#🔪┃rogue
1 messages · Page 52 of 1
but its not melee damage
Pepega
Its global
its just damage
It increases even spell damage
theres no "dagger damage" staaaap
"increased damage" is not "damage" its an increase
you guys are funny ngl
For what? Quote me on that
both trolling and both cannot see that you are both trolling thats peak
Exactly
i hate this node
And damage while welding a dagger increases melee, throwing, bow and spell at the same time
Same as a bow
Or sword or whatever
Yay we got it
there really has to be a better way to describe these interactions on these nodes
%phys can be transferred using different tech but in this context it doesn't matter
i feel like last time i had this conversatoin in this channel i was told hte opposite thing
True, just delete the falconer and it would fix a lot 
and htat conditional global damage for some reason doesn't go to the falcon
Well if you are using a bow and damage while welding a dagger then ofc it wouldn't
Because it just doesn't work at all
if only we could just look in game at our minions stats
and see what is actually applying
idk ive been asking this all day
Wrong mono maybe?
i know im in the right mono because I found 1 echo that had them
and it had exactly 2
because they were the patrolling objective
stolen lance
If that was a quest to kill them that doesn't mean that's a right mono
but i cant get an echo to spawn with them as an enemy type to save my life
well according to frozen sentials crazy google doc
im in the right timeline
Quests are universal to all monos, while enemy presets aren't
99% sure you cant get a quest to kill patrolling void horros outside of black sun
i havn't seen that a single time this season
What is currently the best falconer build all around? Clears echoes fast and can do uber abby?
I'm currently using maxroll guide UB
You can get quests to kill anything in any mono afaik
maxroll UB is a good starting point for doing echos
doing uber abby might take some refinement
Or maybe they fixed the quests now since they remade them
i think the quests are not global this season
Hmmm
they are also super rare now
I think Ive met a couple of quests to kill fire skeleton mages in heorot timeline which shouldn't be a thing
If they are restricted too
this is what the spreadsheet says for siege golem btw @copper rapids
Winter timeline has them as well.
Is there a specific build I should hunt items for to do uber abby?
I see Juses videos and they change all the time. Looks like umbral blades isn't the best for single target and divebomb is? But Idk what build to follow. Is there any that do well in both uber aby and echo speeding or do you have to keep swapping out gear when you wanna do uber abb?
Link pls
i think thats the right link?
its funny because it forces you to make your own coppy
its mostly the same but you swap your weapons and like 10 total skill points to get a bit more dps
Thanks! Do you happen to have a link to the build you recommend swapping back and forth to?
uhh
i never saw a build guide for the talons setup, other poeple had a LE tools build for it but i dont have it saved
the maxrol guide gets you most of the way there
just make sure you highlight traitors tongue in your lootfilter
And is the playstyle different from the maxroll? I just go in spam smokebomb on the enemies and aerial assault while holding down dive bomb and falcon strikes.
I think I saw somewhere that you don't press falcon strikes on some builds bc it messes with the amount of dive bombs?
Tombs of the Erased / 1.2.2
Rogue (20) / Bladedancer (14) / Marksman (8) / Falconer (71)
▸ Health: 3,510, Regen: 47.8/s
▸ Mana: 213.51, Regen: 10.88/s
▸ Ward Retention: 38%, Regen: 0/s
▸ Attributes: 19 Str / 199 Dex / 19 Int / 19 Att / 30 Vit
▸ Resistances: 92% / 92% / 92% / 95% / 89% / 92% / 87%
▸ Endurance: 20%, Threshold: 702
▸ Dodge Chance: 62% (2773)
▸ Armor Mitigation: 35% (1,831)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 35%
Oh it's all the skills?
yeah thats the super aspirational version
ty
and yes hold divebomb + AA + falconry
that link worked?
yeah i did a copy
the spreadsheet is crazy
I tried that build before and for some reason it felt like my damage PLUMMETED
it does
but your single target goes way up
to things that are standing inside the smoke bomb
all of your aoe goes poof
oh maybe ill try it again.
I did normal ab on it and it felt like it took forever
with tongues you need to be standing in the smoke bomb and have all of your shadows (which are normally spawned by smoke bomb) in close range to the boss
What about the build makes it skyrocket single target? Maybe if I understand conceptually I can figure out what I'm doing wrong.
Thank you for answering btw I'm pretty new
uhh
the umbral blades not exploding
makes htem into a huge damage multiplier
but them not exploding also means you lose most of your aoe
Makes sense. I also don't think I had the increased damage for skills used by shadows so that might have tanked my damage from my helm
200 dex is more important
thats more of a luxury
synch strike already gets you 200% and idols are a lot easier to replace than a high lp helm
Ah makes sense. I'll go dex stacking then
ohh gratz

my experience exactly
its funny because i finishsed diamond matrons faster than exile mages
but siege golems are just super elusive
doesn't help that when you proc soulbastoin enemies you get a bunch of fake sieggolem lookalikes
i linked the spreadsheet here
There is a mana tech for low life ward build.
Shift has a node that consumes a pot when you shift with low life.
Exsan gives boost when you consume a pot.
Jungle belt slammed with t5 experimental mana affix.
At least, that’s what I did for solving mana issue.
or could just press potion button, no need for shift :D
After shift = speed boost = damage boost = zoom zoom.
Which rogue doesn’t use shift when it’s off cooldown.
any rogue that uses smoke bomb cause its superior for anything aside from throw build or whatnot idk
Ahhh. I see you’re those type. Okay
i mean i like jumping over stuff and cutting corners, you know
Nono. It’s superior. Better start using it.
Does Lethal Mirage bleed poison to shock change all sources of those dots or just the ones in the Lethal Mirage tree?
How come i dont see this in my character page?
I dont think you know shift can actually blink thru temporal sanctum road block if you know how to do it. Somehow this season they removed that feature but we have portal charm at least. Smoke can’t do that.
all sources
kind of a cuck because of sundering blows
is this okay for Peak LP3 slam?
seems cool
hey anyone free here to share screen and help me fix the bad gear i have (falconeer) ?
olny sanctum of the time for LP 😄 +1
i mean i do dungeon but always always with the portal charm
+1 the only way, thanks Devs for this ❤️
Does physical dmg blessing affect the falconer build of Juse??

For life based shurikens I’m wondering if kismet + traitor tongue might be legit
guys why we convert umbral glaivs to cold type? i know that still dmg scaled with physical as shadow daggers do not get converted....but what is the point of converting to cold damage?
As far as i know, for Throne of ambition idol + ucenui sphere. I think later on you keep throne but switch ucenui for shattered worlds
Does dex increase poison damage done through Umbral Blades, Flurry or only on Puncture because of its inherit bleed chance (which is converted to poison)?
@terse bloom Sorry for the ping.. Does the physical dmg blessing affect your minions?
is anyone interested in trying my lowlife block shurikens idea for uber abby?
something like this
https://www.lastepochtools.com/planner/Bg5J4KkA
Tombs of the Erased / 1.2.3
Rogue (27) / Bladedancer (62) / Falconer (20)
▸ Health: 2,529, Regen: 31.6/s
▸ Mana: 135.15, Regen: 10.8/s
▸ Ward Retention: 126%, Regen: 128/s
▸ Attributes: 10 Str / 21 Dex / 10 Int / 10 Att / 18 Vit
▸ Resistances: 98% / 80% / 64% / 73% / 71% / 65% / 75%
▸ Endurance: 30%, Threshold: 506
▸ Dodge Chance: 16% (519)
▸ Armor Mitigation: 18% (610)
▸ Block Chance: 52%, Mitigation: 58% (2,784)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 91%
light % might be too low tho
How is shuriken DPS? What do you expect the Uber fight duration to be
I've been meaning to find a BD build this season since I already played falcon and MM
I really want scissors to be good
now that i found out hte tooltip is wrong and it actually gives crit multi not crit chance
but i just cant figure out a build that makes it not look super jank
trying out like a sync strike/cascade BD and the ST damage is so lowwww, is there any secrets to this? i plow through the monos easily but killing a boss/harbinger took like 3mins or something
https://www.youtube.com/watch?v=Xe2gXozYrqQ its just meme btw
Up to 10 min probably
wow nice. im not playing dance but i tihnk most of my damage is from umbra, how do you get cascade to hit to hard?
Any ethical build will be close to that if you are going for big ehp instead of all in on damage
Maybe it can go down to 5, but that would require some sick gear and cuts to ehp
lots of shenanigans https://www.lastepochtools.com/planner/A6mZaWeo
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Rogue (21) / Bladedancer (90)
▸ Health: 1,301, Regen: 19.72/s
▸ Mana: 158.5, Regen: 9.92/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 7 Str / 12 Dex / 1 Int / 1 Att / 1 Vit
▸ Resistances: 85% / 37% / 99% / 35% / 127% / 21% / 66%
▸ Endurance: 25%, Threshold: 260
▸ Dodge Chance: 7% (217)
▸ Armor Mitigation: 47% (2,792)
that build you linked did not look super high EHP
maybe im underestimating maja shield
tips for double dagger rogue? i wanna do it but i was made of glass lol
cascade tree just has a bit much nodes with more multiplier
It has 5100 stable ward with average rolls so it's definitely not low
interesting
I'm not entirely sure of how majasa blocks dot
But if it's 35% of block effectiveness applied to dot 100% of the time, it would pretty much negate all pools and lasers
And without them Uber Abby can't do anything really
There will be no dot damage if my understanding of majasa is correct
i never touch it so dont really know its effectiveness
Same, I haven't tested it
how can there will be no dot dam?
But I know roughly the damage of pools and lasers, and 35% of 3000 should be twice as much needed to block everything
it should be % of dam mitigation -> dot mitigation
same as the armor effective one
not flat
if its flat then gg
How do you translate 35% of 3000 block into %
most broken item in the game i guess
it applies your block effect
so it blocks like at least 1k+ like ragu says
should be plenty to feel strong
tested?
yeah was abt to say
pools and beam do almost 0
based on how paladin looks with majasa
it's likely the case
i may have a problem with those tbh
Free Uber on bd anyone? I'm offering a free consultation 
Well that will still be an issue even with majasa you are definitely not supposed to stand in it
It hits way to hard to tank it
Also I was thinking about reforged Corsair helm+shield
But it's already hard to cap crit as is
Might be awesome for dot tho
its even more with corsair but capping crit is hard
might be a decent option for a life shuri tho, can leech without peak
or can have 100% block if swapped to block chance
I shoulf give bleedseeker another go, that one is fun
i wanted to try dancing strikes and proccing shit with it one day too
but i saw someone trying it
did cheeks dmg
i do think cascade with flow combos and shift can do decent dmg tho
it doeals decent damage with cascade
when i get that random shrike
my cascades hit for like 200k
and you can do 6 of those overlapping
and points on it should inc dmg a lot
+dancing strikes general buffs
yeah
might be funny to do cascade without DW tho
only with shift and mirage etc
seemd funny
maybe event horizon angle
because you dont need any as
for bossing
only issue is that wou will need to have a swap in your inventory each echo
to snapshot
cant use cascade without dw
it works but you want to snapshot it first with 4 shadows
snapshotting requires maually casting it
i also was thinking about shuriken build on mm with HS support
to buff flat damage and get dusk shrouds
cant say i love the mm tree for non bow tho
hmm you can try some shadow shurikens thing
without chakram
with 6 shadows and lots of support for extra dmg should be ok
yeah im actually not sure about whats better for single target dps
might be line shuri
clear is fine either way
oh well, maybe ill try to cook something with shuri in a month if no bd uber abby clears until then
so far im a firm believer that shuri is fully capable
this drop and i have no idea how to craft
havoc until bow physical is T5, then rune of removal it, slap crit multi on to T5 than havoc again
this is why you ran out of havoc
nah i have some atm
need them for belt
and redemptions for quiver
but i dont get quiver drops
😭
i dont think you understand how havoc works tbh
i think i do
k
big
whats the best/strongest rogue build ? not marksman ,im mainly looking at bladedancer cause i like blades/shurikens playstyle,falconer can be okay too
if falconer is ok just go there
bladedance is worst of the 3 prob, falconer strongest
Can someone help me? I put my item in sactum T4. I put the selected item in t7 and the item is in the red eternity cache but I don't see it and I can't remove it. Can someone help me, what should I do? Please?
you placed 2 items in and selected affix to slam and now the item is missing??
yes
but it looks better as if items were there but my 2 items disappeared, the only one with LP and mine exalted.
this sentence is confusing...
I placed my unique item with lp and placed my exalted one, chose a t7 affix, selected it, changed screens on the normal D key as always and my item did not appear.
I did a normal T4 sanctum... as always...@thin quartz
if you really did not take it out. exit and do another t4 and check
ive forgotten to take the slammed item out before because its a failed one and the next time i went back in, the item still remained inside.
@thin quartz I will test it here, thanks.
quite lucky it has shit mods for LM but good for the vk build thing
they only really care about time rot
imagine i could sell this kekw
made a semi-budget chakram lowlife planner if anyone interested https://www.lastepochtools.com/planner/Br97PzOQ
Tombs of the Erased / 1.2.3
Rogue (37) / Bladedancer (63) / Falconer (13)
▸ Health: 2,896, Regen: 19.72/s
▸ Mana: 171.19, Regen: 10.8/s
▸ Ward Retention: 80%, Regen: 144/s
▸ Attributes: 4 Str / 20 Dex / 4 Int / 4 Att / 4 Vit
▸ Resistances: 77% / 89% / 73% / 70% / 59% / 61% / 67%
▸ Endurance: 30%, Threshold: 579
▸ Dodge Chance: 16% (0)
▸ Armor Mitigation: 16% (505)
▸ Glancing Blow Chance: 63%
▸ Crit Avoidance: 91%
in the rune prison if i craft an experimental prefix on my item, but i only have one prefix and one slot is free, does it always take the free slot?
you can choose which one to craft
and they are pref or suffix
so need that spot free
I've noticed you are taking 50 pen in lm, I would assume you tested it and it gets converted to light pen? I haven't myself
yea it gets converted
nice
is there a good way to test what node gets converted and what doens't?
i find it so hard to read the numbers that fast i can maybe count the digits snad see the 1st number
30-40s uberroth no avian arsenal, throwing dam anywhere, avian hurl, talon blades/knives, tactician or execute used
well aware
Throwing attack speed/attack speed buff is doing more damage for bleed
Guessing it’s to do with feather knives cooldown applying bleed faster
i like it
Pumped 8/8 attack speed in rogue, 7/7 peltast and 5/5 rhythm, 3s wake of wings buff, 30% as after sync use and shit eats
beams doesnt have a DoT tag
You are saying they are hit? I haven't dodged them at all
unless tunk is missing it but it has the other dot stuff tagged
So I tired out this fire/cold heartseeker with mourningfrost and the sphere relic.. I’m melting everything
Insane how some items interact
do we have planner for shadow cascade? (not lowlife) also maybe utilizes shattered / vise since i have both, and also dual red rings (with dex) 🤔
for defensive layering
in a life based build, is armor+crit reduction or dodge+crit avoidance
im finding i want to have HP/cdr/ms on boots/belt which makes it tough to slot in armor + avoidance
if you cant fit in crit avoidance, try to fit in a blind passive/skill/suffix.
or just make smokebomb your movement skill
and use that with a healthy dose of copium
i added a stealth which boosted my dodge up from 25 to 45 and it seems to help a lot
i usually die when i get stunned and then immediately hit right after and the dodge is really useful
this is very similar to what i had in mind, why the peak though? somewhere around 60% should be enough cap crit on chakram with crit vuln and jagged edges-node
i thought about shield too, cradle is good for lowlife builds, bulwark is easy to cap block chance and new majasa shield also seems interesting.
Peak is so you dont heal from Siphon i think?
build has 0 health leech anyway.
btw volca put up uberroth kill with RoW heartseeker https://www.youtube.com/watch?v=OUpgOuLiLTQ he hasn't done it with Dragonsong yet I guess
ah my bad, mixing up builds in my head
huh thats doing less damage than shurikens for me
indicating that shurikens can definitely do the fight
its pretty awkward synch striking though
and my defensive pieces are all just 1 LP so i cant take many hits
@copper rapids see what i mean. rav + null + double RR is key
Can anyone explain the skills in this build? https://www.lastepochtools.com/planner/BOj3xbWQ
I think when I did the ramping right when fighting an orobyss and then for some reason normal aberotth felt way longer than when I was doing umbral blades falconer maxroll guide.
I get going into smokebomb and spamming aerial assault and divebomb. When do I use falcon strike and synchronized strike?
Tombs of the Erased / 1.2.2
Rogue (20) / Bladedancer (14) / Marksman (8) / Falconer (71)
▸ Health: 3,510, Regen: 47.8/s
▸ Mana: 213.51, Regen: 10.88/s
▸ Ward Retention: 38%, Regen: 0/s
▸ Attributes: 19 Str / 199 Dex / 19 Int / 19 Att / 30 Vit
▸ Resistances: 92% / 92% / 92% / 95% / 89% / 92% / 87%
▸ Endurance: 20%, Threshold: 702
▸ Dodge Chance: 62% (2773)
▸ Armor Mitigation: 35% (1,831)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 35%
🤭
I guess you missed the scaling part? Isn't that the Juse "bleed" Falcon that usually scales stun?
It's the midnight aviary build, not the bleed one
I see, me and Falconer understanding, my bad
Peak is just good. That planner has 98% crit with shuri on average, so can drop out crit vuln too. can use tundra instead tho. Some crit per dagger and crit blessing will fix crit. It's harder to slam 2lp tundra than 3lp peak tho. Same for barbute
im confused why those rings are good for hte build
just becuase they have high flat hp?
Funny, almost exact same gear I used online, with the exception of nihilis over swine and fury over row(I couldn't get 2lp row with multi). Kill time is also the same
im assuming that this isn't applying enough stacks of shock to concider Oceareon
Hp+res+low lp lvl. Can more or less easily get 3lp of them
ok so its basically just an easy way to get +3 suffixes on a ring more or less
Shock will be maxed so can use oceareon as well, but I'm not really a fan of it
It will be more damage but much lower ehp
And it's much harder to slam 2lp oceareon then 3lp nomad, not even 2
10% more damage doesn't sound like nothing but your right its probably not a ton
maybe just uberoth tech if it ever gets there
didn't that change after someone pointed out the beams are actually a hit
i was skimming earlier
I haven't tried it
ocearon is kinda neat it also has 4% dr at most if you can chill
didn't see the whole conversatoin
So I actually have no idea
it has chill on hit baked in
yea but to chill you need cold dmg no?
oh interesting
you need cold damage to affect freeze rate
4%dr is not that much to notice tbh. 140hp on nomad is more interesting
i totally agree that 140 hp will probably be more than 4% dr i was most looking at the 10% more damage since its a lightning build
Yeah, at the end of the day it's all about budget
I don't see a reason to put oceareons on a semi-budget planner
Iirc i have 1 or 2 1lp ocearons from when i was doing proffs for red rings
2lp might be rough
With 1lp they won't work as well. You need both exalted throw and avoidance on it
just get blind on dagger EZ 
So at least one should be a 2/2 slam on 2lp
is int or dex more DPS for zhp ballista?
and i would probably use 1 ocearon and 1 nomad, so i can get the easy multi LP to finish fixing res/avoidance
it used to be int where you can get it but the int sclaing was nerfed and now im not sure
how much int do you have?
Like I said I haven't played chakram for a long time, so that planner probably can be optimized quite a bit, that just was something to aim for if I'm gonna start playing it
getting int is probably better than dex at that point but its hard to say i dont really have a good feel for the current state of hte build
no worries thx
also any advice on how to get a dex+int helm for my LP2 slams, all helmets that drop seem to be rogue only and rogue helmets cant get int
so the play was to get a mage helmet with int+dex but they just never seem to drop
you can also use primalist helm with str+atuenment and then statfix with the woven echo
but yeah multi stat helms are rough to farm on rogue
You can swap attributes on them in woven echoes
even spent 300k on exalted prophecies and it just only ever sp[its out rogue helms
could also manually craft a 2nd stat then use havocs
if you imprint a 2 exalted suffix helm
For a rogue helm swap dex to int, add dex
It's just so much time and effort for such a gamble though
can you not just craft int on a rogue base?
For non rogue, swap int to dex, add int
have to do the woven echo to swap and then add and then havoc the T7 over and by then you're just out of forging potential
you cant add int to rogue helms no
oof
dex is the only attribute that can go on rogue helms
That method only works for a t7 t5 dex int
Yes
getting double exalted stats on helm does not sound easy
Ive lost too many LP2 slams and ive got an LP3 waiting for a good slam
You want double t7 or smth
im really trying to get t7 t6 for this lp3
Ah...gl with that I guess
would need to have FP left over for havocs after stat fixing in the echo which sounds hard
yep
have to roll t7 t6 with 1 attribute, add the second, havoc the rolls to attributes and then re roll in the echo
and it cant be done on a rogue helmet
aka im screwed
it would be interesting if htere were lenses in the observatory to get items for a specific class
but im not sure there would even be slots to use them
im almost considering trying those woven echos that say "drop loot fit for a mage"
It can be done on a rogue helm
how?
find a helm with 2t7 mods 1 is dex, and then use removal so there is an open prefix, swap dex to into int echo, craft dex, havoc
spending a woven echo for such a heavy forging potential gamble is crazy though
well you could theoretically bank a few of htem before you go to the echo
You don't have to do it for every single helm
Prepare a bunch and do it
There is no other way
It won't drop by itself
yea unless there is a way to generate mage helmets
Mage helmets roll dex or smth?
yes
I see
spellblade uses dex scaling
they can roll like 3 attributes
or something
very easy if u get a t7 t6 on mage helmets to start generating them for gambles
they just have dex scaling
Or you can try imprinting a mage helmet
Buyin a mage helmet doesnt really help tho does it
Why it doesn't?
what can i do with a bought MG mage helmet?
cant imprint MG items on COF
cant wear it on cof
If that mage has untagged multi exalted helm you can try imprinting it on your rogue
No idea actually if it will drop mage bases, it should I guess?
i mean i guess i could do some echos on it in MG
and hope for a t7 t6 to drop
ok so imprint this
get t7 t6 (with dex)
havoc till 1 suffix 1 prefix exalted affix
remove extra suffix
swap dex to int
add int
havoc t7 t6 to dex and int
miss slam
question about talons of valor for the maxroll "standard" build; i have a 3LP one but with meh skill rolls. what is more imporant for dmg; high skill rolls or good LP slams? like if i have a 4/4/4 1 LP with the deadeye t7 slam, is that better than a 1/3/2 with T7 deadeye, T5 crit multiplier and T5 phys pen?
5% crit is the most important roll, followed by +4 dive bomb and then falconry, the t7 crit hybrid for 10% is the most important but it's guaranteed
i would probably run a 1/3/2 with those LP mods as long as it had 5% crit
or id prefer a 4 4 4 5% with 1 lp
but also on top of that conversation, the bow variant is worse than daggers
so i would go with those instead
traitors tounge?
ya traitors tongues are great
Juse youtube has quite a lot of variants of that build
with a whole bunch of diff weapons and skills
i would suggest going there and watchin some vids
😂
alright ill look in to it 🙂 seems like there are 10000 different builds on his channel 😛
Is it me or is detonating arrow complete dog for levelling. I'm using the marksman skills btw at level 30
usually most people level with some way to use shadow daggers
Can shadow daggers only proc from umbral blades?
nah it procs from lots of things
I tried dark quiver and detonating arrow. Feels pretty weak though. Wanted to do a full lightning build
Ahhh okay. Think I'll try make some switches to shadow
Ah that's a feels bad. Should I just go with multishot instead
I'm levelling as marksman, eventually I'll make the swap to heart seeker
Switch to heartseeker
I have not unlocked heart seeker yet
I tried acid flask and it actually melts everything haha
Then either something with shadow daggers or bleed (puncture+umbrals work for both)
Swapped to detonating arrow and dark quiver. Now I'm tickling stuff
Okay sounds good
DQ feels really underwhelming?
Still got to run around and pick up arrows
For me it doesn't, love it
What do I spec into for dark quiver, there's so many options
The ones that buff shadows ?
5 dusk per black arrow, frenzy, shadows, crimson shrouds, more damage, it has everything you can wish for
Oh I sent bottom right for the lightning node haha
Maybe that's a wrong choice
Well, I don't think you need it before you get to hs or get lots of points in it
Hs can help you generate arrows at least
If you later land a phase point quiver on your build, it becomes even better
Getting 6 dusk shrouds+shadow on dodge is sick
uber done on bladedancer 
big
does anyone have save file 60lv rogue
Any video of it?
gonna upload it
are we allowed to share it here or different channel?
Big. I was worried about damage on cascade. I guess I shouldn't have
How long did it take?
fight was 8 min
at start it was 12 to get to last phase but once I got used to the fight it was way faster
Why snowblind?
Vise+shattered is huge tho
Double exalted core omg
Double t7 tongue 3lp
40% more armor and better chance to blind and chill
Jesus Christ this is cracked
can do decayed skulls too
should be better for this fight
with the void shift and for the DoT puddles
yeah I dont think Im doing it without the uber drops on this skill :xdd
I had most of the gear before just had to farm the tongue and a lot of lightless arbors
Phys% looks kinda low
I mean you get a lot of increased from shadow cascade affixes
although I didnt get the helmet one and didnt wanna farm more for it
Not that much. You don't have shadows damage passives maxed. So it's roughly around 800
also some from these
Yeah I counted idols too
Unless I missed something
Ah nwm
You have t7 body
Its fine
just an extra 85% * 5 extra damage
I like everything except snowblind kekw
snowblind blinds which is why they dont need crit avoidance (ignore smokebomb here)
but it can be good
@flint turret the pepega poison Hs... 😄 I kinda missed 2lp slams on boots and gloves, still need some good exalts for both ring slams and good bow to slam on Acidfletch; same for amu and helmet, but its ok for now 😄 killedAberroth with it, but the damage is a bit low even tho it stacks 999+ poison stacks omega fast
https://www.lastepochtools.com/planner/BZpk6e8A
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Rogue (24) / Bladedancer (18) / Marksman (57) / Falconer (5)
▸ Health: 2,418, Regen: 24.97/s
▸ Mana: 99.92, Regen: 10.64/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 5 Str / 7 Dex / 1 Int / 1 Att / 11 Vit
▸ Resistances: 85% / 122% / 95% / 108% / 57% / 111% / 124%
▸ Endurance: 20%, Threshold: 484
▸ Dodge Chance: 38% (1248)
▸ Armor Mitigation: 19% (590)
▸ Block Chance: 3%, Mitigation: 19% (196)
▸ Glancing Blow Chance: 21%
▸ Crit Avoidance: 45%
Heartseeker / Smoke Bomb / Acid Flask / Decoy / Puncture
wonder how much 150% more armor is in reality
You probably could take a hit from an overhead mace and 3 sector with that gear?
btw does core have a buff to display when you are immune?
If you somehow pair it with tundra helm it could be pretty sick
around 1022 from what I can tell
More, I missed t7 body, it's fine
the 3 sector one wasnt consistent so I just dodged anyways
But it didn't kill you all the time if you didn't?
yeah
Pog
Have you checked the offline Uber Abby poison kill video?
Might get some ideas from there
Overall stats are pretty bad. Too low shred and basically everything else. Keep gearing it
No idea at all, havent seen anything 😄
Its like 50 or even 100ish stacks per second, just the damage is somehow low af 😄
% for stacks is fine
mor stacks more damage anyway
and your shred can easily be tripled
also i dont thnk poison pen isols are that good, poison has 60% pen by default even without gloves
something like this matbe
Is there any cool bladedancer builds focused on big hits? Any that works with a 2h weapon, apart from the chaos blade build?
Completly ditching Salts? 🤔 ye that idol would be great, I just had only one at the moment 😄
or this
there was a meme puncture 1 shot build with event horizon
i dont know how viable it is as a build though
Could it work with clothos needle?
Yeah two of those, 2 Large ones, then some Stout/Humble ones would be great
also not bad
not really. you can try cascade with something like sierpin tho
The %poison chances from both acid flask+smoke are pretty great tbh
Thanks for the replies ❤️
puncture SD with sierpin can work too
Sierpin is so funny to me because it seems to be used for anything but javelin
Arent there like 2 other spears for Javelin? 😄
but yeah aoe from dex + high phys damage + phys pen sounds like it could work for BD
Ye but only 3 of them with Javelin text 😄
all of them have the word javeling in there somewhere
Bane of WInter Javelin build? makes me legit sad that spear isnt good at all for bladedancer tbh....
bane of winter procs on javeling or melee hit
bd lost access to easy spell crit cap without a bow or dagger (
ah ye lol
for the shuriken build. are you only going for the ward retention? or do you want the mana spent as well?
mostly ward ret
Aaanyway... clearing with Hs proccing a whole bunch of poison punctures feels great 😄 and the leech is also so good
glad you liked it.hs is an awesome skill that deserves more love than it gets
I guess I could just throw Salts away, get rid off the crit multi passives in MM and take more poison chance in core rogue
ye but people can only be thankful for playing it because of WASD... without that, it would be probably straight up tortue 😄
yeah wasd makes a gigantic difference for mm
dunno. id say t7 shred gloves, amulet, bow, quiver at least
Sierpin for the aoe and damage stats? Or can rogues proc javelin somehow?
just for that
rogue is not suited to 2h overall outside of BBC
everything is either bow or dual with a bit of shield action
I wish their skills could work with 2hs as well as dw.. I'm a nerd for 2h 😭
Excuse me, spear fire pen int stacking falconer exists... somewhere.... in some timeline... surely

still waiting for a fire skill and a staff to work with it
or an item that makes dex=int
got those day 1 
could craft this
t6 dot, t6 zerrick, t5 ele, t7 shred
works 😂
Throwing those belts into Nemesis egg legit sucks 😄
dunno, yesterday i was comparing different belts and ward retention affect on ward while making a planner for ll shuri and i ended up not liking strands at all
chances are you wint ever get good 2lp strands
ended up using uleros
elecoe is better ptobably but will require 4 idols with convert
Yeah Uleros is super easy to get with 3LP, no need to worry about ward potion convert idols
i also like this one
But Strands still worked pretty nicely for the LL LM, I got like 700/800 ward instead of Uleros, even with just 3 weaver Idols with 75% potion convert, since those also have some wps/ward ret or something
yeah but i feel like game shifted more from wanting a big stable ward amount to wanting more ward gen per second
strands have a problem of lp lvl
you 100% want throw flat+hybrid on a belt for shuri and strand doesnt really helps with this
you would also want a cdr ofc, but thats even more impossible
is there any bladedancer leveling guide ? i dont wanna play falconeer
Ye 3LP chance is low af... and then it of course misses one of the 3 wanted affixes => uninstall for a week 
i did one but very barebones i just kinda explained how i levelelled
but basically use puncture with shadow daggers node
until you get dancing strikes
then use that one with shadow daggers node
then you get cascade and finally lethal mirage as you lvl more
first few lvls i usually do acid flask
game knows that i didn't play falconer...
Turtle it
why do you have less hp than in a planner?
It'll either be a clear 4LP sign for you to join the dark side or let this heretical item be forgotten by the turtle historians
ah nwm i see you swapping belt all the time lol
turtle or no balls
shred stacks look like a bit on the low side
they rarely go up 50 stacks on a boss
hooked blades passive migh have been good idstead of some perfection
my first plan was explosive trap on melee hit like SMK
so it was better
also the on my dagger is t4 so with t5 it should be like 70 when boss isnt moving as much
also i dont really understand umbrals here
why explosive and why no mana gain on recall on shift
your throwing damage is non existent and SD doesnt have phys pen for it
Is this worth for the shred=>poison? 🤔 there is also Missile Mastery, but thats only 5% per 1 point up to 50%... so I'd rather go with health/gb 😄
its 200 shred so def
it was more damage damage compared to explosive trap when I switched and my mana was fine 🤷♂️
since I got a random 40% slam mana efficiency from body armor
you can definitely chance that one I wasnt sure either
Ye I'll try it out... there is also the option of Shift for Jade Arrows, but that seems a bit mid? Traversal Smoke seems like a beast, especially with cdr on belt+boots
tried dancing strikes
its more damage but I dont want another skill moving me and its hard to keep up rhythm
DS sounds like real fun at Uberroth 😄
im a very good fan of it
i already struggle because im bad and only need to sync strike sometimes
and shift
and the times i died to both are very high
I find Sync being more clunky than LM... 😄
it is
and i may use dark allies again
as i get more used to the fight the other day i could do more combos instead of every time i had smoke
the diff between a 3 shadow lm and a 5 one is very big
on the off combos
Gloom and Doom is pretty great tbf, with so many mirages we already have... just no clue where you would get points for it, would need to sacrifice a bit of damage from the %pen/ravaging nodes
sadly i tried it in some echos yday fast after raid
and it spawned almost no shadows
instead of pen
Unlucky 😄 feels better on bosses where all the mirages hit
might try it
the less i have to sync strike the better
and i can always just puncture evade shift mirage
for the ones where sync is too slow
and smoke is on cd
or use net instead of evade
Yeah, everytime I tried sync there, it was just painful for mana, its also movement so it procs Julras sooo you gotta combo quicker... without sync its just a bit more chill gamestyle
im using 2 red rings rn
Net consumes shadows, so I dont think you really want that?
this pool is triggering me a bit ngl
you could removed it 2 times but chose not too
as long as you use it first before generating it is fine
but if you run dark allies or gloom i would not
that was a pretty clean fightm you didnt tank neither 3 sector nor overhead mace at all
gj really
thx
I have unspecced lethal mirrage for the 3 sector one but dont really use it unless I cant dodge it
since its a lot of mana
ive seen you using it couple of times. lm is the best bd skill if left unspecced
yeah helps a lot last phase too
makes sense
hard to tell a lot of times but Im doing sync, shift, sync, cascade, space
congrats @eager mason , do you know if more dmg from shift applies to shadows
i was trying that but seemed like it wasnt
the always crit from it applies so dmg should too i think
it doesnt apply to the cascade triggered by shift afaik
it applies to the next manually used skill, in this case sync i guess
have you considered getting this btw and spamming sync all day long?
I think it applies to the shadow ones I remember testing it
but it was like 2 weeks ago
let me check
Damn heart seeker Vs detonating arrow is like night and day
it should apply to shadows yeah, but there is no shadows left after you shift
Even with crap gear my heart seeker does so much damage
nah never clicked that ngl
it doesnt work on the first one Im guessing
when i was testing my shadows were dealing more than me, but when i used cascade after shift i was dealing more dmg than my shadows
and seems like a lot of mana
also getting 1 point here increases your shred by quite a bit
it doubles the amount of hits from cascade for a single target
hmm
I was checking that one for the tag
like its so weird
it gives throwing tag to cascade
the mana cost on ring worsk
yeah
its pretty low damage if you dont spec into throwing, but im talking from armor shred perspective. each of your cascades will be hitting twice
yeah makes sense
like the dive bomb one
instead of 50 armor shred stacks you would have maybe 80, which is an okay difference
Armor shred enjoyers
yeah, i miss the armor shred effectivness for phys while playing cold\fire hs
well, at least we got ucenui
Would be great if armor shred eff would make the Hs poison node better... 😄
ye Ucenui is big
we = who?
there are no sources of flat phys bow damage in the game almost at all
mourning is cold, nightbringer is void
100 from drelkor is not nearly enough
we who we who we who 🚔
I wonder If Salts would be worth going for with also t7 crit multi everywhere + MM passive 🤔 I guess I'll try it without it and just go for as much shred I can
Kinda sad I cant really see beyond the 999+ stacks tho
there are no useful gloves instead of it anyway
atropy just maybe
i think concentration is also worth maxing for you
blood serpent in bd not that much tho
5% inc damage per poinbt sounds pretty terrible
Sounds worse than Salts for sure 😄 like... I could keep Salts for %DoT and ideally shreds aswell... oooor throw them away for now before I get a better gear also slammed with t7 shred+crit multi (bow+Salts+amulet)
Yeah its pretty mid there... I can max out Poison Tipped in core rogue, Concentration and Missile Mastery aswell If I drop Blood Serpent and Perfect Aim from MM
i think salt with t7 shred is fine
yeah poison tipped looks betterfor sure
althou you shiuld worry more about stacking dot% and poison % damage because you already getting lots of chance from shred
like rings with double dot+poison
4lp tongues dont look bad either
Yeah, I just found out I dont have any poison rings at all, only physical+dot 
Nomad was just easy to get resistances for Null, even tho Im missing the other Nomad for void resist, I went with crit multi blessing instead
oh
why are you not using bloodthirst in puncture? you dont wanna to use it manually to buff poison chance?
The stacks don't last long at all and it's really annoying to maintain
kinda true
I could go for it, but yeah, stacks fall of fast and I dont think it would be that much better than just getting more armor shred on gear/passives
Efficacious Toxin
You take 12% increased damage over time - is it more?
Tried it when I was doing bleed hs and it felt like I had to puncture every other hs
Could give it a try tho for bossing, for echo clearing its really not needed
Yep 😄
doesnt seem like it? 🤔
increased taken = more damage effectively
but you can get this on flask
Hey @flint turret , can I ask for your assist
no againts all odds
Tombs of the Erased / 1.2.3
Rogue (33) / Bladedancer (23) / Falconer (57)
▸ Health: 1,250, Regen: 20/s
▸ Mana: 116.51, Regen: 8.96/s
▸ Ward Retention: 24%, Regen: 0/s
▸ Attributes: 8 Str / 53 Dex / 12 Int / 8 Att / 8 Vit
▸ Resistances: 11% / 11% / 11% / 11% / 11% / 19% / 19%
▸ Endurance: 20%, Threshold: 438
▸ Dodge Chance: 20% (659)
▸ Armor Mitigation: 23% (978)
▸ Block Chance: 10%, Mitigation: 13% (106)
▸ Glancing Blow Chance: 102%
am I going somewhere with this
Challenge - make acid flask not the worst skill in the game
Level - impossible
and 4\4 in attack speed for some reason
They did just buff it
tho
Its damage just for Hs, not for the ailments tho
hi, i dont wanna dive into falconer tbh
pun intended
well, it just seemed like the only one with acid flask synergy.
based on what?
it doesnt specify hits
if you tried it and it doesnt work thats fine tho
i havent
Well it say Heartseeker, doesnt mentioned ailments applied by it? Idk If it works for it or not 😄
usually more multipliers in tree aplly to ailments unless they they more damage with HITS
Bonepiercer says "bow damage" so I doubt that one works
bonepiercer probably doesnt
althou worth trying it too
just spec one of them instead of attack speed and measure the timing to drop the dummy by 20% or whatever
and attack speed just makes you shoot more Heartseekers, no?
yeah but if odds or piercer works its will be MUCH better
odds might work imo, piercer shouldnt i guess
Yeah sounds about right I guess... I'll try playing with it a bit today and see how it goes
also maybe its worth to use poison hail of arrows and extend it with hs
because you have some more or less free points anyway
but you dont have much bleedc chance...
Only like this I guess; If Bonepiercer wouldnt work... 10% less recurve chance from Bloodseeker is probably whatever at that point anyway 😄 swap Decoy for HoA and somehow dont get screwed by HoA's mana cost... Ive tried HoA at the beginning, then swapped it out
dark quiver might not be the worst idea too
or gloom needle in hs
gloom is 30% more damage basically
if you spec smoke in shadows
Against All Odds is 32% with 4/4 points 🤔 and Smoke is just increased poison chance
I guess I wouldnt even need the recurve there since I spam Hs all the time anyway... just passivly spawning black arrows to get increased poison chance and dot, dusk shrouds... frenzy there is nice, could drop 1 point from %dot for 2s Frenzy
ye I'll check it out 😄 unless @daring yew knows?
You can just check some frostbite hs planners, if they have it it works
Not sure. I only played around with bleed hs for a little while
Good heart seeker build to follow is the Dragon song version on maxroll for clearing echos right?
Yeah I didnt bother with checking other planners, I guess thats why it looks a bit messy 😄 but Decoy is pretty easy crit multi
Also what would be best ln 3lp bow... 100% Armor shred... T5 attack speed, %DoT/Poison... Poison chance not really with shred already there?
I cant check now for 4lp Acodfletch chances 😄
https://www.lastepochtools.com/planner/B7meaOmA am I going anywhere with this, guys?
Tombs of the Erased / 1.2.3
Rogue (30) / Bladedancer (23) / Falconer (60)
▸ Health: 3,173, Regen: 20/s
▸ Mana: 116.51, Regen: 8.96/s
▸ Ward Retention: 24%, Regen: 0/s
▸ Attributes: 8 Str / 61 Dex / 12 Int / 8 Att / 8 Vit
▸ Resistances: 68% / 68% / 68% / 65% / 76% / 67% / 158%
▸ Endurance: 20%, Threshold: 1,111
▸ Dodge Chance: 38% (1330)
▸ Armor Mitigation: 38% (2,064)
▸ Block Chance: 10%, Mitigation: 14% (122)
▸ Glancing Blow Chance: 102%
▸ Crit Avoidance: 91%
Nevermind 💀 
frostbite usually wants to use shackles+snowdrift+ucenui
shred+attack speed sounds good, same for quiver
main concern is to where you gonna get lots of overtime and poison damage %
4lp tongue rings are the only decent candidates i can think of
maybe its worth dropping shred on ammy or a bow for it, needs calculations
if a skill gets enough - to mana cost that it becomes negative
does it restore mana
or is it just 0 mana cost
Awesome, gratz on the kill
just 0
t7 bow speed sounds juicy on its own... but also t7 shred is huge 😄 shred on bow is suffix, so preffix is free for dot/%poison... not sure now how it is on amuletes, but I guess suffix aswell
ye I got 4lp Tongues, buuut... that really only got %poison damage... I just like Nomads there for Null resistances and big life 😄 ofc I can try getting both and see how it goes
I mean there is so much shred and poison chance you can get, but at the same time I don't really see huge poison % or dot % increases
Rings are kinda easy for that 😄 relic is, eh, also just Poison/DoT and crit multi
Bow/quiver as/shred, gloves shred, amulet shred. Only things that are left are rings, relic, belt, idols
It kinda amazes me tho someone killed Uberroth with it 🤔 I didnt find the vid tho 😄
Even if everything is t7 maxrolled it's still not that much
I think I got super good quiver for that build, just need to chaos that one prefix I think, havent done that yet
Oh right, there is armor shred on helmet too 🤔
Guys
i have a question
do Lightning nets change the dot to phys to lightning dot?
or is that just the base damage?
is swaps bleed tolight shred
what is phys dot over time except bleed?
but its just bleed no?
it specifies it as something separate of the bleed/second
faik you can still apply bleed from caltrops tho?
yeah you can
and caltrops will benefit from more damage from shock
dang my work got busy again goodbye grinding
maybe ill just try the uber fight offlie
I guess it would convert it to lightning damage per second and also applies lightning shred per second instead of the actual bleed?
Yeah i was wondering what this phys damage over time debuff is exactly
and if that converts
Physical tics that are no bleed for whatever reason.... idk the big brain idea behind this 😄 I guess If anyone played non-bleed physical build?
aight ill show you guys what im cooking with
i dont think i saw anyone do that build yet
ive seen bosses being one-shotted by stacked caltrops with gigadodge from potions from jungle
This might be somewhere along that angle
when they scaled diffeterntly on dodge
Elaborate?
it was 1% per 100 dodge
you could get like 50-100k dodge with shift, potions and jungle
Just Falconer doing Falconer things right
oh snap
yeah i was thinking more so the shock angle
so the dodge bonus cannot go past 85% now, right?
it was both shock+this
yeah
it was a super offmeta thing that almost no one used, i found out about it from dread i think, and shortly after it was fixed
I remember caltrops with bleed... felt legit illegal 😄
on the falconer scale it doesnt really matter
they can destroy everything with either umbrals or minion anyway
but net could be used by bd or mm... so it had to be fixed or they could try to reach a falconer
lets see...
https://www.lastepochtools.com/planner/B5mEx6ZB something along these lines?
Tombs of the Erased / 1.2.3
Rogue (33) / Bladedancer (58) / Falconer (22)
▸ Health: 2,404, Regen: 20/s
▸ Mana: 191.51, Regen: 8.96/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 1 Str / 28 Dex / 1 Int / 7 Att / 1 Vit
▸ Resistances: 54% / 62% / 94% / 78% / 65% / 77% / 44%
▸ Endurance: 20%, Threshold: 842
▸ Dodge Chance: 68% (3508)
▸ Armor Mitigation: 33% (1,663)
▸ Glancing Blow Chance: 96%
▸ Crit Avoidance: 72%
Synchronized Strike / Net / Shift / Shurikens / Smoke Bomb
888% shock chance
maybe? i havent played it. try it in offline
Also, why tf does Hs move me towards the target? 😄
elusive in shift might help too
Damn, 3LP Salts is pretty damn high 💀
Found a other hs Uber Abby. No planner tho. 14+ min fight. Vise gloves https://youtu.be/iOg13-d_Ha8?si=PCRQTztYNWJ9H_bt
100%
Any ZHP ballista kills on Uberroth?
Hs with mkb must feel like playing bowling with your fingers broke with a sledgehammer 😄
think someone posted it a few days ago
Nope
caltrops sure is nice
but the net is shit :p
too awkward of a playstyle
So i was wondering
is frostbite acid flask a thing now?
you need to play that catalyst thing
and it is kinda bad for st but should be fine mostly?
It was always a thing, but not the main thing
what are the convenient ways rogue can inflict blindness?
how about now, after the buffs?
smoke / suffix
Suffix on any weapon
Probably should be working fine, but falconers are too busy killing Uber in 30s to play anything else
you've strong feelings about falconers huh
well it is on outlier
Probably less strong than you think they are. I'm playing cof and I'm not affected in any way, I just think the game overall loses became of them
smokebomb
It kills diversity and twists the builds perception because your power level expectations will be x10 times higher for builds after falconer
is it the razorfall thing or something else?
also disappointing they most likely didn't get to actually learn / experience uber
@flint turret as far back as i can remember there was always absolutly dominating specs in every game 😛
diversity is an illusion xd
Razor is a part of it, but mostly excessive amount of "more" scaling falconer has access to
And they keep adding items like razor and now inheritance
Without a falconer rogue class is pretty well balanced with bd vs mm
Mm has less diversity but overall pretty much the same power level
is it really tough, if you think about it or did you just not spend so much time thinking about that 😄
Personally I dont need balance in theese type of games tho, im fine with stuff being strong for various tasks
I would agree with you mostly, if Uber didn't exist yet
there is a difference between being 10-20% or even 2x stronger vs hundreds of times stronger which falconer currently is
did you play d2, when only sorc could teleport 😄
Well both yes and no, I know what you mean but its fair in that way you know
xd
its not like making an uber killer is restricted ;o
you are so delusional it's insane
not really, if u wanna kill bosses you can make a boss killer in what a day and a half xd
now that im just going to offline, ill try it and see if it works
I dont mind some big meta in games, its something devs cant really control no matter what, but when 99% come and play the single one/two builds with few variants, you know something isnt quite right 😄
I played sorceress for many ladders 😂
There is a difference between "Uber killer" that is tailored to be able to clear Uber more easily while sacrificing every other aspect of the game including clearing vs a mastery that blasts through everything at least 10 better than the other two adjacent masteries
I don't mind having Uber killer builds
Whats the easiest/smoothest variant of falconer? Maxroll umbral or divebomb?
Ye for sure , i mean you're not wrong its just not bothering me that much from also enjoying other classes and specs
I mean it is strong im not arguin dat xd
Its not bothering me too because I'm cof and i can just choose to not play falconer, but I want this game to be successful and this kind of stuff doesn't really help with it
it warps mg a bit but also both sentinel specs do too kinda
not that we care that much if you know how to make gold you will
just take more knowledge
ah some things wont ever appear on MG now tho
but havoc/redemption help quite a bit
just takes longer
Devs are constantly putting themselves in a lose-lose situation refusing to quickly fix broken stuff. If it stays broken too long then no matter what you do, either fix it or keep it op af, there will be a backlash
somehow it worked out in d2 😄
y they are blasting :c
umbral falconeer i guess
D2 lives on nostalgia fumes mostly. There are lots of mods that tried to fix balance and became pretty successful as a result
haha yeah maybe idk, i still play all versions of it 😄