#🐺┃primalist
1 messages · Page 22 of 1
I just realised I want a red ring
Wings of Discord, Red Ring, Grasp of the Bloodmage
I can already tank most of uberoths abilities, I just get shotgunned cuz several minutes long fight. But with that I should literally just dodge, have tons of DR, mitigate vs burst dmg with bloodmage, reduce all dmg with RR. It should literally outtank uberoth until last phase
people play judgement aura and warpath at high rates, formulaic and low APM builds are much in demand
and abomination lol, until mana flay abom was the vast majority of acolytes putting in the hours
and sure the summoning process may be a bit involved but the gameplay is anything but
I just realised I got 54% armor vs dot on glove. That's kinda hard to give up
And the idea is to get an upgrade that gives 400% life regen
Uberoth spinny blade of death is just scary, not lethal, for my char. My thinking was that's probably cuz it's DoT
Hmm. A void DoT with say 2k dps will be for my char:
- Boar -> ~1k
- Armor vs DoT 95%, 70% against non-phys, 83% DR from armor: 0.95×0.7×0.83= ~55%
- 1k×0.45=450
If I get instead RR, and 62% DR from Boar:
- Boar: 2k × 0.38 = 760
- Red Ring: 684
- 40% Armor vs DoT. 28% Armor vs non-phys DoT.
- 0.28×0.83=23% DR
- 684×0.77=~526
Bloodmage might work
Also, I can slam armor vs dot. Then later I should get uberoth glove
I'm a big fan of bloodmage gloves
they do so much with the damage smearing, the base crit and the leech
I'm gonna have a very weird build with bloodmage gloves and realset weaver ammy, without being a crit build and just scaling my minion
Also, I might go back to bear. It's not fitting with aspect of the viper, so gives me an excuse to make gearing easier
Cuz atm I got this giga package of 2 specialised skills (maelstrom + gathering storm), and avalanche boulders on spell cast, just to activate viper
yeah viper can be pretty annoying in terms of uptime
Yup
Especially when you're in spriggan 😅 But I know on EB frenzy totem flurry swipes saber, it's annoying even then
Nothing better to have, and makes a big difference in targeting range for the stormbolts from maelstrom
But I think bear is prolly the thing to be, unless maintaining healing totems costs too much casting time
healing totems do last less time than most other totems IIRC
They do give positive rage on expiry if you specialise thorn totem that way, which I would. But I don't wanna have to refresh them too often, and if they don't scale with str they might be very squishy vs uberoth
You use spriggan nodes to summon 3. Then you use thorn totem nodes to get a big bunch of mana efficiency and rage on expiry. From what I could tell placement scales with cast speed. But it's still a factor to place them
You don't actually need any extra max totems. Just makes it more annoying if boss and companion fight on them and you have to cast twice to move them
I did the math on bear vs saber, and didn't expect this but saber seems to be way more dmg if you get some attack speed and aspect of the viper
the purifying flames of a zDPS tornado
or fire spriggan
The thing is that earthquake deals half the total dmg, but earthquake doesn't apply dmg effect to bleed
EQ has a lot of hit only modifiers
And then there's a big more multi for hit dmg only
if you were going to make upheaval/shockwave shotgun how would you go about it?
I was thinking maybe replace the chance to shockwave on hit with 1/2/3 shockwaves on hit per upheaval and shockwaves on totems is the same 1/2/3 on hitting a totem per upheaval.
Nah, most are global dmg for initial hit
EQ has lots of multis regardless
oh, I've misread them badly then
At least I hope they work as I've read them
Assuming you're going initial slams, you just take unabating instead of shatterquake
Same multi overall, and potentially fewer points for it
Yeah true, can't use that one for bleed
Yeah
EQ is still big dmg on bleed. But it's a lot of details ending up making saber work out better I think
how do you spec upheaval for saber bleed?
Bear drains mana/rage, is cooldown based, biggest dmg is a "big slam type skill" which isn't designed for ailments. It would be fairly equal, but saber gets to avoid wasting 15 points in shaman and 52% attack speed on skill tree, plus has less skills it require that you specialise
Just all the phys that isn't hit is what I do
do you take multi-fissures? I'd think half chance wouldn't be worth it but idk
Upheaval doesn't have much in the way of multipliers, but I guess it's mainly a clear skill
and being able to reasonably spec undodgeable is nice
You may not need to, if shockwaves handle the clear well enough. But if you do want the star fissure you could focus on getting leaps for guaranteed procs
À friend did fire Spriggan + crows
It was surprisingly decent
And not Crowstorm
I figure it should actually be viable, between having crows and the buffs to spriggan
Let me see if I can find his video
Discord francophone HnS : https://discord.gg/aYUDeHDRbB
=Planner optimisé : https://www.lastepochtools.com/planner/oYEOLDW4
=Planner début de end game : https://www.lastepochtools.com/planner/QqwvEKY2
I just have single fissure. Multi fissure seems nice for clear if you got overkill dmg and trigger leap I guess, but it reads as 50% less dmg from upheaval imo
Big thing about bear is it culls...
I guess I could cull manually with swipe
The laser light show is great 
Idk if it's worth culling with swipe. By the time uberoth is on 18% or how high swipe goes, you're already through the 75% ward shield he gets on 20%. Might seriously just get bonked cuz you lose the armor from spriggan and try to melee
Can last laugh cull uberoth through the final ward shield?
My gathering storm is currently not melee. Might have to change that
No, his shield is at 20%, but to cull he needs to be below 20%
Rip
it's only not melee if you're using a staff
if you equip a different weapon it'll be a melee attack
can't cull through ward, Acolyte can actually inflict (12%) kill threshold on herself with bone curse aura and it only triggers if you have no ward.
Meh
lmao, I just died cuz you cant move with UI up, and I was waiting for blessing replace animation while Godhunter adds were shooting at me
Classic
EHG moment
anytime i've ever had the bone curse kill threshold on myself i've also been playing a build that would die if it had no ward anyway
we stay at 1 health in this household
even getting the kill threshold means scaling the damage of bone curse quite a bit and it's pretty significant against the player if you're scaling spell damage
I've found it kind of dangerous when I've tried it
lmao, I just filled a prophecy tab with ring prophecies, go kill 1 woven boss, get a red ring
Man, I am blind. Guess what, I got another. But the first one even has LP and decent roll.
I got uberoth, but he got me too
With bleed bear spriggan ?
Yup
No wait, bleed saber spriggan
To be fair, I had to wait a couple of seconds in death screen cuz bleed. But I got a lot of upgrades to go
Also, I got 182str, 182int, maybe total 90 in the other 3. Kinda lul
If I could get 30 more, I could get the 4th skill lvl from weaver amulet. But I won't as I'll have to drop set focus
Legends Entwined -> RealSet weaver
Pale Ox -> Wings of Discord
Rare boots -> probably Stealth, or Weaver boots
Reforged bear glove -> idk
Reforged bear helm -> idk
wings of discord is underrated af
got uberoth 
hell yeah, he also dropped a LP1 Immortal Vise, plus Shattered Worlds
so next kill should be easier
what build?
spriggan form bleed saber
nice
i did bleed saber BM without spriggan form last season and it was okay but i could never do abby
uber*
same
ironically i struggled with getting enough bleed chance and damage balanced properly. might have actually worked well just slapping spriggan form in lol
thorn shield is carrying hard on what I'm doing
for human form, it's frenzy totem double cast flurry swipe with eterras blessing imo
yup that's what i did
it's good but not nearly enough for uber
made an absolute joke out of everything up through 1000c though
do you just skip out on aspect of the viper or do you swap to human form to proc it occasionally
I use maelstrom on thorn shield, maelstrom cast stormbolt, avalanche boulder on spell cast
the viper nodes are so good attack speed I dont wanna go without
plus 32% more dmg on top
nah, viper is just hit iirc?
but it's 30% chance and short duration
30% chance, 4.5s duration with all the nodes, 32% more dmg, poison chance that doesnt matter, but you can trigger it with any hit
could have sworn it was melee hits
so I got 1 stormbolt from maelstroms per second, some avalanche boulders, and it's usually up
a lot of stuff is, but most primalist passive things are just hit iirc
yeah you're right it's just hits. it gives melee attack speed
yeah
every time I launch LE now I wanna find ways to get more damage out of my wind shaman
and then I realize it's probably a lost cause and I stop lmao
it might honestly be better as a BM. it doesn't use any shaman specific skills and is mostly just utilizing the maelstrom benefits
If it's melee attacks... rip aspect of the shark
Might be thinking of boar
Boar aspect is insane
nah I was definitely thinking aspect of the viper required melee hits. it just made sense to me since it buffs melee attack speed
Oh, this one does yup. It shouldn't imo, but wth
Ah, yeah the node does anyway, viper itself is not tied to melee at all
I forgot to evade every 7.5s vs uberoth one of my attempts. Suddenly it was like playing a normal character
i guess BM would give me aspect of the viper, juiced AS from shark
a slightly more survivable utility spriggan
Since they buffed the baseline boar to proc on evade, doesn't matter too much anyway. Though it is nice for melee chars to have convenient DR.
extra DR from boar
https://www.lastepochtools.com/planner/oXz797Xg here's where I ended up. clears 400ish fine but haven't killed observer with it yet
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Primalist (20) / Beastmaster (10) / Shaman (68) / Druid (15)
▸ Health: 3,510, Regen: 315.34/s
▸ Mana: 1,068.51, Regen: 21.2/s
▸ Ward Retention: 14%, Regen: 0/s
▸ Attributes: 19 Str / 15 Dex / 7 Int / 127 Att / 7 Vit
▸ Resistances: 64% / 105% / 88% / 121% / 64% / 71% / 81%
▸ Endurance: 72%, Threshold: 1,012
▸ Dodge Chance: 39% (1369)
▸ Armor Mitigation: 24% (998)
Yeah, I guess it gives me something to do
Otherwise I'd have 1 button
Cool that you actually lean into dodge with rain dance. I was looking at dodge boots this morning
funny story is I just happened to have the T5 rain dance boots from a random nemesis empower, and thought "Oh hey these slot in nicely"
xD
i tend to sit at dodge chance cap when mapping
I figured for my case, the armor formula is kinda softcapped. So I might replace reduced dmg from crits with crit avoidance to go with blessings and wings of discord
spriggan helps, but it's mostly from maelstrom actually
Discord problems?
Ah, neat
I wonder if I could seriously get some dodge rating % from one of primalists passive trees
Since wings give a big bunch, especially if hit recently, stealth is huge amounts if hit recently. But I don't have a ton of % inc
Hmm. Now I can go MG if I want
Dodge is interesting in that you normally have to actually gear into it
instead of just getting a boatload for free like you do from armor
I gotta check what dodge chance you get at like 5k, cuz I think that might be what I can reasonably get
When hit recently
Like 1.5k if not hit recently or something
I wonder how I'm gonna sustain though, it feels like every upgrade just removes more regen
maybe I dont get shattered worlds
Spriggan form tho right?
yeah
Could try to squeeze rage totems in
would actually be healing totems
Spriggan belt also keeps you in form permanently
I got 3 rage on an idol enchant, that's enough with wings of discord
but I need hp sustain
Ooh you meant health sustain
yup
Don't get hit 4hed
Running a Storm Bolt primalist, should I spec into Crows or Wolves?
how are you using storm bolts? Are you building storm stacks and letting them tick down or doing something else?
I'm building them up and spending them with Tempest Strike + the Storm Breaker unique
When I have a lot of stacks I hit earthquake which is specced into lightning
so are you swinging with tempest strike and stormbreaker?
or are you using gathering strike to build
Yeah, I'm never casting Gathering Storm at all
And I have the tempests all removed so I get +60% attack speed from the tree
how are you building stacks at all then for EQ? stormbreaker gives you 1 stack and tempest strike expends 1 every swing, no?
is it purely the chance to gain a stack instead of spend it?
Yeah, but there are also perks that give you multiple casts of Storm Bolt per stack, and other ways to regenerate stacks as you spend them
to answer your question wolves give you frenzy, haste and 10% attack speed with decent uptime but the melee damage bonuses are probably wasted because you're scaling spells and crows give a flat lightning damage buff which is okay but not amazing, I'm not sure either of them is great
you using warcry for berserk & crit chance?
I haven't looked into Warcry, I'll check it out
Storm Bolts cast by companions don't benefit at all from the Gathering Storm tree, do they?
I didnt expect this, I just dont take dmg anymore it feels like
actually, champions colosseum on 820c did get through my ward
they can benefit from some things but not all of it
anything that refers to the melee attack, no
anything that refers to storm stacks, no
Okay, that's how I've been building so far anyways since I'm not casting Gathering Storm directly in the first place. I'll keep giving wolves a try. I think they will be helpful for adding a lot of Storm Bolt casts.
from the dodge?
because that was my exact reaction when I first tried out wings of discord
Minion casts will scale with minion stats so you may want to focus on whatever generated the most stacks for you via Friends of the Storm. Which would probably be crows. They can only generate up to 15 stacks but earthquake only spends 10.
it's what sold me on dodge actually being a solid defensive layer in LE
I'm running wolves atm, and I'm frequently hitting 20+ stacks already
Only 2 points in Friends of the Tempest
A common setup is using war cry to get maelstrom stacks and then having maelstrom cast storm bolts for you as well
yeah, mostly the dodge, but also immortal vise and boar effect
activate the void rift objective, charge a rune warden, and activate a riftbeast at the same time, lose the ward, barely any health
in 952c
Probably just a question of how much you want to be spamming earthquake vs getting the howl buffs then
you've got about a billion layers working together there lol
Also, even though the tooltip isn't clear, Tempest Weapon does affect Storm Bolts cast through other sources, so my wolves should still get bonus spell damage from my mace's melee damage stats
Hrm. I was going to say that you probably aren't crit capping your minions but for gathering storm, you probably can with reasonable investment if you get enough maelstrom stacks.
And oh right you don't need war cry for maelstrom stacks because you are gaining and expending storm stacks
These are the skills I'm running with atm
If you never cast gathering storm manually I bet swapping to war cry and putting unspecialized fury leap on your bar is the offensive play
xD
vessel, endurance, immortal vise, 79% DR from armor, aspect of the boar at like 230% effect, dodge
on my shaman I had endurance, threshold per maelstrom, dodge cap, double ocearon
and boar
I have a red ring and like 60% of armor vs dot, but only like 1.6k life and 2.8k ward unless a bunch of mobs heal me through wings
confluence on 1126c soon
lmao, tried doing all the shades at once, didnt work
2 more deaths, 1 omnis
what's the LP
0 :/
present for mr nemmy
yup
now I'm the only beastmaster playing sabertooth with 1.4k corruption in s4 xD
but ladder isnt updated yet
maybe someone else pushed too tbf, but I can easily go way way higher I think
Is that currently you ?
https://www.lastepochtools.com/planner/Bxvjy4lO
I feel like this might be better than my shaman setup
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Primalist (20) / Beastmaster (60) / Shaman (18) / Druid (15)
▸ Health: 3,154, Regen: 194.3/s
▸ Mana: 893.51, Regen: 11.04/s
▸ Ward Retention: 14%, Regen: 0/s
▸ Attributes: 25 Str / 15 Dex / 7 Int / 102 Att / 7 Vit
▸ Resistances: 64% / 105% / 88% / 121% / 64% / 71% / 81%
▸ Endurance: 64%, Threshold: 931
▸ Dodge Chance: 50% (1891)
▸ Armor Mitigation: 23% (973)
yup
went to bed though
yeah regen. while mapping raindance is pretty good survivability when you have maxed dodge chance
the shaman version had more regen because of the attunement stacking
I feel like some Aspect of the Viper effect could be good
i agree, I didn't change the idols at all from what I was using previously
literally all of the gear is the same, it's just the passive tree that changed
damn. that's a lot of health
yeah realistically I can lose the TS levels
this whole build started because I got that drop naturally lol
tempest strike deals 0 damage itself. the tornadoes actually deal the most damage of anything in the build
i wonder how good a wings of discord setup with dual wield swords/axes could be
i'd need to see how many affixes are good/interchangable
okay hear me out
dual wield these for tornado BM
it's only extremely unlikely to get those rolls
or even better a crafted jormun set
I feel like you would want Flat Spell not?
possibly. I'm using gladiator of lagon
that's quite a bit of flat too
but yeah T7 flat spell would be good
pretty sure my ehp is just gonna be "Sometimes"
but it might actually deal decent damage
hi, 4 min less kill?
Idr, but I recorded it. Was gonna put it on youtube so I can link it but I'm in school-thingy
My guess would be like 6 minutes
Damage should be higher now though. I went from like:
- 43%×1.46+60%+100%=222.78% boar effect
- giving ~+66% bleed duration and ~264% bleed pen
- 40% phys pen for minions from other sources and 9% bleed duration for minions from other sources
- 304% pen -> 404% dmg, 75% bleed duration -> 175% dmg
- Final Damage: 404% × 175% = 707%
To: - 45%×2.46+60%+100%=270% boar effect
- giving 81% bleed duration and 324% pen
- no duration from other sources, 40% extra pen for total 364% pen
- Final Damage: 181% × 464% = ~ 840% dmg
So maybe 5 minutes now then?
The bleed chance from boar is negligible when using spriggan form thorn shield. It's basically just for clearing
If you wanted to juice dmg big, you could get 100% bleed duration on body armor. That would be more than 50% more dmg
I felt like my char was falling apart though. Str around 100 instead of 180
For LP2 body, I'd want str and bleed duration
Unless giga idols with max boar effect and shared bleed duration
Str is cast speed, ward retention, regen, ward from vessel of strife, armor, dmg when clearing. So it looked kinda shit before I got it back up to 150
But if you get minimum 1 omen idol with 19% minion bleed duration, wings of entropy make it 38%, and same on an adorned idol, plus t7 shared bleed duration on body armor (goes to a bit over 100%), then you'd have double my current single target dmg
Which is already like 120% of my uberoth kill dmg
Boar gives duration??
Yes 30%
Yuuup
Boar is cracked
It's not a lot of duration. But it's a bonus
Boar is why companion bleed is so good, and why I feel so miffed about them putting ignite on primalist without a way to convert boar to ignite
Volcanic Aspect of the Boar when
Viper also triple dips, but scorp lives more on insane amounts of multipliers in its skill tree still. I think
Where do you see that?
Ah this??
I wouldn't trust that
Because the stat doesn't appear in any of the tooltip
It's here too....
If it doesn't apply, then I lack a huge multiplier in bleed duration 😅
Body armor t7 mod just became potentially 100% more dmg
But boar bleed duration is somewhat new iirc? They buffed boar in like s3
If anyone's in game with the aspect of the boar on evade nodes, care to evade in town and look at minion stats to see what happens to bleed duration? (If there's a minion bleed duration stat in the minion tab)
I can test in about 6hours
Isn't the bleed duration in every tooltip that explains boar's base effect?
I guess I never seen it before
Was it there before?
Yeah, has been at least as long as I can remember
(tbf, I don't remember what I ate this morning)
I thought it was dr and hp regen
I looked it up just to see, boar used to just be DR and nothing else, they added the bleed duration in the BM/aspects rework of 1.3
lol
we've heard your concerns about shaman lacking crit chance and want to address them, Rhythm of Thunder now has "applies one stack of Critical Vulnerability per point on the tripled hit"
it's kinda weird that shaman has a few things that just randomly give or care about intelligence
it fits thematically i guess since they're mostly related to crows
but mechanically it's odd
I want to make a feedback post or more likely 4or 5 about Shaman and Tempest Strike
But I am lazy and keep pushing it around
Mike has said there's a lot of changes coming to shaman all at once. I'm hoping it includes Tempest Strike buffs
🤞
My latest thought was
I don't think Melee Melee Shaman can be good
You will always compete with Aspect of the Shark and Lynx in BM
You'll need to either make Shark be more phys melee dmg
So you can give Shaman some melee elemental stuff
And when I say elemental, mean cold/lightning
Keep that fire shit out of here
Or we should forego the melee dmg archetype from Shaman
And keep melee spell proccs
Hum...
Now that I think about it, EHG is very keen on making classes feels different. And Melee proccing spells Shaman is going to be very similar as Spellblade.
So in a way they have succeeded
Spellblade deals dmg
Shaman doesn't
I think shaman proccing all the boulders with TS would do damage, but mana would be such an issue
shark got BTFO in the patch so it's less of an issue but Lynx means BM is gatekeeping vital crit stats
shaman just being for totems & spells (triggered & otherwise) seems fine to me tbh
Btfo?
Fine by me too
But I also really like the bonk to trigger nature Wrath theming
Shaman had it before it was cool
it's kind of a sentinel thing, too
BM is "the" primalist melee class
...but then they also say primalist isn't a caster class while giving it armor sets with less armor than mage has lol
I've said it countless times, but I honestly think mechanically primalist has the best overlaps between its masteries.
Shaman: Spells and minions
Beastmaster: Melee and minions
Druid: Spells and melee
then each of them has some special sauce for how they actually deliver on their mechanics
Druid has minions, too
blown the f out, nerfed
sure, but it's not a primary focus
It kinda is
Shaman has elemental-melee to about the same degree that druid has minions
I really wanted avalanche triggering upheaval & generating storm stacks & nature's wrath to be good but woof that's lots of mana and the damage isn't even that good
channeled avalanche can be quite affordable but doesn't generate storm stacks fast enough, non-chavalanche is giga costly
i think I have my channelanche build saved somewhere. I never got around to actually trying it
shaman has melee cold pen per strength
but the only cold melee attack
tempest strike
is so... pathetic
it's on the shaman tree but it's on the left side. it's shared
upheaval is a cold melee attack
still pathetic
upheaval is actually good now
it's pretty deep into the shaman tree for a non-shaman melee build to ever want it
but shaman also has an entire section of the passive tree towards the bottom dedicated to elemental melee
and more melee damage with a totem out
you could realistically get it on a cold melee BM
but BM has aspect of the shark
yes I know
but that doesn't stop shaman from having a dedicated elemental melee section. that's what I was talking about when i compared it to druid's minions
I literally played it this season
but it has 200 ade only
it's good
it's very smooth for leveling and transitions well into an aftershock spam build that still has a decent primary attack to go with it
if you mean can it one tap UA like so many builds can with frenzy belt & brutality/rampancy then probably not but it is quite nice for general monoliths
and shatter totem is upheaval and maxroll have that in S tier, our resident metaslave @near leaf can tell you all about it
Technically locust swarm might be the best cold melee skill still, but at least we do finally have a decent one elsewhere in upheaval
that thing is indeed S tier
yeah forgot about locust strike and serpent strike
serpent strike is best forgotten about
serpent strike is also technically an elemental melee skill
tbh I'm not sure if I will play aftershock with upheaval
because cold upheaval is better
while aftershock is physical
btw
cold aftershock works well with shattered lance tho
is shaman better with upheaval than BM?
just get flat cold melee
hell no. not if you're self casting it
No
I did some offline testing and it seemed like spell aftershocks are kind of a bad option for shaman because triggered boulders do so much more damage
Yeah, you can really pump out boulders for sure
them taking physical spell aftershocks away from me right as I got around to doing my wind shaman build was peak comedy
if you rely on boulder then why dont just go avalanche?
Because you can't sustain the mana of regular avalanche
avalanche is expensive
go apathy
I was using the mod with the dps meter offline and boulders were like 90% of my damage when I was triggering the full 10AS per 2s (with 100% repeat chance even)
you'll die to the health loss
lightning resistance stacking sucks
Still can't
don't cast like crazy
avalanche should stun lock mobs
and you should have sufficient health back due to regen per attunement and life steal
avalanche is so unresponsive too, boulder idols are slow but at least they auto-aim
question: why do avalanche fissures not overlap when they effectively have a short cooldown between them, but judgement puddles do
Anyway, the point is you are able to do two things at once; cast avalanche boulders while also using a buff + mana gen skill
also how are you not getting enough mana regen with 200+ apathy tbh?
same for acid pools from flask
The issue with that is "fissures"
You aren't allowed fissures, you can only have fissure
lol
i genuinely thought you could only have one dealing damage at a time and not that you're literally only limited to 1
200 apathy on shaman is only +48 mana/s, avalanche spends ~73 mana/s at +0% cast speed
that's insane lol
wait
how many cast per sec do you have?
Yeah, fissure was a trash node before avalanche rework, and somehow managed to become worse by being capped to 1
it's a 1.467 casts/s speed skill isn't it?
oh no, it's 1.375 actually
apathy can probably work with a channeled avalanche
the channel cost/s is lower than spam casting it
mana efficiency is locked behind the channel node
you get -flat cost on the discrete cast side of the tree
Channeled avalanche is easy to sustain and more efficient cost per boulder, but it's a lot slower
i like channeled spells. maybe i'm just weird though. my disintegrate build is pretty trash lol
Winter Buildup 0/4
Avalanche costs less mana.
If it's channeled l it will reduce the channel cost instead.
Mana Cost: -2 per point
avalanche is points hungry already and this only brings the cost down to 42 per cast
sure you can get that down to 37 with xylem
bruh you can get 31 points with avalanche
and you can spend 31 easily
pretty sure maxroll has 31 points and can take all the mana efficiency nodes
except if you take snow storm
yeah maxroll has 31 points and it can't take all the damage nodes lol
Anyway, again, the point of proccing boulders instead of direct casting is you get to do two things at the same time
and yes it saves you points on avalanche, too
I just take whatever does most bossing dps
yeah you get to stack flat damage from tempest strike and recover some mana
how much cast speed did you use?
Yup, so almost definitely going to be proccing instead of direct cast
are you sure the boulder frequency of proc is more than cast?
procs will get you more boulders than just casting the spell pretty sure
on top of all the buffs you give yourself
you can get 20 boulders/s from aftershock idols and another 6 from avalanche boulder idols
it costs lots of mana though
the ones from AS idols cost 5 mana each and you can't reduce that so it's not really affordable
it's like getting ~2 casts of avalanche per second if you go all in on it
but yeah you buff yourself more
Yeah, it's a decent amount of boulders, the self buffing helps a lot
I've even thought of trying a coral wand setup to try and force as much lightning damage as I can to benefit from the pen per attunement
if you get avalanche to 37 mana cost then 2 casts/s is cheaper than 20 boulders from AS idols but you're also making back like 30 mana/s from Tempest Strike with the proc approach
that mana cost per s is hilarious
hmm
current problem is I will lose 4 skill points for avalanche if I go for proc
spirit xylem gives those 4
200 apathy is, what, 40% current health lost per cast?
maybe you can make it work but it seems quite rippy to be dropping to 60% health a few times a second and need to leech it back
yeah :)))
but you can kill monsters from afar
and life steal and health regen should give you enough
you can have a lot of life steal even online
helmet
blessing
for me I don't even need blessing life steal
because avalanche deals so much dmg with dex stack
why mourningfrost? Aren't there better sources of flat?
where?
I mean the only source of flat you have is your staff and idols
and avalanche has 400 ade
so current problems for proc:
- lose 4 avalanche points
- lose weaver enchant affixes (which provides crit chance)
advantages for proc: 48% more dmg thanks to ladle
and flat dmg thanks to strength too. Also palarus allows me to slam spell dmg for sword affix
I can stack strength instead of attunement for the proc version
but the most trouble some problem is to find 4 skill source
well the 4 point difference is just the mana cost ones because they do nothing for proc
snow storm does nothing for proc either
wait why?
doesn't it drop more boulder?
ah wait
it must be done via spell cast?
snow storm just adds extra boulders to a cast
@high stratus ok so first problem solved
Small Boulders Per Cast: +1 per point
Small Boulder Frequency If Channeled: +7% per point
you aren't casting or channeling it
procs don't cast avalanche. they just drop a boulder
yeah i wouldn't be using mourningfrost. that's spreading your attributes way too thin
war cry is not good enough to cap crit
I have 5% flat
9% tree
you get 9% flat in avalanche tree IIRC
5% from shattered world
I used bloodmage gloves
blood gloves are another 2 ish
so (5+9+5+3+4)*3
@sly bobcat do you suggest using mad alchemist or using an axe to slam attack speed?
tempest strike doesn't need attack speed on your weapon
3 is due to war cry
or use a dagger with flat spell and base crit
can't do that with ladle unfortunately but
yeah i know. so you only need 100% extra
why?
because it attacks absurdly fast already
ok
you need about +250% inc including the stuff in tempest strike's tree to hit the proc limit of AS idols
you get a good chunk of that from warcry's berserk node and frenzy
rune dagger is 1.14 base speed too so that lets you get less attack speed
yeah a dagger would be good
dragorath's claw for crit multi
Good old Dragorath
the toast special
dragorath claw shaman, as Mike intended
but mad alchemist gives 48% more dmg
it also has really low flat damage
I can stack flat via palarus
oh my god we're just building serpent strike
I was thinking you were gonna say Jasper's searing touch
@high stratus how many aftershock and how many avalche boulder proc idols do you suggest?
one of each with wings of discord,
omen idol for the AS chance because it rolls higher
Melee ?
if you can hit the 10AS per 2s limit on AS idols you'll hit the 3 boulders/s limit on spell and melee idols
probably. even after the nerfs DoT might actually be decent
(for some reason tempest strike counts as both a spell and a melee attack for those avalanche idols)
melee I can't see being good at all
Damn when I was about to use legend ring to get 30 strength from last bear and 20% more dmg from the jormun belt
let's see
I can have 3 grand idols and 1 ornate idol
i never noticed that serpent strike has exactly 1 melee damage multiplier on the tree. 2 if you count the crit multi
wtf even is this skill
ornate idol is for chance to summon totems
Season 4: Shattered Omens / 1.4.5
Primalist (21) / Shaman (59)
▸ Health: 1,627, Regen: 26.4/s
▸ Mana: 206.51, Regen: 12.24/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 12 Str / 2 Dex / 2 Int / 53 Att / 2 Vit
▸ Resistances: 0% / 151% / 34% / 0% / 0% / 2% / 2%
▸ Endurance: 20%, Threshold: 417
▸ Dodge Chance: 9% (275)
▸ Armor Mitigation: 6% (126)
▸ Crit Avoidance: 37%
idols
maybe you could do nest instead but
tricky
you'd need an incredible altar to make it work
serpent strike can get some pretty high armor shred effect I guess. no way a hit build is good without bugman regardless. it just doesn't have any multipliers
no this one sucks tbh
I need throne of ambition
jormun belt too
that's a lot of multiplier
and strength for flat dmg from palarus
Or I will need to manually summon totems
you really don't need a ton of flat if you have a rune dagger and tempest strike
and if you're stacking strength you're not getting the inc damage from attunement
then jormun belt
I'm thinking more and more that the proc approach is a meme
it's still important
hard to fit everything together
jormun belt and an offhand crafted jormun sword seems fine
hmm seems reasonable
crafted jormun sword with jormun and +flat spell
gotta use a 1.2 speed base I think
getting enough attack speed is incredibly tough
i don't think you even use the actual affix. you just seal it for the set bonus
but are you sure they will give more dmg than strength stack?
rune dagger is +40, T7 flat spell on a sword is another +50, tempest strike is +96 when ramped (8s of attacking so not always obvs)
probably? I don't have a calculator or the time to throw one together right now, but you're losing a lot of damage from not having the attunement %inc, and the flat you get from palarus isn't that much more than what you're already getting
i wouldn't stack any attribute other than attunement for this
dex gives you only flat damage
yeah but I can stack both dex and inc cold dmg
you're spreading your affixes pretty thin with that
and tanking your phys res
the cold res is easy to make up for as shaman, but not the phys res
why not split half
I mean stack dex with half of items
and inc cold with half of items
at that point why not just stack attunement and get crit multi where you'd be getting inc cold
okay
well depend
this one is just hard without an excel file
at least for me I can stack 2 preffixes :)))
okay I see the wing of discord potential here
afaict you kind of need 2 of each idol to reach the proc limits on all of them and you can't do that without wings of discord or nest and a truly insane altar
speaking of wings of discord
I need to farm for this monstrosity https://www.lastepochtools.com/planner/BZ3YD61l
Season 4: Shattered Omens / 1.4.5
Primalist (20) / Beastmaster (60) / Shaman (18) / Druid (15)
▸ Health: 2,232, Regen: 235.95/s
▸ Mana: 302.51, Regen: 9.44/s
▸ Ward Retention: 14%, Regen: 0/s
▸ Attributes: 25 Str / 15 Dex / 7 Int / 86 Att / 32 Vit
▸ Resistances: 39% / 63% / 63% / 81% / 60% / 71% / 71%
▸ Endurance: 64%, Threshold: 764
▸ Dodge Chance: 82% (11058)
▸ Armor Mitigation: 20% (750)
▸ Crit Avoidance: 20%
It's primalist, this is all we have 







we love our memes though
I think I'd rather work on chavalanche natural wrath than the proc meme 
Yeah, I got distracted by the exploding storm totem meme while building my boulder proc meme character lol
Much memier of a build
we need better frostbite minion stuff
i wanna walk around with my minions freezing everything
four companions have access to frostbite and it's bad on all of them
vines also get frostbite chance per attunement IIRC
what do you mean totem become useless?
I mean what skill to spec
tempest
avalanche
eq
war cry
so you can only have totem or maelstrom
so far maelstrom is useless here
tempest avalanche eq warcry thorn totem mayb
maelstrom doesn't do much
oh wait
gathering storm
you get storm stacks from avalanche
use stormcarved testament as your relic?
why do you need 5 totems
probably for resists
shaman may be made of paper but he sure does get a lot of resists with totems
and you need one totem for attack speed
yeah but you can just use an unspec'd totem for attack speed
warcry totem
and relying on totems entirely for resists sounds miserable
unless it's your main damage source
eh you take less than double damage going from 75% res to 0%
it's not like path of exile where bad resists is totally untenable (without tons of X taken as Y
@high stratus which node let you get mana back?
right which is another reason to not rely on them for it
bottom of tempest strike, on the right
top right corner of the hex
I wish pushing corruption was faster lul
I guess I'll just see how far I get, except I wont go like thousands
1590 corruption, things start to hurt, and enemies take a while sometimes
i need bones for my wings of discord
would you like to donate to the bone fund? It helps support memebuilds in need
lul, I dont have many, plus I'm CoF
Have you tried CashBone?
zerrick is holding out on me
he never shows up when there's a primal beast
let alone a rift
I love when he shows up in an omen veil
damn, shade killed me at 1648c
a single one
damn, again
suddenly it got difficult
i swear the only thing that ever kills me on the shades is their meteor that comes from the side
pretty sure it is programmed to fly through exactly as I'm blinking or something
it was just that a lot of abilities suddenly one shot, and I was kinda complacent
confluence at 1706c gonna be lul
if you don't hit all 5 at once you're a coward
I tried that at like 1100c, didnt work xD
that sounds like a PoE scarab
I was going to say , it sound like a poe maven invitation or smth
I hope we get some kind of juicing mechanic like scarabs. some consumable we can use to modify mechanics
I want an obsever + uber abby + a couple shade please
I really like the detail of the uber observer fight where he's using the shade model
and not the model from his fight in the story
orbiting comets suck
gotem
maybe I should swap from stolen lance, that fight is annoying
Yeah, really it's "uber shade" basically, but I guess there is no difference since both are simply projections of the same dude
Anyone running the maxroll frog build?
I am not sure if I understand the build funciton correctly - So I am supposed to use Roar, Howl and Totem on CD ? But then it says this, which is the part I don't quite understand.: "This ensures Howl and Roar trigger only once between loading screens, which helps Mana sustain."
Local Nemesis gifting a red ring
RNGesus be with ya!
druid and shaman both
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Primalist (20) / Beastmaster (26) / Shaman (8) / Druid (57)
▸ Health: 2,555, Regen: 260.6/s
▸ Mana: 345.14, Regen: 15.44/s
▸ Attributes: 219 Str / 46 Dex / 219 Int / 75 Att / 46 Vit
▸ Resistances: 75% / 81% / 81% / 73% / 56% / 59% / 72%
▸ Endurance: 60%, Threshold: 613
▸ Dodge Chance: 6% (184)
▸ Armor Mitigation: 77% (9,548)
▸ Crit Avoidance: 45%
Summon Spriggan / Maelstrom / Swipe / Werebear Form / Warcry
@near leaf
pieced together a decently working tsunami/warcry druid
looking for optimization potential now
and if they reduce the tsunami intervals in future, this might be really strong
13-17m per tsunami at dummy, depening on maelstrom stacks
warcry does similar damage to tsunami interestingly
25th beastmaster on ladder 
Warcry shout?
yep
Oo
I have a hard time believing that sorry
A 200%ade spell with no more dmg?
Doing as much as tsunami 300% ADE with 60x100x 60 x stacks?
well in werebear you can only maintain like 20 stacks
and I have like 450 flat spell
That's 60x20 = 1200 more dmg for tsunami that Warcry isn't getting
Smth else must going be going on
Either it's not Warcry dmg, or there is a bug somewhere
Maths aren't mathing here 😅
actually let me try by removing my maelstrom nodes
yeah I was messing around with it
Why not take this in summon Spriggan?
since the flat spell is not needed at all
15 spell damage is minor
in werebear with 200+ str and palarus
Better than freeze rate no?
Wanted to try the freeze node for warcry
With the 15% additional damage
Which points would you remove in my warcry tree
For ferocity
oh damn
trying a different setup
hitting 30m now
legends entwined with this ring + jormun
you are absolutely right, I confused it with warcry because it's simultaneously casting tsuanmi. In that case i can just remove the damage node
34s dummy kill time
and damage is ramping up a lot towards the end
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Primalist (20) / Beastmaster (26) / Shaman (8) / Druid (57)
▸ Health: 2,158, Regen: 249.63/s
▸ Mana: 330.6, Regen: 10.24/s
▸ Attributes: 207 Str / 59 Dex / 207 Int / 88 Att / 59 Vit
▸ Resistances: 34% / 58% / 109% / 171% / 60% / 63% / 68%
▸ Endurance: 60%, Threshold: 518
▸ Dodge Chance: 8% (236)
▸ Armor Mitigation: 76% (9,216)
▸ Crit Avoidance: 53%
Summon Spriggan / Maelstrom / Swipe / Werebear Form / Warcry
Ah yeah bugged Weaver set
Sorry was driving
setup is probably still better, even with the bugged weaver effect
yeah I removed 2 berserk stacks and the warcry hit
You don't have Frenzy or haste do you?
right now not
thinking about that
I need the points in maelstrom
was thinking to change my exulis even to dex/int
would free up a lot things
could remove necro/poison relics
for 2% boss dmg needles
throne of ambition with 4s frenzy afte evade might be good, but still better to drop the rampancy conversion I think
was hitting up to 50m per tsunami now
Wait, you can enchant unique idols?
yep
Neat
Damn, corrupted needle is some neat tech
I would probably consume mine by mistake though
don't worry they don't get consumed once corrupted
Ah, nice
@near leaf I do really think tsunami is pretty good, even without the weaver bug abuse
i blast t4 julra easily before the aoe even hits
and it's a throne of ambition build + damage ramps with higher maelstrom stacks
Yeah, I tried it very briefly because its the same gear pretty much as Shatter Totem
Its pretty nice
Uber Aberroth should be doable as well without too much effort
Aoe is also pretty good with exulis
And madness conversion
hmm, dmg will be stronger than totem too right?
Right now I wonder if I should try thorn totem
Dont think so
To slow to pop Tsunami
And you cant use brutality
Like using the actual totems ?
or physical
yeah
right now I wonder if I should try one of it
they have quite a lot of multipliers tbh
problem is to keep them alive no?
yeah
but I think with sufficient dmg enemies will die before they oould do dmg
right now I wonder which to go
cold or physical
maybe cold
since you have apogee bonus
if we had 1 tsunami per maelstrom, druid would get closer to falconer 😄
Imo Cold
And you dont care about your totems living or not
Usually you go Spriggan form and can summon them for ever
In maelstrom, does tsunami get converted to phys if you make maelstrom phys?
yes
it's worse though in my opinion.
first you don't have the skill points, and secondly even with like 30-40% more multi from the phys node you lose the 40% from throne of ambition and 250% dmg increase from warcry
but spriggan will make you lose a lot of buff
agree
say tempest strike
Thats bait
?
Thorn totems gets the Flat only when they are alive and you use TS
I mean without spriggan I can have cold war cry and tempest strike
So every time you summon totems you need to TS all over again
wait I don't get it
you mean that thoese totems are ZHP minions?
since I can just summon totems and spam TS
like whatever BM does
This is not what I said at all
Like not even close
I said Lagon stacks only applies to totems when they are alive
If you have 20 lagon stacks and summon a totem
It will gain 0 flat
Because it wasnt up when you got the stacks
I mean I will just summon totem and spam TS?
Its really bad playstyle imo
Becuse you will have to summon your totems all the time, since once you killed a pack of mobs you will move
And also they are pretty squishy
So on bosses Lagon stacks uptime is really low
but wait I have traversal affix?
why need to resummon when minion travel with you?
Werebear looks like a decent options too
no
But I think Spriggan is the best
I will do shaman
You can have so much more totems too
Spriggan is solid, werebear more cozy
also
for spriggan I can't do the frozen vengeance thing
too hard to decide
is it possible to trigger melee while in spriggan form?
No
You can proc melee attacks as a spriggan
which one?
Easiest way is lightning in a bottle belt
GS Belt 
GS?
Shatter totem good without brutality?
the only way I can think of is extremely convoluted
boulder-on-spell idols and have large boulders proc upheaval
so not really consistent
i genuinely forgot that was even a thing lol
Use a belt to use a sword in spriggan is a bit funny
is the bush stalker 3-point bonus bugged? I don't seem to be getting any leech with spirit thorns at 100% crit chance
mike should definitely let us equip basic attack on spriggan if nothing else.
See, I was wondering if Scorpion Tsunami would be as good
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Cant even kill julra before the time bomb
And that still clear 1.1kC
Its crazy how little dmg you actually need
Well, his setup is questionnanle at best
Why on earth is he taking Shark ?
To get more Boulders ?
damn that's a lot worse than what I pieced together today
Yeah, not a good exemple of what scorpion might be able to do I think
Didnt realise who the build was from before I pinged you
Mb ^^


or lvl 85 "new op fast clear"
Although I think the amount of Uber capable builds increased a lot with the last update
I will do a meme storm sprites build with double tempest maw
Probably fine for 300

Spellblade dual orbiting VO
meme? minions? I'm listening
what's too slow?
also @vapid canopy what is the weaver abuse?
New weaver set ring+ amulet. The set bonus works for all legendary weapons
Legends entwined+ set ring + jormun belt is a strong engine to run in many builds
We were comparing Tsunami and Shatter Totem
yesss I saw storm sprite changes
NZ ?
My theorycraft stopped at equipping 2 tempest maw and pressing storm totem😂
Our for now, laterz
@open ravine all uniques legendary on offhand ,mainhand no matter if its a weapon,shield,quiver ,catalyst get their slammed affixed boosted by 50%
lol, that's the undiscovered build? The one that has a very obvious set designed just to enable it?
Not nz, they sent it at 10:48am nz time
Germany
I killed Uberoth with a build unable to kill Julra before time bomb
Idk if the fact it ramps a lot means it's still reasonable?
Yup
Ramp thorn shields, then when at near max thorn shields ramp bleeds
That makes sense
You can pré buff your saber before starting Julra fight though 😁
True
But running and aggroing her will still make the ramp less efficient than just tanking the time bomb
Get in position, then ramp
It barely goes below endurance threshold
Oo
Then immortal vise and regen bounce on my endurance threshold for 3s
I only got 700 endurance threshold to be fair
Only 1.6k life and like 2.8k ward though
Add like 40% dodge unless hit recently, then like 70%
The dodge when hit recently is kinda useless in high corruption boss fights though. When a 1.7k shade does his random assortment of attacks, the first hit is quite likely to one shot, so it's never up
Unless the shade is doing like a low dmg bullet hell into a one shot
@near leaf yeah I'm using my phone in English settings. Helped me back then to learn the language and just got used to it by now.
I did this with French and then my phone randomly reset it with an update one day
and I just never changed it back
god damn I hated french at school
going from german to french seems a lot harder than german to english or english to french
considering english kinda bastardizes everything
is there a walking simulator build for primalist that has fast movespeed?
Last league was reflect shaman not sure this one
Max roll downgraded it from S tier to A tier this patch which suggests the nerfs didn't kneecap the build too badly
@sly bobcat hi sorry for asking whats the main skill of your build?
Tempest trash and trashnado 
there's only two skills you actively use, and one of them you just hold the button down. some people would advocate numlocking it but I refuse
Tempest Strike is your main spammable skill. It procs tornadoes and maelstrom stacks. Those do the actual damage. Wind Tempest is complete garbage
Question
If you stick 2 memes together, do you get smth viable?
Cold Tempest + Void winter bolts
toast called me a big dumb dummy for thinking it would be playable on primalist
Well, you can't get TR
So you are missing the only More Dmg
But yeah, you are a big dummy
how rude
that spear doesn't even have much synergy with javelin and the scaling is hardly amazing, idk why people keep wanting to make it work
We will have to wait for primalist 5th rework
it's not exactly on the Volcanus level of weapons with a proc you want to play around with.
So in 68 years
if they devote time and effort into making time rot primalist happen...
The spear itself is pretty solid, I've only bothered using it in spellblade so far though
Getting to double dip on mourningfrost makes it way more enticing on spellblade
Paradox classes will be like, you get access to some advanced class feature but not the first part of the tree
probably
Primalist: Maelstrom 100% ADE
Paradox primalist: Mortsleam 700% ADE
can it be used for anything or was it just a meme slam
really good twink gear
loot is insane in 2k corruption feels like
like, it's not as much more as maybe it should vs 700c? but it feels like double or something
or more like, amount of high LP uniques and t7 exalts seem significantly higher, cant estimate how much
you know, if paradox classes are the base 5 classes but alt-universe versions then I want all the fire primalist stuff to go over to the paradox version
get it out of my base class so I can have that power budget moved somewhere else
Up to 1k corruption it's very noticeable, after that you hit massive diminishing returns
It does still go up though
So if you can clear 2k as fast as you can clear 1k then there is no reason not to
But if it's noticeably slower I would go lower
fire primalist is such a bad idea that canonically pursuing it is enough to cause a paradox