward when the animation would've ended
Kickstarter moment 
Yep same for me, dont know whats causing it
is it same for you that it only started happening since 1.3?
Yea with the latest patch
It also happened with my marksman
So maybe something movement skill related, or when you get stunned. No clue. Similar to the cemetery/tomb bug where you are locked in place after using shift
could be "getting stunned while you're in animation of a movement skill" kind of stuff
guys the better way to get 2ble t7 is with nemesis ?
yes
are shadow daggers counted as shadows for the purpose of passives like skiasynthesis?
No
these are very juicy
build guides do ya
They are their own thing
ballista or explosive ballista is stronger?
π what the
I do
normal ballista
hi does the umbral blade thrown by aerial assaut and rasorfall are considered yours or no (scale with ur stat or falcon stat ?)can they proc hunter marc and similar effect ?
They only scale with your stats
umbral blades don't proc the mark but all of the bird skills do which get casted as you go through aerial assault, divebomb and falcon strikes
and they're more than enough
They can pop the mark, but not apply it
yes, the mark gets consumed on the next "hit"
Unlike acid flasks which do both lol
ok so they re yours technicly interesting
yes no falcon stats affect umbral blades whatsoever
ok on a rgular umbral blade set up (falconer) your actually never casting them ?
no you don't even need it on the bar
this is the core of what I'd say is "required" for an umbrals setup
anything else you see on the usual planners buff the falcon's skills for a marginal damage increase
blade explosions do so much more damage that you can largely ignore them
ok so "sideby side" is useless her no ? similar to "united assault"of dive bomb ?
sinc even if its yours you never cast it by yourself ?
I've seen some of the arena guys use united assault but whenever I've tried it, I don't see any increase in the frequency of dive bomb (I always get the exact same max dusk shroud stacks on Uber) so I'd say it doesn't work because you don't self cast umbrals
But either way, the more damage on umbrals has been damage capped at 20 dusk shroud stacks this season which you already overcap, and with the amount of dusk shroud stacks you get with 32% cdr on belt and boots, the max stacks you get single target while sitting still is around 26 which overcaps your glancing blow, so you're pretty much soft capped both offensively and defensively
Yes more shroud stacks would make you tankier and they'd give you more increased% if you ran ornate idols but yeah, personally this season I cap out at around 26 stacks with 3/5 on wings of shadow and no +1 max shadows gloves or sync strike or anything that would increase the max shadows number
ok ty for all explanation i understand a little more of the falcon interaction
no problem, feel free to ask anytime
will do gl grinding
i thought i was doing something wrong good to know its not my fault lol
happens on my spellblade with flame rush
love it when the nemesis egg bricks a red ring so now i can farm another 4 days before i see one from my imprint again
One of the falcon tags is melee, does that mean anytime it attacks it does melee? I am trying to use its melee to proc attaching explosive traps to proc acid flasks from the traps, which i also have coming from my falcon.
with shurikens and bos anarchy as my attack, hence no melee
i'm honestly convinced that Toast has a 6th sense for when people are asking mechanical questions in any of the class chats. I swear every time I open one up to look at what people are talking about, Toast is in there
one thing I've never actually been sure of, does Falconer's Mark apply to ailments of the hit that consumes it or just the hit?
Intuition tells me no, since I'm consistently popping marks on umbral hits, after they've piled up in stacks. If ailments consumed them, I doubt the number would ever cap out to begin with
no I mean if you consume a mark with an umbral blade, do ailments that are applied by that umbral blade's hit also get boosted by the mark
yeah that's something I've never even looked into, I don't think I ever paid attention to a single dot number (I dislike bleed falconer)
Γ was curious since the falconer's mark leads into the acid flask node
honestly I didn't even know flask applies the mark to begin with which I found so weird, especially when what you chain with the falcon is traps, which proc flasks, so a skill proccing of a skill proccing off a skill proccing the mark is a crazy enough interaction as is
someone probably dumped the entirety of le tools inside toast's brain is the only explanation
it bugs me to no end that the only way acid flask is used is through explosive trap
I find the conversion even sillier
the trap conversion on acid flask?
give more trap skills EHG. or at least make acid flask trap good
like okay when you convert into fire, ofc you'd benefit from fire pen, but fire res boosting it further is just crazy
@bold brook a thing you can always do is endless arenas since you arent going for higher corruption anymore. it's tons of fun! a break from monoliths and enjoying the good content
I consider that such an uncommon interaction because it isn't a traditional damage type scaling source coversion
if you have a melee skill and you convert from x to y, obviously +/%/more y would boost it
but for fire res which is tied to the poison node to boost it
wild stuff
the res reductions being so bad for both poison and frostbite builds is also a real kick in the teeth too
the node is great for fire, but poison and frostbite both have really high res reduction or penetration so it doesn't mean much
the node certainly favors the throwing/crit property of the skill and not the dot one for sure
I know people have made dot flask builds
but crit flask is insane
i could, and considered it! right now at least im mostly taking a break after blasting these past weeks, only logging in for a few monos occasionally. maybe ill enter the arena instead tho
they're so hilariously outclassed by crit. I always find myself drawn to DoT builds but they're not in a great spot overall
they were way better season 2
serpent strike, time rot, bleed dive bomb
gigantic damage
right now it's either minions or crit builds
I'll kill abby with frostbite flask some day
self cast, no explosive trap
rabble rabble
uber?! that's gonna be a 10min fight a la ragu
let's not go too crazy now
at least normal, that's a good enough benchmark for me for meme builds
funnily enough, the offhand can be farmed 4lp but there arent' enough good things to put on it
cold, DoT, chill, freeze rate
copium suffixes
freeze rate is relevant with the boots
it's like 20% cold pen for frostbite on a T5 roll
it actually scales it? I didn't know that. Goes to show how much I've looked into dot
flick is going all the way apparently. hes gonna break another arenas record lol

