#🐺┃primalist
1 messages · Page 16 of 1
It's a tempest strike build, since TS is fairly unique in that it can trigger boulder on melee attack idols, boulder on spell cast idols, and aftershock idols, so I'm trying to hit 100% chance or close to it for all three effects
With the boulder chance update did they make TS triggered spells apply it as well?
They probably just don't realize it's there lol, I guess also you need to be in melee range from your target for it
No, triggered spells don't trigger any of the idols
make the boulder idols on hit and not require a direct cast mike you coward
also 10 APS
Ah I read what you said wrong
Wishful reading ig 
Yeah, the sad thing is the boulder idols cap at 3 per second, which is very very easy to hit with TS, basically attack speed investment is useless for those (still helps for aftershocks and some other procs)
aftershocks are going to be the bulk of your damage anyway aren't they?
with shocks and snowcrash
No, boulders should be
That's actully a good idea
Now add boulder fall speed
the aftershocks do scale better due to the lightning pen per attunement passive, but we can get a lot of boulders
so wouldn't going more points in snowcrash be better?
"We" 🚬
I'm considering actually dropping one of the boulder on melee attack idols though to slot in natural fury or whatever it's called to proc EQs
Toast the strimmer
Yeah, I will pump that as high as I can afford manawise, just not sure how it will feel yet
even if you can't quite afford it you can still spend all the mana you can get if that makes sense
it's not like you need that mana for anything else
I figure any extra mana I have I could always dump on direct avalanche casts, too, that's what I've been doing so far while leveling
(of course, I don't have an omen aftershock idol yet, so I have no aftershocks at all to burn mana yet lol)
I wonder how many upheavals/s you can get with snowcrash, AS idols and TS compared to just directly using upheaval
Quick maths time, we can get 6 boulders per second from the boulder idols and if we assume 3 aftershocks per second with 2 in snowcrash, that's 9 boulders per second, or 1.8 upheavals per second average
that's already more upheavals per second than directly using upheaval with disabled attack speed scaling
oh yeah disabled aspd scaling is only 1.1, it's easy
if you had +200% aspd it's only 3.3 upheavals/s
and accounting for the more damage bonus on direct casts, it's just slightly lower DPS than direct upheaval... but we can easily push it higher than 9 boulders per second and overtake it
while also hitting with TS for tiny damage and hitting with a ton of boulders
real shame there's no spell conversion for upheaval
I know shatter totem is there but
actually upheaval isn't much better than an aftershock is it?
Guys I think I found an use for TS
It can proc Celestial doom almost every hit
(Does have 2 sec CD but still)
Listening
we need an item which converts TS into a fire/void/necrotic skill
that isn't a weapon
TS trigger every time you use it, its not per tempest its per melee attack lol, since it cycles
tornado can do two doom pulses too
Nope but you can use necrotic maelstrom too
can any class trigger all of the celestial doom types?
Boots and stacking Cdrs to be able to spam maul
Str Stacking for Flat Spell
Rn with a cleaver solution to get more Flat Crit and skill lvl from the Weaver amulet
No idea, probably not
I am planning on slamming a mad Ladle
There is a lightning variant as well with the new idol, where you get more attunement for the pen in Shaman tree
Can technically numlock tornado too ig
Tornado should be able to trigger the fire and the lightning proccs
It does for Gaspar set
lemme see
Sadly no
I don't think there are any classes that have both void and necrotic?
Looks like it can only trigger 1 thing, either lightning or the fire doom pulse
only 1 per cast is how it works with gaspar set
but two casts triggers both
Yeah sorry that's what I meant
I was messing around with boardman's set lol, it's such an artefact of an earlier era of the game
just using it to get my scorpion more attack speed at low corruption where it being terrible didn't matter
I wonder if they'll ever overhaul it
Ah, yeah I had it on CD
Did you noticed it breaks the storm Totem targeting if you have ST using Storm Bolts?
I wasn't using storm bolts
Good thing
the health/ward recovery isn't very good
Outdated more or less
There was a patch were it was bugged
Sad that gaspar doesn't get triggered when you TS
storm totem without using storm bolts is actually kind of fun at low corruption
And would give infinite ward
gets a decent amount of flat from that coral shield
I member perry video
Storm Totem is good yeah
I argued with a dude that wrote a guide on Letools, using this
I told him it was a bug but he would not listen
looool
waow all that ailment scaling
Was more thinking of the "more dmg" from timerot
Its always an Entwined build
Need to use either a shield or sword to get the bonus 🙁
I mean go Gaspar and doom pulse
gaspar at least scales with attunement
Well gaspar will only be on tornado like every 3 seconds
Cold Warcry?
gaspar with LE means u don't get one of the decimates doesn't it?
That also works
because they're on the affix not the set bonus
Warcry trigger both gaspar and Doom pulse xD
Does gaspars decimate CD be affected by cd recovery from gear?
Nope, CD only works for skills
no cool down recovery only works for skills on your bar
man thats so lame
Kinda cool though, makes warcry a dmg skill, technically
give us CDR for thorn totem idols mike u coward
Decimate lacks more multipliers though
Also funny thing is decimate can be lower CD than doompulse
decimate has more ADE and much better attribute scaling
looks like you get 4 flat crit chance per int and 4 crit multi per attunement
So it's a beast master crow build
Get 40 int from crows
- a bunch of Flat lightning spell
it's not like you have a skill tree to work with, need to get any scaling you can wherever you can
I guess it's a cleaver build stacking both attunement and str
and there's much more you can do with non-void flat as primalist
if you don't use the gaspar weapon you miss out on the fire triggered decimate so tempest strike should trigger both of the other ones
Hm and you can use void shield for the set bonus which is 36%. Unless Ladle is better
True
I don't think crows are gonna add a lot though
Last time I checked on single target with no chains they gave about 20 stacks max
60flat
if you seal T1 affixes of gaspar chest & helm u get 50% chance to trigger minimum which should be easy with tempest strike
TS can't trigger gaspar doe
Direct Spell cat
yeah nice use of weaver rune 50k iq well done
Doompulse also says direct cast btw
salt to the wound by getting a GODDAMN SWIPE ON THE CORRUPT
Of Spell ??
yeah
Ah
madness?
you already get 4% crit multi per attunement so it's got less value
not that ward retention has a lot of value for most primalists
tempest strike does cast doom pulse
Well if you were using cleaver for the str + int it can be okay, it's kind of free
Doompulse seems to be cast either from an attack or spell, that's hilarious
it even works with all the tempest disabled
Yeah
Spriggan can trigger them too
Tornado triggering gaspar is cool but it won't be nice for my eyes
We got it boys
how would you trigger the others?
how much nemesis looping did that take?
If not tornado?
fire tornado with storm bolts has fire & lightning tags so it can trigger both of those, then any cold spell does the rest
None
with gathering storm you can convert the bolt to cold if you want, then tornado will trigger fire/cold instead of fire/lightning
All in rune prison complex imprint double mage

What do you guys think
https://www.lastepochtools.com/planner/oy4JPOpw
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (11) / Shaman (54)
▸ Health: 1,448, Regen: 40.4/s
▸ Mana: 274.51, Regen: 14.96/s
▸ Attributes: 70 Str / 14 Dex / 70 Int / 87 Att / 14 Vit
▸ Resistances: 16% / 65% / 50% / 49% / 16% / 30% / 30%
▸ Endurance: 37%, Threshold: 494
▸ Dodge Chance: 2% (56)
▸ Armor Mitigation: 20% (730)
Idk how you're supposed to seal a T5 though
sheer willpower
maybe use last bear helmet and gaspar chest so tornado can trigger both?
then you could just use t1 sealed and cast tornado a bunch
It already can, GS is cold and that works
Might sound stupid but how do people get primordial items early ?
Is there a campaign zone that spawns a beast or something in super early mono to spawn them ?
Tornado's lightning tag does not change to match GS conversion
Nope but it works, I'm doing it in game right now
It actually triggers the cold one?
Yeah
Even double checked with doompulse
since it works similar
for tornado
Tbh if tornado could trigger all 3 it would be smooth gameplay
have you checked if it can?
When I tried to build Gaspar a while back, I set up tornado to be on autocast as instant
It was quite nice that way, nowadays it's a lot harder to max out the Gaspar procs that way because the ceiling is higher, but should still be good
It can't, it checks if GS is either cold or lightning and it can't be both
Worth noting that tornado's CDRS is multiplicative with gear
didn't show gear but oh well, using helmet and sceptre (fire, cold)
Very strange
Like this works but not TS but TS works for doompulse
That said, there are more cold spells you can use for direct cast if you wanted to run all three decimates
Yeah that's true, really wanted to fit in the full bear for 30 str
Yeah, some things trigger based on skill tags, and some go on actual spell cast... the boulder idols go by tag, storm bolt on spell cast passive is actual spell casts only
No way to know without testing
Would 15% more void damage against bosses/rares apply for the whole hit or just the void damage?
just the void damage I think
Slammed a beautiful 3lp ladle
Build is finally over
Blowing up 1k corruption
35 sec Aberroth
55sec Boss dummy
Cant kill Uber
Ill try a bit more tomorrow but dmg is a bit low
Is storm bolt a cold skill (converted on the tree) ?
If you converted it to cold then yes
so storm bolt counts as a skill? nice.
it's a subskill of gathering storm
scales with a lot of stuff in the GS tree, inherits GS's attribute scaling and most subskills should convert
Does the affix "fire pen and minion fire pen" apply to ignite too?
or only fire hits?
Hum ... I need 1 int
have you done the final +1 all attributes quest in the campaign?
you messing around with that relic
Yup
forgot that thing exists tbh
I need a good source of inc dmg for my potential next build
Yeah, I've only ever used it on rogue where there's no desire for int or attunement
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (11) / Druid (63)
▸ Health: 1,987, Regen: 26.4/s
▸ Mana: 274.06, Regen: 10.32/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 24 Str / 115 Dex / 6 Int / 7 Att / 6 Vit
▸ Resistances: 5% / -80% / 35% / -45% / 5% / 11% / 11%
▸ Endurance: 40%, Threshold: 715
▸ Dodge Chance: 15% (508)
▸ Armor Mitigation: 12% (334)
Why wings? Just for the dodge?
okay guy
is there anyway to improve spellcasting primalist builds?
since its quite hard for them to have madness now
at least because they are not int stacking builds
like lich, warlock or sorcerers
Cleaver solution can let you do madness things if you want to
what is this
why are you doing this
all that guile stacking
for 30% cdr
For the flat damage 
yeah but you stack strength
while primalist spell needs attunement
which sucks
and some builds like avalanche requires spirit xylem to sustain mana
given how mana changed now in this season
Not all of them
EQ scales with strength
Upheaval scales with strength and it can be used in bear form where you get flat per strength and it can apply brutality to the spell component
I found it....
Upheaval is melee
Better scale with brutality and rampancy
Problem is
Where is mana sustain for upheaval?
ehg: points at the spammable melees
"we gave you mana sustain what do you mean?"
I think it's a joke. You basically get swipe and gathering storm for sustain... which is usually worse than just transforming.
Dodge, flat crit, Dr on hit I don't dodge
anyway I might try upheaval if tornado is not good enough
now, for tornado build
is druid or shaman better?
druid needs spirit xylem
but has added spell dmg per strength and some multipliers
shaman has ladle
Could this also work with immortal vise and set helmet?
Yeah, not a problem at all, the helmet is just for the Dr
Ok, you stack spell damage for the shatter totem ability it looks like, right?
Correct
Looks fun, got a 4lp laup and havnt tried primalist much
Is ladle a big difference vs cleaver?
I don't have 3lp Cleaver so testing is a biased
But Ladle seems a bit more dmg
The difference doesnt seems huge though
Cool, imma start leveling, thank you
Is it maul spam and swipe in between for buff uptime?
Oh ok nice
If you do Monos/omens a lot and very little bosses you can change Swipe for Warcry
Gives you another immune window + Heal + cleanse + a big pull to stack big packs
It can even give you an extra Totem to shatter
Oh yeah yeah i see, i already got my vise so wont need any boss items either
Yeah it looks good
Interesting
Yeah i only have about 10 hours of primalist more than a year a go, so a lot to discover
hmm
thanks to EHG now avalanche is truly a B tier build
I can no longer use ladle+palarus
because they dont provide sufficient mana
but have to use spirit xylem and stack insane attunement instead
If there was a way to get phys spell aftershocks then you could have boulders and aftershocks dealing the same type of damage at least
but it does not solve mana issue for avalanche
How? Xylem gets you a huge pool but no regen right?
I mean you mentioned aftershock
for regen, well, increased regen per attunement and lightning resistance
Ah i was thinking about tempest strike attacks triggering shocks and boulders
Isn't shaman too squishy with urzil's chest and spending suffixes on overcap lightning res?
hmm, 2 red ring and shattered world should be good
and primalist can still have something like +8 str and reduced dmg taken from nearby enemies
but anyway yeah, just overcap if you are tanky enough
Where you getting leech from anyway? Bloodmage gloves?
How so?
because previously I had ladle+palarus
It was never amazing despite doing 4800 ade per cast
and palarus allow me to stack both str and attunement
but visuality is too good
and I invested in it a lot in the last season to make it A tier
so can't quit it now
I think you might wanna look into using snowcrash instead of direct casting avalanche tbh
Bugged on scorpion, not for the player
ah ok
Think it's the same for bear
Aftershock drops 2 boulders if you go 4/4
And each aftershock triggers another aftershock
Can be 4 boulders per attack, costs 20 mana tho
how is its frequency compared to self-cast avalanche?
wait isn't that still a lot of mana cost?
Yes, but you're getting 5 back and you can do 3/4 or 2/4 snowcrash or just not repeat aftershocks if you want
5 mana per boulder is a little more than avalanche but you also get aftershocks
Can't wait for a unique to convert Avalanche into Boulder Toss, a throwing skill
To make Shaman even worse
If divining totem worked with AS idols and minion AS would help a lot
Upheaval finally gets some item support and it's fire spelldot
We can already have throwing damage on omen idols
And deals more dmg when you're in swarmblade
Not great
Kind of clunky, it can kill abby at least
Man, so you're telling me attunement stacking Decimate and it have 752 crit multi from just the attunement. That's pretty crazy
No way Vlad can complain about my flat now
Decimate?
Yeah
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (12) / Shaman (58) / Druid (23)
▸ Health: 3,821, Regen: 43.56/s
▸ Mana: 442.51, Regen: 21.68/s
▸ Attributes: 82 Str / 19 Dex / 82 Int / 171 Att / 19 Vit
▸ Resistances: 140% / 164% / 174% / 90% / 68% / 89% / 49%
▸ Endurance: 55%, Threshold: 840
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 68% (5,820)
been thinking more about the AS & boulder idols stuff, I think you want to accept lower chance of boulders on TS attack and just make sure you get all 10 AS per 2s reliably
if you've got the aspd for that then you're probably gonna be getting 2.X of the 3APS boulder idols
I think
ofc an idol altar that buffs prefixes and is a good layout is not exactly easy to get
that's some very fancy gear for a meme build
Like giga min maxed yeah 
have you worked out how much damage a decimate would actually do?
No idea, about to test it in offline in a bit
it's got as much ADE as a large boulder, must be cracked 
tbf 4% crit multi per attunement is giga
Yeah, got so much multi I picked void shred instead of 40 crit multi
How is the dmg?
huh?
what am i missing here
oh
right decimate's attribute scaling
still think the set gloves aren't worth it over blood mage's grasp
Taking the ranged node on gathering storm switch tag from melee to spell?
800k unbuffed, the enemy gets to 10 stacks really fast with the shreds and whatnot and then it's 1.7m (Dummy)
I think it gets flat crit instead of increased crit cause it always crit
It's nice gameplay though, I'll give it that
Boulders do about the same damage lol
It kind of shows how much this game needs multiplicative damage for the skill to actually deal damage
It casts totem shatter, which is the best part of upheaval
Hmm I bet you could do a really nice idol setup to go with it still
998 crit multi and its not doing enough damage is pretty funny
I didn't realise until now that jormuns is usually 20% more dmg. Is the crit multi flat and multiplied by most other sources? Then that set actually seems strong (reforged ofc)
I'm using jormuns, jotums or whatever is the name right now on an aftershock build
Dualwield jormuns/undisputed
Mad ladle made it go from 1.7 to 2.3 
Jormun sword actually has nice stats. I guess set* items got buffed in general
Yup
I don't think you can make a non skill tree thing do more damage than this, and this should in theory get cracked scaling
I use sword+belt to get 20%
Makes sense
Would use the set primordial ring but i love blossom as primordial item cause it makes my melee guys supertanky
Set primordial with weaver RealSet ring could be cool. Or a havoced reforged
Since str gives you armor anyway, weaver ring applies it to dots
But on melee builds i like ocean + siphon
On rings
Also ocean is nice qol because it chills enemies and quake/aftershock has that more dmg at chilled node
Changing topic : how fast can you gather storm stack on gatherimg storm?
I was thinking to make some ass build using that unique idol casting quake on using 20 storm stacks
Can proc quake with gathering storm and boulders from aftershock
does it still have melee tag in bear?
Oh man EQs last hit did 23m with this 
I didn't know the 1st hit, 2nd and 3rd repeat dealt different amounts of damage
main eq or aftershock?
Main eq
Pretty much just this, slapped on the ladle and when it crits it did a lot
https://www.lastepochtools.com/planner/BOwJ3Ky0
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (12) / Shaman (58) / Druid (23)
▸ Health: 3,821, Regen: 43.56/s
▸ Mana: 467.51, Regen: 21.68/s
▸ Attributes: 74 Str / 19 Dex / 74 Int / 171 Att / 19 Vit
▸ Resistances: 140% / 164% / 174% / 90% / 68% / 89% / 49%
▸ Endurance: 55%, Threshold: 840
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 66% (5,478)
Added TS ofc
Upheaval itself has the melee tag, so brutality works for it. Brutality buff then is inherited by totem shatter, and madness also affects totem shatter because it's a spell.
hmm
too bad for melee brutality+rampancy is better
Except brutality and rampancy are completely unrelated attributes, brutality and madness you can stack as one with cleaver
Does shatter totem inherit all buffs to upheaval? I thought it wouldnt inherit brutality because it specifies "melee" damage?
Yes, technically brutality is "more damage" for melee attacks, not "more melee damage"
Brutality says
More Dmg for melee skill
The distinction is subtle, but very important
rampancy >>> madness
Eh, and also no because madness is practically free
For this one particular situation
no rampancy gives you more melee dmg and a lot of attack speed
...how does it give more melee damage?
I can stack a lot of crit multiplier already
Attack speed doesn't help upheaval at all
fang belt
Literally 0 effect on upheaval
wait so you mean I can use event horizon with it?
Yes
ms?
And you need to stack it up again
The totem shatter part of upheaval is way better than the melee part though, so a spell weapon is better. Especially if you want to use brutality + madness combo
Movement speed
yeah but I can stun lock thing to death
Yeah i think the madness crit multi is gonna be just as much damage as you get from rampancy but for way less investment and no actual downside
but is it better than normal upheaval?
like ordinary upheaval BM?
Yes
Yes
Yeah, basically this, it's not a high bar
It's viable now after the buffs, but it's still not super strong
I mean dps
ah ok
since with rampancy+brutality I made forge strike a very good build now. So yeah if spell is not better than melee I might not go for it
Yeah so forge strike has 600% ade
ade?
Added damage effectiveness
ah ok
Upheaval has 200%
Idk about upheaval but 200 crit multi doesn't compare to 105 more
I did it....I found a way a way to break Volcanus to the stratosphere
So far any build that can abuse brutality and rampancy its broken amounts of damage
Okay i have to see this
actually I will stop at 160 strength
Rusty has us all beat with this mad scientist stuff
If you can use volcanus to beat uber abby on primalist or some shit then i HAVE to try it out
so 32% more dmg vs 200% spell multi, assuming that upheaval costs 10 mana (160 brutality gives 3.2% more melee dmg per mana cost)
Volcanus plus "Wildfire Embers". Wildfire embers says "Skills cast by wildfire embers count as "You" casting them". On my firebrand atkspd ignite spell blade. I'm currently spraying out Volcanus procs like 10 per second
oh. wrong chat
How are you getting 105 more from rampancy?
vitality idols?
vitality from armor, boots, helmet
Belt alone is 105% more damage
It could 100% work on primalist too if the dang class had a fire melee attack that wasn't EQ....
Then add brutality if you can for another like 40 to 75 more dont wanna get rid of leech so not 80
No 105
its base speed is 1.1 per second, so to get 10 stacks of time dilation would take nearly 10 seconds
Remember its 15% per 100 increased frenzy effect
by stacking 120+ rampancy I can get 69 more melee dmg
still good
the important is 71 pen vs all melee attacks
Belt has 15% base, you get 0.5% effect per str from it so maybe like 75% effect from that then 20% effect from dw if you do that so like <30% more damage?
The 15% scales with frenzy effect
Still needs just over like... 800% frenzy effect
yeah 15% more dmg, so if I have rampancy I get 360% increased frenzy effect
Yes... i know
So with 300 frenzy effect belt already gives 60 more
meaning the number if 15*(1+360/100)
Add shattered add frenzy boots
How are you getting 300% effect?
the leech damage is basically a more mod for single target too
Oh so not just belt
by stacking 120+ rampancy
100 vitality its 300 frenzy ty to rampancy
the leech damage is even better than a simple more mod for taking out rares surrounded by enemies
which is easy with having vitality in clothes, helmet, boots
Sure but they said just belt so i was taking them to mean just belt
Then streng gives easy like 100 to 150 frenzy
Assuming some str stacking
@wise leaf you can see noobzor to see how broken that combo is
because you blast all the white/blue trash, leech from them and it's like taking a portion of the damage you dealt to them and sending it to that surviving rare
he made a flame reave build that tooks uberroth in 32 sec with it
200-300 str + 100+ rampancy?
That's a lot of attributes
for me I would have 160 strength +150 rampancy
I wouldn't stack 200 strength cause leech is gone afterwards
Yes and the belt gives 0.5% effect per str so you don't get 100-150 frenzy effect from strength easy
because the leech of fang is increased by frenzy effect
rampancy
did you google rampancy and see its description?
At the end of the day brutality and rampancy its so goddam strong best combo of conversion nothing even close
the main source of frenzy effect is rampancy
3% per point
like I said
the brutality and rampancy is the meta combo of any 10+ mana cost melee build
any melee build with 10+ mana cost is good with it
Yes i know but the math doesn't add up. You get maybe 100% frenzy effect from belt and the stremgth then like 350-400% from rampancy maybe, i guess with full frenzy effect investment elsewhere you make up the last like 200% effect you need to reach 105% more damage from the belt mod but the fact stands that isn't just belt
That is a whole lot more than just the belt
15x(1+3x150/100+0.5x160/100)
this is the maths
it's 94.5% more melee dmg with 160 str and 150 vit
And tell me what that comes to
Right
And getting that 150 vit is massive investment as opposed to just cleaver + madness conversion
Like we were talking about
Shattered ,frenzy boots
can spell upheaval with 160 spell crit multi exceeds this value?
160 right there
Given all the crit multi it can fit instead of vit, yes
150 vit is a crazy amount
Vit idols with nest would help with that
10 from shattered world, 24+16+16 from helm, boots, armor, 12 from foot of the mountain, 14 from corrupted affix on clothes 60 from idols (included 50% increased effectiveness from altar), 20 from exulis
Oh nvm, the belt
doesn't the less leech on brutality undercut the frenzy scaling on the belt?
I can even go with core of the mountain and swaddling gloves and exulis for more
Like, you are definitely giving up lots of affixes to stack two attributes
Also they're talking about using shattered world
Lol, just add 2 RR at that point
Grats you guys stacked 160 rampancy do double your melee damage instead of just doubling your crit multi
just stack vitality in armor, helmet, boots
and then str in everything else
To also deal double damage
you can stack attribute very easily
(9% to 15%) of Health Leech also drains the health of the nearest enemy within 6 meters
(21% to 35%) of Health Leech also drains the health of the nearest enemy within 6 meters while you have Frenzy
Improved by Increased Effect of Frenzy
This is a decent chunk of the damage scaling of that belt isn't it? makes melee leech affixes on weapon actually not bad
exulis alone gives 20
That won't get you 150 vit
foot gives 12
did you see what I wrote there?
in other equipment, stack strength
It's nearest enemy, I don't think killing a pack will deal damage to a rare, the dmg you do to a rare as you get back as leech will deal dmg to the rare I think
Enemy dr kinda kills it
oh it has to go through enemy DR twice? yeah that would kill it
the maths add up
This is maybe relevant for the leech lich build for others it doesn't matter
Its not like reflect damage either afaik, so it deals less than you can expect. It's something I guess
Nah, the drain is unmitigated kinda like reflect pretty sure
I'm not saying you can't get 105% more damage from the belt, i'm saying you don't get that from just the belt
the only thing you need to convince me is 160 spell crit multi upheaval is better than melee upheaval with 94.5% more dmg
Yes I can
The problem with the leech drain is you aren't leeching most of the time
Its one of those things that are really hard to see because there's no number, it just happens
@patent dock I was just messing around with Tempest Strike triggers everything offline and wow avalanche is like 85-90% of the damage and you really really cannot get enough attack speed
You're not understanding me, investing a massive chunk of your build to get that 105% more damage from the belt modifier is not getting it from just the belt
gotta max out those proc chances because you're not gonna do it via just attacking faster
It's easily way better because you only need to stack one attribute and it doesn't take a primordial
wait, I don't get it
I care about dps only
The opportunity cost of all that investment means you're losing out on other more direct damage investment
"Just the belt" implies that that is all you are dedicating to getting the 105% more damage modifier is wearing that belt.
Instead of devoting all your gear and primo for one decent multi, you can just stack damage on all that gear
yes
but I dont see any problem with that
you should try doing builds with the maxroll endgame planner guidelines instead of 4lp stuff, that's no LP rarer than 1/100 and 1T7 per slot. IDK what they decided about corruptions, maybe only on 1lp items idk
unless there is a better belt
Wanna touch the ceiling bruh

Were you stacking up more aftershocks? How much on snowcrash could you sustain?
But you're not just dedicating the belt slot to getting it, you're dedicating massive investment into rampancy and other sources of frenzy effect into getting that 105% more damage multi, so therefore even if the belt is the reason you get the 105% more damage multi you are actually committing far far more than "just the belt"
ah ok I get it
can do both, it's even easier to cheat in the reasonable gear than the unreasonable gear and you don't have to consider the impact of choosing 4 affixes on every slot to min-max
but as long as the dps is the highest then it's worth for me
And we're saying it probably isn't
So madness is giving like 160% crit multi or something right? That's 40% crit multi off doubling your damage right there
I did no tempests no tornado using warcry for the stacking buff instead of your skill setup, my mana was dropping at 3/4 snowcrash and 100% AS repeat but not too fast to be worrying and the build still seemed to basically work even when bottomed out on mana
That's an affix on cleaver
I don't understand the latter part
if you have 100% crit chance and you double your crit multi that's basically a 100% more mod
And you are getting 100% crit chance cos it's silly not to
I think we can all agree on that
yeah but I can get 400+ crit multi easily
Not when you have 150 str and 160 rampancy
that cover all the needed prefixes
Make things easier
Well do w/e you want it's irrelevant to the game anyway
yeah
tbh an easy way to show spell are better is just to send this link https://www.lastepochtools.com/skills/totem_shatter and points out the 400% added dmg effectiveness
Actually penta t7's but w/e lol
Its actually not that hard to get 400 crit multi on any build
That be very true ROFL
God upheaval sucks so damn much
"Ah yes what if we took PoE fissure"
that's way easier than saying the oppunity cost of rampancy and brutality
"But made it awful"
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Mage (20) / Spellblade (83)
▸ Health: 1,297, Regen: 48.6/s
▸ Mana: 362.46, Regen: 11.44/s
▸ Ward Retention: 180%, Regen: 72/s
▸ Attributes: 108 Str / 74 Dex / 90 Int / 63 Att / 133 Vit
▸ Resistances: 55% / 40% / 43% / 50% / 63% / 27% / 19%
▸ Endurance: 72%, Threshold: 342
▸ Dodge Chance: 18% (546)
▸ Armor Mitigation: 27% (1,145)
▸ Crit Avoidance: 3%
this is the build from online who have almost 400 crit multi and a lot of brutality and rampancy
and he defeated uberroth in 32 sec
so it's possible
rofl?
anyway
my point is
it is totally possible to stack a lot of brutality and rampancy and crit multi
like the link above which is online
but the spell version is better because of 400% added spell dmg effectiveness, palarus sword, and ladle
need me a dang unique that lowers EQ's mana cost by 100% but makes EQ do 80% less damage
so many wacky plans come to mind if primalist had a SINGLE fire melee attack that didn't cost 50 mana per cast...
Oh also flame reave has an added flat damage durjng frenzy node
wonder if that is affected by frenzy effectiveness
Similar affects are like on sword catcher but i don't think it is yeah
Flame reave deals 50% less damage at max distance.
Still has the same effective base damage/ade as upheaval at that distance 
Mana cost of flame reave?
I can just see it work if you turn it into a spell, 2 sec CD with the tripple slam and you spam TS in between
Do you plan to increase it's mana cost by +8 to make it a circle?
20, gets a 70% mana cost reduction (why is this "% mana cost reduction" wtf) node right next to it
You can make it 20, more or less
@wise leaf also, want to point out that flay, an ability with 200% dmg effectiveness manages to kill uberroth in 43 sec with the brutality and rampancy setup https://www.youtube.com/watch?v=hPJ_YUUu5tA
and the time can even be less according to the owner of the build
Well it has 123456789 more damage
If you get the mana cost reduction + make it a circle. It's cost will be 10.2 per cast. You can remove the mana cost downside by making it a 3 second cooldown that casts 4 times per cast
Yeah ade isn't the whole story
You don't need flame reave to cost less than 20 mana, use 1 mana strike and it fills up your mana again
actually it cannot exceeds 15 mana cost
you need at least 4 node of mana efficiency to have Rhythm of fire
It's just that upheaval's whole story is just completely awful everywhere
ok
Aside from totem pop
Ah so less mana cost, more ADE
Nice
There's the rings that gives it flat mana cost 🙂
Better area
I have one ring only
so 15
Yeah and ATTACK SPEED SCALING, with area
Right right
Hits twice
need one red ring to cap resistance and defense
Besides Earthquake. For there mana cost. Primalist skills have EXTREMELY low ADE
for no dang reason
And are stuck on a class that has much poorer mana generation than other classes
Nothing stops you from trying Upheaval, maybe you discover smth we couldn't see
And have terrible more damage multis
Especially since it'll take you 5 min in the editor to make the character
I for one want to see the 4xt7 no speed scaling upheaval build take on uber tbh
5 min is a bit generous if you want to min-max
I love skill tree nodes that give 5% more damg multi on primalist while sentinel and rogue have ones that give 50% more per point. What do you mean...THAT'S GREAT I LOVE IT SOOOOO MUCH!!!!
the mighty tempest strike gets 3% per point
You want more than 3? Sounds a bit greedy
This ks the most infuriating node in tempest strike for me
ten area? seems op pls nerf
The area does fk all tbh
30+ min actually
It is the most awful node in existence
Flat health gain is so p
g
I want EHG devs to literally be bolted to a chair and be FORCED to play a TS primalist from lvl 5 all the way to level 100 and they are only allowed to use TS. Wanna see how miserable of a experience it would be for em
HIGH mana cost, Low scaling, garbage skill tree
Let's see if any of em can cook with it
Ah yes, 1% of a fraction of my health
if you have unlimited skill points in tempest strike and take all the 40% chance to tempest on other element attack and remove all tempests then it looks really cool
Shocking
still does bad damage
Besides nerfs to primalist when people finally cook with the thing. I hope EHG's next pass at primalist is a rework to TS and a bunch of global buffs to skills that just flat out suck
tbh that's irrevelant. Only point is to see it's good or not
Sure
half of Primalist skills are just used as "procs" for other crap because there's no other way to do damg
Well, you could just test it in 30 min and tell us what you found
replace all player scaled storm bolt casts on passives & other skills with "gain a storm stack"
No no no it would break the game
exactly. There is absolutely NO REASON that these effects say "Cast a storm bolt" instead of "Gain a storm stack"
Gain a aftershock stack, heck yeah
hell yeah
EQ and AS idols should totally give you AS stacks instead
only expended when there are enemies to use them on
boulder stacks too
I'd settle for some QoL and general ailment buffs
There are so many minion synergies added to the game in the last two seasons my build cannot effectively use because of EB targetting
To be fair knowing what rusty's done...
He'll break it twice
😄
anyone know for sure if the small boulders generated by
Alpine Guide 3/3
Improves Avalanche's base critical strike chance.
When a large boulder critically strikes, it has a chance to drop a small boulder at the same location.
Base Critical Strike Chance: +9%
Small Boulder Chance On Crit: 100%
Can become Large Boulders via
Intensity 4/4
Small boulders have a chance to be replaced by large boulders.
Large Boulder Chance: 20%
Yes ofc
Question, if you spam channeled Avalanche, can you get only big boulders?
It's 1 big and 5 small every second?
Idk, never used it
But if you spam really quick
Can you only get the 1st big boulder
Yeah, iirc the first big boulder comes after 1s channel
Probably to prevent you from channel, walk, channel, walk etc
Man why is some primordial affixes so ass
50 flat spell -> 80 spell on swords. Wow 30 flat, crazy
What, T8 % reflect not good enough for you? 
T8 armor shred
I think you're right about the Lightning -> spell conversion, its only flat 80, not added. So it's actually useless
(Melee was usually way better in the past anyway)
for the trigger everything build AS damage is shit anyway
all boulders all the time
You could go from 100% reduced crit taken at T6 to 100% reduced crit taken at T8

The 10 per point seems to be added I think
That
It makes me deal more damage than a 15% node
some of the T8 set affixes are shockingly bad
Actually, now that increased crit taken now is a thing from madness, they should really let that affix scale past 100% lol
Well not a lot of things scales past 100, would be kind of an hidden mechanic
the skeleton revive shield one should go above 100%
get more than one skeleton back
Now we cooking
Still, T6, T7, and T8 are all identical, and just as good as perfect roll T5 lol
It's to dilute the pool okay
can we have all attributes on more item slots pls
I want to abuse the weaver amulet
Real, we could have it on all the slots with vit
You can spam if you release quick, thats what I meant
But if the big requires 1'sec than it's pointless
No it doesn't let you, if you do nothing happens
He'll just do the animation
It's like a hidden cooldown too
no fun allowed
I have not tried it with increased castspeed though to be fair
I'd like a set altar or something because burning FP to add a sealed set item is already pain enough, and it's really hard to make it above t3. No idea how you even can make it t7
For T6+ you need to havoc it
Havoc how, if it's sealed you can't havoc it
are boar effect idols even worth it for non-BMs?
No, you can't seal anything T5+ unless you do T8
I get it as a prefix, but sealed is like the upside
And for gaspar (some other sets) where you want t5 and perfect roll minimum, it's pretty much impossible to get
Like the new rings for example
I'd just aim for T6 on Gaspar
Just for the 100% chance to trigger the effect
Again, set items are lacking in power because of things like this and the sealed should be the selling point. Uniques is literally free, its just more hoops and takes longer to get something usable or even good
Better than nothing, but not worth stacking
Health > Boar effect, so it's not even worth stacking on shaman imo
Sealed is great for ones you don't care about or are good enough T1, otherwise they are not too much different from a normal exalt except it can never drop T7 to start with (but most good affixes are giga rare to find as T7 anyway)
Not too different craftingwise I mean
Yeah and it would be nice for set items to get more power, uniques are a lot stronger and simpler
It's an exalts problem imo
There's a lot of set affixes under t5 that's absolutely completely useless
Exalted crafting is just 10x the effort of getting 1 LPs
Exactly my point
2 LP, find a t7+t7 or less and hit it, you're done with the item. Exalt is base, implicit, rolls on all affixes, sealed, tiers, FP, set, shards
You can't even re-roll a exalt
It's the same thing with corruption, you get a 1LP unique, corrupt and get a godlike t6 affix that you can't get on a exalt as easily
Gavel is good though because that's just 1 item you want to focus on, weapons are also way easier than other items
We really need the reroll runes to act like shatters or something imo, cost no FP and useable on 0 FP items
and make them much rarer
Well re-roll both implicit and affixes can be annoying, has to be either or
Hmm ok I think TS with 2 sec CD EQ is the way to go, it can kill dummy pretty fast I think
Nah, let's just crank the FP cost up please
Nothing is better than doing seal t1 add t1 and poof 29fp doing the drain
acthually it's -16 🤓
Spell brrrrrrrrrr
Feels pretty good when it does 37m when all 3 hits crit
Are you just manually casting a cone spell EQ?
Does arena memory key make it so I skip half the requirerd waves to reach arena boss? (tier 4)
yeah holding down the button
Hey guys, did you know that you can have Fire earthquake as a spell?
This is the planner btw
https://www.lastepochtools.com/planner/BxvJ4jPZ
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (12) / Shaman (69) / Druid (12)
▸ Health: 2,758, Regen: 44.16/s
▸ Mana: 466.51, Regen: 24.72/s
▸ Ward Retention: 42%, Regen: 0/s
▸ Attributes: 76 Str / 21 Dex / 21 Int / 163 Att / 15 Vit
▸ Resistances: 77% / 101% / 111% / 80% / 71% / 68% / 69%
▸ Endurance: 62%, Threshold: 870
▸ Dodge Chance: 3% (84)
▸ Armor Mitigation: 59% (4,218)
imagine running into battle wielding a katana and a spoon
I dunno if the planner is accurate but you have 4 pts in eq aftershock damage with no aftershocks
When are you casting earthquake on that build? manually?
The slam node says aftershock damage applies to slam
yeah just holding down Q
oh
at 20% per point it's one of the best damage nodes EQ has
i never read that
properley, noted haha
wait I now need to go back and try one of my builds again with that in mind
The cone is kind of bait, the animation is much larger than what it actually is
It's nicer in monos though
cone felt good when I was testing world splitter that one time
hit the entire screen pretty much
splitter have increased AoE no?
yeah
Idk if you noticed but the 1st slam is smaller than the other 2
How big is your EQ? I hope atleast half ths creen
NGL it someone charged me with a katana and a spoon with full intent on that spoon dealing damage, I'd be pretty scared
That man clearly knows more about the combat capabilities of his spoon than I do and I need to reevaluate the situation
This is kind of the AoE, the 3rd slam has 30% more which is great
Seems to do 800c easy peasy
Help.
Tornado provides visual clarity
I wanna do a bug build involving scorpion/baby scorpions, bees, and locusts. Should I go beast master or druid?
Beastmaster has aspects, but druid has swarmblade for locust nodes
druid. aspect would only affect your scorpion and nothing else
you can only give aspects to your companions, and only the main scorpion is a companion
I see
I wanna have as many bugs on screen as possible. Its most likely going to be a dot build
anyone using wings of discord with the new idol altars has a cool layout?
Pyramid is useally the best
yeah it is
i'm a big fan of how it turns my shaman into a walking windstorm
Having your eyes open or not doesn't matter, it's a feature 👍
the 1 tornado follows you, is equivealant in (tornado dot dmg) to 30 tornados? yes?
You can convert aftershock dot into lightning or fire?
both
what are you planning to use WoD for?
aftershock & boulder idols
Why doesnt the skill point say that it also converts aftershock 😠
New patch added the area tag to serpent strike. Interesting
conversions applies for subskills, general knowledge I guess
Ocular is better or equal in most cases, but depends on the idol shapes you want
@mossy coral why cant they make it so the game tells you that....
Nest is probably better normally, what kind of layout are you going for?
playing around with your planner
I think 50% chance to trigger the boulder idols is plenty
Yeah, maybe true on bosses, and you can easily hit 100% aftershock chance with 2 AS idols
get a 50% inc prefix altar, you can also roll the hybrid inc affixes effect, so you can get 18+50% total on altar
I do like consistent boulders when clearing, since I think the AS ones have a bit more delay, but haven't reached that point yet anyway 
you need to get close to +200% aspd to cap the AS idols even if you have 100% AS chance
Can you have multipile ground dot aftershocks stacking upon each other?
yeah
attack speed 3 is +200%
that's with max roll idols and a 30% prefix effect altar
u only gotta get one of each so max roll shouldn't be impossible
maybe the omen idol one is tough
but if you make that one attack boulder then you only need to roll 22 or above to match the spell idol
That's my katana!
I stole it, psyching myself up to playing rogue
is mmiinnhh still trying to do UA with upheaval?
It's several tornadoes that are all attached to you
I really wish there was a tornado counter buff or something. It's impossible to see how many you have active
FYI each flavor strike in the combo has a different use speed, so average APS is lower than 1.8
whaaaaat
Too lazy to calc it on my phone, spreadsheet is at home 
Who doesn't like global more
definitely need more attack speed for swipe tho
Is aspect of the crows a meme node ?
It's 3 flat dmg per stack. But can you get them to apply to themselves or something ? As even 10 stacks is 30 dmg which is not a massive amount.
Maybe, you'd of course need to drop the boulder on spell cast, and losing all the free ias in TS tree hurts
It felt great while leveling with storm totem, but idk if it's used too heavily beyond that
30 flat for upheaval totem 
30 flat for 12 vines 
It's to a random non-companion minion no?
it can be a pretty surprising amount of flat
keep in mind it's a 30% chance on potentially like 6 crows attacking with attacks that can chain
Only the random 10s cooldown cast can go on non-companion minions
yeah but they asked about the aspect of the crows node
which is just the basic on hit one that applied to you
wait
Yep fair
Yes you can get a lot of flat when the crows chain, especially when you force more chains via GS
Is it the attack speed but they have cast speed? 
Well I use attack speed to cast my spells 
yuuuup rofl
it's groundwork for the upcoming melee crows unique helmet Prominent Beak
Turns them into ravens 
Yeah i was thinking more adding flat to other minions.
Say if your frogs it's a 10sec CD to apply to one frog not even all companions right.
Right, they are only really good at either giving you stacks or one totem stacks
The 10s cooldown for random other minions is not very useful, and if you try to add to non-crow companions, you give up too much for it imo
yeah for your other minions it's not consistent
Just as I see alot of people run frogs with crows, and not sure what crows are really adding
Unless its just a bit of armour shred.
yeah i can't tell you what they do it for there either
Yeah frogs seem to run
- bear for fragility and regen, Wolf for frenzy and haste, then crows (sometimes with movement on crow use)
Well atleast the higher corruption ones do
They run crows for free shred , but its just bad
yeah that can't be better than having another frog
I have also seen good berry
it's one crow
Gotta get that extra ward
Good berry is such a joke
it ain't doing that much shred
Bear gives dr so thats nice but you can skip if your frogs aint dying often
More of them faster clear /bossing
Both still up to you
What do people run over crow normally ?
I go full frogs just pick either maxroll guide or make your own
I think crows is actually used cos shred + movement skill in one then.
Maxroll does run crows to be fair
Yeah, that and taunt
Crowstorms its ok for me never was amazing movement skill
You can just get shred on julra gloves and skip whole crows
why would you run crow for movement
if you can run leap for movement
does the frog build have a source of minion frenzy?
You use frenzy totem
1 less frog and longer cooldown ofc, why else
Is there any ways to undirect cast upheaval totems like thorns?
Yeah by using leap or be in werebear form and do the same thing
You want to use leap though, it will consume the 6 totems with Laup, werebear will not
Oh yeah, and sabertooth as BM can make them
True it can also make them
but yeah, Laup is the smoothest since it makes thorn totems so that upheaval totem can consume them all
There is only 1 tiny downside by summoning upheaval totems. The mana cost.
oh right derp
that is a very good source of minion frenzy considering the frog build stacks a bit of attunement
Frogs is has ribbiting gameplay
Frogs is one of the best things that has happened to primalist so hilarious fun to see and play ,game needs more stuff like this with some proper balance
i think frogs are fine now
they're in the right power bracket
still strong
still uber capable with good piloting
ear eq is the best thing thats happened. Its my go to backup build lol
so reflect or frogs? which is the better mapper? or all arounder?
frogs imo
aftershocks procced via idols once you reach 100% have a cap of proc per second or just just stack atk speed to proc the more aftershocks possible?
isn't specified on idols
what are some quirky strong off-meta primalist builds? complicated but not horrible to play are bonuses
Play the EQ build I tested 
I'm interested, what does it use?
Tempest strike and does EQ on cooldown, the damage is bonkers
Oooh gimme a sec
I got one
I'd rather use berserker helm for EQ
https://www.lastepochtools.com/planner/BEdKPklp hybrid solo raptor/aftershock proc bm
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (78) / Shaman (15)
▸ Health: 3,423, Regen: 145.8/s
▸ Mana: 106.51, Regen: 8/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 70 Str / 2 Dex / 2 Int / 3 Att / 2 Vit
▸ Resistances: 64% / 64% / 64% / 54% / 53% / 56% / 56%
▸ Endurance: 62%, Threshold: 989
▸ Armor Mitigation: 57% (3,948)
Well, it can scale attunement for damage and pen, you just run and 1 hit every monster and boss
Planner is just kinda thrown together
why are all my cemetaries bugged... entrance isnt where it is on the map, entrance on map is marked elsewhere and has nothing to click, visual entrance clicky area doesnt work
Because you are the clear
Wait you mean my plan for farm cemeteries is now even more annoying
ah
There's a reason the aftershocks are spec'd for aoe
so it clears with aftershock idols? I played that, and it feels too slow for comfort imo
dmg is neat
and tankyness
do you feel its pretty tanky for hc? or anything you would rec for hc?
putting a new player that isnt sold on clear speed builds yet on aftershock idols with high str, armor, endurance, ET, aspect of the shark, was a good way to make game slow but easy in s3
With how reflect got nerfed you gotta stand much closer to enemies
HC ladder for BM is basically all frogs and storm crows
it's on the tankier end of the spectrum but you're not gonna be face tanking uberroth slam and ignoring mechanics
But HC has spicy builds like frog + sprig
Speaking of reflect, can manifest armor use thicket?
Primalist is "tanky" but not judement paladin tanky
Its tanky without the armor, healing, block and ward. But it is tanky ish
I just like vessel. Big regen feels very nice