#🐺┃primalist
1 messages · Page 15 of 1
34 and the area nodes in EQ tree
I'm gonna test a little bit more area for, science.
When you wield 2 apogee sword the more damage stacks or you just do it for the extra skills for cold minions?
stacks
A friend wants to do cold sabertooth
Is it worth taking the points for the ancestral sabertooth?
4% Increased Area for Area Spells per 10 Madness
mayb?
you're using cleaver already so
For a hit saber build
yo, long time LE player, never played primalist,shaman builds, what should I play
Frogs😅
Beastmaster
im not really a minion guy for the most part
I like to do the damage
totems can be ok
Also offline 😏
totems are just temporary stationary minions in last epoch
it's all minion scaling with them
anyway, with those caveats: https://www.lastepochtools.com/profile/Molfar/character/WARRIOR95
Aftershock gotta have a cap or something
for area?
yeah thats fine generally
like balistas are cool sometimes
in PoE I like balista totems
Wow Upheaval is such a scam, only the original upheaval gets increased area, not the other lines 
Might be the same with totems tbh
Looks like it
Probably tornado stormbolt?
Out of the topic I have to say that my imagine build for the Primialist is smf froozen minions... But there you got 100+ problems on your way exacly going up with corruption... :S
Tornado gets area but not storm orbs, classic 
Tsunami is the same, area seems to not be passed down to the sub skills or whatever you wanna call it
No only the point above it that says attunement if you have attunement in your build to scale it a bit more
For if he wants to do mostly clear at not too high Corruption, don't need Maelstrom and Yulia's Path
Upheaval gives a nice aoe
Thats gonna add attunment tag and its gonna be same as strength
Yeah
If they want to push 1k+ and do Uber, Maelstrom +yulia is too big to pass on
Idk friend just linked like a build from pixel aptitude with upheaval sabertooth
Did it use upheaval totems or normal upheaval?
Normal upheaval I think
Okay
It's fine, it really depends of their goals
Fast uber > Maelstrom
I gave him your suggestions so he can do change depending what he wants later on
Chilling like a vilain > Upheaval is fine
There is no way to make saber be low life right
Like that more damage its juicy but seems not possible to use
No but you can be lowlife and have the same effect which is easier
there's some staff that isnt that great for saber iirc
that can make it LL
but you need to give it giga life so you can still have regen on it without regening to high so it loses the dmg, similar with leech etc
wait, me LL gives saber giga dmg?
yeah it says you or sabertooth
Only for flurry swipes though
From the Brink
While your sabertooth is on low health it deals more damage (multiplicative with other modifiers) and leeches a portion of the melee damage it deals as health.
where?
👆
oh just the crit on swipes
meh
doesn't seem worth it
that's not the good part
How is bear now ?
Is the build basically the same but you gotta solve mana now normally with swipe gain mana on hit ?
130% more damage 
Yeah yeah but it would be impossible to maintain
It would either die or leech to full health
Damm shame maybe some day they change that cause eve with julra gloves and experimental affix it would leech to full
Even 1% leech can make it go to full health instantly
give us a way to dress up our companions in uniques so we can put architecs of astral blood on our sabertooth like a cute little jacket
if you go DoT, and get giga saber life and regen, it might stabilise, but leech prolly messes it up
Can you go ll with ward ?
But that seems a very weird setup
LL ward on the saber? It can't use that affix
No i mean the thing triggers if saber or you are ll right.
So it works if you go ll
Yeah for flurry swipes it does, but not the other node they're talking about
I just realised aberrant call allows you to play saber LL bleed (the saber is LL)
I suppose with 1200 base life from lvls, around 1200 base life from str and dex, it gets 2400. Natural Bond is +75% so now 4200. Saber has some life nodes so you can get it to like 10k, then get minion life affixes. It's kinda cool, but prolly not worth
The staff is bad, you only get 130% more dmg which is a lot sure, but 2h weapon takes 2 big slots for only that (also gives saber a nice move speed boost from the staff but saber is already giga fast), you need like 2+ t7 affixes of minion life, it'll be a lot squishier than it needs to be unless you get even more life and even more regen than baseline necessary
around here https://discordapp.com/channels/368953963267096586/480944533937324046/1417527384147492874
I did math on it before
but it's a mess, hit dmg needs to be low or it will leech, so it has to be bleed and cant use leech, and it's still just hitting an equilibrium with regen and needs tons of affixes to work
BTW if im going solo minion leveling is bear / scorpian good ?
Or is like 4 storm crows better ?
You also can't have minion taking dmg node which also gives it less aspect, huge loss
Depends on how glass you make it I think, idk. But getting like 3xt7 minion life + 3xt7 minion flat regen, str and beastmaster regen per str, finding an equilibrium, that probably costs you more than half the dmg
It's also not 50% health it's below 35%, makes it even harder
yeah
it's doable in theory, but very unlikely to be worth it
especially since it even gets giga leech on LL
for hits
so then youre looking at some giga wonky bleed that prolly doesnt deal more dmg than hit
so do potion spam builds just not work for single target?or am i doing something wrong
jungle queen + chance to find
how tf do you manage mana as shaman
please tell me its not gathering storm
bc thats literally worse mana strike
that's the neat thing, you don't
in my experience, when i was playing a pillagers gold rogue stacking potion find. You get alot less potion's on bosses then you'd expect
ewwwww
fun power fantasy
cant solve mana
you can solve mana, it's just really tricky
it feels so good in maps but bosses is miserable
attack speed and gathering storm can give you decent mana but that's quite restrictive depending on what you're trying to do
and its still not great
mana back on tempest strike/swipe/GS is sometimes part of it but shaman is pretty squishy usually and doesn't enjoy basic attacking builder/spender action
you can use spriggan form for some mana arbitrage
but druids do that sort of thing much better
in theory you could use an apathy corruption and play low-life
you'd get 3% mana regen per attunement with the shaman passive
yeah but mana regen is bad in this game unfort
it is
apathy and attunement stacking
I tested 500% inc mana regen
and it was like
terrible
idk why they are so averse to mana leech or actual mana regen
you trying to do tornado storm bolts?
im just cookin up something myself
and
theres literally nothing for mana
besides gathering storm
and builder spender is fine, but once you hit deep endgame in ANY ARPG, you should be able to automate with enough investment
and this game does not let you do that
tempest strike can get you 5 back per swing, attacks fast and gets you +flat spell damage stacks but yeah you're not wrong
shaman gets no crit either
tbh thats why poe passive tree is the best in the genre, it allows flexibility, while keep class identity defined within the trees sectors
locking classes into specific sets of nodes like LE is just way too narrow
and I have the same amount of hours in LE as I do PoE btw
im not a poe glazer, but its literally just the best in the genre bar none
the skill trees in LE are a good concept tho
the passives are just absolute dog
yeah you can get 5 mana back per swing if you invest 5 skill points lmao
thats laughably ridiculous
out of a max of 20 baseline
25% of your skill points for a skill just for mana is crazy
meanwhile rogue just doesnt use mana at all
you can convert attunement to apathy
mana regen sucks in this game
I was just saying that
I tested a build with 500% inc mana regen
and it was like 36/s
and thats fully invested into mana regen
not just on a few pieces
Yeah, they said in the most recent dev stream that its by design they want to gate how much you can do by how much mana you can regen
yeah I think thats a bad thing in the long run
except you have things like marrow shards or erasing strike that dont play by that rule so it seems abit silly
endgame builds should be able to solve mana
yeah its ridiculous
it feels like a sunken cost thing, where they have stuck to the idea for so long they don't want to admit that its a bad idea
taht looks very satisfying
so they just dig a deeper deeper hole
i know thats why im so upset it sucks nuts for bosses
I don't dislike this in principle but it feels like they pull mana costs out of a hat
I dont think its necessarily a bad thing if you want your game to have a different playstyle to others in the genre. builder spender doesnt have to be terrible. It's just there's no consistency with how that idea is implemented
EEEEEW CD on potion use
how much does this triggered spell cost? how frequently can it happen? how many multis are there on its skill tree? how much aoe does it have? all of that seems to be basically random
Man that's x10000000 times better than stacking x100000000 mana regen and cast yourself
tbf i've still never seen an arpg claim to want to be builder spender and then actually implement that system well. It always gets walked back or broken by the players
feels bad to play w/o it even with 110% cdr
numlock dive and press pots
dont have numlock 🙁
ok I made a suggestion @high stratus lmao
Me neither, I use AHK to numlock 
tbh if LE makes defense investment more global and fixes mana sustain options this game is literally insta better just in build diversity
add in more content, balance skills and classes and GG theres the formula
Me neither the generator part either does 0 damage/way less or feels bad to use.
Smite is kind of good with some scaling, but often not that great of a feeling
the main problem if you give everyone access to solved resources, why would you not then use those resources to spam the highest damage potential skill available. If there's more friction in the system it gives you reason to use skills besides "this skill does the most damage possible"
I played a spell build in poe2 last season and after a few weeks everyone's spell builds had devolved into how do we spam the most comet's possible because resources werent really a problem late game there was nothing better to do with those resources than spam comet
I just want more tools, Imo EQ/avalanche/maelstrom spam is unsustainable and won't be fun to play when you spend 600 mana and gain 5 mana/generator back. 10 is also too low, with torch+T7 mana cost with -mana cost from skill tree and bluefeather band I could get 50 mana cost down to 16, that's great and all but my mana regen was 4 and the generator gave me 5/hit back and it still felt awful.
Every other skill I did also cost too much mana, leap, warcry, totem you name it. You're not just battling EQ mana cost
Okay 3rd primalist dead.
Need some advice on leveling in HC. Trying to level as storm crows just sucks early cos being melee when you dont actually have any defence.
If I had a potion to give me mana regen for a bit I'd use it but not the current mana/potion use because it feels worse and when I really need that health potion I've 0 left
the potion system is weird because they clearly want to have the option to build around potions as a resource but that doesnt work atall once you're fighting a boss
I actually never really use potions
how does the attunement scaling on this node work
is it saying it only gets attunement scaling based on my strength (kind of like cleaver solution). Also what is that scaling beacuse I went onto an offline character and took the node but the tooltip doesn't change to explain what the attunement is actually scaling
or does it mean by equivelant to your strength scaling that attunement just gives you the same affect as the strength scaling
It's just the same as strength, 4% increased per attunement
Maybe i was just being stupid or that's poorly worded but that only just clicked on like the 10th reading of that node
Saber scales with str/dex, if you pick that node it's str/dex/attunement
ok I was thinking about what that person was doing with etteras blessing resetting flurry strikes with attunement scaling
sounds like it got some potential. Im bad at testing things so I cant tell if casting flurry swipes while the saber is already swiping is overlapping or cutting it short
Not sure what it will do if it already is swiping but frenzy totem node makes it double cast at least
Which is 12 hits instead of 6
Every hit can trigger upheaval btw
Since upheaval aftershock got buffed it's really good to have 20% chance to cast upheaval with it, can solve the AoE issues saber have
i was trying to test it by looking at bleed stacks
maybe I need to give it longer duration on bleeds to figure it out
yeah that's the idea turn it into an upheaval machine
Why on earth does manifest armor have the movement speed of a cheetah
Because this, also it gets all your boot stats (and with a multiplier when invested)
God he's fast
Why can't all companions be like that 
Literally the flash
I noticed fun things with shield throw, although Idk why it behaves like that
guys should I pick up death rattle or keep my corrupted amy with the 20 to all stats? I am frogs
Hope for lp3 xD
So the only time I really had fun on Primalist was a poison scorpion build in one of the early seasons. Love me a good pet build. I wanted to try Frogs last season but it was late enough that I was pretty burned out and the build didn't begin until like level 70
GL
What's fun this season?
I enjoyed upheaval. It's pretty fun with a Primal Cadence but starts to plataeu pretty early. I didn't bother with abby but I did get to him
the maxroll upheaval is basically a new take on aftershock triggers. that one is good
cold crit saber was pretty good last season and probably still good this season
I just know I haven't touched the class since either of their updates 😆
you can basically pick a companion and play it tbh. I think all of them have a good build associated with them
I feel like I struggled with the raptors last time I tried
raptor pack is pretty good
I haven't tried solo raptor since 1.0 but it has gotten a ton of new tools. primal cadence should be good with it
I think I like the idea of cold crit saber of all those mentioned lol
Haven't played with that pet yet
saber is a lot of fun
double apogee gives you a lot of skill points if you end up needing them. stacking dex gives cold saber a ton of flat cold damage
So stack dex and cold damage?
Not many builds out there to reference so I might have to wing it 😆
prima is a pretty small % of the players
I think we're the lowest
The few times I'd tried it it was pretty fun. The giant scorpion just melted everything 😶
Omg both my rings got the crit multi corrupted modifier with crit chance per dex
Y so lucky
noice
hmmmm
except different element, is it even close to storm crow?
This is awesome haha . Do you have planner?
hmm
just realized that for squirrel
you can go cold crit
which is even further boosted by apogee
I wonder if cold crit is better than bleed
Yes
Think so
You can use yulia Path and maelstrom too
hmm
I have one more slot for BM
so right now it's between cold squirrel/bleed squirrel and rayeh's embrace
If you want to do hit/crit aren't lightning wolves just better than anything with squirrels?
Does anyone know if the Ancestral Sabertooths also trigger upheaval with their basic attacks?
99%sure they don't
yeah but since I have 7 necro builds and only 6 BM builds so I have one slot left for BM
want to come up with the final slot
no
@high stratus I wonder if I should go for rayeh's embrace
Imo it's less strong than other companions but it's pretty
but problem is, which to focus
spriggan or crow
and crow normal attack or crowstorm
It's funny, I was talking about it with some friends
One is going Spriggan crit
One is going Spriggan ignite
I want to try solo Crow ignite
hmm
I prefer spriggan if possible
since idk what make crow better in this armor
or maybe the combo of both spriggan and crow
Crows are really strong but it's all about triggering crowstorm as often as possible with as many crows as possible afaik
That's the best way indeed
I am curios about ignite with chain from gathering storm
With the buff to raven Rise and logi Hunter
That's already a lot of Cast Speed
so does spriggan play any role at all?
since I wonder the percent of dmg it contributes
spriggan is almost entirely an aura bot
I'm sure you can come up with something that would clear 1000 corruption comfortably
but it's power budget is in giving you a ton of dodge, crit, some flat etc.
Aaron has been playing fire spriggan with 2 spriggan, 4 crows and 1 wolf I think. And he has no issue at 1200 corruption. Plus spriggans doing lotta dmg
what condition?
rooted, stunned, frozen enemies IIRC
it can get like 150% more against each condition
which is useless vs bosses like uberroth :)))
whatiis the percent of spriggan's dmg compared to fire crow with crowstorm?
since going 2 spriggan means that you wont be casting crowstorm
crows are definitely going to be better, idk about fire crows tho
cold and lightning crows both have much stronger itemisation and skill tree support afaict
cold crow has apogee
lightning crow has the node 150% effect of your added lightning dmg
the only thing fire crow has is spriggan support
150% effect of %inc lightning makes shared lightning damage immense
don't underestimate the power of getting tons of increased easily
hmm
which is better now
150% increased lightning
or 48% more cold dmg
btw is there anyway to make frozen vengeance work for bm?
x bee per 10 seconds?
@high stratus how do you think about adding bee per 10 second to make frozen vengeance work?
the eterra boots which summon vines while you move apparently count as a minion death when they get replaced
I don't think summoning anything else at the minion cap does count
but yulia
ofc bees would probably die anyway but you can't depend on it
prevent me from that boot
why?
apparently their duration expiring doesn't count as a melee death
haven't tested it myself but that's what zeckar was saying yesterday I think
Fury leap summon vines
Or bees on idols
Or summon Thorn Totem idol
yeah but just realized that I have inhertance for my sabertooth
btw
should I try multiple fault lines for sabertooth?
I see that the chance is halved
doubt it
doubt what?
I doubt that halving your proc rate to get more aoe is worth it
upheaval's design is incredibly careful not to allow anything that improves coverage to increase single target
yeah
I can have aoe with shockwave anyway
hmm "When you hit a bleeding enemy with a melee attack all bleed stacks on that enemy double in speed"
does this stack if I have 2x taste of blood?
Yes
I made this build a few days ago and stacked aspect of the boar effect on idols so I was increasing the duration of bleed and then speeding up the ticks. It has really good single target damage. But the clear was less than ideal
It's not double Dmg
It's double dps but overall dmg is the same
for increasing the duration with bleed
is the source the affixes on armor and helmet?
ah wait
grand idols too
Take Palarus
do Palarus stack or are they unique?
Stack
that's nutty
What I'm looking for exalt suff pref beside spell power
cold pen and cold dmg?
You can get flat spell damage on swords too, if that's what your asking
yeah that's what I meant by spell power. But I have multiple 3LP palarus, why I'm asking
Id have to see your exact build but I'd think something like %cold + flat spell damage then cold pen and armor shred or fraility on hit would be the play
I never understood the point of that axe. At least on squirrel. I wouldn't wanna have to run around and melee everything so my squirrels deal dmg?
I was using with with swipe and spirit wolves (spirit squirrels) anyway so it was just free dps increase
But total dps is unchanged, it would just make like rares die faster
But tbh maybe another plus skills weapon would have been better
Well yeah it just made things smoother
On that build t4 Julra would.phase and gain a second ward barrier without taste of blood. With taste of blood I kill her before she even phases
You are already doing that
Spirit wolves are too big to pass
That's extra hits
I mean... 'there isn't better thing to do with squirrels
I guess maybe with how awful squirrel clear is, you actually care to melee every rare
I am not saying the axe is good or what
I am saying you will be meleeing stuff anyway
Otherwise squirrels/wolves sucks
I don't think it's good either I just did it because I liked the idea mostly
Yeah, I get that you melee with wolves
I just remembered, we actually do kill the emperor
Gods do seem more... moldable or interactive with the void than just outright consumed though? Like Orobyss in the end might just be another god. Even if more powerful than the other gods due to his niche, still just a god?
Like, made of the same stuff. More powerful than Eterra, who was probably more powerful than the gods she created. But maybe not like his power is from outside reality
Yeah, he's just a god, and not only that but he was made by humans in the first place... he's stronger than the divine era gods tho
For sure, and we can use his power against him
Yeah, neat
speed
holy shit
I'm a huge fan of bleed bears swipes and thornburst. He got so much AoE I would want his swipe. And it kills stuff. But I imagine dmg is a lot worse?
173 ms
i do funny things for movement speed
Also, I can just freely give him giga more dmg for CD cuz he doesn't seem to get the CD
But I doubt you have the skill slots for this on crit
Neat I assume. How do you use the healing though?
these
EB yourself when needed? Even useful to keep scorp alive? Seems very involved but I guess you already said it is
Aaah, that makes more sense
I wonder if any AoE mods on summon bears swipe are multiplicative
yeah it's overall a surprising amount of sustain
I might try it tbh
Though not on a spriggan form build I guess
126% more radius sounds nice, with 1 centurion for 30% minion AoE
Hey i know people spoke about it before but is "solo wolf" actually a build ?
Like you take the two 85% more dmg but only 1 companion passives then the thing in wolf tree so you have 2 wolves with 170% dmg instead of 6 wolves ?
Afaik yes. I and some other people all played it in timebeast season iirc. Not sure it's better than stacking wolves, but it works
Clear is better than bleed from what I could tell
6 wolves are better I think
2.7 x 2=5.4
at least it's what math tells
It's 1.85×1.75×2
not a SINGLE GODDAMN SWIPE
Yup
You can get 8 wolves with primordial helmets, but then you lose howl of the west wind
we can have 1 more companions
I think we can have up to 4 companions
since we have 1 node free and 1 node for additional companion if we have 100 combined str+dex
Yeah just looking at options currently for HC.
Trying to do storm crows has the issue of being stood in melee attacking for a long time.
So thinking wolves with swipe to trigger might be a bit smoother as im not always in melee.
Iirc:
Primalist 2 (or is it 1 idr)
BM 1 (3)
BM node 1 (4)
BM for 100str/dex 1 (5)
Free wolf 1 (6)
River champion 1 (7)
Primordial item 1 (8)
But with howl of the west wind or scurry, you don't get the last 2
My other plan is bear or scorpian as I have not really played those.
bear go
scopion sucks
oy
Can I play bear as a fully not melee build?
Like my bear uses EQ and swipe and I just stand at range and cast blessing on it ?
Not sure if i need to go into melee to swipe for mana back
Scorp prolly goes one of a handful very complicated builds
there's a full ranged bleed thornbear setup but i'm not sure it uses EQ
Played scorp way back before it had the maelstrom stuff.
Venom nova with all the multis, triple dip on viper aspect and max its effect where you can, then EB to reset companion ability a lot. Or spell triggers that are messier than that
Scorp felt very very zoomy tho. Well atleast until lv80 or whenever I played it till
There's bleed bear that's permanently in spriggan, afaik
So you get giga armour and never melee cuz you don't have a melee ability
unfortunately that's the result I got after tried it
can you kind of automate casting EB on your companion in anyway? or is that just as clunky as i'm expecting it to be in content like omens. I see the node that casts it on your lowest health ally but im assuming that would always target frenzy totem if you were running it and I cant imagine doing a companion build without frenzy totem
I need to recheck this. They nerfed bear except EQ?
Ah
Ah
I thought they just made EQ cost mana or there other stuff ?
yes, piloting is very hard cos you can't functionally autotarget with EB
tho frenzy totem isn't really a thing with scorp
EQ now has 60% less dmg on bears and less multipliers (both lower values and less points available) in its own tree (EQ tree)
especially if you're already EB'ing, EB just gives you everything frenzy totem would
I've been thinking about sabertooth, where you'd defintley want frenzy totem
- more
Okay think ill give crows 1 more shot.
But just not going tempest strike early and just ability + swipe to trigger it then.
but the double cast is bugged
yeah crowstorm swipe is a nice leveling spec
Someone tested it here recently and said it wasnt anymore, and my own test suggest that too
the scorp nova leveling route actually goes crowstorm swipe for like 6 levels
crowstorm is the second strongest build
I did try tempest strike instead of swipe but mana the mana costs really suck if you swap at like lv10
How is it bugged?
well yeah but it's also a nice leveling spec
:L
scorp nova is better as a campaign spec if you don't mind the piloting
well previously it does not let the sabertooth double cast
Was fixed s4 though
Saber is fun. Plonk down totem at feet, EB spam on saber and flurry swipes
yeah. it's very good
Nah im fine playing scorpian, from before the playstyle was good.
Unless there is new maelstrom stuff. It's just needing something play until scorpian
right now it's almost on par with bear
The node that plonks down totem at feet is an upside on saber
Imo anyway
Easier to pilot
assuming you go for dual weapon and does not follow what's maxroll is doing
Companions should get more MS, they're all too slow 🙁
Nah, saber is giga fast
was it just the poor boss dps and the piloting?
scorp's also pretty speedy
Bear is a bit slow though
yeah
fair
well terrible boss dps to be honest
yeeeaaah
Yeah i loved scorpian for just general mapping.
Leap slam into pack then swipe and everything dead.
scopion needs a buff
It's faster but not enough when I played it, Idk why the AI also isn't like manifest armor it walks where you click
So it keeps up
Okay think ill go wolves + swipe then into crows + swipe.
And play that until scorpian ?
And go crow + swipe at 20 ?
ye
Once you have extra companion ect
Did anyone test sabers attunement scaling in s5 btw? Cuz it didnt get the tag, and it didnt get any scaling according to my testing in s4. It still doesnt get the tag from what people tell me, implying it still wouldn't get scaling
you stock up 2 swipe passive points to take the CD node and the companion ability proc node at the same time
I can test it rn give me a few
With thorn totem do people go titans bane for bosses ?
You always pick it, it's just better
I assumed people went poison instead first few points
you can go a more melee based setup with swipe first specialisation to get the companion ability trigger quicker for earlier crowstorm swipe transation, but the crowstorm swipe doesn't really take off till you have EB specialisation at 20 for the companion ability reset
poison used to better but thorn totems got a 33% hit damage buff this season
upheaval build cannot spec swipe
Also does physical attunement wolves work ?
Just realised you can turn bolts into physical with armour shred ?
This is what the normal tree looks like, rest are filler depending on what you use it for
i don't think attunement scaling is worth it on any of the pysical wolf builds
Bolts on wolves are bait
So first stuff til lv20 is just totem + tempest strike ?
Hi Y'all, been putting together a shaman build based around the new Natural Wrath idol and I'm just looking for ways to scale up crit chance?
Can anyone point me in a direction what would be best sources for crits/spell crit?
- Using Legends Entwined atm, so don't want to swap if possible.
- Is the easiest way to scale crit for Shaman through Idols & gear affixes?
This is what i'm planning around, thus far got maybe half the gear and it looks promising
https://www.lastepochtools.com/planner/BOwJJqrG
Season 4: Shattered Omens / 1.4.2
Primalist (25) / Beastmaster (13) / Shaman (61) / Druid (10)
▸ Health: 3,663, Regen: 256.77/s
▸ Mana: 603.51, Regen: 22.64/s
▸ Ward Retention: 62%, Regen: 0/s
▸ Attributes: 85 Str / 36 Dex / 31 Int / 183 Att / 44 Vit
▸ Resistances: 30% / 54% / 128% / 70% / 68% / 74% / 98%
▸ Endurance: 108%, Threshold: 1,859
▸ Dodge Chance: 5% (144)
▸ Armor Mitigation: 71% (6,698)
Okay so then swipe is ready once you swap to crows
ye
Imo take the lower part of thorn totem tree, summon 1-2 and swipe away, more totems will take longer to cast and more mana
if you can fit in cleaver solution the added stats might be enough to cap your crit with that amulet. It was on my version of the build but I waas melee and scaling strength harder.
unfortunately you really need some flat crit on gear
Amulet is giving 11 cookbook xD
yeah derp
Well endgame max rolls
was considering melee side as well, but wasn't sure if spell would be higher dmg
cleaver might do it yeah otherwise the first thing that stands out is going grasp of the blood mage and bear set on helmet instead of kuzon unfortunately
For crow storm what you taking 3rd and 4th skill ?
Just ways to buff crows ?
3rd is EB
more crowstorms
is more damage
later you'd switch off that obv
but in leveling it's just the best way
How do you sustain mana casting ability and EB ?
tempest strike takes way too long to come online
scale attunement, swipe mana refund, grab an oak scepter with -mana cost for spells early
get mana regen
cdr
Yeah thats been my issue before....
for more swipes
how was the melee version? where did u push it to ?
I am clueless why discord is frying all my gif
Have you tried to cool your computer by dipping it in water?
If you go crit it's really bad imo
oh it feels good to actually be making money again after doing that damn cemetary of reweaving farming and just basically nothing worth selling the entire time
Should try on my phone
Just to check an interaction does wolf howl give totems frenzy?
ok so assuming that the offline charcter buff is working properly
It should yeah
Re-summon it
I did
hm
Why would it?
cause he picked that node
I know that upheaval totems it makes scales with it 
Saber is a dog according to this node
If you pass your mouse over saber, does the Att scaling shows?
narp
Well

lemme test again
The anti-anti snapshotting tech
so the summon sabertooth skill doesnt have attunement tag
oh no nvm, flurry swipes has the attunement tag by default, right?
Should just be for mana cost
Mana eff yes
Ye
Now add that to crowstorm 
wtf why are nemesis bricked face of the mountains like at least 100k
i got that from 2 echos
xD
i ain't farming the dungeon rofl
i'm just sellin shit
some nemesis bricked stuff is actually worth a relatively nice amount cos it's useful to reroll stuff
Ok i did the test again but with dropped gear incase the attribute buff wasn't working properly and there was no damage change
for the melee attack and flurry swipes
man
just had a thought
imagine if the maelstrom node was instead "your scorpion's activated ability is now maelstrom, casting it X times, bonuses that would apply to nova instead apply to maelstrom"
still 4 points and it casts a stack per point
imagine
we can dream
the most damage i've gotten out of natural wrath is just to use it to convert eq to lightning so I can scale the damage with elemental damage over time without having to waste 4 points in the eq tree converting to fire
so u just went for the DOT aftershock side instead of initial slams?
I tried doing stuff with storm stacks, upheaval and giving eq a cooldown + triple slam then bypassing it by using upheaval but the damage wasnt as high as id hoped and its kind of clunky
Oh lol I thought that was intentional, maybe discord is just slamming corruptions on your gifs 
btw, upheaval is kinda irrelevant for my setup, i had it early on, but realised doesn't contribute much to begin with except for the defensive bits.
as the idol is proccing EQ through hits with upheaval, Avalanche boulders have 100% to cast it, so it automates it that way and removed any clunkiness
with Stormcarved testiment, the build is now fully automated i can just hold GS and everything just gets nuked
how does the mana feel on your setup ?
whenever I tried to have the avalanche, eq upheaval loop I couldnt sustain the mana
0 issues, i always have surplus of mana and if i want to absolutely melt something i cast 4-5 avalanches on the open and then just hold GS
i go down to about 50% mana and go back up in 2-3 secs
yea, my setup doesnt consume full mana of the avalanche to begin with and thus far its stupid tanky as well
ahh, I see. I was taking the crater node in avalanche. Maybe that was overkill
the node which triggers eq's every third large boulder
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (10) / Shaman (61) / Druid (4)
▸ Health: 2,917, Regen: 176.46/s
▸ Mana: 458.41, Regen: 16.4/s
▸ Ward Retention: 58%, Regen: 9/s
▸ Attributes: 79 Str / 34 Dex / 29 Int / 105 Att / 46 Vit
▸ Resistances: 30% / 54% / 167% / 69% / 102% / 121% / 130%
▸ Endurance: 104%, Threshold: 841
▸ Dodge Chance: 7% (168)
▸ Armor Mitigation: 61% (4,100)
▸ Crit Avoidance: 113%
this is my current char in-game
i played about with different nodes/skills and personally, this feels the best, it does have a bit of a ramp-up, but i'm consistently sitting at 45+ stacks of GS
well storm stacks*
oh u went the channel side, that eats stupid mana
currently in-game without any buffs active, EQ shows 272k tooltip dmg
Channeled avalanche is more mana efficient than the normal cast, it's just slower
sorry meant for this type of setup, cuz u are just spending time channeling instead of regaining mana back
also adds another clunky factor to it, as it is attack based build, this is something resembling a Spellblade build in the way it plays
I wasnt actually casting it, holding downGS and using a boulder idol and an aftershock idol then eq procs boulder, boulders proc eq + upheaval and give storm stacks
but mana goes bye bye
yea, i tried that, it also didn't feel good, on idols u want aftershock chance on melee attack
cuz aftershocks will cast boulders, boulders will cast upheaval, upheaval will cast EQ, in the mean time u just attack with GS recovering mana and building stacks
on your eq tree you could go -1 point potency, -1 rupture, +1 concussion and + 1 staggering force
and you'd more damage and alot more stun, the cooldown doesnt matter for eq's cast by upheaval
Ty for testing! 👍
good shout, tbf didn't even read through properly those upper nodes, thanks
That's sad. The brutality breaking the build :S
Looks very solid at first view 😉
Could be using boulder on spell cast idols for more boulders 
yooo essence weaver getting some love
just to show you the game play atm @tranquil lintel - Tapping Maelstrom every now and then, Avalanche on open vs harder targets, maintain GS
@mellow kestrel https://www.lastepochtools.com/planner/B5PaGYGn here is that tsunami swarmblade, its kinda meme espeically on bosses b/c potions dont drop
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (25) / Shaman (7) / Druid (52)
▸ Health: 3,088, Regen: 18.74/s
▸ Mana: 689.95, Regen: 9.2/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 50 Str / 27 Dex / 1 Int / 67 Att / 6 Vit
▸ Resistances: 84% / 79% / 55% / 92% / 75% / 117% / 63%
▸ Endurance: 40%, Threshold: 618
▸ Dodge Chance: 12% (332)
▸ Armor Mitigation: 49% (2,888)
▸ Crit Avoidance: 42%
https://www.lastepochtools.com/profile/nsp023/character/AnotherGDshaman lowlife melee aftershock idols
Yeah corrupting amulets is the most risky part tbh
I like this, might try some of your ideas on my build
not my ideas, just stuff I'm seeing on the ladder
EQ tree looks wrong to me
shatterquake not taken, afaik it works for dot aftershocks
it defintley does, yeah
divining totem not working with AS idols afaik
well they've had alot of the same thoughts as I have
yeah it only works if you self cast eq
Lol he's using Thunder tempest.. 
I'm not sure how much mana he's spending for the belt too
I feel like tempest could just be swipe in their build tho
Also why, direct summon on bosses??
it depends if they're dumping their entire mana pool into eq
then filling it back up with tempest quickly, it could be alot
It looks like it's dump on bosses
But why not just warcry on the boss instead of manually cast the totem
with thorn totems the aftershocks go kinda wild but only if the boss is big enough to actually be in most of the overlaps
yeah thats weird
And no LP on Laup lol, maybe he just swapped to it for testing
Aftershocks barely get any AoE from the tree, really meh tbh
Would do a lot on emperor for example, but others not so sure
yeah its basically only good on the rotund harbinger, emperor and abberoth
Yeah
most other bosses are only getting hit by 2 aftershocks
the only reason i can see for the self cast is that they wanted another way to move their totems if the boss moves, but I cant think why else they'd take that
Idk if 6 totems would make it more or less consistent or not
I felt like thorn totems worked better for the armor shred personally
I feel like getting every more and just hitting with aftershocks from idols is better than that, seems more worth
i just gave up on laup's and added wolf for another way to scale damage
It's -60% more and no armor shred from totems, companions could also increase the dmg
what do you mean by -60% more?
He doesn't have the 15% more against chilled enemies x4
So when minions are unsumonned (i.e. bees after 10 seconds) does this count as minion death for apogee?
or do they actually have to be killed by a mob
Not sure with bees, but other minions no. If Vines reaches overcap that counts for whatever reason
You used to be able to do that with thorn totem iirc
so vines are really the only way?
Or bees dying, they have the lowest health
no investment in totems also dies pretty fast in 100c+ usually
Yeah, oversummoning vines is the only way to force minion death triggers on primalist
Crab ring is also squishy, it doesn't have the 50% reduced dmg taken 
bees are pretty decent since they autosummon and do die to sneezes, but not as reliable as vines
I hate playing without evade
Same
I can't remember if Scorp's EQ/AS work with divining totem or not but maybe scorp & minion AOE mods gets enough AOE to do the totem ring aftershock overlap thing
It might
could do it in spriggan form with those really tightly packed healing totem trios
Scorp cannot interact with your totems (no divining and no shatter)
sadge
🙁
does bear?
bear EQ doing aftershocks on a tight pack of totems?
nemesis be wild
Pretty sure bear doesn't either
damn, divining totem is really tough to use isn't it
Man that's a pretty nice 2h sword
i wish it worked how you'd think
what about locusts?
BTW did people get power claws storm crows working ?
I know people played around with using some gain mana on hit stuff. But also 6 mana per crow attack sounds expensive
I guess with the old no-cooldown thorn totem idols you could rely on the hits from aftershocks to spawn single totems on top of enemies rapidly
⚡⚡⚡
Dew it
⚡⚡⚡
can i swarm strike to kill them?
Uhhh actually, not sure. Swarmblade form is generally not good for minion setups.
before I do anything, does anyone know how shattering swords into merophage works?
like could i make some insane merophage with that thing
But it has minion damage scaling on swarm strike! 
scorp would be doing dmg via tsunami im just trying to max it
solo crow BM desperately trying to tempest strike fast enough to still have mana
lol, well it has it on locust swarm, technically, even though it's useless 🥲
i freeze stuff -> dive -> nuke goes off
You will get more benefit just being beastmaster
Test it in offline 
good idea
Merophage goes off the shards you would have gotten from the shatter, so most of the time it'll be a trash outcome
It's NEVER used, so why not. Delete the weapon and no one would even notice
today is probably the most its been mentioned in a long time
Because that would mean every mero is 6-7 LP
Busted? Nerf it a bit, I don't think it's that op anyways
prehaps they could remove +1 all skills
Yeah and? Endgame weapon anyways
now its fixed
And you want to corrupt it, which means it can brick 
Ah yeah it will be broken guys, meanwhile lvl 38 blade dancer
falconer, you name it
i had an idea give us a way to rune of creation unique's
like put it behind a pinnacle boss or something but id kill to make a copy of a unique before I corrupt it
make it untradable too
Maybe have a chance for it to have less LP if unlucky
we like to gamble
So you can't print 4LP items
because this 3lp architecs is looking at me in my stash and it's begging me not to brick it
High LP is a love-hate relationship, you want it but also the perfect item to slam it on so it'll just sit there and not be used
Its what I dislike the most
GG item you want to use but also min max it
about an hour before it dropped I wasted a double t7 strength + %health exalt on a 2lp thinking id never get anything better
then you just have to pray to the nemesis gods
Nemesis towers all day
@high stratus I've seen you mention werebear rampage eq a few times recently, is the tech to just spam click rampage. There's nothing else you have to do ?
yeah
afaik
I've never tried it myself, just seen a couple of builds/videos
looks dumb as hell but seems to work
shaman bad.
When you could print 3T7 exalts via imprints in 1.3 nobody did anything interesting with merophage
Shaman is lacking yep
if it ever had a day I think that day has passed
shaman has glaring issues but there are still people doing like 2k corruption on it
well, one person
who and what build and why is it actually a spriggan build sprinkled with shaman passives?
https://www.lastepochtools.com/profile/TooMuchLuck/character/TMLPrim looks like tsunami/avalanche at 2k corruption somehow
not a clue tbh
ah yes Tornado, the skill that makes it so you see jack shit in the game. very good. the skill that can convert to fire and apply many ignites when there are NO generic damage over time passives for shaman to take or ignite or fire. Very good. Oh you mean tornado 14 stormbolts a second? Oh wait what you actually mean is cast on crit avalanche - the only spell that deals damage but it costs a shitton of mana. ah yes the same tornado build we have been playing for two years now. Yes very updated, guess shaman doesnt need any reworks or buffs. three skills by the way.
maybe they just press avalanche at the edge of their screen
none of us disagree with you about shaman's issues lol, it's paper thin, doesn't scale crit, tries to force you into melee to recover any mana while being paper thin, you have to go out of your way to get leech but you also can't get any decent ward
but it's still true that people are doing good corruption pushing by anyone's standards
Tbf there's a guy on sentinel that's rebuke gaming, walks slower than a snail and just rebuke 
im just ranting, i thought 1.4 would be big changes. it wasnt. not really.
heard that before lol
You're telling me this ain't good enough for you and you want more!? 
Mike didn't say next season
But he did mention they are holding on changes to make it a big change
Lightning cd Swipe goes brrrr
They gotta stop holding and start giving
primalist is definitely the problem child of last epoch in terms of failed reworks
i dont know what EGH is smoking tbh - that passive is just there to induce rage.
does it atleast scale with cooldown recovery....?
Wanna check what is in that exact spot in BD? 😏
Oh yeah, probably nothing too crazy!
No, it's not a skill on your skill bar
and yet there's somehow more beyond the chain support for melee than spells and despite maybe being the most mana hungry mastery you just can't sustain mana
GG
@high stratus @near leaf hmm, now there is one problem with fire crow build
should I use spriggan?
not to mention all the storm bolts but not storm stacks stuff
just give us storm stacks instead of casting a bolt here and there
because I can have like 6 companions maximum if I don't take the frog helmet
does anyone know if excited bolts on GS uses rage if you're transformed?
it does
if I use spriggan then crowstorm does less dmg
Read and weep 
yes exactly - theres conditional good stuff for having storm stacks - yet very very few ways to get storm stacks (storm breaker and using zdps gathering storm)
but if I use the frog helmet then I wont have the t-rex and endurance stacking stuff
Why not taking the frog helmet?
bearnado bolts seems to be using that with rage on hit to make the cost of excited bolts take rage while your mana regens in the background
And like, why is it 10 points for 40% mana regen and not 5? Beats me.
Ah t-rex
since I want to do t-rex like what maxroll did
maxroll has a storm crow build with t-rex
because runing out of mana is fun on a spell build.
with endurance stacking it's actually good
Imo doing fire Crowstorm is just a worse version of cold or lightning Crowstorm
There are no real benefit to do it
Can't have you powerful enough, gotta make sure you have all points and affixes invested in mana regen so you can deal zdps with 100% uptime!
Yeah you're losing 10 shock stacks
thats some pretty sweet tech. I was thinking about trying something with spriggan and bolts + mana stacking . But who's bernado bolts?
SharkBearnado
oh I see
EHG are very keen to gate powerful effects behind high mana costs which is why tempest strike costs 16 mana
I read it as Bernado haha
yeah u gotta be a druid to get rage on hit stuff
i think thats balanced since tempest strike deals 24m hits. Oh wait thats bladedancer.
tbf blade dancer was kinda weak in 1.2
I love our shadows
surely it'll be avalanche's time next
It wasn't really weak, it was just a bit more clunky
they did huge buffs to channeled avalanche in 1.4 and it's still just so mediocre
and you can't afford to use it to trigger a ton of shit either
Okay storm crows leveling is up and running.
Just wondering as maxroll suggests bear leveling, is bear "better" or just better single target so faster overall ?
You can never make me play a channelling skill in this game.
I once wanted to, Ghostflame to trigger the curse and deal damage. Channel, stop, channel, stop and it would feel okay to use but that did as much damage as tempest strike 
I get where you're coming from but having it keep going for 3s after you stop lets you stay fairly mobile and save a lot of mana
Oh i was referreing to actually channeling, the thing where you just activate it and it follows you (and similar function in other skills) is fine and bareable.
apparently you can make ghostflame deal over a million dps but it requires about as much setup as summoning abom in 1.2 did and relies on a bunch of snapshots so you literally can't stop
Channeling needs movement and instant gratification otherwise it has no place in this type of game imo, standing still already is bad enough
Back when curses actually worked
Pretty sure at least
what annoys me about chavalanche is how it starts out totally inaccurate and only tightens up after a second or so
idk what's going on with that but the first bunch of boulders that drop just go everywhere
Hey, we can channel tornado now
And take waaaaaaaay less damage, so in a way we're like warlocks
channel is one thing but channel spelldot is taking it too far
it's not like stormbolts are stronger if you channel the tornado lol
i think it was d3 but you could channel and cast tp whilst channeling and it didnt even break the cast. So you could snapshot a channel and then just tp your way through a map at max damage. thtat was kinda sweet
with the cooldown on teleport in d3 I can't imagine trying to do that
tal rasha gang
give me multi colored meteors or give me death
just never make me play that slow time set again
literally the only piano build in any arpg i've enjoyed playing tbh
Holy moly I read tal kasha first and pogged out for a sec
i hated that
für elise gaming
one button builds with extremely cool triggers and interactions are the platonic form of ARPG gaming but i'll give special dispensation for tal rasha
Suuuuuurely this can't be that bad, 14.5 mana cost in a perfect world
only 24 mana regen with 128 apathy - wtf.
bluefeather band
Well mana regen reduces it by 48%
do you really need to use that amulet?
you're fire converting EQ right? barely benefitting from it
Yeah how else would I get more crit and no leech?
Can't use pots if I don't have that
more crit?
Ok leech might not be a problem, but potions gives ward instead
whats the mana cost of the EQ?
14,5 with perfect rolls on bluefeather band
Yeah swapping out the relic 
Having leech probably wouldn't work for it
https://www.lastepochtools.com/planner/AVa97K5l this is what im currently playing
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Primalist (24) / Beastmaster (8) / Shaman (63) / Druid (18)
▸ Health: 2,207, Regen: 26/s
▸ Mana: 298.51, Regen: 22.24/s
▸ Ward Retention: 33%, Regen: 41/s
▸ Attributes: 27 Str / 2 Dex / 2 Int / 63 Att / 6 Vit
▸ Resistances: 305% / 101% / 60% / 73% / 88% / 62% / 88%
▸ Endurance: 30%, Threshold: 505
▸ Armor Mitigation: 27% (1,260)
▸ Block Chance: 52%, Mitigation: 60% (3,120)
▸ Crit Avoidance: 3%
Pretty rough to get crits as a shaman tbh
cold warcry helps but yeah it's really tough
You don't have 5 second CD on warcry!?
yeah, im testing setups on the warcry, considering the 5cd, but with the amount of crits i get anyway the cd isnt too bad anyway due to the crit passive. nothing set in stone yet. Frenzy may be a far away dream to fit in into the build.
Just get frenzy corrupt on relic 
aiming for dot leech on relic+ring, so i can ditch ash wake and use fiery dragon shoes
Also not impossible to have maelstroms to give you haste/frenzy, but that also takes mana
Earthquake really hits like a truck damn
Especially on beastmaster
I mostly played druid/shaman so far and they seem pretty underwhelming compared to beastmaster (except of maybe storm druid)
You want 40% overcapped res, it's per resistance you have
i see
If you only have 75% necrotic res you won't benefit from necrotic hit, but fire res which is like 174 will from fire hits/dots
Yeah you can ignore void/necrotic/poison res with it
just overcap phys and ele res and you are done
Is this an ignite build or something? Or where are you getting your flat damage?
I feel like passives and one T7 spell damage sword isn't enough flat spell
That's the thing
You aren't getting flat 
Typical catzy 
😅
Wdym you get 80 flat from lightning node
I just tried it offline and I did 300k crits only lol
Flat is my enemy 😭
14 mana cost at least
From the one that gives +10?
When you convert it to spell lightning the hit gets 80 flat
It's still +10 added
It doesnt say lightning damage
I thought flat on skill trees was listed as though the skills had 100ADE and then multiplied by the ADE
Isnt it the same as you had that as added damage?
Oh, you mean just the base damage? 👀
So is bear bead now ?
Currently HC ladder is just frogs and crows. Has bear fallen off or is the nerfs just enough to make it 3rd best ?
For the conversion, I'm pretty sure it's the base damage listed, not added damage
+80 for the base skill would be a crazy high amount of starting damage for a skill, granted even at 80 base it's higher base than most skills have (which is equivalent to +20)
@karmic bison 1m crits doesn't sound great for tsunami, is the scaling just not there?
Anyone have a lightning wolf build for this season?
@mossy coral
Problem is, amulet is a verry contested gear slot for powerfull alternatives. A amulet thats just for ease of EHP is nice and all, but you are missing out on some really powerfull other amulets.
my understanding of the new tsunami shit is that you can end up with like 2000% more multiplier for tsunami, but its hard to keep up.
The scaling is there but still requires gearing
20 stacks capped but I can get double at 40, thats where you want to be before you add in more flat damage
Okay can confirm bear feel off.
Current HC ladder scorpian clearing higher corruption than bear.
maybe it's better overall but it just sounds so much less appealing than using the avalanche boulders for something
Yeah 80 should be plenty, sword can have 24 or 50 if you want t7 so it should be enough (and the flat from Shaman tree)
I'm not convinced it's 80 added damage, I'd have to test to be sure
its the same thing is it not? it just adds 80 to the base.
Regardless, it wouldn't be enough imo
No, 80 base damage is just 80 damage, +80 damage is 480 damage
Because EQ has 600% added damage effectiveness
Save me 😄
BTW did anyone figure out scorpian baby ?
Or are they just a meme option ?
Just meme
just pick the skill that gets your the most storm bolts and storm stacks, combo that with your lightning wolves - GG.
you can either do double tempest maw with T7 flat melee lightning damage or whetstone gavel w/ t7 lightning & exalted crescent axe with T7 lightning for base damage, spam swipe to get spirit wolves and trigger west wind helm
Got a build by any chance?
not a planner, no
I dont think you will have a fun time having to scale the wolves so they attack fast and can survive, while also scaling the spell damage of the storm bolts (which use your stats, not your minion stats).
Probably, cause I did zdps
wolf bolts use wolf stats don't they?
anyway wolf bolts suck, 10% chance on hit is far far too low
and they won't retaliate much against anything you need the damage against
I mainly wanna try it cause i have a bunch of good LP items for the shell and wolves sick. Not planning on uber abby or insane corruption
well ignore the stormbolts stuff, they don't really do anything as I said
what you can do is get 2 wolves with really good melee damage
Yeah just give us "attacks are replaced by bolts"
Use this , get like 6 wolves up at all times, not sure if spirit wolves use your wolf skill tree.
Umm you read the first line of that idol right ?
reading comprehension failure lol. "you cannot summon more than 1 of any type of companion" that means you can only get 1 wolf not you can only summon wolves
Frogs however can use this idol
what you really want to do is take the solo companion nodes in beastmaster and skill permanent bond, that gets you two wolves with the scaling of a solo wolf
I read it as you can only have 1 type of companion
Okay could I remove tempest strike from storm crows and add 1 wolf?
Just cos howl will give all my crows haste and frenzy. Or is that trade off never worth it ?
Anyone knows a good primalist build that stacks strength and where immortal vise is usable?
the +60-80 flat from gladiator of lagon is considerably better than what wolf does
wolf has some melee buffs which crows don't benefit from
Ahh I thought it was generic dmg howl gave.
Just thinking of ways to remove the tempest strike stand in melee aspect. And just go crowstorm + swipe
But 60 flat dmg on 6 crows is big.....
it's 80 when fully stacked
but keeping full stacks up the whole time in tough fights isn't realistic and it takes a few seconds to fully stack
uhh
96 I mean
12 per second, 8 second duration
Yeah 60 is assuming your moving ect.
But guess its too big of a dmg loss
yeah
oh i forgot it gets doubled for crows
yeah you really cannot skip tempest strike
https://maxroll.gg/last-epoch/build-guides/storm-crows-beastmaster-guide maybe some things in here you might want to steal
Yeah i have seen that
Played storm crows before also
Maybe i just go scorpian until frogs
My current character, don't need the amu/belt/relic/gloves
https://www.lastepochtools.com/planner/ApbO5dXx
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (69) / Shaman (5)
▸ Health: 2,706, Regen: 33.45/s
▸ Mana: 231.89, Regen: 8/s
▸ Ward Retention: 38%, Regen: 26/s
▸ Attributes: 96 Str / 16 Dex / 19 Int / 20 Att / 5 Vit
▸ Resistances: 82% / 56% / 47% / 118% / 111% / 54% / 18%
▸ Endurance: 41%, Threshold: 739
▸ Dodge Chance: 7% (165)
▸ Armor Mitigation: 40% (1,946)
it says that I can have up to 10 aftershock per 2 sec, so If I got for example 4 idols, I could get 40 aftershocks? or they share CD?
Can I trigger each idol per 1 melee strike?
They share CD, also maximum chance is 100% per melee attack
so answer is no?
The answer is no
but for example same idol with a smite I can trigger using 1 throw attack.
Multiple idols just increases the chances
I think thats also limit of 100%
Smite is also per hit, this is per attack
i'm building aftershocks right now
yes, I know, that
you might want to use omen idols
melee or caster?
melee
I'm building boulder proc idols lol
This is something i always wanted to do but never tried. Caster shaman/spriggan?
I wonder what would be the interaction between those idols and the snowball set