#🔪┃rogue
1 messages · Page 45 of 1
it seems ot me that the flat damage is all applying to the bird significantly more than it should ive been saying this for a few days now. It makes midnight aviary go do absurd things
I would really like to hear how does anyone imagine shadows daggers triggering the mark. I can only think of one scenario and it's omegabad
but it seems to be only the flat damage on weapons because I tested it with zerrick's set bonus and the damage wasnt added to the bird at all
The amount of false claims ive seen over bird damage this season is remarkable kek
flat damage on weapon does nothing on its own unless you transfer it
easy to see with a fat 2h weapon
Anyone got a really hard hitting heartseeker build they using?
so you think my dps would go up if i crafted minion damage over flat damage on weapon?
its the same build juse has been showing videos of for days
but before he swapped to synch strike to do memes on target dummys
Nobody has been free of making mistakes on how to scale bird, Juse included.
2 traitor's tonuges with flat damage to scale divebomb damage
all the damage seems to be comming from something transfering way too much flat damage to the bird and then midnight aviary beeing a silly damage scalar
smoke grenade + avian arsenal + umbral xfer?
same as s0?
this isnt new tech
s0 smoke grenades had infinite duration
and we had like 100 stacks of shadow daggers
but yeah
cloud gatherer could retrigger
that didn't change where the stacking is coming from
well the difference in damage between daggers with crit multi and daggers with t7 phys was like -50% kill time on uber abberoth
so its working for some reason
crit multi only xfers via talon knives and the bottom right falconry node
and ONLYYYYYYYYYYYYYY if you hit the enemy
which is few and far between
sync strike only?
so ofc crit multi doesnt do much
The amount of misinformation/mistakes on first Juse videos was astonishing when he first started to play falconer. But I have to give credit he at least listens and actually started to test stuff, so he's getting there. The "falconer express to Uber Abby" tourists tho... Well, being tourists
but someone still posted a video with crit multi daggers
and then someone said no those dont work use flat because this node transfers the flat damage to the bird
and the damage went way up
Agree fully, and it's not like I don't make mistakes too, but some people just argue points that they don't understand and stand firm to it
Falconer will get fixed, theyll jump to something else and forget about it
Like melee trap da in 1.0 ended up
I just wish they could figure out a way to make hte tooltips for falconer less wordy
i have no clue what half hte stuff does
read it, and don't assume. It does exactly what it says and nothing more. That or it doesn't work at all. Those are your options with falconer 🙂
why does make half of character physical damage into minion physical damage
it doesnt work with physical damage at all
but it does
It doesn't bro
because i take off a piece of gear that buffs physical damage and the minion physical on the character sheet goes down
shouldn't and didn't in the past
i unspec hte node and the minion physical damage goes down
unless changed in 1.2
Show proof
Have you read affixes on jungle ever?
how is detonating arrow performing? seems no builds for it around
that belt has 2 lines
i guess not
becuase i got got
that guy said the t7 physical was just giving half to his bird
and that it was this node
but i guess JQ does htat anyway
kek
at least im consistently bird main, and even if it was bad i'd still play it
if only HS did enough damage that it was uber viable that build at least makes sense
just get more flat damage and hit more
no it doesn't
I killed Uber with crit hs in low lp gear bro. It's about dedication, which is a concept that falconers cannot fathom
i cant deal with uber for 10+ mins
if EHG thinks thats a resonable request they are tripping
thats just too much of a marathon for a boss that 1 taps me
i can do like 5-6 mins tops
Whatever
maybe thats just a skill issue on my part
Like I said my expectations from sent and falconers are pretty low anyway
i played HS first this season I really like it in echos
i just wanted to also kill uber
i leveled a 2nd rogue actually I sitll have the HS one
trying to make it work with random upgrades
My main is a shield basher who can tank almost anything but can't deal enough damage to do Uber. Did a 5 minute attempt yesterday and got him to 70% 
Id need a godly 2lp horizon to have a chance but the only one I found failed the slam
ok I have a wird falcon question, why is throwing damage on inheritance better than phys pen/crit multi
isn't divebomb not a throwing skill so it wouldn't scale that
because unlike character throwing damage when you transfer throwing damage to the bird it shouldn't also scale minion melee hits
or is it somehow featherfall doing all the damage
ok it looks like shift can be put < 1.8s even without the double shift daggers so that opens up more setups for that probably
even though its way easier with shift daggers (or the shift boots i guess)
I dont see why it would be better than multi
kind of weird if it is
idk if it is or not
i dont have one to test it
i use a multi neck although I can for sure see the argument for phys pen
I just know that the the guide Juse posts recomends throwing on inheritance
Bro just read the nodes
i am reading the nodes
Avian arsenal says it all
but this isn't that
inhertiance puts the stat on the bird directly
it isn't turning it into anything else
Read avian arsenal
avian arsenal and avian hurl both convert it into melee
but inheritance of the erased doesn't
sadly u can in 75% times dnt give a fck about wording in skills
cos they work in wrong/weird way
😄
omg this helmet, .-. immagine it with bow dmg and t5 res >_> F market
(at least while we talk about Falconer, cant be sure about overs, cos with HS i hadnt problems like this)
That's also true, I'd heavily recommend testing everything that's written. But even more often people just don't read at all
I could see the argument that having +40 or w/e t7 is throwing damage on neck is better than giving the minion 100 crit multi but i just dont see how giving the minion +80 throwing damage does anything for divebomb damage it should only affect AA
Reading avian arsenal waiting room
you read it
where on it does it say that it converts minion throwing damage into minion melee damage
it says it converts player throwing damage into minion melee
thats a different stat
It's literally written there
are you reading what im writing?
I have no idea what are you reading, I'm saying it's written in avian arsenal
do you understand what inheritance of the erased does
because im not asking how throwing damage affects divebomb
im asking how throwing damage that I have transfered as throwing damage to my bird through a mechanic that is not avian arsenal or avian hurl for that matter affects divebomb
Okay that's good already, you figured it out?
no
#🔪┃rogue message unless this is the answer
and no one bothered to test it
because the neck is so hard to roll
but you are saying just read bro
You do realize that stats you transfer, are still staying on you, right?
???
they do both
if the stat i trasnsfer was doing nothing on the bird then a different neck would be better
thats my whole point
wouldn't a throwing damage nihilis be better than a throwing damage inheritance if transfered throwing did nothing
i guess if i could somehow find a mythical t7 throwing + t7multi inheritance that would clearly be better
You tell me, after trying it out
but the neck is too hard ot get the mods you want on
so im asking if theres some reason people think the other thing is better that I dont have
You either believe or you try yourself, that's the only options
avian hurl and avian arsenal
what about feather knives
do those do a lot of damage?
i only just realized those are a thing
i never really looked at that node as nything but a travle point before
not at all
since boss can be hit only 1 time
well, with 10% of one time extra 😄
feather knives is not that mechanic
yeah feather knives was always kind of shit to me
and another funny thing that 'extra hit' doesnt work, while 10% for extra hit work
why? who the fck knows
feather knives is an extra hit with 250% damage effectiveness every time you consume hunters mark
XDDDDDDDDDDD
problem is it does zero damage compared to stacks from umbral
fair
but its 1 more stack, so...
im just trying to find stuff that scales with throwing damage on the bird
but the big hitter seems t obe divebomb critting for 1.2 billion or w/e
avian hurl and avian arsenal iirc
aaaaaaaand not
it isnt dive, cos while we adding shadow damage instead of dive bomb damage our DPS is higher
or was it 120milllion
😄
i might not be able to cont
isn't shadow falcons shadow damage?
Yes
and divebomb has those
-with 25% less
But the main bird isn’t
75%*
70 Kek
but only the shadow falcons trigger midnight aviary
are u sure? 😄
thats what it says

They only benefit, not trigger
i said, as soon as u starting try to check iteractions there and try out something wich MUST work
well yes benefit not trigger sorry
but only shadow falcons should scale with it
so shadow damage makes sense
ok its 150more (maybe) and 70 less
i think those are addative
stuff within a single passive tree is generally addative unless it states multiplicitve with other modifiers
which both of htose nodes do state
but i still think its addatie becuase the math isn't mathing otherwise
also how does razorfall work is it +1 blade per 20 dex, or does it actually just throw 1 blade per 20 dex meaning at below 120 dex you throw lessblaes with razorfall than without
because the base should be 6
+1 isnt (0+1) it must be (base+1)
ok
where base is constant
so 16 blades that last for hwat 4 volleys each? is 16*4*5
Aerial Assault's Burst of Feathers includes 1 Umbral Blade per 20 Dexterity
These Umbral Blades behave the same way as those thrown by the Twighlight Strike node on the Aerial Assault tree and cannot target the same enemies as those Umbral Blades or each other
i think this shit is bugged to be honest
thats 320% more from that node
i mean
im not sure how long they linger in the ground though
no you care how many umbral blades are in the ground
you can watch them poof
thats what im trying to figure out
how many AA can you cast before the old ones poof
not only
its like 4 ish right?
idk how much more cdr you have than my 1.1 build
im just doing napkin math
i dont have LE open so i honeslty dont konw
if you think its 2 ill say its 2
u forgot about Shadow Daggers stack
im not calculating dmaage
im calculating midnight aviary bonus
16*2.5*5 is still like 200% more damage for shadow falcons
sync strike has a big additive for shadow damage as well, after using it
which if it was multiplicitive would still put them at less damage than the normal divebomb should be doing
the amount of hem on ground is very simple math so you should have accurate number just check your cooldown and divide the duration by that
but the cooldown is dynamic
well time the cooldown, its not changing randomly
I tihnk this only affects umbrals thrown by the skill umbral blades
becuase its in the umbralblades tree
maybe
just like how when you add acid flasks in the acid flask tree the falcon still juts throws the 1
but does it must or not
this conversation is confusing me
it does though
ive done a lot of testing on this node in 1.1,what's the question?
it has a 20% chance to lower on hit
can you find a tooltip that says how long umbral blades linger in the ground for?
i tried to look but cant
question is from wich part we do most of our damage while playing umbral blades falconer with dual daggers
sure
where is the damage come from
because right now as best anyone can tell me its "thin air"
the damage just happens
the nodes people say are increasing the damage dont math out to anywhere near enough damage
6 sec
isnt the latest setup ppl use basically all just dive bomb damage
the one where you dont spec exploding blades the actual umbrals do pretty much nothing at all
they claim its shadow falcon damage
yea so dive bomb
meh
any tree where its unspec - its for clear maps
we spec in explode and rotating blades for mapping only
and unspec it for bossing
Shadow Daggers is part
shadow falcon divebom should do 25% of the damage normal divebomb does, assuming you are getting an average of 2.5 AAs off in 6 seconds and have 200 dex you are getting 200% more damage from midnight aviary, you also get 50% more damage from skills used by shadows due to synch strike, that means your shadow falcon can do a maximum of like 1.12% of divebombs damage
the crits we are seeing are way higher than that
and reason for unspec explosions and rotating blades is for more hits wich will inflict shadow daggers stacks
no its not more shadow dagger stacks, its more midnight aviary damage
the explosions cuase more shadow dagger stacks
so i can bet that dive bomb IS NOT main sourse of damage
explosions and rotating give more shadow dagger stacks than without
because the daggers not getting recalled (or exploded) means you are getting half hte umbral hits which means half hte shadow dagger stacks
can i ask how rotating can give more stacks if
anyway found the tooltip, they persist on ground for 6 seconds
letools just doesnt have it on site but its in game on alt
i said that before
here
a single bladestorm will hit like 6 times
instead of once
0.6 * 6 > 1
Have you guys enjoyed the new marksman? I’m lvl 54 and so far it’s smooth
HS very fun
so what the reason to unspec this on bosses then?
midnight aviaray damage
and why we dealing less damage with that
Heartseeker is the best skill rogue ever had
Yea I’m loving it. Ailments vs crit though 🤔
explosions kill the blades
ok, forget explosions, i asking about bladestorms
im not sure if blaedstorms alone kill the blades when you go over the cap
no, cos u stil have blades on ground
i think crit has better clear speed
but if not then heres no reason to unspec those
That's the best part, everything works
i think both work for sure
but somehow its reducing single target dps
why?
anything but frostbite as far as ailmenst for hearseekergoes feels ass in 500+ corruption
Ok cool. I have a ton of bleed stuff so I’ll experiment and see what works
poison hs is unplayalbe in monos in general
Haha true . What did you play?
lvl 87 midnight aviary uber-roth lol..193 dex - muted cuz hawk noises be annoying haha
Started as fire crit then transitionoed in cold crit. I'm not a fan of dot in general, but frostbite hs is pretty good
because midnight aviary wants umbral blades in the gorund and bladestorm isn't in the ground
so you are giving up 3 stacks
of your like 40
here
which doesnt sound like much
why u wasnt do damage in first 5 seconds of fight?
Gotcha. Tbf I do want to try out reign of winter
i dont see blades on ground when you go over the cap with beyblades btw
so i think it deletes them
Yeah it's an awesome go-to weapon for it
ohh well if it deletes them that would be an issue
Guys check Jonneh video
How about moments where he dnt hit uberroth with no reason?
i am 87, and midnight aviary is a ramp up build
other wise, the ramp up would be more noticeable at a higher level
its not about you
yea tested it few times again, so unless its a visual bug, which i dobut it is
then cacophony deletes extra blades
by default
is its visual bug, bos still must receive damage
so that i why you unspec also that one
no, i know you still get the hit on spawn
0.00-0.13
check this
Right on 👍 did you ever use gathering fury bow?
0:00-0:15
boss doesn't take damage for first 13 seconds thats normal
he is invincilbe while walking down the stairs
I killed Uber Abby with it
no that is not normal, check Juse videos
No way
Yes way
he is invulnerable while he walk down
Ok I gotta try that then
but not then he start casting explode
Video in #🎥┃video-shoutout and somewhere above here
he wont start casting till you get near
but if you walk up right away he is invulnerable
can u pls open vid?)
Sweeeet thx 🙏
oh, that one doesnt have any of the 2 umbarl nodes specced and the blades are persisting
this is what all of my attempts look like
or was that unrelated to the umbral beyblade discussion
unrelated
i interested why his opening of fight deals no damage
he isn't stacking shadow blades early, and he moves mouse away from boss
before 2-3 smoke bombs with no reason
sometimes for me its same way, but sometimes not
divebomb doesn't do damage if you dont have shadows spawned
because midnight aviary is only shadow falcon damage
and as we discussed midnight aviary is the damage scalar
a damage scaler
thats why u cast smokebomb before boss came, question is why sometimes even with shadows spawned u deal no damage
not the
you just miss?
Miss?
boss just like moves slightly to hte side
From where we can get some accuracy in that game, i am sorry???
skill issue
pfft
this goes back to my first point
i am very sorry but after ~600 unerroths i can bet what i do same way any fight
and you either read and the skill does exactly what it says
or it doesnt work at all
and for ~ a year, dive bomb was bugged where the main falcon wouldn't hit enemies with 4 shadows spawned
i still think theres a bugged interaction somehwere causing the damage ot go too high
so it must deal no damage in any fight or it must deal damage
becuase that guy with good gear is critting for like 1.5 million and somehow synch strike is 100x that damage?
No - have you actually read every single multiplicative thing that scales dive bomb? It's absurd
dex scales dive bomb like 3 different ways alone
Fastest 300-500 corruption rogue build?
500 corruption? smokeweaver shift shadowcaascade probably although it slows down on bosses
it just physically moves the fastest
HS clearsped is pretty dam fast though
falconer just slightly behind because you have to wait for like a 2 second cooldown to come up to kill something every once in a while
Can my boss killer kill my rogues bosses or are all timelines separate.
all timelines seporate
if you want to play a rogue build to 500 corruption i would probably recomend HS
especially if you have a boss killing sentinal already
its the most fun rogue build I played this season
properly built hs should be fine till 1k at least most likely
im at 800 with super scuffed frostbite setup
can someone suggest me how to increase my survivability? i jus reached lvl 100 corruption.. empowered mode, trying to farm for strands of soul (Fall of outcast) but the boss randomly just 1 taps me... from full hp
these are my gear rn..
thats my gear
well i would start with at least trying to get close to capping resistances and capping endurance
just throw on some random resist gear and idols for now you rly dont need the damage atm anyway
how much res is considered good?
hmm okay, should i get all kinds of res ? or just focus on fire res cos im trying to kill abombination?
void necrotic and phys are stuff you def want to capped at minimum those 3 felt like most annoying element to me
its not hard to hit the cap for all
at least you got necrotic sorted i guess lul
I generally get a lot of my elemental resists from idols actually
all res blessing, nihilis or omnis, and 2 rr, and you re capped for all resistences
idk if theres even anything super dangerous thats poison ngl
hmm alright,... rn my necrotic is 139%... i gotta move some stuff around ig.,.
what does endurance do?
most dangerous poison hit right here
but this guy said cap endurance =/
endurance comes laiter
resists are def priority
you can farm the endu blessing after you get them capped and thats solved too 👌
generally cap your resists, as you get better idols and better gear with implicit resists you increase your health, once you get to high corruption and are completeing your build you fill in extra defense layers like crit avoiance and endurance
mm alright
there are some cheap ways to get high endurance/crit avoidance early if your build feels super squishy and you need it
this should be fine now?
@tough viper btw i wouldnt focus on defensiv as rouge that early in the game, easier content you can just overwhelm with enough dmg
so you have clear speed and get more loot faster
i think you should fill in your endurance way sooner than after getting to high corruption btw because its very efficient defense, especially on rogue
there is a blessing from black sun timeline that can fix your void res
can get 75 from that alone early on
stuff like that can fill in some holes
id guess you need solid exalteds rather than legendaries rn. in my gameplay i was able to go 250corruption smoothly with good exalted gear and then started transitioning into legendaries.
your health is also super low
Legendaries are easier to get than solid exalteds tho
you might want to try to get extra health on gloves or something its a slot thats generally low dps impact
idk i bought double t6 gear from mg
Titan heart 1lp will beat 99% of exalts and it's super easy to get
I am a rogue main!
oh wait your shurikens gloves might be important
ah cos im trying to go for low health varient...
im not sure where t ofit it
but then i dont have the main chest piece yet =/
you uhh need health to convert to ward
well cant start with being low health and having no ward
75 necrotic => this guy is for sure respect necrotic lazzer thing
what you dont want is regen or leech
the ward amount being lower than your actual life should tell you something at this point
Lowlife is not recommend to start with, this build doesn't really work without good 2 lp items and good idols
also i dont think endurance matters for ward builds
it should only protect hits that damage your life
I thought mantle isnt supposed to work with falcon
ah okay... what would u recommend me use then?
Same build just with life and leech
just get boots with life and spec into some leech
You can transition into lowlife later
alright, any kind of good shoes to recommend?
Lots of good options, from exalted to anything you can slam with 2lp
for exalted boots i would just say anything with like any healht suffix and movespeed
you dont have to be picky if they arn't your long term plan
Mountain, stealth, metropolis, varion, erased, doesn't matter really
Oro boots good too
I recommend starting from chest, it gives the most hp
Titan 1lp is awesome
You cal solve crit reduction/avoidance either with a blessing or for example with tundra helm+citadel exalted boots
damn, t7 crit multi on this 
Going some dot?
oh okay ty
Kinda want to try it out on bleed DS... some day... hopefully... maybe 😄
I think puppet is using the chest with 100% crit avoidance on it
so its ok (for now)
Hopefully the ones bleeding won't be your eyes 
puncture aberroth oneshot is like the only one I know about 😄
Having 100% avoidance on 1100 hp doesn't do anything really. He needs hp badly
for sure
is stacking defence a thing?
And that body was kinda nerfed
Avoidance affix/blessing now gives flat dodge, but they didn't add dodge to that body
how does this work you just stack with shuriken or something?
aww okay
Dunno, rogue can stack pretty solid amount of armor if you commit to it, tundra helm is huge
Some c700 echo with LM Event Horizon
https://www.youtube.com/watch?v=on-QMHkjFME
Is there a good reason for it is another question
Bladeshield+tundra is 2k armor alone almost
I mean its just to oneshot Aberroth, so ye 😄 no need for life
Nop, but I played dota1/2 and hots, dunno how it's relevant tho
I really wanted event horizon to be useable in a bear maul build because it doesn't scale with attackspeed only CDR, but the movement speed slow was too much
i know thats not a rogue build just thinking about it again
in general i cant imagine a 2h mace really being much of a rogue weapon though
Damage looks decent... The gameplay on the other hand...
Are there any mobs with elemental penetration?
All of them
short answer you sometimes get cursed for -20 all res but its rare
Ye the damage boost from EH is pretty great 😄 idk, Ive never really tried to cook anything with it, Im too lazy to properly read it 😄
Every mob has 75% penetration
long answer: every mob penetrates 75% of your resistance which means you technically have 0% less damage taken at cap but capping is still important
and that penetration happens after the cap so it doesnt matter
Sorry I meant specifically mobs that necessitate over 75
there is an echo modifier that can give you -20 res from cursing you
at least I think that still exists
but theres no reason to aim for 95% res for it
it cant happen on bosses
ty i finally beat the boss... this isnt too bad now right?
Almost all my res are 100 or higher. And my endurance is 89 (29 over). I need to trade those stats for hp at some point. especially when I get the +res timeline blessinf
just beat lagoon omg
because there isnt enough stats to go around
fellow hots enjoyer, i bet you mained maive or valeera
story boss
wait isn't that an alt? why are you doing act 8
i m lv 46
you can just skip from act 5 to act 9
HUH
yeah
i already did 2 of the dungeons
No no no, you need to beat Lagon as a sign of dominance
thats a trap
tought i can only go there after him
idk
how it works
you go from lightless arbor, and you kill hte act 4 boss, go into act 5 till you get hte sapphire tablet quest (about half way) then go through timles sanctum
you dont actually do soulfire bastion
thats what I do on my 1st character
on alts i love the dungeon skip
its so fast
monos before campaign end?
wut wait
which is about 2/3s of ice area completed
i mean on your first character
I see what you mean. No, not really I mostly preferred mages I think in mobas. As for my shift in my recommendations on the glass cannon-tank spectrum for rogue more into tankiness, it's mostly because I don't like dying much in monos and I don't like zhp builds at all, because they ignore the big part of a gameplay design. The second reason being that it's what people usually ask for. People usually know how to get more damage, but when they ask for advice it's usually how to stay alive. My advice are usually based on the best "value per item" and "value per affix" ratios while keeping in mind the accessibility of what I'm recommending. I have no idea if the guy is cof or mg, I have no idea if he will play for 1 day or a week. I can't just say "just get 2lp reen, 1lp red rings, 2lp null, and you will solve your damage and defence". I recommend starting with 1lp titan, which shouldn't really be an issue to solve hp, 0-1lp anchor to solve armor and endurance, and tundra to solve crit avoidance/reduction, because I don't even know if the person is willing to commit to farming blessings yet.
how u can go monos before campaign end
yo ucan enter monos as soon as you choose a mastery
at like level 20
good luck killing anything though
xD
Congrats
i need a try at least a couple of times before S3
i havn't killed campaign lagon sine like before 1.0
cos its a huge timeskip and very usefull for MG player at start
you lose a tiny bit of MG rep because you wont start earning it till you get your first timless sanctum key dorp
which can take up to like level 75 ish
its probably not about favour
ye
you can practice it in solo character found
what cool heartseeker variant is uber abby viable?
need to compare... but i am sure it will be faster start
Why? I was farming 700 cor as sd bd in 1.1 with staking armor and using only exalts and 0lp items. Was doing Abby too. It works fine
rogue is very much the glass cannon of last epoch
i think about start CoF => roll to MG, but problem is untradeable things will remain untradeable. And since most of benefits of CoF came not from fodder but from uniques, and they will be useless with tag
I agree but still there has to be some balance somewhere for u guys to not die to strays all the time, and im not talking about super tanky, im jus trying to understand how most people isnt dying 1 shot, while I am.
no reason to do that as it seems
you can get tanky with a ton of investment but like 2 red rings and a ravenous void is not a reasonable suggestion to someone who wants to be tanky those are 3 of the rarest items in the game
well the cold variant kills uber abby, just wondering if there are other versions 😆
Poison i believe
the short ansewr is aim for like 2500 hp, res capped, 100% crit avoidance, at least 800/40% endurance
and as much dodge as you can fit
oh and glancing blow stacks
Endurance should be 60 or it doesn't make sense
ravenous at least target framable
xD
I would argue you on that. It's much more reasonable in cof than finding items to slam on 3-4lps
its just not a short term solution
That's for sure
any builds I can yoink? 😂 just wanted a fun uber abby fight (coming from ES, Umbral Blade, and Judgement lol)
im just too scared of a 15 min marathon fight to try ubber on my HS ill take my cheese umbral kill and like it even if i have 0 idea how the scaling actually works, thats why i followed the guide
First define fun for you
If it's something that doesn't include 15 hours of practice at least, then I don't recommend hs
I wanted to dance with uber aberroth using HS. Umbral falconer is just 1 min kills, ES VK is ES VK, and jugement just face tanks
It's gonna be a 8-15 min fight when mots of thing one-shot you if you don't evade
Sure, I got you
Look into #🎥┃video-shoutout or search the messages from me with YouTube link in here
It's omega ethical gear, no Uber items, no 2-4lp hard to get items
I really hope EHG wont take long with the next class balance patch... 😄
difficulty of mechanics is mostly good with the void line being an outlier in that its too punishing for how hard to see/how much damage it does, i think he has too much HP or in general the damage scaling of some builds is just too out of line to tune his HP correctly
Nah I'm good. I already have some insane gear in stash, I don't wanna farm him anymore
i think when played correctly all of the mechanics are dodgeable and rewarding to do well especially with the burning black hole clears
Bd got huge chakram buff tho
i want a single rogue set item to be a viable alternatve to a legendary
is that too much to ask for?
True
because i think that would be cool
The most disappointed I was when I saw the zerrick boots shard bonus
It's so stupid bruh
Forgotten Knight set but instead of some garbage there it converts your global bleed chance to time rot so we can finally do some proper void rogue
Oh right, class identity I forgot
i want a rogue set, not a set rogues can use
theres a difference
the rogue sets are all awful mechanically
kinda cant see a class identity over all the falconers abusing shadows even harder than a BD
Listen, stop using logic against me, I dont like it 
saw the builds, thanks!
Bd needs something to become more relevant for sure. Mm at least got an awesome hs
maybe BD will get a shiny new skill
I mean it will... some day
i mean next patch
what if the new skill is Shadows Daggers tho? 
does BD have a sill that isn't shadow daggers?
Not really... 😄 only generic rogue skills like Flurry
if only flurry wasn't awful
I would personally love sd and burning daggers being the new bd skills with the trees, and more ways to apply them
On one side I would probably like it, but on the other side, it would look like a lazy way of designing a new skill
80% damage effectiveness and basically nothing that increases its damage in its tree
I think the damage is just a bit crappy... but fun skill to use, cant go wrong with uber fast attack speed 
Well.. ur right, but no new skills is more depressing still, especially when both of mastery locked skills are half-meme
is thr any interesting buld with this bow? i dropped a 3LP one...
theres a build callled ZHP ballista
it got nerfed this season but I think its still strong
dang
and basically built the same they just lowered some numbers i dont think they scuffed any of the mechanics
it was just way too good before
Huge nerf on aoe I believe
wasn't the big nerf to it 50% less int scaling?
To exploding ballista? It was giving "more" aoe instead of increased aoe per dex
whaaat
It was
Guys, how do I deal with the aerial assault animation bug?
which was just chugging pots to give ballistas int scaling
and it was using that bow
I, myself, deal with aerial assault animation bug, which is like suuuper annoying, by simply not playing falconer at all, it kinda saves me from having to deal with that bug
I wasn't aware AA animaiton was a bug, i thought it was a tax on an OP class
And from being an abuser accusations, double win
Another thing: when I finally say "omg I did beat uber aberroth!" Ragu wont ask me the question "what class? Please dont say falconer" 
what's the bug?
you constantly freeze in place and raise your hand for a second to signal the falcon when casting AA
Havent they fixed the bug like a week ago tho? 🤔
ah..
I'm waiting as long as it takes bro 
this was the targeting bug
is ZHP ballista better compared to javalin sentinal?
Ye I got lowkey disappointed there aswell 😦 😄
there's a falconer passive tree that the falcon abilities are cast instantly but the cooldown is longer, but it sometimes the aerial assault refuse to accept this passive lol
i havn't played either this season but i doubt it
everything sentinal seems busted
ah ok
There is few sentinel builds I'd like to try some day in 1.2... mostly void warpath and fire warpath
and maybe void rive since it got the conversion or something...
it is infact only for those 2
AA isn't instant it just has an anoying animation
It's okay, we don't judge people trying new sent here. Only the ones that are boarding the falconer Abby express when the class got no changes almost at all just to cheese uber
i played umbral falconer in season 0 and season 1 too
@serene crane have you done any theorycrafting on potentially improving the clear for dancing strikes?
i just wanted to branch out this season and then got sucked in by the meme again
I saw a cascade dancing strikes vid and it had a lot of AOE, but unsure if it can scale as well as the bleed
Not really 😄 @ Trinx was playing some low life crit DS with cascade, idk how it is going for him so far
interesting I wonder if that would have better clear
I wish dancing strikes had a faster animation and some cleave to it
Crit is probably faster and easier since snapshotted cascade just goes brrrr.... 😄
Not having to stack at least 2x T7 cdr might be a great way how to change DS...
yeah that too it’s pretty brutal lol
But I wonder how fast you could go with 2x t7 32% on boots+belt; 2x 10% Opal rings, 12% helmet, 12% blood mage gloves 😄
0.2s maybe? no clue... 😄
does it truly feel that much different per 0.1 second?
Can you even get to 0.1s? lol I dont remember 😄
lol that would be funny
I do recall that past something like 30 CDR the returns are heavily diminished
Yeah its kinda ass
Is the double T7 mod for CDR even really needed then ?
1 T7 and an opal should be enough right
high t6 should be good enough, one Opal for sure probably
Ive cooked this abomination, you can be my lab rat 😄
https://www.lastepochtools.com/planner/B40kENaB
Tombs of the Erased / 1.2.2
Rogue (39) / Bladedancer (66) / Falconer (8)
▸ Health: 2,367, Regen: 28/s
▸ Mana: 112.9, Regen: 9.2/s
▸ Ward Retention: 24%, Regen: 0/s
▸ Attributes: 12 Str / 22 Dex / 12 Int / 3 Att / 23 Vit
▸ Resistances: 79% / 79% / 79% / 79% / 86% / 44% / 79%
▸ Endurance: 30%, Threshold: 473
▸ Dodge Chance: 51% (1943)
▸ Armor Mitigation: 54% (3,648)
▸ Glancing Blow Chance: 79%
Using atropos and dancing strikes triggering shurikens, is it not possible to make throwing dmg our main source of dps? With a different belt and chakrams instead of shield
I was cooking on a 2x Kismet build
hold on whats the rotation looking like here
Im going back to falconer now with COF. Question, does this build need macros or autohotkey? Because i notice the skills are triggering fast. Or are they autocasted by legit mechanics?
they are not autocasted. if you dont want to use ahk or numlock trick every zone i would not recommend that build
Any builds that you guys can recommend to kill uber abberoth?
why does my char stop to cast Aerial Assault? All the other falcon skills are instant
for rogue? the only easy kill is with umbral/minion falconer, the rest you gotta work hard for it
didnt you asked this question already
nope
I'm asking if the skill makes me physically stop and cast it, while other falcon skills are instant cast meaning I don't even stutter step
when you re flying through the air how tf do you want to cast other spells in the meanwhile?
just logically
I use this node tho, so I don't move at all
do people play null potent on hs ice variant?
hows that performing rn
i know some are also playing wall of nothing
You spam DS, self use shuriken to get the buff, your SD procs do more damage, something something, dancing strikes more
You still get 8 stacks 🤔
eh doesnt matter when you consume the stacks, can wait for 8, should apply enough SD stacks anyway 😄
Both are viable
And mountain body to add
the bare idea was just to get as many +X to DS as possible and since Scissors arent really for bleed, then its either crit/SD 😄
1LP Omnis from Echo ambsuh Shade, nice 😄
If no one gave you the real answer there is a passive in the talent tree to make falcon strikes and divebomb instant but nothing for AA
They actually all have casts by default
yeah thanks, I checked the uberroth kill vids and apparently I just missed out the AA cast time as well, my bad
I thought it's some gear check since I got all the gear but not able to equip them all yet as of now
I swear to fkin god forging hybrid life is cursed 
well this is disappointing, the node that makes is so when you use a 0 mana skill and hit something you get mana and hp back does not specify that the skill has to be directly used
lowkey rip my build idea I guess?
any way to get base damage on Acid Flask aside from "throwing damage" affixes on gear and Mourningfrost boots?
no that is basicaly how you scale throwing skills
+throwing damage affixes on gloves/ring/neck/relic
It has decent amount of flat in it's tree too
And smoke
can also always just play frostbite acid flask, they made all the acid flask stuff convert to frostbite properly this season right
and just not worry about throw damage 👌
man what a slam
im trying to learn about the game in here instead of going through the list of all items in the game on letools, thanks for your opinion though
also wdym by "and smoke"
smoke blades nodes in smoke skill
up to 80 flat from 1 single smoke, or more if you make them overlap
im desperately hoping that flask can be non-dot
can you even go above 4 stacks of smokeblade?
well the most popular version of acid flask was the hit cold based one before anyway
dot version just became not shit this season only pretty sure
ofc you can it has no limit, its just smoke itself is now limited to 2
or at least that is how i remember the skill but that was a while ago
so the most you can now get is 8
smoke has actual hard limit now? did not even noticed
was messing with some cdr setups for smoke bomb thats a rip i guess
it was added in 1.1 maybe? yeah its written in-game only
used to be able to stack infinite of them and divebomb kept increasing all the durations
was a 🤏 little bit OP
generating like 100 shadows per second
by the end of the map to get tons of ward
not by the end of the map, you could stack it in the lobby of a timeline and it was refreshing\persisting while you did echoes
yea i remember that part, just did not noticed that on top of bugfixing that they also put in hard limit since :d
and falcon was snapshotting all smoke bladess buffs for 30-60 sec
silly times
i like how its consistently just falconer bugs all the time
is there a way to CDR this somehow outside from the usual cooldown recovery speed on belt and boots?
t
t
can you make multishot do good singletarget with the shotgunning?
okay seems like my internet stable at last
time to fcking farm fodder
for stupid boots
15nd try
Not at all, other skills/passives have tons of bugs as well
Okey guys we starting a little experiment
300x Collapsing Horizon at 1000 corruption Last Ruin
VS how-many-gloves-we-will-got
2
Cof?
nope, MG, so no drop boosts, just clear chances
according to game i think here must be ~18 gloves in total
from wich at least 3 must be lp1
The Husk of Elder Gaspar (The Last Ruin Timeline) - up to 4.5% chance with increased item rarity
ye, must be around 12
LP1: 1 in 24 sad
well, lets see
on rogue? havent noticed much (outside of phase point) so far
Nemesis might help
Yep on rogue
Some of those are the only things that make bd more or less viable 
oh right the shadow cascade snapshotting :d
Cascade snapshotting, sync dealing double strikes with shadows, perfection interaction with shadow daggers, etc
The re are in the game as long as I play since 0.9
switched to this, few idols around... got nearly 400more ward 
1lp? Bruh
ye I just wanted to try it out
got 2 2LPs 😄
kinda nice rolls too
also nemesis gave me bricked 2lpNihilis, so I can try reroll one of the two shitty ones I have
and da fuc i need this
look what the market had randomly
ive checked the market every hour for a week that i was online, first time 3lp was for sale afaik
dex and heal tbh, it is pretty mid.
No armor and shit implicit with high lp lvl
lets you double up on dex on the same item
I don't even take all dex on passives, only the ones that are good
for bird, its your strongest scaling stat
if you main umbral damage, then i get it
It is true indeed
but for bird its infinite scaling
20-40-60-80-100 etc
... no
But it's always the opportunity cost involved
razorfall is a consideration to dex, but not the primary reason to scale it
i just got a random harbringer
if bird is your primary damage, then i dont see what beats it in opportunity cost
in normal monolith
didnt knew that was a thing
NVM
i m doing empowered monolith the whole time with my level 60 character
didnt noticed
muscle memory smh
Ravs easily. 10 less dex for more than 20% total ehp increase. There is no way that 10 dex is anywhere near 20% more damage when you already have 100-150 of it
sorry i thought we were talking about dex passives on tree, not blood roost vs other options.
nah, we surely took anything provided dex in passives
I was talking about opportunity cost
thats probably about gear
I mean sure, in falconer terms it doesn't make sense, because who needs ehp when you burst everything down in a flash
Yeah Rav's are absolutely cracked. Maybe just imprint dex
all you lose is some throwing damage
but we doesnt have low EHP
tbh we have pretty nice numbers there
in case of null+RRs... its up to 40% less dmg taken, also stacks of shrouds massive dodge (in case of high dex etc)
probably with high LP items HP also hit big numbers, Juse have around 4k, for sure its only if u have 3-4lp gear
yea its pretty funny that falconer also has best defensive passives :d
yo im lv 66, just got this lmao
not best, but not worst
almost more glancing synergy than bladedancer for no reason too
Go buy lottery ticket bro
what is going on here? https://www.lastepochtools.com/profile/TriKster/character/TriKsterBDS2 anyone have direct line of communication with trikster?
It's your lucky day
bruh
looks weird, just testing stuff i guess?
First one. Not bad rolls tbh
does Rain of Arrows benefit from any skill specialisations (Hail of Arrows perhaps) ? Is there a way to reduce cooldown of Arrow Storm at all?
omg i never read the "effect can stack" part, you're a wizard of reading, thank you so much
I fail sometimes in reading too tho 
1life off 😦
whats wrong with it?
'man i just need to know HOW i dnt gv a fk about anything u paste, please, just be noted, I DNT GV A FK about your posts. You understand? If not, ill reply it again, please, never forget it' (c.Maxis)
Yes, and you are 'i stil dnt know how to read words' guy, nice to meet ya again
xd
I’ve completed uber abby with erasing VK, can you guys please suggest me a falconer/marksman build for 700-800 corruption and abberoth viable build?
falconer can go even uber with budget ~2lp items
I’m playing CoF btw, well, got 2lp most of the items but I’m up for for a build
I’m not familiar with rpgue masteries, last year I was playing ballista falconer
Thats all
https://www.youtube.com/@Jusedofus
just take a less LP items than he.
1lp null t7dex
1/2lp blood roost (t7dext5throw)
1lp razor (t7 CDR)
1/2lp belt (t7 CDR/t5throw/hybrid life)
2lp daggers (any t7flat +t5 phys pen)
2lp helm (t7 DEX + Shadow damage)
2lp ucenui (throw/dex)
with this items u are 100% uberroth viable as well as up to 2-2.5k corruption. If feels not enough tanky, can swap chest with t7 inc.health one while mapping)
Uber Abby viable or just Abby viable? If you don't care that much about Uber then I recommend heartseeker. The new best rogue skill imo
also if havent RRs just take exalted with t7 dex
I adjusted your idea a bit, i dont think you can do it the way you set it up as kismet requires a direct use of a throwing skill and I dont think Shadow cascade is it for that purpose. https://www.lastepochtools.com/planner/Bx79deOQ
Tombs of the Erased / 1.2.2
Rogue (39) / Bladedancer (66) / Falconer (8)
▸ Health: 2,367, Regen: 28/s
▸ Mana: 112.9, Regen: 9.2/s
▸ Ward Retention: 24%, Regen: 0/s
▸ Attributes: 12 Str / 22 Dex / 12 Int / 3 Att / 23 Vit
▸ Resistances: 79% / 79% / 79% / 79% / 86% / 44% / 79%
▸ Endurance: 30%, Threshold: 473
▸ Dodge Chance: 51% (1943)
▸ Armor Mitigation: 54% (3,648)
▸ Glancing Blow Chance: 79%
Whats the build UB are following?
Personally I recomend Heartseeker marksman its really good for that corruption level, uber abberoth will be pure suffering with it compared to VK but if you already killed the boss you saw everythign there
I'm curious what's the uber abby meta actually
Saved!
I find HS marksman to be way more fun in echos and way smoother to farm with than umbral falconer
Wdym, devs posted stats for Uber already.
Look some recap of last dev stream
Yeah actually I’ve dropped 2x relic on my uber abby kill, probably wont try it soon, so high corruption fast clear and abby viability will be fine
Can i get a vod link?
if so take heartseeker
normal abby heartseeker does fine
ty
Should I follow maxroll heartseeker or lastepochtools
You proc Kismet stacks with self using shuriken throw, no need to use Cascade yourself at all, you want shuriken blade shield for the big armor boost, not damage, damage is mostly just from shadow daggers, DS proccing cascade+shurikens+getting you Kismet stacks
whats the purpose of kismet if you just gonna use shuriken for utility?
not utilizing kismet for damage at all?
Boys be slacking
If I hadn't gone hs I could have been 4th 
i wish i wasnt shit at making rogue builds
Its bonus to shadow daggers
@serene crane But that wont work on SD, you have to directly use the throwing attack and that directly used skill gets the kismet bonus.
not sure if SD triggered from a throwing skill would get the bonus
but i doubt it
Thats what Im telling you, you use shurikens to proc kismet stacks 😄
but that's like no damage in this setup
I would follow a build that uses Reign of winter not dragonsong as the bow
shadow daggers on lethal mirrage
I have no idea how that sword works
77 melee from one scissor, 154 from both, 64 throw from 8 Kismet stacks, then whatever you get rolled on Scissors
if you have 2 scissors do you gain 2 stacks on hit but keep 8 stacks as your max?
right, but youre not scaling throw damage other than phys pen on sd, are you
SD is both melee and throw, so ye 😄
i think it warrants testing if kismet actually applies to the SD
respectfully i have my doubts
but scissors says "when you use..." it shouldn't work for SD
it would work for charkram
you just wouldnt care at all about the throw crit chance since SD always crits
Right, then why not scale more throw flat
but the +64 flat throwing damage
and actually scale the throwing skill's dam
that you use
sounds like a waste of 64% base crit
also i dont think 2 scissors stack the way you want them to. Traitors tongue in offhand is probably better
You just self-use shurikens (which is blade shield for the big armor buff) to get 8kismet stacks, its only 3 mana for shurikens so its whatever cheap
Its SD build, doesnt care about crit chance
why are you using scissor at all if you arn't trying to gain the flat throwing damage from them
the whole point of that weapon is +64 flat throwing damage which is like 3 t5 mods
the crit is irrelivant crit capping is trivial with shattered worlds
wdym not trying to get flat throw damage? 😄
Got it, basically cold damage based one right?
you are consuming the kismet stacks with shuriken that you use for utility
ore one t7...
scissor throwing damage can not affect shadow daggers
it cant
shadow daggers is never used
I just said its SD build so it doesnt care about crit chance at all = shattered worlds is not really needed at all
and scissor throwing damage only affects used things
thats also my understanding
this whole build makes no sense to me
BD -> chakram as a dance would make more sense
Yeah so i can see something like dancing strike 4 into chakram
and repeat
and have cascade trigger from stuff
with kismet that should be 8 stacks.
but then its not a SD build
meh(
Hmmmm i guess I got the scissors wrong, thought it would give you a buff for X seconds, not %crit+flat to the throw attack you would use... nevermind i guess 😄
